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-rw-r--r--muse2/synti/fluidsynth/fluidsynthgui.cpp14
-rw-r--r--muse2/synti/fluidsynth/fluidsynthgui.h2
-rw-r--r--muse2/synti/fluidsynth/fluidsynti.cpp104
-rw-r--r--muse2/synti/fluidsynth/fluidsynti.h28
4 files changed, 74 insertions, 74 deletions
diff --git a/muse2/synti/fluidsynth/fluidsynthgui.cpp b/muse2/synti/fluidsynth/fluidsynthgui.cpp
index 62d8e791..b6a3a4bd 100644
--- a/muse2/synti/fluidsynth/fluidsynthgui.cpp
+++ b/muse2/synti/fluidsynth/fluidsynthgui.cpp
@@ -66,8 +66,8 @@ FluidSynthGui::FluidSynthGui()
fluidLabel->setPixmap(QIcon(":/fluidsynth1.png").pixmap(124, 45));
FluidGrid->addWidget(fluidLabel, 2, 1, Qt::AlignHCenter);
- ChorusType->setItemIcon(0, QIcon(*sineIcon));
- ChorusType->setItemIcon(1, QIcon(*sawIcon));
+ ChorusType->setItemIcon(0, QIcon(*MusEGui::sineIcon));
+ ChorusType->setItemIcon(1, QIcon(*MusEGui::sawIcon));
//Connect socketnotifier to fifo
QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
@@ -240,10 +240,10 @@ void FluidSynthGui::sendLoadFont(QString filename)
// processEvent
//---------------------------------------------------------
-void FluidSynthGui::processEvent(const MidiPlayEvent& ev)
+void FluidSynthGui::processEvent(const MusECore::MidiPlayEvent& ev)
{
//Sysexes sent from the client
- if (ev.type() == ME_SYSEX) {
+ if (ev.type() == MusECore::ME_SYSEX) {
byte* data = ev.data();
switch (*data) {
case FS_LASTDIR_CHANGE:
@@ -308,7 +308,7 @@ void FluidSynthGui::processEvent(const MidiPlayEvent& ev)
}
//Controllers sent from the client:
else
- if(ev.type() == ME_CONTROLLER) {
+ if(ev.type() == MusECore::ME_CONTROLLER) {
int id = ev.dataA();
int val = ev.dataB();
switch (id) {
@@ -439,9 +439,9 @@ void FluidSynthGui::updateChannelListView()
QTableWidgetItem* chan_ = new QTableWidgetItem(chanstr);
channelListView->setItem(i, FS_CHANNEL_COL, chan_);
- QTableWidgetItem* sfid_ = new QTableWidgetItem(QIcon(*buttondownIcon), sfidstr);
+ QTableWidgetItem* sfid_ = new QTableWidgetItem(QIcon(*MusEGui::buttondownIcon), sfidstr);
channelListView->setItem(i, FS_SF_ID_COL, sfid_);
- QTableWidgetItem* drum_ = new QTableWidgetItem(QIcon(*buttondownIcon), drumchanstr);
+ QTableWidgetItem* drum_ = new QTableWidgetItem(QIcon(*MusEGui::buttondownIcon), drumchanstr);
channelListView->setItem(i, FS_DRUM_CHANNEL_COL, drum_);
}
channelListView->resizeColumnsToContents();
diff --git a/muse2/synti/fluidsynth/fluidsynthgui.h b/muse2/synti/fluidsynth/fluidsynthgui.h
index d0709109..01df66cd 100644
--- a/muse2/synti/fluidsynth/fluidsynthgui.h
+++ b/muse2/synti/fluidsynth/fluidsynthgui.h
@@ -177,7 +177,7 @@ class FluidSynthGui : public QDialog, public Ui::FLUIDSynthGuiBase, public MessG
{
Q_OBJECT
private:
- virtual void processEvent(const MidiPlayEvent& ev);
+ virtual void processEvent(const MusECore::MidiPlayEvent& ev);
void sendLastdir(QString);
void sendLoadFont(QString);
void sendChannelChange(byte font_id, byte channel);
diff --git a/muse2/synti/fluidsynth/fluidsynti.cpp b/muse2/synti/fluidsynth/fluidsynti.cpp
index cc5c496a..fded650d 100644
--- a/muse2/synti/fluidsynth/fluidsynti.cpp
+++ b/muse2/synti/fluidsynth/fluidsynti.cpp
@@ -39,14 +39,14 @@
#include "muse/midi.h"
FluidCtrl FluidSynth::fluidCtrl[] = {
- //{ "Expression", CTRL_EXPRESSION, 0, 127 },
- //{ "Sustain", CTRL_SUSTAIN, 0, 127 },
- //{ "Portamento", CTRL_PORTAMENTO, 0, 127 },
- //{ "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127 },
- //{ "Variation", CTRL_VARIATION_SEND, 0, 127 },
- //{ "Channel reverb send", CTRL_REVERB_SEND, 0, 127 },
- //{ "Channel chorus send", CTRL_CHORUS_SEND, 0, 127 },
- //{ "Pitch", CTRL_PITCH, -8192, 8191 }
+ //{ "Expression", MusECore::CTRL_EXPRESSION, 0, 127 },
+ //{ "Sustain", MusECore::CTRL_SUSTAIN, 0, 127 },
+ //{ "Portamento", MusECore::CTRL_PORTAMENTO, 0, 127 },
+ //{ "Soft Pedal", MusECore::CTRL_SOFT_PEDAL, 0, 127 },
+ //{ "Variation", MusECore::CTRL_VARIATION_SEND, 0, 127 },
+ //{ "Channel reverb send", MusECore::CTRL_REVERB_SEND, 0, 127 },
+ //{ "Channel chorus send", MusECore::CTRL_CHORUS_SEND, 0, 127 },
+ //{ "Pitch", MusECore::CTRL_PITCH, -8192, 8191 }
// These controllers' initial values are set by the FS_PREDEF_ values, so just set them to zero here.
{ "Gain", FS_GAIN ,0, 127, 0},
@@ -62,19 +62,19 @@ FluidCtrl FluidSynth::fluidCtrl[] = {
{ "Master chorus depth", FS_CHORUS_DEPTH, 0, 16384, 0}, // [0,40]
{ "Master chorus level", FS_CHORUS_LEVEL, 0, 16384, 0}, // [0,1]
- { "Program", CTRL_PROGRAM, 0, 0xffffff, 0},
- { "Modulation", CTRL_MODULATION, 0, 127, 0},
- { "Portamento time", CTRL_PORTAMENTO_TIME, 0, 127, 0},
- { "Volume", CTRL_VOLUME, 0, 127, 100},
- { "Pan", CTRL_PANPOT, -64, 63, 0},
- { "Expression", CTRL_EXPRESSION, 0, 127, 127},
- { "Sustain", CTRL_SUSTAIN, 0, 127, 0},
- { "Portamento", CTRL_PORTAMENTO, 0, 127, 0},
- { "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127, 0},
- { "Variation", CTRL_VARIATION_SEND, 0, 127, 0},
- { "Channel reverb send", CTRL_REVERB_SEND, 0, 127, 40},
- { "Channel chorus send", CTRL_CHORUS_SEND, 0, 127, 0},
- { "Pitch", CTRL_PITCH, -8192, 8191, 0},
+ { "Program", MusECore::CTRL_PROGRAM, 0, 0xffffff, 0},
+ { "Modulation", MusECore::CTRL_MODULATION, 0, 127, 0},
+ { "Portamento time", MusECore::CTRL_PORTAMENTO_TIME, 0, 127, 0},
+ { "Volume", MusECore::CTRL_VOLUME, 0, 127, 100},
+ { "Pan", MusECore::CTRL_PANPOT, -64, 63, 0},
+ { "Expression", MusECore::CTRL_EXPRESSION, 0, 127, 127},
+ { "Sustain", MusECore::CTRL_SUSTAIN, 0, 127, 0},
+ { "Portamento", MusECore::CTRL_PORTAMENTO, 0, 127, 0},
+ { "Soft Pedal", MusECore::CTRL_SOFT_PEDAL, 0, 127, 0},
+ { "Variation", MusECore::CTRL_VARIATION_SEND, 0, 127, 0},
+ { "Channel reverb send", MusECore::CTRL_REVERB_SEND, 0, 127, 40},
+ { "Channel chorus send", MusECore::CTRL_CHORUS_SEND, 0, 127, 0},
+ { "Pitch", MusECore::CTRL_PITCH, -8192, 8191, 0},
// Added by T356
{ "Pitch bend sensitivity", FS_PITCHWHEELSENS, 0, 24, 2}
};
@@ -192,13 +192,13 @@ void FluidSynth::processMessages()
//Process messages from the gui
while (gui->fifoSize())
{
- MidiPlayEvent ev = gui->readEvent();
- if (ev.type() == ME_SYSEX)
+ MusECore::MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == MusECore::ME_SYSEX)
{
sysex(ev.len(), ev.data());
sendEvent(ev);
}
- else if (ev.type() == ME_CONTROLLER)
+ else if (ev.type() == MusECore::ME_CONTROLLER)
{
setController(ev.channel(), ev.dataA(), ev.dataB(), true);
sendEvent(ev);
@@ -222,12 +222,12 @@ void FluidSynth::process(float** ports, int offset, int len)
/*
//Process messages from the gui
while (gui->fifoSize()) {
- MidiPlayEvent ev = gui->readEvent();
- if (ev.type() == ME_SYSEX) {
+ MusECore::MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == MusECore::ME_SYSEX) {
sysex(ev.len(), ev.data());
sendEvent(ev);
}
- else if (ev.type() == ME_CONTROLLER) {
+ else if (ev.type() == MusECore::ME_CONTROLLER) {
setController(ev.channel(), ev.dataA(), ev.dataB(), true);
sendEvent(ev);
}
@@ -478,10 +478,10 @@ void FluidSynth::parseInitData(int n, const byte* d)
// All events from the sequencer goes here
//---------------------------------------------------------
-bool FluidSynth::processEvent(const MidiPlayEvent& ev)
+bool FluidSynth::processEvent(const MusECore::MidiPlayEvent& ev)
{
switch(ev.type()) {
- case ME_CONTROLLER:
+ case MusECore::ME_CONTROLLER:
if (FS_DEBUG_DATA) {
printf("*** FluidSynth::process - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB());
for (int i=0; i< ev.len(); i++)
@@ -489,11 +489,11 @@ bool FluidSynth::processEvent(const MidiPlayEvent& ev)
}
setController(ev.channel(), ev.dataA(), ev.dataB(), false);
return true;
- case ME_NOTEON:
+ case MusECore::ME_NOTEON:
return playNote(ev.channel(), ev.dataA(), ev.dataB());
- case ME_NOTEOFF:
+ case MusECore::ME_NOTEOFF:
return playNote(ev.channel(), ev.dataA(), 0);
- case ME_SYSEX:
+ case MusECore::ME_SYSEX:
//Debug print
if (FS_DEBUG_DATA) {
printf("*** FluidSynth::process - Sysex received\n");
@@ -502,12 +502,12 @@ bool FluidSynth::processEvent(const MidiPlayEvent& ev)
printf("\n");
}
return sysex(ev.len(), ev.data());
- case ME_PITCHBEND:
- setController(ev.channel(), CTRL_PITCH, ev.dataA(), false);
+ case MusECore::ME_PITCHBEND:
+ setController(ev.channel(), MusECore::CTRL_PITCH, ev.dataA(), false);
break;
- case ME_PROGRAM:
- setController(ev.channel(), CTRL_PROGRAM, ev.dataA(), false);
+ case MusECore::ME_PROGRAM:
+ setController(ev.channel(), MusECore::CTRL_PROGRAM, ev.dataA(), false);
break;
default:
break;
@@ -584,7 +584,7 @@ bool FluidSynth::sysex(int n, const unsigned char* d)
//---------------------------------------------------------
void FluidSynth::sendSysex(int l, const unsigned char* d)
{
- MidiPlayEvent ev(0, 0, ME_SYSEX, d, l);
+ MusECore::MidiPlayEvent ev(0, 0, MusECore::ME_SYSEX, d, l);
//printf("FluidSynth::sendSysex gui:%p\n", gui);
gui->writeEvent(ev);
}
@@ -851,7 +851,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
fluid_synth_set_gain(fluidsynth, (float) val/25); //gives val an interval of approximately[0,5]
//Forward to gui if not from Gui
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_GAIN, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_GAIN, val);
gui->writeEvent(ev);
}
break;
@@ -862,7 +862,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
//if (rev_on)
// fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_ON, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_REVERB_ON, val);
gui->writeEvent(ev);
}
break;
@@ -873,7 +873,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
//if (rev_on)
fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_LEVEL, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_REVERB_LEVEL, val);
gui->writeEvent(ev);
}
break;
@@ -882,7 +882,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
//if (rev_on)
fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_WIDTH, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_REVERB_WIDTH, val);
gui->writeEvent(ev);
}
break;
@@ -891,7 +891,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
//if (rev_on)
fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_DAMPING, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_REVERB_DAMPING, val);
gui->writeEvent(ev);
}
break;
@@ -900,7 +900,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
//if (rev_on)
fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_ROOMSIZE, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_REVERB_ROOMSIZE, val);
gui->writeEvent(ev);
}
break;
@@ -908,7 +908,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
cho_on = val;
fluid_synth_set_chorus_on(fluidsynth, val);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_ON, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_CHORUS_ON, val);
gui->writeEvent(ev);
}
break;
@@ -917,7 +917,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
cho_num = val;
fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_NUM, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_CHORUS_NUM, val);
gui->writeEvent(ev);
}
break;
@@ -926,7 +926,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
cho_type = val;
fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_TYPE, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_CHORUS_TYPE, val);
gui->writeEvent(ev);
}
break;
@@ -935,7 +935,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
cho_speed = (double)(0.291 + (double)val/3479);
fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_SPEED, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_CHORUS_SPEED, val);
gui->writeEvent(ev);
}
break;
@@ -944,7 +944,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
cho_depth = (double) val*40/16383;
fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_DEPTH, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_CHORUS_DEPTH, val);
gui->writeEvent(ev);
}
break;
@@ -953,7 +953,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
cho_level = (double) val/16383;
fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
if (!fromGui) {
- MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_LEVEL, val);
+ MusECore::MidiPlayEvent ev(0, 0, 0, MusECore::ME_CONTROLLER, FS_CHORUS_LEVEL, val);
gui->writeEvent(ev);
}
break;
@@ -961,7 +961,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
//
// Controllers that depend on channels
//
- case CTRL_PITCH:
+ case MusECore::CTRL_PITCH:
// MusE's range is from -8192 to +8191, fluidsynth seems to be [0, 16384]
val +=8192;
err = fluid_synth_pitch_bend (fluidsynth, channel, val);
@@ -972,7 +972,7 @@ void FluidSynth::setController(int channel, int id, int val, bool fromGui)
err = fluid_synth_pitch_wheel_sens(fluidsynth, channel, val);
break;
- case CTRL_PROGRAM: {
+ case MusECore::CTRL_PROGRAM: {
//Check if MusE is trying to set a preset on an unspecified font. If so, ignore.
if (FS_DEBUG)
printf("Program select : channel %d val %d\n",channel, val);
@@ -1140,7 +1140,7 @@ void FluidSynth::sendLastdir(const char* lastdir)
memcpy(d+1,lastdir, strlen(lastdir)+1);
//memcpy(d+3,lastdir, strlen(lastdir)+1);
- MidiPlayEvent ev(0,0, ME_SYSEX, d, n);
+ MusECore::MidiPlayEvent ev(0,0, MusECore::ME_SYSEX, d, n);
gui->writeEvent(ev);
}
diff --git a/muse2/synti/fluidsynth/fluidsynti.h b/muse2/synti/fluidsynth/fluidsynti.h
index 7a97904e..0628a385 100644
--- a/muse2/synti/fluidsynth/fluidsynti.h
+++ b/muse2/synti/fluidsynth/fluidsynti.h
@@ -64,20 +64,20 @@ struct FluidCtrl {
};
// NRPN-controllers:
-static const int FS_GAIN = 0 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_ON = 1 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_LEVEL = 2 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_ROOMSIZE = 3 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_DAMPING = 4 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_WIDTH = 5 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_ON = 6 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_NUM = 7 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_TYPE = 8 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_SPEED = 9 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_DEPTH = 10 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_LEVEL = 11 + CTRL_NRPN14_OFFSET;
+static const int FS_GAIN = 0 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_ON = 1 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_LEVEL = 2 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_ROOMSIZE = 3 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_DAMPING = 4 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_WIDTH = 5 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_ON = 6 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_NUM = 7 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_TYPE = 8 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_SPEED = 9 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_DEPTH = 10 + MusECore::CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_LEVEL = 11 + MusECore::CTRL_NRPN14_OFFSET;
// Added by T356
-static const int FS_PITCHWHEELSENS = 0 + CTRL_RPN_OFFSET;
+static const int FS_PITCHWHEELSENS = 0 + MusECore::CTRL_RPN_OFFSET;
// FluidChannel is used to map different soundfonts to different fluid-channels
// This is to be able to select different presets from specific soundfonts, since
@@ -141,7 +141,7 @@ public:
virtual const char* getPatchName(int, int, int, bool) const;
virtual const MidiPatch* getPatchInfo(int i, const MidiPatch* patch) const;
virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const;
- virtual bool processEvent(const MidiPlayEvent&);
+ virtual bool processEvent(const MusECore::MidiPlayEvent&);
//virtual bool hasGui() const { return true; }
//virtual bool guiVisible() const;