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author | Florian Jung <flo@windfisch.org> | 2016-02-03 01:35:59 +0100 |
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committer | Florian Jung <flo@windfisch.org> | 2016-02-03 01:35:59 +0100 |
commit | 0ab41715ec5f4cf7fd7aa4bc03311ab18a503b3e (patch) | |
tree | 8ae483a13e0741e28bc2a73656d1dbbfbe7d6592 /README | |
parent | cc265d74634bfc0fd942dcfdd91c4ba2ade1fede (diff) |
Diffstat (limited to 'README')
-rw-r--r-- | README | 12 |
1 files changed, 12 insertions, 0 deletions
@@ -6,3 +6,15 @@ OR python server.py (have a ar drone connected) ./client2 [--no-oculus] + + + +Design is as follows: + + server.py connects to your Parrot AR.Drone 2.0, and lets you control + it with your gamepad. + client2 connects to that server.py and does the graphic stuff. + + This has the advantage that your client can crash and you don't lose + control of the copter + |