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//=============================================================================
// MusE
// Linux Music Editor
// $Id:$
//
// Copyright (C) 2002-2006 by Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#ifndef __CTRL_EDIT_H__
#define __CTRL_EDIT_H__
#include "ctrleditor.h"
#include "gui.h"
class SimpleButton;
class TimeCanvas;
//---------------------------------------------------------
// CtrlEdit
//---------------------------------------------------------
class CtrlEdit : public QObject, public CtrlEditor {
Q_OBJECT
Track* const _track;
Ctrl* _ctrl;
TimeCanvas* _tc;
int _height;
virtual Ctrl* ctrl() const { return _ctrl; }
virtual TimeCanvas* tc() const { return _tc; }
virtual Track* track() const { return _track; }
public:
int ctrlId;
int y;
SimpleButton* minus;
SimpleButton* sel;
QMenu* ctrlList;
private slots:
void showControllerList();
void changeController(int);
void controllerListChanged(int);
public:
CtrlEdit(QWidget*, TimeCanvas*, Track*);
~CtrlEdit();
int pixel2val(int) const;
void setHeight(int val) { _height = val; }
int height() const { return _height; }
virtual int cheight() const { return _height - splitWidth; }
void setCtrl(Ctrl* c) { _ctrl = c; }
void setCtrl(int id);
Ctrl* ctrl() { return _ctrl; }
void setSinglePitch(int);
};
typedef std::vector<CtrlEdit*> CtrlEditList;
typedef CtrlEditList::iterator iCtrlEdit;
typedef CtrlEditList::const_iterator ciCtrlEdit;
#endif
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