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//=========================================================
//  MusE
//  Linux Music Editor
//  $Id: song.h,v 1.35.2.25 2009/12/15 03:39:58 terminator356 Exp $
//
//  (C) Copyright 1999/2000 Werner Schweer (ws@seh.de)
//=========================================================

#ifndef __SONG_H__
#define __SONG_H__

#include <qstring.h>
#include <qobject.h>
#include <qfont.h>
//Added by qt3to4:
//#include <Q3PopupMenu>
#include <QMenu>
#include <QEvent>

#include "pos.h"
#include "globaldefs.h"
#include "tempo.h"
#include "sig.h"
#include "undo.h"
#include "track.h"

class SynthI;
struct MidiMsg;
struct AudioMsg;
class Event;
class Xml;
class Sequencer;
class Track;
class Part;
class MidiPart;
class PartList;
class MPEventList;
class EventList;
class MarkerList;
class Marker;
class SNode;
class QMenu;
class QButton;

class MidiPort;
class MidiDevice;
class AudioPort;
class AudioDevice;

#define SC_TRACK_INSERTED     1
#define SC_TRACK_REMOVED      2
#define SC_TRACK_MODIFIED     4
#define SC_PART_INSERTED      8
#define SC_PART_REMOVED       0x10
#define SC_PART_MODIFIED      0x20
#define SC_EVENT_INSERTED     0x40
#define SC_EVENT_REMOVED      0x80
#define SC_EVENT_MODIFIED     0x100
#define SC_SIG                0x200       // timing signature
#define SC_TEMPO              0x400       // tempo map changed
#define SC_MASTER             0x800       // master flag changed
#define SC_SELECTION          0x1000
#define SC_MIDI_CONTROLLER    0x2000      // must update midi mixer
#define SC_MUTE               0x4000
#define SC_SOLO               0x8000
#define SC_RECFLAG            0x10000
#define SC_ROUTE              0x20000
#define SC_CHANNELS           0x40000
#define SC_CONFIG             0x80000     // midiPort-midiDevice
#define SC_DRUMMAP            0x100000    // must update drumeditor
#define SC_MIXER_VOLUME       0x200000
#define SC_MIXER_PAN          0x400000
#define SC_AUTOMATION         0x800000
#define SC_AUX                0x1000000   // mixer aux changed
#define SC_RACK               0x2000000   // mixer rack changed
#define SC_CLIP_MODIFIED      0x4000000
#define SC_MIDI_CONTROLLER_ADD 0x8000000   // a hardware midi controller was added or deleted
#define SC_MIDI_CHANNEL        0x10000000  // a midi track's channel changed

#define REC_NOTE_FIFO_SIZE    16

//---------------------------------------------------------
//    Song
//---------------------------------------------------------

class Song : public QObject {
      Q_OBJECT

   public:
      enum POS        { CPOS = 0, LPOS, RPOS };
      enum FollowMode { NO, JUMP, CONTINUOUS };
      enum            { REC_OVERDUP, REC_REPLACE };
      enum            { CYCLE_NORMAL, CYCLE_MIX, CYCLE_REPLACE };
      enum { MARKER_CUR, MARKER_ADD, MARKER_REMOVE, MARKER_NAME,
         MARKER_TICK, MARKER_LOCK };

   private:
      // fifo for note-on events
      //    - this events are read by the heart beat interrupt
      //    - used for single step recording in midi editors

      int recNoteFifo[REC_NOTE_FIFO_SIZE];
      volatile int noteFifoSize;
      int noteFifoWindex;
      int noteFifoRindex;

      int updateFlags;

      TrackList _tracks;      // tracklist as seen by arranger
      MidiTrackList  _midis;
      WaveTrackList _waves;
      InputList _inputs;      // audio input ports
      OutputList _outputs;    // audio output ports
      GroupList _groups;      // mixer groups
      AuxList _auxs;          // aux sends
      SynthIList _synthIs;

      UndoList* undoList;
      UndoList* redoList;
      Pos pos[3];
      Pos _vcpos;               // virtual CPOS (locate in progress)
      MarkerList* _markerList;

      bool _masterFlag;
      bool loopFlag;
      bool punchinFlag;
      bool punchoutFlag;
      bool recordFlag;
      bool soloFlag;
      enum MType _mtype;
      int _recMode;
      int _cycleMode;
      bool _click;
      bool _quantize;
      int _recRaster;        // Used for audio rec new part snapping. Set by Arranger snap combo box.
      unsigned _len;         // song len in ticks
      FollowMode _follow;
      int _globalPitchShift;
      void readMarker(Xml&);

      QString songInfoStr;  // contains user supplied song information, stored in song file.
      QStringList deliveredScriptNames;
      QStringList userScriptNames;

   public:
      Song(const char* name = 0);
      ~Song();

      void putEvent(int pv);
      void endMsgCmd();
      void processMsg(AudioMsg* msg);

      void setMType(MType t);
      MType mtype() const              { return _mtype; }

      void setFollow(FollowMode m)     { _follow = m; }
      FollowMode follow() const        { return _follow; }

      bool dirty;
      WaveTrack* bounceTrack;
      AudioOutput* bounceOutput;
      void updatePos();

      void read(Xml&);
      void write(int, Xml&) const;
      void writeFont(int level, Xml& xml, const char* name,
         const QFont& font) const;
      QFont readFont(Xml& xml, const char* name);
      QString getSongInfo() { return songInfoStr; }
      void setSongInfo(QString info) { songInfoStr = info; }

      void clear(bool signal);
      void update(int flags = -1);
      void cleanupForQuit();

      int globalPitchShift() const      { return _globalPitchShift; }
      void setGlobalPitchShift(int val) { _globalPitchShift = val; }

      //-----------------------------------------
      //   Marker
      //-----------------------------------------

      MarkerList* marker() const { return _markerList; }
      Marker* addMarker(const QString& s, int t, bool lck);
      Marker* getMarkerAt(int t);
      void removeMarker(Marker*);
      Marker* setMarkerName(Marker*, const QString&);
      Marker* setMarkerTick(Marker*, int);
      Marker* setMarkerLock(Marker*, bool);
      void setMarkerCurrent(Marker* m, bool f);

      //-----------------------------------------
      //   transport
      //-----------------------------------------

      void setPos(int, const Pos&, bool sig = true, bool isSeek = true,
         bool adjustScrollbar = false);
      const Pos& cPos() const       { return pos[0]; }
      const Pos& lPos() const       { return pos[1]; }
      const Pos& rPos() const       { return pos[2]; }
      unsigned cpos() const         { return pos[0].tick(); }
      unsigned vcpos() const        { return _vcpos.tick(); }
      const Pos& vcPos() const      { return _vcpos; }
      unsigned lpos() const         { return pos[1].tick(); }
      unsigned rpos() const         { return pos[2].tick(); }

      bool loop() const             { return loopFlag; }
      bool record() const           { return recordFlag; }
      bool punchin() const          { return punchinFlag; }
      bool punchout() const         { return punchoutFlag; }
      bool masterFlag() const       { return _masterFlag; }
      void setRecMode(int val)      { _recMode = val; }
      int  recMode() const          { return _recMode; }
      void setCycleMode(int val)    { _cycleMode = val; }
      int cycleMode() const         { return _cycleMode; }
      bool click() const            { return _click; }
      bool quantize() const         { return _quantize; }
      void setStopPlay(bool);
      void stopRolling();
      void abortRolling();

      //-----------------------------------------
      //    access tempomap/sigmap  (Mastertrack)
      //-----------------------------------------

      unsigned len() const { return _len; }
      void setLen(unsigned l);     // set songlen in ticks
      int roundUpBar(int tick) const;
      int roundUpBeat(int tick) const;
      int roundDownBar(int tick) const;
      void initLen();
      void tempoChanged();

      //-----------------------------------------
      //   event manipulations
      //-----------------------------------------

      //void cmdAddRecordedWave(WaveTrack* track, const Pos&, const Pos&);
      void cmdAddRecordedWave(WaveTrack* track, Pos, Pos);
      void cmdAddRecordedEvents(MidiTrack*, EventList*, unsigned);
      bool addEvent(Event&, Part*);
      void changeEvent(Event&, Event&, Part*);
      void deleteEvent(Event&, Part*);
      void cmdChangeWave(QString original, QString tmpfile, unsigned sx, unsigned ex);
      void remapPortDrumCtrlEvents(int mapidx, int newnote, int newchan, int newport);
      void changeAllPortDrumCtrlEvents(bool add, bool drumonly = false);

      //-----------------------------------------
      //   part manipulations
      //-----------------------------------------

      void cmdResizePart(Track* t, Part* p, unsigned int size);
      void cmdSplitPart(Track* t, Part* p, int tick);
      void cmdGluePart(Track* t, Part* p);

      void addPart(Part* part);
      void removePart(Part* part);
      void changePart(Part*, Part*);
      PartList* getSelectedMidiParts() const;
      PartList* getSelectedWaveParts() const;
      bool msgRemoveParts();

      //void cmdChangePart(Part* oldPart, Part* newPart);
      void cmdChangePart(Part* oldPart, Part* newPart, bool doCtrls, bool doClones);
      void cmdRemovePart(Part* part);
      void cmdAddPart(Part* part);
      int recRaster() { return _recRaster; }        // Used by Song::cmdAddRecordedWave to snap new wave parts
      void setRecRaster(int r) { _recRaster = r; }  // Used by Arranger snap combo box

      //-----------------------------------------
      //   track manipulations
      //-----------------------------------------

      TrackList* tracks()       { return &_tracks;  }
      MidiTrackList* midis()    { return &_midis;   }
      WaveTrackList* waves()    { return &_waves;   }
      InputList* inputs()       { return &_inputs;  }
      OutputList* outputs()     { return &_outputs; }
      GroupList* groups()       { return &_groups;  }
      AuxList* auxs()           { return &_auxs;    }
      SynthIList* syntis()      { return &_synthIs; }
      
      void cmdRemoveTrack(Track* track);
      void removeTrack0(Track* track);
      void removeTrack1(Track* track);
      void removeTrack2(Track* track);
      void removeTrack3(Track* track);
      void removeMarkedTracks();
      void changeTrack(Track* oldTrack, Track* newTrack);
      MidiTrack* findTrack(const Part* part) const;
      Track* findTrack(const QString& name) const;
      void swapTracks(int i1, int i2);
      void setChannelMute(int channel, bool flag);
      void setRecordFlag(Track*, bool);
      void insertTrack0(Track*, int idx);
      void insertTrack1(Track*, int idx);
      void insertTrack2(Track*, int idx);
      void insertTrack3(Track*, int idx);
      void deselectTracks();
      void readRoute(Xml& xml);
      void recordEvent(MidiTrack*, Event&);
      void msgInsertTrack(Track* track, int idx, bool u = true);
      void clearRecAutomation(bool clearList);
      void processAutomationEvents();
      int execAutomationCtlPopup(AudioTrack*, const QPoint&, int);
      int execMidiAutomationCtlPopup(MidiTrack*, MidiPart*, const QPoint&, int);
      void connectJackRoutes(AudioTrack* track, bool disconnect);
      void updateSoloStates();
      //void chooseMidiRoutes(QButton* /*parent*/, MidiTrack* /*track*/, bool /*dst*/);

      //-----------------------------------------
      //   undo, redo
      //-----------------------------------------

      void startUndo();
      void endUndo(int);
      //void undoOp(UndoOp::UndoType, Track* oTrack, Track* nTrack);
      void undoOp(UndoOp::UndoType, int n, Track* oTrack, Track* nTrack);
      void undoOp(UndoOp::UndoType, int, Track*);
      void undoOp(UndoOp::UndoType, int, int, int = 0);
      void undoOp(UndoOp::UndoType, Part*);
      //void undoOp(UndoOp::UndoType, Event& nevent, Part*);
      void undoOp(UndoOp::UndoType, Event& nevent, Part*, bool doCtrls, bool doClones);
      //void undoOp(UndoOp::UndoType, Event& oevent, Event& nevent, Part*);
      void undoOp(UndoOp::UndoType, Event& oevent, Event& nevent, Part*, bool doCtrls, bool doClones);
      void undoOp(UndoOp::UndoType, SigEvent* oevent, SigEvent* nevent);
      void undoOp(UndoOp::UndoType, int channel, int ctrl, int oval, int nval);
      //void undoOp(UndoOp::UndoType, Part* oPart, Part* nPart);
      void undoOp(UndoOp::UndoType, Part* oPart, Part* nPart, bool doCtrls, bool doClones);
      void undoOp(UndoOp::UndoType type, const char* changedFile, const char* changeData, int startframe, int endframe);
      void undoOp(UndoOp::UndoType type, Marker* copyMarker, Marker* realMarker);
      bool doUndo1();
      void doUndo2();
      void doUndo3();
      bool doRedo1();
      void doRedo2();
      void doRedo3();

      void addUndo(UndoOp& i);

      //-----------------------------------------
      //   Configuration
      //-----------------------------------------

      //SynthI* createSynthI(const QString& sclass);
      SynthI* createSynthI(const QString& sclass, const QString& label = QString());
      
      void rescanAlsaPorts();

      //-----------------------------------------
      //   Debug
      //-----------------------------------------

      void dumpMaster();
      void addUpdateFlags(int f)  { updateFlags |= f; }

      //-----------------------------------------
      //   Python bridge related
      //-----------------------------------------
#ifdef ENABLE_PYTHON
      virtual bool event (QEvent* e );
#endif
      void executeScript(const char* scriptfile, PartList* parts, int quant, bool onlyIfSelected);

   public slots:
      void beat();

      void undo();
      void redo();

      void setTempo(int t);
      void setSig(int a, int b);
      void setTempo(double tempo)  { setTempo(int(60000000.0/tempo)); }

      void setMasterFlag(bool flag);
      bool getLoop() { return loopFlag; }
      void setLoop(bool f);
      void setRecord(bool f, bool autoRecEnable = true);
      void clearTrackRec();
      void setPlay(bool f);
      void setStop(bool);
      void forward();
      void rewindStart();
      void rewind();
      void setPunchin(bool f);
      void setPunchout(bool f);
      void setClick(bool val);
      void setQuantize(bool val);
      void panic();
      void seqSignal(int fd);
      Track* addTrack(int);
      Track* addNewTrack(int);
      QString getScriptPath(int id, bool delivered);
      void populateScriptMenu(QMenu* menuPlugins, QObject* receiver);

   signals:
      void songChanged(int);
      void posChanged(int, unsigned, bool);
      void loopChanged(bool);
      void recordChanged(bool);
      void playChanged(bool);
      void punchinChanged(bool);
      void punchoutChanged(bool);
      void clickChanged(bool);
      void quantizeChanged(bool);
      void markerChanged(int);
      void midiPortsChanged();
      void midiNote(int pitch, int velo);
      };

extern Song* song;

#endif