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-====================================================================
- MusE --- Linux Music Editor
-====================================================================
-
-Welcome to MusE, the open source MIDI/Audio sequencer.
-
-MusE is distributed under the GNU General Public License (GPL).
-Please check out the file COPYING in this directory for more
-details.
-
-,-----------------------------------------------------------------.
-| NOTICE |
-|-----------------------------------------------------------------|
-| Some parts of MusE code are EXPERIMENTAL, and may well result |
-| in a CRASH, and who knows what other ill effects. |
-| RUN THIS SOFTWARE AT YOUR OWN RISK. |
-`-----------------------------------------------------------------'
-
- =============================
- Requirements
- =============================
-
-
- - CMake >= 2.4
- http:/www.cmake.org/HTML/Download.html
-
- - QT: Qt >= 4.2.0
- ftp://ftp.trolltech.com/qt/source
- MusE does _not_ compile with older versions
-
- - gcc >= 4.x.x
-
- - libsndfile >= 1.0.1
- http://www.mega-nerd.com/libsndfile/
-
- - libsamplerate
-
- - JACK >= 0.103
- http://jackit.sourceforge.net/download/
-
- Optional:
-
- - fluidsynth >= 1.0.3 (formerly known as iiwusynth) from
- http://savannah.nongnu.org/download/fluid
-
- - OSC (Open Sound Control)
- - DSSI (Disposable Soft Synth Interface) with support for DSSI vst plugins.
- (Both recommended - DSSI alone will have no DSSI GUIs. OSC alone does nothing, for now.)
-
- - LASH Audio Session Handler
-
- - ConTeXt (for building documentation, by default the build
- script tries to build documentation, can be
- disabled by setting ENABLE_DOCUMENTATION to OFF)
-
- =============================
- Compiling:
- =============================
-
- - Download source from http://lmuse.sourceforge.net/
-
- - Command line to unpack source:
- tar xvofz muse-x.y.z.tar.gz
- where x.y.z is the version number.
- Or just use a graphical de-compressor to unpack it somewhere.
-
- - To compile MusE, run the following commands from the
- top level directory where the source code was unpacked
- (the directory where THIS README FILE is):
-
- # Create build directory. Choose any name like 'build'.
- mkdir build
- # Enter build directory.
- cd build
-
- # Create make system in the build directory.
- # Optional <Prefix> is the location to install MusE, default /usr/local.
- # Build type can be blank (to reset a previous cached type to 'empty'),
- # debug, release, RelWithDebInfo and MinSizeRel.
- # If no CMAKE_BUILD_TYPE is given at all, cmake uses either the previous
- # cached value, or else 'empty' (plain unoptimized).
- # ('Release' type is recommended, otherwise it builds a plain unoptimized program.)
- cmake -DCMAKE_BUILD_TYPE=release [-DCMAKE_INSTALL_PREFIX=<prefix>] ../
-
- # Compile muse
- make
-
- - Install MusE:
- Run "make install" (as root user)
-
- =============================
- running MusE
- =============================
-
- MusE is a realtime program which requires special rights to
- work poperly.
- Recommended setup:
-
- - check if you are running a sufficiently new linux kernel > 2.6.x
-
- - create an "audio" group if it does not already exists
- and put yourself into this group
-
- - make sure you can acces the realtime clock (RTC)
- chmod 660 /dev/rtc
- chgrp audio /dev/rtc
-
- - make sure MusE can set the rtc clock:
- echo 8192 > /proc/sys/dev/rtc/max-user-freq
- inspect with:
- cat /proc/sys/dev/rtc/max-user-freq
-
- - for MusE to gain RT priviledges load the "realtime-lsm"
- modul; the modul should be configured to give all "audio"
- group members realtime priviledges
-
- - some distros do not load the alsa sequencer module by default.
- if necessary, load the alsa sequencer module with:
- /sbin/modprobe snd-seq
-
- - start qjackctl
- - start JACK with qjackctl
-
- - start MusE
-
- (JACK and all its clients (qjackctl & MusE) must run with the
- same user id)
-
-
- =============================
- known bugs
- =============================
-
- - many
-
-====================================================================
-Let us know whether MusE works for you !!!
-Have a look at the webpage http://www.muse-sequencer.org for details.
-
-