diff options
author | Robert Jonsson <spamatica@gmail.com> | 2011-04-15 18:52:45 +0000 |
---|---|---|
committer | Robert Jonsson <spamatica@gmail.com> | 2011-04-15 18:52:45 +0000 |
commit | 47a10173ea203de2036dd00791fe5c24fb673135 (patch) | |
tree | 6cb2e59a1e099adb30ec4f394097e33974c54ac4 /attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h | |
parent | 8edb9ca0e8e056faa0b488c947e7447a8148f880 (diff) |
removing unnecessary duplication
Diffstat (limited to 'attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h')
-rw-r--r-- | attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h | 174 |
1 files changed, 0 insertions, 174 deletions
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h deleted file mode 100644 index 7aab4ed3..00000000 --- a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h +++ /dev/null @@ -1,174 +0,0 @@ -// -// C++ Interface: simplesynth -// -// Description: -// -// -// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 -// -// Copyright: See COPYING file that comes with this distribution -// -// -#ifndef SIMPLESYNTH_H -#define SIMPLESYNTH_H - -#include <sndfile.h> -#include "libsynti/mess.h" -#include "common.h" -//#include "libsynti/mpevent.h" -#include "muse/mpevent.h" -#include "simpledrumsgui.h" -#include "ssplugin.h" - -#define SS_NO_SAMPLE 0 -#define SS_NO_PLUGIN 0 - -#define SS_PROCESS_BUFFER_SIZE 4096 //TODO: Add initialization method for nr of frames in each process from MusE - if nr of frames > than this, this will fail -#define SS_SENDFX_BUFFER_SIZE SS_PROCESS_BUFFER_SIZE - -enum SS_ChannelState - { - SS_CHANNEL_INACTIVE=0, - SS_SAMPLE_PLAYING, - }; - -enum SS_State - { - SS_INITIALIZING=0, - SS_LOADING_SAMPLE, - SS_CLEARING_SAMPLE, - SS_RUNNING, - }; - -enum SS_SendFXState - { - SS_SENDFX_OFF=0, - SS_SENDFX_ON - }; - -struct SS_SendFx - { - SS_SendFXState state; - LadspaPlugin* plugin; - int inputs; - int outputs; - int retgain_ctrlval; - double retgain; - int nrofparameters; - }; - -struct SS_Sample - { - float* data; - int samplerate; - int bits; - std::string filename; - long samples; - long frames; - int channels; - SF_INFO sfinfo; - }; - -struct SS_Channel - { - SS_ChannelState state; - const char* name; - SS_Sample* sample; - int playoffset; - bool noteoff_ignore; - - double volume; - int volume_ctrlval; - - double cur_velo; - double gain_factor; - - int pan; - double balanceFactorL; - double balanceFactorR; - - bool channel_on; - - //Send fx: - double sendfxlevel[SS_NR_OF_SENDEFFECTS]; - }; - -struct SS_Controller - { - std::string name; - int num; - int min, max; - }; - -struct SS_SampleLoader - { - SS_Channel* channel; - std::string filename; - int ch_no; - }; - -class SimpleSynth : public Mess - { - public: - SimpleSynth(int); - - virtual ~SimpleSynth(); - - virtual bool guiVisible() const; - virtual bool hasGui() const; - virtual bool playNote(int arg1, int arg2, int arg3); - virtual bool processEvent(const MidiPlayEvent& arg1); - virtual bool setController(int arg1, int arg2, int arg3); - virtual bool sysex(int arg1, const unsigned char* arg2); - virtual const char* getPatchName(int arg1, int arg2, int arg3) const; - virtual const MidiPatch* getPatchInfo(int arg1, const MidiPatch* arg2) const; - virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5); - virtual void process(float** data, int offset, int len); - virtual void showGui(bool arg1); - virtual void getInitData(int*, const unsigned char**); - bool init(const char* name); - void guiSendSampleLoaded(bool success, int ch, const char* filename); - void guiSendError(const char* errorstring); - - static const char* synth_state_descr[]; - static const char* channel_state_descr[]; - -private: - SimpleSynthGui* gui; - - SS_Channel channels[SS_NR_OF_CHANNELS]; - SS_Controller controllers[SS_NR_OF_CONTROLLERS]; - bool setController(int channel, int id, int val, bool fromGui); - bool loadSample(int ch_no, const char* filename); - void parseInitData(const unsigned char* data); - void updateVolume(int ch, int in_volume_ctrlval); - void updateBalance(int ch, int pan); - void guiNotifySampleCleared(int ch); - void guiUpdateBalance(int ch, int bal); - void guiUpdateVolume(int ch, int val); - void guiUpdateNoff(int ch, bool b); - void guiUpdateChoff(int ch, bool b); - void guiUpdateMasterVol(int val); - void guiUpdateFxParameter(int fxid, int param, float val); - void guiUpdateSendFxLevel(int channel, int fxid, int level); - bool initSendEffect(int sendeffectid, QString lib, QString name); - void setSendFxLevel(int channel, int effectid, double val); - void cleanupPlugin(int id); - void setFxParameter(int fxid, int param, float val); - void clearSample(int ch); - double master_vol; - int master_vol_ctrlval; - - //Send effects: - SS_SendFx sendEffects[SS_NR_OF_SENDEFFECTS]; - float* sendFxLineOut[SS_NR_OF_SENDEFFECTS][2]; //stereo output (fed into LADSPA inputs),sent from the individual channels -> LADSPA fx - float* sendFxReturn[SS_NR_OF_SENDEFFECTS][2]; //stereo inputs, from LADSPA plugins, sent from LADSPA -> SS and added to the mix - double* processBuffer[2]; - }; - -static void* loadSampleThread(void*); -static pthread_mutex_t SS_LoaderMutex; -static SS_State synth_state; -static SimpleSynth* simplesynth_ptr; - -#endif |