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-rw-r--r--main.c9
-rw-r--r--usbdrv/usbconfig.h2
2 files changed, 7 insertions, 4 deletions
diff --git a/main.c b/main.c
index 6c38571..8cb3146 100644
--- a/main.c
+++ b/main.c
@@ -51,19 +51,22 @@
static char buffer[300]; // contains the exploded gamecube bits, i.e. each bit sent/received occupies one byte here.
-PROGMEM const char usbHidReportDescriptor[50] = {
+PROGMEM const char usbHidReportDescriptor[56] = {
0x05, 0x01, // USAGE_PAGE (Generic Desktop)
0x09, 0x05, // USAGE (Game Pad)
0xA1, 0x01, // COLLECTION (Application)
0xA1, 0x00, // COLLECTION (Physical)
0x05, 0x09, // USAGE_PAGE (Button)
0x19, 0x01, // USAGE_MINIMUM (Button 1)
- 0x29, 0x10, // USAGE_MAXIMUM (Button 16)
+ 0x29, 0x0C, // USAGE_MAXIMUM (Button 12)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x01, // LOGICAL_MAXIMUM (1)
- 0x95, 0x10, // REPORT_COUNT (16)
+ 0x95, 0x0C, // REPORT_COUNT (12)
0x75, 0x01, // REPORT_SIZE (1)
0x81, 0x02, // INPUT (Data,Var,Abs)
+ 0x95, 0x01, // REPORT_COUNT (1)
+ 0x75, 0x04, // REPORT_SIZE (4)
+ 0x81, 0x03, // INPUT (Const,Var,Abs)
0x05, 0x01, // USAGE_PAGE (Generic Desktop)
0x09, 0x30, // USAGE (X)
0x09, 0x31, // USAGE (Y)
diff --git a/usbdrv/usbconfig.h b/usbdrv/usbconfig.h
index a5a0c0a..a0e19f1 100644
--- a/usbdrv/usbconfig.h
+++ b/usbdrv/usbconfig.h
@@ -279,7 +279,7 @@ section at the end of this file).
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
-#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 50
+#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 56
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named