diff options
author | Florian Jung <flo@windfisch.org> | 2014-04-05 19:45:53 +0200 |
---|---|---|
committer | Florian Jung <flo@windfisch.org> | 2014-04-05 19:45:53 +0200 |
commit | 7d57cc8a33015602e5a867978a79fc7fce25402a (patch) | |
tree | 6371571c394d1348722d7f4681cd8120c350e1d7 | |
parent | 8e80709d69076574b002c9d1e1a235e19ac0d22e (diff) |
do not advertise unused buttons
-rw-r--r-- | main.c | 9 | ||||
-rw-r--r-- | usbdrv/usbconfig.h | 2 |
2 files changed, 7 insertions, 4 deletions
@@ -51,19 +51,22 @@ static char buffer[300]; // contains the exploded gamecube bits, i.e. each bit sent/received occupies one byte here. -PROGMEM const char usbHidReportDescriptor[50] = { +PROGMEM const char usbHidReportDescriptor[56] = { 0x05, 0x01, // USAGE_PAGE (Generic Desktop) 0x09, 0x05, // USAGE (Game Pad) 0xA1, 0x01, // COLLECTION (Application) 0xA1, 0x00, // COLLECTION (Physical) 0x05, 0x09, // USAGE_PAGE (Button) 0x19, 0x01, // USAGE_MINIMUM (Button 1) - 0x29, 0x10, // USAGE_MAXIMUM (Button 16) + 0x29, 0x0C, // USAGE_MAXIMUM (Button 12) 0x15, 0x00, // LOGICAL_MINIMUM (0) 0x25, 0x01, // LOGICAL_MAXIMUM (1) - 0x95, 0x10, // REPORT_COUNT (16) + 0x95, 0x0C, // REPORT_COUNT (12) 0x75, 0x01, // REPORT_SIZE (1) 0x81, 0x02, // INPUT (Data,Var,Abs) + 0x95, 0x01, // REPORT_COUNT (1) + 0x75, 0x04, // REPORT_SIZE (4) + 0x81, 0x03, // INPUT (Const,Var,Abs) 0x05, 0x01, // USAGE_PAGE (Generic Desktop) 0x09, 0x30, // USAGE (X) 0x09, 0x31, // USAGE (Y) diff --git a/usbdrv/usbconfig.h b/usbdrv/usbconfig.h index a5a0c0a..a0e19f1 100644 --- a/usbdrv/usbconfig.h +++ b/usbdrv/usbconfig.h @@ -279,7 +279,7 @@ section at the end of this file). * HID class is 3, no subclass and protocol required (but may be useful!) * CDC class is 2, use subclass 2 and protocol 1 for ACM */ -#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 50 +#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 56 /* Define this to the length of the HID report descriptor, if you implement * an HID device. Otherwise don't define it or define it to 0. * If you use this define, you must add a PROGMEM character array named |