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authorFlorian Jung <flo@windfisch.org>2015-08-28 17:27:42 +0200
committerFlorian Jung <flo@windfisch.org>2015-08-28 18:37:47 +0200
commite4b732abd4ea034f75645d333ff5b357d1b612e7 (patch)
tree6d455caf4a92a4df7ac4ada2a8bfe2d62e95fed9 /strategy.py
parent024a2e35638436dd36379d86f1619b617c2ecea9 (diff)
track shooting angles and distances
Diffstat (limited to 'strategy.py')
-rw-r--r--strategy.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/strategy.py b/strategy.py
index 1a57897..1be22cf 100644
--- a/strategy.py
+++ b/strategy.py
@@ -201,7 +201,6 @@ class Strategy:
runaway = True
except:
print("TODO FIXME: need to handle enemy cell which is in our centerpoint!")
- raise
# wall avoidance
if self.c.player.center[0] < self.c.world.top_left[1]+(self.c.player.total_size*2):