diff options
author | Florian Jung <flo@windfisch.org> | 2015-09-01 20:47:11 +0200 |
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committer | Florian Jung <flo@windfisch.org> | 2015-09-01 20:48:03 +0200 |
commit | 7a836f4a0a68188a1486b669c4cd437b5f592a5d (patch) | |
tree | 666d7867967e8d6fdc04aca6b18d8a95a077f33c /pathfinding.py | |
parent | f99e10cff97afdc3e6ef07db22cf5f7fd442e067 (diff) | |
parent | 7c1180a7b58e7b8c17c8dab297058d0c001386c6 (diff) |
Merge branch 'master' into pathfinding
Diffstat (limited to 'pathfinding.py')
-rw-r--r-- | pathfinding.py | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/pathfinding.py b/pathfinding.py index beec89a..9386275 100644 --- a/pathfinding.py +++ b/pathfinding.py @@ -1,5 +1,3 @@ -from gui import marker, marker_updated -import gui import math @@ -75,9 +73,10 @@ grid_radius=int(1100/30)*30 grid_density=30 class PathfindingTesterStrategy: - def __init__(self, c): + def __init__(self, c, gui): self.c = c self.path = None + self.gui = gui def build_grid(self): grid = [[0 for x in range(int(2*grid_radius//grid_density+1))] for x in range(int(2*grid_radius//grid_density+1))] @@ -110,8 +109,8 @@ class PathfindingTesterStrategy: return grid def plan_path(self): - goalx = int((marker[0][0] - self.c.player.center[0] + grid_radius)/grid_density) - goaly = int((marker[0][1] - self.c.player.center[1] + grid_radius)/grid_density) + goalx = int((self.gui.marker[0][0] - self.c.player.center[0] + grid_radius)/grid_density) + goaly = int((self.gui.marker[0][1] - self.c.player.center[1] + grid_radius)/grid_density) grid = self.build_grid() @@ -130,8 +129,8 @@ class PathfindingTesterStrategy: return True def process_frame(self): - if marker_updated[0]: - marker_updated[0]=False + if self.gui.marker_updated[0]: + self.gui.marker_updated[0]=False self.path = self.plan_path() for node in self.path: @@ -140,7 +139,7 @@ class PathfindingTesterStrategy: for (node1,node2) in zip(self.path,self.path[1:]): - gui.draw_line(node1.point, node2.point, (0,0,0)) + self.gui.draw_line(node1.point, node2.point, (0,0,0)) if self.path: relx, rely = self.path[0].point[0]-self.c.player.center.x, self.path[0].point[1]-self.c.player.center.y @@ -153,4 +152,4 @@ class PathfindingTesterStrategy: if self.path: return self.path[0].point - return marker[0] + return self.gui.marker[0] |