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authorSpitfireX <timm.weber@me.com>2015-08-12 05:24:58 +0200
committerSpitfireX <timm.weber@me.com>2015-08-12 05:24:58 +0200
commit3650968ecf576fceae841f0ccd72cd8459b4aa01 (patch)
tree299940675c42e762e3056540c649a962688beb45 /gui.py
parentd0f7aa9e680df92e16a31c139bab76d4ee23b208 (diff)
Made gui surface update explicit + some angle stuff
Diffstat (limited to 'gui.py')
-rw-r--r--gui.py2
1 files changed, 0 insertions, 2 deletions
diff --git a/gui.py b/gui.py
index 55000da..688c095 100644
--- a/gui.py
+++ b/gui.py
@@ -269,5 +269,3 @@ def draw_frame():
c.send_shoot()
if event.type == MOUSEMOTION:
c.send_target(*win_to_world_pt(event.pos, c.player.center))
-
- pygame.display.update()