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author | Florian Jung <flo@windfisch.org> | 2015-08-25 14:03:37 +0200 |
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committer | Florian Jung <flo@windfisch.org> | 2015-08-25 14:03:37 +0200 |
commit | ccdf1206ee664a15cf9f4082ebc8835deafdffba (patch) | |
tree | 4070707e6ee733d9aba02d92974bc530f71ee1f6 | |
parent | 8a1591c08f7e55ba6d22d5b78a4cb48d8bc0c8d8 (diff) |
readme, game mechanics
-rw-r--r-- | README | 7 | ||||
-rw-r--r-- | game_mechanics.txt | 7 |
2 files changed, 11 insertions, 3 deletions
@@ -3,9 +3,10 @@ prerequisites: python3, pygame and websocket-client git submodule update --init python3 main.py -move mouse = move -left click, space = split -right click, w = eject some mass +space = split +w = eject some mass r = respawn s = lock input. toggle between "user controls" and "bot controls". hold shift for "nobody controls" +move mouse = move +mouse left/mid/right click: set markers (currently unused) esc = quit diff --git a/game_mechanics.txt b/game_mechanics.txt new file mode 100644 index 0000000..1bb5987 --- /dev/null +++ b/game_mechanics.txt @@ -0,0 +1,7 @@ +can eject: if size >= 60 i.e. mass >= 35 +eject makes me lose 16 mass +eject distance is between (600+my.size) and (700+my.size), about 10-15 deg deviation +can eat ejected mass if mass >= 18 i.e. size >= 43 + +cell can eat us, if their size/mass(??) is at least 1.25* our size/mass + |