From ccdf1206ee664a15cf9f4082ebc8835deafdffba Mon Sep 17 00:00:00 2001 From: Florian Jung Date: Tue, 25 Aug 2015 14:03:37 +0200 Subject: readme, game mechanics --- README | 7 ++++--- game_mechanics.txt | 7 +++++++ 2 files changed, 11 insertions(+), 3 deletions(-) create mode 100644 game_mechanics.txt diff --git a/README b/README index d609439..ad6b58a 100644 --- a/README +++ b/README @@ -3,9 +3,10 @@ prerequisites: python3, pygame and websocket-client git submodule update --init python3 main.py -move mouse = move -left click, space = split -right click, w = eject some mass +space = split +w = eject some mass r = respawn s = lock input. toggle between "user controls" and "bot controls". hold shift for "nobody controls" +move mouse = move +mouse left/mid/right click: set markers (currently unused) esc = quit diff --git a/game_mechanics.txt b/game_mechanics.txt new file mode 100644 index 0000000..1bb5987 --- /dev/null +++ b/game_mechanics.txt @@ -0,0 +1,7 @@ +can eject: if size >= 60 i.e. mass >= 35 +eject makes me lose 16 mass +eject distance is between (600+my.size) and (700+my.size), about 10-15 deg deviation +can eat ejected mass if mass >= 18 i.e. size >= 43 + +cell can eat us, if their size/mass(??) is at least 1.25* our size/mass + -- cgit v1.2.3