diff options
| -rw-r--r-- | client2.cpp | 26 | 
1 files changed, 15 insertions, 11 deletions
| diff --git a/client2.cpp b/client2.cpp index 8a140e2..f8df74f 100644 --- a/client2.cpp +++ b/client2.cpp @@ -21,9 +21,14 @@ using namespace cv;  #define SOCKETPATH "/home/flo/uds_socket" +#define PX_PER_DEG 16.0 -#define CANVAS_WIDTH  1280 -#define CANVAS_HEIGHT 400 + +#define PX_PER_DEG_WINDOWSIZE 3 +#define CANVAS_XDEG 450 +#define CANVAS_YDEG 120 +#define CANVAS_WIDTH  CANVAS_XDEG*PX_PER_DEG_WINDOWSIZE +#define CANVAS_HEIGHT CANVAS_YDEG*PX_PER_DEG_WINDOWSIZE @@ -62,18 +67,17 @@ float vertices[] = {  void calcVerticesRotated(int xshift, int yshift, float angle, float* v)  {  	Point2f pt; -	float scale = 0.2;  	pt = Point2f( -cos(angle)*1280./2 + sin(angle)*720./2, +sin(angle)*1280./2 + cos(angle)*720./2 ); -	v[0]=v[20]=( pt.x + xshift)/CANVAS_WIDTH  * scale; -	v[1]=v[21]=( pt.y + yshift)/CANVAS_HEIGHT * scale; -	v[8]=v[12]=(-pt.x + xshift)/CANVAS_WIDTH  * scale; -	v[9]=v[13]=(-pt.y + yshift)/CANVAS_HEIGHT * scale; +	v[0]=v[20]=(float) ( pt.x + xshift) / PX_PER_DEG / CANVAS_XDEG * 2; +	v[1]=v[21]=(float) ( pt.y + yshift) / PX_PER_DEG / CANVAS_YDEG * 2; +	v[8]=v[12]=(float) (-pt.x + xshift) / PX_PER_DEG / CANVAS_XDEG * 2; +	v[9]=v[13]=(float) (-pt.y + yshift) / PX_PER_DEG / CANVAS_YDEG * 2;  	pt = Point2f( cos(angle)*1280./2 + sin(angle)*720./2, -sin(angle)*1280./2 + cos(angle)*720./2 ); -	v[4] =( pt.x + xshift)/CANVAS_WIDTH  * scale; -	v[5] =( pt.y + yshift)/CANVAS_HEIGHT * scale; -	v[16]=(-pt.x + xshift)/CANVAS_WIDTH  * scale; -	v[17]=(-pt.y + yshift)/CANVAS_HEIGHT * scale; +	v[4] =(float) ( pt.x + xshift) / PX_PER_DEG / CANVAS_XDEG * 2; +	v[5] =(float) ( pt.y + yshift)/ PX_PER_DEG / CANVAS_YDEG * 2; +	v[16]=(float) (-pt.x + xshift)/ PX_PER_DEG / CANVAS_XDEG * 2; +	v[17]=(float) (-pt.y + yshift) / PX_PER_DEG / CANVAS_YDEG * 2;  } | 
