diff options
| author | Florian Jung <flo@windfisch.org> | 2015-01-22 20:50:43 +0100 | 
|---|---|---|
| committer | Florian Jung <flo@windfisch.org> | 2015-01-22 20:50:43 +0100 | 
| commit | 6d45dfebd2f0146e42778f9b0195ce788f7384a3 (patch) | |
| tree | 8e466a0259730cde973fbbc612eae46f4d40ff83 | |
| parent | f88c8eab3ac10be727ab54adeccc19d58c35406c (diff) | |
configurable resolution
| -rw-r--r-- | client2.cpp | 22 | ||||
| -rw-r--r-- | server.py | 4 | 
2 files changed, 15 insertions, 11 deletions
| diff --git a/client2.cpp b/client2.cpp index 2ee78e7..8a140e2 100644 --- a/client2.cpp +++ b/client2.cpp @@ -22,6 +22,8 @@ using namespace cv; +#define CANVAS_WIDTH  1280 +#define CANVAS_HEIGHT 400 @@ -60,18 +62,18 @@ float vertices[] = {  void calcVerticesRotated(int xshift, int yshift, float angle, float* v)  {  	Point2f pt; -	float scale = 0.4; +	float scale = 0.2;  	pt = Point2f( -cos(angle)*1280./2 + sin(angle)*720./2, +sin(angle)*1280./2 + cos(angle)*720./2 ); -	v[0]=v[20]=( pt.x + xshift)/1280 * scale; -	v[1]=v[21]=( pt.y + yshift)/720  * scale; -	v[8]=v[12]=(-pt.x + xshift)/1280 * scale; -	v[9]=v[13]=(-pt.y + yshift)/720  * scale; +	v[0]=v[20]=( pt.x + xshift)/CANVAS_WIDTH  * scale; +	v[1]=v[21]=( pt.y + yshift)/CANVAS_HEIGHT * scale; +	v[8]=v[12]=(-pt.x + xshift)/CANVAS_WIDTH  * scale; +	v[9]=v[13]=(-pt.y + yshift)/CANVAS_HEIGHT * scale;  	pt = Point2f( cos(angle)*1280./2 + sin(angle)*720./2, -sin(angle)*1280./2 + cos(angle)*720./2 ); -	v[4] =( pt.x + xshift)/1280 * scale; -	v[5] =( pt.y + yshift)/720  * scale; -	v[16]=(-pt.x + xshift)/1280 * scale; -	v[17]=(-pt.y + yshift)/720  * scale; +	v[4] =( pt.x + xshift)/CANVAS_WIDTH  * scale; +	v[5] =( pt.y + yshift)/CANVAS_HEIGHT * scale; +	v[16]=(-pt.x + xshift)/CANVAS_WIDTH  * scale; +	v[17]=(-pt.y + yshift)/CANVAS_HEIGHT * scale;  } @@ -135,7 +137,7 @@ GLFWwindow* initOpenGL()  	glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); -	GLFWwindow* window = glfwCreateWindow(1280, 720, "OpenGL", NULL, NULL); // Windowed +	GLFWwindow* window = glfwCreateWindow(CANVAS_WIDTH, CANVAS_HEIGHT, "OpenGL", NULL, NULL); // Windowed  	// GLFWwindow* window = glfwCreateWindow(800, 600, "OpenGL", glfwGetPrimaryMonitor(), nullptr); // Fullscreen  	glfwMakeContextCurrent(window); @@ -8,6 +8,8 @@ import threading  import time  import struct +OVERRIDE_THRESHOLD=0.01 +  def putStatusText(img, text, pos, activated):      cv2.putText(img, text, pos, cv2.FONT_HERSHEY_PLAIN, 1, (0,0,255) if activated else (127,127,127), 2 if activated else 1) @@ -144,7 +146,7 @@ while True:          js_radius =  math.sqrt(js_x**2 + js_y**2)          if btn_leftshoulder==0:              js_x, js_y =  ( js_x * cos(rel_angle) + js_y * sin(rel_angle) )   ,  ( -js_x * sin(rel_angle) + js_y * cos(rel_angle) ) -         +          js_hover = (btn_rightshoulder==0 and (js_radius <= 0.01))          if (js_radius > OVERRIDE_THRESHOLD): manual_override_xy = True | 
