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//=========================================================
// MusE
// Linux Music Editor
// vamgui.h
//
// (C) Copyright 2002 Jotsif Lindman H�rnlund (jotsif@linux.nu)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA or point your web browser to http://www.gnu.org.
//=========================================================
#ifndef __VAMGUI_H
#define __VAMGUI_H
#include "ui_vamgui.h"
#include "vam.h"
#include "libsynti/gui.h"
class Preset;
//---------------------------------------------------------
// VAMGui
//---------------------------------------------------------
class VAMGui : public QWidget, public Ui::VAMGuiBase, public MessGui {
QSignalMapper* map;
int ctrlHi;
int ctrlLo;
int dataHi;
int dataLo;
SynthGuiCtrl dctrl[NUM_CONTROLLER];
QString * presetFileName;
Q_OBJECT
void sendControllerChange(int ctrl, int val);
void initParameter();
void setParam(int, int);
void setPreset(Preset* preset);
void addNewPreset(const QString&);
void deleteNamedPreset(const QString&);
void activatePreset(Preset* preset);
virtual void processEvent(const MidiEvent&);
private slots:
void ctrlChanged(int idx);
void presetClicked(QListWidgetItem*);
void setPreset();
void loadPresetsPressed();
void savePresetsPressed();
void deletePresetPressed();
void doSavePresets(const QString&, bool);
void savePresetsToFilePressed();
void readMessage(int);
protected:
virtual void sysexReceived(const unsigned char*, int);
public:
VAMGui();
};
#endif /* __VAMGUI_H */
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