summaryrefslogtreecommitdiff
path: root/muse_qt4_evolution/synti/organ/reverb.cpp
blob: 72775bc542ae63f54ad61af012862787f0327eef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
//=========================================================
//  MusE
//  Linux Music Editor
//  $Id:$
//
//  based on "freeverb" written by Jezar at Dreampoint,
//    June 2000
//
//  (C) Copyright 2007 Werner Schweer (ws@seh.de)
//=========================================================

#include "reverb.h"

//---------------------------------------------------------
//   Reverb
//---------------------------------------------------------

Reverb::Reverb()
      {
	// Tie the components to their buffers
	combL[0].setbuffer(bufcombL1,combtuningL1);
	combR[0].setbuffer(bufcombR1,combtuningR1);
	combL[1].setbuffer(bufcombL2,combtuningL2);
	combR[1].setbuffer(bufcombR2,combtuningR2);
	combL[2].setbuffer(bufcombL3,combtuningL3);
	combR[2].setbuffer(bufcombR3,combtuningR3);
	combL[3].setbuffer(bufcombL4,combtuningL4);
	combR[3].setbuffer(bufcombR4,combtuningR4);
	combL[4].setbuffer(bufcombL5,combtuningL5);
	combR[4].setbuffer(bufcombR5,combtuningR5);
	combL[5].setbuffer(bufcombL6,combtuningL6);
	combR[5].setbuffer(bufcombR6,combtuningR6);
	combL[6].setbuffer(bufcombL7,combtuningL7);
	combR[6].setbuffer(bufcombR7,combtuningR7);
	combL[7].setbuffer(bufcombL8,combtuningL8);
	combR[7].setbuffer(bufcombR8,combtuningR8);
	allpassL[0].setbuffer(bufallpassL1,allpasstuningL1);
	allpassR[0].setbuffer(bufallpassR1,allpasstuningR1);
	allpassL[1].setbuffer(bufallpassL2,allpasstuningL2);
	allpassR[1].setbuffer(bufallpassR2,allpasstuningR2);
	allpassL[2].setbuffer(bufallpassL3,allpasstuningL3);
	allpassR[2].setbuffer(bufallpassR3,allpasstuningR3);
	allpassL[3].setbuffer(bufallpassL4,allpasstuningL4);
	allpassR[3].setbuffer(bufallpassR4,allpasstuningR4);

	// Set default values
	allpassL[0].setfeedback(0.5f);
	allpassR[0].setfeedback(0.5f);
	allpassL[1].setfeedback(0.5f);
	allpassR[1].setfeedback(0.5f);
	allpassL[2].setfeedback(0.5f);
	allpassR[2].setfeedback(0.5f);
	allpassL[3].setfeedback(0.5f);
	allpassR[3].setfeedback(0.5f);

	setRoomSize(.5);
      setMix(.5);
	setdamp(.5);
	setwidth(initialwidth);

	// Buffer will be full of rubbish - so we MUST mute them

	for (int i = 0; i < numcombs; i++) {
		combL[i].mute();
		combR[i].mute();
            }
	for (int i=0;i<numallpasses;i++) {
		allpassL[i].mute();
		allpassR[i].mute();
            }
      }

//---------------------------------------------------------
//   update
//    Recalculate internal values after parameter change
//---------------------------------------------------------

void Reverb::update()
      {
      roomsize1 = roomsize;
	damp1     = damp;
	gain      = fixedgain;

	for (int i = 0; i < numcombs; i++) {
		combL[i].setfeedback(roomsize1);
		combR[i].setfeedback(roomsize1);
            }

	for (int i = 0; i < numcombs; i++) {
		combL[i].setdamp(damp1);
		combR[i].setdamp(damp1);
            }
      }

//---------------------------------------------------------
//   setroomsize
//---------------------------------------------------------

void Reverb::setRoomSize(float value)
      {
	roomsize = (value*scaleroom) + offsetroom;
	update();
      }

//---------------------------------------------------------
//   setdamp
//---------------------------------------------------------

void Reverb::setdamp(float value)
      {
	damp = value*scaledamp;
	update();
      }

//---------------------------------------------------------
//   setwidth
//---------------------------------------------------------

void Reverb::setwidth(float value)
      {
	width = value;
	update();
      }

//---------------------------------------------------------
//   setMix
//---------------------------------------------------------

void Reverb::setMix(float value)
      {
      wetLevel = value;
      }

//---------------------------------------------------------
//   process
//---------------------------------------------------------

void Reverb::process(float* l, float* r, int n)
      {
      float wet = wetLevel;
      float dry = 1.0 - wetLevel;

	for (int i = 0; i < n; ++i) {
		float outL  = 0.0;
		float outR  = 0.0;
		float input = (l[i] + r[i]) * gain;

		// Accumulate comb filters in parallel
		for (int k = 0; k < numcombs; k++) {
			outL += combL[k].process(input);
			outR += combR[k].process(input);
		      }

		// Feed through allpasses in series
		for (int k = 0; k < numallpasses; k++) {
			outL = allpassL[k].process(outL);
			outR = allpassR[k].process(outR);
		      }
		l[i] = outL * wet + l[i] * dry;
		r[i] = outR * wet + r[i] * dry;
	      }
      }