summaryrefslogtreecommitdiff
path: root/muse2/synti/simpledrums2/simpledrumsgui.h
blob: af32e432d62096c47a96b645fea97c0bf3981583 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
//
// C++ Interface: testogui
//
// Description:
//
//
// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
//  Contributer: (C) Copyright 2011 Tim E. Real (terminator356 at users.sourceforge.net)
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef __MUSE_TESTOGUI_H__
#define __MUSE_TESTOGUI_H__

#include <QSlider>
#include <QCheckBox>
#include <QPushButton>
#include <QDial>
#include <QLabel>
//#include <QFileInfo>
#include <QGroupBox>
#include <QHeaderView>

#include "libsynti/gui.h"
#include "ui_simpledrumsguibase.h"
#include "common.h"

class QButtonGroup;
class QLabel;
class SS_PluginGui;

//--------------------------------------
// QChannelSlider
//--------------------------------------
class QChannelSlider: public QSlider
   {
   Q_OBJECT

   public:
      QChannelSlider(Qt::Orientation, int ch, QWidget* parent = 0);
      int getChannel();
      void setChannel(int ch);

   ///public slots:
   ///   virtual void setValue(int val);

   signals:
      void valueChanged(int channel, int value);
   
   protected:
      int channel;
      virtual void sliderChange(SliderChange change);   
   };

//--------------------------------------
// QInvertedSlider
//--------------------------------------
class QInvertedSlider : public QSlider
   {
   Q_OBJECT
   public:
      QInvertedSlider(Qt::Orientation o, QWidget* parent = 0);
         ///: QSlider(o, parent) {}

   ///public slots:
   ///   virtual void setValue(int val);

   signals:
      void invertedValueChanged(int value);
   
   protected:
      virtual void sliderChange(SliderChange change);    
   };

//--------------------------------------
// QInvertedChannelSlider
//--------------------------------------
class QInvertedChannelSlider : public QChannelSlider
   {
   Q_OBJECT
   public:
      QInvertedChannelSlider(Qt::Orientation o, int channel, QWidget* parent = 0);

   ///public slots:
   ///   virtual void setValue(int val);
   };


//--------------------------------------
// QChannelOnOff
//--------------------------------------

class QChannelCheckbox : public QCheckBox
   {
   Q_OBJECT
   public:
      QChannelCheckbox(QWidget* parent, int channel);

   private:
      int channel;

    private slots:
      void isClicked();

   signals:
      void channelState(int channel, bool state);
   };

//--------------------------------------
// QChannelButton
//--------------------------------------
class QChannelButton : public QPushButton
   {
   Q_OBJECT

   private:
      int channel;

   public:
      QChannelButton(QWidget* parent, const char* text, int ch);

   private slots:
      void isClicked();

   signals:
      void channelState(int channel, bool state);

   };

//--------------------------------------
// QChannelDial
//--------------------------------------

class QChannelDial : public QDial
   {
   Q_OBJECT

   public:
      QChannelDial(QWidget* parent, int ch, int fxid);

   signals:
      void valueChanged(int channel, int fxid, int val);

   ///public slots:
   ///   virtual void setValue(int val);

   protected:
      int channel;
      int sendfxid;
      virtual void sliderChange(SliderChange change);    
   };

//--------------------------------------
// SimpleSynthGui - the Gui
//--------------------------------------
class SimpleSynthGui : public QDialog, public Ui::SimpleDrumsGuiBase, public MessGui
   {
   Q_OBJECT
   private:
      // MESS interface:
      virtual void processEvent(const MidiPlayEvent& ev);
      void setChannelVolume(int channel, int volume);
      void displayPluginGui();
      QGroupBox* channelButtonGroups[SS_NR_OF_CHANNELS];
      QGroupBox*           masterButtonGroup;
      QGroupBox*              mainGroupBox;
      
      ///QInvertedChannelSlider* volumeSliders[SS_NR_OF_CHANNELS];
      QChannelSlider*         volumeSliders[SS_NR_OF_CHANNELS];       // p4.0.27 Tim. Inverted not correct. Was WIP? 
      
      QChannelSlider*         panSliders[SS_NR_OF_CHANNELS];
      QChannelCheckbox*       onOff[SS_NR_OF_CHANNELS];
      QChannelCheckbox*       nOffIgnore[SS_NR_OF_CHANNELS];
      QChannelButton*         loadSampleButton[SS_NR_OF_CHANNELS];
      QChannelButton*         clearSampleButton[SS_NR_OF_CHANNELS];
      QLabel*                 nOffLabel[SS_NR_OF_CHANNELS];
      QLineEdit*              sampleNameLineEdit[SS_NR_OF_CHANNELS];
      
      ///QInvertedSlider*        masterSlider;
      QSlider*                masterSlider;                          // p4.0.27 Tim. Inverted not correct. Was WIP? 
      
      QChannelDial*           sendFxDial[SS_NR_OF_CHANNELS][SS_NR_OF_SENDEFFECTS];

      QPushButton*            openPluginsButton;
      QPushButton*            aboutButton;
      QPushButton*            loadButton;
      QPushButton*            saveButton;


      QString lastDir;
      QString lastSavedProject;
      QString lastProjectDir;
      SS_PluginGui* pluginGui;

   public:
      SimpleSynthGui();
      virtual ~SimpleSynthGui();

   public slots:
      void loadEffectInvoked(int fxid, QString lib, QString label);
      void returnLevelChanged(int fxid, int val);
      void toggleEffectOnOff(int fxid, int state);
      void clearPlugin(int fxid);
      void effectParameterChanged(int fxid, int parameter, int val);

   private slots:
      void volumeChanged(int channel, int val);
      void panChanged(int channel, int value);
      void channelOnOff(int channel, bool state);
      void channelNoteOffIgnore(int channel, bool state);
      void masterVolChanged(int val);
      void loadSampleDialogue(int channel);
      void readMessage(int);
      void clearSample(int ch);
      void sendFxChanged(int ch, int fxid, int val);
      void openPluginButtonClicked();
      void aboutButtonClicked();
      void loadSetup();
      void saveSetup();

   };

extern SimpleSynthGui* simplesynthgui_ptr;

#endif