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|
/*
* MusE FLUID Synth softsynth plugin
*
* Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
*
* $Id: fluidsynthgui.cpp,v 1.13.2.2 2009/08/12 20:47:01 spamatica Exp $
*
*/
#include "fluidsynthgui.h"
#include "fluidsynti.h"
#include <QFileDialog>
#include <QIcon>
#include <QLabel>
#include <QMenu>
#include <QSocketNotifier>
#include <QTableWidgetItem>
#include <QTreeWidgetItem>
#include "muse/midi.h"
#include "icons.h"
/*
#include "muse/debug.h"
#include <iomanip>
#include <qtooltip.h>
#include <qapplication.h>
#include <qlistbox.h>
#define MUSE_FLUID_DEBUG false
*/
FluidSynthGui::FluidSynthGui()
: MessGui()
{
setWindowIcon(QIcon(":/fluidsynth0.png"));
setupUi(this);
channelListView->setRowCount(FS_MAX_NR_OF_CHANNELS);
channelListView->setSelectionMode(QAbstractItemView::SingleSelection);
QLabel *fluidLabel = new QLabel;
fluidLabel->setPixmap(QIcon(":/fluidsynth1.png").pixmap(124, 45));
FluidGrid->addWidget(fluidLabel, 2, 1, Qt::AlignHCenter);
ChorusType->setItemIcon(0, QIcon(*sineIcon));
ChorusType->setItemIcon(1, QIcon(*sawIcon));
//Connect socketnotifier to fifo
QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
connect (Push, SIGNAL (clicked()), SLOT(loadClicked()));
lastdir = "";
ReverbFrame->setEnabled(true);
ChorusFrame->setEnabled(true);
if (!FS_DEBUG)
dumpInfoButton->hide();
//Init reverb sliders:
/*ReverbRoomSize->setValue((int)(16383*FS_PREDEF_REVERB_ROOMSIZE));
ReverbDamping->setValue((int)(16383*FS_PREDEF_REVERB_DAMPING));
ReverbWidth->setValue((int)(16383*FS_PREDEF_REVERB_WIDTH));*/
connect(Gain, SIGNAL(valueChanged(int)), SLOT(changeGain(int)));
connect(dumpInfoButton , SIGNAL(clicked()), SLOT(dumpInfo()));
connect(channelListView, SIGNAL(itemClicked(QTableWidgetItem*)),
this, SLOT(channelItemClicked(QTableWidgetItem*)));
connect(Reverb, SIGNAL (toggled(bool)), SLOT(toggleReverb(bool)));
connect(ReverbLevel, SIGNAL (valueChanged (int)), SLOT(changeReverbLevel(int)));
connect(ReverbRoomSize, SIGNAL (valueChanged (int)), SLOT(changeReverbRoomSize(int)));
connect(ReverbDamping, SIGNAL (valueChanged (int)), SLOT(changeReverbDamping(int)));
connect(ReverbWidth, SIGNAL (valueChanged (int)), SLOT(changeReverbWidth(int)));
connect (Pop, SIGNAL (clicked()), SLOT(popClicked()));
connect(sfListView, SIGNAL(itemClicked(QTreeWidgetItem*, int)),
this, SLOT(sfItemClicked(QTreeWidgetItem*, int)));
connect(Chorus, SIGNAL (toggled (bool)), SLOT(toggleChorus (bool)));
connect(ChorusNumber, SIGNAL (valueChanged (int)), SLOT(changeChorusNumber (int)));
connect(ChorusType, SIGNAL (activated (int)), SLOT(changeChorusType (int)));
connect(ChorusSpeed, SIGNAL (valueChanged (int)), SLOT(changeChorusSpeed (int)));
connect(ChorusDepth, SIGNAL (valueChanged (int)), SLOT(changeChorusDepth (int)));
connect(ChorusLevel, SIGNAL (valueChanged (int)), SLOT(changeChorusLevel (int)));
/*
_notifier = new QSocketNotifier(0, QSocketNotifier::Read);
connect(_notifier, SIGNAL(activated(int)), SLOT(readData(int)));
//Setup the ListView
sfListView->setColumnWidthMode(MUSE_FLUID_ID_COL,QListView::Maximum);
sfListView->setColumnWidthMode(MUSE_FLUID_SFNAME_COL,QListView::Maximum);
sfListView->setColumnAlignment(MUSE_FLUID_ID_COL,AlignHCenter);
sfListView->setSorting(MUSE_FLUID_ID_COL,true);
channelListView->setColumnAlignment(MUSE_FLUID_CHANNEL_COL,AlignHCenter);
_currentlySelectedFont = -1; //No selected font to start with
// The GUI-process is killed every time the window is shut,
// need to get all parameters from the synth
requestAllParameters();
*/
//Clear channels
for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
channels[i] = FS_UNSPECIFIED_ID;
// work around for probable QT/WM interaction bug.
// for certain window managers, e.g xfce, this window is
// is displayed although not specifically set to show();
// bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others)
show();
hide();
}
FluidSynthGui::~FluidSynthGui()
{
/*
delete _notifier;
*/
}
void FluidSynthGui::toggleReverb(bool on) { sendController(0, FS_REVERB_ON, on); }
void FluidSynthGui::changeReverbLevel(int val) { sendController(0, FS_REVERB_LEVEL, val); }
void FluidSynthGui::changeReverbRoomSize(int val) { sendController(0, FS_REVERB_ROOMSIZE, val); }
void FluidSynthGui::changeReverbWidth(int val) { sendController(0, FS_REVERB_WIDTH, val); }
void FluidSynthGui::changeReverbDamping(int val) { sendController(0, FS_REVERB_DAMPING, val); }
void FluidSynthGui::toggleChorus(bool val) { sendController(0, FS_CHORUS_ON, val); }
void FluidSynthGui::changeChorusNumber(int val) { sendController(0, FS_CHORUS_NUM, val); }
void FluidSynthGui::changeChorusType(int val) { sendController(0, FS_CHORUS_TYPE, val); }
void FluidSynthGui::changeChorusSpeed(int val) { sendController(0, FS_CHORUS_SPEED, val); }
void FluidSynthGui::changeChorusDepth(int val) { sendController(0, FS_CHORUS_DEPTH, val); }
void FluidSynthGui::changeChorusLevel(int val) { sendController(0, FS_CHORUS_LEVEL, val); }
/*
void FluidSynthGui::pushClicked()
{
const QString& fns = Filename->text();
if (fns.isEmpty())
return;
const char * fn = fns.toLatin1();
int datalen = strlen(fn) + 3;
unsigned char data [datalen];
data[0] = MUSE_FLUID_SOUNDFONT_PUSH;
data[1] = MUSE_FLUID_UNSPECIFIED_ID; //This makes the client choose next available external id
memcpy(data + 2, fn, strlen(fn) + 1 ); //Store filename
sendSysex(data, datalen);
data[0] = MUSE_FLUID_GUI_REQ_SOUNDFONTS; //For simplicity's sake, just get all the soundfont data again.
sendSysex(data, 1);
printf("Gui sent Sysex.\n");
return;
}
*/
void FluidSynthGui::loadClicked()
{
QString filename = QFileDialog::getOpenFileName(this,
tr("Choose soundfont"),
lastdir,
QString("*.[Ss][Ff]2"));
if (filename != QString::null) {
int lastslash = filename.lastIndexOf('/');
lastdir = filename.left(lastslash);
sendLastdir(lastdir);
sendLoadFont(filename);
}
}
//---------------------------------------------------------
// sendLastdir
// Send the last dir-value to the client
//---------------------------------------------------------
void FluidSynthGui::sendLastdir(QString dir)
{
int l = dir.length()+2;
byte data[l];
data[0] = FS_LASTDIR_CHANGE;
memcpy(data+1, dir.toLatin1(), dir.length()+1);
sendSysex(data,l);
}
//---------------------------------------------------------
// sendLoadFont
// Tell the client to load a font with first available id
//---------------------------------------------------------
void FluidSynthGui::sendLoadFont(QString filename)
{
int l = filename.length()+3;
byte data[l];
data[0] = FS_PUSH_FONT;
data[1] = FS_UNSPECIFIED_ID;
memcpy(data+2, filename.toLatin1(), filename.length()+1);
sendSysex(data,l);
}
//---------------------------------------------------------
// processEvent
//---------------------------------------------------------
void FluidSynthGui::processEvent(const MidiPlayEvent& ev)
{
//Sysexes sent from the client
if (ev.type() == ME_SYSEX) {
byte* data = ev.data();
switch (*data) {
case FS_LASTDIR_CHANGE:
lastdir = QString((const char*)data+1);
break;
case FS_ERROR: {
char* msg = (char*) (data+1);
printf("Muse: fluidsynth error: %s\n", msg);
break;
}
case FS_SEND_SOUNDFONTDATA: {
int chunk_len;
int filename_len;
int count = (int)*(data+1); //Number of elements
byte* cp = data+2; //Point to beginning of first chunk
sfListView->clear(); //Clear the listview
stack.clear(); //Clear the stack since we're starting over again
while (count) {
FluidGuiSoundFont font;
filename_len = strlen((const char*)cp) + 1;
font.name = (const char*)cp;
font.id = *(cp + filename_len);
chunk_len = filename_len + FS_SFDATALEN;
stack.push_front(font);
cp += chunk_len; //Move to next chunk
count--;
}
updateSoundfontListView();
updateChannelListView();
break;
}
case FS_SEND_CHANNELINFO: {
byte* chptr = (data+1);
for (int i=0; i< FS_MAX_NR_OF_CHANNELS; i++) {
byte id = *chptr;
byte channel = *(chptr+1);
channels[channel] = id;
chptr+=2;
}
updateChannelListView();
break;
}
case FS_SEND_DRUMCHANNELINFO: {
byte* drumchptr = (data+1);
for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
drumchannels[i] = *drumchptr;
drumchptr++;
}
updateChannelListView();
break;
}
default:
if (FS_DEBUG)
printf("FluidSynthGui::processEvent() : Unknown Sysex received: %d\n", ev.type());
break;
}
}
//Controllers sent from the client:
else
if(ev.type() == ME_CONTROLLER) {
int id = ev.dataA();
int val = ev.dataB();
switch (id) {
case FS_GAIN: {
bool sb = Gain->signalsBlocked();
Gain->blockSignals(true);
// Update Gain-slider without causing it to respond to it's own signal (and send another msg to the synth)
Gain->setValue(val);
Gain->blockSignals(sb);
break;
}
case FS_REVERB_ON: {
bool sb = Reverb->signalsBlocked();
Reverb->blockSignals(true);
Reverb->setChecked(val);
Reverb->blockSignals(sb);
break;
}
case FS_REVERB_LEVEL: {
bool sb = ReverbLevel->signalsBlocked();
ReverbLevel->blockSignals(true);
ReverbLevel->setValue(val);
ReverbLevel->blockSignals(sb);
break;
}
case FS_REVERB_DAMPING: {
bool sb = ReverbDamping->signalsBlocked();
ReverbDamping->blockSignals(true);
ReverbDamping->setValue(val);
ReverbDamping->blockSignals(sb);
break;
}
case FS_REVERB_ROOMSIZE: {
bool sb = ReverbRoomSize->signalsBlocked();
ReverbRoomSize->blockSignals(true);
ReverbRoomSize->setValue(val);
ReverbRoomSize->blockSignals(sb);
break;
}
case FS_REVERB_WIDTH: {
bool sb = ReverbWidth->signalsBlocked();
ReverbWidth->blockSignals(true);
ReverbWidth->setValue(val);
ReverbWidth->blockSignals(sb);
break;
}
case FS_CHORUS_ON: {
Chorus->blockSignals(true);
Chorus->setChecked(val);
Chorus->blockSignals(false);
break;
}
case FS_CHORUS_SPEED: {
ChorusSpeed->blockSignals(true);
ChorusSpeed->setValue(val);
ChorusSpeed->blockSignals(false);
break;
}
case FS_CHORUS_NUM: {
ChorusNumber->blockSignals(true);
ChorusNumber->setValue(val);
ChorusNumber->blockSignals(false);
break;
}
case FS_CHORUS_TYPE: {
ChorusType->blockSignals(true);
ChorusType->setCurrentIndex(val);
ChorusType->blockSignals(false);
break;
}
case FS_CHORUS_DEPTH: {
ChorusDepth->blockSignals(true);
ChorusDepth->setValue(val);
ChorusDepth->blockSignals(false);
break;
}
case FS_CHORUS_LEVEL: {
ChorusLevel->blockSignals(true);
ChorusLevel->setValue(val);
ChorusLevel->blockSignals(false);
break;
}
default:
if (FS_DEBUG)
printf("FluidSynthGui::processEvent() : Unknown controller sent to gui: %x\n",id);
break;
}
}
else
if (FS_DEBUG)
printf("FluidSynthGui::processEvent - unknown event of type %dreceived from synth.\n", ev.type());
}
//---------------------------------------------------------
// readMessage
//---------------------------------------------------------
void FluidSynthGui::readMessage(int)
{
MessGui::readMessage();
}
//---------------------------------------------------------
// updateChannels
//---------------------------------------------------------
void FluidSynthGui::updateChannelListView()
{
if (FS_DEBUG)
printf("FluidSynthGui::updateChannelListView\n");
channelListView->clearContents();
for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
QString chanstr, sfidstr, drumchanstr;
//Soundfont id string:
if (channels[i] == FS_UNSPECIFIED_ID)
sfidstr = "unspecified";
else
sfidstr = getSoundFontName(channels[i]);
//Channel string:
chanstr = QString::number(i+1);
if (chanstr.length()==1)
chanstr = "0" + chanstr;
//Drumchan string:
if (drumchannels[i])
drumchanstr = "Yes";
else
drumchanstr = "No";
QTableWidgetItem* chan_ = new QTableWidgetItem(chanstr);
channelListView->setItem(i, FS_CHANNEL_COL, chan_);
QTableWidgetItem* sfid_ = new QTableWidgetItem(QIcon(*buttondownIcon), sfidstr);
channelListView->setItem(i, FS_SF_ID_COL, sfid_);
QTableWidgetItem* drum_ = new QTableWidgetItem(QIcon(*buttondownIcon), drumchanstr);
channelListView->setItem(i, FS_DRUM_CHANNEL_COL, drum_);
}
channelListView->resizeColumnsToContents();
}
//---------------------------------------------------------
// updateSoundfontListView
//---------------------------------------------------------
void FluidSynthGui::updateSoundfontListView()
{
sfListView->clear(); //Clear the listview
for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
QTreeWidgetItem* qlvNewItem = new QTreeWidgetItem(sfListView);
QString qsid = QString("%1").arg(it->id);
qlvNewItem->setText(FS_ID_COL, qsid);
qlvNewItem->setText(FS_SFNAME_COL, QString(it->name));
sfListView->addTopLevelItem(qlvNewItem);
}
sfListView->sortItems(1, Qt::AscendingOrder);
}
//---------------------------------------------------------
// changeGain
//---------------------------------------------------------
void FluidSynthGui::changeGain(int value)
{
sendController(0, FS_GAIN, value);
}
//---------------------------------------------------------
// dumpInfoButton
//---------------------------------------------------------
void FluidSynthGui::dumpInfo()
{
byte data[1];
data[0] = FS_DUMP_INFO;
sendSysex(data, 1);
}
//---------------------------------------------------------
// getSoundFontName
//---------------------------------------------------------
QString FluidSynthGui::getSoundFontName(int id)
{
QString name = NULL;
for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
if (id == it->id) {
name = it->name;
continue;
}
}
return name;
}
//---------------------------------------------------------
// channelItemClicked
// change channel parameters like soundfont / drumchannel on/off
//---------------------------------------------------------
void FluidSynthGui::channelItemClicked(QTableWidgetItem* item)
{
int col = item->column();
int row = item->row();
if (col == FS_SF_ID_COL) {
QMenu* popup = new QMenu(this);
QPoint ppt = channelListView->visualItemRect(item).bottomLeft();
QTableWidget* listView = item->tableWidget();
ppt += QPoint(listView->horizontalHeader()->sectionPosition(col), listView->horizontalHeader()->height());
ppt = listView->mapToGlobal(ppt);
int i = 0;
for (std::list<FluidGuiSoundFont>::reverse_iterator it = stack.rbegin(); it != stack.rend(); it++) {
i++;
/*byte* d = (byte*) it->name.toLatin1();
for (int i=0; i<96; i++) {
if (i%16 == 0)
printf("%x:",(i+d));
printf("%x ",*(d-48+i));
if (i%16 == 15)
printf("\n");
}
for (int i=0; i<96; i++) {
if (i%16 == 0)
printf("%x:",(i+d-48));
printf("%c ",*(d-48+i));
if (i%16 == 15)
printf("\n");
}
printf("\n\n");*/
QAction* act1 = popup->addAction(it->name);
act1->setData(i);
}
int lastindex = i+1;
QAction *lastaction = popup->addAction("unspecified");
lastaction->setData(lastindex);
QAction * act = popup->exec(ppt, 0);
if (act) {
int index = act->data().toInt();
byte sfid;
QString fontname;
if (index == lastindex) {
sfid = FS_UNSPECIFIED_ID;
fontname = "unspecified"; //Actually, it's not possible to reset fluid-channels as for now,
} //so this is just a dummy that makes the synth block any events for the channel
else {
sfid = getSoundFontId(act->text());
fontname = getSoundFontName(sfid);
}
//byte channel = atoi(item->text().toLatin1()) - 1;
byte channel = row;
sendChannelChange(sfid, channel);
item->setText(fontname);
}
delete popup;
}
// Drumchannel column:
else if (col == FS_DRUM_CHANNEL_COL) {
QMenu* popup = new QMenu(this);
QPoint ppt = channelListView->visualItemRect(item).bottomLeft();
QTableWidget* listView = item->tableWidget();
ppt += QPoint(listView->horizontalHeader()->sectionPosition(col), listView->horizontalHeader()->height());
ppt = listView->mapToGlobal(ppt);
QAction * yes = popup->addAction("Yes");
yes->setData(1);
QAction * no = popup->addAction("No");
no->setData(0);
//byte channel = atoi(item->text().toLatin1()) - 1;
byte channel = row;
QAction * act2 = popup->exec(ppt, 0);
if (act2) {
int index = act2->data().toInt();
if (index != drumchannels[channel]) {
sendDrumChannelChange(index, channel);
drumchannels[channel] = index;
item->setText(index == 0 ? "No" : "Yes" );
}
}
}
}
//---------------------------------------------------------
// getSoundFontId
//---------------------------------------------------------
int FluidSynthGui::getSoundFontId(QString q)
{
int id = -1;
for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
if (q == it->name)
id = it->id;
}
return id;
}
//---------------------------------------------------------
// sendChannelChange
// Tell the client to set a soundfont to a specific fluid channel
//---------------------------------------------------------
void FluidSynthGui::sendChannelChange(byte font_id, byte channel)
{
byte data[3];
data[0] = FS_SOUNDFONT_CHANNEL_SET;
data[1] = font_id;
data[2] = channel;
sendSysex(data, 3);
}
//---------------------------------------------------------
// sendDrumChannelChange
// Tell the client to set a specific channel to drum channel (equiv to midichan 10)
//---------------------------------------------------------
void FluidSynthGui::sendDrumChannelChange(byte onoff, byte channel)
{
byte data[3];
data[0] = FS_DRUMCHANNEL_SET;
data[1] = onoff;
data[2] = channel;
sendSysex(data, 3);
if (FS_DEBUG)
printf("Sent FS_DRUMCHANNEL_SET for channel %d, status: %d\n", channel, onoff);
}
void FluidSynthGui::popClicked()
{
byte data[2];
data[0] = FS_SOUNDFONT_POP;
data[1] = currentlySelectedFont;
sendSysex(data,2);
}
void FluidSynthGui::sfItemClicked(QTreeWidgetItem* item, int /*col*/)
{
if (item != 0) {
currentlySelectedFont = atoi(item->text(FS_ID_COL).toLatin1().constData());
Pop->setEnabled(true);
}
else {
currentlySelectedFont = -1;
Pop->setEnabled(false);
}
}
#if 0
void FluidSynthGui::readData (int fd)
{
unsigned char buffer[512];
int n = ::read(fd, buffer, 512);
// dataInput(buffer, n);
}
void FluidSynthGui::changeReverbRoomSize (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_REVERB,
"roomsize", value);
}
void FluidSynthGui::changeReverbDamping (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_REVERB,
"damping", value);
}
void FluidSynthGui::changeReverbWidth (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_REVERB,
"width", value);
}
void FluidSynthGui::changeChorusNumber (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
"number", value);
}
void FluidSynthGui::changeChorusType (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
"type", value);
}
void FluidSynthGui::changeChorusSpeed (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
"speed", value); //TODO: Right now illegal values may be sent.
//Make sure they stay within fluidsynths legal boundaries (0.29-5Hz) dunno what that is in doubles
//This might be the case for the other chorus parameters as well
}
void FluidSynthGui::changeChorusDepth (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
"depth", value);
}
void FluidSynthGui::changeChorusLevel (int value) {
sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
"level", value);
}
void FluidSynthGui::sysexReceived(unsigned char const * data, int len)
{
char * cp;
double * dp;
//std::cerr << "FluidSynthGui, sysexReceived: " << (int) *data << std::endl;
switch (*data) {
case MUSE_FLUID_CLIENT_SEND_PARAMETER:
cp = (char *) (data + 2);
dp = (double *) (data + strlen (cp) + 3);
setParameter ((int) *(data+1), cp, *dp);
break;
case MUSE_FLUID_GAIN_GET:
dp = (double *) (data + 1);
Gain->setValue ((int) (*dp * 12.8));
break;
case MUSE_FLUID_CLIENT_LASTDIR_CHANGE: {
if (*(char*)(data+1) != MUSE_FLUID_UNSPECIFIED_LASTDIR)
_lastDir = QString((char*)(data+1));
else
_lastDir="";
}
default:
break;
}
}
void FluidSynthGui::requestAllParameters () {
unsigned char data[1];
//data[0] = MUSE_FLUID_ADVGUI_GET;
//sendSysex (data, 1);
dbgMsg("Requesting all parameters!\n");
sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "on");
sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "roomsize");
sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "damping");
sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "width");
sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "level");
sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "on");
sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "number");
sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "type");
sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "speed");
sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "depth");
sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "level");
data[0] = MUSE_FLUID_GAIN_GET;
sendSysex (data, 1);
data[0] = MUSE_FLUID_GUI_REQ_SOUNDFONTS;
sendSysex (data, 1);
}
bool FluidSynthGui::sendParameterRequest (int parameterSet, const char * parameter) {
size_t parameterMem = strlen (parameter) + 1;
int datalen = 2 + parameterMem;
unsigned char * data = new unsigned char [datalen];
*data = MUSE_FLUID_GUI_REQ_FXPARAMETER_GET;
*(data + 1) = (char) parameterSet;
memcpy (data + 2, parameter, parameterMem);
sendSysex (data, datalen);
delete data;
return true;
}
void FluidSynthGui::setParameter (int parameterSet, const char * parameter, double value) {
int ival = (int) (value * 128);
std::string ps (parameter);
if (parameterSet == MUSE_FLUID_PARAMETER_REVERB) {
if (ps == "roomsize") {
ReverbRoomSize->setValue (ival);
} else if (ps == "damping") {
ReverbDamping->setValue (ival);
} else if (ps == "width") {
ReverbWidth->setValue (ival);
} else if (ps == "level") {
ReverbLevel->setValue (ival);
} else if (ps == "on") {
Reverb->setChecked (ival);
}
} else {
if (ps == "number") {
ChorusNumber->setValue (ival);
} else if (ps == "type") {
ChorusType->setCurrentItem (ival);
} else if (ps == "speed") {
ChorusSpeed->setValue (ival);
} else if (ps == "depth") {
ChorusDepth->setValue (ival);
} else if (ps == "level") {
ChorusLevel->setValue (ival);
} else if (ps == "on") {
Chorus->setChecked (ival);
}
}
}
//Sends parameter to reverb or chorus
bool FluidSynthGui::sendParameterChange (int parameterSet, const char * parameter, int value) {
size_t parameterMem = strlen (parameter) + 1;
int datalen = 2 + parameterMem + sizeof (double);
unsigned char * data = new unsigned char [datalen];
*data = (unsigned char) MUSE_FLUID_GUI_REQ_FXPARAMETER_SET;
*(data + 1) = (unsigned char) parameterSet;
memcpy (data + 2, parameter, parameterMem);
double * dp = (double *) (data + 2 + parameterMem);
*dp = ((double) value) / ((double) 128.0);
sendSysex (data, datalen);
delete data;
return true;
}
void FluidSynthGui::dbgMsg(const char* msg)
{
if (MUSE_FLUID_DEBUG)
std::cerr << msg << std::endl;
}
//---------------------------------------------------------
// main
//---------------------------------------------------------
/*QString museProject;
QString museGlobalShare;
QString museUser;*/
int main(int argc, char* argv[])
{
/*
museUser = getenv("MUSEHOME");
if (museUser == 0)
museUser = getenv("HOME");
museGlobalShare = getenv("MUSE");
if (museGlobalShare == 0) {
museGlobalShare = "/usr/muse";
if (access(museGlobalShare.toLatin1(), R_OK) != 0) {
museGlobalShare = "/usr/local/muse";
if (access(museGlobalShare.toLatin1(), R_OK) != 0)
museGlobalShare = museUser;
}
}*/
char * instanceName = argv[1];
QApplication app (argc, argv, true);
QWidget* w = new FluidSynthGui ();
if (argc > 1)
w->setCaption(QString(instanceName));
w->show();
app.connect(&app, SIGNAL(lastWindowClosed()), &app, SLOT(quit()));
qApp->exec();
}
#endif
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