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//=========================================================
// MusE
// Linux Music Editor
// $Id: ./muse/widgets/shortcutcapturedialog.cpp $
//
// Copyright (C) 1999-2011 by Werner Schweer and others
//
// Author: Mathias Lundgren <lunar_shuttle@users.sourceforge.net>, (C) 2003
//
// Copyright: Mathias Lundgren (lunar_shuttle@users.sourceforge.net) (C) 2003
//
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; version 2 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
//=========================================================
//
// C++ Implementation: shortcutcapturedialog
//
// Description:
// Dialog window for capturing keyboard shortcuts
//
#include "shortcutcapturedialog.h"
#include "shortcuts.h"
#include <QKeyEvent>
#include <QKeySequence>
#include <QInputEvent>
#include <QChar>
namespace MusEGui {
ShortcutCaptureDialog::ShortcutCaptureDialog(QWidget* parent, int index)
: QDialog(parent)
{
setupUi(this);
QKeySequence q = QKeySequence(shortcuts[index].key);
oshrtLabel->setText(q);
connect(okButton, SIGNAL( clicked() ), this, SLOT( apply() ) );
connect(cancelButton, SIGNAL(pressed()), this, SLOT(cancel()));
shortcutindex = index;
grabKeyboard();
okButton->setText(tr("Ok"));
cancelButton->setText(tr("Cancel"));
}
ShortcutCaptureDialog::~ShortcutCaptureDialog()
{
releaseKeyboard();
}
void ShortcutCaptureDialog::keyPressEvent(QKeyEvent* e)
{
bool shift, alt, ctrl, meta, conflict = false, realkey = false;
QString msgString = "";
int temp_key;
Qt::KeyboardModifiers mods = ((QInputEvent*)e)->modifiers();
shift = mods & Qt::ShiftModifier;
ctrl = mods & Qt::ControlModifier;
alt = mods & Qt::AltModifier;
meta = mods & Qt::MetaModifier;
//printf("Key total: %d, alt: %d, ctrl: %d shift: %d\n",e->key(), alt, ctrl, shift);
temp_key = e->key();
QChar keychar(temp_key);
//bool ispunct = keychar.isPunct();
//bool issymbol = keychar.isSymbol();
//printf("Key:%x, alt:%d, ctrl:%d shift:%d ispunct:%d issymbol:%d text:%s\n",
// e->key(), alt, ctrl, shift, ispunct, issymbol, e->text().toLatin1().constData());
temp_key += (shift ? (int)Qt::SHIFT : 0); // (int) Tim
temp_key += (ctrl ? (int)Qt::CTRL : 0); //
temp_key += (alt ? (int)Qt::ALT : 0); //
temp_key += (meta ? (int)Qt::META : 0);
//printf("Final key assembled: %d\n",temp_key);
// Check if this is a "real" key that completes a valid shortcut:
int k = e->key();
if (k < 256 || k == Qt::Key_Enter || k == Qt::Key_Return || (k >= Qt::Key_F1 && k <= Qt::Key_F12) || k == Qt::Key_Home || k == Qt::Key_PageUp
|| k == Qt::Key_PageDown || k == Qt::Key_End || k == Qt::Key_Insert || k == Qt::Key_Delete
|| k == Qt::Key_Up || k == Qt::Key_Down || k == Qt::Key_Left || k == Qt::Key_Right) {
key = temp_key;
realkey = true;
QKeySequence q = QKeySequence(key);
//QKeySequence q = QKeySequence(k, mods);
QString keyString = q;
if (keyString != QString::null)
nshrtLabel->setText(q);
// Check against conflicting shortcuts
for (int i=0; i < SHRT_NUM_OF_ELEMENTS; i++) {
if (shortcuts[i].key == key && // use the same key
(( shortcuts[i].type & (shortcuts[shortcutindex].type | INVIS_SHRT)) ||
shortcuts[i].type & GLOBAL_SHRT ||
shortcuts[shortcutindex].type & GLOBAL_SHRT)) { // affect the same scope
msgString = tr("Shortcut conflicts with %1").arg(shortcuts[i].descr);
conflict = true;
break;
}
}
}
messageLabel->setText(msgString);
okButton->setEnabled(conflict == false && realkey);
if (!realkey)
nshrtLabel->setText(tr("Undefined"));
}
void ShortcutCaptureDialog::apply()
{
//return the shortcut to configurator widget:
done(key);
}
} // namespace MusEGui
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