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//=========================================================
// MusE
// Linux Music Editor
// $Id: scldiv.h,v 1.1.1.1 2003/10/27 18:54:43 wschweer Exp $
//
// Copyright (C) 1997 Josef Wilgen
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 2,
// as published by the Free Software Foundation.
//
// (C) Copyright 2000 Werner Schweer (ws@seh.de)
//=========================================================
#ifndef __SCLDIV_H__
#define __SCLDIV_H__
#include <QVector>
class ScaleDiv
{
double d_lBound;
double d_hBound;
double d_majStep;
bool d_log;
QVector<double> d_majMarks;
QVector<double> d_minMarks;
void copy(const ScaleDiv &s);
bool buildLinDiv(int maxMajMark, int maxMinMark, double step = 0.0);
bool buildLogDiv(int maxMajMark, int maxMinMark, double step = 0.0);
public:
ScaleDiv ();
virtual ~ScaleDiv();
ScaleDiv(const ScaleDiv& s);
ScaleDiv& operator= (const ScaleDiv &s);
int operator== (const ScaleDiv &s) const;
int operator!= (const ScaleDiv &s) const;
double lBound() const { return d_lBound; }
double hBound() const { return d_hBound; }
int minCnt() const { return d_minMarks.size(); }
int majCnt() const { return d_majMarks.size(); }
bool logScale() const { return d_log; }
double majMark(int i) const { return d_majMarks[i]; }
double minMark(int i) const { return d_minMarks[i]; }
double majStep() const { return d_majStep; }
void reset();
bool rebuild(double lBound, double hBound, int maxMaj, int maxMin,
bool log, double step = 0.0, bool ascend = TRUE);
};
#endif
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