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//=========================================================
// MusE
// Linux Music Editor
// $Id: value.h,v 1.1.1.1 2003/10/27 18:51:53 wschweer Exp $
//
// (C) Copyright 2000 Werner Schweer (ws@seh.de)
//=========================================================
#ifndef __VALUE_H__
#define __VALUE_H__
#include <QObject>
class Xml;
//---------------------------------------------------------
// IValue
//---------------------------------------------------------
class IValue : public QObject {
int val;
Q_OBJECT
signals:
void valueChanged(int);
public slots:
void setValue(int v);
public:
IValue(QObject* parent=0, const char* name=0);
int value() const { return val; }
void save(int level, Xml& xml);
};
//---------------------------------------------------------
// BValue
//---------------------------------------------------------
class BValue : public QObject {
bool val;
Q_OBJECT
signals:
void valueChanged(bool);
void valueChanged(int);
public slots:
void setValue(bool v);
void setValue(int v) { setValue(bool(v)); }
public:
BValue(QObject* parent=0, const char* name=0);
bool value() const { return val; }
void save(int level, Xml& xml);
};
#endif
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