summaryrefslogtreecommitdiff
path: root/muse2/muse/song.h
blob: c62f1c08019555c4e89711d09982ec64a009a2b2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
//=========================================================
//  MusE
//  Linux Music Editor
//  $Id: song.h,v 1.35.2.25 2009/12/15 03:39:58 terminator356 Exp $
//
//  (C) Copyright 1999/2000 Werner Schweer (ws@seh.de)
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; version 2 of
//  the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
//
//=========================================================

#ifndef __SONG_H__
#define __SONG_H__

#include <QObject>
#include <QStringList>

#include <map>
#include <set>

#include "type_defs.h"
#include "pos.h"
#include "globaldefs.h"
#include "tempo.h"
#include "al/sig.h"
#include "undo.h"
#include "track.h"
#include "synth.h"

class QAction;
class QFont;
class QMenu;

namespace MusECore {

class SynthI;
struct MidiMsg;
class Event;
class Xml;
class Sequencer;
class Track;
class Part;
class PartList;
class MPEventList;
class EventList;
class MarkerList;
class Marker;
class SNode;

struct AudioMsg;

class MidiPart;
class MidiPort;

class MidiDevice;
class AudioPort;
class AudioDevice;

#define SC_TRACK_INSERTED      1
#define SC_TRACK_REMOVED       2
#define SC_TRACK_MODIFIED      4
#define SC_PART_INSERTED       8
#define SC_PART_REMOVED        0x10
#define SC_PART_MODIFIED       0x20
#define SC_EVENT_INSERTED      0x40
#define SC_EVENT_REMOVED       0x80
#define SC_EVENT_MODIFIED      0x100
#define SC_SIG                 0x200       // timing signature
#define SC_TEMPO               0x400       // tempo map changed
#define SC_MASTER              0x800       // master flag changed
#define SC_SELECTION           0x1000
#define SC_MIDI_CONTROLLER     0x2000      // must update midi mixer
#define SC_MUTE                0x4000
#define SC_SOLO                0x8000
#define SC_RECFLAG             0x10000
#define SC_ROUTE               0x20000
#define SC_CHANNELS            0x40000
#define SC_CONFIG              0x80000     // midiPort-midiDevice
#define SC_DRUMMAP             0x100000    // must update drumeditor
#define SC_MIXER_VOLUME        0x200000
#define SC_MIXER_PAN           0x400000
#define SC_AUTOMATION          0x800000
#define SC_AUX                 0x1000000   // mixer aux changed
#define SC_RACK                0x2000000   // mixer rack changed
#define SC_CLIP_MODIFIED       0x4000000
#define SC_MIDI_CONTROLLER_ADD 0x8000000   // a hardware midi controller was added or deleted
#define SC_MIDI_TRACK_PROP     0x10000000   // a midi track's properties changed (channel, compression etc)
#define SC_KEY                 0x40000000   // key map changed
#define SC_EVERYTHING          -1           // global update

#define REC_NOTE_FIFO_SIZE    16

//---------------------------------------------------------
//    Song
//---------------------------------------------------------

class Song : public QObject {
      Q_OBJECT

   public:
      enum POS        { CPOS = 0, LPOS, RPOS };
      enum FollowMode { NO, JUMP, CONTINUOUS };
      enum            { REC_OVERDUP, REC_REPLACE };
      enum            { CYCLE_NORMAL, CYCLE_MIX, CYCLE_REPLACE };
      enum { MARKER_CUR, MARKER_ADD, MARKER_REMOVE, MARKER_NAME,
         MARKER_TICK, MARKER_LOCK };

   private:
      // fifo for note-on events
      //    - this events are read by the heart beat interrupt
      //    - used for single step recording in midi editors

      int recNoteFifo[REC_NOTE_FIFO_SIZE];
      volatile int noteFifoSize;
      int noteFifoWindex;
      int noteFifoRindex;

      TempoFifo _tempoFifo; // External tempo changes, processed in heartbeat.
      
      MusECore::SongChangedFlags_t updateFlags;

      TrackList _tracks;      // tracklist as seen by arranger
      MidiTrackList  _midis;
      WaveTrackList _waves;
      InputList _inputs;      // audio input ports
      OutputList _outputs;    // audio output ports
      GroupList _groups;      // mixer groups
      AuxList _auxs;          // aux sends
      SynthIList _synthIs;

      UndoList* undoList;
      UndoList* redoList;
      Pos pos[3];
      Pos _vcpos;               // virtual CPOS (locate in progress)
      MarkerList* _markerList;

      bool _masterFlag;
      bool loopFlag;
      bool punchinFlag;
      bool punchoutFlag;
      bool recordFlag;
      bool soloFlag;
      int _recMode;
      int _cycleMode;
      bool _click;
      bool _quantize;
      int _arrangerRaster;        // Used for audio rec new part snapping. Set by Arranger snap combo box.
      unsigned _len;         // song len in ticks
      FollowMode _follow;
      int _globalPitchShift;
      void readMarker(Xml&);

      QString songInfoStr;  // contains user supplied song information, stored in song file.
      bool showSongInfo;
      QStringList deliveredScriptNames;
      QStringList userScriptNames;

   public:
      Song(const char* name = 0);
      ~Song();

      /** It is not allowed nor checked(!) to AddPart a clone, and
       *  to AddEvent/DeleteEvent/ModifyEvent/SelectEvent events which
       *  would need to be replicated to the newly added clone part!
       */
      bool applyOperationGroup(Undo& group, bool doUndo=true); // group may be changed! prepareOperationGroup is called on group!
      bool applyOperation(const UndoOp& op, bool doUndo=true);
      
      /** this sends emits a signal to each MidiEditor or whoever is interested.
       *  For each part which is 1) opened in this MidiEditor and 2) which is
       *  a key in this map, the Editors shall no more edit this part, but instead
       *  all parts in the_map[old_part] (which is a std::set<Part*>)
       */
      void informAboutNewParts(const std::map< const Part*, std::set<const Part*> >&);
      /** this sends emits a signal to each MidiEditor or whoever is interested.
       *  For each part which is 1) opened in this MidiEditor and 2) which is
       *  a key in this map, the Editors shall no more edit this part, but instead
       *  all parts in the_map[old_part] (which is a std::set<Part*>)
       *  this is a special case of the general function, which only replaces one part
       *  by up to nine different.
       */
      void informAboutNewParts(const Part* orig, const Part* p1, const Part* p2=NULL, const Part* p3=NULL, const Part* p4=NULL, const Part* p5=NULL, const Part* p6=NULL, const Part* p7=NULL, const Part* p8=NULL, const Part* p9=NULL);

      void putEvent(int pv);
      void endMsgCmd();
      void processMsg(AudioMsg* msg);

      void setFollow(FollowMode m)     { _follow = m; }
      FollowMode follow() const        { return _follow; }

      bool dirty;
      WaveTrack* bounceTrack;
      AudioOutput* bounceOutput;
      void updatePos();

      void read(Xml&, bool isTemplate=false);
      void write(int, Xml&) const;
      void writeFont(int level, Xml& xml, const char* name,
         const QFont& font) const;
      QFont readFont(Xml& xml, const char* name);
      QString getSongInfo() { return songInfoStr; }
      void setSongInfo(QString info, bool show) { songInfoStr = info; showSongInfo = show; }
      bool showSongInfoOnStartup() { return showSongInfo; }

      // If clear_all is false, it will not touch things like midi ports.
      void clear(bool signal, bool clear_all = true);  
      void cleanupForQuit();

      int globalPitchShift() const      { return _globalPitchShift; }
      void setGlobalPitchShift(int val) { _globalPitchShift = val; }

      //-----------------------------------------
      //   Marker
      //-----------------------------------------

      MarkerList* marker() const { return _markerList; }
      Marker* addMarker(const QString& s, int t, bool lck);
      Marker* getMarkerAt(int t);
      void removeMarker(Marker*);
      Marker* setMarkerName(Marker*, const QString&);
      Marker* setMarkerTick(Marker*, int);
      Marker* setMarkerLock(Marker*, bool);
      void setMarkerCurrent(Marker* m, bool f);

      //-----------------------------------------
      //   transport
      //-----------------------------------------

      void setPos(int, const Pos&, bool sig = true, bool isSeek = true,
         bool adjustScrollbar = false);
      const Pos& cPos() const       { return pos[0]; }
      const Pos& lPos() const       { return pos[1]; }
      const Pos& rPos() const       { return pos[2]; }
      unsigned cpos() const         { return pos[0].tick(); }
      unsigned vcpos() const        { return _vcpos.tick(); }
      const Pos& vcPos() const      { return _vcpos; }
      unsigned lpos() const         { return pos[1].tick(); }
      unsigned rpos() const         { return pos[2].tick(); }

      bool loop() const             { return loopFlag; }
      bool record() const           { return recordFlag; }
      bool punchin() const          { return punchinFlag; }
      bool punchout() const         { return punchoutFlag; }
      bool masterFlag() const       { return _masterFlag; }
      void setRecMode(int val)      { _recMode = val; }
      int  recMode() const          { return _recMode; }
      void setCycleMode(int val)    { _cycleMode = val; }
      int cycleMode() const         { return _cycleMode; }
      bool click() const            { return _click; }
      bool quantize() const         { return _quantize; }
      void setStopPlay(bool);
      void stopRolling();
      void abortRolling();

      //-----------------------------------------
      //    access tempomap/sigmap  (Mastertrack)
      //-----------------------------------------

      unsigned len() const { return _len; }
      void setLen(unsigned l);     // set songlen in ticks
      int roundUpBar(int tick) const;
      int roundUpBeat(int tick) const;
      int roundDownBar(int tick) const;
      void initLen();
      void tempoChanged();

      //-----------------------------------------
      //   event manipulations
      //-----------------------------------------

      void cmdAddRecordedWave(WaveTrack* track, Pos, Pos);  
      void cmdAddRecordedEvents(MidiTrack*, const EventList&, unsigned);
      bool addEvent(Event&, Part*);
      void changeEvent(Event&, Event&, Part*);
      void deleteEvent(Event&, Part*);
      void cmdChangeWave(QString original, QString tmpfile, unsigned sx, unsigned ex);
      void remapPortDrumCtrlEvents(int mapidx, int newnote, int newchan, int newport);
      void changeAllPortDrumCtrlEvents(bool add, bool drumonly = false);
      
      void addACEvent(AudioTrack* t, int acid, int frame, double val);
      void changeACEvent(AudioTrack* t, int acid, int frame, int newFrame, double val);
      void addExternalTempo(const TempoRecEvent& e) { _tempoFifo.put(e); }
      
      //-----------------------------------------
      //   part manipulations
      //-----------------------------------------

      void cmdResizePart(Track* t, Part* p, unsigned int size, bool doClones=false);
      void cmdSplitPart(Track* t, Part* p, int tick);
      void cmdGluePart(Track* t, Part* p);

      void addPart(Part* part);
      void removePart(Part* part);
      PartList* getSelectedMidiParts() const;
      PartList* getSelectedWaveParts() const;
      bool msgRemoveParts();

      void cmdRemovePart(Part* part);
      void cmdAddPart(Part* part);
      int arrangerRaster() { return _arrangerRaster; }        // Used by Song::cmdAddRecordedWave to snap new wave parts
      void setArrangerRaster(int r) { _arrangerRaster = r; }  // Used by Arranger snap combo box

      //-----------------------------------------
      //   track manipulations
      //-----------------------------------------

      TrackList* tracks()       { return &_tracks;  }
      MidiTrackList* midis()    { return &_midis;   }
      WaveTrackList* waves()    { return &_waves;   }
      InputList* inputs()       { return &_inputs;  }
      OutputList* outputs()     { return &_outputs; }
      GroupList* groups()       { return &_groups;  }
      AuxList* auxs()           { return &_auxs;    }
      SynthIList* syntis()      { return &_synthIs; }
      
      void cmdRemoveTrack(Track* track);
      void removeTrack0(Track* track);
      void removeTrack1(Track* track);
      void removeTrack2(Track* track);
      void removeTrack3(Track* track);
      void removeMarkedTracks();
      //void changeTrack(Track* oldTrack, Track* newTrack); DELETETHIS
      MidiTrack* findTrack(const Part* part) const;
      Track* findTrack(const QString& name) const;
      void swapTracks(int i1, int i2);
      void setChannelMute(int channel, bool flag);
      void setRecordFlag(Track*, bool);
      void insertTrack0(Track*, int idx);
      void insertTrack1(Track*, int idx);
      void insertTrack2(Track*, int idx);
      void insertTrack3(Track*, int idx);
      void deselectTracks();
      void readRoute(Xml& xml);
      void recordEvent(MidiTrack*, Event&);
      void msgInsertTrack(Track* track, int idx, bool u = true);
      // Enable all track and plugin controllers, and synth controllers if applicable, which are NOT in AUTO_WRITE mode.
      void reenableTouchedControllers();  
      void clearRecAutomation(bool clearList);
      void processAutomationEvents();
      void processMasterRec();
      int execAutomationCtlPopup(AudioTrack*, const QPoint&, int);
      int execMidiAutomationCtlPopup(MidiTrack*, MidiPart*, const QPoint&, int);
      void connectJackRoutes(AudioTrack* track, bool disconnect);
      void updateSoloStates();

      //-----------------------------------------
      //   undo, redo, operation groups
      //-----------------------------------------

      void startUndo();
      void endUndo(MusECore::SongChangedFlags_t);

      void undoOp(UndoOp::UndoType type, const char* changedFile, const char* changeData, int startframe, int endframe);

      void executeOperationGroup1(Undo& operations);
      void executeOperationGroup2(Undo& operations);
      void executeOperationGroup3(Undo& operations);
      void revertOperationGroup1(Undo& operations);
      void revertOperationGroup2(Undo& operations);
      void revertOperationGroup3(Undo& operations);

      void addUndo(UndoOp i);
      void setUndoRedoText();

      //-----------------------------------------
      //   Configuration
      //-----------------------------------------

      SynthI* createSynthI(const QString& sclass, const QString& label = QString(), Synth::Type type = Synth::SYNTH_TYPE_END, Track* insertAt = 0);
      
      void rescanAlsaPorts();

      //-----------------------------------------
      //   Debug
      //-----------------------------------------

      void dumpMaster();
      void addUpdateFlags(MusECore::SongChangedFlags_t f)  { updateFlags |= f; }

      //-----------------------------------------
      //   Python bridge related
      //-----------------------------------------
#ifdef ENABLE_PYTHON
      virtual bool event (QEvent* e );
#endif
      void executeScript(const char* scriptfile, PartList* parts, int quant, bool onlyIfSelected);

   public slots:
      void seekTo(int tick);
      // use allowRecursion with care! this could lock up muse if you 
      //  aren't sure that your recursion will be finite!
      void update(MusECore::SongChangedFlags_t flags = -1, bool allowRecursion=false); 
      void beat();

      void undo();
      void redo();

      void setTempo(int t);
      void setSig(int a, int b);
      void setSig(const AL::TimeSignature&);
      void setTempo(double tempo)  { setTempo(int(60000000.0/tempo)); }

      void setMasterFlag(bool flag);
      bool getLoop() { return loopFlag; }
      void setLoop(bool f);
      void setRecord(bool f, bool autoRecEnable = true);
      void clearTrackRec();
      void setPlay(bool f);
      void setStop(bool);
      void forward();
      void rewindStart();
      void rewind();
      void setPunchin(bool f);
      void setPunchout(bool f);
      void setClick(bool val);
      void setQuantize(bool val);
      void panic();
      void seqSignal(int fd);
      Track* addTrack(Track::TrackType type, Track* insertAt = 0);
      Track* addNewTrack(QAction* action, Track* insertAt = 0);
      void duplicateTracks();
      QString getScriptPath(int id, bool delivered);
      void populateScriptMenu(QMenu* menuPlugins, QObject* receiver);

   signals:
      void songChanged(MusECore::SongChangedFlags_t); 
      void posChanged(int, unsigned, bool);
      void loopChanged(bool);
      void recordChanged(bool);
      void playChanged(bool);
      void punchinChanged(bool);
      void punchoutChanged(bool);
      void clickChanged(bool);
      void quantizeChanged(bool);
      void markerChanged(int);
      void midiPortsChanged();
      void midiNote(int pitch, int velo);  
      void controllerChanged(MusECore::Track*, int); 
      void newPartsCreated(const std::map< const MusECore::Part*, std::set<const MusECore::Part*> >&);
      void sigDirty();
      };

} // namespace MusECore

namespace MusEGlobal {
extern MusECore::Song* song;
}

#endif