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//=========================================================
// MusE
// Linux Music Editor
// $Id: jackmidi.h,v 1.1.1.1 2010/01/27 09:06:43 terminator356 Exp $
// (C) Copyright 1999-2010 Werner Schweer (ws@seh.de)
// (C) Copyright 2011 Tim E. Real (terminator356 on users dot sourceforge dot net)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; version 2 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
//=========================================================
#ifndef __JACKMIDI_H__
#define __JACKMIDI_H__
//#include <config.h>
#include <map>
#include <jack/jack.h>
#include <jack/midiport.h>
#include "mididev.h"
#include "route.h"
class QString;
//class MidiFifo;
class MidiRecordEvent;
class MidiPlayEvent;
//class RouteList;
class Xml;
// It appears one client port per remote port will be necessary.
// Jack doesn't seem to like manipulation of non-local ports buffers.
//#define JACK_MIDI_USE_MULTIPLE_CLIENT_PORTS
//---------------------------------------------------------
// MidiJackDevice
//---------------------------------------------------------
class MidiJackDevice : public MidiDevice {
private:
jack_port_t* _in_client_jackport;
jack_port_t* _out_client_jackport;
//RouteList _routes;
virtual QString open();
virtual void close();
//bool putEvent(int*);
bool processEvent(const MidiPlayEvent&);
// Port is not midi port, it is the port(s) created for MusE.
bool queueEvent(const MidiPlayEvent&);
virtual bool putMidiEvent(const MidiPlayEvent&);
//bool sendEvent(const MidiPlayEvent&);
void eventReceived(jack_midi_event_t*);
public:
MidiJackDevice(const QString& name);
static MidiDevice* createJackMidiDevice(QString name = "", int rwflags = 3); // 1:Writable 2: Readable 3: Writable + Readable
virtual inline int deviceType() const { return JACK_MIDI; }
virtual void setName(const QString&);
virtual void processMidi();
virtual ~MidiJackDevice();
virtual void recordEvent(MidiRecordEvent&);
virtual bool putEvent(const MidiPlayEvent&);
virtual void collectMidiEvents();
virtual void* inClientPort() { return (void*) _in_client_jackport; }
virtual void* outClientPort() { return (void*) _out_client_jackport; }
virtual void writeRouting(int, Xml&) const;
};
extern bool initMidiJack();
#endif
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