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//=============================================================================
// Awl
// Audio Widget Library
// $Id:$
//
// Copyright (C) 1999-2011 by Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License
// as published by the Free Software Foundation; version 2 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//=============================================================================
#ifndef __POSEDIT_H__
#define __POSEDIT_H__
///#include "al/pos.h"
#include "pos.h"
#include <QAbstractSpinBox>
namespace Awl {
///using AL::Pos;
//---------------------------------------------------------
// PosEdit
//---------------------------------------------------------
class PosEdit : public QAbstractSpinBox
{
Q_OBJECT
Q_PROPERTY(bool smpte READ smpte WRITE setSmpte)
bool _smpte;
MusECore::Pos _pos;
bool initialized;
bool _returnMode;
int cur_minute, cur_sec, cur_frame, cur_subframe;
int cur_bar, cur_beat, cur_tick;
QIntValidator* validator;
virtual void paintEvent(QPaintEvent* event);
virtual void stepBy(int steps);
virtual StepEnabled stepEnabled() const;
virtual void fixup(QString& input) const;
virtual QValidator::State validate(QString&, int&) const;
int curSegment() const;
virtual bool event(QEvent*);
bool finishEdit();
signals:
void valueChanged(const MusECore::Pos&);
// Choose these carefully, watch out for focusing recursion.
void returnPressed();
void escapePressed();
void lostFocus();
// This is emitted when focus lost or return pressed (same as QAbstractSpinBox).
void editingFinished();
public slots:
void setValue(const MusECore::Pos& time);
void setValue(int t);
void setValue(const QString& s);
public:
PosEdit(QWidget* parent = 0);
QSize sizeHint() const;
MusECore::Pos pos() const { return _pos; }
void setSmpte(bool);
bool smpte() const { return _smpte; }
void setReturnMode(bool v) { _returnMode = v; }
bool returnMode() const { return _returnMode; }
void updateValue();
};
}
#endif
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