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//=========================================================
// MusE
// Linux Music Editor
// $Id: drummap.h,v 1.3.2.3 2009/10/29 02:14:37 terminator356 Exp $
//
// (C) Copyright 1999/2000 Werner Schweer (ws@seh.de)
//=========================================================
#ifndef __DRUMMAP_H__
#define __DRUMMAP_H__
class QString;
class Xml;
//---------------------------------------------------------
// DrumMap
//---------------------------------------------------------
struct DrumMap {
QString name;
unsigned char vol; // playback volume, percent.
int quant;
int len; // len of event in ticks
int channel; // midi channel
int port; // midi port
char lv1, lv2, lv3, lv4; // velocities
char enote, anote; // input note - output note
bool mute;
// bool selected;
//bool const operator==(const DrumMap& map) const;
bool operator==(const DrumMap& map) const;
};
#define DRUM_MAPSIZE 128
extern char drumOutmap[DRUM_MAPSIZE];
extern char drumInmap[DRUM_MAPSIZE];
extern DrumMap drumMap[DRUM_MAPSIZE];
extern void initDrumMap();
extern void writeDrumMap(int level, Xml& xml, bool external);
extern void readDrumMap(Xml& xml, bool external);
extern void resetGMDrumMap();
#endif
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