1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
//=========================================================
// MusE
// Linux Music Editor
// $Id: cobject.h,v 1.3.2.1 2005/12/11 21:29:24 spamatica Exp $
//
// (C) Copyright 1999/2000 Werner Schweer (ws@seh.de)
//=========================================================
#ifndef __COBJECT_H__
#define __COBJECT_H__
#include "config.h"
#include <QMainWindow>
#include <list>
class Xml;
//---------------------------------------------------------
// TopWin
//---------------------------------------------------------
class TopWin : public QMainWindow
{
Q_OBJECT
public:
virtual void readStatus(Xml&);
virtual void writeStatus(int, Xml&) const;
TopWin(QWidget* parent=0, const char* name=0,
Qt::WindowFlags f = Qt::Window);
};
//---------------------------------------------------------
// Toplevel
//---------------------------------------------------------
class Toplevel {
public:
enum ToplevelType { PIANO_ROLL, LISTE, DRUM, MASTER, WAVE,
LMASTER, CLIPLIST, MARKER
#ifdef PATCHBAY
, M_PATCHBAY
#endif /* PATCHBAY */
};
Toplevel(ToplevelType t, unsigned long obj, TopWin* cobj) {
_type = t;
_object = obj;
_cobject = cobj;
}
ToplevelType type() const { return _type; }
unsigned long object() const { return _object; }
TopWin* cobject() const { return _cobject; }
private:
ToplevelType _type;
unsigned long _object;
TopWin* _cobject;
};
typedef std::list <Toplevel> ToplevelList;
typedef ToplevelList::iterator iToplevel;
typedef ToplevelList::const_iterator ciToplevel;
#endif
|