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//
// C++ Interface: testogui
//
// Description:
//
//
// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef __MUSE_TESTOGUI_H__
#define __MUSE_TESTOGUI_H__
#include <qslider.h>
#include <qcheckbox.h>
#include <qpushbutton.h>
#include <qdial.h>
#include "libsynti/gui.h"
#include "simpledrumsguibase.h"
#include "common.h"
class QButtonGroup;
class QLabel;
class SS_PluginGui;
//--------------------------------------
// QChannelSlider
//--------------------------------------
class QChannelSlider: public QSlider
{
Q_OBJECT
public:
QChannelSlider(Qt::Orientation, int ch, QWidget* paren, const char* name = 0);
int getChannel();
void setChannel(int ch);
public slots:
virtual void setValue(int val);
signals:
void valueChanged(int channel, int value);
protected:
int channel;
};
//--------------------------------------
// QInvertedSlider
//--------------------------------------
class QInvertedSlider : public QSlider
{
Q_OBJECT
public:
QInvertedSlider(Qt::Orientation o, QWidget* parent, const char* name = 0)
: QSlider(o, parent, name) {}
public slots:
virtual void setValue(int val);
signals:
void invertedValueChanged(int value);
};
//--------------------------------------
// QInvertedChannelSlider
//--------------------------------------
class QInvertedChannelSlider : public QChannelSlider
{
Q_OBJECT
public:
QInvertedChannelSlider(Qt::Orientation o, int channel, QWidget* parent, const char* name = 0)
: QChannelSlider(o, channel, parent, name) {};
public slots:
virtual void setValue(int val);
};
//--------------------------------------
// QChannelOnOff
//--------------------------------------
class QChannelCheckbox : public QCheckBox
{
Q_OBJECT
public:
QChannelCheckbox(QWidget* parent, int channel, const char* name = 0);
private:
int channel;
private slots:
void isClicked();
signals:
void channelState(int channel, bool state);
};
//--------------------------------------
// QChannelButton
//--------------------------------------
class QChannelButton : public QPushButton
{
Q_OBJECT
private:
int channel;
public:
QChannelButton(QWidget* parent, const char* text, int ch, const char* name = 0);
private slots:
void isClicked();
signals:
void channelState(int channel, bool state);
};
//--------------------------------------
// QChannelDial
//--------------------------------------
class QChannelDial : public QDial
{
Q_OBJECT
public:
QChannelDial(QWidget* parent, int ch, int fxid, const char* name = 0);
signals:
void valueChanged(int channel, int fxid, int val);
public slots:
virtual void setValue(int val);
protected:
int channel;
int sendfxid;
};
//--------------------------------------
// SimpleSynthGui - the Gui
//--------------------------------------
class SimpleSynthGui : public SimpleDrumsGuiBase, public MessGui
{
Q_OBJECT
private:
// MESS interface:
virtual void processEvent(const MidiPlayEvent& ev);
void setChannelVolume(int channel, int volume);
void displayPluginGui();
QGroupBox* channelButtonGroups[SS_NR_OF_CHANNELS];
QButtonGroup* masterButtonGroup;
QGroupBox* mainGroupBox;
QInvertedChannelSlider* volumeSliders[SS_NR_OF_CHANNELS];
QChannelSlider* panSliders[SS_NR_OF_CHANNELS];
QChannelCheckbox* onOff[SS_NR_OF_CHANNELS];
QChannelCheckbox* nOffIgnore[SS_NR_OF_CHANNELS];
QChannelButton* loadSampleButton[SS_NR_OF_CHANNELS];
QChannelButton* clearSampleButton[SS_NR_OF_CHANNELS];
QLabel* nOffLabel[SS_NR_OF_CHANNELS];
QLineEdit* sampleNameLineEdit[SS_NR_OF_CHANNELS];
QInvertedSlider* masterSlider;
QChannelDial* sendFxDial[SS_NR_OF_CHANNELS][SS_NR_OF_SENDEFFECTS];
QPushButton* openPluginsButton;
QPushButton* aboutButton;
QString lastDir;
QString lastSavedProject;
QString lastProjectDir;
SS_PluginGui* pluginGui;
public:
SimpleSynthGui();
virtual ~SimpleSynthGui();
public slots:
void loadEffectInvoked(int fxid, QString lib, QString label);
void returnLevelChanged(int fxid, int val);
void toggleEffectOnOff(int fxid, int state);
void clearPlugin(int fxid);
void effectParameterChanged(int fxid, int parameter, int val);
private slots:
void volumeChanged(int channel, int val);
void panChanged(int channel, int value);
void channelOnOff(int channel, bool state);
void channelNoteOffIgnore(int channel, bool state);
void masterVolChanged(int val);
void loadSampleDialogue(int channel);
void readMessage(int);
void clearSample(int ch);
void sendFxChanged(int ch, int fxid, int val);
void openPluginButtonClicked();
void aboutButtonClicked();
void loadSetup();
void saveSetup();
};
extern SimpleSynthGui* simplesynthgui_ptr;
#endif
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