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-rw-r--r--muse_qt4_evolution/synti/fluid/CMakeLists.txt50
-rw-r--r--muse_qt4_evolution/synti/fluid/fluid.cpp518
-rw-r--r--muse_qt4_evolution/synti/fluid/fluid.h80
-rw-r--r--muse_qt4_evolution/synti/fluid/fluidgui.cpp68
-rw-r--r--muse_qt4_evolution/synti/fluid/fluidgui.h31
-rw-r--r--muse_qt4_evolution/synti/fluid/fluidgui.ui115
6 files changed, 862 insertions, 0 deletions
diff --git a/muse_qt4_evolution/synti/fluid/CMakeLists.txt b/muse_qt4_evolution/synti/fluid/CMakeLists.txt
new file mode 100644
index 00000000..e51ea9c6
--- /dev/null
+++ b/muse_qt4_evolution/synti/fluid/CMakeLists.txt
@@ -0,0 +1,50 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+QT4_WRAP_CPP ( fluid_mocs fluidgui.h )
+QT4_WRAP_UI ( fluid_uis fluidgui.ui )
+
+add_library ( fluid SHARED
+ fluid.cpp
+ fluidgui.cpp
+ fluidgui.h
+ ${fluid_mocs}
+ ${fluid_uis}
+ )
+
+target_link_libraries( fluid synti )
+
+# - tell cmake to name target fluid.so instead of
+# libfluid.so
+# - use precompiled header files
+#
+set_target_properties ( fluid
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-include ${PROJECT_BINARY_DIR}/all-pic.h"
+ LINK_FLAGS "-L${FLUID_LIBDIR} ${FLUID_LIB}"
+ )
+target_link_libraries(fluid
+ synti
+ ${QT_LIBRARIES}
+ ${FLUID_LIB}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ fluid )
+
diff --git a/muse_qt4_evolution/synti/fluid/fluid.cpp b/muse_qt4_evolution/synti/fluid/fluid.cpp
new file mode 100644
index 00000000..601b1899
--- /dev/null
+++ b/muse_qt4_evolution/synti/fluid/fluid.cpp
@@ -0,0 +1,518 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluid.cpp,v 1.21 2005/11/23 13:55:32 wschweer Exp $
+//
+// This file is derived from fluid Synth and modified
+// for MusE.
+// Parts of fluid are derived from Smurf Sound Font Editor.
+// Parts of Smurf Sound Font Editor are derived from
+// awesfx utilities
+// Smurf: Copyright (C) 1999-2000 Josh Green
+// fluid: Copyright (C) 2001 Peter Hanappe
+// MusE: Copyright (C) 2001 Werner Schweer
+// awesfx: Copyright (C) 1996-1999 Takashi Iwai
+//=========================================================
+
+#include "muse/midictrl.h"
+#include "fluid.h"
+#include "fluidgui.h"
+
+//---------------------------------------------------------
+// instantiate
+//---------------------------------------------------------
+
+static Mess* instantiate(int sr, const char* name)
+ {
+ ISynth* synth = new ISynth();
+ synth->setSampleRate(sr);
+ if (synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+//---------------------------------------------------------
+// MESS
+//---------------------------------------------------------
+
+extern "C" {
+ static MESS descriptor = {
+ "fluid",
+ "Werner Schweer",
+ "0.1", // fluid version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
+//---------------------------------------------------------
+// ISynth
+//---------------------------------------------------------
+
+ISynth::ISynth()
+ : Mess(2)
+ {
+ _busy = false;
+ sfont = 0;
+ _gmMode = false; // General Midi Mode
+ _fluidsynth = 0;
+ initBuffer = 0;
+ initLen = 0;
+ fontId = -1;
+ }
+
+//---------------------------------------------------------
+// playNote
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::playNote(int channel, int pitch, int velo)
+ {
+ if (_busy) {
+// printf("fluid: playNote(): busy!\n");
+ return true;
+ }
+ if (velo) {
+ int err = fluid_synth_noteon(_fluidsynth, channel, pitch, velo);
+ if (err) {
+ printf("ISynth: noteon error, channel %d pitch %d<%s>\n",
+ channel, pitch, fluid_synth_error(_fluidsynth));
+ }
+ }
+ else
+ fluid_synth_noteoff(_fluidsynth, channel, pitch);
+ return false;
+ }
+
+//---------------------------------------------------------
+// setController
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::setController(int ch, int ctrl, int val)
+ {
+ if (_busy) {
+// printf("fluid: setController(%d,%d,%d): busy!\n", ch, ctrl, val);
+ return true;
+ }
+ switch(ctrl) {
+ case CTRL_PROGRAM:
+ {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127 || ch == 9) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ fluid_synth_program_select(_fluidsynth, ch,
+ hbank, lbank, prog);
+ }
+ break;
+
+ case CTRL_PITCH:
+ fluid_synth_pitch_bend (_fluidsynth, ch, val);
+ break;
+
+ default:
+// printf("controller %x val %x\n", ctrl & 0x3fff, val);
+ fluid_synth_cc(_fluidsynth, ch, ctrl & 0x3fff, val);
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sysex
+// 7e 7f 09 01 GM on
+// 7e 7f 09 02 GM off
+// 7f 7f 04 01 ll hh Master Volume (ll-low byte, hh-high byte)
+// 7c 00 01 nn ... replace Soundfont (nn-ascii char of path
+// 7c 00 02 nn ... add Soundfont
+// 7c 00 03 nn ... remove Soundfont
+//
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::sysex(int len, const unsigned char* data)
+ {
+ if (_busy) {
+// printf("fluid: sysex(): busy!\n");
+ return true;
+ }
+ if (len >= 4) {
+ //---------------------------------------------
+ // Universal Non Realtime
+ //---------------------------------------------
+
+ if (data[0] == 0x7e) {
+ if (data[1] == 0x7f) { // device Id
+ if (data[2] == 0x9) { // GM
+ if (data[3] == 0x1) {
+ gmOn(true);
+ return false;
+ }
+ else if (data[3] == 0x2) {
+ gmOn(false);
+ return false;
+ }
+ }
+ }
+ }
+
+ //---------------------------------------------
+ // Universal Realtime
+ //---------------------------------------------
+
+ else if (data[0] == 0x7f) {
+ if (data[1] == 0x7f) { // device Id
+ if ((data[2] == 0x4) && (data[3] == 0x1)) {
+ float v = (data[5]*128 + data[4])/32767.0;
+ fluid_synth_set_gain(_fluidsynth, v);
+ return false;
+ }
+ }
+ }
+
+ //---------------------------------------------
+ // MusE Soft Synth
+ //---------------------------------------------
+
+ else if (data[0] == 0x7c) {
+ int n = len - 3;
+ if (n < 1) {
+ printf("fluid: bad sysEx:\n");
+ return false;
+ }
+ char buffer[n+1];
+ memcpy(buffer, (char*)data+3, n);
+ buffer[n] = 0;
+ if (data[1] == 0) { // fluid
+ if (data[2] == 1) { // load sound font
+ sysexSoundFont(SF_REPLACE, buffer);
+ return false;
+ }
+ else if (data[2] == 2) { // load sound font
+ sysexSoundFont(SF_ADD, buffer);
+ return false;
+ }
+ else if (data[2] == 3) { // load sound font
+ sysexSoundFont(SF_REMOVE, buffer);
+ return false;
+ }
+ }
+ }
+ else if (data[0] == 0x41) { // roland
+ if (data[1] == 0x10 && data[2] == 0x42 && data[3] == 0x12
+ && data[4] == 0x40 && data[5] == 00 && data[6] == 0x7f
+ && data[7] == 0x41) {
+ // gs on
+ gmOn(true);
+ return false;
+ }
+ }
+ }
+ printf("fluid: unknown sysex received, len %d:\n", len);
+ for (int i = 0; i < len; ++i)
+ printf("%02x ", data[i]);
+ printf("\n");
+ return false;
+ }
+
+//---------------------------------------------------------
+// gmOn
+//---------------------------------------------------------
+
+void ISynth::gmOn(bool flag)
+ {
+ _gmMode = flag;
+ allNotesOff();
+ }
+
+//---------------------------------------------------------
+// allNotesOff
+// stop all notes
+//---------------------------------------------------------
+
+void ISynth::allNotesOff()
+ {
+ for (int ch = 0; ch < 16; ++ch) {
+ fluid_synth_cc(_fluidsynth, ch, 0x7b, 0); // all notes off
+ }
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool ISynth::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void ISynth::showGui(bool flag)
+ {
+ gui->setShown(flag);
+ }
+
+//---------------------------------------------------------
+// ~ISynth
+//---------------------------------------------------------
+
+ISynth::~ISynth()
+ {
+ // TODO delete settings
+ if (_fluidsynth)
+ delete_fluid_synth(_fluidsynth);
+ if (initBuffer)
+ delete [] initBuffer;
+ }
+
+//---------------------------------------------------------
+// process
+//---------------------------------------------------------
+
+void ISynth::process(float** ports, int offset, int n)
+ {
+ if (!_busy) {
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize())
+ processEvent(gui->readEvent());
+ fluid_synth_write_float(_fluidsynth, n, ports[0],
+ offset, 1, ports[1], offset, 1);
+ }
+ // printf("%f %f\n", *ports[0], *(ports[0]+1));
+ }
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+
+const char* ISynth::getPatchName(int /*ch*/, int val, int) const
+ {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127)
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ char* name = "---";
+
+ if (_busy) {
+ printf("fluid: getPatchName(): busy!\n");
+ return name;
+ }
+ fluid_font = fluid_synth_get_sfont_by_id(_fluidsynth, hbank);
+ if (fluid_font) {
+ fluid_preset_t* preset = (*fluid_font->get_preset)(fluid_font, lbank, prog);
+ if (preset)
+ name = (*preset->get_name)(preset);
+ else
+ fprintf(stderr, "no fluid preset for bank %d prog %d\n",
+ lbank, prog);
+ }
+ else
+ fprintf(stderr, "ISynth::getPatchName(): no fluid font id=%d found\n", hbank);
+ return name;
+ }
+
+//---------------------------------------------------------
+// getNextPatch
+//---------------------------------------------------------
+
+const MidiPatch* ISynth::getPatchInfo(int ch, const MidiPatch* p) const
+ {
+ if (_busy) {
+ printf("fluid: getPatchInfo(): busy!\n");
+ return 0;
+ }
+ if (p == 0) {
+ // get font at font stack index 0
+ fluid_font = fluid_synth_get_sfont(_fluidsynth, 0);
+ if (fluid_font == 0)
+ return 0;
+ (*fluid_font->iteration_start)(fluid_font);
+ }
+ fluid_preset_t preset;
+
+ while ((*fluid_font->iteration_next)(fluid_font, &preset)) {
+ patch.hbank = fluid_sfont_get_id(fluid_font);
+ int bank = (*preset.get_banknum)(&preset);
+ if (ch == 9 && bank != 128) // show only drums for channel 10
+ continue;
+ if (bank == 128)
+ bank = 127;
+ patch.typ = 0;
+ patch.name = (*preset.get_name)(&preset);
+ patch.lbank = bank;
+ patch.prog = (*preset.get_num)(&preset);
+ return &patch;
+ }
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getInitData
+// construct an initialization string which can be used
+// as a sysex to restore current state
+//---------------------------------------------------------
+
+void ISynth::getInitData(int* len, const unsigned char** data)
+ {
+ if (sfont == 0) {
+ *len = 0;
+ return;
+ }
+ int n = 4 + strlen(sfont);
+ if (n > initLen) {
+ if (initBuffer)
+ delete [] initBuffer;
+ initBuffer = new unsigned char[n];
+ }
+ initBuffer[0] = 0x7c;
+ initBuffer[1] = 0x00;
+ initBuffer[2] = SF_REPLACE;
+ strcpy((char*)(initBuffer+3), sfont);
+ *len = n;
+ *data = initBuffer;
+ }
+
+//---------------------------------------------------------
+// sysexSoftfont
+//---------------------------------------------------------
+
+void ISynth::sysexSoundFont(SfOp op, const char* data)
+ {
+ char c = 'x';
+ allNotesOff();
+ switch(op) {
+ case SF_REMOVE:
+ break;
+ case SF_REPLACE:
+ case SF_ADD:
+ if (sfont && (strcmp(sfont, data) == 0)) {
+ fprintf(stderr, "fluid: font already loaded\n");
+ break;
+ }
+ if (_busy) {
+ fprintf(stderr, "fluid: busy!\n");
+ break;
+ }
+ _busy = true;
+ if (sfont)
+ delete[] sfont;
+ sfont = new char[strlen(data)+1];
+ strcpy(sfont, data);
+ _busy = true;
+ write(writeFd, &c, 1);
+ break;
+ }
+ }
+
+//---------------------------------------------------------
+// fontLoad
+// helper thread to load soundfont in the
+// background
+//---------------------------------------------------------
+
+static void* helper(void* t)
+ {
+ ISynth* is = (ISynth*) t;
+ is->noRTHelper();
+ pthread_exit(0);
+ }
+
+//------------------------------------
+// noRTHelper
+//---------------------------------------------------------
+
+void ISynth::noRTHelper()
+ {
+ for (;;) {
+ char c;
+ int n = read(readFd, &c, 1);
+ if (n != 1) {
+ perror("ISynth::read ipc failed\n");
+ continue;
+ }
+ int id = getFontId();
+ if (id != -1) {
+ fprintf(stderr, "ISynth: unload old font\n");
+ fluid_synth_sfunload(synth(), (unsigned)id, true);
+ }
+ int rv = fluid_synth_sfload(synth(), getFont(), true);
+ if (rv == -1) {
+ fprintf(stderr, "ISynth: sfload %s failed\n",
+ fluid_synth_error(synth()));
+ }
+ else {
+ setFontId(rv);
+ fprintf(stderr, "ISynth: sfont %s loaded as %d\n ",
+ getFont(), rv);
+ }
+ fluid_synth_set_gain(synth(), 1.0); //?
+ _busy = false;
+ }
+ }
+
+//---------------------------------------------------------
+// init
+// return true on error
+//---------------------------------------------------------
+
+bool ISynth::init(const char* name)
+ {
+ fluid_settings_t* settings;
+ settings = new_fluid_settings();
+ fluid_settings_setnum(settings, "synth.sample-rate", float(sampleRate()));
+
+ _fluidsynth = new_fluid_synth(settings);
+
+ //---------------------------------------
+ // create non realtime helper thread
+ // create message channels
+ //
+ int filedes[2]; // 0 - reading 1 - writing
+ if (pipe(filedes) == -1) {
+ perror("ISynth::thread:creating pipe");
+ return true;
+ }
+ readFd = filedes[0];
+ writeFd = filedes[1];
+
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ if (pthread_create(&helperThread, attributes, ::helper, this))
+ perror("creating thread failed:");
+ pthread_attr_destroy(attributes);
+
+ char* p = getenv("DEFAULT_SOUNDFONT");
+ if (p) {
+ sfont = new char[strlen(p)+1];
+ strcpy(sfont, p);
+ char c = 'x';
+ _busy = true;
+ write(writeFd, &c, 1);
+ }
+
+ gui = new FLUIDGui;
+ gui->hide(); // to avoid flicker during MusE startup
+ gui->setWindowTitle(QString(name));
+ return false;
+ }
+
diff --git a/muse_qt4_evolution/synti/fluid/fluid.h b/muse_qt4_evolution/synti/fluid/fluid.h
new file mode 100644
index 00000000..af8ff3a1
--- /dev/null
+++ b/muse_qt4_evolution/synti/fluid/fluid.h
@@ -0,0 +1,80 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluid.h,v 1.8 2005/11/23 13:55:32 wschweer Exp $
+//
+// This file is derived from fluid Synth and modified
+// for MusE.
+// Parts of fluid are derived from Smurf Sound Font Editor.
+// Parts of Smurf Sound Font Editor are derived from
+// awesfx utilities
+// Smurf: Copyright (C) 1999-2000 Josh Green
+// fluid: Copyright (C) 2001 Peter Hanappe
+// MusE: Copyright (C) 2001 Werner Schweer
+// awesfx: Copyright (C) 1996-1999 Takashi Iwai
+//=========================================================
+
+#ifndef _SYNTH_H
+#define _SYNTH_H
+
+#include <fluidsynth.h>
+#include "libsynti/mess.h"
+
+enum SfOp { SF_REPLACE = 1, SF_ADD, SF_REMOVE };
+class FLUIDGui;
+
+//---------------------------------------------------------
+// ISynth
+//---------------------------------------------------------
+
+class ISynth : public Mess {
+ bool _busy;
+ bool _gmMode;
+
+ unsigned char* initBuffer;
+ int initLen;
+
+ fluid_synth_t* _fluidsynth;
+ char* sfont;
+ mutable fluid_sfont_t* fluid_font;
+ int fontId;
+
+ int readFd, writeFd;
+
+ mutable MidiPatch patch;
+
+ pthread_t helperThread;
+ FLUIDGui* gui;
+
+ void gmOn(bool);
+ void sysexSoundFont(SfOp op, const char* data);
+
+ void allNotesOff();
+ void resetAllController(int);
+
+ virtual void process(float**, int, int);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool setController(int, int, int);
+ virtual bool sysex(int len, const unsigned char* p);
+ virtual const char* getPatchName (int, int, int) const;
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const;
+ virtual void getInitData(int*, const unsigned char**);
+
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual bool hasGui() const { return true; }
+
+ public:
+ ISynth();
+ ~ISynth();
+
+ fluid_synth_t* synth() { return _fluidsynth; }
+ const fluid_synth_t* synth() const { return _fluidsynth; }
+ char* getFont() const { return sfont; }
+ void setFontId(int id) { fontId = id; }
+ int getFontId() const { return fontId; }
+ bool init(const char* name);
+ void noRTHelper();
+ };
+
+#endif /* _SYNTH_H */
diff --git a/muse_qt4_evolution/synti/fluid/fluidgui.cpp b/muse_qt4_evolution/synti/fluid/fluidgui.cpp
new file mode 100644
index 00000000..aea6e38a
--- /dev/null
+++ b/muse_qt4_evolution/synti/fluid/fluidgui.cpp
@@ -0,0 +1,68 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluidgui.cpp,v 1.10 2005/11/23 13:55:32 wschweer Exp $
+//
+// This is a simple GUI implemented with QT for
+// fluid software synthesizer.
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "fluidgui.h"
+#include "muse/midi.h"
+
+//---------------------------------------------------------
+// FLUIDGui
+//---------------------------------------------------------
+
+FLUIDGui::FLUIDGui()
+ : QDialog(0), MessGui()
+ {
+ setupUi(this);
+ connect(fdialogButton, SIGNAL(clicked()), SLOT(soundFontFileDialog()));
+ connect(loadButton, SIGNAL(clicked()), SLOT(loadFont()));
+ }
+
+//---------------------------------------------------------
+// loadFont
+// sysex f0 lenH lenM lenL 7c 00 01 name
+//---------------------------------------------------------
+
+void FLUIDGui::loadFont()
+ {
+ if (pathEntry->text().isEmpty())
+ return;
+ QFileInfo fi(pathEntry->text());
+ if (!fi.exists()) {
+ QString s = QString("SoundFont ") + pathEntry->text() + QString(" does not exists");
+ QMessageBox::critical(this, tr("FLUID: open Soundfile"), s);
+ return;
+ }
+ const char* path = pathEntry->text().toLatin1().data();
+ int len = strlen(path) + 1 + 3;
+ unsigned char buffer[len];
+ int k = 0;
+ buffer[k++] = 0x7c;
+ buffer[k++] = 0x00; // fluid
+ buffer[k++] = 0x01; // load sound font
+ strcpy((char*)(&buffer[k]), path);
+ sendSysex(buffer, len);
+ }
+
+//---------------------------------------------------------
+// soundFontFileDialog
+//---------------------------------------------------------
+
+void FLUIDGui::soundFontFileDialog()
+ {
+ QString s = QFileDialog::getOpenFileName(
+ this,
+ tr("Fluid: select Sound Font"),
+ ".",
+ QString("*.[Ss][Ff]2"));
+ if (!s.isEmpty()) {
+ pathEntry->setText(s);
+ }
+ }
+
diff --git a/muse_qt4_evolution/synti/fluid/fluidgui.h b/muse_qt4_evolution/synti/fluid/fluidgui.h
new file mode 100644
index 00000000..3b42280f
--- /dev/null
+++ b/muse_qt4_evolution/synti/fluid/fluidgui.h
@@ -0,0 +1,31 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluidgui.h,v 1.3 2005/10/04 21:37:44 lunar_shuttle Exp $
+//
+// (C) Copyright 2001 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __GUI_H__
+#define __GUI_H
+
+#include "ui_fluidgui.h"
+#include "libsynti/gui.h"
+
+//---------------------------------------------------------
+// FLUIDGui
+//---------------------------------------------------------
+
+class FLUIDGui : public QDialog, public Ui::FLUIDGuiBase, public MessGui {
+
+ Q_OBJECT
+
+ private slots:
+ void soundFontFileDialog();
+ void loadFont();
+
+ public:
+ FLUIDGui();
+ };
+
+#endif
diff --git a/muse_qt4_evolution/synti/fluid/fluidgui.ui b/muse_qt4_evolution/synti/fluid/fluidgui.ui
new file mode 100644
index 00000000..dde416d2
--- /dev/null
+++ b/muse_qt4_evolution/synti/fluid/fluidgui.ui
@@ -0,0 +1,115 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>FLUIDGuiBase</class>
+ <widget class="QDialog" name="FLUIDGuiBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>318</width>
+ <height>228</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>Form1</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="TextLabel1" >
+ <property name="text" >
+ <string>Soundfont</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLineEdit" name="pathEntry" />
+ </item>
+ <item>
+ <widget class="QToolButton" name="fdialogButton" >
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>230</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="loadButton" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Load</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ <widget class="QWidget" name="" />
+ </widget>
+ <pixmapfunction></pixmapfunction>
+ <resources/>
+ <connections/>
+</ui>