diff options
Diffstat (limited to 'muse2')
-rw-r--r-- | muse2/muse/midiedit/dcanvas.cpp | 101 | ||||
-rw-r--r-- | muse2/muse/midiedit/dcanvas.h | 5 | ||||
-rw-r--r-- | muse2/muse/midiedit/dlist.cpp | 18 | ||||
-rw-r--r-- | muse2/muse/midiedit/drummap.cpp | 2 | ||||
-rw-r--r-- | muse2/muse/midiedit/drummap.h | 4 | ||||
-rw-r--r-- | muse2/muse/midiedit/scoreedit.cpp | 17 | ||||
-rw-r--r-- | muse2/muse/track.cpp | 29 |
7 files changed, 139 insertions, 37 deletions
diff --git a/muse2/muse/midiedit/dcanvas.cpp b/muse2/muse/midiedit/dcanvas.cpp index 26e7aed4..81f8da00 100644 --- a/muse2/muse/midiedit/dcanvas.cpp +++ b/muse2/muse/midiedit/dcanvas.cpp @@ -125,7 +125,6 @@ DrumCanvas::DrumCanvas(MidiEditor* pr, QWidget* parent, int sx, for (int i=0;i<DRUM_MAPSIZE;i++) { temp.pitch=i; - temp.track_dlist_index=i; // actually unneeded, but who knows... instrument_map.append(temp); } } @@ -154,32 +153,42 @@ DrumCanvas::DrumCanvas(MidiEditor* pr, QWidget* parent, int sx, // from now, we assume that every track_group's entry only groups tracks with identical // drum maps, but not necessarily identical hide-lists together. - - for (QList< QSet<Track*> >::iterator group=track_groups.begin(); group!=track_groups.end(); group++) + for (global_drum_ordering_t::iterator order_it=global_drum_ordering.begin(); order_it!=global_drum_ordering.end(); order_it++) { - for (int i=0;i<128;i++) // find out if instrument is hidden and make "mute" - { // consistent across groups for non-hidden instruments + // look if we have order_it->first (the MidiTrack*) in any of our track groups + QList< QSet<Track*> >::iterator group; + for (group=track_groups.begin(); group!=track_groups.end(); group++) + if (group->contains(order_it->first)) + break; + + if (group!=track_groups.end()) // we have + { + int pitch=order_it->second; + bool mute=true; bool hidden=true; for (QSet<Track*>::iterator track=group->begin(); track!=group->end() && (mute || hidden); track++) { - if (dynamic_cast<MidiTrack*>(*track)->drummap()[i].mute == false) + if (dynamic_cast<MidiTrack*>(*track)->drummap()[pitch].mute == false) mute=false; - if (dynamic_cast<MidiTrack*>(*track)->drummap_hidden()[i] == false) + if (dynamic_cast<MidiTrack*>(*track)->drummap_hidden()[pitch] == false) hidden=false; } if (!hidden) { for (QSet<Track*>::iterator track=group->begin(); track!=group->end(); track++) - dynamic_cast<MidiTrack*>(*track)->drummap()[i].mute=mute; + dynamic_cast<MidiTrack*>(*track)->drummap()[pitch].mute=mute; - instrument_map.append(instrument_number_mapping_t(*group, dynamic_cast<MidiTrack*>(*group->begin())->drummap()[i].anote, i)); + if (dynamic_cast<MidiTrack*>(*group->begin())->drummap()[pitch].anote != pitch) + printf("THIS SHOULD NEVER HAPPEN: track's_drummap[pitch].anote (%i)!= pitch (%i) !!!\n",dynamic_cast<MidiTrack*>(*group->begin())->drummap()[pitch].anote,pitch); + + instrument_map.append(instrument_number_mapping_t(*group, pitch)); } } + // else ignore it } - // populate ourDrumMap @@ -189,8 +198,7 @@ DrumCanvas::DrumCanvas(MidiEditor* pr, QWidget* parent, int sx, must_delete_our_drum_map=true; for (int i=0;i<size;i++) - ourDrumMap[i] = dynamic_cast<MidiTrack*>(*instrument_map[i].tracks.begin())->drummap()[instrument_map[i].track_dlist_index]; - //ourDrumMap[i] = idrumMap[instrument_map[i%128].pitch]; //FINDMICH dummy! + ourDrumMap[i] = dynamic_cast<MidiTrack*>(*instrument_map[i].tracks.begin())->drummap()[instrument_map[i].pitch]; } @@ -890,6 +898,9 @@ void DrumCanvas::keyReleased(int index, bool) //FINDMICH later void DrumCanvas::mapChanged(int spitch, int dpitch) { + // spitch may be the same as dpitch! and something in here must be executed + // even if they're same (i assume it's song->update(SC_DRUMMAP)) (flo93) + if (old_style_drummap_mode) { Undo operations; @@ -972,15 +983,64 @@ void DrumCanvas::mapChanged(int spitch, int dpitch) } else // if (!old_style_drummap_mode) { - DrumMap dm = ourDrumMap[spitch]; - ourDrumMap[spitch] = ourDrumMap[dpitch]; - ourDrumMap[dpitch] = dm; + if (dpitch!=spitch) + { + DrumMap dm_temp = ourDrumMap[spitch]; + instrument_number_mapping_t im_temp = instrument_map[spitch]; + + global_drum_ordering_t order_temp; + for (global_drum_ordering_t::iterator it=global_drum_ordering.begin(); it!=global_drum_ordering.end();) + { + if (im_temp.pitch==it->second && im_temp.tracks.contains(it->first)) + { + order_temp.push_back(*it); + it=global_drum_ordering.erase(it); + } + else + it++; + } + + // the instrument represented by instrument_map[dpitch] is always the instrument + // which will be immediately AFTER our dragged instrument + for (global_drum_ordering_t::iterator it=global_drum_ordering.begin(); it!=global_drum_ordering.end(); it++) + if (instrument_map[dpitch].pitch==it->second && instrument_map[dpitch].tracks.contains(it->first)) + { + while (!order_temp.empty()) + it=global_drum_ordering.insert(it, order_temp.takeLast()); + + break; + } - instrument_number_mapping_t im = instrument_map[spitch]; - instrument_map[spitch] = instrument_map[dpitch]; - instrument_map[dpitch] = im; - song->update(SC_DRUMMAP); //FINDMICHJETZT handle that properly! + + + + if (dpitch > spitch) + { + for (int i=spitch; i<dpitch-1; i++) + { + ourDrumMap[i]=ourDrumMap[i+1]; + instrument_map[i]=instrument_map[i+1]; + } + + ourDrumMap[dpitch-1] = dm_temp; + instrument_map[dpitch-1] = im_temp; + } + else if (spitch > dpitch) + { + for (int i=spitch; i>dpitch; i--) + { + ourDrumMap[i]=ourDrumMap[i-1]; + instrument_map[i]=instrument_map[i-1]; + } + + ourDrumMap[dpitch] = dm_temp; + instrument_map[dpitch] = im_temp; + } + } + + + song->update(SC_DRUMMAP); //FINDMICHJETZT handle that properly! if not done already (?) i think it is } } @@ -1294,10 +1354,9 @@ int DrumCanvas::pitch_and_track_to_instrument(int pitch, Track* track) } void DrumCanvas::propagate_drummap_change(int instr) -//FINDMICHJETZT does that work properly? { const QSet<Track*>& tracks=instrument_map[instr].tracks; - int index=instrument_map[instr].track_dlist_index; + int index=instrument_map[instr].pitch; for (QSet<Track*>::const_iterator it = tracks.begin(); it != tracks.end(); it++) dynamic_cast<MidiTrack*>(*it)->drummap()[index] = ourDrumMap[instr]; diff --git a/muse2/muse/midiedit/dcanvas.h b/muse2/muse/midiedit/dcanvas.h index 736b63b3..75bcccf6 100644 --- a/muse2/muse/midiedit/dcanvas.h +++ b/muse2/muse/midiedit/dcanvas.h @@ -60,20 +60,17 @@ struct instrument_number_mapping_t { QSet<Track*> tracks; int pitch; - int track_dlist_index; instrument_number_mapping_t() { pitch=-1; - track_dlist_index=-1; tracks.clear(); } - instrument_number_mapping_t(const QSet<Track*>& tr, int p, int i) + instrument_number_mapping_t(const QSet<Track*>& tr, int p) { tracks=tr; pitch=p; - track_dlist_index=i; } }; diff --git a/muse2/muse/midiedit/dlist.cpp b/muse2/muse/midiedit/dlist.cpp index 9f1d9b28..be7255b9 100644 --- a/muse2/muse/midiedit/dlist.cpp +++ b/muse2/muse/midiedit/dlist.cpp @@ -854,11 +854,21 @@ void DList::viewMouseReleaseEvent(QMouseEvent* ev) { if (drag == DRAG) { int y = ev->y(); - unsigned dInstrument = y / TH; + int dInstrument; + if (old_style_drummap_mode) + dInstrument = y / TH; + else + dInstrument = (y+TH/2) / TH; + + if (dInstrument < 0) dInstrument=0; + if (dInstrument >= ourDrumMapSize) dInstrument=ourDrumMapSize-1; + + int cur_sel = (!old_style_drummap_mode && dInstrument>sInstrument) ? dInstrument-1 : dInstrument; + setCursor(QCursor(Qt::ArrowCursor)); - currentlySelected = &ourDrumMap[int(dInstrument)]; - emit curDrumInstrumentChanged(dInstrument); - emit mapChanged(sInstrument, dInstrument); //Track instrument change done in canvas + currentlySelected = &ourDrumMap[cur_sel]; + emit curDrumInstrumentChanged((unsigned)cur_sel); + emit mapChanged(sInstrument, (unsigned)dInstrument); //Track instrument change done in canvas } drag = NORMAL; //?? redraw(); //commented out NOT by flo93; was already commented out diff --git a/muse2/muse/midiedit/drummap.cpp b/muse2/muse/midiedit/drummap.cpp index 032c2bd6..8f49afc0 100644 --- a/muse2/muse/midiedit/drummap.cpp +++ b/muse2/muse/midiedit/drummap.cpp @@ -26,6 +26,8 @@ #include "xml.h" #include "song.h" +global_drum_ordering_t global_drum_ordering; + char drumOutmap[DRUM_MAPSIZE]; char drumInmap[128]; diff --git a/muse2/muse/midiedit/drummap.h b/muse2/muse/midiedit/drummap.h index 7bf2b834..9fe14cc9 100644 --- a/muse2/muse/midiedit/drummap.h +++ b/muse2/muse/midiedit/drummap.h @@ -59,5 +59,9 @@ extern void writeDrumMap(int level, Xml& xml, bool external); extern void readDrumMap(Xml& xml, bool external); extern void resetGMDrumMap(); +class MidiTrack; +typedef QList< std::pair<MidiTrack*,int> > global_drum_ordering_t; + +extern global_drum_ordering_t global_drum_ordering; #endif diff --git a/muse2/muse/midiedit/scoreedit.cpp b/muse2/muse/midiedit/scoreedit.cpp index b3c87206..ad43527a 100644 --- a/muse2/muse/midiedit/scoreedit.cpp +++ b/muse2/muse/midiedit/scoreedit.cpp @@ -4590,19 +4590,23 @@ void ScoreCanvas::add_new_parts(const std::map< Part*, std::set<Part*> >& param) * o fix valgrind problems * * > o drum editor: channel-stuff - * o hide instruments: should work - * o remember ordering of instruments: IMPLEMENT - * o tracks have own drumlists: should work. + * o dialog for maintaining drum lists, hide etc + * o grouping * o respect "_drummap_tied_to_patch": IMPLEMENT + * o save hide, ordering, track's drumlists + * x hide instruments + * x remember ordering of instruments + * x tracks have own drumlists * - * o each track has its own drumlist and a bool maintained_automatically + * x each track has its own drumlist and a bool maintained_automatically * o whenever changing the patch and maintained_automatically==true, * the drumlist is replaced by the according one (for example, "jazz" drum kit's list) * o whenever changing the drumlist and maintained_automatically==true, * ask the user if he wants to proceed, and then set maintained_automatically to false * o offer some way to set maintained_automatically to true again - * o each track has a bool hidden[128], which is used for hiding entries. + * x each track has a bool hidden[128], which is used for hiding entries. * when mixing, the values of all tracks are ANDed + * o offer a way to hide/show instruments * * o drum editor can: "display each track separately", "mix all with same port, patch and drumlist" * x a map maps all y-coord.s to { set<Track*>, pitch } @@ -4616,9 +4620,10 @@ void ScoreCanvas::add_new_parts(const std::map< Part*, std::set<Part*> >& param) * EXCEPT that the drum list's mute entries are respected! * o when recording or echoing a flo-drum-track: watch out for In-Notes! * o update [midi]track::read/write, readproperties, writeprop... (drumlist etc), operator= - * o BUG: drummap[i].pitch MUST BE i! or instr_map.pitch must be set accordingly! * * IMPORTANT TODO + * o support "new style" reordering with old style drum tracks as well + * (not swapping but inserting!) * ! o fix sigedit boxes (see also "current todo") * o add "dotted quarter" quantize option (for 6/8 beat) * o ticks-to-quarter spinboxes diff --git a/muse2/muse/track.cpp b/muse2/muse/track.cpp index 29917dc1..64ad928c 100644 --- a/muse2/muse/track.cpp +++ b/muse2/muse/track.cpp @@ -394,9 +394,17 @@ MidiTrack::MidiTrack() for (int i=0;i<128;i++) { - _drummap[i]=idrumMap[i]; - _drummap_hidden[i]=false; + int idx=idrumMap[i].anote; + if (idx < 0 || idx >= 128) + printf ("ERROR: THIS SHOULD NEVER HAPPEN: idrumMap[%i].anote is not within 0..127!\n", idx); + else + _drummap[idx]=idrumMap[i]; + + global_drum_ordering.push_back(std::pair<MidiTrack*,int>(this,idx)); } + for (int i=0;i<128;i++) + _drummap_hidden[i]=false; + } //MidiTrack::MidiTrack(const MidiTrack& mt) @@ -422,6 +430,14 @@ MidiTrack::MidiTrack(const MidiTrack& mt, bool cloneParts) _drummap_hidden=new bool[128]; memcpy(_drummap, mt._drummap, 128*sizeof(*_drummap)); memcpy(_drummap_hidden, mt._drummap_hidden, 128*sizeof(*_drummap_hidden)); + + for (global_drum_ordering_t::iterator it=global_drum_ordering.begin(); it!=global_drum_ordering.end(); it++) + if (it->first == &mt) + { + it=global_drum_ordering.insert(it, *it); // duplicates the entry at it, set it to the first entry of both + it++; // make it point to the second entry + it->first=this; + } } MidiTrack::~MidiTrack() @@ -430,6 +446,15 @@ MidiTrack::~MidiTrack() delete _mpevents; delete [] _drummap; delete [] _drummap_hidden; + + // remove ourselves from the global_drum_ordering list + // this is not really necessary, but cleaner + for (global_drum_ordering_t::iterator it=global_drum_ordering.begin(); it!=global_drum_ordering.end();) + if (it->first == this) + it=global_drum_ordering.erase(it); + else + it++; + } //--------------------------------------------------------- |