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-rw-r--r--muse2/synti/simpledrums/simpledrums.h181
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diff --git a/muse2/synti/simpledrums/simpledrums.h b/muse2/synti/simpledrums/simpledrums.h
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--- a/muse2/synti/simpledrums/simpledrums.h
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-//
-// C++ Interface: simplesynth
-//
-// Description:
-//
-//
-// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-#ifndef SIMPLESYNTH_H
-#define SIMPLESYNTH_H
-
-#include <sndfile.h>
-#include <iostream>
-#include <string>
-#include <Qt3Support>
-#include "libsynti/mess.h"
-#include "common.h"
-//#include "libsynti/mpevent.h"
-#include "muse/mpevent.h"
-#include "simpledrumsgui.h"
-#include "ssplugin.h"
-
-#define SS_NO_SAMPLE 0
-#define SS_NO_PLUGIN 0
-
-#define SS_PROCESS_BUFFER_SIZE 4096 //TODO: Add initialization method for nr of frames in each process from MusE - if nr of frames > than this, this will fail
-#define SS_SENDFX_BUFFER_SIZE SS_PROCESS_BUFFER_SIZE
-
-enum SS_ChannelState
- {
- SS_CHANNEL_INACTIVE=0,
- SS_SAMPLE_PLAYING,
- };
-
-enum SS_State
- {
- SS_INITIALIZING=0,
- SS_LOADING_SAMPLE,
- SS_CLEARING_SAMPLE,
- SS_RUNNING,
- };
-
-enum SS_SendFXState
- {
- SS_SENDFX_OFF=0,
- SS_SENDFX_ON
- };
-
-struct SS_SendFx
- {
- SS_SendFXState state;
- LadspaPlugin* plugin;
- int inputs;
- int outputs;
- int retgain_ctrlval;
- double retgain;
- int nrofparameters;
- };
-
-struct SS_Sample
- {
- float* data;
- int samplerate;
- int bits;
- std::string filename;
- long samples;
- long frames;
- int channels;
- SF_INFO sfinfo;
- };
-
-struct SS_Channel
- {
- SS_ChannelState state;
- const char* name;
- SS_Sample* sample;
- int playoffset;
- bool noteoff_ignore;
-
- double volume;
- int volume_ctrlval;
-
- double cur_velo;
- double gain_factor;
-
- int pan;
- double balanceFactorL;
- double balanceFactorR;
-
- bool channel_on;
-
- //Send fx:
- double sendfxlevel[SS_NR_OF_SENDEFFECTS];
- };
-
-struct SS_Controller
- {
- std::string name;
- int num;
- int min, max;
- };
-
-struct SS_SampleLoader
- {
- SS_Channel* channel;
- std::string filename;
- int ch_no;
- };
-
-class SimpleSynth : public Mess
- {
- public:
- SimpleSynth(int);
-
- virtual ~SimpleSynth();
-
- //virtual bool guiVisible() const;
- //virtual bool hasGui() const;
- virtual bool nativeGuiVisible() const;
- virtual bool hasNativeGui() const;
- virtual bool playNote(int arg1, int arg2, int arg3);
- virtual bool processEvent(const MidiPlayEvent& arg1);
- virtual bool setController(int arg1, int arg2, int arg3);
- virtual bool sysex(int arg1, const unsigned char* arg2);
- virtual const char* getPatchName(int arg1, int arg2, int arg3, bool arg4) const;
- virtual const MidiPatch* getPatchInfo(int arg1, const MidiPatch* arg2) const;
- virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5, int* arg6) const;
- virtual void processMessages();
- virtual void process(float** data, int offset, int len);
- //virtual void showGui(bool arg1);
- virtual void showNativeGui(bool arg1);
- virtual void getInitData(int*, const unsigned char**) const;
- bool init(const char* name);
- void guiSendSampleLoaded(bool success, int ch, const char* filename);
- void guiSendError(const char* errorstring);
-
- static const char* synth_state_descr[];
- static const char* channel_state_descr[];
-
-private:
- SimpleSynthGui* gui;
-
- SS_Channel channels[SS_NR_OF_CHANNELS];
- SS_Controller controllers[SS_NR_OF_CONTROLLERS];
- bool setController(int channel, int id, int val, bool fromGui);
- bool loadSample(int ch_no, const char* filename);
- void parseInitData(const unsigned char* data);
- void updateVolume(int ch, int in_volume_ctrlval);
- void updateBalance(int ch, int pan);
- void guiNotifySampleCleared(int ch);
- void guiUpdateBalance(int ch, int bal);
- void guiUpdateVolume(int ch, int val);
- void guiUpdateNoff(int ch, bool b);
- void guiUpdateChoff(int ch, bool b);
- void guiUpdateMasterVol(int val);
- void guiUpdateFxParameter(int fxid, int param, float val);
- void guiUpdateSendFxLevel(int channel, int fxid, int level);
- bool initSendEffect(int sendeffectid, QString lib, QString name);
- void setSendFxLevel(int channel, int effectid, double val);
- void cleanupPlugin(int id);
- void setFxParameter(int fxid, int param, float val);
- void clearSample(int ch);
- double master_vol;
- int master_vol_ctrlval;
-
- //Send effects:
- SS_SendFx sendEffects[SS_NR_OF_SENDEFFECTS];
- float* sendFxLineOut[SS_NR_OF_SENDEFFECTS][2]; //stereo output (fed into LADSPA inputs),sent from the individual channels -> LADSPA fx
- float* sendFxReturn[SS_NR_OF_SENDEFFECTS][2]; //stereo inputs, from LADSPA plugins, sent from LADSPA -> SS and added to the mix
- double* processBuffer[2];
- };
-
-static void* loadSampleThread(void*);
-static pthread_mutex_t SS_LoaderMutex;
-static SS_State synth_state;
-static SimpleSynth* simplesynth_ptr;
-
-#endif