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diff --git a/muse2/synti/deicsonze/deicsonze.cpp b/muse2/synti/deicsonze/deicsonze.cpp
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+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+// #include <cmath>
+#include <list>
+
+// #include <stdio.h>
+
+#include "muse/midi.h"
+#include "libsynti/mess.h"
+#include "deicsonze.h"
+
+#include "plugin.h"
+
+#include "muse/midictrl.h"
+//#include "deicsonze.h"
+#include "config.h"
+
+#define ABS(x) (x>=0?x:-x)
+
+
+float DeicsOnze::waveTable[NBRWAVES][RESOLUTION];
+int DeicsOnze::useCount = 0;
+
+//---------------------------------------------------------
+// DeicsOnze
+//---------------------------------------------------------
+
+DeicsOnze::DeicsOnze() : Mess(2) {
+ if (useCount++ == 0) {
+ // create sinus wave table, W1
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W1][i] =
+ (float)(sin((i * 2.0 * M_PI) / (double)RESOLUTION));
+ // create sinus*abs(sinus) wave table, W2
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 2.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W2][i] = (float)(ABS(sin(t))*sin(t));}
+ // create halfsinus_ wave table, W3
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W3][i] = (float)
+ (i<RESOLUTION/2?sin((i*2.0*M_PI)/(double)RESOLUTION):0.0);
+ // create halfsinus*abs(sinus)_ wave table, W4
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 2.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W4][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);}
+ // create sinus_ wave table, W5
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W5][i] = (float)
+ (i<RESOLUTION/2?sin((i*4.0*M_PI) / (double)RESOLUTION):0.0);
+ // create sinus*abs(sinus)_ wave table, W6
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i*4.0*M_PI) / (double)RESOLUTION;
+ waveTable[W6][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);}
+ // create 2halfsinus_ wave table, W7
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W7][i] = (float)
+ (i<RESOLUTION/2?ABS(sin((i*4.0*M_PI)/(double)RESOLUTION)):0.0);
+ // create 2halfsinus*abs(sinus)_ wave table, W8
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 4.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W8][i] = (float)(i<RESOLUTION/2?sin(t)*sin(t):0.0);}
+ }
+
+ //alloc temp buffers chorus and reverb
+ tempInputChorus = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputChorus = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempInputReverb = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputReverb = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempInputDelay = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputDelay = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+
+ srand(time(0)); // initialize random number generator
+
+ initCtrls();
+ initGlobal();
+
+ _numPatchProg = 0;
+ _saveOnlyUsed = true;
+ _saveConfig = true;
+ _isInitSet = true; //false if an initial bank must be download
+
+ ///_initSetPath = INSTPREFIX "/share/muse-" VERSION "/presets/deicsonze/SutulaBank.dei";
+ //"/usr/local/share/muse-1.0pre1/presets/deicsonze/SutulaBank.dei";
+
+ // Tim.
+ QString sharePath(QString(INSTPREFIX) + QString("/") +
+ QString(SHAREINSTPREFIX) + QString("/") + // This has no prefix. Default is "share", set in top cmake script.
+ QString(INSTALL_NAME));
+ _initSetPath = sharePath + QString("/presets/deicsonze/SutulaBank.dei");
+
+
+ //TODO
+ //INSTPREFIX + "/share/" + PACKAGEVERSION + "/presets/deicsonze/ARCH_ALIN";
+ _isBackgroundPix = true; //false if an initial bank must be download
+
+ ///_backgroundPixPath = INSTPREFIX "/share/muse-" VERSION "/wallpapers/paper2.jpg";
+ //"/usr/local/share/muse-1.0pre1/wallpapers/abstractdeicsonze1.jpg";
+ _backgroundPixPath = sharePath + QString("/wallpapers/paper2.jpg"); // Tim.
+
+
+ //initialization GUI
+ _gui = new DeicsOnzeGui(this);
+ _gui->hide(); // to avoid flicker during MusE startup
+ _gui->setWindowTitle(QString("DeicsOnze"));
+
+ //FX
+ Plugin* p;
+ p = plugins.find("freeverb", "freeverb1");
+ _pluginIReverb = NULL;
+ if(p) initPluginReverb(p);
+ _pluginIChorus = NULL;
+ p = plugins.find("doublechorus", "doublechorus1");
+ if(p) initPluginChorus(p);
+ _pluginIDelay = NULL;
+ p = plugins.find("pandelay", "pandelay");
+ if(p) initPluginDelay(p);
+
+ //Filter
+ _dryFilter = new LowFilter();
+ _chorusFilter = new LowFilter();
+ _reverbFilter = new LowFilter();
+ _delayFilter = new LowFilter();
+
+ //Load configuration
+ QString defaultConf =
+ (QString(getenv("HOME")) + QString("/." DEICSONZESTR ".dco"));
+ FILE* f;
+ f = fopen(defaultConf.toAscii().data(), "r");
+ if(f) {
+ fclose(f);
+ loadConfiguration(defaultConf);
+ }
+
+ //load Set
+ _set=new Set("Initial Bank");
+ if(_isInitSet) loadSet(_initSetPath);
+
+ //loadSutulaPresets();
+
+ _initialPreset = new
+ Preset(new Subcategory(new Category(NULL, "NONE", 0), "NONE", 0), 0);
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ _preset[c]=_initialPreset;
+ setPreset(c);
+ }
+ //update display gui
+ //update mastervol
+ unsigned char dataMasterVol[2];
+ dataMasterVol[0]=SYSEX_MASTERVOL;
+ dataMasterVol[1]=getMasterVol();
+ MidiPlayEvent evSysexMasterVol(0, 0, ME_SYSEX,
+ (const unsigned char*)dataMasterVol,
+ 2);
+ _gui->writeEvent(evSysexMasterVol);
+ //update return fx
+ unsigned char *dataReverbRet = new unsigned char[2];
+ dataReverbRet[0]=SYSEX_REVERBRETURN;
+ dataReverbRet[1]=(unsigned char)getReverbReturn();
+ MidiPlayEvent evReverbRet(0, 0, ME_SYSEX,(const unsigned char*)dataReverbRet, 2);
+ _gui->writeEvent(evReverbRet);
+ unsigned char *dataChorusRet = new unsigned char[2];
+ dataChorusRet[0]=SYSEX_CHORUSRETURN;
+ dataChorusRet[1]=(unsigned char)getChorusReturn();
+ MidiPlayEvent evChorusRet(0, 0, ME_SYSEX,(const unsigned char*)dataChorusRet, 2);
+ _gui->writeEvent(evChorusRet);
+ unsigned char *dataDelayRet = new unsigned char[2];
+ dataDelayRet[0]=SYSEX_DELAYRETURN;
+ dataDelayRet[1]=(unsigned char)getDelayReturn();
+ //printf("DELAY RET = %d, REVERB RET = %d\n",
+ //getDelayReturn(), getReverbReturn());
+ MidiPlayEvent evDelayRet(0, 0, ME_SYSEX,(const unsigned char*)dataDelayRet, 2);
+ _gui->writeEvent(evDelayRet);
+ //update font size
+ unsigned char *dataFontSize = new unsigned char[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=(unsigned char)_global.fontSize;
+ MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ //display load preset
+ unsigned char dataUpdateGuiSet[1];
+ dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI;
+ MidiPlayEvent evSysexUpdateGuiSet(0, 0, ME_SYSEX,
+ (const unsigned char*)dataUpdateGuiSet,
+ 1);
+ _gui->writeEvent(evSysexUpdateGuiSet);
+}
+
+//---------------------------------------------------------
+// ~DeicsOnze
+//---------------------------------------------------------
+
+DeicsOnze::~DeicsOnze()
+{
+ //if (--useCount == 0)
+ //delete[] sine_table;
+ //dealloc temp buffers chorus and reverb
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputChorus[i]);
+ free(tempInputChorus);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputChorus[i]);
+ free(tempOutputChorus);
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputReverb[i]);
+ free(tempInputReverb);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputReverb[i]);
+ free(tempOutputReverb);
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputDelay[i]);
+ free(tempInputDelay);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputDelay[i]);
+ free(tempOutputDelay);
+}
+
+//---------------------------------------------------------
+// getSinusWaveTable
+//---------------------------------------------------------
+float* DeicsOnze::getSinusWaveTable() {
+ return waveTable[W1];
+}
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+bool DeicsOnze::guiVisible() const
+{
+ return _gui->isVisible();
+}
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+void DeicsOnze::showGui(bool val)
+{
+ _gui->setShown(val);
+}
+
+//---------------------------------------------------------
+// getGeometry
+//---------------------------------------------------------
+
+void DeicsOnze::getGeometry(int* x, int* y, int* w, int* h) const {
+ QPoint pos(_gui->pos());
+ QSize size(_gui->size());
+ *x = pos.x();
+ *y = pos.y();
+ *w = size.width();
+ *h = size.height();
+}
+
+void DeicsOnze::setSampleRate(int sr) {
+ Mess::setSampleRate(sr);
+ _dryFilter->setSamplerate(sr);
+ _chorusFilter->setSamplerate(sr);
+ _reverbFilter->setSamplerate(sr);
+ _delayFilter->setSamplerate(sr);
+ setQuality(_global.quality);
+}
+
+//---------------------------------------------------------
+// setGeometry
+//---------------------------------------------------------
+
+void DeicsOnze::setGeometry(int x, int y, int w, int h) {
+ _gui->resize(QSize(w, h));
+ _gui->move(QPoint(x, y));
+}
+
+//---------------------------------------------------------
+// initCtrls
+//---------------------------------------------------------
+void DeicsOnze::initCtrls() {
+ int i=0;
+ for(int k=0; k<NBROP; k++) {
+ _ctrl[i].name=(QString(ARSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_AR+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAR;
+ _ctrl[i].name=(QString(D1RSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D1R+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD1R;
+ _ctrl[i].name=(QString(D2RSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D2R+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD2R;
+ _ctrl[i].name=(QString(RRSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_RR+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRR;
+ _ctrl[i].name=(QString(D1LSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D1L+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD1L;
+ _ctrl[i].name=(QString(LSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_LS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXLS;
+ _ctrl[i].name=(QString(RSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_RS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRS;
+ _ctrl[i].name=(QString(EBSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_EBS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXEBS;
+ _ctrl[i].name=(QString(AMESTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_AME+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=(QString(KVSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_KVS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXKVS;
+ _ctrl[i].name=(QString(OUTSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_OUT+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXOUT;
+ _ctrl[i].name=(QString("Centi")+QString(RATIOLONGSTR)+QString::number(k+1))
+ .toAscii().data();
+ _ctrl[i].num=CTRL_RATIO+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRATIO*100;
+ _ctrl[i].name=(QString(DETSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_DET+k*DECAPAR1;
+ _ctrl[i].min=-MAXDET;
+ _ctrl[i++].max=MAXDET;
+ }
+ _ctrl[i].name=ALGSTR;
+ _ctrl[i].num=CTRL_ALG;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXALG;
+ _ctrl[i].name=FEEDBACKSTR;
+ _ctrl[i].num=CTRL_FEEDBACK;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFEEDBACK;
+ _ctrl[i].name=SPEEDSTR;
+ _ctrl[i].num=CTRL_SPEED;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXSPEED;
+ _ctrl[i].name=DELAYSTR;
+ _ctrl[i].num=CTRL_DELAY;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXDELAY;
+ _ctrl[i].name=PMODDEPTHSTR;
+ _ctrl[i].num=CTRL_PMODDEPTH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPMODDEPTH;
+ _ctrl[i].name=AMODDEPTHSTR;
+ _ctrl[i].num=CTRL_AMODDEPTH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAMODDEPTH;
+ _ctrl[i].name=SYNCSTR;
+ _ctrl[i].num=CTRL_SYNC;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=WAVESTR;
+ _ctrl[i].num=CTRL_WAVE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXWAVE;
+ _ctrl[i].name=PMODSENSSTR;
+ _ctrl[i].num=CTRL_PMODSENS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPMODSENS;
+ _ctrl[i].name=AMSSTR;
+ _ctrl[i].num=CTRL_AMS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAMS;
+ _ctrl[i].name=TRANSPOSESTR;
+ _ctrl[i].num=CTRL_TRANSPOSE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXTRANSPOSE;
+ _ctrl[i].name=POLYMODESTR;
+ _ctrl[i].num=CTRL_POLYMODE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=PBENDRANGESTR;
+ _ctrl[i].num=CTRL_PBENDRANGE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPBENDRANGE;
+ _ctrl[i].name=PORTAMODESTR;
+ _ctrl[i].num=CTRL_PORTAMODE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=PORTATIMESTR;
+ _ctrl[i].num=CTRL_PORTATIME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPROTATIME;
+ _ctrl[i].name=FCVOLUMESTR;
+ _ctrl[i].num=CTRL_FCVOLUME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCVOLUME;
+ _ctrl[i].name=FSWSTR;
+ _ctrl[i].num=CTRL_FSW;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFSW;
+ _ctrl[i].name=MWPITCHSTR;
+ _ctrl[i].num=CTRL_MWPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXMWPITCH;
+ _ctrl[i].name=MWAMPLITUDESTR;
+ _ctrl[i].num=CTRL_MWAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXMWAMPLITUDE;
+ _ctrl[i].name=BCPITCHSTR;
+ _ctrl[i].num=CTRL_BCPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCPITCH;
+ _ctrl[i].name=BCAMPLITUDESTR;
+ _ctrl[i].num=CTRL_BCAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCAMPLITUDE;
+ _ctrl[i].name=BCPITCHBIASSTR;
+ _ctrl[i].num=CTRL_BCPITCHBIAS;
+ _ctrl[i].min=-MAXBCPITCHBIAS;
+ _ctrl[i++].max=MAXBCPITCHBIAS;
+ _ctrl[i].name=BCEGBIASSTR;
+ _ctrl[i].num=CTRL_BCEGBIAS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCEGBIAS;
+ _ctrl[i].name=ATPITCHSTR;
+ _ctrl[i].num=CTRL_ATPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATPITCH;
+ _ctrl[i].name=ATAMPLITUDESTR;
+ _ctrl[i].num=CTRL_ATAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATAMPLITUDE;
+ _ctrl[i].name=ATPITCHBIASSTR;
+ _ctrl[i].num=CTRL_ATPITCHBIAS;
+ _ctrl[i].min=-MAXATPITCHBIAS;
+ _ctrl[i++].max=MAXATPITCHBIAS;
+ _ctrl[i].name=ATEGBIASSTR;
+ _ctrl[i].num=CTRL_ATEGBIAS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATEGBIAS;
+ _ctrl[i].name=PR1STR;
+ _ctrl[i].num=CTRL_PR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PR2STR;
+ _ctrl[i].num=CTRL_PR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PR3STR;
+ _ctrl[i].num=CTRL_PR3;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PL1STR;
+ _ctrl[i].num=CTRL_PL1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ _ctrl[i].name=PL2STR;
+ _ctrl[i].num=CTRL_PL2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ _ctrl[i].name=PL3STR;
+ _ctrl[i].num=CTRL_PL3;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ for(int k=0; k<NBROP; k++) {
+ _ctrl[i].name=(QString(FIXSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_FIX+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=(QString("Centi")+QString(FIXRANGESTR)
+ +QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_FIXRANGE+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFIXRANGE*100;
+ _ctrl[i].name=(QString(OSWSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_OSW+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXOSW;
+ _ctrl[i].name=(QString(SHFTSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_SHFT+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXSHFT;
+ }
+ _ctrl[i].name=REVERBRATESTR;
+ _ctrl[i].num=CTRL_REVERBRATE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=7;
+ _ctrl[i].name=FCPITCHSTR;
+ _ctrl[i].num=CTRL_FCPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCPITCH;
+ _ctrl[i].name=FCAMPLITUDESTR;
+ _ctrl[i].num=CTRL_FCAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCAMPLITUDE;
+ _ctrl[i].name=CHANNELPANSTR;
+ _ctrl[i].num=CTRL_CHANNELPAN;
+ _ctrl[i].min=-MAXCHANNELPAN;
+ _ctrl[i++].max=MAXCHANNELPAN;
+ _ctrl[i].name=CHANNELDETUNESTR;
+ _ctrl[i].num=CTRL_CHANNELDETUNE;
+ _ctrl[i].min=-MAXCHANNELDETUNE;
+ _ctrl[i++].max=MAXCHANNELDETUNE;
+ _ctrl[i].name=CHANNELVOLUMESTR;
+ _ctrl[i].num=CTRL_CHANNELVOLUME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXCHANNELVOLUME;
+ _ctrl[i].name=FINEBRIGHTNESSSTR;
+ _ctrl[i].num=CTRL_FINEBRIGHTNESS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFINEBRIGHTNESS;
+ _ctrl[i].name=NBRVOICESSTR;
+ _ctrl[i].num=CTRL_NBRVOICES;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXNBRVOICES;
+ nbrCtrl=i;
+}
+
+//---------------------------------------------------------
+// initGlobal
+//---------------------------------------------------------
+void DeicsOnze::initGlobal() {
+ setMasterVol(INITMASTERVOL);
+ _global.quality = high;
+ setFilter(false);
+ _global.fontSize = 9;
+ _global.isChorusActivated = false;
+ _global.chorusReturn = level2amp(INITFXRETURN);
+ _global.isReverbActivated = false;
+ _global.reverbReturn = level2amp(INITFXRETURN);
+ _global.isDelayActivated = false;
+ _global.delayReturn = level2amp(INITFXRETURN);
+ initChannels();
+}
+
+void DeicsOnze::initChannels() {
+ for(int c=0; c<NBRCHANNELS; c++) initChannel(c);
+ _global.channel[0].isEnable = true; //the first one is enable
+}
+
+void DeicsOnze::initChannel(int c) {
+ _global.channel[c].isEnable = false;
+ _global.channel[c].sustain = false;
+ _global.channel[c].volume = DEFAULTVOL;
+ _global.channel[c].pan = 0;
+ _global.channel[c].modulation = 0;
+ _global.channel[c].detune = 0;
+ _global.channel[c].brightness = MIDFINEBRIGHTNESS;
+ _global.channel[c].attack = MIDATTACK;
+ _global.channel[c].release = MIDRELEASE;
+ _global.channel[c].pitchBendCoef = 1.0;
+ _global.channel[c].lfoIndex = 0;
+ _global.channel[c].nbrVoices = 8;
+ _global.channel[c].isLastNote = false;
+ _global.channel[c].chorusAmount = 0.0;
+ _global.channel[c].reverbAmount = 0.0;
+ _global.channel[c].delayAmount = 0.0;
+ applyChannelAmp(c);
+ initVoices(c);
+}
+
+//---------------------------------------------------------
+// resetVoices
+//---------------------------------------------------------
+void DeicsOnze::resetVoices() {
+ for(int c = 0; c<NBRCHANNELS; c++) initVoices(c);
+ //take care of this if initVoices() changes
+}
+
+//---------------------------------------------------------
+// initVoice
+//---------------------------------------------------------
+void DeicsOnze::initVoice(int c /*channel*/, int v) {
+ _global.channel[c].voices[v].hasAttractor = false;
+ _global.channel[c].voices[v].isOn = false;
+ _global.channel[c].voices[v].keyOn = false;
+ _global.channel[c].voices[v].isSustained = false;
+ _global.channel[c].voices[v].pitchEnvCoefInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvState = OFF_PE;
+
+}
+//---------------------------------------------------------
+// initVoices
+//---------------------------------------------------------
+void DeicsOnze::initVoices(int c) {
+ for(int v=0; v<MAXNBRVOICES; v++) {
+ initVoice(c, v);
+ _global.channel[c].lastVoiceKeyOn.clear();
+ }
+}
+
+//--------------------------------------------------------
+// findPreset findSubcategory findCategory
+//--------------------------------------------------------
+Preset* DeicsOnze::findPreset(int hbank, int lbank, int prog) const {
+ return _set->findPreset(hbank, lbank, prog);
+}
+Subcategory* DeicsOnze::findSubcategory(int hbank, int lbank) const {
+ return _set->findSubcategory(hbank, lbank);
+}
+Category* DeicsOnze::findCategory(int hbank) const {
+ return _set->findCategory(hbank);
+}
+//---------------------------------------------------------
+// isPitchEnv
+// return true iff all levels are in the middle
+//---------------------------------------------------------
+inline bool isPitchEnv(PitchEg* pe) {
+ return(pe->pl1 != 50 || pe->pl2 != 50 || pe->pl3 != 50);
+}
+//---------------------------------------------------------
+// getPitchEnvCoefInct
+// returns the coefInct according to level pl
+//---------------------------------------------------------
+inline double getPitchEnvCoefInct(int pl) {
+ /*
+ pl = 0 <--> -4oct, pl = 50 <--> 0oct, pl = 100 <--> 4oct
+
+ y = a * exp((pl - 50)/b)
+ 1.0 = a*exp(0) ==> a = 1.0
+ 8.0 = exp(50/b) ==> log 8.0 = 50/b ==> b = 50/log(8.0)
+ */
+ double b = 50.0/log(8.0);
+ return exp((pl-50.0)/b);
+}
+
+//---------------------------------------------------------
+// getPitchEnvCoefInctInct
+//---------------------------------------------------------
+inline double getPitchEnvCoefInctInct(int pl1, int pl2, int pr, double sr) {
+ //TODO : depending on the sampleRate
+ int a = pr;
+ double c = 1.0 + COEFPITCHENV*((double)(a*a)+1.0);
+ double inctInct = exp(log(c)*48000.0/sr);
+ if(pl1<pl2) return(inctInct);
+ else if(pl1>pl2)
+ return(1.0/inctInct);
+ else return 1.0;
+}
+
+//---------------------------------------------------------
+// existsKeyOn
+//---------------------------------------------------------
+bool DeicsOnze::existsKeyOn(int ch) {
+ return !_global.channel[ch].lastVoiceKeyOn.empty();
+}
+
+//---------------------------------------------------------
+// note2Amp
+// return the Amp of a note depending on the level scaling
+//---------------------------------------------------------
+inline double note2Amp(double note, int ls)
+{
+ if(ls==0) return(1.0);
+ else return((note<LEVELSCALENOTE?1.0:exp((double)ls*COEFLEVELSCALE*
+ ((double)LEVELSCALENOTE-note))));
+}
+
+//---------------------------------------------------------
+// delay2Time
+// return the time in second corresponding to the LFO delay parameter
+//---------------------------------------------------------
+inline double delay2Time(int d) {
+ double t;
+ //fitting
+ t=0.07617*(double)d-0.002695*(double)(d*d)+4.214e-05*(double)(d*d*d);
+ //printf("delay2Time : %f\n", t);
+ return(t);
+}
+
+//----------------------------------------------------------------
+// setNbrVoices
+//----------------------------------------------------------------
+void DeicsOnze::setNbrVoices(int c, int nv) {
+ nv=(nv>MAXNBRVOICES?MAXNBRVOICES:(nv<1?1:nv));
+ //we assume that any voices
+ //that is not included in the active voices is properly initialized
+ for(int v=nv; v<_global.channel[c].nbrVoices; v++)
+ initVoice(c, v);
+ _global.channel[c].nbrVoices=nv;
+}
+
+//----------------------------------------------------------------
+// setMasterVol
+//----------------------------------------------------------------
+void DeicsOnze::setMasterVol(int mv) {
+ _global.masterVolume=level2amp(mv); //watch out that MAXMASTERVOLUME==255
+}
+//----------------------------------------------------------------
+// setChannelEnable
+//----------------------------------------------------------------
+void DeicsOnze::setChannelEnable(int c, bool e) {
+ _global.channel[c].isEnable = e;
+ setLfo(c);
+}
+
+//----------------------------------------------------------------
+// setChannelVol
+//----------------------------------------------------------------
+void DeicsOnze::setChannelVol(int c, int v) {
+ _global.channel[c].volume = v;
+}
+
+void DeicsOnze::applyChannelAmp(int c) {
+ _global.channel[c].ampLeft =
+ level2amp(_global.channel[c].volume)
+ * ((double)(MAXCHANNELPAN - _global.channel[c].pan)
+ /(double)(2*MAXCHANNELPAN));
+ _global.channel[c].ampRight =
+ level2amp(_global.channel[c].volume)
+ * ((double)(MAXCHANNELPAN + _global.channel[c].pan)
+ /(double)(2*MAXCHANNELPAN));
+}
+
+//----------------------------------------------------------------
+// setChannelPan
+//----------------------------------------------------------------
+void DeicsOnze::setChannelPan(int c, int p) {
+ _global.channel[c].pan = p;
+}
+//----------------------------------------------------------------
+// setChannelDetune
+//----------------------------------------------------------------
+void DeicsOnze::setChannelDetune(int c, int p) {
+ _global.channel[c].detune = p;
+}
+//----------------------------------------------------------------
+// setChannelBrightness
+//----------------------------------------------------------------
+void DeicsOnze::setChannelBrightness(int c, int b) {
+ _global.channel[c].brightness = b;
+}
+//----------------------------------------------------------------
+// setChannelModulation
+//----------------------------------------------------------------
+void DeicsOnze::setChannelModulation(int c, int m) {
+ _global.channel[c].modulation = m;
+}
+//----------------------------------------------------------------
+// setChannelAttack
+//----------------------------------------------------------------
+void DeicsOnze::setChannelAttack(int c, int a) {
+ _global.channel[c].attack = a;
+}
+//----------------------------------------------------------------
+// setChannelRelease
+//----------------------------------------------------------------
+void DeicsOnze::setChannelRelease(int c, int r) {
+ _global.channel[c].release = r;
+}
+//----------------------------------------------------------------
+// setChannelReverb
+//----------------------------------------------------------------
+void DeicsOnze::setChannelReverb(int c, int r) {
+ _global.channel[c].reverbAmount = (float)lowlevel2amp(r);
+}
+//----------------------------------------------------------------
+// setChannelChorus
+//----------------------------------------------------------------
+void DeicsOnze::setChannelChorus(int c, int val) {
+ _global.channel[c].chorusAmount = (float)lowlevel2amp(val);
+}
+//----------------------------------------------------------------
+// setChannelDelay
+//----------------------------------------------------------------
+void DeicsOnze::setChannelDelay(int c, int val) {
+ _global.channel[c].delayAmount = (float)lowlevel2amp(val);
+}
+
+//----------------------------------------------------------------
+// setChorusReturn
+//----------------------------------------------------------------
+void DeicsOnze::setChorusReturn(int val) {
+ _global.chorusReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// setReverbReturn
+//----------------------------------------------------------------
+void DeicsOnze::setReverbReturn(int val) {
+ _global.reverbReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// setDelayReturn
+//----------------------------------------------------------------
+void DeicsOnze::setDelayReturn(int val) {
+ _global.delayReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// getNbrVoices
+//----------------------------------------------------------------
+int DeicsOnze::getNbrVoices(int c) const {
+ return(_global.channel[c].nbrVoices);
+}
+//----------------------------------------------------------------
+// getMasterVol
+//----------------------------------------------------------------
+int DeicsOnze::getMasterVol(void) const {
+ return(amp2level(_global.masterVolume));
+}
+//----------------------------------------------------------------
+// getFilter
+//----------------------------------------------------------------
+bool DeicsOnze::getFilter(void) const {
+ return _global.filter;
+}
+//----------------------------------------------------------------
+// getChannelEnable
+//----------------------------------------------------------------
+bool DeicsOnze::getChannelEnable(int c) const {
+ return _global.channel[c].isEnable;
+}
+
+//----------------------------------------------------------------
+// getChannelVol
+//----------------------------------------------------------------
+int DeicsOnze::getChannelVol(int c) const { //TODO : to see if correct
+ //return((int)(MAX(_global.channel[c].ampLeft, _global.channel[c].ampRight)
+ //*(double)MAXCHANNELVOLUME));
+ return(_global.channel[c].volume);
+}
+//----------------------------------------------------------------
+// getChannelPan
+//----------------------------------------------------------------
+int DeicsOnze::getChannelPan(int c) const {
+ return(_global.channel[c].pan);
+}
+//----------------------------------------------------------------
+// setChannelDetune
+//----------------------------------------------------------------
+int DeicsOnze::getChannelDetune(int c) const {
+ return _global.channel[c].detune;
+}
+//----------------------------------------------------------------
+// getChannelBrightness
+//----------------------------------------------------------------
+int DeicsOnze::getChannelBrightness(int c) const {
+ return(_global.channel[c].brightness);
+}
+//----------------------------------------------------------------
+// getChannelModulation
+//----------------------------------------------------------------
+int DeicsOnze::getChannelModulation(int c) const {
+ return(_global.channel[c].modulation);
+}
+//----------------------------------------------------------------
+// getChannelAttack
+//----------------------------------------------------------------
+int DeicsOnze::getChannelAttack(int c) const {
+ return(_global.channel[c].attack);
+}
+//----------------------------------------------------------------
+// getChannelRelease
+//----------------------------------------------------------------
+int DeicsOnze::getChannelRelease(int c) const {
+ return(_global.channel[c].release);
+}
+//----------------------------------------------------------------
+// getChannelReverb
+//----------------------------------------------------------------
+int DeicsOnze::getChannelReverb(int c) const {
+ return(amp2lowlevel(_global.channel[c].reverbAmount));
+}
+//----------------------------------------------------------------
+// getChannelChorus
+//----------------------------------------------------------------
+int DeicsOnze::getChannelChorus(int c) const {
+ return(amp2lowlevel(_global.channel[c].chorusAmount));
+}
+//----------------------------------------------------------------
+// getChannelDelay
+//----------------------------------------------------------------
+int DeicsOnze::getChannelDelay(int c) const {
+ return(amp2lowlevel(_global.channel[c].delayAmount));
+}
+//----------------------------------------------------------------
+// getChorusReturn
+//----------------------------------------------------------------
+int DeicsOnze::getChorusReturn() const {
+ return(amp2level(_global.chorusReturn/2.0));
+}
+//----------------------------------------------------------------
+// getReverbReturn
+//----------------------------------------------------------------
+int DeicsOnze::getReverbReturn() const {
+ return(amp2level(_global.reverbReturn/2.0));
+}
+//----------------------------------------------------------------
+// getReverbReturn
+//----------------------------------------------------------------
+int DeicsOnze::getDelayReturn() const {
+ return(amp2level(_global.delayReturn/2.0));
+}
+
+//----------------------------------------------------------------
+// setLfo
+//----------------------------------------------------------------
+void DeicsOnze::setLfo(int c/*channel*/)
+{
+ double x;
+ x=(double)_preset[c]->lfo.speed;
+ // lfoSpeed to Hz, obtained by fitting the actual curve by a polynomial
+ _global.channel[c].lfoFreq =
+ -1.9389e-08*x*x*x*x*x+2.8826e-06*x*x*x*x-9.0316e-05*x*x*x
+ +4.7453e-03*x*x-1.2295e-02*x+7.0347e-02;//a revoir
+ //Pitch LFO
+ _global.channel[c].lfoMaxIndex =
+ (_global.channel[c].lfoFreq==0?0:(int)((1.0/_global.channel[c].lfoFreq)
+ *(double)_global.deiSampleRate));
+ double totalpDepth =
+ ((double)_preset[c]->lfo.pModDepth +
+ (((double)_global.channel[c].modulation)/127.0)
+ * ((double)(MAXPMODDEPTH - _preset[c]->lfo.pModDepth))
+ )/(double)MAXPMODDEPTH;
+ _global.channel[c].lfoPitch =
+ totalpDepth * (COEFPLFO(_preset[c]->sensitivity.pitch));
+ //Amplitude LFO
+ double totalaDepth =
+ ((double)_preset[c]->lfo.aModDepth +
+ (((double)_global.channel[c].modulation)/127.0)
+ * ((double)(MAXAMODDEPTH - _preset[c]->lfo.aModDepth))
+ )/(double)MAXAMODDEPTH;
+ _global.channel[c].lfoMaxAmp =
+ totalaDepth * (COEFALFO(_preset[c]->sensitivity.amplitude));
+ //index is concidered on the half of the frequency of the LFO
+ _global.channel[c].lfoDelayMaxIndex =
+ delay2Time(_preset[c]->lfo.delay)*_global.channel[c].lfoFreq*2;
+ _global.channel[c].lfoDelayInct =
+ (double)(RESOLUTION/4)/_global.channel[c].lfoDelayMaxIndex;
+
+ //update the actuall values controlling the modulation now
+ if(_global.channel[c].lfoDelayIndex<(double)(RESOLUTION/4)) {
+ double delayCoef =
+ (double)waveTable[W2][(int)_global.channel[c].lfoDelayIndex];
+ _global.channel[c].lfoMaxCoefInct =
+ exp((log(2.0)/12.0)*_global.channel[c].lfoPitch*delayCoef);
+ _global.channel[c].lfoCoefInctInct =
+ exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch*delayCoef)
+ /_global.channel[c].lfoMaxIndex));
+ _global.channel[c].lfoMaxDAmp = delayCoef*_global.channel[c].lfoMaxAmp;
+ }
+ else
+ if(_global.channel[c].delayPassed) {
+ _global.channel[c].lfoMaxCoefInct =
+ exp((log(2.0)/12.0)*_global.channel[c].lfoPitch);
+ _global.channel[c].lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch)
+ /_global.channel[c].lfoMaxIndex));
+ _global.channel[c].lfoMaxDAmp=_global.channel[c].lfoMaxAmp;
+ }
+}
+
+//-----------------------------------------------------------------
+// setOutLevel
+//-----------------------------------------------------------------
+void DeicsOnze::setOutLevel(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) {
+ if(_global.channel[c].voices[v].op[k].envState!=OFF) {
+ _global.channel[c].voices[v].op[k].amp =
+ outLevel2Amp(_preset[c]->outLevel[k])
+ * _global.channel[c].voices[v].op[k].ampVeloNote
+ * brightness2Amp(c, k);
+ }
+ }
+}
+void DeicsOnze::setOutLevel(int c) {
+ for(int k=0; k<NBROP; k++) {
+ setOutLevel(c, k);
+ }
+}
+//-----------------------------------------------------------------
+// setEnvAttack
+//-----------------------------------------------------------------
+void DeicsOnze::setEnvAttack(int c, int v, int k) {
+ if(_global.channel[c].voices[v].op[k].envState==ATTACK)
+ _global.channel[c].voices[v].op[k].envInct=
+ (_preset[c]->eg[k].ar==0?0:
+ (double)(RESOLUTION/4)/(envAR2s(_preset[c]->eg[k].ar)
+ *_global.deiSampleRate))
+ *coefAttack(_global.channel[c].attack);
+}
+void DeicsOnze::setEnvAttack(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvAttack(c, v, k);
+}
+void DeicsOnze::setEnvAttack(int c) {
+ for(int k=0; k<NBROP; k++) setEnvAttack(c, k);
+}
+//-----------------------------------------------------------------
+// setEnvRelease
+//-----------------------------------------------------------------
+void DeicsOnze::setEnvRelease(int c, int v, int k) {
+ if(_global.channel[c].voices[v].op[k].envState==RELEASE)
+ _global.channel[c].voices[v].op[k].coefVLevel =
+ envRR2coef(_preset[c]->eg[k].rr, _global.deiSampleRate,
+ _global.channel[c].release);
+}
+void DeicsOnze::setEnvRelease(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvRelease(c, v, k);
+}
+void DeicsOnze::setEnvRelease(int c) {
+ for(int k=0; k<NBROP; k++) setEnvRelease(c, k);
+}
+//-----------------------------------------------------------------
+// setPitchEnvRelease
+//-----------------------------------------------------------------
+void DeicsOnze::setPitchEnvRelease(int c, int v) {
+ if(isPitchEnv(&_preset[c]->pitchEg)) {
+ if(_global.channel[c].voices[v].pitchEnvCoefInct
+ > _global.channel[c].voices[v].pitchEnvCoefInctPhase1) {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(1, 0, _preset[c]->pitchEg.pr3,
+ _global.deiSampleRate);
+ _global.channel[c].voices[v].pitchEnvState = RELEASE_PE;
+ }
+ else if(_global.channel[c].voices[v].pitchEnvCoefInct
+ < _global.channel[c].voices[v].pitchEnvCoefInctPhase1) {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(0, 1, _preset[c]->pitchEg.pr3,
+ _global.deiSampleRate);
+ _global.channel[c].voices[v].pitchEnvState = RELEASE_PE;
+ }
+ else {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvState = OFF_PE;
+ }
+ }
+}
+
+//-----------------------------------------------------------------
+// setQuality
+//-----------------------------------------------------------------
+void DeicsOnze::setQuality(Quality q) {
+ _global.quality = q;
+ switch(q) {
+ case high :
+ _global.qualityCounterTop = 1;
+ break;
+ case middle :
+ _global.qualityCounterTop = 2;
+ break;
+ case low :
+ _global.qualityCounterTop = 4;
+ break;
+ case ultralow :
+ _global.qualityCounterTop = 6;
+ break;
+ default : printf("Error switch setQuality : out of value\n");
+ break;
+ }
+ //calculate _global.deiSampleRate
+ _global.deiSampleRate = (double)sampleRate()
+ / (double)_global.qualityCounterTop;
+ _global.qualityCounter = 0;
+ //update lfo to consider the new samplerate
+ for(int c = 0; c < 16; c++) if(_global.channel[c].isEnable) setLfo(c);
+ //update the cutoffs of the filters
+ _dryFilter->setCutoff(_global.deiSampleRate/4.0);
+ _reverbFilter->setCutoff(_global.deiSampleRate/4.0);
+ _chorusFilter->setCutoff(_global.deiSampleRate/4.0);
+ _delayFilter->setCutoff(_global.deiSampleRate/4.0);
+}
+
+//-----------------------------------------------------------------
+// setFilter
+//-----------------------------------------------------------------
+void DeicsOnze::setFilter(bool f) {
+ _global.filter = f;
+}
+//-----------------------------------------------------------------
+// brightness2Amp
+//-----------------------------------------------------------------
+double DeicsOnze::brightness2Amp(int c, int k) {
+ if(
+ (k==1 && (_preset[c]->algorithm!=SIXTH || _preset[c]->algorithm!=SEVENTH
+ || _preset[c]->algorithm!=EIGHTH))
+ ||
+ (k==2 && (_preset[c]->algorithm==FIRST || _preset[c]->algorithm==SECOND
+ || _preset[c]->algorithm==THIRD || _preset[c]->algorithm==FOURTH))
+ ||
+ (k==3 && (_preset[c]->algorithm!=EIGHTH))
+ ) {
+ double x = 2.0*(double)_global.channel[c].brightness
+ / (double)MAXFINEBRIGHTNESS;
+ double square_x = x*x;
+ return(square_x*x);
+ }
+ else return(1.0);
+}
+//-----------------------------------------------------------------
+// setFeedback
+//-----------------------------------------------------------------
+void DeicsOnze::setFeedback(int c) {
+ _global.channel[c].feedbackAmp =
+ COEFFEEDBACK*exp(log(2)*(double)(_preset[c]->feedback-MAXFEEDBACK));
+}
+
+//-----------------------------------------------------------------
+// setPreset
+//-----------------------------------------------------------------
+
+void DeicsOnze::setPreset(int c) {
+ setFeedback(c);
+ setLfo(c);
+ setEnvAttack(c);
+ setEnvRelease(c);
+ setOutLevel(c);
+}
+
+
+inline double coarseFine2Ratio(int c,int f) {
+ double tab[64][16]=
+ {
+ {0.50,0.56,0.62,0.68,0.75,0.81,0.87,0.93,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.71,0.79,0.88,0.96,1.05,1.14,1.23,1.32,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.78,0.88,0.98,1.07,1.17,1.27,1.37,1.47,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.87,0.97,1.08,1.18,1.29,1.40,1.51,1.62,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {1.00,1.06,1.12,1.18,1.25,1.31,1.37,1.43,1.50,1.56,1.62,1.68,1.75,1.81,1.87,1.93},
+ {1.41,1.49,1.58,1.67,1.76,1.85,1.93,2.02,2.11,2.20,2.29,2.37,2.46,2.55,2.64,2.73},
+ {1.57,1.66,1.76,1.86,1.96,2.06,2.15,2.25,2.35,2.45,2.55,2.64,2.74,2.84,2.94,3.04},
+ {1.73,1.83,1.94,2.05,2.16,2.27,2.37,2.48,2.59,2.70,2.81,2.91,3.02,3.13,3.24,3.35},
+ {2.00,2.06,2.12,2.18,2.25,2.31,2.37,2.43,2.50,2.56,2.62,2.68,2.75,2.81,2.87,2.93},
+ {2.82,2.90,2.99,3.08,3.17,3.26,3.34,3.43,3.52,3.61,3.70,3.78,3.87,3.96,4.05,3.14},
+ {3.00,3.06,3.12,3.18,3.25,3.31,3.37,3.43,3.50,3.56,3.62,3.68,3.75,3.81,3.87,3.93} ,
+ {3.14,3.23,3.33,3.43,3.53,3.63,3.72,3.82,3.92,4.02,4.12,4.21,4.31,4.41,4.51,4.61},
+ {3.46,3.56,3.67,3.78,3.89,4.00,4.10,4.21,4.32,4.43,4.54,4.64,4.75,4.86,4.97,5.08},
+ {4.00,4.06,4.12,4.18,4.25,4.31,4.37,4.43,4.50,4.56,4.62,4.68,4.75,4.81,4.87,4.93},
+ {4.24,4.31,4.40,4.49,4.58,4.67,4.75,4.84,4.93,5.02,5.11,5.19,5.28,5.37,5.46,5.55},
+ {4.71,4.80,4.90,5.00,5.10,5.20,5.29,5.39,5.49,5.59,5.69,5.78,5.88,5.98,6.08,6.18},
+ {5.00,5.06,5.12,5.18,5.25,5.31,5.37,5.43,5.50,5.56,5.62,5.68,5.75,5.81,5.87,5.93},
+ {5.19,5.29,5.40,5.51,5.62,5.73,5.83,5.94,6.05,6.16,6.27,6.37,6.48,6.59,6.70,6.81},
+ {5.65,5.72,5.81,5.90,5.99,6.08,6.16,6.25,6.34,6.43,6.52,6.60,6.69,6.78,6.87,6.96},
+ {6.00,6.06,6.12,6.18,6.25,6.31,6.37,6.43,6.50,6.56,6.62,6.68,6.75,6.81,6.87,6.93},
+ {6.28,6.37,6.47,6.57,6.67,6.77,6.86,6.96,7.06,7.16,7.26,7.35,7.45,7.55,7.65,7.75},
+ {6.92,7.02,7.13,7.24,7.35,7.46,7.56,7.67,7.78,7.89,8.00,8.10,8.21,8.32,8.43,8.54},
+ {7.00,7.06,7.12,7.18,7.25,7.31,7.37,7.43,7.50,7.56,7.62,7.68,7.75,7.81,7.87,7.93},
+ {7.07,7.13,7.22,7.31,7.40,7.49,7.57,7.66,7.75,7.84,7.93,8.01,8.10,8.19,8.28,8.37},
+ {7.85,7.94,8.04,8.14,8.24,8.34,8.43,8.53,8.63,8.73,8.83,8.92,9.02,9.12,9.22,9.32},
+ {8.00,8.06,8.12,8.18,8.25,8.31,8.37,8.43,8.50,8.56,8.62,8.68,8.75,8.81,8.87,8.93},
+ {8.48,8.54,8.63,8.72,8.81,8.90,8.98,9.07,9.16,9.25,9.34,9.42,9.51,9.60,9.69,9.78},
+ {8.65,8.75,8.86,8.97,9.08,9.19,9.29,9.40,9.51,9.62,9.73,9.83,9.94,10.05,10.16,10.27},
+ {9.00,9.06,9.12,9.18,9.25,9.31,9.37,9.43,9.50,9.56,9.62,9.68,9.75,9.81,9.87,9.93},
+ {9.42,9.51,9.61,9.71,9.81,9.91,10.00,10.10,10.20,10.30,10.40,10.49,10.59,10.69,10.79,10.89},
+ {9.89,9.95,10.04,10.13,10.22,10.31,10.39,10.48,10.57,10.66,10.75,10.83,10.92,11.01,11.10,11.19},
+ {10.00,10.06,10.12,10.18,10.25,10.31,10.37,10.43,10.50,10.56,10.62,10.68,10.75,10.81,10.87,10.93},
+ {10.38,10.48,10.59,10.70,10.81,10.92,11.02,11.13,11.24,11.35,11.46,11.56,11.67,11.78,11.89,12.00},
+ {10.99,11.08,11.18,11.28,11.38,11.48,11.57,11.67,11.77,11.87,11.97,12.06,12.16,12.26,12.36,12.46},
+ {11.00,11.06,11.12,11.18,11.25,11.31,11.37,11.43,11.50,11.56,11.62,11.68,11.75,11.81,11.87,11.93},
+ {11.30,11.36,11.45,11.54,11.63,11.72,11.80,11.89,11.98,12.07,12.16,12.24,12.33,12.42,12.51,12.60},
+ {12.00,12.06,12.12,12.18,12.25,12.31,12.37,12.43,12.50,12.56,12.62,12.68,12.75,12.81,12.87,12.93},
+ {12.11,12.21,12.32,12.43,12.54,12.65,12.75,12.86,12.97,13.08,13.19,13.29,13.40,13.51,13.62,13.73},
+ {12.56,12.65,12.75,12.85,12.95,13.05,13.14,13.24,13.34,13.44,13.54,13.63,13.73,13.83,13.93,14.03},
+ {12.72,12.77,12.86,12.95,13.04,13.13,13.21,13.30,13.39,13.48,13.57,13.65,13.74,13.83,13.92,14.01},
+ {13.00,13.06,13.12,13.18,13.25,13.31,13.37,13.43,13.50,13.56,13.62,13.68,13.75,13.81,13.87,13.93},
+ {13.84,13.94,14.05,14.16,14.27,14.38,14.48,14.59,14.70,14.81,14.92,15.02,15.13,15.24,15.35,15.46},
+ {14.00,14.06,14.12,14.18,14.25,14.31,14.37,14.43,14.50,14.56,14.62,14.68,14.75,14.81,14.87,14.93},
+ {14.10,14.18,14.27,14.36,14.45,14.54,14.62,14.71,14.80,14.89,14.98,15.06,15.15,15.24,15.33,15.42},
+ {14.13,14.22,14.32,14.42,14.52,14.62,14.71,14.81,14.91,15.01,15.11,15.20,15.30,15.40,15.50,15.60},
+ {15.00,15.06,15.12,15.18,15.25,15.31,15.37,15.43,15.50,15.56,15.62,15.68,15.75,15.81,15.87,15.93},
+ {15.55,15.59,15.68,15.77,15.86,15.95,16.03,16.12,16.21,16.30,16.39,16.47,16.56,16.65,16.74,16.83},
+ {15.57,15.67,15.78,15.89,16.00,16.11,16.21,16.32,16.43,16.54,16.65,16.75,16.86,16.97,17.08,17.19},
+ {15.70,15.79,15.89,15.99,16.09,16.19,16.28,16.38,16.48,16.58,16.68,16.77,16.87,16.97,17.07,17.17},
+ {16.96,17.00,17.09,17.18,17.27,17.36,17.44,17.53,17.62,17.71,17.80,17.88,17.97,18.06,18.15,18.24},
+ {17.27,17.36,17.46,17.56,17.66,17.76,17.85,17.95,18.05,18.15,18.25,18.34,18.44,18.54,18.64,18.74},
+ {17.30,17.40,17.51,17.62,17.73,17.84,17.94,18.05,18.16,18.27,18.38,18.48,18.59,18.70,18.81,18.92},
+ {18.37,18.41,18.50,18.59,18.68,18.77,18.85,18.94,19.03,19.12,19.21,19.29,19.38,19.47,19.56,19.65},
+ {18.84,18.93,19.03,19.13,19.23,19.33,19.42,19.52,19.62,19.72,19.82,19.91,20.01,20.11,20.21,20.31},
+ {19.03,19.13,19.24,19.35,19.46,19.57,19.67,19.78,19.89,20.00,20.11,20.21,20.32,20.43,20.54,20.65},
+ {19.78,19.82,19.91,20.00,20.09,20.18,20.26,20.35,20.44,20.53,20.62,20.70,20.79,20.88,20.97,21.06},
+ {20.41,20.50,20.60,20.70,20.80,20.90,20.99,21.09,21.19,21.29,21.39,21.48,21.58,21.68,21.78,21.88},
+ {20.76,20.86,20.97,21.08,21.19,21.30,21.40,21.51,21.62,21.73,21.84,21.94,22.05,22.16,22.27,22.38},
+ {21.20,21.23,21.32,21.41,21.50,21.59,21.67,21.76,21.85,21.94,22.03,22.11,22.20,22.29,22.38,22.47},
+ {21.98,22.07,22.17,22.17,22.37,22.47,22.56,22.66,22.76,22.86,22.96,23.05,23.15,23.25,23.35,23.45},
+ {22.49,22.59,22.70,22.81,22.92,23.03,23.13,13.24,13.35,13.46,13.57,13.67,13.78,13.89,24.00,24.11},
+ {23.55,23.64,23.74,23.84,23.94,24.04,24.13,24.23,24.33,24.43,24.53,24.62,24.72,24.82,24.92,25.02},
+ {24.22,24.32,24.43,24.54,24.65,24.76,24.86,24.97,25.08,25.19,25.30,25.40,25.51,25.62,25.73,25.84},
+ {25.95,26.05,26.16,26.27,26.38,26.49,26.59,26.70,26.81,26.92,27.03,27.13,27.24,27.35,27.46,27.57}
+ };
+ return(tab[c][f]);
+}
+
+//---------------------------------------------------------------
+// loadSet
+//---------------------------------------------------------------
+void DeicsOnze::loadSet(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ printf("Critical Error Cannot open file %s\n",
+ fileName.toAscii().data());
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ printf("Critical Error Parsing error for file %s\n",
+ fileName.toAscii().data());
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c<NBRCHANNELS; c++) _preset[c]=_initialPreset;
+ while(!_set->_categoryVector.empty())
+ delete(*_set->_categoryVector.begin());
+ _set->readSet(node.firstChild());
+ //display load preset
+ unsigned char dataUpdateGuiSet[1];
+ dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI;
+ MidiPlayEvent evSysexUpdateGuiSet(0, 0, ME_SYSEX,
+ (const unsigned char*)dataUpdateGuiSet,
+ 1);
+ _gui->writeEvent(evSysexUpdateGuiSet);
+ }
+ else printf("unsupported *.dei file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+//---------------------------------------------------------------
+// loadSutulaPreset
+//---------------------------------------------------------------
+
+void DeicsOnze::loadSutulaPresets()
+{
+ FILE* file;
+ int v;
+ int crs[NBROP], fin[NBROP]; //coarse ratio, fine ratio
+ char s[500];
+ char sname[LENGTHNAME+1];
+ char scategory[LENGTHCATEGORY+1];
+ char ssubcategory[LENGTHSUBCATEGORY+1];
+ int k;
+ int nhBank, nlBank, nPreset;
+ Preset* presetTemp;
+ Subcategory* subcategoryTemp = NULL;
+ Category* categoryTemp = NULL;
+
+ if(!_set) _set=new Set("Sutula Bank");
+
+ nhBank=0;
+ nlBank=0;
+ nPreset=0;
+
+ //QString presetPath(INSTPREFIX);
+ //presetPath += "/share/" PACKAGEVERSION "/presets/deicsonze/ARCH_ALIN";
+
+ QString presetPath("/home/a-lin/sources/svnMusEDev/lmuse/muse/synti/deicsonze/ARCH_ALIN");
+
+ file = fopen (presetPath.toLatin1().data(), "rt");
+ if (file == NULL) {
+ printf("can't open ");
+ printf(presetPath.toLatin1().data());
+ printf("\n");
+ }
+ else
+ {
+ while(fgets(s, 500, file) && !strstr(s, "** Source:"))
+ {
+ if (strstr(s,"* CATEGORY"))
+ {
+ sscanf(s, "* CATEGORY %s", scategory);
+ categoryTemp=new Category(_set, scategory,0);
+ }
+ if (strstr(s,"* SUBCATEGORY"))
+ {
+ sscanf(s, "* SUBCATEGORY %s", ssubcategory);
+ subcategoryTemp=new Subcategory(categoryTemp,ssubcategory,0);
+ nlBank++;
+ }
+ }
+ while(!feof(file))
+ {
+
+ presetTemp=new Preset(subcategoryTemp);
+ // Fill the preset
+ //OP.4 to OP.1
+ for(int kaka=(NBROP-1); kaka>=0; kaka--)
+ {
+ k=(kaka==2?1:(kaka==1?2:kaka));
+
+ fscanf(file, "%x", &v);//0
+ presetTemp->eg[k].ar=v;
+ fscanf(file, "%x", &v);//1
+ presetTemp->eg[k].d1r=v;
+ fscanf(file, "%x", &v);//2
+ presetTemp->eg[k].d2r=v;
+ fscanf(file, "%x", &v);//3
+ presetTemp->eg[k].rr=v;
+ fscanf(file, "%x", &v);//4
+ presetTemp->eg[k].d1l=v;
+ fscanf(file, "%x", &v);//5
+ presetTemp->scaling.level[k]=v;
+ fscanf(file, "%x", &v);//6
+ presetTemp->sensitivity.keyVelocity[k]=
+ v & 0x7;
+ presetTemp->sensitivity.egBias[k]=
+ (v & 0x38)>>3;
+ presetTemp->sensitivity.ampOn[k]=
+ (v & 0x40)>>6;
+ fscanf(file, "%x", &v);//7
+ presetTemp->outLevel[k]=v;
+ fscanf(file, "%x", &v);//8
+ crs[k]=v;
+ fscanf(file, "%x", &v);//9
+ presetTemp->detune[k]=(v & 0x7)-3;
+ presetTemp->scaling.rate[k]=(v & 0x18)>>3;
+ }
+ fscanf(file, "%x", &v);//40
+ presetTemp->algorithm=
+ ((v & 0x7)==0?FIRST:
+ ((v & 0x7)==1?SECOND:
+ ((v & 0x7)==2?THIRD:
+ ((v & 0x7)==3?FOURTH:
+ ((v & 0x7)==4?FIFTH:
+ ((v & 0x7)==5?SIXTH:
+ ((v & 0x7)==6?SEVENTH:EIGHTH)))))));
+ presetTemp->feedback=(v & 0x38)>>3;
+ presetTemp->lfo.sync=(v & 0x40)>>6;
+ fscanf(file, "%x", &v);//41
+ presetTemp->lfo.speed=v;
+ fscanf(file, "%x", &v);//42
+ presetTemp->lfo.delay=v;
+ fscanf(file, "%x", &v);//43
+ presetTemp->lfo.pModDepth=v;
+ fscanf(file, "%x", &v);//44
+ presetTemp->lfo.aModDepth=v;
+ fscanf(file, "%x", &v);//45
+ presetTemp->lfo.wave=
+ ((v & 0x3)==0?SAWUP:
+ ((v & 0x3)==1?SQUARE:
+ ((v & 0x3)==2?TRIANGL:SHOLD)));
+ presetTemp->sensitivity.amplitude=(v & 0xc)>>2;
+ presetTemp->sensitivity.pitch=(v & 0x70)>>4;
+ fscanf(file, "%x", &v);//46
+ presetTemp->function.transpose=v-24;
+ fscanf(file, "%x", &v);//47
+ presetTemp->function.pBendRange=v;
+ fscanf(file, "%x", &v);//48
+ presetTemp->function.portamento=
+ ((v & 0x1)==0?FULL:FINGER);
+ presetTemp->function.footSw=
+ ((v & 0x4)==0?SUS:POR);
+ presetTemp->function.mode=
+ ((v & 0x8)==0?POLY:MONO);
+ fscanf(file, "%x", &v);//49
+ presetTemp->function.portamentoTime=v;
+ fscanf(file, "%x", &v);//50
+ presetTemp->function.fcVolume=v;
+ fscanf(file, "%x", &v);//51
+ presetTemp->function.mwPitch=v;
+ fscanf(file, "%x", &v);//52
+ presetTemp->function.mwAmplitude=v;
+ fscanf(file, "%x", &v);//53
+ presetTemp->function.bcPitch=v;
+ fscanf(file, "%x", &v);//54
+ presetTemp->function.bcAmplitude=v;
+ fscanf(file, "%x", &v);//55
+ presetTemp->function.bcPitchBias=v;
+ fscanf(file, "%x", &v);//56
+ presetTemp->function.bcEgBias=v;
+ for(int l=0; l<10; l++)
+ {
+ fscanf(file, "%x", &v);//57 to 66
+ sname[l]=(char)v;
+ }
+ sname[10]='\0';
+ presetTemp->name=sname;
+ fscanf(file, "%x", &v);//67
+ presetTemp->pitchEg.pr1=v;
+ fscanf(file, "%x", &v);//68
+ presetTemp->pitchEg.pr2=v;
+ fscanf(file, "%x", &v);//69
+ presetTemp->pitchEg.pr3=v;
+ fscanf(file, "%x", &v);//70
+ presetTemp->pitchEg.pl1=v;
+ fscanf(file, "%x", &v);//71
+ presetTemp->pitchEg.pl1=v;
+ fscanf(file, "%x", &v);//72
+ presetTemp->pitchEg.pl1=v;
+ for(int kaka=(NBROP-1); kaka>=0; kaka--)
+ {
+ k=(kaka==2?1:(kaka==1?2:kaka));
+
+ fscanf(file, "%x", &v);//73, 75, 77, 79
+ presetTemp->frequency[k].isFix=(v & 0x8)>>3;
+ presetTemp->frequency[k].freq=((v & 0x7)==0?8:(v & 0x7)*16);
+ presetTemp->eg[k].egShift=
+ (((v & 0x30)>>4)==0?VOF:
+ (((v & 0x30)>>4)==1?V48:
+ (((v & 0x30)>>4)==2?V24:V12)));
+ fscanf(file, "%x", &v);//74, 76, 78, 80
+ fin[k]=v & 0xF;
+ presetTemp->frequency[k].freq+=fin[k];
+ presetTemp->frequency[k].ratio=
+ coarseFine2Ratio(crs[k],fin[k]);
+ presetTemp->oscWave[k]=
+ (((v & 0x70)>>4)==0?W1:
+ (((v & 0x70)>>4)==1?W2:
+ (((v & 0x70)>>4)==2?W3:
+ (((v & 0x70)>>4)==3?W4:
+ (((v & 0x70)>>4)==4?W5:
+ (((v & 0x70)>>4)==5?W6:
+ (((v & 0x70)>>4)==6?W7:W8)))))));
+ }
+ fscanf(file, "%x", &v);//81
+ presetTemp->function.reverbRate=v;
+ fscanf(file, "%x", &v);//82
+ presetTemp->function.fcPitch=v;
+ fscanf(file, "%x", &v);//83
+ presetTemp->function.fcAmplitude=v;
+ //presetTemp->globalDetune=0;
+ presetTemp->prog=nPreset;
+ // End of filling the preset
+
+ nPreset++;
+ while(fgets(s, 500, file) && !strstr(s, "** Source:"))
+ {
+ if (strstr(s,"* CATEGORY"))
+ {
+ sscanf(s, "* CATEGORY %s", scategory);
+ nhBank++;
+ categoryTemp=new Category(_set,scategory,nhBank);
+ nlBank=0;
+ }
+ if (strstr(s,"* SUBCATEGORY"))
+ {
+ sscanf(s, "* SUBCATEGORY %s", ssubcategory);
+ subcategoryTemp=new
+ Subcategory(categoryTemp,ssubcategory,nlBank);
+ nlBank++;
+ nPreset=0;
+ }
+ }
+ }
+ }
+ fclose(file);
+}
+
+//---------------------------------------------------------
+// minVolu2Voice
+// return the number of the voice which is the least aloud
+// and is not is the ATTACK state
+//---------------------------------------------------------
+int DeicsOnze::minVolu2Voice(int c) {
+ int minVoice=0;
+ double min=MAXVOLUME;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ {
+ min=((min>_global.channel[c].voices[i].volume
+ && _global.channel[c].voices[i].op[0].envState!=ATTACK
+ && _global.channel[c].voices[i].op[1].envState!=ATTACK
+ && _global.channel[c].voices[i].op[2].envState!=ATTACK
+ && _global.channel[c].voices[i].op[3].envState!=ATTACK)?
+ _global.channel[c].voices[i].volume:min);
+ minVoice=(min==_global.channel[c].voices[i].volume?i:minVoice);
+ }
+ return minVoice;
+}
+
+//---------------------------------------------------------
+// noteOff2Voice
+// return the number of one off voice, MAXNBRVOICES otherwise
+//---------------------------------------------------------
+int DeicsOnze::noteOff2Voice(int c) {
+ int offVoice=MAXNBRVOICES;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ offVoice = (_global.channel[c].voices[i].isOn
+ || _global.channel[c].voices[i].keyOn?
+ offVoice:i);
+ return offVoice;
+}
+
+//---------------------------------------------------------
+// pitchOn2Voice
+// return the number of the voice which has the input
+// pitch and is keyOn
+//---------------------------------------------------------
+int DeicsOnze::pitchOn2Voice(int c, int pitch) {
+ int pitchVoice=MAXNBRVOICES;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++) {
+ if(_global.channel[c].voices[i].pitch==
+ pitch && _global.channel[c].voices[i].keyOn
+ && !_global.channel[c].voices[i].isSustained) {
+ pitchVoice = i;
+ return pitchVoice;
+ }
+ }
+ return pitchVoice;
+}
+
+//---------------------------------------------------------
+// getAttractor
+//---------------------------------------------------------
+inline double getAttractor(int portamentoTime, double sr) {
+ /* some explanations
+
+ c(48000) = c > 1
+
+ f_sr(0) = 1000, f_sr(t) = 2000
+
+ f_sr*2(0) = 1000, f_sr*2(t*2) = 2000
+
+ f_sr(t) = exp(t*ln(c(sr))) * 1000
+
+ 2000 = exp(t*ln(c(48000))) * 1000
+
+ 2000 = exp(t*2*ln(c(48000*2))) * 1000
+
+ t*ln(c(48000)) = t*2*ln(c(48000*2))
+
+ c(48000*m) = exp(ln(c)/m)
+
+ sr = 48000*m
+ */
+ double c;
+ c = 1.0 + COEFPORTA/(double)(portamentoTime*portamentoTime);
+ return(exp(log(c)*48000.0/sr));
+}
+
+//---------------------------------------------------------
+// pitch2freq
+//---------------------------------------------------------
+inline double pitch2freq(double p) {
+ return(LOWERNOTEFREQ*exp(p*log(2.0)/12.0));
+}
+
+//---------------------------------------------------------
+// lfoUpdate
+// update the coefficent which multiplies the current inct
+// in order to
+// get the right current frequency with respect to the lfo
+// update the coefficent which multiplies the amplitude.
+//---------------------------------------------------------
+inline void lfoUpdate(Preset* p, Channel* p_c, float* wt) {
+ double delayCoef;
+
+ //Manage LFO delay
+ if(!p_c->delayPassed) {
+ if(p_c->lfoIndex==0 || p_c->lfoIndex==p_c->lfoMaxIndex/2) {
+ if(p_c->lfoDelayIndex<(double)(RESOLUTION/4)) {
+ delayCoef=(double)wt[(int)p_c->lfoDelayIndex];
+ p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch*delayCoef);
+ p_c->lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*p_c->lfoPitch*delayCoef)/p_c->lfoMaxIndex));
+ p_c->lfoDelayIndex+=p_c->lfoDelayInct;
+ p_c->lfoMaxDAmp=delayCoef*p_c->lfoMaxAmp;
+ }
+ else {
+ p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch);
+ p_c->lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*p_c->lfoPitch)/p_c->lfoMaxIndex));
+ p_c->delayPassed=true;
+ p_c->lfoMaxDAmp=p_c->lfoMaxAmp;
+ }
+ }
+ }
+ switch(p->lfo.wave) {
+ case SAWUP :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=1.0/(p_c->lfoMaxCoefInct);
+ p_c->lfoCoefAmp=p_c->lfoMaxDAmp/(double)p_c->lfoMaxIndex;
+ p_c->lfoAmp=1.0;
+ }
+ else {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ break;
+ case SQUARE :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=p_c->lfoMaxCoefInct;
+ p_c->lfoAmp=1.0;
+ }
+ if(p_c->lfoIndex==(p_c->lfoMaxIndex/2)) {
+ p_c->lfoCoefInct=1.0/p_c->lfoMaxCoefInct;
+ p_c->lfoAmp=1.0-p_c->lfoMaxDAmp;
+ }
+ break;
+ case TRIANGL :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=1.0;
+ p_c->lfoCoefAmp=p_c->lfoMaxDAmp
+ /(double)(p_c->lfoMaxIndex/2);
+ p_c->lfoAmp=1.0-p_c->lfoMaxDAmp/2.0;
+ }
+ else if(p_c->lfoIndex<(p_c->lfoMaxIndex/4)) {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ else if(p_c->lfoIndex<((3*p_c->lfoMaxIndex)/4)) {
+ p_c->lfoCoefInct/=p_c->lfoCoefInctInct;
+ p_c->lfoAmp+=p_c->lfoCoefAmp;
+ }
+ else if(p_c->lfoIndex<p_c->lfoMaxIndex) {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ break;
+ case SHOLD :
+ if(p_c->lfoIndex==0||p_c->lfoIndex==(p_c->lfoMaxIndex/2)) {
+ double r;//uniform random between -1.0 and 1.0
+ r = (double)(2*rand()-RAND_MAX)/(double)RAND_MAX;
+ p_c->lfoCoefInct=(r>=0.0?1.0+r*(p_c->lfoMaxCoefInct-1.0)
+ :1.0/(1.0-r*(p_c->lfoMaxCoefInct-1.0)));
+ p_c->lfoAmp=1.0-(r/2.0+0.5)*p_c->lfoMaxDAmp;
+ }
+ break;
+ default : printf("Error : lfo wave does not exist\n");
+ break;
+ }
+ p_c->lfoIndex=(p_c->lfoIndex<p_c->lfoMaxIndex?p_c->lfoIndex+1:0);
+}
+
+//---------------------------------------------------------
+// portamento update
+//---------------------------------------------------------
+inline void portamentoUpdate(Channel* p_c, Voice* p_v) {
+ double inctTemp;
+ bool allTargetReached;
+ if(p_v->hasAttractor) {
+ allTargetReached = true;
+ for(int k = 0; k<NBROP; k++) {
+ if(p_v->op[k].inct < p_v->op[k].targetInct) {
+ inctTemp = p_v->op[k].inct * p_v->attractor;
+ if(inctTemp < p_v->op[k].targetInct) {
+ allTargetReached = false;
+ p_v->op[k].inct = inctTemp;
+ }
+ else p_v->op[k].inct = p_v->op[k].targetInct;
+ }
+ else if(p_v->op[k].inct > p_v->op[k].targetInct) {
+ inctTemp = p_v->op[k].inct / p_v->attractor;
+ if(inctTemp > p_v->op[k].targetInct) {
+ allTargetReached = false;
+ p_v->op[k].inct = inctTemp;
+ }
+ else p_v->op[k].inct = p_v->op[k].targetInct;
+ }
+ p_c->lastInc[k] = p_v->op[k].inct;
+ }
+ if(allTargetReached) p_v->hasAttractor = false;
+ }
+}
+
+
+//---------------------------------------------------------
+// pitchEnvelopeUpdate
+//---------------------------------------------------------
+inline void pitchEnvelopeUpdate(Voice* v, PitchEg* pe, double sr) {
+ if(v->pitchEnvState != OFF_PE) {
+ switch(v->pitchEnvState) {
+ case PHASE1 :
+ if( //change to phase2
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase2)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase2)
+ ) {
+ v->pitchEnvState = PHASE2;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl2);
+ v->pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(pe->pl2, pe->pl3, pe->pr2, sr);
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case PHASE2 :
+ if( //change to off (temporarely)
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase3)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase3)
+ ) {
+ v->pitchEnvState = OFF_PE;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl3);
+ v->pitchEnvCoefInctInct = 1.0;
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case RELEASE_PE :
+ if( //change to release2
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase1)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase1)
+ ) {
+ v->pitchEnvState = OFF_PE;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl1);
+ v->pitchEnvCoefInctInct = 1.0;
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case OFF_PE :
+ //do nothing, should not appear anyway
+ break;
+ default :
+ printf("Error switch pitchEnvelopeUpdate, no such case\n");
+ break;
+ }
+ }
+}
+
+//---------------------------------------------------------
+// outLevel2Amp, Amp for amplitude //between 0.0 and 2.0 or more
+// 100->2.0, 90->1.0, 80->0.5 ...
+//---------------------------------------------------------
+inline double outLevel2Amp(int ol) {
+ double a;
+ double b;
+ a = log(2)/10.0;
+ b = -a*DB0LEVEL;
+ return exp(a*(double)ol+b);
+}
+
+//---------------------------------------------------------
+// lowlevel2amp,
+// 127->0dB->1.0, 0->-25dB->0
+//---------------------------------------------------------
+inline double lowlevel2amp(int l) {
+ double a, b, c, db;
+ if(l==0) return 0.0;
+ else {
+ a = DB_MIN/127.0;
+ b = -DB_MIN;
+ db = a*l+b;
+ c = -log(2)/3;
+ return exp(-c*db);
+ }
+}
+
+//---------------------------------------------------------
+// level2amp,
+// 255->0dB->1.0, 0->-25dB->0
+//---------------------------------------------------------
+inline double level2amp(int l) {
+ double a, b, c, db;
+ if(l==0) return 0.0;
+ else {
+ a = DB_MIN/255.0;
+ b = -DB_MIN;
+ db = a*l+b;
+ c = -log(2.0)/3.0;
+ return exp(-c*db);
+ }
+}
+
+//---------------------------------------------------------
+// amp2level
+// 1.0->0dB->255, 0->-25dB->0
+//---------------------------------------------------------
+inline int amp2level(double amp){
+ double a, b, c;
+ a = 255.0/DB_MIN;
+ b = 255.0;
+ c = log(2.0)/3.0;
+ return (int)(a*(log(amp)/c)+b);
+}
+
+//---------------------------------------------------------
+// amp2lowlevel
+// 1.0->0dB->127, 0->-25dB->0
+//---------------------------------------------------------
+inline int amp2lowlevel(double amp){
+ double a, b, c;
+ a = 127.0/DB_MIN;
+ b = 127.0;
+ c = log(2.0)/3.0;
+ return (int)(a*(log(amp)/c)+b);
+}
+
+//---------------------------------------------------------
+// velo2RAmp, AmpR between 0.0 and 1.0
+// return an amplitude ratio with respect to _preset->sensitivity.keyVelocity
+//---------------------------------------------------------
+inline double velo2AmpR(int velo, int kvs) {
+ double lev;
+ lev = exp(-log(2)*kvs);
+ return (lev+(1.0-lev)*((double)velo/(double)MAXVELO));
+}
+
+//---------------------------------------------------------
+// envAR2s
+// return the time in second of the ATTACK duration
+//---------------------------------------------------------
+inline double envAR2s(int ar) {
+ //determined using the fitting feature of gnuplot
+ return 10.4423*exp(-0.353767*ar);
+}
+
+//---------------------------------------------------------
+// envD1R2coef
+// return the coefficient for the exponential decrease
+// with respect to d1r and sampleRate, sr
+//---------------------------------------------------------
+inline double envD1R2coef(int d1r, double sr) {
+ double dt;//such that amp(t+dt)=amp(t)/2
+ double alpha;//such that amp(t)=exp(alpha*t)
+
+ if(d1r==0) return 1.0;
+ else
+ {
+ //dt has been determined with the fitting function of gnuplot
+ dt=9.80715*exp(-0.356053*(double)d1r);
+
+ //amp(0)=1
+ //amp(t+dt)=amp(t)/2
+ //amp(t)=exp(alpha*t)
+ //amp(t+mt)
+ //following the above equational system we found :
+ alpha=-log(2)/dt;
+ return exp(alpha/sr);
+ }
+}
+
+//---------------------------------------------------------
+// coefRelease
+// convert the release value to a coef for coefVLevel
+//---------------------------------------------------------
+inline double coefRelease(unsigned char release) {
+ double x = COEFGRELEASE*(double)release/(double)MIDRELEASE+1.0-COEFGRELEASE;
+ double square_x = x*x;
+ return(1.0/(square_x*x));
+}
+
+//---------------------------------------------------------
+// envRR2coef
+// return the coefficient for the exponential decrease
+// with respect to rr and sampleRate, sr
+//---------------------------------------------------------
+inline double envRR2coef(int rr, double sr, unsigned char release) {
+ double dt;//such that amp(t+dt)=amp(t)/2
+ double alpha;//such that amp(t)=exp(alpha*t)
+
+ //dt has been determined with the fitting function of gnuplot
+ dt=7.06636*exp(-0.697606*(double)rr);
+
+ dt*=coefRelease(release);
+ //printf("demi life = %e\n", dt);
+ //amp(0)=1
+ //amp(t+dt)=amp(t)/2
+ //amp(t)=exp(alpha*t)
+ //amp(t+mt)
+ //following the above equational system we found :
+ alpha=-log(2)/dt;
+ return exp(alpha/sr);
+}
+
+//---------------------------------------------------------
+// coefAttack
+// convert the attack value to a coef for envInct
+//---------------------------------------------------------
+inline double coefAttack(unsigned char attack) {
+ double x = COEFGATTACK*(double)attack/(double)MIDATTACK + 1.0-COEFGATTACK;
+ double square_x = x*x;
+ return(square_x*square_x*x);
+}
+
+//---------------------------------------------------------
+// env2RAmp
+// return the amplitude ratio with respect to an envelope and an
+// envelope state, making evoluate the envelope
+// sr is the sample rate and st the sine_table
+//---------------------------------------------------------
+inline double env2AmpR(double sr, float* wt, Eg eg, OpVoice* p_opVoice) {
+ switch(p_opVoice->envState) {
+ case ATTACK:
+ p_opVoice->envIndex+=p_opVoice->envInct;
+ if (p_opVoice->envIndex<(RESOLUTION/4)) {
+ p_opVoice->envLevel=wt[(int)p_opVoice->envIndex];
+ }
+ else {
+ p_opVoice->envState=DECAY;
+ p_opVoice->envLevel=1.0;
+ p_opVoice->coefVLevel=envD1R2coef(eg.d1r, sr);
+ }
+ return p_opVoice->envLevel;
+ break;
+ case DECAY:
+ if (p_opVoice->envLevel>((double)eg.d1l/(double)MAXD1L)+COEFERRDECSUS) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=SUSTAIN;
+ p_opVoice->envLevel=((double)eg.d1l/(double)MAXD1L);
+ p_opVoice->coefVLevel=envD1R2coef(eg.d2r, sr);//probably the same
+ }
+ return p_opVoice->envLevel;
+ break;
+ case SUSTAIN:
+ if (p_opVoice->envLevel>COEFERRSUSREL) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=OFF;
+ p_opVoice->envLevel=0.0;
+ }
+ return p_opVoice->envLevel;
+ break;
+ case RELEASE:
+ if (p_opVoice->envLevel > COEFERRSUSREL) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=OFF;
+ p_opVoice->envLevel=0.0;
+ }
+ return p_opVoice->envLevel;
+ break;
+ case OFF: return 0.0;
+ break;
+ default: printf("Error case envelopeState");
+ break;
+ }
+ return p_opVoice->envLevel;
+}
+
+//---------------------------------------------------------
+// programSelect
+//---------------------------------------------------------
+
+void DeicsOnze::programSelect(int c, int hbank, int lbank, int prog) {
+ Preset* foundPreset;
+ foundPreset=findPreset(hbank, lbank, prog);
+ if (foundPreset) _preset[c]=foundPreset;
+ else {
+ _preset[c]=_initialPreset;
+ _preset[c]->prog=prog;
+ _preset[c]->_subcategory->_lbank=lbank; //TODO : real link
+ _preset[c]->_subcategory->_category->_hbank=hbank;
+ }
+ setPreset(c);
+}
+
+//---------------------------------------------------------
+// setModulation
+//---------------------------------------------------------
+void DeicsOnze::setModulation(int c, int val) {
+ _global.channel[c].modulation = (unsigned char) val;
+ setLfo(c);
+}
+//---------------------------------------------------------
+// setPitchBendCoef
+//---------------------------------------------------------
+void DeicsOnze::setPitchBendCoef(int c, int val) {
+ _global.channel[c].pitchBendCoef =
+ exp(log(2)*((double)_preset[c]->function.pBendRange
+ /(double)MAXPBENDRANGE)
+ *((double)val/(double)MAXPITCHBENDVALUE));
+}
+
+//---------------------------------------------------------
+// setSustain
+//---------------------------------------------------------
+void DeicsOnze::setSustain(int c, int val) {
+ _global.channel[c].sustain=(val>64);
+ if(!_global.channel[c].sustain)
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ if(_global.channel[c].voices[i].isSustained) {
+ for(int j=0; j<NBROP; j++) {
+ _global.channel[c].voices[i].op[j].envState = RELEASE;
+ setEnvRelease(c, i, j);
+ }
+ setPitchEnvRelease(c, i);
+ _global.channel[c].voices[i].isSustained = false;
+ _global.channel[c].voices[i].keyOn = false;
+ }
+}
+
+//---------------------------------------------------------
+// readColor
+//---------------------------------------------------------
+QColor readColor(QDomNode node)
+{
+ QDomElement e = node.toElement();
+ int r = e.attribute("r","0").toInt();
+ int g = e.attribute("g","0").toInt();
+ int b = e.attribute("b","0").toInt();
+ return QColor(r, g, b);
+}
+
+//---------------------------------------------------------
+// readConfiguration
+//---------------------------------------------------------
+void DeicsOnze::readConfiguration(QDomNode qdn) {
+ QColor textColor, backgroundColor, editTextColor, editBackgroundColor;
+ while(!qdn.isNull()) {
+ QDomElement qdEl = qdn.toElement();
+ if(qdEl.isNull())
+ continue;
+ //nbrVoices
+ //question? does the configurqtion has to save the number of
+ //voices for each channel or not?
+ //temporarly or definitly under comments
+ /*
+ if(qdEl.tagName()==NBRVOICESSTR) {
+ setNbrVoices(qdEl.text().toInt());
+ MidiPlayEvent evNbrVoices(0, 0, 0, ME_CONTROLLER,
+ CTRL_NBRVOICES, _global.nbrVoices);
+ _gui->writeEvent(evNbrVoices);
+ }*/
+ //channelNum
+ /*
+ if(qdEl.tagName()==CHANNELNUMSTR) {
+ _global.channelNum = (qdEl.text()==ALLSTR?-1:qdEl.text().toInt()-1);
+ unsigned char *dataChannelNum = new unsigned char[2];
+ dataChannelNum[0]=SYSEX_CHANNELNUM;
+ dataChannelNum[1]=(unsigned char)_global.channelNum;
+ MidiPlayEvent
+ evChannelNum(0, 0, ME_SYSEX, (const unsigned char*)dataChannelNum, 2);
+ _gui->writeEvent(evChannelNum);
+ }*/
+ //quality
+ if(qdEl.tagName()==QUALITYSTR) {
+ _global.quality = (qdEl.text()==HIGHSTR?high:
+ (qdEl.text()==MIDDLESTR?middle:
+ (qdEl.text()==LOWSTR?low:ultralow)));
+ setQuality(_global.quality);
+ unsigned char *dataQuality = new unsigned char[2];
+ dataQuality[0]=SYSEX_QUALITY;
+ dataQuality[1]=(unsigned char)_global.quality;
+ MidiPlayEvent evQuality(0, 0, ME_SYSEX, (const unsigned char*)dataQuality, 2);
+ _gui->writeEvent(evQuality);
+ }
+ //filter
+ if(qdEl.tagName()==FILTERSTR) {
+ setFilter(qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataFilter = new unsigned char[2];
+ dataFilter[0]=SYSEX_FILTER;
+ dataFilter[1]=(unsigned char)getFilter();
+ MidiPlayEvent evFilter(0, 0, ME_SYSEX, (const unsigned char*)dataFilter, 2);
+ _gui->writeEvent(evFilter);
+ }
+ //font size
+ if(qdEl.tagName()==FONTSIZESTR) {
+ _global.fontSize = qdEl.text().toInt();
+ unsigned char *dataFontSize = new unsigned char[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=(unsigned char)_global.fontSize;
+ MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ }
+ //saveConfig
+ if(qdEl.tagName()==SAVECONFIGSTR) {
+ _saveConfig = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataSaveConfig = new unsigned char[2];
+ dataSaveConfig[0]=SYSEX_SAVECONFIG;
+ dataSaveConfig[1]=(unsigned char)_saveConfig;
+ MidiPlayEvent
+ evSaveConfig(0, 0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2);
+ _gui->writeEvent(evSaveConfig);
+ }
+ //saveOnlyUsed
+ if(qdEl.tagName()==SAVEONLYUSEDSTR) {
+ _saveOnlyUsed = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataSaveOnlyUsed = new unsigned char[2];
+ dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED;
+ dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed;
+ MidiPlayEvent
+ evSaveOnlyUsed(0, 0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2);
+ _gui->writeEvent(evSaveOnlyUsed);
+ }
+ //colors
+ if(qdEl.tagName()==TEXTCOLORSTR) textColor = readColor(qdn);
+ if(qdEl.tagName()==BACKGROUNDCOLORSTR) backgroundColor = readColor(qdn);
+ if(qdEl.tagName()==EDITTEXTCOLORSTR) editTextColor = readColor(qdn);
+ if(qdEl.tagName()==EDITBACKGROUNDCOLORSTR)
+ editBackgroundColor = readColor(qdn);
+
+ //must insert load image, later
+
+ //load init set
+ if(qdEl.tagName()==ISINITSETSTR) {
+ _isInitSet = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataIsInitSet = new unsigned char[2];
+ dataIsInitSet[0]=SYSEX_ISINITSET;
+ dataIsInitSet[1]=(unsigned char)_isInitSet;
+ MidiPlayEvent
+ evIsInitSet(0, 0, ME_SYSEX, (const unsigned char*)dataIsInitSet, 2);
+ _gui->writeEvent(evIsInitSet);
+ }
+ if(qdEl.tagName()==INITSETPATHSTR) {
+ _initSetPath = qdEl.text();
+ unsigned char *dataInitSetPath =
+ new unsigned char[1+MAXSTRLENGTHINITSETPATH];
+ dataInitSetPath[0]=SYSEX_INITSETPATH;
+ strncpy((char*)&dataInitSetPath[1], _initSetPath.toLatin1().data(),
+ MAXSTRLENGTHINITSETPATH);
+ MidiPlayEvent
+ evInitSetPath(0, 0, ME_SYSEX, (const unsigned char*)dataInitSetPath,
+ 1+MAXSTRLENGTHINITSETPATH);
+ _gui->writeEvent(evInitSetPath);
+ }
+ //load background pix
+ if(qdEl.tagName()==ISBACKGROUNDPIXSTR) {
+ _isBackgroundPix = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataIsBackgroundPix = new unsigned char[2];
+ dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX;
+ dataIsBackgroundPix[1]=(unsigned char)_isBackgroundPix;
+ MidiPlayEvent
+ evIsBackgroundPix(0, 0, ME_SYSEX,
+ (const unsigned char*)dataIsBackgroundPix, 2);
+ _gui->writeEvent(evIsBackgroundPix);
+ }
+ if(qdEl.tagName()==BACKGROUNDPIXPATHSTR) {
+ _backgroundPixPath = qdEl.text();
+ unsigned char *dataBackgroundPixPath =
+ new unsigned char[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH;
+ strncpy((char*)&dataBackgroundPixPath[1],
+ _backgroundPixPath.toLatin1().data(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ MidiPlayEvent
+ evBackgroundPixPath(0, 0, ME_SYSEX,
+ (const unsigned char*)dataBackgroundPixPath,
+ 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+ _gui->writeEvent(evBackgroundPixPath);
+ }
+ qdn = qdn.nextSibling();
+ }
+ //send colors
+ unsigned char dataColorGui[COLORSYSEXLENGTH+1];
+ dataColorGui[0]=SYSEX_COLORGUI;
+ dataColorGui[1]=(unsigned char)textColor.red();
+ dataColorGui[2]=(unsigned char)textColor.green();
+ dataColorGui[3]=(unsigned char)textColor.blue();
+ dataColorGui[4]=(unsigned char)backgroundColor.red();
+ dataColorGui[5]=(unsigned char)backgroundColor.green();
+ dataColorGui[6]=(unsigned char)backgroundColor.blue();
+ dataColorGui[7]=(unsigned char)editTextColor.red();
+ dataColorGui[8]=(unsigned char)editTextColor.green();
+ dataColorGui[9]=(unsigned char)editTextColor.blue();
+ dataColorGui[10]=(unsigned char)editBackgroundColor.red();
+ dataColorGui[11]=(unsigned char)editBackgroundColor.green();
+ dataColorGui[12]=(unsigned char)editBackgroundColor.blue();
+ MidiPlayEvent evSysexColor(0, 0, ME_SYSEX, (const unsigned char*)dataColorGui,
+ COLORSYSEXLENGTH+1);
+ _gui->writeEvent(evSysexColor);
+}
+
+//-----------------------------------------------------------
+// loadConfiguration
+//-----------------------------------------------------------
+void DeicsOnze::loadConfiguration(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile confFile(fileName);
+ if(!confFile.open(QIODevice::ReadOnly)) {
+ printf("Critical Error. Cannot open file %s\n",
+ fileName.toAscii().data());
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&confFile )) {
+ printf("Critical Error. Parsing error for file %s\n",
+ fileName.toAscii().data());
+ confFile.close();
+ return;
+ }
+
+ confFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == DEICSONZECONFIGURATIONSTR) {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ readConfiguration(node.firstChild());
+ }
+ else printf("unsupported *.dco file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//---------------------------------------------------------
+// writeConfiguration
+//---------------------------------------------------------
+void DeicsOnze::writeConfiguration(AL::Xml* xml) {
+ QString str;
+ xml->stag("deicsOnzeConfiguation version=\"1.0\"");
+ //xml->intTag(NBRVOICESSTR, (int)_global.nbrVoices);
+ //xml->strTag(CHANNELNUMSTR, (_global.channelNum==-1?ALLSTR:
+ // str.setNum(_global.channelNum+1)));
+ xml->tag(QUALITYSTR, QString((_global.quality==high?HIGHSTR:
+ (_global.quality==middle?MIDDLESTR:
+ (_global.quality==low?LOWSTR:ULTRALOWSTR)))));
+ xml->tag(FILTERSTR, QString(getFilter()==true?YESSTRDEI:NOSTRDEI));
+ xml->tag(FONTSIZESTR, _global.fontSize);
+ xml->tag(SAVECONFIGSTR, QString((_saveConfig?YESSTRDEI:NOSTRDEI)));
+ xml->tag(SAVEONLYUSEDSTR, QString((_saveOnlyUsed?YESSTRDEI:NOSTRDEI)));
+ xml->tag(TEXTCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->tColor));
+ xml->tag(BACKGROUNDCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->bColor));
+ xml->tag(EDITTEXTCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->etColor));
+ xml->tag(EDITBACKGROUNDCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->ebColor));
+ xml->tag(ISINITSETSTR, QString((_isInitSet?YESSTRDEI:NOSTRDEI)));
+ xml->tag(INITSETPATHSTR, QString(_initSetPath));
+ xml->tag(ISBACKGROUNDPIXSTR, QString((_isBackgroundPix?YESSTRDEI:NOSTRDEI)));
+ xml->tag(BACKGROUNDPIXPATHSTR, _backgroundPixPath);
+
+ xml->etag(DEICSONZECONFIGURATIONSTR);
+}
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+void DeicsOnze::getInitData(int* length, const unsigned char** data) {
+
+ //write the set in a temporary file and in a QByteArray
+ QTemporaryFile file;
+ file.open();
+ AL::Xml* xml=new AL::Xml(&file);
+ xml->header();
+ _set->writeSet(xml, _saveOnlyUsed);
+ file.reset(); //seek the start of the file
+ QByteArray ba = file.readAll();
+ file.close();
+
+ //compress the QByteArray at default rate
+ QByteArray baComp = qCompress(ba);
+
+ //save the set
+ *length = NUM_CONFIGLENGTH
+ ///+ (_pluginIReverb?sizeof(float)*_pluginIReverb->plugin()->parameter():0)
+ + (_pluginIReverb?sizeof(float)*_pluginIReverb->plugin()->controlInPorts():0)
+ ///+ (_pluginIChorus?sizeof(float)*_pluginIChorus->plugin()->parameter():0)
+ + (_pluginIChorus?sizeof(float)*_pluginIChorus->plugin()->controlInPorts():0)
+ + baComp.size();
+
+ unsigned char* buffer = new unsigned char[*length];
+ //save init data
+ buffer[0]=SYSEX_INIT_DATA;
+ buffer[1]=SYSEX_INIT_DATA_VERSION;
+ //save global data
+ buffer[NUM_MASTERVOL] = (unsigned char) getMasterVol();
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ buffer[NUM_CHANNEL_ENABLE + c] = (unsigned char) getChannelEnable(c);
+ buffer[NUM_CHANNEL_VOL + c] = (unsigned char) getChannelVol(c);
+ buffer[NUM_CHANNEL_PAN + c] = (unsigned char) getChannelPan(c);
+ int b = getChannelBrightness(c);
+ buffer[NUM_CHANNEL_BRIGHTNESS + 2*c] = (unsigned char) (b%256);
+ buffer[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] = (unsigned char) (b/256);
+ buffer[NUM_CHANNEL_MODULATION + c] =
+ (unsigned char) getChannelModulation(c);
+ buffer[NUM_CHANNEL_DETUNE + c] =
+ (unsigned char) getChannelDetune(c) + MAXCHANNELDETUNE;
+ buffer[NUM_CHANNEL_ATTACK + c] = (unsigned char) getChannelAttack(c);
+ buffer[NUM_CHANNEL_RELEASE + c] = (unsigned char) getChannelRelease(c);
+ buffer[NUM_CHANNEL_REVERB + c] = (unsigned char) getChannelReverb(c);
+ buffer[NUM_CHANNEL_CHORUS + c] = (unsigned char) getChannelChorus(c);
+ buffer[NUM_CHANNEL_DELAY + c] = (unsigned char) getChannelDelay(c);
+ buffer[NUM_CURRENTPROG + c] = (unsigned char) _preset[c]->prog;
+ buffer[NUM_CURRENTLBANK + c] =
+ (unsigned char) _preset[c]->_subcategory->_lbank;
+ buffer[NUM_CURRENTHBANK + c] =
+ (unsigned char) _preset[c]->_subcategory->_category->_hbank;
+ buffer[NUM_NBRVOICES + c] = (unsigned char) getNbrVoices(c);
+ }
+ buffer[NUM_SAVEONLYUSED]=(unsigned char) _saveOnlyUsed;
+ buffer[NUM_SAVECONFIG]=(unsigned char) _saveConfig;
+ //save config data
+ if(_saveConfig) {
+ buffer[NUM_QUALITY]=(unsigned char)_global.quality;
+ buffer[NUM_FILTER]=(unsigned char)getFilter();
+ buffer[NUM_FONTSIZE]=(unsigned char)_global.fontSize;
+ buffer[NUM_RED_TEXT]=(unsigned char)_gui->tColor->red();
+ buffer[NUM_GREEN_TEXT]=(unsigned char)_gui->tColor->green();
+ buffer[NUM_BLUE_TEXT]=(unsigned char)_gui->tColor->blue();
+ buffer[NUM_RED_BACKGROUND]=(unsigned char)_gui->bColor->red();
+ buffer[NUM_GREEN_BACKGROUND]=(unsigned char)_gui->bColor->green();
+ buffer[NUM_BLUE_BACKGROUND]=(unsigned char)_gui->bColor->blue();
+ buffer[NUM_RED_EDITTEXT]=(unsigned char)_gui->etColor->red();
+ buffer[NUM_GREEN_EDITTEXT]=(unsigned char)_gui->etColor->green();
+ buffer[NUM_BLUE_EDITTEXT]=(unsigned char)_gui->etColor->blue();
+ buffer[NUM_RED_EDITBACKGROUND]=(unsigned char)_gui->ebColor->red();
+ buffer[NUM_GREEN_EDITBACKGROUND]=(unsigned char)_gui->ebColor->green();
+ buffer[NUM_BLUE_EDITBACKGROUND]=(unsigned char)_gui->ebColor->blue();
+ buffer[NUM_ISINITSET]=(unsigned char)_isInitSet;
+ strncpy((char*)&buffer[NUM_INITSETPATH],
+ _initSetPath.toLatin1().data(), MAXSTRLENGTHINITSETPATH);
+ buffer[NUM_ISBACKGROUNDPIX]=(unsigned char)_isBackgroundPix;
+ strncpy((char*)&buffer[NUM_BACKGROUNDPIXPATH],
+ _backgroundPixPath.toLatin1().data(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ }
+ //FX
+ //reverb
+ buffer[NUM_IS_REVERB_ON]=(unsigned char)_global.isReverbActivated;
+ buffer[NUM_REVERB_RETURN]=(unsigned char)getReverbReturn();
+ buffer[NUM_REVERB_PARAM_NBR]=
+ ///(_pluginIReverb?(unsigned char)_pluginIReverb->plugin()->parameter() : 0);
+ (_pluginIReverb?(unsigned char)_pluginIReverb->plugin()->controlInPorts() : 0);
+ strncpy((char*)&buffer[NUM_REVERB_LIB],
+ (_pluginIReverb?
+ _pluginIReverb->plugin()->lib().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLIB);
+ strncpy((char*)&buffer[NUM_REVERB_LABEL],
+ (_pluginIReverb?
+ _pluginIReverb->plugin()->label().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLABEL);
+ //chorus
+ buffer[NUM_IS_CHORUS_ON]=(unsigned char)_global.isChorusActivated;
+ buffer[NUM_CHORUS_RETURN]=(unsigned char)getChorusReturn();
+ buffer[NUM_CHORUS_PARAM_NBR]=
+ ///(_pluginIChorus?(unsigned char)_pluginIChorus->plugin()->parameter() : 0);
+ (_pluginIChorus?(unsigned char)_pluginIChorus->plugin()->controlInPorts() : 0);
+ strncpy((char*)&buffer[NUM_CHORUS_LIB],
+ (_pluginIChorus?
+ _pluginIChorus->plugin()->lib().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLIB);
+ strncpy((char*)&buffer[NUM_CHORUS_LABEL],
+ (_pluginIChorus?
+ _pluginIChorus->plugin()->label().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLABEL);
+ //delay
+ buffer[NUM_IS_DELAY_ON]=(unsigned char)_global.isDelayActivated;
+ buffer[NUM_DELAY_RETURN]=(unsigned char)getDelayReturn();
+ //save FX parameters
+ //reverb
+ for(int i = 0; i < (int)buffer[NUM_REVERB_PARAM_NBR]; i++) {
+ float val = (float)getReverbParam(i);
+ memcpy(&buffer[NUM_CONFIGLENGTH + sizeof(float)*i], &val, sizeof(float));
+ }
+ //chorus
+ for(int i = 0; i < (int)buffer[NUM_CHORUS_PARAM_NBR]; i++) {
+ float val = (float)getChorusParam(i);
+ memcpy(&buffer[NUM_CONFIGLENGTH
+ + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*i], &val, sizeof(float));
+ }
+ //delay
+ float delayfloat;
+ delayfloat = getDelayBPM();
+ memcpy(&buffer[NUM_DELAY_BPM], &delayfloat, 4);
+ delayfloat = getDelayBeatRatio();
+ memcpy(&buffer[NUM_DELAY_BEATRATIO], &delayfloat, sizeof(float));
+ delayfloat = getDelayFeedback();
+ memcpy(&buffer[NUM_DELAY_FEEDBACK], &delayfloat, sizeof(float));
+ delayfloat = getDelayLFOFreq();
+ memcpy(&buffer[NUM_DELAY_LFO_FREQ], &delayfloat, sizeof(float));
+ delayfloat = getDelayLFODepth();
+ memcpy(&buffer[NUM_DELAY_LFO_DEPTH], &delayfloat, sizeof(float));
+
+ //save set data
+ int offset =
+ NUM_CONFIGLENGTH
+ + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*(int)buffer[NUM_CHORUS_PARAM_NBR];
+ for(int i = offset; i < *length; i++)
+ buffer[i]=(unsigned char)baComp.at(i - offset);
+
+ *data=buffer;
+}
+//---------------------------------------------------------
+// parseInitData
+//---------------------------------------------------------
+void DeicsOnze::parseInitData(int length, const unsigned char* data) {
+ if(data[1]==SYSEX_INIT_DATA_VERSION) {
+ //load global parameters
+ //master volume
+ setMasterVol(data[NUM_MASTERVOL]);
+ unsigned char *dataMasterVol = new unsigned char[2];
+ dataMasterVol[0]=SYSEX_MASTERVOL;
+ dataMasterVol[1]=(unsigned char) getMasterVol();
+ MidiPlayEvent
+ evMasterVol(0, 0, ME_SYSEX, (const unsigned char*)dataMasterVol, 2);
+ _gui->writeEvent(evMasterVol);
+ //channel configuration
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ //isEnable
+ setChannelEnable(c, data[NUM_CHANNEL_ENABLE + c]);
+ MidiPlayEvent
+ evChEnable(0, 0, c, ME_CONTROLLER,
+ CTRL_CHANNELENABLE, data[NUM_CHANNEL_ENABLE + c]);
+ _gui->writeEvent(evChEnable);
+ //nbrVoices
+ setNbrVoices(c, data[NUM_NBRVOICES + c]);
+ MidiPlayEvent
+ evNbrVoices(0, 0, c,ME_CONTROLLER,CTRL_NBRVOICES, data[NUM_NBRVOICES + c]);
+ _gui->writeEvent(evNbrVoices);
+ //channel volume
+ setChannelVol(c, data[NUM_CHANNEL_VOL + c]);
+ MidiPlayEvent
+ evChVol(0, 0, c, ME_CONTROLLER,
+ CTRL_CHANNELVOLUME, data[NUM_CHANNEL_VOL + c]);
+ _gui->writeEvent(evChVol);
+ //channel pan
+ setChannelPan(c, data[NUM_CHANNEL_PAN + c]);
+ MidiPlayEvent
+ evChPan(0, 0, c, ME_CONTROLLER, CTRL_CHANNELPAN,
+ data[NUM_CHANNEL_PAN + c]);
+ _gui->writeEvent(evChPan);
+ if(getChannelEnable(c)) applyChannelAmp(c);
+ //channel detune
+ setChannelDetune(c, data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE);
+ MidiPlayEvent
+ evChDetune(0, 0, c, ME_CONTROLLER, CTRL_CHANNELDETUNE,
+ data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE);
+ _gui->writeEvent(evChDetune);
+ //channel brightness
+ setChannelBrightness(c,
+ data[NUM_CHANNEL_BRIGHTNESS + 2*c]
+ + data[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] * 256);
+ MidiPlayEvent
+ evChBrightness(0, 0, c, ME_CONTROLLER,
+ CTRL_FINEBRIGHTNESS, getChannelBrightness(c));
+ _gui->writeEvent(evChBrightness);
+ //channel modulation
+ setChannelModulation(c, data[NUM_CHANNEL_MODULATION + c]);
+ MidiPlayEvent
+ evChMod(0, 0, c, ME_CONTROLLER,
+ CTRL_MODULATION, data[NUM_CHANNEL_MODULATION + c]);
+ _gui->writeEvent(evChMod);
+ //channel attack
+ setChannelAttack(c, data[NUM_CHANNEL_ATTACK + c]);
+ MidiPlayEvent
+ evChAttack(0, 0, c, ME_CONTROLLER,
+ CTRL_ATTACK_TIME, data[NUM_CHANNEL_ATTACK + c]);
+ _gui->writeEvent(evChAttack);
+ //channel release
+ setChannelRelease(c, data[NUM_CHANNEL_RELEASE + c]);
+ MidiPlayEvent
+ evChRelease(0, 0, c, ME_CONTROLLER,
+ CTRL_RELEASE_TIME, data[NUM_CHANNEL_RELEASE + c]);
+ _gui->writeEvent(evChRelease);
+ //channel reverb
+ setChannelReverb(c, data[NUM_CHANNEL_REVERB + c]);
+ MidiPlayEvent
+ evChReverb(0, 0, c, ME_CONTROLLER,
+ CTRL_REVERB_SEND, data[NUM_CHANNEL_REVERB + c]);
+ _gui->writeEvent(evChReverb);
+ //channel chorus
+ setChannelChorus(c, data[NUM_CHANNEL_CHORUS + c]);
+ MidiPlayEvent
+ evChChorus(0, 0, c, ME_CONTROLLER,
+ CTRL_CHORUS_SEND, data[NUM_CHANNEL_CHORUS + c]);
+ _gui->writeEvent(evChChorus);
+ //channel delay
+ setChannelDelay(c, data[NUM_CHANNEL_DELAY + c]);
+ MidiPlayEvent
+ evChDelay(0, 0, c, ME_CONTROLLER,
+ CTRL_VARIATION_SEND, data[NUM_CHANNEL_DELAY + c]);
+ _gui->writeEvent(evChDelay);
+ }
+ //load configuration
+ _saveConfig = (bool)data[NUM_SAVECONFIG];
+ unsigned char *dataSaveConfig = new unsigned char[2];
+ dataSaveConfig[0]=SYSEX_SAVECONFIG;
+ dataSaveConfig[1]=(unsigned char)_saveConfig;
+ MidiPlayEvent
+ evSaveConfig(0, 0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2);
+ _gui->writeEvent(evSaveConfig);
+ if(_saveConfig) {
+ //saveOnlyUsed
+ _saveOnlyUsed = (bool)data[NUM_SAVEONLYUSED];
+ unsigned char *dataSaveOnlyUsed = new unsigned char[2];
+ dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED;
+ dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed;
+ MidiPlayEvent
+ evSaveOnlyUsed(0, 0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2);
+ _gui->writeEvent(evSaveOnlyUsed);
+ //colors
+ unsigned char dataColorGui[COLORSYSEXLENGTH+1];
+ dataColorGui[0]=SYSEX_COLORGUI;
+ for (int i=0; i<COLORSYSEXLENGTH; i++)
+ dataColorGui[i+1]=data[NUM_RED_TEXT+i];
+ MidiPlayEvent evSysexColor(0, 0, ME_SYSEX, (const unsigned char*)dataColorGui,
+ COLORSYSEXLENGTH+1);
+ _gui->writeEvent(evSysexColor);
+ //quality
+ unsigned char dataQuality[2];
+ dataQuality[0]=SYSEX_QUALITY;
+ dataQuality[1]=data[NUM_QUALITY];
+ setQuality((Quality)data[NUM_QUALITY]);
+ MidiPlayEvent evQuality(0, 0, ME_SYSEX, (const unsigned char*)dataQuality, 2);
+ _gui->writeEvent(evQuality);
+ //filter
+ unsigned char dataFilter[2];
+ dataFilter[0]=SYSEX_FILTER;
+ dataFilter[1]=data[NUM_FILTER];
+ setFilter((bool)data[NUM_FILTER]);
+ MidiPlayEvent evFilter(0, 0, ME_SYSEX, (const unsigned char*)dataFilter, 2);
+ _gui->writeEvent(evFilter);
+ //font size
+ unsigned char dataFontSize[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=data[NUM_FONTSIZE];
+ MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ //load init set
+ unsigned char dataIsInitSet[2];
+ dataIsInitSet[0]=SYSEX_ISINITSET;
+ dataIsInitSet[1]=data[NUM_ISINITSET];
+ MidiPlayEvent evIsInitSet(0, 0, ME_SYSEX,
+ (const unsigned char*)dataIsInitSet, 2);
+ _gui->writeEvent(evIsInitSet);
+ unsigned char dataInitSetPath[1+MAXSTRLENGTHINITSETPATH];
+ dataInitSetPath[0]=SYSEX_INITSETPATH;
+ for(int a = 0; a < MAXSTRLENGTHINITSETPATH; a++)
+ dataInitSetPath[a+1] = data[a+NUM_INITSETPATH];
+ MidiPlayEvent evInitSetPath(0, 0, ME_SYSEX,(const unsigned char*)dataInitSetPath,
+ 1+MAXSTRLENGTHINITSETPATH);
+ _gui->writeEvent(evInitSetPath);
+ //load background pix
+ unsigned char dataIsBackgroundPix[2];
+ dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX;
+ dataIsBackgroundPix[1]=data[NUM_ISBACKGROUNDPIX];
+ MidiPlayEvent evIsBackgroundPix(0, 0, ME_SYSEX,
+ (const unsigned char*)dataIsBackgroundPix, 2);
+ _gui->writeEvent(evIsBackgroundPix);
+ unsigned char dataBackgroundPixPath[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH;
+ for(int a = 0; a < MAXSTRLENGTHBACKGROUNDPIXPATH; a++)
+ dataBackgroundPixPath[a+1] = data[a+NUM_BACKGROUNDPIXPATH];
+ MidiPlayEvent evBackgroundPixPath(0, 0, ME_SYSEX,
+ (const unsigned char*)dataBackgroundPixPath,
+ 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+ _gui->writeEvent(evBackgroundPixPath);
+ }
+ else _gui->saveConfigCheckBox->setChecked(false);
+ //load FX
+ //reverb
+ _global.isReverbActivated = (bool)data[NUM_IS_REVERB_ON];
+ unsigned char *dataReverbAct = new unsigned char[2];
+ dataReverbAct[0]=SYSEX_REVERBACTIV;
+ dataReverbAct[1]=(unsigned char)_global.isReverbActivated;
+ MidiPlayEvent evReverbAct(0, 0, ME_SYSEX,(const unsigned char*)dataReverbAct, 2);
+ _gui->writeEvent(evReverbAct);
+ setReverbReturn((int)data[NUM_REVERB_RETURN]);
+ unsigned char *dataReverbRet = new unsigned char[2];
+ dataReverbRet[0]=SYSEX_REVERBRETURN;
+ dataReverbRet[1]=(unsigned char)getReverbReturn();
+ MidiPlayEvent evReverbRet(0, 0, ME_SYSEX,(const unsigned char*)dataReverbRet, 2);
+ _gui->writeEvent(evReverbRet);
+ Plugin* p;
+ p = plugins.find((const char*)&data[NUM_REVERB_LIB],
+ (const char*)&data[NUM_REVERB_LABEL]);
+ if(p) {
+ initPluginReverb(p);
+ //for(int i = 0; i < _pluginIReverb->plugin()->parameter(); i++) {
+ for(int i = 0; i < (int)_pluginIReverb->plugin()->controlInPorts(); i++) {
+ float val;
+ memcpy(&val, &data[NUM_CONFIGLENGTH + sizeof(float)*i], sizeof(float));
+ setReverbParam(i, (double)val);
+ }
+ char dataBuildRev;
+ dataBuildRev = SYSEX_BUILDGUIREVERB;
+ MidiPlayEvent evSysexBuildRev(0, 0, ME_SYSEX,
+ (const unsigned char*)&dataBuildRev, 1);
+ _gui->writeEvent(evSysexBuildRev);
+ }
+ else _pluginIReverb = NULL;
+ //chorus
+ _global.isChorusActivated = (bool)data[NUM_IS_CHORUS_ON];
+ unsigned char *dataChorusAct = new unsigned char[2];
+ dataChorusAct[0]=SYSEX_CHORUSACTIV;
+ dataChorusAct[1]=(unsigned char)_global.isChorusActivated;
+ MidiPlayEvent evChorusAct(0, 0, ME_SYSEX,(const unsigned char*)dataChorusAct, 2);
+ _gui->writeEvent(evChorusAct);
+ setChorusReturn((int)data[NUM_CHORUS_RETURN]);
+ unsigned char *dataChorusRet = new unsigned char[2];
+ dataChorusRet[0]=SYSEX_CHORUSRETURN;
+ dataChorusRet[1]=(unsigned char)getChorusReturn();
+ MidiPlayEvent evChorusRet(0, 0, ME_SYSEX,(const unsigned char*)dataChorusRet, 2);
+ _gui->writeEvent(evChorusRet);
+ p = plugins.find((const char*)&data[NUM_CHORUS_LIB],
+ (const char*)&data[NUM_CHORUS_LABEL]);
+ if(p) {
+ initPluginChorus(p);
+ //for(int i = 0; i < _pluginIChorus->plugin()->parameter(); i++) {
+ for(int i = 0; i < (int)_pluginIChorus->plugin()->controlInPorts(); i++) {
+ float val;
+ memcpy(&val, &data[NUM_CONFIGLENGTH
+ + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*i],
+ sizeof(float));
+ setChorusParam(i, (double)val);
+ }
+ char dataBuildCho;
+ dataBuildCho = SYSEX_BUILDGUICHORUS;
+ MidiPlayEvent evSysexBuildCho(0, 0, ME_SYSEX,
+ (const unsigned char*)&dataBuildCho, 1);
+ _gui->writeEvent(evSysexBuildCho);
+ }
+ else _pluginIChorus = NULL;
+ //delay
+ _global.isDelayActivated = (bool)data[NUM_IS_DELAY_ON];
+ unsigned char *dataDelayAct = new unsigned char[2];
+ dataDelayAct[0]=SYSEX_DELAYACTIV;
+ dataDelayAct[1]=(unsigned char)_global.isDelayActivated;
+ MidiPlayEvent evDelayAct(0, 0, ME_SYSEX,(const unsigned char*)dataDelayAct, 2);
+ _gui->writeEvent(evDelayAct);
+ setDelayReturn((int)data[NUM_DELAY_RETURN]);
+ unsigned char *dataDelayRet = new unsigned char[2];
+ dataDelayRet[0]=SYSEX_DELAYRETURN;
+ dataDelayRet[1]=(unsigned char)getDelayReturn();
+ MidiPlayEvent evDelayRet(0, 0, ME_SYSEX,(const unsigned char*)dataDelayRet, 2);
+ _gui->writeEvent(evDelayRet);
+ //initPluginDelay(plugins.find("pandelay", "pandelay"));
+ float delayfloat;
+ memcpy(&delayfloat, &data[NUM_DELAY_BPM], sizeof(float));
+ setDelayBPM(delayfloat);
+ char dataDelayBPM[sizeof(float)+1];
+ dataDelayBPM[0] = SYSEX_DELAYBPM;
+ memcpy(&dataDelayBPM[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayBPM(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayBPM,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBPM);
+ memcpy(&delayfloat, &data[NUM_DELAY_BEATRATIO], sizeof(float));
+ setDelayBeatRatio(delayfloat);
+ char dataDelayBeatRatio[sizeof(float)+1];
+ dataDelayBeatRatio[0] = SYSEX_DELAYBEATRATIO;
+ memcpy(&dataDelayBeatRatio[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayBeatRatio(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayBeatRatio,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBeatRatio);
+ memcpy(&delayfloat, &data[NUM_DELAY_FEEDBACK], sizeof(float));
+ setDelayFeedback(delayfloat);
+ char dataDelayFeedback[sizeof(float)+1];
+ dataDelayFeedback[0] = SYSEX_DELAYFEEDBACK;
+ memcpy(&dataDelayFeedback[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayFeedback(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayFeedback,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayFeedback);
+ memcpy(&delayfloat, &data[NUM_DELAY_LFO_FREQ], sizeof(float));
+ setDelayLFOFreq(delayfloat);
+ char dataDelayLFOFreq[sizeof(float)+1];
+ dataDelayLFOFreq[0] = SYSEX_DELAYLFOFREQ;
+ memcpy(&dataDelayLFOFreq[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayLFOFreq(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayLFOFreq,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFOFreq);
+ memcpy(&delayfloat, &data[NUM_DELAY_LFO_DEPTH], sizeof(float));
+ setDelayLFODepth(delayfloat);
+ char dataDelayLFODepth[sizeof(float)+1];
+ dataDelayLFODepth[0] = SYSEX_DELAYLFODEPTH;
+ memcpy(&dataDelayLFODepth[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayLFODepth(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayLFODepth,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFODepth);
+
+ //load the set compressed
+ int offset =
+ NUM_CONFIGLENGTH
+ + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*(int)data[NUM_CHORUS_PARAM_NBR];
+ QByteArray baComp = QByteArray((const char*)&data[offset], length-offset);
+
+ //uncompress the set
+ QByteArray baUncomp = qUncompress(baComp);
+
+ //save the set in a temporary file and
+ // read the XML file and create DOM tree
+ QTemporaryFile file;
+ file.open();
+ file.write(baUncomp);
+ QDomDocument domTree;
+ file.reset(); //seek the start of the file
+ domTree.setContent(&file);
+ file.close();
+ QDomNode node = domTree.documentElement();
+
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c < NBRCHANNELS; c++) _preset[c]=_initialPreset;
+ //read the set
+ if((bool)data[NUM_SAVEONLYUSED]) {
+ //printf("Mini\n");
+ //updateSaveOnlyUsed(true);
+ }
+ else {
+ //printf("Huge\n");
+ while(!_set->_categoryVector.empty())
+ delete(*_set->_categoryVector.begin());
+ //updateSaveOnlyUsed(false);
+ }
+ _set->readSet(node.firstChild());
+ //display load preset
+ //setSet();
+ }
+ else printf("Wrong set version : %s\n",
+ version.toLatin1().data());
+ }
+ node = node.nextSibling();
+ }
+ //send sysex to the gui to load the set (actually not because it doesn't
+ //work -the code is just zapped in the middle???-, so it is done above
+ //int dL=2+baUncomp.size();
+ int dL = 2;
+ char dataSend[dL];
+ dataSend[0]=SYSEX_LOADSET;
+ dataSend[1]=data[NUM_SAVEONLYUSED];
+ //for(int i=2; i<dL; i++) dataSend[i]=baUncop.at(i-2);
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX,(const unsigned char*)dataSend, dL);
+ _gui->writeEvent(evSysex);
+
+ //select programs per channel
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ int hbank=(int)data[NUM_CURRENTHBANK+c];
+ int lbank=(int)data[NUM_CURRENTLBANK+c];
+ int prog=(int)data[NUM_CURRENTPROG+c];
+ programSelect(c, hbank, lbank, prog);
+ int val=prog+(lbank<<8)+(hbank<<16);
+ MidiPlayEvent evProgSel(0, 0, c, ME_CONTROLLER, CTRL_PROGRAM, val);
+ _gui->writeEvent(evProgSel);
+ }
+
+ }
+}
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+bool DeicsOnze::sysex(int length, const unsigned char* data) {
+ sysex(length, data, false);
+ return false;
+}
+bool DeicsOnze::sysex(int length, const unsigned char* data, bool fromGui) {
+ int cmd=data[0];
+ int index;
+ float f;
+ switch(cmd) {
+ case SYSEX_INIT_DATA:
+ parseInitData(length, data);
+ break;
+ case SYSEX_MASTERVOL:
+ setMasterVol((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ //case SYSEX_CHANNELNUM:
+ //_global.channelNum = (char)data[1];
+ //if(!fromGui) {
+ // MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ // _gui->writeEvent(evSysex);
+ //}
+ //break;
+ case SYSEX_QUALITY:
+ setQuality((Quality)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_FILTER:
+ setFilter((bool)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_FONTSIZE:
+ _global.fontSize = (int)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SAVECONFIG:
+ _saveConfig = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SAVEONLYUSED:
+ _saveOnlyUsed = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_ISINITSET:
+ _isInitSet = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_INITSETPATH:
+ _initSetPath = (char*)&data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_ISBACKGROUNDPIX:
+ _isBackgroundPix = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_BACKGROUNDPIXPATH:
+ _backgroundPixPath = (char*)&data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_PANIC:
+ resetVoices();
+ break;
+ case SYSEX_CHORUSACTIV:
+ _global.isChorusActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_CHORUSPARAM:
+ index = (int)data[1];
+ memcpy(&f, &data[2], sizeof(float));
+ setChorusParam(index, (double)f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBACTIV:
+ _global.isReverbActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBPARAM:
+ index = (int)data[1];
+ memcpy(&f, &data[2], sizeof(float));
+ setReverbParam(index, (double)f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYACTIV:
+ _global.isDelayActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_CHORUSRETURN:
+ setChorusReturn((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBRETURN:
+ setReverbReturn((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYRETURN:
+ setDelayReturn((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SELECTREVERB:
+ Plugin* pluginReverb;
+ memcpy(&pluginReverb, &data[1], sizeof(Plugin*));
+ initPluginReverb(pluginReverb);
+ break;
+ case SYSEX_SELECTCHORUS:
+ Plugin* pluginChorus;
+ memcpy(&pluginChorus, &data[1], sizeof(Plugin*));
+ initPluginChorus(pluginChorus);
+ break;
+ case SYSEX_DELAYBPM:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayBPM(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYBEATRATIO:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayBeatRatio(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYFEEDBACK:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayFeedback(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYLFOFREQ:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayLFOFreq(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYLFODEPTH:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayLFODepth(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ default:
+ break;
+ }
+ return false;
+}
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+bool DeicsOnze::setController(int channel, int id, int val) {
+ setController(channel, id, val, false);
+ return false;
+}
+bool DeicsOnze::setController(int ch, int ctrl, int val, bool fromGui) {
+ int deiPan, k=0;
+ if(_global.channel[ch].isEnable || ctrl==CTRL_CHANNELENABLE) {
+ if(ctrl>=CTRL_AR && ctrl<CTRL_ALG) {
+ k=(ctrl-CTRLOFFSET)/DECAPAR1;
+ ctrl=ctrl-DECAPAR1*k;
+ }
+ else if(ctrl>CTRL_PL3 && ctrl<CTRL_REVERBRATE) {
+ k=(ctrl-CTRLOFFSET-100)/DECAPAR2;
+ ctrl=ctrl-DECAPAR2*k;
+ }
+ switch(ctrl) {
+ case CTRL_AR:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].ar=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AR+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D1R:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d1r=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D1R+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D2R:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d2r=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D2R+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RR:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].rr=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_RR+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D1L:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d1l=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D1L+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_LS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->scaling.level[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_LS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->scaling.rate[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_RS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_EBS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.egBias[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_EBS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.ampOn[k]=val==1;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AME+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_KVS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.keyVelocity[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_KVS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_OUT:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->outLevel[k]=val;
+ setOutLevel(k);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_OUT+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RATIO:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].ratio=((double)val)/100.0;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,
+ CTRL_RATIO+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_DET:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->detune[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_DET+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ALG:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->algorithm=(Algorithm)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ALG,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FEEDBACK:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->feedback=val;
+ setFeedback(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FEEDBACK,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SPEED:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.speed=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SPEED,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_DELAY:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.delay=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_DELAY,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PMODDEPTH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.pModDepth=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PMODDEPTH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AMODDEPTH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.aModDepth=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AMODDEPTH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SYNC:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.sync=val==1;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SYNC,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_WAVE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.wave=(Wave)val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_WAVE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PMODSENS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.pitch=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PMODSENS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AMS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.amplitude=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AMS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_TRANSPOSE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.transpose=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_TRANSPOSE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_POLYMODE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mode=(Mode)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_POLYMODE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PBENDRANGE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.pBendRange=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PBENDRANGE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PORTAMODE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.portamento=(Portamento)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PORTAMODE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PORTATIME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.portamentoTime=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PORTATIME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCVOLUME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcVolume=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCVOLUME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FSW:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.footSw=(FootSw)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FSW,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_MWPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mwPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_MWPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_MWAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mwAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_MWAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCPITCHBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcPitchBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCPITCHBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCEGBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcEgBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCEGBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATPITCHBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atPitchBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATPITCHBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATEGBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atEgBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATEGBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR1:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr1=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR2:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr2=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR3:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr3=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR3,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL1:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl1=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL2:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl2=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL3:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl3=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL3,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FIX:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].isFix=val==1;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FIX+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FIXRANGE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].freq=((double)val)/100.0;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,
+ CTRL_FIXRANGE+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_OSW:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->oscWave[k]=(OscWave)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_OSW+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SHFT:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].egShift=(egShiftValue)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SHFT+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_REVERBRATE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.reverbRate=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_REVERBRATE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELENABLE:
+ setChannelEnable(ch, (bool)val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELENABLE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELDETUNE:
+ _preset[ch]->setIsUsed(true);
+ setChannelDetune(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELDETUNE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELVOLUME:
+ setChannelVol(ch, val);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELVOLUME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_NBRVOICES:
+ setNbrVoices(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_NBRVOICES, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PROGRAM: {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ int prog = val & 0x7f;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ programSelect(ch, hbank, lbank, prog);
+ _preset[ch]->setIsUsed(true);//TODO : not sure to put that
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_PROGRAM, val);
+ _gui->writeEvent(ev);
+ }
+ } break;
+ case CTRL_MODULATION:
+ setModulation(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_MODULATION, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PITCH:
+ setPitchBendCoef(ch, val);
+ break;
+ case CTRL_PANPOT:
+ _preset[ch]->setIsUsed(true);
+ deiPan = val*2*MAXCHANNELPAN/127-MAXCHANNELPAN;
+ setChannelPan(ch, deiPan);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, deiPan);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELPAN:
+ _preset[ch]->setIsUsed(true);
+ setChannelPan(ch, val);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FINEBRIGHTNESS:
+ _preset[ch]->setIsUsed(true);
+ setChannelBrightness(ch, val);
+ setOutLevel(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_FINEBRIGHTNESS, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BRIGHTNESS:
+ _preset[ch]->setIsUsed(true);
+ setChannelBrightness(ch, val*(MIDFINEBRIGHTNESS/MIDBRIGHTNESS));
+ setOutLevel(ch);
+ if(!fromGui) {
+ MidiPlayEvent
+ ev(0, 0, ch,ME_CONTROLLER,CTRL_FINEBRIGHTNESS,getChannelBrightness(ch));
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATTACK_TIME:
+ _preset[ch]->setIsUsed(true);
+ setChannelAttack(ch, val);
+ setEnvAttack(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_ATTACK_TIME, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RELEASE_TIME:
+ _preset[ch]->setIsUsed(true);
+ setChannelRelease(ch, val);
+ setEnvRelease(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_RELEASE_TIME, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_REVERB_SEND:
+ setChannelReverb(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_REVERB_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHORUS_SEND:
+ setChannelChorus(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHORUS_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_VARIATION_SEND:
+ setChannelDelay(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_VARIATION_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SUSTAIN:
+ setSustain(ch, val);
+ break;
+ case CTRL_VOLUME:
+ setChannelVol(ch, val*(MAXCHANNELVOLUME/127));
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent
+ ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELVOLUME, getChannelVol(ch));
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ALL_SOUNDS_OFF:
+ resetVoices();
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+
+const char* DeicsOnze::getPatchName(int ch, int val, int) const {
+ if(_global.channel[ch].isEnable) {
+ Preset* p_preset;
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127)
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ char* tempName="INITVOICE";
+ p_preset=_set->findPreset(hbank, lbank, prog);
+ if (p_preset) tempName=const_cast<char *>(p_preset->name.c_str());
+ return tempName;
+ }
+ return " ";
+}
+
+//---------------------------------------------------------
+// getPatchInfo
+//---------------------------------------------------------
+const MidiPatch* DeicsOnze::getPatchInfo(int /*ch*/, const MidiPatch* p) const {
+ Preset* preset = NULL;
+ Subcategory* sub = NULL;
+ Category* cat = NULL;
+ if(p) {
+ _patch.hbank = p->hbank;
+ _patch.lbank = p->lbank;
+ _patch.prog = p->prog;
+ switch(p->typ) {
+ case MP_TYPE_HBANK :
+ sub = findSubcategory(_patch.hbank, _patch.lbank);
+ if(sub) {
+ _patch.name = sub->_subcategoryName.c_str();
+ _patch.typ = MP_TYPE_LBANK;
+ return &_patch;
+ }
+ else {
+ if(_patch.lbank + 1 < LBANK_NBR) {
+ _patch.lbank++;
+ return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.prog = PROG_NBR - 1; //hack to go faster
+ _patch.typ = 0;
+ return getPatchInfo(0, &_patch);
+ }
+ }
+ break;
+ case MP_TYPE_LBANK :
+ preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog);
+ _patch.typ = 0;
+ if(preset) {
+ _patch.name = preset->name.c_str();
+ return &_patch;
+ }
+ else return getPatchInfo(0, &_patch);
+ break;
+ default :
+ if(_patch.prog + 1 < PROG_NBR) {
+ _patch.prog++;
+ preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog);
+ if(preset) {
+ _patch.name = preset->name.c_str();
+ return &_patch;
+ }
+ else return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.prog = 0;
+ if(_patch.lbank + 1 < LBANK_NBR) {
+ _patch.lbank++;
+ _patch.typ = MP_TYPE_HBANK;
+ return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.lbank = 0;
+ if(_patch.hbank + 1 < HBANK_NBR) {
+ _patch.hbank++;
+ _patch.typ = MP_TYPE_HBANK;
+ cat = findCategory(_patch.hbank);
+ if(cat) {
+ _patch.name = cat->_categoryName.c_str();
+ return &_patch;
+ }
+ return getPatchInfo(0, &_patch);
+ }
+ else return NULL;
+ }
+ }
+ }
+ }
+ else {
+ _patch.typ = MP_TYPE_HBANK;
+ _patch.hbank = 0;
+ _patch.lbank = 0;
+ _patch.prog = 0;
+ cat = findCategory(_patch.hbank);
+ if(cat) {
+ _patch.name = cat->_categoryName.c_str();
+ return &_patch;
+ }
+ else {
+ _patch.hbank++;
+ return getPatchInfo(0, &_patch);
+ }
+ }
+}
+
+//---------------------------------------------------------
+// getControllerInfo
+/*!
+ \fn SimpleSynth::getControllerInfo
+ \brief Called from host to collect info about which controllers
+ the synth supports
+ \param index current controller number
+ \param name pointer where name is stored
+ \param controller int pointer where muse controller number is stored
+ \param min int pointer where controller min value is stored
+ \param max int pointer where controller max value is stored
+ \return 0 when done, otherwise return next desired controller index
+*/
+//---------------------------------------------------------
+int DeicsOnze::getControllerInfo(int index, const char** name,
+ int* controller, int* min, int* max)
+{
+ if (index >= nbrCtrl) {
+ return 0;
+ }
+
+ *name = _ctrl[index].name.c_str();
+ *controller = _ctrl[index].num;
+ *min = _ctrl[index].min;
+ *max = _ctrl[index].max;
+ return (index +1);
+}
+
+//---------------------------------------------------------
+// playNote
+// process note on
+//---------------------------------------------------------
+bool DeicsOnze::playNote(int ch, int pitch, int velo) {
+ int newVoice;
+ int nO2V;
+ int p2V;
+ double tempTargetFreq;
+ if(_global.channel[ch].isEnable) {
+ if(velo==0) {//Note off
+ p2V=pitchOn2Voice(ch, pitch);
+ //printf("Note Off : pitchOn2Voice = %d\n", p2V);
+ if(p2V<_global.channel[ch].nbrVoices) {
+ if(_global.channel[ch].sustain)
+ _global.channel[ch].voices[p2V].isSustained = true;
+ else {
+ _global.channel[ch].voices[p2V].keyOn = false;
+ _global.channel[ch].lastVoiceKeyOff = p2V;
+ _global.channel[ch].lastVoiceKeyOn.remove(p2V);
+ if(_preset[ch]->function.mode == MONO && existsKeyOn(ch)
+ && _global.channel[ch].voices[p2V].isOn) {
+ newVoice = _global.channel[ch].lastVoiceKeyOn.back();
+ //portamento
+ if(_preset[ch]->function.portamentoTime!=0) {
+ _global.channel[ch].voices[newVoice].hasAttractor = true;
+ _global.channel[ch].voices[newVoice].attractor =
+ getAttractor(_preset[ch]->function.portamentoTime,
+ _global.deiSampleRate);
+ }
+ else _global.channel[ch].voices[newVoice].hasAttractor = false;
+ //feedback
+ _global.channel[ch].voices[newVoice].sampleFeedback =
+ _global.channel[ch].voices[p2V].sampleFeedback;
+ //on/off
+ _global.channel[ch].voices[p2V].isOn = false;
+ _global.channel[ch].voices[newVoice].isOn = true;
+ //per op
+ for(int i = 0; i < NBROP; i++) {
+ _global.channel[ch].voices[newVoice].op[i].index =
+ _global.channel[ch].voices[p2V].op[i].index;
+ _global.channel[ch].voices[newVoice].op[i].envState =
+ _global.channel[ch].voices[p2V].op[i].envState;
+ _global.channel[ch].voices[newVoice].op[i].envIndex =
+ _global.channel[ch].voices[p2V].op[i].envIndex;
+ _global.channel[ch].voices[newVoice].op[i].envInct =
+ _global.channel[ch].voices[p2V].op[i].envInct;
+ _global.channel[ch].voices[newVoice].op[i].envLevel =
+ _global.channel[ch].voices[p2V].op[i].envLevel;
+ _global.channel[ch].voices[newVoice].op[i].coefVLevel =
+ _global.channel[ch].voices[p2V].op[i].coefVLevel;
+ if(_global.channel[ch].voices[newVoice].hasAttractor)
+ _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].voices[p2V].op[i].inct;
+ }
+ }
+ else {
+ setPitchEnvRelease(ch, p2V);
+ for(int i=0; i<NBROP; i++) {
+ _global.channel[ch].voices[p2V].op[i].envState = RELEASE;
+ setEnvRelease(ch, p2V, i);
+ }
+ }
+ }
+ return false;
+ }
+ //else printf("error over NBRVOICES\n");
+ }
+ else //Note on
+ {
+ nO2V=noteOff2Voice(ch);
+ newVoice=((nO2V==MAXNBRVOICES)?minVolu2Voice(ch):nO2V);
+ //printf("Note On : ch = %d, v = %d, p = %d\n", ch, newVoice, pitch);
+
+ //----------
+ //portamento
+ //----------
+ //if there is no previous note there is no portamento
+ if(_preset[ch]->function.portamentoTime!=0
+ && _global.channel[ch].isLastNote &&
+ ((_preset[ch]->function.portamento==FULL) ||
+ (_preset[ch]->function.portamento==FINGER && existsKeyOn(ch)))) {
+ _global.channel[ch].voices[newVoice].hasAttractor = true;
+ _global.channel[ch].voices[newVoice].attractor =
+ getAttractor(_preset[ch]->function.portamentoTime,
+ _global.deiSampleRate);
+ }
+ else _global.channel[ch].voices[newVoice].hasAttractor = false;
+
+ if(_preset[ch]->lfo.sync) _global.channel[ch].lfoIndex=0;
+
+ _global.channel[ch].lfoDelayIndex =
+ (_preset[ch]->lfo.delay==0?(double)(RESOLUTION/4):0.0);
+ _global.channel[ch].delayPassed = false;
+
+ //--------------
+ //PITCH ENVELOPE
+ //--------------
+ if(isPitchEnv(&_preset[ch]->pitchEg)) {
+ _global.channel[ch].voices[newVoice].pitchEnvState = PHASE1;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl1);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase2 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl2);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase3 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl3);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInct =
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(_preset[ch]->pitchEg.pl1,
+ _preset[ch]->pitchEg.pl2,
+ _preset[ch]->pitchEg.pr1,
+ _global.deiSampleRate);
+ }
+ else {
+ _global.channel[ch].voices[newVoice].pitchEnvState = OFF_PE;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInct = 1.0;
+ }
+ //per operator
+ for(int i=0; i<NBROP; i++) {
+ //------
+ //VOLUME
+ //------
+ _global.channel[ch].voices[newVoice].op[i].ampVeloNote =
+ velo2AmpR(velo, _preset[ch]->sensitivity.keyVelocity[i])
+ *note2Amp((double) (pitch+_preset[ch]->function.transpose),
+ _preset[ch]->scaling.level[i]);
+ _global.channel[ch].voices[newVoice].op[i].amp =
+ outLevel2Amp(_preset[ch]->outLevel[i])
+ *_global.channel[ch].voices[newVoice].op[i].ampVeloNote
+ * brightness2Amp(ch, i);
+ //----------------
+ //INDEX & ENVELOPE
+ //----------------
+ //if index get 0.0, it means that the offset is 0
+ if(existsKeyOn(ch)) {
+ int lastVoice = _global.channel[ch].lastVoiceKeyOn.back();
+ if(_preset[ch]->function.mode == MONO) {
+ _global.channel[ch].voices[newVoice].op[i].index =
+ _global.channel[ch].voices[lastVoice].op[i].index;
+ _global.channel[ch].voices[newVoice].sampleFeedback =
+ _global.channel[ch].voices[lastVoice].sampleFeedback;
+ _global.channel[ch].voices[newVoice].op[i].envState =
+ _global.channel[ch].voices[lastVoice].op[i].envState;
+ _global.channel[ch].voices[newVoice].op[i].envIndex =
+ _global.channel[ch].voices[lastVoice].op[i].envIndex;
+ _global.channel[ch].voices[newVoice].op[i].envInct =
+ _global.channel[ch].voices[lastVoice].op[i].envInct;
+ _global.channel[ch].voices[newVoice].op[i].envLevel =
+ _global.channel[ch].voices[lastVoice].op[i].envLevel;
+ _global.channel[ch].voices[newVoice].op[i].coefVLevel =
+ _global.channel[ch].voices[lastVoice].op[i].coefVLevel;
+ _global.channel[ch].voices[lastVoice].isOn = false;
+ }
+ else {
+ _global.channel[ch].voices[newVoice].op[i].index = 0.0;
+ _global.channel[ch].voices[newVoice].sampleFeedback = 0.0;
+ _global.channel[ch].voices[newVoice].op[i].envState = ATTACK;
+ _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0;
+ setEnvAttack(ch, newVoice, i);
+ }
+ }
+ else {
+ _global.channel[ch].voices[newVoice].op[i].index = 0.0;
+ _global.channel[ch].voices[newVoice].sampleFeedback = 0.0;
+ _global.channel[ch].voices[newVoice].op[i].envState = ATTACK;
+ _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0;
+ setEnvAttack(ch, newVoice, i);
+ if(_preset[ch]->function.mode == MONO &&
+ _global.channel[ch].isLastNote) {
+ _global.channel[ch].voices[_global.channel[ch].lastVoiceKeyOff]
+ .isOn = false;
+ }
+ }
+
+ //----
+ //FREQ
+ //----
+ //the frequence for each operator is calculated
+ //and is used later to calculate inct
+ tempTargetFreq =
+ (pitch2freq((double)getChannelDetune(ch)
+ /(double)MAXCHANNELDETUNE)
+ /LOWERNOTEFREQ)*
+ (_preset[ch]->frequency[i].isFix?
+ _preset[ch]->frequency[i].freq:
+ (_preset[ch]->frequency[i].ratio
+ *pitch2freq((double)(pitch+_preset[ch]->function.transpose)
+ +(double)_preset[ch]->detune[i]*COEFDETUNE)));
+ //----
+ //INCT
+ //----
+ //compute inct
+ _global.channel[ch].voices[newVoice].op[i].targetInct =
+ (double)RESOLUTION / ( _global.deiSampleRate / tempTargetFreq );
+ if(_global.channel[ch].voices[newVoice].hasAttractor &&
+ !_preset[ch]->frequency[i].isFix)
+ _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].lastInc[i];
+ else _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].voices[newVoice].op[i].targetInct;
+ }
+ //--------------------
+ //some initializations
+ //--------------------
+ _global.channel[ch].voices[newVoice].keyOn = true;
+ _global.channel[ch].voices[newVoice].isSustained = false;
+ _global.channel[ch].voices[newVoice].isOn = true;
+ _global.channel[ch].voices[newVoice].pitch = pitch;
+ _global.channel[ch].isLastNote = true;
+ _global.channel[ch].lastVoiceKeyOn.push_back(newVoice);
+ for(int k = 0; k < NBROP; k++)
+ _global.channel[ch].lastInc[k] =
+ _global.channel[ch].voices[newVoice].op[k].inct;
+ return false;
+ }
+ }
+ return false;
+}
+
+//---------------------------------------------------------
+// plusMod
+// add two doubles modulo RESOLUTION
+//---------------------------------------------------------
+inline double plusMod(double x, double y) {
+ double res;
+ res=x+y;
+ if (res>=0) while (res >= (double)RESOLUTION) res-=(double)RESOLUTION;
+ else while (res < 0) res+=(double)RESOLUTION;
+ return res;
+}
+
+
+//---------------------------------------------------------
+// write
+// synthesize n samples into buffer+offset
+//---------------------------------------------------------
+void DeicsOnze::process(float** buffer, int offset, int n) {
+ //Process messages from the gui
+ while (_gui->fifoSize()) {
+ MidiPlayEvent ev = _gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data(), true);
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ }
+ float* leftOutput = buffer[0] + offset;
+ float* rightOutput = buffer[1] + offset;
+
+ float sample[MAXNBRVOICES];
+ float tempLeftOutput;
+ float tempRightOutput;
+ float tempChannelOutput;
+ float tempChannelLeftOutput;
+ float tempChannelRightOutput;
+ float tempIncChannel; //for optimization
+ float sampleOp[NBROP];
+ for(int i = 0; i < NBROP; i++) sampleOp[i] = 0.0;
+ float ampOp[NBROP];
+ for(int i = 0; i < n; i++) {
+ if(_global.qualityCounter == 0) {
+ tempLeftOutput = 0.0;
+ tempRightOutput = 0.0;
+ _global.lastInputLeftChorusSample = 0.0;
+ _global.lastInputRightChorusSample = 0.0;
+ _global.lastInputLeftReverbSample = 0.0;
+ _global.lastInputRightReverbSample = 0.0;
+ _global.lastInputLeftDelaySample = 0.0;
+ _global.lastInputRightDelaySample = 0.0;
+ //per channel
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ tempChannelOutput = 0.0;
+ if(_global.channel[c].isEnable) {
+ //lfo, trick : we use the first quater of the wave W2
+ lfoUpdate(_preset[c], &_global.channel[c], waveTable[W2]);
+
+ //optimization
+ tempIncChannel =
+ _global.channel[c].lfoCoefInct * _global.channel[c].pitchBendCoef;
+
+ //per voice
+ for(int j=0; j<_global.channel[c].nbrVoices; j++) {
+ if (_global.channel[c].voices[j].isOn) {
+ //portamento
+ portamentoUpdate(&_global.channel[c],
+ &_global.channel[c].voices[j]);
+ //pitch envelope
+ pitchEnvelopeUpdate(&_global.channel[c].voices[j],
+ &_preset[c]->pitchEg, _global.deiSampleRate);
+ //per op
+ for(int k=0; k<NBROP; k++) {
+ //compute the next index on the wavetable,
+ //without taking account of the feedback and FM modulation
+ _global.channel[c].voices[j].op[k].index=
+ plusMod(_global.channel[c].voices[j].op[k].index,
+ _global.channel[c].voices[j].op[k].inct
+ * tempIncChannel
+ * _global.channel[c].voices[j].pitchEnvCoefInct);
+
+ ampOp[k]=_global.channel[c].voices[j].op[k].amp*COEFLEVEL
+ *(_preset[c]->sensitivity.ampOn[k]?
+ _global.channel[c].lfoAmp:1.0)
+ *env2AmpR(_global.deiSampleRate, waveTable[W2],
+ _preset[c]->eg[k],
+ &_global.channel[c].voices[j].op[k]);
+ }
+ switch(_preset[c]->algorithm) {
+ case FIRST :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[2])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[1])];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case SECOND :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION
+ *(sampleOp[2]+sampleOp[3])/2.0)];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *sampleOp[1])];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case THIRD :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[2])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *(sampleOp[3]+sampleOp[1])/2.0)];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case FOURTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION
+ *sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *(sampleOp[1]+sampleOp[2])/2.0)];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case FIFTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[1])];
+
+ sample[j]=(sampleOp[0]+sampleOp[2])/2.0;///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF
+ ||_global.channel[c].voices[j].op[2].envState!=OFF);
+ break;
+ case SIXTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[3])];
+
+ sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case SEVENTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]*waveTable[_preset[c]->oscWave[0]]
+ [(int)_global.channel[c].voices[j].op[0].index];
+
+ sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case EIGHTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)_global.channel[c].voices[j].op[0].index];
+
+ sample[j]=
+ (sampleOp[0]+sampleOp[1]+sampleOp[2]+sampleOp[3])
+ /4.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF
+ || _global.channel[c].voices[j].op[1].envState!=OFF
+ || _global.channel[c].voices[j].op[2].envState!=OFF
+ || _global.channel[c].voices[j].op[3].envState!=OFF);
+ break;
+ default : printf("Error : No algorithm");
+ break;
+ }
+
+ _global.channel[c].voices[j].volume=
+ ampOp[0]+ampOp[1]+ampOp[2]+ampOp[3];
+
+ _global.channel[c].voices[j].sampleFeedback =
+ sampleOp[3]*_global.channel[c].feedbackAmp;
+
+ tempChannelOutput += sample[j];
+ }
+ }
+ //printf("left out = %f, temp out = %f, left amp = %f\n",
+ //tempLeftOutput, tempChannelOutput, _global.channel[c].ampLeft);
+
+ tempChannelLeftOutput = tempChannelOutput*_global.channel[c].ampLeft;
+ tempChannelRightOutput=tempChannelOutput*_global.channel[c].ampRight;
+
+ if(_global.isChorusActivated) {
+ _global.lastInputLeftChorusSample += tempChannelLeftOutput *
+ _global.channel[c].chorusAmount;
+ _global.lastInputRightChorusSample += tempChannelRightOutput *
+ _global.channel[c].chorusAmount;
+ }
+ if(_global.isReverbActivated) {
+ _global.lastInputLeftReverbSample += tempChannelLeftOutput *
+ _global.channel[c].reverbAmount;
+ _global.lastInputRightReverbSample += tempChannelRightOutput *
+ _global.channel[c].reverbAmount;
+ }
+ if(_global.isDelayActivated) {
+ _global.lastInputLeftDelaySample += tempChannelLeftOutput *
+ _global.channel[c].delayAmount;
+ _global.lastInputRightDelaySample += tempChannelRightOutput *
+ _global.channel[c].delayAmount;
+ }
+ tempLeftOutput += tempChannelLeftOutput;
+ tempRightOutput += tempChannelRightOutput;
+ }
+ }
+ _global.lastLeftSample = tempLeftOutput * _global.masterVolume;
+ _global.lastRightSample = tempRightOutput * _global.masterVolume;
+ }
+ leftOutput[i] += _global.lastLeftSample;
+ rightOutput[i] += _global.lastRightSample;
+
+ if(_global.isChorusActivated) {
+ tempInputChorus[0][i] = _global.lastInputLeftChorusSample;
+ tempInputChorus[1][i] = _global.lastInputRightChorusSample;
+ }
+ if(_global.isReverbActivated) {
+ tempInputReverb[0][i] = _global.lastInputLeftReverbSample;
+ tempInputReverb[1][i] = _global.lastInputRightReverbSample;
+ }
+ if(_global.isDelayActivated) {
+ tempInputDelay[0][i] = _global.lastInputLeftDelaySample;
+ tempInputDelay[1][i] = _global.lastInputRightDelaySample;
+ }
+
+ _global.qualityCounter++;
+ _global.qualityCounter %= _global.qualityCounterTop;
+ }
+ //apply Filter
+ if(_global.filter) _dryFilter->process(leftOutput, rightOutput, n);
+ //Chorus
+ if(_pluginIChorus && _global.isChorusActivated) {
+ //apply Filter
+ if(_global.filter) _chorusFilter->process(tempOutputChorus[0],
+ tempOutputChorus[1], n);
+ //apply Chorus
+ ///_pluginIChorus->apply(n, 2, tempInputChorus, tempOutputChorus);
+ _pluginIChorus->connect(2, tempInputChorus, tempOutputChorus);
+ _pluginIChorus->apply(n);
+
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputChorus[0][i] * _global.chorusReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputChorus[1][i] * _global.chorusReturn * _global.masterVolume;
+ }
+ }
+ //Reverb
+ if(_pluginIReverb && _global.isReverbActivated) {
+ //apply Filter
+ if(_global.filter) _reverbFilter->process(tempOutputReverb[0],
+ tempOutputReverb[1], n);
+ //apply Reverb
+ ///_pluginIReverb->apply(n, 2, tempInputReverb, tempOutputReverb);
+ _pluginIReverb->connect(2, tempInputReverb, tempOutputReverb);
+ _pluginIReverb->apply(n);
+
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputReverb[0][i] * _global.reverbReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputReverb[1][i] * _global.reverbReturn * _global.masterVolume;
+ }
+ }
+ //Delay
+ if(_pluginIDelay && _global.isDelayActivated) {
+ //apply Filter
+ if(_global.filter) _delayFilter->process(tempOutputDelay[0],
+ tempOutputDelay[1], n);
+ //apply Delay
+ ///_pluginIDelay->apply(n, 2, tempInputDelay, tempOutputDelay);
+ _pluginIDelay->connect(2, tempInputDelay, tempOutputDelay);
+ _pluginIDelay->apply(n);
+
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputDelay[0][i] * _global.delayReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputDelay[1][i] * _global.delayReturn * _global.masterVolume;
+ }
+ }
+}
+
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+
+class QWidget;
+
+///static Mess* instantiate(int sr, const char*)
+static Mess* instantiate(int sr, QWidget*, QString* /* projectPathPtr */, const char*)
+{
+ DeicsOnze* deicsonze = new DeicsOnze();
+ deicsonze->setSampleRate(sr);
+ return deicsonze;
+}
+
+extern "C" {
+ static MESS descriptor = {
+ "DeicsOnze",
+ "DeicsOnze FM DX11/TX81Z emulator",
+ "0.5.5", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+}
+