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-rw-r--r--muse2/synti/deicsonze-OLD/deicsonzegui.cpp758
1 files changed, 0 insertions, 758 deletions
diff --git a/muse2/synti/deicsonze-OLD/deicsonzegui.cpp b/muse2/synti/deicsonze-OLD/deicsonzegui.cpp
deleted file mode 100644
index 5d20a9b5..00000000
--- a/muse2/synti/deicsonze-OLD/deicsonzegui.cpp
+++ /dev/null
@@ -1,758 +0,0 @@
-//===========================================================================
-//
-// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
-//
-// Version 0.2.2
-//
-// deicsonzegui.cpp
-//
-//
-// Copyright (c) 2004 Nil Geisweiller
-//
-//
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA or point your web browser to http://www.gnu.org.
-//===========================================================================
-
-#include <qvariant.h>
-#include <q3groupbox.h>
-#include <qslider.h>
-#include <qcombobox.h>
-#include <qcheckbox.h>
-#include <qlineedit.h>
-#include <qlcdnumber.h>
-#include <q3listview.h>
-#include <qspinbox.h>
-#include <qlayout.h>
-#include <qtooltip.h>
-#include <q3whatsthis.h>
-#include <qstring.h>
-#include <q3filedialog.h>
-#include <qmessagebox.h>
-#include <qpushbutton.h>
-#include <math.h>
-
-#include "newpreset.h"
-#include "deicsonzegui.h"
-#include "deicsonze.h"
-
-DeicsOnzeGui::DeicsOnzeGui(DeicsOnze* deicsOnze)
- : DeicsOnzeGuiBase(0, "deicsOnzeGui"),
- MessGui()
-{
- this->setFixedWidth(470);
- this->setFixedHeight(358);
- _deicsOnze = deicsOnze;
- lastDir= "";
- connect(newPushButton, SIGNAL(clicked()),
- this, SLOT(newPresetDialogue()));
- connect(deletePushButton, SIGNAL(clicked()),
- this, SLOT(deletePresetDialogue()));
- connect(loadPushButton, SIGNAL(clicked()),
- this, SLOT(loadPresetsDialogue()));
- connect(savePushButton, SIGNAL(clicked()),
- this, SLOT(savePresetsDialogue()));
- //Preset and bank
- connect(nameLineEdit, SIGNAL(textChanged(const QString&)),
- this, SLOT(setName(const QString&)));
- connect(subcategoryLineEdit, SIGNAL(textChanged(const QString&)),
- this, SLOT(setSubcategory(const QString&)));
- connect(categoryLineEdit, SIGNAL(textChanged(const QString&)),
- this, SLOT(setCategory(const QString&)));
- connect(bankSpinBox, SIGNAL(valueChanged(int)), this, SLOT(setBank(int)));
- connect(progSpinBox, SIGNAL(valueChanged(int)), this, SLOT(setProg(int)));
- //Global
- connect(masterVolSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setMasterVol(int)));
- connect(feedbackSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setFeedback(int)));
- connect(LFOWaveComboBox, SIGNAL(activated(const QString&)),
- this, SLOT(setLfoWave(const QString&)));
- connect(LFOSpeedSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setLfoSpeed(int)));
- connect(LFODelaySlider, SIGNAL(valueChanged(int)),
- this, SLOT(setLfoDelay(int)));
- connect(PModDepthSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setLfoPModDepth(int)));
- connect(PModSensSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setLfoPitchSens(int)));
- connect(AModDepthSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setLfoAModDepth(int)));
- connect(AModSensSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setLfoAmpSens(int)));
- connect(transposeSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setTranspose(int)));
- connect(globalDetuneSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setGlobalDetune(int)));
- connect(algorithmComboBox, SIGNAL(activated(const QString&)),
- this, SLOT(setAlgorithm(const QString&)));
- connect(PitchBendRangeSlider, SIGNAL(valueChanged(int)),
- this, SLOT(setPitchBendRange(int)));
- //envelope
- connect(AR1Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR1(int)));
- connect(D1R1Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R1(int)));
- connect(D1L1Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L1(int)));
- connect(D2R1Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R1(int)));
- connect(RR1Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR1(int)));
- connect(AR2Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR2(int)));
- connect(D1R2Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R2(int)));
- connect(D1L2Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L2(int)));
- connect(D2R2Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R2(int)));
- connect(RR2Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR2(int)));
- connect(AR3Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR3(int)));
- connect(D1R3Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R3(int)));
- connect(D1L3Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L3(int)));
- connect(D2R3Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R3(int)));
- connect(RR3Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR3(int)));
- connect(AR4Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR4(int)));
- connect(D1R4Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R4(int)));
- connect(D1L4Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L4(int)));
- connect(D2R4Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R4(int)));
- connect(RR4Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR4(int)));
- //Scaling
- connect(LS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS1(int)));
- connect(RS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS1(int)));
- connect(LS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS2(int)));
- connect(RS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS2(int)));
- connect(LS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS3(int)));
- connect(RS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS3(int)));
- connect(LS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS4(int)));
- connect(RS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS4(int)));
- //Volume
- connect(Vol1Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol1(int)));
- connect(Vol2Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol2(int)));
- connect(Vol3Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol3(int)));
- connect(Vol4Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol4(int)));
- //Ratio and Frequency
- connect(CoarseRatio1SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setCoarseRatio1(int)));
- connect(FineRatio1SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFineRatio1(int)));
- connect(Freq1SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFreq1(int)));
- connect(Fix1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix1(bool)));
- connect(CoarseRatio2SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setCoarseRatio2(int)));
- connect(FineRatio2SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFineRatio2(int)));
- connect(Freq2SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFreq2(int)));
- connect(Fix2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix2(bool)));
- connect(CoarseRatio3SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setCoarseRatio3(int)));
- connect(FineRatio3SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFineRatio3(int)));
- connect(Freq3SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFreq3(int)));
- connect(Fix3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix3(bool)));
- connect(CoarseRatio4SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setCoarseRatio4(int)));
- connect(FineRatio4SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFineRatio4(int)));
- connect(Freq4SpinBox, SIGNAL(valueChanged(int)),
- this, SLOT(setFreq4(int)));
- connect(Fix4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix4(bool)));
- //Sensitivity
- connect(AME1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME1(bool)));
- connect(EBS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS1(int)));
- connect(KVS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS1(int)));
- connect(AME2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME2(bool)));
- connect(EBS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS2(int)));
- connect(KVS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS2(int)));
- connect(AME3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME3(bool)));
- connect(EBS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS3(int)));
- connect(KVS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS3(int)));
- connect(AME4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME4(bool)));
- connect(EBS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS4(int)));
- connect(KVS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS4(int)));
- //detune
- connect(DET1Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET1(int)));
- connect(DET2Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET2(int)));
- connect(DET3Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET3(int)));
- connect(DET4Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET4(int)));
- //WaveForm
- connect(WaveForm1ComboBox, SIGNAL(activated(const QString&)),
- this, SLOT(setWaveForm1(const QString&)));
- connect(WaveForm2ComboBox, SIGNAL(activated(const QString&)),
- this, SLOT(setWaveForm2(const QString&)));
- connect(WaveForm3ComboBox, SIGNAL(activated(const QString&)),
- this, SLOT(setWaveForm3(const QString&)));
- connect(WaveForm4ComboBox, SIGNAL(activated(const QString&)),
- this, SLOT(setWaveForm4(const QString&)));
- //category subcategory preset
- connect(categoryListView, SIGNAL(currentChanged(Q3ListViewItem*)),
- this, SLOT(setSubcategorySet(Q3ListViewItem*)));
- connect(categoryListView, SIGNAL(clicked(Q3ListViewItem*)),
- this, SLOT(setSubcategorySet(Q3ListViewItem*)));
- connect(subcategoryListView, SIGNAL(currentChanged(Q3ListViewItem*)),
- this, SLOT(setPresetSet(Q3ListViewItem*)));
- connect(subcategoryListView, SIGNAL(clicked(Q3ListViewItem*)),
- this, SLOT(setPresetSet(Q3ListViewItem*)));
- connect(presetsListView, SIGNAL(currentChanged(Q3ListViewItem*)),
- this, SLOT(setPreset(Q3ListViewItem*)));
- connect(presetsListView, SIGNAL(clicked(Q3ListViewItem*)),
- this, SLOT(setPreset(Q3ListViewItem*)));
-
-
- for(unsigned int i=0; i<_deicsOnze->_categorySet->_categoryVector.size();
- i++)
- (void) new QListViewItemCategory
- (categoryListView, _deicsOnze->_categorySet->_categoryVector[i]
- ->_categoryName.c_str(), _deicsOnze->_categorySet->_categoryVector[i]);
-
- // work around for probable QT/WM interaction bug.
- // for certain window managers, e.g xfce, this window is
- // is displayed although not specifically set to show();
- // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others)
- show();
- hide();
-};
-
-
-//-----------------------------------------------------------
-// newPresetsDialogue
-//-----------------------------------------------------------
-void DeicsOnzeGui::newPresetDialogue() {
- NewPreset* newpreset = new NewPreset(0, "newPreset");
- if(_currentQLVICategory)
- newpreset->categoryNPLineEdit->setText(_currentQLVICategory
- ->_c->_categoryName.c_str());
- if(_currentQLVISubcategory)
- newpreset->subcategoryNPLineEdit->setText(_currentQLVISubcategory
- ->_s->_subcategoryName.c_str());
-
- if(QDialog::Accepted==newpreset->exec()) {
- std::string std_s = newpreset->categoryNPLineEdit->text().ascii();
- subcategorySet* subcatS = _deicsOnze->_categorySet
- ->findSubcategorySet(std_s);
- if(subcatS) {
- std::string std_s_2 = newpreset->subcategoryNPLineEdit
- ->text().ascii();
- presetSet* preS = subcatS->findPresetSet(std_s_2);
- if(preS) {
- preS->_presetVector.push_back(new Preset());
- Preset* presetTemp=preS->_presetVector.back();
-
- presetTemp->initPreset();
- presetTemp->name=newpreset->nameNPLineEdit->text().ascii();
- presetTemp->subcategory=
- newpreset->subcategoryNPLineEdit->text().ascii();
- presetTemp->category=
- newpreset->categoryNPLineEdit->text().ascii();
- presetTemp->bank=newpreset->bankNPSpinBox->value()-1;
- presetTemp->prog=newpreset->progNPSpinBox->value()-1;
- }
- }
- }
-}
-//-----------------------------------------------------------
-// deletePresetsDialogue
-//-----------------------------------------------------------
-void DeicsOnzeGui::deletePresetDialogue() {
- std::vector<Preset*>::iterator i=_currentQLVIPreset->i_p;
- if(!QMessageBox::question(
- this,
- tr("Delete preset"),
- tr("Do you really want to delete %1 ?").arg((*i)->name.c_str()),
- tr("&Yes"), tr("&No"),
- QString::null, 0, 1 ))
- {
- //delete(_currentQLVIPreset->_p);
- delete(_currentQLVIPreset);
- _currentQLVISubcategory->_s->_presetVector.erase(i);
- }
-}
-//-----------------------------------------------------------
-// loadPresetsDialogue
-//-----------------------------------------------------------
-void DeicsOnzeGui::loadPresetsDialogue() {
- QString filename =
- Q3FileDialog::getOpenFileName(lastDir,
- QString("*.dei"),
- this,
- "Load presets dialog","Choose presets");
-}
-//-----------------------------------------------------------
-// savePresetsDialogue
-//-----------------------------------------------------------
-void DeicsOnzeGui::savePresetsDialogue() {
- QString filename =
- Q3FileDialog::getSaveFileName(lastDir,
- QString("*.dei"),
- this,
- "Save presets dialog","Choose file");
-}
-//-----------------------------------------------------------
-// Preset and bank
-//-----------------------------------------------------------
-void DeicsOnzeGui::setName(const QString& n) {
- _deicsOnze->_preset->name=n.ascii();
-}
-void DeicsOnzeGui::setSubcategory(const QString& s) {
- _deicsOnze->_preset->subcategory=s.ascii();
-}
-void DeicsOnzeGui::setCategory(const QString& c) {
- _deicsOnze->_preset->category=c.ascii();
-}
-void DeicsOnzeGui::setBank(int b) {_deicsOnze->_preset->bank=b-1;}
-void DeicsOnzeGui::setProg(int p) {_deicsOnze->_preset->prog=p-1;}
-
-//-----------------------------------------------------------
-// Global controle
-//-----------------------------------------------------------
-void DeicsOnzeGui::setMasterVol(int mv) {
- _deicsOnze->setMasterVol(mv);
-}
-
-void DeicsOnzeGui::setFeedback(int f) {
- _deicsOnze->_preset->feedback=f;
- _deicsOnze->setFeedback();
-}
-
-void DeicsOnzeGui::setLfoWave(const QString& qs) {
- _deicsOnze->_preset->lfo.wave=
- //((operator==(qs,"Saw Up")?SAWUP:
- // (operator==(qs,"Square")?SQUARE:
- // (operator==(qs,"Triangl")?TRIANGL:SHOLD))));
- ((operator==(qs,QString("Saw Up"))?SAWUP: // p4.0.2
- (operator==(qs,QString("Square"))?SQUARE:
- (operator==(qs,QString("Triangl"))?TRIANGL:SHOLD))));
- _deicsOnze->setLfo();
-}
-
-void DeicsOnzeGui::setLfoSpeed(int ls) {
- _deicsOnze->_preset->lfo.speed=ls;
- _deicsOnze->setLfo();
-}
-
-void DeicsOnzeGui::setLfoDelay(int ld) {
- _deicsOnze->_preset->lfo.delay=ld;
- _deicsOnze->setLfo();
-}
-
-void DeicsOnzeGui::setLfoPModDepth(int lpmd) {
- _deicsOnze->_preset->lfo.pModDepth=lpmd;
- _deicsOnze->setLfo();
-}
-
-void DeicsOnzeGui::setLfoPitchSens(int lps) {
- _deicsOnze->_preset->sensitivity.pitch=lps;
- _deicsOnze->setLfo();
-}
-
-void DeicsOnzeGui::setLfoAModDepth(int lamd) {
- _deicsOnze->_preset->lfo.aModDepth=lamd;
- _deicsOnze->setLfo();
-}
-
-void DeicsOnzeGui::setLfoAmpSens(int las) {
- _deicsOnze->_preset->sensitivity.amplitude=las;
- _deicsOnze->setLfo();
-}
-
-void DeicsOnzeGui::setTranspose(int t) {
- _deicsOnze->_preset->function.transpose=t;
-}
-
-void DeicsOnzeGui::setGlobalDetune(int gd) {
- _deicsOnze->_preset->globalDetune=gd;
-}
-
-void DeicsOnzeGui::setAlgorithm(const QString& a) {
- _deicsOnze->_preset->algorithm=
- //((operator==(a,"Algorithm 1")?FIRST:
- // (operator==(a,"Algorithm 2")?SECOND:
- // (operator==(a,"Algorithm 3")?THIRD:
- // (operator==(a, "Algorithm 4")?FOURTH:
- // (operator==(a, "Algorithm 5")?FIFTH:
- // (operator==(a, "Algorithm 6")?SIXTH:
- // (operator==(a, "Algorithm 7")?SEVENTH:EIGHTH))))))));
- ((operator==(a,QString("Algorithm 1"))?FIRST: // p4.0.2
- (operator==(a,QString("Algorithm 2"))?SECOND:
- (operator==(a,QString("Algorithm 3"))?THIRD:
- (operator==(a, QString("Algorithm 4"))?FOURTH:
- (operator==(a, QString("Algorithm 5"))?FIFTH:
- (operator==(a, QString("Algorithm 6"))?SIXTH:
- (operator==(a, QString("Algorithm 7"))?SEVENTH:EIGHTH))))))));
-}
-
-void DeicsOnzeGui::setPitchBendRange(int pbr) {
- _deicsOnze->_preset->function.pBendRange=pbr;
-}
-
-//---------------------------------------------------------------
-// envelope controle
-//---------------------------------------------------------------
-void DeicsOnzeGui::setAR1(int val){_deicsOnze->_preset->eg[0].ar=val;}
-void DeicsOnzeGui::setD1R1(int val){_deicsOnze->_preset->eg[0].d1r=val;}
-void DeicsOnzeGui::setD1L1(int val){_deicsOnze->_preset->eg[0].d1l=val;}
-void DeicsOnzeGui::setD2R1(int val){_deicsOnze->_preset->eg[0].d2r=val;}
-void DeicsOnzeGui::setRR1(int val){_deicsOnze->_preset->eg[0].rr=val;}
-void DeicsOnzeGui::setAR2(int val){_deicsOnze->_preset->eg[1].ar=val;}
-void DeicsOnzeGui::setD1R2(int val){_deicsOnze->_preset->eg[1].d1r=val;}
-void DeicsOnzeGui::setD1L2(int val){_deicsOnze->_preset->eg[1].d1l=val;}
-void DeicsOnzeGui::setD2R2(int val){_deicsOnze->_preset->eg[1].d2r=val;}
-void DeicsOnzeGui::setRR2(int val){_deicsOnze->_preset->eg[1].rr=val;}
-void DeicsOnzeGui::setAR3(int val){_deicsOnze->_preset->eg[2].ar=val;}
-void DeicsOnzeGui::setD1R3(int val){_deicsOnze->_preset->eg[2].d1r=val;}
-void DeicsOnzeGui::setD1L3(int val){_deicsOnze->_preset->eg[2].d1l=val;}
-void DeicsOnzeGui::setD2R3(int val){_deicsOnze->_preset->eg[2].d2r=val;}
-void DeicsOnzeGui::setRR3(int val){_deicsOnze->_preset->eg[2].rr=val;}
-void DeicsOnzeGui::setAR4(int val){_deicsOnze->_preset->eg[3].ar=val;}
-void DeicsOnzeGui::setD1R4(int val){_deicsOnze->_preset->eg[3].d1r=val;}
-void DeicsOnzeGui::setD1L4(int val){_deicsOnze->_preset->eg[3].d1l=val;}
-void DeicsOnzeGui::setD2R4(int val){_deicsOnze->_preset->eg[3].d2r=val;}
-void DeicsOnzeGui::setRR4(int val){_deicsOnze->_preset->eg[3].rr=val;}
-
-//--------------------------------------------------------------
-// set Scaling
-//--------------------------------------------------------------
-void DeicsOnzeGui::setLS1(int val){_deicsOnze->_preset->scaling.level[0]=val;}
-void DeicsOnzeGui::setRS1(int val){_deicsOnze->_preset->scaling.rate[0]=val;}
-void DeicsOnzeGui::setLS2(int val){_deicsOnze->_preset->scaling.level[1]=val;}
-void DeicsOnzeGui::setRS2(int val){_deicsOnze->_preset->scaling.rate[1]=val;}
-void DeicsOnzeGui::setLS3(int val){_deicsOnze->_preset->scaling.level[2]=val;}
-void DeicsOnzeGui::setRS3(int val){_deicsOnze->_preset->scaling.rate[2]=val;}
-void DeicsOnzeGui::setLS4(int val){_deicsOnze->_preset->scaling.level[3]=val;}
-void DeicsOnzeGui::setRS4(int val){_deicsOnze->_preset->scaling.rate[3]=val;}
-
-//--------------------------------------------------------------
-// set Volume
-//--------------------------------------------------------------
-void DeicsOnzeGui::setVol1(int val){_deicsOnze->_preset->outLevel[0]=val;}
-void DeicsOnzeGui::setVol2(int val){_deicsOnze->_preset->outLevel[1]=val;}
-void DeicsOnzeGui::setVol3(int val){_deicsOnze->_preset->outLevel[2]=val;}
-void DeicsOnzeGui::setVol4(int val){_deicsOnze->_preset->outLevel[3]=val;}
-
-//--------------------------------------------------------------
-// set Ratio and Frequency
-//--------------------------------------------------------------
-void DeicsOnzeGui::setCoarseRatio1(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[0].ratio, &intf);
- _deicsOnze->_preset->frequency[0].ratio=(double)val+decf;
-}
-void DeicsOnzeGui::setFineRatio1(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[0].ratio, &intf);
- _deicsOnze->_preset->frequency[0].ratio=intf+0.01*(double)val;
-}
-void DeicsOnzeGui::setFreq1(int val) {
- _deicsOnze->_preset->frequency[0].freq=(double)val;}
-void DeicsOnzeGui::setFix1(bool f) {
- _deicsOnze->_preset->frequency[0].isFix=f;}
-void DeicsOnzeGui::setCoarseRatio2(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[1].ratio, &intf);
- _deicsOnze->_preset->frequency[1].ratio=(double)val+decf;
-}
-void DeicsOnzeGui::setFineRatio2(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[1].ratio, &intf);
- _deicsOnze->_preset->frequency[1].ratio=intf+0.01*(double)val;
-}
-void DeicsOnzeGui::setFreq2(int val) {
- _deicsOnze->_preset->frequency[1].freq=(double)val;}
-void DeicsOnzeGui::setFix2(bool f) {
- _deicsOnze->_preset->frequency[1].isFix=f;}
-void DeicsOnzeGui::setCoarseRatio3(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[2].ratio, &intf);
- _deicsOnze->_preset->frequency[2].ratio=(double)val+decf;
-}
-void DeicsOnzeGui::setFineRatio3(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[2].ratio, &intf);
- _deicsOnze->_preset->frequency[2].ratio=intf+0.01*(double)val;
-}
-void DeicsOnzeGui::setFreq3(int val) {
- _deicsOnze->_preset->frequency[2].freq=(double)val;}
-void DeicsOnzeGui::setFix3(bool f) {
- _deicsOnze->_preset->frequency[2].isFix=f;}
-void DeicsOnzeGui::setCoarseRatio4(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[3].ratio, &intf);
- _deicsOnze->_preset->frequency[3].ratio=(double)val+decf;
-}
-void DeicsOnzeGui::setFineRatio4(int val) {
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[3].ratio, &intf);
- _deicsOnze->_preset->frequency[3].ratio=intf+0.01*(double)val;
-}
-void DeicsOnzeGui::setFreq4(int val) {
- _deicsOnze->_preset->frequency[3].freq=(double)val;}
-void DeicsOnzeGui::setFix4(bool f) {
- _deicsOnze->_preset->frequency[3].isFix=f;}
-
-//--------------------------------------------------------------
-// set Sensitivity
-//--------------------------------------------------------------
-void DeicsOnzeGui::setAME1(bool val) {
- _deicsOnze->_preset->sensitivity.ampOn[0]=val;}
-void DeicsOnzeGui::setEBS1(int val) {
- _deicsOnze->_preset->sensitivity.egBias[0]=val;}
-void DeicsOnzeGui::setKVS1(int val) {
- _deicsOnze->_preset->sensitivity.keyVelocity[0]=val;}
-void DeicsOnzeGui::setAME2(bool val) {
- _deicsOnze->_preset->sensitivity.ampOn[1]=val;}
-void DeicsOnzeGui::setEBS2(int val) {
- _deicsOnze->_preset->sensitivity.egBias[1]=val;}
-void DeicsOnzeGui::setKVS2(int val) {
- _deicsOnze->_preset->sensitivity.keyVelocity[1]=val;}
-void DeicsOnzeGui::setAME3(bool val) {
- _deicsOnze->_preset->sensitivity.ampOn[2]=val;}
-void DeicsOnzeGui::setEBS3(int val) {
- _deicsOnze->_preset->sensitivity.egBias[2]=val;}
-void DeicsOnzeGui::setKVS3(int val) {
- _deicsOnze->_preset->sensitivity.keyVelocity[2]=val;}
-void DeicsOnzeGui::setAME4(bool val) {
- _deicsOnze->_preset->sensitivity.ampOn[3]=val;}
-void DeicsOnzeGui::setEBS4(int val) {
- _deicsOnze->_preset->sensitivity.egBias[3]=val;}
-void DeicsOnzeGui::setKVS4(int val) {
- _deicsOnze->_preset->sensitivity.keyVelocity[3]=val;}
-
-//--------------------------------------------------------------
-// set detune
-//--------------------------------------------------------------
-void DeicsOnzeGui::setDET1(int val){_deicsOnze->_preset->detune[0]=val;}
-void DeicsOnzeGui::setDET2(int val){_deicsOnze->_preset->detune[1]=val;}
-void DeicsOnzeGui::setDET3(int val){_deicsOnze->_preset->detune[2]=val;}
-void DeicsOnzeGui::setDET4(int val){_deicsOnze->_preset->detune[3]=val;}
-
-//--------------------------------------------------------------
-// set WaveForm
-//--------------------------------------------------------------
-void DeicsOnzeGui::setWaveForm1(const QString& a) {
- _deicsOnze->_preset->oscWave[0]=
- //((operator==(a,"Wave1")?W1:
- // (operator==(a,"Wave2")?W2:
- // (operator==(a,"Wave3")?W3:
- // (operator==(a, "Wave4")?W4:
- // (operator==(a, "Wave5")?W5:
- // (operator==(a, "Wave6")?W6:
- // (operator==(a, "Wave7")?W7:W8))))))));
- ((operator==(a,QString("Wave1"))?W1: // p4.0.2
- (operator==(a,QString("Wave2"))?W2:
- (operator==(a,QString("Wave3"))?W3:
- (operator==(a, QString("Wave4"))?W4:
- (operator==(a, QString("Wave5"))?W5:
- (operator==(a, QString("Wave6"))?W6:
- (operator==(a, QString("Wave7"))?W7:W8))))))));
-}
-void DeicsOnzeGui::setWaveForm2(const QString& a) {
- _deicsOnze->_preset->oscWave[1]=
- //((operator==(a,"Wave1")?W1:
- // (operator==(a,"Wave2")?W2:
- // (operator==(a,"Wave3")?W3:
- // (operator==(a, "Wave4")?W4:
- // (operator==(a, "Wave5")?W5:
- // (operator==(a, "Wave6")?W6:
- // (operator==(a, "Wave7")?W7:W8))))))));
- ((operator==(a,QString("Wave1"))?W1: // p4.0.2
- (operator==(a,QString("Wave2"))?W2:
- (operator==(a,QString("Wave3"))?W3:
- (operator==(a, QString("Wave4"))?W4:
- (operator==(a, QString("Wave5"))?W5:
- (operator==(a, QString("Wave6"))?W6:
- (operator==(a, QString("Wave7"))?W7:W8))))))));
-}
-void DeicsOnzeGui::setWaveForm3(const QString& a) {
- _deicsOnze->_preset->oscWave[2]=
- //((operator==(a,"Wave1")?W1:
- // (operator==(a,"Wave2")?W2:
- // (operator==(a,"Wave3")?W3:
- // (operator==(a, "Wave4")?W4:
- // (operator==(a, "Wave5")?W5:
- // (operator==(a, "Wave6")?W6:
- // (operator==(a, "Wave7")?W7:W8))))))));
- ((operator==(a,QString("Wave1"))?W1: // p4.0.2
- (operator==(a,QString("Wave2"))?W2:
- (operator==(a,QString("Wave3"))?W3:
- (operator==(a, QString("Wave4"))?W4:
- (operator==(a, QString("Wave5"))?W5:
- (operator==(a, QString("Wave6"))?W6:
- (operator==(a, QString("Wave7"))?W7:W8))))))));
-}
-void DeicsOnzeGui::setWaveForm4(const QString& a) {
- _deicsOnze->_preset->oscWave[3]=
- //((operator==(a,"Wave1")?W1:
- // (operator==(a,"Wave2")?W2:
- // (operator==(a,"Wave3")?W3:
- // (operator==(a, "Wave4")?W4:
- // (operator==(a, "Wave5")?W5:
- // (operator==(a, "Wave6")?W6:
- // (operator==(a, "Wave7")?W7:W8))))))));
- ((operator==(a,QString("Wave1"))?W1: // p4.0.2
- (operator==(a,QString("Wave2"))?W2:
- (operator==(a,QString("Wave3"))?W3:
- (operator==(a, QString("Wave4"))?W4:
- (operator==(a, QString("Wave5"))?W5:
- (operator==(a, QString("Wave6"))?W6:
- (operator==(a, QString("Wave7"))?W7:W8))))))));
-}
-
-//--------------------------------------------------------------
-// setSubcategorySet
-//--------------------------------------------------------------
-void DeicsOnzeGui::setSubcategorySet(Q3ListViewItem* cat) {
- if(cat) {
- _currentQLVICategory=(QListViewItemCategory*)cat;
- subcategoryListView->clear();
- for(unsigned int i=0;
- i<((QListViewItemCategory*)cat)->_c->_subcategoryVector.size();i++)
- (void) new QListViewItemSubcategory(subcategoryListView,
- _currentQLVICategory->_c
- ->_subcategoryVector[i]
- ->_subcategoryName.c_str(),
- _currentQLVICategory->_c
- ->_subcategoryVector[i]);
- }
-}
-
-///--------------------------------------------------------------
-// setPresetSet
-//--------------------------------------------------------------
-void DeicsOnzeGui::setPresetSet(Q3ListViewItem* subcat) {
- if(subcat) {
- _currentQLVISubcategory=(QListViewItemSubcategory*)subcat;
- presetsListView->clear();
- for(std::vector<Preset*>::iterator
- i=_currentQLVISubcategory->_s->_presetVector.begin();
- i!=_currentQLVISubcategory->_s->_presetVector.end(); i++)
- (void) new QListViewItemPreset(presetsListView,
- (*i)->name.c_str(), i);
- }
-}
-
-///--------------------------------------------------------------
-// setPreset
-//--------------------------------------------------------------
-void DeicsOnzeGui::setPreset(Q3ListViewItem* pre) {
- if(pre) {
- _currentQLVIPreset=(QListViewItemPreset*)pre;
- std::vector<Preset*>::iterator i=_currentQLVIPreset->i_p;
- _deicsOnze->programSelect(1, (*i)->bank, (*i)->prog);
- updatePreset();
- }
-}
-//--------------------------------------------------------------
-// updatePreset
-// update gui following the current preset
-//--------------------------------------------------------------
-void DeicsOnzeGui::updatePreset(void) {
- //global
- masterVolSlider->setValue(_deicsOnze->getMasterVol());
- feedbackSlider->setValue(_deicsOnze->_preset->feedback);
- LFOWaveComboBox->setCurrentItem((int)_deicsOnze->_preset->lfo.wave);
- LFOSpeedSlider->setValue(_deicsOnze->_preset->lfo.speed);
- LFODelaySlider->setValue(_deicsOnze->_preset->lfo.delay);
- PModDepthSlider->setValue(_deicsOnze->_preset->lfo.pModDepth);
- PModSensSlider->setValue(_deicsOnze->_preset->sensitivity.pitch);
- AModDepthSlider->setValue(_deicsOnze->_preset->lfo.aModDepth);
- AModSensSlider->setValue(_deicsOnze->_preset->sensitivity.amplitude);
- transposeSlider->setValue(_deicsOnze->_preset->function.transpose);
- algorithmComboBox->setCurrentItem((int)_deicsOnze->_preset->algorithm);
- PitchBendRangeSlider->setValue(_deicsOnze->_preset->function.pBendRange);
- //envelope
- AR1Slider->setValue(_deicsOnze->_preset->eg[0].ar);
- D1R1Slider->setValue(_deicsOnze->_preset->eg[0].d1r);
- D1L1Slider->setValue(_deicsOnze->_preset->eg[0].d1l);
- D2R1Slider->setValue(_deicsOnze->_preset->eg[0].d2r);
- RR1Slider->setValue(_deicsOnze->_preset->eg[0].rr);
- AR2Slider->setValue(_deicsOnze->_preset->eg[1].ar);
- D1R2Slider->setValue(_deicsOnze->_preset->eg[1].d1r);
- D1L2Slider->setValue(_deicsOnze->_preset->eg[1].d1l);
- D2R2Slider->setValue(_deicsOnze->_preset->eg[1].d2r);
- RR2Slider->setValue(_deicsOnze->_preset->eg[1].rr);
- AR3Slider->setValue(_deicsOnze->_preset->eg[2].ar);
- D1R3Slider->setValue(_deicsOnze->_preset->eg[2].d1r);
- D1L3Slider->setValue(_deicsOnze->_preset->eg[2].d1l);
- D2R3Slider->setValue(_deicsOnze->_preset->eg[2].d2r);
- RR3Slider->setValue(_deicsOnze->_preset->eg[2].rr);
- AR4Slider->setValue(_deicsOnze->_preset->eg[3].ar);
- D1R4Slider->setValue(_deicsOnze->_preset->eg[3].d1r);
- D1L4Slider->setValue(_deicsOnze->_preset->eg[3].d1l);
- D2R4Slider->setValue(_deicsOnze->_preset->eg[3].d2r);
- RR4Slider->setValue(_deicsOnze->_preset->eg[3].rr);
- //scaling
- LS1Slider->setValue(_deicsOnze->_preset->scaling.level[0]);
- RS1Slider->setValue(_deicsOnze->_preset->scaling.rate[0]);
- LS2Slider->setValue(_deicsOnze->_preset->scaling.level[1]);
- RS2Slider->setValue(_deicsOnze->_preset->scaling.rate[1]);
- LS3Slider->setValue(_deicsOnze->_preset->scaling.level[2]);
- RS3Slider->setValue(_deicsOnze->_preset->scaling.rate[2]);
- LS4Slider->setValue(_deicsOnze->_preset->scaling.level[3]);
- RS4Slider->setValue(_deicsOnze->_preset->scaling.rate[3]);
- //Volume
- Vol1Slider->setValue(_deicsOnze->_preset->outLevel[0]);
- Vol2Slider->setValue(_deicsOnze->_preset->outLevel[1]);
- Vol3Slider->setValue(_deicsOnze->_preset->outLevel[2]);
- Vol4Slider->setValue(_deicsOnze->_preset->outLevel[3]);
- //Ratio and Frequency
- double intf, decf;
- decf=modf(_deicsOnze->_preset->frequency[0].ratio, &intf);
- CoarseRatio1SpinBox->setValue((int)intf);
- FineRatio1SpinBox->setValue((int)(decf*100.0));
- Freq1SpinBox->setValue((int)_deicsOnze->_preset->frequency[0].freq);
- Fix1CheckBox->setChecked(_deicsOnze->_preset->frequency[0].isFix);
- decf=modf(_deicsOnze->_preset->frequency[1].ratio, &intf);
- CoarseRatio2SpinBox->setValue((int)intf);
- FineRatio2SpinBox->setValue((int)(decf*100.0));
- Freq2SpinBox->setValue((int)_deicsOnze->_preset->frequency[1].freq);
- Fix2CheckBox->setChecked(_deicsOnze->_preset->frequency[1].isFix);
- decf=modf(_deicsOnze->_preset->frequency[2].ratio, &intf);
- CoarseRatio3SpinBox->setValue((int)intf);
- FineRatio3SpinBox->setValue((int)(decf*100.0));
- Freq3SpinBox->setValue((int)_deicsOnze->_preset->frequency[2].freq);
- Fix3CheckBox->setChecked(_deicsOnze->_preset->frequency[2].isFix);
- decf=modf(_deicsOnze->_preset->frequency[3].ratio, &intf);
- CoarseRatio4SpinBox->setValue((int)intf);
- FineRatio4SpinBox->setValue((int)(decf*100.0));
- Freq4SpinBox->setValue((int)_deicsOnze->_preset->frequency[3].freq);
- Fix4CheckBox->setChecked(_deicsOnze->_preset->frequency[3].isFix);
- //Sensitivity
- AME1CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[0]);
- EBS1Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[0]);
- KVS1Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[0]);
- AME2CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[1]);
- EBS2Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[1]);
- KVS2Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[1]);
- AME3CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[2]);
- EBS3Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[2]);
- KVS3Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[2]);
- AME4CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[3]);
- EBS4Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[3]);
- KVS4Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[3]);
- //detune
- DET1Slider->setValue(_deicsOnze->_preset->detune[0]);
- DET2Slider->setValue(_deicsOnze->_preset->detune[1]);
- DET3Slider->setValue(_deicsOnze->_preset->detune[2]);
- DET4Slider->setValue(_deicsOnze->_preset->detune[3]);
- //Waveform
- WaveForm1ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[0]);
- WaveForm2ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[1]);
- WaveForm3ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[2]);
- WaveForm4ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[3]);
- //name, subcategory, category
- nameLineEdit->setText(QString(_deicsOnze->_preset->name.c_str()));
- subcategoryLineEdit->setText(QString(_deicsOnze->_preset->subcategory.c_str()));
- categoryLineEdit->setText(QString(_deicsOnze->_preset->category.c_str()));
- //bank n prog
- bankSpinBox->setValue(_deicsOnze->_preset->bank+1);
- progSpinBox->setValue(_deicsOnze->_preset->prog+1);
-}
-