diff options
Diffstat (limited to 'muse2/synti/deicsonze-OLD/deicsonze.h')
-rw-r--r-- | muse2/synti/deicsonze-OLD/deicsonze.h | 462 |
1 files changed, 0 insertions, 462 deletions
diff --git a/muse2/synti/deicsonze-OLD/deicsonze.h b/muse2/synti/deicsonze-OLD/deicsonze.h deleted file mode 100644 index 3dd57a70..00000000 --- a/muse2/synti/deicsonze-OLD/deicsonze.h +++ /dev/null @@ -1,462 +0,0 @@ -//=========================================================================== -// -// DeicsOnze an emulator of the YAMAHA DX11 synthesizer -// -// Version 0.2.2 -// -// -// -// -// Copyright (c) 2004 Nil Geisweiller -// -// -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA or point your web browser to http://www.gnu.org. -//=========================================================================== - - -#ifndef __DEICSONZE_H -#define __DEICSONZE_H - -#include <iostream> -#include <vector> -#include <string> - -#include "deicsonzegui.h" -#include "libsynti/mess.h" - -// #define PRESETPATH "/home/a-lin/sources/muse-0.7.0/synti/deicsonze/ARCH_ALIN" - -#define MAXPITCHBENDVALUE 8191 - -#define RESOLUTION 96000 - -#define NBRBANKS 19 -#define NBRPRESETS 128 - -#define LOWERNOTEFREQ 8.176 - -#define DB0LEVEL 90 - -#define MAXFEEDBACK 7 -#define MAXSPEED 99 -#define MAXDELAY 99 -#define MAXPMODDEPTH 99 -#define MAXAMODDEPTH 99 -#define MAXSENSPITCH 7 -#define MAXKVS 7 -#define MAXAR 31 -#define MAXD1R 31 -#define MAXD1L 15 -#define MAXD2R 31 -#define MAXOUTLEVEL 99 -#define MAXRR 15 -#define MAXRATE 3 -#define MAXPBENDRANGE 12 -#define MAXPROTATIME 99 -#define MAXFCVOLUME 99 -#define MAXFCPITCH 99 -#define MAXFCAMPLITUDE 99 -#define MAXMWPITCH 99 -#define MAXMWAMPLITUDE 99 -#define MAXBCPITCH 99 -#define MAXBCAMPLITUDE 99 -#define MAXBCEGBIAS 50 -#define LENGTHNAME 20 -#define LENGTHCATEGORY 20 -#define LENGTHSUBCATEGORY 20 - -#define MAXGLOBALDETUNE 15 -#define MAXVELO 127 -#define MAXVOLUME 100.0 - -#define MAXMASTERVOL 255 - -//coef determined by ear to sound like the YAMAHA DX11 -#define COEFFEEDBACK 0.3 -#define COEFPLFO(x) (x==0?0.0:(x==1?0.06:(x==2?0.12:(x==3?0.25:(x==4?0.5:(x==5?0.9:(x==6?3.9:7.9))))))) //return pitch amplitude with respect to sensitivity pitch -#define COEFALFO(x) (x==0?0.0:(x==1?0.4:(x==2?0.9:1.0))) -#define COEFLEVEL 1.0//19.0 -#define COEFMAXATTACK 7.5 -#define COEFERRDECSUS 0.01 //for the transition between DECAY and SUSTAIN -#define COEFERRSUSREL 0.001 //from SUSTAIN or RELEASE until no sound -#define COEFDECAY 1.0 -#define COEFSUSTAIN 0.2 -#define COEFRELEASE 1.0 -#define COEFDETUNE 0.008 -#define COEFLEVELSCALE 0.0005 -#define LEVELSCALENOTE 24.0 - -#define NBROP 4 //do not change -#define NBRWAVES 8 //number wave forms, do not change -#define NBRBANKPRESETS 32 -#define NBRVOICES 8 - - -//--------------------------------------------------------- -// Algorithm -//--------------------------------------------------------- - -enum Algorithm { - FIRST, // Op 0 modulated by Op 1 modulated by Op 2 modulated by Op3 - SECOND, // Op 0 modulated by Op 1 modulated by both Op 2 and Op 3 - THIRD, // Op 0 modulated by both Op 3 and Op 1 modulated by Op 2 - FOURTH, // Op 0 modulated by both Op 1 and Op 2 modulated by Op 3 - FIFTH, // (Op 0 modulated by Op 1) add to (Op 2 modulated by Op 3) - SIXTH, // addition of the three Op 0, 1, 2 all modulated by Op 3 - SEVENTH, // addition of the three Op 0, 1, 2 with 2 modulated by Op3 - EIGHTH // addition of the four Op 0, 1, 2, 3 -}; - -//--------------------------------------------------------- -// Wave of the low frequency modulation -//--------------------------------------------------------- -enum Wave { - SAWUP, - SQUARE, - TRIANGL, - SHOLD -}; - -//--------------------------------------------------------- -// Lfo, low frequency modulation -//--------------------------------------------------------- -struct Lfo { - Wave wave; - unsigned char speed; //0 to 99 - unsigned char delay; //0 to 99 - unsigned char pModDepth; //0 to 99 - unsigned char aModDepth; //0 to 99 - bool sync; -}; - -//--------------------------------------------------------- -// Frequency -//--------------------------------------------------------- -struct Frequency { - double ratio; - bool isFix; //if isFix no ratio but frequency - double freq; -}; - -//--------------------------------------------------------- -// Sensitivity -// of the frequency and amplitude of the lfo -// and the key velocity -//--------------------------------------------------------- -struct Sensitivity { - unsigned char pitch; //0 to 7 - unsigned char amplitude; //0 to 3 - bool ampOn[NBROP]; - unsigned char egBias[NBROP]; //O to 7 - unsigned char keyVelocity[NBROP]; //0 to 7 -}; - -//--------------------------------------------------------- -// OscWave -//--------------------------------------------------------- -enum OscWave { - W1, //sine wave - W2, //sine� relative - W3, //half sine - W4, //half sine� relative - W5, - W6, - W7, - W8 -}; - -enum egShiftValue {VOF, V48, V24, V12}; - -//--------------------------------------------------------- -// Eg -// Envelope -//--------------------------------------------------------- -struct Eg { - unsigned char ar; //0 to 31 speed attack - unsigned char d1r; //0 to 31 speed decay - unsigned char d1l; //0 to 15 level sustain - unsigned char d2r; //0 to 31 speed of sustain - unsigned char rr; //1 to 15 - egShiftValue egShift; -}; - -//--------------------------------------------------------- -// PitchEg -//--------------------------------------------------------- -struct PitchEg { - unsigned char pr1;//0 to 99 - unsigned char pr2;//0 to 99 - unsigned char pr3;//0 to 99 - unsigned char pl1;//0 to 99 - unsigned char pl2;//0 to 99 - unsigned char pl3;//0 to 99 -}; - -//--------------------------------------------------------- -// Scaling -//--------------------------------------------------------- -struct Scaling { - unsigned char rate[NBROP];//0 to 3 - unsigned char level[NBROP];//0 to 99 -}; - -//--------------------------------------------------------- -// Mode -//--------------------------------------------------------- -enum Mode { - POLY, - MONO -}; - -//--------------------------------------------------------- -// Portamento -//--------------------------------------------------------- -enum Portamento { - FINGER, - FULL -}; - -//--------------------------------------------------------- -// FootSw -//--------------------------------------------------------- -enum FootSw { - POR, - SUS -}; -//--------------------------------------------------------- -// Function -//--------------------------------------------------------- -struct Function { - int transpose; - Mode mode; - unsigned char pBendRange;//0 to 12 - Portamento portamento; - unsigned char portamentoTime;//0 to 99 - FootSw footSw; - unsigned char fcVolume;//0 to 99 - unsigned char fcPitch;//0 to 99 - unsigned char fcAmplitude;//0 to 99 - unsigned char mwPitch;//0 to 99 - unsigned char mwAmplitude;//0 to 99 - unsigned char bcPitch;//0 to 99 - unsigned char bcAmplitude;//0 to 99 - signed char bcPitchBias;//-50 to 50 - unsigned char bcEgBias;//0 to 99 - unsigned char atPitch;//0 to 99 - unsigned char atAmplitude;//0 to 99 - signed char atPitchBias;//-50 to 50 - unsigned char atEgBias;//0 to 99 - signed char reverbRate;//O=off, 1 to 7 -}; - -//--------------------------------------------------------- -// Preset class -//--------------------------------------------------------- - -class Preset { - public: - //Attributes - Algorithm algorithm; - unsigned char feedback; //0 to 7 - Lfo lfo; - Sensitivity sensitivity; - Frequency frequency[NBROP]; - OscWave oscWave[NBROP]; - signed char detune[NBROP]; //-3 to 3 - Eg eg[NBROP]; - PitchEg pitchEg; - unsigned char outLevel[NBROP]; //0 to 99 - Scaling scaling; - Function function; - int globalDetune; //-15 to 15 - std::string name;//char name[LENGTHNAME+1]; - std::string subcategory;//char subcategory[LENGTHSUBCATEGORY+1]; - std::string category;//char category[LENGTHCATEGORY+1]; - int bank; //0 to 127 - int prog; //0 to 127 - //Methods - void initPreset(); - //constructor - //Preset(Preset* p_preset) {_preset=*p_preset;} - //~Preset(); -}; - - -//--------------------------------------------------------- -// EnvState -//--------------------------------------------------------- - -enum EnvState{ - ATTACK, - DECAY, - SUSTAIN, - RELEASE, - OFF -}; - -//--------------------------------------------------------- -// OpVoice -//--------------------------------------------------------- - -struct OpVoice { - double freq; - double index; - double inct; - double amp; //between 0 and 1 - EnvState envState; - double envIndex; - double envInct; - double envLevel; - double coefVLevel; -}; - -//--------------------------------------------------------- -// Voice -//--------------------------------------------------------- - -struct Voice { - bool isOn; - bool isSustained; - int pitch; - double volume; - OpVoice op[NBROP]; - float sampleFeedback; -}; - -//--------------------------------------------------------- -// Global -//--------------------------------------------------------- - -struct Global { - float amp; - float feedbackAmp; - float lfoFreq; - float lfoPitch; - float lfoMaxCoefInct; - float lfoCoefInct; - float lfoCoefInctInct; - unsigned int lfoIndex; - unsigned int lfoMaxIndex; - float lfoMaxAmp; - float lfoMaxDAmp; - float lfoAmp; - float lfoCoefAmp; - double lfoDelayIndex; - double lfoDelayInct; - double lfoDelayMaxIndex; - bool delayPassed; - bool sustain; - double pitchBendCoef;//speed coef to read the sample -}; - -//--------------------------------------------------------------- -// Bank, organized by a tree of category, subcategory, preset -//--------------------------------------------------------------- -class presetSet { - public: - std::string _subcategoryName; - std::vector<Preset*> _presetVector; - Preset* findPreset(int lbank, int prog); - void printSubcategory(); - presetSet(std::string name){_subcategoryName=name;} - ~presetSet(){}; -}; - -class subcategorySet { - public: - std::string _categoryName; - std::vector<presetSet*> _subcategoryVector; - presetSet* findPresetSet(std::string s); - Preset* findPreset(int lbank, int prog); - void printCategory(); - subcategorySet(const std::string name){_categoryName=name;} - ~subcategorySet(){}; -}; - -class categorySet { - public: - std::string _bankName; - std::vector<subcategorySet*> _categoryVector; - Preset* findPreset(int lbank, int prog); - subcategorySet* findSubcategorySet(std::string s); - void printBank(); - categorySet(const std::string name){_bankName=name;} - ~categorySet(){}; -}; - -//--------------------------------------------------------- -// DeicsOnze : DX11 emulator -//--------------------------------------------------------- - -class DeicsOnze : public Mess { - DeicsOnzeGui* _gui; - - static int useCount; - static float waveTable[NBRWAVES][RESOLUTION]; - - public: - - Global _global; - Voice _voices[NBRVOICES]; - Preset* _preset; - - mutable MidiPatch _patch; - int _numPatch; - - //preset tree - categorySet* _categorySet; - - /*subcategorySet* findSubcategorySet(std::string s);*/ - Preset* findPreset(int lbank, int prog); - void initGlobal(); - void initVoices(); - void initPreset(); - void setPreset(); - void setFeedback(); - void setLfo(); - void loadSutulaPresets(); - int noteOff2Voice(); - int minVolu2Voice(); - int pitchOn2Voice(int pitch); - void programSelect(int ch, int lbank, int prog); - - void setPitchBendCoef(int ch, int val); - void setSustain(int ch, int val); - virtual bool setController(int ch, int ctrl, int val); - virtual const char* getPatchName(int ch, int number, int, bool) const; - virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const; - virtual bool playNote(int channel, int pitch, int velo); - //virtual void processMessages(); - virtual void process(float** buffer, int offset, int n); - - virtual bool processEvent(const MidiPlayEvent&); - // GUI interface routines - virtual bool hasGui() const { return true; } - virtual bool guiVisible() const; - virtual void showGui(bool); - virtual void getGeometry(int* x, int* y, int* w, int* h) const; - virtual void setGeometry(int, int, int, int); - - void setMasterVol(int mv); - int getMasterVol(); - - DeicsOnze(); - ~DeicsOnze(); -}; - - -#endif /* __DEICSONZE_H */ |