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-rw-r--r--muse2/muse/driver/jack.cpp2173
1 files changed, 2173 insertions, 0 deletions
diff --git a/muse2/muse/driver/jack.cpp b/muse2/muse/driver/jack.cpp
new file mode 100644
index 00000000..2c5081fc
--- /dev/null
+++ b/muse2/muse/driver/jack.cpp
@@ -0,0 +1,2173 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: jack.cpp,v 1.30.2.17 2009/12/20 05:00:35 terminator356 Exp $
+// (C) Copyright 2002 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "config.h"
+#include <string>
+#include <set>
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <stdarg.h>
+//#include <time.h>
+#include <unistd.h>
+#include <jack/midiport.h>
+#include <string.h>
+
+#include "audio.h"
+#include "globals.h"
+#include "song.h"
+#include "jackaudio.h"
+#include "track.h"
+#include "pos.h"
+#include "tempo.h"
+#include "sync.h"
+#include "utils.h"
+
+#include "midi.h"
+#include "mididev.h"
+#include "mpevent.h"
+
+#include "jackmidi.h"
+
+
+#define JACK_DEBUG 0
+
+//#include "errorhandler.h"
+
+#ifndef RTCAP
+extern void doSetuid();
+extern void undoSetuid();
+#endif
+
+#ifdef VST_SUPPORT
+#include <fst.h>
+#endif
+
+//extern int jackmidi_pi[2];
+//extern int jackmidi_po[2];
+
+//jack_port_t *midi_port_in[JACK_MIDI_CHANNELS];
+//jack_port_t *midi_port_out[JACK_MIDI_CHANNELS];
+
+//muse_jack_midi_buffer jack_midi_out_data[JACK_MIDI_CHANNELS];
+//muse_jack_midi_buffer jack_midi_in_data[JACK_MIDI_CHANNELS];
+
+JackAudioDevice* jackAudio;
+
+//---------------------------------------------------------
+// checkJackClient - make sure client is valid
+//---------------------------------------------------------
+inline bool checkJackClient(jack_client_t* _client)
+ {
+ if (_client == NULL) {
+ printf("Panic! no _client!\n");
+ return false;
+ }
+ return true;
+ }
+//---------------------------------------------------------
+// checkAudioDevice - make sure audioDevice exists
+//---------------------------------------------------------
+bool checkAudioDevice()
+ {
+ if (audioDevice == NULL) {
+ printf("Muse:checkAudioDevice: no audioDevice\n");
+ return false;
+ }
+ return true;
+ }
+
+
+//---------------------------------------------------------
+// jack_thread_init
+//---------------------------------------------------------
+
+static void jack_thread_init (void* ) // data
+ {
+ doSetuid();
+ /*
+ if (jackAudio->isRealtime()) {
+ struct sched_param rt_param;
+ int rv;
+ memset(&rt_param, 0, sizeof(sched_param));
+ int type;
+ rv = pthread_getschedparam(pthread_self(), &type, &rt_param);
+ if (rv != 0)
+ perror("get scheduler parameter");
+ if (type != SCHED_FIFO) {
+ fprintf(stderr, "JACK thread not running SCHED_FIFO, try to set...\n");
+
+ memset(&rt_param, 0, sizeof(sched_param));
+ rt_param.sched_priority = 1;
+ rv = pthread_setschedparam(pthread_self(), SCHED_FIFO, &rt_param);
+ if (rv != 0)
+ perror("set realtime scheduler");
+ memset(&rt_param, 0, sizeof(sched_param));
+ rv = pthread_getschedparam(pthread_self(), &type, &rt_param);
+ if (rv != 0)
+ perror("get scheduler parameter");
+ if (type != SCHED_FIFO)
+ fprintf(stderr, "JACK still not running FIFO !?!\n"
+ "======reliable RT operation not possible!!======\n");
+ else
+ fprintf(stderr, "JACK thread succesfully set to SCHED_FIFO\n");
+ }
+ }
+ */
+#ifdef VST_SUPPORT
+ if (loadVST)
+ fst_adopt_thread();
+#endif
+ undoSetuid();
+ }
+
+/*
+//---------------------------------------------------------
+// processAudio + Midi
+// JACK callback
+//---------------------------------------------------------
+void
+print_triplet(unsigned char *data)
+{
+ int a,b,c;
+ a = b = c = 0;
+ memcpy(&a, data, 1);
+ memcpy(&b, data+1, 1);
+ memcpy(&c, data+2, 1);
+ fprintf(stderr, "%x,%x,%x", a, b, c);
+}
+*/
+
+/*
+void handle_jack_midi_in_events(jack_nframes_t frames)
+{
+ char buf = 0;
+ int i,j;
+ jack_midi_event_t midi_event;
+ unsigned char t,n,v;
+
+ for(j = 0; j < JACK_MIDI_CHANNELS; j++){
+ void *midi_buffer_in = jack_port_get_buffer(midi_port_in[j], frames);
+ int event_count = jack_midi_get_event_count(midi_buffer_in);
+
+ for(i = 0; i < event_count; i++){
+ jack_midi_event_get(&midi_event, midi_buffer_in, i);
+ t = midi_event.buffer[0];
+ n = midi_event.buffer[1];
+ v = midi_event.buffer[2];
+ if(((*(midi_event.buffer) & 0xf0)) == 0x90){
+ fprintf(stderr, "jack-midi-in-event: ON_ time=%d %u ", midi_event.time,
+ midi_event.size);
+ print_triplet(midi_event.buffer);
+ fprintf(stderr, "\n");
+ }else if(((*(midi_event.buffer)) & 0xf0) == 0x80){
+ fprintf(stderr, "jack-midi-in-event: OFF time=%d %u ", midi_event.time,
+ midi_event.size);
+ print_triplet(midi_event.buffer);
+ fprintf(stderr, "\n");
+ }else{
+ fprintf(stderr, "jack-midi-in-event: ??? time=%d %u ", midi_event.time,
+ midi_event.size);
+ print_triplet(midi_event.buffer);
+ fprintf(stderr, "\n");
+ }
+ jack_midi_in_data[j].buffer[0] = t;
+ jack_midi_in_data[j].buffer[1] = n;
+ jack_midi_in_data[j].buffer[2] = v;
+ jack_midi_in_data[j].buffer[3] = 1;
+ fprintf(stderr, "handle_jack_midi_in_events() w\n");
+ write(jackmidi_pi[1], &buf, 1);
+ fprintf(stderr, "handle_jack_midi_in_events() wd\n");
+ }
+ }
+}
+
+void handle_jack_midi_out_events(jack_nframes_t frames)
+{
+ unsigned char *data;
+ void *port_buf;
+ int i,j,n,x;
+
+ //for(i = 0; i < JACK_MIDI_CHANNELS; i++){
+ for(i = 0; i < JACK_MIDI_CHANNELS; ++i){
+ // jack-midi-clear any old events
+ while(jack_midi_out_data[i].buffer[jack_midi_out_data[i].take*4+3] == 2){
+ port_buf = jack_port_get_buffer(midi_port_out[i], frames);
+ jack_midi_clear_buffer(port_buf);
+ jack_midi_out_data[i].buffer[jack_midi_out_data[i].take*4+3] = 0;
+ // point the take to the next slot
+ jack_midi_out_data[i].take++;
+ if(jack_midi_out_data[i].take >= JACK_MIDI_BUFFER_SIZE){
+ jack_midi_out_data[i].take = 0;
+ }
+ }
+ // check if any incoming midi-events from muse
+ if(jack_midi_out_data[i].give != jack_midi_out_data[i].take){
+
+ if(jack_midi_out_data[i].give > jack_midi_out_data[i].take){
+ n = jack_midi_out_data[i].give - jack_midi_out_data[i].take;
+ }else{
+ n = jack_midi_out_data[i].give +
+ (JACK_MIDI_BUFFER_SIZE - jack_midi_out_data[i].take);
+ }
+ port_buf = jack_port_get_buffer(midi_port_out[i], frames);
+ jack_midi_clear_buffer(port_buf);
+ // FIX: midi events has different sizes, compare note-on to
+ // program-change. We should first walk over the events
+ // counting the size.
+ //data = jack_midi_event_reserve(port_buf, 0, n*3);
+ //x = jack_midi_out_data[i].take;
+ //for(j = 0; j < n; j++){
+ // data[j*3+0] = jack_midi_out_data[i].buffer[x*4+0];
+ // data[j*3+1] = jack_midi_out_data[i].buffer[x*4+1];
+ // data[j*3+2] = jack_midi_out_data[i].buffer[x*4+2];
+ // after having copied the buffer over to the jack-buffer,
+ // mark the muses midi-out buffer as 'need-cleaning'
+ // jack_midi_out_data[i].buffer[x*4+3] = 2;
+ // x++;
+ // if(x >= JACK_MIDI_BUFFER_SIZE){
+ // x = 0;
+ // }
+ //}
+
+ x = jack_midi_out_data[i].take;
+ for(j = 0; j < n; ++j)
+ {
+ data = jack_midi_event_reserve(port_buf, 0, 3);
+ if(data == 0)
+ {
+ fprintf(stderr, "handle_jack_midi_out_events: buffer overflow, event lost\n");
+ // Can do no more processing. Just return.
+ return;
+ }
+ data[0] = jack_midi_out_data[i].buffer[x*4+0];
+ data[1] = jack_midi_out_data[i].buffer[x*4+1];
+ data[2] = jack_midi_out_data[i].buffer[x*4+2];
+ // after having copied the buffer over to the jack-buffer,
+ // mark the muses midi-out buffer as 'need-cleaning'
+ jack_midi_out_data[i].buffer[x*4+3] = 2;
+ x++;
+ if(x >= JACK_MIDI_BUFFER_SIZE){
+ x = 0;
+ }
+ }
+
+ }
+ }
+}
+*/
+
+//static int processAudio(jack_nframes_t frames, void*)
+int JackAudioDevice::processAudio(jack_nframes_t frames, void*)
+{
+ jackAudio->_frameCounter += frames;
+
+/// handle_jack_midi_in_events(frames);
+/// handle_jack_midi_out_events(frames);
+
+// if (JACK_DEBUG)
+// printf("processAudio - >>>>\n");
+ segmentSize = frames;
+ if (audio->isRunning())
+ audio->process((unsigned long)frames);
+ else {
+ if (debugMsg)
+ puts("jack calling when audio is disconnected!\n");
+ }
+// if (JACK_DEBUG)
+// printf("processAudio - <<<<\n");
+ return 0;
+}
+
+//---------------------------------------------------------
+// processSync
+// return TRUE (non-zero) when ready to roll.
+//---------------------------------------------------------
+
+static int processSync(jack_transport_state_t state, jack_position_t* pos, void*)
+ {
+ if (JACK_DEBUG)
+ printf("processSync()\n");
+
+ if(!useJackTransport.value())
+ return 1;
+
+ int audioState = Audio::STOP;
+ switch (state) {
+ case JackTransportStopped:
+ audioState = Audio::STOP;
+ break;
+ case JackTransportLooping:
+ case JackTransportRolling:
+ audioState = Audio::PLAY;
+ break;
+ case JackTransportStarting:
+ //printf("processSync JackTransportStarting\n");
+
+ audioState = Audio::START_PLAY;
+ break;
+ //case JackTransportNetStarting:
+ // FIXME: Quick and dirty hack to support both Jack-1 and Jack-2
+ // Really need a config check of version...
+ case 4:
+ //printf("processSync JackTransportNetStarting\n");
+
+ audioState = Audio::START_PLAY;
+ break;
+ }
+
+ unsigned frame = pos->frame;
+ //printf("processSync valid:%d frame:%d\n", pos->valid, frame);
+
+ // p3.3.23
+ //printf("Jack processSync() before audio->sync frame:%d\n", frame);
+ //return audio->sync(audioState, frame);
+ int rv = audio->sync(audioState, frame);
+ //printf("Jack processSync() after audio->sync frame:%d\n", frame);
+ return rv;
+ }
+
+//---------------------------------------------------------
+// timebase_callback
+//---------------------------------------------------------
+
+static void timebase_callback(jack_transport_state_t /* state */,
+ jack_nframes_t /* nframes */,
+ jack_position_t* pos,
+ int /* new_pos */,
+ void*)
+ {
+ //printf("Jack timebase_callback pos->frame:%u audio->tickPos:%d song->cpos:%d\n", pos->frame, audio->tickPos(), song->cpos());
+
+ // p3.3.27
+ //Pos p(pos->frame, false);
+ Pos p(extSyncFlag.value() ? audio->tickPos() : pos->frame, extSyncFlag.value() ? true : false);
+ // Can't use song pos - it is only updated every (slow) GUI heartbeat !
+ //Pos p(extSyncFlag.value() ? song->cpos() : pos->frame, extSyncFlag.value() ? true : false);
+
+ pos->valid = JackPositionBBT;
+ p.mbt(&pos->bar, &pos->beat, &pos->tick);
+ pos->bar++;
+ pos->beat++;
+ pos->bar_start_tick = Pos(pos->bar, 0, 0).tick();
+
+ //
+ // dummy:
+ //
+
+ // p3.3.26
+ //pos->beats_per_bar = 4;
+ //pos->beat_type = 4;
+ //pos->ticks_per_beat = 384;
+ //
+ /* // From example client transport.c :
+ float time_beats_per_bar = 4.0;
+ float time_beat_type = 0.25; // Huh? Inverted? From docs: "Time signature 'denominator'"
+ double time_ticks_per_beat = 1920.0; // Huh? Ticks per beat should be 24 etc. not 384 or 1920 etc. Otherwise it would be called 'frames_per_beat'.
+ double time_beats_per_minute = 120.0;
+ */
+ //
+ int z, n;
+ sigmap.timesig(p.tick(), z, n);
+ pos->beats_per_bar = z;
+ pos->beat_type = n;
+ //pos->ticks_per_beat = config.division;
+ pos->ticks_per_beat = 24;
+
+ int tempo = tempomap.tempo(p.tick());
+ pos->beats_per_minute = (60000000.0 / tempo) * tempomap.globalTempo()/100.0;
+ }
+
+//---------------------------------------------------------
+// processShutdown
+//---------------------------------------------------------
+
+static void processShutdown(void*)
+ {
+ if (JACK_DEBUG)
+ printf("processShutdown()\n");
+ //printf("processShutdown\n");
+ jackAudio->nullify_client();
+ audio->shutdown();
+
+ int c=0;
+ while(midiSeqRunning == true) {
+ if(c++ >10) {
+ fprintf(stderr, "sequencer still running, something is very wrong.\n");
+ break;
+ }
+ sleep(1);
+ }
+ delete jackAudio;
+ jackAudio=0;
+ audioDevice=0;
+ }
+
+//---------------------------------------------------------
+// jackError
+//---------------------------------------------------------
+
+static void jackError(const char *s)
+ {
+ //error->logError( "JACK ERROR: %s\n", s);
+ fprintf(stderr,"JACK ERROR: %s\n", s);
+ }
+
+//---------------------------------------------------------
+// noJackError
+//---------------------------------------------------------
+
+static void noJackError(const char* /* s */)
+ {
+ }
+
+//---------------------------------------------------------
+// JackAudioDevice
+//---------------------------------------------------------
+
+JackAudioDevice::JackAudioDevice(jack_client_t* cl, char* name)
+ : AudioDevice()
+ {
+ _frameCounter = 0;
+ //JackAudioDevice::jackStarted=false;
+ strcpy(jackRegisteredName, name);
+ _client = cl;
+ dummyState = Audio::STOP;
+ dummyPos = 0;
+ }
+
+//---------------------------------------------------------
+// ~JackAudioDevice
+//---------------------------------------------------------
+
+JackAudioDevice::~JackAudioDevice()
+ {
+ if (JACK_DEBUG)
+ printf("~JackAudioDevice()\n");
+ if (_client) {
+
+ /*
+ // p3.3.35
+ for(int i = 0; i < JACK_MIDI_CHANNELS; i++)
+ {
+ if(midi_port_in[i])
+ jack_port_unregister(_client, midi_port_in[i]);
+ if(midi_port_out[i])
+ jack_port_unregister(_client, midi_port_out[i]);
+ }
+ */
+
+ if (jack_client_close(_client)) {
+ //error->logError("jack_client_close() failed: %s\n", strerror(errno));
+ fprintf(stderr,"jack_client_close() failed: %s\n", strerror(errno));
+ }
+ }
+ if (JACK_DEBUG)
+ printf("~JackAudioDevice() after jack_client_close()\n");
+ }
+
+//---------------------------------------------------------
+// realtimePriority
+// return zero if not running realtime
+// can only be called if JACK client thread is already
+// running
+//---------------------------------------------------------
+
+int JackAudioDevice::realtimePriority() const
+ {
+ pthread_t t = jack_client_thread_id(_client);
+ int policy;
+ struct sched_param param;
+ memset(&param, 0, sizeof(param));
+ int rv = pthread_getschedparam(t, &policy, &param);
+ if (rv) {
+ perror("MusE: JackAudioDevice::realtimePriority: Error: Get jack schedule parameter");
+ return 0;
+ }
+ if (policy != SCHED_FIFO) {
+ printf("MusE: JackAudioDevice::realtimePriority: JACK is not running realtime\n");
+ return 0;
+ }
+ return param.sched_priority;
+ }
+
+/*
+//---------------------------------------------------------
+// getJackName()
+//---------------------------------------------------------
+
+char* JackAudioDevice::getJackName()
+ {
+ return jackRegisteredName;
+ }
+*/
+
+/*
+//---------------------------------------------------------
+// clientName()
+//---------------------------------------------------------
+
+const char* JackAudioDevice::clientName()
+{
+ //if(_client)
+ // return jack_get_client_name(_client);
+ //else
+ // return "MusE";
+ return jackRegisteredName;
+}
+*/
+
+//---------------------------------------------------------
+// initJackAudio
+// return true if JACK not found
+//---------------------------------------------------------
+
+bool initJackAudio()
+ {
+ /*
+ // p3.3.35
+ for(int i = 0; i < JACK_MIDI_CHANNELS; i++)
+ {
+ midi_port_in[i] = 0;
+ midi_port_out[i] = 0;
+ }
+ */
+
+ if (JACK_DEBUG)
+ printf("initJackAudio()\n");
+ if (debugMsg) {
+ fprintf(stderr,"initJackAudio()\n");
+ jack_set_error_function(jackError);
+ }
+ else
+ jack_set_error_function(noJackError);
+ doSetuid();
+
+ //jack_client_t* client = 0;
+ //int i = 0;
+ //char jackIdString[8];
+ //for (i = 0; i < 5; ++i) {
+ // sprintf(jackIdString, "MusE-%d", i+1);
+ //client = jack_client_new(jackIdString);
+ // client = jack_client_open(jackIdString, JackNoStartServer, 0);
+ // if (client)
+ // break;
+ // }
+ //if (i == 5)
+ // return true;
+ jack_status_t status;
+ jack_client_t* client = jack_client_open("MusE", JackNoStartServer, &status);
+ if (!client) {
+ if (status & JackServerStarted)
+ printf("jack server started...\n");
+ if (status & JackServerFailed)
+ printf("cannot connect to jack server\n");
+ if (status & JackServerError)
+ printf("communication with jack server failed\n");
+ if (status & JackShmFailure)
+ printf("jack cannot access shared memory\n");
+ if (status & JackVersionError)
+ printf("jack server has wrong version\n");
+ printf("cannot create jack client\n");
+ undoSetuid(); // p3.3.51
+ return true;
+ }
+
+ if (debugMsg)
+ fprintf(stderr, "initJackAudio(): client %s opened.\n", jack_get_client_name(client));
+ if (client) {
+ jack_set_error_function(jackError);
+ //jackAudio = new JackAudioDevice(client, jackIdString);
+ jackAudio = new JackAudioDevice(client, jack_get_client_name(client));
+ if (debugMsg)
+ fprintf(stderr, "initJackAudio(): registering client...\n");
+ jackAudio->registerClient();
+ sampleRate = jack_get_sample_rate(client);
+ segmentSize = jack_get_buffer_size(client);
+ jack_set_thread_init_callback(client, (JackThreadInitCallback) jack_thread_init, 0);
+ //jack_set_timebase_callback(client, 0, (JackTimebaseCallback) timebase_callback, 0);
+ }
+ undoSetuid();
+
+ /*
+ // setup midi input/output
+ //memset(jack_midi_out_data, 0, JACK_MIDI_CHANNELS * sizeof(muse_jack_midi_buffer));
+ //memset(jack_midi_in_data, 0, JACK_MIDI_CHANNELS * sizeof(muse_jack_midi_buffer));
+ if(client){
+ for(i = 0; i < JACK_MIDI_CHANNELS; i++)
+ {
+ char buf[80];
+ snprintf(buf, 80, "muse-jack-midi-in-%d", i+1);
+ midi_port_in[i] = jack_port_register(client, buf,
+ JACK_DEFAULT_MIDI_TYPE,
+ JackPortIsInput, 0);
+ if(midi_port_in[i] == NULL){
+ fprintf(stderr, "failed to register jack-midi-in\n");
+ exit(-1);
+ }
+ snprintf(buf, 80, "muse-jack-midi-out-%d", i+1);
+ midi_port_out[i] = jack_port_register(client, buf,
+ JACK_DEFAULT_MIDI_TYPE,
+ JackPortIsOutput, 0);
+ if(midi_port_out == NULL)
+ {
+ fprintf(stderr, "failed to register jack-midi-out\n");
+ exit(-1);
+ }
+ }
+ }
+ else
+ {
+ fprintf(stderr, "WARNING NO muse-jack midi connection\n");
+ }
+ */
+
+ if (client) {
+ audioDevice = jackAudio;
+ jackAudio->scanMidiPorts();
+ return false;
+ }
+ return true;
+ }
+
+static int bufsize_callback(jack_nframes_t n, void*)
+ {
+ printf("JACK: buffersize changed %d\n", n);
+ return 0;
+ }
+
+//---------------------------------------------------------
+// freewheel_callback
+//---------------------------------------------------------
+
+static void freewheel_callback(int starting, void*)
+ {
+ if (debugMsg || JACK_DEBUG)
+ printf("JACK: freewheel_callback: starting%d\n", starting);
+ audio->setFreewheel(starting);
+ }
+
+static int srate_callback(jack_nframes_t n, void*)
+ {
+ if (debugMsg || JACK_DEBUG)
+ printf("JACK: sample rate changed: %d\n", n);
+ return 0;
+ }
+
+//---------------------------------------------------------
+// registration_callback
+//---------------------------------------------------------
+
+static void registration_callback(jack_port_id_t, int, void*)
+{
+ if(debugMsg || JACK_DEBUG)
+ printf("JACK: registration changed\n");
+
+ audio->sendMsgToGui('R');
+}
+
+//---------------------------------------------------------
+// JackAudioDevice::registrationChanged
+// this is called from song in gui context triggered
+// by registration_callback()
+//---------------------------------------------------------
+
+void JackAudioDevice::registrationChanged()
+{
+ if(JACK_DEBUG)
+ printf("JackAudioDevice::registrationChanged()\n");
+
+ // Rescan.
+ scanMidiPorts();
+ // Connect the Jack midi client ports to the device ports.
+ //connectJackMidiPorts();
+}
+
+//---------------------------------------------------------
+// JackAudioDevice::connectJackMidiPorts
+//---------------------------------------------------------
+
+void JackAudioDevice::connectJackMidiPorts()
+{
+ if(JACK_DEBUG)
+ printf("JackAudioDevice::connectJackMidiPorts()\n");
+
+ for (iMidiDevice i = midiDevices.begin(); i != midiDevices.end(); ++i)
+ {
+ //MidiJackDevice* mjd = dynamic_cast<MidiJackDevice*>(*i);
+ //if(!mjd)
+ MidiDevice* md = *i;
+ if(md->deviceType() != MidiDevice::JACK_MIDI)
+ continue;
+
+ void* port = md->clientPort();
+ if(md->rwFlags() & 1)
+ {
+ RouteList* rl = md->outRoutes();
+ for (iRoute r = rl->begin(); r != rl->end(); ++r)
+ connect(port, r->jackPort);
+ }
+ else
+ if(md->rwFlags() & 2)
+ {
+ RouteList* rl = md->inRoutes();
+ for (iRoute r = rl->begin(); r != rl->end(); ++r)
+ connect(r->jackPort, port);
+ }
+ }
+
+
+ /*
+ const char* type = JACK_DEFAULT_MIDI_TYPE;
+ const char** ports = jack_get_ports(_client, 0, type, 0);
+ for (const char** p = ports; p && *p; ++p)
+ {
+ jack_port_t* port = jack_port_by_name(_client, *p);
+ if(!port)
+ continue;
+ // Ignore our own client ports.
+ if(jack_port_is_mine(_client, port))
+ {
+ if(debugMsg)
+ printf(" ignoring own port: %s\n", *p);
+ continue;
+ }
+ int nsz = jack_port_name_size();
+ char buffer[nsz];
+ strncpy(buffer, *p, nsz);
+ // Ignore the MusE Jack port.
+ //if(strncmp(buffer, "MusE", 4) == 0)
+ // continue;
+
+ if(debugMsg)
+ printf(" found port: %s ", buffer);
+
+ // If there are aliases for this port, use the first one - much better for identifying.
+ //char a1[nsz];
+ char a2[nsz];
+ char* aliases[2];
+ //aliases[0] = a1;
+ aliases[0] = buffer;
+ aliases[1] = a2;
+ // To disable aliases, just rem this line.
+ jack_port_get_aliases(port, aliases);
+ //int na = jack_port_get_aliases(port, aliases);
+ //char* namep = (na >= 1) ? aliases[0] : buffer;
+ char* namep = aliases[0];
+
+ if(debugMsg)
+ printf("alias: %s\n", aliases[0]);
+
+ //int flags = 0;
+ int pf = jack_port_flags(port);
+ // If Jack port can send data to us...
+ //if(pf & JackPortIsOutput)
+ // Mark as input capable.
+ // flags |= 2;
+ // If Jack port can receive data from us...
+ //if(pf & JackPortIsInput)
+ // Mark as output capable.
+ // flags |= 1;
+
+ //JackPort jp(0, QString(buffer), flags);
+ //portList.append(jp);
+
+ QString name(namep);
+
+ if(JACK_DEBUG)
+ printf("JackAudioDevice::graphChanged %s\n", name.latin1());
+
+ for(iMidiDevice imd = midiDevices.begin(); imd != midiDevices.end(); ++imd)
+ {
+ // Is it a Jack midi device?
+ MidiJackDevice* mjd = dynamic_cast<MidiJackDevice*>(*imd);
+ if(!mjd)
+ continue;
+
+ //if(dev->name() != name)
+ // continue;
+
+ // Is this port the one created for the Jack midi device?
+ if(!mjd->clientJackPort() || (mjd->clientJackPort() != port))
+ continue;
+
+ jack_port_t* devport = jack_port_by_name(_client, mjd->name().latin1());
+ if(!devport)
+ continue;
+
+ int ofl = mjd->openFlags();
+
+ if(JACK_DEBUG)
+ printf("JackAudioDevice::graphChanged found MidiJackDevice:%s\n", mjd->name().latin1());
+
+ // Note docs say it can't be both input and output. src, dest
+ // If Jack port can receive data from us and we actually want to...
+ if((pf & JackPortIsOutput) && (ofl & 1))
+ {
+ if(JACK_DEBUG)
+ printf("JackAudioDevice::graphChanged connecting MusE output\n");
+ audioDevice->connect(port, devport);
+ }
+ else
+ // If Jack port can send data to us and we actually want it...
+ if((pf & JackPortIsInput) && (ofl & 2))
+ {
+ if(JACK_DEBUG)
+ printf("JackAudioDevice::graphChanged connecting MusE input\n");
+ audioDevice->connect(devport, port);
+ }
+
+ break;
+ }
+ }
+
+ if(ports)
+ free(ports);
+
+ */
+}
+//---------------------------------------------------------
+// client_registration_callback
+//---------------------------------------------------------
+
+static void client_registration_callback(const char *name, int isRegister, void*)
+ {
+ if (debugMsg || JACK_DEBUG)
+ printf("JACK: client registration changed:%s register:%d\n", name, isRegister);
+ }
+
+//---------------------------------------------------------
+// port_connect_callback
+//---------------------------------------------------------
+
+static void port_connect_callback(jack_port_id_t a, jack_port_id_t b, int isConnect, void*)
+ {
+ if (debugMsg || JACK_DEBUG)
+ {
+ //jack_port_t* ap = jack_port_by_id(_client, a);
+ //jack_port_t* bp = jack_port_by_id(_client, b);
+ //printf("JACK: port connections changed: A:%d:%s B:%d:%s isConnect:%d\n", a, jack_port_name(ap), b, jack_port_name(bp), isConnect);
+ printf("JACK: port connections changed: A:%d B:%d isConnect:%d\n", a, b, isConnect);
+ }
+ }
+
+//---------------------------------------------------------
+// graph_callback
+// this is called from jack when the connections
+// changed
+//---------------------------------------------------------
+
+static int graph_callback(void*)
+ {
+ if (JACK_DEBUG)
+ printf("graph_callback()\n");
+ // we cannot call JackAudioDevice::graphChanged() from this
+ // context, so we send a message to the gui thread which in turn
+ // calls graphChanged()
+ audio->sendMsgToGui('C');
+ if (debugMsg)
+ printf("JACK: graph changed\n");
+ return 0;
+ }
+
+//---------------------------------------------------------
+// JackAudioDevice::graphChanged
+// this is called from song in gui context triggered
+// by graph_callback()
+//---------------------------------------------------------
+
+void JackAudioDevice::graphChanged()
+{
+ if (JACK_DEBUG)
+ printf("graphChanged()\n");
+ if(!checkJackClient(_client)) return;
+ InputList* il = song->inputs();
+ for (iAudioInput ii = il->begin(); ii != il->end(); ++ii) {
+ AudioInput* it = *ii;
+ int channels = it->channels();
+ for (int channel = 0; channel < channels; ++channel) {
+ jack_port_t* port = (jack_port_t*)(it->jackPort(channel));
+ if (port == 0)
+ continue;
+ const char** ports = jack_port_get_all_connections(_client, port);
+ RouteList* rl = it->inRoutes();
+
+ //---------------------------------------
+ // check for disconnects
+ //---------------------------------------
+
+ bool erased;
+ // limit set to 20 iterations for disconnects, don't know how to make it go
+ // the "right" amount
+ for (int i = 0;i < 20;i++) {
+ erased = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ if (irl->channel != channel)
+ continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ //printf("portname=%s\n", portName);
+ bool found = false;
+ const char** pn = ports;
+ while (pn && *pn) {
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ ++pn;
+ }
+ if (!found) {
+ audio->msgRemoveRoute1(
+ //Route(portName, false, channel),
+ Route(portName, false, channel, Route::JACK_ROUTE),
+ Route(it, channel)
+ );
+ erased = true;
+ break;
+ }
+ }
+ if (!erased)
+ break;
+ }
+
+ //---------------------------------------
+ // check for connects
+ //---------------------------------------
+
+ if (ports) {
+ const char** pn = ports;
+ while (*pn) {
+ bool found = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ if (irl->channel != channel)
+ continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ audio->msgAddRoute1(
+ //Route(*pn, false, channel),
+ Route(*pn, false, channel, Route::JACK_ROUTE),
+ Route(it, channel)
+ );
+ }
+ ++pn;
+ }
+
+ // p3.3.37
+ //delete ports;
+ free(ports);
+
+ ports = NULL;
+ }
+ }
+ }
+ OutputList* ol = song->outputs();
+ for (iAudioOutput ii = ol->begin(); ii != ol->end(); ++ii) {
+ AudioOutput* it = *ii;
+ int channels = it->channels();
+ for (int channel = 0; channel < channels; ++channel) {
+ jack_port_t* port = (jack_port_t*)(it->jackPort(channel));
+ if (port == 0)
+ continue;
+ const char** ports = jack_port_get_all_connections(_client, port);
+ RouteList* rl = it->outRoutes();
+
+ //---------------------------------------
+ // check for disconnects
+ //---------------------------------------
+
+ bool erased;
+ // limit set to 20 iterations for disconnects, don't know how to make it go
+ // the "right" amount
+ for (int i = 0; i < 20 ; i++) {
+ erased = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ if (irl->channel != channel)
+ continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ bool found = false;
+ const char** pn = ports;
+ while (pn && *pn) {
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ ++pn;
+ }
+ if (!found) {
+ audio->msgRemoveRoute1(
+ Route(it, channel),
+ //Route(portName, false, channel)
+ Route(portName, false, channel, Route::JACK_ROUTE)
+ );
+ erased = true;
+ break;
+ }
+ }
+ if (!erased)
+ break;
+ }
+
+ //---------------------------------------
+ // check for connects
+ //---------------------------------------
+
+ if (ports) {
+ const char** pn = ports;
+ while (*pn) {
+ bool found = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ if (irl->channel != channel)
+ continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ audio->msgAddRoute1(
+ Route(it, channel),
+ //Route(*pn, false, channel)
+ Route(*pn, false, channel, Route::JACK_ROUTE)
+ );
+ }
+ ++pn;
+ }
+
+ // p3.3.37
+ //delete ports;
+ free(ports);
+
+ ports = NULL;
+ }
+ }
+ }
+
+ for (iMidiDevice ii = midiDevices.begin(); ii != midiDevices.end(); ++ii)
+ {
+ MidiDevice* md = *ii;
+ if(md->deviceType() != MidiDevice::JACK_MIDI)
+ continue;
+
+ //MidiJackDevice* mjd = dynamic_cast<MidiJackDevice*>(*ii);
+ //if(!mjd)
+ // continue;
+ //for (int channel = 0; channel < channels; ++channel)
+ //{
+ jack_port_t* port = (jack_port_t*)md->clientPort();
+ if (port == 0)
+ continue;
+ const char** ports = jack_port_get_all_connections(_client, port);
+
+ //---------------------------------------
+ // outputs
+ //---------------------------------------
+
+ if(md->rwFlags() & 1) // Writable
+ {
+ RouteList* rl = md->outRoutes();
+
+ //---------------------------------------
+ // check for disconnects
+ //---------------------------------------
+
+ bool erased;
+ // limit set to 20 iterations for disconnects, don't know how to make it go
+ // the "right" amount
+ for (int i = 0; i < 20 ; i++)
+ {
+ erased = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ //if (irl->channel != channel)
+ // continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ bool found = false;
+ const char** pn = ports;
+ while (pn && *pn) {
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ ++pn;
+ }
+ if (!found) {
+ audio->msgRemoveRoute1(
+ //Route(it, channel),
+ //Route(mjd),
+ Route(md, -1),
+ //Route(portName, false, channel)
+ //Route(portName, false, -1)
+ Route(portName, false, -1, Route::JACK_ROUTE)
+ );
+ erased = true;
+ break;
+ }
+ }
+ if (!erased)
+ break;
+ }
+
+ //---------------------------------------
+ // check for connects
+ //---------------------------------------
+
+ if (ports)
+ {
+ const char** pn = ports;
+ while (*pn) {
+ bool found = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ //if (irl->channel != channel)
+ // continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ audio->msgAddRoute1(
+ //Route(it, channel),
+ //Route(mjd),
+ Route(md, -1),
+ //Route(*pn, false, channel)
+ //Route(*pn, false, -1)
+ Route(*pn, false, -1, Route::JACK_ROUTE)
+ );
+ }
+ ++pn;
+ }
+
+ // p3.3.37
+ //delete ports;
+ //free(ports);
+
+ //ports = NULL;
+ }
+ }
+
+
+ //------------------------
+ // Inputs
+ //------------------------
+
+ if(md->rwFlags() & 2) // Readable
+ {
+ RouteList* rl = md->inRoutes();
+
+ //---------------------------------------
+ // check for disconnects
+ //---------------------------------------
+
+ bool erased;
+ // limit set to 20 iterations for disconnects, don't know how to make it go
+ // the "right" amount
+ for (int i = 0; i < 20 ; i++)
+ {
+ erased = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ //if (irl->channel != channel)
+ // continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ bool found = false;
+ const char** pn = ports;
+ while (pn && *pn) {
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ ++pn;
+ }
+ if (!found) {
+ audio->msgRemoveRoute1(
+ //Route(portName, false, channel),
+ //Route(portName, false, -1),
+ Route(portName, false, -1, Route::JACK_ROUTE),
+ //Route(it, channel)
+ //Route(mjd)
+ Route(md, -1)
+ );
+ erased = true;
+ break;
+ }
+ }
+ if (!erased)
+ break;
+ }
+
+ //---------------------------------------
+ // check for connects
+ //---------------------------------------
+
+ if (ports)
+ {
+ const char** pn = ports;
+ while (*pn) {
+ bool found = false;
+ for (iRoute irl = rl->begin(); irl != rl->end(); ++irl) {
+ //if (irl->channel != channel)
+ // continue;
+ QString name = irl->name();
+ const char* portName = name.latin1();
+ if (strcmp(*pn, portName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ audio->msgAddRoute1(
+ //Route(*pn, false, channel),
+ //Route(*pn, false, -1),
+ Route(*pn, false, -1, Route::JACK_ROUTE),
+ //Route(it, channel)
+ //Route(mjd)
+ Route(md, -1)
+ );
+ }
+ ++pn;
+ }
+ }
+ }
+ if(ports)
+ // Done with ports. Free them.
+ //delete ports;
+ free(ports);
+
+ ports = NULL;
+ }
+}
+
+//static int xrun_callback(void*)
+// {
+// printf("JACK: xrun\n");
+// return 0;
+// }
+
+//---------------------------------------------------------
+// register
+//---------------------------------------------------------
+
+void JackAudioDevice::registerClient()
+ {
+ if (JACK_DEBUG)
+ printf("registerClient()\n");
+ if(!checkJackClient(_client)) return;
+ jack_set_process_callback(_client, processAudio, 0);
+ jack_set_sync_callback(_client, processSync, 0);
+ // FIXME: FIXME:
+ // Added by Tim. p3.3.20
+ // Did not help. Seek during play: Jack keeps switching to STOP state after about 1-2 seconds timeout if sync is holding it up.
+ // Nothing in MusE seems to be telling it to stop.
+ jack_set_sync_timeout(_client, 5000000); // Change default 2 to 5 second sync timeout because prefetch may be very slow esp. with resampling !
+
+ jack_on_shutdown(_client, processShutdown, 0);
+ jack_set_buffer_size_callback(_client, bufsize_callback, 0);
+ jack_set_sample_rate_callback(_client, srate_callback, 0);
+ jack_set_port_registration_callback(_client, registration_callback, 0);
+ // p3.3.37
+ jack_set_client_registration_callback(_client, client_registration_callback, 0);
+ jack_set_port_connect_callback(_client, port_connect_callback, 0);
+
+ jack_set_graph_order_callback(_client, graph_callback, 0);
+// jack_set_xrun_callback(client, xrun_callback, 0);
+ jack_set_freewheel_callback (_client, freewheel_callback, 0);
+ }
+
+//---------------------------------------------------------
+// registerInPort
+//---------------------------------------------------------
+
+//void* JackAudioDevice::registerInPort(const char* name)
+void* JackAudioDevice::registerInPort(const char* name, bool midi)
+ {
+ if (JACK_DEBUG)
+ printf("registerInPort()\n");
+ if(!checkJackClient(_client)) return NULL;
+ const char* type = midi ? JACK_DEFAULT_MIDI_TYPE : JACK_DEFAULT_AUDIO_TYPE;
+ //void* p = jack_port_register(_client, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
+ void* p = jack_port_register(_client, name, type, JackPortIsInput, 0);
+// printf("JACK: registerInPort: <%s> %p\n", name, p);
+ return p;
+ }
+
+//---------------------------------------------------------
+// registerOutPort
+//---------------------------------------------------------
+
+//void* JackAudioDevice::registerOutPort(const char* name)
+void* JackAudioDevice::registerOutPort(const char* name, bool midi)
+ {
+ if (JACK_DEBUG)
+ printf("registerOutPort()\n");
+ if(!checkJackClient(_client)) return NULL;
+ const char* type = midi ? JACK_DEFAULT_MIDI_TYPE : JACK_DEFAULT_AUDIO_TYPE;
+ //void* p = jack_port_register(_client, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
+ void* p = jack_port_register(_client, name, type, JackPortIsOutput, 0);
+// printf("JACK: registerOutPort: <%s> %p\n", name, p);
+ return p;
+ }
+
+//---------------------------------------------------------
+// exitJackAudio
+//---------------------------------------------------------
+
+void exitJackAudio()
+ {
+ if (JACK_DEBUG)
+ printf("exitJackAudio()\n");
+ if (jackAudio)
+ delete jackAudio;
+
+ if (JACK_DEBUG)
+ printf("exitJackAudio() after delete jackAudio\n");
+
+ // Added by Tim. p3.3.14
+ audioDevice = NULL;
+
+ }
+
+//---------------------------------------------------------
+// connect
+//---------------------------------------------------------
+
+void JackAudioDevice::connect(void* src, void* dst)
+{
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::connect()\n");
+ if(!checkJackClient(_client)) return;
+ const char* sn = jack_port_name((jack_port_t*) src);
+ const char* dn = jack_port_name((jack_port_t*) dst);
+ if (sn == 0 || dn == 0) {
+ fprintf(stderr, "JackAudio::connect: unknown jack ports\n");
+ return;
+ }
+ int err = jack_connect(_client, sn, dn);
+ //if (jack_connect(_client, sn, dn)) {
+ if (err) {
+ fprintf(stderr, "jack connect <%s>%p - <%s>%p failed with err:%d\n",
+ sn, src, dn, dst, err);
+ }
+ else
+ if (JACK_DEBUG)
+ {
+ fprintf(stderr, "jack connect <%s>%p - <%s>%p succeeded\n",
+ sn, src, dn, dst);
+ }
+}
+
+//---------------------------------------------------------
+// disconnect
+//---------------------------------------------------------
+
+void JackAudioDevice::disconnect(void* src, void* dst)
+{
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::disconnect()\n");
+ if(!checkJackClient(_client)) return;
+ const char* sn = jack_port_name((jack_port_t*) src);
+ const char* dn = jack_port_name((jack_port_t*) dst);
+ if (sn == 0 || dn == 0) {
+ fprintf(stderr, "JackAudio::disconnect: unknown jack ports\n");
+ return;
+ }
+ int err = jack_disconnect(_client, sn, dn);
+ //if (jack_disconnect(_client, sn, dn)) {
+ if (err) {
+ fprintf(stderr, "jack disconnect <%s> - <%s> failed with err:%d\n",
+ sn, dn, err);
+ }
+ else
+ if (JACK_DEBUG)
+ {
+ fprintf(stderr, "jack disconnect <%s> - <%s> succeeded\n",
+ sn, dn);
+ }
+}
+
+//---------------------------------------------------------
+// start
+//---------------------------------------------------------
+
+//void JackAudioDevice::start()
+void JackAudioDevice::start(int /*priority*/)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::start()\n");
+ if(!checkJackClient(_client)) return;
+
+ doSetuid();
+
+ if (jack_activate(_client)) {
+ undoSetuid(); // p3.3.51
+ fprintf (stderr, "JACK: cannot activate client\n");
+ exit(-1);
+ }
+ /* connect the ports. Note: you can't do this before
+ the client is activated, because we can't allow
+ connections to be made to clients that aren't
+ running.
+ */
+
+ InputList* il = song->inputs();
+ for (iAudioInput i = il->begin(); i != il->end(); ++i) {
+ AudioInput* ai = *i;
+ int channel = ai->channels();
+ for (int ch = 0; ch < channel; ++ch) {
+ RouteList* rl = ai->inRoutes();
+ void* port = ai->jackPort(ch);
+ for (iRoute ir = rl->begin(); ir != rl->end(); ++ir) {
+ if (ir->channel == ch)
+ connect(ir->jackPort, port);
+ }
+ }
+ }
+ OutputList* ol = song->outputs();
+ for (iAudioOutput i = ol->begin(); i != ol->end(); ++i) {
+ AudioOutput* ai = *i;
+ int channel = ai->channels();
+ for (int ch = 0; ch < channel; ++ch) {
+ RouteList* rl = ai->outRoutes();
+ void* port = ai->jackPort(ch);
+ for (iRoute r = rl->begin(); r != rl->end(); ++r) {
+ if (r->channel == ch) {
+ connect(port, r->jackPort);
+ }
+ }
+ }
+ }
+
+ // p3.3.37
+ // Connect the Jack midi client ports to device ports.
+ connectJackMidiPorts();
+
+ undoSetuid();
+
+ //MUSE_DEBUG("JackAudioDevice::start()\n");
+ fflush(stdin);
+ //JackAudioDevice::jackStarted=true;
+ }
+
+//---------------------------------------------------------
+// stop
+//---------------------------------------------------------
+
+void JackAudioDevice::stop()
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::stop()\n");
+ if(!checkJackClient(_client)) return;
+ if (jack_deactivate(_client)) {
+ fprintf (stderr, "cannot deactivate client\n");
+ }
+ //JackAudioDevice::jackStarted=false;
+ }
+
+//---------------------------------------------------------
+// transportQuery
+//---------------------------------------------------------
+
+jack_transport_state_t JackAudioDevice::transportQuery(jack_position_t* pos)
+{
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::transportQuery pos:%d\n", (unsigned int)pos->frame);
+
+ // TODO: Compose and return a state if MusE is disengaged from Jack transport.
+
+ return jack_transport_query(_client, pos);
+}
+
+//---------------------------------------------------------
+// getCurFrame
+//---------------------------------------------------------
+
+unsigned int JackAudioDevice::getCurFrame()
+{
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::getCurFrame pos.frame:%d\n", pos.frame);
+
+ if(!useJackTransport.value())
+ return (unsigned int)dummyPos;
+
+ return pos.frame;
+}
+
+//---------------------------------------------------------
+// framePos
+//---------------------------------------------------------
+
+int JackAudioDevice::framePos() const
+ {
+ //if(!useJackTransport.value())
+ //{
+ // if (JACK_DEBUG)
+ // printf("JackAudioDevice::framePos dummyPos:%d\n", dummyPos);
+ // return dummyPos;
+ //}
+
+ if(!checkJackClient(_client)) return 0;
+ jack_nframes_t n = jack_frame_time(_client);
+
+ //if (JACK_DEBUG)
+ // printf("JackAudioDevice::framePos jack frame:%d\n", (int)n);
+
+ return (int)n;
+ }
+
+#if 0
+//---------------------------------------------------------
+// framesSinceCycleStart
+//---------------------------------------------------------
+
+int JackAudioDevice::framesSinceCycleStart() const
+ {
+ jack_nframes_t n = jack_frames_since_cycle_start(client);
+ return (int)n;
+ }
+
+//---------------------------------------------------------
+// framesDelay
+// TODO
+//---------------------------------------------------------
+
+int JackAudioDevice::frameDelay() const
+ {
+ jack_nframes_t n = (segmentSize * (segmentCount-1)) - jack_frames_since_cycle_start(client);
+ return (int)n;
+ }
+#endif
+
+//---------------------------------------------------------
+// outputPorts
+//---------------------------------------------------------
+
+std::list<QString> JackAudioDevice::outputPorts(bool midi, int aliases)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::outputPorts()\n");
+ std::list<QString> clientList;
+ if(!checkJackClient(_client)) return clientList;
+ QString qname;
+ const char* type = midi ? JACK_DEFAULT_MIDI_TYPE : JACK_DEFAULT_AUDIO_TYPE;
+ const char** ports = jack_get_ports(_client, 0, type, JackPortIsOutput);
+ for (const char** p = ports; p && *p; ++p) {
+ jack_port_t* port = jack_port_by_name(_client, *p);
+ //int flags = jack_port_flags(port);
+ //if (!(flags & JackPortIsOutput))
+ // continue;
+ //char buffer[128];
+
+ int nsz = jack_port_name_size();
+ char buffer[nsz];
+
+ strncpy(buffer, *p, nsz);
+ //if (strncmp(buffer, "MusE", 4) == 0)
+ //{
+ // if(debugMsg)
+ // printf("JackAudioDevice::outputPorts ignoring own MusE port: %s\n", *p);
+ // continue;
+ //}
+
+ // Ignore our own client ports.
+ if(jack_port_is_mine(_client, port))
+ {
+ if(debugMsg)
+ printf("JackAudioDevice::outputPorts ignoring own port: %s\n", *p);
+ continue;
+ }
+
+ // p3.3.38
+ if((aliases == 0) || (aliases == 1))
+ {
+ //char a1[nsz];
+ char a2[nsz];
+ char* al[2];
+ //aliases[0] = a1;
+ al[0] = buffer;
+ al[1] = a2;
+ int na = jack_port_get_aliases(port, al);
+ int a = aliases;
+ if(a >= na)
+ {
+ a = na;
+ if(a > 0)
+ a--;
+ }
+ qname = QString(al[a]);
+ }
+ else
+ qname = QString(buffer);
+
+ //clientList.push_back(QString(buffer));
+ clientList.push_back(qname);
+ }
+
+ // p3.3.37
+ if(ports)
+ free(ports);
+
+ return clientList;
+ }
+
+//---------------------------------------------------------
+// inputPorts
+//---------------------------------------------------------
+
+std::list<QString> JackAudioDevice::inputPorts(bool midi, int aliases)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::inputPorts()\n");
+ std::list<QString> clientList;
+ if(!checkJackClient(_client)) return clientList;
+ QString qname;
+ const char* type = midi ? JACK_DEFAULT_MIDI_TYPE : JACK_DEFAULT_AUDIO_TYPE;
+ const char** ports = jack_get_ports(_client, 0, type, JackPortIsInput);
+ for (const char** p = ports; p && *p; ++p) {
+ jack_port_t* port = jack_port_by_name(_client, *p);
+ //int flags = jack_port_flags(port);
+ //if (!(flags & JackPortIsInput))
+ // continue;
+ //char buffer[128];
+
+ int nsz = jack_port_name_size();
+ char buffer[nsz];
+
+ strncpy(buffer, *p, nsz);
+ //if (strncmp(buffer, "MusE", 4) == 0)
+ //{
+ // if(debugMsg)
+ // printf("JackAudioDevice::inputPorts ignoring own MusE port: %s\n", *p);
+ // continue;
+ //}
+
+ // Ignore our own client ports.
+ if(jack_port_is_mine(_client, port))
+ {
+ if(debugMsg)
+ printf("JackAudioDevice::inputPorts ignoring own port: %s\n", *p);
+ continue;
+ }
+
+ // p3.3.38
+ if((aliases == 0) || (aliases == 1))
+ {
+ //char a1[nsz];
+ char a2[nsz];
+ char* al[2];
+ //aliases[0] = a1;
+ al[0] = buffer;
+ al[1] = a2;
+ int na = jack_port_get_aliases(port, al);
+ int a = aliases;
+ if(a >= na)
+ {
+ a = na;
+ if(a > 0)
+ a--;
+ }
+ qname = QString(al[a]);
+ }
+ else
+ qname = QString(buffer);
+
+ //clientList.push_back(QString(buffer));
+ clientList.push_back(qname);
+ }
+
+ // p3.3.37
+ if(ports)
+ free(ports);
+
+ return clientList;
+ }
+
+//---------------------------------------------------------
+// portName
+//---------------------------------------------------------
+
+QString JackAudioDevice::portName(void* port)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::portName(\n");
+ if(!checkJackClient(_client)) return "";
+ if (!port)
+ return "";
+
+ QString s(jack_port_name((jack_port_t*)port));
+ //printf("Jack::portName %p %s\n", port, s.latin1());
+ return s;
+ }
+
+//---------------------------------------------------------
+// unregisterPort
+//---------------------------------------------------------
+
+void JackAudioDevice::unregisterPort(void* p)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::unregisterPort(\n");
+ if(!checkJackClient(_client)) return;
+// printf("JACK: unregister Port\n");
+ jack_port_unregister(_client, (jack_port_t*)p);
+ }
+
+//---------------------------------------------------------
+// getState
+//---------------------------------------------------------
+
+int JackAudioDevice::getState()
+ {
+ // If we're not using Jack's transport, just return current state.
+ if(!useJackTransport.value())
+ {
+ //pos.valid = jack_position_bits_t(0);
+ //pos.frame = audio->pos().frame();
+ //return audio->getState();
+ //if (JACK_DEBUG)
+ // printf("JackAudioDevice::getState dummyState:%d\n", dummyState);
+ return dummyState;
+ }
+
+ //if (JACK_DEBUG)
+ // printf("JackAudioDevice::getState ()\n");
+ if(!checkJackClient(_client)) return 0;
+ transportState = jack_transport_query(_client, &pos);
+ //if (JACK_DEBUG)
+ // printf("JackAudioDevice::getState transportState:%d\n", transportState);
+
+ switch (transportState) {
+ case JackTransportStopped:
+ return Audio::STOP;
+ case JackTransportLooping:
+ case JackTransportRolling:
+ return Audio::PLAY;
+ case JackTransportStarting:
+ //printf("JackAudioDevice::getState JackTransportStarting\n");
+
+ return Audio::START_PLAY;
+ //case JackTransportNetStarting:
+ // FIXME: Quick and dirty hack to support both Jack-1 and Jack-2
+ // Really need a config check of version...
+ case 4:
+ //printf("JackAudioDevice::getState JackTransportNetStarting\n");
+
+ return Audio::START_PLAY;
+ break;
+ default:
+ return Audio::STOP;
+ }
+ }
+
+//---------------------------------------------------------
+// setFreewheel
+//---------------------------------------------------------
+
+void JackAudioDevice::setFreewheel(bool f)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::setFreewheel(\n");
+ if(!checkJackClient(_client)) return;
+// printf("JACK: setFreewheel %d\n", f);
+ jack_set_freewheel(_client, f);
+ }
+
+//---------------------------------------------------------
+// dummySync
+//---------------------------------------------------------
+
+bool JackAudioDevice::dummySync(int state)
+{
+ // Roughly segment time length.
+ //timespec ts = { 0, (1000000000 * segmentSize) / sampleRate }; // In nanoseconds.
+ unsigned int sl = (1000000 * segmentSize) / sampleRate; // In microseconds.
+
+ double ct = curTime();
+ // Wait for a default maximum of 5 seconds.
+ // Similar to how Jack is supposed to wait a default of 2 seconds for slow clients.
+ // TODO: Make this timeout a 'settings' option so it can be applied both to Jack and here.
+ while((curTime() - ct) < 5.0)
+ {
+ // Is MusE audio ready to roll?
+ if(audio->sync(state, dummyPos))
+ return true;
+
+ // Not ready. Wait a 'segment', try again...
+ //nanosleep(&ts, NULL);
+ usleep(sl); // usleep is supposed to be obsolete!
+ }
+
+ //if(JACK_DEBUG)
+ printf("JackAudioDevice::dummySync Sync timeout - audio not ready!\n");
+
+ return false;
+}
+
+//---------------------------------------------------------
+// startTransport
+//---------------------------------------------------------
+
+void JackAudioDevice::startTransport()
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::startTransport()\n");
+
+ // If we're not using Jack's transport, just pass PLAY and current frame along
+ // as if processSync was called.
+ if(!useJackTransport.value())
+ {
+ //dummyState = Audio::START_PLAY;
+
+ // Is MusE audio ready to roll?
+ //if(dummySync(dummyState))
+ if(dummySync(Audio::START_PLAY))
+ {
+ // MusE audio is ready to roll. Let's play.
+ dummyState = Audio::PLAY;
+ return;
+ }
+
+ // Ready or not, we gotta roll. Similar to how Jack is supposed to roll anyway.
+ dummyState = Audio::PLAY;
+ return;
+ }
+
+ if(!checkJackClient(_client)) return;
+// printf("JACK: startTransport\n");
+ jack_transport_start(_client);
+ }
+
+//---------------------------------------------------------
+// stopTransport
+//---------------------------------------------------------
+
+void JackAudioDevice::stopTransport()
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::stopTransport()\n");
+
+ dummyState = Audio::STOP;
+
+ if(!useJackTransport.value())
+ {
+ //dummyState = Audio::STOP;
+ return;
+ }
+
+ if(!checkJackClient(_client)) return;
+ if (transportState != JackTransportStopped) {
+ // printf("JACK: stopTransport\n");
+ jack_transport_stop(_client);
+ transportState=JackTransportStopped;
+ }
+ }
+
+//---------------------------------------------------------
+// seekTransport
+//---------------------------------------------------------
+
+void JackAudioDevice::seekTransport(unsigned frame)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::seekTransport() frame:%d\n", frame);
+
+ dummyPos = frame;
+ if(!useJackTransport.value())
+ {
+ // If we're not using Jack's transport, just pass the current state and new frame along
+ // as if processSync was called.
+ //dummyPos = frame;
+ int tempState = dummyState;
+ //dummyState = Audio::START_PLAY;
+
+ // Is MusE audio ready yet?
+ //audio->sync(dummyState, dummyPos);
+ //if(dummySync(dummyState))
+ if(dummySync(Audio::START_PLAY))
+ {
+ dummyState = tempState;
+ return;
+ }
+
+ // Not ready, resume previous state anyway.
+ // FIXME: Observed: Seek during play: Jack transport STOPs on timeout.
+ // Docs say when starting play, transport will roll anyway, ready or not (observed),
+ // but don't mention what should happen on seek during play.
+ // And setting the slow-sync timeout doesn't seem to do anything!
+ //dummyState = tempState;
+ dummyState = Audio::STOP;
+ return;
+ }
+
+ if(!checkJackClient(_client)) return;
+// printf("JACK: seekTransport %d\n", frame);
+ jack_transport_locate(_client, frame);
+ }
+
+//---------------------------------------------------------
+// seekTransport
+//---------------------------------------------------------
+
+void JackAudioDevice::seekTransport(const Pos &p)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::seekTransport() frame:%d\n", p.frame());
+
+ dummyPos = p.frame();
+ if(!useJackTransport.value())
+ {
+ // If we're not using Jack's transport, just pass the current state and new frame along
+ // as if processSync was called.
+ //dummyPos = p.frame();
+ int tempState = dummyState;
+ //dummyState = Audio::START_PLAY;
+
+ // Is MusE audio ready yet?
+ //audio->sync(dummyState, dummyPos);
+ //if(dummySync(dummyState))
+ if(dummySync(Audio::START_PLAY))
+ {
+ dummyState = tempState;
+ return;
+ }
+
+ // Not ready, resume previous state anyway.
+ // FIXME: See fixme in other seekTransport...
+ //dummyState = tempState;
+ dummyState = Audio::STOP;
+ return;
+ }
+
+ if(!checkJackClient(_client)) return;
+
+ /*
+ jack_position_t jp;
+ jp.valid = JackPositionBBT;
+ p.mbt(&jp.bar, &jp.beat, &jp.tick);
+ jp.bar++;
+ jp.beat++;
+ jp.bar_start_tick = Pos(jp.bar, 0, 0).tick();
+ //
+ // dummy:
+ //
+ jp.beats_per_bar = 4;
+ jp.beat_type = 4;
+ jp.ticks_per_beat = 384;
+ int tempo = tempomap.tempo(p.tick());
+ jp.beats_per_minute = (60000000.0 / tempo) * tempomap.globalTempo()/100.0;
+
+ jack_transport_reposition(_client, &jp);
+ */
+ jack_transport_locate(_client, p.frame());
+ }
+
+//---------------------------------------------------------
+// findPort
+//---------------------------------------------------------
+
+void* JackAudioDevice::findPort(const char* name)
+ {
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::findPort(\n");
+ if(!checkJackClient(_client)) return NULL;
+ void* p = jack_port_by_name(_client, name);
+// printf("Jack::findPort <%s>, %p\n", name, p);
+ return p;
+ }
+
+//---------------------------------------------------------
+// setMaster
+//---------------------------------------------------------
+
+int JackAudioDevice::setMaster(bool f)
+{
+ if (JACK_DEBUG)
+ printf("JackAudioDevice::setMaster val:%d\n", f);
+ if(!checkJackClient(_client))
+ return 0;
+
+ int r = 0;
+ if(f)
+ {
+ if(useJackTransport.value())
+ {
+ // Make Muse the Jack timebase master. Do it unconditionally (second param = 0).
+ r = jack_set_timebase_callback(_client, 0, (JackTimebaseCallback) timebase_callback, 0);
+ if(debugMsg || JACK_DEBUG)
+ {
+ if(r)
+ printf("JackAudioDevice::setMaster jack_set_timebase_callback failed: result:%d\n", r);
+ }
+ }
+ else
+ {
+ r = 1;
+ printf("JackAudioDevice::setMaster cannot set master because useJackTransport is false\n");
+ }
+ }
+ else
+ {
+ r = jack_release_timebase(_client);
+ if(debugMsg || JACK_DEBUG)
+ {
+ if(r)
+ printf("JackAudioDevice::setMaster jack_release_timebase failed: result:%d\n", r);
+ }
+ }
+ return r;
+}
+
+//---------------------------------------------------------
+// scanMidiPorts
+//---------------------------------------------------------
+
+void JackAudioDevice::scanMidiPorts()
+{
+ if(debugMsg)
+ printf("JackAudioDevice::scanMidiPorts:\n");
+
+/*
+ const char* type = JACK_DEFAULT_MIDI_TYPE;
+ const char** ports = jack_get_ports(_client, 0, type, 0);
+
+ std::set<std::string> names;
+ for (const char** p = ports; p && *p; ++p)
+ {
+ jack_port_t* port = jack_port_by_name(_client, *p);
+ if(!port)
+ continue;
+ // Ignore our own client ports.
+ if(jack_port_is_mine(_client, port))
+ {
+ if(debugMsg)
+ printf(" ignoring own port: %s\n", *p);
+ continue;
+ }
+
+ int nsz = jack_port_name_size();
+ char buffer[nsz];
+ strncpy(buffer, *p, nsz);
+ // Ignore the MusE Jack port.
+ //if(strncmp(buffer, "MusE", 4) == 0)
+ // continue;
+
+ if(debugMsg)
+ printf(" found port: %s ", buffer);
+
+ // If there are aliases for this port, use the first one - much better for identifying.
+ //char a1[nsz];
+ char a2[nsz];
+ char* aliases[2];
+ //aliases[0] = a1;
+ aliases[0] = buffer;
+ aliases[1] = a2;
+ // To disable aliases, just rem this line.
+ jack_port_get_aliases(port, aliases);
+ //int na = jack_port_get_aliases(port, aliases);
+ //char* namep = (na >= 1) ? aliases[0] : buffer;
+ //char* namep = aliases[0];
+ //names.insert(std::string(*p));
+ if(debugMsg)
+ printf("alias: %s\n", aliases[0]);
+
+ names.insert(std::string(aliases[0]));
+ }
+ if(ports)
+ free(ports);
+
+ std::list<MidiDevice*> to_del;
+ for(iMidiDevice imd = midiDevices.begin(); imd != midiDevices.end(); ++imd)
+ {
+ // Only Jack midi devices.
+ if(dynamic_cast<MidiJackDevice*>(*imd) == 0)
+ continue;
+ if(names.find(std::string((*imd)->name().latin1())) == names.end())
+ to_del.push_back(*imd);
+ }
+
+ for(std::list<MidiDevice*>::iterator imd = to_del.begin(); imd != to_del.end(); ++imd)
+ {
+ if(debugMsg)
+ printf(" removing port device:%s\n", (*imd)->name().latin1());
+ midiDevices.remove(*imd);
+ // This will close (and unregister) the client port.
+ delete (*imd);
+ }
+
+ //for (const char** p = ports; p && *p; ++p)
+ for(std::set<std::string>::iterator is = names.begin(); is != names.end(); ++is)
+ {
+ //jack_port_t* port = jack_port_by_name(_client, *p);
+ jack_port_t* port = jack_port_by_name(_client, is->c_str());
+ if(!port)
+ continue;
+*/
+
+ /*
+ int nsz = jack_port_name_size();
+ char buffer[nsz];
+ //strncpy(buffer, *p, nsz);
+ strncpy(buffer, is->c_str(), nsz);
+ // Ignore the MusE Jack port.
+ //if(strncmp(buffer, "MusE", 4) == 0)
+ // continue;
+
+ // If there are aliases for this port, use the first one - much better for identifying.
+ //char a1[nsz];
+ char a2[nsz];
+ char* aliases[2];
+ //aliases[0] = a1;
+ aliases[0] = buffer;
+ aliases[1] = a2;
+ // To disable aliases, just rem this line.
+ jack_port_get_aliases(port, aliases);
+ //int na = jack_port_get_aliases(port, aliases);
+ //char* namep = (na >= 1) ? aliases[0] : buffer;
+ char* namep = aliases[0];
+ QString qname(namep);
+ */
+
+/*
+ QString qname(is->c_str());
+
+ // Port already exists?
+ if(midiDevices.find(qname))
+ continue;
+
+ int flags = 0;
+ int pf = jack_port_flags(port);
+ // If Jack port can send data to us...
+ if(pf & JackPortIsOutput)
+ // Mark as input capable.
+ flags |= 2;
+ // If Jack port can receive data from us...
+ if(pf & JackPortIsInput)
+ // Mark as output capable.
+ flags |= 1;
+
+ //JackPort jp(0, QString(buffer), flags);
+ //portList.append(jp);
+
+ if(debugMsg)
+ printf(" adding port device:%s\n", qname.latin1());
+
+ MidiJackDevice* dev = new MidiJackDevice(0, qname);
+ dev->setrwFlags(flags);
+ midiDevices.add(dev);
+ }
+*/
+}
+