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-rw-r--r--attic/muse_qt4_evolution/synti/CMakeLists.txt42
-rw-r--r--attic/muse_qt4_evolution/synti/README14
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/ARCH_ALIN24945
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/CMakeLists.txt59
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/README57
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/SutulaBank.dei177644
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/TODO13
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonze.cpp4356
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonze.h603
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.cpp67
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.h59
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.cpp4545
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.h562
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.ui10237
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.cpp499
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.h40
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.cpp1194
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.h563
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.fig12
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.pngbin0 -> 394 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.fig31
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.pngbin0 -> 1010 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.pngbin0 -> 1840 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.pngbin0 -> 1841 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.pngbin0 -> 1952 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.fig34
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.pngbin0 -> 1542 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.fig37
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.pngbin0 -> 1672 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.fig35
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.pngbin0 -> 1623 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.fig34
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.pngbin0 -> 1631 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.fig13
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.pngbin0 -> 416 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/square.fig14
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/square.pngbin0 -> 354 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.fig13
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.pngbin0 -> 435 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.pngbin0 -> 569 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.fig31
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.pngbin0 -> 543 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.pngbin0 -> 539 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.pngbin0 -> 532 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.pngbin0 -> 576 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.pngbin0 -> 550 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.pngbin0 -> 596 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.fig29
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.gnuplot2
-rw-r--r--attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.pngbin0 -> 591 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/fluid/CMakeLists.txt50
-rw-r--r--attic/muse_qt4_evolution/synti/fluid/fluid.cpp518
-rw-r--r--attic/muse_qt4_evolution/synti/fluid/fluid.h80
-rw-r--r--attic/muse_qt4_evolution/synti/fluid/fluidgui.cpp68
-rw-r--r--attic/muse_qt4_evolution/synti/fluid/fluidgui.h31
-rw-r--r--attic/muse_qt4_evolution/synti/fluid/fluidgui.ui115
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt51
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/README.txt45
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/TODO13
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp596
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h136
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui641
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp1174
-rw-r--r--attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h141
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/CMakeLists.txt39
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/evdata.h66
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/gui.cpp124
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/gui.h72
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/mess.cpp123
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/mess.h105
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/mess2.cpp128
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/mess2.h57
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/midievent.cpp21
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/midievent.h55
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/mono.cpp47
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/mono.h47
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/poly.cpp35
-rw-r--r--attic/muse_qt4_evolution/synti/libsynti/poly.h39
-rw-r--r--attic/muse_qt4_evolution/synti/mus/CMakeLists.txt28
-rw-r--r--attic/muse_qt4_evolution/synti/mus/mus.cpp276
-rw-r--r--attic/muse_qt4_evolution/synti/organ/CMakeLists.txt50
-rw-r--r--attic/muse_qt4_evolution/synti/organ/organ.cpp621
-rw-r--r--attic/muse_qt4_evolution/synti/organ/organ.h151
-rw-r--r--attic/muse_qt4_evolution/synti/organ/organgui.cpp184
-rw-r--r--attic/muse_qt4_evolution/synti/organ/organgui.h48
-rw-r--r--attic/muse_qt4_evolution/synti/organ/organgui.ui791
-rw-r--r--attic/muse_qt4_evolution/synti/organ/reverb.cpp163
-rw-r--r--attic/muse_qt4_evolution/synti/organ/reverb.h204
-rw-r--r--attic/muse_qt4_evolution/synti/organ/routing.cpp1343
-rw-r--r--attic/muse_qt4_evolution/synti/s1/CMakeLists.txt34
-rw-r--r--attic/muse_qt4_evolution/synti/s1/s1.cpp156
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/CMakeLists.txt52
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/COPYING3
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/README43
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/ReleaseNotes.txt18
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/common.h110
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/simpledrums.cpp1719
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/simpledrums.h173
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.cpp881
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.h206
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/simpledrumsguibase.ui23
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/ssplugin.cpp456
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/ssplugin.h171
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/sspluginchooserbase.ui106
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.cpp530
-rw-r--r--attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.h198
-rw-r--r--attic/muse_qt4_evolution/synti/vam/CMakeLists.txt50
-rw-r--r--attic/muse_qt4_evolution/synti/vam/COPYING340
-rw-r--r--attic/muse_qt4_evolution/synti/vam/ChangeLog16
-rw-r--r--attic/muse_qt4_evolution/synti/vam/README42
-rw-r--r--attic/muse_qt4_evolution/synti/vam/TODO3
-rw-r--r--attic/muse_qt4_evolution/synti/vam/vam.cpp801
-rw-r--r--attic/muse_qt4_evolution/synti/vam/vam.h37
-rw-r--r--attic/muse_qt4_evolution/synti/vam/vamgui.cpp618
-rw-r--r--attic/muse_qt4_evolution/synti/vam/vamgui.h77
-rw-r--r--attic/muse_qt4_evolution/synti/vam/vamgui.ui1535
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/CMakeLists.txt100
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/COPYING347
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.C358
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.h72
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.C99
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.h59
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.C72
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.h51
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter_.h42
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.C163
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.h67
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.C152
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.h67
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.C244
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.h77
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.C277
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.h73
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.C384
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.h73
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.C318
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.h72
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.C198
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.h58
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.C240
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.h71
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.C24
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.h61
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.C110
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.h50
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.C292
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.h87
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.C260
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.h70
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.C438
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.h127
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.C96
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.h42
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.C73
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.h42
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.C43
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.h40
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.C115
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.h48
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.C83
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.h34
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.C565
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.h100
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.C303
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.h67
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.C99
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.h43
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.C680
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.h167
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.C514
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.h111
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.C881
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.h176
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.C112
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.h45
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.C533
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.h175
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.C138
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.h52
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.C637
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.h282
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Controller.C300
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/EnvelopeParams.C227
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/FilterParams.C344
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/LFOParams.C91
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.C742
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.h169
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.C129
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.h58
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.C181
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.h63
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.C238
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.h105
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.C85
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.h66
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.C389
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.h90
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.C165
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.h84
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.C984
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.h258
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.C165
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.h58
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/LFO.C145
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0004-Organ 4.xizbin0 -> 1935 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0008-Organ 8.xizbin0 -> 3466 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0009-Organ 9.xizbin0 -> 1932 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0011-Organ 11.xizbin0 -> 2060 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0035-Cathedral Organ3.xizbin0 -> 1991 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0037-Church Organ 1.xizbin0 -> 1748 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0038-Church Organ 2.xizbin0 -> 3212 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0039-Church Organ 3.xizbin0 -> 1979 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0098-Accordion Pad 2.xizbin0 -> 1991 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Organ/0099-Synth Accordion1.xizbin0 -> 1894 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Pads/0034-Synth Pad 2.xizbin0 -> 1757 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Pads/0035-Synth Pad 3.xizbin0 -> 1731 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Plucked/0036-Plucked Wah.xizbin0 -> 2389 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0001-Flute 1.xizbin0 -> 1688 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0002-Flute 2.xizbin0 -> 2794 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0003-Flute 3.xizbin0 -> 2798 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0034-Reed 2.xizbin0 -> 3283 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0036-Reed 4.xizbin0 -> 3299 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0037-Reed 5.xizbin0 -> 3276 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0038-Reed 6.xizbin0 -> 3290 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0039-Reed 7.xizbin0 -> 1806 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0065-Fat Reed1.xizbin0 -> 1854 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0066-Fat Reed2.xizbin0 -> 3618 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Reed and Wind/0067-Fat Reed3 square.xizbin0 -> 3549 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0002-DX Rhodes 2.xizbin0 -> 2104 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0003-DX Rhodes 3.xizbin0 -> 2274 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0004-DX Rhodes 4.xizbin0 -> 2132 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0005-DX Rhodes 5.xizbin0 -> 2147 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0007-Dig Rhodes.xizbin0 -> 2337 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0009-Synth Rhodes2.xizbin0 -> 1991 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0010-Synth Rhodes3.xizbin0 -> 2410 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0012-Ice Rhodes1.xizbin0 -> 2128 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0013-Ice Rhodes2.xizbin0 -> 2129 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0014-Ice Rhodes3.xizbin0 -> 2160 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0033-FM Rhodes 1.xizbin0 -> 2212 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0034-FM Rhodes 2.xizbin0 -> 2111 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0035-FM Rhodes 3.xizbin0 -> 2139 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0036-FM Rhodes 4.xizbin0 -> 2473 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0037-FM Rhodes 5.xizbin0 -> 2164 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0038-FM Rhodes 6.xizbin0 -> 2082 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0041-Soft Rhodes.xizbin0 -> 2271 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0042-Hard Rhodes1.xizbin0 -> 2550 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0043-Hard Rhodes2.xizbin0 -> 2133 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0044-Echo Rhodes.xizbin0 -> 2406 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Rhodes/0065-Steel Rhodes.xizbin0 -> 2513 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Splited/0001-Strings and Reed1.xizbin0 -> 4170 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Splited/0002-Strings and Reed2.xizbin0 -> 4202 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Splited/0003-Strings and Flute.xizbin0 -> 3368 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Splited/0033-Choir and Reed.xizbin0 -> 5546 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0001-Saw Strings 1.xizbin0 -> 1931 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0002-Saw Strings 2.xizbin0 -> 2083 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0003-Saw Strings 3.xizbin0 -> 2030 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0004-Saw Strings 4.xizbin0 -> 2191 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0006-Saw Strings 6.xizbin0 -> 2072 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0007-Saw Strings 7.xizbin0 -> 1981 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0008-Saw Strings 8.xizbin0 -> 2002 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0011-Strings Pad1.xizbin0 -> 1716 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0012-Strings Pad2.xizbin0 -> 1726 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0013-Strings Pad3.xizbin0 -> 1726 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0016-Sweep Pad 1.xizbin0 -> 1738 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0017-Sweep Pad 1 Fat.xizbin0 -> 1742 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0018-Sweep Pad 2.xizbin0 -> 1757 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0019-Sweep Pad 3Wah.xizbin0 -> 1712 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0020-Sweep Pad 4.xizbin0 -> 1723 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0033-Strings1.xizbin0 -> 2211 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0034-Dark Strings.xizbin0 -> 1977 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0035-Octave Pad.xizbin0 -> 2281 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0036-Fast Attack.xizbin0 -> 2258 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0038-Fat Saw.xizbin0 -> 2051 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0043-Saw 3.xizbin0 -> 1829 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0045-Soft Saw Pad.xizbin0 -> 1889 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0047-Vibratto Saw1.xizbin0 -> 1864 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0050-Synth Violin 1.xizbin0 -> 3207 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0051-Synth Violin 2 Fat.xizbin0 -> 3584 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0065-Simple Strings.xizbin0 -> 1825 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0066-Dual Strings.xizbin0 -> 2469 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Strings/0067-Dual StringsOct.xizbin0 -> 2505 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0001-Soft Synth 1.xizbin0 -> 2177 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0002-Soft Synth 2.xizbin0 -> 2121 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0004-Pulse Pad 1.xizbin0 -> 1928 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0005-Pulse Pad 2.xizbin0 -> 1949 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0008-Analog Filter 2.xizbin0 -> 2028 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0033-Phased Pad 1.xizbin0 -> 1971 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0034-Phased Pad 2.xizbin0 -> 1959 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0035-Phased Pad 3.xizbin0 -> 2237 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0037-Resonance Synth.xizbin0 -> 1986 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0065-Computer Lead.xizbin0 -> 1800 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Synth/0097-FM Synth.xizbin0 -> 2652 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0001-Soft Piano 1.xizbin0 -> 1105 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0002-Soft Piano 2.xizbin0 -> 1067 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0004-Fantasy Bell.xizbin0 -> 2137 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0005-Synth Piano1.xizbin0 -> 1867 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0006-Synth Piano2.xizbin0 -> 1935 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0007-Termollo1.xizbin0 -> 1891 bytes
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-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0033-Analog Piano 1.xizbin0 -> 1809 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0034-Analog Piano 2.xizbin0 -> 1981 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0035-Analog Piano 3.xizbin0 -> 1887 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0037-FM Synth1.xizbin0 -> 2208 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0039-BinaryPiano1.xizbin0 -> 1772 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0040-BinaryPiano2.xizbin0 -> 1788 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0065-Synth Piano 1.xizbin0 -> 1738 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0066-Synth Piano 2.xizbin0 -> 1772 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0067-Synth Piano 3.xizbin0 -> 1808 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0068-Synth Piano 3 fat.xizbin0 -> 1815 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0069-Synth Piano 3 det.xizbin0 -> 1810 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0070-Synth Piano 4.xizbin0 -> 1946 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0071-Synth Piano 5.xizbin0 -> 2962 bytes
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/globals.h212
-rw-r--r--attic/muse_qt4_evolution/synti/zynaddsubfx/main.cpp462
562 files changed, 276349 insertions, 0 deletions
diff --git a/attic/muse_qt4_evolution/synti/CMakeLists.txt b/attic/muse_qt4_evolution/synti/CMakeLists.txt
new file mode 100644
index 00000000..7e5274ac
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/CMakeLists.txt
@@ -0,0 +1,42 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+include_directories(
+ .
+ ${CMAKE_CURRENT_BINARY}
+ ${PROJECT_SOURCE_DIR}
+ ${PROJECT_SOURCE_DIR}/muse
+ ${PROJECT_SOURCE_DIR}/muse/widgets
+ ${PROJECT_SOURCE_DIR}/synti
+ )
+
+set (SubDirs libsynti s1 organ deicsonze simpledrums vam mus)
+
+if (ENABLE_ZYNADDSUBFX)
+ set (SubDirs ${SubDirs} zynaddsubfx)
+endif (ENABLE_ZYNADDSUBFX)
+
+if (ENABLE_FLUID)
+ set (SubDirs ${SubDirs} fluid fluidsynth )
+endif (ENABLE_FLUID)
+
+subdirs(${SubDirs})
+
+
diff --git a/attic/muse_qt4_evolution/synti/README b/attic/muse_qt4_evolution/synti/README
new file mode 100644
index 00000000..cbda0fd4
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/README
@@ -0,0 +1,14 @@
+s1 is a simple demo of the MusE software synthesizer interface.
+ It has no gui and no parameters to set.
+
+organ is a demo synthesizer which shows how to implement
+ polyphony and a gui
+
+fluid is demo synthesizer utilizing the fluid sythesizer library
+
+mus is a program which can load any of the MusE synthsizer plugins
+ turning them into standalone synthesizer with a JACK audio and
+ midi interface
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/ARCH_ALIN b/attic/muse_qt4_evolution/synti/deicsonze/ARCH_ALIN
new file mode 100644
index 00000000..87092d6f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/ARCH_ALIN
@@ -0,0 +1,24945 @@
+* TX81Z/DX11 Voice Archive
+* $Header: /cvsroot/lmuse/muse/synti/deicsonze/ARCH_ALIN,v 1.3 2005/07/14 10:25:45 a-lin Exp $
+* Copyright 1991 by Bryan Sutula. See README file for restrictions.
+
+
+--Bank 1
+
+* CATEGORY ORCHESTRA
+
+* SUBCATEGORY Orchestra
+
+** Name: EleOrchtra
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 03 04 0b 00 02 4e 00 02 18 03 03 05 08 00 02 51 08 00 11 07 03 07 0b
+00 05 63 04 06 09 10 03 05 0f 00 06 63 08 05 34 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 45 6c 65 4f 72 63 68 74 72 61 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EleOrchtra
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 03 04 0b 00 00 4e 00 02 18 03 03 05 08 00 00 51 08 00 11 07 03 07 0b
+00 00 63 04 06 09 10 03 05 0f 00 00 63 08 05 34 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 45 6c 65 4f 72 63 68 74 72 61 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Orchestra*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 00 02 0f 00 01 4b 0a 08 07 1f 00 05 0f 0b 00 61 09 0e 0f 1f 00 05 0f
+00 01 63 0a 08 08 1f 00 05 0f 00 00 61 05 08 3e 21 21 07 00 32 05 02 04 00
+28 63 00 00 00 32 00 4f 72 63 68 65 73 74 72 61 2a 63 63 63 32 32 32 00 00
+00 12 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntOrkest
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0c 03 04 0f 32 01 47 08 0d 10 0c 03 04 0f 32 02 3e 08 0a 0e 15 06 05 0f
+1e 05 5d 13 0a 1f 15 06 05 0f 1e 05 61 08 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 4f 72 6b 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntOrkest
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0c 03 04 0f 32 00 47 08 0d 10 0c 03 04 0f 32 00 3e 08 0a 0e 15 06 05 0f
+1e 00 5d 13 0a 1f 15 06 05 0f 1e 00 61 08 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 4f 72 6b 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Symphony
+
+** Name: Sympathy.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 03 0f 00 04 59 04 03 1f 1f 00 03 0f 00 04 5f 00 06 0f 1f 00 04 0f
+00 05 5b 08 02 0f 1f 00 04 0f 00 06 5f 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 53 79 6d 70 61 74 68 79 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sympathy.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 03 0f 00 03 52 04 03 1f 1f 00 03 0f 00 04 55 08 06 0f 1f 00 04 0f
+00 06 5b 08 02 0f 1f 00 04 0f 00 05 5e 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 53 79 6d 70 61 74 68 79 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sympho *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 03 04 0e 16 00 4a 03 03 0d 04 00 05 0e 1d 00 52 04 06 0c 04 03 05 0e
+0e 00 63 03 03 07 04 03 05 0e 0c 00 63 04 00 3c 23 0e 0e 00 32 11 02 04 00
+28 63 00 00 00 32 00 53 79 6d 70 68 6f 20 20 20 2a 63 63 63 32 32 32 00 06
+00 18 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony *
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 04 00 01 0e 00 49 4d 04 03 11 17 03 04 0f 00 00 45 04 06 0c 08 03 05 0f
+00 78 63 04 03 0a 04 03 05 0e 00 78 63 03 00 3c 1f 0c 10 00 4e 05 02 04 00
+28 0c 07 00 00 32 19 53 79 6d 70 68 6f 6e 79 20 2a 63 63 63 32 32 32 00 08
+30 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 13 07 02 0e 0a 04 59 13 12 0e 09 00 05 0e 00 04 51 08 03 18 09 05 04 0e
+0a 04 4b 0d 0b 0c 0d 00 05 0d 00 05 63 08 03 64 26 18 0f 00 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 31 63 63 63 32 32 32 00 10
+00 20 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 13 07 02 0e 0a 02 59 13 12 0e 09 00 05 0e 00 01 51 08 03 18 09 05 04 0e
+0a 01 4b 0d 0b 0c 0d 00 05 0d 00 00 63 08 03 64 26 18 0f 00 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 31 63 63 63 32 32 32 00 10
+00 20 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 05 00 07 0e 41 01 51 08 05 19 13 06 04 0e 0a 03 4d 19 0a 0c 0a 00 07 0f
+0a 05 62 08 01 1f 0a 06 04 0b 00 02 4d 0d 00 34 22 18 0f 00 22 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 32 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 05 00 07 0e 41 01 51 08 05 19 13 06 04 0e 0a 00 4d 19 0a 0c 0a 00 07 0f
+0a 00 62 08 01 1f 0a 06 04 0e 00 00 4d 0d 00 34 22 18 0f 00 22 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 32 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 05 00 04 0e 29 03 4c 04 01 0f 0c 01 05 0e 0a 03 39 08 02 0d 0a 00 06 0e
+0a 03 5d 08 03 12 08 03 06 0d 00 06 58 08 01 2c 1e 00 06 00 32 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 05 00 04 0e 29 00 4c 04 01 0f 0c 01 05 0e 0a 00 39 08 02 0d 0a 00 06 0e
+0a 00 5d 08 03 12 08 03 06 0d 00 00 58 08 01 2c 1e 00 06 00 32 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1a 05 07 0d 34 02 49 08 0c 17 0c 00 07 0f 0a 03 4b 13 05 15 0d 05 07 0e
+34 05 63 08 0b 0c 0a 00 05 0f 0a 03 63 08 01 74 1e 0b 09 00 32 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 34 63 63 63 32 32 32 00 30
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1a 05 07 0d 34 00 49 08 0c 17 0d 00 07 0f 0a 00 3f 13 05 15 0d 05 07 0e
+34 00 63 08 0b 0c 0a 00 05 0f 0a 00 5a 08 01 74 1e 0b 09 00 32 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 34 63 63 63 32 32 32 00 30
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 03 06 05 0a 29 03 48 08 14 0c 0a 08 06 09 0a 00 4a 0d 0a 0d 0b 06 05 09
+1a 03 61 0a 04 0c 09 08 07 09 15 03 63 08 01 35 1e 1a 0c 00 22 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 35 63 63 63 32 32 32 00 40
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 03 06 04 0f 29 00 48 08 14 0c 0a 01 05 0e 0a 00 4a 08 0a 0d 0b 06 04 0f
+1a 00 4f 0a 04 0c 09 00 04 0e 15 00 5e 08 01 35 1e 1a 0c 00 22 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 35 63 63 63 32 32 32 00 40
+00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.6
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 02 05 05 00 40 4c 08 0a 1a 05 00 07 0e 0a 6d 50 19 04 0b 0a 03 05 0f
+00 40 56 08 10 17 0a 00 06 0f 14 44 5b 0d 05 24 1d 19 3d 25 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 36 63 63 63 32 32 32 00 30
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.6
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 0a 02 05 05 00 40 4c 08 0a 0a 05 00 07 0e 0a 41 35 13 04 13 08 02 05 0f
+00 40 56 08 10 10 0a 00 06 0f 14 40 5b 08 05 24 1c 00 2a 0b 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 36 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0c 04 04 0e 49 03 51 04 08 12 0c 04 04 0e 0a 04 4d 08 0a 0e 10 00 07 0e
+49 03 5f 08 04 12 10 00 05 0e 00 04 51 08 01 2c 1c 00 0f 00 42 18 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 37 63 63 63 32 32 32 00 40
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0c 04 04 0e 49 00 51 04 08 12 0c 04 04 0e 0a 00 4d 08 0a 0e 10 00 07 0e
+49 00 5f 08 04 12 10 00 05 0e 00 00 51 08 01 2c 1c 00 0f 00 42 18 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 37 63 63 63 32 32 32 00 40
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* CATEGORY WIND
+
+* SUBCATEGORY Brass
+
+** Name: AnlgBrass1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 07 00 07 0e 0f 04 55 08 0b 0d 1f 00 07 0f 0a 04 5f 04 03 0d 1f 00 08 0f
+00 04 5f 08 03 0d 1f 00 07 0f 0a 04 5f 04 03 2e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 00 07 0e 0f 01 55 08 0b 0d 1f 00 07 0f 0a 00 5f 04 03 0d 1f 00 08 0f
+00 01 5f 08 03 0d 1f 00 07 0f 0a 00 5f 04 03 2e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 04 03 07 0c 00 02 53 04 03 0f 05 01 08 0f 00 04 56 04 03 10 1f 00 09 0f
+00 06 55 04 03 0f 05 01 08 0f 00 06 5a 04 03 2d 1f 00 05 00 62 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 32 63 63 63 32 32 32 00 00
+00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 04 03 07 0c 00 02 53 04 03 0f 05 01 08 0f 00 00 56 04 03 10 1f 00 09 0f
+00 01 55 04 03 0f 05 01 08 0f 00 00 5a 04 03 2d 23 00 05 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 32 63 63 63 32 32 32 00 00
+00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 07 00 07 0e 00 04 4d 04 01 0d 1f 00 07 0f 0a 02 5f 04 04 0d 1f 00 08 0f
+00 05 5f 08 04 0f 1f 00 07 0f 0a 05 5f 08 06 3e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 33 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 00 07 0e 00 01 4d 08 01 0d 1f 00 07 0f 0a 01 5f 04 04 0d 1f 00 08 0f
+00 01 5f 08 04 0d 1f 00 07 0f 0a 01 5f 08 06 3e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 33 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 04 00 07 0f 00 05 53 04 0a 0f 03 04 08 01 00 03 55 04 06 10 1f 00 09 05
+00 05 55 04 04 0f 03 04 08 01 00 05 5a 04 06 2d 23 00 00 00 62 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 34 63 63 63 32 32 32 00 30
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 04 00 07 0f 00 01 53 04 0a 0f 03 04 08 01 00 00 55 04 06 10 1f 00 09 05
+00 01 55 04 04 0f 03 04 08 01 00 00 5a 04 06 2d 23 00 00 00 62 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 34 63 63 63 32 32 32 00 30
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 06 07 0c 00 02 53 04 0b 15 10 06 07 09 00 03 49 04 06 16 07 06 08 0f
+00 03 63 04 03 10 1b 06 07 0c 00 03 62 04 06 34 23 00 05 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 35 63 63 63 32 32 32 00 00
+00 20 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0a 06 07 0c 00 01 5b 04 0b 15 10 06 07 09 00 00 59 04 06 16 07 06 08 0f
+00 01 63 04 03 10 1b 06 07 0c 00 00 62 04 06 34 23 00 05 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 35 63 63 63 32 32 32 00 00
+00 20 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 06 07 0c 00 02 53 04 09 15 09 06 06 0b 1e 02 52 04 0d 0f 07 06 08 0f
+00 06 4c 04 04 11 0a 05 07 0c 0f 05 62 04 06 23 1e 25 25 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 36 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0a 06 07 0c 00 02 53 04 09 15 09 06 06 0b 1e 01 52 04 0d 16 07 06 08 0f
+00 01 4c 04 04 11 0a 05 07 0c 0f 00 62 04 06 23 28 25 02 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 36 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0a 03 0d 0c 00 02 58 04 0c 10 1f 09 0e 0d 00 02 63 04 05 16 1f 05 0d 0e
+00 05 63 04 06 10 1f 06 0e 0d 00 05 62 04 06 25 22 24 0f 00 42 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 37 63 63 63 32 32 32 00 20
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 0a 03 0d 0c 00 02 58 04 0c 0f 1f 09 0e 0d 00 00 63 04 05 16 1f 05 0d 0e
+00 00 63 04 06 10 1f 06 0e 0d 00 00 62 04 06 25 22 24 0f 00 42 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 37 63 63 63 32 32 32 00 20
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 06 0d 0f 00 01 61 00 0a 1f 0a 06 0d 0f 00 03 5e 00 04 1f 18 06 0d 0f
+00 03 5e 04 03 1f 18 06 0d 0f 00 03 5e 00 05 26 28 00 00 00 32 18 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 38 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 06 0d 0f 00 01 61 00 0a 1f 0a 06 0d 0f 00 00 5e 00 04 1f 18 06 0d 0f
+00 00 5e 04 03 1f 18 06 0d 0f 00 00 5e 00 05 26 28 00 00 00 32 18 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 38 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 06 0d 0f 00 01 51 04 0b 12 0c 02 0f 0a 0a 03 51 04 0e 1f 16 08 0f 0c
+00 04 63 04 06 1f 06 04 0d 0c 00 03 5e 04 03 3c 2b 00 00 00 32 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 39 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 06 0d 0f 00 01 51 04 0b 12 0c 02 0f 0a 0a 01 51 04 0e 1f 16 08 0f 0c
+00 00 63 04 06 1f 06 04 0d 0c 00 00 5e 04 03 3c 2b 00 00 00 32 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 39 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AtackBrass
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 6
+0f 1f 04 07 0f 00 02 53 05 0d 0f 0e 00 08 0e 00 01 5b 04 02 10 1f 00 09 0f
+00 04 61 05 05 10 05 00 07 0e 00 04 63 04 09 34 1c 15 06 00 52 11 04 04 00
+63 32 00 00 00 32 00 41 74 61 63 6b 42 72 61 73 73 63 63 63 32 32 32 00 01
+00 38 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Back Brass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0d 1f 00 08 0f 00 00 43 04 03 0d 0e 00 0f 00 00 00 47 04 03 1f 1f 00 0f 0f
+00 00 00 04 03 0f 1f 00 08 0f 00 00 5a 04 03 3a 1e 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 61 63 6b 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Feed
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 00 0a 0e 00 3c 47 04 03 12 1f 00 0a 0f 00 04 4b 08 02 12 1f 00 0a 0f
+45 04 4f 08 03 12 1f 00 0a 0f 01 05 5f 08 03 3b 23 01 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 63 42 43 31 20 46 65 65 64 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Horns
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 09 00 08 0e 00 3b 4a 04 0b 09 1f 00 08 0f 00 24 3d 04 03 0a 1f 00 0f 0f
+00 25 21 0b 03 0e 1f 00 09 0f 00 2e 63 04 0b 3a 20 05 03 00 62 0c 02 04 00
+63 63 00 00 00 32 63 42 43 31 20 48 6f 72 6e 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Horns
+** Controls: MW (LFO pitch), BC (EG amplitude)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0e 09 00 08 0e 00 00 4a 04 0b 0e 1f 00 08 0f 00 20 3d 04 03 0f 1f 00 0f 0f
+00 20 21 0b 03 12 1f 00 09 0f 00 28 63 04 0b 3a 20 05 03 00 62 0c 02 04 00
+63 63 00 00 00 32 63 42 43 31 20 48 6f 72 6e 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 9
+10 09 00 09 0a 00 01 50 04 09 10 0b 00 09 0a 00 01 52 04 0a 14 1f 00 0a 0f
+00 01 62 04 0a 13 1f 00 0a 0f 00 01 62 08 0c 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 09 00 09 0d 00 01 50 04 09 10 0b 00 09 0d 00 01 52 04 0d 14 1f 00 0a 0f
+00 01 62 04 0a 13 1f 00 0a 0f 00 01 62 08 0c 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0d 0d 00 07 0d 01 00 47 04 0e 0d 0d 00 0a 0f 2d 00 4f 04 0e 0d 0d 00 08 0b
+00 00 63 04 08 0d 0d 00 08 0b 00 00 63 04 09 3c 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 10
+11 0a 00 09 0a 00 02 53 04 0c 0a 08 00 08 0a 00 02 59 00 08 15 1f 00 0a 0f
+00 01 62 04 0e 12 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 0d 00 09 0d 00 02 53 04 0c 0d 08 00 08 0d 00 02 59 00 08 15 1f 00 0a 0f
+00 01 62 04 0e 12 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 2
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0c 07 03 04 0f 16 00 4e 00 06 0e 07 02 06 0e 21 00 54 00 06 17 0d 00 04 0f
+00 00 5c 00 08 16 0d 00 06 0f 00 00 5c 00 08 34 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 3
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+19 05 00 05 0e 0a 00 51 04 06 1f 04 00 05 0a 00 00 37 04 00 14 0b 0f 0a 0f
+00 00 50 04 06 14 1f 00 0a 0f 00 00 63 04 00 32 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 4
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0a 00 05 0d 00 00 49 04 03 15 1f 00 0a 0f 00 00 5c 04 03 15 1f 00 0a 0f
+00 00 5c 04 03 15 1f 00 0a 0f 00 00 5c 04 03 3d 23 14 0a 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 5
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+11 0e 00 05 0e 0a 00 4a 04 03 11 11 00 09 0c 00 00 46 04 03 1f 10 00 0f 05
+20 00 34 0b 0b 15 1f 00 0b 0f 00 00 60 04 0b 3a 23 1b 0a 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 6
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 13 00 03 0b 00 00 55 04 03 1f 15 11 03 0c 1e 00 4f 10 03 1f 1f 00 03 0f
+1e 00 46 04 03 1f 1f 00 05 0f 00 00 5a 04 03 3b 23 0f 10 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 7
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 11 13 0c 0b 0f 00 48 22 03 1f 0b 00 03 0f 1e 00 39 04 03 1f 11 00 03 0e
+1e 00 5d 04 03 19 1f 00 05 0f 00 00 5a 08 03 39 23 0f 10 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 5th
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 06 08 0b 21 02 55 0a 02 13 05 06 08 0b 0a 04 4b 08 06 13 15 06 08 0b
+0a 06 63 0a 02 13 05 06 08 0b 0a 05 63 08 06 2c 26 21 00 47 12 0c 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 35 74 68 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 5th
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 06 08 0b 21 02 55 0a 02 13 05 06 08 0b 0a 02 4b 08 06 13 15 06 08 0b
+0a 01 63 0a 02 13 05 06 08 0b 0a 00 63 08 06 2c 26 21 00 47 12 0c 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 35 74 68 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 07 06 08 0c 27 02 58 04 06 08 09 05 09 0e 47 03 60 04 04 14 08 06 08 0d
+00 05 5a 04 02 13 07 06 08 0c 00 04 5f 04 00 3c 1f 2d 01 00 42 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 07 06 08 0c 27 02 58 04 06 08 09 05 09 0e 47 01 60 04 04 15 08 06 08 0d
+00 00 5a 04 02 15 07 06 08 0c 00 00 5f 04 00 3c 1f 2d 01 00 42 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 1b 06 07 09 27 01 51 04 04 0e 0a 04 0a 00 00 05 4b 04 0c 0f 0a 06 07 0c
+00 06 4e 04 05 11 07 06 08 0c 00 06 63 04 0d 3b 23 2d 05 00 22 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 1b 06 07 09 27 01 51 04 04 0e 0a 04 0a 00 00 01 4b 04 0c 0f 0a 06 07 0c
+00 02 4e 00 05 11 07 06 08 0c 00 01 63 04 0d 3b 23 2d 05 00 22 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1b 06 07 09 27 05 59 04 05 0c 0a 04 0a 00 00 05 43 04 08 0f 0a 06 07 0c
+00 05 49 04 04 10 07 06 08 0c 00 05 63 04 0c 33 23 0c 0f 00 32 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 20
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1b 06 07 09 27 02 59 04 05 0c 0a 04 0a 00 00 01 43 04 08 0f 0a 06 07 0c
+00 01 49 04 04 10 07 06 08 0c 00 01 63 04 0c 33 23 0c 0f 00 32 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 20
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassChime
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 04 04 09 0f 00 03 50 04 0b 1f 06 06 05 0d 00 45 52 19 03 14 07 05 06 0e
+00 44 61 04 0b 1f 06 06 06 0d 00 46 53 0d 02 64 24 23 00 2b 06 18 04 04 00
+63 01 63 00 00 32 00 42 72 61 73 73 43 68 69 6d 65 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassChime
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 04 04 09 0f 00 01 50 04 0b 1f 06 06 05 0d 00 41 52 19 03 14 07 05 06 0e
+00 40 61 04 0b 1f 06 06 06 0d 00 41 53 0d 02 64 24 23 00 2b 06 18 04 04 00
+63 01 63 00 00 32 00 42 72 61 73 73 43 68 69 6d 65 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 11 03 06 0f 00 02 47 00 0e 15 13 05 07 0f 3c 03 44 00 00 10 1f 04 06 0f
+00 04 61 00 02 0e 0c 07 06 0e 14 04 60 00 02 5c 0e 00 0d 00 12 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 31 63 63 63 32 32 32 00 00
+00 30 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 11 03 06 0f 00 00 47 00 0e 15 13 05 07 0f 3c 00 44 00 00 13 1f 04 06 0f
+00 00 61 00 02 14 0c 07 06 0e 14 00 60 00 02 5c 0e 00 0d 00 12 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 31 63 63 63 32 32 32 00 00
+00 30 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 11 03 06 0f 00 01 4f 04 0d 0e 13 04 07 0f 2b 01 60 04 01 13 1f 04 06 0f
+00 45 62 04 01 14 0c 07 06 0e 14 04 63 04 05 35 26 00 00 26 16 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 32 63 63 63 32 32 32 00 30
+00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 11 03 06 0f 00 01 4f 04 0d 0e 13 04 07 0f 2b 01 60 04 01 13 1f 04 06 0f
+00 40 62 04 01 14 0c 07 06 0e 14 01 63 04 05 35 26 00 00 26 16 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 32 63 63 63 32 32 32 00 30
+00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 05 03 04 0f 00 01 57 04 0a 0e 09 04 06 0f 00 02 45 04 00 0c 1f 04 06 0f
+00 04 5c 04 05 0f 0c 04 05 0e 00 05 60 04 05 64 20 33 0b 00 22 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 33 63 63 63 32 32 32 00 30
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 05 03 04 0f 00 01 52 00 0b 16 09 04 06 0f 00 01 45 04 03 10 1f 04 06 0f
+00 00 5c 00 03 13 0c 04 05 0e 00 00 60 00 03 64 20 33 0b 00 22 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 33 63 63 63 32 32 32 00 40
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 03 09 0c 00 02 3a 04 09 14 08 04 09 0f 00 02 41 04 02 0c 0c 09 07 0f
+00 05 3f 04 05 11 05 04 07 0e 00 04 63 04 04 63 20 33 0b 00 32 18 02 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 34 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 03 09 0c 00 02 3a 04 09 1f 08 04 09 0f 00 02 41 04 02 1f 0c 09 07 0f
+00 01 3f 04 05 0f 05 04 07 0e 00 00 63 04 04 63 20 33 0b 00 32 18 02 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 34 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassSynth
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0d 0a 00 06 0d 00 39 53 04 0c 09 05 00 05 0d 00 39 59 00 08 0e 16 00 07 0f
+00 01 62 04 0e 0e 16 00 06 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass.Vibe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1f 06 07 09 00 02 54 04 06 10 0a 05 0a 00 00 03 52 04 03 0f 0a 06 07 0c
+5a 06 4d 04 03 11 07 06 08 0c 00 06 60 04 00 73 23 00 19 00 32 18 02 05 00
+63 32 00 32 00 32 00 42 72 61 73 73 2e 56 69 62 65 63 63 63 32 32 32 00 10
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass.Vibe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 06 07 09 00 02 54 04 06 10 0a 05 0a 00 00 02 52 04 03 0f 0a 06 07 0c
+5a 00 4d 04 03 11 07 06 08 0c 00 01 60 04 00 73 23 00 19 00 32 18 02 05 00
+63 32 00 32 00 32 00 42 72 61 73 73 2e 56 69 62 65 63 63 63 32 32 32 00 10
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brassy *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 08 00 03 0f 19 01 51 04 06 0d 08 00 04 0f 27 00 4d 04 00 12 1f 00 06 0f
+09 00 63 04 06 10 0c 00 05 0f 0d 00 63 04 03 34 17 00 0b 00 52 05 02 04 00
+28 1e 00 00 00 32 00 42 72 61 73 73 79 20 20 20 2a 63 63 63 32 32 32 00 08
+00 08 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chariots
+** Controls: KV, MW (LFO amplitude)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0e 0e 00 02 0f 00 40 4e 04 00 0d 0e 00 02 0f 00 00 32 00 06 0f 0c 00 04 0f
+00 42 63 08 08 0d 0e 00 04 0f 00 02 63 04 0e 3c 1d 00 00 08 0d 18 02 04 00
+28 32 0d 00 00 32 00 43 68 61 72 69 6f 74 73 20 20 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChorusBras
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 4
+0e 08 00 06 0d 00 02 4e 05 06 0e 08 00 09 0d 00 02 57 04 00 0e 12 00 08 0f
+00 02 63 05 06 0e 12 00 08 0f 00 02 63 04 00 3c 1c 06 06 00 52 05 04 04 00
+63 32 00 00 00 32 00 43 68 6f 72 75 73 42 72 61 73 63 63 63 32 32 32 00 01
+00 38 00 01 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0c 00 02 0f 00 00 46 0a 00 0d 14 00 04 0f 2f 00 4e 09 06 0b 0b 00 05 0f
+00 02 63 09 06 0d 0b 00 05 0f 00 02 63 13 04 3c 1e 2d 0c 00 42 05 02 04 00
+28 63 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 2a 63 63 63 32 32 32 00 30
+00 12 00 02 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 3
+14 06 00 04 0a 14 02 3d 1c 06 0b 04 02 04 07 14 01 52 13 00 0a 07 02 05 0a
+00 01 63 09 06 0f 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 31 63 63 63 32 32 32 00 40
+00 30 00 22 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 06 00 04 0a 14 02 3d 1c 06 0b 04 02 04 07 14 01 52 13 00 0a 07 02 05 0d
+00 01 63 09 06 0f 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 31 63 63 63 32 32 32 00 40
+00 30 00 22 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 4
+14 06 00 04 08 14 02 3d 1c 06 0b 04 02 04 08 14 01 50 13 00 0c 07 02 05 0b
+00 01 63 09 06 11 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 32 63 63 63 32 32 32 00 50
+00 30 00 42 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Full Brass
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 2
+0f 1f 08 09 0f 00 03 4f 04 05 0f 1f 09 09 0f 00 02 63 04 03 10 1f 00 08 0f
+00 02 63 04 05 11 1f 00 08 0f 00 02 63 04 06 3d 1d 0f 08 00 52 0c 04 04 00
+63 32 00 00 00 32 00 46 75 6c 6c 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hard Brass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+14 1f 00 0a 0f 00 00 47 04 03 1f 1f 00 0f 0f 00 00 3a 04 03 1f 1f 00 0f 0f
+00 00 34 04 03 19 1f 00 0a 0f 00 00 63 04 03 3a 23 00 00 00 62 18 07 04 00
+63 63 00 00 00 32 00 48 61 72 64 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 14
+0a 07 00 09 0e 0a 01 4d 00 0b 10 08 00 0a 0a 1c 02 43 00 0b 10 0f 00 0a 05
+09 03 40 06 0b 0f 18 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00
+28 13 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 00 09 0e 0d 01 4d 00 0b 10 08 00 0a 0a 1c 02 43 00 0b 10 0f 00 0a 05
+09 03 40 06 0b 0f 18 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00
+28 13 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 09 00 09 0d 0a 00 41 04 03 0f 0b 00 08 0e 00 00 3f 04 03 1f 11 00 0f 03
+0a 00 31 18 0b 12 1f 00 0a 0f 00 00 5a 04 03 3a 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 0b 07 0f 00 02 55 04 04 0e 1f 00 08 0f 00 03 51 04 06 10 1f 00 09 0f
+00 05 5a 08 04 0f 1f 00 08 0f 00 05 5b 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 0b 07 0f 00 02 55 04 04 0e 1f 00 08 0f 00 01 51 04 06 10 1f 00 09 0f
+00 01 5a 08 04 0f 1f 00 08 0f 00 00 5b 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 06 07 09 00 01 50 08 06 0f 08 06 08 0a 00 05 49 04 03 16 10 06 0a 00
+00 05 46 1a 14 10 07 06 09 0c 00 06 60 04 01 22 23 00 04 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 06 07 09 00 01 50 08 06 0f 08 06 08 0a 00 01 49 04 03 16 10 06 0a 00
+00 02 46 1a 14 10 07 06 09 0c 00 01 60 04 01 22 23 00 04 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 1f 06 07 0f 00 01 4e 04 05 0f 09 05 07 05 42 06 54 04 1a 0f 09 06 07 04
+00 04 49 04 14 10 06 04 08 0b 00 06 60 04 02 2b 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 1f 06 07 0f 00 01 4e 04 05 0f 09 05 07 05 42 01 54 04 1a 0f 09 06 07 04
+00 00 49 04 14 10 06 04 08 0b 00 01 60 04 02 2b 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 03 08 0c 00 03 51 04 06 10 0a 04 0a 0c 00 04 63 04 04 0f 0a 03 0a 0f
+00 04 63 04 02 12 16 02 0a 0b 00 06 61 04 04 2d 20 13 09 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 50
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 03 08 0c 00 03 51 04 06 10 0a 04 0a 0c 00 00 63 04 04 0f 0a 03 0a 0f
+00 01 63 04 02 12 16 02 0a 0b 00 00 61 04 04 2d 20 13 09 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 50
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 08 0a 0f 00 04 49 04 01 11 09 08 09 0d 00 03 53 04 0d 15 04 01 0c 0f
+1e 06 3c 04 01 11 06 05 09 0f 00 05 5a 03 05 63 23 00 00 00 32 11 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 08
+00 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 08 0a 0f 00 02 49 04 01 11 09 08 09 0d 00 01 53 04 0d 15 04 01 0c 0f
+1e 00 3c 04 01 11 06 05 09 0f 00 00 5a 03 05 63 23 00 00 00 32 11 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 08
+00 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 02 0a 0f 00 02 4f 08 06 11 08 06 09 0d 00 04 63 08 0c 15 04 01 0c 0f
+1e 06 57 0d 02 10 06 05 09 0f 00 05 63 04 04 75 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 02 0a 0f 00 02 4f 08 06 11 08 06 09 0d 00 00 63 08 0c 15 04 01 0c 0f
+1e 00 57 0d 02 10 06 05 09 0f 00 00 63 04 04 75 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0a 06 07 09 00 01 4e 08 06 13 08 06 08 0a 00 04 47 04 03 0f 03 06 07 09
+55 06 3e 10 04 15 07 06 09 0c 00 05 62 04 01 2b 23 00 00 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0a 06 07 09 00 01 4e 08 06 13 08 06 08 0a 00 00 47 04 03 0f 03 06 07 09
+55 01 3e 10 04 15 07 06 09 0c 00 01 62 04 01 2b 23 00 00 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+0e 1f 08 07 0f 00 00 46 04 03 0e 1f 04 08 0f 00 07 4b 04 06 10 1f 05 09 0f
+00 00 56 04 03 0f 1f 13 08 0f 00 00 46 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 08 08 07 08 00 03 52 04 03 1f 0a 04 08 0f 00 03 48 04 06 1f 10 05 09 0f
+00 04 5b 08 03 1f 05 09 08 0f 00 04 63 08 03 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0d 1f 0b 07 0f 00 00 46 04 03 0e 1f 00 08 0f 00 00 48 04 06 10 1f 00 09 0f
+00 00 5b 04 03 0f 1f 00 08 0f 00 00 5b 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns BC
+** Controls: KV, BC (EG amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 8
+0e 09 00 07 0e 00 22 51 04 03 0f 1f 00 08 0f 00 22 52 05 06 11 1f 00 09 0f
+00 23 63 04 00 10 1f 00 09 0f 00 2a 60 04 00 3d 1d 00 00 00 52 05 04 04 00
+63 32 00 00 00 32 63 48 6f 72 6e 73 20 42 43 20 20 63 63 63 32 32 32 00 08
+00 01 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JonesBrass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0b 03 01 07 0d 1f 00 49 04 06 0b 03 01 07 0d 00 00 5d 04 0e 11 01 01 05 0d
+00 00 63 04 10 16 04 01 05 0d 00 00 3c 04 10 3c 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 4a 6f 6e 65 73 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LightBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 04 01 06 0d 00 00 3b 04 04 1d 12 13 06 0c 00 03 41 08 03 1d 0a 09 06 0c
+5a 05 42 04 03 10 03 01 09 0f 00 05 60 04 03 02 1c 0f 10 00 42 18 02 05 00
+63 32 00 32 00 32 00 4c 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LightBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 04 01 06 0d 00 00 3b 04 04 1d 12 13 06 0c 00 00 41 08 03 1d 0a 09 06 0c
+5a 00 42 04 03 10 03 01 09 0f 00 01 60 04 03 02 1c 0f 10 00 42 18 02 05 00
+63 32 00 32 00 32 00 4c 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 2
+
+** Name: MelloBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 11 02 06 0d 00 02 53 04 00 0e 07 02 07 0c 00 05 5a 04 06 0f 0f 01 08 0f
+5a 06 63 04 00 10 12 00 07 0f 00 06 5f 04 05 34 1c 0f 0b 00 42 18 02 05 00
+63 32 00 32 00 32 00 4d 65 6c 6c 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MelloBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 11 02 06 0d 00 02 53 04 00 0e 07 02 07 0c 00 02 5a 04 06 0f 0f 01 08 0f
+5a 01 63 04 00 10 12 00 07 0f 00 01 5f 04 05 34 1c 0f 0b 00 42 18 02 05 00
+63 32 00 32 00 32 00 4d 65 6c 6c 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MufflBrass
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+16 0f 00 09 0d 00 02 52 04 0c 12 0a 00 08 0d 00 02 47 00 08 1a 1f 00 0a 0f
+00 01 63 04 0e 17 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 4d 75 66 66 6c 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Brass
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 09 07 0d 3f 03 4b 08 0b 12 09 09 07 0d 0d 04 52 04 0b 0f 09 09 07 0d
+63 05 42 04 13 10 09 09 07 0d 23 06 63 04 0b 7a 20 3e 06 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Brass
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 09 07 0d 3f 00 4b 08 0b 12 09 09 07 0d 0d 00 52 04 0b 0f 09 09 07 0d
+63 00 42 04 13 10 09 09 07 0d 23 00 63 04 0b 7a 20 3e 06 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 12 06 07 0f 0a 04 5d 04 0b 1b 06 06 07 08 00 06 56 04 0b 15 07 06 08 0f
+00 05 5c 04 02 1b 06 06 07 08 00 05 63 04 0d 64 23 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 00 05 0f 10 04 4e 04 06 1f 05 00 0f 0b 63 06 46 0d 1b 0a 1f 00 09 0f
+63 03 63 04 1b 1f 06 04 06 0f 00 06 63 08 13 3c 23 34 03 00 62 0c 07 04 00
+63 32 63 32 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 12 06 07 0f 0a 01 5d 04 0b 1b 06 06 07 08 00 01 56 04 0b 15 07 06 08 0f
+00 00 5c 04 02 1b 06 06 07 08 00 00 63 04 0d 64 23 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 00 05 0f 10 01 4e 04 06 1f 05 00 0f 0b 63 02 46 0d 1b 0a 1f 00 09 0f
+63 00 63 04 1b 1f 06 04 06 0f 00 00 63 08 13 3c 23 34 03 00 62 0c 07 04 00
+63 32 63 32 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pianobrass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0b 03 01 07 0d 1f 00 48 04 0e 16 0c 08 04 0b 34 00 35 2a 16 11 01 01 05 0d
+00 00 63 04 10 16 04 01 05 0d 00 00 63 04 10 3c 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 50 69 61 6e 6f 62 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: POWERBRASS
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 0f 00 03 0c 00 00 49 0a 06 1a 1f 00 03 0f 00 00 49 04 03 13 1f 00 05 0f
+00 00 48 04 03 1b 1f 00 0b 0f 00 00 63 04 03 38 20 14 1f 00 52 0c 07 04 00
+63 63 00 00 00 32 00 50 4f 57 45 52 42 52 41 53 53 63 63 63 32 32 32 00 30
+00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PowerBrass
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 0f 00 03 0c 00 00 49 0a 06 1a 1f 00 03 0f 00 00 49 04 03 13 1f 00 05 0f
+00 00 48 04 03 1b 1f 00 0b 0f 00 00 63 04 03 38 20 14 1f 00 52 0c 07 04 00
+63 63 00 00 00 32 00 50 6f 77 65 72 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SplatBrass
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 63 02 5b 04 03 0c 0a 04 09 0a 00 05 54 04 0c 15 1f 00 0a 0b
+4c 05 45 0d 03 14 07 03 09 0c 00 05 62 04 03 73 23 01 0d 00 32 18 04 05 00
+28 32 00 00 00 32 00 53 70 6c 61 74 42 72 61 73 73 63 63 63 32 32 32 00 40
+00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SplatBrass
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 63 02 5b 04 03 0c 0a 04 09 0a 00 01 54 04 0c 15 1f 00 0a 0b
+4c 01 45 0d 03 14 07 03 09 0c 00 01 62 04 03 73 23 01 0d 00 32 18 04 05 00
+28 32 00 00 00 32 00 53 70 6c 61 74 42 72 61 73 73 63 63 63 32 32 32 00 40
+00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpitBoneBC
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 7
+0c 05 00 08 0e 00 2a 52 04 0b 10 1f 00 08 0f 00 1a 46 04 03 1f 0f 00 08 06
+23 23 48 0b 03 0f 1f 00 09 0f 00 2a 63 04 0c 3a 1f 19 07 00 52 0c 04 04 00
+63 32 00 00 00 32 63 53 70 69 74 42 6f 6e 65 42 43 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 3
+12 0a 00 09 0e 00 01 53 04 08 12 0b 00 09 0e 00 01 52 04 0e 18 1f 00 0b 0f
+00 01 62 04 00 18 1f 00 0b 0f 00 01 62 04 06 3c 21 1e 04 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 31 63 5f 63 31 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 4
+12 0c 00 09 06 00 01 55 04 08 12 0c 00 09 06 00 01 5a 04 0e 18 1f 00 0b 0f
+00 01 62 04 00 18 1f 00 0b 0f 00 01 62 04 06 2c 21 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 32 63 63 63 32 32 32 00 30
+00 30 00 70 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 3
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 5
+0f 08 00 04 0e 07 01 52 04 0b 12 0a 00 07 0b 00 00 2d 04 0b 0f 0b 00 05 0b
+00 00 4d 04 0b 11 1f 00 0a 0f 00 01 61 04 0b 3a 1f 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 33 63 63 63 32 32 32 00 30
+00 60 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 08 00 04 0e 07 01 52 04 0b 12 0d 00 07 0b 00 00 2d 04 0b 0f 0b 00 05 0b
+00 00 4d 04 0b 11 1f 00 0a 0f 00 01 61 04 0b 3a 1f 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 33 63 63 63 32 32 32 00 30
+00 60 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 4
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 6
+0f 0f 00 01 0e 00 01 4c 04 06 0f 0f 00 01 0e 00 02 4c 04 00 11 09 00 0a 0c
+00 00 63 04 06 11 09 00 0a 0c 00 00 63 04 00 3c 1c 1c 0a 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 34 63 60 63 30 32 32 00 10
+00 10 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TightBrass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 03 09 0a 21 02 5b 04 0b 13 0e 09 0a 0a 00 04 53 08 0c 15 06 06 09 0b
+0a 06 63 04 0b 15 06 08 09 0c 00 05 61 04 1b 2c 22 21 00 10 32 18 04 05 00
+28 32 00 00 00 32 00 54 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TightBrass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 03 09 0a 21 02 5b 04 0b 13 0e 09 0a 0a 00 01 53 08 0c 15 06 06 09 0b
+0a 01 63 04 0b 15 06 08 09 0c 00 00 61 04 1b 2c 22 21 00 10 32 18 04 05 00
+28 32 00 00 00 32 00 54 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tpt.Sect.*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0e 00 09 0e 00 01 54 04 03 15 0f 00 0a 0c 00 00 5f 08 0e 19 11 00 0a 0f
+00 00 63 04 01 17 0e 00 0a 0e 00 03 63 08 05 3c 23 00 00 00 52 0c 02 04 00
+28 63 00 00 00 32 00 54 70 74 2e 53 65 63 74 2e 2a 63 63 63 32 32 32 00 00
+00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tpt&Woodwd
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 02 05 0f 1b 42 4d 05 06 07 1f 02 05 0f 27 03 4f 04 00 11 1f 00 07 0f
+00 01 63 05 0e 0a 1f 00 04 0f 0c 01 60 04 08 3c 1f 0e 1c 00 32 11 04 05 00
+28 32 00 00 00 32 00 54 70 74 26 57 6f 6f 64 77 64 63 63 63 32 32 32 00 31
+00 38 00 11 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0d 03 09 0f 23 02 49 08 05 0f 10 06 07 09 00 02 41 0b 03 12 0c 05 08 0f
+45 05 4c 04 02 0c 07 05 07 0b 00 03 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0d 03 09 0f 23 02 49 08 05 0f 10 06 07 09 00 02 41 0b 03 12 0c 05 08 0f
+45 01 4c 04 02 15 07 05 07 0b 00 00 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 03 09 0f 23 02 50 00 05 16 10 06 07 09 00 02 47 04 03 0d 0c 07 08 0f
+45 04 4c 00 02 0d 07 05 07 0b 00 04 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 32 63 63 63 32 32 32 00 10
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 03 09 0f 23 02 50 00 05 1f 10 06 07 09 00 01 47 04 03 14 0c 07 08 0f
+45 00 4c 00 02 0f 07 05 07 0b 00 00 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 32 63 63 63 32 32 32 00 10
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Wind
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 18
+12 08 00 0a 0e 36 01 4c 08 08 1f 1f 00 07 0f 00 01 41 08 05 10 1f 00 0c 0f
+1a 03 56 04 01 0e 1f 00 0b 0f 00 03 63 08 0e 3c 20 06 04 00 52 0c 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 57 69 6e 64 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Wind
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 08 00 0a 0e 36 01 4c 08 08 1f 1f 00 07 0f 00 01 41 08 05 10 1f 00 0c 0f
+1a 03 56 04 01 0e 1f 00 0b 0f 00 03 63 08 0e 3c 20 06 04 00 52 0c 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 57 69 6e 64 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: pianohorn
+** Description: a horn sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+13 05 00 0e 0a 00 05 59 04 06 1f 09 00 0b 00 43 05 4d 04 13 1f 09 05 08 0e
+00 05 59 08 03 1f 12 08 08 0a 00 05 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 70 69 61 6e 6f 68 6f 72 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Accordion
+
+
+** Name: Accordion*
+** Controls: BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 03 0a 02 10 50 40 00 03 13 04 03 07 02 00 00 43 04 02 1f 04 03 07 02
+23 50 38 13 04 0f 04 03 0a 02 10 00 63 08 03 02 23 00 00 00 5a 18 02 04 00
+28 00 00 00 00 32 63 41 63 63 6f 72 64 69 6f 6e 2a 63 63 63 32 32 32 00 60
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 32
+14 12 00 08 0f 00 02 54 04 08 1f 1f 00 08 0f 00 00 46 04 0e 0e 1f 00 08 0f
+0e 00 53 0a 08 0e 1f 00 08 0f 06 02 5c 08 0e 1c 1c 0a 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 20 63 63 63 32 32 32 00 70
+00 10 00 10 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 03 07 0f 0a 02 3e 19 03 1f 04 00 05 0f 00 06 49 0d 00 12 05 03 0a 0d
+63 06 63 08 04 0e 1f 00 0a 0f 00 06 62 04 06 2c 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 03 07 0f 0a 01 3e 19 03 1f 04 00 05 0f 00 01 49 0d 00 12 05 03 0a 0d
+63 01 63 08 04 0e 1f 00 0a 0f 00 01 62 04 06 2c 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 01 41 0a 00 1f 04 00 05 0f 00 05 37 0d 00 1f 0b 00 0a 0f
+00 05 36 08 06 0e 1f 00 0a 0f 00 06 5d 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 01 41 0a 00 1f 04 00 05 0f 00 00 37 0d 00 1f 0b 00 0a 0f
+00 00 36 08 06 0e 1f 00 0a 0f 00 01 5d 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 03 3e 1c 00 1f 04 00 05 0f 00 04 37 0d 00 1f 0b 00 0a 0f
+00 04 36 0d 06 0e 1f 00 0a 0f 00 06 5c 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 02 3e 1c 00 1f 04 00 05 0f 00 00 37 0d 00 1f 0b 00 0a 0f
+00 00 36 0d 06 0e 1f 00 0a 0f 00 01 5c 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 02 3e 0d 00 1f 04 00 05 0f 00 06 3d 08 00 1f 0b 00 0a 0f
+00 05 36 08 06 0e 1f 00 0a 0f 00 06 5c 08 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 02 3e 0d 00 1f 04 00 05 0f 00 01 3d 08 00 1f 0b 00 0a 0f
+00 00 36 08 06 0e 1f 00 0a 0f 00 01 5c 08 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Squeezebox
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 32
+10 06 00 05 0e 0a 01 4a 0a 00 1f 04 00 05 0f 00 01 49 0d 00 1f 0b 00 0a 0f
+00 01 46 08 06 0e 1f 00 0a 0f 00 01 5a 04 06 39 19 00 03 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 71 75 65 65 7a 65 62 6f 78 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Bag Pipe
+
+
+** Name: Bag Pipe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 0a 04 02 0c 00 05 57 0a 03 17 0a 04 02 0d 00 05 4e 04 03 13 07 06 0a 0c
+00 06 60 04 0b 13 07 06 0a 0f 00 06 63 0a 0b 24 26 3c 06 00 32 00 02 04 00
+63 32 00 32 00 32 00 20 42 61 67 20 50 69 70 65 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bag Pipe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0a 04 02 0c 00 01 57 0a 03 17 0a 04 02 0d 00 00 4e 04 03 13 07 06 0a 0c
+00 01 60 04 0b 13 07 06 0a 0f 00 01 63 0a 0b 24 26 3c 06 00 32 00 02 04 00
+63 32 00 32 00 32 00 20 42 61 67 20 50 69 70 65 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Bassoon
+
+
+** Name: Bassoon
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 13
+10 17 00 06 0f 00 41 44 00 03 19 1f 00 07 0f 35 42 4e 00 03 10 1f 00 01 0f
+00 42 4b 04 03 0f 1f 00 09 0f 00 02 5b 08 03 38 1f 08 07 0a 5e 0c 02 04 00
+63 23 1e 32 00 32 00 42 61 73 73 6f 6f 6e 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 00 03 0a 0d 47 05 50 00 03 12 0d 09 0a 0d 41 05 41 04 03 12 0d 09 0a 0d
+43 04 62 08 03 12 0d 09 0a 0e 00 05 63 04 04 1c 25 29 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 31 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 00 03 0a 0d 47 01 50 00 03 12 0d 09 0a 0d 41 00 41 04 03 12 0d 09 0a 0d
+43 00 62 08 03 12 0d 09 0a 0e 00 00 63 04 04 1c 25 29 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 31 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 16 00 06 0f 00 02 38 04 03 18 1f 00 08 0f 47 05 53 00 03 11 1f 00 01 0f
+00 04 45 04 03 0f 1f 00 08 0f 00 04 58 08 03 20 20 0c 06 00 52 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 16 00 06 0f 00 00 38 04 03 18 1f 00 08 0f 47 01 53 00 03 11 1f 00 01 0f
+00 01 45 04 03 0f 1f 00 08 0f 00 00 58 08 03 20 20 0c 06 00 52 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 18 06 04 0f 63 01 45 04 03 13 06 06 09 0f 47 03 63 0d 03 13 18 06 09 0f
+00 45 63 04 03 12 18 06 09 0f 00 03 63 08 03 35 27 21 00 26 36 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 18 06 04 0f 63 01 45 04 03 13 06 06 09 0f 47 00 63 0d 03 13 18 06 09 0f
+00 40 63 04 03 12 18 06 09 0f 00 00 63 08 03 35 27 21 00 26 26 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 06 03 0a 0e 63 01 4e 00 03 12 0c 06 0a 0d 47 03 49 08 0b 13 0d 09 0a 0e
+00 45 63 08 03 12 0c 06 0a 0e 00 05 63 04 0b 1c 27 21 00 26 26 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 06 03 0a 0e 63 00 4e 00 03 12 0c 06 0a 0d 47 00 49 08 0b 13 0d 09 0a 0e
+00 40 63 08 03 12 0c 06 0a 0e 00 00 63 04 0b 1c 27 21 00 26 26 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassoonSyn
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 05 08 07 19 02 59 00 0e 16 10 00 04 0f 46 05 55 00 03 0f 06 00 0b 0f
+00 06 63 04 05 10 1f 00 0a 0f 00 05 60 0a 0b 0d 23 00 00 00 02 0c 07 04 01
+63 32 00 1e 0a 32 63 42 61 73 73 6f 6f 6e 53 79 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassoonSyn
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 05 08 07 19 00 59 00 0e 16 10 00 04 0f 46 00 55 00 03 0f 06 00 0b 0f
+00 00 63 04 05 10 1f 00 0a 0f 00 00 60 0a 0b 0d 23 00 00 00 02 0c 07 04 01
+63 32 00 1e 0a 32 63 42 61 73 73 6f 6f 6e 53 79 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Clarinet
+
+
+** Name: Bass Clair
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 12 00 09 0d 22 01 47 08 0c 1f 1b 06 04 0e 41 05 3f 08 03 1f 11 00 06 0c
+5a 04 52 0d 03 10 1f 00 0b 0f 00 45 55 04 0c 02 25 00 00 29 16 00 02 05 00
+63 32 00 32 00 32 00 42 61 73 73 20 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Clair
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 12 00 09 0d 22 00 47 08 0c 1f 1b 06 04 0e 41 00 3f 08 03 1f 11 00 06 0c
+5a 00 52 0d 03 10 1f 00 0b 0f 00 40 55 04 0c 02 25 00 00 29 16 00 02 05 00
+63 32 00 32 00 32 00 42 61 73 73 20 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 12 00 09 0d 22 01 4c 08 0b 0c 14 00 05 0e 3c 05 3b 04 03 1f 11 00 06 0c
+5a 45 4f 10 03 10 1f 00 0b 0f 00 05 55 04 03 3a 22 14 0a 18 5e 0c 02 04 00
+63 32 00 32 00 32 00 43 6c 61 69 72 6e 65 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 12 00 09 0d 22 01 4c 08 0b 0c 14 00 05 0e 3c 00 3b 04 03 1f 11 00 06 0c
+5a 40 4f 10 03 10 1f 00 0b 0f 00 00 55 04 03 3a 22 14 0a 18 5e 0c 02 04 00
+63 32 00 32 00 32 00 43 6c 61 69 72 6e 65 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 0c 0f 07 0f 41 01 33 0d 05 1f 06 04 06 0f 5c 02 46 0d 04 10 0c 0c 07 0e
+47 05 54 0d 03 0f 06 06 07 0e 28 05 63 08 0b 7c 24 27 00 00 12 00 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 32 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0f 07 0f 41 00 33 0d 05 1f 06 04 06 0f 5c 00 46 0d 04 1f 0c 0c 07 0e
+47 00 54 0d 03 0f 06 06 07 0e 28 00 63 08 0b 7c 24 27 00 00 12 00 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 32 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.3
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 06 06 0f 36 01 51 04 03 1f 1f 04 06 0f 34 44 50 04 03 12 1f 05 09 0f
+0e 05 63 00 03 12 1f 05 07 0f 0e 45 63 00 0b 3e 24 02 1f 51 16 24 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.3
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 06 06 0f 36 01 51 04 03 1f 1f 04 06 0f 34 41 50 04 03 12 1f 05 09 0f
+0e 00 63 00 03 12 1f 05 07 0f 0e 40 63 00 0b 3e 24 02 1f 51 16 24 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClaraPiano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 07 08 07 00 03 47 13 0e 0b 06 07 04 07 00 04 4a 08 0b 13 06 07 03 07
+00 04 36 0d 0b 1f 07 07 04 07 00 45 62 04 0b 20 14 00 00 10 66 18 01 04 00
+63 00 00 32 00 32 00 43 6c 61 72 61 50 69 61 6e 6f 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClaraPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 07 08 07 00 01 47 13 0e 0b 06 07 04 07 00 01 4a 08 0b 13 06 07 03 07
+00 00 36 0d 0b 1f 07 07 04 07 00 40 62 04 0b 20 14 00 00 10 66 18 01 04 00
+63 00 00 32 00 32 00 43 6c 61 72 61 50 69 61 6e 6f 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 15
+12 02 00 09 0e 09 02 51 08 0b 0e 14 00 05 0e 00 02 48 08 0b 13 11 00 06 0b
+00 43 56 0a 0b 11 1f 00 09 0f 00 02 59 04 0b 02 1f 14 07 10 5e 0c 02 04 00
+63 32 1e 00 00 32 00 43 6c 61 72 69 6e 65 74 20 20 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 19
+15 0a 00 07 0e 2f 01 4b 08 03 15 0f 00 07 0a 1b 03 54 08 13 10 10 00 07 0e
+1f 03 41 10 0b 11 1f 00 0a 0f 00 02 5c 04 0b 3a 1e 0a 03 05 6e 18 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 00 07 0e 2f 01 4b 08 03 15 0f 00 07 0d 1b 03 54 08 13 10 10 00 07 0e
+1f 03 41 10 0b 11 1f 00 0a 0f 00 02 5c 04 0b 3a 1e 0a 03 05 6e 18 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 20
+1f 1f 00 09 0f 0f 02 4b 08 03 0f 0f 00 09 0a 52 02 4c 08 13 12 12 00 09 0a
+3a 01 4a 0a 0b 11 1f 00 0b 0f 00 02 5e 04 0b 22 1e 0a 03 05 6e 0c 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 32 63 63 63 32 32 32 00 00
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 09 0f 0f 02 4b 08 03 0f 0f 00 09 0d 52 02 4c 08 13 12 12 00 09 0d
+3a 01 4a 0a 0b 11 1f 00 0b 0f 00 02 5e 04 0b 22 1e 0a 03 05 6e 0c 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 32 63 63 63 32 32 32 00 00
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HolowClair
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0b 06 04 0d 22 02 47 04 0c 10 04 03 08 0d 3c 04 44 08 03 0f 10 03 07 0c
+04 04 5a 00 03 10 04 03 09 0f 00 05 5a 04 0c 2c 26 07 03 00 42 0c 02 04 00
+63 32 00 32 00 32 00 48 6f 6c 6f 77 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HolowClair
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0b 06 04 0d 22 00 47 04 0c 10 04 03 08 0d 3c 01 44 13 03 0f 10 03 07 0c
+04 00 5a 00 03 10 04 03 09 0f 00 00 5a 04 0c 2c 26 07 03 00 42 0c 02 04 00
+63 32 00 32 00 32 00 48 6f 6c 6f 77 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynClarnet
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 06 01 06 0f 21 02 37 08 15 0e 07 01 06 0c 1b 03 45 0d 0b 0e 05 01 06 0b
+10 02 4d 16 18 0f 08 00 06 0d 00 01 63 04 13 39 1d 00 00 00 52 18 02 04 00
+63 32 00 16 00 32 00 53 79 6e 43 6c 61 72 6e 65 74 63 63 63 32 32 32 00 70
+00 30 00 10 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY EnglishHorn
+
+
+** Name: English Hn
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0a 04 02 0c 52 02 4b 08 03 1f 0a 04 02 0c 3a 26 47 08 03 10 0a 04 0a 0b
+5c 1e 63 08 03 12 07 06 0a 0d 0a 75 60 0a 03 14 1d 3c 00 24 26 0c 02 04 00
+63 32 00 00 00 32 00 45 6e 67 6c 69 73 68 20 48 6e 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: English Hn
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 0a 04 02 0c 52 02 4b 08 03 1f 0a 04 02 0c 3a 22 47 08 03 10 0a 04 0a 0b
+5c 18 63 08 03 12 07 06 0a 0d 0a 70 60 0a 03 14 1d 3c 00 24 26 0c 02 04 00
+63 32 00 00 00 32 00 45 6e 67 6c 69 73 68 20 48 6e 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY FlugelHorn
+
+
+** Name: Flugel *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0a 00 07 0d 00 01 4d 04 0e 10 0a 00 0a 00 0d 01 3d 04 0b 15 11 00 07 06
+05 02 4f 09 0b 0e 07 01 08 0d 00 02 63 04 0b 3a 23 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 46 6c 75 67 65 6c 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlugelHorn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 05 00 08 00 00 01 51 04 0b 0f 1f 00 08 0f 00 04 3c 04 04 1f 0f 00 08 00
+00 06 37 07 04 10 1f 00 09 0f 00 06 5d 04 0c 2a 23 19 04 00 52 18 02 04 00
+63 63 00 00 00 32 00 46 6c 75 67 65 6c 48 6f 72 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlugelHorn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 05 00 08 00 00 01 51 04 0b 0f 1f 00 08 0f 00 00 3c 04 04 1f 0f 00 08 00
+00 00 37 07 04 10 1f 00 09 0f 00 01 5d 04 0c 2a 23 19 04 00 52 18 02 04 00
+63 63 00 00 00 32 00 46 6c 75 67 65 6c 48 6f 72 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flugelhorn
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 3
+0c 05 00 08 00 00 02 4a 04 0b 0f 1f 00 08 0f 00 02 3f 04 03 1f 0f 00 08 00
+23 03 44 0b 03 10 1f 00 09 0f 00 02 5e 04 0c 3a 1f 19 07 00 52 18 04 04 00
+63 32 00 00 00 32 00 46 6c 75 67 65 6c 68 6f 72 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 3
+
+* SUBCATEGORY Flute
+
+
+** Name: AdditivFlt
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+02 02 01 01 0f 00 52 3c 1a 01 05 06 01 02 0d 26 63 50 0a 00 04 05 01 01 0c
+12 6b 4d 09 06 0d 1f 00 04 0f 00 42 63 04 0b 03 1e 24 07 00 5a 11 02 04 00
+63 15 00 08 00 32 0e 41 64 64 69 74 69 76 46 6c 74 63 63 63 32 32 32 00 16
+00 30 00 32 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alto Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 04 3c 04 03 16 1f 04 01 0f
+00 45 3d 04 03 0d 12 04 09 0f 00 04 53 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alto Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 00 3c 04 03 16 1f 04 01 0f
+00 40 3d 04 03 0d 12 04 09 0f 00 00 53 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alto Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 00 3c 04 03 16 1f 04 00 0f
+00 40 3d 04 03 0d 12 04 09 0f 00 00 53 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0f 05 06 0f 00 03 32 04 03 0c 13 07 07 0f 47 04 3c 00 03 16 1f 04 01 0f
+00 44 41 00 03 0d 12 04 09 0f 00 05 5a 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 05 06 0f 00 00 32 04 03 0c 13 07 07 0f 47 00 3c 00 03 16 1f 04 01 0f
+00 40 41 04 03 0d 12 04 09 0f 00 00 5a 00 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0f 05 06 0f 00 00 32 04 03 0c 13 07 07 0f 47 00 3c 00 03 16 1f 04 00 0f
+00 40 41 04 03 0d 12 04 09 0f 00 00 5a 00 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute *
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 03 02 05 0f 19 03 4f 04 0e 1d 12 12 07 0e 00 06 47 05 0c 1d 0a 09 06 0d
+00 02 59 04 08 0f 03 01 09 0f 00 04 63 04 0a 02 1d 18 06 19 42 18 02 04 00
+28 31 00 29 12 32 00 46 6c 75 74 65 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 04 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 11
+10 16 00 06 07 00 42 49 07 03 19 1f 00 07 0f 0b 43 47 04 03 12 19 00 01 0f
+0d 42 3a 04 03 0f 1f 00 09 0f 00 42 5a 04 0b 3b 1e 07 07 0d 5e 24 02 04 00
+63 1e 40 32 00 32 00 46 6c 75 74 65 20 20 20 20 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 22
+11 0e 03 05 09 0e 47 39 04 0e 0b 04 00 05 0a 18 42 4d 08 16 11 10 02 05 0a
+1b 42 4c 0a 0b 0f 04 00 09 0f 00 43 5a 08 0b 3b 1f 08 20 02 4a 18 02 04 00
+28 63 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 0e 03 05 09 0e 47 39 04 0e 0b 04 00 05 0d 18 42 4d 08 16 11 10 02 05 0a
+1b 42 4c 0d 0b 0f 04 00 09 0f 00 43 5a 08 0b 3b 1f 08 20 02 4a 18 02 04 00
+28 63 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 23
+13 04 00 05 0e 03 41 35 13 10 13 04 00 05 0e 03 42 48 09 16 0f 00 00 09 0f
+00 43 63 0a 08 0f 00 00 09 0f 00 43 63 09 0e 3c 1f 08 20 02 4a 05 02 04 00
+28 32 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 01 0d 45 04 5d 08 03 16 15 12 01 0d 59 04 56 08 02 0b 00 03 09 0d
+46 05 35 08 04 11 00 03 09 0d 14 04 5a 08 03 2b 1e 14 2d 63 32 18 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 30 00 00 00 20 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 01 0d 45 02 5d 04 03 16 15 12 01 0d 59 02 56 08 02 12 00 03 09 0d
+46 01 35 04 04 12 00 03 09 0d 14 00 5a 04 03 2b 23 14 07 63 32 18 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 01 0d 45 02 4b 04 03 12 15 12 01 0d 59 44 58 04 03 1f 00 03 09 0d
+46 45 3c 04 03 0f 00 03 09 0d 14 04 5b 04 03 02 1c 16 2a 00 36 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 01 0d 45 01 4b 04 03 12 15 12 01 0d 59 41 58 04 03 1f 00 03 09 0d
+46 42 3c 04 03 0f 00 03 09 0d 14 00 5b 04 03 02 1e 16 0c 00 36 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 01 0d 45 00 41 04 03 0f 0d 0f 09 0f 00 43 29 04 03 1f 00 03 09 0d
+46 45 33 04 03 0d 00 03 09 0d 14 05 5b 04 03 0a 20 14 35 00 16 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 01 0d 45 00 41 04 03 0f 0d 0f 09 0f 00 43 29 1f 03 1f 00 03 09 0d
+46 41 33 04 03 0d 00 03 09 0d 14 00 5b 04 03 0a 20 14 0a 00 16 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 12 00 09 0d 22 03 3b 08 08 1f 12 00 05 0e 2e 45 34 04 00 19 13 00 05 06
+00 45 53 07 06 10 1a 00 08 0f 00 04 5d 04 0e 3a 1f 09 0f 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 12 00 09 0d 22 01 3b 0d 08 1f 12 00 05 0e 2e 42 34 0d 00 19 13 00 05 06
+00 41 53 12 06 10 1a 00 08 0f 00 00 5d 04 0e 3a 1f 09 0f 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....5
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 17 00 06 00 00 05 36 09 03 15 1f 00 07 0f 47 05 45 08 03 10 1f 00 01 0f
+00 04 3b 04 03 10 1f 00 09 0f 00 06 57 04 03 3b 23 04 07 00 52 18 02 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....5
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 17 00 06 00 00 01 36 09 03 15 1f 00 07 0f 47 01 45 08 03 10 1f 00 01 0f
+00 01 3b 04 03 10 1f 00 09 0f 00 00 57 04 03 3b 23 04 07 00 52 18 02 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Flute
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank C, voice 24
+13 1e 00 09 0e 00 00 63 3f 0b 1f 14 00 05 0e 24 01 51 04 03 1f 14 00 0f 01
+00 41 4d 08 03 0f 1f 00 0b 0f 00 02 63 04 0b 3b 20 11 12 33 56 18 04 04 00
+63 37 0e 00 00 32 00 4a 61 7a 7a 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Floot
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 12
+1b 12 00 09 0d 14 02 42 0d 08 1f 14 00 05 0e 00 42 40 08 10 19 14 00 06 06
+00 03 50 12 06 10 1f 00 08 0f 00 02 5f 04 0e 02 1e 0d 08 1a 5e 18 04 04 00
+63 32 23 00 00 32 00 50 61 6e 20 46 6c 6f 6f 74 20 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 0f 08 0f 2e 05 46 14 02 1f 06 03 07 09 00 04 3e 0a 04 12 06 03 08 0d
+00 06 3a 00 0a 10 06 02 09 0e 00 06 63 0a 06 7c 2e 0e 09 00 32 0c 02 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 0f 08 0f 2e 00 46 14 02 1f 06 03 07 09 00 00 3e 0a 04 12 06 03 08 0d
+00 01 3a 00 0a 10 06 02 09 0e 00 01 63 0a 06 7c 2e 0e 09 00 32 0c 02 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 12 00 09 0d 22 01 46 10 08 1f 14 00 05 0e 24 44 2e 08 00 19 14 00 06 07
+00 05 37 04 06 10 1f 00 08 0f 00 05 60 04 0e 3b 1f 0d 0e 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 12 00 09 0d 22 01 46 10 08 1f 14 00 05 0e 24 40 2e 08 00 19 14 00 06 07
+00 00 37 04 06 10 1f 00 08 0f 00 01 60 04 0e 3b 1f 0d 0e 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute2
+** Controls: MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+11 17 01 01 06 00 40 63 0d 03 11 17 01 01 06 00 00 35 04 03 10 04 04 0a 07
+11 00 3b 04 1b 10 04 04 0a 07 11 00 63 04 02 04 63 00 14 37 47 24 04 04 00
+28 32 00 00 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PanFlute *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 19 07 0f 0f 3b 00 37 18 00 1f 1f 11 0f 0f 00 03 5a 0d 03 0c 19 0a 08 0f
+00 02 59 04 02 0f 1f 04 07 0f 00 01 63 04 03 04 63 00 0c 13 6f 18 02 04 00
+3b 1f 00 00 00 31 00 50 61 6e 46 6c 75 74 65 20 2a 63 63 63 32 32 32 00 02
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Perc Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 12 09 0a 00 07 5a 10 05 1f 1f 1d 07 0f 47 05 48 04 04 15 1f 00 0a 0f
+00 46 63 04 03 13 15 15 09 0a 00 05 63 04 01 04 23 29 07 36 16 18 02 04 00
+63 32 00 32 00 32 00 50 65 72 63 20 46 6c 75 74 65 63 63 63 32 32 32 00 20
+00 40 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Perc Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 12 09 0a 00 01 5a 10 05 1f 1f 1d 07 0f 47 00 48 04 04 15 1f 00 0a 0f
+00 41 63 04 03 13 15 15 09 0a 00 00 63 04 01 04 23 29 07 36 16 18 02 04 00
+63 32 00 32 00 32 00 50 65 72 63 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercFlute
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 31
+1f 17 11 0a 0d 00 02 55 13 09 1f 19 00 01 0d 00 42 47 0a 00 1f 14 09 09 0b
+00 02 5d 09 06 10 08 00 06 0e 00 42 63 04 0b 43 1c 04 0b 00 5a 05 04 04 00
+63 32 00 00 00 32 00 50 65 72 63 46 6c 75 74 65 20 63 63 63 32 32 32 00 00
+00 00 00 02 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Soft Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 17 00 06 00 00 03 34 07 03 0f 1f 00 07 0f 47 03 3b 08 03 10 1f 00 01 0f
+00 45 2c 04 03 0f 1f 00 09 0f 00 05 5e 08 03 2b 23 12 0a 35 16 18 02 04 00
+63 32 00 32 00 32 00 53 6f 66 74 20 46 6c 75 74 65 63 63 63 32 32 32 00 03
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Soft Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 17 00 06 00 00 00 34 07 03 0f 1f 00 07 0f 47 00 3b 04 03 10 1f 00 01 0f
+00 40 2c 04 03 0f 1f 00 09 0f 00 02 5e 08 03 2b 23 12 0a 35 16 18 02 04 00
+63 32 00 32 00 32 00 53 6f 66 74 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Song Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 12 15 01 0e 02 03 58 08 0b 15 1c 15 0a 0d 00 03 63 08 08 07 01 03 0a 0d
+00 05 63 04 0b 12 01 03 0a 0d 00 06 63 04 0b 2e 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Song Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 12 15 01 0e 02 00 58 08 0b 15 1c 15 0a 0d 00 00 63 08 08 07 01 03 0a 0d
+00 00 63 04 0b 12 01 03 0a 0d 00 00 63 04 0b 2e 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Song Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+18 12 15 00 0e 02 00 58 08 0b 15 1c 15 0a 0d 00 00 63 08 08 07 01 03 0a 0d
+00 00 63 04 0b 12 01 03 0a 0d 00 00 63 04 0b 2e 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthFlute
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+12 18 01 02 0b 16 03 58 21 03 12 18 00 02 0d 00 02 4b 10 13 0d 0e 04 04 07
+00 04 63 16 13 0d 18 03 04 0e 00 01 5e 04 13 14 63 00 0c 00 33 18 02 04 00
+28 32 00 00 00 32 00 53 79 6e 74 68 46 6c 75 74 65 63 63 63 32 32 32 00 40
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY FrenchHorn
+
+
+** Name: Fr.Horn *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 08 03 04 0f 00 02 54 00 00 0a 08 05 07 0f 0a 02 5a 00 06 0e 1f 00 06 0f
+1d 01 63 04 06 16 0d 00 06 0f 00 00 63 00 00 34 16 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 46 72 2e 48 6f 72 6e 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrenchHorn
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 5
+08 05 00 06 00 00 42 47 04 08 0e 1f 00 06 0f 00 42 43 04 00 1f 0e 00 06 00
+0e 43 3b 0b 06 0c 1f 00 06 0f 00 42 61 04 0c 39 1a 19 08 0a 4a 0c 04 04 00
+63 32 1e 00 00 32 00 46 72 65 6e 63 68 48 6f 72 6e 63 63 63 32 32 32 00 00
+20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 05 00 08 00 00 01 4b 04 0b 0f 1f 00 08 0f 00 03 36 04 04 0d 0f 00 08 00
+00 05 39 0b 04 12 1f 00 09 0f 00 06 62 04 0c 3a 25 00 04 00 22 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 05 00 08 00 00 01 4b 04 0b 0f 1f 00 08 0f 00 00 36 04 04 0d 0f 00 08 00
+00 00 39 0b 04 12 1f 00 09 0f 00 01 62 04 0c 3a 25 00 04 00 22 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 05 00 08 00 00 05 4e 04 0b 0f 1f 00 08 0f 00 04 48 04 03 0d 0f 00 08 00
+00 05 40 0d 03 12 1f 00 09 0f 00 05 5f 04 0b 1b 25 00 0a 00 32 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 05 00 08 00 00 02 4e 04 0b 0f 1f 00 08 0f 00 01 48 04 03 0d 0f 00 08 00
+00 00 40 0d 03 12 1f 00 09 0f 00 01 5f 04 0b 1b 25 00 0a 00 32 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Harmonica
+
+
+** Name: Harmonic.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0d 01 0a 0f 0a 03 4e 08 03 12 0c 06 09 0f 00 04 4f 04 0e 10 1f 04 0c 0f
+00 06 63 08 03 1d 1f 00 0d 0f 00 05 4e 04 03 64 29 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonic.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0d 01 0a 0f 0a 01 4e 08 03 12 0c 06 09 0f 00 01 4f 04 0e 10 1f 04 0c 0f
+00 00 63 08 03 1d 1f 00 0d 0f 00 00 4e 04 03 64 29 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonic.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0d 01 0a 0f 0a 02 57 04 0b 12 0c 06 09 0f 00 05 56 00 0e 10 1f 04 0c 0f
+00 05 5a 04 0b 1d 1f 00 0d 0f 00 06 63 04 03 6c 29 00 00 00 22 18 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonic.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 0d 01 0a 0f 0a 02 57 04 0b 12 0c 06 09 0f 00 01 56 00 0e 10 1f 04 0c 0f
+00 00 5a 04 0b 1d 1f 00 0d 0f 00 00 63 04 03 6c 29 00 00 00 22 18 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica*
+** Controls: KV, BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0d 01 09 0d 00 01 42 00 03 0c 08 00 09 0c 00 00 3e 00 06 0e 09 01 09 0f
+00 60 3c 10 03 0d 05 01 09 0f 00 40 63 04 00 19 1f 21 00 25 3a 24 02 04 00
+28 63 00 00 00 32 29 48 61 72 6d 6f 6e 69 63 61 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 16
+10 09 02 06 0d 00 41 3e 04 15 0c 0b 02 03 0e 00 41 4f 04 12 0c 0e 02 08 0d
+00 42 4b 0a 1c 0d 0b 01 09 0e 00 03 63 0a 14 00 23 0f 02 1b 5e 18 04 05 00
+63 28 50 32 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 50
+10 50 00 50 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 25
+0e 1f 00 09 0f 00 02 4b 0a 0b 0c 1f 00 09 0f 00 41 5f 04 0b 0c 1f 00 09 0f
+00 41 5c 04 0b 0a 1f 00 0a 0f 00 41 5a 04 0b 06 1d 04 01 27 56 18 02 04 00
+28 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 40
+00 50 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 1f 00 09 0f 00 02 4b 0a 0b 0c 1f 00 09 0f 00 41 5f 04 0b 0c 1f 00 09 0f
+00 41 5c 04 0b 0d 1f 00 0a 0f 00 41 5a 04 0b 06 1d 04 01 27 56 18 02 04 00
+28 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 40
+00 50 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 09 0f 00 79 29 17 00 1f 1f 00 03 0f 00 5b 3b 04 03 0f 10 09 09 0f
+00 5d 61 04 03 0d 1f 00 08 0f 00 7c 63 08 03 04 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 09 0f 00 79 29 17 00 1f 1f 00 03 0f 00 59 3b 04 03 0f 10 09 09 0f
+00 59 61 04 03 0d 1f 00 08 0f 00 78 63 08 03 04 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 1f 09 0a 00 3a 2f 2c 00 10 0a 05 0a 06 00 1c 4b 04 03 0f 10 09 09 0f
+00 1e 5b 04 03 0d 1f 00 08 0f 00 3d 63 04 03 04 1d 3c 04 00 00 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 32 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 1f 09 0a 00 3a 2f 2c 00 10 0a 05 0a 06 00 19 4b 04 03 0f 10 09 09 0f
+00 19 5b 04 03 0d 1f 00 08 0f 00 38 63 04 03 04 1d 3c 04 00 10 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 32 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 09 0f 00 7a 2a 08 00 1f 1f 00 07 0f 00 5a 3b 00 03 0f 10 09 09 0f
+00 5d 5a 08 03 0d 1f 00 08 0f 00 7d 63 04 03 06 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 09 0f 00 7a 2a 08 00 1f 1f 00 07 0f 00 58 3b 00 03 0f 10 09 09 0f
+00 58 5a 08 03 0d 1f 00 08 0f 00 78 63 04 03 06 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Oboe
+
+
+** Name: BC1 Oboe
+** Controls: MW (LFO pitch), BC (LFO pitch), BC (LFO amplitude), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 11 00 07 0f 63 40 63 00 1b 0f 0d 00 08 0f 12 40 40 00 1b 0e 18 00 08 0f
+63 78 50 0a 1b 09 0f 00 09 0f 00 78 54 08 1b 22 23 0b 08 0a 56 18 07 04 00
+63 32 00 18 1e 32 63 42 43 31 20 4f 62 6f 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0a 00 02 0c 23 43 33 04 00 1f 0a 00 02 0d 22 42 3a 08 06 10 07 00 0a 0f
+08 01 63 08 08 0f 07 00 0a 0f 09 01 63 0a 0e 04 22 14 19 1b 3a 18 02 04 00
+28 63 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 14
+10 12 00 09 0d 05 01 51 00 03 12 14 00 05 0e 23 41 5b 00 03 10 0a 00 06 0d
+30 02 4b 08 1b 0f 1a 00 0a 0e 06 03 59 08 0b 02 1f 11 08 0e 5e 24 02 04 00
+63 28 19 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 21
+14 12 00 07 0a 0a 02 53 0a 0b 1f 1f 00 03 0f 00 01 4e 04 0b 15 14 00 05 0a
+09 01 3c 08 0b 12 1f 00 0b 0f 06 03 5a 0a 0b 03 1f 0a 0f 00 52 18 02 04 00
+28 32 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 12 00 07 0d 0a 02 53 0a 0b 1f 1f 00 03 0f 00 01 4e 04 0b 15 14 00 05 0d
+09 01 3c 08 0b 12 1f 00 0b 0f 06 03 5a 0a 0b 03 1f 0a 0f 00 52 18 02 04 00
+28 32 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 04 06 07 0c 00 02 4d 08 0e 10 04 06 07 0c 00 03 4d 04 03 0f 04 06 07 0c
+00 04 50 10 04 10 04 06 07 0c 00 04 5b 04 02 0d 22 07 0c 43 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 04 06 07 0c 00 01 4d 08 0e 10 04 06 07 0c 00 00 4d 04 03 0f 04 06 07 0c
+00 00 50 10 04 10 04 06 07 0c 00 00 5b 04 02 0d 22 07 0c 43 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 04 06 07 0c 00 01 46 0d 0e 10 04 06 07 0c 00 04 45 04 03 0f 04 06 07 0c
+00 05 5f 08 04 10 04 06 07 0c 00 04 5f 08 02 34 22 07 0c 43 52 18 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 04 06 07 0c 00 01 46 0d 0e 10 04 06 07 0c 00 00 45 04 03 0f 04 06 07 0c
+00 00 5f 08 04 10 04 06 07 0c 00 00 5f 0a 02 34 22 07 0c 43 52 18 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 11 00 09 0f 63 41 55 00 0c 0f 0d 00 08 0f 12 43 47 00 1c 0d 18 00 08 00
+63 45 49 0a 1b 09 0f 00 09 0f 00 44 50 0a 1b 72 23 25 08 1e 56 18 02 05 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 11 00 09 0f 63 41 55 00 0c 0f 0d 00 08 0f 12 40 47 00 1c 0e 18 00 08 00
+63 41 49 0a 1b 09 0f 00 09 0f 00 40 50 0a 1b 72 23 25 08 1e 56 18 02 05 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Oboe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 02 06 0b 1b 04 49 08 0b 14 08 07 07 0b 42 42 35 2a 0b 1e 0c 04 07 0b
+42 44 50 08 0b 16 06 01 09 0b 0a 04 60 0a 03 42 22 0a 11 1e 36 0c 04 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 20 4f 62 6f 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Oboe
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 02 06 0b 1b 00 49 08 0b 14 08 07 07 0b 42 40 35 2a 0b 1e 0c 04 07 0b
+42 40 50 08 0b 16 06 01 09 0b 0a 00 60 0a 03 42 22 0a 11 1e 36 0c 04 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 20 4f 62 6f 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Ocarina
+
+
+** Name: Ocarina
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 18 03 0f 00 04 63 0d 0b 13 03 0f 06 03 00 05 31 0d 12 13 1d 00 0a 0f
+00 06 5d 0d 0b 12 03 1f 09 0e 00 07 5a 0d 13 3c 2e 27 07 36 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 63 61 72 69 6e 61 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ocarina
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 18 03 0f 00 01 63 0d 0b 13 03 0f 06 03 00 00 31 0d 12 13 1d 00 0a 0f
+00 01 5d 0d 0b 12 03 1f 09 0e 00 01 5a 0d 13 3c 2e 27 07 36 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 63 61 72 69 6e 61 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Piccolo
+
+
+** Name: Piccolo *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 12 00 05 0f 2c 40 31 23 06 0c 12 00 05 0f 13 40 3c 13 06 0e 13 00 09 0f
+0a 02 63 12 08 10 13 00 09 0f 0b 01 63 13 09 3c 21 0d 0e 21 4a 11 02 04 00
+28 63 00 00 00 32 00 50 69 63 63 6f 6c 6f 20 20 2a 63 63 63 32 32 32 00 17
+00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 04 0a 09 00 06 32 12 03 15 03 04 0a 08 47 06 63 08 03 0f 04 05 0a 09
+00 06 63 08 03 10 06 04 0a 09 00 05 63 08 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 31 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 04 0a 09 00 01 32 12 03 15 03 04 0a 08 47 01 63 04 03 15 04 05 0a 09
+00 00 63 04 03 15 06 04 0a 09 00 00 63 08 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 0a 0e 00 00 2c 08 03 12 04 0c 0a 0e 47 04 63 08 03 12 09 09 0a 0e
+00 05 63 08 03 12 12 0f 0a 0e 00 05 63 08 03 06 28 22 07 00 22 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 0a 0e 00 00 2c 04 03 12 04 0c 0a 0e 47 01 63 0d 03 12 09 09 0a 0e
+00 03 63 0d 03 12 12 0f 0a 0e 00 00 63 04 03 06 28 22 07 00 22 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 05 05 0a 0e 00 04 4a 19 03 12 05 05 0a 0e 00 04 50 0d 03 12 05 05 0a 0e
+00 04 52 0d 03 12 05 05 0a 0e 00 04 58 0d 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 05 05 0a 0e 00 01 4a 19 03 12 05 05 0a 0e 00 01 50 0d 03 12 05 05 0a 0e
+00 01 52 0d 03 12 05 05 0a 0e 00 00 58 0d 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 4
+
+* SUBCATEGORY Recorder
+
+
+** Name: OrntRecord
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 00 09 0c 00 03 4e 16 03 12 16 12 0a 07 00 04 51 08 03 12 12 00 09 0d
+00 05 63 04 03 12 16 0f 09 06 00 05 5e 04 03 34 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 52 65 63 6f 72 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntRecord
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 00 09 0c 00 00 4e 16 03 12 16 12 0a 07 00 00 51 08 03 12 12 00 09 0d
+00 00 63 04 03 12 16 0f 09 06 00 00 5e 04 03 34 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 52 65 63 6f 72 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 24
+14 0a 00 0a 0a 00 44 36 08 06 14 00 00 03 0f 00 42 2d 0a 00 14 1f 0f 08 0f
+00 44 32 04 03 11 08 00 0b 0e 02 43 63 04 06 3a 1b 04 0f 06 46 18 02 04 00
+28 43 00 00 00 32 00 52 65 63 6f 72 64 65 72 20 20 63 63 63 31 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 0a 00 0a 0a 00 44 36 08 06 14 00 00 03 0f 00 42 2d 0d 00 14 1f 0f 08 0f
+00 44 32 04 03 11 08 00 0b 0e 02 43 63 04 06 3a 1b 04 0f 06 46 18 02 04 00
+28 43 00 00 00 32 00 52 65 63 6f 72 64 65 72 20 20 63 63 63 31 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 16 01 0e 00 01 5d 08 1b 0f 00 03 0a 0d 00 44 61 04 0b 0f 00 03 0a 0d
+00 05 61 04 0b 0f 00 03 0a 0d 00 06 61 04 0b 2e 25 2a 26 36 16 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 16 01 0e 00 01 5d 08 1b 0f 00 03 0a 0d 00 41 61 04 0b 0f 00 03 0a 0d
+00 01 61 04 0b 0f 00 03 0a 0d 00 01 61 04 0b 2e 25 2a 26 36 16 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 10 01 0e 00 03 00 08 1b 0d 0a 06 0a 00 00 05 63 08 03 0d 15 07 09 0c
+00 45 63 08 03 0f 12 07 09 0c 00 05 5f 08 03 45 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 10 01 0e 00 00 00 08 1b 0d 0a 06 0a 00 00 00 63 08 03 0d 15 07 09 0c
+00 40 63 08 03 0f 12 07 09 0c 00 00 5f 08 03 45 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.2
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+18 1f 10 00 0e 00 00 00 08 1b 0d 0a 06 0a 00 00 00 63 08 03 0d 15 07 09 0c
+00 40 63 08 03 0f 12 07 09 0c 00 00 5f 08 03 45 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 06 63 08 03 10 03 03 0a 0d
+00 45 63 04 0b 10 03 03 0a 0d 00 05 63 08 0b 76 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 00 63 08 03 10 03 03 0a 0d
+00 41 63 04 0b 10 03 03 0a 0d 00 01 63 04 0b 76 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 05 63 08 03 10 03 03 0a 0d
+00 46 63 04 0b 10 03 03 0a 0d 00 07 63 04 0b 76 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1d 15 0a 0f 00 01 5e 08 13 10 0f 0a 0a 0f 00 01 62 04 0b 0f 09 0a 0c 04
+00 01 5e 04 0b 10 1f 03 09 0f 00 01 63 00 0b 2e 21 2a 00 00 12 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 34 63 63 63 32 32 32 00 30
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Saxophone
+
+
+** Name: Alto Sax
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 31 00 52 00 1b 0c 1f 00 09 0f 3a 03 44 08 1b 11 1f 00 08 0f
+00 01 37 12 03 0f 1f 00 08 0f 00 00 63 00 03 78 23 00 00 00 42 18 02 04 00
+63 32 00 00 00 32 00 41 6c 74 6f 20 53 61 78 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 AltSax
+** Controls: KV, BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 31 25 63 00 1c 0c 1f 00 08 0f 3a 25 49 00 1b 11 1f 00 08 0f
+00 1d 35 12 04 0f 1f 00 08 0f 00 3d 63 04 03 28 23 00 00 00 42 18 05 04 00
+63 32 00 0a 56 32 63 42 43 31 20 41 6c 74 53 61 78 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <BC1> Sax
+** Controls: BC (EG amplitude)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 1f 00 09 0f 00 20 44 00 03 10 1f 00 09 0f 2a 20 42 00 03 10 1f 00 09 0f
+00 18 30 12 06 10 1f 00 09 0f 00 38 63 04 03 3a 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 63 3c 42 43 31 3e 20 53 61 78 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BCSexyPhon
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: Yamaha TX81Z factory preset, bank C, voice 19
+1d 04 00 06 0e 00 01 51 04 09 1d 1f 00 03 0f 11 01 4b 04 08 1d 0f 00 08 0a
+00 01 46 27 0b 10 1f 00 0a 0f 00 3b 63 08 0b 3a 1e 17 0c 00 52 18 02 0d 0f
+63 32 01 00 00 32 63 42 43 53 65 78 79 50 68 6f 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElectroSax
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0a 00 09 0e 0d 39 52 00 0e 1f 0b 00 0a 0a 1c 1a 46 00 08 1f 12 00 0a 0d
+09 1a 4c 10 0b 16 1b 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00
+28 0b 00 00 00 32 00 45 6c 65 63 74 72 6f 53 61 78 63 63 63 32 32 32 00 20
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GreatDXled
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 00 0a 0f 0c 04 40 08 03 12 0c 06 09 0f 00 05 5c 04 06 1b 1f 04 0c 0f
+00 05 5c 04 03 18 1f 00 0c 0f 00 06 62 04 03 7c 29 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 47 72 65 61 74 44 58 6c 65 64 63 63 63 32 32 32 00 10
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GreatDXled
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 00 0a 0f 0c 01 40 08 03 12 0c 06 09 0f 00 01 5c 04 06 1b 1f 04 0c 0f
+00 00 5c 04 03 18 1f 00 0c 0f 00 00 62 04 03 7c 29 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 47 72 65 61 74 44 58 6c 65 64 63 63 63 32 32 32 00 10
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MelloTenor
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 9
+11 04 00 06 0e 33 01 4c 04 0b 0f 1f 00 03 0f 34 02 50 04 0b 10 0e 00 08 0c
+63 03 44 22 13 10 1f 00 0a 0f 00 02 63 08 0b 3a 1e 11 0b 00 52 0c 04 05 00
+63 32 02 32 00 32 00 4d 65 6c 6c 6f 54 65 6e 6f 72 63 63 63 32 32 32 30 30
+20 30 20 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RaspAlto
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 10
+10 1f 00 08 0f 00 42 4a 00 03 11 1f 00 08 0f 0a 43 51 00 03 11 09 00 08 0d
+00 42 2b 16 06 10 1f 00 09 0f 00 42 63 04 0b 3a 1e 09 09 00 5a 24 04 04 00
+63 32 31 00 00 32 00 52 61 73 70 41 6c 74 6f 20 20 63 63 63 32 32 32 00 10
+00 20 00 54 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 1
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 16
+14 08 00 08 0a 17 03 49 04 0b 10 0c 00 09 0a 21 04 45 04 0b 12 13 00 06 0b
+1b 04 50 0a 0b 14 1f 00 0a 0f 00 01 5f 04 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 10 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 08 00 08 0d 17 03 49 04 0b 10 0c 00 09 0d 21 04 45 04 0b 12 13 00 06 0b
+1b 04 50 0a 0b 14 1f 00 0a 0f 00 01 5f 04 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 10 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 17
+10 08 00 08 0a 2c 03 49 04 0b 11 0f 00 09 0a 0f 04 4e 04 0b 15 13 00 06 09
+00 04 41 0e 0b 12 13 00 0a 0a 00 01 5f 08 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 10 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 08 00 08 0d 2c 03 49 04 0b 11 0f 00 09 0d 0f 04 4e 04 0b 15 13 00 06 09
+00 04 41 0e 0b 12 13 00 0a 0d 00 01 5f 08 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 10 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax Synth
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 12 04 03 31 03 63 00 0c 0a 1f 00 08 0f 3a 26 59 00 1b 0a 1f 00 08 0f
+00 1d 29 13 04 11 1f 00 08 0f 00 3e 63 04 03 28 23 00 00 00 42 18 05 04 01
+63 32 00 00 00 32 00 53 61 78 20 53 79 6e 74 68 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax Synth
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 12 04 03 31 01 63 00 0c 0a 1f 00 08 0f 3a 21 59 00 1b 0a 1f 00 08 0f
+00 19 29 13 04 11 1f 00 08 0f 00 38 63 04 03 28 23 00 00 00 42 18 05 04 01
+63 32 00 00 00 32 00 53 61 78 20 53 79 6e 74 68 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone*
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 04 00 06 0e 1d 61 45 04 0b 0f 1f 00 03 0f 36 02 54 04 0b 0c 0e 00 08 0c
+0f 63 4d 22 0b 18 1f 00 0a 0f 00 02 63 08 0b 39 1e 11 0b 00 4a 0c 02 05 00
+63 32 04 00 00 32 23 53 61 78 6f 70 68 6f 6e 65 2a 63 63 63 32 32 32 00 30
+00 30 30 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 01 09 0f 00 01 37 00 03 12 07 04 09 0f 2a 22 4a 04 03 10 04 02 09 0f
+00 1d 3d 12 06 11 03 03 09 0f 00 3c 58 04 03 7b 22 0b 07 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00
+00 20 00 44 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 01 09 0f 00 01 37 00 03 12 07 04 09 0f 2a 22 4a 00 03 1f 04 02 09 0f
+00 1a 3d 12 06 11 03 03 09 0f 00 38 58 04 03 7b 22 0b 07 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1e 00 08 0f 00 00 2e 03 03 0e 1f 00 09 0d 2a 22 4b 04 03 11 1f 00 09 0e
+00 1b 3b 12 06 11 05 00 08 0e 00 3b 5e 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00
+00 40 00 14 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1e 00 08 0f 00 00 37 03 03 0e 1f 00 09 0d 2a 22 4b 00 03 11 1f 00 09 0e
+00 1b 3b 12 06 11 05 00 08 0e 00 38 5e 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 03 01 08 0f 19 00 41 04 03 0f 1f 00 09 0d 4b 23 4f 04 03 1f 03 00 09 0e
+3d 1d 3d 0f 06 10 1e 00 08 0e 00 3d 63 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 00
+00 10 00 43 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 03 01 08 0f 19 00 41 00 03 0f 1f 00 09 0d 4b 22 4f 00 03 1f 03 00 09 0e
+3d 1a 3d 15 06 10 1e 00 08 0e 00 39 63 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 00
+00 10 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 31 02 52 04 1c 0c 1f 00 07 0f 3a 25 42 00 1b 11 1f 00 08 0f
+00 1c 3d 12 04 0f 1f 00 08 0f 00 3c 63 00 03 78 23 00 00 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
+00 30 00 04 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 31 02 52 00 1c 0c 1f 00 07 0f 3a 22 42 04 1b 11 1f 00 08 0f
+00 19 3d 12 04 0f 1f 00 08 0f 00 38 63 04 03 78 23 00 00 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0f 00 09 0f 0a 03 4f 00 03 11 1f 00 08 0e 14 04 4e 00 0b 11 0f 00 08 0e
+00 05 2f 17 03 11 1f 00 09 0f 00 04 63 04 03 32 1e 11 0a 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 10
+00 30 00 42 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0f 00 09 0f 0a 01 4f 00 03 11 1f 00 08 0e 14 01 4e 00 0b 11 0f 00 08 0e
+00 03 2f 17 03 11 1f 00 09 0f 00 01 63 04 03 32 1e 11 0a 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 10
+00 30 00 42 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1e 00 08 0f 00 03 46 04 03 0c 1f 00 09 0d 2a 24 4b 04 03 0f 1f 00 09 0e
+00 1c 39 10 03 11 1e 00 08 0e 00 3c 63 04 03 7b 21 05 09 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 40
+00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1e 00 08 0f 00 00 46 04 03 0c 1f 00 09 0d 2a 21 4b 00 03 0f 1f 00 09 0e
+00 19 39 04 03 11 1e 00 08 0e 00 38 63 04 03 7b 21 05 09 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00
+00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SopranoSax
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 1f 00 08 0f 0c 42 2c 04 03 13 1f 00 08 0f 26 42 58 00 03 11 09 00 08 08
+2d 42 1e 16 06 11 1f 00 09 0f 00 44 63 04 0b 02 1e 09 09 00 5a 24 04 04 00
+63 32 31 12 00 32 00 53 6f 70 72 61 6e 6f 53 61 78 63 63 63 32 32 32 00 00
+00 20 00 50 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Trombone
+
+
+** Name: Mute Trmbn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 00 01 4a 00 03 15 1f 00 08 0f 00 03 2c 00 03 16 19 12 09 0f
+01 05 54 00 0b 12 1f 00 08 0f 00 05 5e 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 62 6e 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Trmbn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 00 01 4a 00 03 15 1f 00 08 0f 00 00 2c 00 03 16 19 12 09 0f
+01 01 54 00 0b 12 1f 00 08 0f 00 01 5e 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 62 6e 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0a 00 08 0d 00 03 4e 04 0e 0c 0a 00 06 0d 00 02 53 04 0e 1f 08 00 08 0d
+14 03 2a 0a 0b 0e 07 00 08 0d 00 00 63 04 0b 3a 1d 00 00 00 52 0c 05 04 00
+28 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 2a 63 63 63 32 32 32 00 00
+00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 13
+0e 0b 00 09 0e 0f 02 50 00 0b 10 0c 00 0a 0a 1c 02 47 00 0b 10 11 00 0a 05
+09 03 47 06 0b 0f 18 00 0b 0f 00 02 63 00 0b 3a 20 09 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 20 63 52 63 2f 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 1f 00 08 0f 00 00 42 04 03 0f 1f 00 08 0f 00 00 2e 04 03 1f 0e 00 08 00
+01 00 52 0b 13 13 1f 00 08 0f 00 00 5a 04 04 3a 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 00 01 52 04 03 15 1f 00 08 0f 00 04 36 04 03 14 0e 00 08 00
+01 05 57 08 13 12 1f 00 08 0f 00 06 5e 04 03 32 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 00 01 52 04 03 15 1f 00 08 0f 00 01 36 04 03 14 0e 00 08 00
+01 01 57 08 13 12 1f 00 08 0f 00 01 5e 04 03 32 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 00 01 4f 00 03 15 1f 00 08 0f 00 04 2b 04 03 0f 10 05 08 06
+01 06 50 0b 13 12 1f 00 08 0f 00 04 5d 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 00 01 4f 00 03 15 1f 00 08 0f 00 02 2b 04 03 0f 10 05 08 06
+01 00 50 0b 13 12 1f 00 08 0f 00 00 5d 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Trumpet
+
+
+** Name: 2 Trumpets
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 05 00 08 0b 0f 05 58 04 08 10 1f 00 07 0f 0f 05 54 05 0e 0f 10 00 0c 00
+1a 04 2d 0a 0c 10 1f 00 07 0f 00 07 60 04 0b 02 23 19 06 00 52 11 04 04 00
+63 1d 00 08 27 32 00 32 20 54 72 75 6d 70 65 74 73 63 63 63 32 32 32 00 38
+00 31 20 02 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1Trumpet
+** Controls: MW (LFO pitch), BC (EG amplitude)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 1f 00 08 0f 00 38 48 04 0b 0e 1f 00 08 0f 00 20 3c 04 03 10 1f 00 08 0f
+00 38 24 0b 03 12 1f 00 09 0f 00 20 63 04 0b 3a 23 13 04 00 62 18 02 04 00
+63 63 00 00 00 32 63 42 43 31 54 72 75 6d 70 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Trumpt
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 00 08 0f 00 3d 49 04 0b 0e 1f 00 08 0f 00 25 42 04 03 10 1f 00 08 0f
+00 3d 20 0b 03 12 1f 00 09 0f 00 26 63 04 0b 2a 23 13 04 00 62 18 02 04 00
+63 63 00 03 03 32 63 42 43 31 20 54 72 75 6d 70 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FanfarTpts
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 29
+1f 06 06 04 0f 00 40 48 05 00 0c 08 07 05 0f 05 00 52 04 00 0f 07 03 07 0e
+08 03 63 04 06 0f 08 04 05 0f 00 03 63 04 06 7c 1f 00 06 00 4a 11 02 04 00
+63 32 00 00 00 32 00 46 61 6e 66 61 72 54 70 74 73 63 63 63 32 32 32 06 01
+00 38 00 08 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Trmpt
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 08 08 0d 00 01 4c 08 00 15 1b 07 08 0a 00 04 43 08 14 0f 10 07 07 09
+02 05 36 0a 14 12 07 09 09 0f 00 06 63 08 0c 1a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 70 74 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Trmpt
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 08 08 0d 00 01 4c 04 00 15 1b 07 08 0a 00 00 43 0a 14 0f 10 07 07 09
+02 00 36 0b 14 12 07 09 09 0f 00 00 63 0a 0c 1a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 70 74 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Trmpt
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 05 06 07 0d 00 02 32 04 03 12 10 06 07 0d 00 03 55 04 0b 13 16 06 07 09
+00 05 4a 04 13 12 10 06 07 0f 01 04 63 04 0b 7b 24 00 0c 00 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 54 72 6d 70 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Trmpt
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 05 06 07 0d 00 00 32 04 03 12 10 06 07 0d 00 00 55 04 0b 13 16 06 07 09
+00 00 4a 04 13 12 10 06 07 0f 01 00 63 04 0b 7b 24 00 0c 00 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 54 72 6d 70 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet *
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 09 00 07 0e 0a 53 52 04 10 15 1f 00 09 0f 00 2a 63 04 03 15 1f 00 09 0f
+00 2a 63 04 04 15 1f 00 09 0f 00 12 63 04 02 3d 63 00 0e 00 4a 18 02 04 00
+28 63 00 48 00 32 00 54 72 75 6d 70 65 74 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0c 05 00 06 0f 00 02 49 04 03 19 1f 00 07 0f 0b 03 47 04 03 12 0b 00 01 0f
+0d 02 3a 04 03 10 1f 00 09 0f 00 42 5a 04 0c 02 1c 19 00 00 5e 18 04 04 00
+63 0b 00 00 19 32 63 54 72 75 6d 70 65 74 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 1f 00 08 0f 00 38 48 04 0b 0e 1f 00 08 0f 00 20 3c 04 03 10 1f 00 08 0f
+00 38 24 0b 03 12 1f 00 09 0f 00 20 63 04 0b 3a 23 13 04 00 62 18 02 04 00
+63 63 00 00 00 32 00 20 20 20 54 72 75 6d 70 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 11
+12 10 00 09 0a 0a 01 4e 04 0b 13 0e 00 0a 0a 1c 02 43 04 0b 10 0f 00 0a 05
+09 03 40 06 0b 14 18 00 0b 0f 00 02 63 04 0b 3a 1f 09 04 00 62 18 02 04 00
+28 13 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 50 00 00 00 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 10 00 09 0d 0d 01 4e 04 0b 13 0e 00 0a 0a 1c 02 43 04 0b 10 0f 00 0a 05
+09 03 40 06 0b 14 18 00 0b 0f 00 02 63 04 0b 3a 1f 09 04 00 62 18 02 04 00
+28 13 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 12
+10 0e 00 03 0e 00 01 4e 04 03 0c 0e 00 03 0e 28 01 40 04 03 0c 0c 00 09 00
+00 07 33 03 03 13 09 00 0a 0f 12 04 63 04 03 3a 20 14 1a 00 32 18 02 04 00
+63 3c 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 3
+** Description: A trumpet similar to DX11 factory preset 'Trumpet 2'
+** Controls: KV
+** Source: Art Hitzeman
+0e 0d 00 03 0e 00 01 4e 00 03 0a 0d 00 03 0e 28 01 40 04 03 0a 0b 00 09 00
+00 07 33 03 03 11 08 00 0a 0f 12 04 63 04 03 3a 20 14 1a 00 32 24 02 04 00
+63 00 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 07 09 0f 00 02 50 04 0a 0f 0f 05 0a 00 00 06 46 07 13 0f 07 09 07 0b
+00 06 42 04 0b 12 07 05 0a 0d 00 07 63 04 04 7a 1d 1e 0f 00 42 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 03 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 07 09 0f 00 02 50 04 0a 0f 0f 05 0a 00 00 01 46 07 13 0f 07 09 07 0b
+00 00 42 04 0b 12 07 05 0a 0d 00 01 63 04 04 7a 1d 1e 0f 00 42 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 07 09 0f 00 41 4e 04 0a 0f 0f 05 0a 00 00 04 41 04 13 0f 10 06 07 0e
+02 06 46 0b 0b 12 07 05 0a 0d 00 06 63 04 04 3a 23 1e 17 10 36 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 07 09 0f 00 41 4e 04 0a 0f 0f 05 0a 00 00 00 41 04 13 0f 10 06 07 0e
+02 00 46 0b 0b 12 07 05 0a 0d 00 01 63 04 04 3a 23 1e 17 10 36 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 06 08 0d 00 02 59 04 0a 15 1c 06 08 0c 00 04 4f 04 15 0f 10 06 09 0e
+02 06 49 0d 09 13 07 06 09 0d 00 06 63 04 04 2a 23 00 00 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 06 08 0d 00 02 59 04 0a 15 1c 06 08 0c 00 00 4f 04 15 0f 10 06 09 0e
+02 00 49 0d 09 13 07 06 09 0d 00 01 63 04 04 2a 23 00 00 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 06 08 0d 00 42 53 04 0a 15 1c 06 08 0c 00 03 4d 04 13 0f 03 06 07 09
+02 06 31 10 0a 13 07 06 09 0d 00 07 63 04 04 3a 22 00 08 2e 46 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 06 08 0d 00 42 53 04 0a 15 1c 06 08 0c 00 00 4d 04 13 0f 03 06 07 09
+02 00 31 10 0a 13 07 06 09 0d 00 01 63 04 04 3a 22 00 08 2e 46 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0a 06 08 0d 00 02 4d 04 0a 15 1c 06 08 0c 00 05 46 04 13 0f 03 06 07 09
+02 06 34 07 0a 15 07 06 09 0d 00 06 63 04 04 2a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 35 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0a 06 08 0d 00 02 4d 04 0a 15 1c 06 08 0c 00 00 46 04 13 0f 03 06 07 09
+02 00 34 07 0a 15 07 06 09 0d 00 01 63 04 04 2a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 35 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet81Z
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 1
+0f 1f 04 08 0f 00 3a 51 04 0b 0e 1f 00 08 0f 00 22 4b 04 03 0f 1a 0b 08 0d
+00 3b 36 09 03 12 1f 00 08 0f 00 22 5d 04 0b 3a 1e 19 05 00 52 18 04 04 00
+63 32 00 00 00 32 00 54 72 75 6d 70 65 74 38 31 5a 63 63 63 32 32 32 00 00
+00 50 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TrumptSolo
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 18
+13 00 00 04 0f 00 00 3a 0b 06 0f 1f 03 0a 0f 05 01 5d 05 00 11 0e 06 0a 09
+08 00 36 03 06 13 1f 01 08 0f 00 02 63 04 03 3b 1d 03 0f 01 42 11 07 04 00
+63 32 00 00 00 32 00 54 72 75 6d 70 74 53 6f 6c 6f 63 63 63 32 32 32 00 61
+00 11 00 06 00 08 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet V
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 1f 04 08 0f 00 3a 52 04 0b 0e 1f 00 08 0f 00 22 4b 04 03 10 1f 0b 08 0f
+00 3b 2f 0b 03 12 1f 00 09 0f 00 22 63 04 0b 3a 1e 13 04 00 42 18 02 04 00
+63 63 00 00 00 00 00 54 72 75 6d 70 65 74 20 56 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Tuba
+
+
+** Name: << Tuba >>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 05 06 0d 45 03 4c 00 03 14 0d 02 07 09 59 04 48 00 03 0f 10 03 07 09
+46 05 48 00 03 0e 0f 03 08 0f 14 06 63 04 03 2b 23 00 00 00 32 0c 02 04 00
+63 32 00 00 01 32 00 3c 3c 20 54 75 62 61 20 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: << Tuba >>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 05 06 0d 45 01 4c 00 03 14 0d 02 07 09 59 00 48 00 03 0f 10 03 07 09
+46 00 48 00 03 0e 0f 03 08 0f 14 01 63 04 03 2b 23 00 00 00 32 0c 02 04 00
+63 32 00 00 01 32 00 3c 3c 20 54 75 62 61 20 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tuba
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 15
+0f 0f 00 09 09 15 01 52 00 03 10 0a 00 06 0a 00 01 47 00 03 10 0c 00 09 0b
+00 01 45 00 03 10 0a 00 0b 0a 0e 02 63 00 03 3a 1f 00 00 00 52 0c 02 04 00
+63 32 00 00 00 32 00 54 75 62 61 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tuba
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 00 09 09 15 01 52 00 03 10 0d 00 06 0a 00 01 47 00 03 10 0c 00 09 0b
+00 01 45 00 03 10 0d 00 0b 0d 0e 02 63 00 03 3a 1f 00 00 00 52 0c 02 04 00
+63 32 00 00 00 32 00 54 75 62 61 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Whistle
+
+
+** Name: Whistle *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 08 03 0b 10 00 09 0e 00 00 63 08 02 0a 0f 1c 09 00
+00 00 63 08 00 0c 0f 00 09 0e 00 00 63 08 06 05 20 16 15 43 52 18 0c 04 00
+28 63 00 00 00 32 00 57 68 69 73 74 6c 65 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1c 15 03 0e 00 03 00 08 03 13 06 03 0a 0d 00 44 00 08 03 13 06 03 0a 0d
+00 45 00 08 03 13 06 03 0a 0d 00 06 63 08 03 3e 25 0b 26 63 36 18 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1c 15 03 0e 00 00 00 08 03 13 06 03 0a 0d 00 40 00 08 03 13 06 03 0a 0d
+00 40 00 08 03 13 06 03 0a 0d 00 00 63 08 03 3e 25 0b 26 63 36 18 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 07 05 0f 47 05 62 0d 05 08 1f 02 05 0f 00 03 3e 0d 02 07 1f 02 05 0f
+4e 04 3c 0d 0b 07 1f 02 05 0f 00 04 63 0d 1b 57 22 00 14 00 32 0c 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 07 05 0f 47 01 62 0d 05 08 1f 02 05 0f 00 01 3e 0d 02 07 1f 02 05 0f
+4e 01 3c 0d 0b 07 1f 02 05 0f 00 00 63 0d 1b 57 22 00 14 00 32 0c 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..3
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 00 08 00 00 03 42 08 03 19 10 00 09 08 00 04 42 04 03 0f 09 00 08 0f
+00 06 5d 08 03 0d 08 00 09 0e 1a 06 62 08 03 3c 23 09 0b 00 42 18 02 04 00
+63 32 00 00 00 33 00 57 68 69 73 74 6c 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..3
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 00 08 00 00 01 42 08 03 19 10 00 09 08 00 00 42 04 03 0f 09 00 08 0f
+00 01 5d 08 03 0d 08 00 09 0e 1a 01 62 08 03 3c 23 09 0b 00 42 18 02 04 00
+63 32 00 00 00 33 00 57 68 69 73 74 6c 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistling
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 20
+1f 0f 00 08 00 00 04 4e 07 03 19 10 00 09 08 00 00 38 01 03 0f 09 00 08 0f
+00 02 4e 08 03 0d 08 00 09 0e 1a 02 5e 08 03 3c 23 03 0f 00 62 18 02 04 00
+63 32 00 00 00 33 00 57 68 69 73 74 6c 69 6e 67 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 5
+
+* CATEGORY STRINGS
+
+* SUBCATEGORY Strings
+
+** Name: AnlgStr..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0a 00 07 0e 28 04 51 04 08 0e 05 12 08 0c 00 00 4f 04 04 0c 0a 00 07 0e
+07 05 63 04 00 0d 04 12 08 0c 14 04 5f 04 03 2c 26 21 20 47 12 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 31 63 63 63 32 32 32 00 40
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0a 00 07 0e 28 01 51 04 08 0e 05 12 08 0c 00 00 4f 04 04 0c 0a 00 07 0e
+07 00 63 04 00 0d 04 12 08 0c 14 00 5f 04 03 2c 26 21 20 47 12 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 31 63 63 63 32 32 32 00 40
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0a 00 07 0e 1e 02 49 04 08 0d 0c 01 07 0e 00 01 4d 04 04 0d 09 00 07 0f
+05 04 5b 04 00 0b 09 00 07 0e 14 03 5f 04 02 74 26 21 11 47 32 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0a 00 07 0e 1e 00 49 04 08 0d 0c 01 07 0e 00 00 4d 04 04 0d 09 00 07 0f
+05 00 5b 04 00 0b 09 00 07 0e 14 00 5f 04 02 74 26 21 11 47 32 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 09 03 06 0e 28 02 39 0d 0b 0e 0a 01 04 0e 00 02 4b 08 04 0d 0a 02 05 0f
+0a 04 59 08 03 0b 0a 01 05 0d 14 04 5d 08 0b 2c 26 21 16 3b 22 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 33 63 63 63 32 32 32 00 20
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 09 03 06 0e 28 00 39 0d 0b 0e 0a 01 04 0e 00 00 4b 08 04 0d 0a 02 05 0f
+0a 00 59 08 03 0b 0a 01 05 0d 14 00 5d 08 0b 2c 26 21 16 3b 22 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 33 63 63 63 32 32 32 00 20
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 05 0e 00 42 44 0d 02 0d 07 0e 06 06 0e 44 57 08 04 0c 1f 00 06 0f
+52 05 53 0d 04 0b 1f 06 08 0f 0a 03 63 01 04 2d 22 0a 0a 08 26 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 34 63 63 63 32 32 32 00 30
+00 20 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 00 05 0e 00 40 44 0d 02 0d 07 0e 06 06 0e 40 57 08 04 0c 1f 00 06 0f
+52 00 53 0d 04 0b 1f 06 08 0f 0a 00 63 01 04 2d 22 0a 0a 08 36 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 34 63 63 63 32 32 32 00 30
+00 20 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 03 1e 05 04 56 04 48 04 06 0c 03 1e 05 04 23 01 49 0a 0d 09 1f 01 08 0f
+15 03 57 08 08 09 1f 00 05 0f 25 03 5b 04 02 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 35 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 03 1e 05 04 56 00 48 04 06 0c 03 1e 05 04 23 00 49 0a 0d 09 1f 01 08 0f
+15 00 57 08 08 09 1f 00 05 0f 25 00 5b 04 02 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 35 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 03 1e 05 04 56 04 41 1f 06 0d 03 1e 05 04 23 02 48 0d 0d 0a 1f 01 08 0f
+15 03 5b 08 08 0a 1f 00 05 0f 25 04 5d 08 01 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 36 63 63 63 32 32 32 00 50
+00 20 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 03 1e 05 04 56 00 41 1f 06 0d 03 1e 05 04 23 00 48 0d 0d 0a 1f 01 08 0f
+15 00 5b 08 08 0a 1f 00 05 0f 25 00 5d 08 01 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 36 63 63 63 32 32 32 00 50
+00 20 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0f 04 05 0d 56 04 3a 1f 06 0e 0b 01 05 0e 23 02 4b 08 05 0d 15 03 08 0f
+15 04 57 08 00 0b 04 00 05 0f 25 04 5b 08 01 6c 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 04 05 0d 56 00 3a 1f 06 0e 0b 01 05 0e 23 00 4b 08 05 0d 15 03 08 0f
+15 00 57 08 00 0b 04 00 05 0f 25 00 5b 08 01 6c 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0b 05 05 0d 0a 42 44 08 11 0d 04 02 06 0d 0e 43 5c 08 02 0c 07 06 06 0f
+52 05 56 19 03 0a 03 06 08 0f 0a 04 63 08 00 2d 22 0e 0c 08 56 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 38 63 63 63 32 32 32 00 60
+00 30 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..8
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0b 05 05 0d 0a 40 44 08 11 0d 04 02 06 0d 0e 40 5c 08 02 0c 07 06 06 0f
+52 00 56 19 03 0a 03 06 08 0f 0a 00 63 08 00 2d 22 0e 0c 08 56 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 38 63 63 63 32 32 32 00 60
+00 30 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0b 05 05 0e 00 42 42 04 03 0d 0c 00 05 0e 0e 41 3c 08 0e 0a 09 06 06 0f
+52 04 5e 08 02 0a 03 00 06 0f 0a 04 5d 08 04 24 1e 0e 0c 08 56 00 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 39 63 63 63 32 32 32 00 30
+00 50 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..9
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0b 05 05 0e 00 40 42 0d 03 0d 0c 00 05 0e 0e 40 3c 13 0e 0a 09 06 06 0f
+52 00 5e 04 02 0c 03 00 06 0f 0a 00 5d 08 04 24 22 0e 0c 08 56 00 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 39 63 63 63 32 32 32 00 30
+00 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 03 1e 05 04 56 03 4c 04 00 0c 03 1e 05 04 23 02 48 04 0e 09 1f 01 08 0f
+15 04 5f 04 0e 09 1f 00 05 0f 25 03 60 04 06 54 17 13 29 00 32 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 30 63 63 63 32 32 32 00 00
+00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.10
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 03 1e 05 04 56 00 4c 00 00 0c 03 1e 05 04 23 00 48 08 0e 09 1f 01 08 0f
+15 00 5f 00 0e 09 1f 00 05 0f 25 00 60 00 06 54 17 13 29 00 32 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 30 63 63 63 32 32 32 00 00
+00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0b 02 05 0c 23 03 49 04 08 10 03 1e 05 04 58 03 48 0d 00 0c 0b 01 07 0e
+26 05 5c 08 06 0c 1f 00 05 0f 25 03 60 04 03 24 21 19 0e 00 22 24 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.11
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 0b 02 05 0c 23 00 49 04 08 10 03 1e 05 04 58 00 48 0d 00 0c 0b 01 07 0e
+26 00 5c 08 06 0c 1f 00 05 0f 25 00 60 04 03 24 21 19 0e 00 22 24 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 String
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 03 1e 05 04 56 04 53 0d 06 0c 03 1e 05 04 23 3c 52 08 0d 09 1f 01 08 0f
+15 05 57 08 08 09 1f 00 05 0f 25 06 5b 04 01 64 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 05 09 32 63 42 43 31 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 02 04 08 2d 02 4a 08 08 17 0c 07 01 0f 3f 02 3d 0d 04 0c 0b 04 07 0f
+12 04 61 08 05 0c 08 00 06 0b 25 04 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 02 04 08 2d 00 4a 08 08 1f 0c 07 01 0f 3f 00 3d 1c 04 09 10 04 07 0f
+12 00 61 08 05 0d 08 00 06 0b 25 00 5b 04 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 02 04 08 2d 03 46 08 0b 16 0c 07 01 0f 3f 02 49 04 01 09 10 04 07 0f
+12 04 59 08 05 0a 08 00 06 0b 25 04 60 08 05 74 21 1e 0f 00 32 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 10 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 02 04 08 2d 00 46 13 0b 16 0c 07 01 0f 3f 00 49 08 01 09 10 04 07 0f
+12 00 59 04 05 0a 08 00 06 0b 25 00 60 08 05 74 21 1e 0f 00 32 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 10 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 05 01 05 08 2d 03 50 08 03 15 0a 01 05 0f 3f 03 38 13 00 0a 10 01 05 0f
+12 03 59 08 03 0a 07 01 05 0b 25 04 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 33 63 63 63 32 32 32 00 10
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 05 01 05 08 2d 00 50 08 03 15 0a 01 05 0f 3f 00 38 13 00 0a 10 01 05 0f
+12 00 59 08 03 0a 07 01 05 0b 25 00 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 33 63 63 63 32 32 32 00 10
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 16 03 04 0e 00 04 58 0d 02 18 03 03 05 08 00 04 5b 08 00 0f 04 03 07 0f
+00 04 63 0d 06 09 10 03 05 0f 00 07 5f 08 05 24 21 23 0f 00 12 00 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 16 03 04 0e 00 01 58 0d 02 18 03 03 05 08 00 01 5b 08 00 0f 04 03 07 0f
+00 00 63 0d 06 09 10 03 05 0f 00 01 5f 08 05 24 21 23 0f 00 12 00 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 03 04 0e 00 03 4b 08 0a 14 03 03 05 08 00 04 51 04 00 0b 04 03 07 0f
+00 05 63 08 06 0b 10 03 05 0f 00 06 63 04 0d 7c 23 19 14 00 42 18 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 32 63 63 63 32 32 32 00 00
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 03 04 0e 00 01 4b 08 0a 14 03 03 05 08 00 01 51 04 00 0b 04 03 07 0f
+00 00 63 08 06 0b 10 03 05 0f 00 00 63 04 0d 7c 23 19 14 00 42 18 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 32 63 63 63 32 32 32 00 00
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HiString 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 21
+0b 04 00 04 0f 14 02 49 09 06 0a 07 00 04 0f 14 02 51 0a 00 08 1f 00 05 0f
+00 01 63 09 06 0a 1f 00 05 0f 00 01 63 0a 00 3c 1f 06 09 00 52 05 04 04 00
+63 32 00 00 00 32 00 48 69 53 74 72 69 6e 67 20 31 63 63 63 32 32 32 00 02
+00 30 00 32 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HiString 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 30
+17 04 00 04 0f 14 02 49 09 06 19 07 00 04 0f 14 02 51 0a 00 15 1f 00 05 0f
+00 01 63 09 06 14 1f 00 05 0f 00 01 63 0a 00 3c 1f 06 09 00 52 05 04 04 00
+63 32 00 00 00 32 00 48 69 53 74 72 69 6e 67 20 32 63 63 63 32 32 32 30 02
+20 30 00 32 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Kalimba *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 00 1f 01 00 00 00 3f 04 0e 1a 0d 1f 0f 00 00 00 32 08 1b 1a 0c 1f 05 00
+00 01 63 08 08 1e 12 1f 09 00 00 01 63 34 13 04 1c 00 00 00 42 18 02 04 00
+28 32 00 00 00 32 00 4b 61 6c 69 6d 62 61 20 20 2a 63 63 63 32 32 32 00 30
+00 00 00 00 09 1f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LowString
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 22
+0b 04 00 04 0f 14 02 49 05 06 0a 07 00 04 0f 14 02 55 04 00 09 1f 00 05 0f
+00 01 63 09 06 08 1f 00 05 0f 00 01 63 04 00 3c 1d 06 0a 00 52 05 04 04 00
+63 32 00 00 00 32 00 4c 6f 77 53 74 72 69 6e 67 20 63 63 63 32 32 32 00 01
+00 38 00 32 00 18 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 16 01 0d 00 02 52 19 03 1f 09 0a 07 0c 00 02 4e 00 03 1b 15 06 0c 0d
+00 05 36 16 03 1f 0a 04 06 0c 00 05 63 04 0b 7a 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 16 01 0d 00 00 52 19 03 1f 09 0a 07 0c 00 00 4e 00 03 1b 15 06 0c 0d
+00 00 36 16 03 1f 0a 04 06 0c 00 00 63 04 0b 7a 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 19 16 00 0d 00 00 52 19 03 1f 09 0a 07 0c 00 00 4e 00 03 1b 15 06 0c 0d
+00 00 36 16 03 1f 0a 04 06 0c 00 00 63 04 0b 7a 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 07 19 07 0f 00 02 63 04 03 18 0c 0f 07 0c 00 03 41 2d 13 18 0c 0f 07 0c
+00 06 63 04 0b 16 0f 16 06 0c 00 04 63 04 0b 7c 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 07 19 07 0f 00 00 63 04 03 18 0c 0f 07 0c 00 00 41 2d 13 18 0c 0f 07 0c
+00 00 63 04 0b 16 0f 16 06 0c 00 00 63 04 0b 7c 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 25
+1f 1f 08 0a 0a 09 00 3c 04 03 1d 1d 11 0f 0a 00 01 63 04 03 1c 12 00 0b 00
+00 01 63 04 03 1f 11 0e 0f 09 00 01 5a 04 03 3e 23 00 0a 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 08 0a 0d 09 00 3c 04 03 1d 1d 11 0f 0a 00 01 63 04 03 1c 12 00 0b 00
+00 01 63 04 03 1f 11 0e 0f 09 00 01 5a 04 03 3e 23 00 0a 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 26
+1d 10 0a 09 0f 00 01 41 04 03 1f 1f 16 0a 0a 00 00 4a 04 03 1f 1f 1f 0f 00
+00 01 51 00 03 1f 13 11 0f 00 00 01 63 04 03 39 23 00 00 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 10 0a 09 0f 00 01 41 04 03 1f 1f 16 0a 0d 00 00 4a 04 03 1f 1f 1f 0f 00
+00 01 51 00 03 1f 13 11 0f 00 00 01 63 04 03 39 23 00 00 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizzicato*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 13 15 0f 00 2b 04 58 04 03 1f 1f 07 0a 0c 00 01 54 04 06 1f 0d 00 0a 00
+00 01 5b 04 00 1e 17 10 07 0b 00 02 63 04 03 01 23 00 00 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 69 63 61 74 6f 2a 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizzicato
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank B, voice 23
+1b 18 15 0f 0a 00 01 61 04 03 1f 1f 00 07 0c 00 01 54 04 06 1f 0d 00 08 00
+00 01 5b 04 03 1f 10 00 06 00 00 01 63 04 03 39 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 69 63 61 74 6f 20 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ReverbStrg
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 25
+0b 04 00 04 0f 00 01 49 05 06 0a 07 00 04 0f 00 01 49 04 00 09 1f 00 05 0f
+00 01 63 09 06 09 1f 00 05 0f 00 01 63 0a 00 3c 1d 08 0a 00 52 05 04 04 00
+63 32 00 00 00 32 00 52 65 76 65 72 62 53 74 72 67 63 63 63 32 32 32 00 31
+00 28 00 32 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StrgPad A
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 04 00 04 0f 14 02 48 03 01 0a 07 00 04 0f 14 02 50 04 04 09 1f 00 05 0f
+00 01 63 03 01 09 1f 00 05 0f 00 01 63 04 04 3c 21 06 0c 00 52 05 04 04 00
+63 32 00 0c 00 32 00 53 74 72 67 50 61 64 20 41 20 63 63 63 32 32 32 00 16
+00 38 00 36 00 18 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StrgPad B
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 04 00 04 0f 14 02 47 05 02 0a 07 00 04 0f 14 02 4e 03 00 09 1f 00 05 0f
+00 01 63 04 06 08 1f 00 05 0f 00 01 63 03 00 3c 1f 06 13 00 52 05 04 04 00
+63 32 00 11 00 32 00 53 74 72 67 50 61 64 20 42 20 63 63 63 32 32 32 00 11
+00 36 00 38 00 16 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Stringed *
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 04 0e 0a 50 45 09 06 1f 00 00 04 0e 0a 40 4c 0a 00 09 07 00 06 0e
+00 02 63 09 10 09 07 00 06 0e 20 02 63 0a 16 3c 1c 00 0b 00 4a 05 02 04 00
+28 63 00 00 00 32 10 53 74 72 69 6e 67 65 64 20 2a 63 63 63 32 32 32 00 02
+00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 02 04 08 41 12 42 04 0b 0a 0c 07 03 0f 63 24 39 16 00 0b 10 04 07 0f
+12 1b 61 08 03 0b 07 05 05 0d 25 1b 5c 04 02 24 21 23 0c 00 22 18 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 31 63 63 63 32 32 32 00 30
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 02 04 08 41 00 42 04 0b 16 0c 07 03 0f 63 00 3f 19 00 0b 10 04 07 0f
+12 00 61 04 03 0b 07 05 05 0d 25 00 5c 08 02 24 21 23 0c 00 22 18 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 01 02 05 08 41 02 4f 08 0b 16 0c 07 06 0f 63 02 3b 08 00 09 10 04 06 0f
+12 03 60 0d 03 0b 08 05 06 0d 25 03 5e 08 02 2c 21 23 0c 00 22 0c 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 32 63 63 63 32 32 32 00 20
+00 60 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 01 02 05 08 41 00 4f 04 0b 16 0c 07 06 0f 63 00 3b 13 00 09 10 04 06 0f
+12 00 60 0d 03 0b 08 05 06 0d 25 00 5e 08 02 2c 21 23 0c 00 22 0c 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 32 63 63 63 32 32 32 00 00
+00 60 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 0a 07 0e 0a 02 4d 04 0e 0a 06 1a 08 05 28 02 34 08 0e 0f 09 07 06 0f
+1e 03 63 04 04 0a 06 1a 08 05 28 03 5f 08 0e 2c 21 2e 1e 09 21 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 33 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 0a 07 0e 0a 00 4d 04 0e 0a 06 1a 08 05 28 00 34 13 0e 0f 09 07 06 0f
+1e 00 63 04 04 0a 06 1a 08 05 28 00 5f 08 0e 2c 21 2e 1e 09 12 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 33 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 10 06 04 0e 39 01 50 08 00 13 09 00 04 0e 14 02 44 08 05 0b 10 00 05 0e
+14 04 63 08 03 0b 10 00 07 0e 14 04 5f 0d 05 2c 1c 00 0f 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 34 63 63 63 32 32 32 00 20
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 10 06 04 0e 39 00 50 04 00 13 09 00 04 0e 14 00 44 08 05 0f 10 00 05 0e
+14 00 63 08 03 0f 10 00 07 0e 14 00 5f 08 05 2c 21 00 0f 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0a 00 05 0d 39 03 44 04 06 0b 09 00 05 0e 0a 02 39 04 0b 0b 09 06 06 0c
+0c 04 5e 08 04 0b 0b 00 05 0e 0a 03 60 04 02 24 21 0a 0e 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 35 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 00 05 0d 39 00 44 08 06 0b 09 00 05 0e 0a 00 39 04 0b 0f 09 06 06 0c
+0c 00 5e 08 04 0c 0b 00 05 0e 0a 00 60 08 02 24 21 0a 0e 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 35 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0f 00 06 0d 39 01 50 08 06 15 0f 00 06 0d 0a 03 48 13 0b 0b 09 06 06 0c
+0c 02 62 08 04 0b 17 00 06 0e 0a 03 62 0d 02 2c 21 0a 09 00 22 0c 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 36 63 63 63 32 32 32 00 40
+00 10 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 00 06 0d 39 00 50 08 06 15 0f 00 06 0d 0a 00 48 13 0b 10 09 06 06 0c
+0c 00 62 08 04 10 17 00 06 0e 0a 00 62 0d 02 2c 21 0a 09 00 22 0c 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 36 63 63 63 32 32 32 00 40
+00 10 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0f 00 05 0d 28 01 53 00 00 15 0f 00 05 0d 0a 03 47 00 04 0c 09 06 06 0c
+06 03 61 00 00 0b 17 00 05 0e 05 04 62 00 05 24 21 0a 09 00 22 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 37 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 00 05 0d 28 00 53 00 00 15 0f 00 05 0d 0a 00 47 00 04 0d 09 06 06 0c
+06 00 61 00 00 0d 17 00 05 0e 05 00 62 00 05 24 21 0a 09 00 22 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 37 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 09 09 0d 28 01 3e 08 08 0d 0f 00 05 0d 0a 03 44 08 04 0b 09 06 06 0c
+06 05 63 08 00 0b 17 00 05 0e 05 03 62 08 05 24 21 0a 09 00 22 00 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 38 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns8
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 09 09 0d 28 00 3e 13 08 0f 0f 00 05 0d 0a 00 44 19 04 0d 09 06 06 0c
+06 00 63 08 00 0e 17 00 05 0e 05 00 62 08 05 24 21 0a 09 00 22 00 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 38 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0d 00 05 0e 0a 03 58 08 03 0a 02 00 07 09 00 05 5a 19 08 0f 15 06 05 0f
+00 05 62 08 08 0c 15 06 08 0e 00 05 5f 04 08 34 26 20 20 00 12 0c 02 04 00
+28 02 00 00 00 32 00 53 74 72 69 6e 67 4c 65 61 64 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0d 00 05 0e 0a 01 58 08 03 0a 02 00 07 09 00 02 5a 19 08 0f 15 06 05 0f
+00 00 62 08 08 0c 15 06 08 0e 00 00 5f 04 08 34 26 20 20 00 12 0c 02 04 00
+28 02 00 00 00 32 00 53 74 72 69 6e 67 4c 65 61 64 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+11 0b 05 05 0a 17 00 43 04 0c 0c 1f 08 04 0f 22 00 35 13 09 07 1f 04 05 0f
+14 00 46 04 0b 0a 1f 05 06 0f 00 00 57 04 0b 3a 21 0e 2a 00 42 0c 02 04 00
+63 32 00 32 00 32 00 53 74 72 69 6e 67 73 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+0a 00 05 05 0f 17 00 43 08 0c 0c 00 00 04 0f 22 00 34 13 09 0e 00 00 05 0f
+14 00 46 0a 0b 0c 00 06 06 0f 00 00 4c 0a 0b 3a 21 0e 2a 00 42 0c 02 04 00
+63 32 00 32 00 32 00 53 74 72 69 6e 67 73 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 1
+1f 04 00 04 0f 1e 02 46 09 06 1f 04 00 04 0f 1e 02 46 0a 00 0c 1f 00 05 0f
+1e 01 63 09 06 0c 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 31 63 63 63 32 32 32 00 02
+00 00 00 32 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 2
+14 05 00 04 09 14 02 3d 1c 06 0a 04 02 04 09 01 01 47 13 00 0c 05 02 05 0c
+00 01 63 09 06 0a 04 01 05 0c 00 01 63 0a 00 3c 1f 00 1a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 32 63 63 63 32 32 32 00 10
+00 20 00 32 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 05 00 04 09 14 02 3d 1c 06 0d 04 02 04 09 01 01 47 13 00 0c 05 02 05 0c
+00 01 63 09 06 0d 04 01 05 0c 00 01 63 0a 00 3c 1f 00 1a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 32 63 63 63 32 32 32 00 10
+00 20 00 32 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 3
+** Description: A string sound with a little horn mixed in
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 04 00 04 0f 1e 02 46 09 06 1f 04 00 04 0f 1e 02 46 0a 00 0c 1f 00 05 0f
+1e 01 63 09 06 12 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 33 63 63 63 32 32 32 00 02
+00 00 00 32 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syn.Str 1
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 1
+1f 1f 00 03 0f 00 00 46 0a 00 1f 1f 00 03 0f 00 00 44 09 06 0b 1f 00 05 0f
+1e 00 56 0a 00 0b 1f 00 05 0f 1e 00 56 0a 06 3c 23 00 2e 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 6e 2e 53 74 72 20 20 31 63 63 63 32 32 32 00 30
+00 62 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syn.Str 2
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 2
+1f 1f 00 03 0f 00 00 31 13 00 1f 1f 00 03 0f 00 00 3b 09 06 0c 1f 00 05 0f
+1e 00 5b 0a 00 0c 1f 00 05 0f 1e 00 53 0a 06 3c 20 00 4b 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 6e 2e 53 74 72 20 20 32 63 63 63 32 32 32 00 70
+00 62 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynString
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 26
+1f 04 00 02 0f 0f 00 44 04 03 1f 09 03 02 0f 15 01 3a 08 00 1f 00 00 0b 0f
+0c 02 44 08 06 1a 0a 00 05 0f 05 01 5c 08 13 3a 1d 06 0f 00 52 0c 04 04 00
+63 32 00 00 00 32 00 53 79 6e 53 74 72 69 6e 67 20 63 63 63 32 32 32 20 00
+30 30 10 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 03 0d 00 3a 4f 0a 0a 1b 13 00 0c 07 00 1e 51 16 0b 1f 0a 0a 06 0c
+00 1c 63 04 08 1b 09 0a 07 0c 00 3d 63 04 0b 6c 15 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0a 03 0d 00 3a 4f 0a 0a 1b 13 00 0c 07 00 19 51 16 0b 1f 0a 0a 06 0c
+00 18 63 04 08 1b 09 0a 07 0c 00 38 63 04 0b 6c 15 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 03 0d 00 3b 53 08 0a 1b 13 00 0c 07 00 1d 3b 00 0b 1f 0a 0a 06 0c
+00 1e 4f 16 08 1e 0a 09 06 0c 00 3d 63 04 13 72 15 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0a 03 0d 00 39 53 08 0a 1b 13 00 0c 07 00 1a 3b 00 0b 1f 0a 0a 06 0c
+00 19 4f 16 08 1e 0a 09 06 0c 00 38 63 04 13 72 15 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 0f 09 04 0c 15 3b 53 0a 0e 15 0d 1f 03 0a 12 1d 4d 1f 19 1c 09 0f 05 0a
+19 1e 63 04 0a 13 07 09 05 0e 00 3d 63 00 13 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0f 09 04 0c 15 39 53 0a 0e 15 0d 1f 03 0a 12 19 4d 1f 19 1c 09 0f 05 0a
+19 18 63 04 0a 13 07 09 05 0e 00 38 63 00 13 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WarmString
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0d 05 00 04 0f 14 00 40 05 06 0c 08 00 04 0f 14 00 49 04 00 0b 1f 00 05 0f
+00 03 63 09 06 0a 1f 00 05 0f 00 03 63 04 00 3c 1d 06 10 00 52 11 04 04 00
+63 32 00 00 00 32 00 57 61 72 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 01
+00 38 00 32 00 18 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindString
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 03 03 0f 56 03 63 0d 03 0d 04 02 04 0f 29 04 60 08 0b 06 00 00 04 0f
+4c 06 3d 08 13 0a 04 02 06 0f 5c 05 63 08 0b 7c 29 00 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 57 69 6e 64 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindString
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 03 03 0f 56 00 63 0d 03 0d 04 02 04 0f 29 02 60 08 0b 06 00 00 04 0f
+4c 00 3d 08 13 0a 04 02 06 0f 5c 00 63 08 0b 7c 29 00 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 57 69 6e 64 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: phantstrng
+** Description: a string voice
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+08 03 06 01 0b 00 03 58 0a 02 1f 02 04 03 0e 43 03 5b 04 10 1f 0c 02 04 0a
+00 03 4e 08 00 0b 09 04 06 0b 00 03 63 04 03 28 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 70 68 61 6e 74 73 74 72 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Banjo
+
+
+** Name: Banjo *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 0c 00 04 0c 00 01 51 04 15 1f 12 00 01 0f 00 00 58 04 16 1f 0a 09 01 0a
+00 02 4e 19 18 1c 0b 0a 06 09 00 41 63 0a 13 7b 3a 00 00 00 09 18 02 04 00
+63 00 42 00 00 32 00 42 61 6e 6a 6f 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 10
+1f 0b 08 01 0f 00 00 48 1c 15 1f 1f 00 01 0f 00 00 53 04 16 1f 07 11 01 0f
+00 00 40 08 16 1f 0e 0a 06 0a 00 0b 63 0a 10 3b 1d 00 10 00 32 18 02 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 20 20 20 20 20 63 63 63 32 32 32 00 70
+00 30 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 17 00 04 0c 00 02 5a 04 0d 1f 02 03 01 0f 00 05 5a 04 0e 1f 1b 08 01 0c
+00 06 42 08 0e 1f 0d 0b 06 09 00 06 63 04 10 2a 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 17 00 04 0c 00 02 5a 04 0d 1f 02 03 01 0f 00 01 5a 04 0e 1f 1b 08 01 0c
+00 01 42 08 0e 1f 0d 0b 06 09 00 01 63 04 10 2a 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 17 00 04 0c 00 02 5b 04 0d 16 09 03 05 00 00 06 4d 13 16 1f 1b 08 05 0c
+00 04 3e 08 0e 1f 0d 0b 06 09 00 05 63 04 10 2c 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 17 00 04 0c 00 02 5b 04 0d 16 09 03 05 00 00 02 4d 13 16 1f 1b 08 05 0c
+00 00 3e 08 0e 1f 0d 0b 06 09 00 00 63 04 10 2c 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Old Banjo
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 7
+1e 17 00 04 0c 00 01 5f 04 15 1f 0b 03 01 0f 00 00 5c 04 1e 1f 1b 08 01 0c
+00 02 45 19 1e 1f 0d 0b 06 09 00 03 63 0a 10 2a 23 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 4f 6c 64 20 42 61 6e 6a 6f 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+
+--Bank 6
+
+* SUBCATEGORY BassGuitar
+
+
+** Name: AnalogBass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 13
+1f 0d 00 08 0c 1e 03 51 04 08 1f 09 00 09 0a 00 01 53 00 00 1f 0c 00 0a 0b
+00 01 4a 00 06 1f 1f 00 0c 0f 00 02 63 00 03 3a 23 00 00 00 62 0c 04 04 00
+63 32 00 32 00 32 00 41 6e 61 6c 6f 67 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 08 03 0a 0f 01 61 00 13 1f 0f 0b 03 0d 0c 01 4c 04 0b 15 15 08 05 0b
+2e 06 36 10 0b 1f 07 0a 09 0d 00 05 63 04 13 5a 22 35 0a 00 72 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 08 03 0a 0f 01 61 00 13 1f 0f 0b 03 0d 0c 01 4c 04 0b 15 15 08 05 0b
+2e 01 36 10 0b 1f 07 0a 09 0d 00 00 63 04 13 5a 22 35 0a 00 72 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1b 0c 03 0c 0f 01 5f 00 03 1c 1b 11 03 0c 0c 02 4a 04 0b 18 09 0f 04 0d
+2e 05 32 04 0b 1f 0f 04 09 0f 00 05 63 04 13 1a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1b 0c 03 0c 0f 01 5f 00 03 1c 1b 11 03 0c 0c 01 4a 04 0b 18 09 0f 04 0d
+2e 00 32 04 0b 1f 0f 04 09 0f 00 00 63 04 13 1a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 0c 0c 0c 0f 01 51 04 03 1f 15 12 05 0d 0c 42 57 04 0b 1f 0a 0a 03 04
+2e 45 46 08 0a 1f 07 05 0a 0f 00 06 5f 04 13 0a 26 1c 02 50 36 00 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 0c 0c 0f 00 51 04 03 1f 15 12 05 0d 0c 40 57 04 0b 1f 0a 0a 03 04
+2e 40 46 08 0a 1f 07 05 0a 0f 00 00 5f 04 13 0a 26 1c 02 50 36 00 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 0c 0c 0c 00 01 5a 00 03 1f 15 12 05 0d 00 41 63 04 13 1f 0a 0a 03 04
+00 45 46 08 12 1f 07 09 0a 0f 00 04 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 0c 0c 0c 00 01 5b 00 03 1f 15 12 05 0d 00 40 63 04 13 1f 0a 0a 03 04
+00 43 46 08 12 1f 07 09 0a 0f 00 06 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 0c 0c 00 01 5a 00 03 1f 15 12 05 0d 00 41 63 04 13 1f 0a 0a 03 04
+00 41 46 08 12 1f 07 09 0a 0f 00 00 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 0c 0c 00 01 5b 00 03 1f 15 12 05 0d 00 40 63 04 13 1f 0a 0a 03 04
+00 41 46 08 12 1f 07 09 0a 0f 00 00 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 08 08 0f 0f 02 60 04 03 1c 1c 0a 04 09 0c 02 63 00 03 1b 0c 08 08 04
+2e 06 46 1c 03 1f 12 06 09 0f 00 05 63 00 03 1a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 08 08 0f 0f 02 60 04 03 1c 1c 0a 04 09 0c 00 63 00 03 1b 0c 08 08 04
+2e 01 46 1c 03 1f 12 06 09 0f 00 00 63 00 03 1a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 08 08 0c 0f 01 5a 04 03 1c 1f 0a 04 0f 0c 03 4c 00 03 1b 1f 08 08 0e
+2e 05 63 04 03 1f 1f 06 09 0f 00 05 63 00 03 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 08 08 0c 0f 01 5a 04 03 1c 1f 0a 04 0f 0c 01 4c 00 03 1b 1f 08 08 0e
+2e 00 63 04 03 1f 1f 06 09 0f 00 00 63 00 03 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 08 06 0c 0f 01 63 00 06 1c 1f 09 0a 0c 0c 02 63 00 02 1b 1f 07 09 0f
+2e 05 63 04 06 1f 1f 09 0a 0c 00 05 63 04 02 2c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.8
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 08 06 0c 0f 00 63 00 06 1c 1f 09 0a 0c 0c 00 63 00 02 1b 1f 07 09 0f
+2e 00 63 04 06 1f 1f 09 0a 0c 00 00 63 04 02 2c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 07 07 09 0f 00 01 52 00 06 1c 0c 08 0a 0f 00 01 61 00 02 1c 07 07 09 0f
+00 06 63 08 06 1c 07 07 09 0f 00 06 63 04 02 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 07 07 09 0f 00 01 52 00 06 1c 0c 08 0a 0f 00 01 61 00 02 1c 07 07 09 0f
+00 00 63 08 06 1c 07 07 09 0f 00 00 63 04 02 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 1f 07 02 00 03 32 04 06 1c 0f 1f 07 02 00 03 5e 00 02 1c 1f 06 07 0f
+00 05 63 00 06 1c 1f 09 07 0f 00 05 63 00 02 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 1f 07 02 00 02 32 04 06 1c 0f 1f 07 02 00 01 5e 00 02 1c 1f 06 07 0f
+00 00 63 00 06 1c 1f 09 07 0f 00 00 63 00 02 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgCut.BS
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 07 08 04 00 02 61 19 1b 19 1b 09 04 0c 00 03 63 00 03 1d 0c 02 08 0d
+00 04 42 19 03 1d 12 06 09 0e 00 05 63 00 03 34 23 00 00 00 32 0c 02 04 00
+63 11 06 00 00 32 00 41 6e 6c 67 43 75 74 2e 42 53 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgCut.BS
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 07 08 04 00 01 61 19 1b 19 1b 09 04 0c 00 01 63 00 03 1d 0c 02 08 0d
+00 02 42 19 03 1d 12 06 09 0e 00 00 63 00 03 34 23 00 00 00 32 0c 02 04 00
+63 11 06 00 00 32 00 41 6e 6c 67 43 75 74 2e 42 53 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgFunkBS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 02 05 06 14 03 5e 04 03 1f 1c 0f 07 04 19 03 5f 04 14 1f 1b 1f 07 0f
+00 07 5d 04 0b 1f 06 12 07 0c 00 06 5c 04 0b 75 08 00 0b 00 22 00 02 04 00
+63 11 06 00 00 32 00 41 6e 6c 67 46 75 6e 6b 42 53 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgFunkBS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 02 05 06 14 01 5e 04 03 1f 1c 0f 07 04 19 01 5f 04 14 1f 1b 1f 07 0f
+00 02 5d 04 0b 1f 06 12 07 0c 00 00 5c 04 0b 75 08 00 0b 00 22 00 02 04 00
+63 11 06 00 00 32 00 41 6e 6c 67 46 75 6e 6b 42 53 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSplat
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0c 01 09 0b 14 02 63 04 06 18 1f 1f 09 0f 19 04 61 04 06 0d 1f 08 09 0f
+00 05 62 08 0d 1c 0f 07 09 0c 00 06 63 04 01 65 08 00 0b 00 22 00 02 04 00
+63 11 06 00 00 32 00 41 6e 6c 67 53 70 6c 61 74 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSplat
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0c 01 09 0b 14 01 63 04 06 18 1f 1f 09 0f 19 02 61 04 06 0d 1f 08 09 0f
+00 01 62 08 0d 1c 0f 07 09 0c 00 00 63 04 01 65 08 00 0b 00 22 00 02 04 00
+63 11 06 00 00 32 00 41 6e 6c 67 53 70 6c 61 74 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 19 00 05 00 00 7b 63 19 03 15 0b 00 0a 09 00 47 57 0a 06 10 08 02 0a 05
+00 46 2a 03 03 1f 0b 06 0a 0e 00 47 63 04 03 39 1c 1a 03 13 66 0c 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 19 00 05 00 00 7b 4e 19 03 15 0b 00 0a 09 00 47 59 00 06 1f 08 02 0a 05
+00 42 4e 00 03 1f 0b 06 0a 0e 00 47 63 04 03 3b 1c 1a 03 13 66 0c 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 19 00 05 00 00 7b 5c 00 03 15 0b 00 0a 09 00 47 57 0a 06 1f 08 02 0a 05
+00 42 4e 00 03 1f 0b 06 0a 0e 00 47 63 04 03 3b 1c 1a 03 13 66 0c 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 19 00 05 00 00 7b 5c 00 03 15 0b 00 0a 09 00 47 57 0a 06 04 08 02 0a 05
+00 42 58 19 03 1f 0b 06 0a 0e 00 47 63 04 03 01 1c 1a 03 13 66 0c 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 0f 07 09 0a 0f 07 4e 16 03 1f 1f 00 04 0f 00 03 47 00 03 1f 07 05 06 0a
+00 02 63 00 13 1f 07 05 06 0a 00 02 63 00 13 04 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Pluck
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 06 08 0d 00 00 59 00 1b 1f 1f 1f 0f 0f 00 00 51 04 1b 1f 0d 0c 08 0a
+63 04 63 04 13 1f 1f 1f 0f 0f 00 05 63 04 1b 64 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 50 6c 75 63 6b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Pluck
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 06 08 0d 00 00 59 00 1b 1f 1f 1f 0f 0f 00 00 51 04 1b 1f 0d 0c 08 0a
+63 00 63 04 13 1f 1f 1f 0f 0f 00 00 63 04 1b 64 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 50 6c 75 63 6b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.0>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1a 07 04 04 00 01 51 1c 1b 19 1c 09 04 09 00 00 63 00 13 1b 0c 02 04 04
+63 03 4f 10 13 1c 12 06 04 0e 0e 06 63 00 1b 33 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 30 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.0>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1a 07 04 04 00 02 51 1c 1b 19 1c 09 04 09 00 00 63 00 13 1b 0c 02 04 04
+63 01 4f 10 13 1c 12 06 04 0e 0e 00 63 00 1b 33 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 30 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.1>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 09 06 05 00 00 01 4c 04 13 18 1f 0c 06 0f 00 01 4a 04 0b 15 18 06 08 0e
+63 03 63 04 0b 19 07 06 07 00 0e 43 62 00 13 7c 23 20 00 29 26 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 31 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.1>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 09 06 05 00 00 01 4c 04 13 18 1f 0c 06 0f 00 01 4a 04 0b 15 18 06 08 0e
+63 00 63 04 0b 19 07 06 07 00 0e 40 62 00 13 7c 23 20 00 29 26 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 31 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.2>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 02 05 0e 63 01 4a 0d 13 1e 09 04 08 00 63 01 4f 04 13 1a 09 0a 08 08
+63 03 4d 0d 13 19 12 06 06 0f 63 05 63 04 13 11 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 32 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.2>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 02 05 0e 63 01 4a 0d 13 1e 09 04 08 00 63 01 4f 04 13 1a 09 0a 08 08
+63 01 4d 0d 13 19 12 06 06 0f 63 00 63 04 13 11 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 32 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.3>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 01 05 0e 63 01 5a 04 16 19 0e 07 06 0f 63 01 46 04 10 18 06 08 08 0a
+63 05 41 0a 10 19 0e 07 06 0f 63 05 63 04 13 22 21 13 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 33 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.3>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 01 05 0e 63 01 5a 04 16 19 0e 07 06 0f 63 01 46 04 10 18 06 08 08 0a
+63 00 41 0a 10 19 0e 07 06 0f 63 00 63 04 13 22 21 13 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 33 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.4>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 07 07 04 00 41 3f 19 13 1f 1c 09 07 09 00 41 55 0d 13 1f 0c 02 07 04
+63 44 4e 00 13 1f 12 06 07 0e 0e 45 63 04 1b 2a 63 00 00 0f 06 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 34 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.4>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 07 07 04 00 41 3f 19 13 1f 1c 09 07 09 00 41 55 0d 13 1f 0c 02 07 04
+63 40 4e 00 13 1f 12 06 07 0e 0e 40 63 04 1b 2a 63 00 00 0f 06 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 34 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.5>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 06 08 0d 00 01 5f 04 1b 19 12 04 0a 0c 23 01 56 08 13 19 0f 06 09 0d
+63 03 63 08 13 19 0c 04 0a 0e 0e 05 63 04 13 64 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 35 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.5>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 06 08 0d 00 01 5f 04 1b 19 12 04 0a 0c 23 01 56 08 13 19 0f 06 09 0d
+63 00 63 08 13 19 0c 04 0a 0e 0e 00 63 04 13 64 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 35 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.6>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 01 05 0e 63 01 45 0a 16 1b 0d 02 05 0e 63 01 5b 04 10 1e 0a 0c 06 08
+63 02 49 0a 10 1a 0f 06 05 0e 63 05 63 04 13 23 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 36 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.6>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 01 05 0e 63 01 45 0a 16 1b 0d 02 05 0e 63 01 5b 04 10 1e 0a 0c 06 08
+63 00 49 0a 10 1a 0f 06 05 0e 63 00 63 04 13 23 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 36 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.7>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 01 53 16 1d 1e 1b 01 09 0d 0c 01 41 04 01 1d 01 01 0c 00
+2e 04 55 04 14 1e 1c 05 09 0c 00 04 63 08 13 2a 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 37 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.7>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 01 53 16 1d 1e 1b 01 09 0d 0c 01 41 04 01 1d 01 01 0c 00
+2e 00 55 04 14 1e 1c 05 09 0c 00 00 63 08 13 2a 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 37 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.8>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 0a 09 0c 0f 02 63 04 05 12 0c 07 07 0a 0c 01 61 04 01 1d 01 01 0c 00
+2e 03 63 04 04 1e 1c 05 09 0c 00 05 63 08 03 1c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 38 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.8>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 0a 09 0c 0f 02 63 04 05 12 0c 07 07 0a 0c 01 61 04 01 1d 01 01 0c 00
+2e 00 63 04 04 1e 1c 05 09 0c 00 00 63 08 03 1c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 38 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.9>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 06 09 0c 0f 01 3e 13 15 18 17 03 09 0d 0c 01 54 04 01 1d 01 03 0c 0a
+2e 03 4d 04 14 1e 1c 06 09 0c 00 05 63 04 13 1b 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 39 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.9>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 06 09 0c 0f 01 3e 13 15 18 17 03 09 0d 0c 01 54 04 01 1d 01 03 0c 0a
+2e 00 4d 04 14 1e 1c 06 09 0c 00 00 63 04 13 1b 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 39 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 04 09 0f 00 02 4e 00 19 1f 12 12 08 0f 00 03 4b 1f 04 1f 0c 02 08 0f
+00 05 54 00 0d 1f 0c 0b 0a 0f 00 05 63 04 0a 68 23 00 19 00 32 0c 02 04 00
+63 32 00 00 00 32 00 42 61 73 73 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 04 09 0f 00 02 4e 00 19 1f 12 12 08 0f 00 02 4b 1f 04 1f 0c 02 08 0f
+00 02 54 00 0d 1f 0c 0b 0a 0f 00 00 63 04 0a 68 23 00 19 00 32 0c 02 04 00
+63 32 00 00 00 32 00 42 61 73 73 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BombBass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 07 09 0e 00 07 53 0a 08 1f 05 01 0a 0e 3f 03 51 00 08 1f 06 02 09 0d
+32 03 63 00 0e 1f 1f 02 08 0f 00 07 63 04 03 3a 63 00 00 00 73 0c 04 04 00
+63 63 00 00 00 32 00 42 6f 6d 62 42 61 73 73 20 20 63 63 63 32 32 32 00 40
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: CutupBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 12 07 08 04 00 01 56 19 0b 18 1c 09 04 09 63 01 57 1c 1c 1b 0c 09 07 0d
+00 04 3b 13 13 1f 12 06 07 0f 00 05 5f 00 03 1a 21 13 07 00 62 0c 02 04 00
+63 32 00 32 00 32 00 43 75 74 75 70 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: CutupBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 12 07 08 04 00 01 56 19 0b 18 1c 09 04 09 63 01 57 1c 1c 1b 0c 09 07 0d
+00 01 3b 13 13 1f 12 06 07 0f 00 00 5f 00 03 1a 21 13 07 00 62 0c 02 04 00
+63 32 00 32 00 32 00 43 75 74 75 70 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 1
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 27
+1f 01 00 08 04 00 03 4c 00 1b 1f 08 03 08 04 00 02 55 00 13 13 0a 05 08 04
+2b 06 3c 16 1b 1f 09 03 09 04 00 01 63 00 0b 3b 1c 00 00 00 52 0c 02 05 00
+63 4b 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 28
+1f 0f 10 07 0f 00 03 43 2d 03 1e 08 09 07 0f 23 02 52 00 03 1f 0b 0a 07 0f
+00 03 41 10 03 1d 0c 0a 09 0f 28 01 63 04 03 38 1e 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 3
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 29
+06 06 07 01 0a 06 42 56 00 1e 1f 05 06 01 0e 04 41 53 00 16 1f 05 06 01 0e
+04 40 33 08 1e 19 05 08 07 00 00 42 63 00 16 20 1a 10 14 15 46 0c 02 04 00
+28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 06 07 01 0d 06 42 56 00 1e 1f 05 06 01 0e 04 41 53 00 16 1f 05 06 01 0e
+04 40 33 08 1e 19 05 08 07 00 00 42 63 00 16 20 1a 10 14 15 46 0c 02 04 00
+28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecBass 1
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 9
+1f 01 00 08 04 00 03 3d 0a 1e 1f 01 00 08 00 00 00 43 00 10 1f 09 06 08 0c
+1b 07 46 1c 1e 1f 09 00 09 09 00 01 63 04 03 3a 1c 00 00 00 52 0c 04 05 00
+63 4b 00 00 00 32 00 45 6c 65 63 42 61 73 73 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecBass 2
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 12
+1f 0e 00 0f 02 31 03 4b 28 16 1f 06 00 07 02 3b 00 4d 00 06 1f 0a 00 0f 02
+3b 03 52 04 16 1f 06 00 08 02 00 02 63 00 00 3a 22 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 45 6c 65 63 42 61 73 73 20 32 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0a 07 09 0e 4d 05 54 00 03 12 1f 00 0a 0f 00 05 3e 08 03 12 1f 00 0a 0f
+4b 05 5f 08 03 12 1f 00 0a 0f 01 06 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0a 07 09 0e 4d 03 54 00 03 12 1f 00 0a 0f 00 02 3e 08 03 12 1f 00 0a 0f
+4b 01 5f 08 03 12 1f 00 0a 0f 01 00 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 01 07 0d 27 04 53 13 0d 11 1f 06 05 0f 00 04 51 00 0d 16 04 00 0a 0d
+11 06 49 08 0b 16 1f 00 0a 0f 27 05 5a 00 03 62 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 01 07 0d 27 01 53 13 0d 11 1f 06 05 0f 00 01 51 00 0d 16 04 00 0a 0d
+11 00 49 08 0b 16 1f 00 0a 0f 27 00 5a 00 03 62 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 01 07 0d 27 04 3f 10 0d 11 1f 06 05 0f 00 04 56 04 0d 16 04 00 0a 0d
+11 05 4e 08 0b 16 1f 00 0a 0f 27 07 5a 04 03 61 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 33 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 01 07 0d 27 01 3f 10 0d 11 1f 06 05 0f 00 01 56 04 0d 16 04 00 0a 0d
+11 00 4e 08 0b 16 1f 00 0a 0f 27 00 5a 04 03 61 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 33 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 01 07 0d 27 05 55 04 0d 11 1f 06 05 0f 00 04 63 00 0d 16 04 00 0a 0d
+11 07 4d 00 0b 16 1f 00 0a 0f 27 05 5a 00 03 63 24 26 34 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 01 07 0d 27 01 55 04 0d 11 1f 06 05 0f 00 02 63 00 0d 16 04 00 0a 0d
+11 01 4d 00 0b 16 1f 00 0a 0f 27 00 5a 00 03 63 24 26 34 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: filtrsweep
+** Description: a bass guitar with interesting decay
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 02 03 06 00 0e 03 54 08 1b 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 38 1e 09 04 00 62 0c 02 05 00
+63 32 00 32 00 32 00 66 69 6c 74 72 73 77 65 65 70 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlangeBass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 01 0e 00 01 52 04 04 1f 12 06 09 0e 00 02 52 04 1c 1f 0c 02 08 0e
+00 06 45 13 12 1f 12 06 09 0e 00 05 63 04 1a 12 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 46 6c 61 6e 67 65 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlangeBass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 01 0e 00 01 52 04 04 1f 12 06 09 0e 00 01 52 04 1c 1f 0c 02 08 0e
+00 01 45 13 12 1f 12 06 09 0e 00 00 63 04 1a 12 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 46 6c 61 6e 67 65 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 08 02 07 0f 15 03 53 00 08 11 08 03 07 0f 00 00 63 00 0b 11 06 03 07 0f
+00 00 63 05 0e 11 06 03 07 0f 00 01 63 03 08 2d 17 21 09 00 52 05 02 04 00
+28 31 00 00 00 32 00 46 72 65 74 6c 65 73 73 20 2a 63 63 63 32 32 32 00 04
+00 04 00 01 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 0c 0c 07 00 63 02 42 00 0b 1b 0d 02 08 0e 63 01 42 0a 16 1e 0d 0c 08 08
+63 04 4a 00 13 19 12 05 06 0f 63 05 60 00 13 3a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 0c 0c 07 00 63 00 42 00 0b 1b 0d 02 08 0e 63 00 42 0a 16 1e 0d 0c 08 08
+63 00 4a 00 13 19 12 05 06 0f 63 00 60 00 13 3a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 01 00 00 02 40 08 1b 1b 0d 02 05 0e 63 03 46 04 16 1e 0d 0c 06 08
+63 05 3e 10 13 19 12 05 06 0f 63 07 60 0a 13 2a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 01 00 00 00 40 08 1b 1b 0d 02 05 0e 63 00 46 04 16 1e 0d 0c 06 08
+63 00 3e 10 13 19 12 05 06 0f 63 00 60 0a 13 2a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 06 00 00 00 00 00 40 08 1b 1b 0d 02 05 0e 63 00 46 04 16 1e 0d 0c 06 08
+63 00 3e 10 13 19 12 05 06 0f 63 00 60 0a 13 2a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 7
+
+** Name: FunkyBass1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 0a 09 0c 0f 01 4b 04 04 12 1f 02 07 0f 00 02 46 04 11 18 00 00 07 00
+00 05 47 0a 06 1f 13 09 0a 0c 00 05 63 04 04 2a 15 00 0b 00 00 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FunkyBass1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 0a 09 0c 0f 00 4b 04 04 12 1f 02 07 0f 00 00 46 04 11 18 00 00 07 00
+00 00 47 0a 06 1f 13 09 0a 0c 00 00 63 04 04 2a 15 00 0b 00 00 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FunkyBass2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 0a 09 0c 0f 00 50 08 05 12 1f 1f 07 0f 00 02 4b 04 11 12 1f 0c 07 0f
+00 05 40 0d 12 1f 13 09 0a 0c 00 04 63 04 04 32 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FunkyBass2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 0a 09 0c 0f 00 50 08 05 12 1f 1f 07 0f 00 00 4b 04 11 12 1f 0c 07 0f
+00 00 40 0d 12 1f 13 09 0a 0c 00 00 63 04 04 32 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jaco Bass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 14
+07 02 00 08 0f 00 00 43 04 03 10 0b 00 08 0c 00 00 50 00 0e 15 0b 0f 08 0b
+00 01 51 00 08 11 08 00 08 0b 00 01 63 00 03 38 19 08 06 00 62 0c 04 05 14
+63 32 00 32 00 32 00 4a 61 63 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 60
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jaco Bass2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 05 08 02 00 01 46 08 03 0f 0a 00 08 0c 00 00 50 00 0e 12 0b 0f 08 0b
+00 01 51 00 08 0f 08 00 08 0b 00 01 63 00 03 09 19 08 06 00 62 0c 02 05 00
+63 32 00 32 00 00 00 4a 61 63 6f 20 42 61 73 73 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JazzWalker
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0a 00 08 04 00 03 46 08 1e 1f 01 00 08 00 00 00 4a 00 10 1f 11 06 08 0d
+1b 07 41 04 1e 1f 09 00 09 09 00 01 63 04 03 3b 1c 00 00 00 56 0c 04 05 00
+63 4b 00 00 00 32 00 4a 61 7a 7a 57 61 6c 6b 65 72 63 63 63 32 32 32 20 30
+30 30 30 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Kai Bass *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 13 0f 0f 00 05 63 13 13 1f 1f 00 0b 0f 00 00 44 00 10 1c 1f 0d 0f 0f
+34 07 46 1c 13 1f 14 0a 0a 0d 0d 01 63 04 0e 43 1b 00 00 00 52 0c 02 04 00
+28 63 00 00 00 32 00 4b 61 69 20 42 61 73 73 20 2a 63 63 63 32 32 32 00 00
+00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LatelyBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 15
+1f 10 07 08 03 00 03 4f 04 03 1f 09 00 08 00 00 01 4a 00 0b 1f 11 00 08 00
+00 01 47 04 08 1f 09 00 08 00 00 00 63 00 0b 39 19 00 07 00 52 0c 02 04 00
+63 32 00 32 00 32 00 4c 61 74 65 6c 79 42 61 73 73 63 63 63 32 32 32 02 00
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MonophBass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 16
+1f 01 00 08 0a 00 03 43 0a 1e 1f 01 00 08 07 00 00 46 00 10 1f 09 06 08 0f
+1b 07 4a 04 1e 1f 09 00 09 0f 00 01 63 04 03 3a 1c 00 00 00 52 0c 04 0d 00
+63 4b 00 00 00 32 00 4d 6f 6e 6f 70 68 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MoogerBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 07 08 03 00 06 4f 00 03 1f 09 00 08 0d 00 02 56 00 0b 1f 10 00 08 0a
+00 00 60 00 08 1f 09 00 08 0f 00 00 63 00 0e 3c 1d 00 07 00 52 0c 02 0c 00
+63 32 00 32 00 32 00 4d 6f 6f 67 65 72 42 61 73 73 63 63 63 32 32 32 02 70
+00 50 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 03 0a 09 0d 2e 01 55 04 03 1c 10 0a 09 00 00 02 48 10 01 1c 10 0a 09 0a
+00 06 4f 04 03 1c 16 04 09 0e 00 03 62 04 04 42 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 03 0a 09 0d 2e 00 55 04 03 1c 10 0a 09 00 00 00 48 10 01 1c 10 0a 09 0a
+00 00 4f 04 03 1c 16 04 09 0e 00 00 62 04 04 42 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0a 07 06 2e 02 4d 16 03 1c 0f 0a 07 00 00 03 41 10 01 1c 15 0a 07 0a
+00 05 63 04 03 1c 13 0a 07 0e 00 05 62 04 04 44 2e 00 11 00 11 00 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0a 07 06 2e 00 4d 16 03 1c 0f 0a 07 00 00 00 41 10 01 1c 15 0a 07 0a
+00 00 63 04 03 1c 13 0a 07 0e 00 00 62 04 04 44 2e 00 11 00 11 00 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Precision*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0c 09 08 04 18 05 58 10 13 1f 1c 04 01 0d 00 00 53 00 18 18 15 0a 04 09
+00 03 4f 00 13 0f 1d 04 08 0e 14 00 63 00 1e 03 1d 00 00 00 52 0c 02 04 00
+28 53 00 00 00 32 00 50 72 65 63 69 73 69 6f 6e 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ResoMonoBs
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 07 08 03 00 03 4c 04 03 1f 09 00 08 0d 00 01 52 00 0b 1f 11 00 08 0b
+00 01 55 04 08 1f 09 00 08 0f 00 00 5e 00 0b 39 19 00 07 00 52 0c 02 0c 00
+63 32 00 32 00 32 00 52 65 73 6f 4d 6f 6e 6f 42 73 63 63 63 32 32 32 12 10
+00 10 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Roto Bass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 07 04 04 00 01 5b 00 1b 1f 12 06 09 0e 00 01 49 00 1b 1f 0c 02 08 03
+63 04 58 13 13 1f 12 06 09 0e 0e 05 63 00 1b 22 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 52 6f 74 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Roto Bass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 07 04 04 00 01 5b 00 1b 1f 12 06 09 0e 00 01 49 00 1b 1f 0c 02 08 03
+63 01 58 13 13 1f 12 06 09 0e 0e 00 63 00 1b 22 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 52 6f 74 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SUPER BASS
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 05 07 05 00 00 41 04 03 1f 05 05 07 0c 00 00 49 00 03 19 09 00 07 00
+00 40 47 08 00 1f 05 05 07 0c 00 00 63 00 03 39 19 00 09 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 55 50 45 52 20 42 41 53 53 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Science.BS
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 08 08 0a 0a 00 03 53 04 02 13 09 06 06 0c 00 03 57 04 03 14 02 0f 09 0d
+00 05 63 04 04 19 03 0f 0a 0e 00 05 63 08 03 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 53 63 69 65 6e 63 65 2e 42 53 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Science.BS
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 08 08 0a 0a 00 01 53 04 02 13 09 06 06 0c 00 01 57 04 03 14 02 0f 09 0d
+00 01 63 04 04 19 03 0f 0a 0e 00 00 63 08 03 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 53 63 69 65 6e 63 65 2e 42 53 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 0a 08 06 00 07 5a 18 1e 1f 01 00 08 00 00 00 48 00 10 1f 09 06 08 0c
+1b 06 4b 1c 1e 1f 09 00 09 09 00 01 63 04 03 00 1c 00 00 00 52 0c 04 05 00
+63 50 00 3c 00 32 00 53 6c 61 70 42 61 73 73 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 00 0a 08 00 01 46 04 03 18 0c 1f 09 00 00 01 49 1f 13 1e 10 07 09 0c
+00 04 4c 0a 08 1e 10 07 09 0c 00 06 63 04 0b 3b 19 00 09 00 52 0c 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 00 0a 08 00 01 46 04 03 18 0c 1f 09 00 00 01 49 1f 13 1e 10 07 09 0c
+00 01 4c 0a 08 1e 10 07 09 0c 00 00 63 04 0b 3b 19 00 09 00 52 0c 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1c 09 09 0c 00 01 44 10 0b 16 00 00 0a 09 00 01 4b 04 13 14 0a 05 09 0f
+00 03 52 04 10 1e 10 07 09 0c 00 06 63 04 0b 2a 19 00 09 00 52 00 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1c 09 09 0c 00 00 44 10 0b 16 00 00 0a 09 00 00 4b 04 13 14 0a 05 09 0f
+00 00 52 04 10 1e 10 07 09 0c 00 00 63 04 0b 2a 19 00 09 00 52 00 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SqncrBass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 10
+1f 0f 0f 0e 08 00 03 4b 25 06 1f 0f 05 0b 0e 4e 03 5d 00 0b 1f 13 06 08 0b
+1c 03 60 00 10 1f 13 06 08 0e 00 04 63 04 0e 3b 1f 00 00 00 42 0c 02 04 00
+63 32 00 32 00 32 00 53 71 6e 63 72 42 61 73 73 20 63 63 63 32 32 32 03 60
+00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SqncrBass2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 0f 0e 08 00 03 42 25 06 1f 0f 05 0b 0f 39 03 61 00 0b 1f 13 06 08 0b
+1c 03 52 00 10 1f 13 06 08 0f 00 04 63 04 0e 3b 1f 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 71 6e 63 72 42 61 73 73 32 63 63 63 32 32 32 03 30
+10 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 1
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 16
+1f 03 10 06 00 34 01 49 04 15 1f 00 12 06 0f 5e 04 63 0a 0b 14 1f 17 06 0b
+3d 01 57 16 18 1f 1e 00 07 0f 00 01 5d 04 13 3a 23 00 00 00 62 00 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 10 06 00 34 01 49 04 15 1f 00 12 06 0f 5e 04 63 0d 0b 14 1f 17 06 0b
+3d 01 57 16 18 1f 1e 00 07 0f 00 01 5d 04 13 3a 23 00 00 00 62 00 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 17
+1d 0e 00 06 09 00 02 51 04 0e 1f 0a 00 0a 00 00 00 61 00 01 1f 0a 00 0a 00
+00 00 61 00 06 1f 0a 00 0a 00 00 00 61 00 10 3d 1b 42 19 00 52 0c 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 32 63 63 63 32 32 32 00 10
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 3
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 18
+1f 12 0c 02 07 00 02 59 10 13 1e 04 02 07 09 00 02 55 00 13 1f 0c 03 07 05
+00 02 46 00 16 1e 09 03 07 00 00 00 57 00 13 00 1f 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 33 63 63 63 32 32 32 00 10
+00 10 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 4
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 19
+1a 0b 00 08 04 00 03 4e 00 13 1a 09 03 08 04 00 02 50 00 13 15 0b 05 08 04
+0a 05 58 00 1b 18 09 03 09 04 00 01 63 00 0b 3a 1c 00 00 00 52 0c 02 05 00
+63 4b 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 34 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0b 00 08 04 00 03 4e 00 13 1a 09 03 08 04 00 02 50 00 13 15 0b 05 08 04
+0d 05 58 00 1b 18 09 03 09 04 00 01 63 00 0b 3a 1c 00 00 00 52 0c 02 05 00
+63 4b 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 34 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 5
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 20
+1f 12 08 02 0b 00 02 59 10 13 1e 06 02 07 09 00 04 56 00 13 1f 0c 03 07 05
+00 05 46 00 16 1e 05 03 07 09 00 02 5d 00 13 02 20 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 35 63 63 63 32 32 32 00 10
+00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 6
+** Description: A clavier with bite, derived from DX11 factory preset
+** 'Sy.Bass 5'
+** Controls: KV
+** Source: Art Hitzeman
+1f 12 08 02 0b 00 02 59 10 13 1e 06 02 04 09 00 04 56 00 13 1f 0c 03 05 05
+00 05 46 00 16 1e 05 03 05 09 00 02 5d 00 13 02 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 36 63 63 63 32 32 32 00 10
+00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 7
+** Description: a milder version of Sy. Bass 6
+** Controls: KV
+** Source: Art Hitzeman
+1f 12 08 02 0b 00 02 46 1f 13 1e 06 02 04 09 00 04 56 00 13 1f 0c 03 05 05
+00 05 46 00 16 1e 05 03 05 09 00 02 5d 00 13 02 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 37 63 63 63 32 32 32 00 10
+00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynFunkBas
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 11
+1f 0f 0f 0e 09 00 03 46 1d 16 1f 0f 05 0e 0e 0d 03 63 00 0b 1f 13 06 05 0d
+1c 03 63 00 00 1f 13 06 08 0f 00 04 63 04 06 3b 1f 00 00 00 42 0c 04 04 00
+63 32 00 32 00 32 00 53 79 6e 46 75 6e 6b 42 61 73 63 63 63 32 32 32 0d 6c
+00 00 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynFunkBs2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 19 08 06 00 03 3c 1d 16 1f 0f 05 07 0e 1a 03 63 00 0b 1f 13 06 05 0d
+2a 03 54 00 08 1f 13 06 08 0f 00 04 63 04 06 3b 1f 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 79 6e 46 75 6e 6b 42 73 32 63 63 63 32 32 32 0c 1c
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TeknoBass*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1e 13 05 0e 2d 03 53 2f 00 15 0b 09 05 0e 0a 02 55 00 06 19 1e 09 08 0e
+17 00 4a 08 00 15 02 07 06 0e 10 01 63 00 0b 02 23 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 65 6b 6e 6f 42 61 73 73 2a 63 63 63 32 32 32 00 04
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Bass
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 30
+17 15 0c 09 0b 2c 02 63 04 0b 1f 11 0b 04 0f 27 01 47 04 0b 1c 11 0b 02 0f
+31 01 4b 0a 0b 1a 15 0a 08 0f 00 01 63 04 0b 10 1f 00 00 00 52 00 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 42 61 73 73 20 63 63 63 32 32 32 02 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBass2
+** Description: A modified version of the DX11 factory preset 'Wood Bass'
+** Controls: KV
+** Source: Art Hitzeman
+17 15 0c 09 0b 2c 02 63 04 0b 1f 11 0b 04 0f 27 01 47 04 0b 1c 11 0b 02 0f
+31 01 4b 0a 0b 1a 15 0a 05 0f 00 01 63 04 0b 10 1f 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 42 61 73 73 32 20 63 63 63 32 32 32 02 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Cello
+
+
+** Name: BowCello
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 18
+1c 09 00 06 0e 35 00 50 04 00 0d 0a 00 06 0e 09 01 52 04 09 12 0b 00 08 09
+2c 02 49 10 0e 0c 0a 00 06 0f 00 01 63 04 0b 2a 1a 07 13 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 6f 77 43 65 6c 6c 6f 20 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BoxCello
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 19
+1c 04 00 06 0e 0f 00 48 04 06 15 09 03 04 0d 15 01 3a 08 00 11 10 00 0b 09
+0c 02 51 16 06 0b 0a 00 05 0f 05 01 63 08 13 32 1d 06 0f 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 6f 78 43 65 6c 6c 6f 20 20 63 63 63 32 32 32 00 10
+00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BoxCello2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 00 06 0e 0f 00 48 04 06 0f 12 01 04 0d 15 01 3a 08 00 11 10 00 0b 09
+0c 02 51 16 06 0b 0a 00 05 0f 05 01 63 08 13 32 1d 06 0f 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 6f 78 43 65 6c 6c 6f 32 20 63 63 63 32 32 32 00 10
+00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 05 0f 4d 00 48 08 0b 10 19 00 03 0e 2b 00 61 08 0b 0c 09 00 05 0d
+00 01 63 08 15 0c 05 00 06 0e 4d 01 5c 13 12 3c 1f 19 15 00 32 00 02 04 00
+28 63 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 2a 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello 1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 7
+16 07 00 06 0f 00 41 4c 00 0b 15 0b 00 03 0e 00 02 35 00 0b 19 08 00 08 0c
+10 05 5f 08 14 0e 0b 00 07 0e 00 02 63 00 0c 3a 1f 12 10 00 52 18 02 05 00
+63 28 50 32 00 32 00 43 65 6c 6c 6f 20 20 20 20 31 63 56 63 30 32 32 00 30
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 8
+1d 08 00 05 0a 12 01 4e 04 06 17 0c 00 05 0f 00 00 42 04 00 1e 0e 00 05 0f
+25 01 3e 10 00 0a 06 00 07 0f 00 02 63 04 06 32 1d 16 2c 00 32 0c 02 04 00
+63 32 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 32 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 08 00 05 0d 12 01 4e 04 06 17 0c 00 05 0f 00 00 42 04 00 1e 0e 00 05 0f
+25 01 3e 10 00 0d 06 00 07 0f 00 02 63 04 06 32 1d 16 2c 00 32 0c 02 04 00
+63 32 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 32 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 15 0a 08 0d 19 02 4c 19 0c 15 10 07 07 0c 19 01 5d 04 03 11 15 06 08 0f
+3c 04 50 0a 0b 0c 09 04 06 0c 00 04 63 04 0a 5b 1b 1b 20 00 32 00 04 04 00
+63 01 63 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 15 0a 08 0d 19 02 4c 2a 0c 1f 17 0a 07 0d 19 01 5d 04 03 10 15 0a 08 0d
+3c 01 58 0a 0b 0f 09 07 06 0d 00 00 63 04 0a 5b 22 00 14 00 32 00 04 04 00
+63 01 63 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 09 04 03 0e 02 01 53 00 12 1e 04 10 05 08 52 01 49 00 0a 14 1f 0b 05 03
+52 05 63 00 0c 0b 03 1f 06 02 10 05 60 00 0c 32 1c 2e 1e 00 42 18 0c 04 00
+63 32 32 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 09 04 03 0e 02 01 53 00 12 1e 04 10 05 08 52 01 49 00 0a 14 1f 0b 05 03
+52 01 63 00 0c 0c 03 1f 06 02 10 00 60 00 0c 32 1c 2e 1e 00 42 18 0c 04 00
+63 32 32 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY DoubleBass
+
+
+** Name: ArcoBass *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 15 00 06 0d 13 01 56 04 08 1e 05 00 06 0e 33 02 63 04 0e 0f 09 00 06 0f
+00 01 63 04 06 0d 08 00 05 0e 00 05 63 04 08 3c 1e 17 0f 00 42 0c 02 04 00
+28 63 00 00 00 32 00 41 72 63 6f 42 61 73 73 20 2a 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassBeast
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 09 03 05 0a 22 02 63 00 04 0b 05 04 03 0f 00 02 4a 08 02 03 08 03 05 08
+38 42 5a 0d 0e 10 05 03 06 0d 00 00 61 00 01 62 1c 06 04 06 4e 18 02 04 00
+63 32 00 00 00 32 00 42 61 73 73 42 65 61 73 74 20 63 63 63 32 32 32 07 00
+11 50 00 30 01 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassPluck2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 06 08 0d 00 01 40 08 1b 15 16 06 08 0d 00 01 51 00 1b 1f 0d 0c 08 0a
+63 06 63 00 13 1f 0d 0c 08 0a 63 05 63 00 13 54 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassPluck2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 06 08 0d 00 00 40 08 1b 15 16 06 08 0d 00 00 51 00 1b 1f 0d 0c 08 0a
+63 00 63 00 13 1f 0d 0c 08 0a 63 00 63 00 13 54 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DoubleBass
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 17
+1c 02 00 04 0e 63 00 4e 04 03 0d 05 00 06 0e 63 01 56 0a 08 12 07 00 06 09
+63 02 47 1b 0e 0a 0a 00 05 0f 00 01 63 04 0b 32 1a 08 0d 00 52 0c 04 04 00
+63 32 00 00 00 32 00 44 6f 75 62 6c 65 42 61 73 73 63 63 63 32 32 32 00 10
+00 00 00 03 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 8
+
+* SUBCATEGORY Guitar
+
+
+** Name: 12 String1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 09 03 0c 39 02 4f 22 1c 0d 0f 09 02 0c 00 43 3c 0d 0a 16 1f 07 06 0f
+0a 45 58 08 08 1c 07 06 06 0c 00 46 5f 08 0e 0c 22 21 00 00 36 0c 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 12 String1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 09 03 0c 39 01 4f 22 1c 0d 0f 09 02 0c 00 41 3c 0d 0a 16 1f 07 06 0f
+0a 40 58 08 08 1c 07 06 06 0c 00 40 5f 08 0e 0c 22 21 00 00 36 0c 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 12 String2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 04 03 0c 2b 42 51 24 1c 1a 04 01 0d 0b 00 42 53 04 1a 1b 09 06 0e 0c
+0a 45 4e 04 10 1c 07 03 07 0e 00 44 63 04 16 14 23 46 00 01 3a 18 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 12 String2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 09 04 03 0c 2b 41 51 24 1c 1a 04 01 0d 0b 00 41 53 04 1a 1b 09 06 0e 0c
+0a 40 4e 04 10 1c 07 03 07 0e 00 40 63 04 16 14 23 46 00 01 3a 18 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 07 09 06 0f 03 58 08 0a 19 09 07 09 06 0c 05 61 0a 0d 19 0c 07 09 06
+2e 05 63 08 03 1f 15 07 09 0d 00 06 63 0a 02 2c 1e 17 00 00 22 0c 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 07 09 06 0f 01 58 08 0a 19 09 07 09 06 0c 01 61 0a 0d 19 0c 07 09 06
+2e 00 63 08 03 1f 15 07 09 0d 00 00 63 0a 02 2c 1e 17 00 00 22 0c 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 09 0c 20 03 4c 08 0a 1f 09 09 09 0c 00 05 51 0a 05 1f 1f 00 09 0f
+40 05 63 08 03 1f 09 09 09 0c 00 05 63 0a 02 2c 1e 17 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 00 09 0c 20 01 4c 08 0a 1f 09 09 09 0c 00 01 51 0a 05 1f 1f 00 09 0f
+40 00 63 08 03 1f 09 09 09 0c 00 00 63 0a 02 2c 1e 17 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 05 04 03 0e 23 03 45 08 13 1f 0c 08 05 0f 43 05 42 04 03 1f 08 11 06 0f
+00 05 40 0a 03 1b 15 06 06 0e 23 04 63 08 13 31 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 05 04 03 0e 23 01 45 08 13 1f 0c 08 05 0f 43 01 42 04 03 1f 08 11 06 0f
+00 01 40 0a 03 1b 15 06 06 0e 23 00 63 08 13 31 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 04 03 0e 23 02 4b 0a 13 1f 1f 08 05 0f 43 03 42 04 03 1f 15 11 06 0f
+00 04 35 0a 03 1f 1f 06 0a 0e 00 03 63 04 0b 38 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 04 03 0e 23 01 4b 0a 13 1f 1f 08 05 0f 43 01 42 04 03 1f 15 11 06 0f
+00 00 35 0a 03 1f 1f 06 0a 0e 00 00 63 04 0b 38 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 00 0f 0f 23 03 4c 04 1b 1f 1f 00 0b 0f 43 03 51 0a 13 1f 1a 06 0d 0d
+00 04 63 04 03 1f 1f 08 0e 0f 00 04 57 08 0b 24 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 00 0f 0f 23 02 4c 04 1b 1f 1f 00 0b 0f 43 01 51 0a 13 1f 1a 06 0d 0d
+00 01 63 04 03 1f 1f 08 0e 0f 00 00 57 08 0b 24 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 0c 04 0f 23 41 53 04 13 1a 15 06 0b 0f 2b 41 4f 04 13 1d 0a 09 06 0f
+00 45 63 04 13 1c 04 04 0e 0f 00 45 63 04 0b 34 22 33 00 01 36 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 0c 04 0f 23 41 53 04 13 1a 15 06 0b 0f 2b 41 4f 04 13 1d 0a 09 06 0f
+00 40 63 04 13 1c 04 04 0e 0f 00 40 63 04 0b 34 22 33 00 01 36 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AllThatJaz
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 5
+1f 09 00 06 0c 27 04 48 1c 0b 1c 06 00 04 07 37 01 43 0a 00 1f 0a 00 02 06
+3d 00 45 0a 0e 1f 12 08 08 0f 00 05 63 04 0b 38 1f 00 03 00 52 0c 03 04 00
+63 32 01 32 00 32 00 41 6c 6c 54 68 61 74 4a 61 7a 63 63 63 32 32 32 00 30
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: A.Guitar
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 8
+1f 1f 06 06 0a 28 03 4b 04 0a 1c 0a 07 07 0a 28 02 3d 0a 0a 1f 0b 07 07 0b
+28 02 45 1f 0b 1b 0c 08 09 0a 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 41 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: A.Guitar
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 06 06 0d 28 03 4b 04 0a 1c 0a 07 07 0d 28 02 3d 0d 0a 1f 0b 07 07 0b
+28 02 45 1f 0b 1b 0c 08 09 0d 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 41 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Guitar
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 11
+1f 1f 04 03 0f 0c 01 46 0a 16 1f 1f 03 03 0f 08 00 56 04 0a 1f 1f 04 03 0f
+08 01 53 00 04 18 1f 05 0b 0f 00 02 55 04 00 3a 23 1c 08 00 42 18 02 04 00
+28 63 00 00 00 32 00 45 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Guitar
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 04 03 0f 0c 01 46 0d 16 1f 1f 03 03 0f 08 00 56 04 0a 1f 1f 04 03 0f
+08 01 53 00 04 18 1f 05 0b 0f 00 02 55 04 00 3a 23 1c 08 00 42 18 02 04 00
+28 63 00 00 00 32 00 45 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Echo Lead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 09 03 0d 00 06 57 08 0e 1f 16 00 05 0e 00 05 63 04 03 1f 16 00 08 0e
+00 05 63 04 0b 1f 16 00 05 0e 00 05 63 04 03 75 25 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 45 63 68 6f 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Echo Lead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 09 03 0d 00 02 57 08 0e 1f 16 00 05 0e 00 00 63 04 03 1f 16 00 08 0e
+00 00 63 04 0b 1f 16 00 05 0e 00 00 63 04 03 75 25 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 45 63 68 6f 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F.Guitar
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 9
+1f 1f 05 06 0f 28 03 4f 04 0a 1a 09 07 07 0a 28 02 49 0a 0a 1f 0b 04 07 0b
+28 02 45 1f 0b 1a 0c 06 08 0a 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 10 00 70 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F.Guitar
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 06 0f 28 03 4f 04 0a 1a 09 07 07 0d 28 02 49 0d 0a 1f 0b 04 07 0b
+28 02 45 1f 0b 1a 0c 06 08 0d 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 10 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flamenco
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 7
+18 0b 0a 07 0a 28 02 52 0a 0b 1f 12 00 05 0f 07 02 40 04 0b 17 0f 0e 06 09
+11 06 52 0a 0b 17 13 09 08 0e 00 01 63 04 0b 31 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 6c 61 6d 65 6e 63 6f 20 20 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flamenco
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0b 0a 07 0d 28 02 52 0a 0b 1f 12 00 05 0f 07 02 40 04 0b 17 0f 0e 06 09
+11 06 52 0a 0b 17 13 09 08 0e 00 01 63 04 0b 31 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 6c 61 6d 65 6e 63 6f 20 20 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Funkfifth*
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 00 06 0c 00 00 4a 04 00 1f 0a 00 02 0b 00 00 58 04 06 1b 1f 00 09 0f
+00 00 63 04 06 1b 1e 00 09 0f 11 00 54 04 00 3c 23 00 00 00 42 0c 02 04 00
+28 63 00 00 00 32 00 46 75 6e 6b 66 69 66 74 68 2a 63 63 63 32 32 32 00 00
+00 78 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Funky Pick
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 4
+1f 19 08 0a 03 00 03 63 10 18 1f 0c 05 0b 05 00 03 52 00 0b 1f 19 06 0b 05
+00 03 63 0a 16 1f 0f 11 09 07 00 04 63 04 03 3a 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 46 75 6e 6b 79 20 50 69 63 6b 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzyLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 06 07 0d 00 43 63 00 08 1c 0a 04 03 0c 00 44 58 04 10 1f 0c 02 07 0d
+00 45 62 00 16 1d 0a 06 07 0d 15 46 63 04 16 2c 23 00 00 01 06 0c 02 04 00
+28 02 00 00 00 32 00 46 75 7a 7a 79 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzyLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 06 07 0d 00 42 63 00 08 1c 0a 04 03 0c 00 41 58 04 10 1f 0c 02 07 0d
+00 40 62 00 16 1d 0a 06 07 0d 15 40 63 04 16 2c 23 00 00 01 06 0c 02 04 00
+28 02 00 00 00 32 00 46 75 7a 7a 79 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Guitar
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1f 0b 06 0a 63 03 37 08 0a 1a 0b 04 05 07 3c 01 43 0a 0a 1a 0b 04 05 07
+00 01 32 1d 08 1f 0b 0b 06 0b 1e 02 63 04 0c 32 19 00 00 00 32 0c 02 04 00
+28 63 00 00 00 32 00 47 75 69 74 61 72 20 20 20 20 63 63 63 32 32 32 00 00
+00 30 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Guitar #1
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 2
+1f 0e 0e 0f 0f 00 03 48 2d 06 1f 0f 04 0f 0f 25 03 5b 00 00 1f 12 06 0c 0e
+1c 03 55 00 10 1f 13 07 08 0e 06 04 62 04 0e 3b 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 47 75 69 74 61 72 20 23 31 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HardHabits
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 0c 08 00 2f 3c 4b 04 0b 1c 15 06 08 0c 00 1f 52 24 13 1c 04 00 08 0c
+1e 1c 63 04 0b 1c 07 07 08 0b 00 3f 63 04 0b 04 22 21 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 48 61 72 64 48 61 62 69 74 73 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HardHabits
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 0c 08 00 2f 39 4b 04 0b 1c 15 06 08 0c 00 1a 52 24 13 1c 04 00 08 0c
+1e 18 63 04 0b 1c 07 07 08 0b 00 38 63 04 0b 04 22 21 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 48 61 72 64 48 61 62 69 74 73 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HawaiiGitr
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 00 06 00 27 02 38 22 0b 13 06 00 08 00 37 02 3b 0a 03 13 0a 00 09 00
+3d 02 45 0a 0e 13 12 08 08 0f 00 03 61 04 0b 32 1f 00 03 00 52 0c 03 04 00
+63 32 01 32 00 32 00 48 61 77 61 69 69 47 69 74 72 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HeavyLead
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 25
+11 06 08 0f 0a 2f 00 4d 04 03 1f 1f 00 0f 0f 00 00 50 00 03 1f 0c 00 0f 0d
+00 00 4e 00 03 1f 1f 00 0f 0f 00 00 5a 00 03 30 20 27 06 00 62 18 07 04 00
+63 32 00 00 00 32 00 48 65 61 76 79 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HeavyMetal
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 6
+1f 08 00 03 0f 20 01 58 00 06 1f 03 00 02 0f 1b 01 4c 0d 02 15 05 04 03 0f
+1b 00 5b 0a 05 1f 0f 00 08 0f 00 00 5c 04 03 3a 1f 16 05 00 62 18 07 04 00
+63 32 00 00 00 32 00 48 65 61 76 79 4d 65 74 61 6c 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HollowLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 00 07 0f 00 04 47 08 06 12 0c 06 09 0f 00 04 5a 04 0e 14 1f 00 09 0f
+00 05 62 04 06 18 1f 00 0d 0f 00 05 56 04 03 74 29 00 00 00 22 18 05 04 00
+63 63 63 00 00 32 00 48 6f 6c 6c 6f 77 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HollowLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1f 00 07 0f 00 01 47 08 06 12 0c 06 09 0f 00 01 5a 04 0e 14 1f 00 09 0f
+00 00 62 04 06 18 1f 00 0d 0f 00 00 56 04 03 74 29 00 00 00 22 18 05 04 00
+63 63 63 00 00 32 00 48 6f 6c 6c 6f 77 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 09 07 07 0b 55 43 5f 0a 13 1b 09 07 07 0b 63 45 5b 0a 0b 18 09 07 07 0d
+63 45 63 04 1b 16 09 07 07 09 0a 46 5f 04 03 04 19 00 01 03 16 18 00 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 09 07 07 0b 55 41 5f 0a 13 1b 09 07 07 0b 63 42 5b 0a 0b 18 09 07 07 0d
+63 40 63 04 1b 16 09 07 07 09 0a 40 5f 04 03 04 19 00 01 03 16 18 00 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 11 1f 0f 00 2e 03 60 31 03 1c 07 0c 09 0e 00 03 4a 08 0b 17 1a 07 07 0d
+4f 05 51 04 00 16 1a 09 09 0e 00 04 63 04 0b 04 23 00 05 00 22 0c 03 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 11 1f 0f 00 2e 02 60 31 03 1c 07 0c 09 0e 00 01 4a 08 0b 17 1a 07 07 0d
+4f 00 51 04 00 16 1a 09 09 0e 00 00 63 04 0b 04 23 00 05 00 22 0c 03 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 19 08 0f 0d 2e 04 5e 2a 1b 1b 11 0c 09 0c 00 03 48 08 0b 18 19 07 07 0d
+4f 04 51 04 00 16 19 09 09 0e 00 06 63 04 0b 04 23 00 05 00 22 0c 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 19 08 0f 0d 2e 01 5e 2a 1b 1b 11 0c 09 0c 00 01 48 08 0b 18 19 07 07 0d
+4f 00 51 04 00 16 19 09 09 0e 00 00 63 04 0b 04 23 00 05 00 22 0c 03 04 00
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+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 1f 0f 00 63 44 5b 2a 03 1b 09 07 07 0b 49 45 5c 0a 0b 18 09 07 07 0d
+2d 44 63 0a 1b 16 09 07 07 09 0a 46 5f 04 03 3c 23 00 01 04 3a 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 1f 0f 00 63 42 5b 2a 03 1b 09 07 07 0b 49 42 5c 0a 0b 18 09 07 07 0d
+2d 40 63 0a 1b 16 09 07 07 09 0a 40 5f 04 03 3c 23 00 01 04 3a 18 00 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JonesLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0a 04 07 0f 00 03 53 04 13 1b 0a 04 07 0c 00 04 4b 10 13 1b 18 06 07 0f
+00 06 62 04 12 1b 18 06 07 0f 00 05 63 04 13 7c 2d 00 00 00 22 0c 02 04 00
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+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JonesLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0a 04 07 0f 00 01 53 04 13 1b 0a 04 07 0c 00 01 4b 10 13 1b 18 06 07 0f
+00 00 62 04 12 1b 18 06 07 0f 00 00 63 04 13 7c 2d 00 00 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4a 6f 6e 65 73 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KickLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0f 07 07 0e 19 04 52 04 10 0d 01 06 08 0c 19 06 58 04 10 1f 15 07 07 0e
+00 05 63 04 08 0e 03 02 06 0e 00 46 63 04 0e 3c 0f 1d 23 3d 26 0c 04 05 00
+28 32 00 00 00 32 00 4b 69 63 6b 4c 65 61 64 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KickLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 07 07 0e 19 01 52 04 10 0d 01 06 08 0c 19 01 58 04 10 1f 15 07 07 0e
+00 00 63 04 08 0e 03 02 06 0e 00 40 63 04 0e 3c 0f 1d 23 3d 26 0c 04 05 00
+28 32 00 00 00 32 00 4b 69 63 6b 4c 65 61 64 20 20 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Gtr
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 12
+1f 14 1f 03 0e 0a 02 4e 13 0b 1f 16 0a 08 0e 1e 00 52 04 1b 1f 10 09 09 0e
+00 01 63 04 1b 1f 11 09 08 0e 00 01 63 04 1b 7c 1c 00 16 00 32 0c 02 04 00
+28 32 00 00 00 32 00 4d 75 74 65 20 47 74 72 20 20 63 63 63 32 32 32 00 50
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Gtr
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 1f 03 0e 0d 02 4e 13 0b 1f 16 0d 08 0e 1e 00 52 04 1b 1f 10 09 09 0e
+00 01 63 04 1b 1f 11 09 08 0e 00 01 63 04 1b 7c 1c 00 16 00 32 0c 02 04 00
+28 32 00 00 00 32 00 4d 75 74 65 20 47 74 72 20 20 63 63 63 32 32 32 00 50
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0d 09 08 0f 00 04 61 04 08 0f 04 11 08 0c 00 04 5f 04 09 1f 15 08 08 0f
+00 05 63 04 08 0f 15 06 08 0c 00 05 63 04 0e 6c 23 00 00 00 02 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 09 08 0f 00 02 61 04 08 0f 04 11 08 0c 00 01 5f 04 09 1f 15 08 08 0f
+00 00 63 04 08 0f 15 06 08 0c 00 00 63 04 0e 6c 23 00 00 00 02 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0d 09 08 0f 00 04 62 08 00 0f 0e 05 08 07 00 05 62 04 01 1f 15 08 08 0f
+00 05 63 08 00 0f 16 06 08 0e 00 05 63 10 06 6c 26 00 03 00 42 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 09 08 0f 00 02 62 08 00 0f 0e 05 08 07 00 02 62 04 01 1f 15 08 08 0f
+00 00 63 08 00 0f 16 06 08 0e 00 00 63 10 06 6c 26 00 03 00 42 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nuln Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0a 04 0c 09 63 01 48 1f 0b 19 1e 09 09 09 00 03 51 0d 1c 1d 0a 04 0c 03
+00 05 5d 0d 1b 15 03 06 09 0f 0a 05 5c 04 0b 3c 23 00 1b 00 22 00 04 04 00
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+00 00 00
+
+
+** Name: Nuln Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0a 04 0c 09 63 01 48 1f 0b 19 1e 09 09 09 00 01 51 0d 1c 1d 0a 04 0c 03
+00 00 5d 0d 1b 15 03 06 09 0f 0a 00 5c 04 0b 3c 23 00 1b 00 22 00 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nyln Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0c 06 0b 23 02 4a 1c 13 14 15 03 07 0f 27 02 4a 04 13 15 0a 09 06 0f
+00 04 43 16 03 18 04 04 06 0e 00 04 63 04 0b 3c 23 00 1b 00 22 0c 04 04 00
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+00 00 00
+
+
+** Name: Nyln Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0c 06 0b 23 02 4a 1c 13 14 15 03 07 0f 27 01 4a 04 13 15 0a 09 06 0f
+00 00 43 16 03 18 04 04 06 0e 00 00 63 04 0b 3c 23 00 1b 00 22 0c 04 04 00
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+00 00 00
+
+
+** Name: Nyln Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0c 06 05 23 02 4f 10 13 1c 1e 03 07 04 00 05 42 3f 14 1f 19 03 07 04
+00 05 60 04 1b 18 04 03 07 04 00 04 5f 04 0b 21 23 00 1b 00 22 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nyln Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0c 06 05 23 02 4f 10 13 1c 1e 03 07 04 00 01 42 3f 14 1f 19 03 07 04
+00 01 60 04 1b 18 04 03 07 04 00 00 5f 04 0b 21 23 00 1b 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nylon *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 08 04 0b 2f 03 4d 0d 13 1c 1f 03 05 0f 2c 02 36 03 09 1b 05 07 04 0a
+29 04 4c 0d 16 15 13 08 05 0e 11 03 63 04 0a 3b 1f 00 00 00 32 11 02 04 00
+28 63 00 00 00 32 00 4e 79 6c 6f 6e 20 20 20 20 2a 63 63 63 32 32 32 00 08
+00 06 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NylonGuit
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 1
+1f 09 00 06 00 27 02 51 19 0b 1c 06 00 08 00 37 02 47 0a 03 1f 0a 00 09 00
+3d 02 4d 0a 0e 1f 12 08 08 0f 00 03 61 04 0b 28 1f 00 03 00 52 0c 03 04 00
+63 32 01 32 00 32 00 4e 79 6c 6f 6e 47 75 69 74 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntGuitar
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0c 07 0a 0d 63 02 50 19 1b 1b 0c 07 0a 0d 63 02 4f 00 1b 1b 12 07 0a 0d
+00 05 5b 1f 13 1b 12 07 0a 0d 00 05 62 08 15 04 23 00 00 00 62 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntGuitar
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0c 07 0a 0d 63 00 50 19 1b 1b 0c 07 0a 0d 63 00 4f 00 1b 1b 12 07 0a 0d
+00 00 5b 1f 13 1b 12 07 0a 0d 00 00 62 08 15 04 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 47 75 69 74 61 72 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 09 06 0e 39 02 51 04 06 1c 09 0a 08 0e 00 03 59 0a 01 1f 09 09 08 0f
+00 01 63 08 05 18 0c 09 07 0f 00 04 63 04 02 76 22 00 00 00 22 18 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 09 06 0e 39 02 51 04 06 1c 09 0a 08 0e 00 00 59 0a 01 1f 09 09 08 0f
+00 00 63 08 05 18 0c 09 07 0f 00 00 63 04 02 76 22 00 00 00 22 18 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 09 06 0e 39 03 45 13 06 1c 09 0a 08 0e 00 02 63 08 01 1f 09 09 08 0f
+00 05 63 04 05 0e 0c 07 08 0f 00 04 63 04 0a 76 22 00 00 00 22 18 03 04 00
+63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 09 06 0e 39 02 45 13 06 1c 09 0a 08 0e 00 00 63 08 01 1f 09 09 08 0f
+00 00 63 04 05 0e 0c 07 08 0f 00 00 63 04 0a 76 22 00 00 00 22 18 03 04 00
+63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 09 06 0e 39 02 3c 08 06 1c 09 0a 08 0e 00 03 63 08 01 1f 09 09 08 0f
+00 03 63 04 05 0e 0c 07 08 0f 00 06 63 04 0a 7d 22 00 00 00 22 18 03 04 00
+63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 09 06 0e 39 00 3c 08 06 1c 09 0a 08 0e 00 00 63 08 01 1f 09 09 08 0f
+00 00 63 04 05 0e 0c 07 08 0f 00 00 63 04 0a 7d 22 00 00 00 22 18 03 04 00
+63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PedalSteel
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 00 0c 00 27 02 3c 24 0b 1f 10 02 0a 0e 37 02 5d 04 0c 1b 06 05 0b 0d
+3d 02 5a 0a 0b 1b 09 06 0b 0d 00 06 63 04 0b 03 1d 16 09 00 52 18 02 04 00
+63 19 00 0a 00 32 00 50 65 64 61 6c 53 74 65 65 6c 63 63 63 32 32 32 00 40
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.1
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 0d 00 0a 0b 06 44 55 08 1b 1f 08 00 0d 0c 05 06 40 00 0b 1f 1f 00 0d 0f
+0d 06 53 04 1b 1f 1f 00 0d 0f 00 45 5e 04 03 11 23 35 00 10 46 18 0c 04 00
+63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.1
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0d 00 0a 0b 06 41 55 08 1b 1f 08 00 0d 0c 05 01 40 00 0b 1f 1f 00 0d 0f
+0d 01 53 04 1b 1f 1f 00 0d 0f 00 40 5e 04 03 11 23 35 00 10 46 18 0c 04 00
+63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 0d 00 0a 0b 06 46 63 04 1b 1f 08 00 0d 0c 05 04 5e 0a 0b 1f 1f 00 0d 0f
+0d 06 52 04 1b 1f 1f 00 0d 0f 00 44 57 04 03 25 23 35 00 10 46 18 0c 04 00
+63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0d 00 0a 0b 06 42 63 04 1b 1f 08 00 0d 0c 05 00 5e 0a 0b 1f 1f 00 0d 0f
+0d 00 52 04 1b 1f 1f 00 0d 0f 00 40 57 04 03 25 23 35 00 10 46 18 0c 04 00
+63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PhasedGuit
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0e 0e 0f 0f 00 03 42 2d 06 16 0f 04 0f 0f 20 03 60 00 00 1c 12 06 0c 0e
+14 03 5a 00 08 1f 13 07 08 0e 06 04 62 04 0e 3b 1d 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 50 68 61 73 65 64 47 75 69 74 63 63 63 32 32 32 10 30
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piknylon *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1e 1f 07 00 00 03 5a 28 03 1d 08 1f 05 0a 21 02 43 0a 08 1d 0d 08 02 0c
+18 02 53 0a 15 1d 0a 0c 05 0a 00 03 63 04 04 02 1e 0a 09 00 32 18 02 04 00
+28 63 00 00 00 32 00 50 69 6b 6e 79 6c 6f 6e 20 2a 63 63 63 32 32 32 0a 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Power Lead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 00 01 00 2e 03 5c 08 13 1f 0c 06 09 0f 4b 06 4d 00 13 1f 0d 03 09 04
+46 05 51 1c 0b 1f 12 06 09 0e 0e 05 63 04 0b 2a 23 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 50 6f 77 65 72 20 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Power Lead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 00 01 00 2e 01 5c 08 13 1f 0c 06 09 0f 4b 01 4d 00 13 1f 0d 03 09 04
+46 01 51 1c 0b 1f 12 06 09 0e 0e 00 63 04 0b 2a 23 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 50 6f 77 65 72 20 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PowerChord
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 08 00 03 07 20 01 52 00 06 1c 03 00 02 0a 1b 01 4c 00 02 15 05 04 03 0a
+1b 00 46 0a 05 17 0f 00 08 0f 00 40 50 04 03 3a 1e 16 02 32 46 18 07 04 00
+63 32 00 00 00 32 00 50 6f 77 65 72 43 68 6f 72 64 63 63 63 32 32 32 00 00
+00 50 00 50 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RecLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1f 00 06 0f 5c 01 48 0d 03 16 02 06 03 0d 00 01 5c 0d 06 15 09 09 0c 0d
+00 05 63 0d 0b 12 09 09 08 0d 00 05 5f 0d 0b 0c 00 02 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 52 65 63 4c 65 61 64 20 20 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RecLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1f 00 06 0f 5c 01 48 0d 03 16 02 06 03 0d 00 01 5c 0d 06 15 09 09 0c 0d
+00 00 63 0d 0b 12 09 09 08 0d 00 00 5f 0d 0b 0c 00 02 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 52 65 63 4c 65 61 64 20 20 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 03 0d 0e 63 02 54 04 0e 1c 0a 02 0c 0b 00 03 41 1c 1c 1c 07 01 07 0e
+00 05 5d 04 1b 1c 05 02 0a 0b 0a 05 5c 04 0d 03 23 20 00 00 32 00 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 03 0d 0e 63 01 54 04 0e 1c 0a 02 0c 0b 00 01 41 1c 1c 1c 07 01 07 0e
+00 01 5d 04 1b 1c 05 02 0a 0b 0a 00 5c 04 0d 03 23 20 00 00 32 00 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 00 0a 0e 13 02 41 04 03 12 1f 00 0a 0f 00 03 46 08 02 12 1f 00 0a 0f
+45 05 60 08 03 12 1f 00 0a 0f 01 05 60 08 03 1b 23 01 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 32 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 00 0a 0e 13 02 41 04 03 12 1f 00 0a 0f 00 01 46 08 02 12 1f 00 0a 0f
+45 01 60 08 03 12 1f 00 0a 0f 01 00 60 08 03 1b 23 01 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 32 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 01 0c 0e 07 03 4e 00 1e 1c 1f 06 0f 0f 00 04 54 04 0c 1c 09 03 0f 0f
+00 06 4e 04 03 1c 07 07 09 0b 0a 05 56 04 0d 29 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 01 0c 0e 07 01 4e 00 1e 1c 1f 06 0f 0f 00 01 54 04 0c 1c 09 03 0f 0f
+00 01 4e 04 03 1c 07 07 09 0b 0a 00 56 04 0d 29 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0a 0c 0e 00 03 41 1c 16 1c 1f 06 0f 0f 00 04 5b 00 0c 1c 09 03 0f 0f
+00 05 4e 04 03 1c 07 07 09 0b 0a 05 60 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0a 0c 0e 00 01 41 1c 16 1c 1f 06 0f 0f 00 01 5b 00 0c 1c 09 03 0f 0f
+00 00 4e 04 03 1c 07 07 09 0b 0a 00 60 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0f 06 07 0c 00 03 57 04 13 1c 1f 06 0f 0f 00 03 55 08 0c 1c 09 07 07 0c
+00 05 5f 0a 0a 1c 07 07 09 0b 0a 05 5f 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 35 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 06 07 0c 00 01 57 04 13 1c 1f 06 0f 0f 00 01 55 08 0c 1c 09 07 07 0c
+00 00 5f 0a 0a 1c 07 07 09 0b 0a 00 5f 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 35 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 04 07 0f 00 02 50 04 13 10 15 04 0f 0d 00 03 56 00 0c 10 1f 04 07 0f
+00 05 63 0a 0a 18 04 03 09 0b 0a 05 63 04 15 24 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 1f 04 07 0f 00 00 50 04 13 10 15 04 0f 0d 00 00 56 00 0c 10 1f 04 07 0f
+00 00 63 0a 0a 18 04 03 09 0b 0a 00 63 04 15 24 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StadiumSol
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 17
+1f 08 00 03 0f 20 01 4e 00 06 1f 03 00 02 0f 1b 01 48 0d 02 1f 05 04 03 0f
+1b 00 3c 2a 05 1e 0f 00 09 0f 00 00 5c 04 03 3a 1f 16 05 00 62 18 07 0c 00
+63 32 00 00 00 32 00 53 74 61 64 69 75 6d 53 6f 6c 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 23
+17 0f 00 0a 0c 00 00 35 0a 06 18 0e 00 0a 0c 00 00 3f 04 06 16 00 00 0a 0f
+05 00 53 04 06 18 05 01 0a 0a 00 04 5c 04 00 3b 20 14 0a 00 42 0c 02 04 00
+28 46 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 31 63 63 63 32 32 32 00 60
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0f 00 0a 0c 00 00 35 0d 06 18 0e 00 0a 0c 00 00 3f 04 06 16 00 00 0a 0f
+05 00 53 04 06 18 05 01 0a 0d 00 04 5c 04 00 3b 20 14 0a 00 42 0c 02 04 00
+28 46 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 31 63 63 63 32 32 32 00 60
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 24
+1f 19 00 08 0b 00 00 49 04 06 1b 0a 00 0c 0c 00 02 63 08 00 1b 04 00 0c 0a
+00 02 63 04 06 1f 04 00 0c 0e 00 02 63 04 06 3d 26 28 14 00 42 18 02 04 00
+28 4b 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 32 63 63 63 32 32 32 00 20
+00 50 00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 00 08 0b 00 00 49 04 06 1b 0a 00 0c 0c 00 02 63 08 00 1b 04 00 0c 0d
+00 02 63 04 06 1f 04 00 0c 0e 00 02 63 04 06 3d 26 28 14 00 42 18 02 04 00
+28 4b 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 32 63 63 63 32 32 32 00 20
+00 50 00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 3
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 25
+1f 0a 00 04 0a 07 01 4f 04 0b 1f 0a 00 07 0b 00 00 2d 04 0b 1f 0b 00 05 0b
+00 00 4d 04 0b 16 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 33 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 04 0d 07 01 4f 04 0b 1f 0d 00 07 0b 00 00 2d 04 0b 1f 0b 00 05 0b
+00 00 4d 04 0b 16 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 33 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 4
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 26
+1f 0a 00 04 0a 07 01 4d 08 0b 1f 0a 00 07 0b 00 00 35 08 0b 1f 0b 00 05 0b
+00 00 45 04 0b 17 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 34 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 04 0d 07 01 4d 08 0b 1f 0d 00 07 0b 00 00 35 08 0b 1f 0b 00 05 0b
+00 00 45 04 0b 17 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 34 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sync Lead
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 22
+13 12 00 09 0d 22 00 51 00 0b 1f 14 00 05 08 24 40 5c 00 03 1f 11 00 06 0c
+2c 00 53 09 00 10 1f 00 0b 0f 00 00 5c 0a 0e 3a 22 11 0e 1e 5e 18 07 04 00
+63 32 00 32 00 32 00 53 79 6e 63 20 4c 65 61 64 20 63 63 63 32 32 32 00 70
+00 40 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TwangGuitr
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 00 03 01 00 04 52 2f 16 1f 05 00 08 00 00 02 50 04 10 1f 0f 06 09 0a
+00 02 3e 35 10 1f 09 07 09 0d 00 05 63 10 0b 32 1e 09 02 00 52 0c 04 04 00
+63 19 00 10 00 32 00 54 77 61 6e 67 47 75 69 74 72 63 63 63 32 32 32 10 54
+15 50 10 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TwelveStrg
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 3
+1f 0d 08 0a 08 00 03 42 24 06 1f 1f 05 0b 0b 36 03 63 07 0e 1f 0f 06 0b 0f
+13 03 63 00 10 1f 13 07 09 0e 00 04 63 04 0e 3b 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 54 77 65 6c 76 65 53 74 72 67 63 63 63 32 32 32 00 00
+00 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: slowtacky
+** Description: a biting electric guitar sound
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0a 06 0b 02 00 05 5f 08 02 1f 02 03 0b 0e 43 05 5f 00 10 1f 12 06 08 0e
+00 05 5f 00 00 16 04 08 08 0c 00 05 5f 04 03 33 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 73 6c 6f 77 74 61 63 6b 79 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: slowtacky+
+** Description: 'slowtacky' (from GLIB) with added sustain
+** Controls: KV
+** Source: Art Hitzeman, based on a voice from GLIB (Michael Kesti and others)
+1f 0a 06 07 02 00 05 5f 08 02 1f 02 03 07 0e 43 05 5f 00 10 1f 12 06 07 0e
+00 05 5f 00 00 16 04 08 06 0c 00 05 5f 04 03 33 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 73 6c 6f 77 74 61 63 6b 79 2b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 9
+
+* SUBCATEGORY Harp
+
+
+** Name: Dbl Harp.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 09 04 0b 27 04 5f 0a 04 1c 0f 02 01 00 2d 04 5a 08 02 1c 0a 09 06 0a
+1d 04 63 04 01 11 1f 04 03 0c 00 05 63 04 1d 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 31 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dbl Harp.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 09 04 0b 27 01 5f 0a 04 1c 0f 02 01 00 2d 01 5a 08 02 1c 0a 09 06 0a
+1d 00 63 04 01 11 1f 04 03 0c 00 01 63 04 1d 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 31 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dbl Harp.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1b 07 06 00 63 05 5d 13 0c 1f 12 0c 04 0f 5a 04 53 0d 0a 1c 0a 07 05 00
+00 04 4c 08 01 18 12 09 05 0f 00 05 5d 04 0d 38 1b 29 01 00 32 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dbl Harp.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1b 07 06 00 63 01 5d 13 0c 1f 12 0c 04 0f 5a 01 53 0d 0a 1c 0a 07 05 00
+00 00 4c 08 01 13 12 09 05 0f 00 00 5d 04 0d 38 1b 29 01 00 32 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 01 00 07 02 50 08 0e 1f 12 00 05 00 00 03 4d 0a 10 1e 08 00 04 00
+0b 03 63 04 10 1b 08 00 04 00 10 03 63 04 16 34 23 00 00 00 32 18 02 04 00
+28 62 00 00 00 32 00 48 61 72 70 20 20 20 20 20 2a 63 63 63 32 32 32 00 30
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank B, voice 24
+10 13 0f 04 0a 00 03 3b 14 14 1f 0e 08 07 09 00 02 42 05 0e 18 13 0d 09 0c
+00 02 3c 13 08 1f 11 07 04 0f 00 42 63 04 10 3a 1b 00 00 00 52 1d 04 04 00
+63 32 00 00 00 32 00 48 61 72 70 20 20 20 20 20 20 63 63 63 32 32 32 08 00
+00 21 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 13
+17 0e 0a 03 0e 00 04 56 04 08 17 0e 0a 03 0e 00 04 56 04 0e 1f 0c 07 05 0e
+00 03 63 04 08 1f 0c 07 05 0e 00 03 63 04 0e 04 1b 15 0a 01 32 18 02 04 00
+63 63 00 00 00 32 00 48 61 72 70 20 20 20 20 20 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0e 0a 03 0e 00 04 56 04 08 17 0e 0a 03 0e 00 04 56 04 0e 1f 0c 07 05 0e
+00 03 63 04 08 1f 0c 07 05 0e 00 03 63 04 0e 04 1b 15 0d 01 32 18 02 04 00
+63 63 00 00 00 32 00 48 61 72 70 20 20 20 20 20 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 14
+17 0b 0b 01 06 0a 42 3b 04 00 1c 13 00 01 00 0a 41 49 08 06 1f 13 00 01 00
+00 42 43 16 06 19 0f 0b 05 0e 00 43 63 04 08 3a 14 00 06 08 4a 18 02 04 00
+28 55 00 00 00 32 00 48 61 72 70 20 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 05 0a 07 0e 00 02 56 13 0c 1f 09 05 03 00 52 02 53 08 0b 1f 13 07 06 00
+36 05 4b 10 03 19 07 00 04 00 1d 04 5c 04 0e 3b 1b 00 02 00 32 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 05 0a 07 0e 00 00 56 13 0c 1f 09 05 03 00 52 00 53 08 0b 1f 13 07 06 00
+36 02 4b 10 03 19 07 00 04 00 1d 01 5c 04 0e 3b 1b 00 02 00 32 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 09 03 0b 2d 03 53 0a 1c 1c 0d 0d 03 0a 2d 04 4d 04 0a 1c 0a 0a 04 0a
+32 04 47 0a 09 1c 09 0d 04 0a 00 04 62 04 0d 58 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 40
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 09 03 0b 2d 00 53 0a 1c 1c 0d 0d 03 0a 2d 01 4d 04 0a 1c 0a 0a 04 0a
+32 01 47 0a 09 1c 09 0d 04 0a 00 00 62 04 0d 58 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 40
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 10 06 06 00 63 01 5a 08 0b 1a 18 06 06 0f 5a 04 5b 04 00 1c 1f 1f 06 0f
+00 04 4c 04 0d 13 06 00 06 0f 00 04 63 04 02 25 1b 23 0b 00 42 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 10 06 06 00 63 01 5a 08 0b 1a 18 06 06 0f 5a 01 5b 04 00 1c 1f 1f 06 0f
+00 00 4c 04 0d 13 06 00 06 0f 00 00 63 04 02 25 1b 23 0b 00 42 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Koto
+
+
+** Name: Fuzzy Koto
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 8
+16 02 00 04 06 09 01 4f 08 00 19 0e 01 04 00 20 01 43 19 00 1f 12 10 06 07
+00 00 54 3d 03 16 0d 06 06 02 1e 03 61 08 0e 3a 20 01 14 00 42 0c 02 04 02
+63 63 63 00 00 32 00 46 75 7a 7a 79 20 4b 6f 74 6f 63 63 63 32 32 32 00 00
+00 00 0b 50 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 15 00 05 00 0f 02 56 0d 13 1c 04 03 03 0b 0d 01 4f 04 1e 1c 07 09 05 0d
+23 01 53 0d 18 1a 14 08 04 0d 00 03 63 04 10 02 1a 08 1d 00 32 18 02 04 00
+28 63 00 00 00 36 00 4b 6f 74 6f 20 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 17
+1f 12 0c 06 0b 1c 03 57 16 0b 1f 1f 08 01 0f 0b 01 47 04 0b 1f 1f 06 04 0f
+25 01 4b 0a 0b 19 1f 0a 06 0f 00 02 5a 08 0b 00 1e 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 4b 6f 74 6f 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0c 06 0b 1c 03 57 16 0b 1f 1f 08 01 0f 0b 01 47 04 0b 1f 1f 06 04 0f
+25 01 4b 0a 0b 19 1f 0a 06 0f 00 02 5a 08 0b 00 1e 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 4b 6f 74 6f 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 07 0c 11 02 52 0d 16 1b 1f 1d 05 0d 00 02 63 04 10 1c 0d 05 05 0c
+19 05 63 04 16 1f 11 08 05 0f 00 46 5a 00 10 1c 1f 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 07 0c 11 00 52 0d 16 1b 1f 1d 05 0d 00 00 63 04 10 1c 0d 05 05 0c
+19 00 63 04 16 1f 11 08 05 0f 00 40 5a 00 10 1c 1f 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 07 0c 11 41 47 0d 13 1b 1f 1d 05 0d 00 43 63 0a 13 1c 0d 05 05 0c
+19 45 63 04 13 1f 11 08 05 0f 00 45 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 07 0c 11 40 47 0d 13 1b 1f 1d 05 0d 00 40 63 0a 13 1c 0d 05 05 0c
+19 40 63 04 13 1f 11 08 05 0f 00 40 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 07 0c 11 42 47 0d 13 1f 0a 09 07 0c 11 43 4a 0d 13 1c 0d 05 05 0c
+19 45 63 04 13 1c 0d 05 05 0c 19 47 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 07 0c 11 40 47 0d 13 1f 0a 09 07 0c 11 40 4a 0d 13 1c 0d 05 05 0c
+19 40 63 04 13 1c 0d 05 05 0c 19 40 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Lute
+
+
+** Name: OrntLute.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 04 05 08 00 04 52 08 0b 0c 07 1f 04 07 00 42 3e 00 0c 19 07 1f 04 07
+00 04 63 04 0c 18 07 09 05 0e 00 45 63 04 0b 74 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntLute.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 04 05 08 00 00 52 08 0b 0c 07 1f 04 07 00 40 3e 00 0c 19 07 1f 04 07
+00 00 63 04 0c 18 07 09 05 0e 00 40 63 04 0b 74 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntLute.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 00 05 0f 00 42 59 00 0b 1f 0c 1f 05 08 00 43 46 00 0a 0c 0c 1f 04 07
+00 44 63 00 0c 15 0c 09 05 0c 00 46 61 04 0b 6c 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntLute.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 00 05 0f 00 40 59 00 0b 1f 0c 1f 05 08 00 40 46 00 0a 0c 0c 1f 04 07
+00 40 63 00 0c 15 0c 09 05 0c 00 40 61 04 0b 6c 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Mandolin
+
+
+** Name: Mandolin.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 0d 05 0c 02 04 62 2d 1b 1f 09 06 02 0b 00 04 45 0a 0b 17 0c 09 07 00
+00 06 63 04 0a 16 0c 09 07 0b 00 05 63 04 1c 74 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mandolin.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 0d 05 0c 02 02 62 2d 1b 1f 09 06 02 0b 00 02 45 0a 0b 17 0c 09 07 00
+00 00 63 04 0a 16 0c 09 07 0b 00 00 63 04 1c 74 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mandolin.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 0d 05 0c 02 02 3f 2d 1b 1f 0c 06 04 0b 00 05 37 0a 0b 1f 0d 07 05 0f
+00 05 5f 04 0a 16 0c 09 05 0b 00 05 5e 04 1c 3c 46 10 01 00 20 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 32 63 63 63 32 32 32 00 40
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mandolin.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 0d 05 0c 02 01 3f 2d 1b 1f 0c 06 04 0b 00 01 37 0a 0b 1f 0d 07 05 0f
+00 00 5f 04 0a 16 0c 09 05 0b 00 00 5e 04 1c 3c 46 10 01 00 20 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 32 63 63 63 32 32 32 00 40
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Sitar
+
+
+** Name: Sitar *
+** Controls: KV, BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 1e 0c 0b 01 0f 00 02 55 16 09 11 15 00 02 0f
+00 03 5b 04 08 1f 18 06 04 0f 00 01 63 04 0b 03 1d 00 00 00 62 18 01 04 00
+28 0d 00 00 00 33 00 53 69 74 61 72 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 29
+17 0e 09 01 0e 02 00 47 04 1b 1f 06 03 01 05 00 00 4b 08 16 1f 06 04 01 07
+00 00 5e 04 16 1f 05 08 01 07 00 01 5f 08 18 3b 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 06 01 0d 52 03 51 16 0a 1f 0c 09 01 0e 27 02 58 04 0b 1f 06 06 04 0e
+11 06 5b 04 13 1f 18 09 04 0e 00 05 49 37 0b 04 1c 00 00 00 22 18 01 04 00
+63 00 63 00 00 32 00 53 69 74 61 72 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 06 01 0d 52 00 51 16 0a 1f 0c 09 01 0e 27 00 58 04 0b 1f 06 06 04 0e
+11 00 5b 04 13 1f 18 09 04 0e 00 00 49 37 0b 04 1c 00 00 00 22 18 01 04 00
+63 00 63 00 00 32 00 53 69 74 61 72 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0e 09 04 0e 02 01 43 13 13 1f 06 03 03 05 00 02 3b 1c 16 1f 06 04 02 07
+00 05 52 04 16 1f 05 08 01 07 00 05 60 00 18 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0e 09 04 0e 02 00 43 13 13 1f 06 03 03 05 00 00 3b 1c 16 1f 06 04 02 07
+00 00 52 04 16 1f 05 08 01 07 00 00 60 00 18 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 07 02 05 02 02 43 19 0c 1b 1c 0a 04 08 00 02 5b 1c 02 0f 0c 0a 02 0e
+00 05 52 13 1c 1f 12 06 05 0f 00 05 60 00 0b 5a 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 07 02 05 02 00 43 19 0c 1b 1c 0a 04 08 00 00 5b 1c 02 0f 0c 0a 02 0e
+00 00 52 13 1c 1f 12 06 05 0f 00 00 60 00 0b 5a 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar.Vib
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 07 04 04 02 03 43 13 0b 1b 1d 09 03 09 00 02 3b 1c 06 0f 0c 09 05 0c
+00 05 52 04 1e 1f 12 05 05 0f 00 07 60 00 00 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 56 69 62 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar.Vib
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 07 04 04 02 00 43 13 0b 1b 1d 09 03 09 00 00 3b 1c 06 0f 0c 09 05 0c
+00 00 52 04 1e 1f 12 05 05 0f 00 00 60 00 00 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 56 69 62 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Sitar
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 31
+1e 12 1f 03 09 00 00 41 3c 03 1d 0f 02 01 0f 00 00 5b 00 03 1e 0f 1f 02 0f
+3b 01 57 02 03 1e 1f 0c 04 0f 00 02 5d 10 03 3a 17 00 03 00 5a 18 02 04 00
+63 32 00 00 00 32 00 53 79 2e 53 69 74 61 72 20 20 63 63 63 32 32 32 00 10
+00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Viola
+
+
+** Name: Viola 5th
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 00 06 0f 0a 01 4c 0a 15 0f 07 00 06 0e 32 04 4e 08 0b 0b 07 06 07 0f
+0a 06 57 13 0c 0d 06 06 08 0d 00 03 5f 08 03 74 22 23 0b 00 12 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 20 35 74 68 20 63 63 63 32 32 32 00 40
+00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola 5th
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 06 00 06 0f 0a 01 54 0a 15 10 07 00 06 0e 32 01 4e 0d 0b 0a 07 06 07 0f
+0a 00 60 0a 0c 0d 06 06 08 0d 00 00 5f 04 03 74 22 23 0b 00 12 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 20 35 74 68 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 06 03 08 0e 00 41 4c 08 0d 1b 0d 07 07 0d 0a 44 43 19 04 0d 06 01 07 0f
+00 45 60 08 03 0f 06 09 09 0d 00 45 60 08 04 7c 20 38 32 00 26 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 06 03 08 0e 00 41 4c 08 0d 1f 0d 07 07 0d 0a 41 43 19 04 0d 06 01 07 0f
+00 40 60 08 03 0d 06 09 09 0d 00 41 60 13 04 7c 20 38 0e 00 26 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 06 07 0d 00 42 4e 04 03 0e 09 0d 07 03 0a 45 4f 08 14 0c 07 05 06 04
+00 46 5c 04 03 0d 06 06 05 0d 00 43 63 04 04 35 1e 2e 26 00 36 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 10 00 40 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 06 07 0d 00 42 53 04 03 0e 09 0d 07 03 0a 41 4f 0d 14 0f 15 07 06 0d
+00 40 63 04 03 0f 06 06 05 0d 00 41 63 04 04 34 1c 2e 1e 00 36 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ViolaSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 06 02 07 0f 00 03 4a 04 0b 0f 07 09 07 07 00 03 63 00 03 0e 09 10 0d 07
+00 06 5c 04 03 0f 07 09 07 07 00 05 63 04 03 7d 23 0f 0b 00 42 18 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 61 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ViolaSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 06 02 07 0f 00 01 4a 04 0b 0f 07 09 07 07 00 00 63 00 03 0e 09 10 0d 07
+00 00 5c 04 03 0f 07 09 07 07 00 00 63 04 03 7d 23 0f 0b 00 42 18 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 61 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 10
+
+* SUBCATEGORY Violin
+
+
+** Name: SoloViolin
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 20
+1b 05 00 07 0e 0c 01 4e 08 04 19 0b 06 06 0f 49 02 3b 0d 03 1c 11 10 0d 07
+00 03 4b 35 03 0b 0a 00 06 0f 02 02 63 08 13 3a 1e 06 06 00 52 0c 04 04 00
+63 32 00 00 00 32 00 53 6f 6c 6f 56 69 6f 6c 69 6e 63 63 63 32 32 32 00 00
+00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sradiv. *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 0f 09 0f 2a 05 31 20 05 12 09 02 06 0f 10 00 51 08 0b 1f 0e 07 03 0a
+14 02 4d 19 08 0e 05 05 09 0e 00 06 63 08 0a 00 20 00 0e 00 42 0c 02 04 00
+28 63 00 00 00 31 00 53 72 61 64 69 76 2e 20 20 2a 63 63 63 32 32 32 0c 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 5
+16 07 00 06 0e 00 41 4e 04 0b 15 08 00 03 0b 00 02 3a 04 0b 19 08 00 08 0c
+10 05 5f 0a 14 0e 0e 00 08 0a 00 02 60 08 0b 3a 20 0a 08 00 62 18 02 05 00
+63 0a 50 32 00 32 00 56 69 6f 6c 69 6e 20 20 20 31 63 62 63 30 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 00 06 0e 00 41 4e 04 0b 15 08 00 03 0b 00 02 3a 04 0b 19 08 00 08 0c
+10 05 5f 0a 14 0e 0e 00 08 0d 00 02 60 08 0b 3a 20 0a 08 00 62 18 02 05 00
+63 0a 50 32 00 32 00 56 69 6f 6c 69 6e 20 20 20 31 63 62 63 30 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 6
+1f 02 00 04 0e 0f 00 45 04 0b 0f 0a 00 04 0a 00 02 62 04 0b 0a 04 00 07 0f
+09 02 5c 08 0b 0c 09 00 08 0a 08 02 58 0a 0b 3c 1f 13 3d 00 42 18 02 04 00
+63 32 00 00 00 32 00 56 69 6f 6c 69 6e 20 20 20 32 63 54 63 2e 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 00 04 0e 0f 00 45 04 0b 0f 0a 00 04 0d 00 02 62 04 0b 0d 04 00 07 0f
+09 02 5c 08 0b 0c 09 00 08 0d 08 02 58 0d 0b 3c 1f 13 3d 00 42 18 02 04 00
+63 32 00 00 00 32 00 56 69 6f 6c 69 6e 20 20 20 32 63 54 63 2e 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 06 03 02 0f 0a 42 4e 04 10 0c 00 00 07 0e 00 7c 4b 04 04 0b 03 06 05 0e
+0a 45 61 04 0d 0c 00 00 07 0e 00 7f 63 04 06 6c 1e 14 18 00 36 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 03 02 0f 0a 40 4c 04 16 15 00 00 06 0f 0a 43 55 04 05 0e 05 06 05 0e
+0a 40 63 04 0b 0f 00 00 06 0e 00 40 63 08 03 6c 1c 00 18 00 36 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 03 00 03 0e 00 28 50 04 05 0b 0d 00 03 0e 00 3d 49 0a 14 0a 08 03 07 0f
+13 34 63 04 0b 0a 0c 03 06 0f 13 3f 63 04 09 24 1c 15 0e 00 42 18 02 04 00
+63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 32 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 05 00 03 0e 00 00 50 08 06 0f 02 00 03 0e 00 01 3b 19 14 0c 04 03 07 0f
+13 01 63 08 08 0a 01 03 06 0f 13 01 63 00 0b 2c 25 2c 0e 00 22 0c 02 04 00
+63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 06 07 01 0a 14 01 4e 04 15 0d 08 05 02 08 14 07 44 04 1c 0b 08 08 04 06
+0a 03 60 08 0a 0c 03 03 04 0f 0a 05 63 04 0b 6c 1f 1c 13 12 42 18 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 33 63 63 63 32 32 32 00 20
+00 20 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 02 01 0e 14 02 5c 08 05 1f 0f 08 02 0d 14 01 42 19 04 0d 06 03 02 0d
+0a 00 60 08 0a 10 05 03 08 0e 0a 02 63 08 0b 64 23 00 07 00 32 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 50 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 04 05 06 07 2a 02 58 04 08 0a 04 10 05 0d 14 06 37 08 0d 08 04 09 05 06
+00 07 63 04 13 0a 06 06 07 0e 0a 05 63 04 0a 6c 1f 19 2e 00 32 18 04 04 00
+63 32 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 34 63 63 63 32 32 32 00 20
+02 10 00 00 06 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 00 00 04 0e 2a 01 53 08 08 10 04 10 05 0d 14 01 37 19 0d 0c 07 06 04 0f
+00 00 63 08 13 0d 06 06 07 0e 0a 00 63 04 0a 6c 23 00 0b 00 12 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+02 10 00 00 06 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 05 04 06 0f 14 05 50 08 00 11 0c 07 06 0a 14 04 50 08 14 0a 04 04 07 0f
+00 04 63 08 14 0c 07 04 07 0f 00 03 63 08 13 6c 22 27 34 32 12 0c 04 04 00
+63 32 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 10 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 04 06 0f 14 02 53 08 00 1f 0d 07 06 0f 14 02 50 08 14 0c 04 04 07 0f
+00 01 63 13 14 0c 04 04 07 0f 00 00 63 13 13 74 24 27 00 00 12 0c 06 04 00
+63 32 63 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...6
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 05 04 06 0f 14 04 53 08 00 11 0d 05 06 0f 14 03 53 08 14 0a 0b 04 07 0b
+00 04 63 08 12 0a 0a 03 07 0f 00 04 63 08 16 6c 1a 27 19 19 42 0c 06 04 00
+63 32 63 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 36 63 63 63 32 32 32 00 30
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 04 06 0f 14 02 53 08 00 1f 0d 07 06 0f 14 01 53 13 14 0c 04 04 07 0f
+00 00 63 13 14 0c 04 04 07 0f 00 00 63 0d 13 74 24 27 00 00 12 0c 06 04 00
+63 32 63 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 05 0e 2a 01 50 08 0b 0e 04 04 05 08 14 03 55 08 0a 0c 07 06 07 0f
+00 04 62 08 0c 0a 08 09 08 0a 0a 04 63 08 04 6c 24 27 00 00 22 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 37 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 05 0e 2a 01 57 08 0e 1f 0c 05 05 0d 14 01 4b 19 0c 0c 07 06 07 0f
+00 00 62 0d 0c 0f 06 06 08 06 0a 00 63 08 03 6c 24 27 00 00 12 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 37 63 63 63 32 32 32 00 30
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 05 04 06 07 2a 01 52 08 0e 15 07 07 05 05 14 01 51 08 03 0c 06 08 07 0a
+0a 00 63 08 0d 0a 05 0a 08 07 0a 01 63 08 02 24 23 27 00 00 12 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 38 63 63 63 32 32 32 00 20
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 04 06 0f 2a 01 5b 08 0e 1f 0d 10 06 0e 14 01 51 19 03 0c 06 06 08 0e
+0a 00 63 0d 0b 0f 05 06 08 0c 0a 01 63 08 02 24 23 27 00 00 12 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...9
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 00 06 0f 32 02 57 08 0e 1f 0c 0c 0a 0e 14 03 49 0d 05 0c 06 06 08 0e
+0a 00 60 08 04 0c 06 06 08 0e 0a 06 63 08 04 6c 1d 17 40 00 22 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 39 63 63 63 32 32 32 00 30
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 00 06 0f 32 02 5e 08 0e 1f 0c 0c 0a 0e 14 01 4a 13 05 0c 06 06 08 0e
+0a 00 60 08 04 0c 06 06 08 0e 0a 01 5b 19 04 6c 24 27 00 00 22 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 39 63 63 63 32 32 32 00 30
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 03 00 04 0c 2a 01 50 08 0c 11 02 19 05 08 14 01 57 08 0d 0b 09 06 06 0f
+00 06 51 08 0b 0b 05 06 08 06 0a 05 61 08 0b 7c 1b 08 1f 00 32 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 30 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 03 00 04 0c 2a 01 50 08 0c 10 02 19 05 08 14 01 57 08 0d 0a 09 06 06 0f
+00 00 5f 08 0b 0e 05 06 08 06 0a 00 61 08 0b 7c 20 08 0c 00 32 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..11
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 05 00 03 0e 32 01 4f 08 0d 0e 06 00 05 01 14 06 32 0d 05 0a 06 06 07 0e
+00 00 61 08 0a 0b 05 00 08 0d 0a 06 60 08 04 3c 20 2c 05 00 32 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..11
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 05 00 03 0e 32 01 4f 08 0d 12 06 00 05 01 14 01 3e 0a 05 0a 06 06 07 0e
+00 00 61 08 0a 10 07 00 08 0d 0a 00 60 08 04 3c 20 2c 05 00 32 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..12
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 05 04 05 0e 32 02 4a 08 0b 16 0a 06 08 0e 0a 02 41 08 03 0a 06 05 09 0e
+00 04 63 08 0c 0f 08 02 08 0e 0a 04 63 08 05 6c 21 27 38 02 12 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 32 63 63 63 32 32 32 00 20
+00 50 00 10 00 40 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 04 05 0e 32 02 52 08 0b 18 0a 06 08 0e 0a 02 4d 08 03 0f 06 05 09 0e
+00 00 63 13 0c 10 08 02 08 0e 0a 00 63 08 05 6c 24 27 00 00 12 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..13
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 02 06 0e 0c 02 42 08 0d 16 07 08 06 0f 49 03 4c 08 0d 11 11 0e 06 07
+00 03 3c 19 0b 0b 0d 00 06 0f 02 03 5a 08 11 3a 21 27 07 00 52 0c 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 33 63 63 63 32 32 32 00 00
+00 50 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..13
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 06 02 06 0e 0c 01 53 08 0c 16 07 08 06 0f 49 01 4c 0d 0b 1a 11 0e 06 07
+00 00 5b 1f 0b 0c 0d 00 06 0f 02 00 5a 08 13 22 21 27 07 00 52 0c 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 33 63 63 63 32 32 32 00 00
+00 50 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..14
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 06 04 06 0e 01 01 58 08 05 13 0d 10 07 0e 14 01 4d 08 04 0d 06 03 07 0e
+0a 04 53 08 0a 0b 05 06 08 0c 0a 05 63 08 03 5c 23 27 05 00 32 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 34 63 63 63 32 32 32 00 60
+00 20 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..14
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 04 06 0e 01 01 59 08 05 1f 0d 10 07 0e 14 01 4a 08 04 0e 06 03 07 0e
+0a 00 63 08 0a 0f 05 06 08 0c 0a 00 63 08 03 6c 23 27 05 00 32 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 34 63 63 63 32 32 32 00 40
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..15
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 06 04 06 0e 01 01 4e 08 06 12 11 10 06 0e 14 04 4e 19 04 0d 06 03 07 0e
+0a 04 60 08 0a 0b 04 05 07 0d 0a 04 5f 0d 03 6c 21 12 0f 00 42 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 35 63 63 63 32 32 32 00 20
+00 20 00 00 00 30 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..15
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 04 06 0e 01 01 4e 08 06 1d 11 10 06 0e 14 01 4e 19 04 0e 06 03 07 0e
+0a 00 60 08 0a 10 04 05 07 0d 0a 01 5f 0d 03 6c 23 00 09 00 42 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..16
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 06 02 06 0e 0c 01 54 08 04 16 07 08 06 0f 49 02 2e 1f 06 1a 11 0e 06 07
+00 05 46 08 03 0b 0a 03 05 0e 00 05 56 08 0c 2a 21 27 07 00 52 0c 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 36 63 63 63 32 32 32 00 00
+0a 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..16
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 06 02 06 0e 0c 01 54 08 04 16 07 08 06 0f 49 02 2e 1f 06 1a 11 0e 06 07
+00 00 46 08 03 0b 0a 03 05 0e 00 00 56 08 0c 2a 21 27 07 00 52 0c 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 36 63 63 63 32 32 32 00 00
+0a 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 06 00 03 0e 00 01 48 08 0e 0d 05 00 03 0e 00 01 44 08 0e 0a 08 03 07 0f
+13 05 5b 08 0b 0c 04 03 07 0f 13 06 63 08 0b 64 2c 0a 08 00 32 0c 02 04 00
+63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 37 63 63 63 32 32 32 00 10
+00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 06 00 03 0e 00 01 48 08 0e 0d 05 00 03 0e 00 01 44 0a 0e 0a 04 03 07 0f
+13 00 5b 0d 0b 0c 04 03 07 0f 13 00 63 08 0b 64 2c 0a 08 00 32 0c 02 04 00
+63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 37 63 63 63 32 32 32 00 10
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..18
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 00 00 06 0e 2a 04 4f 08 0c 19 0f 10 06 0d 0a 01 4e 08 0b 0d 07 06 07 0f
+00 04 5e 08 0b 0e 06 06 08 0e 0a 05 60 08 04 74 20 1a 1b 00 21 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 38 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..18
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 06 0e 2a 01 4f 0d 0c 1f 0f 10 06 0d 0a 01 4e 08 0b 0d 07 06 07 0f
+00 00 5e 0d 0b 10 06 06 08 0e 0a 01 60 08 04 74 23 00 0b 00 22 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 38 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..19
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 06 05 06 0e 1e 02 51 08 14 18 03 07 06 08 14 03 51 08 04 0f 06 06 09 0f
+0a 04 47 13 0b 0c 05 06 08 0c 0a 0c 5f 08 03 52 21 27 21 00 21 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 39 63 63 63 32 32 32 00 30
+00 20 00 20 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin..19
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 05 06 0e 1e 02 51 08 14 1f 0d 10 06 0e 14 01 51 08 04 0f 06 06 09 0f
+0a 00 47 13 0b 0f 05 06 08 0c 0a 01 5f 08 03 52 24 27 01 00 22 0c 06 04 00
+63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 39 63 63 63 32 32 32 00 00
+00 30 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: VIOLINS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 00 00 04 0e 42 02 44 08 00 16 08 05 07 0d 19 03 49 08 0b 0f 08 10 07 0b
+01 04 4d 08 0e 0b 03 02 08 0f 13 05 5a 08 0a 68 20 19 2e 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 20 56 49 4f 4c 49 4e 53 20 20 63 63 63 32 32 32 00 40
+00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: VIOLINS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0e 42 00 47 08 00 1e 08 05 07 0d 19 00 53 08 0b 1f 0f 10 07 0e
+01 04 49 19 0e 0f 03 02 08 0f 13 00 51 08 0a 68 23 00 0b 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 20 56 49 4f 4c 49 4e 53 20 20 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 00 00 04 06 3c 01 4c 08 01 12 0f 06 06 06 09 02 40 0d 04 0b 07 06 06 06
+14 04 63 08 02 0b 09 00 05 06 28 04 62 08 03 2c 1e 18 3b 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 31 63 63 63 32 32 32 00 10
+00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 00 00 04 06 3c 00 4c 08 01 0f 0f 06 06 06 09 00 40 19 04 0c 07 06 06 06
+14 00 63 08 02 12 09 00 05 06 28 00 62 08 03 2c 21 0a 0f 00 32 00 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 31 63 63 63 32 32 32 00 10
+00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 07 0d 21 02 4e 08 05 13 0c 0c 05 0d 32 02 45 0d 04 0b 06 06 07 0e
+14 03 5d 08 04 0b 07 00 07 0d 1e 05 61 08 04 2c 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 32 63 63 63 32 32 32 00 10
+00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 07 0d 21 00 4e 08 05 13 0c 0c 05 0d 32 00 45 19 04 0f 06 06 07 0e
+14 00 5d 08 04 0e 07 00 07 0d 1e 00 61 08 04 2c 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 32 63 63 63 32 32 32 00 20
+00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 00 07 0d 21 01 46 08 05 12 0c 0c 05 0d 32 02 43 0d 04 0b 06 06 06 0e
+28 05 59 08 03 0b 07 00 07 0d 1e 04 61 08 04 6c 1e 27 34 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 33 63 63 63 32 32 32 00 00
+00 40 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 06 00 07 0d 21 00 46 08 05 1f 0c 0c 05 0d 32 00 43 13 04 0c 06 06 06 0e
+28 00 59 08 03 10 07 00 07 0d 1e 00 61 08 04 6c 23 27 0c 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 33 63 63 63 32 32 32 00 00
+00 40 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 07 05 05 0e 41 01 50 08 05 0f 0c 0c 04 0c 33 02 57 19 05 0a 06 00 06 0e
+14 04 5b 08 01 0b 05 01 07 0e 11 04 52 08 00 6c 1f 1c 25 00 32 0c 03 04 01
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 34 63 63 63 32 32 32 00 40
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 00 03 0e 41 01 57 08 05 0f 0c 0c 04 0c 33 02 57 19 05 0a 06 00 06 0e
+14 00 5b 08 01 0d 05 01 07 0e 11 00 52 08 00 6c 25 14 0f 00 32 0c 03 04 01
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 34 63 63 63 32 32 32 00 30
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Other
+
+
+** Name: 8 Stringer
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 01 0e 00 01 3f 04 03 1f 0c 06 09 0e 00 02 56 0a 1b 1f 0c 02 08 0e
+00 05 41 1c 0b 1f 05 06 09 0e 00 04 63 04 13 22 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 38 20 53 74 72 69 6e 67 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 8 Stringer
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 01 0e 00 01 3f 04 03 1f 0c 06 09 0e 00 01 56 0a 1b 1f 0c 02 08 0e
+00 01 41 1c 0b 1f 05 06 09 0e 00 00 63 04 13 22 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 38 20 53 74 72 69 6e 67 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 09 03 0c 2e 03 63 24 1a 1c 0f 09 06 0c 00 03 4c 13 0c 1c 0a 06 04 0c
+00 04 59 08 0a 0d 1c 06 06 0c 00 05 5d 0d 14 4d 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 09 03 0c 2e 00 63 24 1a 1c 0f 09 06 0c 00 00 4c 13 0c 1c 0a 06 04 0c
+00 00 59 08 0a 0d 1c 06 06 0c 00 00 5d 0d 14 4d 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 18 15 05 0d 2e 03 57 13 1b 1c 09 09 04 0d 00 03 55 04 09 1c 09 09 05 0d
+00 05 53 0d 0e 1c 0d 0f 05 0d 00 06 62 04 0c 75 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 18 15 05 0d 2e 00 57 13 1b 1c 09 09 04 0d 00 00 55 04 09 1c 09 09 05 0d
+00 00 53 0d 0e 1c 0d 0f 05 0d 00 00 62 04 0c 75 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 03 04 0c 00 04 3a 19 1b 1c 1c 09 04 0f 00 04 52 04 0b 1c 09 03 06 0c
+00 05 53 04 16 1c 1f 09 05 0f 00 06 62 04 14 65 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 03 04 0c 00 00 3a 19 1b 1c 1c 09 04 0f 00 00 52 04 0b 1c 09 03 06 0c
+00 00 53 04 16 1c 1f 09 05 0f 00 00 62 04 14 65 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 16 08 0d 00 03 63 0f 13 1f 0a 0a 07 0e 00 03 3e 04 0b 1b 13 06 0c 07
+00 06 47 16 0b 1f 0a 06 06 0d 00 05 5d 04 0b 4a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 16 08 0d 00 00 63 0f 13 1f 0a 0a 07 0e 00 00 3e 04 0b 1b 13 06 0c 07
+00 00 47 16 0b 1f 0a 06 06 0d 00 00 5d 04 0b 4a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.5
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0c 09 05 0c 00 04 3d 1f 08 10 0c 03 09 0c 00 03 3e 08 0a 1f 15 06 05 0d
+00 46 63 13 08 1f 15 06 05 0d 00 06 63 04 0e 1c 15 21 11 27 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.5
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0c 09 05 0c 00 00 3d 1f 08 10 0c 03 09 0c 00 00 3e 08 0a 1f 15 06 05 0d
+00 40 63 13 08 1f 15 06 05 0d 00 00 63 04 0e 1c 15 21 11 27 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.6
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 10 0d 03 0a 00 04 3b 0d 08 0f 0f 0d 03 0a 00 44 3c 0d 0a 1c 05 03 07 0d
+00 05 47 08 08 1c 05 03 07 0d 00 07 5d 08 0e 5c 23 3c 40 60 16 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.6
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 10 0d 03 0a 00 00 3b 0d 08 0f 0f 0d 03 0a 00 40 3c 0d 0a 1c 05 03 07 0d
+00 00 47 08 08 1c 05 03 07 0d 00 00 5d 08 0e 5c 23 3c 40 60 16 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.7
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 04 02 0d 00 43 4c 04 00 13 0c 12 09 0f 00 43 3c 04 02 15 12 1f 09 0f
+00 45 63 04 00 10 05 06 09 0e 00 45 5d 04 06 25 23 5a 01 02 46 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.7
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 04 02 0d 00 40 4c 04 00 13 0c 12 09 0f 00 40 3c 04 02 15 12 1f 09 0f
+00 40 63 04 00 10 05 06 09 0e 00 40 5d 04 06 25 23 5a 01 02 46 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 09 06 08 00 03 63 04 03 1c 1e 00 07 08 00 04 54 04 0b 1b 15 09 04 08
+00 05 5d 08 0b 1c 19 09 05 08 00 06 63 08 0b 7a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.8
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 09 06 08 00 00 63 04 03 1c 1e 00 07 08 00 00 54 04 0b 1b 15 09 04 08
+00 00 5d 08 0b 1c 19 09 05 08 00 00 63 08 0b 7a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.9
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 09 0f 0b 00 43 63 04 15 1c 09 06 03 0b 00 44 54 04 11 1f 09 04 0f 0e
+00 45 5a 08 13 1c 13 09 06 0b 00 47 63 08 0b 6c 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.9
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 09 0f 0b 00 40 63 04 15 1c 09 06 03 0b 00 40 54 04 11 1f 09 04 0f 0e
+00 40 5a 08 13 1c 13 09 06 0b 00 40 63 08 0b 6c 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 16 18 0c 0b 00 41 47 0d 03 0f 0f 0d 06 0b 00 44 3c 0d 03 0d 0c 07 04 0d
+00 44 48 00 03 1c 12 07 07 0e 00 46 63 04 03 5a 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst10
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 16 18 0c 0b 00 40 47 0d 03 0f 0f 0d 06 0b 00 40 3c 0d 03 0d 0c 07 04 0d
+00 40 48 00 03 1c 12 07 07 0e 00 40 63 04 03 5a 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 0f 08 06 00 02 63 1c 03 1c 0c 1f 09 0a 00 42 4f 08 13 1f 06 0f 08 0f
+00 44 5c 04 08 1c 0a 09 09 0a 00 05 63 04 0e 2c 28 00 00 3f 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst11
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 0f 08 06 00 00 63 1c 03 1c 0c 1f 09 0a 00 40 4f 08 13 1f 06 0f 08 0f
+00 40 5c 04 08 1c 0a 09 09 0a 00 00 63 04 0e 2c 28 00 00 3f 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syamisen
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 18
+1a 0e 0f 06 06 0a 04 54 0a 13 17 12 12 07 0c 0a 04 59 10 13 18 06 00 04 0e
+00 02 40 04 13 17 0f 09 06 0a 00 03 63 08 13 5b 18 02 20 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 79 61 6d 69 73 65 6e 20 20 63 61 63 31 32 32 00 20
+00 30 00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syamisen
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0e 0f 06 06 0a 04 54 0a 13 17 12 12 07 0c 0a 04 59 10 13 18 06 00 04 0e
+00 02 40 04 13 17 0f 09 06 0d 00 03 63 08 13 5b 18 02 20 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 79 61 6d 69 73 65 6e 20 20 63 61 63 31 32 32 00 20
+00 30 00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Zither
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 8
+1f 0b 06 0a 0d 1e 01 57 10 0b 1f 1f 00 03 0f 22 01 51 04 03 1f 0c 03 0a 0a
+14 01 36 08 03 1f 18 06 08 0f 00 02 63 04 03 30 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 5a 69 74 68 65 72 20 20 20 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 11
+
+* CATEGORY KEYBOARDS
+
+
+* SUBCATEGORY Clavichord
+
+
+** Name: Clav Lead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 00 09 0c 0f 03 4b 24 15 1e 1b 00 09 0d 0c 05 56 00 01 1d 01 00 0c 00
+2e 04 53 00 14 1e 1c 00 09 0c 00 04 63 00 15 3a 23 00 08 00 22 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Lead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 00 09 0c 0f 01 4b 24 15 1e 1b 00 09 0d 0c 01 56 00 01 1d 01 00 0c 00
+2e 01 53 00 14 1e 1c 00 09 0c 00 00 63 00 15 3a 23 00 08 00 22 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Perc
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 0f 04 09 0c 0f 03 5b 00 0a 1a 0f 04 09 0d 0c 04 63 00 13 1f 0a 04 0c 00
+2e 06 58 00 0e 19 0f 05 09 0c 00 05 63 04 10 3a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 50 65 72 63 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Perc
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0f 04 09 0c 0f 01 5b 00 0a 1a 0f 04 09 0d 0c 01 63 00 13 1f 0a 04 0c 00
+2e 01 58 00 0e 19 0f 05 09 0c 00 00 63 04 10 3a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 50 65 72 63 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Synth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 04 09 0c 0f 03 5e 0d 16 1e 04 04 09 0d 0c 04 5f 00 03 1e 03 04 0c 00
+2e 04 55 00 13 1e 15 05 09 0c 00 06 63 0d 13 3a 23 1a 0f 00 32 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Synth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 04 09 0c 0f 01 5e 0d 16 1e 04 04 09 0d 0c 01 5f 00 03 1e 03 04 0c 00
+2e 01 55 00 13 1e 15 05 09 0c 00 00 63 0d 13 3a 23 1a 0f 00 32 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0b 08 0f 09 10 01 42 13 0b 1f 0c 08 05 0f 00 04 5c 00 03 1f 10 05 06 0f
+5e 04 52 00 13 1c 14 08 0c 0e 00 03 63 04 0b 28 23 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0b 08 0f 09 10 01 42 13 0b 1f 0c 08 05 0f 00 02 5c 00 03 1f 10 05 06 0f
+5e 02 52 00 13 1c 14 08 0c 0e 00 00 63 04 0b 28 23 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 01 43 0d 15 1e 1b 01 09 0d 0c 03 5f 00 01 1d 01 01 0c 00
+2e 04 51 16 14 1e 1c 05 09 0c 00 03 63 00 13 1b 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 01 43 0d 15 1e 1b 01 09 0d 0c 01 5f 00 01 1d 01 01 0c 00
+2e 01 51 16 14 1e 1c 05 09 0c 00 00 63 00 13 1b 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 01 0c 20 01 54 04 15 17 1a 01 01 0d 09 03 54 04 04 1d 01 01 01 00
+32 03 44 1f 0c 18 1b 05 07 0c 02 03 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 01 0c 20 01 54 04 15 17 1a 01 01 0d 09 01 54 04 04 1d 01 01 01 00
+32 01 44 1f 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 15 0a 01 00 20 01 61 00 15 17 09 0f 01 00 09 04 53 00 02 1d 01 0b 01 00
+32 03 3e 1f 16 19 1b 06 09 0e 02 04 62 08 09 3a 23 00 00 00 02 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 15 0a 01 00 20 01 61 00 15 17 09 0f 01 00 09 02 53 00 02 1d 01 0b 01 00
+32 01 3e 1f 16 19 1b 06 09 0e 02 00 62 08 09 3a 23 00 00 00 02 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 10 07 08 0c 00 01 51 16 1d 19 19 06 09 0e 00 03 57 00 0a 1c 10 07 08 0c
+00 03 63 00 1b 19 19 06 09 0e 00 03 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 10 07 08 0c 00 01 51 16 1d 19 19 06 09 0e 00 01 57 00 0a 1c 10 07 08 0c
+00 01 63 00 1b 19 19 06 09 0e 00 00 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 10 07 05 0c 00 01 4e 39 1d 19 19 06 09 0e 00 03 5a 00 0a 1c 05 07 05 0c
+00 03 5d 0d 1b 19 19 06 09 0e 00 06 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 10 07 05 0c 00 01 4e 39 1d 19 19 06 09 0e 00 01 5a 00 0a 1c 05 07 05 0c
+00 01 5d 0d 1b 19 19 06 09 0e 00 00 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 01 02 04 07 35 00 35 24 0d 17 09 0f 01 00 09 04 53 00 02 1d 01 0b 01 00
+32 04 39 08 16 19 1b 06 09 0e 02 06 63 00 09 02 23 00 00 00 02 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 01 02 04 07 35 00 35 24 0d 17 09 0f 01 00 09 01 53 00 02 1d 01 0b 01 00
+32 00 39 08 16 19 1b 06 09 0e 02 01 63 00 09 02 23 00 00 00 02 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 01 4c 16 15 1e 1b 01 09 0d 0c 05 53 00 01 1d 01 01 0c 00
+2e 05 59 00 14 1e 1c 05 09 0c 00 05 63 08 13 1a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 01 4c 16 15 1e 1b 01 09 0d 0c 01 53 00 01 1d 01 01 0c 00
+2e 01 59 00 14 1e 1c 05 09 0c 00 00 63 08 13 1a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 03 52 0d 15 1e 1b 01 09 0d 0c 05 63 04 01 1d 01 01 0c 00
+2e 04 62 04 14 1e 1c 05 09 0c 00 05 63 04 13 1c 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00
+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 00 52 0d 15 1e 1b 01 09 0d 0c 01 63 04 01 1d 01 01 0c 00
+2e 01 62 04 14 1e 1c 05 09 0c 00 01 63 04 13 1c 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00
+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clavi
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 16
+1f 01 00 0f 00 00 04 4d 13 10 1f 0c 01 01 0a 00 02 54 00 09 1f 06 01 01 0e
+23 03 4f 10 0e 1f 00 0a 0f 0f 00 03 58 08 0a 3a 1c 00 00 00 52 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 69 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clavi
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 00 0f 00 00 04 4d 13 10 1f 0c 01 01 0d 00 02 54 00 09 1f 06 01 01 0e
+23 03 4f 10 0e 1f 00 0a 0f 0f 00 03 58 08 0d 3a 1c 00 00 00 52 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 69 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EZ Clav
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 26
+1f 0b 08 0f 09 10 04 42 2d 13 1f 09 08 05 0f 00 02 49 00 03 1f 12 05 06 0f
+10 03 46 10 03 1f 14 08 0c 0e 00 02 63 04 0b 30 1b 00 00 00 52 18 04 04 00
+63 32 00 00 00 32 00 45 5a 20 43 6c 61 76 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fuzz Clavi
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 27
+1e 1c 05 09 0c 0f 01 56 24 15 1e 1b 01 09 0d 0c 04 61 00 01 1d 01 01 0c 00
+2e 02 4d 0d 14 1e 1c 05 09 0c 00 01 63 0a 13 33 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 46 75 7a 7a 20 43 6c 61 76 69 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Klavinet *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 06 06 06 0e 00 00 52 04 0e 1d 07 09 07 0e 00 04 4d 04 00 1d 09 06 06 0e
+10 02 50 1f 16 1b 0a 07 0a 0e 00 02 63 08 0b 02 23 00 00 00 32 0c 02 04 00
+28 63 00 00 00 32 00 4b 6c 61 76 69 6e 65 74 20 2a 63 63 63 32 32 32 00 30
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Clav
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 01 0c 20 02 4e 2a 15 17 1a 01 01 0d 09 02 4b 04 04 1d 01 01 01 00
+32 04 39 04 0c 18 1b 05 07 0c 02 05 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Clav
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 01 0c 20 00 4e 2a 15 17 1a 01 01 0d 09 00 4b 04 04 1d 01 01 01 00
+32 00 39 04 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Clav
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1e 1c 05 00 0c 20 00 4e 2a 15 17 1a 01 00 0d 09 00 4b 04 04 1d 01 01 00 00
+32 00 39 04 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rimbaclav
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 00 05 00 00 00 4c 28 03 1f 12 00 04 00 00 00 43 16 03 1f 0d 00 05 00
+00 00 45 16 03 1f 07 00 06 08 00 00 63 04 03 03 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 52 69 6d 62 61 63 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SplashClav
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 21
+13 18 14 0a 0c 00 00 61 04 03 10 02 01 0a 0c 00 00 5c 1c 03 1c 0b 04 0a 0c
+00 00 41 28 03 1b 0e 10 0a 0c 00 03 63 04 03 3a 55 00 39 00 42 0c 04 04 00
+28 32 00 00 00 32 00 53 70 6c 61 73 68 43 6c 61 76 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synclav. *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 09 07 05 0f 00 02 51 0d 0b 1f 0c 06 02 00 00 00 57 10 0e 17 06 05 05 0d
+00 00 63 04 08 1f 09 0f 06 00 00 03 5a 19 0e 2c 23 00 00 00 32 0c 02 04 00
+28 63 00 00 00 32 00 53 79 6e 63 6c 61 76 2e 20 2a 63 63 63 32 32 32 00 40
+00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Thin Clav
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 25
+1f 0b 07 0f 09 00 04 49 13 13 1f 08 07 05 0e 00 02 58 00 0c 1f 06 04 06 0f
+23 03 46 10 0a 1f 07 08 0c 0d 00 02 63 08 0b 02 1c 00 00 00 52 18 04 04 00
+63 32 00 32 00 32 00 54 68 69 6e 20 43 6c 61 76 20 63 63 63 32 32 32 00 70
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Harpsichord
+
+
+** Name: Harpschrd2
+** Description: DX11 factory preset 'Harpsichrd' with slower decay
+** Source: Art Hitzeman
+1a 13 00 01 0d 0a 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 04 0c
+00 00 4c 04 16 17 08 06 05 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 63 68 72 64 32 63 63 63 32 32 32 00 40
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harpschrd3
+** Description: 'Harpschrd2' with minor changes
+** Source: Art Hitzeman
+1a 13 00 01 0d 0a 00 5b 05 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 04 0c
+00 00 4c 00 16 17 08 06 05 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 63 68 72 64 33 63 63 63 32 32 32 00 41
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harpsichrd
+** Source: Yamaha DX11 factory preset, bank B, voice 15
+1a 13 00 01 0a 0a 00 5b 0a 11 0f 10 00 01 0a 00 00 5d 00 1d 17 08 06 07 0c
+00 00 4c 04 16 17 08 06 07 0c 00 00 58 0a 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 69 63 68 72 64 63 63 63 32 32 32 00 40
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harpsichrd
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 13 00 01 0d 0a 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 07 0c
+00 00 4c 04 16 17 08 06 07 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 69 63 68 72 64 63 63 63 32 32 32 00 40
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1d 01 06 0c 29 00 57 04 1b 1f 19 03 04 0d 00 03 5b 04 03 1f 1f 05 09 0d
+00 06 3f 0d 13 1f 1a 01 07 0d 00 05 63 0d 1b 32 23 00 00 00 62 18 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 31 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1d 01 06 0c 29 01 57 04 1b 1f 19 03 04 0d 00 00 5b 04 03 1f 1f 05 09 0d
+00 00 3f 0d 13 1f 1a 01 07 0d 00 02 63 0d 1b 32 23 00 00 00 62 18 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 31 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 11 00 01 0d 00 00 5b 04 1c 1c 18 00 01 0d 00 00 5b 00 0c 17 08 05 06 0c
+00 05 60 00 11 1c 18 05 06 0d 00 04 60 0d 12 0c 23 00 00 00 02 24 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 11 00 01 0d 00 00 5b 04 1c 1c 18 00 01 0d 00 00 5b 00 0c 17 08 05 06 0c
+00 01 60 00 11 1c 18 05 06 0d 00 01 60 0d 12 0c 23 00 00 00 02 24 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1d 01 01 0d 0f 02 5a 00 1b 1f 17 03 01 0d 00 02 57 04 03 1f 1c 05 09 0d
+00 05 42 13 0b 1f 1c 01 05 0d 00 06 63 0d 1b 2a 23 00 00 00 62 18 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1d 01 01 0d 0f 02 5a 00 1b 1f 17 03 01 0d 00 00 57 04 03 1f 1c 05 09 0d
+00 00 42 13 0b 1f 1c 01 05 0d 00 01 63 0d 1b 2a 23 00 00 00 62 18 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LiteHarpsi
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 28
+1f 1d 00 01 0c 00 00 54 04 1b 1f 13 01 01 0f 00 01 4c 04 03 1f 1f 01 09 0f
+21 01 4d 19 13 1f 1e 06 07 0d 00 00 5d 0d 13 32 1c 00 00 00 62 18 02 04 00
+63 32 00 00 00 32 00 4c 69 74 65 48 61 72 70 73 69 63 63 63 32 32 32 00 00
+30 00 30 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RichHarpsi
+** Source: Yamaha TX81Z factory preset, bank A, voice 29
+1a 13 00 01 0d 00 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 05 0c
+00 00 5e 04 16 17 08 06 05 0c 00 00 56 0d 14 1c 23 00 00 00 02 18 04 04 00
+63 32 32 00 00 32 00 52 69 63 68 48 61 72 70 73 69 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 12
+
+* SUBCATEGORY Organ1
+
+
+** Name: 16 8 4 2 F
+** Source: Yamaha TX81Z factory preset, bank A, voice 18
+1f 1f 00 0f 0f 00 00 5a 19 06 1f 1f 00 0f 0f 00 00 5a 08 03 1f 1f 00 0f 0f
+00 00 5a 0d 04 1f 1f 00 0f 0f 00 00 5a 04 00 07 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 31 36 20 38 20 34 20 32 20 46 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <6 Tease>
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 20
+1f 00 00 0a 0f 1b 00 3f 0d 03 1f 00 00 0a 0f 00 00 63 08 03 1f 00 00 0a 0f
+00 00 5e 0d 03 1f 00 00 0a 0f 00 00 63 04 03 3e 23 00 27 00 42 0c 07 04 00
+63 63 00 63 00 32 00 3c 36 20 54 65 61 73 65 3e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnalogOrgn
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 24
+1f 1b 00 0f 0d 09 00 57 05 06 1f 1c 00 0f 0d 09 00 57 04 01 1e 01 00 0f 0d
+0a 00 5f 05 06 1e 01 00 0f 0d 0a 00 5f 04 01 04 1c 15 07 00 52 05 04 04 00
+63 32 00 00 00 32 00 41 6e 61 6c 6f 67 4f 72 67 6e 63 63 63 32 32 32 00 01
+00 08 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 06 0d 0f 00 03 55 2a 04 1f 13 06 0d 0f 00 05 63 08 04 1f 18 06 0d 0f
+00 04 62 0d 04 1f 06 06 0d 0f 00 05 63 00 04 07 28 00 0a 2c 12 0c 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 06 0d 0f 00 00 55 2a 04 1f 13 06 0d 0f 00 01 63 08 04 1f 18 06 0d 0f
+00 01 62 0d 04 1f 06 06 0d 0f 00 01 63 00 04 07 28 00 0a 2c 12 0c 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 05 0d 0f 00 02 3e 08 04 1f 1f 1f 0d 0f 00 04 63 0d 04 1f 1f 02 0d 0f
+00 05 63 04 04 1f 1f 07 0d 0f 00 03 63 08 04 04 28 00 0a 2c 22 18 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 05 0d 0f 00 00 3e 08 04 1f 1f 1f 0d 0f 00 00 63 0d 04 1f 1f 02 0d 0f
+00 01 63 04 04 1f 1f 07 0d 0f 00 00 63 08 04 04 28 00 0a 2c 22 18 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 04 0d 0f 00 02 52 08 04 1f 1f 04 0d 0f 00 04 63 08 04 1f 1f 03 0d 0f
+0a 03 63 08 14 1f 1f 03 0d 0f 00 04 63 04 04 06 21 00 00 00 22 0c 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 04 0d 0f 00 00 52 08 04 1f 1f 04 0d 0f 00 01 63 08 04 1f 1f 03 0d 0f
+0a 01 63 08 14 1f 1f 03 0d 0f 00 01 63 04 04 06 21 00 00 00 22 0c 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Church
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 23
+16 00 00 0a 0f 00 01 47 1f 03 18 00 00 05 0f 5b 02 61 00 10 0f 00 00 08 0f
+00 00 63 08 10 0c 00 00 05 0f 00 00 63 00 16 3c 1d 00 00 00 42 0c 04 04 00
+63 32 00 00 00 32 00 42 69 67 20 43 68 75 72 63 68 63 63 63 32 32 32 00 00
+00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChurchOrg*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 1f 00 0a 0f 00 42 47 1f 0e 10 1f 00 08 0f 00 40 60 0d 0e 10 1f 00 07 0f
+00 40 63 08 08 0b 1f 00 05 0f 14 40 63 04 10 3e 0c 0f 00 00 3a 0c 02 04 00
+28 00 1b 00 00 32 00 43 68 75 72 63 68 4f 72 67 2a 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClosedFlut
+** Description: A Closed Flute organ stop
+** Source: Art Hitzeman
+12 1f 00 07 0f 19 00 59 04 03 10 1f 00 06 0f 19 00 43 10 03 17 1f 00 07 0f
+19 00 5a 0a 03 0e 1f 00 06 0f 19 00 20 16 03 07 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 43 6c 6f 73 65 64 46 6c 75 74 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cornopean
+** Description: An organ stop
+** Controls: MW (LFO pitch)
+** Source: Art Hitzeman
+12 1f 00 07 0f 19 00 58 00 03 10 1f 00 06 0f 19 00 5a 04 03 17 1f 00 07 0f
+19 00 5a 04 03 0e 1f 00 06 0f 19 00 5a 04 03 47 23 01 06 00 41 18 02 04 00
+28 32 00 00 00 32 00 43 6f 72 6e 6f 70 65 61 6e 20 63 63 63 32 32 32 00 00
+00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DistortOrg
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 08 0f 00 27 42 03 1a 10 1b 00 08 06 0f 00 51 08 10 15 0a 00 08 0f
+1b 1b 52 04 1e 12 1b 00 0b 0e 00 02 63 05 00 3b 23 00 01 00 52 11 02 05 00
+63 32 00 05 00 32 3c 44 69 73 74 6f 72 74 4f 72 67 63 63 63 32 32 32 20 26
+10 04 10 78 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Drawbar1 *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 1f 00 09 0f 32 40 5a 19 03 17 1f 00 09 0f 1e 40 63 0a 03 17 1f 00 09 0f
+28 40 51 0d 03 17 1f 00 09 0f 14 40 5d 00 03 07 23 00 00 00 1a 18 02 04 00
+28 63 30 00 00 32 00 44 72 61 77 62 61 72 31 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Drawbar2 *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 1f 00 09 0f 2f 40 4b 13 03 17 1f 00 09 0f 19 40 53 08 03 17 1f 00 09 0f
+2c 40 51 10 03 17 1f 00 09 0f 0a 40 63 04 03 07 23 00 00 00 1a 18 02 04 00
+28 63 30 00 00 32 00 44 72 61 77 62 61 72 32 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dyno *
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 0f 0e 09 00 05 49 2b 08 1f 0f 05 07 0f 18 42 5a 00 06 1f 12 06 08 0d
+00 02 63 00 06 1f 12 06 08 0f 00 02 63 04 00 34 14 00 01 02 4e 18 02 04 00
+63 32 00 32 00 32 00 44 79 6e 6f 20 20 20 20 20 2a 63 63 63 32 32 32 00 70
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DynoWurlie
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 14
+1f 1c 04 07 0a 00 03 4e 25 1e 16 07 03 07 0b 00 03 52 0d 10 1f 13 08 06 08
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+
+
+** Name: E Organ..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: E Organ..1
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: E Organ..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: E Organ..2
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E Organ..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 16 03 08 0f 00 06 4c 0d 02 1f 1f 03 0c 0f 14 05 5c 0d 04 1f 1f 1f 0c 0f
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+
+** Name: E Organ..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 16 03 08 0f 00 00 4c 0d 02 1f 1f 03 0c 0f 14 00 5c 0d 04 1f 1f 1f 0c 0f
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+
+
+** Name: E Organ..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 00 08 0f 00 44 55 08 03 1f 1f 00 0c 0f 14 03 5c 0a 00 1f 1f 00 0c 0f
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+
+** Name: E Organ..4
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E Organ..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 16 00 08 0f 00 05 5a 04 0e 1b 1f 00 0c 0f 14 02 56 08 00 1f 1f 00 0c 0f
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+
+** Name: E Organ..5
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E Organ..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: E Organ..6
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E Organ..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 03 0d 0f 00 03 51 00 08 1f 18 15 0a 0f 14 03 63 04 05 1b 12 06 0c 0f
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+
+
+** Name: E Organ..7
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E Organ..8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 03 0d 0f 63 05 63 13 0b 1f 18 15 0a 0f 14 05 63 04 03 1b 12 06 0c 0f
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+
+
+** Name: E Organ..8
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E Organ..9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 09 0f 00 03 41 16 03 1f 1f 00 0a 0f 00 05 47 04 03 1f 1f 00 09 0f
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+
+
+** Name: E Organ..9
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 00 09 0f 00 00 41 16 03 1f 1f 00 0a 0f 00 00 47 04 03 1f 1f 00 09 0f
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+
+
+** Name: E Organ.10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 04 0d 0f 63 03 46 0a 03 1f 1f 04 0c 0f 00 05 63 08 03 1f 1f 03 0d 0f
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+
+
+** Name: E Organ.10
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E Organ.11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 09 0f 63 03 4d 04 03 1f 1f 00 0a 0f 10 06 41 04 02 1f 1f 00 09 0f
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+
+
+** Name: E Organ.11
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 00 09 0f 63 00 4d 04 03 1f 1f 00 0a 0f 10 00 41 04 02 1f 1f 00 09 0f
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+
+
+** Name: E Organ.12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: E Organ.12
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 03 0d 0f 63 00 44 0a 0b 04 15 03 07 0f 14 00 63 00 03 1b 12 06 0c 0f
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+
+
+** Name: E Organ.13
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 09 0f 00 04 2d 08 03 1f 1f 00 0a 0f 00 05 47 00 03 1a 1f 02 09 0f
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+
+
+** Name: E Organ.13
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 00 09 0f 00 00 2d 08 03 1f 1f 00 0a 0f 00 00 47 00 03 1a 1f 02 09 0f
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+
+
+** Name: E.Organ 1
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 26
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+
+
+** Name: E.Organ 2
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 27
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+
+
+** Name: E.Organ 2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E.Organ 3
+** Source: Yamaha DX11 factory preset, bank C, voice 28
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+
+
+** Name: E.Organ 3
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: E.Organ 4
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 29
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+
+
+** Name: Farcheeza
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 21
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+
+
+** Name: Hammond *
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 00 0c 00 1c 40 61 0e 03 1c 19 00 0b 0f 14 40 63 04 06 1c 10 00 0c 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 13
+
+** Name: Hammond..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Hammond..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Hammond..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Hammond..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 05 08 06 00 03 47 04 03 1f 1f 04 07 0e 00 04 5b 08 01 19 1f 00 07 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 05 08 06 00 00 47 04 03 1f 1f 04 07 0e 00 00 5b 08 01 19 1f 00 07 0f
+00 00 4e 0a 05 1f 1f 00 07 0e 00 40 63 04 04 0d 0e 00 14 18 3a 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 01 03 0d 2d 03 53 0a 13 1f 05 00 05 0b 2d 04 47 04 13 1f 08 00 03 0c
+43 06 5c 19 1b 1c 06 04 04 07 00 05 63 04 13 3f 23 00 23 00 32 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 01 03 0d 2d 00 53 0a 13 1f 05 00 05 0b 2d 01 47 04 13 1f 08 00 03 0c
+43 01 5c 19 1b 1c 06 04 04 07 00 00 63 04 13 3f 23 00 23 00 32 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 00 10 04 00 00 45 32 04 03 1d 0c 00 0f 0f 01 45 40 04 03 1a 17 00 0f 0f
+51 05 56 08 0b 1e 12 00 0f 0f 10 04 63 08 0b 0c 1d 00 47 55 36 0c 0c 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 00 10 04 00 00 40 32 04 03 1d 0c 00 0f 0f 01 40 40 04 03 1a 17 00 0f 0f
+51 00 56 08 0b 1e 12 00 0f 0f 10 00 63 08 0b 0c 1d 00 47 55 36 0c 0c 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 00 0a 0b 19 03 54 04 13 1f 1a 00 0d 0c 52 05 50 04 0a 1f 1f 00 0d 0f
+19 05 43 0a 1a 1b 1e 00 09 0f 63 05 63 04 03 0b 1f 00 0f 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1f 00 0a 0b 19 00 54 04 13 1f 1a 00 0d 0c 52 00 50 04 0a 1f 1f 00 0d 0f
+19 00 43 0a 1a 1b 1e 00 09 0f 63 00 63 04 03 0b 1f 00 0f 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0d 10 04 00 00 45 46 0a 03 1d 0c 00 0f 0f 01 45 40 08 03 1a 17 00 0f 0f
+51 04 55 0d 0b 1e 12 00 0f 0f 10 05 63 04 0b 04 21 00 15 23 26 0c 0c 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0d 10 04 00 00 40 46 0a 03 1d 0c 00 0f 0f 01 40 40 08 03 1a 17 00 0f 0f
+51 00 55 0d 0b 1e 12 00 0f 0f 10 00 63 04 0b 04 21 00 15 23 26 0c 0c 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HamondLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 04 0a 0f 00 04 58 00 00 12 15 04 0a 0f 00 05 63 00 08 12 15 04 0a 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HamondLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 04 0a 0f 00 01 58 00 00 12 15 04 0a 0f 00 00 63 00 08 12 15 04 0a 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS f1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 07 0f 0f 00 03 63 0a 05 1b 18 10 0f 0f 00 44 63 08 01 1c 18 07 0f 0f
+0a 03 63 08 05 1c 18 07 0f 0f 00 05 63 04 02 2f 30 00 34 63 16 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS f1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 07 0f 0f 00 00 63 0a 05 1b 18 10 0f 0f 00 40 63 08 01 1c 18 07 0f 0f
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+00 00 00
+
+
+** Name: Hmnd LS f2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 18 07 0d 0f 00 03 63 04 05 1b 07 07 0d 0f 00 04 60 04 01 1c 18 07 0d 0f
+0a 04 5f 04 05 1c 18 07 0d 0f 00 05 60 00 02 07 1b 00 0f 63 36 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS f2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 18 07 0d 0f 00 00 63 04 05 1b 07 07 0d 0f 00 00 60 04 01 1c 18 07 0d 0f
+0a 00 5f 04 05 1c 18 07 0d 0f 00 00 60 00 02 07 1b 00 0f 63 36 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS s1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 07 01 0d 0f 00 05 5c 04 05 1b 07 07 0d 0f 00 05 5f 08 01 1c 18 07 0d 0f
+0a 05 5f 08 05 1c 18 07 0d 0f 00 05 5f 04 02 27 30 00 0e 00 22 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS s1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 07 01 0d 0f 00 00 5c 04 05 1b 07 07 0d 0f 00 00 5f 08 01 1c 18 07 0d 0f
+0a 00 5f 08 05 1c 18 07 0d 0f 00 00 5f 04 02 27 30 00 0e 00 22 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hornopean
+** Description: A loud, obnoxious organ stop
+** Controls: MW (LFO pitch)
+** Source: Art Hitzeman
+12 1f 00 07 0f 19 00 58 00 03 10 1f 00 06 0f 19 00 5a 04 03 17 1f 00 07 0f
+19 00 5a 04 03 0e 1f 00 06 0f 19 00 5a 04 03 45 00 01 04 00 62 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Organ
+** Description: An organ with jazz potential
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 0a 00 0b 0f 00 00 52 0a 06 1f 1f 00 0a 0f 00 00 5b 04 00 1f 12 0e 0a 0f
+00 00 58 13 06 1f 1f 00 0a 0f 00 40 4f 04 06 1f 23 00 02 00 4e 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Leslie *
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 07 0c 0f 42 40 59 33 03 1b 1f 00 0b 0f 00 40 63 0a 00 1b 1f 00 0b 0f
+00 40 56 1c 06 1b 1f 00 0b 0f 00 40 5c 04 06 1f 22 00 05 17 66 05 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Organ 1
+** Description: An electric organ
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: GLIB (Michael Kesti and others)
+1f 0a 01 0b 00 00 7d 5f 0a 06 1f 1f 01 0a 0f 00 7f 63 08 00 1f 1f 01 0a 0f
+00 7f 63 0a 06 1f 1f 01 0a 0f 00 7e 63 04 06 1f 27 00 14 1c 36 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Organ 2
+** Description: An electric organ
+** Source: GLIB (Michael Kesti and others)
+1f 0f 00 06 0f 00 00 40 00 03 1f 0f 00 09 0f 00 00 46 04 03 1f 0f 00 06 0f
+00 00 5a 00 03 1f 0f 00 09 0f 00 00 5a 04 03 04 00 00 00 00 02 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Organ 3
+** Description: An electric organ
+** Source: GLIB (Michael Kesti and others)
+1f 0f 00 06 0f 4e 00 50 00 03 1f 0f 00 09 0f 36 00 46 04 03 1f 0f 00 06 0f
+00 00 5a 00 03 1f 0f 00 09 0f 00 00 5a 04 03 04 00 00 00 00 02 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Organ
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 06 07 00 00 03 4f 3d 0b 1d 07 07 08 0b 00 02 63 04 0b 1d 07 07 08 0b
+00 05 63 04 0e 1d 07 07 08 0b 00 04 5a 04 0b 2e 63 21 00 00 40 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Organ
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 06 07 00 00 00 4f 3d 0b 1d 07 07 08 0b 00 00 63 04 0b 1d 07 07 08 0b
+00 00 63 04 0e 1d 07 07 08 0b 00 00 5a 04 0b 2e 63 21 00 00 40 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Organ2
+
+
+** Name: P Organ..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1f 00 06 0f 00 0d 63 13 03 1a 1f 00 06 0f 00 0d 63 08 03 1a 1f 00 06 0f
+00 0d 63 0a 03 1a 1f 00 06 0f 00 0d 63 04 03 2f 21 19 1d 00 52 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 1f 00 06 0f 00 08 63 13 03 1a 1f 00 06 0f 00 08 63 08 03 1a 1f 00 06 0f
+00 08 63 0a 03 1a 1f 00 06 0f 00 08 63 04 03 2f 21 19 1d 00 52 0c 07 04 00
+63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1f 00 06 0f 00 04 45 19 03 1a 1f 00 06 0f 00 06 50 04 03 1a 1f 00 06 0f
+00 05 63 04 03 1a 1f 00 06 0f 00 05 63 00 03 34 21 19 1d 00 52 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 1f 00 06 0f 00 01 45 19 03 1a 1f 00 06 0f 00 01 50 04 03 1a 1f 00 06 0f
+00 00 63 04 03 1a 1f 00 06 0f 00 00 63 00 03 34 21 19 1d 00 52 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 1f 13 08 0e 00 03 43 19 03 1a 1f 00 06 0f 00 03 44 04 03 10 07 07 09 0f
+00 05 63 08 03 1a 1f 00 06 0f 00 05 63 08 03 34 21 19 1d 00 52 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 1f 13 08 0e 00 00 43 19 03 1a 1f 00 06 0f 00 00 44 04 03 10 07 07 09 0f
+00 00 63 08 03 1a 1f 00 06 0f 00 00 63 08 03 34 21 19 1d 00 52 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1f 00 08 0f 00 05 50 00 03 16 1f 00 07 0f 00 06 4f 04 03 0d 1f 00 06 0f
+00 06 63 0d 03 15 1f 00 07 0f 00 05 63 04 03 04 23 41 00 00 12 18 07 04 00
+63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 34 63 63 63 32 32 32 00 60
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 00 08 0f 00 01 50 00 03 16 1f 00 07 0f 00 01 4f 04 03 0d 1f 00 06 0f
+00 01 63 0d 03 15 1f 00 07 0f 00 00 63 04 03 04 23 41 00 00 12 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 05 06 0f 00 02 4c 0d 03 1d 1f 05 08 0f 00 04 5a 04 02 13 1f 07 07 0f
+00 05 63 08 03 18 07 06 0a 0f 00 05 63 08 04 04 23 41 00 00 12 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 06 0f 00 01 4c 0d 03 1d 1f 05 08 0f 00 01 5a 04 02 13 1f 07 07 0f
+00 00 63 08 03 18 07 06 0a 0f 00 00 63 08 04 04 23 41 00 00 12 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 03 06 0f 00 05 4c 1f 03 12 03 03 08 0f 00 05 63 08 02 12 07 04 07 0f
+00 05 63 08 03 16 03 04 0a 0f 00 05 63 04 04 2e 23 41 00 00 12 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ..6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 06 03 06 0f 00 00 4c 1f 03 12 03 03 08 0f 00 00 63 08 02 12 07 04 07 0f
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+
+
+** Name: P Organ..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: P Organ..7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: P Organ..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: P Organ..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: P Organ..9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: P Organ..9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: P Organ.10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: P Organ.10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: P Organ.11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: P Organ.11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: P Organ.12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: P Organ.12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: P Organ.13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: P Organ.13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: P Organ.14
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: P Organ.14
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: P Organ.15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: P Organ.15
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: P Organ.16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: P Organ.16
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: P Organ.17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1f 00 06 0f 00 06 51 13 03 1a 1f 00 06 0f 00 06 45 08 03 1a 1f 00 06 0f
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+00 00 00
+
+
+** Name: P Organ.17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: P.Organ 1
+** Source: Yamaha DX11 factory preset, bank C, voice 30
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+00 00 00
+
+
+** Name: P.Organ 1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 00 06 0f 0a 00 4c 00 0b 0d 1f 00 0a 0f 19 00 4c 10 0e 14 1f 00 0a 0f
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+00 00 00
+
+
+** Name: P.Organ 2
+** Source: Yamaha DX11 factory preset, bank C, voice 31
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+00 00 5f 0a 06 0e 1f 00 08 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
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+00 00 00
+
+
+** Name: P.Organ 2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1f 00 09 0f 00 00 5e 04 03 10 1f 00 08 0f 00 00 60 08 05 17 1f 00 09 0f
+00 00 5f 0d 06 0e 1f 00 08 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 1'
+** Description: DX11 factory preset 'P.Organ 1' with slower decay
+** Source: Art Hitzeman
+1e 1f 00 05 0f 0a 00 4c 00 0b 0a 1f 00 06 0f 19 00 4c 10 0e 14 1f 00 06 0f
+00 00 5a 04 0b 13 1f 00 05 0f 19 00 4c 0a 08 16 46 00 00 00 22 18 02 04 00
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+00 00 00
+
+
+** Name: P.Organ 2'
+** Description: DX11 factory preset 'P.Organ 2' with slower decay
+** Source: Art Hitzeman
+12 1f 00 07 0f 00 00 5e 04 03 10 1f 00 06 0f 00 00 60 08 05 17 1f 00 07 0f
+00 00 5f 0d 06 0e 1f 00 06 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
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+00 00 00
+
+
+** Name: P.Organ 3
+** Description: A pipe organ
+** Source: Art Hitzeman
+12 1f 00 06 0f 00 00 5e 04 03 10 1f 00 05 0f 09 00 60 08 15 17 1f 00 07 0f
+40 00 5f 0a 0e 0e 1f 00 05 0f 00 00 5e 00 10 37 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 33 20 63 63 63 32 32 32 00 30
+00 40 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 4
+** Description: Another pipe organ
+** Source: Art Hitzeman
+12 1f 00 07 0f 00 00 54 04 03 10 1f 00 06 0f 63 00 63 04 03 17 1f 00 07 0f
+00 00 55 08 06 0e 1f 00 06 0f 00 00 55 00 00 2f 23 01 00 00 62 18 02 04 00
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+00 00 00
+
+
+** Name: P.Organ 5
+** Description: Yet another pipe organ
+** Source: Art Hitzeman
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+00 00 5f 08 06 0e 1f 00 06 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercOrgan
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 17
+1f 0b 01 0b 08 18 40 5f 0a 0e 1f 1f 00 0a 0f 00 40 5f 04 00 1f 1f 00 0a 0f
+00 40 63 05 06 1f 1f 00 0a 0f 00 40 5f 00 08 1f 20 00 03 00 5a 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pipe Organ
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+16 00 00 0a 0f 00 00 63 19 03 11 00 00 0a 0f 00 00 63 0d 03 17 00 00 0a 0f
+00 00 63 04 03 17 00 00 0a 0f 00 00 63 00 03 07 1e 00 00 00 42 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PumpOrgan
+** Controls: MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank A, voice 19
+1f 1f 00 06 0f 1e 00 4d 17 03 1f 1f 00 05 0f 00 00 50 05 04 1f 1f 00 05 0f
+00 00 23 04 06 0d 1f 00 09 0f 00 40 5a 04 03 38 14 00 00 0e 3e 11 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RevrbOrgan
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 03 00 05 0e 23 03 4e 05 05 0e 03 00 05 0e 23 03 4e 04 03 0b 1f 00 05 0f
+00 01 63 05 06 0c 1f 00 05 0f 00 01 63 04 02 04 19 06 04 00 52 05 02 04 00
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+00 00 00
+
+
+** Name: Small Pipe
+** Source: Yamaha TX81Z factory preset, bank A, voice 22
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+00 00 58 04 06 17 00 00 0a 0f 00 00 63 00 01 07 1e 00 00 00 42 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha DX11 factory preset, bank A, voice 21
+1f 12 00 07 0a 14 02 50 0a 0b 1f 14 00 09 0e 00 42 55 08 13 1f 14 00 09 06
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 00 07 0d 14 02 50 0d 0b 1f 14 00 09 0e 00 42 55 08 13 1f 14 00 09 06
+00 03 63 0d 03 1f 1f 00 08 0f 00 02 63 04 0b 06 1e 0d 11 1a 5e 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 22
+1b 00 00 0f 0f 1b 00 24 0a 03 1e 1c 00 04 01 00 00 44 08 02 1f 00 00 0a 0b
+00 00 49 0a 04 1f 06 00 09 0f 00 00 53 04 04 3a 23 00 27 00 42 18 02 04 00
+63 63 00 63 00 32 00 53 79 2e 4f 72 67 61 6e 20 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 00 00 0f 0f 1b 00 24 0d 03 1e 1c 00 04 01 00 00 44 08 02 1f 00 00 0a 0b
+00 00 49 0d 04 1f 06 00 09 0f 00 00 53 04 04 3a 23 00 27 00 42 18 02 04 00
+63 63 00 63 00 32 00 53 79 2e 4f 72 67 61 6e 20 32 63 63 63 32 32 32 00 00
+00 20 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tocc Organ
+** Description: A pipe organ intended for Bach's Toccata & Fugue in D Minor
+** (the piece the villian always plays in those horror movies)
+** Source: Art Hitzeman
+12 1f 00 06 0f 3c 00 5e 04 03 10 1f 00 06 0f 32 00 60 08 05 17 1f 00 07 0f
+32 00 5f 0d 06 0e 1f 00 06 0f 3c 00 5e 00 00 37 23 01 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 54 6f 63 63 20 4f 72 67 61 6e 63 63 63 32 32 32 00 20
+00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: VelocOrgan
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 07 00 0f 0d 32 07 2b 11 00 1c 08 00 0f 0d 41 07 49 12 04 19 08 00 0f 0d
+41 07 5d 05 06 1c 1f 00 0a 0e 00 03 63 04 09 03 1d 15 05 00 52 05 02 04 00
+63 23 00 00 00 32 00 56 65 6c 6f 63 4f 72 67 61 6e 63 63 63 32 32 32 00 08
+00 04 00 11 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wirlitzer*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 07 06 07 0e 12 06 4a 08 08 1d 07 06 07 0e 00 06 54 00 0b 1d 06 06 07 0e
+00 00 63 00 0e 1d 06 06 07 0e 00 02 63 04 08 34 23 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 57 69 72 6c 69 74 7a 65 72 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 14
+
+* SUBCATEGORY Piano1
+
+
+** Name: AC Piano.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 02 04 04 63 06 58 0a 13 16 09 06 06 0d 00 04 4d 04 0b 1b 06 01 04 04
+63 06 63 04 0b 16 09 06 06 0d 00 07 62 04 0b 2c 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 02 04 04 63 01 58 0a 13 16 09 06 06 0d 00 01 4d 04 0b 1b 06 01 04 04
+63 00 63 04 0b 16 09 06 06 0d 00 00 62 04 0b 2c 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 05 02 04 04 63 04 3b 19 13 14 05 04 06 0d 00 05 50 04 1b 14 02 02 06 0d
+00 05 3d 10 0b 15 07 06 06 0c 00 06 63 04 0b 22 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 05 02 04 04 63 01 3b 19 13 14 05 04 06 0d 00 01 50 04 1b 14 02 02 06 0d
+00 01 3d 10 0b 15 07 06 06 0c 00 00 63 04 0b 22 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 01 01 03 00 1b 05 49 04 0d 14 06 05 04 09 42 06 53 04 0d 12 06 0b 03 00
+42 05 44 10 09 18 06 05 05 09 01 46 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 01 01 03 00 1b 02 49 04 0d 14 06 05 04 09 42 01 53 04 0d 12 06 0b 03 00
+42 01 44 10 09 18 06 05 05 09 01 40 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 01 01 05 00 32 44 4c 04 0d 19 09 09 05 0f 01 04 53 04 06 18 06 05 06 09
+16 45 62 04 09 19 09 09 05 0f 01 45 63 04 00 2c 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 01 01 05 00 32 41 4c 04 0d 19 09 09 05 0f 01 01 53 04 06 18 06 05 06 09
+16 40 62 04 09 19 09 09 05 0f 01 40 63 04 00 2c 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 07 00 07 00 00 04 49 00 08 19 1f 00 06 0f 00 05 4b 00 06 18 09 00 07 00
+00 05 43 00 00 1a 05 06 05 0a 01 06 63 04 0e 03 00 00 00 00 62 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 07 00 07 00 00 01 49 00 08 19 1f 00 06 0f 00 01 4b 00 06 18 09 00 07 00
+00 00 43 00 00 1a 05 06 05 0a 01 01 63 04 0e 03 00 00 00 00 62 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 03 05 0d 2d 05 49 04 03 1f 05 01 05 0f 63 05 4c 0a 03 1f 04 02 05 0e
+63 05 47 04 0b 1c 1e 06 06 0f 00 06 5d 04 13 3a 23 00 00 00 62 0c 00 04 00
+63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 03 05 0d 2d 01 49 04 03 1f 05 01 05 0f 63 01 4c 0a 03 1f 04 02 05 0e
+63 01 47 04 0b 1c 1e 06 06 0f 00 00 5d 04 13 3a 23 00 00 00 62 0c 00 04 00
+63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.7
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 00 03 00 00 04 3a 08 0c 14 06 07 04 09 23 05 48 04 15 14 07 00 03 00
+00 06 36 0a 02 18 08 06 05 09 0f 06 5d 04 0b 7a 21 3c 0a 00 32 18 06 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.7
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 00 03 00 00 00 3a 08 0c 14 06 07 04 09 23 00 48 04 15 14 07 00 03 00
+00 00 36 0a 02 18 08 06 05 09 0f 00 5d 04 0b 7a 21 3c 0a 00 32 18 06 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 09 01 03 0e 32 43 4f 0a 11 16 09 01 03 0e 32 1d 5d 04 16 18 07 05 05 0d
+00 45 63 04 0b 18 07 05 05 0d 00 75 60 04 0b 24 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 09 01 03 0e 32 41 4f 0a 11 16 09 01 03 0e 32 01 5d 04 16 18 07 05 05 0d
+00 40 63 04 0b 18 07 05 05 0d 00 40 60 04 0b 24 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 07 07 0d 00 45 3a 10 0b 1c 09 07 07 0d 00 05 4a 0a 0c 1c 09 07 07 0d
+00 43 4b 04 0a 1c 09 07 07 0d 00 45 63 04 0b 23 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 39 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 07 07 0d 00 42 3a 10 0b 1c 09 07 07 0d 00 02 4a 0a 0c 1c 09 07 07 0d
+00 40 4b 04 0a 1c 09 07 07 0d 00 41 63 04 0b 23 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 39 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 01 01 03 00 34 04 4b 04 0d 16 01 01 04 0c 42 04 52 00 0b 18 05 01 03 00
+63 06 45 16 10 14 08 01 06 0c 00 05 63 04 13 32 23 00 00 00 02 18 00 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 01 01 03 00 34 01 4b 04 0d 16 01 01 04 0c 42 01 52 00 0b 18 05 01 03 00
+63 01 45 16 10 14 08 01 06 0c 00 00 63 04 13 32 23 00 00 00 02 18 00 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 03 05 0d 00 04 49 04 0d 1f 04 02 05 0e 63 04 4a 0a 01 1f 05 04 05 0d
+63 06 50 10 04 1c 1e 04 06 0f 00 05 5c 04 13 2a 23 00 00 00 62 0c 00 04 00
+63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 03 05 0d 00 01 49 04 0d 1f 04 02 05 0e 63 01 4a 0a 01 1f 05 04 05 0d
+63 01 50 10 04 1c 1e 04 06 0f 00 00 5c 04 13 2a 23 00 00 00 62 0c 00 04 00
+63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 0c 09 09 06 52 45 46 0d 03 1b 05 06 09 07 27 04 41 04 13 1c 06 06 07 0c
+11 45 4e 04 0b 1c 07 07 07 09 00 46 60 04 0b 1b 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0c 09 09 06 52 42 46 0d 03 1b 05 06 09 07 27 01 41 04 13 1c 06 06 07 0c
+11 40 4e 04 0b 1c 07 07 07 09 00 40 60 04 0b 1b 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 09 00 07 0d 00 04 46 0a 0b 19 09 00 06 0d 00 04 49 04 0c 18 09 00 07 0d
+00 06 4c 04 0b 1a 09 09 07 0d 00 05 63 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 33 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 09 00 07 0d 00 01 46 0a 0b 19 09 00 06 0d 00 01 49 04 0c 18 09 00 07 0d
+00 01 4c 04 0b 1a 09 09 07 0d 00 00 63 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 33 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano14
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 06 07 0d 00 02 38 0a 0b 1b 09 06 07 0d 00 04 46 10 0c 1b 09 06 07 0d
+00 05 4c 04 0b 1b 09 06 07 0d 00 05 5d 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 34 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano14
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 09 06 07 0d 00 01 38 0a 0b 1b 09 06 07 0d 00 02 46 10 0c 1b 09 06 07 0d
+00 01 4c 04 0b 1b 09 06 07 0d 00 00 5d 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 34 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 06 00 06 0e 00 05 2f 19 0e 13 04 04 06 0d 00 05 43 04 0a 13 04 04 06 0d
+00 07 3e 0d 0c 15 07 06 06 0c 00 06 63 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano15
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 06 00 06 0e 00 01 2f 19 0e 13 04 04 06 0d 00 01 43 04 0a 13 04 04 06 0d
+00 01 3e 0d 0c 15 07 06 06 0c 00 01 63 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 0d 05 07 0d 00 04 4c 0a 0c 13 04 03 06 0d 13 04 4e 04 0a 13 04 04 06 0d
+2b 06 2d 1c 0b 15 07 06 06 0c 00 05 5d 04 0c 2a 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano16
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0d 05 07 0d 00 01 4c 0a 0c 13 04 03 06 0d 13 01 4e 04 0a 13 04 04 06 0d
+2b 01 2d 1c 0b 15 07 06 06 0c 00 00 5d 04 0c 2a 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano17
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 18 05 01 0a 01 05 47 16 0a 1f 0c 01 04 0d 13 05 4e 04 0b 1f 0c 01 04 0d
+13 06 50 04 0c 17 07 06 08 0d 00 06 5e 04 0b 28 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 37 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano17
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 18 05 01 0a 01 01 47 16 0a 1f 0c 01 04 0d 13 01 4e 04 0b 1f 0c 01 04 0d
+13 01 50 04 0c 17 07 06 08 0d 00 00 5e 04 0b 28 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 37 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano18
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 05 05 0c 01 02 51 0a 0d 19 06 15 09 0a 13 05 41 04 0a 19 08 05 05 09
+00 06 46 10 0c 19 07 05 05 09 00 06 5d 04 0c 02 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 38 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano18
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 05 05 0c 01 01 51 0a 0d 19 06 15 09 0a 13 01 41 04 0a 19 08 05 05 09
+00 01 46 10 0c 19 07 05 05 09 00 00 5d 04 0c 02 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 38 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano19
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 0c 01 05 43 16 05 19 06 06 09 0a 13 06 50 04 04 19 06 06 09 0a
+13 05 4e 04 02 19 09 06 07 0d 00 06 5f 04 0a 22 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano19
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 0c 01 01 43 16 05 19 06 06 09 0a 13 02 50 04 04 19 06 06 09 0a
+13 01 4e 04 02 19 09 06 07 0d 00 00 5f 04 0a 22 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano20
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 09 09 07 0d 01 05 3d 04 0b 19 09 09 07 0d 01 05 4b 0a 04 19 09 09 07 0d
+01 05 41 10 03 19 09 06 07 0d 01 06 5f 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano20
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 09 09 07 0d 01 01 3d 04 0b 19 09 09 07 0d 01 01 4b 0a 04 19 09 09 07 0d
+01 01 41 10 03 19 09 06 07 0d 01 00 5f 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano21
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 01 01 03 00 1b 05 47 04 0d 14 06 05 04 09 42 05 48 13 0d 12 06 0b 03 00
+42 05 4b 0d 09 18 06 05 05 09 0a 44 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano21
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 01 01 03 00 1b 01 47 04 0d 14 06 05 04 09 42 01 48 13 0d 12 06 0b 03 00
+42 01 4b 0d 09 18 06 05 05 09 0a 40 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BabyGrand*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 10 06 07 0e 00 01 44 04 0c 1e 0c 06 03 0e 2b 02 4c 04 0c 1e 09 07 06 0e
+11 03 4f 10 09 1c 0a 06 07 0e 00 02 63 04 08 1a 23 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 42 61 62 79 47 72 61 6e 64 2a 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bad Road *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0f 18 07 02 11 02 38 1e 03 17 06 06 0a 0f 0c 05 57 04 0e 18 07 0d 0a 03
+0e 45 63 04 06 17 06 06 07 0f 00 43 63 04 08 04 23 00 00 00 0e 0c 02 04 00
+28 00 19 00 00 32 00 42 61 64 20 52 6f 61 64 20 2a 63 63 63 32 32 32 00 18
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bel/Piano*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 1f 04 00 00 02 58 09 05 1c 09 1f 04 00 00 05 57 05 06 1c 09 1f 04 00
+00 42 63 04 0b 1c 09 1f 04 00 00 43 63 00 08 04 17 00 08 0c 3a 11 02 04 00
+28 63 00 00 00 32 00 42 65 6c 2f 50 69 61 6e 6f 2a 63 63 63 32 32 32 00 32
+00 01 00 08 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 0a 05 0a 00 03 63 2d 13 1f 1b 0a 06 0f 00 05 51 08 03 1f 09 07 05 0f
+00 05 63 08 03 1f 09 0c 04 0f 00 46 5e 04 03 3c 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 0a 05 0a 00 01 63 2d 13 1f 1b 0a 06 0f 00 01 51 08 03 1f 09 07 05 0f
+00 00 63 08 03 1f 09 0c 04 0f 00 40 5e 04 03 3c 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 0a 05 0a 00 04 63 08 13 1f 1b 0a 06 0f 00 04 63 19 03 1f 09 07 05 0f
+00 05 63 08 03 1f 09 0c 04 0f 00 47 5e 08 03 3e 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 0a 05 0a 00 02 63 08 13 1f 1b 0a 06 0f 00 00 63 19 03 1f 09 07 05 0f
+00 00 63 08 03 1f 09 0c 04 0f 00 40 5e 08 03 3e 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BritePiano
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1d 04 0c 04 00 34 01 4d 04 0d 1f 07 03 04 0c 5e 03 4d 0d 0b 18 05 03 04 00
+3d 03 4e 16 18 1f 08 03 04 0d 00 02 63 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 42 72 69 74 65 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Buz'dPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 0c 06 00 34 01 4f 04 0d 1f 07 03 06 0c 5e 04 4d 0d 13 18 05 03 06 00
+3d 01 47 16 18 1f 08 03 06 0d 00 01 63 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 42 75 7a 27 64 50 69 61 6e 6f 63 63 63 32 32 32 00 10
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChibyPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 15 0c 06 00 21 02 49 16 15 1f 07 03 06 0c 1b 04 47 0d 0b 18 05 03 06 00
+10 02 4a 16 18 1f 08 03 06 0d 00 02 63 04 13 3a 1d 00 00 00 52 0c 02 04 00
+63 32 00 00 00 32 00 43 68 69 62 79 50 69 61 6e 6f 63 63 63 32 32 32 00 70
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChorusMeEP
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 0e 0f 0e 09 00 03 53 2a 0e 1f 00 00 07 0a 30 43 55 00 08 1f 12 06 08 0d
+00 03 53 04 00 1c 04 00 07 0a 00 02 63 04 16 34 14 00 01 02 26 18 02 05 00
+63 32 00 32 00 32 00 43 68 6f 72 75 73 4d 65 45 50 63 63 63 32 32 32 00 70
+00 10 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: CrsPopPno
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 08 08 0b 63 03 4f 04 10 1f 1f 08 08 0b 63 03 4f 05 16 1f 19 05 06 0f
+00 05 63 04 10 1f 19 05 06 0f 00 05 62 05 16 04 1a 12 00 00 4a 05 02 04 00
+62 32 00 25 00 32 00 43 72 73 50 6f 70 50 6e 6f 20 63 63 63 32 32 32 16 48
+14 41 00 58 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DX7 EP
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 1
+1f 0f 00 0a 07 00 44 49 2d 06 1e 06 00 06 00 10 43 59 04 00 1b 07 0a 09 07
+14 43 4f 04 03 1e 07 00 09 00 14 42 63 04 06 1c 16 00 04 0a 4e 18 02 04 00
+28 32 00 00 00 32 00 44 58 37 20 45 50 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Deep Grd
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 3
+18 01 01 03 00 15 03 47 04 0d 16 01 01 05 0c 46 03 5b 00 13 18 05 01 03 00
+4a 04 36 10 08 14 08 01 05 0c 01 03 63 04 13 32 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 44 65 65 70 20 47 72 64 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DirtoyPno
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 05 0c 1c 04 4e 13 13 1f 06 01 05 0e 00 46 55 30 0b 16 17 08 04 0d
+00 04 63 00 0b 1f 09 09 05 0f 00 05 49 19 08 04 1d 11 05 00 4e 18 02 04 00
+63 32 33 1e 33 32 00 44 69 72 74 6f 79 50 6e 6f 20 63 63 63 32 32 32 0e 70
+04 2d 00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DynomiteEP
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 13
+1f 0e 0f 0e 09 00 03 43 2d 0e 1f 0f 05 07 0f 16 43 5a 00 00 1f 12 06 08 0d
+00 03 63 04 00 1f 12 06 08 0f 00 02 63 04 06 34 14 00 01 02 4e 18 02 04 00
+63 32 00 32 00 32 00 44 79 6e 6f 6d 69 74 65 45 50 63 63 63 32 32 32 00 70
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Piano2
+
+
+** Name: E. Piano 3
+** Description: An electric piano
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+16 1d 12 03 0c 00 42 42 16 04 1c 0e 03 03 0f 14 43 4f 04 16 1b 13 01 01 0f
+4d 45 39 19 10 19 07 04 05 05 0a 42 63 04 13 19 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 45 2e 20 50 69 61 6e 6f 20 33 63 63 63 32 32 32 03 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 05 00 28 02 53 04 0b 1f 08 00 07 00 00 06 4e 0a 03 19 07 00 0f 00
+00 04 5f 04 08 19 05 15 08 00 00 06 5f 04 10 2c 19 00 03 00 62 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 00 05 00 28 01 53 04 0b 1f 08 00 07 00 00 01 4e 0a 03 19 07 00 0f 00
+00 00 5f 04 08 19 05 15 08 00 00 00 5f 04 10 2c 19 00 03 00 62 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 12 05 00 00 03 4e 16 0c 1f 07 0a 06 00 00 05 3d 1c 0a 1f 06 00 05 00
+00 06 5f 04 08 1b 06 0a 06 00 00 05 5c 04 0e 2c 14 00 05 00 62 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 12 05 00 00 02 4e 16 0c 1f 07 0a 06 00 00 02 3d 1c 0a 1f 06 00 05 00
+00 00 5f 04 08 1b 06 0a 06 00 00 00 5c 04 0e 2c 14 00 05 00 62 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 09 03 09 0f 63 05 59 0a 03 1a 08 02 05 0c 29 04 55 08 0b 1f 0b 09 06 0f
+00 04 5d 08 13 1d 08 06 08 0f 01 07 5f 04 0b 34 14 00 03 00 52 18 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 33 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 09 03 09 0f 63 02 59 0a 03 1a 08 02 05 0c 29 01 55 08 0b 1f 0b 09 06 0f
+00 00 5d 08 13 1d 08 06 08 0f 01 00 5f 04 0b 34 14 00 03 00 52 18 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 33 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 09 03 07 0f 63 04 56 04 03 1a 08 02 03 0c 29 05 57 0a 0b 1f 0b 09 04 0f
+00 06 5b 04 13 1d 08 06 06 0f 01 06 61 08 0b 2c 14 00 03 00 52 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 34 63 63 63 32 32 32 00 20
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 09 03 07 0f 63 01 56 04 03 1a 08 02 03 0c 29 01 57 0a 0b 1f 0b 09 04 0f
+00 00 5b 04 13 1d 08 06 06 0f 01 00 61 08 0b 2c 14 00 03 00 52 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 34 63 63 63 32 32 32 00 20
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 05 05 0e 63 04 4a 19 13 19 07 04 09 00 00 04 4b 0a 06 1f 08 05 05 00
+19 06 60 00 00 1d 08 01 06 0f 19 45 5c 00 02 0c 0f 00 00 20 66 18 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 35 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 05 05 0e 63 01 4a 19 13 19 07 04 09 00 00 01 4b 0a 06 1f 08 05 05 00
+19 00 60 00 00 1d 08 01 06 0f 19 40 5c 00 02 0c 0f 00 00 20 66 18 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 35 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 06 09 0d 39 04 56 04 0e 1c 0f 06 0c 0c 23 46 5d 04 1a 1c 06 06 0f 0d
+1e 45 60 04 00 1c 07 07 0b 0c 0b 46 62 04 06 2c 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 2e 36 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 06 09 0d 39 01 56 04 0e 1c 0f 06 0c 0c 23 42 5d 04 1a 1c 06 06 0f 0d
+1e 40 60 04 00 1c 07 07 0b 0c 0b 40 62 04 06 2c 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 2e 36 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 07 0c 0f 63 04 55 04 0d 18 0c 0d 07 0c 30 04 4d 0a 0d 1f 06 06 06 0f
+00 46 63 04 09 1f 0a 06 07 0f 01 06 5f 04 0c 24 17 00 00 27 0a 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 37 63 63 63 32 32 32 00 00
+00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 07 0c 0f 63 01 55 04 0d 18 0c 0d 07 0c 30 01 4d 0a 0d 1f 06 06 06 0f
+00 41 63 04 09 1f 0a 06 07 0f 01 00 5f 04 0c 24 17 00 00 27 0a 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 37 63 63 63 32 32 32 00 00
+00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 07 06 07 18 04 5b 04 03 1f 0a 07 06 0a 0c 04 63 04 0c 1f 06 0d 06 07
+0e 46 63 04 0b 1f 04 0f 06 09 0a 06 63 04 0b 0d 1f 00 00 20 0a 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 38 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: E Piano..9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: E Piano..9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: E Piano.10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: E Piano.10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: E Piano.11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: E Piano.11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 06 03 07 0b 4b 01 4f 04 1b 1b 19 06 06 0d 63 01 51 2a 1b 16 09 06 06 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 01 09 09 03 4b 05 52 10 1c 1c 18 06 02 0a 63 05 63 08 13 1b 14 09 04 0e
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+00 00 00
+
+
+** Name: E Piano.12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 07 03 07 0d 63 46 52 04 1e 1e 16 0a 05 0b 63 45 58 24 0a 1c 06 06 0f 0d
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+00 00 00
+
+
+** Name: E Piano.13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 03 07 0d 63 42 52 04 1e 1e 16 0a 05 0b 63 41 58 24 0a 1c 06 06 0f 0d
+1e 40 5c 04 08 1c 07 07 0b 0c 0b 01 63 04 06 3c 22 00 00 1a 0a 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.14
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 09 07 07 0b 2c 44 41 1f 0b 1e 09 07 07 0b 63 46 5a 2a 13 18 09 07 07 0d
+00 44 61 04 03 1b 09 07 07 09 0a 06 62 04 0b 0c 22 00 00 1a 0a 18 00 04 00
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+00 00 00
+
+
+** Name: E Piano.14
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 09 07 07 0b 2c 42 41 1f 0b 1e 09 07 07 0b 63 42 5a 2a 13 18 09 07 07 0d
+00 41 61 04 03 1b 09 07 07 09 0a 01 62 04 0b 0c 22 00 00 1a 0a 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 09 07 07 0b 55 45 39 04 13 1e 09 07 07 0b 63 45 47 1f 13 1f 18 07 07 0d
+63 44 4f 08 1b 1b 09 07 07 09 0a 06 62 04 03 32 22 00 00 1a 0a 18 00 04 00
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+00 00 00
+
+
+** Name: E Piano.15
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 09 07 07 0b 55 42 39 04 13 1e 09 07 07 0b 63 41 47 1f 13 1f 18 07 07 0d
+63 41 4f 08 1b 1b 09 07 07 09 0a 01 62 04 03 32 22 00 00 1a 0a 18 00 04 00
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+00 00 00
+
+
+** Name: E Piano.16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 11 07 07 0b 55 04 34 16 13 1e 09 07 07 0b 63 05 35 08 13 1f 09 07 07 0d
+63 04 32 08 13 1b 07 07 07 0b 0a 45 5a 04 03 70 22 00 00 27 06 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.16
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 11 07 07 0b 55 00 34 16 13 1e 09 07 07 0b 63 00 35 08 13 1f 09 07 07 0d
+63 00 32 08 13 1b 07 07 07 0b 0a 40 5a 04 03 70 22 00 00 27 06 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.17
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 06 08 0d 14 06 57 16 15 1c 0f 06 0c 0c 23 46 5a 04 09 1c 06 06 0f 0d
+1e 46 63 04 01 1c 04 04 0b 02 0b 45 5f 04 05 2c 22 21 00 00 36 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.17
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 06 08 0d 14 04 57 16 15 1c 0f 06 0c 0c 23 41 5a 04 09 1c 06 06 0f 0d
+1e 41 63 04 01 1c 04 04 0b 02 0b 40 5f 04 05 2c 22 21 00 00 36 18 00 04 00
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+00 00 00
+
+
+** Name: E Piano.18
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 04 01 0b 14 04 50 19 1d 16 0f 06 0c 0c 2d 44 44 04 01 18 06 06 0f 0d
+1e 46 63 08 01 19 07 07 0b 0c 0b 45 60 04 05 0c 22 21 00 00 36 18 00 04 00
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+00 00 00
+
+
+** Name: E Piano.18
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 06 04 01 0b 14 01 50 19 1d 16 0f 06 0c 0c 2d 41 44 04 01 18 06 06 0f 0d
+1e 41 63 08 01 19 07 07 0b 0c 0b 40 60 04 05 0c 22 21 00 00 36 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.19
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 06 07 0f 32 04 37 2a 15 18 09 06 0a 0f 24 46 58 04 15 1f 09 06 09 0f
+1e 46 63 04 05 1f 0c 06 07 0f 0b 46 61 00 03 04 22 21 00 00 36 18 00 04 00
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+00 00 00
+
+
+** Name: E Piano.19
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 06 07 0f 32 01 37 2a 15 18 09 06 0a 0f 24 41 58 04 15 1f 09 06 09 0f
+1e 41 63 04 05 1f 0c 06 07 0f 0b 40 61 00 03 04 22 21 00 00 36 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.20
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 06 07 0f 32 07 39 1f 15 18 09 06 0a 0f 24 44 51 04 15 1f 09 06 09 0f
+1e 45 5f 08 05 1f 0c 06 07 0f 0b 46 5f 04 03 0e 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 32 30 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.20
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 06 07 0f 32 02 39 1f 15 18 09 06 0a 0f 24 40 51 04 15 1f 09 06 09 0f
+1e 40 5f 08 05 1f 0c 06 07 0f 0b 40 5f 04 03 0e 22 21 00 00 36 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.21
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 00 07 00 0d 01 3b 2a 0b 1f 08 00 07 00 00 01 59 04 03 1f 08 00 0a 00
+00 00 60 04 00 1f 08 11 07 00 00 00 5e 04 00 64 18 00 04 00 62 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.22
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 00 06 00 0d 01 46 16 0b 1f 08 00 07 00 2d 01 5a 04 0b 1f 11 00 0f 00
+00 04 63 08 00 1f 08 15 08 01 00 04 63 04 08 1c 1b 00 04 00 52 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.22
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 00 06 00 0d 01 46 16 0b 1f 08 00 07 00 2d 01 5a 04 0b 1f 11 00 0f 00
+00 00 63 08 00 1f 08 15 08 01 00 00 63 04 08 1c 1b 00 04 00 52 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Piano 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 3
+1f 1f 11 0f 0f 00 46 43 31 10 1d 0b 12 06 0e 00 42 2a 28 12 1d 04 01 06 0e
+00 44 45 04 0c 1d 0c 04 08 0e 14 43 63 04 16 03 10 00 08 19 5a 18 02 04 00
+28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 31 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Piano 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 4
+1f 13 0a 09 04 00 06 49 0f 03 1f 1f 00 07 0f 0b 01 49 00 03 1f 0a 08 07 0c
+0c 02 31 04 03 18 1f 09 09 0f 06 02 60 00 03 02 23 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 32 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Piano 2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 0d 09 04 00 06 49 0f 03 1f 1f 00 07 0f 0b 01 49 00 03 1f 0d 08 07 0c
+0c 02 31 04 03 18 1f 09 09 0f 06 02 60 00 03 02 23 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 32 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: El.Piano *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 06 07 0e 14 03 50 04 0e 1f 0f 0a 0b 0b 00 03 42 2d 0b 1f 1e 06 07 0e
+00 02 63 03 08 1f 07 07 0a 0b 00 02 63 04 0b 04 15 00 0a 00 32 05 02 04 00
+28 63 00 00 00 32 00 45 6c 2e 50 69 61 6e 6f 20 2a 63 63 63 32 32 32 00 18
+00 08 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Elec Grand
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 5
+1f 08 03 05 0d 00 02 44 04 0e 1f 04 02 05 0e 63 02 52 0a 00 1f 05 04 05 0d
+63 02 42 10 05 1c 1e 06 06 0f 00 03 63 04 13 3a 23 00 00 00 62 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecPiano4
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+16 0d 12 07 00 00 42 25 22 04 1c 1f 03 05 0f 14 43 51 04 16 1b 13 01 02 0f
+63 45 3b 19 18 19 07 04 06 05 0d 42 63 04 13 02 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 34 63 63 63 32 32 32 03 50
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecPiano5
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0f 00 09 07 00 41 47 2d 06 0f 06 00 05 00 00 40 3e 04 00 1b 07 0a 08 07
+00 42 63 04 03 1e 07 00 08 00 00 42 63 09 06 3c 17 00 00 1d 3a 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 02 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecPiano6
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0f 00 09 07 00 41 52 2d 00 1f 0f 00 09 07 00 40 37 24 06 1b 07 0a 08 07
+00 42 63 03 00 1b 07 0a 08 07 00 42 63 02 06 3c 17 00 00 1d 3a 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 36 63 63 63 32 32 32 00 00
+00 00 00 01 00 02 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Electracou
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+18 0b 0a 0f 0d 28 02 4a 0a 0b 1a 12 00 0a 0f 07 00 4e 04 0b 17 0f 0e 05 09
+11 01 4e 0a 0b 1b 13 09 06 0e 00 00 63 04 0b 36 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 74 72 61 63 6f 75 63 63 63 32 32 32 00 30
+00 00 00 70 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElectroPno
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 11
+1f 06 04 07 0c 00 04 36 2a 10 1f 04 03 04 0d 00 03 54 04 16 1f 0d 08 07 0c
+00 44 63 04 0e 18 04 03 06 0d 00 43 63 04 13 04 14 08 02 1b 6a 0c 02 04 00
+63 32 00 00 00 32 00 45 6c 65 63 74 72 6f 50 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FadePiano
+** Description: Grand 2 with slowly fading sustain
+** Controls: KV
+** Source: Art Hitzeman
+1f 0e 04 03 09 29 07 4c 04 00 16 04 02 03 0d 63 02 4c 09 16 1f 10 03 03 0a
+63 02 4a 1c 15 17 04 01 05 0f 00 03 63 04 16 3a 1f 08 20 02 02 18 02 04 00
+28 63 00 00 00 32 00 46 61 64 65 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FingersGo!
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 01 04 03 00 1a 01 48 04 1d 16 07 03 04 0b 4c 04 52 0d 13 18 05 03 03 00
+41 02 47 1c 18 1a 06 03 06 0b 00 02 61 04 13 3a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 46 69 6e 67 65 72 73 47 6f 21 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlatFlange
+** Description: a fuzzy, twangy electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 07 57 10 06 1f 11 03 0b 0a 43 02 53 08 13 1f 02 05 08 0e
+00 04 63 0a 03 1f 1f 08 08 0a 00 00 5a 04 03 00 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 46 6c 61 74 46 6c 61 6e 67 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fuzz Piano
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 6
+1f 11 0b 0f 00 00 04 63 15 16 1f 0b 00 0b 0f 58 07 51 04 06 1f 09 04 09 0a
+5f 07 47 2a 05 1f 07 04 0a 0d 00 03 63 04 00 5a 1b 32 02 00 62 0c 04 04 00
+63 16 00 00 00 32 00 46 75 7a 7a 20 50 69 61 6e 6f 63 63 63 32 32 32 08 70
+30 50 00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzPiano
+** Description: an electric piano with guitarish twang
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 03 4b 24 06 1f 11 03 0b 0e 43 03 51 08 13 1f 09 05 08 0e
+00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 31 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 46 75 7a 7a 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GaragePno
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 1f 03 0b 00 05 53 1e 03 1f 09 04 04 0c 0f 06 47 03 16 1f 04 09 04 0c
+0f 06 47 05 10 1f 1f 0a 06 0f 00 05 63 00 0b 03 1d 00 03 00 52 18 02 04 00
+63 1e 00 00 00 32 00 47 61 72 61 67 65 50 6e 6f 20 63 63 63 32 32 32 08 0d
+00 56 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassPiano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 03 4b 04 02 1f 1f 00 0f 0f 00 05 42 24 06 0c 09 05 05 0f
+00 43 63 04 03 0c 0f 08 07 07 00 06 58 2a 04 6c 26 56 00 12 17 18 04 04 00
+28 32 00 00 00 32 00 47 6c 61 73 73 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand 2
+** Description: DX11 factory preset 'Grand PF' with slower decay
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 32 20 20 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand 3
+** Description: 'Grand 2' with more treble
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 21 03 4c 04 08 16 03 02 04 0c 46 02 4c 09 16 1f 07 03 04 0a
+46 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 33 20 20 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand Low
+** Description: Grand 2 an octave lower
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 0c 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 4c 6f 77 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand PF
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 5
+1f 07 01 06 0e 2b 03 4c 04 08 16 03 02 06 0c 63 02 4c 09 16 1f 07 03 07 0a
+63 02 4a 1c 15 17 16 06 08 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 50 46 20 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandLow2
+** Description: (similar to Grand low)
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 1c 15 17 06 03 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 0c 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 4c 6f 77 32 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandLow3
+** Description: Grand Low with slower decay
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 0e 16 1f 07 03 04 0a
+63 02 4a 28 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 05 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 4c 6f 77 33 20 63 63 63 32 32 32 00 08
+00 03 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandPiano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 1
+1d 04 0c 06 00 34 01 4d 04 0d 1f 07 03 06 0c 5e 04 4d 0d 0b 18 05 03 06 00
+3d 01 4a 16 18 1f 08 03 06 0d 00 01 63 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 47 72 61 6e 64 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HappyPiano
+** Description: a cute electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 03 4b 24 06 1f 11 03 0b 0e 43 03 51 08 13 1f 12 05 08 0e
+00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 48 61 70 70 79 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HarpsPiano
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 03 19 06 00 13 02 43 04 13 1f 00 0c 06 0f 25 04 55 1f 0b 14 1f 1f 06 0b
+21 02 3d 16 1b 1f 1e 00 07 0f 00 02 63 04 13 62 20 00 00 00 42 18 02 04 00
+63 0e 00 00 00 32 00 48 61 72 70 73 50 69 61 6e 6f 63 63 63 32 32 32 00 60
+00 50 00 10 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi-LowBell
+** Description: yet another electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 1b 0f 0e 0a 00 03 4e 1f 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 00 03 3c 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 48 69 2d 4c 6f 77 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: High&Long$
+** Description: a synthetic electric piano sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 0a 00 0e 09 00 03 58 24 06 1f 0e 03 0b 0e 43 03 55 04 13 1f 12 06 08 0e
+00 02 4b 04 03 1f 12 05 08 0a 00 03 62 04 03 04 1c 14 06 54 66 18 01 04 00
+63 32 00 32 00 32 00 48 69 67 68 26 4c 6f 6e 67 24 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HonkeyTonk
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 4
+18 01 01 03 00 00 02 30 17 0e 16 03 01 04 0c 3a 02 4e 05 16 18 1b 04 03 0d
+00 03 3d 1d 0d 14 08 01 05 0c 00 03 63 03 10 20 23 00 00 00 02 11 02 04 00
+63 32 00 00 00 32 00 48 6f 6e 6b 65 79 54 6f 6e 6b 63 63 63 32 32 32 00 42
+00 01 00 0b 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ivory *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 03 05 0d 00 02 48 04 16 1f 04 02 05 0e 42 05 47 0a 08 1f 05 04 05 0d
+51 02 48 10 0d 16 1e 06 06 0f 00 03 63 04 13 02 19 00 00 00 22 0c 02 04 00
+63 00 00 00 00 32 00 49 76 6f 72 79 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JazzyPiano
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 07 01 06 0e 2b 03 35 04 08 16 03 02 06 0c 4b 02 59 09 16 1f 07 03 07 0a
+5b 01 4d 19 15 17 16 06 08 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 4a 61 7a 7a 79 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MetalWhip
+** Description: electric piano / electric guitar mix
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 03 62 10 06 1f 11 03 0b 0e 43 03 51 08 13 1f 09 05 08 0e
+00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 31 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4d 65 74 61 6c 57 68 69 70 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NewElectro
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 12
+1f 0e 0f 0e 09 00 03 29 2d 06 1f 0f 05 0b 0e 4e 02 5a 04 0b 1f 12 06 08 0e
+00 03 60 04 03 1f 12 06 08 0e 00 04 63 04 0b 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NewElectro
+** Description: still another electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 06 4b 24 06 1f 0e 03 0b 0e 43 02 55 04 13 1f 12 06 08 0e
+00 04 4e 04 03 1f 12 08 08 0a 00 03 62 04 03 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NewElectro
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 0e 0f 0e 09 00 07 4b 24 06 1f 0e 03 0b 0e 43 07 55 04 13 1f 12 06 08 0e
+00 07 4e 04 03 1f 12 08 08 0a 00 07 62 04 03 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Old Rose
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 2
+19 12 05 09 0a 25 41 54 04 05 19 0a 0a 09 0c 25 04 45 08 13 1f 13 00 09 03
+00 05 56 02 03 1a 1f 05 09 0f 00 43 60 04 09 32 19 00 00 00 5e 18 02 04 00
+28 09 0f 00 00 32 00 4f 6c 64 20 52 6f 73 65 20 20 63 63 63 32 32 32 00 30
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Old Rose
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 12 05 09 0d 25 41 54 04 05 19 0d 0a 09 0c 25 04 45 08 13 1f 13 00 09 03
+00 05 56 02 03 1a 1f 05 09 0f 00 43 60 04 09 32 19 00 00 00 5e 18 02 04 00
+28 09 0f 00 00 32 00 4f 6c 64 20 52 6f 73 65 20 20 63 63 63 32 32 32 00 30
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrganPiano
+** Description: Doesn't sound like either
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 1b 0f 0e 0a 00 02 4e 0a 06 1f 09 00 0b 00 43 02 4d 04 13 1f 09 05 08 0e
+00 02 59 08 03 1f 12 08 08 0a 00 02 62 04 03 3c 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 4f 72 67 61 6e 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrganPiano
+** Description: a meek, organ-like electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 1b 0f 0e 0a 00 03 4e 0a 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 02 59 08 03 1f 12 08 08 0a 00 02 62 04 03 3c 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 4f 72 67 61 6e 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Piano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 09 00 04 0a 00 02 47 04 05 19 09 04 07 06 00 02 3b 0d 03 1e 16 02 06 0f
+00 05 63 08 04 1e 15 08 05 0d 00 05 5a 3e 0a 2c 1e 17 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Piano
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 09 00 04 0a 00 00 47 04 05 19 09 04 07 06 00 00 3b 0d 03 1e 16 02 06 0f
+00 00 63 08 04 1e 15 08 05 0d 00 00 5a 3e 0a 2c 1e 17 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PetalPiano
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 08 07 06 06 57 07 43 04 05 13 06 07 06 0a 00 00 3b 00 09 1d 08 07 06 0a
+00 00 57 00 00 13 05 07 06 03 00 02 63 00 0d 01 1c 08 04 00 32 24 02 04 00
+63 32 00 00 00 32 00 50 65 74 61 6c 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PhaseGrand
+** Description: another electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1d 17 02 0f 0a 52 00 47 0a 16 15 03 00 07 0e 35 04 4e 04 16 16 0f 00 02 0f
+4f 03 56 04 10 13 1d 01 03 0a 0c 05 63 04 1b 33 23 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 50 68 61 73 65 47 72 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianGuitar
+** Description: Cross between a piano and a guitar, sort of
+** Controls: KV
+** Source: Art Hitzeman
+1f 12 08 02 0b 39 02 4e 04 0b 1e 06 02 04 09 22 04 56 09 13 1f 0c 03 05 05
+27 05 46 1c 16 1e 05 03 05 09 00 02 5d 04 13 02 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 69 61 6e 47 75 69 74 61 72 63 63 63 32 32 32 00 00
+00 02 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rag Piano
+** Description: A piano for those Scott Joplin pieces
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 23 15 17 16 06 04 0e 19 03 63 04 16 0a 1f 00 04 00 42 13 02 04 00
+28 32 00 00 00 32 00 52 61 67 20 50 69 61 6e 6f 20 63 63 63 33 33 33 00 05
+00 0c 00 05 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RatRhodes
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 08 08 0a 2b 47 63 00 06 1f 18 02 06 0c 00 01 59 2c 0b 1f 19 04 05 0f
+04 46 63 00 13 1f 15 0a 05 0d 07 07 57 0f 10 04 14 16 07 0c 4a 18 02 04 00
+63 32 33 2f 27 32 00 52 61 74 52 68 6f 64 65 73 20 63 63 63 32 32 32 00 30
+0c 58 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Reed Piano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 16
+1f 0d 10 0d 0c 00 04 27 08 13 1f 1f 00 09 0f 24 43 42 04 16 1f 06 07 0a 0d
+17 03 57 08 10 1f 09 02 07 0e 00 03 63 04 13 3b 17 00 00 11 5e 0c 04 04 00
+63 32 00 32 00 32 00 52 65 65 64 20 50 69 61 6e 6f 63 63 63 32 32 32 00 03
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Piano3
+
+** Name: Rhodes...1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0f 04 0f 00 01 2b 3f 06 1f 12 05 07 0e 4e 03 58 04 0b 1f 12 06 08 0e
+52 05 4a 08 0b 1f 12 06 08 0e 00 44 63 04 0b 38 14 00 00 10 66 0c 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0f 04 0f 00 01 2b 3f 06 1f 12 05 07 0e 4e 02 58 04 0b 1f 12 06 08 0e
+52 01 4a 08 0b 1f 12 06 08 0e 00 40 63 04 0b 38 14 00 00 10 66 0c 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 00 08 0c 00 01 57 04 1b 1c 09 06 08 0c 4e 01 37 2a 0b 1c 04 00 08 0c
+52 05 60 08 13 1c 07 07 08 0b 00 05 63 04 03 04 22 21 00 00 02 18 00 04 00
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+
+** Name: Rhodes...2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes...3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes...3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes...4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes...4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes...5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes...5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes...6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes...6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes...7
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes...7
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes...8
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes...8
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes...9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes...9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes..10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes..10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes..11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes..11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Rhodes..12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Rhodes..12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Rhodes..13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: Rhodes..13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 02 02 0d 00 41 3d 22 1b 1f 0d 07 06 0d 32 41 45 1f 13 1f 06 04 07 0d
+00 41 36 04 03 1f 0f 05 07 0d 00 40 5f 04 03 03 13 00 00 24 66 18 01 04 00
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+00 00 00
+
+
+** Name: SkoolPiano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 7
+1d 01 04 03 00 1a 01 48 04 0d 16 01 03 04 0c 63 04 4e 0d 13 18 04 03 03 00
+56 01 44 16 18 1a 07 03 06 0d 00 01 61 04 13 3a 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: SpacePiano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 06 02 07 0d 00 05 3a 3a 13 1b 19 03 08 0b 00 45 63 2b 13 16 06 04 0c 0d
+00 44 62 04 0b 15 09 04 07 00 00 45 61 04 13 2c 19 00 00 51 66 18 04 04 00
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+00 00 00
+
+
+** Name: SquareFlat
+** Description: a buzzy electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 1f 00 0e 0f 00 03 5c 04 06 1f 0e 03 0b 0e 43 03 55 04 13 1f 12 06 08 0e
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+00 00 00
+
+
+** Name: Sus Piano
+** Description: Grand 2 with infinitely long sustain
+** Controls: KV
+** Source: Art Hitzeman
+1f 0e 03 03 09 29 07 4c 04 00 16 04 01 03 0d 63 02 4c 09 16 1f 10 02 03 0a
+63 02 4a 1c 15 17 04 00 05 0f 00 03 63 04 16 3a 1f 08 20 02 02 18 02 04 00
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+00 00 00
+
+
+** Name: Thump Pno
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 8
+1f 11 0b 0f 00 00 03 41 05 16 1f 0b 04 04 0f 55 02 55 04 16 1f 09 04 09 0e
+3f 02 45 10 15 1f 09 07 07 0c 00 03 63 04 08 52 1d 13 00 00 52 0c 02 04 00
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+00 00 00
+
+
+** Name: Toy Piano
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 24
+1f 0f 0a 07 0c 27 02 50 0a 00 1f 0e 0a 09 0a 1a 02 4f 15 06 1d 10 0e 07 0e
+00 05 54 10 08 1d 10 0a 08 0a 00 01 60 08 0e 14 1a 00 00 00 62 24 02 04 00
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+00 00 00
+
+
+** Name: Toy Piano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 0d 07 0c 27 02 50 0a 00 1f 0e 0a 09 0d 1a 02 4f 15 06 1d 10 0e 07 0e
+00 05 54 10 08 1d 10 0d 08 0d 00 01 60 08 0e 14 1a 00 00 00 62 24 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Upright *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 14 0a 0f 00 00 02 5e 0c 1b 17 0b 0a 0b 00 58 03 4e 0a 1c 1b 0a 10 01 00
+5e 01 50 00 0b 16 08 0a 06 00 1f 02 63 05 13 03 19 19 3c 00 42 05 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Upright
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 6
+16 1d 12 07 0c 00 42 42 07 04 1c 0e 03 05 0f 14 43 4f 04 16 1b 13 01 02 0f
+63 45 39 19 18 19 07 04 06 05 0a 42 63 04 13 1a 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 55 70 72 69 67 68 74 20 20 20 63 63 63 32 32 32 0b 02
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Upright
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 1d 12 07 0c 00 42 42 07 04 1c 0e 03 05 0f 14 43 4f 04 16 1b 13 01 02 0f
+63 45 39 19 18 19 07 04 06 05 0d 42 63 04 13 1a 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 55 70 72 69 67 68 74 20 20 20 63 63 63 32 32 32 0b 02
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UprightBas
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 01 00 08 0d 16 02 4c 00 10 1f 08 05 07 0d 00 03 55 00 0e 1f 1c 03 07 0e
+13 02 50 00 10 1f 0e 05 06 0d 00 03 63 00 0b 3a 1b 0f 0a 00 52 0c 04 05 00
+63 4b 00 12 00 32 00 55 70 72 69 67 68 74 42 61 73 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Uprt piano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 2
+13 02 01 04 0c 48 04 41 10 19 13 02 01 04 0c 45 03 59 04 10 13 02 01 04 0c
+48 03 4a 10 1d 13 02 01 04 0c 00 05 63 04 1b 3a 23 00 00 00 12 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WiredPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 04 03 09 1a 01 4a 04 1d 17 07 03 04 0b 0a 04 45 0d 13 19 05 03 03 0a
+41 02 46 22 18 1a 06 03 06 0b 00 02 61 04 13 3a 23 00 00 00 02 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 15
+1f 0c 07 08 03 00 04 4d 04 03 1f 05 07 08 0f 00 04 50 04 0b 1f 09 00 08 00
+00 04 63 00 08 1f 09 00 08 00 00 03 63 00 0b 34 19 00 07 00 52 24 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: britegrand
+** Description: another electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1d 17 02 0f 0a 07 00 4e 0a 16 15 03 00 07 0e 35 04 4e 04 16 16 0f 00 02 0f
+4f 03 56 04 10 13 1d 01 03 0a 0c 05 63 04 1b 33 23 00 00 00 62 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: callipiano
+** Description: an electric piano with tremolo sustain
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 11 0f 0e 0a 00 03 52 0a 06 1f 01 00 0b 00 43 03 5a 04 13 1f 03 05 08 0f
+00 03 5a 0a 03 1f 12 08 08 0a 00 03 63 04 03 14 1c 1d 07 00 62 18 01 04 00
+63 32 00 32 00 32 00 63 61 6c 6c 69 70 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: flatfunk
+** Description: a percussive electric piano sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 11 0f 0e 0a 00 04 52 13 06 1f 01 00 0b 00 43 04 5a 04 13 1f 05 05 08 0e
+00 04 5a 00 03 1f 12 08 08 0a 00 04 63 04 03 10 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 66 6c 61 74 66 75 6e 6b 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: fuzzbass
+** Description: a very fuzzy bass electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 05 00 0e 0a 00 03 59 00 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 5c 04 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 66 75 7a 7a 62 61 73 73 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: metlmarimb
+** Description: a metallic electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 0e 01 0e 0c 00 03 5a 0a 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 00 03 3c 1c 1d 06 00 62 18 01 04 00
+63 32 00 32 00 32 00 6d 65 74 6c 6d 61 72 69 6d 62 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: mildfilter
+** Description: a variation on SquareFlat
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 02 03 06 00 0e 03 54 08 1b 1f 0b 00 09 0c 00 00 3c 04 04 1f 06 00 09 01
+00 00 4b 04 03 1f 1c 04 09 0a 00 03 63 08 03 38 1e 09 04 00 62 0c 02 05 00
+63 32 00 32 00 32 00 6d 69 6c 64 66 69 6c 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: phaseharp
+** Description: yet another electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 07 00 0e 0a 00 07 62 0a 06 1f 09 00 0b 00 43 07 4d 04 13 1f 09 05 08 0e
+00 01 59 08 03 1f 12 08 08 0a 00 00 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 70 68 61 73 65 68 61 72 70 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: pizzapiano
+** Description: yet another electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+13 10 00 0e 0a 00 03 54 08 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 70 69 7a 7a 61 70 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: stringback
+** Description: an electric piano with interesting decay
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+06 05 00 0e 0a 00 03 52 08 06 19 02 00 0b 00 43 03 57 0a 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 73 74 72 69 6e 67 62 61 63 6b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 17
+
+* SUBCATEGORY Synthesizer1
+
+
+** Name: AnlgSynt.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 06 07 04 0a 23 04 52 08 0b 06 03 0c 06 0d 00 05 44 10 0c 12 01 06 06 0e
+00 05 63 04 05 06 06 09 06 0b 00 05 60 04 02 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+05 06 07 04 0a 23 00 52 08 0b 06 03 0c 06 0d 00 00 44 10 0c 12 01 06 06 0e
+00 00 63 04 05 06 06 09 06 0b 00 00 60 04 02 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 07 0c 04 5c 06 56 04 03 0f 03 03 08 0e 00 04 5f 04 06 1f 1f 00 0f 0f
+00 06 5f 04 03 1f 12 01 09 0e 00 05 5f 04 03 7c 2a 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 32 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 07 0c 04 5c 01 56 04 03 0f 03 03 08 0e 00 01 5f 04 06 1f 1f 00 0f 0f
+00 00 5f 04 03 1f 12 01 09 0e 00 00 5f 04 03 7c 2a 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 32 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 07 0c 04 5c 03 59 04 03 0f 03 03 08 0e 00 05 63 04 06 1f 1f 00 0f 0f
+00 07 63 04 03 1f 12 01 09 0e 00 06 5f 04 03 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 33 63 63 63 32 32 32 00 10
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 07 0c 04 5c 01 59 04 03 0f 03 03 08 0e 00 02 63 04 06 1f 1f 00 0f 0f
+00 00 63 04 03 1f 12 01 09 0e 00 00 5f 04 03 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 33 63 63 63 32 32 32 00 10
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 09 07 09 0a 5c 04 51 08 05 12 04 03 09 0c 00 05 51 08 00 1f 12 07 09 0e
+00 05 63 04 05 1b 09 0c 09 0a 00 06 54 04 00 7c 2a 00 00 00 42 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 09 07 09 0a 5c 01 51 08 05 12 04 03 09 0c 00 01 51 08 00 1f 12 07 09 0e
+00 00 63 04 05 1b 09 0c 09 0a 00 00 54 04 00 7c 2a 00 00 00 42 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 0f 09 0d 00 04 52 08 02 1e 04 06 0c 09 00 06 4d 0a 03 1f 09 07 09 0e
+00 05 61 04 04 1e 09 07 0a 0e 00 06 60 04 03 34 23 00 02 00 32 0c 02 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 35 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 0f 09 0d 00 01 52 08 02 1e 04 06 0c 09 00 01 4d 0a 03 1f 09 07 09 0e
+00 00 61 04 04 1e 09 07 0a 0e 00 00 60 04 03 34 23 00 02 00 32 0c 02 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 35 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 07 0c 04 5c 05 53 04 03 1f 0f 03 08 0f 00 04 54 04 05 1f 1f 00 0f 0f
+00 06 63 04 03 1f 09 01 09 09 00 05 5f 04 01 6c 23 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 36 63 63 63 32 32 32 00 00
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 07 0c 04 5c 02 53 04 03 1f 0f 03 08 0f 00 01 54 04 05 1f 1f 00 0f 0f
+00 00 63 04 03 1f 09 01 09 09 00 00 5f 04 01 6c 23 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 36 63 63 63 32 32 32 00 00
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 03 08 05 5c 05 5d 04 00 1f 0a 06 08 07 00 05 52 04 06 18 07 04 08 05
+00 05 63 04 00 1f 15 06 08 0e 00 46 62 04 08 2c 20 00 00 47 36 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 37 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 03 08 05 5c 02 5d 04 00 1f 0a 06 08 07 00 01 52 04 06 18 07 04 08 05
+00 00 63 04 00 1f 15 06 08 0e 00 40 62 04 08 2c 20 00 00 47 36 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 37 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0c 07 09 07 00 04 58 08 06 12 0c 07 09 0a 00 06 5b 04 03 1f 16 00 09 0d
+00 06 56 04 06 1f 16 00 09 0d 00 06 62 08 03 2c 20 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0c 07 09 07 00 01 58 08 06 12 0c 07 09 0a 00 01 5b 04 03 1f 16 00 09 0d
+00 00 56 04 06 1f 16 00 09 0d 00 00 62 08 03 2c 20 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0c 09 03 0c 00 03 5a 08 06 0f 0c 09 04 0c 00 04 59 04 02 1f 15 05 03 0d
+00 05 56 04 0e 1f 15 05 05 0d 00 47 62 04 0e 2c 26 21 11 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 39 63 63 63 32 32 32 00 40
+00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0c 09 03 0c 00 01 5a 08 06 0f 0c 09 04 0c 00 01 59 04 02 1f 15 05 03 0d
+00 00 56 04 0e 1f 15 05 05 0d 00 40 62 04 0e 2c 26 21 11 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 39 63 63 63 32 32 32 00 40
+00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0d 12 03 06 00 03 52 04 00 0f 04 12 09 0c 00 06 4a 10 0a 0f 15 06 03 0e
+00 05 63 04 08 1f 15 06 05 0d 00 45 62 04 0e 3c 26 21 20 00 52 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 30 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0d 12 03 06 00 01 52 04 00 0f 04 12 09 0c 00 01 4a 10 0a 0f 15 06 03 0e
+00 00 63 04 08 1f 15 06 05 0d 00 40 62 04 0e 3c 26 21 20 00 52 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 30 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 03 12 07 06 00 04 50 04 00 10 0d 12 07 06 00 05 56 04 02 11 06 06 08 0e
+00 06 63 04 08 10 15 06 08 0e 00 06 62 04 0e 3c 26 1c 20 00 42 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 31 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 03 12 07 06 00 02 50 04 00 10 0d 12 07 06 00 01 56 04 02 11 06 06 08 0e
+00 00 63 04 08 10 15 06 08 0e 00 00 62 04 0e 3c 26 1c 20 00 42 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 31 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt12
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 03 12 07 06 00 04 57 08 00 07 04 04 07 0d 00 04 56 0d 02 10 05 06 08 0e
+00 07 63 08 08 19 04 03 07 0f 00 06 62 04 04 2c 26 21 20 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt12
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 03 12 07 06 00 02 57 08 00 07 04 04 07 0d 00 03 56 0d 02 10 05 06 08 0e
+00 00 63 08 08 19 04 03 07 0f 00 00 62 04 04 2c 26 21 20 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 06 0a 0f 00 03 59 00 0b 1f 0c 06 0a 0b 00 04 63 00 02 1f 0c 05 0a 0b
+00 04 63 00 04 1f 16 02 0a 0f 00 06 62 00 02 2d 25 00 00 00 32 18 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 33 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 06 0a 0f 00 01 59 00 0b 1f 0c 06 0a 0b 00 00 63 00 02 1f 0c 05 0a 0b
+00 00 63 00 04 1f 16 02 0a 0f 00 00 62 00 02 2d 25 00 00 00 32 18 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 33 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt14
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 06 07 1b 03 58 04 09 1f 06 00 04 09 13 04 54 0d 0d 1f 07 00 07 07
+0b 05 63 08 09 1f 06 00 04 09 00 05 62 04 0d 2c 1c 00 05 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt14
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 06 07 1b 01 58 04 09 1f 06 00 04 09 13 02 54 0d 0d 1f 07 00 07 07
+0b 00 63 08 09 1f 06 00 04 09 00 00 62 04 0d 2c 1c 00 05 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 01 08 03 1b 03 63 00 09 1f 15 06 09 0f 00 05 57 04 01 1f 15 06 09 0f
+00 04 63 04 01 1f 15 06 09 0f 00 06 62 00 01 2c 1c 00 05 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 01 08 03 1b 01 63 00 09 1f 15 06 09 0f 00 01 57 04 01 1f 15 06 09 0f
+00 00 63 04 01 1f 15 06 09 0f 00 00 62 00 01 2c 1c 00 05 00 22 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ariesynth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 01 05 09 00 03 55 00 03 1f 03 00 05 06 2d 03 59 0d 0b 1f 08 00 04 0c
+43 05 63 13 0b 1c 06 04 04 07 00 05 63 08 0b 6d 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ariesynth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 01 05 09 00 01 55 00 03 1f 03 00 05 06 2d 02 59 0d 0b 1f 08 00 04 0c
+43 00 63 13 0b 1c 06 04 04 07 00 00 63 08 0b 6d 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ariesynth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 01 05 09 00 03 53 00 03 1f 03 00 05 06 2d 05 52 00 13 1f 08 00 04 0c
+43 05 55 00 0b 1c 06 04 05 07 00 07 63 04 0b 7a 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ariesynth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 01 05 09 00 01 53 00 03 1f 03 00 05 06 2d 01 52 00 13 1f 08 00 04 0c
+43 00 55 00 0b 1c 06 04 05 07 00 00 63 04 0b 7a 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: A.R.P. *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 08 06 0d 00 00 4c 04 03 1f 07 00 04 0c 00 00 42 04 03 1f 04 00 02 0d
+00 00 42 04 03 1a 0c 00 08 0e 00 00 63 04 03 3a 21 00 00 00 52 0c 02 0d 1f
+28 63 00 00 00 32 00 20 20 41 2e 52 2e 50 2e 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP 2500
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 16 00 05 0e 0a 04 62 00 01 1f 0d 10 05 00 0e 05 3f 10 12 1f 0d 10 05 00
+0c 04 3a 0d 15 10 1f 00 0b 0f 00 0d 63 04 04 6d 14 00 36 00 22 18 04 04 01
+63 19 33 00 00 32 00 41 52 50 20 32 35 30 30 20 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP 2500
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 16 00 05 0e 0a 01 62 00 01 1f 0d 10 05 00 0e 01 3f 10 12 1f 0d 10 05 00
+0c 01 3a 0d 15 10 1f 00 0b 0f 00 00 63 04 04 6d 14 00 36 00 22 18 04 04 01
+63 19 33 00 00 32 00 41 52 50 20 32 35 30 30 20 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP 2600.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 02 03 03 00 05 60 04 04 10 05 06 08 03 00 25 63 0a 03 10 05 05 08 03
+00 1d 63 0a 04 10 05 05 08 03 00 3d 63 08 03 2d 23 00 00 00 42 0c 05 04 01
+63 32 00 00 00 32 00 41 52 50 20 32 36 30 30 2e 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP 2600.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 02 03 03 00 02 60 04 04 10 05 06 08 03 00 20 63 0a 03 10 05 05 08 03
+00 18 63 0a 04 10 05 05 08 03 00 38 63 08 03 2d 23 00 00 00 42 0c 05 04 01
+63 32 00 00 00 32 00 41 52 50 20 32 36 30 30 2e 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP 2600.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 16 00 05 0e 0a 03 63 04 01 1f 0d 10 05 00 0e 05 3c 10 12 1f 0d 10 05 00
+0c 05 35 13 15 10 1f 00 0b 0f 00 05 63 04 04 7f 14 00 36 00 22 18 04 04 00
+63 19 33 00 00 32 00 41 52 50 20 32 36 30 30 2e 32 63 63 63 32 32 32 00 50
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP 2600.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 16 00 05 0e 0a 00 63 04 01 1f 0d 10 05 00 0e 00 3c 10 12 1f 0d 10 05 00
+0c 00 35 13 15 10 1f 00 0b 0f 00 00 63 04 04 7f 14 00 36 00 22 18 04 04 00
+63 19 33 00 00 32 00 41 52 50 20 32 36 30 30 2e 32 63 63 63 32 32 32 00 50
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Axxe.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 08 00 05 0f 14 04 5c 00 11 18 08 00 05 0f 14 03 5c 04 11 18 08 00 05 0f
+14 06 61 00 15 18 08 00 05 0f 14 05 63 04 15 6c 22 00 0b 00 62 0c 07 0d 01
+63 63 63 32 00 32 00 41 52 50 20 41 78 78 65 2e 31 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Axxe.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 08 00 05 0f 14 01 5c 00 11 18 08 00 05 0f 14 01 5c 04 11 18 08 00 05 0f
+14 00 61 00 15 18 08 00 05 0f 14 00 63 04 15 6c 22 00 0b 00 62 0c 07 0d 01
+63 63 63 32 00 32 00 41 52 50 20 41 78 78 65 2e 31 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Axxe.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 05 02 07 09 00 05 59 08 03 15 12 03 04 0d 00 04 54 08 01 18 07 05 07 0d
+00 05 63 04 06 0f 04 03 07 0d 00 06 63 04 06 64 1a 00 00 00 12 0c 06 0d 02
+28 32 00 00 00 32 00 41 52 50 20 41 78 78 65 2e 32 63 63 63 32 32 32 00 00
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Axxe.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 05 02 07 09 00 02 59 08 03 15 12 03 04 0d 00 02 54 08 01 18 07 05 07 0d
+00 00 63 04 06 0f 04 03 07 0d 00 00 63 04 06 64 1a 00 00 00 12 0c 06 0d 02
+28 32 00 00 00 32 00 41 52 50 20 41 78 78 65 2e 32 63 63 63 32 32 32 00 00
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 05 0e 00 44 4e 08 02 0d 07 0e 06 06 0e 45 63 0d 04 0c 1f 00 06 0f
+52 46 63 19 04 0b 1f 06 08 0f 0a 46 63 08 03 35 23 08 10 06 56 0c 07 04 00
+63 63 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 00 05 0e 00 42 4e 08 02 0d 07 0e 06 06 0e 42 63 0d 04 0c 1f 00 06 0f
+52 40 63 19 04 0b 1f 06 08 0f 0a 40 63 08 03 35 23 08 10 06 56 0c 07 04 00
+63 63 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 1e 05 04 56 05 50 0d 06 0b 03 1e 05 04 23 03 4b 08 0d 0a 1f 01 08 0f
+15 05 57 08 08 0a 1f 00 05 0f 25 06 5b 08 01 54 22 05 0c 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 1e 05 04 56 01 50 0d 06 0b 03 1e 05 04 23 01 4b 08 0d 0a 1f 01 08 0f
+15 00 57 08 08 0a 1f 00 05 0f 25 00 5b 08 01 54 22 05 0c 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+19 05 01 04 03 2c 00 48 04 0b 11 01 05 04 0c 3c 02 42 08 0b 19 04 05 05 0a
+20 01 48 1c 0c 11 13 05 04 0f 00 02 63 04 13 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 41 78 65 6c 20 46 20 20 20 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0d 02 06 0e 00 04 58 04 00 15 04 14 06 0c 00 05 5f 04 0a 13 15 03 06 0e
+00 05 63 04 08 15 15 06 06 0d 00 05 62 04 0e 34 26 21 20 47 12 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 02 06 0e 00 01 58 04 00 15 04 14 06 0c 00 01 5f 04 0a 13 15 03 06 0e
+00 00 63 04 08 15 15 06 06 0d 00 00 62 04 0e 34 26 21 20 47 12 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 15 02 06 0e 00 03 5a 04 08 15 04 14 06 0c 00 04 5f 04 0a 15 15 03 06 0e
+00 06 63 04 08 15 15 06 06 0d 00 46 62 04 0e 2c 26 21 20 2b 16 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 15 02 06 0e 00 01 5a 04 08 15 04 14 06 0c 00 01 5f 04 0a 15 15 03 06 0e
+00 00 63 04 08 15 15 06 06 0d 00 40 62 04 0e 2c 26 21 20 2b 16 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BadSample*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 00 01 00 00 00 43 3d 00 14 1f 00 01 0d 00 00 4a 0a 00 1f 0b 00 01 00
+00 00 46 13 06 14 1b 0b 07 0f 00 01 63 04 0b 00 63 00 17 63 7f 0c 02 04 00
+28 63 00 00 00 32 00 42 61 64 53 61 6d 70 6c 65 2a 63 63 63 32 32 32 09 40
+00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Beta.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 09 00 07 0d 20 45 54 08 0a 0d 08 01 05 0d 00 46 4e 00 0a 1c 00 00 04 0f
+00 46 2f 19 04 10 05 00 05 0f 00 45 54 08 0c 3a 23 00 05 30 62 00 05 04 00
+63 32 00 00 00 32 00 42 65 74 61 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Beta.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 09 00 07 0d 20 43 58 08 0a 0d 03 00 05 07 00 44 56 04 02 1c 00 00 04 0f
+00 46 45 0d 04 10 04 00 05 07 00 45 56 08 04 2b 23 00 05 30 62 00 05 04 00
+63 32 00 00 00 32 00 42 65 74 61 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BigWash
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 0e 05 00 18 02 54 13 10 1f 19 08 0a 0c 00 03 5c 13 0c 1f 05 00 02 00
+5e 04 52 24 11 1f 10 08 07 0e 00 04 63 0d 0b 02 1a 16 03 00 52 00 02 04 00
+63 28 00 1e 00 32 00 42 69 67 57 61 73 68 20 20 20 63 63 63 32 32 32 00 20
+20 30 10 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chroma...1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 1f 07 09 00 03 44 2a 03 15 16 03 04 0d 00 06 55 0d 01 18 19 07 07 0d
+00 03 63 04 06 0f 04 03 07 0d 00 05 63 04 06 64 1a 00 00 00 12 0c 04 04 00
+28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chroma...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 09 0a 00 02 5c 08 04 1f 13 1f 01 07 00 03 55 10 03 13 15 06 09 0d
+00 06 59 04 03 1f 09 0b 06 0c 00 04 63 04 0b 2c 21 17 02 0d 32 18 04 04 00
+28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chroma...3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 06 03 08 0f 00 04 54 04 13 1f 0a 00 09 07 00 04 41 2a 1b 15 06 03 09 0f
+00 04 5c 04 13 1f 0a 00 09 0d 00 05 63 04 0b 34 23 00 00 00 12 18 04 04 00
+28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Crazy 6502
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 09 04 07 0f 00 43 48 0a 08 10 09 04 07 0f 00 44 63 0d 0e 10 09 04 07 0f
+00 45 63 04 08 0f 03 01 07 0f 00 45 63 04 08 05 2c 00 63 63 37 24 04 04 00
+63 01 63 00 00 32 00 43 72 61 7a 79 20 36 35 30 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Crazy 6502
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 09 04 07 0f 00 40 48 0a 08 10 09 04 07 0f 00 40 63 0d 0e 10 09 04 07 0f
+00 40 63 04 08 0f 03 01 07 0f 00 40 63 04 08 05 2c 00 63 63 37 24 04 04 00
+63 01 63 00 00 32 00 43 72 61 7a 79 20 36 35 30 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DigiAnnie
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 32
+1f 0c 05 05 0c 17 02 53 0a 08 1f 11 02 05 0d 1e 02 45 04 00 1f 13 0e 05 0d
+32 01 3f 1f 06 1f 1f 08 06 0f 00 02 61 04 16 39 1d 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 44 69 67 69 41 6e 6e 69 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <> DS 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 05 58 04 1e 17 1f 01 02 0f 0a 04 49 0d 03 19 1f 00 03 0f
+08 06 63 00 16 12 1f 00 01 0f 14 06 63 00 1b 34 00 00 00 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 3e 20 44 53 20 31 20 3c 3e 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <> DS 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 00 02 0f 00 02 58 04 1e 17 1f 01 02 0f 0a 01 49 0d 03 19 1f 00 03 0f
+08 00 63 00 16 12 1f 00 01 0f 14 00 63 00 1b 34 00 00 00 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 3e 20 44 53 20 31 20 3c 3e 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: < DS 11 >
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 04 4f 04 1e 17 1f 01 02 0f 0a 04 3b 04 03 19 1f 00 03 0f
+08 04 63 00 16 12 1f 00 01 0f 14 07 63 10 1b 34 20 00 0a 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 20 44 53 20 31 31 20 3e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: < DS 11 >
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 00 02 0f 00 00 4f 04 1e 17 1f 01 02 0f 0a 00 3b 04 03 19 1f 00 03 0f
+08 00 63 00 16 12 1f 00 01 0f 14 00 63 10 1b 34 20 00 0a 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 20 44 53 20 31 31 20 3e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 00 01 04 07 00 05 56 04 0e 0f 07 01 05 0b 00 06 52 04 08 13 07 00 06 0e
+00 04 60 00 03 13 05 00 06 0e 00 06 62 04 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 00 01 04 07 00 02 56 04 0e 0f 07 01 05 0b 00 02 52 04 08 13 07 00 06 0e
+00 00 60 00 03 13 05 00 06 0e 00 00 62 04 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 00 01 04 07 00 03 54 04 0e 0f 07 01 05 0b 00 02 5b 08 10 13 07 00 06 0e
+00 05 60 00 03 13 05 00 06 0e 00 05 62 08 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 00 01 04 07 00 02 54 04 0e 0f 07 01 05 0b 00 01 5b 08 10 13 07 00 06 0e
+00 00 60 00 03 13 05 00 06 0e 00 00 62 08 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 07 07 0d 00 02 5a 00 09 0f 00 03 06 0d 00 03 63 04 05 15 09 07 07 0d
+00 07 63 04 0a 0f 00 03 06 0d 00 06 63 08 09 7e 23 30 00 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 07 07 0d 00 02 5a 00 09 0f 00 03 06 0d 00 00 63 04 05 15 09 07 07 0d
+00 00 63 04 0a 0f 00 03 06 0d 00 00 63 08 09 7e 23 30 00 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 07 07 0d 00 05 63 19 09 0f 00 03 06 0d 00 04 52 08 00 15 09 07 07 0d
+00 06 41 00 0e 13 00 03 06 0d 00 05 63 04 0b 77 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 07 07 0d 00 00 63 19 09 0f 00 03 06 0d 00 00 52 08 00 15 09 07 07 0d
+00 00 41 00 0e 13 00 03 06 0d 00 00 63 04 0b 77 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 07 07 0d 00 02 51 08 0c 0f 00 04 06 0d 00 04 63 08 0a 15 09 07 07 0d
+00 04 63 04 0d 0f 00 04 06 0d 00 06 63 0d 08 7e 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 07 07 0d 00 02 51 08 0c 0f 00 04 06 0d 00 00 63 08 0a 15 09 07 07 0d
+00 00 63 04 0d 0f 00 04 06 0d 00 00 63 0d 08 7e 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FMMelodica
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0c 00 0a 0d 20 44 50 0a 09 11 0c 00 0a 0d 20 44 50 0a 03 11 05 00 0a 0f
+00 43 63 04 01 11 05 00 09 0f 00 43 63 04 0b 44 21 15 03 05 5e 11 04 04 00
+63 1e 55 00 00 32 00 46 4d 4d 65 6c 6f 64 69 63 61 63 63 63 32 32 32 00 40
+00 40 00 28 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gamma....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 06 00 02 0e 14 03 5c 04 06 08 1f 00 02 0f 00 44 47 08 13 06 1f 00 04 0f
+4e 04 3c 0d 03 10 06 00 05 0e 00 06 5f 08 0b 72 21 1d 0e 1a 56 0c 08 04 00
+63 32 00 00 00 32 00 47 61 6d 6d 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gamma....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 06 00 02 0e 14 05 52 08 06 0c 1f 00 02 0f 00 45 3b 08 13 0a 1f 00 04 0f
+4e 05 4c 10 03 10 06 00 05 0e 00 06 5f 04 0b 6a 21 1d 0e 1a 56 0c 08 04 01
+63 32 00 00 00 32 00 47 61 6d 6d 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 18
+
+** Name: GleeSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 03 09 06 0e 0a 03 52 08 14 0c 04 07 06 0c 00 04 42 19 08 15 04 02 05 0e
+00 05 63 08 06 0b 15 0c 06 0f 00 45 5e 19 08 2c 26 21 08 47 26 00 02 04 00
+28 02 00 00 00 32 00 47 6c 65 65 53 79 6e 74 68 20 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GleeSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 03 09 06 0e 0a 01 52 08 14 0c 04 07 06 0c 00 01 42 19 08 15 04 02 05 0e
+00 00 63 08 06 0b 15 0c 06 0f 00 40 5e 19 08 2c 26 21 08 47 26 00 02 04 00
+28 02 00 00 00 32 00 47 6c 65 65 53 79 6e 74 68 20 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HardSync
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 00 00 05 0c 00 00 44 05 06 1b 05 00 0a 0e 00 01 4f 0a 0a 18 07 00 08 0e
+3b 02 43 20 09 15 0a 00 0b 0f 00 01 63 04 0b 72 1d 08 00 00 52 05 04 04 01
+63 41 00 00 00 32 00 48 61 72 64 53 79 6e 63 20 20 63 63 63 32 32 32 00 51
+00 50 00 71 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 00 03 0f 63 04 58 08 03 08 0e 00 05 01 00 04 63 04 02 07 04 0c 06 07
+3c 05 61 0d 0c 08 1f 01 05 0f 00 07 62 00 13 75 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 00 03 0f 63 02 58 08 03 08 0e 00 05 01 00 00 63 04 02 07 04 0c 06 07
+3c 00 61 0d 0c 08 1f 01 05 0f 00 00 62 00 13 75 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 00 03 0f 63 05 5f 08 03 08 07 00 05 08 00 06 53 00 02 07 04 0c 06 07
+3c 05 61 0d 0c 08 1f 01 05 0f 00 06 63 04 13 6c 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 00 03 0f 63 02 5f 08 03 08 07 00 05 08 00 01 53 00 02 07 04 0c 06 07
+3c 00 61 0d 0c 08 1f 01 05 0f 00 00 63 04 13 6c 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ ISAO \
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 17 1b 01 0e 00 42 39 04 0b 0f 00 03 05 0d 00 03 2e 08 0b 0f 00 03 05 0d
+00 45 63 08 0b 10 00 03 05 0d 00 06 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01
+63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ ISAO \
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 17 1b 01 0e 00 40 39 04 0b 0f 00 03 05 0d 00 00 2e 08 0b 0f 00 03 05 0d
+00 40 63 08 0b 10 00 03 05 0d 00 00 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01
+63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ ISAO \
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+18 17 1b 00 0e 00 40 39 04 0b 0f 00 03 05 0d 00 00 2e 08 0b 0f 00 03 05 0d
+00 40 63 08 0b 10 00 03 05 0d 00 00 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01
+63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 05 01 05 08 00 04 51 0a 03 18 09 00 05 0b 2d 04 60 00 13 14 08 00 03 0c
+43 05 63 04 1b 18 08 04 04 07 00 06 63 04 13 7c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 05 01 05 08 00 01 51 0a 03 18 09 00 05 0b 2d 01 60 00 13 14 08 00 03 0c
+43 00 63 04 1b 18 08 04 04 07 00 00 63 04 13 7c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 03 05 0f 00 03 54 04 06 16 0a 0a 05 0d 00 05 54 0d 03 16 09 01 06 0f
+00 07 63 04 00 16 15 01 06 0d 00 07 59 00 05 3c 25 49 0f 00 32 0c 0c 04 00
+63 00 00 00 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 03 05 0f 00 01 54 04 06 16 0a 0a 05 0d 00 03 54 0d 03 16 09 01 06 0f
+00 04 63 04 00 16 15 01 06 0d 00 00 59 00 05 3c 25 49 0f 00 32 0c 0c 04 00
+63 00 00 00 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Juno Juice
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 0a 05 03 0f 00 02 4e 03 02 1f 0e 00 03 0f 00 01 50 05 01 15 0e 00 07 0f
+00 02 63 03 01 16 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00
+63 32 00 00 00 32 00 4a 75 6e 6f 20 4a 75 69 63 65 63 63 63 32 32 32 00 06
+00 31 00 56 00 11 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Juno Who?
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 03 0f 00 01 4a 03 02 1f 0e 00 03 0f 00 01 50 05 01 15 0e 00 07 0f
+00 02 63 03 01 16 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00
+63 32 00 00 00 32 00 4a 75 6e 6f 20 57 68 6f 3f 20 63 63 63 32 32 32 00 26
+00 31 00 56 00 11 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jupiter *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 04 0f 35 00 3d 22 02 1f 00 00 04 0f 19 00 41 0d 05 1f 00 00 04 0f
+3b 00 41 18 06 0c 0a 00 05 0e 00 40 63 0d 0c 01 1e 0c 0f 05 56 00 02 04 00
+28 63 00 00 00 32 00 4a 75 70 69 74 65 72 20 20 2a 63 63 63 32 32 32 00 0f
+00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 04 07 0f 00 02 4f 00 06 17 0c 06 09 0f 00 01 5a 00 16 14 1f 04 09 0f
+00 06 63 04 06 18 1f 00 0d 0f 00 06 56 04 03 7c 29 00 05 00 22 18 05 04 00
+63 63 63 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1f 04 07 0f 00 02 4f 00 06 17 0c 06 09 0f 00 01 5a 00 16 14 1f 04 09 0f
+00 00 63 04 06 18 1f 00 0d 0f 00 00 56 04 03 7c 29 00 05 00 22 18 05 04 00
+63 63 63 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 09 09 0f 00 3c 52 0a 02 08 04 03 09 0f 00 1d 55 04 02 1f 0f 09 09 0f
+00 1d 63 04 04 1f 0f 09 09 0f 00 3e 63 04 04 64 1f 1c 14 00 32 18 02 04 00
+63 32 00 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 09 09 0f 00 3a 52 0a 02 08 04 03 09 0f 00 1a 55 04 02 1f 0f 09 09 0f
+00 18 63 04 04 1f 0f 09 09 0f 00 38 63 04 04 64 1f 1c 14 00 32 18 02 04 00
+63 32 00 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 07 02 0f 47 04 35 04 05 0a 1f 02 02 0f 00 45 43 04 02 0a 1f 02 04 0f
+4e 05 55 04 0c 0a 1f 02 05 0f 00 06 60 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 07 02 0f 47 00 35 04 05 0a 1f 02 02 0f 00 40 43 04 02 0a 1f 02 04 0f
+4e 00 55 04 0c 0a 1f 02 05 0f 00 00 60 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 07 02 0f 47 03 48 04 05 0f 1f 00 08 0f 00 46 62 04 02 0f 1f 00 08 0f
+00 05 63 04 04 0f 1f 00 08 0f 00 04 60 08 03 7d 21 1d 0e 1a 56 0c 06 0d 02
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 07 02 0f 47 00 48 04 05 0f 1f 00 08 0f 00 40 62 04 02 0f 1f 00 08 0f
+00 00 63 04 04 0f 1f 00 08 0f 00 00 60 08 03 7d 21 1d 0e 1a 56 0c 06 0d 02
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0a 07 09 0e 4d 03 4f 04 03 12 1f 00 0a 0f 00 05 39 04 03 12 1f 00 0a 0f
+4b 05 38 04 03 12 1f 00 0a 0f 01 07 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0a 07 09 0e 4d 00 4f 04 03 12 1f 00 0a 0f 00 00 39 04 03 12 1f 00 0a 0f
+4b 00 38 04 03 12 1f 00 0a 0f 01 00 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Synthesizer2
+
+** Name: Lambda...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 06 04 04 0f 00 04 41 08 01 1f 0e 05 05 09 00 07 4a 13 04 09 06 00 05 0f
+00 06 5f 08 06 1f 11 08 05 0f 00 06 61 04 00 44 23 2f 19 00 32 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 06 04 04 0f 00 01 41 08 01 1f 0e 05 05 09 00 02 4a 13 04 09 06 00 05 0f
+00 00 5f 08 06 1f 11 08 05 0f 00 00 61 04 00 44 23 2f 19 00 32 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0c 09 05 0d 00 03 45 10 03 1f 0b 0a 08 0c 00 04 54 04 03 0b 0c 09 05 0d
+00 06 5f 04 03 1f 04 09 08 0f 00 06 5f 00 03 74 23 00 00 00 32 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 0c 09 05 0d 00 01 45 10 03 1f 0b 0a 08 0c 00 01 54 04 03 0b 0c 09 05 0d
+00 00 5f 04 03 1f 04 09 08 0f 00 00 5f 00 03 74 23 00 00 00 32 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 10 03 09 0f 00 05 47 0d 00 1f 14 05 05 09 00 04 4d 13 16 07 10 03 09 0f
+00 05 5c 0d 03 1f 14 08 05 0f 00 05 63 04 02 44 23 2f 19 00 32 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 10 03 09 0f 00 02 47 0d 00 1f 14 05 05 09 00 01 4d 13 16 07 10 03 09 0f
+00 00 5c 0d 03 1f 14 08 05 0f 00 00 63 04 02 44 23 2f 19 00 32 18 07 04 00
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+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 10 03 0d 0f 00 03 4c 08 00 1f 14 05 04 09 00 03 4d 0d 16 07 10 03 0e 0f
+00 06 5c 08 03 1f 14 08 04 0f 00 03 63 08 02 44 23 2f 19 00 32 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 10 03 0d 0f 00 01 4c 08 00 1f 14 05 04 09 00 01 4d 0d 16 07 10 03 0e 0f
+00 00 5c 08 03 1f 14 08 04 0f 00 00 63 08 02 44 23 2f 19 00 32 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 03 03 05 08 00 03 55 08 00 18 06 09 05 09 00 04 51 04 06 05 10 03 05 0f
+00 07 63 08 03 18 06 09 05 09 00 06 63 04 03 24 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 35 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+05 03 03 05 08 00 02 55 08 00 18 06 09 05 09 00 01 51 04 06 05 10 03 05 0f
+00 00 63 08 03 18 06 09 05 09 00 00 63 04 03 24 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 35 63 63 63 32 32 32 00 20
+00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 07 0f 00 03 54 08 03 07 0d 04 0a 0f 00 04 59 0a 03 1f 03 03 09 0c
+00 06 62 0a 03 0f 0d 05 0f 0f 00 05 63 0a 03 34 23 15 05 63 26 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 07 0f 00 01 54 08 03 07 0d 04 0a 0f 00 01 59 0a 03 1f 03 03 09 0c
+00 00 62 0a 03 0f 0d 05 0f 0f 00 00 63 0a 03 34 23 15 05 63 26 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 06 0a 0e 00 04 4b 28 0b 1b 0a 09 0f 0e 00 04 5c 04 0b 1f 03 0a 09 0c
+00 06 62 08 13 18 09 06 0a 0e 00 05 63 04 03 2c 23 15 05 63 26 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 06 0a 0e 00 01 4b 28 0b 1b 0a 09 0f 0e 00 01 5c 04 0b 1f 03 0a 09 0c
+00 00 62 08 13 18 09 06 0a 0e 00 00 63 04 03 2c 23 15 05 63 26 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 07 0f 0f 00 03 45 04 06 1f 1f 0a 0f 0f 00 04 5b 00 0c 1f 04 00 0f 0f
+00 06 5f 04 03 1f 1f 00 0f 0f 00 05 63 04 05 6c 23 00 00 00 32 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 07 0f 0f 00 01 45 04 06 1f 1f 0a 0f 0f 00 02 5b 00 0c 1f 04 00 0f 0f
+00 00 5f 04 03 1f 1f 00 0f 0f 00 00 63 04 05 6c 23 00 00 00 32 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 07 0f 0f 2e 03 5a 04 06 1c 1f 03 0f 0f 2c 04 5b 00 0c 1f 04 00 0f 0f
+00 05 5f 04 03 16 1f 00 0f 0f 00 06 63 04 05 6c 23 00 00 00 32 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 07 0f 0f 2e 01 5a 04 06 1c 1f 03 0f 0f 2c 01 5b 00 0c 1f 04 00 0f 0f
+00 00 5f 04 03 16 1f 00 0f 0f 00 00 63 04 05 6c 23 00 00 00 32 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 15 06 0a 0e 2a 03 4a 22 06 1b 09 09 0f 0d 3a 04 63 04 0c 18 09 04 0a 0e
+00 06 63 04 03 18 09 06 0a 0e 01 06 5e 0d 12 6c 23 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 15 06 0a 0e 2a 01 4a 22 06 1b 09 09 0f 0d 3a 00 63 04 0c 18 09 04 0a 0e
+00 00 63 04 03 18 09 06 0a 0e 01 00 5e 0d 12 6c 23 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 09 03 06 07 2a 05 62 04 03 18 10 06 07 0b 3a 05 63 04 0b 15 1f 1c 0f 00
+00 05 63 04 03 15 06 06 0a 0c 01 05 63 04 03 6c 23 00 00 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 09 03 06 07 2a 01 62 04 03 18 10 06 07 0b 3a 00 63 04 0b 15 1f 1c 0f 00
+00 00 63 04 03 15 06 06 0a 0c 01 00 63 04 03 6c 23 00 00 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 0f 07 06 09 42 03 57 0d 02 18 0b 09 07 0b 32 06 63 04 03 18 1f 00 0f 0f
+00 05 63 04 05 1f 06 06 0a 0c 01 05 63 04 03 5c 23 00 00 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0f 07 06 09 42 01 57 0d 02 18 0b 09 07 0b 32 01 63 04 03 18 1f 00 0f 0f
+00 01 63 04 05 1f 06 06 0a 0c 01 00 63 04 03 5c 23 00 00 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 07 05 09 0f 42 03 56 08 06 1f 16 00 08 0e 00 05 63 04 03 1f 16 00 08 0e
+00 04 63 04 03 1f 16 00 08 0e 00 06 63 04 03 6d 25 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 07 05 09 0f 42 02 56 08 06 1f 16 00 08 0e 00 00 63 04 03 1f 16 00 08 0e
+00 00 63 04 03 1f 16 00 08 0e 00 00 63 04 03 6d 25 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Luna.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 07 00 05 0e 00 44 4c 04 00 05 07 00 05 0e 0e 45 52 04 06 0c 1f 00 06 0f
+00 05 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Luna.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 07 00 05 0e 00 04 51 00 00 0c 03 00 05 08 0e 04 40 13 06 0c 1f 00 06 0f
+00 05 60 04 00 0c 1f 00 07 0f 0a 06 5e 00 06 2c 22 00 0f 00 42 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Luna.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 07 00 05 0e 00 44 4b 08 00 0c 07 00 05 0e 0e 45 52 0a 06 05 1f 00 06 0f
+00 05 63 08 00 0c 1f 00 07 0f 0a 06 4b 0a 06 34 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lyrisyn
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 20
+10 06 00 05 0e 00 01 50 0a 04 1f 04 00 05 0f 00 01 51 04 02 1f 0b 00 0a 0f
+00 01 35 08 03 10 1f 00 0a 0f 00 02 63 04 03 30 1e 00 00 00 52 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MaxiKorg.1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 07 0f 63 00 53 04 06 1f 1f 00 07 0f 00 00 63 00 02 1f 1f 00 07 0f
+3c 00 61 08 04 1f 1f 00 07 0f 00 00 62 04 03 75 22 00 14 00 32 0c 06 0d 01
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MaxiKorg.2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 08 0f 00 03 54 00 06 17 1f 00 07 0f 00 06 4b 04 02 1f 1f 00 08 0f
+00 04 61 08 04 15 1f 00 08 0f 00 45 62 08 03 74 1e 00 0e 35 56 18 06 05 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MaxiKorg.2
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 08 0f 00 00 54 00 06 17 1f 00 07 0f 00 00 4b 04 02 1f 1f 00 08 0f
+00 00 61 08 04 15 1f 00 08 0f 00 40 62 08 03 74 1e 00 0e 35 56 18 06 05 00
+63 01 63 00 00 32 00 4d 61 78 69 4b 6f 72 67 2e 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MicroMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 03 01 07 0d 27 05 4b 0a 0d 14 05 01 05 0f 00 05 56 04 0c 15 04 00 0a 0d
+11 06 50 08 09 17 05 00 0a 02 27 06 5a 08 05 61 24 00 04 00 42 0c 02 0d 11
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MicroMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 03 01 07 0d 27 02 4b 0a 0d 14 05 01 05 0f 00 02 56 04 0c 15 04 00 0a 0d
+11 00 50 08 09 17 05 00 0a 02 27 00 5a 08 05 61 24 00 04 00 42 0c 02 0d 11
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MicroMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 01 01 05 0d 27 02 4d 00 03 14 02 01 05 0f 00 04 4e 00 03 15 01 00 05 0d
+11 05 58 08 03 17 02 00 05 02 27 07 63 08 03 78 24 00 04 00 42 0c 02 0c 11
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MicroMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 01 01 05 0d 27 01 4d 00 03 14 02 01 05 0f 00 01 4e 00 03 15 01 00 05 0d
+11 01 58 08 03 17 02 00 05 02 27 01 63 08 03 78 24 00 04 00 42 0c 02 0c 11
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiniMoog *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 09 00 01 0d 00 00 4d 04 06 0f 0d 00 01 0b 00 00 45 04 00 0b 04 00 01 0d
+00 00 44 04 03 0f 0c 00 07 0e 00 00 63 04 03 3a 21 00 00 00 52 11 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiniMoog.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1b 06 0f 0f 00 01 5c 00 02 1f 0a 03 0f 0e 00 02 41 04 0c 1f 09 04 0f 0f
+00 06 62 04 14 1c 10 04 0c 0e 00 05 63 04 0b 6c 23 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiniMoog.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1b 06 0f 0f 00 01 5c 00 02 1f 0a 03 0f 0e 00 01 41 04 0c 1f 09 04 0f 0f
+00 00 62 04 14 1c 10 04 0c 0e 00 00 63 04 0b 6c 23 00 00 00 32 0c 02 04 00
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+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiniMoog.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0a 03 0f 0e 00 06 58 08 14 1c 1b 06 0f 0f 00 04 5c 08 0e 1c 10 04 0c 0f
+00 07 62 04 0b 1f 09 09 0f 0f 00 05 63 04 14 74 23 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiniMoog.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0a 03 0f 0e 00 01 58 08 14 1c 1b 06 0f 0f 00 01 5c 08 0e 1c 10 04 0c 0f
+00 00 62 04 0b 1f 09 09 0f 0f 00 00 63 04 14 74 23 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiniMoog.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0a 03 0f 0e 00 03 5e 08 14 1b 0a 03 0f 07 00 05 60 00 06 1c 10 04 0c 0f
+00 05 62 04 0b 1c 10 04 0c 0f 00 06 63 04 0c 6c 23 00 00 00 32 0c 02 04 04
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiniMoog.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0a 03 0f 0e 00 03 5e 08 14 1b 0a 03 0f 07 00 01 60 00 06 1c 10 04 0c 0f
+00 00 62 04 0b 1c 10 04 0c 0f 00 00 63 04 0c 6c 23 00 00 00 32 0c 02 04 04
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mirage *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 08 00 05 0f 45 01 45 08 0b 1f 00 00 04 0f 30 00 4d 08 00 11 08 03 05 0f
+26 07 5b 13 16 10 0a 08 06 0f 00 02 63 08 0b 03 1e 00 0a 00 32 00 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MoogBass *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 06 0c 00 00 4e 05 06 1f 18 00 04 0c 0f 00 50 03 00 1f 04 00 02 0d
+23 00 48 04 06 17 0c 00 08 0e 19 00 63 04 03 3a 21 00 00 00 52 0c 02 0c 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MultiMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 07 00 05 0e 00 04 56 00 00 1f 03 00 05 08 0e 04 42 13 06 1f 1f 00 06 0f
+00 07 56 04 00 1f 1f 00 07 0f 0a 06 5e 00 06 33 22 00 0f 00 42 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MultiMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 07 00 05 0e 00 02 56 00 00 1f 03 00 05 08 0e 01 42 13 06 1f 1f 00 06 0f
+00 01 56 04 00 1f 1f 00 07 0f 0a 00 5e 00 06 33 22 00 0f 00 42 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MultiMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 00 05 0e 00 45 53 08 00 1f 07 00 05 0e 0e 46 44 0a 06 1f 1f 00 06 0f
+00 04 54 08 00 1f 1f 00 07 0f 0a 06 63 0a 06 32 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MultiMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 00 05 0e 00 42 53 08 00 1f 07 00 05 0e 0e 42 44 0a 06 1f 1f 00 06 0f
+00 01 54 08 00 1f 1f 00 07 0f 0a 00 63 0a 06 32 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: No!NotJump
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0a 00 03 0f 29 00 44 03 02 0f 0e 00 03 0f 42 01 5f 05 01 1d 0e 00 07 0f
+00 02 63 03 04 13 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <> OB 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 04 56 00 1e 17 1f 01 02 0f 0a 04 45 04 03 19 1f 00 03 0f
+08 06 58 08 16 12 1f 00 01 0f 14 05 5b 04 1b 2a 00 00 00 00 02 0c 07 0c 01
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <> OB 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 00 02 0f 00 01 56 00 1e 17 1f 01 02 0f 0a 01 45 04 03 19 1f 00 03 0f
+08 01 58 08 16 12 1f 00 01 0f 14 00 5b 04 1b 2a 00 00 00 00 02 0c 07 0c 01
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OB-8 *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 08 00 06 0e 0c 40 49 03 06 12 08 00 03 0e 00 00 4d 04 03 11 1f 00 06 0f
+0a 00 63 03 0e 0c 1f 00 07 0f 00 00 63 04 0b 3c 23 00 00 00 5a 05 02 04 00
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+00 00 00
+
+
+** Name: Oberheim.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 0f 0f 00 04 5c 00 16 1d 0c 04 0f 0e 00 04 5e 00 02 1f 0c 04 0f 0e
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+00 00 00
+
+
+** Name: Oberheim.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 0f 0f 00 01 5c 00 16 1d 0c 04 0f 0e 00 01 5e 00 02 1f 0c 04 0f 0e
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+00 00 00
+
+
+** Name: Oberheim.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 02 04 04 0e 05 03 58 00 06 12 09 04 04 0f 00 04 4c 00 00 0b 0c 04 04 0e
+00 05 63 00 03 11 0b 03 06 0f 00 05 63 00 03 2c 23 00 13 00 42 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oberheim.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 02 04 04 0e 05 02 58 00 06 12 09 04 04 0f 00 01 4c 00 00 0b 0c 04 04 0e
+00 00 63 00 03 11 0b 03 06 0f 00 00 63 00 03 2c 23 00 13 00 42 18 02 04 00
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+00 00 00
+
+
+** Name: Oberheim.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0c 04 05 0e 05 03 57 00 00 0c 0c 04 04 0e 05 04 52 00 06 0a 0c 04 05 0e
+00 05 63 04 06 0a 1f 00 05 0f 00 05 63 00 06 3c 17 00 20 00 42 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oberheim.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0c 04 05 0e 05 02 57 00 00 0c 0c 04 04 0e 05 01 52 00 06 0a 0c 04 05 0e
+00 00 63 04 06 0a 1f 00 05 0f 00 00 63 00 06 3c 17 00 20 00 42 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Synthesizer3
+
+
+** Name: Odyssey..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 1f 04 09 0f 00 04 5c 00 0d 19 03 01 09 00 00 06 53 00 04 1f 16 03 09 0d
+00 04 63 00 0a 19 06 06 09 06 00 05 63 00 0b 6c 1e 00 0a 00 32 18 04 04 00
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+00 00 00
+
+
+** Name: Odyssey..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 1f 04 09 0f 00 01 5c 00 0d 19 03 01 09 00 00 02 53 00 04 1f 16 03 09 0d
+00 00 63 00 0a 19 06 06 09 06 00 00 63 00 0b 6c 1e 00 0a 00 32 18 04 04 00
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+00 00 00
+
+
+** Name: Odyssey..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 01 05 0f 00 3b 5b 00 00 1b 13 01 0d 0a 00 1d 63 00 03 1f 05 06 05 0f
+00 1d 63 00 00 1f 04 03 0c 0f 00 3e 63 00 0b 2c 00 00 00 00 32 18 02 04 00
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+00 00 00
+
+
+** Name: Odyssey..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 01 05 0f 00 39 5b 00 00 1b 13 01 0d 0a 00 1a 63 00 03 1f 05 06 05 0f
+00 18 63 00 00 1f 04 03 0c 0f 00 38 63 00 0b 2c 00 00 00 00 32 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Odyssey..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 05 04 06 0e 1e 3d 56 0a 0d 1f 09 00 06 00 00 1d 5d 00 05 1b 02 04 06 0e
+1e 1d 63 00 0b 1f 00 00 07 0f 00 3d 63 00 0c 2c 1d 00 00 00 42 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Odyssey..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 05 04 06 0e 1e 3a 56 0a 0d 1f 09 00 06 00 00 19 5d 00 05 1b 02 04 06 0e
+1e 18 63 00 0b 1f 00 00 07 0f 00 38 63 00 0c 2c 1d 00 00 00 42 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OhB1Kanobe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 00 0a 0f 00 04 55 00 0b 10 1f 00 0a 0f 00 05 55 00 0b 12 0d 09 0a 0e
+15 07 62 08 0a 12 0d 09 0a 0e 15 05 63 08 0b 5c 25 00 4b 00 12 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OhB1Kanobe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 1f 00 0a 0f 00 01 55 00 0b 10 1f 00 0a 0f 00 01 55 00 0b 12 0d 09 0a 0e
+15 00 62 08 0a 12 0d 09 0a 0e 15 00 63 08 0b 5c 25 00 4b 00 12 0c 02 04 00
+28 02 00 00 00 32 00 4f 68 42 31 4b 61 6e 6f 62 65 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Omega....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 09 10 05 08 00 03 52 10 03 1f 05 00 05 0b 2d 04 4e 08 13 1f 08 00 03 0c
+43 06 47 10 1b 1c 06 04 04 07 00 06 63 04 13 7a 21 00 38 00 22 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Omega....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 00 0a 09 37 04 5a 08 0c 1f 1f 0d 0a 0f 39 46 63 08 01 18 04 1c 0a 0a
+63 05 63 0d 02 1f 1f 00 0a 0f 00 06 62 04 06 15 46 28 0a 1a 56 0c 07 04 00
+63 19 00 32 00 32 00 4f 6d 65 67 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PCM Duck *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 07 00 0f 0d 00 00 5c 00 08 0d 1f 00 06 0f 16 00 57 00 15 0b 06 03 0f 0e
+0e 07 46 1c 10 1c 14 08 0d 0e 00 02 63 04 03 03 23 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 50 43 4d 20 44 75 63 6b 20 2a 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 02 07 04 0c 1f 0a 46 04 0a 12 1f 00 03 0f 63 04 61 04 13 03 06 16 03 03
+63 05 5a 0a 13 14 05 12 03 03 00 05 5e 08 0d 7b 23 0f 0e 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 02 07 04 0c 1f 0a 46 04 0a 12 1f 00 03 0f 63 01 61 04 13 03 06 16 03 03
+63 01 5a 0a 13 14 05 12 03 03 00 00 5e 08 0d 7b 23 0f 0e 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PlkAnalog
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 02 01 06 00 06 51 0a 0e 10 1f 02 05 0f 00 04 63 03 08 0b 1f 00 08 0f
+00 03 63 05 0e 1a 1f 00 05 0f 00 04 60 04 0b 3d 1f 0e 00 00 46 11 02 04 00
+28 32 00 12 00 32 00 50 6c 6b 41 6e 61 6c 6f 67 20 63 63 63 32 32 32 04 30
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Poly 61
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 07 03 04 07 0a 04 5a 08 03 1f 03 0c 06 00 00 05 60 08 0b 12 10 0c 06 0e
+00 05 61 08 01 12 12 0c 06 0e 00 45 5f 08 0b 35 1f 0b 11 1b 26 18 02 04 00
+28 02 00 00 00 32 00 50 6f 6c 79 20 36 31 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Poly 61
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 07 03 04 07 0a 02 5a 08 03 1f 03 0c 06 00 00 00 60 08 0b 12 10 0c 06 0e
+00 00 61 08 01 12 12 0c 06 0e 00 40 5f 08 0b 35 1f 0b 11 1b 26 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyFusion
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 07 00 05 0e 00 44 56 04 00 08 07 00 05 0e 0e 44 51 04 06 0e 1f 00 06 0f
+00 04 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyFusion
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 07 00 05 0e 00 41 56 04 00 08 07 00 05 0e 0e 41 51 04 06 0e 1f 00 06 0f
+00 00 63 04 00 0c 1f 00 07 0f 0a 00 63 08 06 34 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 02 04 01 0a 05 59 08 0b 1f 0a 0c 06 00 00 44 50 19 13 10 03 03 06 0e
+00 06 63 0d 01 12 03 01 06 0f 00 45 63 08 0b 2c 1f 0b 11 1b 26 0c 02 04 00
+28 02 00 00 00 32 00 50 6f 6c 79 4d 6f 6f 67 2e 31 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 02 04 01 0a 02 59 08 0b 1f 0a 0c 06 00 00 41 50 19 13 10 03 03 06 0e
+00 01 63 0d 01 12 03 01 06 0f 00 40 63 08 0b 2c 1f 0b 11 1b 26 0c 02 04 00
+28 02 00 00 00 32 00 50 6f 6c 79 4d 6f 6f 67 2e 31 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 1f 00 03 0f 63 03 59 08 0e 0e 1f 01 05 0f 00 04 63 08 0c 0a 04 0c 06 07
+3c 06 63 0d 12 0e 1f 01 05 0f 00 05 63 04 0a 75 22 00 14 00 32 00 04 04 00
+63 01 63 00 00 32 00 50 6f 6c 79 4d 6f 6f 67 2e 32 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 1f 00 03 0f 63 01 59 08 0e 0e 1f 01 05 0f 00 00 63 08 0c 0a 04 0c 06 07
+3c 00 63 0d 12 0e 1f 01 05 0f 00 00 63 04 0a 75 22 00 14 00 32 00 04 04 00
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+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.P.G *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 05 07 0f 22 03 4c 07 02 12 04 02 04 0d 08 00 59 00 05 1d 10 06 01 0d
+0c 00 2f 3d 06 1f 0a 00 07 0f 09 02 63 04 03 02 29 00 1f 00 32 0c 02 04 00
+28 63 00 00 00 32 00 20 50 2e 50 2e 47 20 20 20 2a 63 63 63 32 32 32 00 07
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 00 05 0b 00 00 4f 03 00 1f 0b 00 01 0a 00 00 4a 03 05 1b 16 00 05 0d
+00 00 63 03 06 1c 16 00 06 0d 00 00 63 05 00 34 1f 00 06 00 32 05 02 04 00
+28 63 00 00 00 32 00 50 72 6f 70 68 65 74 20 20 2a 63 63 63 32 32 32 00 06
+00 06 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 03 04 0a 06 00 04 4b 04 00 13 07 04 0a 0c 00 04 46 04 06 16 07 04 0a 0c
+00 05 22 16 03 17 07 04 0a 0c 00 06 63 04 03 2b 22 21 00 00 32 18 04 05 00
+28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 03 04 0a 06 00 02 4b 04 00 13 07 04 0a 0c 00 01 46 04 06 16 07 04 0a 0c
+00 01 22 16 03 17 07 04 0a 0c 00 00 63 04 03 2b 22 21 00 00 32 18 04 05 00
+28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 02 07 0f 00 04 4e 04 00 1b 0c 0f 07 0f 19 06 49 0d 03 1b 06 04 07 0d
+00 05 63 04 0b 1b 03 03 07 0d 00 07 63 04 15 74 23 00 12 00 12 18 04 05 00
+28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 32 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 02 07 0f 00 02 4e 04 00 1b 0c 0f 07 0f 19 02 49 0d 03 1b 06 04 07 0d
+00 00 63 04 0b 1b 03 03 07 0d 00 00 63 04 15 74 23 00 12 00 12 18 04 05 00
+28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 32 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 04 12 08 0c 19 05 4f 04 00 0e 04 12 08 0c 19 06 4c 04 03 10 03 06 08 0e
+00 06 63 04 0b 10 03 04 08 0e 00 06 63 04 0d 3c 26 1d 23 00 22 18 04 05 00
+28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 33 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 04 12 08 0c 19 01 4f 04 00 0e 04 12 08 0c 19 01 4c 04 03 10 03 06 08 0e
+00 00 63 04 0b 10 03 04 08 0e 00 00 63 04 0d 3c 26 1d 23 00 22 18 04 05 00
+28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 33 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 07 02 0f 47 04 54 0d 05 08 1f 02 02 0f 00 44 53 08 02 07 1f 02 04 0f
+4e 06 4a 00 0c 07 1f 02 05 0f 00 05 5f 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 07 02 0f 47 01 54 0d 05 08 1f 02 02 0f 00 41 53 08 02 07 1f 02 04 0f
+4e 01 4a 00 0c 07 1f 02 05 0f 00 00 5f 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 07 02 0f 47 04 53 0a 06 07 1f 02 02 0f 00 44 4e 04 04 0d 1f 02 04 0f
+4e 06 48 0d 0a 07 1f 02 05 0f 00 05 62 04 19 61 21 1d 0e 1a 56 0c 08 04 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 07 02 0f 47 01 53 0a 06 07 1f 02 02 0f 00 41 4e 04 04 0d 1f 02 04 0f
+4e 01 48 0d 0a 07 1f 02 05 0f 00 00 62 04 19 61 21 1d 0e 1a 56 0c 08 04 0f
+63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 07 01 02 0f 47 03 54 08 05 0c 08 01 02 0f 00 44 50 08 02 0b 07 01 04 0f
+4e 06 4f 00 0c 0c 06 02 05 0f 00 06 5f 08 0b 63 21 1d 0e 1a 56 0c 08 04 0a
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 01 02 0f 47 01 54 08 05 0c 08 01 02 0f 00 41 50 08 02 0b 07 01 04 0f
+4e 01 4f 00 0c 0c 06 02 05 0f 00 00 5f 08 0b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 05 01 02 0d 47 03 4d 08 06 0f 05 00 02 0f 00 43 4a 04 04 07 06 01 04 0f
+4e 04 4e 08 02 07 04 01 05 0d 00 05 62 00 09 61 21 1d 0e 1a 56 0c 08 04 0f
+63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 05 01 02 0d 47 00 4d 08 06 0f 05 00 02 0f 00 40 4a 04 04 07 06 01 04 0f
+4e 00 4e 08 02 07 04 01 05 0d 00 00 62 00 09 61 21 1d 0e 1a 56 0c 08 04 0f
+63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quadra...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 07 03 05 0f 00 05 3c 13 06 15 09 04 04 0f 00 04 4a 08 00 13 1f 00 06 0f
+00 05 5f 00 06 13 0c 07 06 0f 00 05 61 00 03 6c 17 00 0e 00 42 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quadra...2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 04 04 0f 00 04 4c 0a 00 0f 07 02 05 0e 00 06 50 00 06 13 0c 07 06 0f
+00 04 5f 00 03 13 1f 00 06 0f 00 05 61 08 06 74 17 00 0b 00 22 18 07 04 00
+63 32 63 32 00 32 00 51 75 61 64 72 61 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ResoSynth1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 03 51 08 1e 17 1f 01 02 0f 0a 04 43 04 03 19 1f 00 03 0f
+08 06 55 08 16 12 1f 00 01 0f 14 05 5b 04 1b 2a 00 00 00 00 02 0c 07 04 00
+63 63 00 32 00 32 00 52 65 73 6f 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ResoSynth2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 03 50 00 1e 17 1f 01 02 0f 0a 04 41 04 03 19 1f 00 03 0f
+08 04 63 00 16 12 1f 00 01 0f 14 05 63 04 1b 3c 00 00 00 00 02 18 07 04 00
+63 63 00 32 00 32 00 52 65 73 6f 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RMI......1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 03 07 0d 00 04 4e 08 0b 18 07 03 08 0d 00 05 59 04 0b 19 07 03 08 0c
+00 06 62 04 13 1b 08 04 08 0e 00 06 63 04 0b 24 20 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 52 4d 49 2e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RMI......2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 03 07 0d 00 03 51 08 0b 18 07 03 08 0d 00 04 52 08 13 19 07 03 08 0c
+00 06 62 04 13 1b 08 04 08 0e 00 06 62 00 0b 24 20 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 52 4d 49 2e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 08 00 04 07 00 0c 57 00 09 17 1f 01 04 0f 0a 0b 3e 10 01 19 1f 00 04 0f
+08 05 61 00 15 12 1f 00 04 0f 14 05 63 04 1d 2c 02 00 0a 00 02 0c 07 0d 05
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 08 00 04 07 00 08 57 00 09 17 1f 01 04 0f 0a 08 3e 10 01 19 1f 00 04 0f
+08 00 61 00 15 12 1f 00 04 0f 14 00 63 04 1d 2c 02 00 0a 00 02 0c 07 0d 05
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 08 00 05 07 00 05 57 00 11 17 1f 01 05 0f 0a 04 5c 00 11 19 1f 00 05 0f
+08 04 61 04 15 12 1f 00 05 0f 14 07 63 04 15 2c 02 00 0a 00 02 0c 07 0d 01
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 08 00 05 07 00 02 57 00 11 17 1f 01 05 0f 0a 01 5c 00 11 19 1f 00 05 0f
+08 00 61 04 15 12 1f 00 05 0f 14 00 63 04 15 2c 02 00 0a 00 02 0c 07 0d 01
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sigma....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 10 05 08 00 04 4e 10 03 1f 05 00 05 0b 2d 06 5a 04 13 1f 08 00 03 0c
+43 04 55 0d 1b 1c 06 04 04 07 00 07 63 04 14 7c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sigma....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 03 05 0f 00 03 57 04 06 16 0a 0a 05 0d 00 07 4b 3f 03 16 09 01 06 0f
+00 06 63 04 00 16 15 01 06 0d 00 06 59 13 05 34 25 49 0f 00 32 00 0c 04 00
+63 00 00 00 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sigma....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 10 05 08 00 03 5a 08 03 1f 03 00 05 06 2d 06 41 13 13 1f 08 00 03 0c
+43 04 55 08 1b 1c 06 04 04 07 00 05 63 08 13 6c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Soft Synth
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 08 00 06 09 00 3a 27 12 06 18 08 00 06 0b 63 02 54 13 00 1b 10 00 06 0b
+00 01 63 09 06 1f 0a 00 06 0a 23 01 63 0a 00 05 1f 06 09 00 42 05 02 04 00
+63 63 00 00 00 32 00 53 6f 66 74 20 53 79 6e 74 68 63 63 63 32 32 32 00 54
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Softsynth*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 00 03 0d 00 03 54 09 00 1f 0f 06 04 0c 18 00 5c 2d 0d 0f 1f 06 05 0f
+00 00 63 09 00 0f 1f 06 05 0f 00 00 63 0a 05 3d 23 00 00 00 62 05 02 04 00
+28 32 00 00 00 32 00 53 6f 66 74 73 79 6e 74 68 2a 63 63 63 32 32 32 00 02
+00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SoloSynth
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1f 05 03 0e 28 03 50 08 0a 1f 1d 07 04 0c 11 02 50 00 0a 1f 1d 0c 04 0c
+28 02 41 00 0b 1a 01 01 05 0d 00 01 62 00 0c 01 1e 00 00 00 52 24 02 04 00
+28 32 00 00 00 32 00 53 6f 6c 6f 53 79 6e 74 68 20 63 52 63 32 32 32 00 00
+00 10 00 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpiralSynt
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 09 06 01 0e 00 03 60 00 13 16 0c 06 05 0e 03 05 51 04 0c 16 0f 06 07 0e
+00 05 62 04 0c 16 09 06 07 0f 00 05 63 04 0a 64 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 53 70 69 72 61 6c 53 79 6e 74 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpiralSynt
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 09 06 01 0e 00 01 60 00 13 16 0c 06 05 0e 03 01 51 04 0c 16 0f 06 07 0e
+00 00 62 04 0c 16 09 06 07 0f 00 00 63 04 0a 64 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 53 70 69 72 61 6c 53 79 6e 74 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sweeper
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 0a 0b 00 3b 5b 00 0d 1f 16 00 0a 0d 00 1d 46 00 03 1f 16 00 0a 0d
+00 1d 63 00 03 1f 16 00 0a 0d 00 3d 63 00 03 35 25 00 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 53 77 65 65 70 65 72 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sweeper
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 0a 0b 00 3a 5b 00 0d 1f 16 00 0a 0d 00 19 46 00 03 1f 16 00 0a 0d
+00 18 63 00 03 1f 16 00 0a 0d 00 38 63 00 03 35 25 00 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 53 77 65 65 70 65 72 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SweepSynt*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 11 0d 01 09 00 04 4e 0a 04 05 03 00 01 0d 00 02 50 04 02 11 11 00 07 09
+00 01 5b 08 06 0e 07 00 04 0d 00 02 63 04 08 34 1f 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 53 77 65 65 70 53 79 6e 74 2a 63 63 63 32 32 32 00 03
+00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SweetSynth
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+14 09 00 03 0f 29 00 12 08 02 0d 0d 00 03 0f 42 01 2d 13 01 1b 0d 00 07 0f
+00 02 33 04 04 11 0d 00 07 0f 00 02 63 13 06 00 20 00 00 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 77 65 65 74 53 79 6e 74 68 63 63 63 32 32 32 00 50
+00 30 00 58 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.AftrTch
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 32
+1f 1f 00 03 0f 00 28 46 0a 00 1f 1f 00 03 0f 00 28 44 09 06 0b 1f 00 05 0f
+1e 08 56 0a 00 0b 1f 00 05 0f 1e 08 56 0a 06 3c 23 00 2e 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 41 66 74 72 54 63 68 63 63 63 32 32 32 00 30
+00 62 00 10 00 30 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.AftrTch
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 03 0f 00 28 46 0a 00 1f 1f 00 03 0f 00 28 44 09 06 0b 1f 00 05 0f
+1e 08 56 0a 00 0b 1f 00 05 0f 1e 08 56 0a 06 3c 23 00 2e 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 41 66 74 72 54 63 68 63 63 63 32 32 32 00 30
+00 62 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Decay 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 29
+1f 08 00 04 09 14 02 49 12 06 18 08 00 04 0b 14 02 51 13 00 1b 10 00 04 0b
+00 01 60 09 06 1f 0a 00 04 0a 00 01 60 0a 00 3d 1f 06 09 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 31 63 63 63 32 32 32 00 54
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Decay 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 30
+1f 0c 08 0f 0c 22 02 3e 35 11 1f 11 01 04 0e 1a 04 4e 05 16 1f 0b 07 0a 0c
+00 43 57 04 0e 1f 07 04 08 0e 00 43 60 05 11 3b 1c 08 02 1b 56 11 02 04 00
+63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 32 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Decay 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 08 0f 0c 22 02 3e 35 11 1f 11 01 04 0e 1a 04 4e 05 16 1f 0b 07 0d 0c
+00 43 57 04 0e 1f 07 04 08 0e 00 43 60 05 11 3b 1c 08 02 1b 56 11 02 04 00
+63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 32 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synballs
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 31
+1f 1f 00 01 0e 00 41 62 36 03 19 16 00 01 0b 00 41 5f 05 0b 15 1c 06 01 0b
+00 41 58 39 13 1f 1f 05 02 08 00 41 63 18 13 29 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 53 79 6e 62 61 6c 6c 73 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 20
+
+** Name: Synth....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 16 07 05 0d 00 04 4b 2d 0b 17 0f 00 06 0d 00 05 57 04 03 16 13 07 06 0d
+01 05 63 04 13 0d 09 06 06 0d 00 06 63 04 0b 74 26 21 09 00 42 18 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 16 07 05 0d 00 01 4b 2d 0b 17 0f 00 06 0d 00 01 57 04 03 16 13 07 06 0d
+01 00 63 04 13 0d 09 06 06 0d 00 00 63 04 0b 74 26 21 09 00 42 18 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 03 0d 00 42 50 22 02 1f 0f 00 06 0d 00 44 4e 08 08 0c 0a 07 04 0d
+01 45 63 04 12 1f 0a 06 05 0d 00 46 63 08 08 5c 26 23 06 1b 36 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 03 0d 00 43 50 22 02 1f 0f 00 06 0d 00 41 4e 08 08 0c 0a 07 04 0d
+01 40 63 04 12 1f 0a 06 05 0d 00 40 63 08 08 5c 26 23 06 1b 36 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0a 07 09 0e 00 43 59 08 06 0d 0a 07 09 0e 00 44 52 04 00 1f 1d 07 09 0e
+00 46 63 04 03 1f 1d 07 09 0e 00 45 62 04 03 24 24 32 13 02 36 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0a 07 09 0e 00 41 59 08 06 0d 0a 07 09 0e 00 41 52 04 00 1f 1d 07 09 0e
+00 40 63 04 03 1f 1d 07 09 0e 00 40 62 04 03 24 24 32 13 02 36 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0f 01 0f 00 05 50 3f 03 1f 06 07 0f 0e 00 05 4d 04 00 18 10 0f 0e 0c
+00 06 53 04 03 1f 06 07 0f 0e 00 06 5d 04 03 22 28 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0f 01 0f 00 02 50 3f 03 1f 06 07 0f 0e 00 02 4d 04 00 18 10 0f 0e 0c
+00 01 53 04 03 1f 06 07 0f 0e 00 00 5d 04 03 22 28 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 14 08 0f 00 00 43 63 10 13 1b 03 06 08 0e 00 44 4c 04 02 1f 15 07 0f 00
+00 45 5f 0d 06 0e 03 06 08 09 00 45 63 04 0e 34 26 21 20 2a 16 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 08 0f 00 00 40 63 10 13 1b 03 06 08 0e 00 41 4c 04 02 1f 15 07 0f 00
+00 40 5f 0d 06 0e 03 06 08 09 00 40 63 04 0e 34 26 21 20 2a 16 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0c 07 0c 0a 00 04 55 04 03 1e 0c 07 07 0a 00 05 55 04 03 1f 16 00 0f 0d
+00 05 63 04 03 1f 16 07 07 0d 00 06 62 04 0b 34 26 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 10 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0c 07 0c 0a 00 01 55 04 03 1e 0c 07 07 0a 00 01 55 04 03 1f 16 00 0f 0d
+00 00 63 04 03 1f 16 07 07 0d 00 00 62 04 0b 34 26 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 10 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 09 06 04 00 04 5e 00 05 1f 0c 09 06 0e 00 04 5b 00 02 1f 0c 09 06 0e
+00 04 63 00 04 1f 0c 09 06 0e 00 05 63 04 02 2c 25 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 09 06 04 00 01 5e 00 05 1f 0c 09 06 0e 00 01 5b 00 02 1f 0c 09 06 0e
+00 00 63 00 04 1f 0c 09 06 0e 00 00 63 04 02 2c 25 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synthish *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 08 00 01 0c 00 01 52 08 06 03 0d 00 01 0f 00 01 49 05 18 10 08 00 04 0d
+00 01 63 08 0e 0b 0a 00 04 0e 00 00 63 05 08 34 20 05 19 0f 32 08 02 04 00
+28 32 00 00 00 32 00 53 79 6e 74 68 69 73 68 20 2a 63 63 63 32 32 32 00 09
+00 0d 00 09 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthRise1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 03 0f 00 03 51 00 06 1f 1f 00 03 0f 00 05 5e 00 08 0f 1f 00 04 0f
+00 05 5d 08 06 0f 1f 00 05 0f 00 05 5c 08 00 7c 23 00 00 00 02 18 05 04 00
+63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthRise1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 03 0f 00 01 51 00 06 1f 1f 00 03 0f 00 01 5e 00 08 0f 1f 00 04 0f
+00 00 5d 08 06 0f 1f 00 05 0f 00 00 5c 08 00 7c 23 00 00 00 02 18 05 04 00
+63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthRise2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 04 0d 00 05 5f 00 06 1f 1f 00 04 0f 00 05 61 00 08 0f 1f 00 05 0f
+00 06 5f 08 06 0f 1f 00 05 0f 00 05 58 08 00 74 23 00 00 00 02 18 05 04 00
+63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 32 63 63 63 32 32 32 00 20
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthRise2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 04 0d 00 01 5f 00 06 1f 1f 00 04 0f 00 02 61 00 08 0f 1f 00 05 0f
+00 00 5f 08 06 0f 1f 00 05 0f 00 00 58 08 00 74 23 00 00 00 02 18 05 04 00
+63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 32 63 63 63 32 32 32 00 20
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthyPad1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 11 06 07 0f 1d 02 62 03 06 0b 08 07 07 0f 16 41 62 05 04 11 07 08 07 0f
+1d 02 62 05 00 0e 08 04 05 0f 14 43 63 03 02 7f 22 00 0f 00 36 05 02 04 03
+63 32 00 00 00 32 00 53 79 6e 74 68 79 50 61 64 31 63 63 63 32 32 32 00 16
+00 51 00 11 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System 15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 09 04 09 0e 00 05 54 08 06 16 09 04 09 0e 00 04 5a 00 06 16 09 04 09 0e
+00 06 5c 04 03 16 09 04 09 0e 00 05 63 00 03 74 22 00 06 00 32 0c 02 04 00
+28 02 00 00 00 32 00 53 79 73 74 65 6d 20 31 35 20 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System 15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 09 04 09 0e 00 01 54 08 06 16 09 04 09 0e 00 01 5a 00 06 16 09 04 09 0e
+00 00 5c 04 03 16 09 04 09 0e 00 00 63 00 03 74 22 00 06 00 32 0c 02 04 00
+28 02 00 00 00 32 00 53 79 73 74 65 6d 20 31 35 20 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System35.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 01 00 04 0c 00 04 5f 00 09 0b 07 00 04 0f 00 04 50 00 04 0e 03 01 04 0f
+00 05 63 04 0b 13 02 00 04 0f 00 05 63 04 06 54 17 00 0b 00 32 18 04 04 00
+63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System35.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 01 00 04 0c 00 01 5f 00 09 0b 07 00 04 0f 00 01 50 00 04 0e 03 01 04 0f
+00 00 63 04 0b 13 02 00 04 0f 00 00 63 04 06 54 17 00 0b 00 32 18 04 04 00
+63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System35.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 04 03 08 0d 00 04 50 04 01 15 04 03 08 0d 00 04 4c 08 03 12 04 03 08 0d
+00 04 62 08 03 0a 04 03 08 0d 00 05 5d 08 06 7c 17 00 0b 00 32 0c 04 04 00
+63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System35.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 04 03 08 0d 00 02 50 04 01 15 04 03 08 0d 00 01 4c 08 03 12 04 03 08 0d
+00 00 62 08 03 0a 04 03 08 0d 00 00 5d 08 06 7c 17 00 0b 00 32 0c 04 04 00
+63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System35.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 01 00 06 0c 00 02 51 00 09 15 04 00 07 0f 00 04 4e 00 06 13 0c 02 06 0f
+00 06 63 00 0b 13 03 01 06 0f 00 05 63 00 16 74 17 00 0b 00 32 18 04 04 00
+63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 33 63 63 63 32 32 32 00 00
+00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System35.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 01 00 06 0c 00 01 51 00 09 15 04 00 07 0f 00 02 4e 00 06 13 0c 02 06 0f
+00 00 63 00 0b 13 03 01 06 0f 00 00 63 00 16 74 17 00 0b 00 32 18 04 04 00
+63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 33 63 63 63 32 32 32 00 00
+00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System55.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 09 00 05 0f 00 03 5b 00 00 15 03 00 06 05 00 05 60 00 0e 13 1f 00 06 0f
+00 06 63 04 03 13 0c 00 06 0e 00 05 63 04 03 6c 17 00 0b 00 22 18 05 04 00
+63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System55.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 09 00 05 0f 00 01 5b 00 00 15 03 00 06 05 00 01 60 00 0e 13 1f 00 06 0f
+00 00 63 04 03 13 0c 00 06 0e 00 00 63 04 03 6c 17 00 0b 00 22 18 05 04 00
+63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System55.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 09 00 05 0f 00 02 5c 00 06 15 03 00 06 05 00 05 58 08 0e 13 1f 00 06 0f
+00 04 63 00 02 13 0c 00 06 0e 00 05 63 00 02 74 17 00 0b 00 22 18 05 04 00
+63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: System55.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 09 00 05 0f 00 02 5c 00 06 15 03 00 06 05 00 01 58 08 0e 13 1f 00 06 0f
+00 00 63 00 02 13 0c 00 06 0e 00 00 63 00 02 74 17 00 0b 00 22 18 05 04 00
+63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tamboura *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 07 07 01 00 00 00 49 0a 0b 1f 1f 02 03 0f 00 01 56 00 0b 07 08 04 03 00
+00 01 45 24 0b 1e 0d 05 04 0d 00 01 63 04 0b 3b 23 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 20 2a 63 63 63 32 32 32 00 20
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tamboura.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 1f 00 03 0f 00 01 50 00 03 1f 1f 00 02 0f 00 03 5f 04 03 19 18 00 02 0f
+00 05 45 05 03 1f 1f 00 03 0f 00 06 5a 04 03 7d 23 00 00 00 32 18 02 04 00
+63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tamboura.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 1f 00 03 0f 00 00 50 00 03 1f 1f 00 02 0f 00 00 5f 04 03 19 18 00 02 0f
+00 00 45 05 03 1f 1f 00 03 0f 00 00 5a 04 03 7d 23 00 00 00 32 18 02 04 00
+63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tamboura.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 11 07 03 0f 00 02 54 00 03 1f 1f 00 04 0f 00 03 63 00 03 19 18 00 03 0f
+00 05 45 04 03 1f 1f 00 04 0f 00 05 5b 04 03 45 23 00 00 00 32 18 02 04 00
+63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tamboura.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 11 07 03 0f 00 00 54 00 03 1f 1f 00 04 0f 00 00 63 00 03 19 18 00 03 0f
+00 00 45 04 03 1f 1f 00 04 0f 00 00 5b 04 03 45 23 00 00 00 32 18 02 04 00
+63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tamboura.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 1f 00 03 0f 00 02 47 00 03 1f 1f 00 03 0f 00 02 43 00 03 19 18 00 03 0f
+00 03 5b 04 03 1f 1f 00 03 0f 00 06 5b 04 03 6c 23 00 00 00 32 18 02 04 00
+63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tamboura.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 1f 00 03 0f 00 00 47 00 03 1f 1f 00 03 0f 00 00 43 00 03 19 18 00 03 0f
+00 00 5b 04 03 1f 1f 00 03 0f 00 00 5b 04 03 6c 23 00 00 00 32 18 02 04 00
+63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Time X *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 00 00 01 00 08 00 5a 00 06 1f 00 00 01 00 00 00 48 00 05 1f 00 00 01 00
+00 02 58 00 01 12 06 00 03 00 00 00 63 00 0b 02 23 00 00 00 32 24 02 04 00
+28 63 00 00 00 32 00 54 69 6d 65 20 58 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TrdrpSynth
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+17 04 00 06 09 00 3a 1e 12 06 10 04 00 06 0b 63 02 54 1c 00 13 0c 00 06 0b
+00 01 63 09 06 17 06 00 06 0a 23 01 63 13 00 05 1f 06 09 00 42 05 02 04 00
+63 63 00 00 00 32 00 54 72 64 72 70 53 79 6e 74 68 63 63 63 32 32 32 00 54
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Voyage *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 09 00 01 00 19 00 5b 00 08 17 05 00 03 00 00 00 5c 00 0e 15 07 00 04 00
+07 02 63 04 08 15 07 00 04 00 06 01 63 03 0b 14 20 00 1c 00 42 11 02 04 00
+28 63 00 00 00 32 00 56 6f 79 61 67 65 20 20 20 2a 63 63 63 32 32 32 00 44
+00 04 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Walt/Wendy
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 09 07 04 0e 00 04 47 16 03 1e 0f 00 05 0d 00 05 4d 08 09 0a 09 07 04 0e
+00 04 62 04 0b 09 10 03 04 0f 00 05 63 08 0e 74 26 00 02 00 63 0c 02 04 00
+63 63 00 00 00 32 00 57 61 6c 74 2f 57 65 6e 64 79 63 63 63 32 32 32 00 00
+00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Walt/Wendy
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 09 07 04 0e 00 01 47 16 03 1e 0f 00 05 0d 00 02 4d 08 09 0a 09 07 04 0e
+00 00 62 04 0b 09 10 03 04 0f 00 00 63 08 0e 74 26 00 02 00 63 0c 02 04 00
+63 63 00 00 00 32 00 57 61 6c 74 2f 57 65 6e 64 79 63 63 63 32 32 32 00 00
+00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 1c 15 01 0e 00 04 52 0a 13 10 00 03 08 0d 00 06 58 04 0b 10 00 03 09 0d
+00 06 5f 0a 08 10 00 03 08 0d 00 05 63 08 0b 34 25 29 26 63 12 0c 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1c 15 01 0e 00 01 52 0a 13 10 00 03 08 0d 00 02 58 04 0b 10 00 03 09 0d
+00 00 5f 0a 08 10 00 03 08 0d 00 00 63 08 0b 34 25 29 26 63 12 0c 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 1c 0a 01 0e 00 05 49 2a 0b 10 00 03 08 0d 00 05 3e 10 0b 10 00 03 09 0d
+00 05 5f 04 08 10 00 03 08 0d 00 05 63 04 0b 2c 25 2a 26 63 12 18 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1c 0a 01 0e 00 01 49 2a 0b 10 00 03 08 0d 00 01 3e 10 0b 10 00 03 09 0d
+00 00 5f 04 08 10 00 03 08 0d 00 00 63 04 0b 2c 25 2a 26 63 12 18 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WarmSquare
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 21
+1f 06 00 03 0f 00 01 4f 03 06 1f 0e 00 03 0f 00 01 50 05 00 12 0e 00 07 0f
+00 02 63 03 00 16 0e 00 07 0f 00 02 63 05 06 34 20 00 00 00 52 05 07 0c 00
+63 32 00 00 00 32 00 57 61 72 6d 53 71 75 61 72 65 63 63 63 32 32 32 00 26
+00 51 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy :
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0a 06 08 0c 00 03 53 04 03 10 07 06 0a 00 00 05 51 04 03 12 07 06 09 0c
+00 05 63 04 13 12 09 04 07 0e 00 06 63 04 03 24 23 00 05 00 42 0c 02 04 00
+28 02 00 00 00 32 00 20 57 65 6e 64 79 20 20 3a 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy :
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0a 06 08 0c 00 01 53 04 03 10 07 06 0a 00 00 01 51 04 03 12 07 06 09 0c
+00 00 63 04 13 12 09 04 07 0e 00 00 63 04 03 24 23 00 05 00 42 0c 02 04 00
+28 02 00 00 00 32 00 20 57 65 6e 64 79 20 20 3a 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy C
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 09 04 04 0f 00 04 31 1f 06 08 00 00 04 0f 00 04 44 08 0b 0e 09 04 04 0f
+00 06 62 08 02 08 00 00 05 0f 00 06 62 08 0b 74 2b 00 0b 00 32 0c 02 04 00
+28 02 00 00 00 32 00 57 65 6e 64 79 20 43 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy C
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 09 04 04 0f 00 01 31 1f 06 08 00 00 04 0f 00 01 44 08 0b 0e 09 04 04 0f
+00 00 62 08 02 08 00 00 05 0f 00 00 62 08 0b 74 2b 00 0b 00 32 0c 02 04 00
+28 02 00 00 00 32 00 57 65 6e 64 79 20 43 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whos Upset
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 43 58 04 03 1f 1f 00 0f 0f 00 43 63 04 03 1f 1f 00 0f 0f
+00 45 63 04 03 1f 1f 00 0f 0f 00 47 63 04 03 5d 2e 3a 45 63 77 18 04 04 00
+63 01 63 00 00 32 00 57 68 6f 73 20 55 70 73 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whos Upset
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 0f 0f 00 40 58 04 03 1f 1f 00 0f 0f 00 40 63 04 03 1f 1f 00 0f 0f
+00 40 63 04 03 1f 1f 00 0f 0f 00 40 63 04 03 5d 2e 3a 45 63 77 18 04 04 00
+63 01 63 00 00 32 00 57 68 6f 73 20 55 70 73 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: X-Pander *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 08 00 06 0d 00 03 52 03 03 0e 08 00 01 0f 00 00 43 04 03 15 0e 00 06 0f
+00 00 63 03 0b 0b 1f 00 06 0f 00 00 63 04 0b 3c 21 00 00 00 52 05 02 04 00
+28 32 00 00 00 32 00 58 2d 50 61 6e 64 65 72 20 2a 63 63 63 32 32 32 00 06
+00 08 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xuereb *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 08 00 03 0f 00 00 46 3f 1d 1f 00 00 04 0f 00 00 48 08 00 11 07 12 02 00
+00 07 4a 3f 1e 0f 04 09 06 0f 00 02 63 08 0e 33 20 00 14 00 32 00 02 04 00
+28 63 00 00 00 32 00 58 75 65 72 65 62 20 20 20 2a 63 63 63 32 32 32 00 0f
+00 00 00 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 21
+
+* CATEGORY VOICES
+
+* SUBCATEGORY Breath
+
+** Name: BaadBreath
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 1
+1f 00 00 04 0f 00 40 63 3c 00 0b 08 07 07 0f 05 00 63 04 06 0f 05 03 07 0f
+08 00 3b 05 06 0e 08 04 05 0f 00 03 63 03 00 7e 1d 06 0f 00 4a 11 00 04 00
+63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 06 30
+00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BaadBreath
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 04 0f 00 41 63 3c 00 0c 09 04 07 0f 3e 03 63 06 06 10 07 03 06 0f
+0c 03 4d 05 01 0f 08 04 05 0f 33 04 63 05 00 7e 1d 06 0f 29 4e 11 00 04 00
+63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 0e 30
+00 30 00 42 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BaadBreath
+** Controls: KV, MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 00 00 04 0f 00 40 63 3c 00 0c 09 04 07 0f 3e 00 63 06 06 10 07 03 06 0f
+0c 01 4d 05 01 0f 08 04 05 0f 33 01 63 05 00 7e 1d 06 0f 29 4e 11 00 04 00
+63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 0e 30
+00 30 00 42 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BadBreath2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 00 40 63 3c 00 0a 08 07 07 0f 15 00 63 04 06 0a 05 03 07 0f
+13 00 32 05 06 0a 08 04 05 0f 19 03 63 03 00 7e 1d 06 0f 00 4a 11 00 04 02
+63 32 00 00 00 32 00 42 61 64 42 72 65 61 74 68 32 63 63 63 32 32 32 06 10
+00 38 00 71 00 46 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BreathOrgn
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 32
+0d 0b 00 01 0c 00 02 2c 3d 03 0d 07 00 01 0c 00 02 1f 3c 03 0d 1f 00 05 0f
+00 02 63 05 06 0d 1f 00 05 0f 00 02 63 04 00 3c 63 00 2f 00 53 11 04 04 00
+63 32 00 00 00 32 00 42 72 65 61 74 68 4f 72 67 6e 63 63 63 32 32 32 04 30
+05 50 00 11 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BreathyEns
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 00 00 03 0f 00 40 63 3c 00 0b 08 07 06 0f 05 00 63 08 06 0f 05 03 06 0f
+08 00 2b 08 06 10 04 04 09 0f 00 03 63 08 00 7e 1d 06 0f 00 4a 0c 01 04 00
+63 32 00 00 00 32 00 42 72 65 61 74 68 79 45 6e 73 63 63 63 32 32 32 06 30
+00 10 00 71 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Choir
+
+** Name: ChoiChoir*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 00 01 0f 08 00 46 04 06 1f 19 00 01 0f 4a 02 4d 04 06 0b 1f 00 06 0f
+00 00 63 08 00 09 19 00 07 0f 17 01 4d 20 00 04 1e 1f 3f 00 42 0c 02 04 00
+28 32 00 00 00 32 00 43 68 6f 69 43 68 6f 69 72 2a 63 63 63 32 32 32 00 00
+00 20 00 00 0c 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0b 0c 0c 0d 00 00 37 0a 03 0c 03 09 09 0f 00 07 32 08 04 0c 06 00 09 0f
+00 07 45 08 01 08 08 09 07 0d 00 07 60 04 00 4a 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 31 63 63 63 32 32 32 20 00
+10 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0b 0c 0c 0d 00 00 37 0a 03 0c 03 09 09 0f 00 00 32 08 04 0c 06 00 09 0f
+00 00 45 08 01 08 08 09 07 0d 00 00 60 04 00 4a 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 31 63 63 63 32 32 32 20 00
+10 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 08 0c 0c 0d 00 03 35 0a 03 0c 1f 09 09 0f 00 06 35 08 03 0c 06 00 09 0f
+00 05 63 08 03 0c 08 09 07 0d 00 05 60 04 00 4c 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 08 0c 0c 0d 00 00 35 0a 03 0c 1f 09 09 0f 00 00 35 08 03 0c 06 00 09 0f
+00 00 63 08 03 0c 08 09 07 0d 00 00 60 04 00 4c 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 15 1f 07 0f 00 02 3a 0d 02 10 16 09 07 0f 00 06 44 08 04 0b 16 09 07 0f
+00 06 5f 08 01 0f 0f 04 07 0f 00 05 5f 04 02 44 1f 23 21 00 22 0c 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 15 1f 07 0f 00 00 3a 0d 02 10 16 09 07 0f 00 01 44 08 04 0b 16 09 07 0f
+00 00 5f 08 01 0f 0f 04 07 0f 00 00 5f 04 02 44 1f 23 21 00 22 0c 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 00 04 04 0a 61 00 39 19 03 09 1f 03 07 0f 63 04 3a 04 00 07 00 06 06 09
+58 05 34 13 03 09 1f 01 06 0f 29 45 58 04 06 21 20 2d 00 00 06 24 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 00 04 04 0a 61 00 39 19 03 09 1f 03 07 0f 63 00 3a 04 00 07 00 06 06 09
+58 00 34 13 03 09 1f 01 06 0f 29 40 58 04 06 21 20 2d 00 00 06 24 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 12 04 04 0a 3a 03 36 19 06 0b 1f 03 0a 0f 56 05 44 04 00 15 0e 06 0a 09
+63 06 3b 16 00 0e 1f 01 09 0f 00 06 61 04 06 29 21 13 09 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 12 04 04 0a 3a 00 36 19 06 0b 1f 03 0a 0f 56 00 44 04 00 15 0e 06 0a 09
+63 00 3b 16 00 0e 1f 01 09 0f 00 00 61 04 06 29 21 13 09 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 04 04 0a 3a 03 33 10 06 0c 1f 03 0a 0f 56 04 39 04 00 0d 0e 06 0a 09
+63 06 48 08 00 0c 1f 01 09 0f 00 05 57 04 06 51 21 16 08 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 36 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 04 04 0a 3a 00 33 10 06 0c 1f 03 0a 0f 56 00 39 04 00 0d 0e 06 0a 09
+63 00 48 08 00 0c 1f 01 09 0f 00 00 57 04 06 51 21 16 08 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 36 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choral
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0b 0d 00 02 0f 0a 40 32 04 00 0a 0d 00 02 0f 0a 40 32 00 06 0c 0b 00 04 0f
+1e 42 63 08 00 0a 0d 00 04 0f 14 42 63 04 06 3c 1e 0a 11 04 4a 18 02 04 00
+28 32 00 00 00 32 00 43 68 6f 72 61 6c 20 20 20 20 63 56 63 29 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus
+** Controls: MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0d 0e 00 02 0f 28 00 32 00 03 0d 0e 00 02 0f 00 00 4e 00 0b 0d 0e 00 04 0f
+00 00 63 04 0b 0d 0e 00 04 0f 58 00 63 08 0b 06 1d 00 17 00 22 18 05 04 00
+28 32 0d 00 00 32 00 43 68 6f 72 75 73 20 20 20 20 63 47 63 2f 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...1
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 02 02 0f 23 42 2f 04 04 06 07 04 04 07 32 46 40 04 03 0a 06 09 09 0f
+45 45 39 04 02 0a 06 07 06 0f 0a 46 5d 04 00 2b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 31 63 63 63 32 32 32 0b 09
+00 10 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...1
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 02 02 0f 23 40 2f 04 04 06 07 04 04 07 32 40 40 04 03 0a 06 09 09 0f
+45 40 39 04 02 0a 06 07 06 0f 0a 40 5d 04 00 2b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 31 63 63 63 32 32 32 0b 09
+00 10 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...2
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 16 05 02 0f 23 43 3a 0d 05 07 07 07 04 07 32 45 43 04 03 09 06 08 09 0f
+45 45 40 04 02 0f 06 07 09 0f 0a 45 5f 04 00 3b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...2
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 16 05 02 0f 23 40 3a 0d 05 07 07 07 04 07 32 40 43 04 03 09 06 08 09 0f
+45 40 40 04 02 0f 06 07 09 0f 0a 40 5f 04 00 3b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...3
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 09 05 05 0f 23 44 49 08 05 06 07 07 04 07 32 46 4d 08 04 0d 06 08 09 0f
+45 45 57 08 02 0d 07 07 09 0f 0a 45 5f 04 00 2e 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...3
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 09 05 05 0f 23 41 49 08 05 06 07 07 04 07 32 40 4d 08 04 0d 06 08 09 0f
+45 40 57 08 02 0d 07 07 09 0f 0a 40 5f 04 00 2e 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...4
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 05 0a 07 0e 2d 43 51 04 0b 0a 04 05 05 09 3c 45 5b 04 05 0d 06 08 09 0f
+59 46 60 04 04 0a 05 08 07 0e 0a 46 61 04 0e 06 1b 0f 48 22 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 10 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...4
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 05 0a 07 0e 2d 40 51 04 0b 0a 04 05 05 09 3c 40 5b 04 05 0d 06 08 09 0f
+59 40 60 04 04 0a 05 08 07 0e 0a 40 61 04 0e 06 1b 0f 48 22 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 10 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...5
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 07 08 08 0d 2d 44 41 08 04 0c 08 04 06 0b 3c 46 63 04 04 0a 07 05 08 0f
+59 46 63 00 01 09 04 08 07 0f 0a 47 61 04 05 0e 1b 0f 4f 26 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...5
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 07 08 08 0d 2d 40 41 08 04 0c 08 04 06 0b 3c 40 63 04 04 0a 07 05 08 0f
+59 40 63 00 01 09 04 08 07 0f 0a 40 61 04 05 0e 1b 0f 4f 26 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...6
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0a 06 08 0d 3e 45 4b 04 03 0c 06 05 07 0d 32 45 63 08 03 0a 0a 03 07 0f
+43 45 63 0a 0b 0c 07 06 08 0f 0a 46 63 04 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 36 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...6
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0a 06 08 0d 3e 40 4b 04 03 0c 06 05 07 0d 32 40 63 08 03 0a 0a 03 07 0f
+43 40 63 0a 0b 0c 07 06 08 0f 0a 40 63 04 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 36 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...7
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 07 05 07 0d 17 40 42 04 03 09 03 04 07 0d 32 40 55 0a 03 08 05 04 07 0f
+2a 40 5b 08 06 08 08 05 07 0f 1e 40 5b 04 05 1e 1b 0f 4f 3d 36 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...8
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 05 06 06 0c 17 40 39 0a 03 09 05 03 07 0e 32 45 5b 04 03 09 04 06 06 0d
+2a 47 5f 04 03 09 06 02 09 0d 1e 46 5d 0a 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 38 63 63 63 32 32 32 00 10
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...8
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 05 06 06 0c 17 40 39 0a 03 09 05 03 07 0e 32 40 5b 04 03 09 04 06 06 0d
+2a 40 5f 04 03 09 06 02 09 0d 1e 40 5d 0a 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 38 63 63 63 32 32 32 00 10
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY FVoice
+
+** Name: F Voice..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 00 46 52 04 01 15 18 18 07 0c 00 06 4b 04 02 0c 08 04 09 0e
+00 46 5b 04 06 0c 08 04 09 0e 00 06 5e 04 00 74 27 1b 30 08 26 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..1
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 00 40 52 04 01 15 18 18 07 0c 00 00 4b 04 02 0c 08 04 09 0e
+00 40 5b 04 06 0c 08 04 09 0e 00 00 5e 04 00 74 27 1b 30 08 26 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 16 0f 03 0e 00 45 32 3d 01 06 07 0f 03 09 00 04 44 04 03 0c 06 0a 07 0e
+00 45 1a 04 06 0e 08 04 09 0e 00 06 57 04 00 23 27 22 5b 02 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..2
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 16 0f 03 0e 00 40 32 3d 01 06 07 0f 03 09 00 00 44 04 03 0c 06 0a 07 0e
+00 40 1a 04 06 0e 08 04 09 0e 00 00 57 04 00 23 27 22 5b 02 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..3
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 0e 06 0f 28 05 63 04 00 0c 19 06 07 0f 3c 06 63 08 05 0d 0c 0a 07 0f
+0f 06 63 08 06 0d 19 06 07 0f 00 46 61 04 01 27 23 00 15 28 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..3
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 0e 06 0f 28 00 63 04 00 0c 19 06 07 0f 3c 00 63 08 05 0d 0c 0a 07 0f
+0f 00 63 08 06 0d 19 06 07 0f 00 40 61 04 01 27 23 00 15 28 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..4
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 03 05 0f 01 44 47 00 03 0f 06 06 07 0e 00 40 43 04 04 12 15 04 05 0f
+00 46 37 08 03 12 06 04 09 0f 00 45 58 04 04 3c 23 3a 0a 02 46 24 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..4
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 03 05 0f 01 40 47 00 03 0f 06 06 07 0e 00 40 43 04 04 12 15 04 05 0f
+00 40 37 08 03 12 06 04 09 0f 00 40 58 04 04 3c 23 3a 0a 02 46 24 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fem.Voice*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 17 00 07 0f 00 00 2d 0d 06 0e 17 00 06 0f 00 00 2f 04 00 0b 0d 00 07 0a
+00 02 63 08 00 13 0f 00 07 0f 00 02 63 04 06 24 1e 03 25 00 52 18 02 04 00
+28 63 00 00 00 32 00 46 65 6d 2e 56 6f 69 63 65 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY MVoice
+
+** Name: M Voice..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 03 04 0e 00 45 49 04 0a 0d 05 02 07 0f 00 46 3d 10 0a 0c 06 04 07 0f
+00 46 63 08 0a 0d 18 02 07 0f 00 46 5f 08 04 04 1e 21 33 26 16 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..1
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 03 04 0e 00 40 49 04 0a 0d 05 02 07 0f 00 40 3d 10 0a 0c 06 04 07 0f
+00 40 63 08 0a 0d 18 02 07 0f 00 40 5f 08 04 04 1e 21 33 26 16 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 03 04 0f 00 05 47 04 0b 1f 18 03 04 0f 00 06 4a 04 01 0f 18 03 07 0f
+00 46 60 08 0b 0f 18 03 07 0f 00 46 63 08 04 24 1d 0c 29 26 26 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..2
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 03 04 0f 00 00 47 04 0b 1f 18 03 04 0f 00 00 4a 04 01 0f 18 03 07 0f
+00 40 60 08 0b 0f 18 03 07 0f 00 40 63 08 04 24 1d 0c 29 26 26 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 02 04 0a 00 45 5a 04 0c 12 07 0f 04 03 0a 45 2a 14 0b 09 03 0f 07 09
+00 45 58 04 0c 08 00 0f 08 0c 0a 46 5f 0a 0d 24 1e 21 21 0c 16 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 10 10
+2b 07 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 02 04 0a 00 40 5a 04 0c 12 07 0f 04 03 0a 41 2a 14 0b 09 03 0f 07 09
+00 40 58 04 0c 08 00 0f 08 0c 0a 41 5f 0a 0d 24 1e 21 21 0c 16 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 10 10
+2b 07 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 05 07 02 03 00 06 46 04 0c 0d 0c 06 05 0f 0a 06 34 19 0c 0c 06 0f 07 0d
+00 06 5c 04 0e 0a 00 0f 08 0c 0a 05 5a 04 09 54 21 14 38 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 05 07 02 03 00 00 46 04 0c 0d 0c 06 05 0f 0a 00 34 19 0c 0c 06 0f 07 0d
+00 00 5c 04 0e 0a 00 0f 08 0c 0a 00 5a 04 09 54 21 14 38 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mal.Voice*
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 00 04 0f 13 00 4d 04 06 12 06 00 02 0f 00 00 47 04 05 0b 19 00 07 0f
+00 00 63 08 00 0a 19 00 07 0f 00 00 4e 28 03 04 20 00 30 26 42 0c 02 04 00
+28 63 00 00 00 32 00 4d 61 6c 2e 56 6f 69 63 65 2a 63 63 63 32 32 32 00 00
+00 00 00 00 0c 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Male Voice
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 2c 00 32 3f 03 0b 02 03 01 0f 0d 00 3c 10 00 0f 02 04 01 0f
+23 00 3b 00 06 0e 00 01 06 0f 08 03 5f 0d 03 4b 0a 07 05 01 62 0c 05 04 00
+63 03 00 00 00 32 00 4d 61 6c 65 20 56 6f 69 63 65 63 63 63 32 32 32 00 1f
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MaleVoices
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 2c 00 32 1c 03 0b 02 03 01 0f 0d 00 3c 05 00 0f 02 04 01 0f
+23 00 3b 00 06 0e 00 01 06 0f 08 03 5f 04 03 4b 1a 00 05 01 62 11 00 04 00
+63 32 00 00 00 32 00 4d 61 6c 65 56 6f 69 63 65 73 63 63 63 32 32 32 00 11
+00 31 00 04 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Other
+
+** Name: Quartet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 07 00 05 0e 00 45 52 00 00 0c 07 00 05 0e 0e 45 56 08 06 0c 1f 00 06 0f
+00 05 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 2c 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quartet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+05 07 00 05 0e 00 41 52 00 00 0c 07 00 05 0e 0e 41 56 08 06 0c 1f 00 06 0f
+00 00 63 04 00 0c 1f 00 07 0f 0a 00 63 08 06 2c 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quartet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 07 00 05 0e 00 44 51 00 00 0e 07 00 05 0e 0e 45 55 04 06 0e 1f 00 06 0f
+00 06 63 08 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quartet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 07 00 05 0e 00 41 51 00 00 0e 07 00 05 0e 0e 41 55 04 06 0e 1f 00 06 0f
+00 00 63 08 00 0c 1f 00 07 0f 0a 00 63 08 06 34 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 7
+14 06 00 04 07 14 02 49 12 06 0e 08 02 04 09 14 02 59 13 00 0e 09 02 04 0b
+00 01 63 09 06 0e 09 02 04 0a 00 01 5e 0a 00 3d 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 31 63 63 63 32 32 32 00 54
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 8
+1f 17 09 03 0c 14 02 48 3b 03 0a 04 02 05 07 14 01 63 13 06 1f 07 02 05 0b
+00 01 63 13 06 0a 03 01 05 0b 00 01 63 0a 00 3e 21 0c 16 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 32 63 63 63 32 32 32 00 60
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 17 09 03 0c 14 02 48 3b 03 0d 04 02 05 07 14 01 63 13 06 1f 07 02 05 0b
+00 01 63 13 06 0d 03 01 05 0b 00 01 63 0a 00 3e 21 0c 16 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 32 63 63 63 32 32 32 00 60
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.3
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 9
+1f 1f 05 02 0f 27 02 50 0a 06 1f 1f 05 02 0f 00 02 43 0a 00 1a 1f 07 04 0f
+00 06 56 10 06 1a 1f 07 04 0f 00 01 5e 04 00 14 63 00 0c 00 63 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 33 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 02 0f 27 02 50 0a 06 1f 1f 05 02 0f 00 02 43 0d 00 1a 1f 07 04 0f
+00 06 56 10 06 1a 1f 07 04 0f 00 01 5e 04 00 14 63 00 0c 00 63 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 33 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.4
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 10
+08 04 00 04 0f 14 01 3e 13 06 07 07 00 04 0f 14 01 51 0a 02 10 1f 00 04 0f
+14 01 63 09 04 1b 09 00 04 0b 14 01 5f 13 00 3c 1f 01 14 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 34 63 63 63 32 32 32 00 00
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.5
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 11
+0e 02 00 01 0a 13 00 44 04 03 0b 06 00 05 0e 00 03 63 00 06 0e 06 00 05 0e
+00 03 5b 08 00 0e 06 00 05 0e 00 03 63 04 00 35 1c 0b 1b 00 32 18 02 04 00
+28 63 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 35 63 63 63 32 32 32 00 50
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 02 00 01 0d 13 00 44 04 03 0b 06 00 05 0e 00 03 63 00 06 0e 06 00 05 0e
+00 03 5b 08 00 0e 06 00 05 0e 00 03 63 04 00 35 1c 0b 1b 00 32 18 02 04 00
+28 63 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 35 63 63 63 32 32 32 00 50
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 27
+0c 0e 00 04 0f 0a 40 41 04 06 0a 0e 00 04 0f 0a 40 41 04 00 0a 0c 00 06 0f
+0a 42 63 04 06 0a 0e 00 06 0f 0a 42 63 08 00 2c 1e 0a 50 04 4a 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 31 63 56 63 2e 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0e 00 04 0f 0a 40 41 04 06 0d 0e 00 04 0f 0a 40 41 04 00 0d 0c 00 06 0f
+0a 42 63 04 06 0d 0e 00 06 0f 0a 42 63 08 00 2c 1e 0a 50 04 4a 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 31 63 56 63 2e 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 28
+12 02 01 04 0f 00 00 37 04 0c 0f 02 01 02 0b 00 00 31 04 0b 0e 02 01 05 0a
+0f 02 63 04 0b 0e 02 01 05 0a 0f 02 63 08 08 34 1e 12 2c 00 42 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 32 63 3e 63 2f 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 02 01 04 0f 00 00 37 04 0c 0f 02 01 02 0b 00 00 31 04 0b 0e 02 01 05 0d
+0f 02 63 04 0b 0e 02 01 05 0d 0f 02 63 08 08 34 1e 12 2c 00 42 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 32 63 3e 63 2f 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syntvoice*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 22 03 0b 17 00 06 0f 00 01 52 04 01 0c 0d 00 07 0b
+00 02 42 08 06 11 0f 00 07 0f 00 01 63 04 03 3b 1e 0b 21 00 42 18 02 04 00
+28 63 00 00 00 32 00 53 79 6e 74 76 6f 69 63 65 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: VocalNuts
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 2
+1f 00 00 04 0f 00 40 47 2f 00 0e 08 07 07 0f 05 00 4c 00 06 13 1c 0d 0c 06
+08 00 63 05 06 14 11 0d 0b 00 00 03 63 04 00 7a 10 00 51 00 68 17 00 04 00
+63 32 00 00 00 32 00 56 6f 63 61 6c 4e 75 74 73 20 63 63 63 32 32 32 06 30
+00 30 00 01 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: > Voices <
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0e 00 07 0f 63 03 45 04 04 0a 1f 00 03 0f 00 01 42 04 04 09 1f 00 07 0f
+00 06 44 1f 02 08 0e 00 06 0f 00 46 63 04 05 3c 23 2a 23 00 36 18 02 04 00
+28 41 00 00 00 32 00 3e 20 56 6f 69 63 65 73 20 3c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: > Voices <
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0e 00 07 0f 63 00 45 04 04 0a 1f 00 03 0f 00 00 42 04 04 09 1f 00 07 0f
+00 00 44 1f 02 08 0e 00 06 0f 00 40 63 04 05 3c 23 2a 23 00 36 18 02 04 00
+28 41 00 00 00 32 00 3e 20 56 6f 69 63 65 73 20 3c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Voices
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 27
+1f 00 00 04 0f 00 00 39 20 03 0b 02 03 01 0f 05 00 40 05 00 0f 02 04 01 0f
+08 00 35 03 06 0e 00 01 06 0f 00 03 63 04 03 7b 1a 00 05 01 62 11 00 04 00
+63 32 00 00 00 32 00 56 6f 69 63 65 73 20 20 20 20 63 63 63 32 32 32 00 01
+00 01 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whisper
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 00 01 0e 00 40 5c 39 00 0b 08 00 04 0d 26 02 63 05 04 10 0a 00 06 0c
+00 03 41 3e 06 0b 08 00 04 0d 00 02 61 03 08 3e 4f 00 44 63 30 11 04 04 00
+63 15 00 00 00 32 00 57 68 69 73 70 65 72 20 20 20 63 63 63 32 32 32 00 2f
+00 31 00 60 00 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wind Voice
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 24
+06 1d 01 02 0f 00 01 06 17 00 00 00 0c 02 0f 2e 01 53 19 0e 17 01 00 02 0a
+00 02 4b 08 08 0b 01 06 05 0f 01 02 5c 08 0e 01 63 00 52 00 53 18 07 04 00
+63 63 00 00 00 32 00 57 69 6e 64 20 56 6f 69 63 65 63 63 63 32 32 32 00 34
+00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 22
+
+* CATEGORY PERCUSSION
+
+
+* SUBCATEGORY Bell
+
+
+** Name: Agogo *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 07 0f 00 01 49 08 06 1f 1f 00 07 0f 00 00 41 0c 00 1a 0f 00 07 00
+00 02 63 04 06 1a 0f 00 07 00 00 03 63 04 00 44 12 00 00 00 32 24 02 04 00
+28 63 00 00 00 32 00 41 67 6f 67 6f 20 20 20 20 2a 63 63 63 32 32 32 00 4f
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Agogo Bell
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 11
+1f 12 19 03 0c 06 02 57 16 0c 1f 13 19 04 0c 11 02 59 3c 09 1f 11 10 06 0e
+00 01 63 08 0a 1f 11 0f 06 0a 00 02 63 08 0a 7c 13 00 06 00 62 18 04 04 00
+63 32 00 00 00 32 00 41 67 6f 67 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 20
+0a 1d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Agogo Bell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 19 03 0c 06 02 57 16 0c 1f 13 19 04 0c 11 02 59 3c 09 1f 11 10 06 0e
+00 01 63 08 0d 1f 11 0f 06 0d 00 02 63 08 0a 7c 13 00 06 00 62 18 04 04 00
+63 32 00 00 00 32 00 41 67 6f 67 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 20
+0d 1d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Analobell*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0a 00 04 00 38 00 54 10 0d 1f 03 08 03 00 4c 00 51 09 08 17 06 08 03 00
+14 05 63 10 0b 1d 0a 08 03 00 0e 02 63 0a 0e 04 23 00 00 00 32 02 02 04 00
+28 63 00 00 00 32 00 41 6e 61 6c 6f 62 65 6c 6c 2a 63 63 63 32 32 32 00 04
+00 18 00 04 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bangkok
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 1a 00 05 07 00 01 58 09 08 1e 10 00 03 04 00 03 57 08 15 1c 08 05 05 0b
+00 00 62 04 0e 1a 0c 05 04 04 00 00 60 0a 00 0c 1e 00 00 00 42 1a 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Bells
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 00 02 07 00 01 50 00 1b 1f 10 0c 03 0f 00 01 4e 10 0b 1f 0b 00 05 0e
+00 05 62 04 03 1b 0f 0c 03 0f 00 05 4f 04 0c 2c 18 00 00 00 22 0c 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Bells
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 00 02 07 00 00 50 00 1b 1f 10 0c 03 0f 00 00 4e 10 0b 1f 0b 00 05 0e
+00 00 62 04 03 1b 0f 0c 03 0f 00 00 4f 04 0c 2c 18 00 00 00 22 0c 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 31
+1f 16 07 03 0a 00 01 4c 16 06 1f 10 0a 04 08 00 01 44 0a 00 19 09 00 04 00
+00 03 60 04 06 18 09 00 06 00 00 02 5f 00 00 3c 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 07 03 0a 00 01 4c 16 06 1f 10 0a 04 08 00 01 44 0d 00 19 09 00 04 00
+00 03 60 04 06 18 09 00 06 00 00 02 5f 00 00 3c 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell Ensem
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 05 00 04 04 50 04 51 20 0e 1e 0a 01 04 02 50 04 53 1f 08 1e 1d 0a 04 0f
+00 02 5c 05 0e 1f 1f 0a 04 0f 00 03 5c 04 08 04 1a 00 00 00 52 1d 02 04 00
+63 32 00 32 00 32 00 42 65 6c 6c 20 45 6e 73 65 6d 63 63 63 32 32 32 00 30
+00 46 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell Pad
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 30
+12 0b 0f 04 07 00 40 43 1c 00 1f 08 07 07 0f 05 00 63 05 00 0e 07 02 07 0f
+08 03 5c 00 06 15 08 04 05 0f 00 03 63 03 06 7e 1f 00 06 00 4a 1d 02 04 00
+63 32 00 00 00 32 00 42 65 6c 6c 20 50 61 64 20 20 63 63 63 32 32 32 06 30
+00 51 00 04 00 56 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 01 52 0d 03 1b 0f 00 03 0e 58 04 57 0d 08 1d 0f 03 03 0e
+57 05 63 08 03 1e 02 03 03 0e 00 03 63 08 0e 34 0c 00 06 00 42 00 02 04 00
+63 11 06 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 52 0d 03 1b 0f 00 03 0e 58 02 57 0d 08 1d 0f 03 03 0e
+57 01 63 08 03 1e 02 03 03 0e 00 00 63 08 0e 34 0c 00 06 00 42 00 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 04 00 05 00 62 04 38 2a 16 1f 07 00 04 01 00 02 4a 2a 00 1f 07 00 05 00
+00 06 63 04 0b 1f 08 00 05 00 00 05 60 0d 08 3c 14 00 00 00 62 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 04 00 05 00 62 01 38 2a 16 1f 07 00 04 01 00 01 4a 2a 00 1f 07 00 05 00
+00 00 63 04 0b 1f 08 00 05 00 00 00 60 0d 08 3c 14 00 00 00 62 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 04 01 01 0b 16 02 4e 05 03 15 0e 00 01 0d 00 03 54 10 16 1c 06 04 02 07
+00 04 63 08 16 18 18 03 01 0e 00 04 62 04 10 24 09 00 04 00 42 24 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 30
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 04 01 01 0b 16 01 4e 05 03 15 0e 00 01 0d 00 01 54 10 16 1c 06 04 02 07
+00 00 63 08 16 18 18 03 01 0e 00 01 62 04 10 24 09 00 04 00 42 24 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 30
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....4
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 0a 17 05 01 00 02 4e 2d 06 19 0a 1f 03 02 00 03 41 2d 04 19 07 12 04 07
+13 05 63 0a 06 19 07 0f 03 07 13 47 63 0a 03 7c 14 0a 00 39 06 0c 02 04 00
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+00 00 00
+
+
+** Name: Bell.....4
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 0a 17 05 01 00 01 4e 2d 06 19 0a 1f 03 02 00 01 41 2d 04 19 07 12 04 07
+13 01 63 0a 06 19 07 0f 03 07 13 40 63 0a 03 7c 14 0a 00 39 06 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....5
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 0a 02 03 01 00 04 51 2d 06 19 0a 1f 05 02 00 03 48 08 04 19 07 12 04 07
+13 06 62 0d 06 19 07 07 04 07 13 45 63 04 03 76 14 0a 00 39 06 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....5
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 0a 02 03 01 00 01 51 2d 06 19 0a 1f 05 02 00 01 48 08 04 19 07 12 04 07
+13 01 62 0d 06 19 07 07 04 07 13 40 63 04 03 76 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 0e 04 00 00 05 4e 2d 13 1f 0a 00 05 00 00 04 49 08 0b 1f 1f 00 04 0f
+00 05 49 0d 0b 1f 06 00 04 00 00 06 63 04 03 41 23 00 00 00 62 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 0e 04 00 00 01 4e 2d 13 1f 0a 00 05 00 00 01 49 08 0b 1f 1f 00 04 0f
+00 01 49 0d 0b 1f 06 00 04 00 00 00 63 04 03 41 23 00 00 00 62 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 0e 04 00 00 04 4e 28 03 1f 0a 00 05 00 00 04 49 16 03 1f 1f 00 04 0f
+00 04 49 16 03 1f 06 00 06 00 00 06 63 04 03 42 23 00 00 00 62 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 0e 04 00 00 01 4e 28 03 1f 0a 00 05 00 00 02 49 16 03 1f 1f 00 04 0f
+00 01 49 16 03 1f 06 00 06 00 00 00 63 04 03 42 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 1f 04 00 00 05 4b 19 03 1f 00 00 02 0f 00 04 4d 16 1b 1f 0d 1f 04 00
+00 06 63 04 03 1f 0a 07 04 00 00 05 63 04 03 7c 5c 00 01 63 32 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 1f 04 00 00 01 4b 19 03 1f 00 00 02 0f 00 01 4d 16 1b 1f 0d 1f 04 00
+00 01 63 04 03 1f 0a 07 04 00 00 01 63 04 03 7c 5c 00 01 63 32 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 15 09 03 0a 00 03 63 34 13 12 1f 0a 05 0f 00 43 63 0d 03 12 1f 0a 05 0f
+00 45 63 19 03 12 08 0a 05 0f 00 46 63 04 03 45 1a 00 00 39 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....9
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 15 09 03 0a 00 00 63 34 13 12 1f 0a 05 0f 00 40 63 0d 03 12 1f 0a 05 0f
+00 40 63 19 03 12 08 0a 05 0f 00 40 63 04 03 45 1a 00 00 39 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 06 04 0a 00 04 3f 24 13 1f 0c 06 03 0f 00 04 3f 16 03 1f 06 07 03 0c
+00 45 48 0d 03 18 04 09 04 0c 00 06 63 08 03 43 1a 00 00 1c 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 30 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 06 04 0a 00 01 3f 24 13 1f 0c 06 03 0f 00 01 3f 16 03 1f 06 07 03 0c
+00 41 48 0d 03 18 04 09 04 0c 00 01 63 08 03 43 1a 00 00 1c 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 30 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 0e 04 0f 00 02 48 1c 03 1f 0b 00 05 0a 00 04 5c 24 1b 1f 08 00 04 0a
+00 05 5d 08 03 1f 10 00 04 0b 00 05 63 08 03 7e 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 0e 04 0f 00 02 48 1c 03 1f 0b 00 05 0a 00 00 5c 24 1b 1f 08 00 04 0a
+00 00 5d 08 03 1f 10 00 04 0b 00 00 63 08 03 7e 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BelleBell*
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 08 06 02 0d 16 02 5c 07 0e 18 08 06 02 0d 15 02 5b 08 08 1f 0a 08 03 0e
+0d 01 61 00 00 1c 0a 08 04 0e 0b 01 63 00 06 04 19 00 24 00 32 1d 01 04 00
+28 63 00 00 00 30 00 42 65 6c 6c 65 42 65 6c 6c 2a 63 63 63 32 32 32 00 09
+00 0b 00 04 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bells
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0d 04 05 00 00 57 11 03 1f 0c 0d 04 05 00 40 5f 04 03 1f 0c 0d 04 05
+00 38 61 36 03 1f 0c 0d 04 05 00 00 63 14 03 47 1d 00 03 13 5e 30 04 04 00
+63 32 00 00 00 32 00 42 65 6c 6c 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellyStuff
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 0b 0f 04 07 00 40 43 1c 00 13 0c 07 07 0b 05 00 58 05 00 1f 07 02 07 0f
+08 03 5c 00 06 13 0c 04 05 0a 00 03 57 03 06 7e 1f 00 06 00 4a 1d 02 04 00
+63 32 00 00 00 32 00 42 65 6c 6c 79 53 74 75 66 66 63 63 63 32 32 32 06 70
+00 61 00 04 00 66 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 03 51 0c 03 1b 0f 00 03 0e 58 03 55 1a 08 1d 0f 03 03 0e
+57 07 63 00 03 1e 02 03 03 0e 00 06 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 51 0c 03 1b 0f 00 03 0e 58 03 55 1a 08 1d 0f 03 03 0e
+57 04 63 00 03 1e 02 03 03 0e 00 00 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 04 52 15 03 1b 0f 00 03 0e 58 04 57 12 08 1d 0f 03 03 0e
+57 05 63 0d 03 1e 02 03 03 0e 00 05 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 32 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 52 15 03 1b 0f 00 03 0e 58 02 57 12 08 1d 0f 03 03 0e
+57 02 63 0d 03 1e 02 03 03 0e 00 00 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 32 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 01 51 18 03 1b 0f 00 03 0e 58 03 5a 00 08 1d 0f 03 03 0e
+57 06 63 08 03 1e 02 03 03 0e 00 05 63 00 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 51 18 03 1b 0f 00 03 0e 58 03 5a 00 08 1d 0f 03 03 0e
+57 04 63 08 03 1e 02 03 03 0e 00 00 63 00 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BowedBell
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 6
+0b 04 05 04 0f 00 42 55 22 06 0a 07 04 04 0f 00 02 47 0a 00 0b 1f 02 04 0f
+00 02 63 0d 06 0b 1f 02 05 0f 00 02 62 04 00 1c 1e 06 11 09 5a 0c 04 04 00
+63 28 00 00 00 32 00 42 6f 77 65 64 42 65 6c 6c 20 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrightBell
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0e 05 02 0d 27 02 63 16 06 1f 0e 05 02 0e 1a 02 58 16 00 1a 1f 07 04 0f
+00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 69 67 68 74 42 65 6c 6c 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brthbells
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 16
+1c 08 00 03 0e 00 01 55 12 03 1c 07 00 01 0e 2e 01 58 27 0b 0e 04 00 02 0a
+00 02 63 04 0a 0d 09 00 02 0c 01 02 63 10 0b 04 54 00 47 00 53 18 07 04 00
+63 32 00 00 00 32 00 42 72 74 68 62 65 6c 6c 73 20 63 63 63 32 32 32 00 04
+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Carnival!
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 19
+1f 1f 01 0f 0f 22 00 2f 04 08 18 10 1c 0e 01 24 40 40 05 06 1f 04 10 0f 0b
+2c 00 2b 00 00 17 1f 09 08 0f 00 00 54 04 0e 3a 63 3f 31 2c 5e 0c 07 04 00
+63 63 00 32 00 32 00 43 61 72 6e 69 76 61 6c 21 20 63 63 63 32 32 32 00 00
+00 10 00 07 00 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChurchBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 1f 03 04 00 01 5b 3d 03 1c 09 1f 04 04 00 04 53 05 00 1c 09 1f 04 04
+00 07 5a 04 03 1c 09 1f 03 04 00 07 63 04 03 2c 19 2a 0e 00 10 18 04 04 00
+28 32 00 00 00 32 00 43 68 75 72 63 68 42 65 6c 6c 63 63 63 32 32 32 08 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChurchBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 1f 03 04 00 01 5b 3d 03 1c 09 1f 04 04 00 01 53 05 00 1c 09 1f 04 04
+00 00 5a 04 03 1c 09 1f 03 04 00 00 63 04 03 2c 19 2a 0e 00 10 18 04 04 00
+28 32 00 00 00 32 00 43 68 75 72 63 68 42 65 6c 6c 63 63 63 32 32 32 08 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClickChime
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 16 00 03 07 00 01 43 00 03 18 18 03 03 03 22 00 60 00 0c 16 07 06 03 06
+00 01 3c 08 03 1a 05 07 03 00 00 01 63 04 0b 39 23 00 08 00 42 18 04 04 00
+63 32 00 00 00 32 00 43 6c 69 63 6b 43 68 69 6d 65 63 63 63 32 32 32 00 31
+00 03 00 11 00 01 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cloches *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 04 1f 04 00 00 00 4b 0f 0a 1f 05 1b 04 00 00 00 49 10 0c 1e 09 16 03 00
+00 00 63 03 08 1f 09 0a 03 00 00 00 63 04 0e 04 23 00 00 00 62 11 02 04 00
+28 32 00 00 00 32 00 43 6c 6f 63 68 65 73 20 20 2a 63 63 63 32 32 32 00 06
+00 04 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cow Bell
+** Source: Yamaha DX11 factory preset, bank D, voice 10
+1f 0a 1f 03 0c 00 00 43 20 03 1f 16 00 04 0b 00 00 4f 24 03 1f 12 10 08 07
+00 00 5f 34 03 1f 12 12 08 0f 00 00 63 38 03 3c 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 43 6f 77 20 42 65 6c 6c 20 20 63 63 63 32 32 32 0b 07
+0c 04 0b 0e 09 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cow-Belle*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 17 1f 09 00 00 00 51 38 03 1f 14 1f 0a 00 00 00 47 10 03 1a 0e 1f 09 00
+00 03 63 04 13 1a 10 1f 08 00 00 02 63 04 0b 04 23 00 00 00 62 18 01 04 00
+28 32 00 00 00 32 00 43 6f 77 2d 42 65 6c 6c 65 2a 63 63 63 32 32 32 0b 23
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 07 06 05 02 1f 04 41 04 0b 1f 1f 04 04 0f 00 05 4a 1c 0b 16 07 06 05 02
+1f 06 51 0c 0b 1f 1f 04 04 0f 00 06 63 04 0b 6a 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 06 05 02 1f 01 41 04 0b 1f 1f 04 04 0f 00 01 4a 1c 0b 16 07 06 05 02
+1f 01 51 0c 0b 1f 1f 04 04 0f 00 00 63 04 0b 6a 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+02 0c 06 03 0c 1f 05 3b 2b 0b 0c 09 0e 03 03 00 03 4d 1c 0b 18 09 07 03 03
+1f 07 50 0c 0b 18 09 05 06 0e 00 45 63 04 0b 72 19 00 00 40 56 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+02 0c 06 03 0c 1f 01 3b 2b 0b 0c 09 0e 03 03 00 01 4d 1c 0b 18 09 07 03 03
+1f 01 50 0c 0b 18 09 05 06 0e 00 40 63 04 0b 72 19 00 00 40 56 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1f 02 02 0f 1f 04 35 03 0b 07 1f 02 02 0f 00 04 46 02 0b 13 1f 02 02 0f
+1f 06 4a 03 0b 1f 1f 03 03 0e 00 45 63 00 0b 72 0b 00 0d 40 66 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 1f 02 02 0f 1f 00 35 03 0b 07 1f 02 02 0f 00 00 46 02 0b 13 1f 02 02 0f
+1f 00 4a 03 0b 1f 1f 03 03 0e 00 40 63 00 0b 72 0b 00 0d 40 56 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong Ageng
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 04 01 01 0b 16 04 43 05 03 07 04 00 01 0d 00 04 47 05 16 10 06 04 02 07
+00 03 63 04 16 18 18 03 01 0e 00 03 5e 04 10 04 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 47 6f 6e 67 20 41 67 65 6e 67 63 63 63 32 32 32 00 0a
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gongs *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 04 0f 00 03 53 05 0b 1f 1f 00 03 0f 00 00 55 01 0b 1f 0d 00 02 0a
+00 01 45 0a 0b 16 09 0f 03 0e 00 02 5a 00 0b 6b 63 20 50 00 73 18 03 04 00
+28 63 00 00 00 29 00 47 6f 6e 67 73 20 20 20 20 2a 63 63 63 32 32 32 00 70
+00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HiTine81Z
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 10
+1f 0d 09 0f 0c 27 02 3d 35 10 1f 12 02 04 0e 19 04 56 05 16 1f 0c 08 0d 0c
+00 43 60 04 0e 1f 08 04 07 0e 00 43 63 05 10 3c 14 08 02 1b 56 11 02 04 00
+63 32 00 00 00 32 00 48 69 54 69 6e 65 38 31 5a 20 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HumorBells
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 06 0a 04 0d 00 03 44 16 03 1f 06 06 04 0d 00 04 56 19 0b 13 06 06 05 0d
+00 06 62 04 0b 1f 06 06 04 0d 00 05 57 04 0a 7d 24 23 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 48 75 6d 6f 72 42 65 6c 6c 73 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HumorBells
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 06 0a 04 0d 00 01 44 16 03 1f 06 06 04 0d 00 00 56 19 0b 13 06 06 05 0d
+00 00 62 04 0b 1f 06 06 04 0d 00 00 57 04 0a 7d 24 23 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 48 75 6d 6f 72 42 65 6c 6c 73 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KeyBell
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 0d 04 09 00 43 3f 2d 06 1f 0e 0d 04 09 00 43 3f 2d 00 1f 09 08 04 0d
+00 04 5f 05 0e 1f 09 08 04 0d 00 04 63 04 08 04 1f 0b 04 1a 5d 1d 02 04 00
+63 0a 50 00 00 32 00 4b 65 79 42 65 6c 6c 20 20 20 63 63 63 32 32 32 00 70
+00 60 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Large Ben
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 04 54 0c 03 1b 0f 00 03 0e 58 06 63 1f 08 1d 0f 03 03 0e
+57 06 63 0c 03 1e 02 03 03 0e 00 05 63 05 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 4c 61 72 67 65 20 42 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Large Ben
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 54 0c 03 1b 0f 00 03 0e 58 03 63 1f 08 1d 0f 03 03 0e
+57 04 63 0c 03 1e 02 03 03 0e 00 00 63 05 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 4c 61 72 67 65 20 42 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LastTwango
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 0a 07 08 03 00 03 58 16 03 13 1c 09 04 09 00 03 63 00 1b 16 0c 02 08 04
+00 04 63 00 1b 13 09 06 09 0e 00 05 63 0d 1b 12 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 4c 61 73 74 54 77 61 6e 67 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LastTwango
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0a 07 08 03 00 00 58 16 03 13 1c 09 04 09 00 00 63 00 1b 16 0c 02 08 04
+00 00 63 00 1b 13 09 06 09 0e 00 00 63 0d 1b 12 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 4c 61 73 74 54 77 61 6e 67 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 23
+
+** Name: LoTine81Z
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 9
+1f 09 09 0f 0c 27 02 35 37 10 1f 04 03 04 0d 19 04 56 05 16 1f 0f 08 0d 0c
+00 43 60 04 0e 1f 0c 03 07 0e 00 43 63 05 10 3c 14 08 02 1b 56 05 02 04 00
+63 32 00 00 00 32 00 4c 6f 54 69 6e 65 38 31 5a 20 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MellowSqar
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 23
+1f 06 00 03 0f 00 02 4f 09 00 1f 0e 00 03 0f 00 02 55 0a 06 15 12 00 07 0f
+00 01 63 05 06 14 0e 00 07 0f 00 01 63 04 00 34 20 00 00 00 52 05 07 0c 00
+63 32 00 00 00 32 00 4d 65 6c 6c 6f 77 53 71 61 72 63 63 63 32 32 32 00 02
+00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Moooo Bell
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 12 06 05 00 03 4a 05 13 1f 10 12 06 05 00 05 47 0d 03 1f 10 12 06 05
+00 05 63 08 03 1f 10 12 08 05 00 06 63 0a 03 2c 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4d 6f 6f 6f 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Moooo Bell
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 12 06 05 00 00 4a 05 13 1f 10 12 06 05 00 00 47 0d 03 1f 10 12 06 05
+00 00 63 08 03 1f 10 12 08 05 00 00 63 0a 03 2c 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4d 6f 6f 6f 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mr.Rogers
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0f 00 06 01 06 04 50 18 0b 1f 0d 00 06 01 03 04 4f 1b 09 1f 0a 00 05 01
+00 02 63 04 0e 1f 0c 06 04 0b 00 03 63 04 00 04 19 00 00 00 52 23 02 04 00
+63 32 00 32 00 32 00 4d 72 2e 52 6f 67 65 72 73 20 63 63 63 32 32 32 00 00
+00 13 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OhMy!Bells
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 03 0f 00 40 49 10 08 1f 1f 00 03 0f 00 40 49 10 0e 11 1f 05 03 0f
+63 00 63 13 10 11 1f 05 03 0f 63 00 63 13 16 04 0c 00 00 0f 00 0c 02 04 00
+63 32 00 00 00 32 00 4f 68 4d 79 21 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntCowBel
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 12 06 05 00 02 4f 17 13 1f 10 12 06 05 00 02 46 08 03 1f 10 12 06 05
+00 05 49 04 03 1f 10 12 08 05 00 04 63 04 03 28 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 43 6f 77 42 65 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntCowBel
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 12 06 05 00 00 4f 17 13 1f 10 12 06 05 00 00 46 08 03 1f 10 12 06 05
+00 00 49 04 03 1f 10 12 08 05 00 00 63 04 03 28 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 43 6f 77 42 65 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PluckBell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 07 04 0d 00 43 63 35 08 1f 16 0f 07 0e 00 04 63 00 0e 1f 1f 0f 07 0e
+00 05 63 10 0e 1f 16 0a 06 0e 00 03 63 00 08 04 43 00 04 29 6f 18 04 04 00
+63 00 00 00 00 32 00 50 6c 75 63 6b 42 65 6c 6c 20 63 63 63 32 32 32 26 60
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 03 03 0f 0a 03 63 0d 03 1f 11 0c 04 0f 00 05 55 08 0b 1f 00 00 04 0f
+00 05 51 08 13 09 0d 09 06 0f 00 06 63 08 0b 46 1f 00 0e 00 02 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 03 03 0f 0a 00 63 0d 03 1f 11 0c 04 0f 00 00 55 08 0b 1f 00 00 04 0f
+00 00 51 08 13 09 0d 09 06 0f 00 00 63 08 0b 46 1f 00 0e 00 02 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 07 01 09 0a 43 55 04 03 19 1f 0a 06 0f 00 44 63 3d 0b 1f 1f 0a 06 0f
+00 45 63 38 13 18 0f 0a 06 0f 00 45 63 2a 0b 65 16 00 09 04 36 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 07 01 09 0a 40 55 04 03 19 1f 0a 06 0f 00 40 63 3d 0b 1f 1f 0a 06 0f
+00 40 63 38 13 18 0f 0a 06 0f 00 40 63 2a 0b 65 16 00 09 04 36 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell2
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 0f 07 00 09 0a 40 55 04 03 19 1f 0a 06 0f 00 40 63 3d 0b 1f 1f 0a 06 0f
+00 40 63 38 13 18 0f 0a 06 0f 00 40 63 2a 0b 65 16 00 09 04 36 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SundayBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 04 01 01 0b 16 04 4f 22 01 15 0e 00 01 0d 00 06 53 05 13 1c 06 04 02 07
+00 06 63 16 11 18 18 03 01 0e 00 05 5e 04 12 24 07 00 04 00 62 0c 04 04 00
+28 32 00 00 00 32 00 53 75 6e 64 61 79 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SundayBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 04 01 01 0b 16 01 4f 22 01 15 0e 00 01 0d 00 01 53 05 13 1c 06 04 02 07
+00 01 63 16 11 18 18 03 01 0e 00 00 5e 04 12 24 07 00 04 00 62 0c 04 04 00
+28 32 00 00 00 32 00 53 75 6e 64 61 79 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 12
+1f 11 06 01 08 46 01 4d 3f 03 1f 15 05 01 0c 1e 01 4c 3c 03 1f 0b 06 05 08
+00 01 63 0a 06 1f 0f 06 05 0a 00 01 63 04 00 3c 22 00 0a 00 52 11 02 04 00
+63 32 00 00 00 32 00 53 79 2e 50 65 72 63 2e 20 31 63 63 63 32 32 32 00 30
+00 20 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 13
+1f 08 00 01 00 00 00 32 13 05 1f 07 00 01 00 00 00 39 28 01 1a 08 00 04 00
+00 02 5c 00 05 1b 09 00 05 00 00 02 5f 08 01 3c 20 00 12 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 79 2e 50 65 72 63 2e 20 32 63 63 63 32 32 32 00 10
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 3
+** Source: Yamaha DX11 factory preset, bank A, voice 14
+1f 14 00 04 00 1e 00 4d 08 00 1f 1a 08 01 04 00 00 3c 04 06 1a 16 0c 09 0c
+00 00 5b 04 10 16 15 07 07 0e 00 40 5e 04 16 3c 1f 00 00 00 52 18 02 04 00
+63 32 00 32 00 32 00 53 79 2e 50 65 72 63 2e 20 33 63 63 63 30 32 32 00 00
+00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 4
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 15
+1f 05 00 05 04 1e 04 51 20 0e 1e 0a 01 05 02 1e 04 53 1f 08 1e 1d 0a 05 0f
+00 02 5c 05 0e 1f 1f 0a 05 0f 00 03 5c 04 08 04 1a 00 00 00 52 1d 02 04 00
+63 32 00 32 00 32 00 53 79 2e 50 65 72 63 2e 20 34 63 63 63 32 32 32 00 30
+00 46 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthBell
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 06 04 0e 00 05 54 0d 06 1f 06 06 04 0e 00 05 63 08 04 1f 06 06 04 0e
+00 05 5b 08 02 1f 06 06 04 0e 00 05 63 00 03 05 23 00 00 00 03 00 04 04 00
+63 01 63 00 00 32 00 53 79 6e 74 68 42 65 6c 6c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthBell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 06 04 0e 00 02 54 0d 06 1f 06 06 04 0e 00 00 63 08 04 1f 06 06 04 0e
+00 00 5b 08 02 1f 06 06 04 0e 00 00 63 00 03 05 23 00 00 00 03 00 04 04 00
+63 01 63 00 00 32 00 53 79 6e 74 68 42 65 6c 6c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tube Bell
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 23
+1f 0e 05 02 0a 27 02 50 16 06 1f 0e 05 02 0e 1a 02 43 16 00 1a 1f 07 04 0f
+00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tube Bell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 05 02 0d 27 02 50 16 06 1f 0e 05 02 0e 1a 02 43 16 00 1a 1f 07 04 0f
+00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tube Bells
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 26
+1a 04 01 01 0b 16 00 47 05 03 15 0e 00 01 0d 00 00 4c 05 16 1c 06 04 02 07
+00 00 63 04 16 18 18 03 01 0e 00 00 5e 04 10 24 07 00 04 00 62 24 04 04 00
+63 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Block
+
+
+** Name: "Air"imba
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 20
+1f 03 1a 0f 0f 00 00 3e 3d 05 1f 00 1f 03 00 00 01 40 05 00 1f 13 0b 03 0b
+00 01 51 28 06 1f 11 0a 06 0f 00 00 5c 2c 06 3a 63 00 63 00 63 0e 07 04 00
+63 32 00 00 00 32 00 22 41 69 72 22 69 6d 62 61 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: "Air"imba
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 1a 0f 0f 00 00 3e 3d 05 1f 00 1f 03 00 00 01 40 05 00 1f 13 0b 03 0b
+00 01 51 28 06 1f 11 0d 06 0f 00 00 5c 2c 06 3a 63 00 63 00 63 0e 07 04 00
+63 32 00 00 00 32 00 22 41 69 72 22 69 6d 62 61 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Balafon *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 17 18 0c 03 22 07 4e 18 03 1d 12 1a 08 04 23 04 4f 0e 00 1c 08 09 04 09
+24 02 63 03 11 1f 0b 18 06 00 14 02 63 04 10 04 23 00 00 00 32 11 02 04 00
+28 00 00 00 00 32 00 42 61 6c 61 66 6f 6e 20 20 2a 63 63 63 32 32 32 0c 08
+00 09 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboBlock
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 22
+17 19 15 08 0c 02 00 57 07 0c 1f 17 15 0a 0b 02 00 55 0c 02 1a 12 16 0a 0b
+01 00 5c 04 0a 1f 10 10 09 0a 00 00 5a 04 04 34 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 61 6d 62 6f 42 6c 6f 63 6b 63 63 63 32 32 32 00 01
+00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboBlock
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 19 15 08 0c 02 00 57 07 0c 1f 17 15 0a 0b 02 00 55 0c 02 1a 12 16 0a 0b
+01 00 5c 04 0a 1f 10 10 09 0d 00 00 5a 04 04 34 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 61 6d 62 6f 42 6c 6f 63 6b 63 63 63 32 32 32 00 01
+00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboChiff
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 12 0f 0f 0c 52 03 51 16 0a 12 1f 12 0f 0f 27 02 5e 22 0b 12 0f 0c 0f 0c
+11 07 5b 08 13 13 1f 09 0f 0f 00 06 63 04 03 44 23 00 02 00 12 18 01 04 00
+63 00 63 00 00 32 00 42 61 6d 62 6f 43 68 69 66 66 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboChiff
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 12 0f 0f 0c 52 00 51 16 0a 12 1f 12 0f 0f 27 00 5e 22 0b 12 0f 0c 0f 0c
+11 00 5b 08 13 13 1f 09 0f 0f 00 00 63 04 03 44 23 00 02 00 12 18 01 04 00
+63 00 63 00 00 32 00 42 61 6d 62 6f 43 68 69 66 66 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboMar.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 07 0f 00 02 02 4c 19 1c 12 12 06 05 09 00 02 4d 22 1a 1f 0a 06 06 0c
+00 04 63 13 1c 12 0a 07 06 00 00 05 63 0a 1b 5c 2c 63 04 00 22 00 02 04 00
+63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboMar.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 07 0f 00 02 00 4c 19 1c 12 12 06 05 09 00 00 4d 22 1a 1f 0a 06 06 0c
+00 00 63 13 1c 12 0a 07 06 00 00 00 63 0a 1b 5c 2c 63 04 00 22 00 02 04 00
+63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboMar.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 0a 0c 02 04 4d 10 1c 12 12 06 05 09 00 05 46 16 12 1b 0a 0a 06 0c
+00 05 63 04 1c 12 0a 07 06 00 00 05 63 04 1b 5c 15 00 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboMar.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0a 0a 0c 02 00 4d 10 1c 12 12 06 05 09 00 00 46 16 12 1b 0a 0a 06 0c
+00 00 63 04 1c 12 0a 07 06 00 00 00 63 04 1b 5c 15 00 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboMar.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 0a 0c 02 01 48 19 1c 12 12 06 05 09 00 04 46 16 1a 1b 0a 0a 06 0c
+00 05 63 04 1c 12 0a 07 06 00 00 05 63 04 1b 7c 15 00 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboMar.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0a 0a 0c 02 00 48 19 1c 12 12 06 05 09 00 00 46 16 1a 1b 0a 0a 06 0c
+00 00 63 04 1c 12 0a 07 06 00 00 00 63 04 1b 7c 15 00 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bamboo *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 06 1f 03 00 46 02 3c 00 10 1c 12 0f 05 04 00 00 5b 01 13 17 1b 0f 05 04
+00 03 50 04 13 1a 0a 1f 05 00 00 02 63 00 0d 2a 17 0c 31 00 32 0c 02 04 00
+28 63 00 00 00 32 00 42 61 6d 62 6f 6f 20 20 20 2a 63 63 63 32 32 32 00 10
+00 14 00 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Castanet
+** Source: Yamaha DX11 factory preset, bank D, voice 13
+19 16 1f 03 00 00 00 52 20 06 18 16 1f 03 00 00 00 52 27 00 1f 15 00 0c 00
+00 00 63 00 00 1f 15 15 0c 00 00 00 63 00 06 1c 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 43 61 73 74 61 6e 65 74 20 20 63 63 63 32 32 32 0c 18
+0c 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Claves *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 1f 1d 0d 07 08 00 01 3d 00 03 1f 16 0f 0b 07
+00 01 46 0d 03 1f 1c 11 08 0f 00 01 63 04 03 03 23 00 00 00 32 24 02 04 00
+28 63 00 00 00 32 00 43 6c 61 76 65 73 20 20 20 2a 63 63 63 32 32 32 00 00
+0e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MarimbLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 10 01 0c 63 44 62 22 0b 1f 18 10 01 0c 63 45 59 04 0b 1f 06 06 07 0c
+0e 46 5e 04 0b 1f 06 06 07 0c 0e 45 5e 04 0b 7c 32 23 00 52 40 18 04 04 00
+63 01 63 00 00 32 00 4d 61 72 69 6d 62 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MarimbLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 10 01 0c 63 42 62 22 0b 1f 18 10 01 0c 63 41 59 04 0b 1f 06 06 07 0c
+0e 40 5e 04 0b 1f 06 06 07 0c 0e 40 5e 04 0b 7c 32 23 00 52 40 18 04 04 00
+63 01 63 00 00 32 00 4d 61 72 69 6d 62 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 12 09 0f 00 03 47 10 06 1f 00 15 05 0f 00 00 3f 08 00 1f 0f 00 05 00
+00 01 60 04 08 1f 0d 00 06 00 00 05 63 04 0e 3c 23 00 00 00 62 18 04 04 00
+00 32 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 19
+1f 16 0e 07 05 15 06 52 0f 0b 1a 18 0c 07 05 0c 02 52 0a 0b 17 1f 0a 07 0f
+00 02 62 08 0b 16 1f 0a 05 0f 00 01 62 00 0b 04 23 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 0e 07 05 15 06 52 0f 0b 1a 18 0c 07 05 0c 02 52 0a 0b 17 1f 0d 07 0f
+00 02 62 08 0b 16 1f 0a 05 0f 00 01 62 00 0b 04 23 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0e 07 0f 48 04 49 17 1b 1f 0f 10 06 08 63 05 4f 1a 13 1f 1f 12 07 0f
+3b 05 4b 34 1b 1f 1f 0a 06 0f 00 04 63 0d 13 02 1e 09 00 00 52 00 04 04 00
+63 28 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 20 63 63 63 32 32 32 00 0b
+00 03 08 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 00 06 00 00 05 63 28 03 1f 12 00 06 00 00 05 45 13 03 1f 0d 00 06 00
+00 05 44 16 03 1f 0c 00 06 00 00 06 63 04 03 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 00 06 00 00 03 63 28 03 1f 12 00 06 00 00 03 45 13 03 1f 0d 00 06 00
+00 02 44 16 03 1f 0c 00 06 00 00 00 63 04 03 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 07 00 00 05 5b 1f 08 1f 11 00 07 00 00 04 50 13 0e 1f 0a 00 07 00
+11 06 63 04 0e 1f 0a 00 07 00 11 05 63 04 00 2c 15 00 00 00 52 0c 02 05 00
+63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 32 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 07 00 00 03 5b 1f 08 1f 11 00 07 00 00 02 50 13 0e 1f 0a 00 07 00
+11 00 63 04 0e 1f 0a 00 07 00 11 00 63 04 00 2c 15 00 00 00 52 0c 02 05 00
+63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 32 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 07 00 00 04 4c 19 08 1f 11 00 07 00 00 03 49 16 0e 1f 0a 00 07 00
+11 06 63 04 0e 1f 0a 00 07 00 11 06 62 04 00 2c 15 00 00 00 52 00 02 05 00
+63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 07 00 00 00 4c 19 08 1f 11 00 07 00 00 00 49 16 0e 1f 0a 00 07 00
+11 00 63 04 0e 1f 0a 00 07 00 11 00 62 04 00 2c 15 00 00 00 52 00 02 05 00
+63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 05 03 00 00 04 58 0a 18 1f 11 00 07 00 00 04 50 10 0e 1f 0a 00 07 00
+11 05 63 04 0e 1f 0a 00 07 00 11 06 62 04 00 2c 15 00 00 00 52 0c 02 05 00
+63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 05 03 00 00 02 58 0a 18 1f 11 00 07 00 00 01 50 10 0e 1f 0a 00 07 00
+11 00 63 04 0e 1f 0a 00 07 00 11 00 62 04 00 2c 15 00 00 00 52 0c 02 05 00
+63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 00 06 00 00 05 5d 28 03 1f 12 00 06 00 00 05 4d 00 03 1f 0d 00 06 00
+00 07 46 10 03 1f 0c 00 06 00 00 07 61 00 03 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 00 06 00 00 02 5d 28 03 1f 12 00 06 00 00 02 4d 00 03 1f 0d 00 06 00
+00 04 46 10 03 1f 0c 00 06 00 00 01 61 00 03 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 02 06 04 00 05 62 19 03 1f 12 00 06 00 00 05 4b 04 03 1f 0d 00 06 00
+00 06 44 16 03 1f 0c 00 06 00 00 06 63 04 03 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 02 06 04 00 02 62 19 03 1f 12 00 06 00 00 01 4b 04 03 1f 0d 00 06 00
+00 01 44 16 03 1f 0c 00 06 00 00 00 63 04 03 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 02 06 03 00 05 63 19 03 1f 12 00 06 00 00 03 4f 0a 03 1f 0d 00 06 00
+00 06 42 04 03 1f 0c 00 06 00 00 05 63 08 03 03 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 37 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Marimba..7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 02 06 03 00 02 63 19 03 1f 12 00 06 00 00 01 4f 0a 03 1f 0d 00 06 00
+00 01 42 04 03 1f 0c 00 06 00 00 00 63 08 03 03 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 37 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Block
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 0c 0f 0c 00 41 51 0a 1b 1f 10 09 07 0d 2e 42 40 04 13 1f 10 09 04 0d
+00 44 63 04 1b 1f 10 12 05 0d 01 46 62 04 13 7e 1e 28 24 0f 27 18 07 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Block
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 0c 0f 0c 00 40 51 0a 1b 1f 10 09 07 0d 2e 40 40 04 13 1f 10 09 04 0d
+00 40 63 04 1b 1f 10 12 05 0d 01 40 62 04 13 7e 1e 28 24 0f 27 18 07 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynGameran
+** Source: Yamaha DX11 factory preset, bank D, voice 17
+0a 14 00 01 0b 00 40 2d 11 03 14 03 00 0f 0e 2e 00 41 27 0c 1f 1b 11 05 0a
+00 40 3f 0a 0a 1f 0f 00 0b 00 01 00 5a 10 0b 38 3a 00 63 50 5f 0b 05 04 00
+63 00 00 00 00 32 00 53 79 6e 47 61 6d 65 72 61 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynGameran
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 14 00 01 0b 00 40 2d 11 03 14 03 00 0f 0e 2e 00 41 27 0c 1f 1b 11 05 0a
+00 40 3f 0d 0a 1f 0f 00 0b 00 01 00 5a 10 0b 38 3a 00 63 50 5f 0b 05 04 00
+63 00 00 00 00 32 00 53 79 6e 47 61 6d 65 72 61 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthMarib
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 10 01 0c 63 43 5d 38 0b 0a 01 07 07 0f 00 45 52 00 03 1f 09 0f 07 0c
+0e 45 63 04 0b 0f 02 07 07 0e 00 46 63 04 03 7c 32 23 00 52 40 18 04 04 00
+63 01 63 00 00 32 00 53 79 6e 74 68 4d 61 72 69 62 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthMarib
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 10 01 0c 63 41 5d 38 0b 0a 01 07 07 0f 00 41 52 00 03 1f 09 0f 07 0c
+0e 40 63 04 0b 0f 02 07 07 0e 00 41 63 04 03 7c 32 23 00 52 40 18 04 04 00
+63 01 63 00 00 32 00 53 79 6e 74 68 4d 61 72 69 62 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tablas *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1c 17 09 0a 00 03 63 0d 0b 19 1f 1b 09 06 00 00 63 00 0b 1f 05 00 09 0f
+00 00 63 3c 0b 13 10 11 06 0a 00 03 63 00 0b 02 18 00 26 00 32 18 0c 04 00
+28 63 00 00 00 13 00 54 61 62 6c 61 73 20 20 20 2a 63 63 63 32 32 32 00 06
+00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Block
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 12
+1f 18 01 08 00 00 02 55 07 0b 1f 18 12 0a 0c 00 02 55 0a 0b 1f 15 13 0a 0a
+00 01 63 04 0b 1f 12 13 09 00 00 01 63 04 0b 2c 52 00 07 00 62 24 04 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 11
+00 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Block
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 01 08 00 00 02 55 07 0b 1f 18 12 0a 0c 00 02 55 0a 0b 1f 15 13 0a 0d
+00 01 63 04 0b 1f 12 13 09 00 00 01 63 04 0b 2c 52 00 07 00 62 24 04 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 11
+00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 17 00 08 00 00 00 4b 0b 0b 1f 1f 16 07 0f 20 03 49 0f 0b 1a 0f 00 07 00
+00 02 63 03 0b 1f 1f 0c 06 0f 00 01 63 05 13 44 0e 00 63 00 42 11 02 04 00
+28 63 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 2a 63 63 63 32 32 32 00 0a
+00 49 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 45 04 0b 1f 16 10 08 0c
+00 05 63 04 13 1f 10 12 09 0d 00 05 63 04 0b 44 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 45 04 0b 1f 16 10 08 0c
+00 00 63 04 13 1f 10 12 09 0d 00 00 63 04 0b 44 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0f 0c 0a 00 01 4d 0c 13 1f 10 12 09 0d 00 02 37 04 0b 1f 16 10 08 0c
+00 04 42 04 13 1f 10 12 09 0d 00 05 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 37 04 0b 1f 16 10 08 0c
+00 00 42 04 13 1f 10 12 09 0d 00 00 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0f 0c 0a 00 00 44 0c 13 1f 10 12 09 0d 00 01 4b 05 0b 1f 16 10 08 0c
+00 05 48 07 13 1f 10 12 09 0d 00 05 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0f 0c 0a 00 00 44 0c 13 1f 10 12 09 0d 00 00 4b 05 0b 1f 16 10 08 0c
+00 00 48 07 13 1f 10 12 09 0d 00 00 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 24
+
+* SUBCATEGORY Chime
+
+
+** Name: BriteCelst
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 31
+1f 0c 00 06 01 0a 04 50 20 0e 1f 0c 00 06 01 0a 04 50 1f 08 1f 0b 09 05 0e
+00 02 63 05 0e 1f 0b 09 05 0e 00 03 63 04 08 04 1a 00 00 00 52 1d 02 04 00
+63 32 00 32 00 32 00 42 72 69 74 65 43 65 6c 73 74 63 63 63 32 32 32 00 20
+00 26 00 01 00 08 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 30
+19 1c 00 06 01 00 04 52 07 08 1f 10 00 06 01 00 04 46 16 0e 1f 0a 00 06 01
+00 02 63 04 0e 1f 0d 00 04 01 00 03 63 04 00 04 19 00 00 00 52 24 02 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1c 00 06 01 00 03 51 2e 10 1f 10 00 06 01 00 05 3c 19 0e 1f 0a 00 06 01
+00 05 63 04 0e 1f 0d 00 04 01 00 05 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 1c 00 06 01 00 01 51 2e 10 1f 10 00 06 01 00 01 3c 19 0e 1f 0a 00 06 01
+00 01 63 04 0e 1f 0d 00 04 01 00 01 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 12 06 00 00 01 3b 1f 10 1f 10 00 06 01 00 05 3b 08 0e 1f 0a 00 06 01
+00 04 63 0d 0e 1f 0d 00 04 01 00 06 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 12 06 00 00 01 3b 1f 10 1f 10 00 06 01 00 02 3b 08 0e 1f 0a 00 06 01
+00 01 63 0d 0e 1f 0d 00 04 01 00 01 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chimes *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 07 02 0d 12 02 5c 10 09 1f 1f 09 02 0d 11 01 56 11 09 19 1f 07 03 0d
+00 42 53 08 0c 17 1f 07 03 0d 00 40 63 08 0d 6c 29 00 00 00 0b 24 02 04 00
+28 00 36 00 00 32 00 43 68 69 6d 65 73 20 20 20 2a 63 63 63 32 32 32 00 00
+00 30 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chiming
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 02 01 00 00 43 3d 2d 03 1f 05 07 02 0d 00 43 4d 16 06 1f 18 00 02 00
+00 07 4c 3d 03 1f 08 0a 05 0d 00 04 63 04 0b 02 19 02 01 16 5a 11 02 04 00
+63 28 00 00 00 32 00 43 68 69 6d 69 6e 67 20 20 20 63 63 63 32 32 32 00 60
+10 07 00 40 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 22
+1f 1d 00 06 00 00 07 63 0a 03 1f 0a 00 06 00 0a 07 63 1f 03 1f 0c 00 05 00
+0f 07 63 08 03 1f 0e 01 06 00 00 07 5b 2d 03 3d 21 00 0a 00 32 18 02 04 00
+28 32 00 00 00 32 00 47 6c 6f 63 6b 65 6e 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1d 00 06 00 00 07 63 0a 03 1f 0d 00 06 00 0a 07 63 1f 03 1f 0c 00 05 00
+0f 07 63 08 03 1f 0e 01 06 00 00 07 5b 2d 03 3d 21 00 0d 00 32 18 02 04 00
+28 32 00 00 00 32 00 47 6c 6f 63 6b 65 6e 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 23 02 4d 2a 06 1f 0e 05 02 09 00 04 3d 04 00 18 11 08 05 0f
+0a 05 63 04 0e 1f 11 08 05 0f 05 43 63 0d 00 26 23 00 00 00 3e 18 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 23 02 4d 2a 06 1f 0e 05 02 09 00 01 3d 04 00 18 11 08 05 0f
+0a 01 63 04 0e 1f 11 08 05 0f 05 41 63 0d 00 26 23 00 00 00 3e 18 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 23 02 4c 2d 0e 1f 0e 05 02 09 00 06 39 19 00 1e 12 0a 05 0c
+0a 05 63 04 0e 1f 11 08 05 0f 05 46 63 04 00 24 23 00 00 00 3e 24 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 23 02 4c 2d 0e 1f 0e 05 02 09 00 01 39 19 00 1e 12 0a 05 0c
+0a 01 63 04 0e 1f 11 08 05 0f 05 41 63 04 00 24 23 00 00 00 3e 24 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GoodVibes*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 0f 07 0d 00 47 3a 2a 16 19 1a 0c 07 0d 00 44 41 0a 10 14 1a 07 07 0d
+00 41 63 04 08 14 1a 07 07 0d 00 41 63 04 0e 04 1a 00 08 00 0e 18 02 04 00
+28 17 3b 00 00 32 00 47 6f 6f 64 56 69 62 65 73 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GreatVibes
+** Controls: KV, MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank C, voice 28
+1f 14 07 07 0d 00 43 63 04 06 1f 10 15 06 00 00 43 63 2a 0e 1f 14 0b 07 0d
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mod Chime
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 08 0f 00 00 45 5b 3f 03 0f 08 0d 06 09 00 44 63 0d 01 1f 1f 0b 06 0f
+00 46 63 3e 03 0e 08 0d 06 09 00 45 63 08 05 5e 19 13 07 5c 36 00 0c 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mod Chime
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 08 0f 00 00 42 5b 3f 03 0f 08 0d 06 09 00 42 63 0d 01 1f 1f 0b 06 0f
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+00 00 00
+
+
+** Name: SynthChime
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+00 1f 10 04 0d 0a 44 63 0d 0d 0d 0a 1f 03 01 0a 45 4c 08 09 1f 09 08 04 02
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+00 00 00
+
+
+** Name: SynthChime
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+00 1f 10 04 0d 0a 41 63 0d 0d 0d 0a 1f 03 01 0a 42 4c 08 09 1f 09 08 04 02
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+00 00 00
+
+
+** Name: Triangle.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0c 04 0e 00 05 39 22 13 1f 1f 0c 04 0e 00 03 40 08 03 1f 1f 0c 04 0f
+00 05 63 2f 03 1f 1f 0c 04 0f 00 05 63 08 03 45 23 00 00 00 62 18 04 04 00
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+00 00 00
+
+
+** Name: Triangle.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0c 04 0e 00 00 39 22 13 1f 1f 0c 04 0e 00 00 40 08 03 1f 1f 0c 04 0f
+00 00 63 2f 03 1f 1f 0c 04 0f 00 00 63 08 03 45 23 00 00 00 62 18 04 04 00
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+00 00 00
+
+
+** Name: Triangle.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0c 04 0e 00 03 30 22 13 1f 0d 1f 04 00 00 04 61 13 03 1f 1f 0c 04 0f
+00 06 63 2a 03 1f 1f 0c 04 0f 00 06 63 08 03 46 23 00 00 00 62 18 04 04 00
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+
+
+** Name: Triangle.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0c 04 0e 00 00 30 22 13 1f 0d 1f 04 00 00 00 61 13 03 1f 1f 0c 04 0f
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+00 00 00
+
+
+** Name: Vib Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 03 07 09 0e 00 04 51 08 1b 16 0a 07 09 0f 00 04 63 04 1b 17 0a 07 09 0f
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+
+
+** Name: Vib Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 03 07 09 0e 00 02 51 08 1b 16 0a 07 09 0f 00 01 63 04 1b 17 0a 07 09 0f
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+
+
+** Name: Vib Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 03 07 09 0e 00 04 51 08 0b 1f 0f 0a 0c 0b 00 05 3e 2a 13 17 0a 07 09 0f
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+00 00 00
+
+
+** Name: Vib Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 03 07 09 0e 00 01 51 08 0b 1f 0f 0a 0c 0b 00 01 3e 2a 13 17 0a 07 09 0f
+00 00 63 04 1b 1f 07 07 0a 0e 00 00 63 04 0b 2c 27 00 00 00 42 18 04 04 00
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+
+
+** Name: Vibe.
+** Controls: KV, MW (LFO amplitude)
+** Source: Yamaha DX11 factory preset, bank B, voice 21
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+
+
+** Name: Vibe.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 0a 0d 00 03 3b 19 12 1b 16 00 0c 07 00 05 57 16 13 1f 0a 0a 0d 0c
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+
+
+** Name: Vibe.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Vibe.....2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Vibe.....2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Vibe.....3
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Vibe.....3
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Vibe.....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Vibe.....4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 1f 09 04 00 41 3a 24 16 1b 09 03 06 0d 00 42 63 0d 0e 1b 09 03 06 0d
+00 41 63 04 0e 1f 15 06 08 0c 00 40 63 04 00 6d 21 00 00 63 02 0c 02 04 00
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+
+
+** Name: Vibe.....5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 1f 09 04 00 43 39 10 1e 1b 09 03 06 0d 00 44 5b 16 1e 1b 09 03 06 0d
+00 44 63 04 1e 1f 15 06 08 0c 00 46 63 04 08 6d 21 00 00 63 02 0c 02 04 00
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+
+
+** Name: Vibe.....5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 1f 09 04 00 41 39 10 1e 1b 09 03 06 0d 00 40 5b 16 1e 1b 09 03 06 0d
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+
+
+** Name: Vibe.....6
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Vibe.....6
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 07 07 0d 00 41 63 0d 06 1f 10 15 06 00 00 41 63 24 0e 1f 14 0b 07 0d
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+00 00 00
+
+
+** Name: Vibesyn *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0a 1f 05 00 15 05 54 0a 0b 1f 14 12 01 00 00 07 59 13 0c 1c 1b 0b 06 0e
+0b 00 63 04 16 1b 1a 0a 05 0e 0b 03 63 04 10 3c 23 00 00 00 42 0c 02 04 00
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+00 00 00
+
+
+** Name: WindChime1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 09 03 0b 00 43 52 2d 03 06 0f 09 02 0b 00 44 63 22 03 1f 12 09 02 0b
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+00 00 00
+
+
+** Name: WindChime1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 09 03 0b 00 40 52 2d 03 06 0f 09 02 0b 00 40 63 22 03 1f 12 09 02 0b
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+00 00 00
+
+
+** Name: WindChime2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0c 00 03 0e 00 02 50 19 03 1c 12 00 02 0e 2e 03 50 27 0b 0e 10 00 02 0a
+00 05 59 09 0a 11 0d 00 03 0c 01 06 62 22 0b 0e 4e 00 38 00 53 0c 07 04 00
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+00 00 00
+
+
+** Name: WindChime2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0c 00 03 0e 00 00 50 19 03 1c 12 00 02 0e 2e 00 50 27 0b 0e 10 00 02 0a
+00 00 59 09 0a 11 0d 00 03 0c 01 00 62 22 0b 0e 4e 00 38 00 53 0c 07 04 00
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+00 00 00
+
+
+** Name: Xylophone*
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 0e 06 0e 11 01 4b 10 16 1f 12 0d 05 0e 00 41 5a 04 13 19 10 0e 05 0d
+20 42 4b 08 16 1f 11 0c 05 0e 00 41 63 04 10 75 29 2c 00 36 09 18 02 04 00
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+00 00 00
+
+
+** Name: Xylophone
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 27
+1f 16 00 09 05 00 01 5a 08 03 1f 17 10 05 05 00 01 56 10 13 1f 1f 12 07 0f
+00 01 63 04 03 1f 1f 0f 07 0f 00 02 63 04 03 2a 23 00 00 00 62 18 04 04 00
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+00 00 00
+
+
+** Name: Xylophone
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 20
+1f 1f 16 09 0f 26 02 41 1f 13 1f 1f 16 09 0f 00 03 50 19 0b 1f 1f 0f 07 0f
+00 01 62 04 0b 1f 1f 0f 07 0f 00 02 62 0a 13 04 23 00 00 00 62 24 02 04 00
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+00 00 00
+
+
+** Name: Xylophone
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 16 09 0f 26 02 41 1f 13 1f 1f 16 09 0f 00 03 50 19 0b 1f 1f 0f 07 0f
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+00 00 00
+
+
+** Name: Xylophone1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 07 07 0e 00 04 53 13 1e 1b 10 06 06 0e 00 05 56 04 16 1f 0d 07 07 0e
+00 07 63 0c 1b 1b 10 06 06 0e 00 05 63 00 0b 75 23 00 00 00 32 24 02 04 00
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+00 00 00
+
+
+** Name: Xylophone1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 04 63 0c 1b 1b 10 06 06 0e 00 00 63 00 0b 75 23 00 00 00 32 24 02 04 00
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+00 00 00
+
+
+** Name: Xylophone2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 07 07 0d 14 03 4f 0d 12 1f 12 07 04 0d 19 05 5d 08 1e 1f 0c 06 07 0d
+00 07 63 04 09 1f 0a 06 07 0d 00 05 63 04 0b 74 23 00 00 00 32 24 02 04 00
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+00 00 00
+
+
+** Name: Xylophone2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 05 05 0c 14 03 4f 0d 12 1d 16 00 0c 07 19 03 5b 2a 1e 1f 0c 06 07 0d
+00 07 63 04 11 1f 09 07 06 0c 00 06 63 04 0b 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 05 05 0c 14 01 4f 0d 12 1d 16 00 0c 07 19 01 5b 2a 1e 1f 0c 06 07 0d
+00 04 63 04 11 1f 09 07 06 0c 00 00 63 04 0b 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 07 04 0e 00 04 40 08 1e 1b 10 06 05 0e 00 06 54 08 0e 1f 0d 07 05 0e
+00 07 63 0c 1b 1b 10 06 05 0e 00 06 63 00 0b 75 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 07 04 0e 00 01 40 08 1e 1b 10 06 05 0e 00 03 54 08 0e 1f 0d 07 05 0e
+00 04 63 0c 1b 1b 10 06 05 0e 00 00 63 00 0b 75 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 00 04 41 28 01 1f 0e 05 05 09 00 04 43 13 0c 1f 1f 00 08 0f
+00 05 3e 00 05 1f 11 08 05 0f 00 05 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 00 01 41 28 01 1f 0e 05 05 09 00 01 43 13 0c 1f 1f 00 08 0f
+00 01 3e 00 05 1f 11 08 05 0f 00 00 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 09 07 0a 00 03 52 30 19 1f 0e 05 06 09 00 04 42 08 0c 1f 1f 00 09 0f
+00 04 3b 0d 0d 1f 11 08 06 0f 00 04 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 09 07 0a 00 01 52 30 19 1f 0e 05 06 09 00 01 42 08 0c 1f 1f 00 09 0f
+00 00 3b 0d 0d 1f 11 08 06 0f 00 00 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 09 07 0a 00 05 55 13 19 12 12 05 06 09 00 06 5b 04 1c 1f 1f 00 09 0f
+00 04 5f 04 1d 1f 11 08 06 0f 00 07 63 00 0a 4c 23 00 00 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 09 07 0a 00 01 55 13 19 12 12 05 06 09 00 01 5b 04 1c 1f 1f 00 09 0f
+00 01 5f 04 1d 1f 11 08 06 0f 00 00 63 00 0a 4c 23 00 00 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 05 05 0d 00 04 4f 13 12 1f 15 00 0c 07 00 05 63 2a 0e 1f 0a 05 06 0c
+00 07 63 04 0b 1c 0f 06 06 0c 00 06 63 04 13 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 05 05 0d 00 01 4f 13 12 1f 15 00 0c 07 00 03 63 2a 0e 1f 0a 05 06 0c
+00 04 63 04 0b 1c 0f 06 06 0c 00 00 63 04 13 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Cymbal
+
+
+** Name: Chin.Cymb*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 01 00 0b 00 44 04 00 1e 00 01 01 00 1f 41 4e 0a 00 1f 00 00 01 00
+00 01 56 14 06 1d 0b 1f 04 00 0a 04 63 00 06 7b 1f 0d 0e 1e 0e 18 0c 04 00
+63 32 00 32 00 32 00 43 68 69 6e 2e 43 79 6d 62 2a 63 63 63 32 32 32 01 73
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0e 00 40 59 35 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 01 0b
+00 40 57 3b 13 1f 1f 05 02 08 00 45 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0e 00 40 59 36 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 01 0b
+00 40 57 3b 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0e 00 40 59 36 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 00 0b
+00 40 57 3b 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 01 0b
+00 40 56 19 13 1f 1f 05 02 08 00 44 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 01 0b
+00 40 56 16 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...2
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 00 0b
+00 40 56 16 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0e 00 40 5b 37 03 19 16 00 01 0b 00 41 55 17 0b 15 1c 06 01 0b
+00 40 5b 20 13 1f 1f 05 02 08 00 44 63 15 13 33 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0e 00 40 5b 37 03 19 16 00 01 0b 00 40 55 17 0b 15 1c 06 01 0b
+00 40 5b 20 13 1f 1f 05 02 08 00 40 63 15 13 33 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...3
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0e 00 40 5b 37 03 19 16 00 01 0b 00 40 55 17 0b 15 1c 06 00 0b
+00 40 5b 20 13 1f 1f 05 02 08 00 40 63 15 13 33 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 25
+
+* SUBCATEGORY Drum1
+
+
+** Name: Bass/Snare
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 12 00 05 07 00 00 4d 00 03 1f 1f 10 07 0f
+63 05 63 28 13 1f 1f 0b 08 0f 00 05 63 00 03 34 23 00 00 00 62 00 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 2f 53 6e 61 72 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass/Snare
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 12 00 05 07 00 00 4d 00 03 1f 1f 10 07 0f
+63 00 63 28 13 1f 1f 0b 08 0f 00 00 63 00 03 34 23 00 00 00 62 00 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 2f 53 6e 61 72 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 25
+1f 1f 13 03 00 00 00 5f 2d 06 1f 12 13 02 00 00 01 52 00 02 1f 14 13 03 00
+00 02 56 1c 05 1e 14 13 0f 00 00 00 63 00 03 3b 63 00 00 00 03 0d 07 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 20 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum1
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 1
+1f 0f 1f 07 00 00 00 4e 08 03 1f 18 00 06 08 00 00 5f 04 03 1f 15 08 07 0a
+00 00 49 01 03 1f 0b 12 0c 0e 00 00 5b 08 03 03 50 00 4a 00 72 00 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 08 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum2
+** Source: Yamaha DX11 factory preset, bank D, voice 2
+1f 19 07 07 0b 00 00 46 20 01 1f 18 00 0b 0a 00 00 47 04 01 1f 15 00 0c 0a
+00 00 45 00 05 1f 0a 15 0a 0f 00 00 63 15 05 31 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 32 63 63 63 32 32 32 09 03
+08 05 08 05 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 07 07 0b 00 00 46 20 01 1f 18 00 0b 0d 00 00 47 04 01 1f 15 00 0c 0d
+00 00 45 00 05 1f 0d 15 0a 0f 00 00 63 15 05 31 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 32 63 63 63 32 32 32 09 03
+08 05 08 05 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 19 0f 0e 00 00 55 03 03 18 10 19 0c 0d 00 01 63 03 13 1b 12 10 08 0e
+00 06 63 00 13 1f 0f 12 09 0f 00 05 63 02 13 35 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 19 0f 0e 00 00 55 03 03 18 10 19 0c 0d 00 00 63 03 13 1b 12 10 08 0e
+00 00 63 00 13 1f 0f 12 09 0f 00 00 63 02 13 35 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 19 0f 0e 00 00 4e 03 03 18 1b 19 0c 0d 00 02 46 03 13 1b 12 10 08 0e
+00 05 63 00 13 1f 0f 12 09 0f 00 03 63 00 13 34 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 19 0f 0e 00 00 4e 03 03 18 1b 19 0c 0d 00 00 46 03 13 1b 12 10 08 0e
+00 00 63 00 13 1f 0f 12 09 0f 00 00 63 00 13 34 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 19 0f 0e 00 00 48 04 03 18 1b 19 0c 0d 00 01 4e 00 13 1b 12 10 08 0e
+00 02 55 02 13 1f 0f 12 09 0f 00 03 63 00 13 32 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 19 0f 0e 00 00 48 04 03 18 1b 19 0c 0d 00 00 4e 00 13 1b 12 10 08 0e
+00 00 55 02 13 1f 0f 12 09 0f 00 00 63 00 13 32 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BoConga
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 15
+19 15 1f 0e 00 05 03 52 00 00 18 11 09 06 04 1e 02 42 04 16 18 0f 00 07 00
+02 00 63 04 10 1c 0c 14 06 0b 00 00 63 01 13 04 23 00 00 00 62 1d 04 04 00
+28 32 00 00 00 32 00 42 6f 43 6f 6e 67 61 20 20 20 63 11 2a 32 32 32 00 02
+00 57 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Congas *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1d 17 09 09 00 03 63 00 0b 19 1f 1b 09 06 00 00 63 00 0b 1f 05 00 09 0b
+00 00 63 28 0b 13 10 11 06 0a 00 03 63 00 0b 02 18 00 26 00 32 18 02 04 00
+28 63 00 00 00 32 00 43 6f 6e 67 61 73 20 20 20 2a 63 63 63 32 32 32 00 06
+00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 19 12 0f 0b 2e 03 4c 04 1a 1f 1b 1f 0f 0b 00 04 63 08 10 1f 1b 1f 0f 0b
+00 05 63 08 0a 1f 18 07 07 0f 00 06 63 04 0b 32 22 0a 09 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 19 12 0f 0b 2e 00 4c 04 1a 1f 1b 1f 0f 0b 00 00 63 08 10 1f 1b 1f 0f 0b
+00 00 63 08 0a 1f 18 07 07 0f 00 00 63 04 0b 32 22 0a 09 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 19 12 0f 0b 2e 03 63 02 1a 1f 1b 1f 0f 0b 00 05 60 07 10 1f 1b 1f 0f 0b
+00 06 60 09 0a 1f 18 07 07 0f 00 07 63 02 0b 3a 22 0a 19 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 19 12 0f 0b 2e 00 63 02 1a 1f 1b 1f 0f 0b 00 00 60 07 10 1f 1b 1f 0f 0b
+00 00 60 09 0a 1f 18 07 07 0f 00 00 63 02 0b 3a 22 0a 19 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrumString
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 08 01 04 0d 63 02 51 1e 05 1f 0a 03 06 0d 00 03 52 08 0b 15 0a 04 07 0d
+00 06 62 09 04 1f 04 08 07 00 00 05 63 08 06 2c 21 23 0f 00 12 00 04 04 00
+28 32 00 00 00 32 00 44 72 75 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrumString
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 08 01 04 0d 63 00 51 1e 05 1f 0a 03 06 0d 00 00 52 08 0b 15 0a 04 07 0d
+00 00 62 09 04 1f 04 08 07 00 00 00 63 08 06 2c 21 23 0f 00 12 00 04 04 00
+28 32 00 00 00 32 00 44 72 75 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Efem Toms
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 32
+1f 12 13 03 05 00 00 5f 3d 06 1f 10 0b 02 05 00 01 52 05 02 1f 0f 0e 03 06
+00 01 56 28 05 1e 09 0d 06 09 00 00 63 06 03 3c 63 00 63 00 63 20 07 04 00
+63 32 00 00 00 32 00 45 66 65 6d 20 54 6f 6d 73 20 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: El.Snare *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 08 02 00 00 01 57 0d 0b 1f 03 00 01 00 00 00 5f 00 0b 1b 04 0a 01 07
+00 01 54 18 0b 1f 0e 04 07 00 00 00 63 00 0b 03 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 45 6c 2e 53 6e 61 72 65 20 2a 63 63 63 32 32 32 00 00
+08 00 08 04 08 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: El.Snare2*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 02 05 00 00 00 57 0c 0b 1f 03 00 03 07 00 00 44 04 0b 1f 02 01 01 00
+00 00 51 20 0b 1f 10 00 08 00 00 01 63 0a 0b 13 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 45 6c 2e 53 6e 61 72 65 32 2a 63 63 63 32 32 32 00 01
+08 10 08 54 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FM Hi-Hats
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 24
+1f 0c 00 05 0f 00 00 63 3b 03 1f 09 00 04 0f 00 38 4b 16 03 1f 0c 00 06 0f
+00 00 56 16 03 1f 0d 1f 0f 04 00 02 63 08 03 3b 00 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 46 4d 20 48 69 2d 48 61 74 73 63 63 63 32 32 32 00 70
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 30
+1f 16 00 03 07 00 01 50 00 03 1f 18 03 03 03 22 00 63 00 14 1d 07 06 03 06
+00 01 3c 08 03 1f 05 07 03 00 00 01 63 04 1b 39 23 00 08 00 42 18 04 04 00
+63 32 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 01
+00 03 00 01 00 01 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 00 07 09 00 00 53 01 13 1f 18 03 04 0d 00 01 3b 03 13 1d 1a 06 04 04
+00 06 41 09 03 1f 00 07 03 0f 00 03 63 03 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 00 07 09 00 00 53 01 13 1f 18 03 04 0d 00 00 3b 03 13 1d 1a 06 04 04
+00 00 41 09 03 1f 00 07 03 0f 00 00 63 03 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 00 07 09 00 00 57 01 13 1f 18 03 04 0d 00 00 3b 04 13 1d 1a 06 04 04
+00 00 41 01 03 1f 00 07 08 0f 00 05 63 01 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 00 07 09 00 00 57 01 13 1f 18 03 04 0d 00 00 3b 04 13 1d 1a 06 04 04
+00 00 41 01 03 1f 00 07 08 0f 00 00 63 01 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: "Hi!" Hat!
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 9
+1f 06 06 0f 0f 00 00 63 20 1b 1f 09 1f 0f 0f 00 00 63 24 1b 1f 0a 00 0f 00
+00 00 63 20 1b 1f 0a 00 0f 00 00 00 59 30 1b 3c 63 00 55 46 62 18 04 04 00
+28 32 00 00 00 32 00 22 48 69 21 22 20 48 61 74 21 63 63 63 32 32 32 0e 0f
+0e 08 0e 0c 0b 0b 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi-Hat *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 05 0f 00 00 63 3b 03 1f 09 00 04 0f 00 38 4e 16 03 1f 0c 00 06 0f
+00 00 5e 16 03 1f 13 1f 0f 00 00 02 63 08 03 3b 00 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 48 69 2d 48 61 74 20 20 20 2a 63 63 63 32 32 32 00 70
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Java Jive
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 26
+15 13 0d 03 0d 1e 02 50 18 0e 15 14 09 04 0c 1e 02 56 11 08 1b 1f 0f 07 0f
+00 01 63 04 06 1a 1f 0e 06 0f 00 02 63 04 00 7c 0b 00 08 00 62 18 04 04 00
+63 32 00 00 00 32 00 4a 61 76 61 20 4a 69 76 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KickDrum *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 00 05 03 00 00 5f 02 03 1f 11 01 08 00 00 00 53 04 13 1f 19 13 05 04
+00 02 5f 00 1b 1f 1d 10 08 0f 00 00 63 10 0b 38 23 00 00 00 62 0c 04 0c 00
+63 32 00 00 00 32 00 4b 69 63 6b 44 72 75 6d 20 2a 63 63 63 32 32 32 0d 30
+08 00 08 20 08 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 0f 06 04 00 41 1d 08 1b 1f 18 0c 05 00 00 41 51 00 03 18 06 0f 06 04
+00 45 63 00 13 1b 0f 0d 06 00 00 44 63 00 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 0f 06 04 00 40 1d 08 1b 1f 18 0c 05 00 00 40 51 00 03 18 06 0f 06 04
+00 40 63 00 13 1b 0f 0d 06 00 00 40 63 00 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 0f 06 04 00 40 5d 05 1b 1f 18 0c 05 00 00 41 49 03 0b 18 06 0f 06 04
+00 44 63 01 13 1b 0f 0d 06 00 00 44 63 01 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 0f 06 04 00 40 5d 05 1b 1f 18 0c 05 00 00 40 49 03 0b 18 06 0f 06 04
+00 40 63 01 13 1b 0f 0d 06 00 00 40 63 01 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiamiToms*
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 00 03 00 21 01 48 07 0b 1f 0a 00 02 00 04 00 46 02 0b 1f 02 00 04 00
+00 01 40 00 0b 1f 0d 0f 06 0d 00 02 63 00 0b 68 04 00 45 00 62 18 02 04 00
+28 63 00 00 00 2a 00 4d 69 61 6d 69 54 6f 6d 73 2a 63 63 63 32 32 32 00 30
+00 52 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 18 0d 0d 00 02 62 03 0b 18 0f 0c 09 00 00 02 5a 08 13 1d 15 15 0f 0f
+00 03 63 07 03 19 0f 18 07 04 00 05 62 04 0b 7c 23 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 18 0d 0d 00 00 62 03 0b 18 0f 0c 09 00 00 00 5a 08 13 1d 15 15 0f 0f
+00 00 63 07 03 19 0f 18 07 04 00 00 62 04 0b 7c 23 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 01 07 04 00 00 02 49 02 0b 1f 16 00 03 00 00 42 56 00 0c 1f 09 06 04 0b
+00 03 63 00 13 1f 0c 1f 06 00 00 05 62 00 13 2c 28 00 10 2e 26 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 07 04 00 00 00 49 02 0b 1f 16 00 03 00 00 40 56 00 0c 1f 09 06 04 0b
+00 00 63 00 13 1f 0c 1f 06 00 00 00 62 00 13 2c 28 00 10 2e 26 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 01 07 04 00 00 04 48 02 0b 1f 16 00 03 00 00 04 55 00 0c 1f 09 06 04 0b
+00 04 3e 03 13 1f 0c 1f 06 00 00 05 62 00 13 2c 0b 00 10 00 22 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 07 04 00 00 00 48 02 0b 1f 16 00 03 00 00 00 55 00 0c 1f 09 06 04 0b
+00 00 3e 03 13 1f 0c 1f 06 00 00 00 62 00 13 2c 0b 00 10 00 22 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 00 00 02 4b 01 0b 1f 16 00 03 00 00 03 38 20 0c 1f 0b 09 06 0b
+00 05 59 01 13 1f 0c 1f 06 00 00 06 62 08 13 2c 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 00 00 00 4b 01 0b 1f 16 00 03 00 00 00 38 20 0c 1f 0b 09 06 0b
+00 00 59 01 13 1f 0c 1f 06 00 00 00 62 08 13 2c 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 12 07 0e 00 03 43 31 1b 1f 10 0c 06 0e 00 03 48 08 0c 1f 09 16 0a 0d
+00 04 61 04 0b 1b 0c 0c 06 0d 00 04 62 04 0b 2c 0b 00 10 00 22 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 12 07 0e 00 00 43 31 1b 1f 10 0c 06 0e 00 00 48 08 0c 1f 09 16 0a 0d
+00 00 61 04 0b 1b 0c 0c 06 0d 00 00 62 04 0b 2c 0b 00 10 00 22 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 05 05 0c 00 03 4d 04 1b 00 0f 00 01 09 00 02 61 09 03 1c 09 09 07 0d
+00 04 63 00 13 1c 09 09 07 0c 00 07 62 00 0b 4c 23 00 00 00 22 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 05 05 0c 00 00 4d 04 1b 00 0f 00 01 09 00 00 61 09 03 1c 09 09 07 0d
+00 00 63 00 13 1c 09 09 07 0c 00 00 62 00 0b 4c 23 00 00 00 22 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..6
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0a 05 05 0c 00 00 4d 04 1b 00 0f 00 00 09 00 00 61 09 03 1c 09 09 07 0d
+00 00 63 00 13 1c 09 09 07 0c 00 00 62 00 0b 4c 23 00 00 00 22 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 00 00 05 48 02 13 1f 16 00 03 00 00 03 53 01 12 1f 0b 09 06 0b
+00 03 57 03 13 1f 0c 1f 06 00 00 05 62 00 13 2c 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 00 00 00 48 02 13 1f 16 00 03 00 00 00 53 01 12 1f 0b 09 06 0b
+00 00 57 03 13 1f 0c 1f 06 00 00 00 62 00 13 2c 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 00 00 02 48 02 13 1f 16 00 03 00 00 03 53 01 12 1f 0b 09 06 0b
+00 06 57 05 13 1f 0c 1f 06 00 00 04 62 00 13 32 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..8
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 00 00 00 48 02 13 1f 16 00 03 00 00 00 53 01 12 1f 0b 09 06 0b
+00 00 57 05 13 1f 0c 1f 06 00 00 00 62 00 13 32 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0b 09 06 00 00 03 30 08 1b 1f 16 00 03 00 00 02 44 01 12 1f 1a 09 06 0b
+00 05 5f 05 13 1f 0c 1f 06 00 00 04 62 00 13 32 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..9
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0b 09 06 00 00 00 30 08 1b 1f 16 00 03 00 00 00 44 01 12 1f 1a 09 06 0b
+00 00 5f 05 13 1f 0c 1f 06 00 00 00 62 00 13 32 0b 00 10 00 22 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm.10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0b 09 06 00 00 03 30 03 1b 18 0f 18 07 05 00 04 44 09 12 1f 1a 09 06 0b
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+00 00 00
+
+
+** Name: OrntDrm.10
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0b 09 06 00 00 00 30 03 1b 18 0f 18 07 05 00 00 44 09 12 1f 1a 09 06 0b
+00 00 37 07 13 18 0f 0c 08 00 00 00 62 01 13 33 0b 00 10 00 22 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntEchoDr
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 18 0f 06 0f 63 02 5b 08 1b 0f 0a 03 07 0d 00 04 48 00 03 19 06 0f 06 04
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntEchoDr
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 63 00 13 1c 05 03 07 0d 00 00 5d 00 0b 2c 26 1c 0e 00 70 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Percussive
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 05 04 0f 00 00 5a 0b 03 1f 12 0c 05 08 46 00 5f 03 03 1f 12 09 06 0a
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+
+
+** Name: Percussive
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 04 0f 00 00 5a 0b 03 1f 12 0c 05 08 46 00 5f 01 03 1f 12 09 06 0a
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+00 00 00
+
+
+** Name: Simmons1 *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 53 0c 03 1f 10 00 07 00 00 00 63 00 0b 41 02 00 5f 00 72 18 02 04 00
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+00 00 00
+
+
+** Name: Simmons2 *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 00 02 00 00 00 63 01 03 1f 00 00 05 00 00 00 3c 00 03 1f 09 00 01 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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+
+
+** Name: Skankin'
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Snare *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Snare 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 3
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+
+
+** Name: Snare 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Snare 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 4
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+
+
+** Name: Snare 1
+** Source: Yamaha TX81Z factory preset, bank D, voice 28
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+
+
+** Name: Snare 2
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 29
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+
+
+** Name: Snare....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Snare....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Snare....1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
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+
+
+** Name: Snare....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d
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+
+
+** Name: Snare....2
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Snare....2
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d
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+
+
+** Name: Snare....3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Snare....3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 15 0f 05 09 14 00 21 06 03 1f 1f 12 08 0f
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+
+
+** Name: Snare....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 01 63 32 03 1f 13 10 05 05 14 01 47 3f 13 1f 1f 12 08 0f
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+
+
+** Name: Snare....4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 13 10 05 05 14 00 47 3f 13 1f 1f 12 08 0f
+00 00 63 00 0b 1f 1f 0f 08 0f 00 00 43 3f 03 3c 23 00 00 00 62 18 07 04 00
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+
+
+** Name: SnareDrm.*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1a 00 01 0f 00 00 63 1c 03 1f 14 00 01 00 00 00 51 1c 03 1f 1f 0e 07 0f
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+
+
+** Name: Snare&Tom
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 05 0f 00 00 63 32 03 1f 10 08 05 08 00 01 63 02 0b 1f 04 10 08 0f
+00 00 63 0b 0b 1f 1f 0f 00 0f 2e 00 63 05 0b 3c 23 24 00 00 62 0c 04 04 00
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+00 00 00
+
+
+** Name: Steel Drum
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 32
+14 10 10 06 0a 1a 03 27 30 03 13 08 00 04 0a 1a 01 42 04 01 15 0c 0e 06 0c
+00 02 4c 0b 03 18 0c 0f 05 0f 00 01 5f 04 0a 01 20 00 00 00 52 18 02 04 00
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+00 00 00
+
+
+** Name: Steel Drum
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 10 10 06 0a 1a 03 27 30 03 13 08 00 04 0d 1a 01 42 04 01 15 0c 0e 06 0c
+00 02 4c 0b 03 18 0c 0f 05 0f 00 01 5f 04 0d 01 20 00 00 00 52 18 02 04 00
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+00 00 00
+
+
+** Name: SteelDrum
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 04 03 0a 1a 07 44 05 08 0d 08 0c 05 0b 32 06 40 13 0b 0e 05 03 04 0a
+00 04 28 1a 0e 15 08 0c 06 0c 00 05 63 08 0c 02 10 00 09 00 52 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 09 03 0e 00 03 54 0a 11 1b 0a 0d 06 0e 2d 03 63 04 15 1b 0a 0d 06 0e
+43 06 5f 04 15 1f 0c 0d 06 0e 00 05 63 04 0e 66 23 00 00 00 32 0c 06 04 00
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+00 00 00
+
+
+** Name: SteelDrum1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 09 03 0e 00 00 54 0a 11 1b 0a 0d 06 0e 2d 00 63 04 15 1b 0a 0d 06 0e
+43 00 5f 04 15 1f 0c 0d 06 0e 00 00 63 04 0e 66 23 00 00 00 32 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 09 03 0e 00 42 54 07 11 1b 0a 0d 06 0e 2d 43 63 08 15 1b 0a 0d 06 0e
+43 46 5f 04 15 1f 0c 0d 06 0e 00 44 63 04 0e 2c 19 00 0a 15 26 0c 06 04 00
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+00 00 00
+
+
+** Name: SteelDrum2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 09 03 0e 00 40 54 07 11 1b 0a 0d 06 0e 2d 40 63 08 15 1b 0a 0d 06 0e
+43 40 5f 04 15 1f 0c 0d 06 0e 00 40 63 04 0e 2c 19 00 0a 15 26 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 10 00 03 00 00 01 49 0b 0b 14 0a 00 04 00 00 03 3c 06 03 14 0a 00 04 00
+00 05 3f 04 03 14 0a 00 06 00 00 05 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 10 00 03 00 00 00 49 0b 0b 14 0a 00 04 00 00 00 3c 06 03 14 0a 00 04 00
+00 00 3f 04 03 14 0a 00 06 00 00 00 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 06 2f 06 03 14 0a 00 06 00 00 06 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00
+
+
+** Name: SteelDrum4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 10 00 03 00 00 00 42 0b 03 14 0a 00 04 00 00 00 42 06 03 14 0a 00 04 00
+00 00 2f 06 03 14 0a 00 06 00 00 00 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00
+
+
+** Name: SyBon
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 14
+19 15 1f 02 00 4b 04 5f 00 1e 18 11 09 06 04 1e 04 5d 00 11 17 0b 04 04 0a
+32 00 59 04 18 1b 12 0a 05 0a 00 00 5d 00 16 03 23 00 00 00 62 0c 04 04 00
+28 32 00 00 00 32 00 53 79 42 6f 6e 20 20 20 20 20 63 19 19 32 15 15 00 02
+00 07 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SyBon
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 15 1f 02 00 4b 04 5f 00 1e 18 11 09 06 04 1e 04 5d 00 11 17 0b 04 04 0d
+32 00 59 04 18 1b 12 0d 05 0d 00 00 5d 00 16 03 23 00 00 00 62 0c 04 04 00
+28 32 00 00 00 32 00 53 79 42 6f 6e 20 20 20 20 20 63 19 19 32 15 15 00 02
+00 07 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Drum2
+
+
+** Name: SynthDrm.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 3c 0f 03 18 18 16 0b 04 2d 03 55 04 05 15 15 0c 0a 00
+43 05 63 13 03 15 13 0c 0b 00 00 04 63 08 03 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 3c 0f 03 18 18 16 0b 04 2d 00 55 04 05 15 15 0c 0a 00
+43 00 63 13 03 15 13 0c 0b 00 00 00 63 08 03 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 01 5d 3f 03 18 18 16 0b 04 2d 01 55 04 15 15 15 0c 0a 00
+43 04 63 09 0b 15 13 0c 0b 00 00 05 63 00 0b 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 5d 3f 03 18 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00
+43 00 63 09 0b 15 13 0c 0b 00 00 00 63 00 0b 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 63 04 03 1f 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00
+43 03 63 04 0b 1c 13 0c 0b 00 00 05 63 00 0b 7c 3f 00 63 00 60 18 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 04 03 1f 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00
+43 00 63 04 0b 1c 13 0c 0b 00 00 00 63 00 0b 7c 3f 00 63 00 60 18 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 01 63 30 03 19 0c 07 04 0f 2d 01 63 01 03 15 15 0c 0a 00
+43 05 63 04 0b 1f 12 09 07 00 00 06 63 00 03 24 1e 63 00 00 73 18 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 30 03 19 0c 07 04 0f 2d 00 63 01 03 15 15 0c 0a 00
+43 00 63 04 0b 1f 12 09 07 00 00 00 63 00 03 24 1e 63 00 00 73 18 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 03 63 2c 1b 1f 1f 07 05 0f 2d 03 5c 00 0b 1f 1f 00 0f 0f
+43 04 63 00 0b 1f 11 09 05 00 00 06 63 00 03 24 1e 63 00 00 73 18 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.5
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 2c 1b 1f 1f 07 05 0f 2d 00 5c 00 0b 1f 1f 00 0f 0f
+43 00 63 00 0b 1f 11 09 05 00 00 00 63 00 03 24 1e 63 00 00 73 18 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 5d 01 03 18 18 16 0b 04 2d 03 55 01 15 15 15 0c 0a 00
+43 05 63 00 0b 15 13 0c 0b 00 00 45 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 5d 01 03 18 18 16 0b 04 2d 00 55 01 15 15 15 0c 0a 00
+43 00 63 00 0b 15 13 0c 0b 00 00 40 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 5d 3f 03 18 18 16 0b 04 2d 03 55 01 15 15 15 0c 0a 00
+43 05 63 04 0b 1c 13 0c 0b 00 00 45 63 04 0b 5b 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.7
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 5d 3f 03 18 18 16 0b 04 2d 00 55 01 15 15 15 0c 0a 00
+43 00 63 04 0b 1c 13 0c 0b 00 00 40 63 04 0b 5b 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 07 02 00 00 02 19 3f 03 19 19 09 07 00 2d 02 63 04 15 1f 1f 06 06 0c
+43 03 63 07 0b 10 10 12 09 0c 00 45 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.8
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 07 02 00 00 00 19 3f 03 19 19 09 07 00 2d 00 63 04 15 1f 1f 06 06 0c
+43 00 63 07 0b 10 10 12 09 0c 00 40 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 02 0a 00 01 39 3d 03 1f 13 1f 06 00 2d 02 63 04 13 1f 0c 00 06 00
+43 03 63 00 0b 1f 10 1f 09 06 00 45 63 00 0b 5c 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.9
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 02 0a 00 00 39 3d 03 1f 13 1f 06 00 2d 00 63 04 13 1f 0c 00 06 00
+43 00 63 00 0b 1f 10 1f 09 06 00 40 63 00 0b 5c 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 02 0a 00 01 39 3a 03 1f 13 1f 06 00 2d 02 63 01 13 1f 0c 00 06 00
+43 05 63 01 0b 1f 10 1f 09 06 00 06 63 05 0b 64 08 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm10
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 02 0a 00 00 39 3a 03 1f 13 1f 06 00 2d 00 63 01 13 1f 0c 00 06 00
+43 00 63 01 0b 1f 10 1f 09 06 00 00 63 05 0b 64 08 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 00 07 09 00 02 4a 00 13 1f 1f 10 04 0a 00 03 54 01 13 1d 1a 06 07 04
+00 05 63 05 03 1f 10 1f 05 00 00 05 63 00 0b 2c 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm11
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 00 07 09 00 00 4a 00 13 1f 1f 10 04 0a 00 00 54 01 13 1d 1a 06 07 04
+00 00 63 05 03 1f 10 1f 05 00 00 00 63 00 0b 2c 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm12
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 1f 19 06 0f 00 02 2d 34 1b 1f 14 1f 06 00 2d 02 63 04 13 1f 0b 00 06 00
+43 44 63 00 0b 1f 10 1f 09 06 00 46 63 07 0b 5c 24 1c 02 4d 76 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm12
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1f 19 06 0f 00 00 2d 34 1b 1f 14 1f 06 00 2d 00 63 04 13 1f 0b 00 06 00
+43 40 63 00 0b 1f 10 1f 09 06 00 40 63 07 0b 5c 24 1c 02 4d 76 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm13
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 04 61 3f 03 18 18 16 0b 04 2d 04 5f 06 05 15 15 0c 0a 00
+43 04 63 07 03 15 13 0c 0b 00 00 06 63 01 03 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm13
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 61 3f 03 18 18 16 0b 04 2d 00 5f 06 05 15 15 0c 0a 00
+43 00 63 07 03 15 13 0c 0b 00 00 00 63 01 03 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm14
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 03 61 3f 03 18 18 16 0b 04 2d 03 56 01 05 15 15 0c 0a 00
+43 03 42 07 03 15 13 0c 0b 00 00 04 63 01 03 78 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm14
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 61 3f 03 18 18 16 0b 04 2d 00 56 01 05 15 15 0c 0a 00
+43 00 42 07 03 15 13 0c 0b 00 00 00 63 01 03 78 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 03 63 08 03 13 18 0e 0b 0a 2d 03 35 00 05 1f 18 0d 0a 09
+43 04 5e 04 03 15 11 0c 0b 00 00 05 63 00 03 7b 23 00 00 00 32 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm15
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 08 03 13 18 0e 0b 0a 2d 00 35 00 05 1f 18 0d 0a 09
+43 00 5e 04 03 15 11 0c 0b 00 00 00 63 00 03 7b 23 00 00 00 32 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1e 08 01 00 63 02 63 0a 0b 14 07 16 0f 00 00 02 51 00 1b 1f 0c 1f 06 00
+00 05 61 01 03 1c 0f 07 07 07 3e 04 63 03 0b 7c 00 00 00 00 73 0c 02 04 00
+63 62 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm16
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1e 08 01 00 63 00 63 0a 0b 14 07 16 0f 00 00 00 51 00 1b 1f 0c 1f 06 00
+00 00 61 01 03 1c 0f 07 07 07 3e 00 63 03 0b 7c 00 00 00 00 73 0c 02 04 00
+63 62 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tibet Drum
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 09 01 0c 32 02 59 0a 15 1c 0f 1f 02 0a 1e 03 34 10 0a 1c 09 0d 02 0a
+32 05 5d 04 0a 1c 09 0d 02 0a 1e 06 61 04 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 54 69 62 65 74 20 44 72 75 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tibet Drum
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 09 01 0c 32 00 59 0a 15 1c 0f 1f 02 0a 1e 00 34 10 0a 1c 09 0d 02 0a
+32 00 5d 04 0a 1c 09 0d 02 0a 1e 00 61 04 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 54 69 62 65 74 20 44 72 75 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 07 03 05 0f 00 00 37 02 06 15 09 04 04 0f 00 00 47 01 00 13 1f 00 06 0f
+00 04 5f 03 06 1f 0c 07 06 00 00 04 63 00 13 3c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 07 03 05 0f 00 00 37 02 06 15 09 04 04 0f 00 00 47 01 00 13 1f 00 06 0f
+00 00 5f 03 06 1f 0c 07 06 00 00 00 63 00 13 3c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 01 07 04 00 00 00 3d 02 06 1f 18 09 03 0a 00 00 53 01 08 1f 09 06 04 0b
+00 05 57 03 06 1f 0c 07 06 00 00 05 63 00 13 2c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 07 04 00 00 00 3d 02 06 1f 18 09 03 0a 00 00 53 01 08 1f 09 06 04 0b
+00 00 57 03 06 1f 0c 07 06 00 00 00 63 00 13 2c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbales *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 02 00 13 00 50 04 0b 1f 0d 00 07 00 0c 00 55 01 03 1f 11 00 09 00
+32 00 3c 2b 03 1f 0e 00 06 00 00 06 63 08 03 41 02 00 5f 00 72 00 02 04 00
+28 63 00 00 00 32 00 54 69 6d 62 61 6c 65 73 20 2a 63 63 63 32 32 32 00 1a
+00 22 03 04 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 08 03 00 00 07 4f 00 00 1f 11 06 03 0b 36 02 4b 00 08 1f 12 0c 04 0f
+00 05 4f 01 0e 1d 0b 00 04 00 00 00 63 00 0b 02 07 00 00 00 62 18 0c 04 00
+28 50 00 00 00 32 00 54 69 6d 70 61 6e 69 20 20 2a 63 63 63 32 32 32 00 32
+00 02 10 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 23
+1d 12 00 03 00 00 00 41 3c 03 1f 0f 07 04 0f 00 00 3c 00 03 1f 0f 11 03 0c
+3b 01 52 02 03 1f 11 0c 04 0f 00 02 63 00 03 3a 15 00 03 00 6a 0c 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 20 20 20 63 63 63 32 32 32 08 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 00 03 00 00 00 37 00 03 1f 13 0c 04 0b 00 00 48 00 03 1f 07 04 02 0c
+3b 05 3f 02 03 1f 0c 0c 04 0f 00 06 63 00 03 2a 15 00 03 00 6a 0c 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 00 03 00 00 00 37 00 03 1f 13 0c 04 0b 00 00 48 00 03 1f 07 04 02 0c
+3b 00 3f 02 03 1f 0c 0c 04 0f 00 00 63 00 03 2a 15 00 03 00 6a 0c 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 00 02 00 00 00 3d 02 0b 1f 1f 08 04 0f 00 00 37 00 03 1f 0f 07 03 0c
+3b 05 4f 00 03 1f 1f 0c 04 0f 00 05 63 02 0b 3a 15 00 03 00 6a 00 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 00 02 00 00 00 3d 02 0b 1f 1f 08 04 0f 00 00 37 00 03 1f 0f 07 03 0c
+3b 00 4f 00 03 1f 1f 0c 04 0f 00 00 63 02 0b 3a 15 00 03 00 6a 00 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 1
+** Source: Yamaha DX11 factory preset, bank D, voice 5
+1f 05 0a 08 0e 00 00 5d 08 03 1f 0c 10 07 04 00 00 34 18 03 1f 0e 0a 06 00
+00 00 51 20 03 1f 10 0a 07 0f 00 00 5e 04 03 01 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 31 63 17 23 32 2e 2e 08 05
+08 04 09 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 0d 08 0e 00 00 5d 08 03 1f 0c 10 07 04 00 00 34 18 03 1f 0e 0a 06 00
+00 00 51 20 03 1f 10 0d 07 0f 00 00 5e 04 03 01 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 31 63 17 23 32 2e 2e 08 05
+08 04 09 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 6
+1f 1f 00 01 0f 00 00 63 00 03 1f 1f 00 01 0f 13 01 37 04 0b 1f 18 11 03 06
+00 01 5e 04 0b 1f 1f 0b 06 0f 00 01 63 00 0b 3b 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 32 63 25 26 32 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 3
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 7
+1f 1f 00 01 0f 00 00 46 1b 03 1f 1f 00 01 0f 13 01 37 04 0b 1f 18 05 03 06
+00 01 5e 03 0b 1f 14 0b 06 0e 00 01 63 00 0b 3b 63 00 63 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 33 63 25 26 32 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 4
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 8
+1f 1f 00 01 0f 00 00 46 06 03 1f 1f 00 01 0f 13 01 37 00 0b 1f 18 05 03 06
+00 01 5e 00 0b 1f 0b 1f 0a 0a 00 01 63 00 0b 23 63 00 63 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 34 63 25 26 32 2c 2c 00 00
+00 02 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 00 00 46 06 03 1f 1f 00 01 0f 13 01 37 00 0b 1f 18 05 03 06
+00 01 5e 00 0b 1f 0b 1f 0a 0d 00 01 63 00 0b 23 63 00 63 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 34 63 25 26 32 2c 2c 00 00
+00 02 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 17 0f 0f 00 00 00 04 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 06 00 04 06 13 16 0d 0a 0f 00 04 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 17 0f 0f 00 00 00 04 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 00 00 04 06 13 16 0d 0a 0f 00 00 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 1a 0f 0f 00 00 63 07 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 05 47 02 06 13 16 0d 0a 0f 00 05 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 1a 0f 0f 00 00 63 07 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 00 47 02 06 13 16 0d 0a 0f 00 00 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 1a 0f 0f 00 00 63 01 03 15 1f 1b 0f 0f 00 00 63 01 16 18 1f 10 0f 0f
+00 05 63 02 06 13 16 0d 0a 0f 00 05 63 01 10 04 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 1a 0f 0f 00 00 63 01 03 15 1f 1b 0f 0f 00 00 63 01 16 18 1f 10 0f 0f
+00 00 63 02 06 13 16 0d 0a 0f 00 00 63 01 10 04 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 0c 0a 0a 00 00 4d 0a 00 1f 13 0a 05 0d 32 00 4e 0c 03 1f 0d 0c 0a 0d
+1f 05 59 10 03 1f 1c 0f 07 0f 00 05 63 0a 03 2c 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 34 63 63 63 32 32 32 00 00
+00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 0c 0a 0a 00 00 4d 02 00 1f 13 0a 05 0d 32 00 4e 0c 03 1f 0d 0c 0a 0d
+1f 00 59 0e 03 1f 1c 0f 07 0f 00 00 63 09 03 2c 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom-Pany
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 16
+1f 10 00 01 00 35 00 50 00 00 1f 16 04 03 09 36 00 63 00 00 13 0b 03 02 09
+3b 00 3c 03 06 1d 0c 00 06 00 00 00 5a 00 06 1a 07 00 51 00 52 0c 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 2d 50 61 6e 79 20 20 63 40 43 32 18 16 00 50
+00 03 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Drum
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 07 0f 00 00 63 3f 03 18 1f 1f 07 0f 46 01 63 00 03 1f 1f 1f 06 0f
+00 06 63 00 03 1b 1f 0f 06 0f 00 04 63 00 03 04 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Drum
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 07 0f 00 00 63 3f 03 18 1f 1f 07 0f 46 00 63 00 03 1f 1f 1f 06 0f
+00 00 63 00 03 1b 1f 0f 06 0f 00 00 63 00 03 04 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: XyloSpring
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 15 0f 05 2e 04 63 04 06 10 0c 0c 03 09 00 03 3f 01 01 1f 16 0f 06 03
+00 06 63 08 03 1f 09 09 06 0c 00 06 62 00 02 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 58 79 6c 6f 53 70 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: XyloSpring
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 15 0f 05 2e 00 63 04 06 10 0c 0c 03 09 00 00 3f 01 01 1f 16 0f 06 03
+00 00 63 08 03 1f 09 09 06 0c 00 00 62 00 02 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 58 79 6c 6f 53 70 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Other
+
+
+** Name: Cabassa *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 00 0f 00 00 00 63 1c 03 1f 0d 00 07 00 00 41 63 24 03 1f 0d 00 07 00
+00 42 63 38 03 1f 0d 00 06 00 00 42 63 24 03 7d 51 00 00 63 7f 30 02 04 00
+28 63 00 00 00 32 00 43 61 62 61 73 73 61 20 20 2a 63 63 63 32 32 32 0d 00
+0d 50 0c 00 0d 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Maracas *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 00 09 00 00 00 62 1c 03 1f 0d 00 07 00 00 41 63 3c 03 1f 0d 00 06 00
+00 42 63 24 03 1f 0d 00 07 00 00 42 63 3c 03 7d 59 00 00 63 7f 30 02 04 00
+28 63 00 00 00 32 00 4d 61 72 61 63 61 73 20 20 2a 63 63 63 32 32 32 0e 00
+0d 43 0e 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Metalimba
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 4
+1f 17 00 05 05 1c 02 55 28 0b 1f 10 00 04 08 0a 02 4d 15 0e 1f 0b 00 05 08
+0c 02 4d 16 08 1f 0e 00 06 00 00 01 63 04 0b 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 65 74 61 6c 69 6d 62 61 20 63 63 63 32 32 32 00 60
+00 01 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tambourin*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 0f 00 00 01 63 04 03 1f 00 00 01 0f 00 01 59 24 03 1f 12 00 01 0f
+00 00 45 04 03 18 10 1f 07 00 00 03 63 18 03 32 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 54 61 6d 62 6f 75 72 69 6e 2a 63 63 63 32 32 32 0b 05
+0e 09 08 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 27
+
+* CATEGORY NOISES
+
+* SUBCATEGORY Noises1
+
+** Name: Airplane.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 02 08 0f 00 45 4d 04 03 13 12 11 03 0c 03 45 63 00 03 0f 04 03 08 0f
+00 46 63 04 03 0c 12 03 03 0f 02 46 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Airplane.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 02 08 0f 00 40 4d 04 03 13 12 11 03 0c 03 40 63 00 03 0f 04 03 08 0f
+00 40 63 04 03 0c 12 03 03 0f 02 40 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Airplane.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 02 08 0f 00 44 56 09 03 13 12 11 03 0c 03 44 63 09 03 0f 04 03 08 0f
+00 44 63 04 03 0c 12 03 03 0f 02 47 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Airplane.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 02 08 0f 00 40 56 09 03 13 12 11 03 0c 03 40 63 09 03 0f 04 03 08 0f
+00 40 63 04 03 0c 12 03 03 0f 02 40 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alarm Call
+** Controls: MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank D, voice 18
+1f 1f 00 03 0f 00 00 2e 3f 00 1f 1f 00 04 0f 00 00 47 11 06 1f 1f 00 06 0f
+00 40 3a 0b 00 1f 1f 00 06 0f 00 40 5c 3f 06 22 37 00 00 28 6d 18 04 04 00
+63 01 63 00 00 32 00 41 6c 61 72 6d 20 43 61 6c 6c 63 63 63 32 32 32 00 40
+0e 50 00 00 0a 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alien 3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 05 02 04 0e 00 00 4d 08 01 19 07 04 05 0f 08 00 4c 06 00 0f 0a 00 07 0e
+06 02 63 05 05 14 15 03 05 0e 00 01 62 06 00 24 26 03 05 00 46 05 03 04 00
+63 2b 00 00 00 32 00 41 6c 69 65 6e 20 33 20 20 20 63 63 63 32 32 32 01 31
+00 21 00 23 00 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alien Chat
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 0c 01 06 0e 00 43 28 04 05 16 10 1f 05 0d 00 44 2c 04 02 16 0f 1f 06 0d
+00 45 46 0a 06 15 04 1f 06 0e 00 45 63 08 03 42 32 00 00 63 05 18 02 04 00
+28 02 00 00 00 32 00 41 6c 69 65 6e 20 43 68 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alien Chat
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 0c 01 06 0e 00 40 28 04 05 16 10 1f 05 0d 00 40 2c 04 02 16 0f 1f 06 0d
+00 40 46 0a 06 15 04 1f 06 0e 00 40 63 08 03 42 32 00 00 63 05 18 02 04 00
+28 02 00 00 00 32 00 41 6c 69 65 6e 20 43 68 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Artofnoiz*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 0a 08 02 07 00 05 5e 0d 0b 1f 03 00 01 00 00 00 63 00 0b 1b 04 0a 01 07
+00 03 57 18 0b 1f 13 04 06 0f 00 00 63 00 13 03 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 41 72 74 6f 66 6e 6f 69 7a 2a 63 63 63 32 32 32 00 00
+08 00 08 04 08 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoDecent
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 1b 0d 0d 0f 00 03 63 11 00 0c 1b 0d 0d 0f 00 04 63 13 03 0a 1b 0d 0d 0f
+00 04 63 12 06 1f 1b 0d 0d 0f 00 06 63 19 03 47 25 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 75 74 6f 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoDecent
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 1b 0d 0d 0f 00 00 63 11 00 0c 1b 0d 0d 0f 00 00 63 13 03 0a 1b 0d 0d 0f
+00 00 63 12 06 1f 1b 0d 0d 0f 00 00 63 19 03 47 25 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 75 74 6f 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 01 03 05 00 03 30 0a 00 14 0b 04 01 09 00 04 4d 15 00 14 06 01 03 05
+00 04 53 00 00 0f 09 00 01 0c 00 05 63 00 00 2b 63 00 40 00 73 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 01 03 05 00 00 30 0a 00 14 0b 04 01 09 00 00 4d 15 00 14 06 01 03 05
+00 00 53 00 00 0f 09 00 01 0c 00 00 63 00 00 2b 63 00 40 00 73 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 07 09 03 05 00 43 33 0d 00 12 0b 09 01 09 00 43 4d 15 00 18 06 09 03 05
+00 44 53 00 00 13 09 09 01 0c 00 45 63 00 00 5b 50 00 63 11 77 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm2
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 07 09 03 05 00 40 33 0d 00 12 0b 09 01 09 00 40 4d 15 00 18 06 09 03 05
+00 40 53 00 00 13 09 09 01 0c 00 40 63 00 00 5b 50 00 63 11 77 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Belch
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0c 0b 0b 00 44 42 0d 03 1f 1b 07 09 0c 00 43 54 0d 1b 1f 1c 0c 0b 0c
+00 44 63 0d 03 1f 1b 07 09 0f 00 45 63 00 1b 74 59 00 63 23 75 0c 07 04 00
+63 32 01 32 00 32 00 42 69 67 20 42 65 6c 63 68 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Belch
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0c 0b 0b 00 40 42 0d 03 1f 1b 07 09 0c 00 40 54 0d 1b 1f 1c 0c 0b 0c
+00 40 63 0d 03 1f 1b 07 09 0f 00 40 63 00 1b 74 59 00 63 23 75 0c 07 04 00
+63 32 01 32 00 32 00 42 69 67 20 42 65 6c 63 68 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Birds *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 0f 0f 00 00 00 0c 03 1c 00 00 01 0f 00 00 55 20 03 1b 12 00 01 0f
+00 00 63 00 03 10 15 00 09 0e 00 03 63 00 03 02 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 42 69 72 64 73 20 20 20 20 2a 63 63 63 32 32 32 0f 09
+0e 09 08 01 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Birds
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (voice pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 12
+1f 1f 00 07 0f 28 00 51 01 03 1f 1f 00 0f 0f 28 00 4b 01 03 13 1f 00 0e 0f
+0a 40 63 3f 03 1f 1f 00 0f 0f 0a 40 63 3f 03 04 22 00 50 5e 6e 0c 0c 04 00
+63 63 63 00 00 33 00 42 69 72 64 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BlendOrgan
+** Description: Strange, loud, obnoxious sound
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 00 00 0a 0f 09 00 45 0e 03 19 00 00 08 0f 23 00 61 07 08 13 00 00 08 0f
+00 00 5f 0b 01 12 00 00 05 0f 00 00 63 02 0d 3c 1f 00 23 00 42 0c 06 04 00
+63 3d 00 1d 00 32 00 42 6c 65 6e 64 4f 72 67 61 6e 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Blow Up
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 04 06 02 00 3b 62 00 03 0f 06 04 06 0d 00 1d 63 00 1b 13 15 15 06 09
+00 1a 63 04 1b 0f 04 04 09 0c 00 3f 63 0d 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 42 6c 6f 77 20 55 70 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Blow Up
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 04 06 02 00 38 62 00 03 0f 06 04 06 0d 00 18 63 00 1b 13 15 15 06 09
+00 18 63 04 1b 0f 04 04 09 0c 00 38 63 0d 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 42 6c 6f 77 20 55 70 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Boingggggg
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 1b 03 00 00 42 4b 1d 15 1f 07 0c 04 00 00 44 32 16 15 1f 07 1c 03 00
+00 44 3a 38 13 1f 07 0c 0d 00 00 45 63 08 10 2b 11 00 49 5a 74 00 02 04 00
+63 63 00 00 00 32 00 42 6f 69 6e 67 67 67 67 67 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Boingggggg
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 1b 03 00 00 40 4b 1d 15 1f 07 0c 04 00 00 40 32 16 15 1f 07 1c 03 00
+00 40 3a 38 13 1f 07 0c 0d 00 00 40 63 08 10 2b 11 00 49 5a 74 00 02 04 00
+63 63 00 00 00 32 00 42 6f 69 6e 67 67 67 67 67 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrokWindow
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 06 06 06 00 03 3f 10 03 1f 0d 00 05 0b 00 03 50 31 03 1f 1f 00 08 0f
+00 05 39 3f 03 1f 1f 0f 07 0f 00 06 63 10 03 2a 34 00 37 49 73 1a 05 04 00
+63 32 00 00 00 32 00 42 72 6f 6b 57 69 6e 64 6f 77 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrokWindow
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 06 06 06 00 00 3f 10 03 1f 0d 00 05 0b 00 00 50 31 03 1f 1f 00 08 0f
+00 00 39 3f 03 1f 1f 0f 07 0f 00 00 63 10 03 2a 34 00 37 49 73 1a 05 04 00
+63 32 00 00 00 32 00 42 72 6f 6b 57 69 6e 64 6f 77 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bubbly
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 06 00 04 0e 0a 04 3a 01 00 1f 1f 1f 0f 0f 00 04 00 04 00 1f 1f 1f 0f 0f
+00 43 41 01 0b 18 0d 0d 06 00 00 45 63 0a 13 7b 32 00 63 43 39 18 02 04 00
+28 02 00 00 00 32 00 42 75 62 62 6c 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bubbly
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 06 00 04 0e 0a 00 3a 01 00 1f 1f 1f 0f 0f 00 00 00 04 00 1f 1f 1f 0f 0f
+00 40 41 01 0b 18 0d 0d 06 00 00 40 63 0a 13 7b 32 00 63 43 39 18 02 04 00
+28 02 00 00 00 32 00 42 75 62 62 6c 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 1f 1f 00 0f 0f 00 40 5f 34 03 1f 1f 00 0f 0f
+00 40 3a 20 03 1f 1f 00 0f 0f 00 40 63 2c 03 46 13 46 00 63 4d 18 04 04 00
+28 32 00 00 00 32 00 42 75 73 79 20 20 20 20 20 2a 63 63 63 32 32 32 00 00
+09 0a 09 07 09 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy.....1
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 43 32 04 08 1f 1f 00 05 0f 00 43 34 00 0e 1f 1f 00 05 0f
+00 46 40 08 08 1f 1f 00 05 0f 00 45 63 00 0e 02 0f 00 00 5a 0d 18 04 04 00
+63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy.....1
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 40 32 04 08 1f 1f 00 05 0f 00 40 34 00 0e 1f 1f 00 05 0f
+00 40 40 08 08 1f 1f 00 05 0f 00 40 63 00 0e 02 0f 00 00 5a 0d 18 04 04 00
+63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy.....2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 40 63 04 08 1f 1f 00 05 0f 00 40 63 00 0e 1f 1f 00 05 0f
+00 40 63 08 08 1f 1f 00 05 0f 00 40 63 00 0e 07 0f 00 00 63 0d 18 04 04 00
+63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choo Choo
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 10 11 08 0f 00 03 48 04 15 1c 1f 1f 06 0f 00 04 63 18 1d 1c 10 03 06 0f
+00 05 63 08 1b 10 0c 03 09 0f 00 46 63 03 10 7a 63 00 10 54 06 18 02 04 00
+63 63 00 00 00 32 00 43 68 6f 6f 20 43 68 6f 6f 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choo Choo
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 10 11 08 0f 00 00 48 04 15 1c 1f 1f 06 0f 00 00 63 18 1d 1c 10 03 06 0f
+00 00 63 08 1b 10 0c 03 09 0f 00 40 63 03 10 7a 63 00 10 54 06 18 02 04 00
+63 63 00 00 00 32 00 43 68 6f 6f 20 43 68 6f 6f 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 0b 0b 00 07 0f 00 45 63 00 03 38 2a 00 42 5a 64 18 02 04 00
+28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 2a 00 42 5a 64 18 02 04 00
+28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..1
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 2a 00 42 5a 64 18 02 04 00
+28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 02 0f 00 44 50 0a 04 1f 1f 00 03 0f 00 46 56 05 02 1f 1f 00 03 0f
+00 44 4e 08 04 1f 1f 00 03 0f 00 46 5f 02 04 6b 33 00 00 63 7c 0c 07 04 00
+63 32 01 32 00 32 00 43 68 6f 70 70 65 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 02 0f 00 40 50 0a 04 1f 1f 00 03 0f 00 40 56 05 02 1f 1f 00 03 0f
+00 40 4e 08 04 1f 1f 00 03 0f 00 40 5f 02 04 6b 33 00 00 63 7c 0c 07 04 00
+63 32 01 32 00 32 00 43 68 6f 70 70 65 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cricket *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 00 00 5a 2c 03 1f 1f 00 01 0f 00 00 5a 28 03 1c 1f 00 04 0f
+00 40 52 30 03 1d 1f 00 04 0f 00 40 52 34 03 24 20 00 00 63 0d 18 04 04 00
+28 32 00 00 00 32 00 43 72 69 63 6b 65 74 20 20 2a 63 63 63 32 32 32 08 0a
+08 02 0d 0f 0d 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Diving Fly
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 08 0f 00 44 36 06 03 0d 1f 00 03 0f 00 44 63 04 03 0d 1f 00 04 0f
+00 46 63 05 03 0d 1f 00 03 0f 00 47 63 04 03 4d 63 00 00 31 7e 24 05 04 00
+63 63 63 00 00 32 00 44 69 76 69 6e 67 20 46 6c 79 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Diving Fly
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 00 08 0f 00 40 36 06 03 0d 1f 00 03 0f 00 40 63 04 03 0d 1f 00 04 0f
+00 40 63 05 03 0d 1f 00 03 0f 00 40 63 04 03 4d 63 00 00 31 7e 24 05 04 00
+63 63 63 00 00 32 00 44 69 76 69 6e 67 20 46 6c 79 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dynamite
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 09 02 05 00 3c 4f 04 03 1f 03 0d 04 00 00 1c 38 04 03 1b 0a 0d 03 0f
+00 1d 49 3f 03 1f 03 0d 04 00 00 3e 5a 04 03 3a 55 00 2d 00 72 00 02 04 00
+63 32 00 00 00 32 00 44 79 6e 61 6d 69 74 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dynamite
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 09 02 05 00 38 4f 04 03 1f 03 0d 04 00 00 18 38 04 03 1b 0a 0d 03 0f
+00 18 49 3f 03 1f 03 0d 04 00 00 38 5a 04 03 3a 55 00 2d 00 72 00 02 04 00
+63 32 00 00 00 32 00 44 79 6e 61 6d 69 74 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EarthQuake
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 02 09 05 00 00 3c 56 00 00 0f 06 12 03 0c 00 1c 3a 04 1b 13 15 15 03 09
+00 1c 3e 00 1b 0f 04 0a 07 0e 00 3f 5d 04 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 61 72 74 68 51 75 61 6b 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EarthQuake
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 02 09 05 00 00 38 56 00 00 0f 06 12 03 0c 00 18 3a 04 1b 13 15 15 03 09
+00 18 3e 00 1b 0f 04 0a 07 0e 00 38 5d 04 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 61 72 74 68 51 75 61 6b 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Earthquake
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 28
+17 0c 05 01 0e 03 43 4c 0a 0b 15 06 06 01 0e 00 40 56 07 0b 10 0b 05 01 0a
+00 40 4c 0a 03 17 07 06 04 0f 00 41 5d 00 0b 38 63 00 0c 00 67 00 04 04 00
+28 32 00 00 00 32 00 45 61 72 74 68 71 75 61 6b 65 63 63 12 32 32 00 00 0a
+00 01 00 03 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Earthquake
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0c 05 01 0e 03 43 4c 0d 0b 15 06 06 01 0e 00 40 56 07 0b 10 0b 05 01 0d
+00 40 4c 0a 03 17 07 06 04 0f 00 41 5d 00 0b 38 63 00 0c 00 67 00 04 04 00
+28 32 00 00 00 32 00 45 61 72 74 68 71 75 61 6b 65 63 63 12 32 32 00 00 0d
+00 01 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Eng Siren
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 23 04 2b 08 03 1f 1f 00 02 0f 00 04 4d 08 03 1f 1f 00 05 0f
+0a 05 5d 04 0b 15 1f 00 05 0f 05 06 63 04 03 04 0d 00 63 00 61 18 05 04 00
+63 63 28 00 00 32 00 45 6e 67 20 53 69 72 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Eng Siren
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 23 00 2b 08 03 1f 1f 00 02 0f 00 00 4d 08 03 1f 1f 00 05 0f
+0a 00 5d 04 0b 15 1f 00 05 0f 05 00 63 04 03 04 0d 00 63 00 61 18 05 04 00
+63 63 28 00 00 32 00 45 6e 67 20 53 69 72 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Excuse Me
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 07 04 0e 4d 04 5b 04 03 12 1f 09 0a 0f 00 04 43 08 03 12 1f 0b 0a 0f
+4b 05 55 08 03 12 1f 08 0a 0f 01 05 5f 04 03 23 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 78 63 75 73 65 20 4d 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Excuse Me
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 07 04 0e 4d 00 5b 04 03 12 1f 09 0a 0f 00 00 43 08 03 12 1f 0b 0a 0f
+4b 00 55 08 03 12 1f 08 0a 0f 01 00 5f 04 03 23 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 78 63 75 73 65 20 4d 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Exo/Bird *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 13 08 08 04 0f 00 00 51 0a 03 0d 03 01 04 0f
+00 00 5b 04 03 11 0d 1f 07 00 00 00 63 00 03 00 23 00 00 00 62 0e 04 04 00
+28 32 00 00 00 32 00 45 78 6f 2f 42 69 72 64 20 2a 63 63 63 32 32 32 00 00
+00 00 08 02 08 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explosion
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 09 04 07 0f 00 43 5f 10 08 10 09 04 07 0f 00 44 63 0d 0e 10 09 04 07 0f
+00 43 4e 06 08 10 09 04 07 0f 00 46 2c 04 08 05 47 00 63 63 37 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 73 69 6f 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explosion
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 09 04 07 0f 00 40 5f 10 08 10 09 04 07 0f 00 40 63 0d 0e 10 09 04 07 0f
+00 40 4e 06 08 10 09 04 07 0f 00 40 2c 04 08 05 47 00 63 63 37 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 73 69 6f 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FaucetDrip
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 08 1f 05 0d 0a 05 39 00 03 1f 0a 1f 0a 0f 00 06 63 04 03 1f 09 1f 0a 0f
+00 02 63 08 03 1f 0e 1f 0a 0d 00 05 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 46 61 75 63 65 74 44 72 69 70 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FaucetDrip
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 08 1f 05 0d 0a 00 39 00 03 1f 0a 1f 0a 0f 00 00 63 04 03 1f 09 1f 0a 0f
+00 00 63 08 03 1f 0e 1f 0a 0d 00 00 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 46 61 75 63 65 74 44 72 69 70 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Feedback *
+** Description: A raspy sound
+** Controls: MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 00 07 0f 30 00 40 13 01 1f 14 05 08 0b 00 00 61 04 00 1f 1f 00 07 0f
+05 00 49 04 04 1c 1f 01 08 0e 00 00 63 13 06 39 1d 14 06 00 62 24 0c 04 00
+28 32 00 00 00 36 00 46 65 65 64 62 61 63 6b 20 2a 63 63 63 32 32 32 00 00
+00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flight Sim
+** Source: Yamaha TX81Z factory preset, bank D, voice 15
+1f 1f 00 04 0f 00 00 49 04 03 1f 1f 00 01 0f 32 00 59 04 03 1f 1f 00 05 0f
+3b 40 43 10 03 0e 1f 00 06 0f 00 00 5c 0d 03 3a 39 00 00 63 6a 00 0c 0c 63
+63 32 00 00 00 32 00 46 6c 69 67 68 74 20 53 69 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gizmo *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0d 05 06 0f 1e 01 3f 10 06 1a 1a 05 05 0a 36 01 63 07 0e 0f 1a 04 05 0f
+13 01 63 00 10 1f 13 07 07 0f 00 01 63 04 0e 3b 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 47 69 7a 6d 6f 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 27 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandPrix*
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 00 00 43 04 00 1f 1f 00 01 0f 00 00 4b 04 00 1f 1f 00 01 0f
+00 00 4e 04 06 1f 1f 00 07 0f 00 00 63 04 03 00 63 00 63 00 73 00 0c 0c 00
+28 63 00 00 00 32 00 47 72 61 6e 64 50 72 69 78 2a 63 63 63 32 32 32 00 0c
+00 20 00 04 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GuiRoach::
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 25
+0f 00 0b 0a 0a 00 40 5b 2d 03 1f 00 00 03 0f 00 40 61 00 03 1f 00 00 03 0f
+00 40 4c 2d 03 0e 0b 0a 0f 0e 00 43 5c 00 03 3a 61 00 00 34 0a 18 04 04 00
+28 32 00 00 00 32 00 47 75 69 52 6f 61 63 68 3a 3a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GuiRoach::
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 00 0b 0a 0d 00 40 5b 2d 03 1f 00 00 03 0f 00 40 61 00 03 1f 00 00 03 0f
+00 40 4c 2d 03 0e 0b 0d 0f 0e 00 43 5c 00 03 3a 61 00 00 34 0d 18 04 04 00
+28 32 00 00 00 32 00 47 75 69 52 6f 61 63 68 3a 3a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gurgle
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 10
+1f 11 00 01 0f 47 00 44 06 06 19 0b 01 01 0f 00 40 55 00 05 01 10 00 06 0f
+18 00 63 08 00 02 03 00 06 0f 00 00 63 0c 01 3c 27 36 1b 44 7f 0c 07 04 00
+63 63 00 32 00 32 00 47 75 72 67 6c 65 20 20 20 20 63 63 63 32 32 32 1b 00
+00 00 08 70 08 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hard Rain
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 04 00 06 0f 2e 03 63 1c 02 1f 06 16 06 0f 00 04 30 31 0b 1f 15 00 06 0f
+00 05 63 04 0a 12 04 00 09 0f 00 04 5a 04 06 3a 21 00 63 00 02 00 02 04 00
+63 32 00 32 00 32 00 48 61 72 64 20 52 61 69 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hard Rain
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 04 00 06 0f 2e 00 63 1c 02 1f 06 16 06 0f 00 00 30 31 0b 1f 15 00 06 0f
+00 00 63 04 0a 12 04 00 09 0f 00 00 5a 04 06 3a 21 00 63 00 02 00 02 04 00
+63 32 00 32 00 32 00 48 61 72 64 20 52 61 69 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harley Hog
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 43 5b 09 13 1f 1f 00 02 0f 00 44 13 08 0e 1f 1f 06 09 0f
+00 45 5a 00 0b 1f 1f 00 04 0f 00 45 51 05 03 7a 63 00 63 63 34 00 00 04 00
+63 32 00 32 00 32 00 48 61 72 6c 65 79 20 48 6f 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harley Hog
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 0f 0f 00 40 5b 09 13 1f 1f 00 02 0f 00 40 13 08 0e 1f 1f 06 09 0f
+00 40 5a 00 0b 1f 1f 00 04 0f 00 40 51 05 03 7a 63 00 63 63 34 00 00 04 00
+63 32 00 32 00 32 00 48 61 72 6c 65 79 20 48 6f 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Heart Beat
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 18 0f 0f 00 03 63 04 03 15 12 12 08 0c 00 04 34 04 03 07 13 12 08 0f
+00 04 63 00 1b 15 13 12 08 0c 00 05 63 00 03 44 00 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 48 65 61 72 74 20 42 65 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Heart Beat
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 18 0f 0f 00 00 63 04 03 15 12 12 08 0c 00 00 34 04 03 07 13 12 08 0f
+00 00 63 00 1b 15 13 12 08 0c 00 00 63 00 03 44 00 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 48 65 61 72 74 20 42 65 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helicopter
+** Controls: MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank D, voice 14
+0d 1f 00 01 0f 28 40 5c 00 03 1f 1f 00 01 0f 28 40 62 00 03 0e 1f 00 04 0f
+0a 40 63 29 03 0e 1f 00 04 0f 0a 00 63 16 03 3c 33 00 00 5b 6e 18 0c 04 00
+63 63 63 00 00 32 00 48 65 6c 69 63 6f 70 74 65 72 63 63 63 32 32 32 00 00
+00 20 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi Alarm
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 04 0f 00 04 31 10 00 1f 1f 00 04 0f 00 04 43 13 06 1f 1f 00 04 0f
+00 44 37 0a 00 1f 1f 00 06 0f 00 45 63 1f 06 22 38 00 00 32 6d 18 04 04 00
+63 01 63 00 00 32 00 48 69 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi Alarm
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 04 0f 00 00 31 10 00 1f 1f 00 04 0f 00 00 43 13 06 1f 1f 00 04 0f
+00 40 37 0a 00 1f 1f 00 06 0f 00 40 63 1f 06 22 38 00 00 32 6d 18 04 04 00
+63 01 63 00 00 32 00 48 69 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hole in 1
+** Source: Yamaha TX81Z factory preset, bank D, voice 11
+1f 14 00 01 0b 00 40 54 11 03 15 07 00 0f 0e 2e 00 33 27 0b 14 0c 11 05 0a
+00 40 58 0d 0a 1f 12 10 0b 00 01 00 62 10 0b 3c 3a 00 63 50 5f 18 05 04 00
+63 00 00 00 00 32 00 48 6f 6c 65 20 69 6e 20 31 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: House Fly
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 05 06 04 0c 00 04 4b 1a 03 07 0c 06 04 0c 00 04 3e 1a 06 1f 1f 00 0f 0f
+00 05 3f 00 03 1f 1f 00 0f 0f 00 07 63 00 03 7c 2f 00 00 00 31 00 05 04 00
+63 63 63 00 00 32 00 48 6f 75 73 65 20 46 6c 79 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: House Fly
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 05 06 04 0c 00 00 4b 1a 03 07 0c 06 04 0c 00 00 3e 1a 06 1f 1f 00 0f 0f
+00 00 3f 00 03 1f 1f 00 0f 0f 00 00 63 00 03 7c 2f 00 00 00 31 00 05 04 00
+63 63 63 00 00 32 00 48 6f 75 73 65 20 46 6c 79 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HowlAtMoon
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 06 0c 0f 0a 02 33 0f 03 12 10 06 0a 0d 00 04 3d 1c 0b 0f 09 03 09 0e
+00 04 52 0d 0b 0e 0c 09 0a 0f 00 05 5d 0c 0c 3c 19 2a 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 48 6f 77 6c 41 74 4d 6f 6f 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HowlAtMoon
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0a 06 0c 0f 0a 00 33 0f 03 12 10 06 0a 0d 00 00 3d 1c 0b 0f 09 03 09 0e
+00 00 52 0d 0b 0e 0c 09 0a 0f 00 00 5d 0c 0c 3c 19 2a 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 48 6f 77 6c 41 74 4d 6f 6f 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lil'Birdie
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude), BC (voice pitch), FC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 0d 17 07 0f 5d 19 09 2e 0b 02 09 0a 08 05 25 1f 63 0c 1c 0c 1d 0c 0d 07
+0c 0a 4b 34 0c 1f 04 0e 02 0b 2c 00 1e 0c 08 04 63 43 20 4a 42 18 0b 00 26
+51 29 1f 51 2f 25 1b 4c 69 6c 27 42 69 72 64 69 65 00 00 00 00 00 00 2a 29
+02 5c 34 18 39 48 04 15 1c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lo Alarm
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 03 0f 00 03 31 03 00 1f 1f 00 04 0f 00 04 43 18 06 1f 1f 00 06 0f
+00 45 37 07 00 1f 1f 00 06 0f 00 44 63 07 06 52 38 00 00 27 65 00 04 04 00
+63 01 63 00 00 32 00 4c 6f 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lo Alarm
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 03 0f 00 00 31 03 00 1f 1f 00 04 0f 00 00 43 18 06 1f 1f 00 06 0f
+00 40 37 07 00 1f 1f 00 06 0f 00 40 63 07 06 52 38 00 00 27 65 00 04 04 00
+63 01 63 00 00 32 00 4c 6f 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MT:Apr'88
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 00 02 0f 0f 00 44 04 03 1f 09 03 02 0f 15 01 3a 08 00 1f 00 00 0b 0f
+0c 02 44 07 06 1a 0a 00 05 0f 05 01 5c 08 13 3c 18 06 10 00 5a 0c 04 04 00
+63 32 00 00 00 32 00 4d 54 3a 41 70 72 27 38 38 20 63 63 63 32 32 32 20 00
+30 30 10 04 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MachineGun
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 12 09 0f 00 40 63 00 00 19 09 08 09 0f 00 40 54 08 03 1f 15 1f 0a 0f
+00 45 63 06 03 19 15 03 09 0f 00 45 63 00 0b 7c 40 00 63 63 74 18 02 04 00
+28 02 00 00 00 32 00 4d 61 63 68 69 6e 65 47 75 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MachineGun
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 12 09 0f 00 40 63 00 00 19 09 08 09 0f 00 40 54 08 03 1f 15 1f 0a 0f
+00 40 63 06 03 19 15 03 09 0f 00 40 63 00 0b 7c 40 00 63 63 74 18 02 04 00
+28 02 00 00 00 32 00 4d 61 63 68 69 6e 65 47 75 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MalibuNite
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 13
+1f 1f 00 01 0f 00 00 63 3f 03 1f 1f 00 01 0f 00 00 63 29 03 1f 1f 00 03 0f
+00 00 63 35 03 0b 16 00 07 0f 00 40 5b 00 03 38 05 00 42 5a 6e 00 04 04 00
+63 32 00 00 00 32 00 4d 61 6c 69 62 75 4e 69 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Med Musak
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 11 00 01 09 00 45 4f 00 00 01 08 00 01 09 05 01 62 0a 03 01 07 00 01 08
+08 41 62 23 06 01 08 00 01 0a 00 43 63 00 00 3f 21 00 35 1c 6f 14 0c 04 1e
+63 32 00 00 00 32 00 4d 65 64 20 4d 75 73 61 6b 20 63 63 63 32 32 32 30 37
+20 1f 20 21 00 22 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mouse-Tom
+** Source: Yamaha DX11 factory preset, bank D, voice 18
+1f 1f 0c 07 0f 00 00 5c 32 03 1f 14 1f 09 01 00 00 63 00 0b 1f 1f 1f 0f 0f
+0c 00 3e 0b 1b 1f 1f 0e 0f 0f 00 00 5c 05 0b 3b 23 00 00 00 62 24 04 04 00
+63 32 00 00 00 32 00 4d 6f 75 73 65 2d 54 6f 6d 20 63 63 63 32 32 32 08 00
+00 03 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mr.Mr.Noiz
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 13 03 00 00 00 5f 3d 06 14 12 13 02 00 00 01 52 05 02 17 14 13 03 00
+00 01 56 28 05 16 0b 13 0f 09 00 00 63 06 03 3b 63 00 63 00 73 10 07 04 00
+63 32 00 00 00 32 00 4d 72 2e 4d 72 2e 4e 6f 69 7a 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Noise Shot
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 27
+1f 1f 13 03 00 00 00 5f 3d 06 1f 12 13 02 00 00 01 52 05 02 1f 14 13 03 00
+00 01 56 28 05 1e 0b 13 0f 09 00 00 63 06 03 3b 63 00 63 00 73 23 07 04 00
+63 32 00 00 00 32 00 4e 6f 69 73 65 20 53 68 6f 74 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ofthewall*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 08 00 07 00 00 00 63 00 03 08 1f 00 09 0f 00 00 43 00 05 0b 1f 00 05 0f
+00 01 63 0a 06 0c 1f 00 06 0f 00 02 63 04 00 64 4f 2e 63 63 62 18 02 04 00
+28 63 00 00 00 32 00 4f 66 74 68 65 77 61 6c 6c 2a 63 63 63 32 32 32 08 20
+08 30 00 50 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OldClock
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 02 04 0f 00 43 3c 21 0e 1f 19 08 03 0f 63 07 63 17 08 1f 1f 0a 04 0a
+5a 07 63 0a 0a 1f 1f 07 03 0f 00 04 63 0a 08 3b 0e 00 00 00 56 0f 04 04 00
+63 37 00 00 00 32 00 4f 6c 64 43 6c 6f 63 6b 20 20 63 63 63 32 32 32 04 00
+08 08 08 1b 07 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OutOfTune
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 03 09 06 0e 0a 03 3c 00 03 1f 03 03 06 0d 00 04 60 04 02 1f 04 02 06 0d
+00 04 62 0a 03 1f 02 02 06 0d 00 06 63 04 03 3d 10 00 59 00 52 18 02 04 00
+28 02 00 00 00 32 00 4f 75 74 4f 66 54 75 6e 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OutOfTune
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 03 09 06 0e 0a 00 3c 00 03 1f 03 03 06 0d 00 00 60 04 02 1f 04 02 06 0d
+00 00 62 0a 03 1f 02 02 06 0d 00 00 63 04 03 3d 10 00 59 00 52 18 02 04 00
+28 02 00 00 00 32 00 4f 75 74 4f 66 54 75 6e 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Passing By
+** Source: Yamaha DX11 factory preset, bank D, voice 27
+1f 1f 00 01 0f 00 00 55 04 03 1f 1f 00 01 0f 00 00 52 0a 03 02 1f 1f 06 0f
+00 00 5a 04 0b 02 1f 1f 06 0f 00 00 5a 04 0b 7c 0a 00 00 00 71 0c 04 04 00
+28 32 00 00 00 32 00 50 61 73 73 69 6e 67 20 42 79 4a 02 1b 32 00 00 00 10
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Passing By
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 00 00 55 04 03 1f 1f 00 01 0f 00 00 52 0a 03 02 1f 1f 06 0f
+00 00 5a 04 0b 02 1f 1f 06 0f 00 00 5a 04 0b 7c 0d 00 00 00 71 0c 04 04 00
+28 32 00 00 00 32 00 50 61 73 73 69 6e 67 20 42 79 4a 02 1b 32 00 00 00 10
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pull Over
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 44 2b 08 03 1f 1f 00 09 0f 00 44 4a 08 03 10 1f 00 0f 0f
+00 05 5d 04 03 15 1f 00 09 0f 00 05 63 04 03 04 15 00 63 63 76 24 02 04 00
+28 02 00 00 00 32 00 50 75 6c 6c 20 4f 76 65 72 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pull Over
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 0f 0f 00 40 2b 08 03 1f 1f 00 09 0f 00 40 4a 08 03 10 1f 00 0f 0f
+00 00 5d 04 03 15 1f 00 09 0f 00 00 63 04 03 04 15 00 63 63 76 24 02 04 00
+28 02 00 00 00 32 00 50 75 6c 6c 20 4f 76 65 72 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: R2-D2 *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 0d 1f 00 09 0f 00 00 00 04 03 1d 1f 00 09 0f
+00 00 63 3f 03 1d 1f 00 09 0f 00 00 63 31 03 44 2e 00 63 00 73 24 0c 04 00
+28 63 00 00 00 32 00 52 32 2d 44 32 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 50 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Racing Car
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 19
+1f 1f 00 02 0f 00 00 47 00 03 1f 1f 00 01 0f 00 00 35 04 03 1f 1f 00 03 0f
+00 00 5b 01 03 15 1f 00 03 0f 00 00 63 04 03 3a 05 00 3c 00 62 18 0c 04 00
+63 32 00 00 00 32 00 52 61 63 69 6e 67 20 43 61 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RADIATION?
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 31
+03 03 00 01 0f 00 40 51 28 03 15 09 00 03 0f 00 00 61 0c 03 0b 05 00 02 0f
+00 40 33 34 03 12 18 00 06 0e 00 40 5a 30 03 7b 32 00 06 56 25 00 04 04 00
+28 32 00 00 00 32 00 52 41 44 49 41 54 49 4f 4e 3f 63 63 63 32 32 32 09 09
+08 02 0b 0e 08 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rain Storm
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 03 0f 22 04 63 0c 08 1f 00 00 05 0f 24 44 2c 08 00 1f 00 00 03 0f
+00 05 63 04 06 1f 00 00 04 0f 00 04 5a 01 0e 3a 55 00 2d 00 7e 00 04 04 00
+63 32 00 32 00 32 00 52 61 69 6e 20 53 74 6f 72 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rain Storm
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 03 0f 22 00 63 0c 08 1f 00 00 05 0f 24 40 2c 08 00 1f 00 00 03 0f
+00 00 63 04 06 1f 00 00 04 0f 00 00 5a 01 0e 3a 55 00 2d 00 7e 00 04 04 00
+63 32 00 32 00 32 00 52 61 69 6e 20 53 74 6f 72 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Refs.Wisl*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 15 00 08 0d 00 00 4b 34 03 12 0c 00 06 0f 00 00 5d 04 03 1f 1f 00 05 0f
+00 00 00 04 0b 0f 0c 00 08 0f 00 01 63 20 03 12 51 00 00 00 72 18 07 04 00
+28 63 00 00 00 32 00 52 65 66 73 2e 57 69 73 6c 2a 63 63 63 32 32 32 0d 35
+08 0d 00 00 0c 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 06 0a 0f 00 78 5f 00 04 16 04 06 07 09 00 58 42 04 06 16 04 06 07 09
+00 58 63 04 00 16 04 06 07 09 00 78 63 04 03 6c 29 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 06 0a 0f 00 7b 47 10 04 16 04 06 07 09 00 5b 37 10 06 16 04 06 07 09
+00 5d 61 04 00 16 04 06 07 09 00 7c 59 10 03 3a 29 3d 54 63 74 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 06 0a 0f 00 78 47 10 04 16 04 06 07 09 00 58 37 10 06 16 04 06 07 09
+00 58 61 04 00 16 04 06 07 09 00 78 59 10 03 3a 29 3d 54 63 74 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 0a 0f 0f 00 79 58 16 04 16 09 06 0f 0f 00 5b 49 10 06 16 09 06 0f 0f
+00 5d 61 04 00 16 09 06 0f 0f 00 7d 59 04 03 7a 33 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 0a 0f 0f 00 78 58 16 04 16 09 06 0f 0f 00 58 49 10 06 16 09 06 0f 0f
+00 58 61 04 00 16 09 06 0f 0f 00 78 59 04 03 7a 33 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 13 07 07 00 7b 47 08 03 1f 06 1f 04 00 00 5b 4c 04 04 15 06 0c 06 07
+00 5d 63 04 00 1f 06 1f 04 00 00 7d 63 04 06 6c 40 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 13 07 07 00 78 47 08 03 1f 06 1f 04 00 00 58 4c 04 04 15 06 0c 06 07
+00 58 63 04 00 1f 06 1f 04 00 00 78 63 04 06 6c 40 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 04 07 0f 00 7b 52 08 03 03 1b 04 07 0f 00 5c 56 04 03 13 1b 04 07 0f
+00 5d 51 08 03 1b 0f 04 07 0e 00 7e 63 04 03 45 25 00 00 63 35 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.5
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 04 07 0f 00 78 52 08 03 03 1b 04 07 0f 00 58 56 04 03 13 1b 04 07 0f
+00 58 51 08 03 1b 0f 04 07 0e 00 78 63 04 03 45 25 00 00 63 35 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Noises2
+
+** Name: Ringing..1
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 00 03 0f 00 00 34 1a 03 1f 1f 00 02 0f 00 00 3e 19 03 1f 1f 00 02 0f
+00 00 39 1a 03 16 1f 00 06 0f 00 40 63 19 03 52 58 00 00 32 65 00 05 04 00
+63 63 63 00 00 32 00 52 69 6e 67 69 6e 67 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ringing..2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 00 03 0f 00 00 1c 00 03 1f 1f 00 02 0f 00 00 3e 1f 03 1f 1f 00 02 0f
+00 00 39 04 03 16 1f 00 06 0f 00 40 63 1f 03 52 3b 00 00 3c 65 00 05 04 00
+63 63 63 00 00 32 00 52 69 6e 67 69 6e 67 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RiseDecent
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 06 06 04 0e 00 44 43 0d 03 0c 06 06 04 0e 00 44 63 08 03 1f 06 06 04 0e
+00 46 5b 04 03 1f 06 06 04 0e 00 45 63 00 03 7d 1e 00 48 3c 67 18 02 04 00
+28 02 00 00 00 32 00 52 69 73 65 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RiseDecent
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 06 06 04 0e 00 40 43 0d 03 0c 06 06 04 0e 00 40 63 08 03 1f 06 06 04 0e
+00 40 5b 04 03 1f 06 06 04 0e 00 40 63 00 03 7d 1e 00 48 3c 67 18 02 04 00
+28 02 00 00 00 32 00 52 69 73 65 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Description: An interesting use of portamento
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 17 03 06 0f 52 07 5c 08 03 1f 1f 05 09 0b 00 06 63 10 03 1f 09 00 09 00
+00 03 62 08 03 1f 0b 04 09 0b 00 07 63 04 03 02 1e 09 04 00 62 0c 07 02 03
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+0c 04 02 01 09 08 01 43 04 0b 11 07 02 07 09 00 01 50 04 03 12 07 02 07 09
+00 01 35 04 0b 0f 08 02 07 09 36 02 63 04 0b 30 1f 1c 13 00 52 18 07 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 03 1f 06 00 09 01
+00 00 5f 04 03 0b 09 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 07 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 1f 00 00 0f 00 00 31 04 03 1f 1f 00 00 0f 21 00 3c 04 06 1f 1f 00 00 0f
+1b 00 42 04 00 0b 1f 00 06 0f 00 00 60 04 03 3a 20 00 00 00 62 18 0c 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 1f 00 00 0f 00 00 32 08 03 1f 1f 00 00 0f 21 00 4e 04 06 1f 1f 00 00 0f
+1b 00 40 04 00 0b 1f 00 06 0f 00 00 5a 04 03 3a 20 00 00 00 62 18 0c 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 0a 43 52 08 1b 1f 0a 00 09 0c 00 04 63 08 03 1f 08 02 09 0a
+00 05 60 04 03 1f 1c 04 09 0c 00 07 63 04 03 3c 1e 09 03 00 62 18 07 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 17 03 06 0f 52 07 5c 08 03 1f 1f 05 09 0b 00 06 63 10 03 1f 09 00 09 00
+00 03 62 08 03 1f 0b 04 09 0b 00 07 63 04 03 02 1e 09 04 00 62 0c 07 0a 03
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 0a 07
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 0e 03 55 04 1b 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 05 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SCM Writer
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 44 63 3f 03 1f 0d 06 04 0f 00 44 55 20 1b 1f 1f 00 03 0f
+00 44 63 35 03 1f 0f 09 07 00 00 44 63 3f 1b 3b 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SCM Writer
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 0d 06 04 0f 00 40 55 20 1b 1f 1f 00 03 0f
+00 40 63 35 03 1f 0f 09 07 00 00 40 63 3f 1b 3b 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SCM Writer
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 0d 06 04 0f 00 40 55 20 1b 1f 1f 00 03 0f
+00 40 63 35 03 1f 0f 09 07 00 00 40 63 3f 1b 3b 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saron Gam
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 09 05 06 0a 00 05 50 19 0e 1f 0c 06 06 0c 00 05 5d 06 16 1f 0d 08 03 0f
+00 05 5e 11 1e 1f 11 07 06 0f 00 02 63 04 10 37 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 53 61 72 6f 6e 20 47 61 6d 20 63 63 63 32 32 32 00 0f
+00 0c 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Shore Wave
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+10 0f 00 0d 0d 00 00 63 20 03 17 0e 00 0d 0f 00 00 63 20 03 17 0f 00 0a 0f
+00 00 63 3c 03 03 09 00 0f 00 00 00 52 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 53 68 6f 72 65 20 57 61 76 65 63 63 63 32 32 32 0c 06
+00 12 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Shore Wv2
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+10 0f 00 07 0d 00 00 63 20 03 17 0e 00 07 0f 00 00 63 20 03 17 0f 00 04 0f
+00 00 63 3c 03 03 05 00 09 00 00 00 52 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 53 68 6f 72 65 20 57 76 32 20 63 63 63 32 32 32 0c 06
+00 12 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sick Siren
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 1f 00 0f 0f 00 43 2b 08 03 0e 1f 00 09 0f 00 45 4a 08 03 10 1f 00 0f 0f
+00 45 5d 04 03 15 1f 00 09 0f 00 45 63 04 03 04 0d 00 00 63 64 24 02 04 00
+28 02 00 00 00 32 00 53 69 63 6b 20 53 69 72 65 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sick Siren
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 1f 00 0f 0f 00 40 2b 08 03 0e 1f 00 09 0f 00 40 4a 08 03 10 1f 00 0f 0f
+00 40 5d 04 03 15 1f 00 09 0f 00 40 63 04 03 04 0d 00 00 63 64 24 02 04 00
+28 02 00 00 00 32 00 53 69 63 6b 20 53 69 72 65 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space BUG?
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 26
+1f 1f 00 01 0f 06 00 63 01 1b 1f 1f 00 0f 0f 02 40 63 01 1b 0f 15 00 04 0f
+00 40 56 00 1b 19 1f 00 0a 0f 63 40 53 00 1b 7c 1f 00 2a 3c 3c 00 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 42 55 47 3f 63 63 63 32 32 32 0f 06
+00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space BUG?
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 06 00 63 01 1b 1f 1f 00 0f 0f 02 40 63 01 1b 0f 15 00 04 0f
+00 40 56 00 1b 19 1f 00 0d 0f 63 40 53 00 1b 7c 1f 00 2a 3c 3c 00 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 42 55 47 3f 63 63 63 32 32 32 0f 06
+00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gong
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 30
+16 0a 0c 06 0f 03 00 53 04 08 0e 09 03 02 0f 03 00 59 07 0e 0a 06 05 04 0f
+00 40 5a 00 00 14 08 05 04 08 00 40 5a 00 06 3c 0a 08 2d 3c 36 1b 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 47 6f 6e 67 5e 63 12 29 32 15 00 16
+00 20 00 15 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gong
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0c 06 0f 03 00 53 04 08 0e 09 03 02 0f 03 00 59 07 0e 0a 06 05 04 0f
+00 40 5a 00 00 14 08 05 04 08 00 40 5a 00 06 3c 0a 08 2d 3c 36 1b 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 47 6f 6e 67 5e 63 12 29 32 15 00 16
+00 20 00 15 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gun
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 08 1f 05 0d 0a 02 39 00 03 1f 0a 1f 0a 0f 00 05 63 04 03 1f 09 1f 0a 0f
+00 04 63 08 03 1f 04 1f 0a 0d 00 04 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 20 47 75 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gun
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 08 1f 05 0d 0a 00 39 00 03 1f 0a 1f 0a 0f 00 00 63 04 03 1f 09 1f 0a 0f
+00 00 63 08 03 1f 04 1f 0a 0d 00 00 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 20 47 75 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Talk
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 21
+05 1f 01 01 0f 60 44 63 0b 03 06 1f 03 01 0f 02 42 63 06 03 0b 1f 04 01 0f
+03 42 63 09 03 08 1f 02 09 0f 01 42 63 04 04 05 32 00 63 00 6d 18 05 04 3c
+63 32 00 00 00 32 00 53 70 61 63 65 20 54 61 6c 6b 63 63 63 32 32 32 00 70
+00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Vibe
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 22
+19 0f 0f 07 0f 05 00 62 0d 00 19 00 0f 07 0f 05 01 63 04 00 19 00 0f 07 0f
+05 02 63 0d 06 1f 00 06 02 0f 05 01 63 04 06 47 23 00 4b 00 71 1e 0c 04 00
+63 32 00 00 00 32 00 53 70 61 63 65 20 56 69 62 65 63 63 63 32 32 32 00 10
+00 00 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+04 0c 00 03 0f 00 03 57 2d 06 04 09 00 03 0f 00 03 59 04 01 06 09 00 04 0f
+00 03 63 04 05 06 09 00 04 0f 00 04 63 00 01 6c 23 21 00 00 02 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+04 0c 00 03 0f 00 00 57 2d 06 04 09 00 03 0f 00 00 59 04 01 06 09 00 04 0f
+00 00 63 04 05 06 09 00 04 0f 00 00 63 00 01 6c 23 21 00 00 02 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 07 0f 00 41 57 04 03 03 1f 00 04 0f 00 43 59 1c 05 09 1f 00 06 0f
+00 43 63 04 03 0c 1f 00 04 0f 00 45 63 13 00 2c 05 00 2f 63 14 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 07 0f 00 40 57 04 03 03 1f 00 04 0f 00 40 59 1c 05 09 1f 00 06 0f
+00 40 63 04 03 0c 1f 00 04 0f 00 40 63 13 00 2c 05 00 2f 63 14 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 12 06 06 00 00 42 63 04 13 04 09 1f 04 04 00 43 4a 0b 04 15 15 09 0a 0f
+00 43 5d 04 03 1c 09 04 04 04 00 44 5f 04 00 0c 2b 41 0b 5a 76 18 02 04 00
+63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 12 06 06 00 00 40 63 04 13 04 09 1f 04 04 00 40 4a 0b 04 15 15 09 0a 0f
+00 40 5d 04 03 1c 09 04 04 04 00 40 5f 04 00 0c 2b 41 0b 5a 76 18 02 04 00
+63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 15 04 00 00 02 46 13 0c 06 04 07 04 00 00 04 46 04 0b 14 1d 15 06 00
+00 04 63 08 0c 19 03 0c 04 00 00 04 5f 04 0b 4c 63 00 63 00 72 18 02 04 00
+63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 15 04 00 00 00 46 13 0c 06 04 07 04 00 00 00 46 04 0b 14 1d 15 06 00
+00 00 63 08 0c 19 03 0c 04 00 00 00 5f 04 0b 4c 63 00 63 00 72 18 02 04 00
+63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBirds
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 0a 0e 0a 43 39 0d 00 1f 1f 00 09 0f 00 45 63 29 03 1f 0b 00 0a 0f
+00 44 36 08 06 0b 0b 00 0b 0f 00 45 63 00 03 07 25 00 42 5a 6e 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 69 72 64 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBirds
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 0a 0e 0a 40 39 0d 00 1f 1f 00 09 0f 00 40 63 29 03 1f 0b 00 0a 0f
+00 40 36 08 06 0b 0b 00 0b 0f 00 40 63 00 03 07 25 00 42 5a 6e 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 69 72 64 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Spc Midiot
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 9
+04 07 00 09 0d 22 00 4b 3d 08 14 14 00 05 0b 24 41 52 08 00 15 03 00 06 06
+00 01 60 14 06 05 15 00 08 0f 00 04 63 00 06 7b 1f 0d 0e 1e 0e 18 0c 04 00
+63 32 00 32 00 32 00 53 70 63 20 4d 69 64 69 6f 74 63 63 63 32 32 32 08 70
+00 00 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelPan *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0c 07 04 0f 27 05 52 0a 08 14 07 08 03 0f 2b 03 52 09 0e 16 07 09 06 0f
+00 02 63 04 0e 11 07 09 05 0f 00 02 63 04 16 04 19 00 0a 63 52 18 02 04 00
+28 32 00 00 00 32 00 53 74 65 65 6c 50 61 6e 20 2a 63 63 63 32 32 32 00 01
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Storm Wind
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 17
+12 08 01 03 05 00 01 43 0a 00 14 0b 04 01 09 00 01 60 11 00 14 07 01 03 05
+00 01 63 00 00 0f 06 00 01 0c 00 02 63 00 00 33 63 00 63 00 73 00 05 04 00
+63 63 63 00 00 32 00 53 74 6f 72 6d 20 57 69 6e 64 63 63 63 32 32 32 00 50
+00 10 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TAP TAP<<<
+** Source: Yamaha DX11 factory preset, bank D, voice 29
+12 09 00 01 0f 06 00 3a 00 1b 12 09 00 01 0f 02 00 61 00 1b 17 08 00 01 0f
+00 00 33 00 1b 15 15 00 0a 0f 00 40 53 3e 1b 3a 1c 00 00 63 6e 00 04 04 00
+28 63 00 00 00 32 00 54 41 50 20 54 41 50 3c 3c 3c 63 63 63 32 32 32 00 00
+00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TAP TAP<<<
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 09 00 01 0f 06 00 3a 00 1b 12 09 00 01 0f 02 00 61 00 1b 17 08 00 01 0f
+00 00 33 00 1b 15 15 00 0d 0f 00 40 53 3e 1b 3a 1c 00 00 63 6e 00 04 04 00
+28 63 00 00 00 32 00 54 41 50 20 54 41 50 3c 3c 3c 63 63 63 32 32 32 00 00
+00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Telephone*
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 40 4b 30 03 1f 1f 00 06 0f 00 40 48 28 03 1f 1f 00 06 0f
+00 00 63 30 03 1f 1f 00 06 0f 00 00 63 24 03 7c 3a 00 00 63 09 18 04 04 00
+28 32 00 00 00 32 00 54 65 6c 65 70 68 6f 6e 65 2a 63 63 63 32 32 32 0c 0a
+0c 05 0b 16 0e 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Terror!
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 23
+0c 1f 00 03 0f 20 00 2e 31 03 1f 1f 00 03 0f 00 00 3b 08 06 0a 1f 00 03 0f
+2a 00 34 08 00 12 1f 00 04 0f 00 00 54 00 03 03 63 00 23 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 65 72 72 6f 72 21 20 20 20 63 24 11 2d 32 25 04 6f
+00 20 00 40 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Terror!
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 1f 00 03 0f 20 00 2e 31 03 1f 1f 00 03 0f 00 00 3b 08 06 0d 1f 00 03 0f
+2a 00 34 08 00 12 1f 00 04 0f 00 00 54 00 03 03 63 00 23 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 65 72 72 6f 72 21 20 20 20 63 24 11 2d 32 25 04 6f
+00 20 00 40 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 02 0f 00 02 42 02 03 1f 1f 00 01 0f 00 04 32 0a 03 1f 1f 00 03 0f
+00 05 46 01 03 15 1f 00 03 0f 00 05 63 04 03 3a 47 00 3c 00 62 18 0c 04 0e
+63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 02 0f 00 00 42 02 03 1f 1f 00 01 0f 00 00 32 0a 03 1f 1f 00 03 0f
+00 00 46 01 03 15 1f 00 03 0f 00 00 63 04 03 3a 47 00 3c 00 62 18 0c 04 0e
+63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 02 0f 00 04 48 06 03 1f 1f 00 01 0f 00 05 32 07 03 1f 1f 00 03 0f
+00 05 46 00 03 15 1f 00 03 0f 00 05 63 04 03 3a 15 00 5f 00 73 18 0c 04 0e
+63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 02 0f 00 00 48 06 03 1f 1f 00 01 0f 00 00 32 07 03 1f 1f 00 03 0f
+00 00 46 00 03 15 1f 00 03 0f 00 00 63 04 03 3a 15 00 5f 00 73 18 0c 04 0e
+63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tug Boat
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 00 01 0f 0a 03 00 06 03 0f 0d 00 01 0f 00 04 3b 08 03 1f 07 00 03 0c
+00 06 3c 06 03 13 16 00 07 0f 00 06 63 04 03 7a 0c 00 00 00 40 18 02 04 00
+28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tug Boat
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 00 01 0f 0a 00 00 06 03 0f 0d 00 01 0f 00 00 3b 08 03 1f 07 00 03 0c
+00 00 3c 06 03 13 16 00 07 0f 00 00 63 04 03 7a 0c 00 00 00 40 18 02 04 00
+28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tug Boat
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+15 16 00 00 0f 0a 00 00 06 03 0f 0d 00 00 0f 00 00 3b 08 03 1f 07 00 03 0c
+00 00 3c 06 03 13 16 00 07 0f 00 00 63 04 03 7a 0c 00 00 00 40 18 02 04 00
+28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Typwriter*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 00 07 00 00 00 3e 00 03 1f 1f 00 03 0f 00 00 4d 24 03 1f 1f 00 07 0f
+00 00 59 18 03 1f 11 00 09 00 00 41 63 38 03 3b 4a 00 00 00 0d 18 02 04 00
+28 63 00 00 00 32 00 54 79 70 77 72 69 74 65 72 2a 63 63 63 32 32 32 08 70
+0c 02 08 04 09 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UFO Decent
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 43 39 0d 00 1f 1f 00 01 0f 00 43 63 29 03 1f 0b 00 0a 0f
+00 45 36 08 06 0b 0b 00 07 0f 00 45 63 00 03 38 05 00 42 5a 6e 18 02 04 00
+28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UFO Decent
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 40 39 0d 00 1f 1f 00 01 0f 00 40 63 29 03 1f 0b 00 0a 0f
+00 40 36 08 06 0b 0b 00 07 0f 00 40 63 00 03 38 05 00 42 5a 6e 18 02 04 00
+28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UFO Decent
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 06 00 05 0e 0a 40 39 0d 00 1f 1f 00 00 0f 00 40 63 29 03 1f 0b 00 0a 0f
+00 40 36 08 06 0b 0b 00 07 0f 00 40 63 00 03 38 05 00 42 5a 6e 18 02 04 00
+28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Uzzie
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 08 07 0f 0a 43 63 3f 03 1f 04 00 06 0f 00 45 63 29 03 1f 09 00 06 0f
+00 45 47 35 03 1f 0a 00 07 0f 00 45 63 00 03 12 44 00 00 63 04 18 02 04 00
+28 02 00 00 00 32 00 20 20 55 7a 7a 69 65 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Uzzie
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 08 07 0f 0a 40 63 3f 03 1f 04 00 06 0f 00 40 63 29 03 1f 09 00 06 0f
+00 40 47 35 03 1f 0a 00 07 0f 00 40 63 00 03 12 44 00 00 63 04 18 02 04 00
+28 02 00 00 00 32 00 20 20 55 7a 7a 69 65 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Water *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 00 06 04 0f 00 40 44 18 00 08 08 07 07 0f 00 00 63 04 06 06 07 08 07 0f
+00 00 5a 05 06 09 08 04 05 0f 00 03 63 03 00 7f 43 00 63 63 7b 18 02 04 00
+63 32 00 00 00 32 00 57 61 74 65 72 20 20 20 20 2a 63 63 63 32 32 32 00 08
+00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 0b 0b 00 07 0f 00 45 63 00 03 38 06 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 06 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....1
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 06 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 04 0b 00 07 0f 00 45 63 00 03 38 04 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 04 0b 00 07 0f 00 40 63 00 03 38 04 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....2
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 04 0b 00 07 0f 00 40 63 00 03 38 04 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 45 63 3f 03 1f 1f 00 01 0f 00 44 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 08 0b 00 07 0f 00 45 63 00 03 38 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 08 0b 00 07 0f 00 40 63 00 03 38 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....3
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 08 0b 00 07 0f 00 40 63 00 03 38 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 45 00 29 03 0a 1f 00 03 0f
+00 46 63 35 03 0b 0b 00 07 0f 00 46 01 00 03 3e 05 00 42 55 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 02 63 08 03 1f 1f 00 01 0f 00 04 63 0a 03 1f 1f 00 03 0f
+00 04 63 08 03 0c 0a 09 07 0e 00 05 63 00 03 38 23 00 00 00 62 00 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 00 29 03 0a 1f 00 03 0f
+0f 40 63 35 03 0b 0b 00 07 0f 00 40 01 00 03 3e 05 00 42 55 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1e 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 00 29 03 0a 1f 00 03 0f
+0f 40 63 35 03 0b 0b 00 07 0f 00 40 01 00 03 3e 05 00 42 55 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 00 63 08 03 1f 1f 00 01 0f 00 00 63 0a 03 1f 1f 00 03 0f
+00 00 63 08 03 0c 0a 09 07 0e 00 00 63 00 03 38 23 00 00 00 62 00 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 00 63 08 03 1f 1f 00 00 0f 00 00 63 0a 03 1f 1f 00 03 0f
+00 00 63 08 03 0c 0a 09 07 0e 00 00 63 00 03 38 23 00 00 00 62 00 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wind *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 13 01 00 00 00 63 21 06 1f 05 13 01 00 00 00 00 00 02 1f 00 13 01 00
+00 00 40 28 05 06 08 00 02 0e 00 01 63 05 03 3b 63 00 63 00 73 24 0c 04 00
+63 32 00 00 00 53 00 57 69 6e 64 20 20 20 20 20 2a 63 63 63 32 32 32 08 00
+00 00 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: >>WOW<<
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 7
+1f 0c 0d 08 0a 00 01 45 04 03 1f 10 00 04 0f 00 00 4c 00 03 0f 04 02 0a 0a
+00 01 55 00 03 1f 1f 00 0c 0f 00 02 63 04 03 39 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 3e 3e 57 4f 57 3c 3c 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WaterGlass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 5
+1f 1f 00 05 0f 00 00 41 32 03 1f 14 10 05 05 01 02 63 07 03 1f 0b 12 08 0f
+00 01 63 0c 03 1f 1f 0f 08 0f 00 01 63 04 03 39 23 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 61 74 65 72 47 6c 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WeirdAxe *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 0d 09 0f 00 00 5f 3c 03 1f 0f 0d 09 0f 00 02 63 38 03 1d 0f 0d 07 0f
+00 01 63 1a 03 1f 0f 0d 07 0f 00 01 63 00 03 04 23 00 00 00 32 24 02 04 00
+28 63 00 00 00 32 00 57 65 69 72 64 41 78 65 20 2a 63 63 63 32 32 32 0d 03
+0d 31 00 04 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: White Blow
+** Source: Yamaha DX11 factory preset, bank D, voice 32
+18 13 00 0f 0a 00 00 3f 20 03 1f 12 00 0a 0f 00 00 56 20 03 1f 13 00 0c 0f
+00 00 5c 3c 03 0b 0a 0a 0b 0a 00 00 5a 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 57 68 69 74 65 20 42 6c 6f 77 63 63 63 32 32 32 0c 06
+00 02 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: White Blow
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 13 00 0f 0d 00 00 3f 20 03 1f 12 00 0d 0f 00 00 56 20 03 1f 13 00 0c 0f
+00 00 5c 3c 03 0b 0d 0a 0b 0d 00 00 5a 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 57 68 69 74 65 20 42 6c 6f 77 63 63 63 32 32 32 0c 06
+00 02 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 29
+
+* CATEGORY OTHER
+
+* SUBCATEGORY Other
+
+** Name: 120 VAC
+** Description: A guitar-like sound
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 07 06 0f 00 3d 5e 04 0c 1f 07 07 05 0f 00 1d 46 28 01 1f 07 07 07 0f
+00 1d 63 10 0c 1f 07 0a 05 0f 00 3d 5d 04 01 24 1c 11 02 00 42 18 02 04 00
+63 32 00 00 00 32 00 31 32 30 20 56 41 43 20 20 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 120 VAC
+** Description: A guitar-like sound
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 07 06 0f 00 3a 5e 04 0c 1f 07 07 05 0f 00 19 46 28 01 1f 07 07 07 0f
+00 19 63 10 0c 1f 07 0a 05 0f 00 38 5d 04 01 24 1c 11 02 00 42 18 02 04 00
+63 32 00 00 00 32 00 31 32 30 20 56 41 43 20 20 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Amazon
+** Description: A jungle sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 1f 03 05 00 06 4b 13 13 13 1f 1f 05 05 00 06 4a 10 13 1f 1f 01 05 0f
+00 03 63 03 0d 1f 1f 01 05 0f 00 03 63 05 09 2c 1c 09 07 00 52 05 04 04 00
+63 28 00 0f 00 32 00 41 6d 61 7a 6f 6e 20 20 20 20 63 63 63 32 32 32 00 10
+00 6d 00 16 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ArcoGlass*
+** Description: A glass harp
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 05 00 0a 01 47 12 0e 1f 09 00 05 00 0a 01 47 0d 0e 0b 0a 0a 05 00
+09 40 63 00 06 0b 0a 0a 05 00 09 40 63 00 00 2c 15 01 16 0c 3a 24 02 04 00
+28 37 00 00 00 32 00 41 72 63 6f 47 6c 61 73 73 2a 63 63 63 32 32 32 00 06
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Aviary
+** Description: A glassy sound
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 0f 0f 0a 00 00 1e 03 1f 1f 0b 00 0f 00 00 2f 1a 03 0c 1f 0d 07 0f
+00 00 48 03 03 0c 0f 06 05 0f 00 00 50 03 03 7c 23 00 00 00 32 18 02 04 00
+28 02 00 00 00 32 00 41 76 69 61 72 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Aviary
+** Description: A glassy sound
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 0f 0f 0a 00 00 1e 03 1f 1f 0b 01 0f 00 00 2f 1a 03 0c 1f 0d 07 0f
+00 00 48 03 03 0c 0f 06 05 0f 00 00 50 03 03 7c 23 00 00 00 32 18 02 04 00
+28 02 00 00 00 32 00 41 76 69 61 72 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 GlassV
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 03 06 0f 00 3b 4c 19 0b 0c 0c 05 05 0d 40 04 59 10 10 0b 0a 06 06 0c
+27 06 63 08 08 09 06 06 06 0d 00 06 5c 04 13 0c 1e 18 03 00 62 18 07 04 00
+63 32 01 00 00 32 63 42 43 31 20 47 6c 61 73 73 56 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Botl.Shff*
+** Description: Blowing across the top of a bottle
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 11 0a 0d 00 01 55 13 09 1f 19 00 07 0d 00 01 4f 0a 00 1f 11 0d 09 09
+00 02 5c 09 06 0e 08 00 07 0e 00 42 63 05 0b 3b 1c 00 00 00 5e 05 02 04 00
+63 10 2e 00 00 32 00 42 6f 74 6c 2e 53 68 66 66 2a 63 63 63 32 32 32 00 00
+00 00 00 02 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cairo *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 06 07 0e 14 00 53 04 0e 1f 0f 0a 0b 0b 00 00 3d 38 0b 1f 1e 06 07 0e
+00 02 63 03 08 1f 07 07 0a 0b 00 02 63 04 0b 04 15 00 0a 00 32 05 02 04 00
+28 63 00 00 00 32 00 43 61 69 72 6f 20 20 20 20 2a 63 63 63 32 32 32 00 18
+00 06 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celestial
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 00 18 41 39 06 0b 02 03 04 00 00 00 50 05 06 0f 02 04 03 0a
+00 08 55 03 04 0e 00 01 06 00 00 02 63 04 00 7e 1a 00 05 01 62 11 0c 05 00
+63 32 00 00 00 32 00 43 65 6c 65 73 74 69 61 6c 20 63 63 63 32 32 32 00 21
+00 11 00 46 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChimeStrig
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 04 03 08 00 04 57 0a 03 1f 1f 00 03 0f 00 04 5e 00 06 1f 09 04 04 08
+00 04 5b 1f 02 0f 1f 00 04 0f 00 06 5e 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 43 68 69 6d 65 53 74 72 69 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChimeStrig
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 04 03 08 00 02 57 0a 03 1f 1f 00 03 0f 00 01 5e 00 06 1f 09 04 04 08
+00 00 5b 1f 02 0f 1f 00 04 0f 00 00 5e 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 43 68 69 6d 65 53 74 72 69 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Deep Space
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 07 07 00 0a 44 54 13 03 1f 0a 07 06 00 00 45 52 04 13 1f 12 07 06 00
+00 46 53 10 03 10 0a 0a 04 00 00 46 63 04 03 07 2a 48 01 4b 06 18 02 04 00
+28 02 00 00 00 32 00 44 65 65 70 20 53 70 61 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Deep Space
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 07 07 00 0a 40 54 13 03 1f 0a 07 06 00 00 40 52 04 13 1f 12 07 06 00
+00 40 53 10 03 10 0a 0a 04 00 00 40 63 04 03 07 2a 48 01 4b 06 18 02 04 00
+28 02 00 00 00 32 00 44 65 65 70 20 53 70 61 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EleChamber
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 06 02 03 0e 00 02 3f 08 02 0b 03 03 05 08 00 04 47 08 00 0a 08 03 07 0f
+00 05 63 08 06 09 10 03 05 0f 00 05 63 08 05 5c 21 23 09 00 32 0c 05 04 00
+63 63 63 00 00 32 00 45 6c 65 43 68 61 6d 62 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EleChamber
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 06 02 03 0e 00 00 3f 08 02 0b 03 03 05 08 00 00 47 08 00 0a 08 03 07 0f
+00 01 63 08 06 09 10 03 05 0f 00 01 63 08 05 5c 21 23 09 00 32 0c 05 04 00
+63 63 63 00 00 32 00 45 6c 65 43 68 61 6d 62 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Enc3rdKind
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 00 06 00 00 44 63 00 03 1f 0d 00 06 00 00 43 63 04 03 1f 0c 00 06 00
+00 45 63 04 03 1f 0a 00 06 0a 00 45 63 04 03 47 14 4f 1e 02 15 18 04 04 00
+63 01 63 00 00 32 00 45 6e 63 33 72 64 4b 69 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Enc3rdKind
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 06 00 00 40 63 00 03 1f 0d 00 06 00 00 40 63 04 03 1f 0c 00 06 00
+00 40 63 04 03 1f 0a 00 06 0a 00 40 63 04 03 47 14 4f 1e 02 15 18 04 04 00
+63 01 63 00 00 32 00 45 6e 63 33 72 64 4b 69 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Etherial
+** Controls: MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1f 00 03 0f 00 00 42 13 03 1f 1f 00 03 0f 00 00 3c 13 03 14 1f 00 05 0f
+1e 00 56 0a 03 14 1f 00 05 0f 1e 00 56 1c 03 3c 23 00 32 00 42 05 02 04 00
+63 63 00 00 00 32 00 45 74 68 65 72 69 61 6c 20 20 63 63 63 32 32 32 00 30
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Floot Base
+** Description: Almost a flute, and down a fifth
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 16 0f 0f 00 00 63 05 00 18 07 00 0f 07 1b 00 45 03 0c 1f 1f 15 0f 0f
+03 00 63 1e 05 0f 14 00 0f 0f 05 01 5f 04 02 3b 20 00 00 00 62 0c 02 05 00
+63 13 63 00 00 32 00 46 6c 6f 6f 74 20 42 61 73 65 63 63 63 32 32 32 00 72
+00 36 00 04 00 08 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Full Ranks
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+16 00 00 0a 0f 00 00 39 1f 02 18 00 00 05 0f 5b 00 5b 00 10 0f 00 00 08 0f
+00 00 63 08 10 0c 00 00 05 0f 00 00 63 00 16 3c 23 00 00 00 02 0c 00 04 00
+63 00 00 00 00 32 00 46 75 6c 6c 20 52 61 6e 6b 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzyPad
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 06 04 0f 00 40 40 05 00 14 08 07 05 0f 05 00 47 04 00 0f 07 03 07 0e
+08 03 63 04 06 13 08 04 05 0f 00 03 60 04 06 64 1f 00 06 00 4a 05 02 04 00
+63 32 00 00 00 32 00 46 75 7a 7a 79 50 61 64 20 20 63 63 63 32 32 32 06 31
+00 38 00 08 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gender Gam
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 13 05 06 0a 00 04 54 19 0e 1f 0e 04 06 0c 00 04 4a 06 0e 18 13 03 08 0c
+00 04 59 10 06 1f 12 03 06 0d 00 01 63 04 00 37 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 47 65 6e 64 65 72 20 47 61 6d 63 63 63 32 32 32 00 1e
+00 0b 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0a 00 04 00 00 02 50 15 02 1f 0a 00 05 00 00 03 4e 0d 02 0f 0c 0a 06 00
+00 03 63 00 02 0f 0c 00 06 0f 00 04 63 00 04 2e 63 00 00 00 33 1b 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 31 63 63 63 32 32 32 0f 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0a 00 04 00 00 00 50 15 02 1f 0a 00 05 00 00 00 4e 0d 02 0f 0c 0a 06 00
+00 00 63 00 02 0f 0c 00 06 0f 00 00 63 00 04 2e 63 00 00 00 33 1b 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 31 63 63 63 32 32 32 0f 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 03 06 0f 00 3c 40 19 0b 0c 0c 05 05 0d 40 04 4f 10 10 0b 0a 06 06 0c
+27 05 63 08 08 09 06 06 06 0d 00 05 5c 04 13 0c 1e 18 03 00 62 18 07 04 00
+63 32 01 00 00 32 00 47 6c 61 73 73 48 61 72 70 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 03 06 0f 00 38 40 19 0b 0c 0c 05 05 0d 40 00 4f 10 10 0b 0a 06 06 0c
+27 00 63 08 08 09 06 06 06 0d 00 00 5c 04 13 0c 1e 18 03 00 62 18 07 04 00
+63 32 01 00 00 32 00 47 6c 61 73 73 48 61 72 70 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 07 04 04 0a 00 04 3e 2a 03 07 07 04 04 09 00 04 27 2d 05 0c 06 07 07 03
+00 04 63 10 06 0a 08 05 05 0c 00 04 63 10 00 2e 63 00 00 00 23 18 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 33 63 63 63 32 32 32 0f 07
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 07 04 04 0a 00 00 3e 2a 03 07 07 04 04 09 00 00 27 2d 05 0c 06 07 07 03
+00 00 63 10 06 0a 08 05 05 0c 00 00 63 10 00 2e 63 00 00 00 33 18 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 33 63 63 63 32 32 32 0f 07
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HarmoPad
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 28
+0a 1f 02 05 0f 27 43 4d 05 06 0a 1f 02 05 0f 27 03 4f 04 00 0b 1f 00 04 0f
+00 01 63 05 0e 0b 1f 00 04 0f 00 01 63 04 08 04 1c 0e 1c 00 36 05 04 04 00
+28 32 00 00 00 32 00 48 61 72 6d 6f 50 61 64 20 20 63 63 63 32 32 32 04 41
+00 48 00 31 07 38 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Impression
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 15 04 07 0f 00 06 50 00 0b 09 15 04 07 0f 00 06 43 00 0b 16 07 04 07 0f
+00 05 63 00 03 16 07 04 07 0f 00 05 63 00 03 14 20 3b 02 00 02 18 04 04 00
+63 01 63 00 00 32 00 49 6d 70 72 65 73 73 69 6f 6e 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Impression
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 15 04 07 0f 00 02 50 00 0b 09 15 04 07 0f 00 01 43 00 0b 16 07 04 07 0f
+00 00 63 00 03 16 07 04 07 0f 00 00 63 00 03 14 20 3b 02 00 02 18 04 04 00
+63 01 63 00 00 32 00 49 6d 70 72 65 73 73 69 6f 6e 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 03 01 06 0e 00 03 54 04 03 12 04 01 04 0e 00 05 4d 08 03 15 03 02 09 0e
+00 05 63 04 03 15 0c 03 09 0e 00 05 63 04 01 34 26 02 0d 00 32 0c 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 03 01 06 0e 00 01 54 04 03 12 04 01 04 0e 00 02 4d 08 03 15 03 02 09 0e
+00 00 63 04 03 15 0c 03 09 0e 00 00 63 04 01 34 26 02 0d 00 32 0c 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 03 07 09 0e 00 03 57 04 03 1f 16 18 09 0c 00 05 63 08 1b 1f 16 00 09 0e
+00 05 63 04 03 1f 16 00 09 0c 00 05 63 08 03 2c 26 21 20 00 12 18 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 03 07 09 0e 00 01 57 04 03 1f 16 18 09 0c 00 02 63 08 1b 1f 16 00 09 0e
+00 00 63 04 03 1f 16 00 09 0c 00 00 63 08 03 2c 26 21 20 00 12 18 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KrstlChoir
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 3
+1f 00 06 04 0f 00 40 43 18 00 0b 08 07 07 0f 05 00 63 04 06 0f 07 08 07 0f
+08 00 59 05 06 0e 08 04 05 0f 00 03 63 03 00 7e 22 00 0f 00 4a 1d 02 04 00
+63 32 00 00 00 32 00 4b 72 73 74 6c 43 68 6f 69 72 63 63 63 32 32 32 00 38
+00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KrystlPad1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 11 06 07 0f 00 45 4f 1a 00 0b 08 07 07 0f 05 01 62 04 03 0f 07 08 07 0f
+08 01 62 05 06 0e 08 04 05 0f 00 03 63 03 00 7f 22 00 0f 00 26 11 02 04 00
+63 32 00 00 00 32 00 4b 72 79 73 74 6c 50 61 64 31 63 63 63 32 32 32 00 38
+00 18 00 21 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MilkBottle
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 1f 06 05 01 00 03 3f 09 08 13 1c 03 05 0b 00 02 53 09 0e 1c 1f 01 05 0f
+00 03 46 0a 08 0c 09 01 08 0d 00 04 63 04 00 33 1a 09 07 1f 52 05 02 04 00
+63 19 1f 10 1e 32 00 4d 69 6c 6b 42 6f 74 74 6c 65 63 63 63 32 32 32 20 33
+00 02 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 09 03 06 0b 00 43 42 2a 10 1f 09 05 03 0f 00 43 63 04 04 1f 09 05 06 0b
+00 44 63 19 0a 1f 09 06 06 0f 00 46 63 04 05 64 18 39 09 19 35 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 09 03 06 0b 00 40 42 2a 10 1f 09 05 03 0f 00 40 63 04 04 1f 09 05 06 0b
+00 40 63 19 0a 1f 09 06 06 0f 00 40 63 04 05 64 18 39 09 19 35 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 09 00 06 0e 00 43 3e 1c 18 1f 09 00 03 0f 00 44 53 08 01 1f 09 01 06 0e
+00 43 63 08 02 1f 09 00 06 0f 00 45 63 08 15 7c 25 00 00 27 37 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 09 00 06 0e 00 40 3e 1c 18 1f 09 00 03 0f 00 40 53 08 01 1f 09 01 06 0e
+00 40 63 08 02 1f 09 00 06 0f 00 40 63 08 15 7c 25 00 00 27 37 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Musicbox *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 01 01 09 00 00 4b 1f 06 1f 1f 1f 0f 00 00 00 5e 30 03 1f 1c 0a 04 0b
+00 00 63 08 08 1b 16 1f 0f 00 00 00 52 30 03 04 04 00 00 00 52 18 02 04 00
+28 63 00 00 00 32 00 4d 75 73 69 63 62 6f 78 20 2a 63 63 63 32 32 32 00 10
+0c 0f 00 00 0a 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Obelisk
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+02 1d 00 04 0f 00 18 41 39 06 02 02 03 04 00 00 00 50 05 06 02 02 04 03 0a
+00 08 55 03 04 02 0d 01 06 00 00 02 63 04 00 7f 1a 00 05 01 62 11 0c 05 00
+63 32 00 00 00 32 00 4f 62 65 6c 69 73 6b 20 20 20 63 63 63 32 32 32 00 21
+00 11 00 46 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt E.T.
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 00 06 04 00 42 50 2a 05 1f 05 00 06 04 00 42 47 34 03 1f 03 00 06 04
+00 45 5d 22 04 1f 04 00 06 04 00 44 63 04 03 6c 48 2a 0a 27 36 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 45 2e 54 2e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt E.T.
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 00 06 04 00 40 50 2a 05 1f 05 00 06 04 00 40 47 34 03 1f 03 00 06 04
+00 40 5d 22 04 1f 04 00 06 04 00 40 63 04 03 6c 48 2a 0a 27 36 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 45 2e 54 2e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Quest
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 08 1f 09 05 00 03 63 3f 1b 12 1f 0e 0f 0f 00 04 63 0d 03 0a 1f 09 0f 0f
+00 04 5e 19 03 1f 06 03 0f 0f 00 05 61 04 03 3f 15 00 15 23 12 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 51 75 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Quest
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 08 1f 09 05 00 00 63 3f 1b 12 1f 0e 0f 0f 00 00 63 0d 03 0a 1f 09 0f 0f
+00 00 5e 19 03 1f 06 03 0f 0f 00 00 61 04 03 3f 15 00 15 23 12 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 51 75 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntFlight
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 00 04 00 2e 02 46 0d 1a 1f 13 1d 09 0a 00 02 63 34 04 12 02 00 04 00
+2e 05 63 08 1a 13 03 15 09 0d 00 04 5d 08 03 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 46 6c 69 67 68 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntFlight
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 00 04 00 2e 00 46 0d 1a 1f 13 1d 09 0a 00 00 63 34 04 12 02 00 04 00
+2e 00 63 08 1a 13 03 15 09 0d 00 00 5d 08 03 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 46 6c 69 67 68 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 02 05 00 00 02 40 0a 03 1f 0a 03 05 00 00 03 54 08 03 1f 12 04 05 00
+00 03 63 0a 03 06 05 00 05 00 00 05 63 04 06 77 38 44 00 3f 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 02 05 00 00 00 40 0a 03 1f 0a 03 05 00 00 00 54 08 03 1f 12 04 05 00
+00 00 63 0a 03 06 05 00 05 00 00 00 63 04 06 77 38 44 00 3f 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 09 04 0c 00 02 40 08 03 09 0d 03 02 0c 00 02 54 04 03 16 0f 04 05 0c
+00 05 63 04 03 16 06 01 07 0c 00 05 63 04 06 74 38 44 00 3f 31 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 09 04 0c 00 00 40 08 03 09 0d 03 02 0c 00 00 54 04 03 16 0f 04 05 0c
+00 00 63 04 03 16 06 01 07 0c 00 00 63 04 06 74 38 44 00 3f 31 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ParisDream
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 0b 06 0b 00 02 4b 1f 01 13 0b 0c 07 0a 00 02 63 16 01 1f 09 0c 06 0a
+00 02 54 0a 0d 0e 0f 0c 07 0d 00 00 63 16 05 3e 1a 00 05 00 42 0c 01 04 00
+63 32 00 00 00 32 00 50 61 72 69 73 44 72 65 61 6d 63 63 63 32 32 32 00 38
+00 10 00 08 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoVoice
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 0e 07 06 63 04 4d 1f 03 0a 1f 00 03 0f 00 04 4c 08 03 1f 07 07 05 07
+00 05 63 04 03 08 0e 00 06 0f 00 45 63 04 03 7c 23 00 0e 00 36 18 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 56 6f 69 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoVoice
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 0e 07 06 63 03 4d 1f 03 0a 1f 00 03 0f 00 02 4c 08 03 1f 07 07 05 07
+00 00 63 04 03 08 0e 00 06 0f 00 40 63 04 03 7c 23 00 0e 00 36 18 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 56 6f 69 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoStrng
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1c 00 04 0f 1e 02 43 09 06 1f 1c 00 04 0f 1e 02 43 0a 00 1f 1f 00 05 0f
+1e 01 63 09 06 1f 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00
+63 32 00 00 00 32 00 50 69 61 6e 6f 53 74 72 6e 67 63 63 63 32 32 32 00 02
+00 00 02 32 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PlasticHit
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 31
+1f 14 0e 07 04 00 04 5b 30 16 1f 12 04 0a 06 00 04 61 04 10 1f 0f 03 05 0b
+00 02 5e 04 10 1f 0b 03 06 0b 00 02 63 04 16 03 1b 0b 05 00 52 0c 04 04 00
+32 32 00 00 00 32 00 50 6c 61 73 74 69 63 48 69 74 63 63 63 32 32 32 00 30
+00 50 00 50 07 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pno String
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 07 05 07 00 04 43 2a 02 18 03 03 05 08 00 04 58 08 00 1f 08 06 06 07
+00 07 63 04 0e 09 10 03 05 0f 00 06 5e 08 05 2c 21 23 0f 00 12 0c 05 04 00
+63 63 63 00 00 32 00 50 6e 6f 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pno String
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 07 05 07 00 03 43 2a 02 18 03 03 05 08 00 01 58 08 00 1f 08 06 06 07
+00 00 63 04 0e 09 10 03 05 0f 00 00 5e 08 05 2c 21 23 0f 00 12 0c 05 04 00
+63 63 63 00 00 32 00 50 6e 6f 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PnoClouds
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 08 05 0f 17 45 47 05 02 06 0b 01 04 0e 00 24 4e 1a 00 1f 1f 08 05 0f
+00 04 63 04 03 07 07 01 04 0e 00 24 4e 1a 06 06 1c 0e 09 2e 4a 05 02 04 00
+63 32 00 07 00 32 39 50 6e 6f 43 6c 6f 75 64 73 20 63 63 63 32 32 32 06 41
+00 57 00 78 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PopPercuss
+** Description: guitar / horn / electric piano mix
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0c 06 0b 06 00 04 56 04 02 1f 02 03 0b 0e 43 04 61 04 10 1f 12 06 08 0e
+00 04 60 08 00 1a 17 08 08 0c 00 03 63 04 03 33 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 50 6f 70 50 65 72 63 75 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sawsy Pad1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 08 06 07 0e 1d 01 63 03 06 0e 08 07 07 0f 16 41 62 05 00 0e 08 05 07 0f
+1d 01 62 05 00 0e 08 04 05 0f 14 41 63 04 06 7f 22 00 0f 00 36 05 02 05 03
+63 32 00 00 00 32 00 53 61 77 73 79 20 50 61 64 31 63 63 63 32 32 32 00 36
+00 31 00 31 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Solstice
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 1b 0d 06 0f 00 04 31 12 00 0d 1b 0d 06 0f 00 04 43 13 06 0c 1b 0d 06 0f
+00 04 37 12 00 1f 1b 0d 06 0f 00 04 63 19 03 47 23 13 00 00 32 0c 04 04 00
+63 01 63 00 00 32 00 53 6f 6c 73 74 69 63 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Solstice
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 1b 0d 06 0f 00 00 31 12 00 0d 1b 0d 06 0f 00 00 43 13 06 0c 1b 0d 06 0f
+00 00 37 12 00 1f 1b 0d 06 0f 00 00 63 19 03 47 23 13 00 00 32 0c 04 04 00
+63 01 63 00 00 32 00 53 6f 6c 73 74 69 63 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpoonChoir
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 0b 0f 04 07 00 40 43 1c 00 13 0c 07 07 0b 05 00 54 05 00 1f 07 02 07 0f
+08 03 5c 00 06 13 0c 04 05 0a 00 03 57 03 06 7c 1f 00 06 00 4a 11 02 04 00
+63 32 00 00 00 32 00 53 70 6f 6f 6e 43 68 6f 69 72 63 63 63 32 32 32 06 70
+00 71 00 04 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpreadThin
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0a 06 08 0c 00 02 59 08 0b 18 12 06 0a 00 00 05 5a 04 0b 15 07 06 08 0c
+00 04 63 04 0b 15 1d 06 0f 0f 00 05 63 04 03 24 1e 00 00 00 22 00 05 04 00
+63 63 63 00 00 32 00 53 70 72 65 61 64 54 68 69 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpreadThin
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0a 06 08 0c 00 01 59 08 0b 18 12 06 0a 00 00 01 5a 04 0b 15 07 06 08 0c
+00 00 63 04 0b 15 1d 06 0f 0f 00 00 63 04 03 24 1e 00 00 00 22 00 05 04 00
+63 63 63 00 00 32 00 53 70 72 65 61 64 54 68 69 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 01 0f 00 04 4c 00 02 1f 1f 0c 05 0f 00 03 53 2a 0b 0c 0c 06 05 0f
+00 04 63 00 04 1f 0c 06 05 0f 00 07 63 08 0b 3c 1b 28 10 00 22 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 01 0f 00 01 4c 00 02 1f 1f 0c 05 0f 00 00 53 2a 0b 0c 0c 06 05 0f
+00 00 63 00 04 1f 0c 06 05 0f 00 01 63 08 0b 3c 1b 28 10 00 22 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 01 0f 00 02 4c 04 00 19 1f 0c 05 0f 00 03 63 0a 03 0c 0c 06 05 0f
+00 04 5a 04 06 19 0c 06 05 0f 00 06 63 04 03 36 22 28 2b 00 12 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 32 63 63 63 32 32 32 00 20
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 01 0f 00 00 4c 04 00 19 1f 0c 05 0f 00 00 63 0a 03 0c 0c 06 05 0f
+00 00 5a 04 06 19 0c 06 05 0f 00 00 63 04 03 36 22 28 2b 00 12 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 32 63 63 63 32 32 32 00 20
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StonedCycl
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+04 0f 07 06 0f 00 05 4d 08 00 04 0d 07 06 0f 00 04 63 04 06 04 0e 07 06 0f
+00 06 38 00 00 05 0e 07 06 0f 00 06 63 04 03 7a 63 63 06 00 53 00 04 04 00
+63 01 63 00 00 32 00 53 74 6f 6e 65 64 43 79 63 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StonedCycl
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+04 0f 07 06 0f 00 00 4d 08 00 04 0d 07 06 0f 00 00 63 04 06 04 0e 07 06 0f
+00 00 38 00 00 05 0e 07 06 0f 00 00 63 04 03 7a 63 63 06 00 53 00 04 04 00
+63 01 63 00 00 32 00 53 74 6f 6e 65 64 43 79 63 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Texture *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0f 0d 07 0f 00 00 63 00 00 1b 00 0d 07 0f 00 01 63 04 00 0f 00 0d 07 0f
+00 02 63 0d 06 1f 00 0d 07 0f 00 01 63 04 06 6f 32 00 63 00 33 18 0c 04 00
+63 32 00 00 00 32 00 54 65 78 74 75 72 65 20 20 2a 63 63 63 32 32 32 00 50
+00 40 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: That Girl*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 02 07 05 00 00 02 5e 05 19 1e 07 0a 08 0b 00 05 59 38 18 1e 06 0a 07 00
+00 02 63 03 0c 1b 06 1f 0b 00 00 02 60 04 13 04 1d 12 1e 00 32 05 02 04 00
+28 63 00 00 00 32 00 54 68 61 74 20 47 69 72 6c 2a 63 63 63 32 32 32 00 01
+00 06 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Up We Go
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0c 06 0e 00 04 5f 04 03 1f 0f 0c 04 0e 00 02 50 07 0b 1b 03 01 02 0e
+00 05 51 0e 03 1f 09 0f 06 0d 00 06 63 04 03 44 23 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 55 70 20 57 65 20 47 6f 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Up We Go
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0c 06 0e 00 00 5f 04 03 1f 0f 0c 04 0e 00 00 50 07 0b 1b 03 01 02 0e
+00 00 51 0e 03 1f 09 0f 06 0d 00 00 63 04 03 44 23 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 55 70 20 57 65 20 47 6f 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WineGlass*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+03 05 05 04 00 40 01 35 24 08 08 07 01 04 0c 40 41 34 19 0e 08 09 00 04 0c
+32 44 63 08 1e 03 01 00 04 0c 32 42 5b 08 18 04 08 00 08 22 3e 18 04 04 00
+63 32 00 00 00 32 60 57 69 6e 65 47 6c 61 73 73 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WireWaves
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 19 03 05 00 00 07 5d 18 12 19 09 00 05 00 1f 06 3e 2d 16 12 07 07 05 0c
+00 05 63 0b 08 10 09 07 05 0d 00 05 63 0d 08 34 1a 09 05 00 52 00 02 04 00
+63 19 00 10 00 32 00 57 69 72 65 57 61 76 65 73 20 63 63 63 32 32 32 20 32
+1d 74 00 69 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: XyloSynth
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 16 0e 07 07 15 06 63 24 0b 1a 18 0c 07 05 0c 02 63 0a 0b 17 1f 0d 07 0f
+00 02 63 0a 0b 16 1f 0a 05 0f 00 01 63 04 0b 3e 23 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 58 79 6c 6f 53 79 6e 74 68 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/CMakeLists.txt b/attic/muse_qt4_evolution/synti/deicsonze/CMakeLists.txt
new file mode 100644
index 00000000..bbb1f13b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/CMakeLists.txt
@@ -0,0 +1,59 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+include(${PROJECT_SOURCE_DIR}/pch.txt)
+
+QT4_WRAP_CPP ( deicsonze_mocs deicsonzegui.h )
+QT4_WRAP_UI ( deicsonze_uis deicsonzegui.ui )
+
+add_library ( deicsonze SHARED
+ ${PROJECT_BINARY_DIR}/all.h
+ ${PROJECT_BINARY_DIR}/all-pic.h.pch
+ deicsonze.cpp
+ deicsonzepreset.cpp
+ deicsonzeplugin.cpp
+ deicsonzefilter.cpp
+ deicsonzegui.cpp
+ deicsonzegui.h
+
+ ${deicsonze_mocs}
+ ${deicsonze_uis}
+ )
+
+target_link_libraries( deicsonze synti )
+
+# - tell cmake to name target deicsonze.so instead of
+# libdeicsonze.so
+# - use precompiled header files
+#
+set_target_properties ( deicsonze
+ PROPERTIES PREFIX ""
+ #COMPILE_FLAGS "-O2 -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ COMPILE_FLAGS "-include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+target_link_libraries(deicsonze
+ al awl synti
+ ${QT_LIBRARIES}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ deicsonze )
+
+install_files ( /share/${MusE_INSTALL_NAME}/presets/deicsonze SutulaBank.dei )
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/README b/attic/muse_qt4_evolution/synti/deicsonze/README
new file mode 100644
index 00000000..c9b36d02
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/README
@@ -0,0 +1,57 @@
+DeicsOnze
+
+Copyright (C) 2005-2006 by Nil Geisweiller
+
+-------
+License
+-------
+
+DeicsOnze is distributed under the terms of the GNU General Public License
+(see COPYING file).
+
+----------
+Descripion
+----------
+
+DeicsOnze is a virtual synthesizer plugin for MusE which reproduces the
+FM synthesis of the YAMAHA DX11 synthesizer/TX81Z sound module.
+
+-------
+Remarks
+-------
+
+It contains over 2000 presets archived by Bryan Sutula belonging to the public
+domain. If by any chance you find some of them that are under copyright please
+contact me to take them off.
+
+Not every function is implemented but it's already sounding like the original
+(even better). Pitch bend, modulation and some others are not implemented yet.
+
+The files with the extention .fig in the directory pics have been made
+with xfig.
+
+-----------
+Compilation
+-----------
+
+DeicsOnze is compiled with the optimization -O3. This permits it to be
+twice faster than without optimization, however the compilation time is longer
+(10 minutes on my Athlon XP-M 2000) and may not pass on any machine. If not
+remove -O3 in the file CMakeLists.txt.
+
+----
+Help
+----
+
+The last features (portamento and pitch envelope) have been implemented
+without DX11 only with the documentation. If you have a DX11 or TX81Z I need
+you! Please record your sound with different values of portamento and pitch
+envelope and send it to me so I can adjust the paramenter of DeicsOnze to fit
+the real DX11.
+
+-------
+Contact
+-------
+
+Nil Geisweiller
+a-lin[NO_SPAM_PLEASE]@users.sourceforge.net
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/SutulaBank.dei b/attic/muse_qt4_evolution/synti/deicsonze/SutulaBank.dei
new file mode 100644
index 00000000..3a64e876
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/SutulaBank.dei
@@ -0,0 +1,177644 @@
+<?xml version="1.0" encoding="utf8"?>
+<deicsOnzeSet version="1.0">
+ <setName>Sutula Bank</setName>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>ORCHESTRA</categoryName>
+ <hbank>0</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Orchestra</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>24</AR2>
+ <AR3>17</AR3>
+ <AR4>9</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EleOrchtra</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>33</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>7</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Orchestra*</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>16</AR2>
+ <AR3>14</AR3>
+ <AR4>16</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>30</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntOrkest</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Symphony</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sympathy.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sympathy.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>14</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>12</LS1>
+ <LS2>29</LS2>
+ <LS3>14</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sympho *</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>12</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>17</AR2>
+ <AR3>12</AR3>
+ <AR4>21</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>12</MWPitch>
+ <MWAmplitude>7</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>25</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony *</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>24</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>24</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>12</AR3>
+ <AR4>25</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>77</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>28</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>11</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>23</AR2>
+ <AR3>21</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>52</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.4</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>26</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>21</LS1>
+ <LS2>10</LS2>
+ <LS3>26</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.5</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>26</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>21</LS1>
+ <LS2>10</LS2>
+ <LS3>26</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.5*</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>25</Delay>
+ <PModDepth>61</PModDepth>
+ <AModDepth>37</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>5</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>26</AR2>
+ <AR3>11</AR3>
+ <AR4>15</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.6</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>11</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>10</AR2>
+ <AR3>19</AR3>
+ <AR4>9</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.6*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>14</AR3>
+ <AR4>15</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>81</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>73</LS3>
+ <LS4>73</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.7</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>WIND</categoryName>
+ <hbank>1</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Brass</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>18</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>37</Delay>
+ <PModDepth>37</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>18</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>15</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>36</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>22</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>14</RR1>
+ <RR2>14</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>43</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>13</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>21</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AtackBrass</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Back Brass</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Feed </name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>5</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>5</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>9</AR2>
+ <AR3>10</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>33</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Horns </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>16</AR2>
+ <AR3>20</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 1</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>0</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 1*</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>10</AR2>
+ <AR3>21</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 2</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>25</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 3</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>20</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>21</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 4</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>27</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>17</AR2>
+ <AR3>31</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>32</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 5</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 6</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 7</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>16</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 5th </name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>45</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>8</AR2>
+ <AR3>20</AR3>
+ <AR4>8</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....1</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>45</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....2</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>45</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....2*</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>12</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....3</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>43</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>17</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassChime</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>12</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>60</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>14</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>51</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>14</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>51</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.4</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>9</AR2>
+ <AR3>14</AR3>
+ <AR4>13</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassSynth</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass.Vibe</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>18</AR3>
+ <AR4>14</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>13</LS1>
+ <LS2>39</LS2>
+ <LS3>9</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brassy *</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>15</AR3>
+ <AR4>14</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>13</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chariots </name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>6</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChorusBras</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>45</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>28</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>47</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ensemble *</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>20</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ensemble 1</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>11</AR2>
+ <AR3>12</AR3>
+ <AR4>20</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ensemble 2</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>15</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Full Brass</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hard Brass</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>10</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>19</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn </name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....1</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8.48</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....2</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>11</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....3</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>19</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....4</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....5</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>17</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....6</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>85</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....7</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>70</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horns short</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horns </name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>5</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horns BC </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>11</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>60</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JonesBrass</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>15</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LightBrass</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>15</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>14</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>MelloBrass</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>18</AR2>
+ <AR3>26</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MufflBrass</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>62</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>35</LS1>
+ <LS2>13</LS2>
+ <LS3>99</LS3>
+ <LS4>63</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Brass</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoBrass1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>52</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>10</AR3>
+ <AR4>8</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>15</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoBrass2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>17</AR3>
+ <AR4>11</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>52</LS2>
+ <LS3>0</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoBrass3</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>26</AR2>
+ <AR3>19</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>POWERBRASS</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>26</AR2>
+ <AR3>19</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PowerBrass</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>12</AR2>
+ <AR3>21</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>76</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SplatBrass</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>25</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>5</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>5</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>31</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpitBoneBC</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>11</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>95</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 1</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W8</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>11</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 2</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 3</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>28</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>96</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 4</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TightBrass</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>20</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tpt.Sect.*</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>28</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>7</AR2>
+ <AR3>17</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>12</LS1>
+ <LS2>39</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tpt&amp;Woodwd</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>14</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>WindEns..1</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>22</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindEns..2</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>26</LS3>
+ <LS4>54</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Wind </name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>pianohorn </name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Accordion</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>2</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>56</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion*</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>6</LS1>
+ <LS2>0</LS2>
+ <LS3>14</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion4</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Squeezebox</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Bag</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>60</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>23</AR2>
+ <AR3>19</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>2</RR2>
+ <RR3>10</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Bag Pipe </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Bassoon</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>25</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>53</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>35</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>41</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>65</LS2>
+ <LS3>67</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>12</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>24</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>18</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>19</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..4</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>22</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>10</RR1>
+ <RR2>4</RR2>
+ <RR3>11</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>30</BCPitch>
+ <BCAmplitude>10</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassoonSyn</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Clarinet</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>65</LS2>
+ <LS3>90</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Clair</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>20</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>24</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>90</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Clairnet.1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>30</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>92</LS2>
+ <LS3>71</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clairnet.2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>2</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>14</LS1>
+ <LS2>52</LS2>
+ <LS3>14</LS3>
+ <LS4>54</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clairnet.3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>11</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ClaraPiano</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>20</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>19</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clarinet </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>31</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>26</MWPitch>
+ <MWAmplitude>15</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clarinet 1</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>82</LS2>
+ <LS3>58</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>26</MWPitch>
+ <MWAmplitude>15</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clarinet 2</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>7</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>4</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HolowClair</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>7</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>16</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>22</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>SynClarnet</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>EnglishHorn</subcategoryName>
+ <lbank>5</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>60</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>6</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>2</RR2>
+ <RR3>10</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>58</LS2>
+ <LS3>92</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>English Hn</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>FlugelHorn</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>48</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>21</AR3>
+ <AR4>14</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>13</LS2>
+ <LS3>5</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flugel *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>25</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FlugelHorn</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Flute</subcategoryName>
+ <lbank>7</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>36</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>5</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>8.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>5</AR2>
+ <AR3>4</AR3>
+ <AR4>2</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>38</LS2>
+ <LS3>18</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>8</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>14</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AdditivFlt</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>40</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alto Flute</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Flute1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Flute2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>24</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.76</Ratio2>
+ <Ratio3>1.12</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>49</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>41</BCPitch>
+ <BCAmplitude>18</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute *</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>7</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>13</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>25</AR2>
+ <AR3>18</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>13</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>64</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>27</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute 1</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>27</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute 1*</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.99</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute 2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>20</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>22</AR2>
+ <AR3>11</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>89</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Flute....1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>22</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>89</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>41</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>9</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.05</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....4</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>9</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....4*</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>4</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Flute....5</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>17</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>51</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>55</MWPitch>
+ <MWAmplitude>14</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Flute</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>13</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>35</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pan Floot </name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>46</Speed>
+ <Delay>14</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6.28</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pan Flute1</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pan Flute2</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>55</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>17</AR2>
+ <AR3>16</AR3>
+ <AR4>17</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Pan Flute3</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8.04</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>59</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>59</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>31</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>49</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PanFlute *</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Perc Flute1</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Perc Flute2</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>4</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Perc Flute3</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>18</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>53</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.05</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>44</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Soft Flute</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>7</AR3>
+ <AR4>24</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Song Flute</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>10.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>18</AR2>
+ <AR3>13</AR3>
+ <AR4>18</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthFlute</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>FrenchHorn</subcategoryName>
+ <lbank>8</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>10</AR2>
+ <AR3>14</AR3>
+ <AR4>12</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>29</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fr.Horn *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>25</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>31</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>14</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FrenchHorn</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FrnchHorn1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FrnchHorn2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Harmonica</subcategoryName>
+ <lbank>9</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>78</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonic.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonic.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>37</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>14</AR3>
+ <AR4>13</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>41</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>16</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>4</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.07</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>41</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>29</Speed>
+ <Delay>60</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14.13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica4</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>42</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica5</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Oboe</subcategoryName>
+ <lbank>10</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>11</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>15</AR2>
+ <AR3>14</AR3>
+ <AR4>11</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>24</BCPitch>
+ <BCAmplitude>30</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Oboe </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>20</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>2</RR2>
+ <RR3>10</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>9</LS1>
+ <LS2>34</LS2>
+ <LS3>8</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>17</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>14</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>35</LS2>
+ <LS3>48</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>25</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>10</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>6</LS1>
+ <LS2>0</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>7</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>7</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>7</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....2*</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>37</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>12</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>80</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....3</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>20</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>66</LS2>
+ <LS3>66</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Oboe </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Ocarina</subcategoryName>
+ <lbank>11</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>46</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>10</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>49</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ocarina </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Piccolo</subcategoryName>
+ <lbank>12</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>33</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>11.89</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>14</AR3>
+ <AR4>25</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>11</LS1>
+ <LS2>19</LS2>
+ <LS3>10</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>41</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5.65</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>34</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>34</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..2*</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>41</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Recorder</subcategoryName>
+ <lbank>13</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>19</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntRecord</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>4</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>67</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>4</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>67</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>42</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>24</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>42</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>24</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>42</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>19</AR2>
+ <AR3>16</AR3>
+ <AR4>24</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>10</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>42</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>19</AR2>
+ <AR3>16</AR3>
+ <AR4>24</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>10</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.4</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>42</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>24</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.5</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Saxophone</subcategoryName>
+ <lbank>14</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alto Sax </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>10</BCPitch>
+ <BCAmplitude>86</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 AltSax</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>48</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;BC1&gt; Sax </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>12.72</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>15</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BCSexyPhon</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>13</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>11</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElectroSax</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GreatDXled</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>17</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>V12</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>52</LS2>
+ <LS3>99</LS3>
+ <LS4>51</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>2</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MelloTenor</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7.25</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>43</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>49</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RaspAlto </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>16</AR2>
+ <AR3>18</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>27</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sax 1</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4.24</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>17</AR2>
+ <AR3>21</AR3>
+ <AR4>16</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>0</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sax 2</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>41</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sax Synth </name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>17</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>15</AR2>
+ <AR3>12</AR3>
+ <AR4>10</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>15</LS3>
+ <LS4>29</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>4</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>35</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>11</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Saxophone1</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>46</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone2</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone3</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>20</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>75</LS2>
+ <LS3>61</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone4</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>6.92</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>20</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>75</LS2>
+ <LS3>61</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone5</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Saxophone6</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Saxophone7</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>17</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7.22</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Saxophone8</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>5</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone9</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>5</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone10</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>19</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>30</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>38</LS2>
+ <LS3>45</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>49</MWAmplitude>
+ <BCPitch>18</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SopranoSax</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Trombone</subcategoryName>
+ <lbank>15</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>44</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mute Trmbn</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.18</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>12</AR2>
+ <AR3>31</AR3>
+ <AR4>11</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>42</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>20</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>9</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>14</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>82</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>20</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone.1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>43</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone.2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Trumpet</subcategoryName>
+ <lbank>16</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>25</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>3.12</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>45</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>26</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>29</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>8</BCPitch>
+ <BCAmplitude>39</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>2 Trumpets</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>36</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1Trumpet</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>32</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>3</BCPitch>
+ <BCAmplitude>3</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Trumpt</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>97</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FanfarTpts</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mute Trmpt</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>19</AR3>
+ <AR4>17</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Trmpt</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>2</EBS1>
+ <EBS2>5</EBS2>
+ <EBS3>5</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>21</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>72</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet *</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>25</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>25</AR2>
+ <AR3>18</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>13</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>11</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>25</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Trumpet </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>36</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Trumpet</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>19</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>19</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet 1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>26</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>18</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>60</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet 2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>26</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>14</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>18</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet 3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.05</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..1</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..1*</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>30</Delay>
+ <PModDepth>23</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..2</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..3</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>46</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>49</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..4</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>12</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..5</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>25</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet81Z</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>3</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>3.23</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>TrumptSolo</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>0</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet V </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Tuba</subcategoryName>
+ <lbank>17</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>20</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>89</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt; Tuba &gt;&gt;</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tuba </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Whistle</subcategoryName>
+ <lbank>18</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>22</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistle *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>11</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>19</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistle..1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Whistle..2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>9</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>25</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>26</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistle..3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>3</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>25</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>26</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistling </name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>STRINGS</categoryName>
+ <hbank>2</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Strings</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>13</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>7</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>14</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>5</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>59</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.32</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>15</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>19</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>14</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>14</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>AnlgStr..9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>14</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>AnlgStr..9*</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>19</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr.10</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>19</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr.10*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>16</AR2>
+ <AR3>12</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>88</LS2>
+ <LS3>38</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr.11</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>5</BCPitch>
+ <BCAmplitude>9</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 String</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>23</AR2>
+ <AR3>12</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DualStr..1</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DualStr..1*</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>DualStr..2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>DualStr..2*</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>21</AR2>
+ <AR3>10</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DualStr..3</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ELKA Strg1</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>25</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>20</AR2>
+ <AR3>11</AR3>
+ <AR4>21</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ELKA Strg2</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>8</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>HiString 1</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>23</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V12</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>HiString 2</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>19.65</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>31</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Kalimba *</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>LowString </name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntPluck1</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>22</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntPluck2</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pizz. 1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>15</RR1>
+ <RR2>10</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pizz. 2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pizzicato*</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Pizzicato </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>8</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>ReverbStrg</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>6</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>12</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>StrgPad A </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>17</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>StrgPad B </name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>31</AR2>
+ <AR3>9</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>32</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>16</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Stringed *</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>3</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>10</AR2>
+ <AR3>11</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>11</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns1*</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns2</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns2*</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>33</Speed>
+ <Delay>46</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>9</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>26</D2R1>
+ <D2R2>26</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>40</LS1>
+ <LS2>40</LS2>
+ <LS3>30</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns3</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>19</AR2>
+ <AR3>11</AR3>
+ <AR4>16</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns4</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns4*</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>11</AR2>
+ <AR3>11</AR3>
+ <AR4>12</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns5</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns5*</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>21</AR2>
+ <AR3>11</AR3>
+ <AR4>21</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns6</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>21</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns6*</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>21</AR2>
+ <AR3>12</AR3>
+ <AR4>13</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>10</LS2>
+ <LS3>6</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns7</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>15</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>5</LS1>
+ <LS2>10</LS2>
+ <LS3>6</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns8</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>32</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>10</AR2>
+ <AR3>15</AR3>
+ <AR4>28</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringLead</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>14</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>7</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>20</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>14</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>14</AR3>
+ <AR4>10</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>76</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>20</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings*</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings 1</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>26</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>12</AR3>
+ <AR4>20</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>1</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings 2</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W8</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings 3</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syn.Str 1</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>75</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syn.Str 2</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>11</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynString </name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>12</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>T Pluck..1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>T Pluck..2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>29</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>25</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>T Pluck..3</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>WarmString</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>6</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>92</LS1>
+ <LS2>41</LS2>
+ <LS3>76</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindString</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>8</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>phantstrng</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Banjo</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>66</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>6</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo....1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>6</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo....2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Old Banjo </name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>BassGuitar</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnalogBass</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>53</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>24</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.4</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>30</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.5</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.6</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.7</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.8</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass9</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>25</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgCut.BS</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgFunkBS</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>13</AR3>
+ <AR4>21</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSplat </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>42</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 1</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 2</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 3</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>4</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 4</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 5</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Pluck</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>25</AR2>
+ <AR3>27</AR3>
+ <AR4>28</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.0&gt;&gt;</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.1&gt;&gt;</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>30</AR2>
+ <AR3>26</AR3>
+ <AR4>25</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.2&gt;&gt;</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.3&gt;&gt;</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.4&gt;&gt;</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>21</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>14</LS1>
+ <LS2>35</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.5&gt;&gt;</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>27</AR2>
+ <AR3>30</AR3>
+ <AR4>25</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.6&gt;&gt;</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.7&gt;&gt;</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>18</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.8&gt;&gt;</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>24</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.9&gt;&gt;</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass....FM</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>63</LS2>
+ <LS3>50</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BombBass </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>28</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>CutupBass </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>43</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Bass 1</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Bass 2</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>16</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>21</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>6</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>4</LS2>
+ <LS3>4</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Bass 3</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElecBass 1</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>59</LS2>
+ <LS3>59</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElecBass 2</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>5</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>75</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.1</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>17</AR2>
+ <AR3>22</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.2</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>17</AR2>
+ <AR3>22</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.3</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>38</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>17</AR2>
+ <AR3>22</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.4</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>filtrsweep</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FlangeBass</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>33</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>0.75</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>0.75</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>10</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>49</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fretless *</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>27</AR2>
+ <AR3>30</AR3>
+ <AR4>8</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fretless.1</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>27</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fretless.2</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>30</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FunkyBass1</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>30</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FunkyBass2</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>8</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>16</AR2>
+ <AR3>21</AR3>
+ <AR4>7</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>20</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jaco Bass </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>8</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>0</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jaco Bass2</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JazzWalker</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>13</LS1>
+ <LS2>0</LS2>
+ <LS3>52</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Kai Bass *</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LatelyBass</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MonophBass</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MoogerBass</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntBass.1</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>46</Speed>
+ <Delay>0</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntBass.2</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>23</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>83</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Precision*</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ResoMonoBs</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Roto Bass </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SUPER BASS</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>19</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>10</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Science.BS</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>80</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>60</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SlapBass </name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>24</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SlapBass.1</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>22</AR2>
+ <AR3>20</AR3>
+ <AR4>24</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SlapBass.2</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12.11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SqncrBass </name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12.11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>57</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SqncrBass2</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>23</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 1</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>66</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 2</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 3</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>26</AR2>
+ <AR3>21</AR3>
+ <AR4>26</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 4</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 5</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 6</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 7</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>10.59</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>92</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>14</RR2>
+ <RR3>5</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>13</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynFunkBas</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>10.59</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>76</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>42</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynFunkBs2</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>30</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>10</LS2>
+ <LS3>23</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TeknoBass*</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>23</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>49</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Bass </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>23</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>49</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBass2 </name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Cello</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>7</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>18</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>9</LS2>
+ <LS3>44</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>BowCello </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>21</AR2>
+ <AR3>17</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>11</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>BoxCello*</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>11</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>BoxCello2 </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>25</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>16</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>77</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello *</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>18</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>22</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello 1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>22</Delay>
+ <PModDepth>44</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>23</AR2>
+ <AR3>30</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>37</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello 2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>22</Delay>
+ <PModDepth>44</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>23</AR2>
+ <AR3>30</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>37</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello 2*</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>27</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>21</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>60</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Cello....1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>46</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>30</AR2>
+ <AR3>20</AR3>
+ <AR4>19</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>16</LS1>
+ <LS2>82</LS2>
+ <LS3>82</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello....2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>DoubleBass</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>30</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>51</LS2>
+ <LS3>0</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ArcoBass *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>6</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>11</AR2>
+ <AR3>3</AR3>
+ <AR4>9</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>56</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassBeast </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>99</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassPluck2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>8</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>8.97</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>18</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>DoubleBass</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Guitar</subcategoryName>
+ <lbank>5</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>13</AR2>
+ <AR3>22</AR3>
+ <AR4>27</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>12 String1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>70</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>26</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>13</RR2>
+ <RR3>14</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>12 String2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>5th Lead.1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>64</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>5th Lead.2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>35</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>14</RR1>
+ <RR2>11</RR2>
+ <RR3>13</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>51</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>26</AR2>
+ <AR3>29</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>14</RR1>
+ <RR2>11</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar4</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AllThatJaz</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>40</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>A.Guitar </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>28</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>8</LS2>
+ <LS3>8</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Guitar </name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>28</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>8</LS2>
+ <LS3>8</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Guitar*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Echo Lead </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>40</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F.Guitar </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>40</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F.Guitar*</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>7</LS2>
+ <LS3>17</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flamenco </name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>2</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Funkfifth*</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Funky Pick</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>21</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FuzzyLead </name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>30</LS1>
+ <LS2>60</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Guitar </name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>8</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>37</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Guitar #1 </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HardHabits</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HawaiiGitr</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>39</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HeavyLead </name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>22</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>27</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HeavyMetal</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>20</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HollowLead</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>85</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit1</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>16.96</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>28</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>79</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit2</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>79</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit3</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>73</LS2>
+ <LS3>45</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit4</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>45</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JonesLead </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>15</Speed>
+ <Delay>29</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KickLead </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mute Gtr </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NastyLead1</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NastyLead2</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>25</AR2>
+ <AR3>29</AR3>
+ <AR4>28</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>30</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nuln Guit3</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>28</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nyln Guit1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>25.95</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>30</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nyln Guit2</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>4.5</Ratio3>
+ <Ratio4>4.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>17</LS1>
+ <LS2>44</LS2>
+ <LS3>41</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nylon *</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NylonGuit </name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntGuitar</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ped Stl..1</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ped Stl..2</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ped Stl..3</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>22</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>11</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>10</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PedalSteel</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>53</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>13</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PercLead.1</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>53</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>13</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PercLead.2</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>22</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>8</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>32</LS2>
+ <LS3>20</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PhasedGuit</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>2</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>24</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piknylon *</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>14</LS1>
+ <LS2>75</LS2>
+ <LS3>70</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Power Lead</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>22</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>28</AR2>
+ <AR3>21</AR3>
+ <AR4>26</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>80</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>27</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>PowerChord</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>22</AR2>
+ <AR3>21</AR3>
+ <AR4>19</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>12</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RecLead </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>7</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit3</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit4</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit5</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit6</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>22</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>14</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>27</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StadiumSol</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>22</AR3>
+ <AR4>23</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>5</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>70</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 1</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>40</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 2</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 3</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 4</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>17</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>44</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sync Lead </name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>19.03</Ratio3>
+ <Ratio4>16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>80</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>16</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TwangGuitr</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TwelveStrg</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>slowtacky </name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>slowtacky+</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Harp</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>29</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dbl Harp.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>41</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>90</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dbl Harp.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>16</LS1>
+ <LS2>0</LS2>
+ <LS3>11</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>98</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp *</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>6.28</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>16</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>4</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>21</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>23</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp 1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>85</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp 2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>7</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>29</LS1>
+ <LS2>82</LS2>
+ <LS3>54</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp.....1</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>2</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>50</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp.....2</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>26</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>90</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp....FM</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Koto</subcategoryName>
+ <lbank>7</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>1</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>23.55</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>48</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>32</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Fuzzy Koto</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>8</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>29</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>13</LS2>
+ <LS3>35</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>54</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>37</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>25</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto.....1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>20</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>25</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto.....2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>20</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>25</LS1>
+ <LS2>17</LS2>
+ <LS3>25</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto.....3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Lute</subcategoryName>
+ <lbank>8</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>52</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>12</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntLute.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>52</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>24</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntLute.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Mandolin</subcategoryName>
+ <lbank>9</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>99</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mandolin.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>70</Speed>
+ <Delay>16</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mandolin.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Sitar</subcategoryName>
+ <lbank>10</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>17</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>13</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>19.78</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>73</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>17</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar....1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>1</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar....2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>99</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>15</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar....3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>15</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar.Vib </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.37</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>29</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Sitar </name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Viola</subcategoryName>
+ <lbank>11</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>15</AR2>
+ <AR3>11</AR3>
+ <AR4>25</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Viola 5th </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>16</AR2>
+ <AR3>10</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Viola 5th*</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>56</Delay>
+ <PModDepth>50</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>27</AR2>
+ <AR3>13</AR3>
+ <AR4>21</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Viola....1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>46</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>28</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Viola....2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>46</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Viola....2*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>14</AR3>
+ <AR4>27</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>13</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ViolaSynth</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Violin</subcategoryName>
+ <lbank>12</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>6</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>25</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>13</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SoloViolin</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>3</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>16</LS2>
+ <LS3>20</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>49</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sradiv. *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>10</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>22</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>98</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>10</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin 1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>19</Delay>
+ <PModDepth>61</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>15</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>84</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>8</LS1>
+ <LS2>0</LS2>
+ <LS3>9</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin 2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>19</Delay>
+ <PModDepth>61</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>84</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>8</LS1>
+ <LS2>0</LS2>
+ <LS3>9</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin 2*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>20</Delay>
+ <PModDepth>24</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...1</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>24</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>21</AR2>
+ <AR3>14</AR3>
+ <AR4>18</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...1*</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>21</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>6</EBS3>
+ <EBS4>5</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>21</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...2</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>44</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>15</AR2>
+ <AR3>12</AR3>
+ <AR4>15</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...2*</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>18</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>14</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...3</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin...3*</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>25</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>96</FixRange1>
+ <FixRange2>32</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>8</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...4</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>96</FixRange1>
+ <FixRange2>32</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>16</AR2>
+ <AR3>12</AR3>
+ <AR4>17</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>Violin...4*</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>39</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>17</AR2>
+ <AR3>10</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...5</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...5*</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>39</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>17</AR2>
+ <AR3>10</AR3>
+ <AR4>18</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...6</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...6*</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...7</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>21</AR2>
+ <AR3>12</AR3>
+ <AR4>20</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...8</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...8*</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>23</Delay>
+ <PModDepth>64</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...9</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...9*</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>8</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>17</AR2>
+ <AR3>11</AR3>
+ <AR4>18</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..10</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>10</AR3>
+ <AR4>10</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..10*</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>10</AR3>
+ <AR4>24</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..11</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>22</AR2>
+ <AR3>10</AR3>
+ <AR4>17</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..12</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..12*</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>17</AR3>
+ <AR4>22</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>2</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..13</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>22</AR2>
+ <AR3>26</AR3>
+ <AR4>29</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>2</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..13*</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>19</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..14</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..14*</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>18</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>18</AR2>
+ <AR3>13</AR3>
+ <AR4>26</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..15</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>29</AR2>
+ <AR3>14</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..15*</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>10.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>40</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>26</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..16</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>10</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>24</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..17</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>10</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>24</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..17*</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>32</Speed>
+ <Delay>26</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>25</AR2>
+ <AR3>13</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..18</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..18*</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..19</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..19*</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>25</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>25</LS2>
+ <LS3>1</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> VIOLINS </name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>81</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>25</LS2>
+ <LS3>1</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> VIOLINS *</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>24</Delay>
+ <PModDepth>59</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>19</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>9</LS2>
+ <LS3>20</LS3>
+ <LS4>60</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..1</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>12</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>9</LS2>
+ <LS3>20</LS3>
+ <LS4>60</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..1*</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>19</AR2>
+ <AR3>11</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>20</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..2</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>20</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..2*</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>39</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>18</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>40</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..3</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>40</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..3*</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>37</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>15</AR2>
+ <AR3>10</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>51</LS2>
+ <LS3>20</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violins..4</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>20</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>15</AR2>
+ <AR3>10</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>51</LS2>
+ <LS3>20</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violins..4*</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>13</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>8 Stringer</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.4</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>33</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>16</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.5</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>60</Delay>
+ <PModDepth>64</PModDepth>
+ <AModDepth>96</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>15</AR2>
+ <AR3>28</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.6</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>90</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>19</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.7</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>30</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.8</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>46</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.9</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>46</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>24</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst10</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>63</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst11</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>2</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>24</AR3>
+ <AR4>26</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>97</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syamisen </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>20</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Zither </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>KEYBOARDS</categoryName>
+ <hbank>3</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Clavichord</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav Lead </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav Perc </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>26</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav Synth</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>12</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>94</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....4</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....5</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>20.76</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....6</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>28</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....7</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....8</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....9</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clavi </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>12</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EZ Clav </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fuzz Clavi</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Klavinet *</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Clav </name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rimbaclav </name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>85</Speed>
+ <Delay>0</Delay>
+ <PModDepth>57</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>16</AR2>
+ <AR3>28</AR3>
+ <AR4>19</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>20</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SplashClav</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Synclav. *</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>12</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Thin Clav </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Harpsichord</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hrpsicord1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>23</AR3>
+ <AR4>29</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hrpsicord2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hrpsicord3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>33</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LiteHarpsi</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RichHarpsi</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Organ</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>16 8 4 2 F</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>39</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;6 Tease&gt; </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>21</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>9</LS2>
+ <LS3>10</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnalogOrgn</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>B3 Organ.1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>B3 Organ.2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>B3 Organ.3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Church</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>12</Speed>
+ <Delay>15</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>27</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChurchOrg*</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>32</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ClosedFlut</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cornopean </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>2.25</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>5</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>60</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DistortOrg</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>23</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>30</LS2>
+ <LS3>40</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>48</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Drawbar1 *</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>23</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>25</LS2>
+ <LS3>44</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>48</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Drawbar2 *</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>14.1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dyno *</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>3</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>24.11</Ratio3>
+ <Ratio4>12.11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>31</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>DynoWurlie</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>14</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>80</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>42</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>80</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..3</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>78</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..4</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..5</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..6</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..7</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..8</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>20</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..9</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>46</Speed>
+ <Delay>0</Delay>
+ <PModDepth>34</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>13</RR1>
+ <RR2>12</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.10</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>16</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.11</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>4</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.12</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>42</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.13</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>14</RR1>
+ <RR2>14</RR2>
+ <RR3>14</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 1</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>8</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 2</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>21</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 3</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>20</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 4</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Farcheeza </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>11</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.75</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.25</Ratio3>
+ <Ratio4>4.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>12</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>11</RR2>
+ <RR3>12</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>21</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>11</MWPitch>
+ <MWAmplitude>64</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond *</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>14</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>4</AR3>
+ <AR4>2</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>13</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..1</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>99</LS1>
+ <LS2>82</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..2</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>24</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..3</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..4</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>85</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>29</AR2>
+ <AR3>26</AR3>
+ <AR4>10</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>23</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>1</LS2>
+ <LS3>81</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..5</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>82</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..6</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>29</AR2>
+ <AR3>26</AR3>
+ <AR4>23</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>23</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>1</LS2>
+ <LS3>81</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..7</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>15</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HamondLead</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hmnd LS f1</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hmnd LS f2</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hmnd LS s1</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>1</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hornopean </name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>79</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Organ</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>23</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>18.05</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>55</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Leslie *</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>28</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Organ 1</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Organ 2 </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>0</LS3>
+ <LS4>78</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Organ 3 </name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>99</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Organ</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>1</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>16</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..3</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>22</AR2>
+ <AR3>13</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..4</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>29</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..5</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..6</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..7</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>26</AR2>
+ <AR3>19</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..8</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..9</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>56</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>16</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>62</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.10</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>P Organ.11</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>27</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.12</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.13</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>21</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>21</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.14</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.15</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.16</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.17</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>70</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>10</AR2>
+ <AR3>20</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>76</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 1</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 2</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>70</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>10</AR2>
+ <AR3>20</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>76</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 1*</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 2*</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>9</LS2>
+ <LS3>64</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 3 </name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 4 </name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 5 </name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PercOrgan </name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>17</AR2>
+ <AR3>23</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Pipe Organ</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>14</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>7.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>13</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>35</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>10</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PumpOrgan </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>6</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>11</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>15</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>12</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RevrbOrgan</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>17</AR2>
+ <AR3>23</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>62</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Small Pipe</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>35</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Organ 1</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>13</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>35</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Organ 1*</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>39</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>36</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Organ 2</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>60</LS1>
+ <LS2>50</LS2>
+ <LS3>50</LS3>
+ <LS4>60</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tocc Organ</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>21</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>5.99</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>6.05</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>25</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>65</LS2>
+ <LS3>65</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>35</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>VelocOrgan</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>27</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wirlitzer*</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Piano</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>66</LS2>
+ <LS3>66</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>21</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>1</LS2>
+ <LS3>22</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>60</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>22</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>15</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>6</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>99</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano10</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano11</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>17</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano12</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano13</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano14</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano15</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>45</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>43</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano16</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>19</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano17</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano18</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>19</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano19</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>1</LS2>
+ <LS3>1</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano20</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>66</LS2>
+ <LS3>66</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano21</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>43</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BabyGrand*</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>24</AR3>
+ <AR4>20</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>14</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>25</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bad Road *</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.75</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>12</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bel/Piano*</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>82</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BellPiano1</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>82</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BellPiano2</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BritePiano</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Buz&apos;dPiano</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>16</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChibyPiano</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>48</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>ChorusMeEP</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>18</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>65</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>104</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>98</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>37</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>CrsPopPno </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>16</LS2>
+ <LS3>20</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DX7 EP </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>70</LS2>
+ <LS3>74</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Deep Grd </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>17</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>16.97</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>77</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>22</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>23</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>73</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>30</BCPitch>
+ <BCAmplitude>51</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DirtoyPno </name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>22</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DynomiteEP</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..2</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>41</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..3</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>41</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..4</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>15</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>32</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>25</LS1>
+ <LS2>0</LS2>
+ <LS3>25</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..5</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>11</RR1>
+ <RR2>12</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>11</LS1>
+ <LS2>35</LS2>
+ <LS3>30</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..6</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>48</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..7</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>32</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>12</LS2>
+ <LS3>14</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..8</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..9</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.10</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.11</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.12</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>30</AR2>
+ <AR3>28</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>15</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>11</LS1>
+ <LS2>99</LS2>
+ <LS3>30</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.13</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.14</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>85</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.15</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>85</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.16</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>11</RR1>
+ <RR2>12</RR2>
+ <RR3>15</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>11</LS1>
+ <LS2>35</LS2>
+ <LS3>30</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.17</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>11</RR1>
+ <RR2>12</RR2>
+ <RR3>15</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>11</LS1>
+ <LS2>45</LS2>
+ <LS3>30</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.18</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>11</LS1>
+ <LS2>36</LS2>
+ <LS3>30</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.19</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>11</LS1>
+ <LS2>36</LS2>
+ <LS3>30</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.20</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>13</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.21</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>0</LS3>
+ <LS4>13</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.22</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>13</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>16.96</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>42</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Piano 1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>49</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>11</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Piano 2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>1</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>77</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E. Piano 3</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>15.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>30</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>El.Piano *</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Elec Grand</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>2</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>37</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>13</LS1>
+ <LS2>20</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElecPiano4</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>29</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.99</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>15</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>ElecPiano5</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>29</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.98</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>0.97</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>ElecPiano6</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>26</AR2>
+ <AR3>23</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>10</RR2>
+ <RR3>5</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>7</LS2>
+ <LS3>17</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Electracou</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElectroPno</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FadePiano </name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>76</LS2>
+ <LS3>65</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FingersGo!</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FlatFlange</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>50</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>14</Ratio3>
+ <Ratio4>6.92</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>95</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>22</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fuzz Piano</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FuzzPiano </name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>11.01</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>21</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>15</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GaragePno </name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>38</Speed>
+ <Delay>86</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>18</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassPiano</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand 2 </name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>70</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand 3 </name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand Low </name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand PF </name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandLow2 </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>4.49</Ratio2>
+ <Ratio3>13.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandLow3 </name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandPiano</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HappyPiano</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>37</LS2>
+ <LS3>33</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>14</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>HarpsPiano</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hi-LowBell</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>20</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>84</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>High&amp;Long$</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>10.49</Ratio3>
+ <Ratio4>7.22</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>19</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HonkeyTonk</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>81</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Ivory *</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>75</LS2>
+ <LS3>91</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JazzyPiano</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MetalWhip </name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>41</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NewElectro</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NewElectro*</name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>37</LS2>
+ <LS3>0</LS3>
+ <LS4>37</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>9</MWPitch>
+ <MWAmplitude>15</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Old Rose </name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrganPiano</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>24.22</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>25</AR2>
+ <AR3>30</AR3>
+ <AR4>22</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Piano</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>8</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>87</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>PetalPiano</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>29</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>7</RR2>
+ <RR3>2</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>12</LS1>
+ <LS2>53</LS2>
+ <LS3>79</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PhaseGrand</name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>39</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianGuitar</name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.31</Ratio1>
+ <Ratio2>3.87</Ratio2>
+ <Ratio3>11.72</Ratio3>
+ <Ratio4>1.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>20</FixRange2>
+ <FixRange3>13</FixRange3>
+ <FixRange4>13</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>51</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rag Piano </name>
+ <prog>97</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>17</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2.18</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>39</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>23</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Reed Piano</name>
+ <prog>98</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>86</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SkoolPiano</name>
+ <prog>99</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14.1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>21.2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>27</AR2>
+ <AR3>22</AR3>
+ <AR4>21</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>8</RR2>
+ <RR3>12</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpacePiano</name>
+ <prog>100</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SquareFlat</name>
+ <prog>101</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sus Piano </name>
+ <prog>102</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>85</LS2>
+ <LS3>63</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>22</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Thump Pno </name>
+ <prog>103</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7.67</Ratio2>
+ <Ratio3>5.5</Ratio3>
+ <Ratio4>3.43</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Toy Piano </name>
+ <prog>104</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7.67</Ratio2>
+ <Ratio3>5.5</Ratio3>
+ <Ratio4>3.43</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Toy Piano*</name>
+ <prog>105</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>25</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>4.64</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>23</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>11</RR2>
+ <RR3>1</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>31</LS1>
+ <LS2>88</LS2>
+ <LS3>94</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Upright *</name>
+ <prog>106</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1.94</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>50</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>2</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Upright </name>
+ <prog>107</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>7</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>18</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>UprightBas</name>
+ <prog>108</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>19</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>69</LS2>
+ <LS3>72</LS3>
+ <LS4>72</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Uprt piano</name>
+ <prog>109</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>65</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WiredPiano</name>
+ <prog>110</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Piano</name>
+ <prog>111</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>29</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>7</RR2>
+ <RR3>2</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>12</LS1>
+ <LS2>53</LS2>
+ <LS3>79</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>britegrand</name>
+ <prog>112</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>callipiano</name>
+ <prog>113</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>flatfunk </name>
+ <prog>114</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>fuzzbass </name>
+ <prog>115</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>metlmarimb</name>
+ <prog>116</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>mildfilter</name>
+ <prog>117</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>phaseharp </name>
+ <prog>118</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>pizzapiano</name>
+ <prog>119</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>6</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>stringback</name>
+ <prog>120</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Rhodes</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>11</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>19</LS1>
+ <LS2>92</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..10</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..11</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..12</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..13</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>22</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5.49</Ratio1>
+ <Ratio2>14.91</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>72</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>7</LS1>
+ <LS2>0</LS2>
+ <LS3>4</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>47</BCPitch>
+ <BCAmplitude>39</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RatRhodes </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Synthesizer1</subcategoryName>
+ <lbank>5</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>6</AR2>
+ <AR3>18</AR3>
+ <AR4>5</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>5</RR1>
+ <RR2>9</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt10</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt11</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>7</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt12</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt13</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>11</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt14</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt15</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ariesynth1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ariesynth2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>31</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> A.R.P. *</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>54</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>14</LS2>
+ <LS3>12</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP 2500 </name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>22</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP 2600.1</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>54</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>14</LS2>
+ <LS3>12</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP 2600.2</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Axxe.1</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Axxe.2</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>8</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Omni.1</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>5</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Omni.2</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>32</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Axel F </name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>20</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Axel F...1</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>43</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>20</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Axel F...2</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>23</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>20</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BadSample*</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>48</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>28</AR3>
+ <AR4>5</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Beta.....1</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>48</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>28</AR3>
+ <AR4>9</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Beta.....2</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>22</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>12</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>2</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>94</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>30</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BigWash </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chroma...1</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>23</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>13</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chroma...2</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chroma...3</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>44</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Crazy 6502</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DigiAnnie </name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>&lt;&gt; DS 1 &lt;&gt;</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt; DS 11 &gt; </name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EML Synth1</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EML Synth2</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>48</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>21</AR3>
+ <AR4>21</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explorer.1</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>21</AR3>
+ <AR4>21</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explorer.2</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>21</AR3>
+ <AR4>21</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explorer.3</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>21</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>32</LS2>
+ <LS3>0</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>85</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FMMelodica</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>8</AR2>
+ <AR3>6</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gamma....1</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gamma....2</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>12</AR2>
+ <AR3>21</AR3>
+ <AR4>13</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GleeSynth </name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>8</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10.48</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>17</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>65</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HardSync </name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Helix....1</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Helix....2</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>24</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>27</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> \ ISAO \ </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>20</AR3>
+ <AR4>23</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JP 4.....1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>73</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JP 4.....2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>6</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Juno Juice</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Juno Who? </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>12</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7.94</Ratio3>
+ <Ratio4>11.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>59</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jupiter *</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>23</AR2>
+ <AR3>20</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>\ Kitaro.1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>8</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>\ Kitaro.2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>10</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Korg 770.1</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Korg 770.2</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>5</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>56</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>75</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Korg 770.3</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>47</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...1</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...2</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>47</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>7</AR3>
+ <AR4>7</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...3</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>47</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>7</AR3>
+ <AR4>7</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>14</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...4</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>5</AR3>
+ <AR4>5</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...5</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>21</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>7</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth1</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>21</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth2</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth3</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>44</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth4</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth5</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>25</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth6</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth7</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth8</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>5</AR2>
+ <AR3>12</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Luna.....1</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Luna.....2</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>5</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>75</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Luna.....3</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lyrisyn </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MaxiKorg.1</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>53</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>23</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MaxiKorg.2</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>17</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MicroMoog1</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>17</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MicroMoog2</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>11</AR3>
+ <AR4>14</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog *</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>12</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog.1</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog.2</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>4</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog.3</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>48</LS2>
+ <LS3>38</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mirage *</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>15</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MoogBass *</name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MultiMoog1</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MultiMoog2</name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>29</AR3>
+ <AR4>22</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>0</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>No!NotJump</name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&gt; OB 1 &lt;&gt;</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>18</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> OB-8 *</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oberheim.1</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oberheim.2</name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>0</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oberheim.3</name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Synthesizer2</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Odyssey..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>12</RR1>
+ <RR2>13</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Odyssey..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Odyssey..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>75</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>18</AR3>
+ <AR4>16</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>21</LS1>
+ <LS2>0</LS2>
+ <LS3>21</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OhB1Kanobe</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>8</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Omega....1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>70</Speed>
+ <Delay>40</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>57</LS2>
+ <LS3>99</LS3>
+ <LS4>55</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Omega....2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>14</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>6</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>22</LS2>
+ <LS3>14</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PCM Duck *</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>18</AR2>
+ <AR3>3</AR3>
+ <AR4>6</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoSynth</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>120</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>16</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>18</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PlkAnalog </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>11</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>19</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Poly 61 </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>8</AR2>
+ <AR3>14</AR3>
+ <AR4>10</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PolyFusion</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>11</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PolyMoog.1</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PolyMoog.2</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>25.02</Ratio3>
+ <Ratio4>2.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>23</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>1</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>9</LS1>
+ <LS2>8</LS2>
+ <LS3>12</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> P.P.G *</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet *</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>19</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>34</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet..1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet..2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>29</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet..3</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>10</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3100..1</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>7</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>15</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3100..2</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>13</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>10</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3300..1</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>15</AR2>
+ <AR3>7</AR3>
+ <AR4>13</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>15</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3300..2</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quadra...1</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quadra...2</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ResoSynth1</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ResoSynth2</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RMI......1</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RMI......2</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>1</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>5</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SH 7.....1</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SH 7.....2</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sigma....1</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>73</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>25.95</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sigma....2</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sigma....3</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>39</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>35</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Soft Synth</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Softsynth*</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>82</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SoloSynth </name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpiralSynt</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sweeper </name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3.18</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>5</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>SweepSynt*</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>13</AR2>
+ <AR3>27</AR3>
+ <AR4>20</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>18</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>0</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>SweetSynth</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>5</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>5</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.AftrTch</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Decay 1</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>20.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Decay 2</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7.85</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>20.76</Ratio3>
+ <Ratio4>19.03</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synballs </name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>23</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....1</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>35</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....2</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>50</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>13</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....3</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>14</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....4</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....5</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....6</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....7</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>5</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.55</Ratio1>
+ <Ratio2>2.55</Ratio2>
+ <Ratio3>2.56</Ratio3>
+ <Ratio4>2.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>21</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>17</FixRange3>
+ <FixRange4>17</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>3</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-16</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synthish *</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthRise1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthRise2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>22</LS2>
+ <LS3>29</LS3>
+ <LS4>29</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthyPad1</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System 15 </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>11</AR2>
+ <AR3>14</AR3>
+ <AR4>7</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System35.1</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>21</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System35.2</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System35.3</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>9</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System55.1</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>9</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System55.2</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>12</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>7</AR3>
+ <AR4>10</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura *</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura.1</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura.2</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura.3</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>6</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>8</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Time X *</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>16</AR2>
+ <AR3>19</AR3>
+ <AR4>23</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>30</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>35</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TrdrpSynth</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>28</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>0.75</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>0.75</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>23</AR2>
+ <AR3>21</AR3>
+ <AR4>23</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>6</LS1>
+ <LS2>0</LS2>
+ <LS3>7</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Voyage *</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>30</AR2>
+ <AR3>10</AR3>
+ <AR4>10</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Walt/Wendy</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>41</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wapper...1</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>42</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wapper...2</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WarmSquare</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>18</AR3>
+ <AR4>14</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Wendy : </name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>43</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>8</AR2>
+ <AR3>14</AR3>
+ <AR4>12</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wendy C </name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>46</Speed>
+ <Delay>58</Delay>
+ <PModDepth>69</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whos Upset</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>X-Pander *</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>27.57</Ratio3>
+ <Ratio4>27.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>23</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xuereb *</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>VOICES</categoryName>
+ <hbank>4</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Breath</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BadBreath1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.58</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.58</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>18</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>51</LS1>
+ <LS2>62</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BadBreath2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>21</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>BadBreath3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>47</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>22.49</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>80</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>31</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BreathOrgn</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2.06</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>43</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BreathyEns</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Choir</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>31</Delay>
+ <PModDepth>63</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>11.13</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>71</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>77</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>23</LS1>
+ <LS2>74</LS2>
+ <LS3>0</LS3>
+ <LS4>8</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChoiChoir*</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>33</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Choir....1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>33</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>35</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>11</AR3>
+ <AR4>16</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>45</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>9</AR2>
+ <AR3>7</AR3>
+ <AR4>7</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>41</LS1>
+ <LS2>99</LS2>
+ <LS3>88</LS3>
+ <LS4>97</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Choir....4</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>21</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>86</LS2>
+ <LS3>99</LS3>
+ <LS4>58</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....5</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>22</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>86</LS2>
+ <LS3>99</LS3>
+ <LS4>58</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....6</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>12</AR3>
+ <AR4>11</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>30</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choral </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>23</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>71</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>88</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>13</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>57</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>6</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>7</AR2>
+ <AR3>9</AR3>
+ <AR4>14</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>6</AR2>
+ <AR3>13</AR3>
+ <AR4>11</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>72</PModDepth>
+ <AModDepth>34</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>13</AR3>
+ <AR4>7</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>60</LS2>
+ <LS3>89</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...4</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>9</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>60</LS2>
+ <LS3>89</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...5</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>67</LS3>
+ <LS4>62</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...6</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>9</AR2>
+ <AR3>8</AR3>
+ <AR4>6</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>42</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...7</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>9</AR2>
+ <AR3>9</AR3>
+ <AR4>6</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>42</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...8</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>FVoice</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>27</Delay>
+ <PModDepth>48</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>21</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>24</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>F Voice..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>34</Delay>
+ <PModDepth>91</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>6</AR2>
+ <AR3>12</AR3>
+ <AR4>13</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>26</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F Voice..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>40</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>15</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>F Voice..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>58</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F Voice..4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>3</Delay>
+ <PModDepth>37</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>14</AR2>
+ <AR3>11</AR3>
+ <AR4>24</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>47</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fem.Voice*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>MVoice</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>33</Delay>
+ <PModDepth>51</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>M Voice..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>12</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>M Voice..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>33</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6.96</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>55</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>18</AR2>
+ <AR3>9</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>42</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>M Voice..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>20</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>M Voice..4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>48</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>13.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>72</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>78</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mal.Voice*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>10</Speed>
+ <Delay>7</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>27.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>8</LS1>
+ <LS2>13</LS2>
+ <LS3>35</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>3</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Male Voice</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>8</LS1>
+ <LS2>13</LS2>
+ <LS3>35</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MaleVoices</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quartet..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quartet..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>20</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>12</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>21.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>1</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>7</AR2>
+ <AR3>16</AR3>
+ <AR4>8</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.4</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>11</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.5</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Voice 1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>12</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Voice 1*</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>18</Delay>
+ <PModDepth>44</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>15</AR2>
+ <AR3>14</AR3>
+ <AR4>18</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>62</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>49</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>15</LS1>
+ <LS2>0</LS2>
+ <LS3>15</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Voice 2</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>11</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>11</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syntvoice*</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>81</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>15.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>14</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-1</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>VocalNuts </name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>42</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>15</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>65</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>&gt; Voices &lt;</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>10.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Voices </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>79</Speed>
+ <Delay>0</Delay>
+ <PModDepth>68</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>24.22</Ratio3>
+ <Ratio4>22.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>11</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>38</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whisper </name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>82</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7.4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>0</AR2>
+ <AR3>23</AR3>
+ <AR4>6</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>6</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wind Voice</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>PERCUSSION</categoryName>
+ <hbank>5</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Bell</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.46</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Agogo *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>13.89</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>45</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Agogo Bell</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.5</Ratio1>
+ <Ratio2>3.52</Ratio2>
+ <Ratio3>5.25</Ratio3>
+ <Ratio4>5.25</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>23</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>14</LS1>
+ <LS2>76</LS2>
+ <LS3>20</LS3>
+ <LS4>56</LS4>
+ </scaling>
+ <function>
+ <Transpose>-22</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Analobell*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>30</AR2>
+ <AR3>28</AR3>
+ <AR4>25</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>2</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>38</MWAmplitude>
+ <BCPitch>42</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bangkok </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>79</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Bells</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell* </name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>10.37</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>80</LS2>
+ <LS3>0</LS3>
+ <LS4>80</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell Ensem</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>18</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Bell Pad </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>98</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>9</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....4</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....5</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....6</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....7</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>92</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....8</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>18.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....9</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>28</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell....10</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell....11</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>36</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.75</Ratio1>
+ <Ratio2>2.68</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>2.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>12</FixRange1>
+ <FixRange2>19</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>17</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>11</LS1>
+ <LS2>21</LS2>
+ <LS3>13</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>48</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BelleBell*</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6.28</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>19.03</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bells </name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>BellyStuff</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Bell.1</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5.65</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6.92</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Bell.2</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Bell.3</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>6</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>9</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>10</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>BowedBell </name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrightBell</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>84</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>28</AR2>
+ <AR3>14</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brthbells </name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>63</Delay>
+ <PModDepth>49</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.93</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>0.93</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>23</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>15</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>28</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>14</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>43</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>44</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Carnival! </name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>25</Speed>
+ <Delay>42</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>3</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChurchBell</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.06</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>2.06</Ratio3>
+ <Ratio4>0.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>24</AR2>
+ <AR3>22</AR3>
+ <AR4>25</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>ClickChime</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>5.25</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>5.29</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>3</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cloches *</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>21.88</Ratio1>
+ <Ratio2>12.25</Ratio2>
+ <Ratio3>19.56</Ratio3>
+ <Ratio4>11.13</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>31</FixRange1>
+ <FixRange2>68</FixRange2>
+ <FixRange3>62</FixRange3>
+ <FixRange4>55</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cow Bell </name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>20.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>51</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cow-Belle*</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>31</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong.....1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>64</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>14.1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>12</AR2>
+ <AR3>24</AR3>
+ <AR4>2</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>31</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong.....2</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>64</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>7</AR2>
+ <AR3>19</AR3>
+ <AR4>25</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>31</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong.....3</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.29</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>7</AR2>
+ <AR3>16</AR3>
+ <AR4>11</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong Ageng</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>32</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.79</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>41</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gongs *</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>20.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>13</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HiTine81Z </name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>12</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HumorBells</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>31</Speed>
+ <Delay>11</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>10</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KeyBell </name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Large Ben </name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>22</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LastTwango</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>21.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>13</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LoTine81Z </name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MellowSqar</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Moooo Bell</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.31</Ratio1>
+ <Ratio2>8.97</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>11</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mr.Rogers </name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>31</AR2>
+ <AR3>17</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>99</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OhMy!Bells</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.07</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntCowBel</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>67</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>18.84</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PluckBell </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpaceBell1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14</Ratio1>
+ <Ratio2>23.55</Ratio2>
+ <Ratio3>20.41</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpaceBell2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SundayBell</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>22.49</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>70</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 1</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>13</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 2</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 3</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>10.37</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 4</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthBell </name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tube Bell </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tube Bells</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Block</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14.13</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>26</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-10</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&quot;Air&quot;imba </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>5.02</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>8.63</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>17</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>72</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>24</D2R1>
+ <D2R2>26</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>4</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>35</LS2>
+ <LS3>36</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Balafon *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.89</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.83</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>23</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>2</LS2>
+ <LS3>1</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboBlock</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>17</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboChiff</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>99</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboMar.1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboMar.2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboMar.3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>12</Delay>
+ <PModDepth>49</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.05</Ratio2>
+ <Ratio3>1.06</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>28</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>70</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bamboo *</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>11.24</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>64</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>72</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>12</RR1>
+ <RR2>3</RR2>
+ <RR3>12</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Castanet </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>96</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>11</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Claves *</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>50</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>82</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>14</LS1>
+ <LS2>99</LS2>
+ <LS3>14</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MarimbLead</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>0</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba *</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>26</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8.72</Ratio2>
+ <Ratio3>18.37</Ratio3>
+ <Ratio4>8.01</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>59</LS3>
+ <LS4>72</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba*</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..1</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Marimba..2</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..3</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..4</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..5</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..6</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..7</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>40</Delay>
+ <PModDepth>36</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Block</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>20</AR2>
+ <AR3>31</AR3>
+ <AR4>10</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-13</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynGameran</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>50</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>82</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>20.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>10</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>14</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthMarib</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>22.49</Ratio3>
+ <Ratio4>4.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>19</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tablas *</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.62</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.83</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>18</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Block</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>5.59</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>4.12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>17</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>32</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock*</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Chime</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>10.37</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>BriteCelst</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celeste </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celeste..1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celeste..2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.5</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>2.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>0</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>54</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chimes *</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>2</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>22</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>7.43</Ratio2>
+ <Ratio3>23.55</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chiming </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>15</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>15</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Glocken </name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>40</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Glocken..1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>5</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>40</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Glocken..2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>25</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>23</MWPitch>
+ <MWAmplitude>59</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GoodVibes*</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GreatVibes</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>92</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>24.22</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mod Chime </name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>0</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthChime</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>15.57</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Triangle.1</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>14</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Triangle.2</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>22</AR2>
+ <AR3>23</AR3>
+ <AR4>21</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vib Lead.1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vib Lead.2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>31</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe. </name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....1</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....2</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....3</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>18</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....4</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>18</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....5</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....6</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>11</LS1>
+ <LS2>0</LS2>
+ <LS3>11</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibesyn *</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>45</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>11</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>6</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindChime1</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>78</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>11</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>28</AR2>
+ <AR3>14</AR3>
+ <AR4>28</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindChime2</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>41</Speed>
+ <Delay>44</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>32</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>49</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.4</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone1</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone2</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone3</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone4</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone5</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone6</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone7</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone8</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Cymbal</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>6.28</Ratio3>
+ <Ratio4>1.18</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>31</LS2>
+ <LS3>0</LS3>
+ <LS4>11</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chin.Cymb*</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>21.98</Ratio3>
+ <Ratio4>18.84</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>21.98</Ratio3>
+ <Ratio4>19.03</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...1*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>10.13</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>9.89</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...2*</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6.92</Ratio1>
+ <Ratio2>7.07</Ratio2>
+ <Ratio3>10.38</Ratio3>
+ <Ratio4>19.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...3</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Drum</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass/Snare</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>15</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-11</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Bass Drum </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>80</Speed>
+ <Delay>0</Delay>
+ <PModDepth>74</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.31</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>12</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Drum1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7.02</Ratio1>
+ <Ratio2>1.31</Ratio2>
+ <Ratio3>0.81</Ratio3>
+ <Ratio4>10.7</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>13</FixRange2>
+ <FixRange3>13</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>12</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Drum2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>12</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassDrum.1</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>12</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassDrum.2</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>12</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassDrum.3</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1.43</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>20</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>17</PR2>
+ <PR3>42</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>2</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BoConga </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Congas *</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DrmSpring1</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DrmSpring2</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>9.89</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>6</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DrumString</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.57</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>8</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Efem Toms </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.62</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8.24</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>El.Snare *</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10.81</Ratio3>
+ <Ratio4>3.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>1</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>El.Snare2*</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>21.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FM Hi-Hats</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.06</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>2.06</Ratio3>
+ <Ratio4>0.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>Hand Drum </name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hand Drum1</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hand Drum2</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>85</PModDepth>
+ <AModDepth>70</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>16.77</Ratio1>
+ <Ratio2>12.5</Ratio2>
+ <Ratio3>11.67</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>59</FixRange1>
+ <FixRange2>104</FixRange2>
+ <FixRange3>108</FixRange3>
+ <FixRange4>111</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&quot;Hi!&quot; Hat!</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>21.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hi-Hat *</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>21</AR2>
+ <AR3>27</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Java Jive </name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5.62</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>18</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>80</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KickDrum *</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>19</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>29</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Log Drum.1</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>19</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Log Drum.2</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>4</Speed>
+ <Delay>0</Delay>
+ <PModDepth>69</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.98</Ratio2>
+ <Ratio3>0.68</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>4</LS2>
+ <LS3>0</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>42</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiamiToms*</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>24</AR2>
+ <AR3>29</AR3>
+ <AR4>27</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>24</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>46</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>10.38</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..4</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>16.96</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..5</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2.82</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>0</AR2>
+ <AR3>28</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..6</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..7</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..8</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..9</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>2.82</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>24</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm.10</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>15</AR2>
+ <AR3>25</AR3>
+ <AR4>18</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntEchoDr</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Percussive</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Percussive*</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>0.79</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Simmons1 *</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>0.79</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>1</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Simmons2 *</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Skankin&apos; </name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6.86</Ratio1>
+ <Ratio2>2.62</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>18</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare *</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>22.81</Ratio1>
+ <Ratio2>0.93</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>21.78</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>19</FixRange1>
+ <FixRange2>23</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>126</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare 1</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>48</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14.22</Ratio1>
+ <Ratio2>14.22</Ratio2>
+ <Ratio3>16.87</Ratio3>
+ <Ratio4>13.46</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>20</FixRange3>
+ <FixRange4>73</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare 2</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare 1 </name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Snare 2 </name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....1</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....2</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>33</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....3</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>25.95</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>67</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....4</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>12.06</Ratio1>
+ <Ratio2>9.81</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>9.87</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>17</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>22</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SnareDrm.*</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>36</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>0</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>46</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Snare&amp;Tom </name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>19</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>39</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Steel Drum</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>8.98</Ratio3>
+ <Ratio4>2.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>13</AR2>
+ <AR3>14</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>40</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum1</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>21</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum2</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum3</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum4</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.93</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>23</AR3>
+ <AR4>25</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>25</PR2>
+ <PR3>25</PR3>
+ <PL1>21</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SyBon </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.93</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>23</AR3>
+ <AR4>25</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>25</PR2>
+ <PR3>25</PR3>
+ <PL1>21</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SyBon*</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.1</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.2</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.3</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>99</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.4</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>99</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>14.13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>15</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.5</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.6</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.7</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>25</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.8</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.9</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>21.2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm10</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm11</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>28</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>77</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>18.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm12</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm13</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm14</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm15</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>20</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>62</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>98</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm16</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>2</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tibet Drum</name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timbale..1</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timbale..2</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.88</Ratio2>
+ <Ratio3>14.45</Ratio3>
+ <Ratio4>1.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>32</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>50</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timbales *</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>0.88</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>80</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani *</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani </name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani..1</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani..2</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8.24</Ratio2>
+ <Ratio3>11.46</Ratio3>
+ <Ratio4>2.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>26</FixRange3>
+ <FixRange4>13</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>23</PR2>
+ <PR3>35</PR3>
+ <PL1>46</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 1</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 2</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>8.65</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 3</name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>44</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 4</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>44</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 4*</name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..1</name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>26</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..2</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>26</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..3</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>13</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>31</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..4</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>81</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>64</PR2>
+ <PR3>67</PR3>
+ <PL1>22</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>59</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom-Pany </name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Drum </name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Drum*</name>
+ <prog>97</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>16</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>XyloSpring</name>
+ <prog>98</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>255</FixRange1>
+ <FixRange2>255</FixRange2>
+ <FixRange3>255</FixRange3>
+ <FixRange4>255</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>93</PR1>
+ <PR2>72</PR2>
+ <PR3>99</PR3>
+ <PL1>67</PL1>
+ <PL2>6</PL2>
+ <PL3>0</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>0</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Drum3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>81</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>12</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>20.41</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>80</FixRange1>
+ <FixRange2>80</FixRange2>
+ <FixRange3>64</FixRange3>
+ <FixRange4>80</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cabassa *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>89</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>22.49</Ratio1>
+ <Ratio2>22.81</Ratio2>
+ <Ratio3>12</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>80</FixRange1>
+ <FixRange2>83</FixRange2>
+ <FixRange3>96</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Maracas *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7.02</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Metalimba </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7.85</Ratio1>
+ <Ratio2>12.56</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.31</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>105</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>53</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tambourin*</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>NOISES</categoryName>
+ <hbank>6</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Noises</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Airplane.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2.82</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Airplane.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>55</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>40</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>27.57</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>47</FixRange1>
+ <FixRange2>96</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>46</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alarm Call</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>3</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.06</Ratio1>
+ <Ratio2>1.66</Ratio2>
+ <Ratio3>1.67</Ratio3>
+ <Ratio4>2.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>17</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>25</AR2>
+ <AR3>15</AR3>
+ <AR4>30</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>8</LS2>
+ <LS3>6</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>43</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alien 3 </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>10</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>44</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>40</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alien Chat</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.62</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8.24</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>29</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Artofnoiz*</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>7</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AutoDecent</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>64</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6.92</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AutoStorm1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>80</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>17</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6.92</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AutoStorm2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>89</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>11</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Belch </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>94</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>14</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>10</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Birds </name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>4.24</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>25</AR2>
+ <AR3>19</AR3>
+ <AR4>30</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>61</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>29</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BlendOrgan</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Blow Up </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>17</Speed>
+ <Delay>0</Delay>
+ <PModDepth>73</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>20.41</Ratio3>
+ <Ratio4>9.42</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>27</D2R4>
+ <RR1>13</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Boingggggg</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>52</Speed>
+ <Delay>0</Delay>
+ <PModDepth>55</PModDepth>
+ <AModDepth>73</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>2</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrokWindow</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bubbly </name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>19</Speed>
+ <Delay>70</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14.22</Ratio1>
+ <Ratio2>19.21</Ratio2>
+ <Ratio3>11.13</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>17</FixRange1>
+ <FixRange2>26</FixRange2>
+ <FixRange3>23</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Busy *</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>15</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Busy.....1</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>15</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Busy.....2</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>84</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>7.85</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choo Choo </name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chopper..1</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>51</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chopper..2</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>19.47</Ratio1>
+ <Ratio2>13.12</Ratio2>
+ <Ratio3>17.17</Ratio3>
+ <Ratio4>15.11</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>93</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>95</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cricket *</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>49</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Diving Fly</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>85</Speed>
+ <Delay>0</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dynamite </name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EarthQuake</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.83</Ratio2>
+ <Ratio3>3.18</Ratio3>
+ <Ratio4>3.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>23</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>18</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Earthquake</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.83</Ratio2>
+ <Ratio3>3.18</Ratio3>
+ <Ratio4>4.81</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>21</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>23</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>18</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Earthquake*</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>13</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>40</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Eng Siren </name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>75</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Excuse Me </name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.68</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1.12</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>11</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>19</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-10</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Exo/Bird *</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>71</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>44</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explosion </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>57</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FaucetDrip</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>20</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.25</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>5</LS3>
+ <LS4>48</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>54</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Feedback *</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>57</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>99</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>45</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flight Sim</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>26</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>19</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gizmo *</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.25</Ratio3>
+ <Ratio4>1.75</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>20</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandPrix*</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>97</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>52</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>15</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>15</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GuiRoach::</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>39</Speed>
+ <Delay>54</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>68</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.46</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>2</AR1>
+ <AR2>25</AR2>
+ <AR3>1</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>24</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gurgle </name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>48</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hard Rain </name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>81</OUT1>
+ <OUT2>19</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harley Hog</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>7</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Heart Beat</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>51</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>91</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13.84</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>10</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Helicopter</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>56</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>10</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hi Alarm </name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>51</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hole in 1 </name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>47</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>8.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>7</AR2>
+ <AR3>31</AR3>
+ <AR4>9</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>4</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>House Fly </name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>42</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.46</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>18</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HowlAtMoon</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>67</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>74</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>3</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4.32</Ratio1>
+ <Ratio2>4.75</Ratio2>
+ <Ratio3>19.03</Ratio3>
+ <Ratio4>16.3</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>24</FixRange1>
+ <FixRange2>44</FixRange2>
+ <FixRange3>72</FixRange3>
+ <FixRange4>41</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>2</AR2>
+ <AR3>12</AR3>
+ <AR4>8</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>2</RR1>
+ <RR2>8</RR2>
+ <RR3>13</RR3>
+ <RR4>7</RR4>
+ <SHFT1>V12</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>0</PR1>
+ <PR2>0</PR2>
+ <PR3>0</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>30</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>9</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>44</LS1>
+ <LS2>37</LS2>
+ <LS3>12</LS3>
+ <LS4>93</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>11</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>38</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>81</FCVolume>
+ <FCPitch>21</FCPitch>
+ <FCAmplitude>28</FCAmplitude>
+ <MWPitch>41</MWPitch>
+ <MWAmplitude>31</MWAmplitude>
+ <BCPitch>81</BCPitch>
+ <BCAmplitude>47</BCAmplitude>
+ <BCPitchBias>37</BCPitchBias>
+ <BCEGBias>27</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Lil&apos;Birdie</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>56</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>7.85</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lo Alarm </name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>6</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2.16</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>11</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MT:Apr&apos;88 </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>64</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MachineGun</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MalibuNite</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>28</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.62</Ratio1>
+ <Ratio2>3.93</Ratio2>
+ <Ratio3>11.36</Ratio3>
+ <Ratio4>0.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>23</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>1</AR1>
+ <AR2>1</AR2>
+ <AR3>1</AR3>
+ <AR4>7</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>V12</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-4</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>30</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>1</ReverbRate>
+ </function>
+ <name>Med Musak </name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>15</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mouse-Tom </name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.57</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>20</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>15</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-8</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Mr.Mr.Noiz</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.57</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>15</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>11</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Noise Shot</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>79</Speed>
+ <Delay>46</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>8</AR2>
+ <AR3>11</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ofthewall*</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.5</Ratio1>
+ <Ratio2>7.75</Ratio2>
+ <Ratio3>3.68</Ratio3>
+ <Ratio4>10.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>120</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>19</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-9</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>55</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OldClock </name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>89</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OutOfTune </name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>10</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>2</AR1>
+ <AR2>31</AR2>
+ <AR3>2</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>74</PR1>
+ <PR2>2</PR2>
+ <PR3>27</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Passing By</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pull Over </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>46</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>16.96</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>13</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>R2-D2 *</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Racing Car</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>86</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>16.87</Ratio1>
+ <Ratio2>3.67</Ratio2>
+ <Ratio3>19.56</Ratio3>
+ <Ratio4>13.56</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>20</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>62</FixRange3>
+ <FixRange4>25</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>11</AR3>
+ <AR4>3</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RADIATION?</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>85</Speed>
+ <Delay>0</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>44</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rain Storm</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>81</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>10.59</Ratio1>
+ <Ratio2>1.81</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>18.77</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>66</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>85</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Refs.Wisl*</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.1</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>41</Speed>
+ <Delay>61</Delay>
+ <PModDepth>84</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.2</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>51</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.3</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>64</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.4</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>3</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.5</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>88</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>8.48</Ratio3>
+ <Ratio4>8.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ringing..1</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>59</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>10</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>28</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ringing..2</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>72</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>12</AR2>
+ <AR3>31</AR3>
+ <AR4>10</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RiseDecent</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand1</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>17</AR2>
+ <AR3>18</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>54</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>8</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand2</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand3</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>0</RR2>
+ <RR3>0</RR3>
+ <RR4>0</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand4</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>0</RR2>
+ <RR3>0</RR3>
+ <RR4>0</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand5</name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand6</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand7</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand8</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand9</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>88</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.38</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SCM Writer</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.74</Ratio2>
+ <Ratio3>5.4</Ratio3>
+ <Ratio4>8.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>20</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>3</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saron Gam </name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.59</Ratio2>
+ <Ratio3>22.92</Ratio3>
+ <Ratio4>11.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>70</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>3</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>13</RR2>
+ <RR3>10</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Shore Wave</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.59</Ratio2>
+ <Ratio3>22.92</Ratio3>
+ <Ratio4>11.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>70</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>3</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>16</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Shore Wv2 </name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>13</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sick Siren</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.32</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1.23</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>118</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>99</LS1>
+ <LS2>2</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space BUG?</name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>10</Speed>
+ <Delay>8</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>0.81</Ratio3>
+ <Ratio4>1.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>13</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>14</AR2>
+ <AR3>10</AR3>
+ <AR4>22</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>94</PR1>
+ <PR2>99</PR2>
+ <PR3>18</PR3>
+ <PL1>21</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>3</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Gong</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>57</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Gun </name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>6</AR2>
+ <AR3>11</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>2</LS2>
+ <LS3>3</LS3>
+ <LS4>96</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>60</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Talk</name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>75</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>2</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>5</LS2>
+ <LS3>5</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Vibe</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>4</AR2>
+ <AR3>6</AR3>
+ <AR4>4</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....1</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>47</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>3</AR2>
+ <AR3>9</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....2</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>43</Speed>
+ <Delay>65</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>4</AR2>
+ <AR3>21</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....3</name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>6</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....4</name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpaceBirds</name>
+ <prog>97</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6.28</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>5</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>4</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Spc Midiot</name>
+ <prog>98</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>22</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelPan *</name>
+ <prog>99</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Storm Wind</name>
+ <prog>100</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.19</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>17</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>18</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>2</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TAP TAP&lt;&lt;&lt;</name>
+ <prog>101</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>12.5</Ratio1>
+ <Ratio2>13.31</Ratio2>
+ <Ratio3>16.28</Ratio3>
+ <Ratio4>16.68</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>104</FixRange1>
+ <FixRange2>69</FixRange2>
+ <FixRange3>54</FixRange3>
+ <FixRange4>74</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Telephone*</name>
+ <prog>102</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>18.24</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>79</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>36</PR2>
+ <PR3>17</PR3>
+ <PL1>37</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>46</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>42</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Terror! </name>
+ <prog>103</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>71</Speed>
+ <Delay>0</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>14</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Traffic..1</name>
+ <prog>104</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>14</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Traffic..2</name>
+ <prog>105</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tug Boat </name>
+ <prog>106</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>74</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>20.8</Ratio1>
+ <Ratio2>12.12</Ratio2>
+ <Ratio3>8.24</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>20</FixRange1>
+ <FixRange2>66</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Typwriter*</name>
+ <prog>107</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>UFO Decent</name>
+ <prog>108</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>68</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Uzzie </name>
+ <prog>109</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>67</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>8.63</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>8</AR2>
+ <AR3>6</AR3>
+ <AR4>6</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Water *</name>
+ <prog>110</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>6</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....1</name>
+ <prog>111</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>4</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>4</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....2</name>
+ <prog>112</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>88</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....3</name>
+ <prog>113</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>85</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>10</AR3>
+ <AR4>30</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>1</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....4</name>
+ <prog>114</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....5</name>
+ <prog>115</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>10.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>64</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>83</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wind *</name>
+ <prog>116</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>12</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&gt;&gt;WOW&lt;&lt; </name>
+ <prog>117</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>1</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>WaterGlass</name>
+ <prog>118</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>20.5</Ratio2>
+ <Ratio3>8.81</Ratio3>
+ <Ratio4>22.81</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>81</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>83</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WeirdAxe *</name>
+ <prog>119</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.59</Ratio2>
+ <Ratio3>22.92</Ratio3>
+ <Ratio4>11.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>70</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>White Blow</name>
+ <prog>120</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>OTHER</categoryName>
+ <hbank>7</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>17</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>13</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>120 VAC </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>9</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>5.81</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>15</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Amazon </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>1</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6.16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>9</LS1>
+ <LS2>10</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>55</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ArcoGlass*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>8.48</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>9.89</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>0</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>80</OUT1>
+ <OUT2>47</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Aviary </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>24</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>64</LS2>
+ <LS3>39</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 GlassV</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>16</MWPitch>
+ <MWAmplitude>46</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Botl.Shff*</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>20.99</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>30</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cairo *</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>3</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>20.86</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celestial </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChimeStrig</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>72</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>75</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Deep Space</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EleChamber</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>20</Speed>
+ <Delay>79</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Enc3rdKind</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>50</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>9</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Etherial </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>10.22</Ratio3>
+ <Ratio4>1.58</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>27</LS2>
+ <LS3>3</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>19</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Floot Base</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Full Ranks</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>97</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>20</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FuzzyPad </name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.64</Ratio2>
+ <Ratio3>5.12</Ratio3>
+ <Ratio4>8.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>19</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>22</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>21</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gender Gam</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6.92</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>28</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>3</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassHarp1</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>24</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>64</LS2>
+ <LS3>39</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassHarp2</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>14.43</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>119</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>7</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>39</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassHarp3</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>14</Delay>
+ <PModDepth>28</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>120</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>65</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>10</AR2>
+ <AR3>11</AR3>
+ <AR4>10</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>HarmoPad </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>59</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>9</AR2>
+ <AR3>22</AR3>
+ <AR4>9</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Impression</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>2</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>18</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jump.....1</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>24</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jump.....2</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>8.63</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KrstlChoir</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>9.16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KrystlPad1</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>9</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>31</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3.08</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>19</AR2>
+ <AR3>28</AR3>
+ <AR4>12</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>31</MWAmplitude>
+ <BCPitch>16</BCPitch>
+ <BCAmplitude>30</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MilkBottle</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>24</Speed>
+ <Delay>57</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>10</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Movement.1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>11</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Movement.2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>4</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>15.89</Ratio1>
+ <Ratio2>17.17</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>34</FixRange1>
+ <FixRange2>79</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Musicbox *</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>3</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>20.86</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>2</AR1>
+ <AR2>2</AR2>
+ <AR3>2</AR3>
+ <AR4>2</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Obelisk </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>72</Speed>
+ <Delay>42</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>18.37</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt E.T. </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>10</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Quest</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>18.37</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>46</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntFlight</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>56</Speed>
+ <Delay>68</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>63</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>9</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntSound1</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>56</Speed>
+ <Delay>68</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>63</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>9</AR2>
+ <AR3>22</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntSound2</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>3.5</Ratio3>
+ <Ratio4>10.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ParisDream</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoVoice</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>34</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoStrng</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>11</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>112</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>10</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>50</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PlasticHit</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pno String</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>14</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>46</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.98</Ratio1>
+ <Ratio2>9.07</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>97</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>6</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>78</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>7</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>57</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PnoClouds </name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PopPercuss</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>22</LS2>
+ <LS3>29</LS3>
+ <LS4>29</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sawsy Pad1</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>5.65</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>10</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Solstice </name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpoonChoir</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>16</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpreadThin</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>40</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>St Nick..1</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>40</Delay>
+ <PModDepth>43</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>St Nick..2</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>99</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>5</AR1>
+ <AR2>4</AR2>
+ <AR3>4</AR3>
+ <AR4>4</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>56</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StonedCycl</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>15</AR3>
+ <AR4>12</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Texture *</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>18</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>20.99</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>11</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>That Girl*</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>4.24</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Up We Go </name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>34</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>3</AR1>
+ <AR2>8</AR2>
+ <AR3>8</AR3>
+ <AR4>3</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>50</LS1>
+ <LS2>64</LS2>
+ <LS3>50</LS3>
+ <LS4>64</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>96</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>WineGlass*</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>9</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>15.25</Ratio2>
+ <Ratio3>4.02</Ratio3>
+ <Ratio4>8.04</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>84</FixRange2>
+ <FixRange3>17</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>25</AR2>
+ <AR3>18</AR3>
+ <AR4>20</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>31</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>16</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WireWaves </name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>26</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>XyloSynth </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ </deicsOnzeSet>
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/TODO b/attic/muse_qt4_evolution/synti/deicsonze/TODO
new file mode 100644
index 00000000..f7d486f1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/TODO
@@ -0,0 +1,13 @@
+- Fix sync
+- Eg Rate Scaling
+- Foot Control, Modulation Wheel, Breath Control, After Touch
+- analogue reverb
+- Change presetName subcategoryName category with SysEx
+- Internal restructure, private vs public, add comment, etc
+- Optimize the code
+- Remember the last directory
+- Pan per voices
+- Load BUMP preset
+- calibrate portamento and pitch envelope to fit real DX11
+- make deicsonze loadable as standalone by mus
+- It seems that there is still a bug on the note on, on some presets
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonze.cpp b/attic/muse_qt4_evolution/synti/deicsonze/deicsonze.cpp
new file mode 100644
index 00000000..2f630a15
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonze.cpp
@@ -0,0 +1,4356 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+// #include <cmath>
+#include <list>
+
+// #include <stdio.h>
+
+#include "muse/midi.h"
+#include "libsynti/mess.h"
+#include "plugin.h"
+#include "muse/midictrl.h"
+#include "deicsonze.h"
+#include "config.h"
+
+#define ABS(x) (x>=0?x:-x)
+
+
+float DeicsOnze::waveTable[NBRWAVES][RESOLUTION];
+int DeicsOnze::useCount = 0;
+
+//---------------------------------------------------------
+// DeicsOnze
+//---------------------------------------------------------
+
+DeicsOnze::DeicsOnze() : Mess(2) {
+ if (useCount++ == 0) {
+ // create sinus wave table, W1
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W1][i] =
+ (float)(sin((i * 2.0 * M_PI) / (double)RESOLUTION));
+ // create sinus*abs(sinus) wave table, W2
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 2.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W2][i] = (float)(ABS(sin(t))*sin(t));}
+ // create halfsinus_ wave table, W3
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W3][i] = (float)
+ (i<RESOLUTION/2?sin((i*2.0*M_PI)/(double)RESOLUTION):0.0);
+ // create halfsinus*abs(sinus)_ wave table, W4
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 2.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W4][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);}
+ // create sinus_ wave table, W5
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W5][i] = (float)
+ (i<RESOLUTION/2?sin((i*4.0*M_PI) / (double)RESOLUTION):0.0);
+ // create sinus*abs(sinus)_ wave table, W6
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i*4.0*M_PI) / (double)RESOLUTION;
+ waveTable[W6][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);}
+ // create 2halfsinus_ wave table, W7
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W7][i] = (float)
+ (i<RESOLUTION/2?ABS(sin((i*4.0*M_PI)/(double)RESOLUTION)):0.0);
+ // create 2halfsinus*abs(sinus)_ wave table, W8
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 4.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W8][i] = (float)(i<RESOLUTION/2?sin(t)*sin(t):0.0);}
+ }
+
+ //alloc temp buffers chorus and reverb
+ tempInputChorus = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputChorus = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempInputReverb = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputReverb = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempInputDelay = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputDelay = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+
+ srand(time(0)); // initialize random number generator
+
+ initCtrls();
+ initGlobal();
+
+ _numPatchProg = 0;
+ _saveOnlyUsed = true;
+ _saveConfig = true;
+ _isInitSet = true; //false if an initial bank must be download
+ _initSetPath = INSTPREFIX "/share/muse-" VERSION "/presets/deicsonze/SutulaBank.dei";
+ //"/usr/local/share/muse-1.0pre1/presets/deicsonze/SutulaBank.dei";
+ //TODO
+ //INSTPREFIX + "/share/" + PACKAGEVERSION + "/presets/deicsonze/ARCH_ALIN";
+ _isBackgroundPix = true; //false if an initial bank must be download
+ _backgroundPixPath = INSTPREFIX "/share/muse-" VERSION "/wallpapers/paper2.jpg";
+ //"/usr/local/share/muse-1.0pre1/wallpapers/abstractdeicsonze1.jpg";
+
+ //initialization GUI
+ _gui = new DeicsOnzeGui(this);
+ _gui->hide(); // to avoid flicker during MusE startup
+ _gui->setWindowTitle(QString("DeicsOnze"));
+
+ //FX
+ Plugin* p;
+ p = plugins.find("freeverb", "freeverb1");
+ _pluginIReverb = NULL;
+ if(p) initPluginReverb(p);
+ _pluginIChorus = NULL;
+ p = plugins.find("doublechorus", "doublechorus1");
+ if(p) initPluginChorus(p);
+ _pluginIDelay = NULL;
+ p = plugins.find("pandelay", "pandelay");
+ if(p) initPluginDelay(p);
+
+ //Filter
+ _dryFilter = new LowFilter();
+ _chorusFilter = new LowFilter();
+ _reverbFilter = new LowFilter();
+ _delayFilter = new LowFilter();
+
+ //Load configuration
+ QString defaultConf =
+ (QString(getenv("HOME")) + QString("/." DEICSONZESTR ".dco"));
+ FILE* f;
+ f = fopen(defaultConf.toAscii().data(), "r");
+ if(f) {
+ fclose(f);
+ loadConfiguration(defaultConf);
+ }
+
+ //load Set
+ _set=new Set("Initial Bank");
+ if(_isInitSet) loadSet(_initSetPath);
+
+ //loadSutulaPresets();
+
+ _initialPreset = new
+ Preset(new Subcategory(new Category(NULL, "NONE", 0), "NONE", 0), 0);
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ _preset[c]=_initialPreset;
+ setPreset(c);
+ }
+ //update display gui
+ //update mastervol
+ unsigned char dataMasterVol[2];
+ dataMasterVol[0]=SYSEX_MASTERVOL;
+ dataMasterVol[1]=getMasterVol();
+ MidiEvent evSysexMasterVol(0, ME_SYSEX,
+ (const unsigned char*)dataMasterVol,
+ 2);
+ _gui->writeEvent(evSysexMasterVol);
+ //update return fx
+ unsigned char *dataReverbRet = new unsigned char[2];
+ dataReverbRet[0]=SYSEX_REVERBRETURN;
+ dataReverbRet[1]=(unsigned char)getReverbReturn();
+ MidiEvent evReverbRet(0,ME_SYSEX,(const unsigned char*)dataReverbRet, 2);
+ _gui->writeEvent(evReverbRet);
+ unsigned char *dataChorusRet = new unsigned char[2];
+ dataChorusRet[0]=SYSEX_CHORUSRETURN;
+ dataChorusRet[1]=(unsigned char)getChorusReturn();
+ MidiEvent evChorusRet(0,ME_SYSEX,(const unsigned char*)dataChorusRet, 2);
+ _gui->writeEvent(evChorusRet);
+ unsigned char *dataDelayRet = new unsigned char[2];
+ dataDelayRet[0]=SYSEX_DELAYRETURN;
+ dataDelayRet[1]=(unsigned char)getDelayReturn();
+ //printf("DELAY RET = %d, REVERB RET = %d\n",
+ //getDelayReturn(), getReverbReturn());
+ MidiEvent evDelayRet(0,ME_SYSEX,(const unsigned char*)dataDelayRet, 2);
+ _gui->writeEvent(evDelayRet);
+ //update font size
+ unsigned char *dataFontSize = new unsigned char[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=(unsigned char)_global.fontSize;
+ MidiEvent evFontSize(0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ //display load preset
+ unsigned char dataUpdateGuiSet[1];
+ dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI;
+ MidiEvent evSysexUpdateGuiSet(0, ME_SYSEX,
+ (const unsigned char*)dataUpdateGuiSet,
+ 1);
+ _gui->writeEvent(evSysexUpdateGuiSet);
+}
+
+//---------------------------------------------------------
+// ~DeicsOnze
+//---------------------------------------------------------
+
+DeicsOnze::~DeicsOnze()
+{
+ //if (--useCount == 0)
+ //delete[] sine_table;
+ //dealloc temp buffers chorus and reverb
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputChorus[i]);
+ free(tempInputChorus);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputChorus[i]);
+ free(tempOutputChorus);
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputReverb[i]);
+ free(tempInputReverb);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputReverb[i]);
+ free(tempOutputReverb);
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputDelay[i]);
+ free(tempInputDelay);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputDelay[i]);
+ free(tempOutputDelay);
+}
+
+//---------------------------------------------------------
+// getSinusWaveTable
+//---------------------------------------------------------
+float* DeicsOnze::getSinusWaveTable() {
+ return waveTable[W1];
+}
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+bool DeicsOnze::guiVisible() const
+{
+ return _gui->isVisible();
+}
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+void DeicsOnze::showGui(bool val)
+{
+ _gui->setShown(val);
+}
+
+//---------------------------------------------------------
+// getGeometry
+//---------------------------------------------------------
+
+void DeicsOnze::getGeometry(int* x, int* y, int* w, int* h) const {
+ QPoint pos(_gui->pos());
+ QSize size(_gui->size());
+ *x = pos.x();
+ *y = pos.y();
+ *w = size.width();
+ *h = size.height();
+}
+
+void DeicsOnze::setSampleRate(int sr) {
+ Mess::setSampleRate(sr);
+ _dryFilter->setSamplerate(sr);
+ _chorusFilter->setSamplerate(sr);
+ _reverbFilter->setSamplerate(sr);
+ _delayFilter->setSamplerate(sr);
+ setQuality(_global.quality);
+}
+
+//---------------------------------------------------------
+// setGeometry
+//---------------------------------------------------------
+
+void DeicsOnze::setGeometry(int x, int y, int w, int h) {
+ _gui->resize(QSize(w, h));
+ _gui->move(QPoint(x, y));
+}
+
+//---------------------------------------------------------
+// initCtrls
+//---------------------------------------------------------
+void DeicsOnze::initCtrls() {
+ int i=0;
+ for(int k=0; k<NBROP; k++) {
+ _ctrl[i].name=(QString(ARSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_AR+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAR;
+ _ctrl[i].name=(QString(D1RSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D1R+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD1R;
+ _ctrl[i].name=(QString(D2RSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D2R+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD2R;
+ _ctrl[i].name=(QString(RRSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_RR+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRR;
+ _ctrl[i].name=(QString(D1LSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D1L+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD1L;
+ _ctrl[i].name=(QString(LSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_LS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXLS;
+ _ctrl[i].name=(QString(RSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_RS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRS;
+ _ctrl[i].name=(QString(EBSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_EBS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXEBS;
+ _ctrl[i].name=(QString(AMESTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_AME+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=(QString(KVSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_KVS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXKVS;
+ _ctrl[i].name=(QString(OUTSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_OUT+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXOUT;
+ _ctrl[i].name=(QString("Centi")+QString(RATIOLONGSTR)+QString::number(k+1))
+ .toAscii().data();
+ _ctrl[i].num=CTRL_RATIO+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRATIO*100;
+ _ctrl[i].name=(QString(DETSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_DET+k*DECAPAR1;
+ _ctrl[i].min=-MAXDET;
+ _ctrl[i++].max=MAXDET;
+ }
+ _ctrl[i].name=ALGSTR;
+ _ctrl[i].num=CTRL_ALG;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXALG;
+ _ctrl[i].name=FEEDBACKSTR;
+ _ctrl[i].num=CTRL_FEEDBACK;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFEEDBACK;
+ _ctrl[i].name=SPEEDSTR;
+ _ctrl[i].num=CTRL_SPEED;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXSPEED;
+ _ctrl[i].name=DELAYSTR;
+ _ctrl[i].num=CTRL_DELAY;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXDELAY;
+ _ctrl[i].name=PMODDEPTHSTR;
+ _ctrl[i].num=CTRL_PMODDEPTH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPMODDEPTH;
+ _ctrl[i].name=AMODDEPTHSTR;
+ _ctrl[i].num=CTRL_AMODDEPTH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAMODDEPTH;
+ _ctrl[i].name=SYNCSTR;
+ _ctrl[i].num=CTRL_SYNC;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=WAVESTR;
+ _ctrl[i].num=CTRL_WAVE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXWAVE;
+ _ctrl[i].name=PMODSENSSTR;
+ _ctrl[i].num=CTRL_PMODSENS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPMODSENS;
+ _ctrl[i].name=AMSSTR;
+ _ctrl[i].num=CTRL_AMS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAMS;
+ _ctrl[i].name=TRANSPOSESTR;
+ _ctrl[i].num=CTRL_TRANSPOSE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXTRANSPOSE;
+ _ctrl[i].name=POLYMODESTR;
+ _ctrl[i].num=CTRL_POLYMODE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=PBENDRANGESTR;
+ _ctrl[i].num=CTRL_PBENDRANGE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPBENDRANGE;
+ _ctrl[i].name=PORTAMODESTR;
+ _ctrl[i].num=CTRL_PORTAMODE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=PORTATIMESTR;
+ _ctrl[i].num=CTRL_PORTATIME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPROTATIME;
+ _ctrl[i].name=FCVOLUMESTR;
+ _ctrl[i].num=CTRL_FCVOLUME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCVOLUME;
+ _ctrl[i].name=FSWSTR;
+ _ctrl[i].num=CTRL_FSW;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFSW;
+ _ctrl[i].name=MWPITCHSTR;
+ _ctrl[i].num=CTRL_MWPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXMWPITCH;
+ _ctrl[i].name=MWAMPLITUDESTR;
+ _ctrl[i].num=CTRL_MWAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXMWAMPLITUDE;
+ _ctrl[i].name=BCPITCHSTR;
+ _ctrl[i].num=CTRL_BCPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCPITCH;
+ _ctrl[i].name=BCAMPLITUDESTR;
+ _ctrl[i].num=CTRL_BCAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCAMPLITUDE;
+ _ctrl[i].name=BCPITCHBIASSTR;
+ _ctrl[i].num=CTRL_BCPITCHBIAS;
+ _ctrl[i].min=-MAXBCPITCHBIAS;
+ _ctrl[i++].max=MAXBCPITCHBIAS;
+ _ctrl[i].name=BCEGBIASSTR;
+ _ctrl[i].num=CTRL_BCEGBIAS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCEGBIAS;
+ _ctrl[i].name=ATPITCHSTR;
+ _ctrl[i].num=CTRL_ATPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATPITCH;
+ _ctrl[i].name=ATAMPLITUDESTR;
+ _ctrl[i].num=CTRL_ATAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATAMPLITUDE;
+ _ctrl[i].name=ATPITCHBIASSTR;
+ _ctrl[i].num=CTRL_ATPITCHBIAS;
+ _ctrl[i].min=-MAXATPITCHBIAS;
+ _ctrl[i++].max=MAXATPITCHBIAS;
+ _ctrl[i].name=ATEGBIASSTR;
+ _ctrl[i].num=CTRL_ATEGBIAS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATEGBIAS;
+ _ctrl[i].name=PR1STR;
+ _ctrl[i].num=CTRL_PR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PR2STR;
+ _ctrl[i].num=CTRL_PR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PR3STR;
+ _ctrl[i].num=CTRL_PR3;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PL1STR;
+ _ctrl[i].num=CTRL_PL1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ _ctrl[i].name=PL2STR;
+ _ctrl[i].num=CTRL_PL2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ _ctrl[i].name=PL3STR;
+ _ctrl[i].num=CTRL_PL3;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ for(int k=0; k<NBROP; k++) {
+ _ctrl[i].name=(QString(FIXSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_FIX+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=(QString("Centi")+QString(FIXRANGESTR)
+ +QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_FIXRANGE+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFIXRANGE*100;
+ _ctrl[i].name=(QString(OSWSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_OSW+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXOSW;
+ _ctrl[i].name=(QString(SHFTSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_SHFT+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXSHFT;
+ }
+ _ctrl[i].name=REVERBRATESTR;
+ _ctrl[i].num=CTRL_REVERBRATE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=7;
+ _ctrl[i].name=FCPITCHSTR;
+ _ctrl[i].num=CTRL_FCPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCPITCH;
+ _ctrl[i].name=FCAMPLITUDESTR;
+ _ctrl[i].num=CTRL_FCAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCAMPLITUDE;
+ _ctrl[i].name=CHANNELPANSTR;
+ _ctrl[i].num=CTRL_CHANNELPAN;
+ _ctrl[i].min=-MAXCHANNELPAN;
+ _ctrl[i++].max=MAXCHANNELPAN;
+ _ctrl[i].name=CHANNELDETUNESTR;
+ _ctrl[i].num=CTRL_CHANNELDETUNE;
+ _ctrl[i].min=-MAXCHANNELDETUNE;
+ _ctrl[i++].max=MAXCHANNELDETUNE;
+ _ctrl[i].name=CHANNELVOLUMESTR;
+ _ctrl[i].num=CTRL_CHANNELVOLUME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXCHANNELVOLUME;
+ _ctrl[i].name=FINEBRIGHTNESSSTR;
+ _ctrl[i].num=CTRL_FINEBRIGHTNESS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFINEBRIGHTNESS;
+ _ctrl[i].name=NBRVOICESSTR;
+ _ctrl[i].num=CTRL_NBRVOICES;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXNBRVOICES;
+ nbrCtrl=i;
+}
+
+//---------------------------------------------------------
+// initGlobal
+//---------------------------------------------------------
+void DeicsOnze::initGlobal() {
+ setMasterVol(INITMASTERVOL);
+ _global.quality = high;
+ setFilter(false);
+ _global.fontSize = 9;
+ _global.isChorusActivated = false;
+ _global.chorusReturn = level2amp(INITFXRETURN);
+ _global.isReverbActivated = false;
+ _global.reverbReturn = level2amp(INITFXRETURN);
+ _global.isDelayActivated = false;
+ _global.delayReturn = level2amp(INITFXRETURN);
+ initChannels();
+}
+
+void DeicsOnze::initChannels() {
+ for(int c=0; c<NBRCHANNELS; c++) initChannel(c);
+ _global.channel[0].isEnable = true; //the first one is enable
+}
+
+void DeicsOnze::initChannel(int c) {
+ _global.channel[c].isEnable = false;
+ _global.channel[c].sustain = false;
+ _global.channel[c].volume = DEFAULTVOL;
+ _global.channel[c].pan = 0;
+ _global.channel[c].modulation = 0;
+ _global.channel[c].detune = 0;
+ _global.channel[c].brightness = MIDFINEBRIGHTNESS;
+ _global.channel[c].attack = MIDATTACK;
+ _global.channel[c].release = MIDRELEASE;
+ _global.channel[c].pitchBendCoef = 1.0;
+ _global.channel[c].lfoIndex = 0;
+ _global.channel[c].nbrVoices = 8;
+ _global.channel[c].isLastNote = false;
+ _global.channel[c].chorusAmount = 0.0;
+ _global.channel[c].reverbAmount = 0.0;
+ _global.channel[c].delayAmount = 0.0;
+ applyChannelAmp(c);
+ initVoices(c);
+}
+
+//---------------------------------------------------------
+// resetVoices
+//---------------------------------------------------------
+void DeicsOnze::resetVoices() {
+ for(int c = 0; c<NBRCHANNELS; c++) initVoices(c);
+ //take care of this if initVoices() changes
+}
+
+//---------------------------------------------------------
+// initVoice
+//---------------------------------------------------------
+void DeicsOnze::initVoice(int c /*channel*/, int v) {
+ _global.channel[c].voices[v].hasAttractor = false;
+ _global.channel[c].voices[v].isOn = false;
+ _global.channel[c].voices[v].keyOn = false;
+ _global.channel[c].voices[v].isSustained = false;
+ _global.channel[c].voices[v].pitchEnvCoefInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvState = OFF_PE;
+
+}
+//---------------------------------------------------------
+// initVoices
+//---------------------------------------------------------
+void DeicsOnze::initVoices(int c) {
+ for(int v=0; v<MAXNBRVOICES; v++) {
+ initVoice(c, v);
+ _global.channel[c].lastVoiceKeyOn.clear();
+ }
+}
+
+//--------------------------------------------------------
+// findPreset findSubcategory findCategory
+//--------------------------------------------------------
+Preset* DeicsOnze::findPreset(int hbank, int lbank, int prog) const {
+ return _set->findPreset(hbank, lbank, prog);
+}
+Subcategory* DeicsOnze::findSubcategory(int hbank, int lbank) const {
+ return _set->findSubcategory(hbank, lbank);
+}
+Category* DeicsOnze::findCategory(int hbank) const {
+ return _set->findCategory(hbank);
+}
+//---------------------------------------------------------
+// isPitchEnv
+// return true iff all levels are in the middle
+//---------------------------------------------------------
+inline bool isPitchEnv(PitchEg* pe) {
+ return(pe->pl1 != 50 || pe->pl2 != 50 || pe->pl3 != 50);
+}
+//---------------------------------------------------------
+// getPitchEnvCoefInct
+// returns the coefInct according to level pl
+//---------------------------------------------------------
+inline double getPitchEnvCoefInct(int pl) {
+ /*
+ pl = 0 <--> -4oct, pl = 50 <--> 0oct, pl = 100 <--> 4oct
+
+ y = a * exp((pl - 50)/b)
+ 1.0 = a*exp(0) ==> a = 1.0
+ 8.0 = exp(50/b) ==> log 8.0 = 50/b ==> b = 50/log(8.0)
+ */
+ double b = 50.0/log(8.0);
+ return exp((pl-50.0)/b);
+}
+
+//---------------------------------------------------------
+// getPitchEnvCoefInctInct
+//---------------------------------------------------------
+inline double getPitchEnvCoefInctInct(int pl1, int pl2, int pr, double sr) {
+ //TODO : depending on the sampleRate
+ int a = pr;
+ double c = 1.0 + COEFPITCHENV*((double)(a*a)+1.0);
+ double inctInct = exp(log(c)*48000.0/sr);
+ if(pl1<pl2) return(inctInct);
+ else if(pl1>pl2)
+ return(1.0/inctInct);
+ else return 1.0;
+}
+
+//---------------------------------------------------------
+// existsKeyOn
+//---------------------------------------------------------
+bool DeicsOnze::existsKeyOn(int ch) {
+ return !_global.channel[ch].lastVoiceKeyOn.empty();
+}
+
+//---------------------------------------------------------
+// note2Amp
+// return the Amp of a note depending on the level scaling
+//---------------------------------------------------------
+inline double note2Amp(double note, int ls)
+{
+ if(ls==0) return(1.0);
+ else return((note<LEVELSCALENOTE?1.0:exp((double)ls*COEFLEVELSCALE*
+ ((double)LEVELSCALENOTE-note))));
+}
+
+//---------------------------------------------------------
+// delay2Time
+// return the time in second corresponding to the LFO delay parameter
+//---------------------------------------------------------
+inline double delay2Time(int d) {
+ double t;
+ //fitting
+ t=0.07617*(double)d-0.002695*(double)(d*d)+4.214e-05*(double)(d*d*d);
+ //printf("delay2Time : %f\n", t);
+ return(t);
+}
+
+//----------------------------------------------------------------
+// setNbrVoices
+//----------------------------------------------------------------
+void DeicsOnze::setNbrVoices(int c, int nv) {
+ nv=(nv>MAXNBRVOICES?MAXNBRVOICES:(nv<1?1:nv));
+ //we assume that any voices
+ //that is not included in the active voices is properly initialized
+ for(int v=nv; v<_global.channel[c].nbrVoices; v++)
+ initVoice(c, v);
+ _global.channel[c].nbrVoices=nv;
+}
+
+//----------------------------------------------------------------
+// setMasterVol
+//----------------------------------------------------------------
+void DeicsOnze::setMasterVol(int mv) {
+ _global.masterVolume=level2amp(mv); //watch out that MAXMASTERVOLUME==255
+}
+//----------------------------------------------------------------
+// setChannelEnable
+//----------------------------------------------------------------
+void DeicsOnze::setChannelEnable(int c, bool e) {
+ _global.channel[c].isEnable = e;
+ setLfo(c);
+}
+
+//----------------------------------------------------------------
+// setChannelVol
+//----------------------------------------------------------------
+void DeicsOnze::setChannelVol(int c, int v) {
+ _global.channel[c].volume = v;
+}
+
+void DeicsOnze::applyChannelAmp(int c) {
+ _global.channel[c].ampLeft =
+ level2amp(_global.channel[c].volume)
+ * ((double)(MAXCHANNELPAN - _global.channel[c].pan)
+ /(double)(2*MAXCHANNELPAN));
+ _global.channel[c].ampRight =
+ level2amp(_global.channel[c].volume)
+ * ((double)(MAXCHANNELPAN + _global.channel[c].pan)
+ /(double)(2*MAXCHANNELPAN));
+}
+
+//----------------------------------------------------------------
+// setChannelPan
+//----------------------------------------------------------------
+void DeicsOnze::setChannelPan(int c, int p) {
+ _global.channel[c].pan = p;
+}
+//----------------------------------------------------------------
+// setChannelDetune
+//----------------------------------------------------------------
+void DeicsOnze::setChannelDetune(int c, int p) {
+ _global.channel[c].detune = p;
+}
+//----------------------------------------------------------------
+// setChannelBrightness
+//----------------------------------------------------------------
+void DeicsOnze::setChannelBrightness(int c, int b) {
+ _global.channel[c].brightness = b;
+}
+//----------------------------------------------------------------
+// setChannelModulation
+//----------------------------------------------------------------
+void DeicsOnze::setChannelModulation(int c, int m) {
+ _global.channel[c].modulation = m;
+}
+//----------------------------------------------------------------
+// setChannelAttack
+//----------------------------------------------------------------
+void DeicsOnze::setChannelAttack(int c, int a) {
+ _global.channel[c].attack = a;
+}
+//----------------------------------------------------------------
+// setChannelRelease
+//----------------------------------------------------------------
+void DeicsOnze::setChannelRelease(int c, int r) {
+ _global.channel[c].release = r;
+}
+//----------------------------------------------------------------
+// setChannelReverb
+//----------------------------------------------------------------
+void DeicsOnze::setChannelReverb(int c, int r) {
+ _global.channel[c].reverbAmount = (float)lowlevel2amp(r);
+}
+//----------------------------------------------------------------
+// setChannelChorus
+//----------------------------------------------------------------
+void DeicsOnze::setChannelChorus(int c, int val) {
+ _global.channel[c].chorusAmount = (float)lowlevel2amp(val);
+}
+//----------------------------------------------------------------
+// setChannelDelay
+//----------------------------------------------------------------
+void DeicsOnze::setChannelDelay(int c, int val) {
+ _global.channel[c].delayAmount = (float)lowlevel2amp(val);
+}
+
+//----------------------------------------------------------------
+// setChorusReturn
+//----------------------------------------------------------------
+void DeicsOnze::setChorusReturn(int val) {
+ _global.chorusReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// setReverbReturn
+//----------------------------------------------------------------
+void DeicsOnze::setReverbReturn(int val) {
+ _global.reverbReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// setDelayReturn
+//----------------------------------------------------------------
+void DeicsOnze::setDelayReturn(int val) {
+ _global.delayReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// getNbrVoices
+//----------------------------------------------------------------
+int DeicsOnze::getNbrVoices(int c) const {
+ return(_global.channel[c].nbrVoices);
+}
+//----------------------------------------------------------------
+// getMasterVol
+//----------------------------------------------------------------
+int DeicsOnze::getMasterVol(void) const {
+ return(amp2level(_global.masterVolume));
+}
+//----------------------------------------------------------------
+// getFilter
+//----------------------------------------------------------------
+bool DeicsOnze::getFilter(void) const {
+ return _global.filter;
+}
+//----------------------------------------------------------------
+// getChannelEnable
+//----------------------------------------------------------------
+bool DeicsOnze::getChannelEnable(int c) const {
+ return _global.channel[c].isEnable;
+}
+
+//----------------------------------------------------------------
+// getChannelVol
+//----------------------------------------------------------------
+int DeicsOnze::getChannelVol(int c) const { //TODO : to see if correct
+ //return((int)(MAX(_global.channel[c].ampLeft, _global.channel[c].ampRight)
+ //*(double)MAXCHANNELVOLUME));
+ return(_global.channel[c].volume);
+}
+//----------------------------------------------------------------
+// getChannelPan
+//----------------------------------------------------------------
+int DeicsOnze::getChannelPan(int c) const {
+ return(_global.channel[c].pan);
+}
+//----------------------------------------------------------------
+// setChannelDetune
+//----------------------------------------------------------------
+int DeicsOnze::getChannelDetune(int c) const {
+ return _global.channel[c].detune;
+}
+//----------------------------------------------------------------
+// getChannelBrightness
+//----------------------------------------------------------------
+int DeicsOnze::getChannelBrightness(int c) const {
+ return(_global.channel[c].brightness);
+}
+//----------------------------------------------------------------
+// getChannelModulation
+//----------------------------------------------------------------
+int DeicsOnze::getChannelModulation(int c) const {
+ return(_global.channel[c].modulation);
+}
+//----------------------------------------------------------------
+// getChannelAttack
+//----------------------------------------------------------------
+int DeicsOnze::getChannelAttack(int c) const {
+ return(_global.channel[c].attack);
+}
+//----------------------------------------------------------------
+// getChannelRelease
+//----------------------------------------------------------------
+int DeicsOnze::getChannelRelease(int c) const {
+ return(_global.channel[c].release);
+}
+//----------------------------------------------------------------
+// getChannelReverb
+//----------------------------------------------------------------
+int DeicsOnze::getChannelReverb(int c) const {
+ return(amp2lowlevel(_global.channel[c].reverbAmount));
+}
+//----------------------------------------------------------------
+// getChannelChorus
+//----------------------------------------------------------------
+int DeicsOnze::getChannelChorus(int c) const {
+ return(amp2lowlevel(_global.channel[c].chorusAmount));
+}
+//----------------------------------------------------------------
+// getChannelDelay
+//----------------------------------------------------------------
+int DeicsOnze::getChannelDelay(int c) const {
+ return(amp2lowlevel(_global.channel[c].delayAmount));
+}
+//----------------------------------------------------------------
+// getChorusReturn
+//----------------------------------------------------------------
+int DeicsOnze::getChorusReturn() const {
+ return(amp2level(_global.chorusReturn/2.0));
+}
+//----------------------------------------------------------------
+// getReverbReturn
+//----------------------------------------------------------------
+int DeicsOnze::getReverbReturn() const {
+ return(amp2level(_global.reverbReturn/2.0));
+}
+//----------------------------------------------------------------
+// getReverbReturn
+//----------------------------------------------------------------
+int DeicsOnze::getDelayReturn() const {
+ return(amp2level(_global.delayReturn/2.0));
+}
+
+//----------------------------------------------------------------
+// setLfo
+//----------------------------------------------------------------
+void DeicsOnze::setLfo(int c/*channel*/)
+{
+ double x;
+ x=(double)_preset[c]->lfo.speed;
+ // lfoSpeed to Hz, obtained by fitting the actual curve by a polynomial
+ _global.channel[c].lfoFreq =
+ -1.9389e-08*x*x*x*x*x+2.8826e-06*x*x*x*x-9.0316e-05*x*x*x
+ +4.7453e-03*x*x-1.2295e-02*x+7.0347e-02;//a revoir
+ //Pitch LFO
+ _global.channel[c].lfoMaxIndex =
+ (_global.channel[c].lfoFreq==0?0:(int)((1.0/_global.channel[c].lfoFreq)
+ *(double)_global.deiSampleRate));
+ double totalpDepth =
+ ((double)_preset[c]->lfo.pModDepth +
+ (((double)_global.channel[c].modulation)/127.0)
+ * ((double)(MAXPMODDEPTH - _preset[c]->lfo.pModDepth))
+ )/(double)MAXPMODDEPTH;
+ _global.channel[c].lfoPitch =
+ totalpDepth * (COEFPLFO(_preset[c]->sensitivity.pitch));
+ //Amplitude LFO
+ double totalaDepth =
+ ((double)_preset[c]->lfo.aModDepth +
+ (((double)_global.channel[c].modulation)/127.0)
+ * ((double)(MAXAMODDEPTH - _preset[c]->lfo.aModDepth))
+ )/(double)MAXAMODDEPTH;
+ _global.channel[c].lfoMaxAmp =
+ totalaDepth * (COEFALFO(_preset[c]->sensitivity.amplitude));
+ //index is concidered on the half of the frequency of the LFO
+ _global.channel[c].lfoDelayMaxIndex =
+ delay2Time(_preset[c]->lfo.delay)*_global.channel[c].lfoFreq*2;
+ _global.channel[c].lfoDelayInct =
+ (double)(RESOLUTION/4)/_global.channel[c].lfoDelayMaxIndex;
+
+ //update the actuall values controlling the modulation now
+ if(_global.channel[c].lfoDelayIndex<(double)(RESOLUTION/4)) {
+ double delayCoef =
+ (double)waveTable[W2][(int)_global.channel[c].lfoDelayIndex];
+ _global.channel[c].lfoMaxCoefInct =
+ exp((log(2.0)/12.0)*_global.channel[c].lfoPitch*delayCoef);
+ _global.channel[c].lfoCoefInctInct =
+ exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch*delayCoef)
+ /_global.channel[c].lfoMaxIndex));
+ _global.channel[c].lfoMaxDAmp = delayCoef*_global.channel[c].lfoMaxAmp;
+ }
+ else
+ if(_global.channel[c].delayPassed) {
+ _global.channel[c].lfoMaxCoefInct =
+ exp((log(2.0)/12.0)*_global.channel[c].lfoPitch);
+ _global.channel[c].lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch)
+ /_global.channel[c].lfoMaxIndex));
+ _global.channel[c].lfoMaxDAmp=_global.channel[c].lfoMaxAmp;
+ }
+}
+
+//-----------------------------------------------------------------
+// setOutLevel
+//-----------------------------------------------------------------
+void DeicsOnze::setOutLevel(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) {
+ if(_global.channel[c].voices[v].op[k].envState!=OFF) {
+ _global.channel[c].voices[v].op[k].amp =
+ outLevel2Amp(_preset[c]->outLevel[k])
+ * _global.channel[c].voices[v].op[k].ampVeloNote
+ * brightness2Amp(c, k);
+ }
+ }
+}
+void DeicsOnze::setOutLevel(int c) {
+ for(int k=0; k<NBROP; k++) {
+ setOutLevel(c, k);
+ }
+}
+//-----------------------------------------------------------------
+// setEnvAttack
+//-----------------------------------------------------------------
+void DeicsOnze::setEnvAttack(int c, int v, int k) {
+ if(_global.channel[c].voices[v].op[k].envState==ATTACK)
+ _global.channel[c].voices[v].op[k].envInct=
+ (_preset[c]->eg[k].ar==0?0:
+ (double)(RESOLUTION/4)/(envAR2s(_preset[c]->eg[k].ar)
+ *_global.deiSampleRate))
+ *coefAttack(_global.channel[c].attack);
+}
+void DeicsOnze::setEnvAttack(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvAttack(c, v, k);
+}
+void DeicsOnze::setEnvAttack(int c) {
+ for(int k=0; k<NBROP; k++) setEnvAttack(c, k);
+}
+//-----------------------------------------------------------------
+// setEnvRelease
+//-----------------------------------------------------------------
+void DeicsOnze::setEnvRelease(int c, int v, int k) {
+ if(_global.channel[c].voices[v].op[k].envState==RELEASE)
+ _global.channel[c].voices[v].op[k].coefVLevel =
+ envRR2coef(_preset[c]->eg[k].rr, _global.deiSampleRate,
+ _global.channel[c].release);
+}
+void DeicsOnze::setEnvRelease(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvRelease(c, v, k);
+}
+void DeicsOnze::setEnvRelease(int c) {
+ for(int k=0; k<NBROP; k++) setEnvRelease(c, k);
+}
+//-----------------------------------------------------------------
+// setPitchEnvRelease
+//-----------------------------------------------------------------
+void DeicsOnze::setPitchEnvRelease(int c, int v) {
+ if(isPitchEnv(&_preset[c]->pitchEg)) {
+ if(_global.channel[c].voices[v].pitchEnvCoefInct
+ > _global.channel[c].voices[v].pitchEnvCoefInctPhase1) {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(1, 0, _preset[c]->pitchEg.pr3,
+ _global.deiSampleRate);
+ _global.channel[c].voices[v].pitchEnvState = RELEASE_PE;
+ }
+ else if(_global.channel[c].voices[v].pitchEnvCoefInct
+ < _global.channel[c].voices[v].pitchEnvCoefInctPhase1) {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(0, 1, _preset[c]->pitchEg.pr3,
+ _global.deiSampleRate);
+ _global.channel[c].voices[v].pitchEnvState = RELEASE_PE;
+ }
+ else {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvState = OFF_PE;
+ }
+ }
+}
+
+//-----------------------------------------------------------------
+// setQuality
+//-----------------------------------------------------------------
+void DeicsOnze::setQuality(Quality q) {
+ _global.quality = q;
+ switch(q) {
+ case high :
+ _global.qualityCounterTop = 1;
+ break;
+ case middle :
+ _global.qualityCounterTop = 2;
+ break;
+ case low :
+ _global.qualityCounterTop = 4;
+ break;
+ case ultralow :
+ _global.qualityCounterTop = 6;
+ break;
+ default : printf("Error switch setQuality : out of value\n");
+ break;
+ }
+ //calculate _global.deiSampleRate
+ _global.deiSampleRate = (double)sampleRate()
+ / (double)_global.qualityCounterTop;
+ _global.qualityCounter = 0;
+ //update lfo to consider the new samplerate
+ for(int c = 0; c < 16; c++) if(_global.channel[c].isEnable) setLfo(c);
+ //update the cutoffs of the filters
+ _dryFilter->setCutoff(_global.deiSampleRate/4.0);
+ _reverbFilter->setCutoff(_global.deiSampleRate/4.0);
+ _chorusFilter->setCutoff(_global.deiSampleRate/4.0);
+ _delayFilter->setCutoff(_global.deiSampleRate/4.0);
+}
+
+//-----------------------------------------------------------------
+// setFilter
+//-----------------------------------------------------------------
+void DeicsOnze::setFilter(bool f) {
+ _global.filter = f;
+}
+//-----------------------------------------------------------------
+// brightness2Amp
+//-----------------------------------------------------------------
+double DeicsOnze::brightness2Amp(int c, int k) {
+ if(
+ (k==1 && (_preset[c]->algorithm!=SIXTH || _preset[c]->algorithm!=SEVENTH
+ || _preset[c]->algorithm!=EIGHTH))
+ ||
+ (k==2 && (_preset[c]->algorithm==FIRST || _preset[c]->algorithm==SECOND
+ || _preset[c]->algorithm==THIRD || _preset[c]->algorithm==FOURTH))
+ ||
+ (k==3 && (_preset[c]->algorithm!=EIGHTH))
+ ) {
+ double x = 2.0*(double)_global.channel[c].brightness
+ / (double)MAXFINEBRIGHTNESS;
+ double square_x = x*x;
+ return(square_x*x);
+ }
+ else return(1.0);
+}
+//-----------------------------------------------------------------
+// setFeedback
+//-----------------------------------------------------------------
+void DeicsOnze::setFeedback(int c) {
+ _global.channel[c].feedbackAmp =
+ COEFFEEDBACK*exp(log(2)*(double)(_preset[c]->feedback-MAXFEEDBACK));
+}
+
+//-----------------------------------------------------------------
+// setPreset
+//-----------------------------------------------------------------
+
+void DeicsOnze::setPreset(int c) {
+ setFeedback(c);
+ setLfo(c);
+ setEnvAttack(c);
+ setEnvRelease(c);
+ setOutLevel(c);
+}
+
+
+inline double coarseFine2Ratio(int c,int f) {
+ double tab[64][16]=
+ {
+ {0.50,0.56,0.62,0.68,0.75,0.81,0.87,0.93,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.71,0.79,0.88,0.96,1.05,1.14,1.23,1.32,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.78,0.88,0.98,1.07,1.17,1.27,1.37,1.47,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.87,0.97,1.08,1.18,1.29,1.40,1.51,1.62,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {1.00,1.06,1.12,1.18,1.25,1.31,1.37,1.43,1.50,1.56,1.62,1.68,1.75,1.81,1.87,1.93},
+ {1.41,1.49,1.58,1.67,1.76,1.85,1.93,2.02,2.11,2.20,2.29,2.37,2.46,2.55,2.64,2.73},
+ {1.57,1.66,1.76,1.86,1.96,2.06,2.15,2.25,2.35,2.45,2.55,2.64,2.74,2.84,2.94,3.04},
+ {1.73,1.83,1.94,2.05,2.16,2.27,2.37,2.48,2.59,2.70,2.81,2.91,3.02,3.13,3.24,3.35},
+ {2.00,2.06,2.12,2.18,2.25,2.31,2.37,2.43,2.50,2.56,2.62,2.68,2.75,2.81,2.87,2.93},
+ {2.82,2.90,2.99,3.08,3.17,3.26,3.34,3.43,3.52,3.61,3.70,3.78,3.87,3.96,4.05,3.14},
+ {3.00,3.06,3.12,3.18,3.25,3.31,3.37,3.43,3.50,3.56,3.62,3.68,3.75,3.81,3.87,3.93} ,
+ {3.14,3.23,3.33,3.43,3.53,3.63,3.72,3.82,3.92,4.02,4.12,4.21,4.31,4.41,4.51,4.61},
+ {3.46,3.56,3.67,3.78,3.89,4.00,4.10,4.21,4.32,4.43,4.54,4.64,4.75,4.86,4.97,5.08},
+ {4.00,4.06,4.12,4.18,4.25,4.31,4.37,4.43,4.50,4.56,4.62,4.68,4.75,4.81,4.87,4.93},
+ {4.24,4.31,4.40,4.49,4.58,4.67,4.75,4.84,4.93,5.02,5.11,5.19,5.28,5.37,5.46,5.55},
+ {4.71,4.80,4.90,5.00,5.10,5.20,5.29,5.39,5.49,5.59,5.69,5.78,5.88,5.98,6.08,6.18},
+ {5.00,5.06,5.12,5.18,5.25,5.31,5.37,5.43,5.50,5.56,5.62,5.68,5.75,5.81,5.87,5.93},
+ {5.19,5.29,5.40,5.51,5.62,5.73,5.83,5.94,6.05,6.16,6.27,6.37,6.48,6.59,6.70,6.81},
+ {5.65,5.72,5.81,5.90,5.99,6.08,6.16,6.25,6.34,6.43,6.52,6.60,6.69,6.78,6.87,6.96},
+ {6.00,6.06,6.12,6.18,6.25,6.31,6.37,6.43,6.50,6.56,6.62,6.68,6.75,6.81,6.87,6.93},
+ {6.28,6.37,6.47,6.57,6.67,6.77,6.86,6.96,7.06,7.16,7.26,7.35,7.45,7.55,7.65,7.75},
+ {6.92,7.02,7.13,7.24,7.35,7.46,7.56,7.67,7.78,7.89,8.00,8.10,8.21,8.32,8.43,8.54},
+ {7.00,7.06,7.12,7.18,7.25,7.31,7.37,7.43,7.50,7.56,7.62,7.68,7.75,7.81,7.87,7.93},
+ {7.07,7.13,7.22,7.31,7.40,7.49,7.57,7.66,7.75,7.84,7.93,8.01,8.10,8.19,8.28,8.37},
+ {7.85,7.94,8.04,8.14,8.24,8.34,8.43,8.53,8.63,8.73,8.83,8.92,9.02,9.12,9.22,9.32},
+ {8.00,8.06,8.12,8.18,8.25,8.31,8.37,8.43,8.50,8.56,8.62,8.68,8.75,8.81,8.87,8.93},
+ {8.48,8.54,8.63,8.72,8.81,8.90,8.98,9.07,9.16,9.25,9.34,9.42,9.51,9.60,9.69,9.78},
+ {8.65,8.75,8.86,8.97,9.08,9.19,9.29,9.40,9.51,9.62,9.73,9.83,9.94,10.05,10.16,10.27},
+ {9.00,9.06,9.12,9.18,9.25,9.31,9.37,9.43,9.50,9.56,9.62,9.68,9.75,9.81,9.87,9.93},
+ {9.42,9.51,9.61,9.71,9.81,9.91,10.00,10.10,10.20,10.30,10.40,10.49,10.59,10.69,10.79,10.89},
+ {9.89,9.95,10.04,10.13,10.22,10.31,10.39,10.48,10.57,10.66,10.75,10.83,10.92,11.01,11.10,11.19},
+ {10.00,10.06,10.12,10.18,10.25,10.31,10.37,10.43,10.50,10.56,10.62,10.68,10.75,10.81,10.87,10.93},
+ {10.38,10.48,10.59,10.70,10.81,10.92,11.02,11.13,11.24,11.35,11.46,11.56,11.67,11.78,11.89,12.00},
+ {10.99,11.08,11.18,11.28,11.38,11.48,11.57,11.67,11.77,11.87,11.97,12.06,12.16,12.26,12.36,12.46},
+ {11.00,11.06,11.12,11.18,11.25,11.31,11.37,11.43,11.50,11.56,11.62,11.68,11.75,11.81,11.87,11.93},
+ {11.30,11.36,11.45,11.54,11.63,11.72,11.80,11.89,11.98,12.07,12.16,12.24,12.33,12.42,12.51,12.60},
+ {12.00,12.06,12.12,12.18,12.25,12.31,12.37,12.43,12.50,12.56,12.62,12.68,12.75,12.81,12.87,12.93},
+ {12.11,12.21,12.32,12.43,12.54,12.65,12.75,12.86,12.97,13.08,13.19,13.29,13.40,13.51,13.62,13.73},
+ {12.56,12.65,12.75,12.85,12.95,13.05,13.14,13.24,13.34,13.44,13.54,13.63,13.73,13.83,13.93,14.03},
+ {12.72,12.77,12.86,12.95,13.04,13.13,13.21,13.30,13.39,13.48,13.57,13.65,13.74,13.83,13.92,14.01},
+ {13.00,13.06,13.12,13.18,13.25,13.31,13.37,13.43,13.50,13.56,13.62,13.68,13.75,13.81,13.87,13.93},
+ {13.84,13.94,14.05,14.16,14.27,14.38,14.48,14.59,14.70,14.81,14.92,15.02,15.13,15.24,15.35,15.46},
+ {14.00,14.06,14.12,14.18,14.25,14.31,14.37,14.43,14.50,14.56,14.62,14.68,14.75,14.81,14.87,14.93},
+ {14.10,14.18,14.27,14.36,14.45,14.54,14.62,14.71,14.80,14.89,14.98,15.06,15.15,15.24,15.33,15.42},
+ {14.13,14.22,14.32,14.42,14.52,14.62,14.71,14.81,14.91,15.01,15.11,15.20,15.30,15.40,15.50,15.60},
+ {15.00,15.06,15.12,15.18,15.25,15.31,15.37,15.43,15.50,15.56,15.62,15.68,15.75,15.81,15.87,15.93},
+ {15.55,15.59,15.68,15.77,15.86,15.95,16.03,16.12,16.21,16.30,16.39,16.47,16.56,16.65,16.74,16.83},
+ {15.57,15.67,15.78,15.89,16.00,16.11,16.21,16.32,16.43,16.54,16.65,16.75,16.86,16.97,17.08,17.19},
+ {15.70,15.79,15.89,15.99,16.09,16.19,16.28,16.38,16.48,16.58,16.68,16.77,16.87,16.97,17.07,17.17},
+ {16.96,17.00,17.09,17.18,17.27,17.36,17.44,17.53,17.62,17.71,17.80,17.88,17.97,18.06,18.15,18.24},
+ {17.27,17.36,17.46,17.56,17.66,17.76,17.85,17.95,18.05,18.15,18.25,18.34,18.44,18.54,18.64,18.74},
+ {17.30,17.40,17.51,17.62,17.73,17.84,17.94,18.05,18.16,18.27,18.38,18.48,18.59,18.70,18.81,18.92},
+ {18.37,18.41,18.50,18.59,18.68,18.77,18.85,18.94,19.03,19.12,19.21,19.29,19.38,19.47,19.56,19.65},
+ {18.84,18.93,19.03,19.13,19.23,19.33,19.42,19.52,19.62,19.72,19.82,19.91,20.01,20.11,20.21,20.31},
+ {19.03,19.13,19.24,19.35,19.46,19.57,19.67,19.78,19.89,20.00,20.11,20.21,20.32,20.43,20.54,20.65},
+ {19.78,19.82,19.91,20.00,20.09,20.18,20.26,20.35,20.44,20.53,20.62,20.70,20.79,20.88,20.97,21.06},
+ {20.41,20.50,20.60,20.70,20.80,20.90,20.99,21.09,21.19,21.29,21.39,21.48,21.58,21.68,21.78,21.88},
+ {20.76,20.86,20.97,21.08,21.19,21.30,21.40,21.51,21.62,21.73,21.84,21.94,22.05,22.16,22.27,22.38},
+ {21.20,21.23,21.32,21.41,21.50,21.59,21.67,21.76,21.85,21.94,22.03,22.11,22.20,22.29,22.38,22.47},
+ {21.98,22.07,22.17,22.17,22.37,22.47,22.56,22.66,22.76,22.86,22.96,23.05,23.15,23.25,23.35,23.45},
+ {22.49,22.59,22.70,22.81,22.92,23.03,23.13,13.24,13.35,13.46,13.57,13.67,13.78,13.89,24.00,24.11},
+ {23.55,23.64,23.74,23.84,23.94,24.04,24.13,24.23,24.33,24.43,24.53,24.62,24.72,24.82,24.92,25.02},
+ {24.22,24.32,24.43,24.54,24.65,24.76,24.86,24.97,25.08,25.19,25.30,25.40,25.51,25.62,25.73,25.84},
+ {25.95,26.05,26.16,26.27,26.38,26.49,26.59,26.70,26.81,26.92,27.03,27.13,27.24,27.35,27.46,27.57}
+ };
+ return(tab[c][f]);
+}
+
+//---------------------------------------------------------------
+// loadSet
+//---------------------------------------------------------------
+void DeicsOnze::loadSet(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ printf("Critical Error Cannot open file %s\n",
+ fileName.toAscii().data());
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ printf("Critical Error Parsing error for file %s\n",
+ fileName.toAscii().data());
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c<NBRCHANNELS; c++) _preset[c]=_initialPreset;
+ while(!_set->_categoryVector.empty())
+ delete(*_set->_categoryVector.begin());
+ _set->readSet(node.firstChild());
+ //display load preset
+ unsigned char dataUpdateGuiSet[1];
+ dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI;
+ MidiEvent evSysexUpdateGuiSet(0, ME_SYSEX,
+ (const unsigned char*)dataUpdateGuiSet,
+ 1);
+ _gui->writeEvent(evSysexUpdateGuiSet);
+ }
+ else printf("unsupported *.dei file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+//---------------------------------------------------------------
+// loadSutulaPreset
+//---------------------------------------------------------------
+
+void DeicsOnze::loadSutulaPresets()
+{
+ FILE* file;
+ int v;
+ int crs[NBROP], fin[NBROP]; //coarse ratio, fine ratio
+ char s[500];
+ char sname[LENGTHNAME+1];
+ char scategory[LENGTHCATEGORY+1];
+ char ssubcategory[LENGTHSUBCATEGORY+1];
+ int k;
+ int nhBank, nlBank, nPreset;
+ Preset* presetTemp;
+ Subcategory* subcategoryTemp = NULL;
+ Category* categoryTemp = NULL;
+
+ if(!_set) _set=new Set("Sutula Bank");
+
+ nhBank=0;
+ nlBank=0;
+ nPreset=0;
+
+ //QString presetPath(INSTPREFIX);
+ //presetPath += "/share/" PACKAGEVERSION "/presets/deicsonze/ARCH_ALIN";
+
+ QString presetPath("/home/a-lin/sources/svnMusEDev/lmuse/muse/synti/deicsonze/ARCH_ALIN");
+
+ file = fopen (presetPath.toLatin1().data(), "rt");
+ if (file == NULL) {
+ printf("can't open ");
+ printf(presetPath.toLatin1().data());
+ printf("\n");
+ }
+ else
+ {
+ while(fgets(s, 500, file) && !strstr(s, "** Source:"))
+ {
+ if (strstr(s,"* CATEGORY"))
+ {
+ sscanf(s, "* CATEGORY %s", scategory);
+ categoryTemp=new Category(_set, scategory,0);
+ }
+ if (strstr(s,"* SUBCATEGORY"))
+ {
+ sscanf(s, "* SUBCATEGORY %s", ssubcategory);
+ subcategoryTemp=new Subcategory(categoryTemp,ssubcategory,0);
+ nlBank++;
+ }
+ }
+ while(!feof(file))
+ {
+
+ presetTemp=new Preset(subcategoryTemp);
+ // Fill the preset
+ //OP.4 to OP.1
+ for(int kaka=(NBROP-1); kaka>=0; kaka--)
+ {
+ k=(kaka==2?1:(kaka==1?2:kaka));
+
+ fscanf(file, "%x", &v);//0
+ presetTemp->eg[k].ar=v;
+ fscanf(file, "%x", &v);//1
+ presetTemp->eg[k].d1r=v;
+ fscanf(file, "%x", &v);//2
+ presetTemp->eg[k].d2r=v;
+ fscanf(file, "%x", &v);//3
+ presetTemp->eg[k].rr=v;
+ fscanf(file, "%x", &v);//4
+ presetTemp->eg[k].d1l=v;
+ fscanf(file, "%x", &v);//5
+ presetTemp->scaling.level[k]=v;
+ fscanf(file, "%x", &v);//6
+ presetTemp->sensitivity.keyVelocity[k]=
+ v & 0x7;
+ presetTemp->sensitivity.egBias[k]=
+ (v & 0x38)>>3;
+ presetTemp->sensitivity.ampOn[k]=
+ (v & 0x40)>>6;
+ fscanf(file, "%x", &v);//7
+ presetTemp->outLevel[k]=v;
+ fscanf(file, "%x", &v);//8
+ crs[k]=v;
+ fscanf(file, "%x", &v);//9
+ presetTemp->detune[k]=(v & 0x7)-3;
+ presetTemp->scaling.rate[k]=(v & 0x18)>>3;
+ }
+ fscanf(file, "%x", &v);//40
+ presetTemp->algorithm=
+ ((v & 0x7)==0?FIRST:
+ ((v & 0x7)==1?SECOND:
+ ((v & 0x7)==2?THIRD:
+ ((v & 0x7)==3?FOURTH:
+ ((v & 0x7)==4?FIFTH:
+ ((v & 0x7)==5?SIXTH:
+ ((v & 0x7)==6?SEVENTH:EIGHTH)))))));
+ presetTemp->feedback=(v & 0x38)>>3;
+ presetTemp->lfo.sync=(v & 0x40)>>6;
+ fscanf(file, "%x", &v);//41
+ presetTemp->lfo.speed=v;
+ fscanf(file, "%x", &v);//42
+ presetTemp->lfo.delay=v;
+ fscanf(file, "%x", &v);//43
+ presetTemp->lfo.pModDepth=v;
+ fscanf(file, "%x", &v);//44
+ presetTemp->lfo.aModDepth=v;
+ fscanf(file, "%x", &v);//45
+ presetTemp->lfo.wave=
+ ((v & 0x3)==0?SAWUP:
+ ((v & 0x3)==1?SQUARE:
+ ((v & 0x3)==2?TRIANGL:SHOLD)));
+ presetTemp->sensitivity.amplitude=(v & 0xc)>>2;
+ presetTemp->sensitivity.pitch=(v & 0x70)>>4;
+ fscanf(file, "%x", &v);//46
+ presetTemp->function.transpose=v-24;
+ fscanf(file, "%x", &v);//47
+ presetTemp->function.pBendRange=v;
+ fscanf(file, "%x", &v);//48
+ presetTemp->function.portamento=
+ ((v & 0x1)==0?FULL:FINGER);
+ presetTemp->function.footSw=
+ ((v & 0x4)==0?SUS:POR);
+ presetTemp->function.mode=
+ ((v & 0x8)==0?POLY:MONO);
+ fscanf(file, "%x", &v);//49
+ presetTemp->function.portamentoTime=v;
+ fscanf(file, "%x", &v);//50
+ presetTemp->function.fcVolume=v;
+ fscanf(file, "%x", &v);//51
+ presetTemp->function.mwPitch=v;
+ fscanf(file, "%x", &v);//52
+ presetTemp->function.mwAmplitude=v;
+ fscanf(file, "%x", &v);//53
+ presetTemp->function.bcPitch=v;
+ fscanf(file, "%x", &v);//54
+ presetTemp->function.bcAmplitude=v;
+ fscanf(file, "%x", &v);//55
+ presetTemp->function.bcPitchBias=v;
+ fscanf(file, "%x", &v);//56
+ presetTemp->function.bcEgBias=v;
+ for(int l=0; l<10; l++)
+ {
+ fscanf(file, "%x", &v);//57 to 66
+ sname[l]=(char)v;
+ }
+ sname[10]='\0';
+ presetTemp->name=sname;
+ fscanf(file, "%x", &v);//67
+ presetTemp->pitchEg.pr1=v;
+ fscanf(file, "%x", &v);//68
+ presetTemp->pitchEg.pr2=v;
+ fscanf(file, "%x", &v);//69
+ presetTemp->pitchEg.pr3=v;
+ fscanf(file, "%x", &v);//70
+ presetTemp->pitchEg.pl1=v;
+ fscanf(file, "%x", &v);//71
+ presetTemp->pitchEg.pl1=v;
+ fscanf(file, "%x", &v);//72
+ presetTemp->pitchEg.pl1=v;
+ for(int kaka=(NBROP-1); kaka>=0; kaka--)
+ {
+ k=(kaka==2?1:(kaka==1?2:kaka));
+
+ fscanf(file, "%x", &v);//73, 75, 77, 79
+ presetTemp->frequency[k].isFix=(v & 0x8)>>3;
+ presetTemp->frequency[k].freq=((v & 0x7)==0?8:(v & 0x7)*16);
+ presetTemp->eg[k].egShift=
+ (((v & 0x30)>>4)==0?VOF:
+ (((v & 0x30)>>4)==1?V48:
+ (((v & 0x30)>>4)==2?V24:V12)));
+ fscanf(file, "%x", &v);//74, 76, 78, 80
+ fin[k]=v & 0xF;
+ presetTemp->frequency[k].freq+=fin[k];
+ presetTemp->frequency[k].ratio=
+ coarseFine2Ratio(crs[k],fin[k]);
+ presetTemp->oscWave[k]=
+ (((v & 0x70)>>4)==0?W1:
+ (((v & 0x70)>>4)==1?W2:
+ (((v & 0x70)>>4)==2?W3:
+ (((v & 0x70)>>4)==3?W4:
+ (((v & 0x70)>>4)==4?W5:
+ (((v & 0x70)>>4)==5?W6:
+ (((v & 0x70)>>4)==6?W7:W8)))))));
+ }
+ fscanf(file, "%x", &v);//81
+ presetTemp->function.reverbRate=v;
+ fscanf(file, "%x", &v);//82
+ presetTemp->function.fcPitch=v;
+ fscanf(file, "%x", &v);//83
+ presetTemp->function.fcAmplitude=v;
+ //presetTemp->globalDetune=0;
+ presetTemp->prog=nPreset;
+ // End of filling the preset
+
+ nPreset++;
+ while(fgets(s, 500, file) && !strstr(s, "** Source:"))
+ {
+ if (strstr(s,"* CATEGORY"))
+ {
+ sscanf(s, "* CATEGORY %s", scategory);
+ nhBank++;
+ categoryTemp=new Category(_set,scategory,nhBank);
+ nlBank=0;
+ }
+ if (strstr(s,"* SUBCATEGORY"))
+ {
+ sscanf(s, "* SUBCATEGORY %s", ssubcategory);
+ subcategoryTemp=new
+ Subcategory(categoryTemp,ssubcategory,nlBank);
+ nlBank++;
+ nPreset=0;
+ }
+ }
+ }
+ }
+ fclose(file);
+}
+
+//---------------------------------------------------------
+// minVolu2Voice
+// return the number of the voice which is the least aloud
+// and is not is the ATTACK state
+//---------------------------------------------------------
+int DeicsOnze::minVolu2Voice(int c) {
+ int minVoice=0;
+ double min=MAXVOLUME;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ {
+ min=((min>_global.channel[c].voices[i].volume
+ && _global.channel[c].voices[i].op[0].envState!=ATTACK
+ && _global.channel[c].voices[i].op[1].envState!=ATTACK
+ && _global.channel[c].voices[i].op[2].envState!=ATTACK
+ && _global.channel[c].voices[i].op[3].envState!=ATTACK)?
+ _global.channel[c].voices[i].volume:min);
+ minVoice=(min==_global.channel[c].voices[i].volume?i:minVoice);
+ }
+ return minVoice;
+}
+
+//---------------------------------------------------------
+// noteOff2Voice
+// return the number of one off voice, MAXNBRVOICES otherwise
+//---------------------------------------------------------
+int DeicsOnze::noteOff2Voice(int c) {
+ int offVoice=MAXNBRVOICES;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ offVoice = (_global.channel[c].voices[i].isOn
+ || _global.channel[c].voices[i].keyOn?
+ offVoice:i);
+ return offVoice;
+}
+
+//---------------------------------------------------------
+// pitchOn2Voice
+// return the number of the voice which has the input
+// pitch and is keyOn
+//---------------------------------------------------------
+int DeicsOnze::pitchOn2Voice(int c, int pitch) {
+ int pitchVoice=MAXNBRVOICES;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++) {
+ if(_global.channel[c].voices[i].pitch==
+ pitch && _global.channel[c].voices[i].keyOn
+ && !_global.channel[c].voices[i].isSustained) {
+ pitchVoice = i;
+ return pitchVoice;
+ }
+ }
+ return pitchVoice;
+}
+
+//---------------------------------------------------------
+// getAttractor
+//---------------------------------------------------------
+inline double getAttractor(int portamentoTime, double sr) {
+ /* some explanations
+
+ c(48000) = c > 1
+
+ f_sr(0) = 1000, f_sr(t) = 2000
+
+ f_sr*2(0) = 1000, f_sr*2(t*2) = 2000
+
+ f_sr(t) = exp(t*ln(c(sr))) * 1000
+
+ 2000 = exp(t*ln(c(48000))) * 1000
+
+ 2000 = exp(t*2*ln(c(48000*2))) * 1000
+
+ t*ln(c(48000)) = t*2*ln(c(48000*2))
+
+ c(48000*m) = exp(ln(c)/m)
+
+ sr = 48000*m
+ */
+ double c;
+ c = 1.0 + COEFPORTA/(double)(portamentoTime*portamentoTime);
+ return(exp(log(c)*48000.0/sr));
+}
+
+//---------------------------------------------------------
+// pitch2freq
+//---------------------------------------------------------
+inline double pitch2freq(double p) {
+ return(LOWERNOTEFREQ*exp(p*log(2.0)/12.0));
+}
+
+//---------------------------------------------------------
+// lfoUpdate
+// update the coefficent which multiplies the current inct
+// in order to
+// get the right current frequency with respect to the lfo
+// update the coefficent which multiplies the amplitude.
+//---------------------------------------------------------
+inline void lfoUpdate(Preset* p, Channel* p_c, float* wt) {
+ double delayCoef;
+
+ //Manage LFO delay
+ if(!p_c->delayPassed) {
+ if(p_c->lfoIndex==0 || p_c->lfoIndex==p_c->lfoMaxIndex/2) {
+ if(p_c->lfoDelayIndex<(double)(RESOLUTION/4)) {
+ delayCoef=(double)wt[(int)p_c->lfoDelayIndex];
+ p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch*delayCoef);
+ p_c->lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*p_c->lfoPitch*delayCoef)/p_c->lfoMaxIndex));
+ p_c->lfoDelayIndex+=p_c->lfoDelayInct;
+ p_c->lfoMaxDAmp=delayCoef*p_c->lfoMaxAmp;
+ }
+ else {
+ p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch);
+ p_c->lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*p_c->lfoPitch)/p_c->lfoMaxIndex));
+ p_c->delayPassed=true;
+ p_c->lfoMaxDAmp=p_c->lfoMaxAmp;
+ }
+ }
+ }
+ switch(p->lfo.wave) {
+ case SAWUP :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=1.0/(p_c->lfoMaxCoefInct);
+ p_c->lfoCoefAmp=p_c->lfoMaxDAmp/(double)p_c->lfoMaxIndex;
+ p_c->lfoAmp=1.0;
+ }
+ else {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ break;
+ case SQUARE :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=p_c->lfoMaxCoefInct;
+ p_c->lfoAmp=1.0;
+ }
+ if(p_c->lfoIndex==(p_c->lfoMaxIndex/2)) {
+ p_c->lfoCoefInct=1.0/p_c->lfoMaxCoefInct;
+ p_c->lfoAmp=1.0-p_c->lfoMaxDAmp;
+ }
+ break;
+ case TRIANGL :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=1.0;
+ p_c->lfoCoefAmp=p_c->lfoMaxDAmp
+ /(double)(p_c->lfoMaxIndex/2);
+ p_c->lfoAmp=1.0-p_c->lfoMaxDAmp/2.0;
+ }
+ else if(p_c->lfoIndex<(p_c->lfoMaxIndex/4)) {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ else if(p_c->lfoIndex<((3*p_c->lfoMaxIndex)/4)) {
+ p_c->lfoCoefInct/=p_c->lfoCoefInctInct;
+ p_c->lfoAmp+=p_c->lfoCoefAmp;
+ }
+ else if(p_c->lfoIndex<p_c->lfoMaxIndex) {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ break;
+ case SHOLD :
+ if(p_c->lfoIndex==0||p_c->lfoIndex==(p_c->lfoMaxIndex/2)) {
+ double r;//uniform random between -1.0 and 1.0
+ r = (double)(2*rand()-RAND_MAX)/(double)RAND_MAX;
+ p_c->lfoCoefInct=(r>=0.0?1.0+r*(p_c->lfoMaxCoefInct-1.0)
+ :1.0/(1.0-r*(p_c->lfoMaxCoefInct-1.0)));
+ p_c->lfoAmp=1.0-(r/2.0+0.5)*p_c->lfoMaxDAmp;
+ }
+ break;
+ default : printf("Error : lfo wave does not exist\n");
+ break;
+ }
+ p_c->lfoIndex=(p_c->lfoIndex<p_c->lfoMaxIndex?p_c->lfoIndex+1:0);
+}
+
+//---------------------------------------------------------
+// portamento update
+//---------------------------------------------------------
+inline void portamentoUpdate(Channel* p_c, Voice* p_v) {
+ double inctTemp;
+ bool allTargetReached;
+ if(p_v->hasAttractor) {
+ allTargetReached = true;
+ for(int k = 0; k<NBROP; k++) {
+ if(p_v->op[k].inct < p_v->op[k].targetInct) {
+ inctTemp = p_v->op[k].inct * p_v->attractor;
+ if(inctTemp < p_v->op[k].targetInct) {
+ allTargetReached = false;
+ p_v->op[k].inct = inctTemp;
+ }
+ else p_v->op[k].inct = p_v->op[k].targetInct;
+ }
+ else if(p_v->op[k].inct > p_v->op[k].targetInct) {
+ inctTemp = p_v->op[k].inct / p_v->attractor;
+ if(inctTemp > p_v->op[k].targetInct) {
+ allTargetReached = false;
+ p_v->op[k].inct = inctTemp;
+ }
+ else p_v->op[k].inct = p_v->op[k].targetInct;
+ }
+ p_c->lastInc[k] = p_v->op[k].inct;
+ }
+ if(allTargetReached) p_v->hasAttractor = false;
+ }
+}
+
+
+//---------------------------------------------------------
+// pitchEnvelopeUpdate
+//---------------------------------------------------------
+inline void pitchEnvelopeUpdate(Voice* v, PitchEg* pe, double sr) {
+ if(v->pitchEnvState != OFF_PE) {
+ switch(v->pitchEnvState) {
+ case PHASE1 :
+ if( //change to phase2
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase2)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase2)
+ ) {
+ v->pitchEnvState = PHASE2;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl2);
+ v->pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(pe->pl2, pe->pl3, pe->pr2, sr);
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case PHASE2 :
+ if( //change to off (temporarely)
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase3)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase3)
+ ) {
+ v->pitchEnvState = OFF_PE;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl3);
+ v->pitchEnvCoefInctInct = 1.0;
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case RELEASE_PE :
+ if( //change to release2
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase1)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase1)
+ ) {
+ v->pitchEnvState = OFF_PE;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl1);
+ v->pitchEnvCoefInctInct = 1.0;
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case OFF_PE :
+ //do nothing, should not appear anyway
+ break;
+ default :
+ printf("Error switch pitchEnvelopeUpdate, no such case\n");
+ break;
+ }
+ }
+}
+
+//---------------------------------------------------------
+// outLevel2Amp, Amp for amplitude //between 0.0 and 2.0 or more
+// 100->2.0, 90->1.0, 80->0.5 ...
+//---------------------------------------------------------
+inline double outLevel2Amp(int ol) {
+ double a;
+ double b;
+ a = log(2)/10.0;
+ b = -a*DB0LEVEL;
+ return exp(a*(double)ol+b);
+}
+
+//---------------------------------------------------------
+// lowlevel2amp,
+// 127->0dB->1.0, 0->-25dB->0
+//---------------------------------------------------------
+inline double lowlevel2amp(int l) {
+ double a, b, c, db;
+ if(l==0) return 0.0;
+ else {
+ a = DB_MIN/127.0;
+ b = -DB_MIN;
+ db = a*l+b;
+ c = -log(2)/3;
+ return exp(-c*db);
+ }
+}
+
+//---------------------------------------------------------
+// level2amp,
+// 255->0dB->1.0, 0->-25dB->0
+//---------------------------------------------------------
+inline double level2amp(int l) {
+ double a, b, c, db;
+ if(l==0) return 0.0;
+ else {
+ a = DB_MIN/255.0;
+ b = -DB_MIN;
+ db = a*l+b;
+ c = -log(2.0)/3.0;
+ return exp(-c*db);
+ }
+}
+
+//---------------------------------------------------------
+// amp2level
+// 1.0->0dB->255, 0->-25dB->0
+//---------------------------------------------------------
+inline int amp2level(double amp){
+ double a, b, c;
+ a = 255.0/DB_MIN;
+ b = 255.0;
+ c = log(2.0)/3.0;
+ return (int)(a*(log(amp)/c)+b);
+}
+
+//---------------------------------------------------------
+// amp2lowlevel
+// 1.0->0dB->127, 0->-25dB->0
+//---------------------------------------------------------
+inline int amp2lowlevel(double amp){
+ double a, b, c;
+ a = 127.0/DB_MIN;
+ b = 127.0;
+ c = log(2.0)/3.0;
+ return (int)(a*(log(amp)/c)+b);
+}
+
+//---------------------------------------------------------
+// velo2RAmp, AmpR between 0.0 and 1.0
+// return an amplitude ratio with respect to _preset->sensitivity.keyVelocity
+//---------------------------------------------------------
+inline double velo2AmpR(int velo, int kvs) {
+ double lev;
+ lev = exp(-log(2)*kvs);
+ return (lev+(1.0-lev)*((double)velo/(double)MAXVELO));
+}
+
+//---------------------------------------------------------
+// envAR2s
+// return the time in second of the ATTACK duration
+//---------------------------------------------------------
+inline double envAR2s(int ar) {
+ //determined using the fitting feature of gnuplot
+ return 10.4423*exp(-0.353767*ar);
+}
+
+//---------------------------------------------------------
+// envD1R2coef
+// return the coefficient for the exponential decrease
+// with respect to d1r and sampleRate, sr
+//---------------------------------------------------------
+inline double envD1R2coef(int d1r, double sr) {
+ double dt;//such that amp(t+dt)=amp(t)/2
+ double alpha;//such that amp(t)=exp(alpha*t)
+
+ if(d1r==0) return 1.0;
+ else
+ {
+ //dt has been determined with the fitting function of gnuplot
+ dt=9.80715*exp(-0.356053*(double)d1r);
+
+ //amp(0)=1
+ //amp(t+dt)=amp(t)/2
+ //amp(t)=exp(alpha*t)
+ //amp(t+mt)
+ //following the above equational system we found :
+ alpha=-log(2)/dt;
+ return exp(alpha/sr);
+ }
+}
+
+//---------------------------------------------------------
+// coefRelease
+// convert the release value to a coef for coefVLevel
+//---------------------------------------------------------
+inline double coefRelease(unsigned char release) {
+ double x = COEFGRELEASE*(double)release/(double)MIDRELEASE+1.0-COEFGRELEASE;
+ double square_x = x*x;
+ return(1.0/(square_x*x));
+}
+
+//---------------------------------------------------------
+// envRR2coef
+// return the coefficient for the exponential decrease
+// with respect to rr and sampleRate, sr
+//---------------------------------------------------------
+inline double envRR2coef(int rr, double sr, unsigned char release) {
+ double dt;//such that amp(t+dt)=amp(t)/2
+ double alpha;//such that amp(t)=exp(alpha*t)
+
+ //dt has been determined with the fitting function of gnuplot
+ dt=7.06636*exp(-0.697606*(double)rr);
+
+ dt*=coefRelease(release);
+ //printf("demi life = %e\n", dt);
+ //amp(0)=1
+ //amp(t+dt)=amp(t)/2
+ //amp(t)=exp(alpha*t)
+ //amp(t+mt)
+ //following the above equational system we found :
+ alpha=-log(2)/dt;
+ return exp(alpha/sr);
+}
+
+//---------------------------------------------------------
+// coefAttack
+// convert the attack value to a coef for envInct
+//---------------------------------------------------------
+inline double coefAttack(unsigned char attack) {
+ double x = COEFGATTACK*(double)attack/(double)MIDATTACK + 1.0-COEFGATTACK;
+ double square_x = x*x;
+ return(square_x*square_x*x);
+}
+
+//---------------------------------------------------------
+// env2RAmp
+// return the amplitude ratio with respect to an envelope and an
+// envelope state, making evoluate the envelope
+// sr is the sample rate and st the sine_table
+//---------------------------------------------------------
+inline double env2AmpR(double sr, float* wt, Eg eg, OpVoice* p_opVoice) {
+ switch(p_opVoice->envState) {
+ case ATTACK:
+ p_opVoice->envIndex+=p_opVoice->envInct;
+ if (p_opVoice->envIndex<(RESOLUTION/4)) {
+ p_opVoice->envLevel=wt[(int)p_opVoice->envIndex];
+ }
+ else {
+ p_opVoice->envState=DECAY;
+ p_opVoice->envLevel=1.0;
+ p_opVoice->coefVLevel=envD1R2coef(eg.d1r, sr);
+ }
+ return p_opVoice->envLevel;
+ break;
+ case DECAY:
+ if (p_opVoice->envLevel>((double)eg.d1l/(double)MAXD1L)+COEFERRDECSUS) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=SUSTAIN;
+ p_opVoice->envLevel=((double)eg.d1l/(double)MAXD1L);
+ p_opVoice->coefVLevel=envD1R2coef(eg.d2r, sr);//probably the same
+ }
+ return p_opVoice->envLevel;
+ break;
+ case SUSTAIN:
+ if (p_opVoice->envLevel>COEFERRSUSREL) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=OFF;
+ p_opVoice->envLevel=0.0;
+ }
+ return p_opVoice->envLevel;
+ break;
+ case RELEASE:
+ if (p_opVoice->envLevel > COEFERRSUSREL) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=OFF;
+ p_opVoice->envLevel=0.0;
+ }
+ return p_opVoice->envLevel;
+ break;
+ case OFF: return 0.0;
+ break;
+ default: printf("Error case envelopeState");
+ break;
+ }
+ return p_opVoice->envLevel;
+}
+
+//---------------------------------------------------------
+// programSelect
+//---------------------------------------------------------
+
+void DeicsOnze::programSelect(int c, int hbank, int lbank, int prog) {
+ Preset* foundPreset;
+ foundPreset=findPreset(hbank, lbank, prog);
+ if (foundPreset) _preset[c]=foundPreset;
+ else {
+ _preset[c]=_initialPreset;
+ _preset[c]->prog=prog;
+ _preset[c]->_subcategory->_lbank=lbank; //TODO : real link
+ _preset[c]->_subcategory->_category->_hbank=hbank;
+ }
+ setPreset(c);
+}
+
+//---------------------------------------------------------
+// setModulation
+//---------------------------------------------------------
+void DeicsOnze::setModulation(int c, int val) {
+ _global.channel[c].modulation = (unsigned char) val;
+ setLfo(c);
+}
+//---------------------------------------------------------
+// setPitchBendCoef
+//---------------------------------------------------------
+void DeicsOnze::setPitchBendCoef(int c, int val) {
+ _global.channel[c].pitchBendCoef =
+ exp(log(2)*((double)_preset[c]->function.pBendRange
+ /(double)MAXPBENDRANGE)
+ *((double)val/(double)MAXPITCHBENDVALUE));
+}
+
+//---------------------------------------------------------
+// setSustain
+//---------------------------------------------------------
+void DeicsOnze::setSustain(int c, int val) {
+ _global.channel[c].sustain=(val>64);
+ if(!_global.channel[c].sustain)
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ if(_global.channel[c].voices[i].isSustained) {
+ for(int j=0; j<NBROP; j++) {
+ _global.channel[c].voices[i].op[j].envState = RELEASE;
+ setEnvRelease(c, i, j);
+ }
+ setPitchEnvRelease(c, i);
+ _global.channel[c].voices[i].isSustained = false;
+ _global.channel[c].voices[i].keyOn = false;
+ }
+}
+
+//---------------------------------------------------------
+// readColor
+//---------------------------------------------------------
+QColor readColor(QDomNode node)
+{
+ QDomElement e = node.toElement();
+ int r = e.attribute("r","0").toInt();
+ int g = e.attribute("g","0").toInt();
+ int b = e.attribute("b","0").toInt();
+ return QColor(r, g, b);
+}
+
+//---------------------------------------------------------
+// readConfiguration
+//---------------------------------------------------------
+void DeicsOnze::readConfiguration(QDomNode qdn) {
+ QColor textColor, backgroundColor, editTextColor, editBackgroundColor;
+ while(!qdn.isNull()) {
+ QDomElement qdEl = qdn.toElement();
+ if(qdEl.isNull())
+ continue;
+ //nbrVoices
+ //question? does the configurqtion has to save the number of
+ //voices for each channel or not?
+ //temporarly or definitly under comments
+ /*
+ if(qdEl.tagName()==NBRVOICESSTR) {
+ setNbrVoices(qdEl.text().toInt());
+ MidiEvent evNbrVoices(0, 0, ME_CONTROLLER,
+ CTRL_NBRVOICES, _global.nbrVoices);
+ _gui->writeEvent(evNbrVoices);
+ }*/
+ //channelNum
+ /*
+ if(qdEl.tagName()==CHANNELNUMSTR) {
+ _global.channelNum = (qdEl.text()==ALLSTR?-1:qdEl.text().toInt()-1);
+ unsigned char *dataChannelNum = new unsigned char[2];
+ dataChannelNum[0]=SYSEX_CHANNELNUM;
+ dataChannelNum[1]=(unsigned char)_global.channelNum;
+ MidiEvent
+ evChannelNum(0, ME_SYSEX, (const unsigned char*)dataChannelNum, 2);
+ _gui->writeEvent(evChannelNum);
+ }*/
+ //quality
+ if(qdEl.tagName()==QUALITYSTR) {
+ _global.quality = (qdEl.text()==HIGHSTR?high:
+ (qdEl.text()==MIDDLESTR?middle:
+ (qdEl.text()==LOWSTR?low:ultralow)));
+ setQuality(_global.quality);
+ unsigned char *dataQuality = new unsigned char[2];
+ dataQuality[0]=SYSEX_QUALITY;
+ dataQuality[1]=(unsigned char)_global.quality;
+ MidiEvent evQuality(0, ME_SYSEX, (const unsigned char*)dataQuality, 2);
+ _gui->writeEvent(evQuality);
+ }
+ //filter
+ if(qdEl.tagName()==FILTERSTR) {
+ setFilter(qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataFilter = new unsigned char[2];
+ dataFilter[0]=SYSEX_FILTER;
+ dataFilter[1]=(unsigned char)getFilter();
+ MidiEvent evFilter(0, ME_SYSEX, (const unsigned char*)dataFilter, 2);
+ _gui->writeEvent(evFilter);
+ }
+ //font size
+ if(qdEl.tagName()==FONTSIZESTR) {
+ _global.fontSize = qdEl.text().toInt();
+ unsigned char *dataFontSize = new unsigned char[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=(unsigned char)_global.fontSize;
+ MidiEvent evFontSize(0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ }
+ //saveConfig
+ if(qdEl.tagName()==SAVECONFIGSTR) {
+ _saveConfig = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataSaveConfig = new unsigned char[2];
+ dataSaveConfig[0]=SYSEX_SAVECONFIG;
+ dataSaveConfig[1]=(unsigned char)_saveConfig;
+ MidiEvent
+ evSaveConfig(0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2);
+ _gui->writeEvent(evSaveConfig);
+ }
+ //saveOnlyUsed
+ if(qdEl.tagName()==SAVEONLYUSEDSTR) {
+ _saveOnlyUsed = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataSaveOnlyUsed = new unsigned char[2];
+ dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED;
+ dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed;
+ MidiEvent
+ evSaveOnlyUsed(0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2);
+ _gui->writeEvent(evSaveOnlyUsed);
+ }
+ //colors
+ if(qdEl.tagName()==TEXTCOLORSTR) textColor = readColor(qdn);
+ if(qdEl.tagName()==BACKGROUNDCOLORSTR) backgroundColor = readColor(qdn);
+ if(qdEl.tagName()==EDITTEXTCOLORSTR) editTextColor = readColor(qdn);
+ if(qdEl.tagName()==EDITBACKGROUNDCOLORSTR)
+ editBackgroundColor = readColor(qdn);
+
+ //must insert load image, later
+
+ //load init set
+ if(qdEl.tagName()==ISINITSETSTR) {
+ _isInitSet = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataIsInitSet = new unsigned char[2];
+ dataIsInitSet[0]=SYSEX_ISINITSET;
+ dataIsInitSet[1]=(unsigned char)_isInitSet;
+ MidiEvent
+ evIsInitSet(0, ME_SYSEX, (const unsigned char*)dataIsInitSet, 2);
+ _gui->writeEvent(evIsInitSet);
+ }
+ if(qdEl.tagName()==INITSETPATHSTR) {
+ _initSetPath = qdEl.text();
+ unsigned char *dataInitSetPath =
+ new unsigned char[1+MAXSTRLENGTHINITSETPATH];
+ dataInitSetPath[0]=SYSEX_INITSETPATH;
+ strncpy((char*)&dataInitSetPath[1], _initSetPath.toLatin1().data(),
+ MAXSTRLENGTHINITSETPATH);
+ MidiEvent
+ evInitSetPath(0, ME_SYSEX, (const unsigned char*)dataInitSetPath,
+ 1+MAXSTRLENGTHINITSETPATH);
+ _gui->writeEvent(evInitSetPath);
+ }
+ //load background pix
+ if(qdEl.tagName()==ISBACKGROUNDPIXSTR) {
+ _isBackgroundPix = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataIsBackgroundPix = new unsigned char[2];
+ dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX;
+ dataIsBackgroundPix[1]=(unsigned char)_isBackgroundPix;
+ MidiEvent
+ evIsBackgroundPix(0, ME_SYSEX,
+ (const unsigned char*)dataIsBackgroundPix, 2);
+ _gui->writeEvent(evIsBackgroundPix);
+ }
+ if(qdEl.tagName()==BACKGROUNDPIXPATHSTR) {
+ _backgroundPixPath = qdEl.text();
+ unsigned char *dataBackgroundPixPath =
+ new unsigned char[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH;
+ strncpy((char*)&dataBackgroundPixPath[1],
+ _backgroundPixPath.toLatin1().data(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ MidiEvent
+ evBackgroundPixPath(0, ME_SYSEX,
+ (const unsigned char*)dataBackgroundPixPath,
+ 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+ _gui->writeEvent(evBackgroundPixPath);
+ }
+ qdn = qdn.nextSibling();
+ }
+ //send colors
+ unsigned char dataColorGui[COLORSYSEXLENGTH+1];
+ dataColorGui[0]=SYSEX_COLORGUI;
+ dataColorGui[1]=(unsigned char)textColor.red();
+ dataColorGui[2]=(unsigned char)textColor.green();
+ dataColorGui[3]=(unsigned char)textColor.blue();
+ dataColorGui[4]=(unsigned char)backgroundColor.red();
+ dataColorGui[5]=(unsigned char)backgroundColor.green();
+ dataColorGui[6]=(unsigned char)backgroundColor.blue();
+ dataColorGui[7]=(unsigned char)editTextColor.red();
+ dataColorGui[8]=(unsigned char)editTextColor.green();
+ dataColorGui[9]=(unsigned char)editTextColor.blue();
+ dataColorGui[10]=(unsigned char)editBackgroundColor.red();
+ dataColorGui[11]=(unsigned char)editBackgroundColor.green();
+ dataColorGui[12]=(unsigned char)editBackgroundColor.blue();
+ MidiEvent evSysexColor(0, ME_SYSEX, (const unsigned char*)dataColorGui,
+ COLORSYSEXLENGTH+1);
+ _gui->writeEvent(evSysexColor);
+}
+
+//-----------------------------------------------------------
+// loadConfiguration
+//-----------------------------------------------------------
+void DeicsOnze::loadConfiguration(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile confFile(fileName);
+ if(!confFile.open(QIODevice::ReadOnly)) {
+ printf("Critical Error. Cannot open file %s\n",
+ fileName.toAscii().data());
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&confFile )) {
+ printf("Critical Error. Parsing error for file %s\n",
+ fileName.toAscii().data());
+ confFile.close();
+ return;
+ }
+
+ confFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == DEICSONZECONFIGURATIONSTR) {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ readConfiguration(node.firstChild());
+ }
+ else printf("unsupported *.dco file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//---------------------------------------------------------
+// writeConfiguration
+//---------------------------------------------------------
+void DeicsOnze::writeConfiguration(AL::Xml* xml) {
+ QString str;
+ xml->stag("deicsOnzeConfiguation version=\"1.0\"");
+ //xml->intTag(NBRVOICESSTR, (int)_global.nbrVoices);
+ //xml->strTag(CHANNELNUMSTR, (_global.channelNum==-1?ALLSTR:
+ // str.setNum(_global.channelNum+1)));
+ xml->tag(QUALITYSTR, QString((_global.quality==high?HIGHSTR:
+ (_global.quality==middle?MIDDLESTR:
+ (_global.quality==low?LOWSTR:ULTRALOWSTR)))));
+ xml->tag(FILTERSTR, QString(getFilter()==true?YESSTRDEI:NOSTRDEI));
+ xml->tag(FONTSIZESTR, _global.fontSize);
+ xml->tag(SAVECONFIGSTR, QString((_saveConfig?YESSTRDEI:NOSTRDEI)));
+ xml->tag(SAVEONLYUSEDSTR, QString((_saveOnlyUsed?YESSTRDEI:NOSTRDEI)));
+ xml->tag(TEXTCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->tColor));
+ xml->tag(BACKGROUNDCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->bColor));
+ xml->tag(EDITTEXTCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->etColor));
+ xml->tag(EDITBACKGROUNDCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->ebColor));
+ xml->tag(ISINITSETSTR, QString((_isInitSet?YESSTRDEI:NOSTRDEI)));
+ xml->tag(INITSETPATHSTR, QString(_initSetPath));
+ xml->tag(ISBACKGROUNDPIXSTR, QString((_isBackgroundPix?YESSTRDEI:NOSTRDEI)));
+ xml->tag(BACKGROUNDPIXPATHSTR, _backgroundPixPath);
+
+ xml->etag(DEICSONZECONFIGURATIONSTR);
+}
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+void DeicsOnze::getInitData(int* length, const unsigned char** data) {
+
+ //write the set in a temporary file and in a QByteArray
+ QTemporaryFile file;
+ file.open();
+ AL::Xml* xml=new AL::Xml(&file);
+ xml->header();
+ _set->writeSet(xml, _saveOnlyUsed);
+ file.reset(); //seek the start of the file
+ QByteArray ba = file.readAll();
+ file.close();
+
+ //compress the QByteArray at default rate
+ QByteArray baComp = qCompress(ba);
+
+ //save the set
+ *length = NUM_CONFIGLENGTH
+ + (_pluginIReverb?sizeof(float)*_pluginIReverb->plugin()->parameter():0)
+ + (_pluginIChorus?sizeof(float)*_pluginIChorus->plugin()->parameter():0)
+ + baComp.size();
+
+ unsigned char* buffer = new unsigned char[*length];
+ //save init data
+ buffer[0]=SYSEX_INIT_DATA;
+ buffer[1]=SYSEX_INIT_DATA_VERSION;
+ //save global data
+ buffer[NUM_MASTERVOL] = (unsigned char) getMasterVol();
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ buffer[NUM_CHANNEL_ENABLE + c] = (unsigned char) getChannelEnable(c);
+ buffer[NUM_CHANNEL_VOL + c] = (unsigned char) getChannelVol(c);
+ buffer[NUM_CHANNEL_PAN + c] = (unsigned char) getChannelPan(c);
+ int b = getChannelBrightness(c);
+ buffer[NUM_CHANNEL_BRIGHTNESS + 2*c] = (unsigned char) (b%256);
+ buffer[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] = (unsigned char) (b/256);
+ buffer[NUM_CHANNEL_MODULATION + c] =
+ (unsigned char) getChannelModulation(c);
+ buffer[NUM_CHANNEL_DETUNE + c] =
+ (unsigned char) getChannelDetune(c) + MAXCHANNELDETUNE;
+ buffer[NUM_CHANNEL_ATTACK + c] = (unsigned char) getChannelAttack(c);
+ buffer[NUM_CHANNEL_RELEASE + c] = (unsigned char) getChannelRelease(c);
+ buffer[NUM_CHANNEL_REVERB + c] = (unsigned char) getChannelReverb(c);
+ buffer[NUM_CHANNEL_CHORUS + c] = (unsigned char) getChannelChorus(c);
+ buffer[NUM_CHANNEL_DELAY + c] = (unsigned char) getChannelDelay(c);
+ buffer[NUM_CURRENTPROG + c] = (unsigned char) _preset[c]->prog;
+ buffer[NUM_CURRENTLBANK + c] =
+ (unsigned char) _preset[c]->_subcategory->_lbank;
+ buffer[NUM_CURRENTHBANK + c] =
+ (unsigned char) _preset[c]->_subcategory->_category->_hbank;
+ buffer[NUM_NBRVOICES + c] = (unsigned char) getNbrVoices(c);
+ }
+ buffer[NUM_SAVEONLYUSED]=(unsigned char) _saveOnlyUsed;
+ buffer[NUM_SAVECONFIG]=(unsigned char) _saveConfig;
+ //save config data
+ if(_saveConfig) {
+ buffer[NUM_QUALITY]=(unsigned char)_global.quality;
+ buffer[NUM_FILTER]=(unsigned char)getFilter();
+ buffer[NUM_FONTSIZE]=(unsigned char)_global.fontSize;
+ buffer[NUM_RED_TEXT]=(unsigned char)_gui->tColor->red();
+ buffer[NUM_GREEN_TEXT]=(unsigned char)_gui->tColor->green();
+ buffer[NUM_BLUE_TEXT]=(unsigned char)_gui->tColor->blue();
+ buffer[NUM_RED_BACKGROUND]=(unsigned char)_gui->bColor->red();
+ buffer[NUM_GREEN_BACKGROUND]=(unsigned char)_gui->bColor->green();
+ buffer[NUM_BLUE_BACKGROUND]=(unsigned char)_gui->bColor->blue();
+ buffer[NUM_RED_EDITTEXT]=(unsigned char)_gui->etColor->red();
+ buffer[NUM_GREEN_EDITTEXT]=(unsigned char)_gui->etColor->green();
+ buffer[NUM_BLUE_EDITTEXT]=(unsigned char)_gui->etColor->blue();
+ buffer[NUM_RED_EDITBACKGROUND]=(unsigned char)_gui->ebColor->red();
+ buffer[NUM_GREEN_EDITBACKGROUND]=(unsigned char)_gui->ebColor->green();
+ buffer[NUM_BLUE_EDITBACKGROUND]=(unsigned char)_gui->ebColor->blue();
+ buffer[NUM_ISINITSET]=(unsigned char)_isInitSet;
+ strncpy((char*)&buffer[NUM_INITSETPATH],
+ _initSetPath.toLatin1().data(), MAXSTRLENGTHINITSETPATH);
+ buffer[NUM_ISBACKGROUNDPIX]=(unsigned char)_isBackgroundPix;
+ strncpy((char*)&buffer[NUM_BACKGROUNDPIXPATH],
+ _backgroundPixPath.toLatin1().data(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ }
+ //FX
+ //reverb
+ buffer[NUM_IS_REVERB_ON]=(unsigned char)_global.isReverbActivated;
+ buffer[NUM_REVERB_RETURN]=(unsigned char)getReverbReturn();
+ buffer[NUM_REVERB_PARAM_NBR]=
+ (_pluginIReverb?(unsigned char)_pluginIReverb->plugin()->parameter() : 0);
+ strncpy((char*)&buffer[NUM_REVERB_LIB],
+ (_pluginIReverb?
+ _pluginIReverb->plugin()->lib().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLIB);
+ strncpy((char*)&buffer[NUM_REVERB_LABEL],
+ (_pluginIReverb?
+ _pluginIReverb->plugin()->label().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLABEL);
+ //chorus
+ buffer[NUM_IS_CHORUS_ON]=(unsigned char)_global.isChorusActivated;
+ buffer[NUM_CHORUS_RETURN]=(unsigned char)getChorusReturn();
+ buffer[NUM_CHORUS_PARAM_NBR]=
+ (_pluginIChorus?(unsigned char)_pluginIChorus->plugin()->parameter() : 0);
+ strncpy((char*)&buffer[NUM_CHORUS_LIB],
+ (_pluginIChorus?
+ _pluginIChorus->plugin()->lib().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLIB);
+ strncpy((char*)&buffer[NUM_CHORUS_LABEL],
+ (_pluginIChorus?
+ _pluginIChorus->plugin()->label().toLatin1().data() : "\0"),
+ MAXSTRLENGTHFXLABEL);
+ //delay
+ buffer[NUM_IS_DELAY_ON]=(unsigned char)_global.isDelayActivated;
+ buffer[NUM_DELAY_RETURN]=(unsigned char)getDelayReturn();
+ //save FX parameters
+ //reverb
+ for(int i = 0; i < (int)buffer[NUM_REVERB_PARAM_NBR]; i++) {
+ float val = (float)getReverbParam(i);
+ memcpy(&buffer[NUM_CONFIGLENGTH + sizeof(float)*i], &val, sizeof(float));
+ }
+ //chorus
+ for(int i = 0; i < (int)buffer[NUM_CHORUS_PARAM_NBR]; i++) {
+ float val = (float)getChorusParam(i);
+ memcpy(&buffer[NUM_CONFIGLENGTH
+ + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*i], &val, sizeof(float));
+ }
+ //delay
+ float delayfloat;
+ delayfloat = getDelayBPM();
+ memcpy(&buffer[NUM_DELAY_BPM], &delayfloat, 4);
+ delayfloat = getDelayBeatRatio();
+ memcpy(&buffer[NUM_DELAY_BEATRATIO], &delayfloat, sizeof(float));
+ delayfloat = getDelayFeedback();
+ memcpy(&buffer[NUM_DELAY_FEEDBACK], &delayfloat, sizeof(float));
+ delayfloat = getDelayLFOFreq();
+ memcpy(&buffer[NUM_DELAY_LFO_FREQ], &delayfloat, sizeof(float));
+ delayfloat = getDelayLFODepth();
+ memcpy(&buffer[NUM_DELAY_LFO_DEPTH], &delayfloat, sizeof(float));
+
+ //save set data
+ int offset =
+ NUM_CONFIGLENGTH
+ + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*(int)buffer[NUM_CHORUS_PARAM_NBR];
+ for(int i = offset; i < *length; i++)
+ buffer[i]=(unsigned char)baComp.at(i - offset);
+
+ *data=buffer;
+}
+//---------------------------------------------------------
+// parseInitData
+//---------------------------------------------------------
+void DeicsOnze::parseInitData(int length, const unsigned char* data) {
+ if(data[1]==SYSEX_INIT_DATA_VERSION) {
+ //load global parameters
+ //master volume
+ setMasterVol(data[NUM_MASTERVOL]);
+ unsigned char *dataMasterVol = new unsigned char[2];
+ dataMasterVol[0]=SYSEX_MASTERVOL;
+ dataMasterVol[1]=(unsigned char) getMasterVol();
+ MidiEvent
+ evMasterVol(0, ME_SYSEX, (const unsigned char*)dataMasterVol, 2);
+ _gui->writeEvent(evMasterVol);
+ //channel configuration
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ //isEnable
+ setChannelEnable(c, data[NUM_CHANNEL_ENABLE + c]);
+ MidiEvent
+ evChEnable(0, c, ME_CONTROLLER,
+ CTRL_CHANNELENABLE, data[NUM_CHANNEL_ENABLE + c]);
+ _gui->writeEvent(evChEnable);
+ //nbrVoices
+ setNbrVoices(c, data[NUM_NBRVOICES + c]);
+ MidiEvent
+ evNbrVoices(0,c,ME_CONTROLLER,CTRL_NBRVOICES, data[NUM_NBRVOICES + c]);
+ _gui->writeEvent(evNbrVoices);
+ //channel volume
+ setChannelVol(c, data[NUM_CHANNEL_VOL + c]);
+ MidiEvent
+ evChVol(0, c, ME_CONTROLLER,
+ CTRL_CHANNELVOLUME, data[NUM_CHANNEL_VOL + c]);
+ _gui->writeEvent(evChVol);
+ //channel pan
+ setChannelPan(c, data[NUM_CHANNEL_PAN + c]);
+ MidiEvent
+ evChPan(0, c, ME_CONTROLLER, CTRL_CHANNELPAN,
+ data[NUM_CHANNEL_PAN + c]);
+ _gui->writeEvent(evChPan);
+ if(getChannelEnable(c)) applyChannelAmp(c);
+ //channel detune
+ setChannelDetune(c, data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE);
+ MidiEvent
+ evChDetune(0, c, ME_CONTROLLER, CTRL_CHANNELDETUNE,
+ data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE);
+ _gui->writeEvent(evChDetune);
+ //channel brightness
+ setChannelBrightness(c,
+ data[NUM_CHANNEL_BRIGHTNESS + 2*c]
+ + data[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] * 256);
+ MidiEvent
+ evChBrightness(0, c, ME_CONTROLLER,
+ CTRL_FINEBRIGHTNESS, getChannelBrightness(c));
+ _gui->writeEvent(evChBrightness);
+ //channel modulation
+ setChannelModulation(c, data[NUM_CHANNEL_MODULATION + c]);
+ MidiEvent
+ evChMod(0, c, ME_CONTROLLER,
+ CTRL_MODULATION, data[NUM_CHANNEL_MODULATION + c]);
+ _gui->writeEvent(evChMod);
+ //channel attack
+ setChannelAttack(c, data[NUM_CHANNEL_ATTACK + c]);
+ MidiEvent
+ evChAttack(0, c, ME_CONTROLLER,
+ CTRL_ATTACK_TIME, data[NUM_CHANNEL_ATTACK + c]);
+ _gui->writeEvent(evChAttack);
+ //channel release
+ setChannelRelease(c, data[NUM_CHANNEL_RELEASE + c]);
+ MidiEvent
+ evChRelease(0, c, ME_CONTROLLER,
+ CTRL_RELEASE_TIME, data[NUM_CHANNEL_RELEASE + c]);
+ _gui->writeEvent(evChRelease);
+ //channel reverb
+ setChannelReverb(c, data[NUM_CHANNEL_REVERB + c]);
+ MidiEvent
+ evChReverb(0, c, ME_CONTROLLER,
+ CTRL_REVERB_SEND, data[NUM_CHANNEL_REVERB + c]);
+ _gui->writeEvent(evChReverb);
+ //channel chorus
+ setChannelChorus(c, data[NUM_CHANNEL_CHORUS + c]);
+ MidiEvent
+ evChChorus(0, c, ME_CONTROLLER,
+ CTRL_CHORUS_SEND, data[NUM_CHANNEL_CHORUS + c]);
+ _gui->writeEvent(evChChorus);
+ //channel delay
+ setChannelDelay(c, data[NUM_CHANNEL_DELAY + c]);
+ MidiEvent
+ evChDelay(0, c, ME_CONTROLLER,
+ CTRL_VARIATION_SEND, data[NUM_CHANNEL_DELAY + c]);
+ _gui->writeEvent(evChDelay);
+ }
+ //load configuration
+ _saveConfig = (bool)data[NUM_SAVECONFIG];
+ unsigned char *dataSaveConfig = new unsigned char[2];
+ dataSaveConfig[0]=SYSEX_SAVECONFIG;
+ dataSaveConfig[1]=(unsigned char)_saveConfig;
+ MidiEvent
+ evSaveConfig(0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2);
+ _gui->writeEvent(evSaveConfig);
+ if(_saveConfig) {
+ //saveOnlyUsed
+ _saveOnlyUsed = (bool)data[NUM_SAVEONLYUSED];
+ unsigned char *dataSaveOnlyUsed = new unsigned char[2];
+ dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED;
+ dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed;
+ MidiEvent
+ evSaveOnlyUsed(0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2);
+ _gui->writeEvent(evSaveOnlyUsed);
+ //colors
+ unsigned char dataColorGui[COLORSYSEXLENGTH+1];
+ dataColorGui[0]=SYSEX_COLORGUI;
+ for (int i=0; i<COLORSYSEXLENGTH; i++)
+ dataColorGui[i+1]=data[NUM_RED_TEXT+i];
+ MidiEvent evSysexColor(0, ME_SYSEX, (const unsigned char*)dataColorGui,
+ COLORSYSEXLENGTH+1);
+ _gui->writeEvent(evSysexColor);
+ //quality
+ unsigned char dataQuality[2];
+ dataQuality[0]=SYSEX_QUALITY;
+ dataQuality[1]=data[NUM_QUALITY];
+ setQuality((Quality)data[NUM_QUALITY]);
+ MidiEvent evQuality(0, ME_SYSEX, (const unsigned char*)dataQuality, 2);
+ _gui->writeEvent(evQuality);
+ //filter
+ unsigned char dataFilter[2];
+ dataFilter[0]=SYSEX_FILTER;
+ dataFilter[1]=data[NUM_FILTER];
+ setFilter((bool)data[NUM_FILTER]);
+ MidiEvent evFilter(0, ME_SYSEX, (const unsigned char*)dataFilter, 2);
+ _gui->writeEvent(evFilter);
+ //font size
+ unsigned char dataFontSize[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=data[NUM_FONTSIZE];
+ MidiEvent evFontSize(0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ //load init set
+ unsigned char dataIsInitSet[2];
+ dataIsInitSet[0]=SYSEX_ISINITSET;
+ dataIsInitSet[1]=data[NUM_ISINITSET];
+ MidiEvent evIsInitSet(0, ME_SYSEX,
+ (const unsigned char*)dataIsInitSet, 2);
+ _gui->writeEvent(evIsInitSet);
+ unsigned char dataInitSetPath[1+MAXSTRLENGTHINITSETPATH];
+ dataInitSetPath[0]=SYSEX_INITSETPATH;
+ for(int a = 0; a < MAXSTRLENGTHINITSETPATH; a++)
+ dataInitSetPath[a+1] = data[a+NUM_INITSETPATH];
+ MidiEvent evInitSetPath(0,ME_SYSEX,(const unsigned char*)dataInitSetPath,
+ 1+MAXSTRLENGTHINITSETPATH);
+ _gui->writeEvent(evInitSetPath);
+ //load background pix
+ unsigned char dataIsBackgroundPix[2];
+ dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX;
+ dataIsBackgroundPix[1]=data[NUM_ISBACKGROUNDPIX];
+ MidiEvent evIsBackgroundPix(0, ME_SYSEX,
+ (const unsigned char*)dataIsBackgroundPix, 2);
+ _gui->writeEvent(evIsBackgroundPix);
+ unsigned char dataBackgroundPixPath[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH;
+ for(int a = 0; a < MAXSTRLENGTHBACKGROUNDPIXPATH; a++)
+ dataBackgroundPixPath[a+1] = data[a+NUM_BACKGROUNDPIXPATH];
+ MidiEvent evBackgroundPixPath(0,ME_SYSEX,
+ (const unsigned char*)dataBackgroundPixPath,
+ 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+ _gui->writeEvent(evBackgroundPixPath);
+ }
+ else _gui->saveConfigCheckBox->setChecked(false);
+ //load FX
+ //reverb
+ _global.isReverbActivated = (bool)data[NUM_IS_REVERB_ON];
+ unsigned char *dataReverbAct = new unsigned char[2];
+ dataReverbAct[0]=SYSEX_REVERBACTIV;
+ dataReverbAct[1]=(unsigned char)_global.isReverbActivated;
+ MidiEvent evReverbAct(0,ME_SYSEX,(const unsigned char*)dataReverbAct, 2);
+ _gui->writeEvent(evReverbAct);
+ setReverbReturn((int)data[NUM_REVERB_RETURN]);
+ unsigned char *dataReverbRet = new unsigned char[2];
+ dataReverbRet[0]=SYSEX_REVERBRETURN;
+ dataReverbRet[1]=(unsigned char)getReverbReturn();
+ MidiEvent evReverbRet(0,ME_SYSEX,(const unsigned char*)dataReverbRet, 2);
+ _gui->writeEvent(evReverbRet);
+ Plugin* p;
+ p = plugins.find((const char*)&data[NUM_REVERB_LIB],
+ (const char*)&data[NUM_REVERB_LABEL]);
+ if(p) {
+ initPluginReverb(p);
+ for(int i = 0; i < _pluginIReverb->plugin()->parameter(); i++) {
+ float val;
+ memcpy(&val, &data[NUM_CONFIGLENGTH + sizeof(float)*i], sizeof(float));
+ setReverbParam(i, (double)val);
+ }
+ char dataBuildRev;
+ dataBuildRev = SYSEX_BUILDGUIREVERB;
+ MidiEvent evSysexBuildRev(0,ME_SYSEX,
+ (const unsigned char*)&dataBuildRev, 1);
+ _gui->writeEvent(evSysexBuildRev);
+ }
+ else _pluginIReverb = NULL;
+ //chorus
+ _global.isChorusActivated = (bool)data[NUM_IS_CHORUS_ON];
+ unsigned char *dataChorusAct = new unsigned char[2];
+ dataChorusAct[0]=SYSEX_CHORUSACTIV;
+ dataChorusAct[1]=(unsigned char)_global.isChorusActivated;
+ MidiEvent evChorusAct(0,ME_SYSEX,(const unsigned char*)dataChorusAct, 2);
+ _gui->writeEvent(evChorusAct);
+ setChorusReturn((int)data[NUM_CHORUS_RETURN]);
+ unsigned char *dataChorusRet = new unsigned char[2];
+ dataChorusRet[0]=SYSEX_CHORUSRETURN;
+ dataChorusRet[1]=(unsigned char)getChorusReturn();
+ MidiEvent evChorusRet(0,ME_SYSEX,(const unsigned char*)dataChorusRet, 2);
+ _gui->writeEvent(evChorusRet);
+ p = plugins.find((const char*)&data[NUM_CHORUS_LIB],
+ (const char*)&data[NUM_CHORUS_LABEL]);
+ if(p) {
+ initPluginChorus(p);
+ for(int i = 0; i < _pluginIChorus->plugin()->parameter(); i++) {
+ float val;
+ memcpy(&val, &data[NUM_CONFIGLENGTH
+ + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*i],
+ sizeof(float));
+ setChorusParam(i, (double)val);
+ }
+ char dataBuildCho;
+ dataBuildCho = SYSEX_BUILDGUICHORUS;
+ MidiEvent evSysexBuildCho(0,ME_SYSEX,
+ (const unsigned char*)&dataBuildCho, 1);
+ _gui->writeEvent(evSysexBuildCho);
+ }
+ else _pluginIChorus = NULL;
+ //delay
+ _global.isDelayActivated = (bool)data[NUM_IS_DELAY_ON];
+ unsigned char *dataDelayAct = new unsigned char[2];
+ dataDelayAct[0]=SYSEX_DELAYACTIV;
+ dataDelayAct[1]=(unsigned char)_global.isDelayActivated;
+ MidiEvent evDelayAct(0,ME_SYSEX,(const unsigned char*)dataDelayAct, 2);
+ _gui->writeEvent(evDelayAct);
+ setDelayReturn((int)data[NUM_DELAY_RETURN]);
+ unsigned char *dataDelayRet = new unsigned char[2];
+ dataDelayRet[0]=SYSEX_DELAYRETURN;
+ dataDelayRet[1]=(unsigned char)getDelayReturn();
+ MidiEvent evDelayRet(0,ME_SYSEX,(const unsigned char*)dataDelayRet, 2);
+ _gui->writeEvent(evDelayRet);
+ //initPluginDelay(plugins.find("pandelay", "pandelay"));
+ float delayfloat;
+ memcpy(&delayfloat, &data[NUM_DELAY_BPM], sizeof(float));
+ setDelayBPM(delayfloat);
+ char dataDelayBPM[sizeof(float)+1];
+ dataDelayBPM[0] = SYSEX_DELAYBPM;
+ memcpy(&dataDelayBPM[1], &delayfloat, sizeof(float));
+ MidiEvent evSysexDelayBPM(0,ME_SYSEX,
+ (const unsigned char*)dataDelayBPM,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBPM);
+ memcpy(&delayfloat, &data[NUM_DELAY_BEATRATIO], sizeof(float));
+ setDelayBeatRatio(delayfloat);
+ char dataDelayBeatRatio[sizeof(float)+1];
+ dataDelayBeatRatio[0] = SYSEX_DELAYBEATRATIO;
+ memcpy(&dataDelayBeatRatio[1], &delayfloat, sizeof(float));
+ MidiEvent evSysexDelayBeatRatio(0,ME_SYSEX,
+ (const unsigned char*)dataDelayBeatRatio,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBeatRatio);
+ memcpy(&delayfloat, &data[NUM_DELAY_FEEDBACK], sizeof(float));
+ setDelayFeedback(delayfloat);
+ char dataDelayFeedback[sizeof(float)+1];
+ dataDelayFeedback[0] = SYSEX_DELAYFEEDBACK;
+ memcpy(&dataDelayFeedback[1], &delayfloat, sizeof(float));
+ MidiEvent evSysexDelayFeedback(0,ME_SYSEX,
+ (const unsigned char*)dataDelayFeedback,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayFeedback);
+ memcpy(&delayfloat, &data[NUM_DELAY_LFO_FREQ], sizeof(float));
+ setDelayLFOFreq(delayfloat);
+ char dataDelayLFOFreq[sizeof(float)+1];
+ dataDelayLFOFreq[0] = SYSEX_DELAYLFOFREQ;
+ memcpy(&dataDelayLFOFreq[1], &delayfloat, sizeof(float));
+ MidiEvent evSysexDelayLFOFreq(0,ME_SYSEX,
+ (const unsigned char*)dataDelayLFOFreq,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFOFreq);
+ memcpy(&delayfloat, &data[NUM_DELAY_LFO_DEPTH], sizeof(float));
+ setDelayLFODepth(delayfloat);
+ char dataDelayLFODepth[sizeof(float)+1];
+ dataDelayLFODepth[0] = SYSEX_DELAYLFODEPTH;
+ memcpy(&dataDelayLFODepth[1], &delayfloat, sizeof(float));
+ MidiEvent evSysexDelayLFODepth(0,ME_SYSEX,
+ (const unsigned char*)dataDelayLFODepth,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFODepth);
+
+ //load the set compressed
+ int offset =
+ NUM_CONFIGLENGTH
+ + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*(int)data[NUM_CHORUS_PARAM_NBR];
+ QByteArray baComp = QByteArray((const char*)&data[offset], length-offset);
+
+ //uncompress the set
+ QByteArray baUncomp = qUncompress(baComp);
+
+ //save the set in a temporary file and
+ // read the XML file and create DOM tree
+ QTemporaryFile file;
+ file.open();
+ file.write(baUncomp);
+ QDomDocument domTree;
+ file.reset(); //seek the start of the file
+ domTree.setContent(&file);
+ file.close();
+ QDomNode node = domTree.documentElement();
+
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c < NBRCHANNELS; c++) _preset[c]=_initialPreset;
+ //read the set
+ if((bool)data[NUM_SAVEONLYUSED]) {
+ //printf("Mini\n");
+ //updateSaveOnlyUsed(true);
+ }
+ else {
+ //printf("Huge\n");
+ while(!_set->_categoryVector.empty())
+ delete(*_set->_categoryVector.begin());
+ //updateSaveOnlyUsed(false);
+ }
+ _set->readSet(node.firstChild());
+ //display load preset
+ //setSet();
+ }
+ else printf("Wrong set version : %s\n",
+ version.toLatin1().data());
+ }
+ node = node.nextSibling();
+ }
+ //send sysex to the gui to load the set (actually not because it doesn't
+ //work -the code is just zapped in the middle???-, so it is done above
+ //int dL=2+baUncomp.size();
+ int dL = 2;
+ char dataSend[dL];
+ dataSend[0]=SYSEX_LOADSET;
+ dataSend[1]=data[NUM_SAVEONLYUSED];
+ //for(int i=2; i<dL; i++) dataSend[i]=baUncop.at(i-2);
+ MidiEvent evSysex(0,ME_SYSEX,(const unsigned char*)dataSend, dL);
+ _gui->writeEvent(evSysex);
+
+ //select programs per channel
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ int hbank=(int)data[NUM_CURRENTHBANK+c];
+ int lbank=(int)data[NUM_CURRENTLBANK+c];
+ int prog=(int)data[NUM_CURRENTPROG+c];
+ programSelect(c, hbank, lbank, prog);
+ int val=prog+(lbank<<8)+(hbank<<16);
+ MidiEvent evProgSel(0, c, ME_CONTROLLER, CTRL_PROGRAM, val);
+ _gui->writeEvent(evProgSel);
+ }
+
+ }
+}
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+bool DeicsOnze::sysex(int length, const unsigned char* data) {
+ sysex(length, data, false);
+ return false;
+}
+bool DeicsOnze::sysex(int length, const unsigned char* data, bool fromGui) {
+ int cmd=data[0];
+ int index;
+ float f;
+ switch(cmd) {
+ case SYSEX_INIT_DATA:
+ parseInitData(length, data);
+ break;
+ case SYSEX_MASTERVOL:
+ setMasterVol((int)data[1]);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ //case SYSEX_CHANNELNUM:
+ //_global.channelNum = (char)data[1];
+ //if(!fromGui) {
+ // MidiEvent evSysex(0, ME_SYSEX, data, length);
+ // _gui->writeEvent(evSysex);
+ //}
+ //break;
+ case SYSEX_QUALITY:
+ setQuality((Quality)data[1]);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_FILTER:
+ setFilter((bool)data[1]);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_FONTSIZE:
+ _global.fontSize = (int)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SAVECONFIG:
+ _saveConfig = (bool)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SAVEONLYUSED:
+ _saveOnlyUsed = (bool)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_ISINITSET:
+ _isInitSet = (bool)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_INITSETPATH:
+ _initSetPath = (char*)&data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_ISBACKGROUNDPIX:
+ _isBackgroundPix = (bool)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_BACKGROUNDPIXPATH:
+ _backgroundPixPath = (char*)&data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_PANIC:
+ resetVoices();
+ break;
+ case SYSEX_CHORUSACTIV:
+ _global.isChorusActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_CHORUSPARAM:
+ index = (int)data[1];
+ memcpy(&f, &data[2], sizeof(float));
+ setChorusParam(index, (double)f);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBACTIV:
+ _global.isReverbActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBPARAM:
+ index = (int)data[1];
+ memcpy(&f, &data[2], sizeof(float));
+ setReverbParam(index, (double)f);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYACTIV:
+ _global.isDelayActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_CHORUSRETURN:
+ setChorusReturn((int)data[1]);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBRETURN:
+ setReverbReturn((int)data[1]);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYRETURN:
+ setDelayReturn((int)data[1]);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SELECTREVERB:
+ Plugin* pluginReverb;
+ memcpy(&pluginReverb, &data[1], sizeof(Plugin*));
+ initPluginReverb(pluginReverb);
+ break;
+ case SYSEX_SELECTCHORUS:
+ Plugin* pluginChorus;
+ memcpy(&pluginChorus, &data[1], sizeof(Plugin*));
+ initPluginChorus(pluginChorus);
+ break;
+ case SYSEX_DELAYBPM:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayBPM(f);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYBEATRATIO:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayBeatRatio(f);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYFEEDBACK:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayFeedback(f);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYLFOFREQ:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayLFOFreq(f);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYLFODEPTH:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayLFODepth(f);
+ if(!fromGui) {
+ MidiEvent evSysex(0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ default:
+ break;
+ }
+ return false;
+}
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+bool DeicsOnze::setController(int channel, int id, int val) {
+ setController(channel, id, val, false);
+ return false;
+}
+bool DeicsOnze::setController(int ch, int ctrl, int val, bool fromGui) {
+ int deiPan, k=0;
+ if(_global.channel[ch].isEnable || ctrl==CTRL_CHANNELENABLE) {
+ if(ctrl>=CTRL_AR && ctrl<CTRL_ALG) {
+ k=(ctrl-CTRLOFFSET)/DECAPAR1;
+ ctrl=ctrl-DECAPAR1*k;
+ }
+ else if(ctrl>CTRL_PL3 && ctrl<CTRL_REVERBRATE) {
+ k=(ctrl-CTRLOFFSET-100)/DECAPAR2;
+ ctrl=ctrl-DECAPAR2*k;
+ }
+ switch(ctrl) {
+ case CTRL_AR:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].ar=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_AR+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D1R:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d1r=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_D1R+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D2R:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d2r=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_D2R+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RR:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].rr=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_RR+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D1L:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d1l=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_D1L+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_LS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->scaling.level[k]=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_LS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->scaling.rate[k]=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_RS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_EBS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.egBias[k]=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_EBS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.ampOn[k]=val==1;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_AME+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_KVS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.keyVelocity[k]=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_KVS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_OUT:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->outLevel[k]=val;
+ setOutLevel(k);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_OUT+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RATIO:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].ratio=((double)val)/100.0;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,
+ CTRL_RATIO+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_DET:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->detune[k]=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_DET+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ALG:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->algorithm=(Algorithm)val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_ALG,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FEEDBACK:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->feedback=val;
+ setFeedback(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_FEEDBACK,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SPEED:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.speed=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_SPEED,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_DELAY:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.delay=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_DELAY,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PMODDEPTH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.pModDepth=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PMODDEPTH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AMODDEPTH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.aModDepth=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_AMODDEPTH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SYNC:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.sync=val==1;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_SYNC,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_WAVE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.wave=(Wave)val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_WAVE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PMODSENS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.pitch=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PMODSENS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AMS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.amplitude=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_AMS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_TRANSPOSE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.transpose=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_TRANSPOSE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_POLYMODE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mode=(Mode)val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_POLYMODE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PBENDRANGE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.pBendRange=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PBENDRANGE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PORTAMODE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.portamento=(Portamento)val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PORTAMODE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PORTATIME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.portamentoTime=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PORTATIME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCVOLUME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcVolume=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_FCVOLUME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FSW:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.footSw=(FootSw)val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_FSW,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_MWPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mwPitch=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_MWPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_MWAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mwAmplitude=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_MWAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcPitch=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_BCPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcAmplitude=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_BCAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCPITCHBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcPitchBias=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_BCPITCHBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCEGBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcEgBias=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_BCEGBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atPitch=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_ATPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atAmplitude=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_ATAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATPITCHBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atPitchBias=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_ATPITCHBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATEGBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atEgBias=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_ATEGBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR1:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr1=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR2:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr2=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR3:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr3=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PR3,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL1:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl1=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PL1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL2:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl2=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PL2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL3:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl3=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_PL3,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FIX:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].isFix=val==1;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_FIX+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FIXRANGE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].freq=((double)val)/100.0;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,
+ CTRL_FIXRANGE+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_OSW:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->oscWave[k]=(OscWave)val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_OSW+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SHFT:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].egShift=(egShiftValue)val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_SHFT+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_REVERBRATE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.reverbRate=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_REVERBRATE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcPitch=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_FCPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcAmplitude=val;
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_FCAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELENABLE:
+ setChannelEnable(ch, (bool)val);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_CHANNELENABLE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELDETUNE:
+ _preset[ch]->setIsUsed(true);
+ setChannelDetune(ch, val);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_CHANNELDETUNE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELVOLUME:
+ setChannelVol(ch, val);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch,ME_CONTROLLER,CTRL_CHANNELVOLUME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_NBRVOICES:
+ setNbrVoices(ch, val);
+ if(!fromGui) {
+ MidiEvent ev(0, ch, ME_CONTROLLER, CTRL_NBRVOICES, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PROGRAM: {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ int prog = val & 0x7f;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ programSelect(ch, hbank, lbank, prog);
+ _preset[ch]->setIsUsed(true);//TODO : not sure to put that
+ if(!fromGui) {
+ MidiEvent ev(0, ch, ME_CONTROLLER, CTRL_PROGRAM, val);
+ _gui->writeEvent(ev);
+ }
+ } break;
+ case CTRL_MODULATION:
+ setModulation(ch, val);
+ if(!fromGui) {
+ MidiEvent ev(0, ch, ME_CONTROLLER, CTRL_MODULATION, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PITCH:
+ setPitchBendCoef(ch, val);
+ break;
+ case CTRL_PANPOT:
+ _preset[ch]->setIsUsed(true);
+ deiPan = val*2*MAXCHANNELPAN/127-MAXCHANNELPAN;
+ setChannelPan(ch, deiPan);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiEvent ev(0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, deiPan);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELPAN:
+ _preset[ch]->setIsUsed(true);
+ setChannelPan(ch, val);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiEvent ev(0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FINEBRIGHTNESS:
+ _preset[ch]->setIsUsed(true);
+ setChannelBrightness(ch, val);
+ setOutLevel(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch, ME_CONTROLLER, CTRL_FINEBRIGHTNESS, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BRIGHTNESS:
+ _preset[ch]->setIsUsed(true);
+ setChannelBrightness(ch, val*(MIDFINEBRIGHTNESS/MIDBRIGHTNESS));
+ setOutLevel(ch);
+ if(!fromGui) {
+ MidiEvent
+ ev(0,ch,ME_CONTROLLER,CTRL_FINEBRIGHTNESS,getChannelBrightness(ch));
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATTACK_TIME:
+ _preset[ch]->setIsUsed(true);
+ setChannelAttack(ch, val);
+ setEnvAttack(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch, ME_CONTROLLER, CTRL_ATTACK_TIME, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RELEASE_TIME:
+ _preset[ch]->setIsUsed(true);
+ setChannelRelease(ch, val);
+ setEnvRelease(ch);
+ if(!fromGui) {
+ MidiEvent ev(0,ch, ME_CONTROLLER, CTRL_RELEASE_TIME, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_REVERB_SEND:
+ setChannelReverb(ch, val);
+ if(!fromGui) {
+ MidiEvent ev(0,ch, ME_CONTROLLER, CTRL_REVERB_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHORUS_SEND:
+ setChannelChorus(ch, val);
+ if(!fromGui) {
+ MidiEvent ev(0,ch, ME_CONTROLLER, CTRL_CHORUS_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_VARIATION_SEND:
+ setChannelDelay(ch, val);
+ if(!fromGui) {
+ MidiEvent ev(0,ch, ME_CONTROLLER, CTRL_VARIATION_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SUSTAIN:
+ setSustain(ch, val);
+ break;
+ case CTRL_VOLUME:
+ setChannelVol(ch, val*(MAXCHANNELVOLUME/127));
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiEvent
+ ev(0, ch, ME_CONTROLLER, CTRL_CHANNELVOLUME, getChannelVol(ch));
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ALL_SOUNDS_OFF:
+ resetVoices();
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+
+const char* DeicsOnze::getPatchName(int ch, int val, int) const {
+ if(_global.channel[ch].isEnable) {
+ Preset* p_preset;
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127)
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ char* tempName="INITVOICE";
+ p_preset=_set->findPreset(hbank, lbank, prog);
+ if (p_preset) tempName=const_cast<char *>(p_preset->name.c_str());
+ return tempName;
+ }
+ return " ";
+}
+
+//---------------------------------------------------------
+// getPatchInfo
+//---------------------------------------------------------
+const MidiPatch* DeicsOnze::getPatchInfo(int /*ch*/, const MidiPatch* p) const {
+ Preset* preset = NULL;
+ Subcategory* sub = NULL;
+ Category* cat = NULL;
+ if(p) {
+ _patch.hbank = p->hbank;
+ _patch.lbank = p->lbank;
+ _patch.prog = p->prog;
+ switch(p->typ) {
+ case MP_TYPE_HBANK :
+ sub = findSubcategory(_patch.hbank, _patch.lbank);
+ if(sub) {
+ _patch.name = sub->_subcategoryName.c_str();
+ _patch.typ = MP_TYPE_LBANK;
+ return &_patch;
+ }
+ else {
+ if(_patch.lbank + 1 < LBANK_NBR) {
+ _patch.lbank++;
+ return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.prog = PROG_NBR - 1; //hack to go faster
+ _patch.typ = 0;
+ return getPatchInfo(0, &_patch);
+ }
+ }
+ break;
+ case MP_TYPE_LBANK :
+ preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog);
+ _patch.typ = 0;
+ if(preset) {
+ _patch.name = preset->name.c_str();
+ return &_patch;
+ }
+ else return getPatchInfo(0, &_patch);
+ break;
+ default :
+ if(_patch.prog + 1 < PROG_NBR) {
+ _patch.prog++;
+ preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog);
+ if(preset) {
+ _patch.name = preset->name.c_str();
+ return &_patch;
+ }
+ else return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.prog = 0;
+ if(_patch.lbank + 1 < LBANK_NBR) {
+ _patch.lbank++;
+ _patch.typ = MP_TYPE_HBANK;
+ return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.lbank = 0;
+ if(_patch.hbank + 1 < HBANK_NBR) {
+ _patch.hbank++;
+ _patch.typ = MP_TYPE_HBANK;
+ cat = findCategory(_patch.hbank);
+ if(cat) {
+ _patch.name = cat->_categoryName.c_str();
+ return &_patch;
+ }
+ return getPatchInfo(0, &_patch);
+ }
+ else return NULL;
+ }
+ }
+ }
+ }
+ else {
+ _patch.typ = MP_TYPE_HBANK;
+ _patch.hbank = 0;
+ _patch.lbank = 0;
+ _patch.prog = 0;
+ cat = findCategory(_patch.hbank);
+ if(cat) {
+ _patch.name = cat->_categoryName.c_str();
+ return &_patch;
+ }
+ else {
+ _patch.hbank++;
+ return getPatchInfo(0, &_patch);
+ }
+ }
+}
+
+//---------------------------------------------------------
+// getControllerInfo
+/*!
+ \fn SimpleSynth::getControllerInfo
+ \brief Called from host to collect info about which controllers
+ the synth supports
+ \param index current controller number
+ \param name pointer where name is stored
+ \param controller int pointer where muse controller number is stored
+ \param min int pointer where controller min value is stored
+ \param max int pointer where controller max value is stored
+ \return 0 when done, otherwise return next desired controller index
+*/
+//---------------------------------------------------------
+int DeicsOnze::getControllerInfo(int index, const char** name,
+ int* controller, int* min, int* max)
+{
+ if (index >= nbrCtrl) {
+ return 0;
+ }
+
+ *name = _ctrl[index].name.c_str();
+ *controller = _ctrl[index].num;
+ *min = _ctrl[index].min;
+ *max = _ctrl[index].max;
+ return (index +1);
+}
+
+//---------------------------------------------------------
+// playNote
+// process note on
+//---------------------------------------------------------
+bool DeicsOnze::playNote(int ch, int pitch, int velo) {
+ int newVoice;
+ int nO2V;
+ int p2V;
+ double tempTargetFreq;
+ if(_global.channel[ch].isEnable) {
+ if(velo==0) {//Note off
+ p2V=pitchOn2Voice(ch, pitch);
+ //printf("Note Off : pitchOn2Voice = %d\n", p2V);
+ if(p2V<_global.channel[ch].nbrVoices) {
+ if(_global.channel[ch].sustain)
+ _global.channel[ch].voices[p2V].isSustained = true;
+ else {
+ _global.channel[ch].voices[p2V].keyOn = false;
+ _global.channel[ch].lastVoiceKeyOff = p2V;
+ _global.channel[ch].lastVoiceKeyOn.remove(p2V);
+ if(_preset[ch]->function.mode == MONO && existsKeyOn(ch)
+ && _global.channel[ch].voices[p2V].isOn) {
+ newVoice = _global.channel[ch].lastVoiceKeyOn.back();
+ //portamento
+ if(_preset[ch]->function.portamentoTime!=0) {
+ _global.channel[ch].voices[newVoice].hasAttractor = true;
+ _global.channel[ch].voices[newVoice].attractor =
+ getAttractor(_preset[ch]->function.portamentoTime,
+ _global.deiSampleRate);
+ }
+ else _global.channel[ch].voices[newVoice].hasAttractor = false;
+ //feedback
+ _global.channel[ch].voices[newVoice].sampleFeedback =
+ _global.channel[ch].voices[p2V].sampleFeedback;
+ //on/off
+ _global.channel[ch].voices[p2V].isOn = false;
+ _global.channel[ch].voices[newVoice].isOn = true;
+ //per op
+ for(int i = 0; i < NBROP; i++) {
+ _global.channel[ch].voices[newVoice].op[i].index =
+ _global.channel[ch].voices[p2V].op[i].index;
+ _global.channel[ch].voices[newVoice].op[i].envState =
+ _global.channel[ch].voices[p2V].op[i].envState;
+ _global.channel[ch].voices[newVoice].op[i].envIndex =
+ _global.channel[ch].voices[p2V].op[i].envIndex;
+ _global.channel[ch].voices[newVoice].op[i].envInct =
+ _global.channel[ch].voices[p2V].op[i].envInct;
+ _global.channel[ch].voices[newVoice].op[i].envLevel =
+ _global.channel[ch].voices[p2V].op[i].envLevel;
+ _global.channel[ch].voices[newVoice].op[i].coefVLevel =
+ _global.channel[ch].voices[p2V].op[i].coefVLevel;
+ if(_global.channel[ch].voices[newVoice].hasAttractor)
+ _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].voices[p2V].op[i].inct;
+ }
+ }
+ else {
+ setPitchEnvRelease(ch, p2V);
+ for(int i=0; i<NBROP; i++) {
+ _global.channel[ch].voices[p2V].op[i].envState = RELEASE;
+ setEnvRelease(ch, p2V, i);
+ }
+ }
+ }
+ return false;
+ }
+ //else printf("error over NBRVOICES\n");
+ }
+ else //Note on
+ {
+ nO2V=noteOff2Voice(ch);
+ newVoice=((nO2V==MAXNBRVOICES)?minVolu2Voice(ch):nO2V);
+ //printf("Note On : ch = %d, v = %d, p = %d\n", ch, newVoice, pitch);
+
+ //----------
+ //portamento
+ //----------
+ //if there is no previous note there is no portamento
+ if(_preset[ch]->function.portamentoTime!=0
+ && _global.channel[ch].isLastNote &&
+ (_preset[ch]->function.portamento==FULL) ||
+ (_preset[ch]->function.portamento==FINGER && existsKeyOn(ch))) {
+ _global.channel[ch].voices[newVoice].hasAttractor = true;
+ _global.channel[ch].voices[newVoice].attractor =
+ getAttractor(_preset[ch]->function.portamentoTime,
+ _global.deiSampleRate);
+ }
+ else _global.channel[ch].voices[newVoice].hasAttractor = false;
+
+ if(_preset[ch]->lfo.sync) _global.channel[ch].lfoIndex=0;
+
+ _global.channel[ch].lfoDelayIndex =
+ (_preset[ch]->lfo.delay==0?(double)(RESOLUTION/4):0.0);
+ _global.channel[ch].delayPassed = false;
+
+ //--------------
+ //PITCH ENVELOPE
+ //--------------
+ if(isPitchEnv(&_preset[ch]->pitchEg)) {
+ _global.channel[ch].voices[newVoice].pitchEnvState = PHASE1;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl1);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase2 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl2);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase3 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl3);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInct =
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(_preset[ch]->pitchEg.pl1,
+ _preset[ch]->pitchEg.pl2,
+ _preset[ch]->pitchEg.pr1,
+ _global.deiSampleRate);
+ }
+ else {
+ _global.channel[ch].voices[newVoice].pitchEnvState = OFF_PE;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInct = 1.0;
+ }
+ //per operator
+ for(int i=0; i<NBROP; i++) {
+ //------
+ //VOLUME
+ //------
+ _global.channel[ch].voices[newVoice].op[i].ampVeloNote =
+ velo2AmpR(velo, _preset[ch]->sensitivity.keyVelocity[i])
+ *note2Amp((double) (pitch+_preset[ch]->function.transpose),
+ _preset[ch]->scaling.level[i]);
+ _global.channel[ch].voices[newVoice].op[i].amp =
+ outLevel2Amp(_preset[ch]->outLevel[i])
+ *_global.channel[ch].voices[newVoice].op[i].ampVeloNote
+ * brightness2Amp(ch, i);
+ //----------------
+ //INDEX & ENVELOPE
+ //----------------
+ //if index get 0.0, it means that the offset is 0
+ if(existsKeyOn(ch)) {
+ int lastVoice = _global.channel[ch].lastVoiceKeyOn.back();
+ if(_preset[ch]->function.mode == MONO) {
+ _global.channel[ch].voices[newVoice].op[i].index =
+ _global.channel[ch].voices[lastVoice].op[i].index;
+ _global.channel[ch].voices[newVoice].sampleFeedback =
+ _global.channel[ch].voices[lastVoice].sampleFeedback;
+ _global.channel[ch].voices[newVoice].op[i].envState =
+ _global.channel[ch].voices[lastVoice].op[i].envState;
+ _global.channel[ch].voices[newVoice].op[i].envIndex =
+ _global.channel[ch].voices[lastVoice].op[i].envIndex;
+ _global.channel[ch].voices[newVoice].op[i].envInct =
+ _global.channel[ch].voices[lastVoice].op[i].envInct;
+ _global.channel[ch].voices[newVoice].op[i].envLevel =
+ _global.channel[ch].voices[lastVoice].op[i].envLevel;
+ _global.channel[ch].voices[newVoice].op[i].coefVLevel =
+ _global.channel[ch].voices[lastVoice].op[i].coefVLevel;
+ _global.channel[ch].voices[lastVoice].isOn = false;
+ }
+ else {
+ _global.channel[ch].voices[newVoice].op[i].index = 0.0;
+ _global.channel[ch].voices[newVoice].sampleFeedback = 0.0;
+ _global.channel[ch].voices[newVoice].op[i].envState = ATTACK;
+ _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0;
+ setEnvAttack(ch, newVoice, i);
+ }
+ }
+ else {
+ _global.channel[ch].voices[newVoice].op[i].index = 0.0;
+ _global.channel[ch].voices[newVoice].sampleFeedback = 0.0;
+ _global.channel[ch].voices[newVoice].op[i].envState = ATTACK;
+ _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0;
+ setEnvAttack(ch, newVoice, i);
+ if(_preset[ch]->function.mode == MONO &&
+ _global.channel[ch].isLastNote) {
+ _global.channel[ch].voices[_global.channel[ch].lastVoiceKeyOff]
+ .isOn = false;
+ }
+ }
+
+ //----
+ //FREQ
+ //----
+ //the frequence for each operator is calculated
+ //and is used later to calculate inct
+ tempTargetFreq =
+ (pitch2freq((double)getChannelDetune(ch)
+ /(double)MAXCHANNELDETUNE)
+ /LOWERNOTEFREQ)*
+ (_preset[ch]->frequency[i].isFix?
+ _preset[ch]->frequency[i].freq:
+ (_preset[ch]->frequency[i].ratio
+ *pitch2freq((double)(pitch+_preset[ch]->function.transpose)
+ +(double)_preset[ch]->detune[i]*COEFDETUNE)));
+ //----
+ //INCT
+ //----
+ //compute inct
+ _global.channel[ch].voices[newVoice].op[i].targetInct =
+ (double)RESOLUTION / ( _global.deiSampleRate / tempTargetFreq );
+ if(_global.channel[ch].voices[newVoice].hasAttractor &&
+ !_preset[ch]->frequency[i].isFix)
+ _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].lastInc[i];
+ else _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].voices[newVoice].op[i].targetInct;
+ }
+ //--------------------
+ //some initializations
+ //--------------------
+ _global.channel[ch].voices[newVoice].keyOn = true;
+ _global.channel[ch].voices[newVoice].isSustained = false;
+ _global.channel[ch].voices[newVoice].isOn = true;
+ _global.channel[ch].voices[newVoice].pitch = pitch;
+ _global.channel[ch].isLastNote = true;
+ _global.channel[ch].lastVoiceKeyOn.push_back(newVoice);
+ for(int k = 0; k < NBROP; k++)
+ _global.channel[ch].lastInc[k] =
+ _global.channel[ch].voices[newVoice].op[k].inct;
+ return false;
+ }
+ }
+ return false;
+}
+
+//---------------------------------------------------------
+// plusMod
+// add two doubles modulo RESOLUTION
+//---------------------------------------------------------
+inline double plusMod(double x, double y) {
+ double res;
+ res=x+y;
+ if (res>=0) while (res >= (double)RESOLUTION) res-=(double)RESOLUTION;
+ else while (res < 0) res+=(double)RESOLUTION;
+ return res;
+}
+
+
+//---------------------------------------------------------
+// write
+// synthesize n samples into buffer+offset
+//---------------------------------------------------------
+void DeicsOnze::process(float** buffer, int offset, int n) {
+ //Process messages from the gui
+ while (_gui->fifoSize()) {
+ MidiEvent ev = _gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data(), true);
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ }
+ float* leftOutput = buffer[0] + offset;
+ float* rightOutput = buffer[1] + offset;
+
+ float sample[MAXNBRVOICES];
+ float tempLeftOutput;
+ float tempRightOutput;
+ float tempChannelOutput;
+ float tempChannelLeftOutput;
+ float tempChannelRightOutput;
+ float tempIncChannel; //for optimization
+ float sampleOp[NBROP];
+ for(int i = 0; i < NBROP; i++) sampleOp[i] = 0.0;
+ float ampOp[NBROP];
+ for(int i = 0; i < n; i++) {
+ if(_global.qualityCounter == 0) {
+ tempLeftOutput = 0.0;
+ tempRightOutput = 0.0;
+ _global.lastInputLeftChorusSample = 0.0;
+ _global.lastInputRightChorusSample = 0.0;
+ _global.lastInputLeftReverbSample = 0.0;
+ _global.lastInputRightReverbSample = 0.0;
+ _global.lastInputLeftDelaySample = 0.0;
+ _global.lastInputRightDelaySample = 0.0;
+ //per channel
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ tempChannelOutput = 0.0;
+ if(_global.channel[c].isEnable) {
+ //lfo, trick : we use the first quater of the wave W2
+ lfoUpdate(_preset[c], &_global.channel[c], waveTable[W2]);
+
+ //optimization
+ tempIncChannel =
+ _global.channel[c].lfoCoefInct * _global.channel[c].pitchBendCoef;
+
+ //per voice
+ for(int j=0; j<_global.channel[c].nbrVoices; j++) {
+ if (_global.channel[c].voices[j].isOn) {
+ //portamento
+ portamentoUpdate(&_global.channel[c],
+ &_global.channel[c].voices[j]);
+ //pitch envelope
+ pitchEnvelopeUpdate(&_global.channel[c].voices[j],
+ &_preset[c]->pitchEg, _global.deiSampleRate);
+ //per op
+ for(int k=0; k<NBROP; k++) {
+ //compute the next index on the wavetable,
+ //without taking account of the feedback and FM modulation
+ _global.channel[c].voices[j].op[k].index=
+ plusMod(_global.channel[c].voices[j].op[k].index,
+ _global.channel[c].voices[j].op[k].inct
+ * tempIncChannel
+ * _global.channel[c].voices[j].pitchEnvCoefInct);
+
+ ampOp[k]=_global.channel[c].voices[j].op[k].amp*COEFLEVEL
+ *(_preset[c]->sensitivity.ampOn[k]?
+ _global.channel[c].lfoAmp:1.0)
+ *env2AmpR(_global.deiSampleRate, waveTable[W2],
+ _preset[c]->eg[k],
+ &_global.channel[c].voices[j].op[k]);
+ }
+ switch(_preset[c]->algorithm) {
+ case FIRST :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[2])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[1])];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case SECOND :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION
+ *(sampleOp[2]+sampleOp[3])/2.0)];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *sampleOp[1])];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case THIRD :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[2])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *(sampleOp[3]+sampleOp[1])/2.0)];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case FOURTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION
+ *sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *(sampleOp[1]+sampleOp[2])/2.0)];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case FIFTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[1])];
+
+ sample[j]=(sampleOp[0]+sampleOp[2])/2.0;///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF
+ ||_global.channel[c].voices[j].op[2].envState!=OFF);
+ break;
+ case SIXTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[3])];
+
+ sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case SEVENTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]*waveTable[_preset[c]->oscWave[0]]
+ [(int)_global.channel[c].voices[j].op[0].index];
+
+ sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case EIGHTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)_global.channel[c].voices[j].op[0].index];
+
+ sample[j]=
+ (sampleOp[0]+sampleOp[1]+sampleOp[2]+sampleOp[3])
+ /4.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF
+ || _global.channel[c].voices[j].op[1].envState!=OFF
+ || _global.channel[c].voices[j].op[2].envState!=OFF
+ || _global.channel[c].voices[j].op[3].envState!=OFF);
+ break;
+ default : printf("Error : No algorithm");
+ break;
+ }
+
+ _global.channel[c].voices[j].volume=
+ ampOp[0]+ampOp[1]+ampOp[2]+ampOp[3];
+
+ _global.channel[c].voices[j].sampleFeedback =
+ sampleOp[3]*_global.channel[c].feedbackAmp;
+
+ tempChannelOutput += sample[j];
+ }
+ }
+ //printf("left out = %f, temp out = %f, left amp = %f\n",
+ //tempLeftOutput, tempChannelOutput, _global.channel[c].ampLeft);
+
+ tempChannelLeftOutput = tempChannelOutput*_global.channel[c].ampLeft;
+ tempChannelRightOutput=tempChannelOutput*_global.channel[c].ampRight;
+
+ if(_global.isChorusActivated) {
+ _global.lastInputLeftChorusSample += tempChannelLeftOutput *
+ _global.channel[c].chorusAmount;
+ _global.lastInputRightChorusSample += tempChannelRightOutput *
+ _global.channel[c].chorusAmount;
+ }
+ if(_global.isReverbActivated) {
+ _global.lastInputLeftReverbSample += tempChannelLeftOutput *
+ _global.channel[c].reverbAmount;
+ _global.lastInputRightReverbSample += tempChannelRightOutput *
+ _global.channel[c].reverbAmount;
+ }
+ if(_global.isDelayActivated) {
+ _global.lastInputLeftDelaySample += tempChannelLeftOutput *
+ _global.channel[c].delayAmount;
+ _global.lastInputRightDelaySample += tempChannelRightOutput *
+ _global.channel[c].delayAmount;
+ }
+ tempLeftOutput += tempChannelLeftOutput;
+ tempRightOutput += tempChannelRightOutput;
+ }
+ }
+ _global.lastLeftSample = tempLeftOutput * _global.masterVolume;
+ _global.lastRightSample = tempRightOutput * _global.masterVolume;
+ }
+ leftOutput[i] += _global.lastLeftSample;
+ rightOutput[i] += _global.lastRightSample;
+
+ if(_global.isChorusActivated) {
+ tempInputChorus[0][i] = _global.lastInputLeftChorusSample;
+ tempInputChorus[1][i] = _global.lastInputRightChorusSample;
+ }
+ if(_global.isReverbActivated) {
+ tempInputReverb[0][i] = _global.lastInputLeftReverbSample;
+ tempInputReverb[1][i] = _global.lastInputRightReverbSample;
+ }
+ if(_global.isDelayActivated) {
+ tempInputDelay[0][i] = _global.lastInputLeftDelaySample;
+ tempInputDelay[1][i] = _global.lastInputRightDelaySample;
+ }
+
+ _global.qualityCounter++;
+ _global.qualityCounter %= _global.qualityCounterTop;
+ }
+ //apply Filter
+ if(_global.filter) _dryFilter->process(leftOutput, rightOutput, n);
+ //Chorus
+ if(_pluginIChorus && _global.isChorusActivated) {
+ //apply Filter
+ if(_global.filter) _chorusFilter->process(tempOutputChorus[0],
+ tempOutputChorus[1], n);
+ //apply Chorus
+ _pluginIChorus->apply(n, 2, tempInputChorus, tempOutputChorus);
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputChorus[0][i] * _global.chorusReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputChorus[1][i] * _global.chorusReturn * _global.masterVolume;
+ }
+ }
+ //Reverb
+ if(_pluginIReverb && _global.isReverbActivated) {
+ //apply Filter
+ if(_global.filter) _reverbFilter->process(tempOutputReverb[0],
+ tempOutputReverb[1], n);
+ //apply Reverb
+ _pluginIReverb->apply(n, 2, tempInputReverb, tempOutputReverb);
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputReverb[0][i] * _global.reverbReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputReverb[1][i] * _global.reverbReturn * _global.masterVolume;
+ }
+ }
+ //Delay
+ if(_pluginIDelay && _global.isDelayActivated) {
+ //apply Filter
+ if(_global.filter) _delayFilter->process(tempOutputDelay[0],
+ tempOutputDelay[1], n);
+ //apply Delay
+ _pluginIDelay->apply(n, 2, tempInputDelay, tempOutputDelay);
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputDelay[0][i] * _global.delayReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputDelay[1][i] * _global.delayReturn * _global.masterVolume;
+ }
+ }
+}
+
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+
+class QWidget;
+
+static Mess* instantiate(int sr, const char*)
+{
+ DeicsOnze* deicsonze = new DeicsOnze();
+ deicsonze->setSampleRate(sr);
+ return deicsonze;
+}
+
+extern "C" {
+ static MESS descriptor = {
+ "DeicsOnze",
+ "DeicsOnze FM DX11/TX81Z emulator",
+ "0.5.5", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate
+ };
+
+ const MESS* mess_descriptor() { return &descriptor; }
+}
+
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonze.h b/attic/muse_qt4_evolution/synti/deicsonze/deicsonze.h
new file mode 100644
index 00000000..26316690
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonze.h
@@ -0,0 +1,603 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+
+#ifndef __DEICSONZE_H
+#define __DEICSONZE_H
+
+#include <list>
+
+#include "deicsonzepreset.h"
+#include "deicsonzegui.h"
+#include "deicsonzeplugin.h"
+#include "deicsonzefilter.h"
+#include "libsynti/mess.h"
+#include "plugin.h"
+
+#define DEICSONZESTR "deicsonze"
+
+#define MAXPITCHBENDVALUE 8191
+
+#define RESOLUTION 96000
+
+#define MAXFXBUFFERSIZE 48000
+#define NBRFXINPUTS 2
+#define NBRFXOUTPUTS 2
+
+#define NBRCTRLS 127
+
+#define NBRPRESETS 128
+
+#define LOWERNOTEFREQ 8.176
+
+#define DB0LEVEL 90
+
+#define LENGTHNAME 20
+#define LENGTHCATEGORY 20
+#define LENGTHSUBCATEGORY 20
+
+#define MAXVELO 127
+#define MAXVOLUME 100.0
+#define MAXSTRLENGTHINITSETPATH 256
+#define MAXSTRLENGTHBACKGROUNDPIXPATH 256
+#define MAXSTRLENGTHFXLIB 256
+#define MAXSTRLENGTHFXLABEL 256
+
+#define DB_MIN 25.0
+
+//coef determined by ear to sound like the YAMAHA DX11
+#define COEFFEEDBACK 0.3
+#define COEFPLFO(x) (x==0?0.0:(x==1?0.06:(x==2?0.12:(x==3?0.25:(x==4?0.5:(x==5?0.9:(x==6?3.9:7.9))))))) //return pitch amplitude with respect to sensitivity pitch
+#define COEFALFO(x) (x==0?0.0:(x==1?0.4:(x==2?0.9:1.0)))
+#define MAX(x,y) (x<y?y:x)
+#define COEFLEVEL 1.0//19.0
+#define COEFMAXATTACK 7.5
+#define COEFERRDECSUS 0.01 //for the transition between DECAY and SUSTAIN
+#define COEFERRSUSREL 0.001 //from SUSTAIN or RELEASE until no sound
+//#define ERRPORTA 0.001 //dectection to stop portamento
+#define COEFPORTA 0.01 //adjusted such that 10 second/octave with max porta
+#define COEFPITCHENV 0.00000025 //adjust according to a real DX11....???
+#define COEFDECAY 1.0
+#define COEFSUSTAIN 0.2
+#define COEFRELEASE 1.0
+#define COEFDETUNE 0.008
+#define COEFLEVELSCALE 0.0005
+#define COEFGATTACK 0.9
+#define COEFGRELEASE 0.9
+#define LEVELSCALENOTE 24.0
+
+#define NBRWAVES 8 //number wave forms, do not change
+#define NBRBANKPRESETS 32
+#define MAXNBRVOICES 64
+#define NBRCHANNELS 16
+
+#define SYSEX_INIT_DATA 1
+#define SYSEX_INIT_DATA_VERSION 1
+#define SAVEINITLENGTH 2
+
+#define DEICSONZECONFIGURATIONSTR "deicsOnzeConfiguation"
+#define SYSEX_MASTERVOL 4
+#define MASTERVOLSTR "MasterVolume"
+#define MAXMASTERVOLUME 255
+#define INITMASTERVOL 192
+#define SYSEX_QUALITY 5
+#define QUALITYSTR "Quality"
+#define HIGHSTR "High"
+#define MIDDLESTR "Middle"
+#define LOWSTR "Low"
+#define ULTRALOWSTR "UltraLow"
+#define SYSEX_FONTSIZE 6
+#define FONTSIZESTR "fontSize"
+#define SYSEX_SAVECONFIG 7
+#define SAVECONFIGSTR "SaveConfig"
+#define SYSEX_SAVEONLYUSED 8
+#define SAVEONLYUSEDSTR "SaveOnlyUsed"
+#define YESSTRDEI "yes"
+#define NOSTRDEI "no"
+#define SYSEX_LOADSET 10
+#define SYSEX_ISINITSET 12
+#define ISINITSETSTR "IsInitSet"
+#define SYSEX_INITSETPATH 13
+#define INITSETPATHSTR "InitSetPath"
+#define SYSEX_ISBACKGROUNDPIX 14
+#define ISBACKGROUNDPIXSTR "IsBackgroundPix"
+#define SYSEX_BACKGROUNDPIXPATH 15
+#define BACKGROUNDPIXPATHSTR "backgroundPixPath"
+#define SYSEX_COLORGUI 20
+#define TEXTCOLORSTR "TextColor"
+#define BACKGROUNDCOLORSTR "BackgroundColor"
+#define EDITTEXTCOLORSTR "EditTextColor"
+#define EDITBACKGROUNDCOLORSTR "EditBackgroundColor"
+#define COLORSYSEXLENGTH 12
+#define SYSEX_UPDATESETGUI 25
+#define SYSEX_PANIC 30
+#define SYSEX_CHORUSACTIV 40
+#define SYSEX_CHORUSPARAM 41
+#define SYSEX_REVERBACTIV 60
+#define SYSEX_REVERBPARAM 61
+#define SYSEX_CHORUSRETURN 80
+#define SYSEX_REVERBRETURN 81
+#define MAXFXRETURN 255
+#define INITFXRETURN 192
+#define SYSEX_SELECTREVERB 82
+#define SYSEX_SELECTCHORUS 83
+#define SYSEX_BUILDGUIREVERB 84
+#define SYSEX_BUILDGUICHORUS 85
+#define SYSEX_FILTER 90
+#define FILTERSTR "Filter"
+#define SYSEX_DELAYACTIV 91
+#define SYSEX_DELAYRETURN 92
+#define SYSEX_DELAYBPM 93
+#define SYSEX_DELAYBEATRATIO 94
+#define SYSEX_DELAYFEEDBACK 95
+#define SYSEX_DELAYLFOFREQ 96
+#define SYSEX_DELAYLFODEPTH 97
+
+//REVERB PARAMETERS
+
+#define DEFAULTVOL 200
+
+enum {
+ NUM_MASTERVOL = SAVEINITLENGTH,
+ NUM_CHANNEL_ENABLE,
+ NUM_CHANNEL_VOL = NUM_CHANNEL_ENABLE + NBRCHANNELS + 1,
+ NUM_CHANNEL_PAN = NUM_CHANNEL_VOL + NBRCHANNELS + 1,
+ NUM_CHANNEL_BRIGHTNESS = NUM_CHANNEL_PAN + NBRCHANNELS + 1,
+ NUM_CHANNEL_MODULATION = NUM_CHANNEL_BRIGHTNESS + 2*NBRCHANNELS +1,
+ NUM_CHANNEL_DETUNE = NUM_CHANNEL_MODULATION + NBRCHANNELS + 1,
+ NUM_CHANNEL_ATTACK = NUM_CHANNEL_DETUNE + NBRCHANNELS + 1,
+ NUM_CHANNEL_RELEASE = NUM_CHANNEL_ATTACK + NBRCHANNELS + 1,
+ NUM_CHANNEL_REVERB = NUM_CHANNEL_RELEASE + NBRCHANNELS + 1,
+ NUM_CHANNEL_CHORUS = NUM_CHANNEL_REVERB + NBRCHANNELS + 1,
+ NUM_CHANNEL_DELAY = NUM_CHANNEL_CHORUS + NBRCHANNELS + 1,
+ NUM_CURRENTPROG = NUM_CHANNEL_DELAY + NBRCHANNELS + 1,
+ NUM_CURRENTLBANK = NUM_CURRENTPROG + NBRCHANNELS + 1,
+ NUM_CURRENTHBANK = NUM_CURRENTLBANK + NBRCHANNELS + 1,
+ NUM_NBRVOICES = NUM_CURRENTHBANK + NBRCHANNELS + 1,
+ NUM_SAVEONLYUSED = NUM_NBRVOICES + NBRCHANNELS + 1,
+ NUM_SAVECONFIG,
+ NUM_RED_TEXT,
+ NUM_GREEN_TEXT,
+ NUM_BLUE_TEXT,
+ NUM_RED_BACKGROUND,
+ NUM_GREEN_BACKGROUND,
+ NUM_BLUE_BACKGROUND,
+ NUM_RED_EDITTEXT,
+ NUM_GREEN_EDITTEXT,
+ NUM_BLUE_EDITTEXT,
+ NUM_RED_EDITBACKGROUND,
+ NUM_GREEN_EDITBACKGROUND,
+ NUM_BLUE_EDITBACKGROUND,
+ NUM_QUALITY,
+ NUM_FILTER,
+ NUM_FONTSIZE,
+ NUM_ISINITSET,
+ NUM_INITSETPATH,
+ NUM_ISBACKGROUNDPIX = NUM_INITSETPATH + MAXSTRLENGTHINITSETPATH + 1,
+ NUM_BACKGROUNDPIXPATH,
+ NUM_IS_REVERB_ON = NUM_BACKGROUNDPIXPATH + MAXSTRLENGTHBACKGROUNDPIXPATH + 1,
+ NUM_REVERB_RETURN,
+ NUM_REVERB_PARAM_NBR,
+ NUM_REVERB_LIB,
+ NUM_REVERB_LABEL = NUM_REVERB_LIB + MAXSTRLENGTHFXLIB + 1,
+ NUM_IS_CHORUS_ON = NUM_REVERB_LABEL + MAXSTRLENGTHFXLABEL + 1,
+ NUM_CHORUS_RETURN,
+ NUM_CHORUS_PARAM_NBR,
+ NUM_CHORUS_LIB,
+ NUM_CHORUS_LABEL = NUM_CHORUS_LIB + MAXSTRLENGTHFXLIB + 1,
+ NUM_IS_DELAY_ON = NUM_CHORUS_LABEL + MAXSTRLENGTHFXLABEL + 1,
+ NUM_DELAY_RETURN,
+ NUM_DELAY_BPM,
+ NUM_DELAY_BEATRATIO = NUM_DELAY_BPM + sizeof(float),
+ NUM_DELAY_FEEDBACK = NUM_DELAY_BEATRATIO + sizeof(float),
+ NUM_DELAY_LFO_FREQ = NUM_DELAY_FEEDBACK + sizeof(float),
+ NUM_DELAY_LFO_DEPTH = NUM_DELAY_LFO_FREQ + sizeof(float),
+ NUM_CONFIGLENGTH = NUM_DELAY_LFO_DEPTH + sizeof(float)
+};
+
+class DeicsOnzeGui;
+class DeicsOnzePlugin;
+
+//---------------------------------------------------------
+// outLevel2Amp, Amp for amplitude //between 0.0 and 2.0 or more
+// 100->2.0, 90->1.0, 80->0.5 ...
+//---------------------------------------------------------
+inline double outLevel2Amp(int ol);
+
+//---------------------------------------------------------
+// level2amp,
+// 255->0dB->1.0, 0->-27dB->0
+//---------------------------------------------------------
+inline double level2amp(int l);
+
+//---------------------------------------------------------
+// amp2level
+// 1.0->0dB->255, 0->-27dB->0
+//---------------------------------------------------------
+inline int amp2level(double amp);
+
+//---------------------------------------------------------
+// amp2lowlevel
+// 1.0->0dB->127, 0->-27dB->0
+//---------------------------------------------------------
+inline int amp2lowlevel(double amp);
+
+//---------------------------------------------------------
+// lowlevel2amp,
+// 127->0dB->1.0, 0->-27dB->0
+//---------------------------------------------------------
+inline double lowlevel2amp(int l);
+
+//---------------------------------------------------------
+// envAR2s
+// return the time in second of the ATTACK duration
+//---------------------------------------------------------
+inline double envAR2s(int ar);
+
+//---------------------------------------------------------
+// coefAttack
+// convert the attack value to a coef for envInct
+//---------------------------------------------------------
+inline double coefAttack(unsigned char attack);
+
+//---------------------------------------------------------
+// envRR2coef
+// return the coefficient for the exponential decrease
+// with respect to rr and sampleRate, sr
+//---------------------------------------------------------
+inline double envRR2coef(int rr, double sr, unsigned char release);
+
+//--------------------------------------------------------
+// DeicsOnzeCtrl
+//--------------------------------------------------------
+struct DeicsOnzeCtlr
+{
+ std::string name;
+ int num;
+ int min, max;
+};
+
+//---------------------------------------------------------
+// EnvState
+//---------------------------------------------------------
+
+enum EnvState{
+ ATTACK,
+ DECAY,
+ SUSTAIN,
+ RELEASE,
+ OFF
+};
+
+//---------------------------------------------------------
+// OpVoice
+//---------------------------------------------------------
+
+struct OpVoice {
+ double index;
+ double inct;
+ double targetInct; //used if portamento
+ double amp; //between 0 and 1
+ double ampVeloNote; //keeps the ratio amplitude from velo2AmpR and note2Amp
+ //in order to change independently the output level
+ //after pressing the note
+ EnvState envState;
+ double envIndex;
+ double envInct;
+ double envLevel;
+ double coefVLevel;
+};
+
+//---------------------------------------------------------
+// PitchEnvState
+//---------------------------------------------------------
+enum PitchEnvState{
+ PHASE1,
+ PHASE2,
+ RELEASE_PE,
+ OFF_PE
+};
+
+//---------------------------------------------------------
+// Voice
+//---------------------------------------------------------
+
+struct Voice {
+ bool hasAttractor;//true iff the voice has an attractor (portamento occuring)
+ double attractor; //contains some coeficent for portamento TODO
+ PitchEnvState pitchEnvState;
+ double pitchEnvCoefInct;
+ double pitchEnvCoefInctPhase1;
+ double pitchEnvCoefInctPhase2;
+ double pitchEnvCoefInctPhase3;
+ double pitchEnvCoefInctRelease;
+ double pitchEnvCoefInctInct;
+ bool isOn;
+ bool keyOn;
+ bool isSustained;
+ int pitch; //number of the note
+ double volume;
+ OpVoice op[NBROP];
+ float sampleFeedback;
+};
+
+//---------------------------------------------------------
+// Channel
+//---------------------------------------------------------
+struct Channel {
+ bool isEnable;
+ float ampLeft;
+ float ampRight;
+ int volume; //0 to 255
+ int pan; //TODO -63 +64 or -127 +128
+ int modulation;//0 to 127
+ int detune;//-31 to 31
+ int brightness; //0 to 4095
+ int attack; //0 to 127
+ int release; //0 to 127
+ float feedbackAmp;
+ float lfoFreq;
+ float lfoPitch;
+ float lfoMaxCoefInct;
+ float lfoCoefInct;
+ float lfoCoefInctInct;
+ unsigned int lfoIndex;
+ unsigned int lfoMaxIndex;
+ float lfoMaxAmp;
+ float lfoMaxDAmp;
+ float lfoAmp;
+ float lfoCoefAmp;
+ double lfoDelayIndex;
+ double lfoDelayInct;
+ double lfoDelayMaxIndex;
+ bool delayPassed;
+ bool sustain;
+ double pitchBendCoef;//speed coef to read the sample
+ unsigned char nbrVoices;
+ Voice voices[MAXNBRVOICES];
+ double lastInc[NBROP];
+ std::list<int> lastVoiceKeyOn; //stack of the voice number
+ int lastVoiceKeyOff;
+ bool isLastNote;
+ //FX
+ float chorusAmount; //between 0.0 and 1.0
+ float reverbAmount; //between 0.0 and 1.0
+ float delayAmount; //between 0.0 and 1.0
+};
+
+//---------------------------------------------------------
+// Global
+//---------------------------------------------------------
+enum Quality {
+ high,
+ middle,
+ low,
+ ultralow
+};
+
+struct Global {
+ float masterVolume;
+ Quality quality; //high, middle, low
+ int qualityCounter; //counter to skip some sample depending on quality
+ int qualityCounterTop; //number of sample - 1 to skip
+ double deiSampleRate; //depending on quality deicsOnze sample rate varies
+ bool filter; //low passe filter used when the sampling is low
+ int fontSize;
+ float lastLeftSample;
+ float lastRightSample;
+ float lastInputLeftChorusSample;
+ float lastInputRightChorusSample;
+ float lastInputLeftReverbSample;
+ float lastInputRightReverbSample;
+ float lastInputLeftDelaySample;
+ float lastInputRightDelaySample;
+ Channel channel[NBRCHANNELS];
+ bool isChorusActivated;
+ float chorusReturn;
+ bool isReverbActivated;
+ float reverbReturn;
+ bool isDelayActivated;
+ float delayReturn;
+};
+
+//---------------------------------------------------------
+// DeicsOnze : DX11 emulator
+//---------------------------------------------------------
+
+class DeicsOnze : public Mess {
+ DeicsOnzeGui* _gui;
+
+ static int useCount;
+ static float waveTable[NBRWAVES][RESOLUTION];
+
+ private:
+ void parseInitData(int length, const unsigned char* data);
+ void loadConfiguration(QString fileName);
+
+ public:
+ float** tempInputChorus;
+ float** tempOutputChorus;
+ float** tempInputReverb;
+ float** tempOutputReverb;
+ float** tempInputDelay;
+ float** tempOutputDelay;
+
+ float* getSinusWaveTable();
+
+ int nbrCtrl;
+
+ QString _initSetPath;
+ bool _isInitSet;
+ QString _backgroundPixPath;
+ bool _isBackgroundPix;
+ bool _saveOnlyUsed;
+ bool _saveConfig;
+ DeicsOnzeCtlr _ctrl[NBRCTRLS];
+ Global _global;
+ Preset* _preset[NBRCHANNELS];
+ Preset* _initialPreset;
+
+ //FX
+ PluginI* _pluginIReverb;
+ PluginI* _pluginIChorus;
+ PluginI* _pluginIDelay;
+
+ void initPluginReverb(Plugin*);
+ void initPluginChorus(Plugin*);
+ void initPluginDelay(Plugin*);
+
+ void setReverbParam(int i, double val);
+ double getReverbParam(int i);
+ void setChorusParam(int i, double val);
+ double getChorusParam(int i);
+ void setDelayBPM(float val);
+ void setDelayBeatRatio(float val);
+ void setDelayFeedback(float val);
+ void setDelayLFOFreq(float val);
+ void setDelayLFODepth(float val);
+ void setDelayDryWet(float val);
+ float getDelayBPM();
+ float getDelayBeatRatio();
+ float getDelayFeedback();
+ float getDelayLFOFreq();
+ float getDelayLFODepth();
+
+ //Filter
+ LowFilter* _dryFilter;
+ LowFilter* _chorusFilter;
+ LowFilter* _reverbFilter;
+ LowFilter* _delayFilter;
+
+ mutable MidiPatch _patch;
+ mutable int _numPatchProg; //used by getPatchInfo
+
+ //preset tree
+ Set* _set;
+
+ void setSampleRate(int sr);
+ Preset* findPreset(int hbank, int lbank, int prog) const;
+ Subcategory* findSubcategory(int hbank, int lbank) const;
+ Category* findCategory(int hbank) const;
+ void initCtrls();
+ void initGlobal();
+ void initChannels();
+ void initChannel(int c);
+ void resetVoices(); //when panic is pressed
+ void initVoice(int c, int v);
+ void initVoices(int c);
+ void setPreset(int c);
+ void setFeedback(int c);
+ void setLfo(int c);
+ void setOutLevel(int c, int k); //set the output level of the op k
+ void setOutLevel(int c); //do the same for all operators
+ void setEnvAttack(int c, int v, int k); //set envInct of voice v and op k
+ void setEnvAttack(int c, int k); //do the same for all voices of operator k
+ void setEnvAttack(int c); //do the same for all voices all operators
+ void setEnvRelease(int c, int v, int k); //set coefVLevel of voice v and op k
+ void setEnvRelease(int c, int k); //do the same for all voices of operator k
+ void setEnvRelease(int c); //do the same for all voices all operators
+ void setPitchEnvRelease(int c, int v);
+ void setQuality(Quality q);
+ void setFilter(bool f);
+ double brightness2Amp(int c, int k); //get the brightness of the operator k
+ void loadSutulaPresets();
+ void loadSet(QString s);
+ int noteOff2Voice(int c); //return the first free voice
+ int minVolu2Voice(int c);
+ int pitchOn2Voice(int c, int pitch);
+ void programSelect(int c, int hbank, int lbank, int prog);
+ bool existsKeyOn(int ch);
+ void setNbrVoices(int c, int nv);
+ void setMasterVol(int v);
+ void setChannelEnable(int c, bool e);
+ void setChannelVol(int c, int v);
+ void setChannelPan(int c, int v);
+ void applyChannelAmp(int c);
+ void setChannelDetune(int c, int d);
+ void setChannelBrightness(int c, int b);
+ void setChannelModulation(int c, int m);
+ void setChannelAttack(int c, int a);
+ void setChannelRelease(int c, int r);
+ void setChannelReverb(int c, int r);
+ void setChannelChorus(int c, int val);
+ void setChannelDelay(int c, int val);
+ void setChorusReturn(int val);
+ void setReverbReturn(int val);
+ void setDelayReturn(int val);
+ bool getChannelEnable(int c) const;
+ int getNbrVoices(int c) const;
+ int getMasterVol(void) const;
+ bool getFilter(void) const;
+ int getChannelVol(int c) const;
+ int getChannelPan(int c) const;
+ int getChannelDetune(int c) const;
+ int getChannelBrightness(int c) const;
+ int getChannelModulation(int c) const;
+ int getChannelAttack(int c) const;
+ int getChannelRelease(int c) const;
+ int getChannelReverb(int c) const;
+ int getChannelChorus(int c) const;
+ int getChannelDelay(int c) const;
+ int getChorusReturn(void) const;
+ int getReverbReturn(void) const;
+ int getDelayReturn(void) const;
+ void setPitchBendCoef(int c, int val);
+ void setModulation(int c, int val); //TODO check between setChannelModulation
+ void setSustain(int c, int val);
+
+ void readConfiguration(QDomNode qdn);
+ void writeConfiguration(AL::Xml* xml);
+
+ bool setController(int ch, int ctrl, int val, bool fromGui);
+ virtual bool setController(int ch, int ctrl, int val);
+ bool sysex(int length, const unsigned char* data, bool fromGui);
+ virtual bool sysex(int length, const unsigned char* data);
+
+ virtual const char* getPatchName(int ch, int number, int) const;
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const;
+
+ virtual int getControllerInfo(int arg1, const char** arg2,
+ int* arg3, int* arg4, int* arg5);
+ virtual void getInitData(int* length, const unsigned char** data);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual void process(float** buffer, int offset, int n);
+
+ // GUI interface routines
+ virtual bool hasGui() const { return true; }
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int, int, int, int);
+
+ DeicsOnze();
+ ~DeicsOnze();
+};
+
+
+#endif /* __DEICSONZE_H */
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.cpp b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.cpp
new file mode 100644
index 00000000..d4bef946
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.cpp
@@ -0,0 +1,67 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzefilter.cpp
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include "deicsonzefilter.h"
+
+LowFilter::LowFilter() {
+ _li = 0.0;
+ _ri = 0.0;
+ _lo = 0.0;
+ _ro = 0.0;
+}
+
+void LowFilter::setSamplerate(int sr) {
+ _samplerate = sr;
+}
+
+void LowFilter::setCutoff(double cut) {
+ _cutoff = cut;
+ float w = 2.0 * (float)_samplerate;
+ float fCut = _cutoff * 2.0 * M_PI;
+ float norm = 1.0 / (fCut + w);
+ _a = fCut * norm;
+ _b = (w - fCut) * norm;
+}
+
+void LowFilter::process(float* leftSamples, float* rightSamples, unsigned n) {
+ float cl, cr;
+ for(unsigned i = 0; i < n; i++) {
+ cl = leftSamples[i];
+ cr = rightSamples[i];
+
+ leftSamples[i] = _a * (cl + _li) + _b * _lo;
+ rightSamples[i] = _a * (cr + _ri) + _b * _ro;
+
+ _li = cl;
+ _ri = cr;
+ _lo = leftSamples[i];
+ _ro = rightSamples[i];
+ }
+}
+
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.h b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.h
new file mode 100644
index 00000000..fc92142a
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzefilter.h
@@ -0,0 +1,59 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzefilter.h
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEFILTER_H
+#define __DEICSONZEFILTER_H
+
+#include <math.h>
+
+class LowFilter {
+ private:
+ int _samplerate;
+
+ double _cutoff; //frequency cutoff
+ float _a;
+ float _b;
+
+ float _li; //last left input sample
+ float _ri; //last right input sample
+ float _lo; //last left output sample
+ float _ro; //last right output sample
+ public:
+ LowFilter();
+ ~LowFilter() {}
+
+ void setSamplerate(int sr);
+ void setCutoff(double cut);
+ //int getSamplerate();
+ //double getCutoff();
+
+ void process(float* leftSamples, float* RightSamples, unsigned n);
+};
+
+#endif /* __DEICSONZEFILTER_H */
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.cpp b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.cpp
new file mode 100644
index 00000000..a651bcb1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.cpp
@@ -0,0 +1,4545 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzegui.cpp
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+#include "config.h"
+#include "plugin.h"
+#include "plugingui.h"
+#include "plugins/pandelay/pandelaymodel.h"
+
+#include "deicsonzegui.h"
+
+class PluginDialog;
+
+DeicsOnzeGui::DeicsOnzeGui(DeicsOnze* deicsOnze)
+ : QDialog(0),
+ MessGui()
+{
+ setupUi(this);
+ _deicsOnze = deicsOnze;
+ lastDir = QDir::currentPath();
+
+ _currentChannel = 0;
+
+ //FX
+ _chorusSuperWidget = NULL;
+ _reverbSuperWidget = NULL;
+
+ tColor = new TCOLOR;
+ bColor = new BCOLOR;
+ etColor = new ETCOLOR;
+ ebColor = new EBCOLOR;
+ curColor = new QColor(0, 0, 0);
+
+ pitchEnvelopeGraph = new QFramePitchEnvelope(pitchEnvFrame, this);
+
+ envelopeGraph[0] = new QFrameEnvelope(envelope1Frame, this, 0);
+ envelopeGraph[1] = new QFrameEnvelope(envelope2Frame, this, 1);
+ envelopeGraph[2] = new QFrameEnvelope(envelope3Frame, this, 2);
+ envelopeGraph[3] = new QFrameEnvelope(envelope4Frame, this, 3);
+
+ //change/enable channel
+ connect(ChannelCheckBox, SIGNAL(toggled(bool)), this,
+ SLOT(setEnabledChannel(bool)));
+ connect(ChannelNumSpinBox, SIGNAL(valueChanged(int)), this,
+ SLOT(setChangeChannel(int)));
+ //MasterVolume
+ connect(masterVolKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setMasterVolKnob(double)));
+ //Panic
+ connect(panicButton, SIGNAL(pressed()), this, SLOT(setPanic()));
+ //reset Ctrls
+ connect(resCtrlButton, SIGNAL(pressed()), this, SLOT(setResCtrl()));
+ //FX
+ connect(chorusActivCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setChorusActiv(bool)));
+ connect(chChorusSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setChannelChorus(int)));
+ connect(returnChorusSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setChorusReturn(int)));
+ connect(selectLadspaChorusPushButton, SIGNAL(pressed()),
+ this, SLOT(setSelectChorusPlugin()));
+ /*connect(panChorus1Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setPanChorus1(double)));
+ connect(LFOFreqChorus1Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setLFOFreqChorus1(double)));
+ connect(depthChorus1Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setDepthChorus1(double)));
+ connect(panChorus2Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setPanChorus2(double)));
+ connect(LFOFreqChorus2Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setLFOFreqChorus2(double)));
+ connect(depthChorus2Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setDepthChorus2(double)));*/
+ connect(reverbActivCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setReverbActiv(bool)));
+ connect(chReverbSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setChannelReverb(int)));
+ connect(returnReverbSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setReverbReturn(int)));
+ connect(selectLadspaReverbPushButton, SIGNAL(pressed()),
+ this, SLOT(setSelectReverbPlugin()));
+ //Quick edit
+ connect(channelVolumeKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChannelVolKnob(double)));
+ connect(channelPanKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChannelPan(double)));
+ connect(brightnessKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setBrightnessKnob(double)));
+ connect(modulationKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setModulationKnob(double)));
+ connect(detuneKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setDetuneKnob(double)));
+ connect(attackKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setAttackKnob(double)));
+ connect(releaseKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReleaseKnob(double)));
+ //nbr of voices
+ connect(nbrVoicesSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setNbrVoices(int)));
+ //quality
+ connect(qualityComboBox, SIGNAL(activated(const QString&)),
+ this, SLOT(setQuality(const QString&)));
+ connect(filterCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setFilter(bool)));
+ //change font size
+ connect(fontSizeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFontSize(int)));
+ //load save configuration
+ connect(saveConfPushButton, SIGNAL(pressed()),
+ this, SLOT(saveConfiguration()));
+ connect(loadConfPushButton, SIGNAL(pressed()),
+ this, SLOT(loadConfiguration()));
+ connect(saveDefaultPushButton, SIGNAL(pressed()),
+ this, SLOT(saveDefaultConfiguration()));
+ //load init set
+ connect(initSetCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setIsInitSet(bool)));
+ connect(initSetPathLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setInitSetPath(const QString&)));
+ connect(initSetBrowsePushButton, SIGNAL(pressed()),
+ this, SLOT(setBrowseInitSetPath()));
+ //load background pix
+ connect(imageCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setIsBackgroundPix(bool)));
+ connect(imagePathLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setBackgroundPixPath(const QString&)));
+ connect(imageBrowsePushButton, SIGNAL(pressed()),
+ this, SLOT(setBrowseBackgroundPixPath()));
+
+ //Midi in channel
+ //connect(MidiInChComboBox, SIGNAL(activated(int)),
+ // this, SLOT(setMidiInCh(int)));
+ //Save mode ratio button
+ connect(minSaveRadioButton, SIGNAL(toggled(bool)),
+ this, SLOT(setSaveOnlyUsed(bool)));
+ connect(hugeSaveRadioButton, SIGNAL(toggled(bool)),
+ this, SLOT(setSaveOnlyUsedComp(bool)));
+ connect(saveConfigCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setSaveConfig(bool)));
+ //Colors
+ connect(redSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setRedColor(int)));
+ connect(greenSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setGreenColor(int)));
+ connect(blueSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setBlueColor(int)));
+ connect(colorListBox,
+ SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)),
+ this, SLOT(setRGBSliders(QListWidgetItem*)));
+ //PopupMenu Category Subcategory Preset
+ connect(categoryListView,
+ SIGNAL(customContextMenuRequested(const QPoint&)),
+ this, SLOT(categoryPopupMenu(const QPoint&)));
+ connect(subcategoryListView,
+ SIGNAL(customContextMenuRequested(const QPoint&)),
+ this, SLOT(subcategoryPopupMenu(const QPoint&)));
+ connect(presetListView,
+ SIGNAL(customContextMenuRequested(const QPoint &)),
+ this, SLOT(presetPopupMenu(const QPoint &)));
+ //Preset and bank
+ connect(presetLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setPresetName(const QString&)));
+ connect(subcategoryLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setSubcategoryName(const QString&)));
+ connect(categoryLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setCategoryName(const QString&)));
+ connect(hbankSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setHBank(int)));
+ connect(lbankSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setLBank(int)));
+ connect(progSpinBox, SIGNAL(valueChanged(int)), this, SLOT(setProg(int)));
+ //Global
+ //connect(channelPanSlider, SIGNAL(valueChanged(int)),
+ //this, SLOT(setChannelPan(int)));
+ connect(feedbackSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setFeedback(int)));
+ connect(LFOWaveComboBox, SIGNAL(activated(int)),
+ this, SLOT(setLfoWave(int)));
+ connect(LFOSpeedSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoSpeed(int)));
+ connect(LFODelaySlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoDelay(int)));
+ connect(PModDepthSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoPModDepth(int)));
+ connect(PModSensSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoPitchSens(int)));
+ connect(AModDepthSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoAModDepth(int)));
+ connect(AModSensSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoAmpSens(int)));
+ connect(transposeSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setTranspose(int)));
+ //connect(channelDetuneSlider, SIGNAL(valueChanged(int)),
+ // this, SLOT(setChannelDetune(int)));
+ connect(algorithmComboBox, SIGNAL(activated(int)),
+ this, SLOT(setAlgorithm(int)));
+ connect(pitchBendRangeSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setPitchBendRange(int)));
+ //Pitch Envelope
+ connect(PL1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL1(int)));
+ connect(PL2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL2(int)));
+ connect(PL3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL3(int)));
+ connect(PR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR1(int)));
+ connect(PR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR2(int)));
+ connect(PR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR3(int)));
+ //Function
+ connect(fcVolumeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFcVolume(int)));
+ connect(fcPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFcPitch(int)));
+ connect(fcAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFcAmplitude(int)));
+ connect(mwPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setMwPitch(int)));
+ connect(mwAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setMwAmplitude(int)));
+ connect(bcPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcPitch(int)));
+ connect(bcAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcAmplitude(int)));
+ connect(bcPitchBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcPitchBias(int)));
+ connect(bcEgBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcEgBias(int)));
+ connect(atPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtPitch(int)));
+ connect(atAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtAmplitude(int)));
+ connect(atPitchBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtPitchBias(int)));
+ connect(atEgBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtEgBias(int)));
+ //connect(reverbSpinBox, SIGNAL(valueChanged(int)),
+ // this, SLOT(setReverbRate(int)));
+ connect(polyMonoComboBox, SIGNAL(activated(int)),
+ this, SLOT(setPolyMode(int)));
+ connect(PortFingerFullComboBox, SIGNAL(activated(int)),
+ this, SLOT(setPortFingerFull(int)));
+ connect(PortamentoTimeSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setPortaTime(int)));
+ //envelope
+ connect(AR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR1(int)));
+ connect(D1R1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R1(int)));
+ connect(D1L1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L1(int)));
+ connect(D2R1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R1(int)));
+ connect(RR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR1(int)));
+ connect(AR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR2(int)));
+ connect(D1R2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R2(int)));
+ connect(D1L2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L2(int)));
+ connect(D2R2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R2(int)));
+ connect(RR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR2(int)));
+ connect(AR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR3(int)));
+ connect(D1R3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R3(int)));
+ connect(D1L3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L3(int)));
+ connect(D2R3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R3(int)));
+ connect(RR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR3(int)));
+ connect(AR4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR4(int)));
+ connect(D1R4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R4(int)));
+ connect(D1L4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L4(int)));
+ connect(D2R4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R4(int)));
+ connect(RR4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR4(int)));
+ //Scaling
+ connect(LS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS1(int)));
+ connect(RS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS1(int)));
+ connect(LS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS2(int)));
+ connect(RS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS2(int)));
+ connect(LS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS3(int)));
+ connect(RS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS3(int)));
+ connect(LS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS4(int)));
+ connect(RS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS4(int)));
+ //Volume
+ connect(OUT1Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol1(int)));
+ connect(OUT2Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol2(int)));
+ connect(OUT3Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol3(int)));
+ connect(OUT4Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol4(int)));
+ //Ratio and Frequency
+ connect(CoarseRatio1SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio1(int)));
+ connect(FineRatio1SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio1(int)));
+ connect(Freq1SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq1(int)));
+ connect(Fix1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix1(bool)));
+ connect(CoarseRatio2SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio2(int)));
+ connect(FineRatio2SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio2(int)));
+ connect(Freq2SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq2(int)));
+ connect(Fix2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix2(bool)));
+ connect(CoarseRatio3SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio3(int)));
+ connect(FineRatio3SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio3(int)));
+ connect(Freq3SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq3(int)));
+ connect(Fix3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix3(bool)));
+ connect(CoarseRatio4SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio4(int)));
+ connect(FineRatio4SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio4(int)));
+ connect(Freq4SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq4(int)));
+ connect(Fix4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix4(bool)));
+ //Sensitivity
+ connect(AME1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME1(bool)));
+ connect(EBS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS1(int)));
+ connect(KVS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS1(int)));
+ connect(AME2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME2(bool)));
+ connect(EBS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS2(int)));
+ connect(KVS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS2(int)));
+ connect(AME3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME3(bool)));
+ connect(EBS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS3(int)));
+ connect(KVS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS3(int)));
+ connect(AME4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME4(bool)));
+ connect(EBS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS4(int)));
+ connect(KVS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS4(int)));
+ //detune
+ connect(DET1Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET1(int)));
+ connect(DET2Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET2(int)));
+ connect(DET3Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET3(int)));
+ connect(DET4Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET4(int)));
+ //WaveForm
+ connect(WaveForm1ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm1(int)));
+ connect(WaveForm2ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm2(int)));
+ connect(WaveForm3ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm3(int)));
+ connect(WaveForm4ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm4(int)));
+ //PanDelay
+ connect(delayActivCheckBox, SIGNAL(toggled(bool)), this,
+ SLOT(setActivDelay(bool)));
+ connect(delayReturnSlider, SIGNAL(valueChanged(int)), this,
+ SLOT(setDelayReturn(int)));
+ connect(chDelaySlider, SIGNAL(valueChanged(int)), this,
+ SLOT(setChannelDelay(int)));
+ connect(delayBPMFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBPM(double)));
+ connect(delayBPMKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBPM(double)));
+ connect(delayBeatRatioFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBeatRatio(double)));
+ connect(delayBeatRatioKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBeatRatio(double)));
+ connect(delayFeedbackFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayFeedback(double)));
+ connect(delayFeedbackKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayFeedback(double)));
+ connect(delayPanLFOFreqFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFOFreq(double)));
+ connect(delayPanLFOFreqKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFOFreq(double)));
+ delayPanLFOFreqKnob->setMinLogValue(0.1);
+ delayPanLFOFreqKnob->setMaxLogValue(10.0);
+ connect(delayPanLFODepthFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFODepth(double)));
+ connect(delayPanLFODepthKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFODepth(double)));
+ //category subcategory preset
+ connect(categoryListView,
+ SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
+ this, SLOT(setCategory(QTreeWidgetItem*)));
+ connect(categoryListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)),
+ this, SLOT(setCategory(QTreeWidgetItem*)));
+ connect(subcategoryListView,
+ SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
+ this, SLOT(setSubcategory(QTreeWidgetItem*)));
+ connect(subcategoryListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)),
+ this, SLOT(setSubcategory(QTreeWidgetItem*)));
+ connect(presetListView,
+ SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
+ this, SLOT(setPreset(QTreeWidgetItem*)));
+ connect(presetListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)),
+ this, SLOT(setPreset(QTreeWidgetItem*)));
+ //Connect socketnotifier to fifo
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+
+ setTextColor(reinterpret_cast<const QColor &>(*tColor));
+ setBackgroundColor(reinterpret_cast<const QColor &>(*bColor));
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+
+ //select the first item in the color list
+ colorListBox->setCurrentItem(colorListBox->item(0));
+
+ //color the colorFrame with the color of the text
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*tColor)));
+ colorFrame->setPalette(p);
+
+ //update maaster volume
+ //updateMasterVolume(INITMASTERVOL);
+ //update Quick edit
+ updateQuickEdit();
+
+ //updatePreset();
+ _enabledPreset = true;
+ setEnabledPreset(false);
+
+ updateInitSetPath
+ (INSTPREFIX "/share/muse-" VERSION "/presets/deicsonze/SutulaBank.dei");
+ //"/usr/local/share/muse-1.0pre1/presets/deicsonze/SutulaBank.dei")
+ //);
+ updateBackgroundPixPath
+ (INSTPREFIX "/share/muse-" VERSION "/wallpapers/paper2.jpg");
+ updateBackgroundPixCheckBox(true);
+ applyBackgroundPix();
+}
+
+//-----------------------------------------------------------
+// setEnabledChannel
+//-----------------------------------------------------------
+void DeicsOnzeGui::setEnabledChannel(bool e) {
+ sendController(_currentChannel, CTRL_CHANNELENABLE, (int)e);
+ updateEnabledChannel(e);
+}
+//-----------------------------------------------------------
+// setUpdateEnabledChannelCheckBox
+//-----------------------------------------------------------
+void DeicsOnzeGui::updateChannelCheckBox(bool b) {
+ ChannelCheckBox->blockSignals(true);
+ ChannelCheckBox->setChecked(b);
+ ChannelCheckBox->blockSignals(false);
+}
+
+//-----------------------------------------------------------
+// setChangeChannel
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChangeChannel(int c) {
+ _currentChannel = c-1;
+ updateChannelEnable(_deicsOnze->getChannelEnable(_currentChannel));
+ updateNbrVoices(_deicsOnze->getNbrVoices(_currentChannel));
+ //update quick edit
+ updateQuickEdit();
+ //update preset
+ int p, l, h;
+ _deicsOnze->_preset[_currentChannel]->getHBankLBankProg(&h, &l, &p);
+ updateSelectPreset(h, l, p);
+ updatePreset();
+}
+//-----------------------------------------------------------
+// setPanic
+//-----------------------------------------------------------
+void DeicsOnzeGui::setPanic() {
+ unsigned char* message = new unsigned char[1];
+ message[0]=SYSEX_PANIC;
+ sendSysex(message, 1);
+}
+
+//-----------------------------------------------------------
+// setResCtrl
+//-----------------------------------------------------------
+void DeicsOnzeGui::setResCtrl() {
+ //Detune
+ updateChannelDetune(0);
+ sendController(_currentChannel, CTRL_CHANNELDETUNE, 0);
+ //Brightness
+ updateBrightness(MIDFINEBRIGHTNESS);
+ sendController(_currentChannel, CTRL_FINEBRIGHTNESS, MIDFINEBRIGHTNESS);
+ //Attack
+ updateAttack(MIDATTACK);
+ sendController(_currentChannel, CTRL_ATTACK_TIME, MIDATTACK);
+ //Release
+ updateRelease(MIDRELEASE);
+ sendController(_currentChannel, CTRL_RELEASE_TIME, MIDRELEASE);
+}
+
+//-----------------------------------------------------------
+// setNbrVoices
+//-----------------------------------------------------------
+void DeicsOnzeGui::setNbrVoices(int nv) {
+ sendController(_currentChannel, CTRL_NBRVOICES, nv);
+}
+
+//----------------------------------------------------------
+// setMidiInCh
+//----------------------------------------------------------
+//void DeicsOnzeGui::setMidiInCh(int m) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_CHANNELNUM;
+// message[1]=(unsigned char)(m-1);
+// sendSysex(message, 2);
+//}
+
+//-----------------------------------------------------------
+// saveConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveConfiguration() {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save configuration"),
+ lastDir,
+ QString("*.dco"));
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dco")) filename+=".dco";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ _deicsOnze->writeConfiguration(xml);
+ f.close();
+ }
+}
+
+//-----------------------------------------------------------
+// saveDefaultConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveDefaultConfiguration() {
+ QString filename = QString(getenv("HOME")) + QString("/." DEICSONZESTR ".dco");
+ if(!filename.isEmpty()) {
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ _deicsOnze->writeConfiguration(xml);
+ f.close();
+ }
+}
+
+//-----------------------------------------------------------
+// loadConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadConfiguration(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile confFile(fileName);
+ if(!confFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&confFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ confFile.close();
+ return;
+ }
+
+ confFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == DEICSONZECONFIGURATIONSTR) {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ _deicsOnze->readConfiguration(node.firstChild());
+ }
+ else printf("unsupported *.dco file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// loadConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadConfiguration() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load category dialog"),
+ lastDir,
+ QString("*.dco"));
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ loadConfiguration(fileName);
+}
+
+//-----------------------------------------------------------
+// setQuality
+//-----------------------------------------------------------
+void DeicsOnzeGui::setQuality(const QString& q) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_QUALITY;
+ message[1]=(unsigned char)(q=="High"?
+ high:(q=="Middle"?
+ middle:(q=="Low"?low:ultralow)));
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setFilter
+//-----------------------------------------------------------
+void DeicsOnzeGui::setFilter(bool f) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_FILTER;
+ message[1]=(unsigned char)f;
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setFontSize
+//-----------------------------------------------------------
+void DeicsOnzeGui::setFontSize(int fs) {
+ applyFontSize(fs);
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_FONTSIZE;
+ message[1]=(unsigned char)fs;
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setSaveOnlyUsed
+//-----------------------------------------------------------
+void DeicsOnzeGui::setSaveOnlyUsed(bool sou) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_SAVEONLYUSED;
+ message[1]=(unsigned char)sou;
+ sendSysex(message, 2);
+ updateSaveOnlyUsed(sou);
+}
+void DeicsOnzeGui::setSaveOnlyUsedComp(bool souc) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_SAVEONLYUSED;
+ message[1]=(unsigned char)!souc;
+ sendSysex(message, 2);
+ updateSaveOnlyUsed(!souc);
+}
+//-----------------------------------------------------------
+// setSaveConfig
+//-----------------------------------------------------------
+void DeicsOnzeGui::setSaveConfig(bool ssc) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_SAVECONFIG;
+ message[1]=(unsigned char)ssc;
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setColor
+//-----------------------------------------------------------
+void DeicsOnzeGui::setRedColor(int r) {
+ QListWidgetItem* i=colorListBox->selectedItems().at(0);
+ if(i){
+ curColor->setRgb(r, curColor->green(), curColor->blue());
+ if(i->text()==QString("Text")) {
+ tColor->setRgb(curColor->rgb());
+ setTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Background")) {
+ bColor->setRgb(curColor->rgb());
+ setBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Text")) {
+ etColor->setRgb(curColor->rgb());
+ setEditTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Background")) {
+ ebColor->setRgb(curColor->rgb());
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window,
+ (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setGreenColor(int g) {
+ QListWidgetItem* i=colorListBox->selectedItems().at(0);
+ if(i) {
+ curColor->setRgb(curColor->red(), g, curColor->blue());
+ if(i->text()==QString("Text")) {
+ tColor->setRgb(curColor->rgb());
+ setTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Background")) {
+ bColor->setRgb(curColor->rgb());
+ setBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Text")) {
+ etColor->setRgb(curColor->rgb());
+ setEditTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Background")) {
+ ebColor->setRgb(curColor->rgb());
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setBlueColor(int b) {
+ QListWidgetItem* i=colorListBox->selectedItems().at(0);
+ if(i) {
+ curColor->setRgb(curColor->red(), curColor->green(), b);
+ if(i->text()==QString("Text")) {
+ tColor->setRgb(curColor->rgb());
+ setTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Background")) {
+ bColor->setRgb(curColor->rgb());
+ setBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Text")) {
+ etColor->setRgb(curColor->rgb());
+ setEditTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Background")) {
+ ebColor->setRgb(curColor->rgb());
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setRGBSliders(QListWidgetItem* i) {
+ if(i->text()==QString("Text"))
+ curColor->setRgb(tColor->red(), tColor->green(), tColor->blue());
+ else if(i->text()==QString("Background"))
+ curColor->setRgb(bColor->red(), bColor->green(), bColor->blue());
+ else if(i->text()==QString("Edit Text"))
+ curColor->setRgb(etColor->red(), etColor->green(), etColor->blue());
+ else if(i->text()==QString("Edit Background"))
+ curColor->setRgb(ebColor->red(), ebColor->green(), ebColor->blue());
+
+ redSlider->blockSignals(true);
+ redSlider->setValue(curColor->red());
+ redSlider->blockSignals(false);
+ redSpinBox->blockSignals(true);
+ redSpinBox->setValue(curColor->red());
+ redSpinBox->blockSignals(false);
+ greenSlider->blockSignals(true);
+ greenSlider->setValue(curColor->green());
+ greenSlider->blockSignals(false);
+ greenSpinBox->blockSignals(true);
+ greenSpinBox->setValue(curColor->green());
+ greenSpinBox->blockSignals(false);
+ blueSlider->blockSignals(true);
+ blueSlider->setValue(curColor->blue());
+ blueSlider->blockSignals(false);
+ blueSpinBox->blockSignals(true);
+ blueSpinBox->setValue(curColor->blue());
+ blueSpinBox->blockSignals(false);
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+}
+void DeicsOnzeGui::setTextColor(const QColor & c) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::WindowText, c);
+ this->setPalette(p);
+ channelCtrlGroupBox->setPalette(p);
+ //channelPanGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ LFOGroupBox->setPalette(p);
+ ModulationMatrixGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ pitchEnvGroupBox->setPalette(p);
+ Frequency1groupBox->setPalette(p);
+ OUT1groupBox->setPalette(p);
+ Env1GroupBox->setPalette(p);
+ Scaling1GroupBox->setPalette(p);
+ DetWaveEGS1GroupBox->setPalette(p);
+ sensitivity1groupBox->setPalette(p);
+ Frequency2groupBox->setPalette(p);
+ OUT2groupBox->setPalette(p);
+ Env2GroupBox->setPalette(p);
+ Scaling2GroupBox->setPalette(p);
+ DetWaveEGS2GroupBox->setPalette(p);
+ sensitivity2groupBox->setPalette(p);
+ Frequency3groupBox->setPalette(p);
+ OUT3groupBox->setPalette(p);
+ Env3GroupBox->setPalette(p);
+ Scaling3GroupBox->setPalette(p);
+ DetWaveEGS3GroupBox->setPalette(p);
+ sensitivity3groupBox->setPalette(p);
+ Frequency4groupBox->setPalette(p);
+ OUT4groupBox->setPalette(p);
+ Env4GroupBox->setPalette(p);
+ Scaling4GroupBox->setPalette(p);
+ DetWaveEGS4GroupBox->setPalette(p);
+ sensitivity4groupBox->setPalette(p);
+ transposeGroupBox->setPalette(p);
+ //detuneGroupBox->setPalette(p);
+ //footSWGroupBox->setPalette(p);
+ pitchBendRangeGroupBox->setPalette(p);
+ //reverbGroupBox->setPalette(p);
+ modeGroupBox->setPalette(p);
+ portamentoGroupBox->setPalette(p);
+ colorGroupBox->setPalette(p);
+ pathGroupBox->setPalette(p);
+ qualityGroupBox->setPalette(p);
+ saveModeButtonGroup->setPalette(p);
+ fileGroupBox->setPalette(p);
+ onReverbGroupBox->setPalette(p);
+ selectLadspaReverbGroupBox->setPalette(p);
+ channelReverbGroupBox->setPalette(p);
+ parametersReverbGroupBox->setPalette(p);
+ onChorusGroupBox->setPalette(p);
+ selectLadspaChorusGroupBox->setPalette(p);
+ channelChorusGroupBox->setPalette(p);
+ parametersChorusGroupBox->setPalette(p);
+ fontSizeGroupBox->setPalette(p);
+ delayBPMGroupBox->setPalette(p);
+ delayBeatRatioGroupBox->setPalette(p);
+ delayFeedbackGroupBox->setPalette(p);
+ delayPanLFOGroupBox->setPalette(p);
+ delayPanDepthGroupBox->setPalette(p);
+ delayReturnGroupBox->setPalette(p);
+ channelDelayGroupBox->setPalette(p);
+}
+
+void DeicsOnzeGui::setBackgroundColor(const QColor & c) {
+ if(imageCheckBox->checkState()==Qt::Unchecked) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::Window, c);
+ this->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setEditTextColor(const QColor & c) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::Text, c);
+ this->setPalette(p);
+ channelCtrlGroupBox->setPalette(p);
+ //channelPanGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ LFOGroupBox->setPalette(p);
+ ModulationMatrixGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ pitchEnvGroupBox->setPalette(p);
+ Frequency1groupBox->setPalette(p);
+ OUT1groupBox->setPalette(p);
+ Env1GroupBox->setPalette(p);
+ Scaling1GroupBox->setPalette(p);
+ DetWaveEGS1GroupBox->setPalette(p);
+ sensitivity1groupBox->setPalette(p);
+ Frequency2groupBox->setPalette(p);
+ OUT2groupBox->setPalette(p);
+ Env2GroupBox->setPalette(p);
+ Scaling2GroupBox->setPalette(p);
+ DetWaveEGS2GroupBox->setPalette(p);
+ sensitivity2groupBox->setPalette(p);
+ Frequency3groupBox->setPalette(p);
+ OUT3groupBox->setPalette(p);
+ Env3GroupBox->setPalette(p);
+ Scaling3GroupBox->setPalette(p);
+ DetWaveEGS3GroupBox->setPalette(p);
+ sensitivity3groupBox->setPalette(p);
+ Frequency4groupBox->setPalette(p);
+ OUT4groupBox->setPalette(p);
+ Env4GroupBox->setPalette(p);
+ Scaling4GroupBox->setPalette(p);
+ DetWaveEGS4GroupBox->setPalette(p);
+ sensitivity4groupBox->setPalette(p);
+ transposeGroupBox->setPalette(p);
+ //detuneGroupBox->setPalette(p);
+ //footSWGroupBox->setPalette(p);
+ pitchBendRangeGroupBox->setPalette(p);
+ //reverbGroupBox->setPalette(p);
+ modeGroupBox->setPalette(p);
+ portamentoGroupBox->setPalette(p);
+ colorGroupBox->setPalette(p);
+ pathGroupBox->setPalette(p);
+ qualityGroupBox->setPalette(p);
+ saveModeButtonGroup->setPalette(p);
+ fileGroupBox->setPalette(p);
+ masterVolKnob->setScaleValueColor(c);
+ channelVolumeKnob->setScaleValueColor(c);
+ channelPanKnob->setScaleValueColor(c);
+ brightnessKnob->setScaleValueColor(c);
+ modulationKnob->setScaleValueColor(c);
+ detuneKnob->setScaleValueColor(c);
+ attackKnob->setScaleValueColor(c);
+ releaseKnob->setScaleValueColor(c);
+ channelChorusGroupBox->setPalette(p);
+ selectLadspaChorusGroupBox->setPalette(p);
+ parametersChorusGroupBox->setPalette(p);
+ for(int i=0; i < (int)_chorusSliderVector.size(); i++)
+ if(_chorusSliderVector[i]) _chorusSliderVector[i]->setScaleValueColor(c);
+ channelReverbGroupBox->setPalette(p);
+ selectLadspaReverbGroupBox->setPalette(p);
+ parametersReverbGroupBox->setPalette(p);
+ for(int i=0; i < (int)_reverbSliderVector.size(); i++)
+ if(_reverbSliderVector[i]) _reverbSliderVector[i]->setScaleValueColor(c);
+ channelDelayGroupBox->setPalette(p);
+ delayBPMKnob->setScaleValueColor(c);
+ delayBPMGroupBox->setPalette(p);
+ delayBeatRatioKnob->setScaleValueColor(c);
+ delayBeatRatioGroupBox->setPalette(p);
+ delayFeedbackKnob->setScaleValueColor(c);
+ delayFeedbackGroupBox->setPalette(p);
+ delayPanLFOFreqKnob->setScaleValueColor(c);
+ delayPanLFOGroupBox->setPalette(p);
+ delayPanLFODepthKnob->setScaleValueColor(c);
+ delayPanDepthGroupBox->setPalette(p);
+ fontSizeGroupBox->setPalette(p);
+}
+void DeicsOnzeGui::setEditBackgroundColor(const QColor & c) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::Base, c);
+ this->setPalette(p);
+ channelCtrlGroupBox->setPalette(p);
+ //channelPanGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ LFOGroupBox->setPalette(p);
+ ModulationMatrixGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ pitchEnvGroupBox->setPalette(p);
+ Frequency1groupBox->setPalette(p);
+ OUT1groupBox->setPalette(p);
+ Env1GroupBox->setPalette(p);
+ Scaling1GroupBox->setPalette(p);
+ DetWaveEGS1GroupBox->setPalette(p);
+ sensitivity1groupBox->setPalette(p);
+ Frequency2groupBox->setPalette(p);
+ OUT2groupBox->setPalette(p);
+ Env2GroupBox->setPalette(p);
+ Scaling2GroupBox->setPalette(p);
+ DetWaveEGS2GroupBox->setPalette(p);
+ sensitivity2groupBox->setPalette(p);
+ Frequency3groupBox->setPalette(p);
+ OUT3groupBox->setPalette(p);
+ Env3GroupBox->setPalette(p);
+ Scaling3GroupBox->setPalette(p);
+ DetWaveEGS3GroupBox->setPalette(p);
+ sensitivity3groupBox->setPalette(p);
+ Frequency4groupBox->setPalette(p);
+ OUT4groupBox->setPalette(p);
+ Env4GroupBox->setPalette(p);
+ Scaling4GroupBox->setPalette(p);
+ DetWaveEGS4GroupBox->setPalette(p);
+ sensitivity4groupBox->setPalette(p);
+ transposeGroupBox->setPalette(p);
+ //detuneGroupBox->setPalette(p);
+ //footSWGroupBox->setPalette(p);
+ pitchBendRangeGroupBox->setPalette(p);
+ //reverbGroupBox->setPalette(p);
+ modeGroupBox->setPalette(p);
+ portamentoGroupBox->setPalette(p);
+ colorGroupBox->setPalette(p);
+ pathGroupBox->setPalette(p);
+ qualityGroupBox->setPalette(p);
+ saveModeButtonGroup->setPalette(p);
+ fileGroupBox->setPalette(p);
+ p = pitchEnvFrame->palette();
+ p.setColor(QPalette::Window, c);
+ pitchEnvFrame->setPalette(p);
+ p = envelope1Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope1Frame->setPalette(p);
+ p = envelope2Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope2Frame->setPalette(p);
+ p = envelope3Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope3Frame->setPalette(p);
+ p = envelope4Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope4Frame->setPalette(p);
+ masterVolKnob->setScaleColor(c);
+ channelVolumeKnob->setScaleColor(c);
+ channelPanKnob->setScaleColor(c);
+ brightnessKnob->setScaleColor(c);
+ modulationKnob->setScaleColor(c);
+ detuneKnob->setScaleColor(c);
+ attackKnob->setScaleColor(c);
+ releaseKnob->setScaleColor(c);
+ channelChorusGroupBox->setPalette(p);
+ selectLadspaChorusGroupBox->setPalette(p);
+ parametersChorusGroupBox->setPalette(p);
+ for(int i=0; i < (int)_chorusSliderVector.size(); i++)
+ if(_chorusSliderVector[i]) _chorusSliderVector[i]->setScaleColor(c);
+ channelReverbGroupBox->setPalette(p);
+ selectLadspaReverbGroupBox->setPalette(p);
+ parametersReverbGroupBox->setPalette(p);
+ for(int i=0; i < (int)_reverbSliderVector.size(); i++)
+ if(_reverbSliderVector[i]) _reverbSliderVector[i]->setScaleColor(c);
+ channelDelayGroupBox->setPalette(p);
+ delayBPMKnob->setScaleColor(c);
+ delayBPMGroupBox->setPalette(p);
+ delayBeatRatioKnob->setScaleColor(c);
+ delayBeatRatioGroupBox->setPalette(p);
+ delayFeedbackKnob->setScaleColor(c);
+ delayFeedbackGroupBox->setPalette(p);
+ delayPanLFOFreqKnob->setScaleColor(c);
+ delayPanLFOGroupBox->setPalette(p);
+ delayPanLFODepthKnob->setScaleColor(c);
+ delayPanDepthGroupBox->setPalette(p);
+ fontSizeGroupBox->setPalette(p);
+}
+
+//-----------------------------------------------------------
+// QFramePitchEnvelope
+//-----------------------------------------------------------
+void QFramePitchEnvelope::paintEvent(QPaintEvent* /*e*/) {
+ QPainter paint(this);
+ QPen pen;
+ pen.setColor(*(_deicsOnzeGui->etColor));
+ //if the size of pitchEnvFrame is different than QFramePitchEnvelope resize
+ //and update the envelope
+ if(_deicsOnzeGui->pitchEnvFrame->width()!=width() ||
+ _deicsOnzeGui->pitchEnvFrame->height()!=height()) {
+ resize(_deicsOnzeGui->pitchEnvFrame->width(),
+ _deicsOnzeGui->pitchEnvFrame->height());
+ //update the positions of the envelope
+ PitchEg* pe = &_deicsOnzeGui->_deicsOnze
+ ->_preset[_deicsOnzeGui->_currentChannel]->pitchEg;
+ env2Points(pe->pl1, pe->pl2, pe->pl3, pe->pr1, pe->pr2, pe->pr3);
+ }
+ //Draw the verticale line on the release time
+ pen.setWidth(1);
+ pen.setStyle(Qt::DotLine);
+ paint.setPen(pen);
+ paint.drawLine(P2linkP3.x(), height(), P2linkP3.x(), 0);
+ //Draw the horisontal line for the center of the pitch
+ pen.setStyle(Qt::DashDotLine);
+ paint.setPen(pen);
+ paint.drawLine(0, height()/2-DOTWIDTH/2, width(), height()/2-DOTWIDTH/2);
+ //Draw the pitch envelope
+ pen.setWidth(PENWIDTH);
+ pen.setStyle(Qt::SolidLine);
+ paint.setPen(pen);
+ paint.drawRect(startlinkP1.x()-DOTWIDTH/2, startlinkP1.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(P1linkP2.x()-DOTWIDTH/2, P1linkP2.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(P2linkP3.x()-DOTWIDTH/2, P2linkP3.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(P3linkEnd.x()-DOTWIDTH/2, P3linkEnd.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawLine(startlinkP1,P1linkP2);
+ paint.drawLine(P1linkP2, P2linkP3);
+ paint.drawLine(P2linkP3, P3linkEnd);
+}
+void QFramePitchEnvelope::mousePressEvent(QMouseEvent * e) {
+ //startlinkP1
+ if(e->x()<startlinkP1.x()+DRAGWIDTH && e->x()>startlinkP1.x()-DRAGWIDTH
+ && e->y()<startlinkP1.y()+DRAGWIDTH && e->y()>startlinkP1.y()-DRAGWIDTH)
+ isStartlinkP1Edit=true;
+ //P1linkP2
+ if(e->x()<P1linkP2.x()+DRAGWIDTH && e->x()>P1linkP2.x()-DRAGWIDTH
+ && e->y()<P1linkP2.y()+DRAGWIDTH && e->y()>P1linkP2.y()-DRAGWIDTH)
+ isP1linkP2Edit=true;
+ //P2linkP3
+ if(e->x()<P2linkP3.x()+DRAGWIDTH && e->x()>P2linkP3.x()-DRAGWIDTH
+ && e->y()<P2linkP3.y()+DRAGWIDTH && e->y()>P2linkP3.y()-DRAGWIDTH)
+ isP2linkP3Edit=true;
+ //P3linkEnd
+ if(e->x()<P3linkEnd.x()+DRAGWIDTH && e->x()>P3linkEnd.x()-DRAGWIDTH
+ && e->y()<P3linkEnd.y()+DRAGWIDTH && e->y()>P3linkEnd.y()-DRAGWIDTH)
+ isP3linkEndEdit=true;
+}
+void QFramePitchEnvelope::mouseReleaseEvent(QMouseEvent* /*e*/) {
+ isStartlinkP1Edit=false;
+ isP1linkP2Edit=false;
+ isP2linkP3Edit=false;
+ isP3linkEndEdit=false;
+}
+void QFramePitchEnvelope::mouseMoveEvent(QMouseEvent* e) {
+ if(isStartlinkP1Edit) {
+ if(e->y()>startlinkP1.y()) _deicsOnzeGui->PL1SpinBox->stepDown();
+ if(e->y()<startlinkP1.y()) _deicsOnzeGui->PL1SpinBox->stepUp();
+ }
+ if(isP1linkP2Edit) {
+ if(e->x()>P1linkP2.x()) _deicsOnzeGui->PR1SpinBox->stepDown();
+ if(e->x()<P1linkP2.x()) _deicsOnzeGui->PR1SpinBox->stepUp();
+ if(e->y()>P1linkP2.y()) _deicsOnzeGui->PL2SpinBox->stepDown();
+ if(e->y()<P1linkP2.y()) _deicsOnzeGui->PL2SpinBox->stepUp();
+ }
+ if(isP2linkP3Edit) {
+ if(e->x()>P2linkP3.x()) _deicsOnzeGui->PR2SpinBox->stepDown();
+ if(e->x()<P2linkP3.x()) _deicsOnzeGui->PR2SpinBox->stepUp();
+ if(e->y()>P2linkP3.y()) _deicsOnzeGui->PL3SpinBox->stepDown();
+ if(e->y()<P2linkP3.y()) _deicsOnzeGui->PL3SpinBox->stepUp();
+ }
+ if(isP3linkEndEdit) {
+ if(e->x()>P3linkEnd.x()) _deicsOnzeGui->PR3SpinBox->stepDown();
+ if(e->x()<P3linkEnd.x()) _deicsOnzeGui->PR3SpinBox->stepUp();
+ if(e->y()>P3linkEnd.y()) _deicsOnzeGui->PL1SpinBox->stepDown();
+ if(e->y()<P3linkEnd.y()) _deicsOnzeGui->PL1SpinBox->stepUp();
+ }
+}
+//-----------------------------------------------------------
+// env2Points
+// assigns the right coordinates to the points
+// to draw the pitch envelope
+//-----------------------------------------------------------
+void QFramePitchEnvelope::env2Points(int pl1, int pl2, int pl3,
+ int pr1, int pr2, int pr3) {
+ startlinkP1.setY(YOFFSET+MAXPHEIGHT
+ -PENWIDTH-((PL1HEIGHT-PENWIDTH)*pl1)/MAXPL);
+ startlinkP1.setX(XOFFSET);
+ P1linkP2.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL2HEIGHT-PENWIDTH)*pl2)/MAXPL);
+ P1linkP2.setX(XOFFSET+WALLWIDTH+PR1WIDTH-(PR1WIDTH*pr1)/MAXPR);
+ P2linkP3.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL3HEIGHT-PENWIDTH)*pl3)/MAXPL);
+ P2linkP3.setX(P1linkP2.x()+WALLWIDTH+PR2WIDTH-(PR2WIDTH*pr2)/MAXPR);
+ P3linkEnd.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL1HEIGHT-PENWIDTH)*pl1)/MAXPL);
+ P3linkEnd.setX(P2linkP3.x()+WALLWIDTH+PR3WIDTH-(PR3WIDTH*pr3)/MAXPR);
+}
+//-----------------------------------------------------------
+// QFrameEnvelope
+//-----------------------------------------------------------
+void QFrameEnvelope::paintEvent(QPaintEvent* /*e*/) {
+ QPainter paint(this);
+ QPen pen;
+ pen.setColor(*(_deicsOnzeGui->etColor));
+ //if the size of pitchEnvFrame is different than QFramePitchEnvelope resize
+ //and update the envelope
+ int op = _deicsOnzeGui->deicsOnzeTabWidget->currentIndex()-2;
+ //-2 because of the presetsTab and globalTab
+ Eg* eg=&(_deicsOnzeGui->_deicsOnze->
+ _preset[_deicsOnzeGui->_currentChannel]->eg[op]);
+ switch(op) {
+ case 0 :
+ if(_deicsOnzeGui->envelope1Frame->width()!=width() ||
+ _deicsOnzeGui->envelope1Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope1Frame->width(),
+ _deicsOnzeGui->envelope1Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ case 1 :
+ if(_deicsOnzeGui->envelope2Frame->width()!=width() ||
+ _deicsOnzeGui->envelope2Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope2Frame->width(),
+ _deicsOnzeGui->envelope2Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ case 2 :
+ if(_deicsOnzeGui->envelope3Frame->width()!=width() ||
+ _deicsOnzeGui->envelope3Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope3Frame->width(),
+ _deicsOnzeGui->envelope3Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ case 3 :
+ if(_deicsOnzeGui->envelope4Frame->width()!=width() ||
+ _deicsOnzeGui->envelope4Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope4Frame->width(),
+ _deicsOnzeGui->envelope4Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ default :
+ printf("QFrameEnvelope::paintEvent switch case error\n");
+ break;
+ }
+ //Draw the vertical line of the release note
+ pen.setWidth(1);
+ pen.setStyle(Qt::DotLine);
+ paint.setPen(pen);
+ paint.drawLine(D2linkRR.x(), MAXHEIGHT, D2linkRR.x(), YOFFSET);
+ //Draw the volume envelope
+ pen.setWidth(PENWIDTH);
+ pen.setStyle(Qt::SolidLine);
+ paint.setPen(pen);
+ paint.drawRect(startlinkAR.x()-DOTWIDTH/2, startlinkAR.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(ARlinkD1.x()-DOTWIDTH/2, ARlinkD1.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(D1linkD2.x()-DOTWIDTH/2, D1linkD2.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(D2linkRR.x()-DOTWIDTH/2, D2linkRR.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(RRlinkEnd.x()-DOTWIDTH/2, RRlinkEnd.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawLine(startlinkAR,ARlinkD1);
+ paint.drawLine(ARlinkD1, D1linkD2);
+ paint.drawLine(D1linkD2, D2linkRR);
+ paint.drawLine(D2linkRR, RRlinkEnd);
+}
+void QFrameEnvelope::mousePressEvent(QMouseEvent * e) {
+ //ARlinkD1
+ if(e->x()<ARlinkD1.x()+DRAGWIDTH && e->x()>ARlinkD1.x()-DRAGWIDTH
+ && e->y()<ARlinkD1.y()+DRAGWIDTH && e->y()>ARlinkD1.y()-DRAGWIDTH)
+ isARlinkD1Edit=true;
+ //D1linkD2
+ if(e->x()<D1linkD2.x()+DRAGWIDTH && e->x()>D1linkD2.x()-DRAGWIDTH
+ && e->y()<D1linkD2.y()+DRAGWIDTH && e->y()>D1linkD2.y()-DRAGWIDTH)
+ isD1linkD2Edit=true;
+ //D2linkRR
+ if(e->x()<D2linkRR.x()+DRAGWIDTH && e->x()>D2linkRR.x()-DRAGWIDTH
+ && e->y()<D2linkRR.y()+DRAGWIDTH && e->y()>D2linkRR.y()-DRAGWIDTH)
+ isD2linkRREdit=true;
+ //RRlinkEnd
+ if(e->x()<RRlinkEnd.x()+DRAGWIDTH && e->x()>RRlinkEnd.x()-DRAGWIDTH
+ && e->y()<RRlinkEnd.y()+DRAGWIDTH && e->y()>RRlinkEnd.y()-DRAGWIDTH)
+ isRRlinkEndEdit=true;
+}
+void QFrameEnvelope::mouseReleaseEvent(QMouseEvent* /*e*/) {
+ isARlinkD1Edit=false;
+ isD1linkD2Edit=false;
+ isD2linkRREdit=false;
+ isRRlinkEndEdit=false;
+}
+void QFrameEnvelope::mouseMoveEvent(QMouseEvent* e) {
+ if(isARlinkD1Edit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR1SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR2SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR3SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR4SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+ if(isD1linkD2Edit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R1SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R1SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L1SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R2SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R2SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L2SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R3SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R3SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L3SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R4SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R4SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L4SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+ if(isD2linkRREdit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R1SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R2SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R3SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R4SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+ if(isRRlinkEndEdit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR1SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR2SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR3SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR4SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+}
+//-----------------------------------------------------------
+// env2Points
+// assigns the right coordinates to the points
+// to draw the envelope
+//-----------------------------------------------------------
+void QFrameEnvelope::env2Points(int ar, int d1r, int d1l, int d2r, int rr) {
+ startlinkAR.setY(MAXHEIGHT-PENWIDTH);
+ startlinkAR.setX(PENWIDTH);
+ ARlinkD1.setY(PENWIDTH);
+ ARlinkD1.setX(PENWIDTH+ARWIDTH-(ARWIDTH*ar)/MAXAR);
+ D1linkD2.setY(PENWIDTH+
+ (D1LHEIGHT-2*PENWIDTH-((D1LHEIGHT-2*PENWIDTH)*d1l)/MAXD1L));
+ D1linkD2.setX(ARlinkD1.x()+D1RWIDTH-(D1RWIDTH*d1r)/MAXD1R);
+ D2linkRR.setY(D1linkD2.y()
+ +((D1LHEIGHT-2*PENWIDTH-D1linkD2.y())*d2r)/MAXD2R);
+ D2linkRR.setX(D1linkD2.x()+D2RWIDTH-(D2RWIDTH*d2r)/MAXD2R);
+ RRlinkEnd.setY(MAXHEIGHT-PENWIDTH);
+ RRlinkEnd.setX(D2linkRR.x()
+ +(RRWIDTH-PENWIDTH-((RRWIDTH-PENWIDTH)*rr)/MAXRR));
+}
+
+//-----------------------------------------------------------
+// processEvent(const MidiEvent&);
+//-----------------------------------------------------------
+void DeicsOnzeGui::processEvent(const MidiEvent& ev) {
+ //Controler
+ if (ev.type() == ME_CONTROLLER) {
+ //printf("ME_CONTROLLER\n");
+ int id=ev.dataA();
+ int ch=ev.channel();
+ int val=ev.dataB();
+ if(ch == _currentChannel || id == CTRL_CHANNELENABLE) {
+ switch(id) {
+ case CTRL_AR: updateAR(0, val); break;
+ case CTRL_D1R: updateD1R(0, val); break;
+ case CTRL_D2R: updateD2R(0, val); break;
+ case CTRL_RR: updateRR(0, val); break;
+ case CTRL_D1L: updateD1L(0, val); break;
+ case CTRL_LS: updateLS(0, val); break;
+ case CTRL_RS: updateRS(0, val); break;
+ case CTRL_EBS: updateEBS(0, val); break;
+ case CTRL_AME: updateAME(0, val==1); break;
+ case CTRL_KVS: updateKVS(0, val); break;
+ case CTRL_OUT: updateOUT(0, val); break;
+ case CTRL_RATIO: updateRATIO(0, val); break;
+ case CTRL_DET: updateDET(0, val); break;
+ case CTRL_AR+DECAPAR1: updateAR(1, val); break;
+ case CTRL_D1R+DECAPAR1: updateD1R(1, val); break;
+ case CTRL_D2R+DECAPAR1: updateD2R(1, val); break;
+ case CTRL_RR+DECAPAR1: updateRR(1, val); break;
+ case CTRL_D1L+DECAPAR1: updateD1L(1, val); break;
+ case CTRL_LS+DECAPAR1: updateLS(1, val); break;
+ case CTRL_RS+DECAPAR1: updateRS(1, val); break;
+ case CTRL_EBS+DECAPAR1: updateEBS(1, val); break;
+ case CTRL_AME+DECAPAR1: updateAME(1, val==1); break;
+ case CTRL_KVS+DECAPAR1: updateKVS(1, val); break;
+ case CTRL_OUT+DECAPAR1: updateOUT(1, val); break;
+ case CTRL_RATIO+DECAPAR1: updateRATIO(1, val); break;
+ case CTRL_DET+DECAPAR1: updateDET(1, val); break;
+ case CTRL_AR+2*DECAPAR1: updateAR(2, val); break;
+ case CTRL_D1R+2*DECAPAR1: updateD1R(2, val); break;
+ case CTRL_D2R+2*DECAPAR1: updateD2R(2, val); break;
+ case CTRL_RR+2*DECAPAR1: updateRR(2, val); break;
+ case CTRL_D1L+2*DECAPAR1: updateD1L(2, val); break;
+ case CTRL_LS+2*DECAPAR1: updateLS(2, val); break;
+ case CTRL_RS+2*DECAPAR1: updateRS(2, val); break;
+ case CTRL_EBS+2*DECAPAR1: updateEBS(2, val); break;
+ case CTRL_AME+2*DECAPAR1: updateAME(2, val==1); break;
+ case CTRL_KVS+2*DECAPAR1: updateKVS(2, val); break;
+ case CTRL_OUT+2*DECAPAR1: updateOUT(2, val); break;
+ case CTRL_RATIO+2*DECAPAR1: updateRATIO(2, val); break;
+ case CTRL_DET+2*DECAPAR1: updateDET(2, val); break;
+ case CTRL_AR+3*DECAPAR1: updateAR(3, val); break;
+ case CTRL_D1R+3*DECAPAR1: updateD1R(3, val); break;
+ case CTRL_D2R+3*DECAPAR1: updateD2R(3, val); break;
+ case CTRL_RR+3*DECAPAR1: updateRR(3, val); break;
+ case CTRL_D1L+3*DECAPAR1: updateD1L(3, val); break;
+ case CTRL_LS+3*DECAPAR1: updateLS(3, val); break;
+ case CTRL_RS+3*DECAPAR1: updateRS(3, val); break;
+ case CTRL_EBS+3*DECAPAR1: updateEBS(3, val); break;
+ case CTRL_AME+3*DECAPAR1: updateAME(3, val==1); break;
+ case CTRL_KVS+3*DECAPAR1: updateKVS(3, val); break;
+ case CTRL_OUT+3*DECAPAR1: updateOUT(3, val); break;
+ case CTRL_RATIO+3*DECAPAR1: updateRATIO(3, val); break;
+ case CTRL_DET+3*DECAPAR1: updateDET(3, val); break;
+ case CTRL_ALG: updateALG(val); break;
+ case CTRL_FEEDBACK: updateFEEDBACK(val); break;
+ case CTRL_SPEED: updateSPEED(val); break;
+ case CTRL_DELAY: updateDELAY(val); break;
+ case CTRL_PMODDEPTH: updatePMODDEPTH(val); break;
+ case CTRL_AMODDEPTH: updateAMODDEPTH(val); break;
+ case CTRL_SYNC: updateSYNC(val==1); break;
+ case CTRL_WAVE: updateWAVE(val); break;
+ case CTRL_PMODSENS: updatePMODSENS(val); break;
+ case CTRL_AMS: updateAMS(val); break;
+ case CTRL_TRANSPOSE: updateTRANSPOSE(val); break;
+ case CTRL_POLYMODE: updatePOLYMODE(val); break;
+ case CTRL_PBENDRANGE: updatePBENDRANGE(val); break;
+ case CTRL_PORTAMODE: updatePORTAMODE(val); break;
+ case CTRL_PORTATIME: updatePORTATIME(val); break;
+ case CTRL_FCVOLUME: updateFcVolume(val); break;
+ case CTRL_FSW:
+ break;
+ case CTRL_MWPITCH: updateMwPitch(val); break;
+ case CTRL_MWAMPLITUDE: updateMwAmplitude(val); break;
+ case CTRL_BCPITCH: updateBcPitch(val); break;
+ case CTRL_BCAMPLITUDE: updateBcAmplitude(val); break;
+ case CTRL_BCPITCHBIAS: updateBcPitchBias(val); break;
+ case CTRL_BCEGBIAS: updateBcEgBias(val); break;
+ case CTRL_PR1: updatePR1(val); break;
+ case CTRL_PR2: updatePR2(val); break;
+ case CTRL_PR3: updatePR3(val); break;
+ case CTRL_PL1: updatePL1(val); break;
+ case CTRL_PL2: updatePL2(val); break;
+ case CTRL_PL3: updatePL3(val); break;
+ case CTRL_FIX: updateFIX(0, val==1); break;
+ case CTRL_FIXRANGE: updateFIXRANGE(0, val); break;
+ case CTRL_OSW: updateOSW(0, val); break;
+ case CTRL_SHFT: updateSHFT(0, val); break;
+ case CTRL_FIX+DECAPAR2: updateFIX(1, val==1); break;
+ case CTRL_FIXRANGE+DECAPAR2: updateFIXRANGE(1, val); break;
+ case CTRL_OSW+DECAPAR2: updateOSW(1, val); break;
+ case CTRL_SHFT+DECAPAR2: updateSHFT(1, val); break;
+ case CTRL_FIX+2*DECAPAR2: updateFIX(2, val==1); break;
+ case CTRL_FIXRANGE+2*DECAPAR2: updateFIXRANGE(2, val); break;
+ case CTRL_OSW+2*DECAPAR2: updateOSW(2, val); break;
+ case CTRL_SHFT+2*DECAPAR2: updateSHFT(2, val); break;
+ case CTRL_FIX+3*DECAPAR2: updateFIX(3, val==1); break;
+ case CTRL_FIXRANGE+3*DECAPAR2: updateFIXRANGE(3, val); break;
+ case CTRL_OSW+3*DECAPAR2: updateOSW(3, val); break;
+ case CTRL_SHFT+3*DECAPAR2: updateSHFT(3, val); break;
+ case CTRL_REVERBRATE: /*updateReverbRate(val);*/ break;
+ case CTRL_FCPITCH: updateFcPitch(val); break;
+ case CTRL_FCAMPLITUDE: updateFcAmplitude(val); break;
+ case CTRL_CHANNELENABLE:
+ if(ch == _currentChannel) updateChannelEnable(val);
+ break;
+ case CTRL_CHANNELDETUNE: updateChannelDetune(val); break;
+ case CTRL_CHANNELPAN: updateChannelPan(val); break;
+ case CTRL_CHANNELVOLUME: updateChannelVolume(val); break;
+ case CTRL_NBRVOICES: updateNbrVoices(val); break;
+ case CTRL_FINEBRIGHTNESS: updateBrightness(val); break;
+ case CTRL_ATTACK_TIME: updateAttack(val); break;
+ case CTRL_RELEASE_TIME: updateRelease(val); break;
+ case CTRL_CHORUS_SEND: updateChannelChorus(val); break;
+ case CTRL_REVERB_SEND: updateChannelReverb(val); break;
+ case CTRL_VARIATION_SEND: updateChannelDelay(val); break;
+ case CTRL_MODULATION: updateModulation(val); break;
+ case CTRL_PROGRAM :
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ int prog = val & 0x7f;
+ //printf("GUI program : ch = %d, hbank = %d, lbank = %d, prog = %d\n",
+ // ch, hbank, lbank, prog);
+ //change the _deicsonze preset
+ //to update the right preset
+ _deicsOnze->programSelect(ch, hbank, lbank, prog);
+ //only display _deicsonze preset
+ updateSelectPreset(hbank, lbank, prog);
+ updatePreset();
+ break;
+ }
+ }
+ }
+ // Sysexes
+ else if (ev.type() == ME_SYSEX) {
+ //printf("ME_SYSEX\n");
+ unsigned char* data = ev.data();
+ int cmd = *data;
+ float f;
+ switch (cmd) {
+ case SYSEX_CHORUSACTIV :
+ updateChorusActiv((bool)data[1]);
+ break;
+ case SYSEX_CHORUSRETURN :
+ updateChorusReturn((int)data[1]);
+ break;
+ case SYSEX_REVERBACTIV :
+ updateReverbActiv((bool)data[1]);
+ break;
+ case SYSEX_REVERBRETURN :
+ updateReverbReturn((int)data[1]);
+ break;
+ /*case SYSEX_CHORUS1PAN :
+ updatePanChorus1((int)data[1]);
+ break;
+ case SYSEX_CHORUS1LFOFREQ :
+ updateLFOFreqChorus1((int)data[1]);
+ break;
+ case SYSEX_CHORUS1DEPTH :
+ updateDepthChorus1((int)data[1]);
+ break;
+ case SYSEX_CHORUS2PAN :
+ updatePanChorus2((int)data[1]);
+ break;
+ case SYSEX_CHORUS2LFOFREQ :
+ updateLFOFreqChorus2((int)data[1]);
+ break;
+ case SYSEX_CHORUS2DEPTH :
+ updateDepthChorus2((int)data[1]);
+ break;*/
+ case SYSEX_DELAYACTIV :
+ updateDelayActiv((bool)data[1]);
+ break;
+ case SYSEX_DELAYRETURN :
+ updateDelayReturn((int)data[1]);
+ break;
+ case SYSEX_DELAYBPM :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayBPM(f);
+ break;
+ case SYSEX_DELAYBEATRATIO :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayBeatRatio(f);
+ break;
+ case SYSEX_DELAYFEEDBACK :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayFeedback(f);
+ break;
+ case SYSEX_DELAYLFOFREQ :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayPanLFOFreq(f);
+ break;
+ case SYSEX_DELAYLFODEPTH :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayPanLFODepth(f);
+ break;
+ case SYSEX_QUALITY :
+ updateQuality((int)data[1]);
+ break;
+ case SYSEX_FILTER :
+ updateFilter((bool)data[1]);
+ break;
+ case SYSEX_FONTSIZE :
+ updateFontSize((int)data[1]);
+ applyFontSize((int)data[1]);
+ break;
+ case SYSEX_MASTERVOL :
+ updateMasterVolume((int)data[1]);
+ break;
+ case SYSEX_SAVECONFIG :
+ updateSaveConfig((bool)data[1]);
+ break;
+ case SYSEX_SAVEONLYUSED :
+ updateSaveOnlyUsed((bool)data[1]);
+ break;
+ case SYSEX_COLORGUI :
+ tColor->setRgb(data[1], data[2], data[3]);
+ bColor->setRgb(data[4], data[5], data[6]);
+ etColor->setRgb(data[7], data[8], data[9]);
+ ebColor->setRgb(data[10], data[11], data[12]);
+ setTextColor(reinterpret_cast<const QColor &>(*tColor));
+ setBackgroundColor(reinterpret_cast<const QColor &>(*bColor));
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+ setRGBSliders(colorListBox->currentItem());
+ break;
+ case SYSEX_ISINITSET :
+ updateInitSetCheckBox((bool)data[1]);
+ break;
+ case SYSEX_INITSETPATH :
+ updateInitSetPath(QString((char*)&data[1]));
+ break;
+ case SYSEX_ISBACKGROUNDPIX :
+ updateBackgroundPixCheckBox((bool)data[1]);
+ if((bool)data[1]) applyBackgroundPix();
+ break;
+ case SYSEX_BACKGROUNDPIXPATH :
+ updateBackgroundPixPath(QString((char*)&data[1]));
+ applyBackgroundPix();
+ break;
+ case SYSEX_UPDATESETGUI :
+ setSet();
+ subcategoryListView->clear();
+ presetListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updatePreset();
+ updateSubcategoryName("NONE", false);
+ progSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ break;
+ case SYSEX_BUILDGUIREVERB :
+ buildGuiReverb();
+ break;
+ case SYSEX_BUILDGUICHORUS :
+ buildGuiChorus();
+ break;
+ case SYSEX_LOADSET :
+ //printf("LoadSet\n");
+ // read the XML file and create DOM tree
+ /*QString filename = (const char*) (data+2);
+ QFile deicsonzeFile(filename);
+ deicsonzeFile.open(IO_ReadOnly);
+ QDomDocument domTree;
+ domTree.setContent(&deicsonzeFile);
+ deicsonzeFile.close();
+ QDomNode node = domTree.documentElement();
+
+ printf("After XML\n");
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ _deicsOnze->_preset=_deicsOnze->_initialPreset;*/
+ //read the set
+ if((bool)data[1]) {
+ //printf("Mini\n");
+ updateSaveOnlyUsed(true);
+ }
+ else {
+ //printf("Huge\n");
+ //while(!_deicsOnze->_set->_categoryVector.empty())
+ // delete(*_deicsOnze->_set->_categoryVector.begin());
+ updateSaveOnlyUsed(false);
+ }
+ //_deicsOnze->_set->readSet(node.firstChild());
+ //display load preset
+ setSet();
+ /*}
+ else printf("Wrong set version : %s\n",
+ version.toLatin1().data());
+ }
+ node = node.nextSibling();
+ }
+ break;
+ // delete the temporary file created
+ QString rmfile;
+ rmfile="rm ";
+ rmfile+=filename;
+ system(rmfile);
+ printf("Finit\n");*/
+ }
+ }
+}
+
+/*!
+ \fn SimpleSynthGui::readMessage(int)
+ */
+void DeicsOnzeGui::readMessage(int)
+{
+ MessGui::readMessage();
+}
+
+//-----------------------------------------------------------
+// num3Digits(int n)
+//-----------------------------------------------------------
+QString DeicsOnzeGui::num3Digits(int n) {
+ QString sn=QString::number(n);
+ return(sn.length()==1?"00"+sn:(sn.length()==2?"0"+sn:sn));
+}
+
+//-----------------------------------------------------------
+// deleteSet
+//-----------------------------------------------------------
+void DeicsOnzeGui::deleteSetDialog() {
+ //TODO : maybe to put this in sysex to deicsonze.cpp
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ while(!_deicsOnze->_set->_categoryVector.empty())
+ delete(*_deicsOnze->_set->_categoryVector.begin());
+ setSet();
+ //_currentQLVCategory = NULL;
+ presetListView->clear();
+ subcategoryListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updateSubcategoryName("NONE", false);
+ lbankSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ progSpinBox->setEnabled(false);
+ updatePreset();
+}
+//-----------------------------------------------------------
+// loadSetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadSetDialog() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load set dialog"),
+ lastDir,
+ QString("*.dei")
+ );
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ while(!_deicsOnze->_set->_categoryVector.empty())
+ delete(*_deicsOnze->_set->_categoryVector.begin());
+ _deicsOnze->_set->readSet(node.firstChild());
+ //display load preset
+ setSet();
+ subcategoryListView->clear();
+ presetListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updatePreset();
+ updateSubcategoryName("NONE", false);
+ progSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ }
+ else printf("unsupported *.dei file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// saveSetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveSetDialog() {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save set dialog"),
+ lastDir,
+ QString("*.dei"));
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dei")) filename+=".dei";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ _deicsOnze->_set->writeSet(xml, false);
+
+ f.close();
+ }
+}
+
+//-----------------------------------------------------------
+// popupMenuCategory
+//-----------------------------------------------------------
+void DeicsOnzeGui::categoryPopupMenu(const QPoint&) {
+ QTreeWidgetItem* cat = categoryListView->currentItem();
+ QMenu *categoryMenu = new QMenu;
+ categoryMenu->addAction(tr("New category"),
+ this, SLOT(newCategoryDialog()));
+ QAction* deleteItem = categoryMenu->addAction(tr("Delete category"), this,
+ SLOT(deleteCategoryDialog()));
+ categoryMenu->addAction(tr("Load category"),
+ this, SLOT(loadCategoryDialog()));
+ QAction* saveItem = categoryMenu->addAction(tr("Save category"), this,
+ SLOT(saveCategoryDialog()));
+ if(!cat || !categoryListView->isItemSelected(cat)) {
+ deleteItem->setEnabled(false);
+ saveItem->setEnabled(false);
+ }
+ categoryMenu->addSeparator();
+ categoryMenu->addAction(tr("Load set"),
+ this, SLOT(loadSetDialog()));;
+ categoryMenu->addAction(tr("Save set"),
+ this, SLOT(saveSetDialog()));;
+ categoryMenu->addAction(tr("Delete set"),
+ this, SLOT(deleteSetDialog()));;
+ categoryMenu->exec(QCursor::pos());
+}
+void DeicsOnzeGui::subcategoryPopupMenu(const QPoint&) {
+ QTreeWidgetItem* sub = subcategoryListView->currentItem();
+ QMenu *subcategoryMenu = new QMenu;
+ QAction* newItem =
+ subcategoryMenu->addAction(tr("New subcategory"), this,
+ SLOT(newSubcategoryDialog()));
+ QAction* deleteItem =
+ subcategoryMenu->addAction(tr("Delete subcategory"),
+ this, SLOT(deleteSubcategoryDialog()));
+ QAction* loadItem =
+ subcategoryMenu->addAction(tr("Load subcategory"), this,
+ SLOT(loadSubcategoryDialog()));
+ QAction* saveItem =
+ subcategoryMenu->addAction(tr("Save subcategory"), this,
+ SLOT(saveSubcategoryDialog()));
+ if(!sub || !subcategoryListView->isItemSelected(sub)) {
+ deleteItem->setEnabled(false);
+ saveItem->setEnabled(false);
+ }
+ if(!categoryListView->currentItem()
+ || !categoryListView->isItemSelected(categoryListView->currentItem())) {
+ newItem->setEnabled(false);
+ loadItem->setEnabled(false);
+ }
+ subcategoryMenu->exec(QCursor::pos());
+}
+void DeicsOnzeGui::presetPopupMenu(const QPoint&) {
+ QTreeWidgetItem* pre = presetListView->currentItem();
+ QMenu *presetMenu = new QMenu;
+ QAction* newItem = presetMenu->addAction(tr("New preset"), this,
+ SLOT(newPresetDialog()));
+ QAction* deleteItem = presetMenu->addAction(tr("Delete preset"), this,
+ SLOT(deletePresetDialog()));
+ QAction* loadItem = presetMenu->addAction(tr("Load preset"), this,
+ SLOT(loadPresetDialog()));
+ QAction* saveItem = presetMenu->addAction(tr("Save preset"), this,
+ SLOT(savePresetDialog()));
+ if(!pre || !presetListView->isItemSelected(pre)) {
+ deleteItem->setEnabled(false);
+ saveItem->setEnabled(false);
+ }
+ if(!subcategoryListView->currentItem() ||
+ !subcategoryListView->isItemSelected(subcategoryListView->currentItem())){
+ newItem->setEnabled(false);
+ loadItem->setEnabled(false);
+ }
+ presetMenu->exec(QCursor::pos());
+}
+
+//-----------------------------------------------------------
+// newCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::newCategoryDialog() {
+ int nhbank=_deicsOnze->_set->firstFreeHBank();
+ if(nhbank==-1)
+ QMessageBox::information(this,
+ tr("No more category supported"),
+ tr("You can not add more categories"),
+ QMessageBox::Ok);
+ else {
+ new Category(_deicsOnze->_set, "NEWCAT", nhbank);
+ setSet();
+ QTreeWidgetItem* ci=
+ categoryListView->findItems(num3Digits(nhbank+1), Qt::MatchExactly).at(0);
+ categoryListView->setItemSelected(ci, true);
+ categoryListView->setCurrentItem(ci);
+ setCategory(ci);
+ categoryListView->scrollToItem(ci);
+ }
+}
+
+//-----------------------------------------------------------
+// deleteCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::deleteCategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat && categoryListView->isItemSelected(cat)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Delete category"),
+ tr("Do you really want to delete %1 ?")
+ .arg(cat->_category->_categoryName.c_str()),
+ tr("&Yes"), tr("&No"),
+ QString::null, 0, 1 ))
+ {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ delete(cat->_category);
+ delete(cat);
+ subcategoryListView->clear();
+ presetListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updatePreset();
+ updateSubcategoryName("NONE", false);
+ progSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ }
+ }
+ else QMessageBox::warning(this, tr("No category selected"),
+ tr("You must first select a category."));
+}
+
+//-----------------------------------------------------------
+// loadCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadCategoryDialog() {
+ QString buffstr;
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load category dialog"),
+ lastDir,
+ QString("*.dec"));
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeCategory") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ Category* lCategory = new Category();
+ lCategory->readCategory(node.firstChild());
+ if (!_deicsOnze->_set->isFreeHBank(lCategory->_hbank)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Replace or add"),
+ tr("%1 is supposed to be affected to the hbank number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?")
+ .arg((lCategory->_categoryName).c_str())
+ .arg(buffstr.setNum(lCategory->_hbank+1)),
+ tr("&Replace"), tr("&Add"),
+ QString::null, 0, 1 )) {
+ delete(_deicsOnze->_set
+ ->findCategory(lCategory->_hbank));
+ lCategory->linkSet(_deicsOnze->_set);
+ }
+ else {
+ int ffhb=_deicsOnze->_set->firstFreeHBank();
+ if(ffhb==-1)
+ QMessageBox::warning
+ (this, tr("Download error"),
+ tr("There is no more free category slot."));
+ else lCategory->_hbank=ffhb;
+ lCategory->linkSet(_deicsOnze->_set);
+ }
+ }
+ else lCategory->linkSet(_deicsOnze->_set);
+ //display category
+ setSet();
+ }
+ else printf("unsupported *.dec file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// saveCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveCategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save category dialog"),
+ lastDir,
+ QString("*.dec"));
+
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dec")) filename+=".dec";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ cat->_category->writeCategory(xml, false);
+
+ f.close();
+ }
+ }
+ else QMessageBox::warning(this, tr("No category selected"),
+ tr("You must first select a category."));
+}
+
+//-----------------------------------------------------------
+// newSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::newSubcategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat && categoryListView->isItemSelected(cat)) {
+ int nlbank=cat->_category->firstFreeLBank();
+ if(nlbank==-1)
+ QMessageBox::information(this,
+ tr("No more subcategory supported"),
+ tr("You can not add more subcategories"),
+ QMessageBox::Ok);
+ else {
+ new Subcategory(cat->_category, "NEWSUB", nlbank);
+ setCategory(cat);
+ QTreeWidgetItem* si=
+ subcategoryListView->findItems(num3Digits(nlbank+1),
+ Qt::MatchExactly).at(0);
+ subcategoryListView->setItemSelected(si, true);
+ subcategoryListView->setCurrentItem(si);
+ setSubcategory(si);
+ subcategoryListView->scrollToItem(si);
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// deleteSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::deleteSubcategoryDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub && subcategoryListView->isItemSelected(sub)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Delete subcategory"),
+ tr("Do you really want to delete %1 ?")
+ .arg(sub->_subcategory
+ ->_subcategoryName.c_str()),
+ tr("&Yes"), tr("&No"),
+ QString::null, 0, 1 )) {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ delete(sub->_subcategory);
+ delete(sub);
+ presetListView->clear();
+ //subcategoryLineEdit->setEnabled(false);
+ updateSubcategoryName("NONE", false);
+ lbankSpinBox->setEnabled(false);
+ updatePreset();
+ }
+ }
+ else QMessageBox::warning(this, tr("No subcategory selected"),
+ tr("You must first select a subcategory."));
+}
+
+//-----------------------------------------------------------
+// loadSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadSubcategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ QString buffstr;
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load subcategory dialog"),
+ lastDir,
+ QString("*.des"));
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSubcategory") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ Subcategory* lSubcategory = new Subcategory();
+ lSubcategory->readSubcategory(node.firstChild());
+ if (!cat->_category->isFreeLBank(lSubcategory->_lbank)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Replace or add"),
+ tr("%1 is supposed to be affected to the lbank number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?")
+ .arg((lSubcategory->_subcategoryName)
+ .c_str())
+ .arg(buffstr.setNum(lSubcategory->_lbank+1)),
+ tr("&Replace"), tr("&Add"),
+ QString::null, 0, 1 )) {
+ delete(cat->_category->findSubcategory(lSubcategory->_lbank));
+ lSubcategory->linkCategory(cat->_category);
+ }
+ else {
+ int fflb=cat->_category->firstFreeLBank();
+ if(fflb==-1)
+ QMessageBox::warning
+ (this, tr("Download error"),
+ tr("There is no more free subcategory slot."));
+ else lSubcategory->_lbank=fflb;
+ lSubcategory->linkCategory(cat->_category);
+ }
+ }
+ else lSubcategory->linkCategory(cat->_category);
+ //display subcategory
+ setCategory(cat);
+ }
+ else printf("unsupported *.des file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// saveSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveSubcategoryDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save subcategory dialog"),
+ lastDir,
+ QString("*.des"));
+
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".des")) filename+=".des";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ sub->_subcategory->writeSubcategory(xml, false);
+
+ f.close();
+ }
+ }
+ else QMessageBox::warning(this, tr("No subcategory selected"),
+ tr("You must first select a subcategory."));
+}
+
+
+//-----------------------------------------------------------
+// newPresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::newPresetDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub && subcategoryListView->isItemSelected(sub)) {
+ int nprog=sub->_subcategory->firstFreeProg();
+ if(nprog==-1)
+ QMessageBox::information(this,
+ tr("No more preset supported"),
+ tr("You can not add more presets"),
+ QMessageBox::Ok);
+ else {
+ new Preset(sub->_subcategory, nprog);
+ setSubcategory(sub);
+ QTreeWidgetItem* pi=
+ presetListView->findItems(num3Digits(nprog+1),
+ Qt::MatchExactly).at(0);
+ presetListView->setItemSelected(pi, true);
+ presetListView->setCurrentItem(pi);
+ setPreset(pi);
+ presetListView->scrollToItem(pi);
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// deletePresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::deletePresetDialog() {
+ QTreePreset* pre = (QTreePreset*) presetListView->currentItem();
+ if(pre) {
+ if(presetListView->isItemSelected(pre)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Delete preset"),
+ tr("Do you really want to delete %1 ?")
+ .arg(pre->_preset->name.c_str()),
+ tr("&Yes"), tr("&No"),
+ QString::null, 0, 1 )) {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ delete(pre->_preset);
+ delete(pre);
+ presetLineEdit->setEnabled(false);
+ progSpinBox->setEnabled(false);
+ updatePreset();
+ }
+ }
+ else QMessageBox::warning(this, tr("No preset selected"),
+ tr("You must first select a preset."));
+ }
+ else QMessageBox::warning(this, tr("No preset selected"),
+ tr("You must first select a preset."));
+}
+
+//-----------------------------------------------------------
+// loadPresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadPresetDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ QString buffstr;
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load preset dialog"),
+ lastDir,
+ QString("*.dep"));
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if(e.isNull())
+ continue;
+ if(e.tagName() == "deicsOnzePreset") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ Preset* lPreset = new Preset();
+ lPreset->readPreset(node.firstChild());
+ if(!sub->_subcategory->isFreeProg(lPreset->prog)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Replace or add"),
+ tr("%1 is supposed to be affected to the prog number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?")
+ .arg((lPreset->name).c_str())
+ .arg(buffstr.setNum(lPreset->prog+1)),
+ tr("&Replace"), tr("&Add"),
+ QString::null, 0, 1 )) {
+ delete(sub->_subcategory->findPreset(lPreset->prog));
+ lPreset->linkSubcategory(sub->_subcategory);
+ }
+ else {
+ int ffp=sub->_subcategory->firstFreeProg();
+ if(ffp==-1)
+ QMessageBox::warning
+ (this, tr("Download error"),
+ tr("There is no more free preset slot."));
+ else lPreset->prog=ffp;
+ lPreset->linkSubcategory(sub->_subcategory);
+ }
+ }
+ else lPreset->linkSubcategory(sub->_subcategory);
+ //display preset
+ setSubcategory(sub->_subcategory);
+ }
+ else printf("unsupported *.dep file version %s\n",
+ version.toLatin1().data());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().data());
+ node = node.nextSibling();
+ }
+ }
+}
+
+
+//-----------------------------------------------------------
+// savePresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::savePresetDialog() {
+ QTreePreset* pre = (QTreePreset*) presetListView->currentItem();
+ if(pre) {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save preset dialog"),
+ lastDir,
+ QString("*.dep"));
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dep")) filename+=".dep";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+ AL::Xml* xml = new AL::Xml(&f);
+
+ xml->header();
+ pre->_preset->writePreset(xml, false);
+ f.close();
+ }
+ }
+ else QMessageBox::warning(this, tr("No preset selected"),
+ tr("You must first select a preset."));
+}
+
+//-----------------------------------------------------------
+// Preset and bank
+//-----------------------------------------------------------
+void DeicsOnzeGui::setPresetName(const QString& n) {
+ QTreeWidgetItem* pre = presetListView->currentItem();
+ if(pre) {
+ //TODO : must be changed with SysEx
+ _deicsOnze->_preset[_currentChannel]->name = n.toAscii().data();
+ pre->setText(1,n.toAscii().data());
+ }
+}
+void DeicsOnzeGui::setSubcategoryName(const QString& s) {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {//must be changed with SysEx
+ sub->_subcategory->_subcategoryName=s.toAscii().data();
+ sub->setText(1, s.toAscii().data());
+ }
+}
+void DeicsOnzeGui::setCategoryName(const QString& c) {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {//must be changed with SysEx
+ cat->_category->_categoryName=c.toAscii().data();
+ cat->setText(1, c.toAscii().data());
+ }
+}
+void DeicsOnzeGui::setHBank(int hb) {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {//must be changed with SysEx
+ if(!_deicsOnze->_set->isFreeHBank(hb-1)) {
+ QTreeWidgetItem* qcat;
+ qcat=categoryListView->findItems(num3Digits(hb), Qt::MatchExactly).at(0);
+ ((QTreeCategory*)qcat)->_category->_hbank=
+ cat->_category->_hbank;
+ qcat->setText(0, num3Digits(((QTreeCategory*)qcat)
+ ->_category->_hbank+1));
+ }
+ cat->_category->_hbank=hb-1;
+ cat->setText(0,num3Digits(hb));
+ categoryListView->sortItems(0, Qt::AscendingOrder);
+ categoryListView->scrollToItem(cat);
+ }
+}
+void DeicsOnzeGui::setLBank(int lb) {//must be changed with SysEx
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {
+ Category* currentCat=sub->_subcategory->_category;
+ if(!currentCat->isFreeLBank(lb-1)) {
+ QTreeWidgetItem* qsub;
+ qsub=subcategoryListView->findItems(num3Digits(lb),
+ Qt::MatchExactly).at(0);
+ ((QTreeSubcategory*)qsub)->_subcategory->_lbank=
+ sub->_subcategory->_lbank;
+ qsub->setText(0, num3Digits(((QTreeSubcategory*)qsub)
+ ->_subcategory->_lbank+1));
+ }
+ sub->_subcategory->_lbank=lb-1;
+ sub->setText(0,num3Digits(lb));
+ subcategoryListView->sortItems(0, Qt::AscendingOrder);
+ subcategoryListView->scrollToItem(sub);
+ }
+}
+void DeicsOnzeGui::setProg(int pr) {//must be changed with SysEx
+ QTreePreset* pre = (QTreePreset*) presetListView->currentItem();
+ if(pre) {
+ Subcategory* currentSub=pre->_preset->_subcategory;
+ if(!currentSub->isFreeProg(pr-1)) {
+ QTreeWidgetItem* qpre;
+ qpre=presetListView->findItems(num3Digits(pr), Qt::MatchExactly).at(0);
+ ((QTreePreset*)qpre)->_preset->prog=pre->_preset->prog;
+ qpre->setText(0, num3Digits(((QTreePreset*)qpre)->_preset->prog+1));
+ }
+ pre->_preset->prog=pr-1;
+ pre->setText(0,num3Digits(pr));
+ presetListView->sortItems(0,Qt::AscendingOrder);
+ presetListView->scrollToItem(pre);
+ }
+}
+//-----------------------------------------------------------
+// load init set
+//-----------------------------------------------------------
+void DeicsOnzeGui::setIsInitSet(bool b) {
+ initSetPathLineEdit->setEnabled(b);
+ initSetBrowsePushButton->setEnabled(b);
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_ISINITSET;
+ message[1]=(unsigned char)b;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setInitSetPath(const QString& s) {
+ unsigned char* message = new unsigned char[1+MAXSTRLENGTHINITSETPATH];
+ message[0]=SYSEX_INITSETPATH;
+ strncpy((char*)&message[1], s.toAscii().data(), MAXSTRLENGTHINITSETPATH);
+ sendSysex(message, 1+MAXSTRLENGTHINITSETPATH);
+}
+void DeicsOnzeGui::setBrowseInitSetPath() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Browse set dialog"),
+ lastDir,
+ QString("*.dei"));
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ updateInitSetPath(fileName);
+ setInitSetPath(fileName);
+ }
+}
+//-----------------------------------------------------------
+// load background pix
+//-----------------------------------------------------------
+void DeicsOnzeGui::setIsBackgroundPix(bool b) {
+ if(b && !imagePathLineEdit->text().isEmpty()) applyBackgroundPix();
+ else setBackgroundColor(reinterpret_cast<const QColor &>(*bColor));
+ imagePathLineEdit->setEnabled(b);
+ imageBrowsePushButton->setEnabled(b);
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_ISBACKGROUNDPIX;
+ message[1]=(unsigned char)b;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setBackgroundPixPath(const QString& s) {
+ applyBackgroundPix();
+ unsigned char* message = new unsigned char[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ message[0]=SYSEX_BACKGROUNDPIXPATH;
+ strncpy((char*)&message[1], s.toAscii().data(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ sendSysex(message, 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+}
+void DeicsOnzeGui::setBrowseBackgroundPixPath() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Browse image dialog"),
+ lastDir,
+ QString("*.jpg *.png"));
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ updateBackgroundPixPath(fileName);
+ setBackgroundPixPath(fileName);
+ }
+}
+//-----------------------------------------------------------
+// FX
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChorusActiv(bool a) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUSACTIV;
+ message[1]=(unsigned char)a;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setChannelChorus(int c) {
+ sendController(_currentChannel, CTRL_CHORUS_SEND, c);
+}
+void DeicsOnzeGui::setChorusReturn(int val) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUSRETURN;
+ message[1]=(unsigned char)val;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setSelectChorusPlugin() {
+ Plugin* pluginChorus = PluginDialog::getPlugin(this);
+ if(pluginChorus) {
+ unsigned char* message = new unsigned char[1+sizeof(Plugin*)];
+ message[0]=SYSEX_SELECTCHORUS;
+ memcpy(&message[1], &pluginChorus, sizeof(Plugin*));
+ sendSysex(message, 1+sizeof(Plugin*));
+ }
+}
+/*void DeicsOnzeGui::setPanChorus1(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS1PAN;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setLFOFreqChorus1(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS1LFOFREQ;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setDepthChorus1(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS1DEPTH;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setPanChorus2(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS2PAN;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setLFOFreqChorus2(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS2LFOFREQ;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setDepthChorus2(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS2DEPTH;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+ }*/
+void DeicsOnzeGui::setReverbActiv(bool a) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_REVERBACTIV;
+ message[1]=(unsigned char)a;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setChannelReverb(int r) {
+ sendController(_currentChannel, CTRL_REVERB_SEND, r);
+}
+void DeicsOnzeGui::setReverbReturn(int val) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_REVERBRETURN;
+ message[1]=(unsigned char)val;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setSelectReverbPlugin() {
+ Plugin* pluginReverb = PluginDialog::getPlugin(this);
+ if(pluginReverb) {
+ unsigned char* message = new unsigned char[1+sizeof(Plugin*)];
+ message[0]=SYSEX_SELECTREVERB;
+ memcpy(&message[1], &pluginReverb, sizeof(Plugin*));
+ sendSysex(message, 1+sizeof(Plugin*));
+ }
+}
+
+//-----------------------------------------------------------
+// Quick Edit
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChannelVolKnob(double val) {
+ sendController(_currentChannel, CTRL_CHANNELVOLUME,
+ (int)(val*(double)MAXCHANNELVOLUME));
+}
+void DeicsOnzeGui::setBrightnessKnob(double val) {
+ sendController(_currentChannel, CTRL_FINEBRIGHTNESS,
+ (int)(val*(double)MAXFINEBRIGHTNESS));
+}
+void DeicsOnzeGui::setModulationKnob(double val) {
+ sendController(_currentChannel, CTRL_MODULATION,
+ (int)(val*(double)MAXMODULATION));
+}
+void DeicsOnzeGui::setDetuneKnob(double val) {
+ //channelDetuneSlider->setValue((int)((2.0*val-1.0)*(double)MAXCHANNELDETUNE));
+ setChannelDetune((int)((2.0*val-1.0)*(double)MAXCHANNELDETUNE));
+}
+void DeicsOnzeGui::setAttackKnob(double val) {
+ sendController(_currentChannel, CTRL_ATTACK_TIME,
+ (int)(val*(double)MAXATTACK));
+}
+void DeicsOnzeGui::setReleaseKnob(double val) {
+ sendController(_currentChannel, CTRL_RELEASE_TIME, (int)(val*(double)MAXRELEASE));
+}
+//-----------------------------------------------------------
+// Global control
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChannelPan(double mv) {
+ sendController(_currentChannel, CTRL_CHANNELPAN,
+ (int)((mv-0.5)*2*(double)MAXCHANNELPAN));
+}
+void DeicsOnzeGui::setMasterVolKnob(double mv) {
+ setMasterVol((int)(mv*(double)MAXMASTERVOLUME));
+}
+void DeicsOnzeGui::setMasterVol(int mv) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_MASTERVOL;
+ message[1]=(unsigned char)mv;
+ sendSysex(message, 2);
+}
+
+void DeicsOnzeGui::setFeedback(int f) {sendController(_currentChannel, CTRL_FEEDBACK, f);}
+
+void DeicsOnzeGui::setLfoWave(int lw) {sendController(_currentChannel, CTRL_WAVE, lw);}
+
+void DeicsOnzeGui::setLfoSpeed(int ls) {sendController(_currentChannel, CTRL_SPEED, ls);}
+
+void DeicsOnzeGui::setLfoDelay(int ld) {sendController(_currentChannel, CTRL_DELAY, ld);}
+
+void DeicsOnzeGui::setLfoPModDepth(int lpmd) {
+ sendController(_currentChannel, CTRL_PMODDEPTH, lpmd);
+}
+
+void DeicsOnzeGui::setLfoPitchSens(int lps) {
+ sendController(_currentChannel, CTRL_PMODSENS, lps);
+}
+
+void DeicsOnzeGui::setLfoAModDepth(int lamd) {
+ sendController(_currentChannel, CTRL_AMODDEPTH, lamd);
+}
+void DeicsOnzeGui::setLfoAmpSens(int las) {sendController(_currentChannel, CTRL_AMS, las);}
+
+void DeicsOnzeGui::setTranspose(int t) {sendController(_currentChannel, CTRL_TRANSPOSE, t);}
+
+void DeicsOnzeGui::setChannelDetune(int d) {
+ sendController(_currentChannel, CTRL_CHANNELDETUNE, d);
+ updateChannelDetuneKnob(d);
+}
+
+void DeicsOnzeGui::setAlgorithm(int a) {
+ sendController(_currentChannel, CTRL_ALG, (int) (a==0?FIRST:
+ (a==1?SECOND:
+ (a==2?THIRD:
+ (a==3?FOURTH:
+ (a==4?FIFTH:
+ (a==5?SIXTH:
+ (a==6?SEVENTH:EIGHTH))))))));
+}
+
+void DeicsOnzeGui::setPitchBendRange(int pbr) {
+ sendController(_currentChannel, CTRL_PBENDRANGE, pbr);
+}
+
+//---------------------------------------------------------------
+// Pitch Envelope
+//---------------------------------------------------------------
+void DeicsOnzeGui::setPL1(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(val, pe->pl2, pe->pl3,
+ pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PL1, val);
+}
+void DeicsOnzeGui::setPL2(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, val, pe->pl3,
+ pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PL2, val);
+}
+void DeicsOnzeGui::setPL3(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, val,
+ pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PL3, val);
+}
+void DeicsOnzeGui::setPR1(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3,
+ val, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PR1, val);
+}
+void DeicsOnzeGui::setPR2(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3,
+ pe->pr1, val, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PR2, val);
+}
+void DeicsOnzeGui::setPR3(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3,
+ pe->pr1, pe->pr2, val);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PR3, val);
+}
+//---------------------------------------------------------------
+// Function
+//---------------------------------------------------------------
+void DeicsOnzeGui::setFcVolume(int val){sendController(_currentChannel, CTRL_FCVOLUME, val);}
+void DeicsOnzeGui::setFcPitch(int val){sendController(_currentChannel, CTRL_FCPITCH, val);}
+void DeicsOnzeGui::setFcAmplitude(int val) {
+ sendController(_currentChannel, CTRL_FCAMPLITUDE, val);
+}
+void DeicsOnzeGui::setMwPitch(int val){sendController(_currentChannel, CTRL_MWPITCH, val);}
+void DeicsOnzeGui::setMwAmplitude(int val) {
+ sendController(_currentChannel, CTRL_MWAMPLITUDE, val);
+}
+void DeicsOnzeGui::setBcPitch(int val){sendController(_currentChannel, CTRL_BCPITCH, val);}
+void DeicsOnzeGui::setBcAmplitude(int val) {
+ sendController(_currentChannel, CTRL_BCAMPLITUDE, val);
+}
+void DeicsOnzeGui::setBcPitchBias(int val) {
+ sendController(_currentChannel, CTRL_BCPITCHBIAS, val);}
+void DeicsOnzeGui::setBcEgBias(int val) {
+ sendController(_currentChannel, CTRL_BCEGBIAS, val);
+}
+void DeicsOnzeGui::setAtPitch(int val){sendController(_currentChannel, CTRL_ATPITCH, val);}
+void DeicsOnzeGui::setAtAmplitude(int val) {
+ sendController(_currentChannel, CTRL_ATAMPLITUDE, val);
+}
+void DeicsOnzeGui::setAtPitchBias(int val) {
+ sendController(_currentChannel, CTRL_ATPITCHBIAS, val);}
+void DeicsOnzeGui::setAtEgBias(int val) {
+ sendController(_currentChannel, CTRL_ATEGBIAS, val);
+}
+void DeicsOnzeGui::setReverbRate(int val) {
+ sendController(_currentChannel, CTRL_REVERBRATE, val);
+}
+void DeicsOnzeGui::setPolyMode(int val) {
+ sendController(_currentChannel, CTRL_POLYMODE, val);
+}
+void DeicsOnzeGui::setPortFingerFull(int val) {
+ sendController(_currentChannel, CTRL_PORTAMODE, val);
+}
+void DeicsOnzeGui::setPortaTime(int val) {
+ sendController(_currentChannel, CTRL_PORTATIME, val);
+}
+
+//---------------------------------------------------------------
+// envelope controle
+//---------------------------------------------------------------
+void DeicsOnzeGui::setAR1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ //printf("ar : %d, d1r : %d, d1l : %d, d2r : %d, rr : %d\n",
+ // val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_AR, val);
+}
+void DeicsOnzeGui::setD1R1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R, val);
+}
+void DeicsOnzeGui::setD1L1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L, val);
+}
+void DeicsOnzeGui::setD2R1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R, val);
+}
+void DeicsOnzeGui::setRR1(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_RR, val);
+}
+void DeicsOnzeGui::setAR2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_AR+DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1R2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R+DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1L2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L+DECAPAR1, val);
+}
+void DeicsOnzeGui::setD2R2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R+DECAPAR1, val);
+}
+void DeicsOnzeGui::setRR2(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_RR+DECAPAR1, val);
+}
+void DeicsOnzeGui::setAR3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_AR+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1R3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1L3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD2R3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setRR3(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_RR+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setAR4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_AR+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1R4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1L4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD2R4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setRR4(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_RR+3*DECAPAR1, val);
+}
+
+//--------------------------------------------------------------
+// set Scaling
+//--------------------------------------------------------------
+void DeicsOnzeGui::setLS1(int val){sendController(_currentChannel, CTRL_LS, val);}
+void DeicsOnzeGui::setRS1(int val){sendController(_currentChannel, CTRL_RS, val);}
+void DeicsOnzeGui::setLS2(int val){sendController(_currentChannel, CTRL_LS+DECAPAR1, val);}
+void DeicsOnzeGui::setRS2(int val){sendController(_currentChannel, CTRL_RS+DECAPAR1, val);}
+void DeicsOnzeGui::setLS3(int val){sendController(_currentChannel, CTRL_LS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setRS3(int val){sendController(_currentChannel, CTRL_RS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setLS4(int val){sendController(_currentChannel, CTRL_LS+3*DECAPAR1, val);}
+void DeicsOnzeGui::setRS4(int val){sendController(_currentChannel, CTRL_RS+3*DECAPAR1, val);}
+
+//--------------------------------------------------------------
+// set Volume
+//--------------------------------------------------------------
+void DeicsOnzeGui::setVol1(int val){sendController(_currentChannel, CTRL_OUT, val);}
+void DeicsOnzeGui::setVol2(int val){sendController(_currentChannel, CTRL_OUT+DECAPAR1, val);}
+void DeicsOnzeGui::setVol3(int val){sendController(_currentChannel,CTRL_OUT+2*DECAPAR1,val);}
+void DeicsOnzeGui::setVol4(int val){sendController(_currentChannel,CTRL_OUT+3*DECAPAR1,val);}
+
+//--------------------------------------------------------------
+// set Ratio and Frequency
+//--------------------------------------------------------------
+void DeicsOnzeGui::setCoarseRatio1(int val) {
+ sendController(_currentChannel, CTRL_RATIO, val*100+FineRatio1SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio1(int val) {
+ sendController(_currentChannel, CTRL_RATIO, val+CoarseRatio1SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq1(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE,val*100);}
+void DeicsOnzeGui::setFix1(bool f) {
+ sendController(_currentChannel, CTRL_FIX, (f==false?0:1));}
+void DeicsOnzeGui::setCoarseRatio2(int val) {
+ sendController(_currentChannel, CTRL_RATIO+DECAPAR1, val*100+FineRatio2SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio2(int val) {
+ sendController(_currentChannel,CTRL_RATIO+DECAPAR1,val+CoarseRatio2SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq2(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE+DECAPAR2,val*100);}
+void DeicsOnzeGui::setFix2(bool f) {
+ sendController(_currentChannel, CTRL_FIX+DECAPAR2, (f==false?0:1));}
+void DeicsOnzeGui::setCoarseRatio3(int val) {
+ sendController(_currentChannel,CTRL_RATIO+2*DECAPAR1,val*100+FineRatio3SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio3(int val) {
+ sendController(_currentChannel,CTRL_RATIO+2*DECAPAR1,
+ val+CoarseRatio3SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq3(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE+2*DECAPAR2,val*100);}
+void DeicsOnzeGui::setFix3(bool f) {
+ sendController(_currentChannel, CTRL_FIX+2*DECAPAR2, (f==false?0:1));}
+void DeicsOnzeGui::setCoarseRatio4(int val) {
+ sendController(_currentChannel,CTRL_RATIO+3*DECAPAR1,val*100+FineRatio4SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio4(int val) {
+ sendController(_currentChannel,CTRL_RATIO+3*DECAPAR1,
+ val+CoarseRatio4SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq4(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE+3*DECAPAR2,val*100);}
+void DeicsOnzeGui::setFix4(bool f) {
+ sendController(_currentChannel, CTRL_FIX+3*DECAPAR2, (f==false?0:1));}
+
+//--------------------------------------------------------------
+// set Sensitivity
+//--------------------------------------------------------------
+void DeicsOnzeGui::setAME1(bool val) {sendController(_currentChannel, CTRL_AME, val);}
+void DeicsOnzeGui::setEBS1(int val) {sendController(_currentChannel, CTRL_EBS, val);}
+void DeicsOnzeGui::setKVS1(int val) {sendController(_currentChannel, CTRL_KVS, val);}
+void DeicsOnzeGui::setAME2(bool val) {sendController(_currentChannel,CTRL_AME+DECAPAR1,val);}
+void DeicsOnzeGui::setEBS2(int val) {sendController(_currentChannel,CTRL_EBS+DECAPAR1,val);}
+void DeicsOnzeGui::setKVS2(int val) {sendController(_currentChannel,CTRL_KVS+DECAPAR1,val);}
+void DeicsOnzeGui::setAME3(bool val) {
+ sendController(_currentChannel,CTRL_AME+2*DECAPAR1,val);}
+void DeicsOnzeGui::setEBS3(int val) {
+ sendController(_currentChannel, CTRL_EBS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setKVS3(int val) {
+ sendController(_currentChannel, CTRL_KVS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setAME4(bool val) {
+ sendController(_currentChannel, CTRL_AME+3*DECAPAR1, val);}
+void DeicsOnzeGui::setEBS4(int val) {
+ sendController(_currentChannel, CTRL_EBS+3*DECAPAR1, val);}
+void DeicsOnzeGui::setKVS4(int val) {
+ sendController(_currentChannel, CTRL_KVS+3*DECAPAR1, val);}
+
+//--------------------------------------------------------------
+// set detune
+//--------------------------------------------------------------
+void DeicsOnzeGui::setDET1(int val){sendController(_currentChannel, CTRL_DET, val);}
+void DeicsOnzeGui::setDET2(int val){sendController(_currentChannel, CTRL_DET+DECAPAR1, val);}
+void DeicsOnzeGui::setDET3(int val){sendController(_currentChannel,CTRL_DET+2*DECAPAR1,val);}
+void DeicsOnzeGui::setDET4(int val){sendController(_currentChannel,CTRL_DET+3*DECAPAR1,val);}
+
+//--------------------------------------------------------------
+// set WaveForm
+//--------------------------------------------------------------
+void DeicsOnzeGui::setWaveForm1(int w) {
+ sendController(_currentChannel, CTRL_OSW, w);
+}
+void DeicsOnzeGui::setWaveForm2(int w) {
+ sendController(_currentChannel, CTRL_OSW+DECAPAR2, w);
+}
+void DeicsOnzeGui::setWaveForm3(int w) {
+ sendController(_currentChannel, CTRL_OSW+2*DECAPAR2, w);
+}
+void DeicsOnzeGui::setWaveForm4(int w) {
+ sendController(_currentChannel, CTRL_OSW+3*DECAPAR2, w);
+}
+//--------------------------------------------------------------
+// set delay
+//--------------------------------------------------------------
+void DeicsOnzeGui::setActivDelay(bool a) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_DELAYACTIV;
+ message[1]=(unsigned char)a;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setDelayReturn(int r) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_DELAYRETURN;
+ message[1]=(unsigned char)r;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setChannelDelay(int d) {
+ sendController(_currentChannel, CTRL_VARIATION_SEND, (unsigned char)d);
+}
+//void DeicsOnzeGui::setDelayTime(int t) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYTIME;
+// message[1]=(unsigned char)t;
+// sendSysex(message, 2);
+// updateDelayTime(t);
+//}
+void DeicsOnzeGui::setDelayBPM(double t) {
+ //int it = (int)(((t - MINDELAYTIME) / (MAXDELAYTIME - MINDELAYTIME))*255.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYBPM;
+ float f = (float)t;
+ memcpy(&message[1], &f, sizeof(float));
+ message[1]=(unsigned char)f;
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayTime(it);
+}
+void DeicsOnzeGui::setDelayBeatRatio(double t) {
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYBEATRATIO;
+ float f = (float)t;
+ memcpy(&message[1], &f, sizeof(float));
+ message[1]=(unsigned char)f;
+ sendSysex(message, sizeof(float)+1);
+}
+//void DeicsOnzeGui::setDelayFeedback(int f) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYFEEDBACK;
+// message[1]=(unsigned char)f;
+// sendSysex(message, 2);
+// updateDelayFeedback(f);
+//}
+void DeicsOnzeGui::setDelayFeedback(double t) {
+ //int idf = (int)(f*128.0+128.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYFEEDBACK;
+ float f = (float)t;
+ memcpy(&message[1], &f, sizeof(float));
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayFeedback(idf);
+}
+//void DeicsOnzeGui::setDelayPanLFOFreq(int pf) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYLFOFREQ;
+// message[1]=(unsigned char)pf;
+// sendSysex(message, 2);
+// updateDelayPanLFOFreq(pf);
+//}
+void DeicsOnzeGui::setDelayPanLFOFreq(double pf) {
+ //int ipf = (int)(((pf - MINFREQ) / (MAXFREQ - MINFREQ))*255.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYLFOFREQ;
+ float f = (float)pf;
+ memcpy(&message[1], &f, sizeof(float));
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayPanLFOFreq(ipf);
+}
+//void DeicsOnzeGui::setDelayPanLFODepth(int pd) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYLFODEPTH;
+// message[1]=(unsigned char)pd;
+// sendSysex(message, 2);
+// updateDelayPanLFODepth(pd);
+//}
+void DeicsOnzeGui::setDelayPanLFODepth(double pd) {
+ //int ipd = (int)(pd*255.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYLFODEPTH;
+ float f = (float)pd;
+ memcpy(&message[1], &f, sizeof(float));
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayPanLFODepth(ipd);
+}
+
+
+//--------------------------------------------------------------
+// setSet
+// Display the set, that is the category list
+//--------------------------------------------------------------
+void DeicsOnzeGui::setSet() {
+ categoryListView->clear();
+ hbankSpinBox->setEnabled(false);
+ categoryLineEdit->setEnabled(false);
+ for(std::vector<Category*>::iterator
+ i=_deicsOnze->_set->_categoryVector.begin();
+ i!=_deicsOnze->_set->_categoryVector.end(); i++)
+ (void) new QTreeCategory
+ (categoryListView, num3Digits((*i)->_hbank+1),
+ (*i)->_categoryName.c_str(), *i);
+ categoryListView->resizeColumnToContents(0);
+ categoryListView->sortItems(0,Qt::AscendingOrder);
+}
+
+//--------------------------------------------------------------
+// setCategory
+//--------------------------------------------------------------
+void DeicsOnzeGui::setCategory(Category* cat) {
+ subcategoryListView->clear();
+ lbankSpinBox->setEnabled(false);
+ subcategoryLineEdit->setEnabled(false);
+ for(std::vector<Subcategory*>::iterator i=cat->_subcategoryVector.begin();
+ i!=cat->_subcategoryVector.end(); i++)
+ (void) new QTreeSubcategory(subcategoryListView,
+ num3Digits((*i)->_lbank+1),
+ (*i)->_subcategoryName.c_str(),*i);
+ subcategoryListView->resizeColumnToContents(0);
+ subcategoryListView->sortItems(0,Qt::AscendingOrder);
+}
+void DeicsOnzeGui::setCategory(QTreeWidgetItem* cat) {
+ QTreeCategory* ccat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {
+ categoryLineEdit->setEnabled(true);
+ hbankSpinBox->setEnabled(true);
+ categoryLineEdit
+ ->setText(((QTreeCategory*)cat)->_category->_categoryName.c_str());
+ hbankSpinBox->setValue(((QTreeCategory*)cat)->_category->_hbank+1);
+ ccat=(QTreeCategory*)cat;
+ setCategory(ccat->_category);
+ }
+}
+
+//--------------------------------------------------------------
+// setSubcategory
+//--------------------------------------------------------------
+void DeicsOnzeGui::setSubcategory(Subcategory* sub) {
+ presetListView->clear();
+ progSpinBox->setEnabled(false);
+ presetLineEdit->setEnabled(false);
+ for(std::vector<Preset*>::iterator i=sub->_presetVector.begin();
+ i!=sub->_presetVector.end(); i++)
+ (void) new QTreePreset(presetListView,
+ num3Digits((*i)->prog+1),
+ (*i)->name.c_str(),*i);
+ presetListView->resizeColumnToContents(0);
+ presetListView->sortItems(0,Qt::AscendingOrder);
+}
+void DeicsOnzeGui::setSubcategory(QTreeWidgetItem* sub) {
+ QTreeSubcategory* csub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {
+ subcategoryLineEdit->setEnabled(true);
+ lbankSpinBox->setEnabled(true);
+ subcategoryLineEdit->setText(((QTreeSubcategory*)sub)
+ ->_subcategory->_subcategoryName.c_str());
+ lbankSpinBox->setValue(((QTreeSubcategory*)sub)
+ ->_subcategory->_lbank+1);
+ csub=(QTreeSubcategory*)sub;
+ setSubcategory(csub->_subcategory);
+ }
+}
+//--------------------------------------------------------------
+// setPreset
+//--------------------------------------------------------------
+void DeicsOnzeGui::setPreset(QTreeWidgetItem* pre) {
+ if(pre) {
+ QTreePreset* cpre=(QTreePreset*)pre;
+ updatePresetName(cpre->_preset->name.c_str(), true);
+ updateProg(cpre->_preset->prog, true);
+ int prog = cpre->_preset->prog;
+ int lbank = cpre->_preset->_subcategory->_lbank;
+ int hbank = cpre->_preset->_subcategory->_category->_hbank;
+ setEnabledPreset(true);
+ updatePreset(cpre->_preset);
+ sendController(_currentChannel, CTRL_PROGRAM, (hbank<<16)+(lbank<<8)+prog);
+ }
+}
+//--------------------------------------------------------------
+// update the gui
+//--------------------------------------------------------------
+void DeicsOnzeGui::setEnabledPreset(bool b) {
+ if(_enabledPreset!=b) {
+ FeedbackGroupBox->setEnabled(b);
+ LFOGroupBox->setEnabled(b);
+ pitchEnvGroupBox->setEnabled(b);
+ ModulationMatrixGroupBox->setEnabled(b);
+ Op1Tab->setEnabled(b);
+ Op2Tab->setEnabled(b);
+ Op3Tab->setEnabled(b);
+ Op4Tab->setEnabled(b);
+ FunctionsTab->setEnabled(b);
+ chorusTab->setEnabled(b);
+ reverbTab->setEnabled(b);
+
+ _enabledPreset=b;
+ }
+}
+void DeicsOnzeGui::updateChannelEnable(bool e) {
+ updateChannelCheckBox(e);
+ updateEnabledChannel(e);
+}
+void DeicsOnzeGui::updateEnabledChannel(bool e) {
+ numberVoicesLabel->setEnabled(e);
+ nbrVoicesSpinBox->setEnabled(e);
+ channelCtrlGroupBox->setEnabled(e);
+ deicsOnzeTabWidget->setEnabled(e);
+}
+void DeicsOnzeGui::updateNbrVoices(int val) {
+ nbrVoicesSpinBox->blockSignals(true);
+ nbrVoicesSpinBox->setValue(val);
+ nbrVoicesSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateMasterVolume(int val) {
+ double d = (double)val/(double)MAXMASTERVOLUME;
+ //printf("D = %d, %f\n", val, d);
+ masterVolKnob->blockSignals(true);
+ masterVolKnob->setValue(d);
+ masterVolKnob->blockSignals(false);
+}
+//void DeicsOnzeGui::updateMidiInCh(int val) {
+ //MidiInChComboBox->blockSignals(true);
+ //MidiInChComboBox->setCurrentIndex(val);
+ //MidiInChComboBox->blockSignals(false);
+//}
+void DeicsOnzeGui::updateQuality(int val) {
+ qualityComboBox->blockSignals(true);
+ qualityComboBox->setCurrentIndex(val);
+ qualityComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFilter(bool f) {
+ filterCheckBox->blockSignals(true);
+ filterCheckBox->setChecked(f);
+ filterCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFontSize(int val) {
+ fontSizeSpinBox->blockSignals(true);
+ fontSizeSpinBox->setValue(val);
+ fontSizeSpinBox->blockSignals(false);
+}
+//FX
+void DeicsOnzeGui::updateChorusActiv(bool a) {
+ chorusActivCheckBox->blockSignals(true);
+ chorusActivCheckBox->setChecked(a);
+ chorusActivCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChannelChorus(int c) {
+ chChorusSlider->blockSignals(true);
+ chChorusSlider->setValue(c);
+ chChorusSlider->blockSignals(false);
+ chChorusSpinBox->blockSignals(true);
+ chChorusSpinBox->setValue(c);
+ chChorusSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChorusReturn(int r) {
+ returnChorusSlider->blockSignals(true);
+ returnChorusSlider->setValue(r);
+ returnChorusSlider->blockSignals(false);
+}
+/*void DeicsOnzeGui::updatePanChorus1(int c) {
+ panChorus1Knob->blockSignals(true);
+ panChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ panChorus1Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateLFOFreqChorus1(int c) {
+ LFOFreqChorus1Knob->blockSignals(true);
+ LFOFreqChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ LFOFreqChorus1Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateDepthChorus1(int c) {
+ depthChorus1Knob->blockSignals(true);
+ depthChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ depthChorus1Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updatePanChorus2(int c) {
+ panChorus2Knob->blockSignals(true);
+ panChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ panChorus2Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateLFOFreqChorus2(int c) {
+ LFOFreqChorus2Knob->blockSignals(true);
+ LFOFreqChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ LFOFreqChorus2Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateDepthChorus2(int c) {
+ depthChorus2Knob->blockSignals(true);
+ depthChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ depthChorus2Knob->blockSignals(false);
+ }*/
+void DeicsOnzeGui::updateReverbActiv(bool a) {
+ reverbActivCheckBox->blockSignals(true);
+ reverbActivCheckBox->setChecked(a);
+ reverbActivCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChannelReverb(int r) {
+ chReverbSlider->blockSignals(true);
+ chReverbSlider->setValue(r);
+ chReverbSlider->blockSignals(false);
+ chReverbSpinBox->blockSignals(true);
+ chReverbSpinBox->setValue(r);
+ chReverbSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateReverbReturn(int r) {
+ returnReverbSlider->blockSignals(true);
+ returnReverbSlider->setValue(r);
+ returnReverbSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateLadspaReverbLineEdit(QString s) {
+ selectLadspaReverbLineEdit->blockSignals(true);
+ selectLadspaReverbLineEdit->setText(s);
+ selectLadspaReverbLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updateLadspaChorusLineEdit(QString s) {
+ selectLadspaChorusLineEdit->blockSignals(true);
+ selectLadspaChorusLineEdit->setText(s);
+ selectLadspaChorusLineEdit->blockSignals(false);
+}
+
+void DeicsOnzeGui::updateDelayActiv(bool a) {
+ delayActivCheckBox->blockSignals(true);
+ delayActivCheckBox->setChecked(a);
+ delayActivCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChannelDelay(int r) {
+ chDelaySlider->blockSignals(true);
+ chDelaySlider->setValue(r);
+ chDelaySlider->blockSignals(false);
+ chDelaySpinBox->blockSignals(true);
+ chDelaySpinBox->setValue(r);
+ chDelaySpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayReturn(int r) {
+ delayReturnSlider->blockSignals(true);
+ delayReturnSlider->setValue(r);
+ delayReturnSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayPanLFOFreq(float plf) {
+ delayPanLFOFreqKnob->blockSignals(true);
+ delayPanLFOFreqKnob->setValue((double)plf);
+ delayPanLFOFreqKnob->blockSignals(false);
+ delayPanLFOFreqFloatentry->blockSignals(true);
+ delayPanLFOFreqFloatentry->setValue((double)plf);
+ delayPanLFOFreqFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayBPM(float dt) {
+ delayBPMKnob->blockSignals(true);
+ delayBPMKnob->setValue((double)dt);
+ delayBPMKnob->blockSignals(false);
+ delayBPMFloatentry->blockSignals(true);
+ delayBPMFloatentry->setValue((double)dt);
+ delayBPMFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayBeatRatio(float dt) {
+ delayBeatRatioKnob->blockSignals(true);
+ delayBeatRatioKnob->setValue((double)dt);
+ delayBeatRatioKnob->blockSignals(false);
+ delayBeatRatioFloatentry->blockSignals(true);
+ delayBeatRatioFloatentry->setValue((double)dt);
+ delayBeatRatioFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayFeedback(float df) {
+ delayFeedbackKnob->blockSignals(true);
+ delayFeedbackKnob->setValue((double)df);
+ delayFeedbackKnob->blockSignals(false);
+ delayFeedbackFloatentry->blockSignals(true);
+ delayFeedbackFloatentry->setValue((double)df);
+ delayFeedbackFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayPanLFODepth(float dpd) {
+ delayPanLFODepthKnob->blockSignals(true);
+ delayPanLFODepthKnob->setValue((double)dpd);
+ delayPanLFODepthKnob->blockSignals(false);
+ delayPanLFODepthFloatentry->blockSignals(true);
+ delayPanLFODepthFloatentry->setValue((double)dpd);
+ delayPanLFODepthFloatentry->blockSignals(false);
+}
+
+void DeicsOnzeGui::applyFontSize(int fs) {
+ QFont f = font();
+ f.setPointSize(fs);
+ setFont(f);
+}
+void DeicsOnzeGui::updateSaveConfig(bool usc) {
+ saveConfigCheckBox->blockSignals(true);
+ saveConfigCheckBox->setChecked(usc);
+ saveConfigCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateSaveOnlyUsed(bool usou) {
+ hugeSaveRadioButton->blockSignals(true);
+ hugeSaveRadioButton->setChecked(!usou);
+ hugeSaveRadioButton->blockSignals(false);
+ minSaveRadioButton->blockSignals(true);
+ minSaveRadioButton->setChecked(usou);
+ minSaveRadioButton->blockSignals(false);
+}
+//Pitch Envelope
+void DeicsOnzeGui::updatePL1(int val) {
+ PL1SpinBox->blockSignals(true);
+ PL1SpinBox->setValue(val);
+ PL1SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePL2(int val) {
+ PL2SpinBox->blockSignals(true);
+ PL2SpinBox->setValue(val);
+ PL2SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePL3(int val) {
+ PL3SpinBox->blockSignals(true);
+ PL3SpinBox->setValue(val);
+ PL3SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePR1(int val) {
+ PR1SpinBox->blockSignals(true);
+ PR1SpinBox->setValue(val);
+ PR1SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePR2(int val) {
+ PR2SpinBox->blockSignals(true);
+ PR2SpinBox->setValue(val);
+ PR2SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePR3(int val) {
+ PR3SpinBox->blockSignals(true);
+ PR3SpinBox->setValue(val);
+ PR3SpinBox->blockSignals(false);
+}
+//Function
+void DeicsOnzeGui::updateFcVolume(int val) {
+ fcVolumeSpinBox->blockSignals(true);
+ fcVolumeSpinBox->setValue(val);
+ fcVolumeSpinBox->blockSignals(false);
+ fcVolumeSlider->blockSignals(true);
+ fcVolumeSlider->setValue(val);
+ fcVolumeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateFcPitch(int val) {
+ fcPitchSpinBox->blockSignals(true);
+ fcPitchSpinBox->setValue(val);
+ fcPitchSpinBox->blockSignals(false);
+ fcPitchSlider->blockSignals(true);
+ fcPitchSlider->setValue(val);
+ fcPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateFcAmplitude(int val) {
+ fcAmplitudeSpinBox->blockSignals(true);
+ fcAmplitudeSpinBox->setValue(val);
+ fcAmplitudeSpinBox->blockSignals(false);
+ fcAmplitudeSlider->blockSignals(true);
+ fcAmplitudeSlider->setValue(val);
+ fcAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateMwPitch(int val) {
+ mwPitchSpinBox->blockSignals(true);
+ mwPitchSpinBox->setValue(val);
+ mwPitchSpinBox->blockSignals(false);
+ mwPitchSlider->blockSignals(true);
+ mwPitchSlider->setValue(val);
+ mwPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateMwAmplitude(int val) {
+ mwAmplitudeSpinBox->blockSignals(true);
+ mwAmplitudeSpinBox->setValue(val);
+ mwAmplitudeSpinBox->blockSignals(false);
+ mwAmplitudeSlider->blockSignals(true);
+ mwAmplitudeSlider->setValue(val);
+ mwAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcPitch(int val) {
+ bcPitchSpinBox->blockSignals(true);
+ bcPitchSpinBox->setValue(val);
+ bcPitchSpinBox->blockSignals(false);
+ bcPitchSlider->blockSignals(true);
+ bcPitchSlider->setValue(val);
+ bcPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcAmplitude(int val) {
+ bcAmplitudeSpinBox->blockSignals(true);
+ bcAmplitudeSpinBox->setValue(val);
+ bcAmplitudeSpinBox->blockSignals(false);
+ bcAmplitudeSlider->blockSignals(true);
+ bcAmplitudeSlider->setValue(val);
+ bcAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcPitchBias(int val) {
+ bcPitchBiasSpinBox->blockSignals(true);
+ bcPitchBiasSpinBox->setValue(val);
+ bcPitchBiasSpinBox->blockSignals(false);
+ bcPitchBiasSlider->blockSignals(true);
+ bcPitchBiasSlider->setValue(val);
+ bcPitchBiasSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcEgBias(int val) {
+ bcEgBiasSpinBox->blockSignals(true);
+ bcEgBiasSpinBox->setValue(val);
+ bcEgBiasSpinBox->blockSignals(false);
+ bcEgBiasSlider->blockSignals(true);
+ bcEgBiasSlider->setValue(val);
+ bcEgBiasSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtPitch(int val) {
+ atPitchSpinBox->blockSignals(true);
+ atPitchSpinBox->setValue(val);
+ atPitchSpinBox->blockSignals(false);
+ atPitchSlider->blockSignals(true);
+ atPitchSlider->setValue(val);
+ atPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtAmplitude(int val) {
+ atAmplitudeSpinBox->blockSignals(true);
+ atAmplitudeSpinBox->setValue(val);
+ atAmplitudeSpinBox->blockSignals(false);
+ atAmplitudeSlider->blockSignals(true);
+ atAmplitudeSlider->setValue(val);
+ atAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtPitchBias(int val) {
+ atPitchBiasSpinBox->blockSignals(true);
+ atPitchBiasSpinBox->setValue(val);
+ atPitchBiasSpinBox->blockSignals(false);
+ atPitchBiasSlider->blockSignals(true);
+ atPitchBiasSlider->setValue(val);
+ atPitchBiasSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtEgBias(int val) {
+ atEgBiasSpinBox->blockSignals(true);
+ atEgBiasSpinBox->setValue(val);
+ atEgBiasSpinBox->blockSignals(false);
+ atEgBiasSlider->blockSignals(true);
+ atEgBiasSlider->setValue(val);
+ atEgBiasSlider->blockSignals(false);
+}
+//void DeicsOnzeGui::updateReverbRate(int val) {
+ //reverbSpinBox->blockSignals(true);
+ //reverbSpinBox->setValue(val);
+ //reverbSpinBox->blockSignals(false);
+ //reverbSlider->blockSignals(true);
+ //reverbSlider->setValue(val);
+ //reverbSlider->blockSignals(false);
+//}
+//Envelope
+void DeicsOnzeGui::updateAR(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ AR1SpinBox->blockSignals(true);
+ AR1SpinBox->setValue(val);
+ AR1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ AR2SpinBox->blockSignals(true);
+ AR2SpinBox->setValue(val);
+ AR2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ AR3SpinBox->blockSignals(true);
+ AR3SpinBox->setValue(val);
+ AR3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ AR4SpinBox->blockSignals(true);
+ AR4SpinBox->setValue(val);
+ AR4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateAR : Error switch\n");
+ }
+}
+
+void DeicsOnzeGui::updateD1R(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ D1R1SpinBox->blockSignals(true);
+ D1R1SpinBox->setValue(val);
+ D1R1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ D1R2SpinBox->blockSignals(true);
+ D1R2SpinBox->setValue(val);
+ D1R2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ D1R3SpinBox->blockSignals(true);
+ D1R3SpinBox->setValue(val);
+ D1R3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ D1R4SpinBox->blockSignals(true);
+ D1R4SpinBox->setValue(val);
+ D1R4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateD1R : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateD2R(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ D2R1SpinBox->blockSignals(true);
+ D2R1SpinBox->setValue(val);
+ D2R1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ D2R2SpinBox->blockSignals(true);
+ D2R2SpinBox->setValue(val);
+ D2R2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ D2R3SpinBox->blockSignals(true);
+ D2R3SpinBox->setValue(val);
+ D2R3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ D2R4SpinBox->blockSignals(true);
+ D2R4SpinBox->setValue(val);
+ D2R4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateD2R : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateRR(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ RR1SpinBox->blockSignals(true);
+ RR1SpinBox->setValue(val);
+ RR1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ RR2SpinBox->blockSignals(true);
+ RR2SpinBox->setValue(val);
+ RR2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ RR3SpinBox->blockSignals(true);
+ RR3SpinBox->setValue(val);
+ RR3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ RR4SpinBox->blockSignals(true);
+ RR4SpinBox->setValue(val);
+ RR4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateRR : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateD1L(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ D1L1SpinBox->blockSignals(true);
+ D1L1SpinBox->setValue(val);
+ D1L1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ D1L2SpinBox->blockSignals(true);
+ D1L2SpinBox->setValue(val);
+ D1L2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ D1L3SpinBox->blockSignals(true);
+ D1L3SpinBox->setValue(val);
+ D1L3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ D1L4SpinBox->blockSignals(true);
+ D1L4SpinBox->setValue(val);
+ D1L4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateD1L : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateLS(int op, int val) {
+ switch(op) {
+ case 0:
+ LS1Slider->blockSignals(true);
+ LS1Slider->setValue(val);
+ LS1Slider->blockSignals(false);
+ LS1SpinBox->blockSignals(true);
+ LS1SpinBox->setValue(val);
+ LS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ LS2Slider->blockSignals(true);
+ LS2Slider->setValue(val);
+ LS2Slider->blockSignals(false);
+ LS2SpinBox->blockSignals(true);
+ LS2SpinBox->setValue(val);
+ LS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ LS3Slider->blockSignals(true);
+ LS3Slider->setValue(val);
+ LS3Slider->blockSignals(false);
+ LS3SpinBox->blockSignals(true);
+ LS3SpinBox->setValue(val);
+ LS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ LS4Slider->blockSignals(true);
+ LS4Slider->setValue(val);
+ LS4Slider->blockSignals(false);
+ LS4SpinBox->blockSignals(true);
+ LS4SpinBox->setValue(val);
+ LS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateLS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateRS(int op, int val) {
+ switch(op) {
+ case 0:
+ RS1Slider->blockSignals(true);
+ RS1Slider->setValue(val);
+ RS1Slider->blockSignals(false);
+ RS1SpinBox->blockSignals(true);
+ RS1SpinBox->setValue(val);
+ RS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ RS2Slider->blockSignals(true);
+ RS2Slider->setValue(val);
+ RS2Slider->blockSignals(false);
+ RS2SpinBox->blockSignals(true);
+ RS2SpinBox->setValue(val);
+ RS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ RS3Slider->blockSignals(true);
+ RS3Slider->setValue(val);
+ RS3Slider->blockSignals(false);
+ RS3SpinBox->blockSignals(true);
+ RS3SpinBox->setValue(val);
+ RS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ RS4Slider->blockSignals(true);
+ RS4Slider->setValue(val);
+ RS4Slider->blockSignals(false);
+ RS4SpinBox->blockSignals(true);
+ RS4SpinBox->setValue(val);
+ RS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateRS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateEBS(int op, int val) {
+ switch(op) {
+ case 0:
+ EBS1Slider->blockSignals(true);
+ EBS1Slider->setValue(val);
+ EBS1Slider->blockSignals(false);
+ EBS1SpinBox->blockSignals(true);
+ EBS1SpinBox->setValue(val);
+ EBS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ EBS2Slider->blockSignals(true);
+ EBS2Slider->setValue(val);
+ EBS2Slider->blockSignals(false);
+ EBS2SpinBox->blockSignals(true);
+ EBS2SpinBox->setValue(val);
+ EBS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ EBS3Slider->blockSignals(true);
+ EBS3Slider->setValue(val);
+ EBS3Slider->blockSignals(false);
+ EBS3SpinBox->blockSignals(true);
+ EBS3SpinBox->setValue(val);
+ EBS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ EBS4Slider->blockSignals(true);
+ EBS4Slider->setValue(val);
+ EBS4Slider->blockSignals(false);
+ EBS4SpinBox->blockSignals(true);
+ EBS4SpinBox->setValue(val);
+ EBS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateEBS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateAME(int op, bool val) {
+ switch(op) {
+ case 0:
+ AME1CheckBox->blockSignals(true);
+ AME1CheckBox->setChecked(val);
+ AME1CheckBox->blockSignals(false);
+ break;
+ case 1:
+ AME2CheckBox->blockSignals(true);
+ AME2CheckBox->setChecked(val);
+ AME2CheckBox->blockSignals(false);
+ break;
+ case 2:
+ AME3CheckBox->blockSignals(true);
+ AME3CheckBox->setChecked(val);
+ AME3CheckBox->blockSignals(false);
+ break;
+ case 3:
+ AME4CheckBox->blockSignals(true);
+ AME4CheckBox->setChecked(val);
+ AME4CheckBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateAME : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateKVS(int op, int val) {
+ switch(op) {
+ case 0:
+ KVS1Slider->blockSignals(true);
+ KVS1Slider->setValue(val);
+ KVS1Slider->blockSignals(false);
+ KVS1SpinBox->blockSignals(true);
+ KVS1SpinBox->setValue(val);
+ KVS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ KVS2Slider->blockSignals(true);
+ KVS2Slider->setValue(val);
+ KVS2Slider->blockSignals(false);
+ KVS2SpinBox->blockSignals(true);
+ KVS2SpinBox->setValue(val);
+ KVS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ KVS3Slider->blockSignals(true);
+ KVS3Slider->setValue(val);
+ KVS3Slider->blockSignals(false);
+ KVS3SpinBox->blockSignals(true);
+ KVS3SpinBox->setValue(val);
+ KVS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ KVS4Slider->blockSignals(true);
+ KVS4Slider->setValue(val);
+ KVS4Slider->blockSignals(false);
+ KVS4SpinBox->blockSignals(true);
+ KVS4SpinBox->setValue(val);
+ KVS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateKVS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateOUT(int op, int val) {
+ switch(op) {
+ case 0:
+ OUT1Slider->blockSignals(true);
+ OUT1Slider->setValue(val);
+ OUT1Slider->blockSignals(false);
+ OUT1SpinBox->blockSignals(true);
+ OUT1SpinBox->setValue(val);
+ OUT1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ OUT2Slider->blockSignals(true);
+ OUT2Slider->setValue(val);
+ OUT2Slider->blockSignals(false);
+ OUT2SpinBox->blockSignals(true);
+ OUT2SpinBox->setValue(val);
+ OUT2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ OUT3Slider->blockSignals(true);
+ OUT3Slider->setValue(val);
+ OUT3Slider->blockSignals(false);
+ OUT3SpinBox->blockSignals(true);
+ OUT3SpinBox->setValue(val);
+ OUT3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ OUT4Slider->blockSignals(true);
+ OUT4Slider->setValue(val);
+ OUT4Slider->blockSignals(false);
+ OUT4SpinBox->blockSignals(true);
+ OUT4SpinBox->setValue(val);
+ OUT4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateOUT : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateRATIO(int op, int val) {
+ switch(op) {
+ case 0:
+ CoarseRatio1SpinBox->blockSignals(true);
+ CoarseRatio1SpinBox->setValue(val/100);
+ CoarseRatio1SpinBox->blockSignals(false);
+ FineRatio1SpinBox->blockSignals(true);
+ FineRatio1SpinBox->setValue(val%100);
+ FineRatio1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ CoarseRatio2SpinBox->blockSignals(true);
+ CoarseRatio2SpinBox->setValue(val/100);
+ CoarseRatio2SpinBox->blockSignals(false);
+ FineRatio2SpinBox->blockSignals(true);
+ FineRatio2SpinBox->setValue(val%100);
+ FineRatio2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ CoarseRatio3SpinBox->blockSignals(true);
+ CoarseRatio3SpinBox->setValue(val/100);
+ CoarseRatio3SpinBox->blockSignals(false);
+ FineRatio3SpinBox->blockSignals(true);
+ FineRatio3SpinBox->setValue(val%100);
+ FineRatio3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ CoarseRatio4SpinBox->blockSignals(true);
+ CoarseRatio4SpinBox->setValue(val/100);
+ CoarseRatio4SpinBox->blockSignals(false);
+ FineRatio4SpinBox->blockSignals(true);
+ FineRatio4SpinBox->setValue(val%100);
+ FineRatio4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateRATIO : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateDET(int op, int val) {
+ switch(op) {
+ case 0:
+ DET1Slider->blockSignals(true);
+ DET1Slider->setValue(val);
+ DET1Slider->blockSignals(false);
+ DET1SpinBox->blockSignals(true);
+ DET1SpinBox->setValue(val);
+ DET1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ DET2Slider->blockSignals(true);
+ DET2Slider->setValue(val);
+ DET2Slider->blockSignals(false);
+ DET2SpinBox->blockSignals(true);
+ DET2SpinBox->setValue(val);
+ DET2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ DET3Slider->blockSignals(true);
+ DET3Slider->setValue(val);
+ DET3Slider->blockSignals(false);
+ DET3SpinBox->blockSignals(true);
+ DET3SpinBox->setValue(val);
+ DET3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ DET4Slider->blockSignals(true);
+ DET4Slider->setValue(val);
+ DET4Slider->blockSignals(false);
+ DET4SpinBox->blockSignals(true);
+ DET4SpinBox->setValue(val);
+ DET4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateDET : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateALG(int val) {
+ algorithmComboBox->blockSignals(true);
+ algorithmComboBox->setCurrentIndex(val);
+ algorithmComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFEEDBACK(int val) {
+ feedbackSlider->blockSignals(true);
+ feedbackSlider->setValue(val);
+ feedbackSlider->blockSignals(false);
+ feedbackSpinBox->blockSignals(true);
+ feedbackSpinBox->setValue(val);
+ feedbackSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateSPEED(int val) {
+ LFOSpeedSlider->blockSignals(true);
+ LFOSpeedSlider->setValue(val);
+ LFOSpeedSlider->blockSignals(false);
+ LFOSpeedSpinBox->blockSignals(true);
+ LFOSpeedSpinBox->setValue(val);
+ LFOSpeedSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateDELAY(int val) {
+ LFODelaySlider->blockSignals(true);
+ LFODelaySlider->setValue(val);
+ LFODelaySlider->blockSignals(false);
+ LFODelaySpinBox->blockSignals(true);
+ LFODelaySpinBox->setValue(val);
+ LFODelaySpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePMODDEPTH(int val) {
+ PModDepthSlider->blockSignals(true);
+ PModDepthSlider->setValue(val);
+ PModDepthSlider->blockSignals(false);
+ PModDepthSpinBox->blockSignals(true);
+ PModDepthSpinBox->setValue(val);
+ PModDepthSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateAMODDEPTH(int val) {
+ AModDepthSlider->blockSignals(true);
+ AModDepthSlider->setValue(val);
+ AModDepthSlider->blockSignals(false);
+ AModDepthSpinBox->blockSignals(true);
+ AModDepthSpinBox->setValue(val);
+ AModDepthSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateSYNC(bool val) {
+ LFOSyncCheckBox->blockSignals(true);
+ LFOSyncCheckBox->setChecked(val);
+ LFOSyncCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateWAVE(int val) {
+ LFOWaveComboBox->blockSignals(true);
+ LFOWaveComboBox->setCurrentIndex(val);
+ LFOWaveComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePMODSENS(int val) {
+ PModSensSlider->blockSignals(true);
+ PModSensSlider->setValue(val);
+ PModSensSlider->blockSignals(false);
+ PModSensSpinBox->blockSignals(true);
+ PModSensSpinBox->setValue(val);
+ PModSensSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateAMS(int val) {
+ AModSensSlider->blockSignals(true);
+ AModSensSlider->setValue(val);
+ AModSensSlider->blockSignals(false);
+ AModSensSpinBox->blockSignals(true);
+ AModSensSpinBox->setValue(val);
+ AModSensSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateTRANSPOSE(int val) {
+ transposeSlider->blockSignals(true);
+ transposeSlider->setValue(val);
+ transposeSlider->blockSignals(false);
+ transposeSpinBox->blockSignals(true);
+ transposeSpinBox->setValue(val);
+ transposeSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePOLYMODE(int val) {
+ polyMonoComboBox->blockSignals(true);
+ polyMonoComboBox->setCurrentIndex(val);
+ polyMonoComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePBENDRANGE(int val) {
+ pitchBendRangeSlider->blockSignals(true);
+ pitchBendRangeSlider->setValue(val);
+ pitchBendRangeSlider->blockSignals(false);
+ pitchBendRangeSpinBox->blockSignals(true);
+ pitchBendRangeSpinBox->setValue(val);
+ pitchBendRangeSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePORTAMODE(int val) {
+ PortFingerFullComboBox->blockSignals(true);
+ PortFingerFullComboBox->setCurrentIndex(val);
+ PortFingerFullComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePORTATIME(int val) {
+ PortamentoTimeSlider->blockSignals(true);
+ PortamentoTimeSlider->setValue(val);
+ PortamentoTimeSlider->blockSignals(false);
+ PortamentoTimeSpinBox->blockSignals(true);
+ PortamentoTimeSpinBox->setValue(val);
+ PortamentoTimeSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFIX(int op, bool val) {
+ switch(op) {
+ case 0:
+ Fix1CheckBox->blockSignals(true);
+ Fix1CheckBox->setChecked(val);
+ Fix1CheckBox->blockSignals(false);
+ FineRatio1SpinBox->blockSignals(true);
+ FineRatio1SpinBox->setEnabled(!val);
+ FineRatio1SpinBox->blockSignals(false);
+ CoarseRatio1SpinBox->blockSignals(true);
+ CoarseRatio1SpinBox->setEnabled(!val);
+ CoarseRatio1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ Fix2CheckBox->blockSignals(true);
+ Fix2CheckBox->setChecked(val);
+ Fix2CheckBox->blockSignals(false);
+ FineRatio2SpinBox->blockSignals(true);
+ FineRatio2SpinBox->setEnabled(!val);
+ FineRatio2SpinBox->blockSignals(false);
+ CoarseRatio2SpinBox->blockSignals(true);
+ CoarseRatio2SpinBox->setEnabled(!val);
+ CoarseRatio2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ Fix3CheckBox->blockSignals(true);
+ Fix3CheckBox->setChecked(val);
+ Fix3CheckBox->blockSignals(false);
+ FineRatio3SpinBox->blockSignals(true);
+ FineRatio3SpinBox->setEnabled(!val);
+ FineRatio3SpinBox->blockSignals(false);
+ CoarseRatio3SpinBox->blockSignals(true);
+ CoarseRatio3SpinBox->setEnabled(!val);
+ CoarseRatio3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ Fix4CheckBox->blockSignals(true);
+ Fix4CheckBox->setChecked(val);
+ Fix4CheckBox->blockSignals(false);
+ FineRatio4SpinBox->blockSignals(true);
+ FineRatio4SpinBox->setEnabled(!val);
+ FineRatio4SpinBox->blockSignals(false);
+ CoarseRatio4SpinBox->blockSignals(true);
+ CoarseRatio4SpinBox->setEnabled(!val);
+ CoarseRatio4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateFIX : error switch\n");
+ }
+}
+void DeicsOnzeGui::updateFIXRANGE(int op, int val) {
+ switch(op) {
+ case 0:
+ Freq1SpinBox->blockSignals(true);
+ Freq1SpinBox->setValue(val/100);
+ //val/100 because it is still a coarse display
+ Freq1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ Freq2SpinBox->blockSignals(true);
+ Freq2SpinBox->setValue(val/100);
+ Freq2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ Freq3SpinBox->blockSignals(true);
+ Freq3SpinBox->setValue(val/100);
+ Freq3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ Freq4SpinBox->blockSignals(true);
+ Freq4SpinBox->setValue(val/100);
+ Freq4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateFIXRANGE : error switch\n");
+ }
+}
+void DeicsOnzeGui::updateOSW(int op, int val) {
+ switch(op) {
+ case 0:
+ WaveForm1ComboBox->blockSignals(true);
+ WaveForm1ComboBox->setCurrentIndex(val);
+ WaveForm1ComboBox->blockSignals(false);
+ break;
+ case 1:
+ WaveForm2ComboBox->blockSignals(true);
+ WaveForm2ComboBox->setCurrentIndex(val);
+ WaveForm2ComboBox->blockSignals(false);
+ break;
+ case 2:
+ WaveForm3ComboBox->blockSignals(true);
+ WaveForm3ComboBox->setCurrentIndex(val);
+ WaveForm3ComboBox->blockSignals(false);
+ break;
+ case 3:
+ WaveForm4ComboBox->blockSignals(true);
+ WaveForm4ComboBox->setCurrentIndex(val);
+ WaveForm4ComboBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateOSW : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateSHFT(int op, int val) {
+ switch(op) {
+ case 0:
+ EGS1ComboBox->blockSignals(true);
+ EGS1ComboBox->setCurrentIndex(val);
+ EGS1ComboBox->blockSignals(false);
+ break;
+ case 1:
+ EGS2ComboBox->blockSignals(true);
+ EGS2ComboBox->setCurrentIndex(val);
+ EGS2ComboBox->blockSignals(false);
+ break;
+ case 2:
+ EGS3ComboBox->blockSignals(true);
+ EGS3ComboBox->setCurrentIndex(val);
+ EGS3ComboBox->blockSignals(false);
+ break;
+ case 3:
+ EGS4ComboBox->blockSignals(true);
+ EGS4ComboBox->setCurrentIndex(val);
+ EGS4ComboBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateSHFT : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateChannelDetune(int val) {
+ updateChannelDetuneKnob(val);
+ //updateChannelDetuneSlider(val);
+}
+void DeicsOnzeGui::updateChannelDetuneKnob(int val) {
+ detuneKnob->blockSignals(true);
+ detuneKnob->setValue((((double)val)/((double)MAXCHANNELDETUNE))/2.0+0.5);
+ detuneKnob->blockSignals(false);
+}
+//void DeicsOnzeGui::updateChannelDetuneSlider(int val) {
+ //channelDetuneSlider->blockSignals(true);
+ //channelDetuneSlider->setValue(val);
+ //channelDetuneSlider->blockSignals(false);
+ //channelDetuneSpinBox->blockSignals(true);
+ //channelDetuneSpinBox->setValue(val);
+ //channelDetuneSpinBox->blockSignals(false);
+//}
+void DeicsOnzeGui::updateChannelVolume(int val) {
+ channelVolumeKnob->blockSignals(true);
+ channelVolumeKnob->setValue(((double)val)/(double)MAXCHANNELVOLUME);
+ channelVolumeKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateCategoryName(QString cn, bool enable) {
+ categoryLineEdit->setEnabled(enable);
+ categoryLineEdit->blockSignals(true);
+ categoryLineEdit->setText(cn);
+ categoryLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updateSubcategoryName(QString sn, bool enable) {
+ subcategoryLineEdit->setEnabled(enable);
+ subcategoryLineEdit->blockSignals(true);
+ subcategoryLineEdit->setText(sn);
+ subcategoryLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updatePresetName(QString pn) {
+ //presetNameLineEdit->blockSignals(true);
+ //presetNameLineEdit->setText(pn);
+ //presetNameLineEdit->blockSignals(false);
+ //presetNameLabel->setText(pn);
+ presetLineEdit->blockSignals(true);
+ presetLineEdit->setText(pn);
+ presetLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updatePresetName(QString pn, bool enable) {
+ presetLineEdit->setEnabled(enable);
+ //presetNameLineEdit->setEnabled(enable);
+ updatePresetName(pn);
+}
+void DeicsOnzeGui::updateHBank(int n, bool enable) {
+ hbankSpinBox->setEnabled(enable);
+ hbankSpinBox->blockSignals(true);
+ hbankSpinBox->setValue(n+1);
+ hbankSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateLBank(int n, bool enable) {
+ lbankSpinBox->setEnabled(enable);
+ lbankSpinBox->blockSignals(true);
+ lbankSpinBox->setValue(n+1);
+ lbankSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateProg(int n, bool enable) {
+ progSpinBox->setEnabled(enable);
+ progSpinBox->blockSignals(true);
+ progSpinBox->setValue(n+1);
+ progSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateInitSetCheckBox(bool b) {
+ initSetCheckBox->blockSignals(true);
+ initSetCheckBox->setChecked(b);
+ initSetCheckBox->blockSignals(false);
+ initSetPathLineEdit->setEnabled(b);
+ initSetBrowsePushButton-> setEnabled(b);
+}
+void DeicsOnzeGui::updateInitSetPath(QString s) {
+ initSetPathLineEdit->blockSignals(true);
+ initSetPathLineEdit->setText(s);
+ initSetPathLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updateBackgroundPixCheckBox(bool b) {
+ imageCheckBox->blockSignals(true);
+ imageCheckBox->setChecked(b);
+ imageCheckBox->blockSignals(false);
+ imagePathLineEdit->setEnabled(b);
+ imageBrowsePushButton-> setEnabled(b);
+}
+void DeicsOnzeGui::updateBackgroundPixPath(QString s) {
+ imagePathLineEdit->blockSignals(true);
+ imagePathLineEdit->setText(s);
+ imagePathLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::applyBackgroundPix() {
+ QPalette p = this->palette();
+ QPixmap pixmap = QPixmap(imagePathLineEdit->text());
+ p.setBrush((this)->backgroundRole(), QBrush(pixmap));
+ (this)->setPalette(p);
+}
+void DeicsOnzeGui::updateChannelPan(int val) {
+ channelPanKnob->blockSignals(true);
+ channelPanKnob->setValue((((double)val/(double)MAXCHANNELPAN)+1.0)/2.0);
+ channelPanKnob->blockSignals(false);
+ //channelPanSpinBox->blockSignals(true);
+ //channelPanSpinBox->setValue(val);
+ //channelPanSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateBrightness(int val) {
+ brightnessKnob->blockSignals(true);
+ brightnessKnob->setValue((double)val/((double)MAXFINEBRIGHTNESS));
+ brightnessKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateModulation(int val) {
+ modulationKnob->blockSignals(true);
+ modulationKnob->setValue((double)val/((double)MAXMODULATION));
+ modulationKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateAttack(int val) {
+ attackKnob->blockSignals(true);
+ attackKnob->setValue((double)val/((double)MAXATTACK));
+ attackKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateRelease(int val) {
+ releaseKnob->blockSignals(true);
+ releaseKnob->setValue((double)val/((double)MAXRELEASE));
+ releaseKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateQuickEdit() {
+ updateChannelVolume(_deicsOnze->getChannelVol(_currentChannel));
+ updateChannelPan(_deicsOnze->getChannelPan(_currentChannel));
+ updateBrightness(_deicsOnze->getChannelBrightness(_currentChannel));
+ updateModulation(_deicsOnze->getChannelModulation(_currentChannel));
+ updateChannelDetune(_deicsOnze->getChannelDetune(_currentChannel));
+ updateAttack(_deicsOnze->getChannelAttack(_currentChannel));
+ updateRelease(_deicsOnze->getChannelRelease(_currentChannel));
+ updateChannelReverb(_deicsOnze->getChannelReverb(_currentChannel));
+ updateChannelChorus(_deicsOnze->getChannelChorus(_currentChannel));
+ updateChannelDelay(_deicsOnze->getChannelDelay(_currentChannel));
+}
+//--------------------------------------------------------------
+// updatePreset
+//--------------------------------------------------------------
+void DeicsOnzeGui::updatePreset(Preset* p) {
+ //TODO : why updateMasterVolume
+ //updateMasterVolume(_deicsOnze->getMasterVol()); //to change
+ updatePresetName(p->name.c_str());
+ updateFEEDBACK(p->feedback);
+ updateWAVE((int)p->lfo.wave);
+ updateSPEED(p->lfo.speed);
+ updateDELAY(p->lfo.delay);
+ updatePMODDEPTH(p->lfo.pModDepth);
+ updatePMODSENS(p->sensitivity.pitch);
+ updateAMODDEPTH(p->lfo.aModDepth);
+ updateAMS(p->sensitivity.amplitude);
+ updateTRANSPOSE(p->function.transpose);
+ updateALG((int)p->algorithm);
+ updatePBENDRANGE(p->function.pBendRange);
+ //pitch envelope
+ PitchEg* pe=&(p->pitchEg);
+ pitchEnvelopeGraph
+ ->env2Points(pe->pl1, pe->pl2, pe->pl3, pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ updatePL1(pe->pl1);
+ updatePL2(pe->pl2);
+ updatePL3(pe->pl3);
+ updatePR1(pe->pr1);
+ updatePR2(pe->pr2);
+ updatePR3(pe->pr3);
+ //function
+ updateFcVolume(p->function.fcVolume);
+ updateFcPitch(p->function.fcPitch);
+ updateFcAmplitude(p->function.fcAmplitude);
+ updateMwPitch(p->function.mwPitch);
+ updateMwAmplitude(p->function.mwAmplitude);
+ updateBcPitch(p->function.bcPitch);
+ updateBcAmplitude(p->function.bcAmplitude);
+ updateBcPitchBias(p->function.bcPitchBias);
+ updateBcEgBias(p->function.bcEgBias);
+ updateAtPitch(p->function.atPitch);
+ updateAtAmplitude(p->function.atAmplitude);
+ updateAtPitchBias(p->function.atPitchBias);
+ updateAtEgBias(p->function.atEgBias);
+ //updateReverbRate(p->function.reverbRate);
+ updatePOLYMODE((int)p->function.mode);
+ updatePORTAMODE((int)p->function.portamento);
+ updatePORTATIME((int)p->function.portamentoTime);
+ for(int k=0; k<NBROP; k++) {
+ //envelope
+ Eg* _eg=&(p->eg[k]);
+ envelopeGraph[k]
+ ->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[k]->updateEnv();
+ updateAR(k, _eg->ar);
+ updateD1R(k, _eg->d1r);
+ updateD1L(k, _eg->d1l);
+ updateD2R(k, _eg->d2r);
+ updateRR(k, _eg->rr);
+ //scaling
+ updateLS(k, p->scaling.level[k]);
+ updateRS(k, p->scaling.rate[k]);
+ //Volume
+ updateOUT(k, p->outLevel[k]);
+ //Ratio and Frequency
+ updateRATIO(k, (int)(100*p->frequency[k].ratio));
+ updateFIXRANGE(k, (int)(100*p->frequency[k].freq));
+ updateFIX(k, p->frequency[k].isFix);
+ //Sensitivity
+ updateAME(k, p->sensitivity.ampOn[k]);
+ updateEBS(k, p->sensitivity.egBias[k]);
+ updateKVS(k, p->sensitivity.keyVelocity[k]);
+ //detune
+ updateDET(k, p->detune[k]);
+ //Waveform
+ updateOSW(k, (int)p->oscWave[0]);
+ }
+}
+/*void DeicsOnzeGui::updateCurrentChannel() {
+ updateBrightness(_deicsOnze->_global.channel[_currentChannel].brightness);
+ updateModulation(_deicsOnze->_global.channel[_currentChannel].modulation);
+ updateChannelDetune(_deicsOnze->_global.channel[_currentChannel].detune);
+ updateAttack(_deicsOnze->_global.channel[_currentChannel].attack);
+ updateRelease(_deicsOnze->_global.channel[_currentChannel].release);
+ }*/
+void DeicsOnzeGui::updatePreset() {
+ updatePreset(_deicsOnze->_preset[_currentChannel]);
+}
+
+void DeicsOnzeGui::updateSelectPreset(int hbank, int lbank, int prog) {
+ //QTreeWidgetItem* cat = categoryListView->currentItem();
+ //QTreeWidgetItem* sub = subcategoryListView->currentItem();
+ QTreeWidgetItem* pre = presetListView->currentItem();
+ //select category, subcategory, preset
+ //category
+ QList<QTreeWidgetItem *> qlcat =
+ categoryListView->findItems(num3Digits(hbank+1), Qt::MatchExactly);
+ QTreeWidgetItem* qcat = qlcat.empty()? NULL:qlcat.at(0);
+ //if the category is different than the last one then select the new one
+ //if(!cat || !qcat || qcat!= cat) {
+ if(qcat) {
+ categoryListView->setItemSelected(qcat, true);
+ categoryListView->setCurrentItem(qcat);
+ categoryListView->scrollToItem(qcat);
+ setEnabledPreset(true);
+ }
+ else {
+ updateCategoryName(QString("NONE"), false);
+ updateHBank(hbank, false);
+ categoryListView->clearSelection();
+ subcategoryListView->clear();
+ setEnabledPreset(false);
+ }
+ //}
+ //subcategory
+ //if(cat) {
+ QList<QTreeWidgetItem *> qlsub =
+ subcategoryListView->findItems(num3Digits(lbank+1), Qt::MatchExactly);
+ QTreeWidgetItem* qsub = qlsub.empty()? NULL:qlsub.at(0);
+ // if(!sub || qsub!=sub) {
+ if(qsub) {
+ subcategoryListView->setItemSelected(qsub, true);
+ subcategoryListView->setCurrentItem(qsub);
+ subcategoryListView->scrollToItem(qsub);
+ setEnabledPreset(true);
+ }
+ else {
+ updateSubcategoryName(QString("NONE"), false);
+ updateLBank(lbank, false);
+ subcategoryListView->clearSelection();
+ presetListView->clear();
+ setEnabledPreset(false);
+ }
+ // }
+ //}
+ //else {
+ // updateSubcategoryName(QString("NONE"), false);
+ // updateLBank(lbank, false);
+ // subcategoryListView->clearSelection();
+ // presetListView->clear();
+ // setEnabledPreset(false);
+ //}
+ //preset
+ //if(sub) {
+ QList<QTreeWidgetItem *> qlpre =
+ presetListView->findItems(num3Digits(prog+1), Qt::MatchExactly);
+ QTreeWidgetItem* qpre = qlpre.empty()? NULL:qlpre.at(0);
+ if(qpre) {
+ presetListView->blockSignals(true);
+ presetListView->setItemSelected(qpre, true);
+ presetListView->setCurrentItem(qpre);
+ presetListView->blockSignals(false);
+ presetListView->scrollToItem(qpre);
+ updatePresetName(qpre->text(1), true);
+ updateProg(prog, true);
+ pre=(QTreePreset*) qpre;
+ setEnabledPreset(true);
+ }
+ else {
+ updatePresetName(QString("INITVOICE"), false);
+ updateProg(prog, false);
+ presetListView->clearSelection();
+ setEnabledPreset(false);
+ }
+ //}
+ //else {
+ // updatePresetName(QString("INITVOICE"), false);
+ // updateProg(prog, false);
+ // presetListView->clearSelection();
+ // setEnabledPreset(false);
+ //}
+}
+
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.h b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.h
new file mode 100644
index 00000000..236b4a9f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.h
@@ -0,0 +1,562 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzegui.h
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEGUI_H
+#define __DEICSONZEGUI_H
+
+#include "deicsonze.h"
+
+#include "deicsonzepreset.h"
+#include "ui_deicsonzegui.h"
+#include "libsynti/gui.h"
+#include "awl/floatentry.h"
+#include "awl/slider.h"
+#include "awl/checkbox.h"
+
+using Awl::FloatEntry;
+using Awl::Slider;
+using Awl::CheckBox;
+
+//Envelope Gui constants
+#define XOFFSET 2
+#define YOFFSET 2
+#define PENWIDTH 2
+#define DOTWIDTH 3
+#define DRAGWIDTH 6 //size of the mousetracking threshold
+//pitch envelope constants
+#define WALLWIDTH 6
+#define PR1WIDTH (width()/3-9)
+#define PR2WIDTH PR1WIDTH
+#define PR3WIDTH PR1WIDTH
+#define PL1HEIGHT (height()-4)
+#define PL2HEIGHT PL1HEIGHT
+#define PL3HEIGHT PL1HEIGHT
+#define MAXPWIDTH PR1WIDTH+WALLWIDTH+PR2WIDTH+WALLWIDTH+PR3WIDTH+WALLWIDTH+PR1WIDTH
+#define MAXPHEIGHT PL1HEIGHT
+#define STEPVALUE 10
+//amplitude envelope constants
+#define ARWIDTH (width()/4-1)
+#define D1RWIDTH ARWIDTH
+#define D1LHEIGHT (height()-2)
+#define D2RWIDTH ARWIDTH
+#define RRWIDTH ARWIDTH
+#define MAXWIDTH ARWIDTH+D1RWIDTH+D1RWIDTH+RRWIDTH
+#define MAXHEIGHT D1LHEIGHT
+
+//COLOR
+#define TCOLOR QColor(0, 0, 0) //text color
+#define BCOLOR QColor(210, 180, 90) //background color
+#define ETCOLOR QColor(0, 150, 0) //edit text color
+#define EBCOLOR QColor(255, 255, 30) //edit background color
+
+class DeicsOnze;
+class QFramePitchEnvelope;
+class QFrameEnvelope;
+
+class QTreeCategory:public QTreeWidgetItem {
+ public:
+ Category* _category;
+ QTreeCategory(QTreeWidget* p, QString shbank, QString l, Category* c)
+ :QTreeWidgetItem(p) {
+ setText(0, shbank);
+ setText(1, l);
+ _category=c;
+ };
+};
+
+class QTreeSubcategory:public QTreeWidgetItem {
+ public:
+ Subcategory* _subcategory;
+ QTreeSubcategory(QTreeWidget* p, QString slbank,
+ QString l, Subcategory* s)
+ :QTreeWidgetItem(p) {
+ setText(0, slbank);
+ setText(1, l);
+ _subcategory=s;
+ };
+};
+
+class QTreePreset:public QTreeWidgetItem {
+ public:
+ Preset* _preset;
+ QTreePreset(QTreeWidget* pa, QString sprog, QString l, Preset* p)
+ :QTreeWidgetItem(pa) {
+ setText(0, sprog);
+ setText(1, l);
+ _preset=p;
+ };
+};
+
+//---------------------------------------------------------
+// DeicsOnzeGui
+//---------------------------------------------------------
+class DeicsOnzeGui : public QDialog, public Ui::DeicsOnzeGuiBase, public MessGui {
+ bool _enabledPreset;
+
+ QFramePitchEnvelope* pitchEnvelopeGraph;
+ QFrameEnvelope* envelopeGraph[NBROP];
+
+ QWidget* _chorusSuperWidget;
+ QWidget* _reverbSuperWidget;
+ std::vector<Slider*> _chorusSliderVector;
+ std::vector<FloatEntry*> _chorusFloatEntryVector;
+ std::vector<CheckBox*> _chorusCheckBoxVector;
+ std::vector<Slider*> _reverbSliderVector;
+ std::vector<FloatEntry*> _reverbFloatEntryVector;
+ std::vector<CheckBox*> _reverbCheckBoxVector;
+
+ Q_OBJECT
+ QString lastDir;
+ private slots:
+ void readMessage(int);
+ void setEnabledChannel(bool);
+ void setChangeChannel(int);
+ void setPanic();
+ void setResCtrl();
+ void setNbrVoices(int);
+ void setSaveOnlyUsed(bool);
+ void setSaveOnlyUsedComp(bool);
+ void setSaveConfig(bool);
+// void setMidiInCh(int); //to change
+ void setQuality(const QString&);
+ void setFilter(bool);
+ void setFontSize(int);
+ void saveConfiguration();
+ void saveDefaultConfiguration();
+ void loadConfiguration();
+ void loadConfiguration(QString s);
+ //load init set
+ void setIsInitSet(bool);
+ void setInitSetPath(const QString&);
+ void setBrowseInitSetPath();
+ //load init set
+ void setIsBackgroundPix(bool);
+ void setBackgroundPixPath(const QString&);
+ void setBrowseBackgroundPixPath();
+ //FX
+ void setChorusActiv(bool a);
+ void setChannelChorus(int c);
+ void setChorusReturn(int al);
+ void setSelectChorusPlugin();
+ void setReverbCheckBox(double v, int i);
+ void setChorusCheckBox(double v, int i);
+ void setReverbActiv(bool a);
+ void setChannelReverb(int r);
+ void setReverbReturn(int val);
+ void setSelectReverbPlugin();
+ void setReverbFloatEntry(double v, int i);
+ void setReverbSlider(double v, int i);
+ void setChorusFloatEntry(double v, int i);
+ void setChorusSlider(double v, int i);
+ //quick edit
+ void setChannelVolKnob(double val);
+ void setChannelPan(double val);
+ void setBrightnessKnob(double val);
+ void setModulationKnob(double val);
+ void setDetuneKnob(double val);
+ void setAttackKnob(double val);
+ void setReleaseKnob(double val);
+ //Color
+ void setRedColor(int);
+ void setGreenColor(int);
+ void setBlueColor(int);
+ void setRGBSliders(QListWidgetItem*);
+ void setTextColor(const QColor &);
+ void setBackgroundColor(const QColor &);
+ void setEditTextColor(const QColor &);
+ void setEditBackgroundColor(const QColor &);
+ //New Delete Load Save
+ void deleteSetDialog();
+ void loadSetDialog();
+ void saveSetDialog();
+ void deleteCategoryDialog();
+ void newCategoryDialog();
+ void loadCategoryDialog();
+ void saveCategoryDialog();
+ void deleteSubcategoryDialog();
+ void newSubcategoryDialog();
+ void loadSubcategoryDialog();
+ void saveSubcategoryDialog();
+ void newPresetDialog();
+ void loadPresetDialog();
+ void deletePresetDialog();
+ void savePresetDialog();
+ //popupMenu
+ void categoryPopupMenu(const QPoint&);
+ void subcategoryPopupMenu(const QPoint&);
+ void presetPopupMenu(const QPoint&);
+ //Preset and bank
+ void setPresetName(const QString&);
+ void setSubcategoryName(const QString&);
+ void setCategoryName(const QString&);
+ void setHBank(int);
+ void setLBank(int);
+ void setProg(int);
+ //Global
+ void setMasterVolKnob(double);
+ void setMasterVol(int);
+ void setFeedback(int);
+ void setLfoWave(int);
+ void setLfoSpeed(int);
+ void setLfoDelay(int);
+ void setLfoPModDepth(int);
+ void setLfoPitchSens(int);
+ void setLfoAModDepth(int);
+ void setLfoAmpSens(int);
+ void setTranspose(int);
+ void setChannelDetune(int);
+ void setAlgorithm(int);
+ void setPitchBendRange(int);
+ //Pitch Envelope
+ void setPL1(int);
+ void setPL2(int);
+ void setPL3(int);
+ void setPR1(int);
+ void setPR2(int);
+ void setPR3(int);
+ //Function
+ void setFcVolume(int);
+ void setFcPitch(int);
+ void setFcAmplitude(int);
+ void setMwPitch(int);
+ void setMwAmplitude(int);
+ void setBcPitch(int);
+ void setBcAmplitude(int);
+ void setBcPitchBias(int);
+ void setBcEgBias(int);
+ void setAtPitch(int);
+ void setAtAmplitude(int);
+ void setAtPitchBias(int);
+ void setAtEgBias(int);
+ void setReverbRate(int);
+ void setPolyMode(int);
+ void setPortFingerFull(int);
+ void setPortaTime(int);
+ //envelope
+ void setAR1(int val);
+ void setD1R1(int val);
+ void setD1L1(int val);
+ void setD2R1(int val);
+ void setRR1(int val);
+ void setAR2(int val);
+ void setD1R2(int val);
+ void setD1L2(int val);
+ void setD2R2(int val);
+ void setRR2(int val);
+ void setAR3(int val);
+ void setD1R3(int val);
+ void setD1L3(int val);
+ void setD2R3(int val);
+ void setRR3(int val);
+ void setAR4(int val);
+ void setD1R4(int val);
+ void setD1L4(int val);
+ void setD2R4(int val);
+ void setRR4(int val);
+ //scaling
+ void setLS1(int val);
+ void setRS1(int val);
+ void setLS2(int val);
+ void setRS2(int val);
+ void setLS3(int val);
+ void setRS3(int val);
+ void setLS4(int val);
+ void setRS4(int val);
+ //vol
+ void setVol1(int val);
+ void setVol2(int val);
+ void setVol3(int val);
+ void setVol4(int val);
+ //Ratio and Frequency
+ void setCoarseRatio1(int val);
+ void setFineRatio1(int val);
+ void setFreq1(int val);
+ void setFix1(bool f);
+ void setCoarseRatio2(int val);
+ void setFineRatio2(int val);
+ void setFreq2(int val);
+ void setFix2(bool f);
+ void setCoarseRatio3(int val);
+ void setFineRatio3(int val);
+ void setFreq3(int val);
+ void setFix3(bool f);
+ void setCoarseRatio4(int val);
+ void setFineRatio4(int val);
+ void setFreq4(int val);
+ void setFix4(bool f);
+ //Sensitivity
+ void setAME1(bool val);
+ void setEBS1(int val);
+ void setKVS1(int val);
+ void setAME2(bool val);
+ void setEBS2(int val);
+ void setKVS2(int val);
+ void setAME3(bool val);
+ void setEBS3(int val);
+ void setKVS3(int val);
+ void setAME4(bool val);
+ void setEBS4(int val);
+ void setKVS4(int val);
+ //detune
+ void setDET1(int val);
+ void setDET2(int val);
+ void setDET3(int val);
+ void setDET4(int val);
+ //WaveForm
+ void setWaveForm1(int);
+ void setWaveForm2(int);
+ void setWaveForm3(int);
+ void setWaveForm4(int);
+ //Delay
+ void setActivDelay(bool);
+ void setDelayReturn(int);
+ void setChannelDelay(int);
+ //void setDelayTime(int);
+ void setDelayBPM(double);
+ void setDelayBeatRatio(double);
+ //void setDelayFeedback(int);
+ void setDelayFeedback(double);
+ //void setDelayPanLFOFreq(int);
+ void setDelayPanLFOFreq(double);
+ //void setDelayPanLFODepth(int);
+ void setDelayPanLFODepth(double);
+ //category subcategory preset
+ void setSet(void); //display the set, that is the category list
+ void setCategory(Category*);
+ void setCategory(QTreeWidgetItem*);
+ void setSubcategory(Subcategory*);
+ void setSubcategory(QTreeWidgetItem*);
+ void setPreset(QTreeWidgetItem*);
+ public:
+ virtual void processEvent(const MidiEvent&);
+ void updateSelectPreset(int hbank, int lbank, int prog);
+ //update the gui
+ void setEnabledPreset(bool b);
+ void updateChannelCheckBox(bool b);
+ void updateEnabledChannel(bool e);//put enabled the display concerning channel and preset
+ void updateChannelEnable(bool e);//update channel enable
+ void updateMasterVolume(int val);
+ void updateNbrVoices(int val);
+ //void updateMidiInCh(int val); //to change
+ void updateQuality(int val);
+ void updateFilter(bool f);
+ void updateFontSize(int fs);
+ void applyFontSize(int fs);
+ void updateSaveOnlyUsed(bool);
+ void updateSaveConfig(bool);
+ //FX
+ void updateChorusActiv(bool a);
+ void updateChannelChorus(int c);
+ void updateChorusReturn(int r);
+ void updateReverbActiv(bool a);
+ void updateChannelReverb(int r);
+ void updateReverbReturn(int r);
+ void updateLadspaReverbLineEdit(QString s);
+ void updateLadspaChorusLineEdit(QString s);
+ void updateDelayActiv(bool a);
+ void updateChannelDelay(int r);
+ void updateDelayReturn(int r);
+ void updateDelayPanLFOFreq(float plf);
+ void updateDelayBPM(float dt);
+ void updateDelayBeatRatio(float dt);
+ void updateDelayFeedback(float df);
+ void updateDelayPanLFODepth(float dpd);
+ void addPluginCheckBox(int index, QString text, bool toggled,
+ QWidget* parent, QGridLayout* grid, bool isReverb);
+ void addPluginIntSlider(int index, QString text, double min, double max,
+ double val, QWidget* parent, QGridLayout* grid,
+ bool isReverb);
+ void addPluginSlider(int index, QString text, bool isLog, double min,
+ double max, double val, QWidget* parent,
+ QGridLayout* grid, bool isReverb);
+ void buildGuiReverb();
+ void buildGuiChorus();
+ void updateReverbSlider(double v, int i);
+ void updateReverbFloatEntry(double v, int i);
+ void updateChorusSlider(double v, int i);
+ void updateChorusFloatEntry(double v, int i);
+ //update load init set
+ void updateInitSetCheckBox(bool);
+ void updateInitSetPath(QString);
+ //update background pix
+ void updateBackgroundPixCheckBox(bool);
+ void updateBackgroundPixPath(QString);
+ void applyBackgroundPix();
+ //update quick edit
+ void updateChannelPan(int val);
+ void updateBrightness(int val);
+ void updateModulation(int val);
+ void updateAttack(int val);
+ void updateRelease(int val);
+ void updateQuickEdit();
+ //update pitch envelope
+ void updatePL1(int val);
+ void updatePL2(int val);
+ void updatePL3(int val);
+ void updatePR1(int val);
+ void updatePR2(int val);
+ void updatePR3(int val);
+ //update function
+ void updateFcVolume(int val);
+ void updateFcPitch(int val);
+ void updateFcAmplitude(int val);
+ void updateMwPitch(int val);
+ void updateMwAmplitude(int val);
+ void updateBcPitch(int val);
+ void updateBcAmplitude(int val);
+ void updateBcPitchBias(int val);
+ void updateBcEgBias(int val);
+ void updateAtPitch(int val);
+ void updateAtAmplitude(int val);
+ void updateAtPitchBias(int val);
+ void updateAtEgBias(int val);
+ //void updateReverbRate(int val);
+ //update envelope
+ void updateAR(int op, int val);
+ void updateD1R(int op, int val);
+ void updateD2R(int op, int val);
+ void updateRR(int op, int val);
+ void updateD1L(int op, int val);
+ //update scale
+ void updateLS(int op, int val);
+ void updateRS(int op, int val);
+ void updateEBS(int op, int val);
+ void updateAME(int op, bool val);
+ void updateKVS(int op, int val);
+ void updateOUT(int op, int val);
+ void updateRATIO(int op, int val);
+ void updateDET(int op, int val);
+ //update global
+ void updateALG(int val);
+ void updateFEEDBACK(int val);
+ void updateSPEED(int val);
+ void updateDELAY(int val);
+ void updatePMODDEPTH(int val);
+ void updateAMODDEPTH(int val);
+ void updateSYNC(bool val);
+ void updateWAVE(int val);
+ void updatePMODSENS(int val);
+ void updateAMS(int val);
+ void updateTRANSPOSE(int val);
+ void updatePOLYMODE(int val);
+ void updatePBENDRANGE(int val);
+ void updatePORTAMODE(int val);
+ void updatePORTATIME(int val);
+ void updateFIX(int op, bool val);
+ void updateFIXRANGE(int op, int val);
+ void updateOSW(int op, int val);
+ void updateSHFT(int op, int val);
+ void updateChannelDetune(int val);
+ void updateChannelDetuneKnob(int val);
+ //void updateChannelDetuneSlider(int val);
+ void updateChannelVolume(int val);
+ void updateCategoryName(QString cn, bool enable);
+ void updateSubcategoryName(QString sn, bool enable);
+ void updatePresetName(QString pn, bool enable);
+ void updatePresetName(QString pn);
+ void updateHBank(int hbank, bool enable);
+ void updateLBank(int lbank, bool enable);
+ void updateProg(int prog, bool enable);
+ void updatePreset(Preset* p);
+ void updatePreset(void); //update gui following the current preset
+ //void updateCurrentChannel(); //update gui channel attributes
+ QString num3Digits(int);
+ DeicsOnzeGui(DeicsOnze*);
+
+ int _currentChannel;
+
+ QColor* tColor; //text color
+ QColor* bColor; //background color
+ QColor* etColor;//edit text color
+ QColor* ebColor;//edit background color
+ QColor* curColor;//current color
+
+ DeicsOnze* _deicsOnze;
+};
+
+class QFramePitchEnvelope:private QFrame {
+ QPoint startlinkP1, //first point
+ P1linkP2, //point linking P1 to P2
+ P2linkP3, //point linking P2 to P3
+ P3linkEnd; //point linking P3 to End
+ bool isStartlinkP1Edit;
+ bool isP1linkP2Edit;
+ bool isP2linkP3Edit;
+ bool isP3linkEndEdit;
+ public:
+ DeicsOnzeGui* _deicsOnzeGui;
+ QFramePitchEnvelope(QWidget* parent, DeicsOnzeGui* dog):QFrame(parent){
+ _deicsOnzeGui = dog;
+ isStartlinkP1Edit=false;
+ isP1linkP2Edit=false;
+ isP2linkP3Edit=false;
+ isP3linkEndEdit=false;
+ };
+ void env2Points(int pl1, int pl2, int pl3, int pr1, int pr2, int pr3);
+ void updateEnv(void) {update();};
+ protected:
+ void paintEvent(QPaintEvent* e);
+ void mouseMoveEvent(QMouseEvent* e);
+ void mousePressEvent(QMouseEvent * e);
+ void mouseReleaseEvent(QMouseEvent * e);
+};
+
+class QFrameEnvelope:private QFrame {
+ unsigned char op; //operator number, between 0 and 3
+ QPoint startlinkAR, //first point
+ ARlinkD1, //point linking AR to D1
+ D1linkD2, //point linking D1 to D2
+ D2linkRR, //point linking D2 to RR
+ RRlinkEnd; //last point
+ bool isARlinkD1Edit;
+ bool isD1linkD2Edit;
+ bool isD2linkRREdit;
+ bool isRRlinkEndEdit;
+ public:
+ DeicsOnzeGui* _deicsOnzeGui;
+ QFrameEnvelope(QWidget* parent, DeicsOnzeGui* dog, unsigned char k):QFrame(parent){
+ _deicsOnzeGui = dog;
+ isARlinkD1Edit=false;
+ isD1linkD2Edit=false;
+ isD2linkRREdit=false;
+ isRRlinkEndEdit=false;
+ op = k;
+ //setGeometry(XOFFSET, YOFFSET, XOFFSET+MAXWIDTH, MAXHEIGHT);
+ //setMouseTracking(true);
+ };
+ void env2Points(int ar, int d1r, int d1l, int d2r, int rr);
+ void updateEnv(void) {update();};
+ protected:
+ void paintEvent(QPaintEvent* e);
+ void mouseMoveEvent(QMouseEvent* e);
+ void mousePressEvent(QMouseEvent * e);
+ void mouseReleaseEvent(QMouseEvent * e);
+};
+
+#endif /* __DEICSONZEGUI_H */
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.ui b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.ui
new file mode 100644
index 00000000..6b91cf49
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzegui.ui
@@ -0,0 +1,10237 @@
+<ui version="4.0" >
+ <author>Nil Geisweiller</author>
+ <class>DeicsOnzeGuiBase</class>
+ <widget class="QDialog" name="DeicsOnzeGuiBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>728</width>
+ <height>568</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>DeicsOnze</string>
+ </property>
+ <property name="sizeGripEnabled" >
+ <bool>false</bool>
+ </property>
+ <property name="modal" >
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="0" colspan="4" >
+ <widget class="QTabWidget" name="deicsOnzeTabWidget" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor" >
+ <cursorShape>ArrowCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string/>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>false</bool>
+ </property>
+ <property name="tabShape" >
+ <enum>QTabWidget::Rounded</enum>
+ </property>
+ <property name="currentIndex" >
+ <number>0</number>
+ </property>
+ <widget class="QWidget" name="PresetsTab" >
+ <attribute name="title" >
+ <string>&amp;Preset</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="4" >
+ <widget class="QSpinBox" name="progSpinBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Program numerous</string>
+ </property>
+ <property name="minimum" >
+ <number>1</number>
+ </property>
+ <property name="maximum" >
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5" >
+ <widget class="QLineEdit" name="presetLineEdit" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="text" >
+ <string>INITVOICE</string>
+ </property>
+ <property name="maxLength" >
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2" >
+ <widget class="QTreeWidget" name="subcategoryListView" >
+ <property name="contextMenuPolicy" >
+ <enum>Qt::CustomContextMenu</enum>
+ </property>
+ <property name="rootIsDecorated" >
+ <bool>false</bool>
+ </property>
+ <column>
+ <property name="text" >
+ <string>LBank</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Subcategory</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="hbankSpinBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Bank numerous</string>
+ </property>
+ <property name="minimum" >
+ <number>1</number>
+ </property>
+ <property name="maximum" >
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QLineEdit" name="categoryLineEdit" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="text" >
+ <string>NONE</string>
+ </property>
+ <property name="maxLength" >
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QLineEdit" name="subcategoryLineEdit" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="text" >
+ <string>NONE</string>
+ </property>
+ <property name="maxLength" >
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="lbankSpinBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Bank numerous</string>
+ </property>
+ <property name="minimum" >
+ <number>1</number>
+ </property>
+ <property name="maximum" >
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2" >
+ <widget class="QTreeWidget" name="categoryListView" >
+ <property name="contextMenuPolicy" >
+ <enum>Qt::CustomContextMenu</enum>
+ </property>
+ <property name="layoutDirection" >
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>false</bool>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="lineWidth" >
+ <number>1</number>
+ </property>
+ <property name="midLineWidth" >
+ <number>0</number>
+ </property>
+ <property name="rootIsDecorated" >
+ <bool>false</bool>
+ </property>
+ <property name="uniformRowHeights" >
+ <bool>true</bool>
+ </property>
+ <property name="columnCount" >
+ <number>2</number>
+ </property>
+ <column>
+ <property name="text" >
+ <string>HBank</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Category</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="1" column="4" colspan="2" >
+ <widget class="QTreeWidget" name="presetListView" >
+ <property name="contextMenuPolicy" >
+ <enum>Qt::CustomContextMenu</enum>
+ </property>
+ <property name="rootIsDecorated" >
+ <bool>false</bool>
+ </property>
+ <column>
+ <property name="text" >
+ <string>Prog</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Preset</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="6" >
+ <widget class="QLabel" name="presentTextLAbel" >
+ <property name="font" >
+ <font>
+ <family>Sans Serif</family>
+ <pointsize>8</pointsize>
+ <weight>50</weight>
+ <italic>false</italic>
+ <bold>false</bold>
+ <underline>false</underline>
+ <strikeout>false</strikeout>
+ </font>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::NoFrame</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Plain</enum>
+ </property>
+ <property name="text" >
+ <string>DeicsOnze v0.5.5 Copyright (c) 2004-2006 Nil Geisweiller. Published under GPL licence.</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="GlobalTab" >
+ <attribute name="title" >
+ <string>&amp;Global</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item rowspan="2" row="1" column="1" >
+ <widget class="QGroupBox" name="pitchEnvGroupBox" >
+ <property name="title" >
+ <string>Pitch Envelope</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="PL3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PL3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="PL2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PL2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="PL1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PL1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QLabel" name="PR1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PR1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLabel" name="PR2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PR2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2" >
+ <widget class="QLabel" name="PR3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PR3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="4" >
+ <widget class="QFrame" name="pitchEnvFrame" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>true</bool>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="PL1SpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>2</number>
+ </property>
+ <property name="value" >
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSpinBox" name="PL2SpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>2</number>
+ </property>
+ <property name="value" >
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QSpinBox" name="PL3SpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>2</number>
+ </property>
+ <property name="value" >
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="PR1SpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>3</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3" >
+ <widget class="QSpinBox" name="PR3SpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>3</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QSpinBox" name="PR2SpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>3</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QGroupBox" name="LFOGroupBox" >
+ <property name="title" >
+ <string>LFO</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" colspan="2" >
+ <widget class="QCheckBox" name="LFOSyncCheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text" >
+ <string>LFO Sync</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4" >
+ <widget class="QSpinBox" name="PModSensSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSlider" name="PModSensSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Modulation Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="3" >
+ <widget class="QSlider" name="LFODelaySlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>LFO Delay</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="4" >
+ <widget class="QSpinBox" name="LFODelaySpinBox" >
+ <property name="toolTip" >
+ <string>LFO delay</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="4" >
+ <widget class="QSpinBox" name="LFOSpeedSpinBox" >
+ <property name="toolTip" >
+ <string>LFO speed</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="4" >
+ <widget class="QSpinBox" name="AModDepthSpinBox" >
+ <property name="toolTip" >
+ <string>Amplitude modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="4" >
+ <widget class="QSpinBox" name="PModDepthSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QSpinBox" name="AModSensSpinBox" >
+ <property name="toolTip" >
+ <string>Amplitude modulation sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QSlider" name="AModSensSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Amplitude Modulation Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLabel" name="AModSensLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>AMS</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2" >
+ <widget class="QComboBox" name="LFOWaveComboBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>LFO Waveform</string>
+ </property>
+ <property name="iconSize" >
+ <size>
+ <width>38</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/sawUp.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/square.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/triangl.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/SHold.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="3" >
+ <widget class="QSlider" name="PModDepthSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Modulation Depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="PModDepthLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PMD</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1" colspan="3" >
+ <widget class="QSlider" name="LFOSpeedSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>LFO Speed</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="3" >
+ <widget class="QSlider" name="AModDepthSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Modulation Depth</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="AModDepthLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>AMD</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0" >
+ <widget class="QLabel" name="LFOSpeedLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Speed</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0" >
+ <widget class="QLabel" name="LFODelayLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Delay</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QLabel" name="PModSensLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PMS</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QGroupBox" name="ModulationMatrixGroupBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="title" >
+ <string>Modulation Matrix</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QComboBox" name="algorithmComboBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Modulation Matrix</string>
+ </property>
+ <property name="whatsThis" >
+ <string>&lt;b>Algorithm 1&lt;/b> : &lt;i>Op 1&lt;/i> modulated by &lt;i>Op 2&lt;/i> modulated by &lt;i>Op 3&lt;/i> modulated by &lt;i>Op 4&lt;/i>&lt;br>
+&lt;b>Algorithm 2&lt;/b> : &lt;i>Op 1&lt;/i> modulated by &lt;i>Op 2&lt;/i> modulated by both &lt;i>Op 3&lt;/i> and &lt;i>Op 4&lt;/i>&lt;br>
+&lt;b>Algorithm 3&lt;/b> : &lt;i>Op 1&lt;/i> modulated by both &lt;i>Op 4&lt;/i> and &lt;i>Op 2&lt;/i> modulated by &lt;i>Op 3&lt;/i>&lt;br>
+&lt;b>Algorithm 4&lt;/b> : &lt;i>Op 1&lt;/i> modulated by both &lt;i>Op 2&lt;/i> and &lt;i>Op 3&lt;/i> modulated by &lt;i>Op 4&lt;/i>&lt;br>
+&lt;b>Algorithm 5&lt;/b> : (&lt;i>Op 1&lt;/i> modulated by &lt;i>Op 2&lt;/i>) add to (&lt;i>Op 3&lt;/i> modulated by &lt;i>Op 4&lt;/i>) &lt;br>
+&lt;b>Algorithm 6&lt;/b> : addition of the three &lt;i>Op 1, 2, 3&lt;/i> all modulated by &lt;i>Op 4&lt;/i>&lt;br>
+&lt;b>Algorithm 7&lt;/b> : addition of the three &lt;i>Op 1, 2, 3&lt;/i> with &lt;i>Op 3&lt;/i> modulated by &lt;i>Op 4&lt;/i>&lt;br>
+&lt;b>Algorithm 8&lt;/b> : addition of the four &lt;i>Op 1, 2, 3, 4&lt;/i></string>
+ </property>
+ <property name="iconSize" >
+ <size>
+ <width>160</width>
+ <height>32</height>
+ </size>
+ </property>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/algo8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QGroupBox" name="FeedbackGroupBox" >
+ <property name="toolTip" >
+ <string/>
+ </property>
+ <property name="title" >
+ <string>Op4 Feedback</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSlider" name="feedbackSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Feedback level of the operator 4</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="feedbackSpinBox" >
+ <property name="toolTip" >
+ <string>Feedback level of the operator 4</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QGroupBox" name="transposeGroupBox" >
+ <property name="title" >
+ <string>Transpose</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSlider" name="transposeSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Transpose</string>
+ </property>
+ <property name="minimum" >
+ <number>-24</number>
+ </property>
+ <property name="maximum" >
+ <number>24</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="transposeSpinBox" >
+ <property name="toolTip" >
+ <string>Transpose</string>
+ </property>
+ <property name="minimum" >
+ <number>-24</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op1Tab" >
+ <attribute name="title" >
+ <string>Op &amp;1</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="3" >
+ <widget class="QGroupBox" name="Scaling1GroupBox" >
+ <property name="title" >
+ <string>Scaling 1</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="LS1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>LS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QLabel" name="RS1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="RS1Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QSlider" name="LS1Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="LS1SpinBox" >
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="RS1SpinBox" >
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="2" >
+ <widget class="QGroupBox" name="Env1GroupBox" >
+ <property name="title" >
+ <string>Amplitude Envelope 1</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="4" >
+ <widget class="QLabel" name="RR1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RR1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="D1R1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1R1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLabel" name="D1L1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1L1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QLabel" name="D2R1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D2R1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4" >
+ <widget class="QSpinBox" name="RR1SpinBox" >
+ <property name="toolTip" >
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="D2R1SpinBox" >
+ <property name="toolTip" >
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="D1L1SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="D1R1SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="AR1SpinBox" >
+ <property name="toolTip" >
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="AR1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>AR1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5" >
+ <widget class="QFrame" name="envelope1Frame" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>true</bool>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2" >
+ <widget class="QGroupBox" name="DetWaveEGS1GroupBox" >
+ <property name="title" >
+ <string>Detune, OSCWave, EGShift 1</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="DET1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>DET1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="DET1SpinBox" >
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2" >
+ <widget class="QSlider" name="DET1Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2" >
+ <widget class="QComboBox" name="EGS1ComboBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2" >
+ <widget class="QComboBox" name="WaveForm1ComboBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Wave form 1 = &lt;i>sin(&lt;b>t&lt;/b>)&lt;/i>&lt;br>
+Wave form 2 = &lt;i>sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>))&lt;/i>&lt;br>
+Wave form 3 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 4 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 5 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 6 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 7 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 8 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*sin(2*&lt;b>t&lt;/b>) else 0&lt;/i></string>
+ </property>
+ <property name="iconSize" >
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2" >
+ <widget class="QGroupBox" name="sensitivity1groupBox" >
+ <property name="title" >
+ <string>Sensitivity 1</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="KVS1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>KVS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2" >
+ <widget class="QCheckBox" name="AME1CheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text" >
+ <string>AME1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QSpinBox" name="KVS1SpinBox" >
+ <property name="toolTip" >
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3" >
+ <widget class="QSlider" name="KVS1Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QLabel" name="EGS1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>EBS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2" >
+ <widget class="QSlider" name="EBS1Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5" >
+ <widget class="QSpinBox" name="EBS1SpinBox" >
+ <property name="toolTip" >
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4" >
+ <widget class="QGroupBox" name="Frequency1groupBox" >
+ <property name="title" >
+ <string>Frequency 1</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Coarse 1</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio1SpinBox" >
+ <property name="toolTip" >
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Fine 1</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio1SpinBox" >
+ <property name="toolTip" >
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq1Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Freq 1</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq1SpinBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum" >
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix1CheckBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text" >
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QGroupBox" name="OUT1groupBox" >
+ <property name="title" >
+ <string>OUT 1</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT1SpinBox" >
+ <property name="toolTip" >
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT1Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis" >
+ <string/>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="singleStep" >
+ <number>1</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op2Tab" >
+ <attribute name="title" >
+ <string>Op &amp;2</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="1" colspan="2" >
+ <widget class="QGroupBox" name="Env2GroupBox" >
+ <property name="title" >
+ <string>Amplitude Envelope 2</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="AR2SpinBox" >
+ <property name="toolTip" >
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="D1R2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1R2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLabel" name="D1L2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1L2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QLabel" name="D2R2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D2R2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QLabel" name="RR2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RR2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="AR2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>AR2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4" >
+ <widget class="QSpinBox" name="RR2SpinBox" >
+ <property name="toolTip" >
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="D2R2SpinBox" >
+ <property name="toolTip" >
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="D1L2SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="D1R2SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5" >
+ <widget class="QFrame" name="envelope2Frame" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>true</bool>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4" >
+ <widget class="QGroupBox" name="Frequency2groupBox" >
+ <property name="title" >
+ <string>Frequency 2</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Coarse 2</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio2SpinBox" >
+ <property name="toolTip" >
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Fine 2</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio2SpinBox" >
+ <property name="toolTip" >
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Freq 2</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq2SpinBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum" >
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix2CheckBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text" >
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QGroupBox" name="Scaling2GroupBox" >
+ <property name="title" >
+ <string>Scaling 2</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="LS2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>LS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QLabel" name="RS2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QSlider" name="LS2Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="RS2Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="LS2SpinBox" >
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="RS2SpinBox" >
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QGroupBox" name="OUT2groupBox" >
+ <property name="title" >
+ <string>OUT 2</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT2SpinBox" >
+ <property name="toolTip" >
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT2Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis" >
+ <string/>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2" >
+ <widget class="QGroupBox" name="DetWaveEGS2GroupBox" >
+ <property name="title" >
+ <string>Detune, OSCWave, EGShift 2</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="DET2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>DET2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="DET2SpinBox" >
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2" >
+ <widget class="QSlider" name="DET2Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2" >
+ <widget class="QComboBox" name="EGS2ComboBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2" >
+ <widget class="QComboBox" name="WaveForm2ComboBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Wave form 1 = &lt;i>sin(&lt;b>t&lt;/b>)&lt;/i>&lt;br>
+Wave form 2 = &lt;i>sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>))&lt;/i>&lt;br>
+Wave form 3 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 4 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 5 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 6 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 7 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 8 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*sin(2*&lt;b>t&lt;/b>) else 0&lt;/i></string>
+ </property>
+ <property name="iconSize" >
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2" >
+ <widget class="QGroupBox" name="sensitivity2groupBox" >
+ <property name="title" >
+ <string>Sensitivity 2</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="2" >
+ <widget class="QLabel" name="EGS2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>EBS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="KVS2Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>KVS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2" >
+ <widget class="QCheckBox" name="AME2CheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text" >
+ <string>AME2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3" >
+ <widget class="QSlider" name="KVS2Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QSpinBox" name="KVS2SpinBox" >
+ <property name="toolTip" >
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2" >
+ <widget class="QSlider" name="EBS2Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5" >
+ <widget class="QSpinBox" name="EBS2SpinBox" >
+ <property name="toolTip" >
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op3Tab" >
+ <attribute name="title" >
+ <string>Op &amp;3</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="1" colspan="2" >
+ <widget class="QGroupBox" name="Env3GroupBox" >
+ <property name="title" >
+ <string>Amplitude Envelope 3</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="AR3SpinBox" >
+ <property name="toolTip" >
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="D1R3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1R3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLabel" name="D1L3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1L3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QLabel" name="D2R3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D2R3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QLabel" name="RR3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RR3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="AR3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>AR3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4" >
+ <widget class="QSpinBox" name="RR3SpinBox" >
+ <property name="toolTip" >
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="D2R3SpinBox" >
+ <property name="toolTip" >
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="D1L3SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="D1R3SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5" >
+ <widget class="QFrame" name="envelope3Frame" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>true</bool>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QGroupBox" name="Scaling3GroupBox" >
+ <property name="title" >
+ <string>Scaling 3</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="LS3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>LS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QLabel" name="RS3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QSlider" name="LS3Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="RS3Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="LS3SpinBox" >
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="RS3SpinBox" >
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QGroupBox" name="OUT3groupBox" >
+ <property name="title" >
+ <string>OUT 3</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT3SpinBox" >
+ <property name="toolTip" >
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT3Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis" >
+ <string/>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4" >
+ <widget class="QGroupBox" name="Frequency3groupBox" >
+ <property name="title" >
+ <string>Frequency 3</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Coarse 3</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio3SpinBox" >
+ <property name="cursor" >
+ <cursorShape>ArrowCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Fine 3</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio3SpinBox" >
+ <property name="cursor" >
+ <cursorShape>ArrowCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Freq 3</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq3SpinBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum" >
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix3CheckBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text" >
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2" >
+ <widget class="QGroupBox" name="DetWaveEGS3GroupBox" >
+ <property name="title" >
+ <string>Detune, OSCWave, EGShift 3</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="DET3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>DET3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="DET3SpinBox" >
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2" >
+ <widget class="QSlider" name="DET3Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2" >
+ <widget class="QComboBox" name="EGS3ComboBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2" >
+ <widget class="QComboBox" name="WaveForm3ComboBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Wave form 1 = &lt;i>sin(&lt;b>t&lt;/b>)&lt;/i>&lt;br>
+Wave form 2 = &lt;i>sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>))&lt;/i>&lt;br>
+Wave form 3 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 4 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 5 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 6 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 7 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 8 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*sin(2*&lt;b>t&lt;/b>) else 0&lt;/i></string>
+ </property>
+ <property name="iconSize" >
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2" >
+ <widget class="QGroupBox" name="sensitivity3groupBox" >
+ <property name="title" >
+ <string>Sensitivity 3</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="2" >
+ <widget class="QLabel" name="EGS3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>EBS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="KVS3Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>KVS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2" >
+ <widget class="QCheckBox" name="AME3CheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text" >
+ <string>AME3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3" >
+ <widget class="QSlider" name="KVS3Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QSpinBox" name="KVS3SpinBox" >
+ <property name="toolTip" >
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2" >
+ <widget class="QSlider" name="EBS3Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5" >
+ <widget class="QSpinBox" name="EBS3SpinBox" >
+ <property name="toolTip" >
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op4Tab" >
+ <attribute name="title" >
+ <string>Op &amp;4</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="1" colspan="2" >
+ <widget class="QGroupBox" name="Env4GroupBox" >
+ <property name="title" >
+ <string>amplitude Envelope 4</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="AR4SpinBox" >
+ <property name="toolTip" >
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="AR4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>AR4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="D1R4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1R4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLabel" name="D1L4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D1L4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QLabel" name="D2R4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>D2R4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QLabel" name="RR4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RR4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4" >
+ <widget class="QSpinBox" name="RR4SpinBox" >
+ <property name="toolTip" >
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="D2R4SpinBox" >
+ <property name="toolTip" >
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="D1L4SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum" >
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="D1R4SpinBox" >
+ <property name="toolTip" >
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum" >
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5" >
+ <widget class="QFrame" name="envelope4Frame" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>true</bool>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4" >
+ <widget class="QGroupBox" name="Frequency4groupBox" >
+ <property name="title" >
+ <string>Frequency 4</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Coarse 4</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio4SpinBox" >
+ <property name="toolTip" >
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Fine 4</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio4SpinBox" >
+ <property name="toolTip" >
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Freq 4</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq4SpinBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum" >
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix4CheckBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text" >
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QGroupBox" name="Scaling4GroupBox" >
+ <property name="title" >
+ <string>Scaling 4</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="LS4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>LS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QLabel" name="RS4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>RS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QSlider" name="LS4Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="RS4Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="LS4SpinBox" >
+ <property name="toolTip" >
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="RS4SpinBox" >
+ <property name="toolTip" >
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QGroupBox" name="OUT4groupBox" >
+ <property name="title" >
+ <string>OUT 4</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT4SpinBox" >
+ <property name="toolTip" >
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT4Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis" >
+ <string/>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2" >
+ <widget class="QGroupBox" name="DetWaveEGS4GroupBox" >
+ <property name="title" >
+ <string>Detune, OSCWave, EGShift 4</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="DET4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>DET4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="DET4SpinBox" >
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2" >
+ <widget class="QSlider" name="DET4Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum" >
+ <number>-3</number>
+ </property>
+ <property name="maximum" >
+ <number>3</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2" >
+ <widget class="QComboBox" name="EGS4ComboBox" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2" >
+ <widget class="QComboBox" name="WaveForm4ComboBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Wave form 1 = &lt;i>sin(&lt;b>t&lt;/b>)&lt;/i>&lt;br>
+Wave form 2 = &lt;i>sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>))&lt;/i>&lt;br>
+Wave form 3 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 4 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(&lt;b>t&lt;/b>)*abs(sin(&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 5 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>) else 0&lt;/i>&lt;br>
+Wave form 6 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 7 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then abs(sin(2*&lt;b>t&lt;/b>)) else 0&lt;/i>&lt;br>
+Wave form 8 = &lt;i>if &lt;b>t&lt;/b>&amp;#060 pi then sin(2*&lt;b>t&lt;/b>)*sin(2*&lt;b>t&lt;/b>) else 0&lt;/i></string>
+ </property>
+ <property name="iconSize" >
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2" >
+ <widget class="QGroupBox" name="sensitivity4groupBox" >
+ <property name="title" >
+ <string>Sensitivity 4</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="2" >
+ <widget class="QLabel" name="EGS4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>EBS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="KVS4Label" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>KVS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2" >
+ <widget class="QCheckBox" name="AME4CheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text" >
+ <string>AME4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3" >
+ <widget class="QSlider" name="KVS4Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops" >
+ <bool>false</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QSpinBox" name="KVS4SpinBox" >
+ <property name="toolTip" >
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2" >
+ <widget class="QSlider" name="EBS4Slider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5" >
+ <widget class="QSpinBox" name="EBS4SpinBox" >
+ <property name="toolTip" >
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="FunctionsTab" >
+ <attribute name="title" >
+ <string>&amp;Func</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="6" >
+ <widget class="QGroupBox" name="delayPanDepthGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Delay Pan Depth</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="Awl::FloatEntry" name="delayPanLFODepthFloatentry" >
+ <property name="maximumSize" >
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="delayPanLFODepthKnob" />
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="6" >
+ <widget class="QGroupBox" name="delayPanLFOGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Delay Pan LFO Freq</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="delayPanLFOFreqKnob" >
+ <property name="value" >
+ <double>1.137891684385393</double>
+ </property>
+ <property name="minValue" >
+ <double>0.100000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>10.000000000000000</double>
+ </property>
+ <property name="log" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::FloatEntry" name="delayPanLFOFreqFloatentry" >
+ <property name="maximumSize" >
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="minValue" >
+ <double>0.100000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>10.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3" colspan="3" >
+ <widget class="QGroupBox" name="channelDelayGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Delay Ch Send Level </string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="chDelaySpinBox" >
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSlider" name="chDelaySlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="whatsThis" >
+ <string>Channel Chorus</string>
+ </property>
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="4" colspan="2" >
+ <widget class="QGroupBox" name="delayFeedbackGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Delay Feedback</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="delayFeedbackKnob" >
+ <property name="value" >
+ <double>0.000000000000000</double>
+ </property>
+ <property name="minValue" >
+ <double>-1.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::FloatEntry" name="delayFeedbackFloatentry" >
+ <property name="maximumSize" >
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="minValue" >
+ <double>-1.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="3" >
+ <widget class="QGroupBox" name="delayReturnGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Delay On/Off, Return Level</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QCheckBox" name="delayActivCheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text" >
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSlider" name="delayReturnSlider" >
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="value" >
+ <number>128</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2" >
+ <widget class="QGroupBox" name="delayBeatRatioGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Delay Beat Ratio</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="delayBeatRatioKnob" >
+ <property name="value" >
+ <double>1.000000000000000</double>
+ </property>
+ <property name="minValue" >
+ <double>0.125000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>2.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::FloatEntry" name="delayBeatRatioFloatentry" >
+ <property name="maximumSize" >
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="minValue" >
+ <double>0.010000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>2.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2" >
+ <widget class="QGroupBox" name="delayBPMGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Delay BPM</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="delayBPMKnob" >
+ <property name="value" >
+ <double>100.000000000000000</double>
+ </property>
+ <property name="minValue" >
+ <double>60.000000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>255.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::FloatEntry" name="delayBPMFloatentry" >
+ <property name="maximumSize" >
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="maxLength" >
+ <number>6</number>
+ </property>
+ <property name="minValue" >
+ <double>60.000000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>255.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="7" >
+ <widget class="QTabWidget" name="controlTabWidget" >
+ <property name="currentIndex" >
+ <number>0</number>
+ </property>
+ <widget class="QWidget" name="FCTab" >
+ <attribute name="title" >
+ <string>Foot Control</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="fcVolumeSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2" >
+ <widget class="QSpinBox" name="fcAmplitudeSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QSpinBox" name="fcPitchSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="fcPitchLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="fcPitchSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QSlider" name="fcAmplitudeSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="fcAmpliLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="fcVolumeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Volume</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSlider" name="fcVolumeSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="MWTab" >
+ <attribute name="title" >
+ <string>Modulation Wheel</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="2" >
+ <widget class="QSpinBox" name="mwAmplitudeSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSlider" name="mwPitchSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="mwPitchSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="mwAmplitudeSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="mwAmplitudeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="mwPitchLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="BCTab" >
+ <attribute name="title" >
+ <string>Breath Control</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="1" >
+ <widget class="QSlider" name="bcPitchBiasSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>50</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2" >
+ <widget class="QSpinBox" name="bcPitchBiasSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QSpinBox" name="bcAmplitudeSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="bcPitchSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2" >
+ <widget class="QSpinBox" name="bcEgBiasSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="bcVolumeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="bcPitchBiasLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Pitch Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="bcEgBiasLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Envelope Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="bcAmpliLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSlider" name="bcPitchSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" >
+ <widget class="QSlider" name="bcEgBiasSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="bcAmplitudeSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="ATTab" >
+ <attribute name="title" >
+ <string>After Touch</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="atPitchLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSpinBox" name="atPitchSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSlider" name="atPitchSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2" >
+ <widget class="QSpinBox" name="atPitchBiasSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QSlider" name="atPitchBiasSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>50</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2" >
+ <widget class="QSpinBox" name="atEgBiasSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QSpinBox" name="atAmplitudeSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="atPitchBiasLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Pitch Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="atAmplitudeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="atEgBiasLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Envelope Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" >
+ <widget class="QSlider" name="atEgBiasSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="atAmplitudeSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QGroupBox" name="modeGroupBox" >
+ <property name="title" >
+ <string>Phony Mode</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="polyMonoComboBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <item>
+ <property name="text" >
+ <string>POLY</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>MONO</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="5" colspan="2" >
+ <widget class="QGroupBox" name="pitchBendRangeGroupBox" >
+ <property name="title" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSlider" name="pitchBendRangeSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>12</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="pitchBendRangeSpinBox" >
+ <property name="toolTip" >
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum" >
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="4" >
+ <widget class="QGroupBox" name="portamentoGroupBox" >
+ <property name="title" >
+ <string>Potamento</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="PortFingerFullComboBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Portamento Mode</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>FINGER</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>FULL</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="PotamentoTimeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>PT</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="PortamentoTimeSlider" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Portamento Time</string>
+ </property>
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="value" >
+ <number>0</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="PortamentoTimeSpinBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Portamento Time</string>
+ </property>
+ <property name="maximum" >
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="chorusTab" >
+ <attribute name="title" >
+ <string>C&amp;horus</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="0" colspan="3" >
+ <widget class="QGroupBox" name="parametersChorusGroupBox" >
+ <property name="title" >
+ <string>Chorus Parameters</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QGroupBox" name="channelChorusGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Channel send level</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="chChorusSpinBox" >
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSlider" name="chChorusSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="whatsThis" >
+ <string>Channel Chorus</string>
+ </property>
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QGroupBox" name="onChorusGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>On/Off and Return level</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QCheckBox" name="chorusActivCheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text" >
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSlider" name="returnChorusSlider" >
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="value" >
+ <number>128</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QGroupBox" name="selectLadspaChorusGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Select LADSPA plugin</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="QPushButton" name="selectLadspaChorusPushButton" >
+ <property name="text" >
+ <string>Change plugin</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLineEdit" name="selectLadspaChorusLineEdit" >
+ <property name="readOnly" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="reverbTab" >
+ <attribute name="title" >
+ <string>&amp;Reverb</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="QGroupBox" name="onReverbGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>On/Off and Return level</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QCheckBox" name="reverbActivCheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text" >
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSlider" name="returnReverbSlider" >
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="value" >
+ <number>128</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QGroupBox" name="selectLadspaReverbGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Select LADSPA plugin</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="QPushButton" name="selectLadspaReverbPushButton" >
+ <property name="text" >
+ <string>Change plugin</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLineEdit" name="selectLadspaReverbLineEdit" >
+ <property name="readOnly" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QGroupBox" name="channelReverbGroupBox" >
+ <property name="maximumSize" >
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Channel send level</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="chReverbSpinBox" >
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QSlider" name="chReverbSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="whatsThis" >
+ <string>Channel Chorus</string>
+ </property>
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="3" >
+ <widget class="QGroupBox" name="parametersReverbGroupBox" >
+ <property name="title" >
+ <string>Reverb Parameters</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="ConfigureTab" >
+ <attribute name="title" >
+ <string>&amp;Config</string>
+ </attribute>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="1" >
+ <widget class="QGroupBox" name="fontSizeGroupBox" >
+ <property name="title" >
+ <string>Font Size</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QSpinBox" name="fontSizeSpinBox" >
+ <property name="minimum" >
+ <number>1</number>
+ </property>
+ <property name="maximum" >
+ <number>32</number>
+ </property>
+ <property name="value" >
+ <number>9</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QGroupBox" name="qualityGroupBox" >
+ <property name="title" >
+ <string>Quality</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="qualityComboBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <item>
+ <property name="text" >
+ <string>High</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Middle</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Low</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Ultra low</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="filterCheckBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="text" >
+ <string>Filter</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item rowspan="2" row="2" column="2" >
+ <widget class="QGroupBox" name="saveModeButtonGroup" >
+ <property name="title" >
+ <string>Save Mode (into the song)</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <property name="leftMargin" >
+ <number>10</number>
+ </property>
+ <property name="topMargin" >
+ <number>10</number>
+ </property>
+ <property name="rightMargin" >
+ <number>10</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QRadioButton" name="minSaveRadioButton" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text" >
+ <string>Save only the used presets</string>
+ </property>
+ <property name="checked" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QRadioButton" name="hugeSaveRadioButton" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text" >
+ <string>Save the entire set</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="saveConfigCheckBox" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text" >
+ <string>Save the configuration</string>
+ </property>
+ <property name="checked" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="2" >
+ <widget class="QGroupBox" name="fileGroupBox" >
+ <property name="title" >
+ <string>Configuration File</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" >
+ <widget class="QPushButton" name="saveConfPushButton" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="text" >
+ <string>Save...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QPushButton" name="loadConfPushButton" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="text" >
+ <string>Load...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QPushButton" name="saveDefaultPushButton" >
+ <property name="text" >
+ <string>Save as default</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="3" >
+ <widget class="QGroupBox" name="colorGroupBox" >
+ <property name="title" >
+ <string>Colors</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="3" column="0" colspan="4" >
+ <widget class="QFrame" name="colorFrame" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize" >
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ <property name="autoFillBackground" >
+ <bool>true</bool>
+ </property>
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ <item rowspan="3" row="0" column="0" >
+ <widget class="QListWidget" name="colorListBox" >
+ <item>
+ <property name="text" >
+ <string>Text</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Background</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Edit Text</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Edit Background</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QSpinBox" name="redSpinBox" >
+ <property name="toolTip" >
+ <string>Red</string>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2" >
+ <widget class="QSlider" name="blueSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Blue</string>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QSlider" name="greenSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Green</string>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QSlider" name="redSlider" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip" >
+ <string>Red</string>
+ </property>
+ <property name="layoutDirection" >
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition" >
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3" >
+ <widget class="QSpinBox" name="blueSpinBox" >
+ <property name="toolTip" >
+ <string>Blue</string>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QSpinBox" name="greenSpinBox" >
+ <property name="toolTip" >
+ <string>Green</string>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QLabel" name="blueLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Blue</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="greenLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Green</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QLabel" name="redLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text" >
+ <string>Red</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="3" >
+ <widget class="QGroupBox" name="pathGroupBox" >
+ <property name="title" >
+ <string>Set Path</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="0" >
+ <widget class="QCheckBox" name="imageCheckBox" >
+ <property name="text" >
+ <string>Image in the background :</string>
+ </property>
+ <property name="checked" >
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLineEdit" name="imagePathLineEdit" >
+ <property name="maxLength" >
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QPushButton" name="imageBrowsePushButton" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="text" >
+ <string>Browse...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QLineEdit" name="initSetPathLineEdit" >
+ <property name="maxLength" >
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QPushButton" name="initSetBrowsePushButton" >
+ <property name="text" >
+ <string>Browse...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QCheckBox" name="initSetCheckBox" >
+ <property name="text" >
+ <string>Load the set at the initialization :</string>
+ </property>
+ <property name="checked" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QPushButton" name="resCtrlButton" >
+ <property name="maximumSize" >
+ <size>
+ <width>1000</width>
+ <height>20</height>
+ </size>
+ </property>
+ <property name="palette" >
+ <palette>
+ <active>
+ <colorrole role="WindowText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Button" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Light" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>237</red>
+ <green>237</green>
+ <blue>237</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Midlight" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Dark" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Mid" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="AlternateBase" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ </active>
+ <inactive>
+ <colorrole role="WindowText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Button" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Light" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>237</red>
+ <green>237</green>
+ <blue>237</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Midlight" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Dark" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Mid" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="AlternateBase" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ </inactive>
+ <disabled>
+ <colorrole role="WindowText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Button" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Light" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>237</red>
+ <green>237</green>
+ <blue>237</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Midlight" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Dark" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Mid" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="AlternateBase" >
+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ </disabled>
+ </palette>
+ </property>
+ <property name="font" >
+ <font>
+ <family>Sans Serif</family>
+ <pointsize>10</pointsize>
+ <weight>75</weight>
+ <italic>false</italic>
+ <bold>true</bold>
+ <underline>false</underline>
+ <strikeout>false</strikeout>
+ </font>
+ </property>
+ <property name="toolTip" >
+ <string>Set Brightness, Detune, Attack and Release of the current channel to default</string>
+ </property>
+ <property name="text" >
+ <string>Res. Ctrl</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QPushButton" name="panicButton" >
+ <property name="maximumSize" >
+ <size>
+ <width>1000</width>
+ <height>20</height>
+ </size>
+ </property>
+ <property name="palette" >
+ <palette>
+ <active>
+ <colorrole role="WindowText" >
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+ <brush brushstyle="SolidPattern" >
+ <color alpha="255" >
+ <red>0</red>
+ <green>0</green>
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+ </color>
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+ </color>
+ </brush>
+ </colorrole>
+ </disabled>
+ </palette>
+ </property>
+ <property name="font" >
+ <font>
+ <family>Sans Serif</family>
+ <pointsize>10</pointsize>
+ <weight>75</weight>
+ <italic>false</italic>
+ <bold>true</bold>
+ <underline>false</underline>
+ <strikeout>false</strikeout>
+ </font>
+ </property>
+ <property name="toolTip" >
+ <string>Cut all notes off</string>
+ </property>
+ <property name="text" >
+ <string>Panic!</string>
+ </property>
+ </widget>
+ </item>
+ <item rowspan="2" row="0" column="2" >
+ <widget class="QGroupBox" name="generalBox" >
+ <property name="title" >
+ <string/>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="4" >
+ <widget class="QSpinBox" name="nbrVoicesSpinBox" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="toolTip" >
+ <string>Number of Voices</string>
+ </property>
+ <property name="minimum" >
+ <number>1</number>
+ </property>
+ <property name="maximum" >
+ <number>64</number>
+ </property>
+ <property name="value" >
+ <number>8</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QLabel" name="numberVoicesLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Number of voices</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QCheckBox" name="ChannelCheckBox" >
+ <property name="text" >
+ <string>Enable</string>
+ </property>
+ <property name="checked" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QSpinBox" name="ChannelNumSpinBox" >
+ <property name="minimum" >
+ <number>1</number>
+ </property>
+ <property name="maximum" >
+ <number>16</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="channelNumLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Channel</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item rowspan="2" row="0" column="0" >
+ <widget class="QLabel" name="masterVolumeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Vol</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item rowspan="2" row="0" column="1" >
+ <widget class="Awl::VolKnob" name="masterVolKnob" >
+ <property name="minimumSize" >
+ <size>
+ <width>40</width>
+ <height>40</height>
+ </size>
+ </property>
+ <property name="value" >
+ <double>-28.144332654385916</double>
+ </property>
+ <property name="minValue" >
+ <double>0.000000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>1.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>0.100000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>0.200000000000000</double>
+ </property>
+ <property name="log" >
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item rowspan="3" row="0" column="4" >
+ <widget class="QGroupBox" name="channelCtrlGroupBox" >
+ <property name="minimumSize" >
+ <size>
+ <width>96</width>
+ <height>16</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Channel Ctrl</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="leftMargin" >
+ <number>9</number>
+ </property>
+ <property name="topMargin" >
+ <number>9</number>
+ </property>
+ <property name="rightMargin" >
+ <number>9</number>
+ </property>
+ <property name="bottomMargin" >
+ <number>9</number>
+ </property>
+ <property name="horizontalSpacing" >
+ <number>6</number>
+ </property>
+ <property name="verticalSpacing" >
+ <number>6</number>
+ </property>
+ <item row="2" column="0" >
+ <widget class="Awl::VolKnob" name="channelPanKnob" >
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="minValue" >
+ <double>0.000000000000000</double>
+ </property>
+ <property name="maxValue" >
+ <double>1.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>0.100000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>0.200000000000000</double>
+ </property>
+ <property name="log" >
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="13" column="0" >
+ <widget class="QLabel" name="releaseLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Release</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="12" column="0" >
+ <widget class="Awl::Knob" name="releaseKnob" >
+ <property name="minimumSize" >
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="11" column="0" >
+ <widget class="QLabel" name="attackTimeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Attack</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="10" column="0" >
+ <widget class="Awl::Knob" name="attackKnob" >
+ <property name="minimumSize" >
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="0" >
+ <widget class="QLabel" name="detuneLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Detune</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="0" >
+ <widget class="Awl::Knob" name="detuneKnob" >
+ <property name="minimumSize" >
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0" >
+ <widget class="QLabel" name="brightnessLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Brightness</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0" >
+ <widget class="Awl::Knob" name="brightnessKnob" >
+ <property name="minimumSize" >
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0" >
+ <widget class="QLabel" name="modulationLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Modulation</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0" >
+ <widget class="Awl::Knob" name="modulationKnob" >
+ <property name="minimumSize" >
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="channelPanLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Pan</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="channelVolumeLabel" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text" >
+ <string>Volume</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="channelVolumeKnob" >
+ <property name="minimumSize" >
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor" >
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="maxValue" >
+ <double>1.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>0.100000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>0.200000000000000</double>
+ </property>
+ <property name="scaleSize" >
+ <number>270</number>
+ </property>
+ <property name="markSize" >
+ <number>6</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11" />
+ <customwidgets>
+ <customwidget>
+ <class>Awl::VolKnob</class>
+ <extends>Awl::Knob</extends>
+ <header>awl/volknob.h</header>
+ </customwidget>
+ <customwidget>
+ <class>Awl::Knob</class>
+ <extends>QWidget</extends>
+ <header>awl/knob.h</header>
+ </customwidget>
+ <customwidget>
+ <class>Awl::FloatEntry</class>
+ <extends>QLineEdit</extends>
+ <header>awl/floatentry.h</header>
+ </customwidget>
+ </customwidgets>
+ <tabstops>
+ <tabstop>deicsOnzeTabWidget</tabstop>
+ <tabstop>presetLineEdit</tabstop>
+ <tabstop>feedbackSlider</tabstop>
+ <tabstop>LFOSyncCheckBox</tabstop>
+ <tabstop>PModSensSlider</tabstop>
+ <tabstop>LFOWaveComboBox</tabstop>
+ <tabstop>AModSensSlider</tabstop>
+ <tabstop>PModDepthSlider</tabstop>
+ <tabstop>AModDepthSlider</tabstop>
+ <tabstop>LFOSpeedSlider</tabstop>
+ <tabstop>LFODelaySlider</tabstop>
+ <tabstop>algorithmComboBox</tabstop>
+ <tabstop>LS1Slider</tabstop>
+ <tabstop>RS1Slider</tabstop>
+ <tabstop>OUT1Slider</tabstop>
+ <tabstop>Fix1CheckBox</tabstop>
+ <tabstop>AME1CheckBox</tabstop>
+ <tabstop>EBS1Slider</tabstop>
+ <tabstop>DET1Slider</tabstop>
+ <tabstop>KVS1Slider</tabstop>
+ <tabstop>WaveForm1ComboBox</tabstop>
+ <tabstop>EGS1ComboBox</tabstop>
+ <tabstop>LS2Slider</tabstop>
+ <tabstop>RS2Slider</tabstop>
+ <tabstop>OUT2Slider</tabstop>
+ <tabstop>AME2CheckBox</tabstop>
+ <tabstop>EBS2Slider</tabstop>
+ <tabstop>DET2Slider</tabstop>
+ <tabstop>KVS2Slider</tabstop>
+ <tabstop>WaveForm2ComboBox</tabstop>
+ <tabstop>EGS2ComboBox</tabstop>
+ <tabstop>LS3Slider</tabstop>
+ <tabstop>RS3Slider</tabstop>
+ <tabstop>OUT3Slider</tabstop>
+ <tabstop>AME3CheckBox</tabstop>
+ <tabstop>EBS3Slider</tabstop>
+ <tabstop>DET3Slider</tabstop>
+ <tabstop>KVS3Slider</tabstop>
+ <tabstop>WaveForm3ComboBox</tabstop>
+ <tabstop>EGS3ComboBox</tabstop>
+ <tabstop>LS4Slider</tabstop>
+ <tabstop>RS4Slider</tabstop>
+ <tabstop>OUT4Slider</tabstop>
+ <tabstop>AME4CheckBox</tabstop>
+ <tabstop>EBS4Slider</tabstop>
+ <tabstop>DET4Slider</tabstop>
+ <tabstop>KVS4Slider</tabstop>
+ <tabstop>WaveForm4ComboBox</tabstop>
+ <tabstop>EGS4ComboBox</tabstop>
+ <tabstop>subcategoryLineEdit</tabstop>
+ <tabstop>categoryLineEdit</tabstop>
+ <tabstop>lbankSpinBox</tabstop>
+ <tabstop>progSpinBox</tabstop>
+ <tabstop>feedbackSpinBox</tabstop>
+ <tabstop>PModSensSpinBox</tabstop>
+ <tabstop>AModSensSpinBox</tabstop>
+ <tabstop>PModDepthSpinBox</tabstop>
+ <tabstop>AModDepthSpinBox</tabstop>
+ <tabstop>LFOSpeedSpinBox</tabstop>
+ <tabstop>LFODelaySpinBox</tabstop>
+ <tabstop>CoarseRatio1SpinBox</tabstop>
+ <tabstop>FineRatio1SpinBox</tabstop>
+ <tabstop>Freq1SpinBox</tabstop>
+ <tabstop>LS1SpinBox</tabstop>
+ <tabstop>RS1SpinBox</tabstop>
+ <tabstop>OUT1SpinBox</tabstop>
+ <tabstop>EBS1SpinBox</tabstop>
+ <tabstop>KVS1SpinBox</tabstop>
+ <tabstop>DET1SpinBox</tabstop>
+ <tabstop>AR1SpinBox</tabstop>
+ <tabstop>D1R1SpinBox</tabstop>
+ <tabstop>D1L1SpinBox</tabstop>
+ <tabstop>D2R1SpinBox</tabstop>
+ <tabstop>RR1SpinBox</tabstop>
+ <tabstop>Fix2CheckBox</tabstop>
+ <tabstop>Freq2SpinBox</tabstop>
+ <tabstop>CoarseRatio2SpinBox</tabstop>
+ <tabstop>FineRatio2SpinBox</tabstop>
+ <tabstop>LS2SpinBox</tabstop>
+ <tabstop>RS2SpinBox</tabstop>
+ <tabstop>OUT2SpinBox</tabstop>
+ <tabstop>EBS2SpinBox</tabstop>
+ <tabstop>KVS2SpinBox</tabstop>
+ <tabstop>DET2SpinBox</tabstop>
+ <tabstop>AR2SpinBox</tabstop>
+ <tabstop>D1R2SpinBox</tabstop>
+ <tabstop>D1L2SpinBox</tabstop>
+ <tabstop>D2R2SpinBox</tabstop>
+ <tabstop>RR2SpinBox</tabstop>
+ <tabstop>Fix3CheckBox</tabstop>
+ <tabstop>CoarseRatio3SpinBox</tabstop>
+ <tabstop>FineRatio3SpinBox</tabstop>
+ <tabstop>Freq3SpinBox</tabstop>
+ <tabstop>AR3SpinBox</tabstop>
+ <tabstop>D1R3SpinBox</tabstop>
+ <tabstop>D1L3SpinBox</tabstop>
+ <tabstop>D2R3SpinBox</tabstop>
+ <tabstop>RR3SpinBox</tabstop>
+ <tabstop>LS3SpinBox</tabstop>
+ <tabstop>RS3SpinBox</tabstop>
+ <tabstop>OUT3SpinBox</tabstop>
+ <tabstop>EBS3SpinBox</tabstop>
+ <tabstop>KVS3SpinBox</tabstop>
+ <tabstop>DET3SpinBox</tabstop>
+ <tabstop>Fix4CheckBox</tabstop>
+ <tabstop>CoarseRatio4SpinBox</tabstop>
+ <tabstop>FineRatio4SpinBox</tabstop>
+ <tabstop>Freq4SpinBox</tabstop>
+ <tabstop>LS4SpinBox</tabstop>
+ <tabstop>RS4SpinBox</tabstop>
+ <tabstop>OUT4SpinBox</tabstop>
+ <tabstop>EBS4SpinBox</tabstop>
+ <tabstop>KVS4SpinBox</tabstop>
+ <tabstop>DET4SpinBox</tabstop>
+ <tabstop>AR4SpinBox</tabstop>
+ <tabstop>D1R4SpinBox</tabstop>
+ <tabstop>D1L4SpinBox</tabstop>
+ <tabstop>D2R4SpinBox</tabstop>
+ <tabstop>RR4SpinBox</tabstop>
+ </tabstops>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>feedbackSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>feedbackSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>feedbackSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>feedbackSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModSensSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModSensSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModSensSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModSensSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AModSensSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>AModSensSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AModSensSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>AModSensSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModDepthSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModDepthSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AModDepthSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>AModDepthSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFOSpeedSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFOSpeedSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFOSpeedSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFOSpeedSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFODelaySlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFODelaySpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFODelaySpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFODelaySlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModDepthSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModDepthSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix1CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>Freq1SpinBox</receiver>
+ <slot>setEnabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix1CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>FineRatio1SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix1CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>CoarseRatio1SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EBS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>EBS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EBS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>EBS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>KVS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>KVS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>KVS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>KVS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix2CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>Freq2SpinBox</receiver>
+ <slot>setEnabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix2CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>FineRatio2SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix2CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>CoarseRatio2SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EBS2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>EBS2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>110</x>
+ <y>109</y>
+ </hint>
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+ <sender>KVS2Slider</sender>
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+ <receiver>KVS2Slider</receiver>
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+ </connection>
+ <connection>
+ <sender>Fix3CheckBox</sender>
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+ <receiver>Freq3SpinBox</receiver>
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+ </connection>
+ <connection>
+ <sender>Fix3CheckBox</sender>
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+ </connection>
+ <connection>
+ <sender>Fix3CheckBox</sender>
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+ <sender>OUT3Slider</sender>
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+ <sender>LS3SpinBox</sender>
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+ </hint>
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+ <sender>RS3Slider</sender>
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+ <sender>RS3SpinBox</sender>
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+ </hint>
+ <hint type="destinationlabel" >
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+ </connection>
+ <connection>
+ <sender>DET3Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET3SpinBox</receiver>
+ <slot>setValue(int)</slot>
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+ </hint>
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+ </connection>
+ <connection>
+ <sender>DET3SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET3Slider</receiver>
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+ <sender>EBS3Slider</sender>
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+ </connection>
+ <connection>
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+ </connection>
+ <connection>
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+ <connection>
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+ </connection>
+ <connection>
+ <sender>fcVolumeSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>fcVolumeSpinBox</receiver>
+ <slot>setValue(int)</slot>
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+ <signal>valueChanged(int)</signal>
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+ <slot>setValue(int)</slot>
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+ <y>223</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>mwPitchSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>mwPitchSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>171</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>224</x>
+ <y>168</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcPitchSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcPitchSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>147</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>150</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcAmplitudeSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcAmplitudeSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>178</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>181</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcPitchBiasSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcPitchBiasSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>209</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>212</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcEgBiasSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcEgBiasSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcPitchSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcPitchSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>150</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>147</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcEgBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcEgBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atPitchSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atPitchSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>147</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>150</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atAmplitudeSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atAmplitudeSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>181</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>178</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atAmplitudeSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atAmplitudeSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>178</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>181</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atPitchBiasSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atPitchBiasSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>209</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>212</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atPitchBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atPitchBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>212</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>209</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atEgBiasSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atEgBiasSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atPitchSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atPitchSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>150</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>147</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atEgBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atEgBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcPitchSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcPitchSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>150</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>147</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcAmplitudeSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcAmplitudeSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>181</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>178</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcPitchBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcPitchBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>212</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>209</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcEgBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcEgBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chChorusSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chChorusSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chChorusSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chChorusSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chReverbSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chReverbSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chReverbSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chReverbSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>transposeSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>transposeSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>transposeSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>transposeSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chDelaySlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chDelaySpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>351</x>
+ <y>319</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>403</x>
+ <y>322</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chDelaySpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chDelaySlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>403</x>
+ <y>322</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>351</x>
+ <y>319</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFOFreqKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFOFreqFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>477</x>
+ <y>308</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>498</x>
+ <y>308</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFOFreqFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFOFreqKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>497</x>
+ <y>319</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>477</x>
+ <y>326</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBPMKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBPMFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>84</x>
+ <y>389</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>104</x>
+ <y>393</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBPMFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBPMKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>121</x>
+ <y>404</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>78</x>
+ <y>409</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBeatRatioKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBeatRatioFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>212</x>
+ <y>386</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>252</x>
+ <y>392</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBeatRatioFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBeatRatioKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>271</x>
+ <y>398</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>228</x>
+ <y>411</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayFeedbackKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayFeedbackFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>347</x>
+ <y>388</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>368</x>
+ <y>393</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayFeedbackFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayFeedbackKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>379</x>
+ <y>405</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>352</x>
+ <y>409</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFODepthKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFODepthFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>464</x>
+ <y>387</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>507</x>
+ <y>396</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFODepthFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFODepthKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>518</x>
+ <y>407</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>471</x>
+ <y>409</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.cpp b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.cpp
new file mode 100644
index 00000000..14c45ab9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.cpp
@@ -0,0 +1,499 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include "deicsonzeplugin.h"
+#include "plugin.h"
+#include "plugingui.h"
+#include "ctrl.h"
+#include "fastlog.h"
+#include "muse/midi.h"
+#include "awl/floatentry.h"
+#include "awl/slider.h"
+#include "awl/checkbox.h"
+
+using Awl::FloatEntry;
+using Awl::Slider;
+using Awl::CheckBox;
+
+class PluginDialog;
+
+void DeicsOnze::initPluginReverb(Plugin* pluginReverb) {
+ //init plugin
+ if(_pluginIReverb) delete(_pluginIReverb);
+ _pluginIReverb = new PluginI(NULL);
+
+ _pluginIReverb->initPluginInstance(pluginReverb, 2);
+
+ for(int i = 0; i < pluginReverb->parameter(); i++) {
+ Ctrl* c = new Ctrl();
+ c->setCurVal((float)pluginReverb->defaultValue(i));
+ _pluginIReverb->setControllerList(c);
+ //setReverbParam(i, pluginReverb->defaultValue(i));
+ }
+
+ //send build gui to the gui
+ char data;
+ data = SYSEX_BUILDGUIREVERB;
+ MidiEvent evSysex(0,ME_SYSEX,(const unsigned char*)&data, 1);
+ _gui->writeEvent(evSysex);
+}
+
+void DeicsOnze::initPluginChorus(Plugin* pluginChorus) {
+ if(_pluginIChorus) delete(_pluginIChorus);
+ _pluginIChorus = new PluginI(NULL);
+
+ _pluginIChorus->initPluginInstance(pluginChorus, 2);
+
+ for(int i = 0; i < pluginChorus->parameter(); i++) {
+ Ctrl* c = new Ctrl();
+ c->setCurVal((float)pluginChorus->defaultValue(i));
+ _pluginIChorus->setControllerList(c);
+ //setChorusParam(i, pluginChorus->defaultValue(i));
+}
+
+ //send build gui to the gui
+ char data;
+ data = SYSEX_BUILDGUICHORUS;
+ MidiEvent evSysex(0,ME_SYSEX,(const unsigned char*)&data, 1);
+ _gui->writeEvent(evSysex);
+}
+
+void DeicsOnze::initPluginDelay(Plugin* pluginDelay) {
+ if(_pluginIDelay) delete(_pluginIDelay);
+ _pluginIDelay = new PluginI(NULL);
+
+ _pluginIDelay->initPluginInstance(pluginDelay, 2);
+
+ for(int i = 0; i < pluginDelay->parameter(); i++) {
+ Ctrl* c = new Ctrl();
+ c->setCurVal((float)pluginDelay->defaultValue(i));
+ _pluginIDelay->setControllerList(c);
+ //setChorusParam(i, pluginDelay->defaultValue(i));
+ }
+ setDelayDryWet(1);
+
+ float f;
+ char dataDelayBPM[sizeof(float)+1];
+ dataDelayBPM[0] = SYSEX_DELAYBPM;
+ f = getDelayBPM();
+ memcpy(&dataDelayBPM[1], &f, sizeof(float));
+ MidiEvent evSysexDelayBPM(0,ME_SYSEX,
+ (const unsigned char*)dataDelayBPM,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBPM);
+ char dataDelayBeatRatio[sizeof(float)+1];
+ dataDelayBeatRatio[0] = SYSEX_DELAYBEATRATIO;
+ f = getDelayBeatRatio();
+ memcpy(&dataDelayBeatRatio[1], &f, sizeof(float));
+ MidiEvent evSysexDelayBeatRatio(0,ME_SYSEX,
+ (const unsigned char*)dataDelayBeatRatio,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBeatRatio);
+ char dataDelayFeedback[sizeof(float)+1];
+ dataDelayFeedback[0] = SYSEX_DELAYFEEDBACK;
+ f = getDelayFeedback();
+ memcpy(&dataDelayFeedback[1], &f, sizeof(float));
+ MidiEvent evSysexDelayFeedback(0,ME_SYSEX,
+ (const unsigned char*)dataDelayFeedback,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayFeedback);
+ char dataDelayLFOFreq[sizeof(float)+1];
+ dataDelayLFOFreq[0] = SYSEX_DELAYLFOFREQ;
+ f = getDelayLFOFreq();
+ memcpy(&dataDelayLFOFreq[1], &f, sizeof(float));
+ MidiEvent evSysexDelayLFOFreq(0,ME_SYSEX,
+ (const unsigned char*)dataDelayLFOFreq,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFOFreq);
+ char dataDelayLFODepth[sizeof(float)+1];
+ dataDelayLFODepth[0] = SYSEX_DELAYLFODEPTH;
+ f = getDelayLFODepth();
+ memcpy(&dataDelayLFODepth, &f, sizeof(float)+1);
+ MidiEvent evSysexDelayLFODepth(0,ME_SYSEX,
+ (const unsigned char*)dataDelayLFODepth,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFODepth);
+}
+
+void DeicsOnze::setReverbParam(int index, double val) {
+ if(_pluginIReverb) _pluginIReverb->controller(index)->setCurVal((float)val);
+ else printf("Warning : no DeicsOnze reverb loaded\n");
+}
+void DeicsOnze::setChorusParam(int index, double val) {
+ if(_pluginIChorus) _pluginIChorus->controller(index)->setCurVal((float)val);
+ else printf("Warning : no DeicsOnze chorus loaded\n");
+}
+
+double DeicsOnze::getReverbParam(int index) {
+ if(_pluginIReverb) return _pluginIReverb->controller(index)->curVal().f;
+ else {
+ return 0.0;
+ printf("Warning : no DeicsOnze reverb loaded\n");
+ }
+}
+
+double DeicsOnze::getChorusParam(int index) {
+ if(_pluginIChorus) return _pluginIChorus->controller(index)->curVal().f;
+ else {
+ return 0.0;
+ printf("Warning : no DeicsOnze chorus loaded\n");
+ }
+}
+
+void DeicsOnzeGui::addPluginCheckBox(int index, QString text, bool toggled,
+ QWidget* parent, QGridLayout* grid,
+ bool isReverb) {
+ CheckBox* cb = new CheckBox(parent);
+ cb->setId(index);
+ cb->setText(text);
+ cb->setChecked(toggled);
+ grid->addWidget(cb, index, 0);
+ //push on vectors
+ if(isReverb) {
+ _reverbSliderVector.push_back(NULL);
+ _reverbFloatEntryVector.push_back(NULL);
+ _reverbCheckBoxVector.push_back(cb);
+ }
+ else {
+ _chorusSliderVector.push_back(NULL);
+ _chorusFloatEntryVector.push_back(NULL);
+ _chorusCheckBoxVector.push_back(cb);
+ }
+ //connect slots
+ if(isReverb) {
+ connect(cb, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReverbCheckBox(double, int)));
+ }
+ else {
+ connect(cb, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChorusCheckBox(double, int)));
+ }
+}
+
+void DeicsOnzeGui::addPluginIntSlider(int index, QString text, double min,
+ double max, double val, QWidget* parent,
+ QGridLayout* grid, bool isReverb) {
+ addPluginSlider(index, text, false, min, max, val, parent, grid, isReverb);
+}
+
+void DeicsOnzeGui::addPluginSlider(int index, QString text, bool isLog,
+ double min, double max, double val,
+ QWidget* parent, QGridLayout* grid,
+ bool isReverb) {
+ QLabel* l = new QLabel(text, parent);
+ grid->addWidget(l, index, 0);
+ FloatEntry* f = new FloatEntry(parent);
+ f->setValue(val);
+ f->setMinValue(min);
+ f->setMaxValue(max);
+ f->setMaximumWidth(72);
+ grid->addWidget(f, index, 1);
+ Slider* s = new Slider(parent);
+ s->setId(index);
+ s->setLog(isLog);
+ s->setLogRange(min, max);
+ s->setValue(val);
+ s->setOrientation(Qt::Horizontal);
+ //s->setFixedHeight(h);
+ s->setLineStep((min-max)/100.0);
+ s->setPageStep((min-max)/10.0);
+ grid->addWidget(s, index, 2);
+ //push on vectors
+ if(isReverb) {
+ _reverbSliderVector.push_back(s);
+ _reverbFloatEntryVector.push_back(f);
+ _reverbCheckBoxVector.push_back(NULL);
+ }
+ else {
+ _chorusSliderVector.push_back(s);
+ _chorusFloatEntryVector.push_back(f);
+ _chorusCheckBoxVector.push_back(NULL);
+ }
+ //connect slots
+ if(isReverb) {
+ connect(f, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReverbFloatEntry(double, int)));
+ connect(s, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReverbSlider(double, int)));
+ }
+ else {
+ connect(f, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChorusFloatEntry(double, int)));
+ connect(s, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChorusSlider(double, int)));
+ }
+}
+
+void DeicsOnzeGui::buildGuiReverb() {
+ PluginI* plugI = _deicsOnze->_pluginIReverb;
+ QString name = plugI->name();
+ name.resize(name.size()-2);
+ updateLadspaReverbLineEdit(name);
+ //build super layout
+ if(parametersReverbGroupBox->layout())
+ delete(parametersReverbGroupBox->layout());
+ QGridLayout* superLayout = new QGridLayout(parametersReverbGroupBox);
+ parametersReverbGroupBox->setLayout(superLayout);
+ //build super widget
+ if(_reverbSuperWidget) delete(_reverbSuperWidget);
+ _reverbSuperWidget = new QWidget(parametersReverbGroupBox);
+ superLayout->addWidget(_reverbSuperWidget);
+ //build grid
+ QGridLayout* grid = new QGridLayout(_reverbSuperWidget);
+ _reverbSuperWidget->setLayout(grid);
+ grid->setSpacing(0);
+ //init vectors
+ if(!_reverbSliderVector.empty()) _reverbSliderVector.clear();
+ if(!_reverbFloatEntryVector.empty()) _reverbFloatEntryVector.clear();
+ if(!_reverbCheckBoxVector.empty()) _reverbCheckBoxVector.clear();
+ //build sliders
+ for(int i = 0; i < plugI->plugin()->parameter(); i++) {
+ double min, max, val;
+ plugI->range(i, &min, &max);
+ val = _deicsOnze->getReverbParam(i);
+ if(plugI->isBool(i))
+ addPluginCheckBox(i, plugI->getParameterName(i), val > 0.0,
+ _reverbSuperWidget, grid, true);
+ else if(plugI->isInt(i)) {
+ addPluginIntSlider(i, plugI->getParameterName(i), rint(min), rint(max),
+ rint(val), _reverbSuperWidget, grid, true);
+ }
+ else {
+ addPluginSlider(i, plugI->getParameterName(i), plugI->isLog(i),
+ min, max, val, _reverbSuperWidget, grid, true);
+ }
+ }
+ //update colors of the new sliders (and the whole gui actually)
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+}
+
+void DeicsOnzeGui::buildGuiChorus() {
+ PluginI* plugI = _deicsOnze->_pluginIChorus;
+ QString name = plugI->name();
+ name.resize(name.size()-2);
+ updateLadspaChorusLineEdit(name);
+ //build super layout
+ if(parametersChorusGroupBox->layout())
+ delete(parametersChorusGroupBox->layout());
+ QGridLayout* superLayout = new QGridLayout(parametersChorusGroupBox);
+ parametersChorusGroupBox->setLayout(superLayout);
+ //build super widget
+ if(_chorusSuperWidget) delete(_chorusSuperWidget);
+ _chorusSuperWidget = new QWidget(parametersChorusGroupBox);
+ superLayout->addWidget(_chorusSuperWidget);
+ //build grid
+ QGridLayout* grid = new QGridLayout(_chorusSuperWidget);
+ _chorusSuperWidget->setLayout(grid);
+ grid->setSpacing(2);
+ //init vectors
+ if(!_chorusSliderVector.empty()) _chorusSliderVector.clear();
+ if(!_chorusFloatEntryVector.empty()) _chorusFloatEntryVector.clear();
+ if(!_chorusCheckBoxVector.empty()) _chorusCheckBoxVector.clear();
+ //build sliders
+ for(int i = 0; i < plugI->plugin()->parameter(); i++) {
+ double min, max, val;
+ plugI->range(i, &min, &max);
+ val = _deicsOnze->getChorusParam(i);
+ if(plugI->isBool(i))
+ addPluginCheckBox(i, plugI->getParameterName(i), val > 0.0,
+ _chorusSuperWidget, grid, false);
+ else if(plugI->isInt(i)) {
+ addPluginIntSlider(i, plugI->getParameterName(i), rint(min), rint(max),
+ rint(val), _chorusSuperWidget, grid, false);
+ }
+ else {
+ addPluginSlider(i, plugI->getParameterName(i), plugI->isLog(i),
+ min, max, val, _chorusSuperWidget, grid, false);
+ }
+ }
+ //update colors of the new sliders (and the whole gui actually)
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+}
+
+//setReverbCheckBox is used, by the way, to send the value
+//of the parameter because it sends a double and does not
+//change any thing
+void DeicsOnzeGui::setReverbCheckBox(double v, int i) {
+ float f = (float)v;
+ unsigned char* message = new unsigned char[2+sizeof(float)];
+ message[0]=SYSEX_REVERBPARAM;
+ if(i<256) {
+ message[1]=(unsigned char)i;
+ memcpy(&message[2], &f, sizeof(float));
+ sendSysex(message, 2+sizeof(float));
+ }
+ else printf("setReverbCheckBox Error : cannot send controller upper than 225\n");
+}
+
+//setChorusCheckBox is used, by the way, to send the value
+//of the parameter because it sends a double and does not
+//change any thing
+void DeicsOnzeGui::setChorusCheckBox(double v, int i) {
+ float f = (float)v;
+ unsigned char* message = new unsigned char[2+sizeof(float)];
+ message[0]=SYSEX_CHORUSPARAM;
+ if(i<256) {
+ message[1]=(unsigned char)i;
+ memcpy(&message[2], &f, sizeof(float));
+ sendSysex(message, 2+sizeof(float));
+ }
+ else printf("setChorusCheckBox Error : cannot send controller upper than 225\n");
+}
+
+void DeicsOnzeGui::setReverbFloatEntry(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+ if(_deicsOnze->_pluginIReverb->isInt(i)) v = rint(v);
+ updateReverbFloatEntry(v, i);
+ updateReverbSlider(v, i);
+ setReverbCheckBox(v, i); //because this send the SYSEX
+ }
+ else printf("Warning : no DeicsOnze reverb loaded\n");
+}
+void DeicsOnzeGui::setReverbSlider(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+ if(_deicsOnze->_pluginIReverb->isInt(i)) v = rint(v);
+ updateReverbFloatEntry(v, i);
+ updateReverbSlider(v, i);
+ setReverbCheckBox(v, i); //because this send the SYSEX
+ }
+ else printf("Warning : no DeicsOnze reverb loaded\n");
+}
+void DeicsOnzeGui::setChorusFloatEntry(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+ if(_deicsOnze->_pluginIChorus->isInt(i)) v = rint(v);
+ updateChorusFloatEntry(v, i);
+ updateChorusSlider(v, i);
+ setChorusCheckBox(v, i); //because this send the SYSEX
+ }
+ else printf("Warning : no DeicsOnze chorus loaded\n");
+}
+void DeicsOnzeGui::setChorusSlider(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+ if(_deicsOnze->_pluginIChorus->isInt(i)) v = rint(v);
+ updateChorusSlider(v, i);
+ updateChorusFloatEntry(v, i);
+ setChorusCheckBox(v, i); //because this send the SYSEX
+ }
+ else printf("Warning : no DeicsOnze chorus loaded\n");
+}
+
+//updates
+void DeicsOnzeGui::updateReverbSlider(double v, int i) {
+ if(i < (int)_reverbSliderVector.size() && _reverbSliderVector[i]) {
+ _reverbSliderVector[i]->blockSignals(true);
+ _reverbSliderVector[i]->setValue(v);
+ _reverbSliderVector[i]->blockSignals(false);
+ }
+}
+void DeicsOnzeGui::updateReverbFloatEntry(double v, int i) {
+ if(i < (int)_reverbFloatEntryVector.size() && _reverbFloatEntryVector[i]) {
+ _reverbFloatEntryVector[i]->blockSignals(true);
+ _reverbFloatEntryVector[i]->setValue(v);
+ _reverbFloatEntryVector[i]->blockSignals(false);
+ }
+}
+void DeicsOnzeGui::updateChorusSlider(double v, int i) {
+ if(i < (int)_reverbSliderVector.size() && _reverbSliderVector[i]) {
+ _chorusSliderVector[i]->blockSignals(true);
+ _chorusSliderVector[i]->setValue(v);
+ _chorusSliderVector[i]->blockSignals(false);
+ }
+}
+void DeicsOnzeGui::updateChorusFloatEntry(double v, int i) {
+ if(i < (int)_chorusFloatEntryVector.size() && _chorusFloatEntryVector[i]) {
+ _chorusFloatEntryVector[i]->blockSignals(true);
+ _chorusFloatEntryVector[i]->setValue(v);
+ _chorusFloatEntryVector[i]->blockSignals(false);
+ }
+}
+
+//-------------------------------------------------------------
+// set Delay
+//-------------------------------------------------------------
+void DeicsOnze::setDelayBPM(float val) {
+ if(_pluginIDelay) _pluginIDelay->controller(0)->setCurVal(val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+void DeicsOnze::setDelayBeatRatio(float val) {
+ if(_pluginIDelay) _pluginIDelay->controller(1)->setCurVal(val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayBPM() {
+ if(_pluginIDelay) return _pluginIDelay->controller(0)->curVal().f;
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+float DeicsOnze::getDelayBeatRatio() {
+ if(_pluginIDelay) return _pluginIDelay->controller(1)->curVal().f;
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayFeedback(float val) {
+ if(_pluginIDelay) return _pluginIDelay->controller(2)->setCurVal(val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayFeedback() {
+ if(_pluginIDelay) return _pluginIDelay->controller(2)->curVal().f;
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayLFOFreq(float val) {
+ if(_pluginIDelay) _pluginIDelay->controller(3)->setCurVal(val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayLFOFreq() {
+ if(_pluginIDelay) return _pluginIDelay->controller(3)->curVal().f;
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayLFODepth(float val) {
+ if(_pluginIDelay) _pluginIDelay->controller(4)->setCurVal(val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayLFODepth() {
+ if(_pluginIDelay) return _pluginIDelay->controller(4)->curVal().f;
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayDryWet(float val) {
+ if(_pluginIDelay) _pluginIDelay->controller(5)->setCurVal(val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.h b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.h
new file mode 100644
index 00000000..d9527e23
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzeplugin.h
@@ -0,0 +1,40 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEPLUGIN_H
+#define __DEICSONZEPLUGIN_H
+
+#include "deicsonze.h"
+#include "deicsonzegui.h"
+#include "plugins/pandelay/pandelaymodel.h"
+
+class DeicsOnze;
+class DeicsOnzeGui;
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.cpp b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.cpp
new file mode 100644
index 00000000..ef114014
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.cpp
@@ -0,0 +1,1194 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzepreset.cpp
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include "deicsonzepreset.h"
+#include <iostream>
+#include <algorithm>
+
+//-----------------------------------------------------------
+// Constructor destructor
+//-----------------------------------------------------------
+Preset::Preset() {_subcategory=NULL;_isUsed=false;initPreset();}
+Preset::Preset(Subcategory* sub) {
+ _subcategory=sub;
+ _isUsed=false;
+ initPreset();
+ if(sub) sub->_presetVector.push_back(this);
+}
+Preset::Preset(Subcategory* sub, int pr) {
+ _subcategory=sub;
+ _isUsed=false;
+ initPreset();
+ prog=pr;
+ if(sub) sub->_presetVector.push_back(this);
+}
+Preset::~Preset() {
+ if(_subcategory) {
+ std::vector<Preset*>::iterator iB=_subcategory->_presetVector.begin();
+ std::vector<Preset*>::iterator iE=_subcategory->_presetVector.end();
+ std::vector<Preset*>::iterator iP=std::find(iB, iE, this);
+ if(iP!=iE) _subcategory->_presetVector.erase(iP);
+ else printf("Error : preset %s not found\n", name.c_str());
+ }
+}
+//----------------------------------------------------------
+// setIsUsed(bool b)
+// set the flag _isUsed and transmit in the parents
+//----------------------------------------------------------
+void Preset::setIsUsed(bool b) {
+ if(!_isUsed) {
+ _isUsed=b;
+ if(_subcategory) {
+ _subcategory->_isUsed=b;
+ if(_subcategory->_category) {
+ _subcategory->_category->_isUsed=b;
+ }
+ }
+ }
+}
+//----------------------------------------------------------
+// getHBankLBankProg
+// return the hbank, lbank and prog of the preset
+// warning : if there is not subcategory of category
+// the value l or h are let unchanged
+//----------------------------------------------------------
+void Preset::getHBankLBankProg(int* h, int* l, int* p) {
+ *p = prog;
+ if(_subcategory) {
+ *l = _subcategory->_lbank;
+ if(_subcategory->_category) *h = _subcategory->_category->_hbank;
+ }
+}
+//----------------------------------------------------------
+// linkSubcategory
+// links the preset to a subcategory parent and erase itself
+// from the last subcategory if not NULL
+//----------------------------------------------------------
+void Preset::linkSubcategory(Subcategory* sub) {
+ if(_subcategory) {
+ std::vector<Preset*> pv=_subcategory->_presetVector;
+ std::vector<Preset*>::iterator iP=find(pv.begin(),pv.end(),this);
+ if(iP!=pv.end()) pv.erase(iP);
+ else printf("Error linkSubcategory: preset %s not found\n",
+ name.c_str());
+ }
+ _subcategory=sub;
+ if(sub) sub->_presetVector.push_back(this);
+}
+//----------------------------------------------------------
+// linkCategory
+// links the subcategory to a category parent and erase itself
+// from the last category if not NULL
+//----------------------------------------------------------
+void Subcategory::linkCategory(Category* cat) {
+ if(_category) {
+ std::vector<Subcategory*> sv=_category->_subcategoryVector;
+ std::vector<Subcategory*>::iterator iS=find(sv.begin(),sv.end(),this);
+ if(iS!=sv.end()) sv.erase(iS);
+ else printf("Error linkCategory: preset %s not found\n",
+ _subcategoryName.c_str());
+ }
+ _category=cat;
+ if(cat) cat->_subcategoryVector.push_back(this);
+}
+
+
+//----------------------------------------------------------
+// linkSet
+// links the category to a set parent (there is always only one set)
+//----------------------------------------------------------
+void Category::linkSet(Set* s) {
+ _set=s;
+ if(s) s->_categoryVector.push_back(this);
+}
+
+//----------------------------------------------------------
+// Subcategory constructor and destruction
+//----------------------------------------------------------
+Subcategory::Subcategory() {_category=NULL;}
+Subcategory::Subcategory(Category* cat) {
+ _category=cat;
+ _isUsed=false;
+ if(cat) cat->_subcategoryVector.push_back(this);
+}
+Subcategory::Subcategory(const std::string name) {
+ _category=NULL;
+ _isUsed=false;
+ _subcategoryName=name;
+}
+Subcategory::Subcategory(Category* cat, const std::string name, int lbank) {
+ _category=cat;
+ _isUsed=false;
+ _subcategoryName=name;
+ _lbank=lbank;
+ if(cat) cat->_subcategoryVector.push_back(this);
+}
+Subcategory::~Subcategory() {
+ while(!_presetVector.empty()) delete(*_presetVector.begin());
+ if(_category) {
+ std::vector<Subcategory*>::iterator
+ iB=_category->_subcategoryVector.begin();
+ std::vector<Subcategory*>::iterator
+ iE=_category->_subcategoryVector.end();
+ std::vector<Subcategory*>::iterator iS=std::find(iB, iE, this);
+ if(iS!=iE) _category->_subcategoryVector.erase(iS);
+ else printf("Error : subcategory %s not found\n",
+ _subcategoryName.c_str());
+ }
+}
+
+//--------------------------------------------------------
+// Category constructor destructor
+//--------------------------------------------------------
+Category::Category() {_set=NULL;_isUsed=false;}
+Category::Category(Set* s) {
+ _set=s;
+ _isUsed=false;
+ if(s) s->_categoryVector.push_back(this);
+}
+Category::Category(Set* s,const std::string name, int hbank) {
+ _set=s;
+ _isUsed=false;
+ _categoryName=name;
+ _hbank=hbank;
+ if(s) s->_categoryVector.push_back(this);
+}
+Category::~Category() {
+ while(!_subcategoryVector.empty()) delete(*_subcategoryVector.begin());
+ if(_set) {
+ std::vector<Category*>::iterator iB=_set->_categoryVector.begin();
+ std::vector<Category*>::iterator iE=_set->_categoryVector.end();
+ std::vector<Category*>::iterator iC=std::find(iB, iE, this);
+ if(iC!=iE) _set->_categoryVector.erase(iC);
+ else printf("Error : category %s not found\n", _categoryName.c_str());
+ }
+}
+
+//---------------------------------------------------------
+// initPreset
+// put the preset in the initial state as defined by YAMAHA
+//---------------------------------------------------------
+void Preset::initPreset() {
+ //algorithm
+ algorithm=FIRST;
+ //feedeback
+ feedback=0;
+ //lfo
+ lfo.wave=TRIANGL;
+ lfo.speed=35;
+ lfo.delay=0;
+ lfo.pModDepth=0;
+ lfo.aModDepth=0;
+ lfo.sync=false;
+ //sensitivity
+ sensitivity.pitch=6;
+ sensitivity.amplitude=0;
+ sensitivity.ampOn[0]=false;
+ sensitivity.ampOn[1]=false;
+ sensitivity.ampOn[2]=false;
+ sensitivity.ampOn[3]=false;
+ sensitivity.egBias[0]=0;
+ sensitivity.egBias[1]=0;
+ sensitivity.egBias[2]=0;
+ sensitivity.egBias[3]=0;
+ sensitivity.keyVelocity[0]=0;
+ sensitivity.keyVelocity[1]=0;
+ sensitivity.keyVelocity[2]=0;
+ sensitivity.keyVelocity[3]=0;
+ //frequency
+ frequency[0].ratio=1.0;
+ frequency[1].ratio=1.0;
+ frequency[2].ratio=1.0;
+ frequency[3].ratio=1.0;
+ frequency[0].isFix=false;
+ frequency[1].isFix=false;
+ frequency[2].isFix=false;
+ frequency[3].isFix=false;
+ frequency[0].freq=255.0;
+ frequency[1].freq=255.0;
+ frequency[2].freq=255.0;
+ frequency[3].freq=255.0;
+ //oscWave
+ oscWave[0]=W1;
+ oscWave[1]=W1;
+ oscWave[2]=W1;
+ oscWave[3]=W1;
+ //detune
+ detune[0]=0;
+ detune[1]=0;
+ detune[2]=0;
+ detune[3]=0;
+ //eg
+ eg[0].ar=31;
+ eg[1].ar=31;
+ eg[2].ar=31;
+ eg[3].ar=31;
+ eg[0].d1r=31;
+ eg[1].d1r=31;
+ eg[2].d1r=31;
+ eg[3].d1r=31;
+ eg[0].d1l=15;
+ eg[1].d1l=15;
+ eg[2].d1l=15;
+ eg[3].d1l=15;
+ eg[0].d2r=0;
+ eg[1].d2r=0;
+ eg[2].d2r=0;
+ eg[3].d2r=0;
+ eg[0].rr=15;
+ eg[1].rr=15;
+ eg[2].rr=15;
+ eg[3].rr=15;
+ eg[0].egShift=VOF;
+ eg[1].egShift=VOF;
+ eg[2].egShift=VOF;
+ eg[3].egShift=VOF;
+ //pitchEg
+ pitchEg.pr1=99;
+ pitchEg.pr2=99;
+ pitchEg.pr3=99;
+ pitchEg.pl1=50;
+ pitchEg.pl2=50;
+ pitchEg.pl3=50;
+ //outLevel
+ outLevel[0]=90;
+ outLevel[1]=0;
+ outLevel[2]=0;
+ outLevel[3]=0;
+ //scaling
+ scaling.rate[0]=0;
+ scaling.rate[1]=0;
+ scaling.rate[2]=0;
+ scaling.rate[3]=0;
+ scaling.level[0]=0;
+ scaling.level[1]=0;
+ scaling.level[2]=0;
+ scaling.level[3]=0;
+ //function
+ function.transpose=0;
+ function.mode=POLY;
+ function.pBendRange=4;
+ function.portamento=FULL;
+ function.portamentoTime=0;
+ function.fcVolume=40;
+ function.fcPitch=0;
+ function.fcAmplitude=0;
+ function.mwPitch=50;
+ function.mwAmplitude=0;
+ function.bcPitch=0;
+ function.bcAmplitude=0;
+ function.bcPitchBias=0;
+ function.bcEgBias=0;
+ function.atPitch=0;
+ function.atAmplitude=0;
+ function.atPitchBias=0;
+ function.atEgBias=0;
+ function.reverbRate=0;
+ //globalDetune=0;
+ //Name
+ name="INITVOICE";
+}
+//---------------------------------------------------------
+// Preset::merge
+// copy the preset
+//---------------------------------------------------------
+void Preset::merge(Preset* p) {
+ if(p) {
+ //algorithm
+ algorithm=p->algorithm;
+ //feedeback
+ feedback=p->feedback;
+ //lfo
+ lfo.wave=p->lfo.wave;
+ lfo.speed=p->lfo.speed;
+ lfo.delay=p->lfo.delay;
+ lfo.pModDepth=p->lfo.pModDepth;
+ lfo.aModDepth=p->lfo.aModDepth;
+ lfo.sync=p->lfo.sync;
+ //sensitivity
+ sensitivity.pitch=p->sensitivity.pitch;
+ sensitivity.amplitude=p->sensitivity.amplitude;
+ for(int k=0; k<NBROP; k++) {
+ sensitivity.ampOn[k]=p->sensitivity.ampOn[k];
+ sensitivity.egBias[k]=p->sensitivity.egBias[k];
+ sensitivity.keyVelocity[k]=p->sensitivity.keyVelocity[k];
+ //frequency
+ frequency[k].ratio=p->frequency[k].ratio;
+ frequency[k].isFix=p->frequency[k].isFix;
+ frequency[k].freq=p->frequency[k].freq;
+ //oscWave
+ oscWave[k]=p->oscWave[k];
+ //detune
+ detune[k]=p->detune[k];
+ //eg
+ eg[k].ar=p->eg[k].ar;
+ eg[k].d1r=p->eg[k].d1r;
+ eg[k].d1l=p->eg[k].d1l;
+ eg[k].d2r=p->eg[k].d2r;
+ eg[k].rr=p->eg[k].rr;
+ eg[k].egShift=p->eg[k].egShift;
+ //outLevel
+ outLevel[k]=p->outLevel[k];
+ //scaling
+ scaling.rate[k]=p->scaling.rate[k];
+ scaling.level[k]=p->scaling.level[k];
+ }
+ //pitchEg
+ pitchEg.pr1=p->pitchEg.pr1;
+ pitchEg.pr2=p->pitchEg.pr2;
+ pitchEg.pr3=p->pitchEg.pr3;
+ pitchEg.pl1=p->pitchEg.pl1;
+ pitchEg.pl2=p->pitchEg.pl2;
+ pitchEg.pl3=p->pitchEg.pl3;
+ //function
+ function.transpose=p->function.transpose;
+ function.mode=p->function.mode;
+ function.pBendRange=p->function.pBendRange;
+ function.portamento=p->function.portamento;
+ function.portamentoTime=p->function.portamentoTime;
+ function.fcVolume=p->function.fcVolume;
+ function.fcPitch=p->function.fcPitch;
+ function.fcAmplitude=p->function.fcAmplitude;
+ function.mwPitch=p->function.mwPitch;
+ function.mwAmplitude=p->function.mwAmplitude;
+ function.bcPitch=p->function.bcPitch;
+ function.bcAmplitude=p->function.bcAmplitude;
+ function.bcPitchBias=p->function.bcPitchBias;
+ function.bcEgBias=p->function.bcEgBias;
+ function.atPitch=p->function.atPitch;
+ function.atAmplitude=p->function.atAmplitude;
+ function.atPitchBias=p->function.atPitchBias;
+ function.atEgBias=p->function.atEgBias;
+ function.reverbRate=p->function.reverbRate;
+ //globalDetune=p->globalDetune;
+ //Name
+ name=p->name;
+ }
+}
+//---------------------------------------------------------
+// findPreset
+// return the first preset corresponding of hbank, lbank, prog
+//---------------------------------------------------------
+Preset* Subcategory::findPreset(int prog) {
+ std::vector<Preset*>::iterator pvi;
+ for(pvi=_presetVector.begin(); pvi!=_presetVector.end(); pvi++) {
+ if((*pvi)->prog==prog) return(*pvi);
+ }
+ return NULL;
+}
+Preset* Category::findPreset(int lbank, int prog) {
+ Subcategory* s=findSubcategory(lbank);
+ if(s) {
+ Preset* p=s->findPreset(prog);
+ if(p) return(p);
+ }
+ return(NULL);
+}
+Preset* Set::findPreset(int hbank, int lbank, int prog) {
+ Category* c=findCategory(hbank);
+ if(c) {
+ Preset* p=c->findPreset(lbank, prog);
+ if(p) return(p);
+ }
+ return NULL;
+}
+
+//---------------------------------------------------------
+// isFreeHBank, firstFreeHBank -1 otherwise
+//---------------------------------------------------------
+bool Set::isFreeHBank(int hbank) {
+ if(findCategory(hbank)) return(false);
+ else return(true);
+}
+int Set::firstFreeHBank() {
+ for(int hbank=0; hbank<128; hbank++) if(isFreeHBank(hbank)) return(hbank);
+ return(-1);
+}
+//--------------------------------------------------------------
+// Set::merge
+//--------------------------------------------------------------
+void Set::merge(Category* c) {
+ if(isFreeHBank(c->_hbank)) c->linkSet(this);
+ else {
+ Category* cFromSet=findCategory(c->_hbank);
+ cFromSet->_categoryName=c->_categoryName;
+ for(std::vector<Subcategory*>::iterator
+ i=c->_subcategoryVector.begin();
+ i!=c->_subcategoryVector.end(); i++) cFromSet->merge(*i);
+ //delete(c);
+ }
+}
+
+bool Category::isFreeLBank(int lbank) {
+ if(findSubcategory(lbank)) return(false);
+ else return(true);
+}
+int Category::firstFreeLBank() {
+ for(int lbank=0; lbank<128; lbank++) if(isFreeLBank(lbank)) return(lbank);
+ return(-1);
+}
+//--------------------------------------------------------------
+// Category::merge
+//--------------------------------------------------------------
+void Category::merge(Subcategory* s) {
+ if(isFreeLBank(s->_lbank)) s->linkCategory(this);
+ else {
+ Subcategory* sFromCat=findSubcategory(s->_lbank);
+ sFromCat->_subcategoryName=s->_subcategoryName;
+ for(std::vector<Preset*>::iterator
+ i=s->_presetVector.begin();
+ i!=s->_presetVector.end(); i++) sFromCat->merge(*i);
+ //delete(s);
+ }
+}
+//---------------------------------------------------------
+// Category::unlink
+// unlink the subcategories, so don't delete them when delete
+//---------------------------------------------------------
+void Category::unlink() {
+ while(!_subcategoryVector.empty())
+ _subcategoryVector.erase(_subcategoryVector.begin());
+}
+
+bool Subcategory::isFreeProg(int pr) {
+ if(findPreset(pr)) return(false);
+ else return(true);
+}
+int Subcategory::firstFreeProg() {
+ for(int pr=0; pr<128; pr++) if(isFreeProg(pr)) return(pr);
+ return(-1);
+}
+//---------------------------------------------------------
+// Subcategory::unlink
+// unlink the presets, so don't delete them when delete
+//---------------------------------------------------------
+void Subcategory::unlink() {
+ while(!_presetVector.empty()) _presetVector.erase(_presetVector.begin());
+}
+
+//---------------------------------------------------------
+// findSubcategory
+// take hbank and lbank and return the subcategory corresponding,
+// NULL if doesn't exist
+//---------------------------------------------------------
+Subcategory* Set::findSubcategory(int hbank, int lbank) {
+ Category* c = findCategory(hbank);
+ Subcategory* s;
+ if(c) {
+ s = c->findSubcategory(lbank);
+ return s;
+ }
+ else return NULL;
+}
+
+//---------------------------------------------------------
+// findCategory
+// takes hbank a category and return the first category,
+// NULL if doesn't exist
+//---------------------------------------------------------
+Category* Set::findCategory(int hbank) {
+ std::vector<Category*>::iterator cvi;
+ for(cvi=_categoryVector.begin(); cvi!=_categoryVector.end(); cvi++)
+ if((*cvi)->_hbank==hbank) return(*cvi);
+ return(NULL);
+}
+//---------------------------------------------------------
+// findSubcategory
+// takes lbank a subcategory and return the subcategory
+// NULL if doesn't exist
+//---------------------------------------------------------
+Subcategory* Category::findSubcategory(int lbank) {
+ std::vector<Subcategory*>::iterator svi;
+ for(svi=_subcategoryVector.begin(); svi!=_subcategoryVector.end(); svi++)
+ if((*svi)->_lbank==lbank) return(*svi);
+ return(NULL);
+}
+//--------------------------------------------------------------
+// Subcategory::merge
+//--------------------------------------------------------------
+void Subcategory::merge(Preset* p) {
+ if(isFreeProg(p->prog)) p->linkSubcategory(this);
+ else {
+ Preset* pFromSub=findPreset(p->prog);
+ pFromSub->merge(p);
+ }
+}
+
+//---------------------------------------------------------
+// readSet
+//---------------------------------------------------------
+void Set::readSet(QDomNode setNode) {
+ while(!setNode.isNull()) {
+ QDomElement setEl = setNode.toElement();
+ if (setEl.isNull())
+ continue;
+ if (setEl.tagName() == "setName")
+ _setName=setEl.text().toAscii().data();
+ if (setEl.tagName() == "deicsOnzeCategory") {
+ //load category
+ QString version = setEl.attribute(QString("version"));
+ if (version == "1.0") {
+ Category* lCategory = new Category();
+ lCategory->readCategory(setNode.firstChild());
+ //printf("Ready to merge!\n");
+ merge(lCategory);
+ }
+ }
+ setNode = setNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// writeSet
+//---------------------------------------------------------
+void Set::writeSet(AL::Xml* xml, bool onlyUsed) {
+ xml->stag("deicsOnzeSet version=\"1.0\"");
+ xml->tag("setName", QString(_setName.c_str()));
+ for(std::vector<Category*>::iterator i=_categoryVector.begin();
+ i!=_categoryVector.end(); i++) (*i)->writeCategory(xml, onlyUsed);
+ xml->etag("deicsOnzeSet");
+}
+
+//---------------------------------------------------------
+// readCategory
+//---------------------------------------------------------
+void Category::readCategory(QDomNode catNode) {
+ while(!catNode.isNull()) {
+ QDomElement catEl = catNode.toElement();
+ if (catEl.isNull())
+ continue;
+ if (catEl.tagName() == "categoryName")
+ _categoryName=catEl.text().toAscii().data();
+ if (catEl.tagName() == "hbank")
+ _hbank=catEl.text().toInt();
+ if (catEl.tagName() == "deicsOnzeSubcategory") {
+ //load Subcategory
+ QString version = catEl.attribute(QString("version"));
+ if (version == "1.0") {
+ Subcategory* lSubcategory = new Subcategory(this);
+ lSubcategory->readSubcategory(catNode.firstChild());
+ }
+ }
+ catNode = catNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// writeCategory
+//---------------------------------------------------------
+void Category::writeCategory(AL::Xml* xml, bool onlyUsed) {
+ if((!onlyUsed || _isUsed)) {
+ xml->stag("deicsOnzeCategory version=\"1.0\"");
+ xml->tag("categoryName", QString(_categoryName.c_str()));
+ xml->tag("hbank", _hbank);
+ for(std::vector<Subcategory*>::iterator i=_subcategoryVector.begin();
+ i!=_subcategoryVector.end(); i++)
+ (*i)->writeSubcategory(xml, onlyUsed);
+ xml->etag("deicsOnzeCategory");
+ }
+}
+
+//---------------------------------------------------------
+// readSubcategory
+//---------------------------------------------------------
+void Subcategory::readSubcategory(QDomNode subNode) {
+ while(!subNode.isNull()) {
+ QDomElement subEl = subNode.toElement();
+ if (subEl.isNull())
+ continue;
+ if (subEl.tagName() == "subcategoryName")
+ _subcategoryName=subEl.text().toAscii().data();
+ if (subEl.tagName() == "lbank")
+ _lbank=subEl.text().toInt();
+ if (subEl.tagName() == "deicsOnzePreset") {
+ //load preset
+ QString version = subEl.attribute(QString("version"));
+ if (version == "1.0") {
+ Preset* lPreset = new Preset(this);
+ lPreset->readPreset(subNode.firstChild());
+ }
+ }
+ subNode = subNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// writeSubcategory
+//---------------------------------------------------------
+void Subcategory::writeSubcategory(AL::Xml* xml, bool onlyUsed) {
+ if((!onlyUsed || _isUsed)) {
+ xml->stag("deicsOnzeSubcategory version=\"1.0\"");
+ xml->tag("subcategoryName", QString(_subcategoryName.c_str()));
+ xml->tag("lbank", _lbank);
+ for(std::vector<Preset*>::iterator i=_presetVector.begin();
+ i!=_presetVector.end(); i++) (*i)->writePreset(xml, onlyUsed);
+ xml->etag("deicsOnzeSubcategory");
+ }
+}
+
+//---------------------------------------------------------
+// readPreset
+//---------------------------------------------------------
+void Preset::readPreset(QDomNode presetNode) {
+ while(!presetNode.isNull()) {
+ QDomElement presetEl = presetNode.toElement();
+ if (presetEl.isNull())
+ continue;
+ //algorithm
+ if(presetEl.tagName()==ALGSTR)
+ algorithm=(presetEl.text()=="FIRST"? FIRST:
+ (presetEl.text()=="SECOND"? SECOND:
+ (presetEl.text()=="THIRD"? THIRD:
+ (presetEl.text()=="FOURTH"? FOURTH:
+ (presetEl.text()=="FIFTH"? FIFTH:
+ (presetEl.text()=="SIXTH"? SIXTH:
+ (presetEl.text()=="SEVENTH"? SEVENTH:EIGHTH)))))));
+ //feedback
+ else if(presetEl.tagName()==FEEDBACKSTR)
+ feedback=presetEl.text().toInt();
+ //quick edit
+ //else if(presetEl.tagName()==FINEBRIGHTNESSSTR)
+ // brightness=presetEl.text().toInt();
+ //else if(presetEl.tagName()==MODULATIONSTR)
+ // modulation=(unsigned char)presetEl.text().toInt();
+ //else if(presetEl.tagName()==GLOBALDETUNESTR)
+ // globalDetune=presetEl.text().toInt();
+ //else if(presetEl.tagName()==ATTACKSTR)
+ // attack=presetEl.text().toInt();
+ //else if(presetEl.tagName()==RELEASESTR)
+ // release=presetEl.text().toInt();
+ //lfo
+ else if(presetEl.tagName()=="lfo") {
+ QDomNode lfoNode = presetNode.firstChild();
+ while(!lfoNode.isNull()) {
+ QDomElement lfoEl = lfoNode.toElement();
+ if (lfoEl.isNull())
+ continue;
+ if(lfoEl.tagName()==WAVESTR)
+ lfo.wave=(lfoEl.text()=="SAWUP"? SAWUP:
+ (lfoEl.text()=="SQUARE"? SQUARE:
+ (lfoEl.text()=="TRIANGL"? TRIANGL:SHOLD)));
+ else if(lfoEl.tagName()==SPEEDSTR)
+ lfo.speed=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==DELAYSTR)
+ lfo.delay=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==PMODDEPTHSTR)
+ lfo.pModDepth=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==AMODDEPTHSTR)
+ lfo.aModDepth=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==SYNCSTR)
+ lfo.sync=(lfoEl.text()=="on"? true:false);
+ lfoNode = lfoNode.nextSibling();
+ }
+ }
+ //sensitivity
+ else if(presetEl.tagName()=="sensitivity") {
+ QDomNode sensitivityNode = presetNode.firstChild();
+ while(!sensitivityNode.isNull()) {
+ QDomElement sensitivityEl = sensitivityNode.toElement();
+ if (sensitivityEl.isNull())
+ continue;
+ QString st=sensitivityEl.tagName();
+ if(st==PMODSENSSTR)
+ sensitivity.pitch=sensitivityEl.text().toInt();
+ else if(st==AMSSTR)
+ sensitivity.amplitude=sensitivityEl.text().toInt();
+ else if(st.contains(AMESTR, Qt::CaseSensitive)) {
+ int op = (st.remove(AMESTR, Qt::CaseSensitive)).toInt()-1;
+ sensitivity.ampOn[op]=(sensitivityEl.text()=="on"? true:false);
+ }
+ else if(st.contains(EBSSTR, Qt::CaseSensitive)) {
+ int op = (st.remove(EBSSTR, Qt::CaseSensitive)).toInt()-1;
+ sensitivity.egBias[op]=sensitivityEl.text().toInt();
+ }
+ else if(st.contains(KVSSTR, Qt::CaseSensitive)) {
+ int op = (st.remove(KVSSTR, Qt::CaseSensitive)).toInt()-1;
+ sensitivity.keyVelocity[op]=sensitivityEl.text().toInt();
+ }
+ sensitivityNode =sensitivityNode.nextSibling();
+ }
+ }
+ //frequency
+ else if(presetEl.tagName()=="frequency") {
+ QDomNode frequencyNode = presetNode.firstChild();
+ while(!frequencyNode.isNull()) {
+ QDomElement frequencyEl = frequencyNode.toElement();
+ if (frequencyEl.isNull())
+ continue;
+ QString ft = frequencyEl.tagName();
+ if(ft.contains(RATIOSTR, Qt::CaseSensitive)) {
+ int op = (ft.remove(RATIOSTR, Qt::CaseSensitive)).toInt()-1;
+ frequency[op].ratio=frequencyEl.text().toDouble();
+ }
+ else if(ft.contains(FIXSTR, Qt::CaseSensitive)) {
+ int op = (ft.remove(FIXSTR, Qt::CaseSensitive)).toInt()-1;
+ frequency[op].isFix=(frequencyEl.text()=="yes"?true:false);
+ }
+ else if(ft.contains(FIXRANGESTR, Qt::CaseSensitive)) {
+ int op= (ft.remove(FIXRANGESTR, Qt::CaseSensitive)).toInt()-1;
+ frequency[op].freq=frequencyEl.text().toDouble();
+ }
+ frequencyNode =frequencyNode.nextSibling();
+ }
+ }
+ //oscWave
+ else if(presetEl.tagName().contains(OSWSTR, Qt::CaseSensitive)) {
+ int op=(presetEl.tagName().remove(OSWSTR, Qt::CaseSensitive)).toInt()-1;
+ oscWave[op]=(presetEl.text()=="W1"? W1:
+ (presetEl.text()=="W2"?W2:
+ (presetEl.text()=="W3"?W3:
+ (presetEl.text()=="W4"?W4:
+ (presetEl.text()=="W5"?W5:
+ (presetEl.text()=="W6"?W6:
+ (presetEl.text()=="W7"?W7:W8)))))));
+
+ }
+ //detune
+ else if(presetEl.tagName().contains(DETSTR, Qt::CaseSensitive)) {
+ int op=(presetEl.tagName().remove(DETSTR, Qt::CaseSensitive)).toInt()-1;
+ detune[op]=presetEl.text().toInt();
+ }
+ //eg
+ else if(presetEl.tagName()=="eg") {
+ QDomNode egNode = presetNode.firstChild();
+ while(!egNode.isNull()) {
+ QDomElement egEl = egNode.toElement();
+ if (egEl.isNull())
+ continue;
+ QString et=egEl.tagName();
+ if(et.contains(ARSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(ARSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].ar=egEl.text().toInt();
+ }
+ else if(et.contains(D1RSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(D1RSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].d1r=egEl.text().toInt();
+ }
+ else if(et.contains(D1LSTR, Qt::CaseSensitive)) {
+ int op = (et.remove(D1LSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].d1l=egEl.text().toInt();
+ }
+ else if(et.contains(D2RSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(D2RSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].d2r=egEl.text().toInt();
+ }
+ else if(et.contains(RRSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(RRSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].rr=egEl.text().toInt();
+ }
+ else if(et.contains(SHFTSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(SHFTSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].egShift=(egEl.text()=="VOF"?VOF:
+ (egEl.text()=="V48"?V48:
+ (egEl.text()=="V24"?V24:V12)));
+ }
+ egNode =egNode.nextSibling();
+ }
+ }
+ //pitchEg
+ else if(presetEl.tagName()=="pitchEg") {
+ QDomNode pitchEgNode = presetNode.firstChild();
+ while(!pitchEgNode.isNull()) {
+ QDomElement pitchEgEl = pitchEgNode.toElement();
+ if (pitchEgEl.isNull())
+ continue;
+ QString pt=pitchEgEl.tagName();
+ if(pt==PR1STR) pitchEg.pr1=pitchEgEl.text().toInt();
+ else if(pt==PR2STR) pitchEg.pr2=pitchEgEl.text().toInt();
+ else if(pt==PR3STR) pitchEg.pr3=pitchEgEl.text().toInt();
+ else if(pt==PL1STR) pitchEg.pl1=pitchEgEl.text().toInt();
+ else if(pt==PL2STR) pitchEg.pl2=pitchEgEl.text().toInt();
+ else if(pt==PL3STR) pitchEg.pl3=pitchEgEl.text().toInt();
+ pitchEgNode=pitchEgNode.nextSibling();
+ }
+ }
+ //outLevel
+ else if(presetEl.tagName().contains(OUTSTR, Qt::CaseSensitive)) {
+ int op=(presetEl.tagName().remove(OUTSTR, Qt::CaseSensitive)).toInt()-1;
+ outLevel[op]=presetEl.text().toInt();
+ }
+ //scaling
+ else if(presetEl.tagName()=="scaling") {
+ QDomNode scalingNode = presetNode.firstChild();
+ while(!scalingNode.isNull()) {
+ QDomElement scalingEl = scalingNode.toElement();
+ if (scalingEl.isNull())
+ continue;
+ QString st=scalingEl.tagName();
+ if(st.contains(RSSTR, Qt::CaseSensitive)) {
+ int op=(st.remove(RSSTR, Qt::CaseSensitive)).toInt()-1;
+ scaling.rate[op]=scalingEl.text().toInt();
+ }
+ else if(st.contains(LSSTR, Qt::CaseSensitive)) {
+ int op=(st.remove(LSSTR, Qt::CaseSensitive)).toInt()-1;
+ scaling.level[op]=scalingEl.text().toInt();
+ }
+ scalingNode =scalingNode.nextSibling();
+ }
+ }
+ //function
+ else if(presetEl.tagName()=="function") {
+ QDomNode functionNode = presetNode.firstChild();
+ while(!functionNode.isNull()) {
+ QDomElement functionEl = functionNode.toElement();
+ if (functionEl.isNull())
+ continue;
+ QString ft=functionEl.tagName();
+ if(ft==TRANSPOSESTR)
+ function.transpose=functionEl.text().toInt();
+ else if(ft==POLYMODESTR)
+ function.mode=(functionEl.text()=="POLY"?POLY:MONO);
+ else if(ft==PBENDRANGESTR)
+ function.pBendRange=functionEl.text().toInt();
+ else if(ft==PORTAMODESTR)
+ function.portamento=
+ functionEl.text()=="FINGER"?FINGER:FULL;
+ else if(ft==PORTATIMESTR)
+ function.portamentoTime=functionEl.text().toInt();
+ else if(ft==FSWSTR)
+ function.footSw=(functionEl.text()=="POR"?POR:SUS);
+ else if(ft==FCVOLUMESTR)
+ function.fcVolume=functionEl.text().toInt();
+ else if(ft==FCPITCHSTR)
+ function.fcPitch=functionEl.text().toInt();
+ else if(ft==FCAMPLITUDESTR)
+ function.fcAmplitude=functionEl.text().toInt();
+ else if(ft==MWPITCHSTR)
+ function.mwPitch=functionEl.text().toInt();
+ else if(ft==MWAMPLITUDESTR)
+ function.mwAmplitude=functionEl.text().toInt();
+ else if(ft==BCPITCHSTR)
+ function.bcPitch=functionEl.text().toInt();
+ else if(ft==BCAMPLITUDESTR)
+ function.bcAmplitude=functionEl.text().toInt();
+ else if(ft==BCPITCHBIASSTR)
+ function.bcPitchBias=functionEl.text().toInt();
+ else if(ft==BCEGBIASSTR)
+ function.bcEgBias=functionEl.text().toInt();
+ else if(ft==ATPITCHSTR)
+ function.atPitch=functionEl.text().toInt();
+ else if(ft==ATAMPLITUDESTR)
+ function.atAmplitude=functionEl.text().toInt();
+ else if(ft==ATPITCHBIASSTR)
+ function.atPitchBias=functionEl.text().toInt();
+ else if(ft==ATEGBIASSTR)
+ function.atEgBias=functionEl.text().toInt();
+ else if(ft==REVERBRATESTR)
+ function.reverbRate=functionEl.text().toInt();
+ functionNode=functionNode.nextSibling();
+ }
+ }
+ //globalDetune
+ //else if(presetEl.tagName()=="globalDetune")
+ // globalDetune=presetEl.text().toInt();
+ //Names
+ else if(presetEl.tagName()=="name")
+ name=presetEl.text().toAscii().data();
+ //prog
+ else if(presetEl.tagName()=="prog")
+ prog=presetEl.text().toInt();
+ presetNode = presetNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// witePreset
+//---------------------------------------------------------
+void Preset::writePreset(AL::Xml* xml, bool onlyUsed) {
+ char s[MAXCHARTAG];
+ if((!onlyUsed || _isUsed)) {
+ xml->stag("deicsOnzePreset version=\"1.0\"");
+
+ //algorithm
+ xml->tag(ALGSTR, QString((algorithm==FIRST? "FIRST":
+ (algorithm==SECOND? "SECOND":
+ (algorithm==THIRD? "THIRD":
+ (algorithm==FOURTH? "FOURTH":
+ (algorithm==FIFTH? "FIFTH":
+ (algorithm==SIXTH? "SIXTH":
+ (algorithm==SEVENTH? "SEVENTH":
+ "EIGHTH")))))))));
+ //feedback
+ xml->tag(FEEDBACKSTR, feedback);
+ //quick edit
+ //xml->tag(FINEBRIGHTNESSSTR, brightness);
+ //xml->tag(MODULATIONSTR, (int)modulation);
+ //xml->tag(GLOBALDETUNESTR, globalDetune);
+ //xml->tag(ATTACKSTR, attack);
+ //xml->tag(RELEASESTR, release);
+ //lfo
+ xml->stag("lfo");
+ xml->tag(WAVESTR, QString((lfo.wave==SAWUP? "SAWUP":
+ (lfo.wave==SQUARE? "SQUARE":
+ (lfo.wave==TRIANGL? "TRIANGL":"SHOLD")))));
+ xml->tag(SPEEDSTR, lfo.speed);
+ xml->tag(DELAYSTR, lfo.delay);
+ xml->tag(PMODDEPTHSTR, lfo.pModDepth);
+ xml->tag(AMODDEPTHSTR, lfo.aModDepth);
+ xml->tag(SYNCSTR, QString((lfo.sync==true? "on":"off")));
+ xml->etag("lfo");
+ //sensitivity
+ xml->stag("sensitivity");
+ xml->tag(PMODSENSSTR, sensitivity.pitch);
+ xml->tag(AMSSTR, sensitivity.amplitude);
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, AMESTR "%d",i+1);
+ xml->tag(s, QString((sensitivity.ampOn[i]==true? "on":"off")));
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s,EBSSTR "%d",i+1);
+ xml->tag(s, sensitivity.egBias[i]);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, KVSSTR "%d",i+1);
+ xml->tag(s, sensitivity.keyVelocity[i]);
+ }
+ xml->etag("sensitivity");
+ //frequency
+ xml->stag("frequency");
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, RATIOSTR "%d",i+1);
+ xml->tag(s, frequency[i].ratio);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, FIXSTR "%d",i+1);
+ xml->tag(s, QString((frequency[i].isFix==true? "yes":"no")));
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, FIXRANGESTR "%d",i+1);
+ xml->tag(s, frequency[i].freq);
+ }
+ xml->etag("frequency");
+ //oscWave
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, OSWSTR "%d",i+1);
+ xml->tag(s, QString((oscWave[i]==W1?"W1":
+ (oscWave[i]==W2?"W2":
+ (oscWave[i]==W3?"W3":
+ (oscWave[i]==W4?"W4":
+ (oscWave[i]==W5?"W5":
+ (oscWave[i]==W6?"W6":
+ (oscWave[i]==W7?"W7":"W8")))))))));
+ }
+ //detune
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, DETSTR "%d",i+1);
+ xml->tag(s, detune[i]);
+ }
+ //eg
+ xml->stag("eg");
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, ARSTR "%d",i+1);
+ xml->tag(s, eg[i].ar);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, D1RSTR "%d",i+1);
+ xml->tag(s, eg[i].d1r);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, D1LSTR "%d",i+1);
+ xml->tag(s, eg[i].d1l);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, D2RSTR "%d",i+1);
+ xml->tag(s, eg[i].d2r);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, RRSTR "%d",i+1);
+ xml->tag(s, eg[i].rr);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, SHFTSTR "%d",i+1);
+ xml->tag(s, QString((eg[i].egShift==VOF?"VOF":
+ (eg[i].egShift==V48?"V48":
+ (eg[i].egShift==V24?"V24":"V12")))));
+ }
+ xml->etag("eg");
+ //pitchEg
+ xml->stag("pitchEg");
+ xml->tag(PR1STR,pitchEg.pr1);
+ xml->tag(PR2STR,pitchEg.pr2);
+ xml->tag(PR3STR,pitchEg.pr3);
+ xml->tag(PL1STR,pitchEg.pl1);
+ xml->tag(PL2STR,pitchEg.pl2);
+ xml->tag(PL3STR,pitchEg.pl3);
+ xml->etag("pitchEg");
+ //outLevel
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, OUTSTR "%d",i+1);
+ xml->tag(s, outLevel[i]);
+ }
+ //scaling
+ xml->stag("scaling");
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, RSSTR "%d",i+1);
+ xml->tag(s, scaling.rate[i]);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, LSSTR "%d",i+1);
+ xml->tag(s, scaling.level[i]);
+ }
+ xml->etag("scaling");
+ //function
+ xml->stag("function");
+ xml->tag(TRANSPOSESTR, function.transpose);
+ xml->tag(POLYMODESTR, QString((function.mode==POLY? "POLY":"MONO")));
+ xml->tag(PBENDRANGESTR, function.pBendRange);
+ xml->tag(PORTAMODESTR, QString((function.portamento==FINGER?
+ "FINGER":"FULL")));
+ xml->tag(PORTATIMESTR, function.portamentoTime);
+ xml->tag(FSWSTR, QString((function.footSw==POR? "POR":"SUS")));
+ xml->tag(FCVOLUMESTR, function.fcVolume);
+ xml->tag(FCPITCHSTR, function.fcPitch);
+ xml->tag(FCAMPLITUDESTR, function.fcAmplitude);
+ xml->tag(MWPITCHSTR, function.mwPitch);
+ xml->tag(MWAMPLITUDESTR, function.mwAmplitude);
+ xml->tag(BCPITCHSTR, function.bcPitch);
+ xml->tag(BCAMPLITUDESTR, function.bcAmplitude);
+ xml->tag(BCPITCHBIASSTR, function.bcPitchBias);
+ xml->tag(BCEGBIASSTR, function.bcEgBias);
+ xml->tag(ATPITCHSTR, function.atPitch);
+ xml->tag(ATAMPLITUDESTR, function.atAmplitude);
+ xml->tag(ATPITCHBIASSTR, function.atPitchBias);
+ xml->tag(ATEGBIASSTR, function.atEgBias);
+ xml->tag(REVERBRATESTR, function.reverbRate);
+ xml->etag("function");
+ //globalDetune
+ //xml->tag("globalDetune", globalDetune);
+ //preset name
+ xml->tag("name", QString(name.c_str()));
+ //bank prog
+ xml->tag("prog",prog);
+
+ xml->etag("deicsOnzePreset");
+ }
+}
+
+//---------------------------------------------------------
+// printPreset
+//---------------------------------------------------------
+
+void Preset::printPreset()
+{
+ printf("\n");
+ printf("Algorithm : %d, Feedback : %d\n", algorithm, feedback);
+ printf("LFO : ");
+ switch(lfo.wave)
+ {
+ case(SAWUP) : printf("SAWUP ,"); break;
+ case(SQUARE) : printf("SQUARE ,"); break;
+ case(TRIANGL) : printf("TRIANGL ,"); break;
+ case(SHOLD) : printf("SHOLD ,"); break;
+ default : printf("No defined, "); break;
+ }
+ printf("Speed : %d, Delay : %d, PModD : %d, AModD : %d, ",
+ lfo.speed, lfo.delay, lfo.pModDepth, lfo.aModDepth);
+ if(lfo.sync) printf("Sync\n"); else printf("Not Sync\n");
+ printf("LFO Pitch Sensitivity : %d, LFO Amplitude Sensitivity : %d\n",
+ sensitivity.pitch, sensitivity.amplitude);
+ for(int i=0; i<NBROP; i++)
+ {
+ printf("amp%d ",i+1);
+ if(sensitivity.ampOn) printf("ON "); else printf("OFF ");
+ }
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("EgBias%d : %d ",i+1, sensitivity.egBias[i]);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("KVS%d : %d ",i+1, sensitivity.keyVelocity[i]);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ {
+ if(frequency[i].isFix)
+ printf("Freq%d : %f ",i+1, frequency[i].ratio);
+ else printf("Ratio%d : %f ",i+1, frequency[i].ratio);
+ }
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ {
+ printf("OscWave%d ", i+1);
+ switch(oscWave[i])
+ {
+ case(W1) : printf("W1 "); break;
+ case(W2) : printf("W2 "); break;
+ case(W3) : printf("W3 "); break;
+ case(W4) : printf("W4 "); break;
+ case(W5) : printf("W5 "); break;
+ case(W6) : printf("W6 "); break;
+ case(W7) : printf("W7 "); break;
+ case(W8) : printf("W8 "); break;
+ default : printf("No defined "); break;
+ }
+ }
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("Detune%d : %d ",i+1, detune[i]);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ {
+ printf("AR%d : %d, D1R%d : %d, D1L%d : %d, D2R%d : %d, RR%d : %d, EgShift%d : ",
+ i+1, eg[i].ar, i+1, eg[i].d1r,
+ i+1, eg[i].d1l, i+1, eg[i].d2r, i+1, eg[i].rr, i+1);
+ switch(eg[i].egShift)
+ {
+ case(VOF) : printf("VOF");
+ case(V48) : printf("48");
+ case(V24) : printf("24");
+ case(V12) : printf("12");
+ }
+ printf("\n");
+ }
+ printf("PitchEg pr1 : %d, pr2 : %d, pr3 : %d, pl1 : %d, pl2 : %d, pl3 : %d"
+ , pitchEg.pr1, pitchEg.pr2, pitchEg.pr3,
+ pitchEg.pl1, pitchEg.pl2, pitchEg.pl3);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("OutLevel%d : %d ",i+1, outLevel[i]);
+ printf("\n");
+ printf("Name : %s\n", name.c_str());
+}
+
+void Subcategory::printSubcategory() {
+ std::cout << " " << _subcategoryName << "\n";
+ for(std::vector<Preset*>::iterator i=_presetVector.begin();
+ i!=_presetVector.end(); i++) (*i)->printPreset();
+}
+
+void Category::printCategory() {
+ std::cout << " " << _categoryName << "\n";
+ for(unsigned int i=0; i<_subcategoryVector.size(); i++)
+ _subcategoryVector[i]->printSubcategory();
+}
+
+void Set::printSet() {
+ std::cout << _setName << "\n";
+ for(unsigned int i=0; i<_categoryVector.size(); i++)
+ _categoryVector[i]->printCategory();
+}
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.h b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.h
new file mode 100644
index 00000000..d0cbdfab
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/deicsonzepreset.h
@@ -0,0 +1,563 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzepreset.h
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEPRESET_H
+#define __DEICSONZEPRESET_H
+
+#include <string>
+#include "al/xml.h"
+
+#define NBROP 4 //do not change
+#define MAXCHARTAG 64
+
+#define PROG_NBR 128
+#define LBANK_NBR 128
+#define HBANK_NBR 128
+
+//---------------------------------------------------------
+// define strings of the parameter names for load save and ctrl interface
+// number of ctrl
+// following the internal DX11 organization (c.f T81Z manual)
+//---------------------------------------------------------
+#define CTRLOFFSET 0x100
+#define DECAPAR1 13
+#define ARSTR "AR"
+#define ARLONGSTR "AttackRate"
+#define CTRL_AR 0+CTRLOFFSET
+#define MAXAR 31
+#define D1RSTR "D1R"
+#define D1RLONGSTR "Decay1Rate"
+#define CTRL_D1R 1+CTRLOFFSET
+#define MAXD1R 31
+#define D2RSTR "D2R"
+#define D2RLONGSTR "Decay2Rate"
+#define CTRL_D2R 2+CTRLOFFSET
+#define MAXD2R 31
+#define RRSTR "RR"
+#define RRLONGSTR "ReleaseRate"
+#define CTRL_RR 3+CTRLOFFSET
+#define MAXRR 15
+#define D1LSTR "D1L"
+#define D1LLONGSTR "Decay1Level"
+#define CTRL_D1L 4+CTRLOFFSET
+#define MAXD1L 15
+#define LSSTR "LS"
+#define LSLONGSTR "LevelScaling"
+#define CTRL_LS 5+CTRLOFFSET
+#define MAXLS 99
+#define RSSTR "RS"
+#define RSLONGSTR "RateScaling"
+#define CTRL_RS 6+CTRLOFFSET
+#define MAXRS 3
+#define EBSSTR "EBS"
+#define EBSLONGSTR "EGBiasSensitivity"
+#define CTRL_EBS 7+CTRLOFFSET
+#define MAXEBS 7
+#define AMESTR "AME"
+#define AMELONGSTR "AmplitudeModulationEnable"
+#define CTRL_AME 8+CTRLOFFSET
+#define KVSSTR "KVS"
+#define KVSLONGSTR "KeyVelocitySensitivity"
+#define CTRL_KVS 9+CTRLOFFSET
+#define MAXKVS 7
+#define OUTSTR "OUT"
+#define OUTLONGSTR "OperatorOutputLevel"
+#define CTRL_OUT 10+CTRLOFFSET
+#define MAXOUT 99
+#define RATIOSTR "Ratio"
+#define RATIOLONGSTR "Ratio"
+#define CTRL_RATIO 11+CTRLOFFSET
+#define MAXRATIO 64
+#define DETSTR "DET"
+#define DETLONGSTR "Detune"
+#define CTRL_DET 12+CTRLOFFSET
+#define MAXDET 3
+#define ALGSTR "ALG"
+#define ALGLONGSTR "Algorithm"
+#define CTRL_ALG 52+CTRLOFFSET
+#define MAXALG 7
+#define FEEDBACKSTR "Feedback"
+#define CTRL_FEEDBACK 53+CTRLOFFSET
+#define MAXFEEDBACK 7
+#define SPEEDSTR "Speed"
+#define SPEEDLONGSTR "LFOSpeed"
+#define CTRL_SPEED 54+CTRLOFFSET
+#define MAXSPEED 99
+#define DELAYSTR "Delay" //TODO LFOD
+#define DELAYLONGSTR "LFODelay"
+#define CTRL_DELAY 55+CTRLOFFSET
+#define MAXDELAY 99
+#define PMODDEPTHSTR "PModDepth"
+#define PMODDEPTHLONGSTR "PitchModulationDepth"
+#define CTRL_PMODDEPTH 56+CTRLOFFSET
+#define MAXPMODDEPTH 99
+#define AMODDEPTHSTR "AModDepth"
+#define AMODDEPTHLONGSTR "AmplitudeModulationDepth"
+#define CTRL_AMODDEPTH 57+CTRLOFFSET
+#define MAXAMODDEPTH 99
+#define SYNCSTR "Sync"
+#define SYNCLONGSTR "LFOSync"
+#define CTRL_SYNC 58+CTRLOFFSET
+#define WAVESTR "Wave"
+#define WAVELONGSTR "LFOWave"
+#define CTRL_WAVE 59+CTRLOFFSET
+#define MAXWAVE 3
+#define PMODSENSSTR "PModSens"
+#define PMODSENSLONGSTR "PitchModulationSensitivity"
+#define CTRL_PMODSENS 60+CTRLOFFSET
+#define MAXPMODSENS 7
+#define AMSSTR "AMS"
+#define AMSLONGSTR "AmplitudeModulationSensitivity"
+#define CTRL_AMS 61+CTRLOFFSET
+#define MAXAMS 3
+#define TRANSPOSESTR "Transpose"
+#define CTRL_TRANSPOSE 62+CTRLOFFSET
+#define MAXTRANSPOSE 24
+#define POLYMODESTR "PolyMode"
+#define CTRL_POLYMODE 63+CTRLOFFSET
+#define PBENDRANGESTR "PBendRange"
+#define PBENDRANGELONGSTR "PitchBendRange"
+#define CTRL_PBENDRANGE 64+CTRLOFFSET
+#define MAXPBENDRANGE 12
+#define PORTAMODESTR "PortaMode"
+#define PORTAMODELONGSTR "PortamentoMode"
+#define CTRL_PORTAMODE 65+CTRLOFFSET
+#define PORTATIMESTR "PortaTime"
+#define PORTATIMELONGSTR "PortamentoTime"
+#define CTRL_PORTATIME 66+CTRLOFFSET
+#define MAXPROTATIME 99
+#define FCVOLUMESTR "FCVolume"
+#define FCVOLUMELONGSTR "FootControllerVolume"
+#define CTRL_FCVOLUME 67+CTRLOFFSET
+#define MAXFCVOLUME 99
+#define FSWSTR "FSW"
+#define FSWLONGSTR "FootSwitch"
+#define CTRL_FSW 68+CTRLOFFSET
+#define MAXFSW 99
+#define MWPITCHSTR "MWPitch"
+#define MWPITCHLONGSTR "ModulationWheelPitch"
+#define CTRL_MWPITCH 71+CTRLOFFSET
+#define MAXMWPITCH 99
+#define MWAMPLITUDESTR "MWAmplitude"
+#define MWAMPLITUDELONGSTR "ModulationWheelAmplitude"
+#define CTRL_MWAMPLITUDE 72+CTRLOFFSET
+#define MAXMWAMPLITUDE 99
+#define BCPITCHSTR "BCPitch"
+#define BCPITCHLONGSTR "BreathControlPitch"
+#define CTRL_BCPITCH 73+CTRLOFFSET
+#define MAXBCPITCH 99
+#define BCAMPLITUDESTR "BCAmplitude"
+#define BCAMPLITUDELONGSTR "BreathControlAmplitude"
+#define CTRL_BCAMPLITUDE 74+CTRLOFFSET
+#define MAXBCAMPLITUDE 99
+#define BCPITCHBIASSTR "BCPitchBias"
+#define BCPITCHBIASLONGSTR "BreathControlPitchBias"
+#define CTRL_BCPITCHBIAS 75+CTRLOFFSET
+#define MAXBCPITCHBIAS 50
+#define BCEGBIASSTR "BCEGBias"
+#define BCEGBIASLONGSTR "BreathControlEGBias"
+#define CTRL_BCEGBIAS 76+CTRLOFFSET
+#define MAXBCEGBIAS 99
+#define MIDATTACK 64
+#define ATPITCHSTR "ATPitch"
+#define ATPITCHLONGSTR "AfterTouchPitch"
+#define CTRL_ATPITCH 77+CTRLOFFSET
+#define MAXATPITCH 99
+#define ATAMPLITUDESTR "ATAmplitude"
+#define ATAMPLITUDELONGSTR "AfterTouchAmplitude"
+#define CTRL_ATAMPLITUDE 78+CTRLOFFSET
+#define MAXATAMPLITUDE 99
+#define ATPITCHBIASSTR "ATPitchBias"
+#define ATPITCHBIASLONGSTR "AfterTouchPitchBias"
+#define CTRL_ATPITCHBIAS 79+CTRLOFFSET
+#define MAXATPITCHBIAS 50
+#define ATEGBIASSTR "ATEGBias"
+#define ATEGBIASLONGSTR "AfterTouchEGBias"
+#define CTRL_ATEGBIAS 80+CTRLOFFSET
+#define MAXATEGBIAS 99
+#define PR1STR "PR1"
+#define PR1LONGSTR "PitchRateEG1"
+#define CTRL_PR1 81+CTRLOFFSET
+#define MAXPR 99
+#define PR2STR "PR2"
+#define PR2LONGSTR "PitchRateEG2"
+#define CTRL_PR2 82+CTRLOFFSET
+#define PR3STR "PR3"
+#define PR3LONGSTR "PitchRateEG3"
+#define CTRL_PR3 83+CTRLOFFSET
+#define PL1STR "PL1"
+#define PL1LONGSTR "PitchLevelEG1"
+#define CTRL_PL1 84+CTRLOFFSET
+#define MAXPL 99
+#define PL2STR "PL2"
+#define PL2LONGSTR "PitchLevelEG2"
+#define CTRL_PL2 85+CTRLOFFSET
+#define PL3STR "PL3"
+#define PL3LONGSTR "PitchLevelEG3"
+#define CTRL_PL3 86+CTRLOFFSET
+#define DECAPAR2 5
+#define FIXSTR "FIX"
+#define FIXLONGSTR "FixedFrequency"
+#define CTRL_FIX 100+CTRLOFFSET
+#define FIXRANGESTR "FixRange"
+#define FIXRANGELONGSTR "FixedFrequencyRange"
+#define CTRL_FIXRANGE 101+CTRLOFFSET
+#define MAXFIXRANGE 255
+#define OSWSTR "OSW"
+#define OSWLONGSTR "OperatorWaveform"
+#define CTRL_OSW 103+CTRLOFFSET
+#define MAXOSW 7
+#define SHFTSTR "SHFT"
+#define SHFTLONGSTR "EGShift"
+#define CTRL_SHFT 104+CTRLOFFSET
+#define MAXSHFT 3
+#define REVERBRATESTR "ReverbRate"
+#define CTRL_REVERBRATE 120+CTRLOFFSET
+#define MAXREVERBRATE 7
+#define FCPITCHSTR "FCPitch"
+#define FCPITCHLONGSTR "FootControllerPitch"
+#define CTRL_FCPITCH 121+CTRLOFFSET
+#define MAXFCPITCH 99
+#define FCAMPLITUDESTR "FCAmplitude"
+#define FCAMPLITUDELONGSTR "FootControllerAmplitude"
+#define CTRL_FCAMPLITUDE 122+CTRLOFFSET
+#define MAXFCAMPLITUDE 99
+#define CHANNELPANSTR "ChannelPan"
+#define CTRL_CHANNELPAN 123+CTRLOFFSET
+#define MAXCHANNELPAN 127
+#define CHANNELDETUNESTR "ChannelDetune"
+#define CTRL_CHANNELDETUNE 124+CTRLOFFSET
+#define MAXCHANNELDETUNE 63
+#define CHANNELVOLUMESTR "ChannelVolume"
+#define CTRL_CHANNELVOLUME 125+CTRLOFFSET
+#define MAXCHANNELVOLUME 255
+#define FINEBRIGHTNESSSTR "FineBrightness"
+#define CTRL_FINEBRIGHTNESS 126+CTRLOFFSET
+#define MAXFINEBRIGHTNESS 4095
+#define MIDFINEBRIGHTNESS (MAXFINEBRIGHTNESS+1)/2
+#define BRIGHTNESSSTR "Brightness"
+#define MAXBRIGHTNESS 127
+#define MIDBRIGHTNESS 64
+#define MAXMODULATION 127
+#define MODULATIONSTR "Modulation"
+#define ATTACKSTR "Attack"
+#define MAXATTACK 127
+#define MIDATTACK 64
+#define RELEASESTR "Attack"
+#define MAXRELEASE 127
+#define MIDRELEASE 64
+#define NBRVOICESSTR "NumberOfVoices"
+#define MINNBRVOICES 1
+#define CTRL_NBRVOICES 127+CTRLOFFSET
+#define CHANNELENABLESTR "ChannelEnable"
+#define MAXCHANNELENABLE 1
+#define MINCHANNELENABLE 0
+#define CTRL_CHANNELENABLE 128+CTRLOFFSET
+
+class Preset;
+class Subcategory;
+class Category;
+class Set;
+
+//---------------------------------------------------------
+// Algorithm
+//---------------------------------------------------------
+
+enum Algorithm {
+ FIRST, // Op 0 modulated by Op 1 modulated by Op 2 modulated by Op3
+ SECOND, // Op 0 modulated by Op 1 modulated by both Op 2 and Op 3
+ THIRD, // Op 0 modulated by both Op 3 and Op 1 modulated by Op 2
+ FOURTH, // Op 0 modulated by both Op 1 and Op 2 modulated by Op 3
+ FIFTH, // (Op 0 modulated by Op 1) add to (Op 2 modulated by Op 3)
+ SIXTH, // addition of the three Op 0, 1, 2 all modulated by Op 3
+ SEVENTH, // addition of the three Op 0, 1, 2 with 2 modulated by Op3
+ EIGHTH // addition of the four Op 0, 1, 2, 3
+};
+
+//---------------------------------------------------------
+// Wave of the low frequency modulation
+//---------------------------------------------------------
+enum Wave {
+ SAWUP,
+ SQUARE,
+ TRIANGL,
+ SHOLD
+};
+
+//---------------------------------------------------------
+// Lfo, low frequency modulation
+//---------------------------------------------------------
+struct Lfo {
+ Wave wave;
+ unsigned char speed; //0 to 99
+ unsigned char delay; //0 to 99
+ unsigned char pModDepth; //0 to 99
+ unsigned char aModDepth; //0 to 99
+ bool sync;
+};
+
+//---------------------------------------------------------
+// Sensitivity
+// of the frequency and amplitude of the lfo
+// and the key velocity
+//---------------------------------------------------------
+struct Sensitivity {
+ unsigned char pitch; //0 to 7
+ unsigned char amplitude; //0 to 3
+ bool ampOn[NBROP];
+ unsigned char egBias[NBROP]; //O to 7
+ unsigned char keyVelocity[NBROP]; //0 to 7
+};
+
+//---------------------------------------------------------
+// Frequency
+//---------------------------------------------------------
+struct Frequency {
+ double ratio;
+ bool isFix; //if isFix no ratio but frequency
+ double freq;
+};
+
+//---------------------------------------------------------
+// OscWave
+//---------------------------------------------------------
+enum OscWave {
+ W1, //sine wave
+ W2, //sine² relative
+ W3, //half sine
+ W4, //half sine² relative
+ W5,
+ W6,
+ W7,
+ W8
+};
+
+enum egShiftValue {VOF, V48, V24, V12};
+
+//---------------------------------------------------------
+// Eg
+// Envelope
+//---------------------------------------------------------
+struct Eg {
+ unsigned char ar; //0 to 31 speed attack
+ unsigned char d1r; //0 to 31 speed decay
+ unsigned char d1l; //0 to 15 level sustain
+ unsigned char d2r; //0 to 31 speed of sustain
+ unsigned char rr; //1 to 15
+ egShiftValue egShift;
+};
+
+//---------------------------------------------------------
+// PitchEg
+//---------------------------------------------------------
+struct PitchEg {
+ unsigned char pr1;//0 to 99
+ unsigned char pr2;//0 to 99
+ unsigned char pr3;//0 to 99
+ unsigned char pl1;//0 to 99
+ unsigned char pl2;//0 to 99
+ unsigned char pl3;//0 to 99
+};
+
+//---------------------------------------------------------
+// Scaling
+//---------------------------------------------------------
+struct Scaling {
+ unsigned char rate[NBROP];//0 to 3
+ unsigned char level[NBROP];//0 to 99
+};
+
+//---------------------------------------------------------
+// Mode
+//---------------------------------------------------------
+enum Mode {
+ POLY,
+ MONO
+};
+
+//---------------------------------------------------------
+// Portamento
+//---------------------------------------------------------
+enum Portamento {
+ FINGER,
+ FULL
+};
+
+//---------------------------------------------------------
+// FootSw
+//---------------------------------------------------------
+enum FootSw {
+ POR,
+ SUS
+};
+//---------------------------------------------------------
+// Function
+//---------------------------------------------------------
+struct Function {
+ int transpose;
+ Mode mode;
+ unsigned char pBendRange;//0 to 12
+ Portamento portamento;
+ unsigned char portamentoTime;//0 to 99
+ FootSw footSw;
+ unsigned char fcVolume;//0 to 99
+ unsigned char fcPitch;//0 to 99
+ unsigned char fcAmplitude;//0 to 99
+ unsigned char mwPitch;//0 to 99
+ unsigned char mwAmplitude;//0 to 99
+ unsigned char bcPitch;//0 to 99
+ unsigned char bcAmplitude;//0 to 99
+ signed char bcPitchBias;//-50 to 50
+ unsigned char bcEgBias;//0 to 99
+ unsigned char atPitch;//0 to 99
+ unsigned char atAmplitude;//0 to 99
+ signed char atPitchBias;//-50 to 50
+ unsigned char atEgBias;//0 to 99
+ signed char reverbRate;//O=off, 1 to 7
+};
+
+//---------------------------------------------------------
+// Preset class
+//---------------------------------------------------------
+
+class Preset {
+ public:
+ Subcategory* _subcategory; //subcategory parent
+ bool _isUsed; //false if the preset has never been used or modified,
+ //in this case the preset is not going to be
+ //save with the project
+ //Attributes
+ Algorithm algorithm;
+ unsigned char feedback; //0 to 7
+ Lfo lfo;
+ Sensitivity sensitivity;
+ Frequency frequency[NBROP];
+ OscWave oscWave[NBROP];
+ signed char detune[NBROP]; //-3 to 3
+ Eg eg[NBROP];
+ PitchEg pitchEg;
+ unsigned char outLevel[NBROP]; //0 to 99
+ Scaling scaling;
+ Function function;
+ //int globalDetune; //-31 to 31 //now to the channel
+ std::string name;
+ //unsigned char modulation; //0 to 127
+ int prog; //0 to 127
+ //Methods
+ void printPreset();
+ void initPreset();
+ void readPreset(QDomNode qdn);
+ void writePreset(AL::Xml* xml, bool onlyUsed);
+ void linkSubcategory(Subcategory* sub);
+ void merge(Preset* p); //copy the data of p in the preset
+ void setIsUsed(bool b); //set flag _isUsed and transmit in the parents
+ void getHBankLBankProg(int* h, int* l, int* p); //return the hbank, lbank and prog of the preset
+ //Constructor destructor
+ Preset();
+ Preset(Subcategory* sub);
+ Preset(Subcategory* sub, int prog);
+ ~Preset();
+};
+
+//---------------------------------------------------------------
+// Bank, organized by a tree of category, subcategory, preset
+//---------------------------------------------------------------
+class Subcategory {
+ public:
+ Category* _category;//parent category
+ bool _isUsed; //false if the subcategory has never been used or modified,
+ //in this case the subcategory is not going to be
+ //save with the project
+ std::string _subcategoryName;
+ int _lbank; //0 to 127
+ std::vector<Preset*> _presetVector;
+ Preset* findPreset(int prog);
+ void readSubcategory(QDomNode subNode);
+ void writeSubcategory(AL::Xml* xml, bool onlyUsed);
+ void printSubcategory();
+ void linkCategory(Category* cat);
+ void unlink();
+ bool isFreeProg(int prog);
+ int firstFreeProg();
+ void merge(Preset*);
+ //Constructor destructor
+ Subcategory();
+ Subcategory(Category* cat);
+ Subcategory(const std::string name);
+ Subcategory(Category* cat, const std::string name, int lbank);
+ ~Subcategory();
+};
+
+class Category {
+ public:
+ Set* _set;//parent set
+ bool _isUsed; //false if the category has never been used or modified,
+ //in this case the category is not going to be
+ //save with the project
+ std::string _categoryName;
+ int _hbank; //0 to 127
+ std::vector<Subcategory*> _subcategoryVector;
+ Subcategory* findSubcategory(int lbank);
+ Preset* findPreset(int lbank, int prog);
+ void readCategory(QDomNode catNode);
+ void writeCategory(AL::Xml* xml, bool onlyUsed);
+ void printCategory();
+ void linkSet(Set* s);
+ void unlink();
+ bool isFreeLBank(int lbank);
+ int firstFreeLBank(); //return -1 if no free
+ void merge(Subcategory*);
+ //Constructor Destructor
+ Category();
+ Category(Set* s);
+ Category(Set* s,const std::string name, int hbank);
+ ~Category();
+};
+
+class Set {
+ public:
+ std::string _setName;
+ std::vector<Category*> _categoryVector;
+ Preset* findPreset(int hbank, int lbank, int prog);
+ Subcategory* findSubcategory(int hbank, int lbank);
+ Category* findCategory(int hbank);
+ void readSet(QDomNode setNode);
+ void writeSet(AL::Xml* xml, bool onlyUsed);
+ void printSet();
+ bool isFreeHBank(int hbank);
+ int firstFreeHBank();
+ void merge(Category*);
+ //Constructor Destructor
+ Set(const std::string name){_setName=name;}
+ ~Set() {
+ while(!_categoryVector.empty()) delete(*_categoryVector.begin());
+ }
+};
+
+#endif /* __DEICSONZE_H */
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.fig
new file mode 100644
index 00000000..2e1d2431
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.fig
@@ -0,0 +1,12 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 8
+ 720 968 855 968 855 1035 990 1035 990 900 1125 900
+ 1125 945 1260 945
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.png
new file mode 100644
index 00000000..b500ca67
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/SHold.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.fig
new file mode 100644
index 00000000..f90714b7
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.fig
@@ -0,0 +1,31 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2070 1530 4275 1890
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2430 1665 2655 1665
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3015 1665 3240 1665
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3600 1665 3825 1665
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4185 1665 4275 1665 4275 1890 4006 1890 4006 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2070 1530 2430 1530 2430 1800 2070 1800 2070 1530
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2655 1530 3015 1530 3015 1800 2655 1800 2655 1530
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3240 1530 3600 1530 3600 1800 3240 1800 3240 1530
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3825 1530 4185 1530 4185 1800 3825 1800 3825 1530
+4 0 0 50 -1 0 12 0.0000 4 180 336 2093 1718 Op1\001
+4 0 0 50 -1 0 12 0.0000 4 180 336 2677 1718 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 180 336 3262 1718 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 180 336 3847 1718 Op4\001
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.png
new file mode 100644
index 00000000..1347af71
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo1.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.fig
new file mode 100644
index 00000000..d0dbea38
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2700 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3060 1710 3195 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 3285 1530 3195 1530 3195 1800 3285 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1575 3060 1575 3060 1845 2700 1845 2700 1575
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1665 3645 1665 3645 1890 3285 1890 3285 1665
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1440 3645 1440 3645 1665 3285 1665 3285 1440
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 3645 1800 3735 1800 3735 1935 3465 1935 3465 1890
+4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1590 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 3315 1822 Op4\001
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1762 Op2\001
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.png
new file mode 100644
index 00000000..7d623227
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo2.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.fig
new file mode 100644
index 00000000..9efaa53f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3060 1575 3285 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2610 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 3060 1800 3150 1800 3150 1935 2880 1935 2880 1890
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 2700 1530 2610 1530 2610 1800 2700 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1440 3645 1440 3645 1710 3285 1710 3285 1440
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1665 3060 1665 3060 1890 2700 1890 2700 1665
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1440 3060 1440 3060 1665 2700 1665 2700 1440
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1590 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 2730 1822 Op4\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1627 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.png
new file mode 100644
index 00000000..b091cc16
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo3.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.fig
new file mode 100644
index 00000000..26d12f54
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2610 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 2700 1530 2610 1530 2610 1800 2700 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1665 3060 1665 3060 1890 2700 1890 2700 1665
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1440 3060 1440 3060 1665 2700 1665 2700 1440
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1620 3645 1620 3645 1890 3285 1890 3285 1620
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 3645 1755 3735 1755 3735 1530 3465 1530 3465 1620
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3060 1755 3285 1755
+4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1590 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 2730 1822 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1807 Op4\001
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.png
new file mode 100644
index 00000000..de0e6d26
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo4.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.fig
new file mode 100644
index 00000000..63731eba
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.fig
@@ -0,0 +1,34 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 3330 1575 4320 1935
+6 3870 1575 4320 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3870 1575 4230 1575 4230 1845 3870 1845 3870 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4230 1710 4320 1710 4320 1935 4050 1935 4050 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 3892 1762 Op4\001
+-6
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3690 1710 3870 1710
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3330 1575 3690 1575 3690 1845 3330 1845 3330 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3353 1762 Op3\001
+-6
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2655 1710
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2655 1575 3015 1575 3015 1845 2655 1845 2655 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2678 1762 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3127 1763 +\001
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.png
new file mode 100644
index 00000000..2e41a1db
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo5.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.fig
new file mode 100644
index 00000000..4e23b8fa
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.fig
@@ -0,0 +1,37 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 3195 1575 3555 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3195 1575 3555 1575 3555 1845 3195 1845 3195 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3218 1762 Op3\001
+-6
+6 3825 1575 4275 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3825 1575 4185 1575 4185 1845 3825 1845 3825 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4185 1710 4275 1710 4275 1935 4005 1935 4005 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 3847 1762 Op4\001
+-6
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2655 1575 3015 1575 3015 1845 2655 1845 2655 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3825 1710 3555 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 3690 1710 3690 1530 2835 1530 2835 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 3
+ 2835 1530 2295 1530 2295 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2678 1762 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3060 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 2520 1755 +\001
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.png
new file mode 100644
index 00000000..80de4a94
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo6.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.fig
new file mode 100644
index 00000000..6d0fe501
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.fig
@@ -0,0 +1,35 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 2745 1575 3105 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2745 1575 3105 1575 3105 1845 2745 1845 2745 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2768 1762 Op2\001
+-6
+6 3375 1575 3735 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3375 1575 3735 1575 3735 1845 3375 1845 3375 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3398 1762 Op3\001
+-6
+6 3915 1575 4365 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3915 1575 4275 1575 4275 1845 3915 1845 3915 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4275 1710 4365 1710 4365 1935 4095 1935 4095 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 3937 1762 Op4\001
+-6
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3735 1710 3915 1710
+4 0 0 50 -1 0 12 0.0000 4 75 105 2565 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3195 1755 +\001
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.png
new file mode 100644
index 00000000..0cdda327
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo7.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.fig
new file mode 100644
index 00000000..8bf9dcc9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.fig
@@ -0,0 +1,34 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 2745 1575 3105 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2745 1575 3105 1575 3105 1845 2745 1845 2745 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2768 1762 Op2\001
+-6
+6 3375 1575 3735 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3375 1575 3735 1575 3735 1845 3375 1845 3375 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3398 1762 Op3\001
+-6
+6 4005 1575 4455 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 4005 1575 4365 1575 4365 1845 4005 1845 4005 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4365 1710 4455 1710 4455 1935 4185 1935 4185 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 4027 1762 Op4\001
+-6
+4 0 0 50 -1 0 12 0.0000 4 75 105 2565 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3195 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3825 1755 +\001
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.png
new file mode 100644
index 00000000..17ca60d7
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/algo8.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.fig
new file mode 100644
index 00000000..2c701818
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.fig
@@ -0,0 +1,13 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 450 720 990 855
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 450 855 720 720 720 855 990 720 990 855
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.png
new file mode 100644
index 00000000..d0541858
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/sawUp.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/square.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/square.fig
new file mode 100644
index 00000000..0adb802e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/square.fig
@@ -0,0 +1,14 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 540 540 1080 675
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 10
+ 540 608 540 540 675 540 675 675 810 675 810 540
+ 945 540 945 675 1080 675 1080 608
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/square.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/square.png
new file mode 100644
index 00000000..f2293267
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/square.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.fig
new file mode 100644
index 00000000..95970995
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.fig
@@ -0,0 +1,13 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 360 630 900 765
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 6
+ 360 698 428 630 563 765 698 630 833 765 900 698
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.png
new file mode 100644
index 00000000..c0937be9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/triangl.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.fig
new file mode 100644
index 00000000..9cf6f065
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1424 1665 1415 1670 1406 1678 1397 1684 1388 1692 1380
+ 1697 1373 1704 1367 1711 1361 1718 1357 1724 1353 1731 1351
+ 1738 1350 1745 1350 1751 1352 1758 1354 1765 1358 1770 1363
+ 1778 1368 1784 1375 1792 1382 1797 1390 1804 1399 1811 1408
+ 1818 1418 1824 1427 1831 1436 1837 1445 1845 1454 1850 1463
+ 1858 1471 1864 1477 1871 1484 1877 1489 1884 1493 1891 1496
+ 1898 1498 1904 1499 1911 1498 1918 1497 1925 1494 1931 1490
+ 1937 1485 1945 1479 1950 1472 1958 1465 1964 1456 1971 1447
+ 1977 1439 1984 1429 1991 1420 1998 1411 2003 1401 2011 1392
+ 2017 1384 2025 1376 2030 1370 2037 1364 2044 1359 2051 1355
+ 2057 1352 2064 1350 2071 1350 2078 1351 2084 1353 2091 1356
+ 2098 1360 2103 1365 2111 1371 2117 1379 2125 1386 2130 1395
+ 2137 1403 2144 1413 2151 1422 2157 1432 2164 1441 2170 1450
+ 2178 1458 2183 1466 2191 1474 2197 1481 2204 1486 2210 1491
+ 2217 1495 2224 1497 2231 1499 2237 1499 2244 1497 2251 1496
+ 2258 1492 2264 1487 2270 1482 2278 1476 2283 1468 2291 1461
+ 2297 1452 2304 1443 2310 1434 2317 1424
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.gnuplot
new file mode 100644
index 00000000..ff4aa2ed
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] sin(x)
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.png
new file mode 100644
index 00000000..009aa7f7
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave1.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.fig
new file mode 100644
index 00000000..2da89e13
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.fig
@@ -0,0 +1,31 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 2
+ 2079 1350 2079 1353
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1425 1665 1423 1670 1419 1678 1414 1685 1407 1692 1398
+ 1697 1389 1704 1380 1711 1371 1719 1363 1724 1357 1731 1353
+ 1738 1350 1743 1351 1751 1353 1758 1358 1765 1365 1770 1373
+ 1777 1382 1784 1391 1792 1401 1797 1409 1804 1415 1811 1421
+ 1818 1424 1824 1425 1831 1426 1838 1431 1845 1436 1850 1444
+ 1857 1453 1865 1462 1872 1472 1877 1480 1884 1487 1891 1494
+ 1899 1497 1904 1499 1911 1498 1918 1495 1923 1489 1930 1483
+ 1938 1473 1945 1465 1950 1455 1957 1446 1964 1438 1971 1431
+ 1977 1427 1984 1425 1991 1425 1998 1422 2003 1417 2011 1411
+ 2018 1403 2025 1394 2030 1385 2037 1375 2044 1367 2052 1359
+ 2057 1354 2064 1351 2071 1350 2076 1351 2084 1355 2091 1361
+ 2098 1369 2103 1377 2110 1387 2118 1396 2125 1405 2130 1412
+ 2137 1419 2144 1422 2151 1425 2157 1425 2164 1428 2171 1433
+ 2178 1440 2183 1448 2190 1457 2198 1467 2205 1476 2210 1484
+ 2217 1491 2224 1496 2232 1499 2237 1499 2244 1497 2251 1493
+ 2256 1486 2263 1478 2271 1469 2278 1459 2283 1451 2290 1442
+ 2297 1435 2304 1429 2310 1425 2317 1425
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.gnuplot
new file mode 100644
index 00000000..01e57a9b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] sin(x)*abs(sin(x))
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.png
new file mode 100644
index 00000000..5f4daaee
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave2.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.fig
new file mode 100644
index 00000000..5051c2ef
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1496 1665 1478 1671 1458 1678 1442 1685 1424 1691 1408
+ 1697 1396 1704 1382 1711 1372 1718 1362 1724 1358 1731 1352
+ 1738 1350 1745 1352 1751 1352 1758 1358 1765 1364 1772 1374
+ 1777 1386 1784 1398 1791 1412 1797 1428 1804 1446 1811 1462
+ 1818 1482 1824 1496 1831 1496 1838 1496 1845 1496 1851 1496
+ 1857 1496 1864 1496 1871 1496 1877 1496 1884 1496 1891 1496
+ 1898 1496 1904 1496 1911 1496 1918 1496 1925 1496 1931 1496
+ 1938 1496 1944 1496 1950 1496 1957 1496 1964 1496 1971 1496
+ 1977 1496 1984 1496 1991 1486 1998 1468 2004 1450 2011 1432
+ 2018 1418 2025 1402 2030 1388 2037 1378 2044 1368 2051 1360
+ 2057 1354 2064 1352 2071 1350 2078 1352 2084 1354 2091 1362
+ 2098 1370 2105 1380 2110 1392 2117 1406 2124 1420 2130 1438
+ 2137 1454 2144 1472 2151 1492 2157 1496 2164 1496 2171 1496
+ 2178 1496 2184 1496 2191 1496 2197 1496 2204 1496 2210 1496
+ 2217 1496 2224 1496 2231 1496 2237 1496 2244 1496 2251 1496
+ 2258 1496 2264 1496 2271 1496 2277 1496 2283 1496 2290 1496
+ 2297 1496 2304 1496 2310 1496 2317 1496
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.gnuplot
new file mode 100644
index 00000000..e97c06b8
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(x):0
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.png
new file mode 100644
index 00000000..6e0ada6d
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave3.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.fig
new file mode 100644
index 00000000..cb54e0e6
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1495 1665 1493 1671 1486 1678 1475 1685 1461 1691 1444
+ 1697 1426 1704 1408 1711 1390 1718 1375 1724 1363 1731 1354
+ 1738 1350 1745 1351 1751 1356 1758 1366 1765 1379 1772 1394
+ 1777 1412 1784 1431 1791 1448 1797 1465 1804 1479 1811 1489
+ 1818 1494 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495
+ 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495
+ 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495
+ 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495
+ 1977 1495 1984 1495 1991 1495 1998 1490 2004 1481 2011 1469
+ 2018 1453 2025 1435 2030 1417 2037 1399 2044 1383 2051 1369
+ 2057 1358 2064 1352 2071 1350 2078 1353 2084 1361 2091 1372
+ 2098 1386 2105 1403 2110 1421 2117 1440 2124 1457 2130 1472
+ 2137 1484 2144 1492 2151 1495 2157 1495 2164 1495 2171 1495
+ 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495
+ 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495
+ 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495
+ 2297 1495 2304 1495 2310 1495 2317 1495
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.gnuplot
new file mode 100644
index 00000000..bf7b43c9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(x)*abs(sin(x)):0
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.png
new file mode 100644
index 00000000..f104e06c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave4.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.fig
new file mode 100644
index 00000000..5d60ea7e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1425 1665 1406 1671 1388 1678 1373 1685 1361 1691 1353
+ 1697 1350 1704 1352 1711 1358 1718 1368 1724 1382 1731 1399
+ 1738 1417 1745 1436 1751 1454 1758 1470 1765 1484 1772 1493
+ 1777 1498 1784 1498 1791 1494 1797 1485 1804 1472 1811 1456
+ 1818 1438 1824 1425 1831 1425 1838 1425 1845 1425 1851 1425
+ 1857 1425 1864 1425 1871 1425 1877 1425 1884 1425 1891 1425
+ 1898 1425 1904 1425 1911 1425 1918 1425 1925 1425 1931 1425
+ 1938 1425 1944 1425 1950 1425 1957 1425 1964 1425 1971 1425
+ 1977 1425 1984 1425 1991 1415 1998 1397 2004 1380 2011 1367
+ 2018 1357 2025 1351 2030 1350 2037 1354 2044 1363 2051 1375
+ 2057 1390 2064 1408 2071 1427 2078 1446 2084 1463 2091 1477
+ 2098 1489 2105 1496 2110 1499 2117 1497 2124 1490 2130 1479
+ 2137 1465 2144 1448 2151 1429 2157 1425 2164 1425 2171 1425
+ 2178 1425 2184 1425 2191 1425 2197 1425 2204 1425 2210 1425
+ 2217 1425 2224 1425 2231 1425 2237 1425 2244 1425 2251 1425
+ 2258 1425 2264 1425 2271 1425 2277 1425 2283 1425 2290 1425
+ 2297 1425 2304 1425 2310 1425 2317 1425
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.gnuplot
new file mode 100644
index 00000000..066cb3d4
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x):0
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.png
new file mode 100644
index 00000000..003af248
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave5.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.fig
new file mode 100644
index 00000000..5bad4b67
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1425 1665 1420 1671 1407 1678 1389 1685 1371 1691 1357
+ 1697 1350 1704 1353 1711 1365 1718 1382 1724 1401 1731 1416
+ 1738 1424 1745 1426 1751 1436 1758 1453 1765 1472 1772 1488
+ 1777 1497 1784 1498 1791 1490 1797 1474 1804 1455 1811 1438
+ 1818 1427 1824 1425 1831 1425 1838 1425 1845 1425 1851 1425
+ 1857 1425 1864 1425 1871 1425 1877 1425 1884 1425 1891 1425
+ 1898 1425 1904 1425 1911 1425 1918 1425 1925 1425 1931 1425
+ 1938 1425 1944 1425 1950 1425 1957 1425 1964 1425 1971 1425
+ 1977 1425 1984 1425 1991 1423 1998 1414 2004 1398 2011 1380
+ 2018 1363 2025 1352 2030 1350 2037 1358 2044 1373 2051 1391
+ 2057 1409 2064 1421 2071 1425 2078 1430 2084 1444 2091 1462
+ 2098 1480 2105 1494 2110 1499 2117 1495 2124 1482 2130 1464
+ 2137 1446 2144 1432 2151 1425 2157 1425 2164 1425 2171 1425
+ 2178 1425 2184 1425 2191 1425 2197 1425 2204 1425 2210 1425
+ 2217 1425 2224 1425 2231 1425 2237 1425 2244 1425 2251 1425
+ 2258 1425 2264 1425 2271 1425 2277 1425 2283 1425 2290 1425
+ 2297 1425 2304 1425 2310 1425 2317 1425
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.gnuplot
new file mode 100644
index 00000000..e1eed2e5
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x)*abs(sin(2*x)):0
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.png
new file mode 100644
index 00000000..08e717ce
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave6.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.fig
new file mode 100644
index 00000000..b5ad0ea2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1495 1665 1459 1671 1425 1678 1395 1685 1372 1691 1357
+ 1697 1350 1704 1353 1711 1364 1718 1385 1724 1413 1731 1446
+ 1738 1482 1745 1472 1751 1437 1758 1405 1765 1380 1772 1361
+ 1777 1352 1784 1351 1791 1360 1797 1377 1804 1402 1811 1433
+ 1818 1468 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495
+ 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495
+ 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495
+ 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495
+ 1977 1495 1984 1495 1991 1477 1998 1441 2004 1409 2011 1382
+ 2018 1363 2025 1353 2030 1351 2037 1359 2044 1375 2051 1399
+ 2057 1428 2064 1463 2071 1491 2078 1454 2084 1421 2091 1392
+ 2098 1370 2105 1355 2110 1350 2117 1354 2124 1367 2130 1388
+ 2137 1417 2144 1450 2151 1486 2157 1495 2164 1495 2171 1495
+ 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495
+ 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495
+ 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495
+ 2297 1495 2304 1495 2310 1495 2317 1495
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.gnuplot
new file mode 100644
index 00000000..294b2423
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?abs(sin(2*x)):0
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.png
new file mode 100644
index 00000000..44e5928f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave7.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.fig b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.fig
new file mode 100644
index 00000000..017deb5b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1495 1665 1486 1671 1461 1678 1426 1685 1390 1691 1363
+ 1697 1350 1704 1356 1711 1379 1718 1412 1724 1448 1731 1479
+ 1738 1494 1745 1492 1751 1472 1758 1440 1765 1403 1772 1372
+ 1777 1353 1784 1352 1791 1369 1797 1399 1804 1435 1811 1469
+ 1818 1490 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495
+ 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495
+ 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495
+ 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495
+ 1977 1495 1984 1495 1991 1493 1998 1475 2004 1444 2011 1408
+ 2018 1375 2025 1354 2030 1351 2037 1366 2044 1394 2051 1431
+ 2057 1465 2064 1489 2071 1495 2078 1484 2084 1457 2091 1421
+ 2098 1386 2105 1361 2110 1350 2117 1358 2124 1383 2130 1417
+ 2137 1453 2144 1481 2151 1495 2157 1495 2164 1495 2171 1495
+ 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495
+ 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495
+ 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495
+ 2297 1495 2304 1495 2310 1495 2317 1495
+-6
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.gnuplot b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.gnuplot
new file mode 100644
index 00000000..e86332c7
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x)*sin(2*x):0
diff --git a/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.png b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.png
new file mode 100644
index 00000000..6df0dda5
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/deicsonze/pics/wave8.png
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/fluid/CMakeLists.txt b/attic/muse_qt4_evolution/synti/fluid/CMakeLists.txt
new file mode 100644
index 00000000..e51ea9c6
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluid/CMakeLists.txt
@@ -0,0 +1,50 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+QT4_WRAP_CPP ( fluid_mocs fluidgui.h )
+QT4_WRAP_UI ( fluid_uis fluidgui.ui )
+
+add_library ( fluid SHARED
+ fluid.cpp
+ fluidgui.cpp
+ fluidgui.h
+ ${fluid_mocs}
+ ${fluid_uis}
+ )
+
+target_link_libraries( fluid synti )
+
+# - tell cmake to name target fluid.so instead of
+# libfluid.so
+# - use precompiled header files
+#
+set_target_properties ( fluid
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-include ${PROJECT_BINARY_DIR}/all-pic.h"
+ LINK_FLAGS "-L${FLUID_LIBDIR} ${FLUID_LIB}"
+ )
+target_link_libraries(fluid
+ synti
+ ${QT_LIBRARIES}
+ ${FLUID_LIB}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ fluid )
+
diff --git a/attic/muse_qt4_evolution/synti/fluid/fluid.cpp b/attic/muse_qt4_evolution/synti/fluid/fluid.cpp
new file mode 100644
index 00000000..601b1899
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluid/fluid.cpp
@@ -0,0 +1,518 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluid.cpp,v 1.21 2005/11/23 13:55:32 wschweer Exp $
+//
+// This file is derived from fluid Synth and modified
+// for MusE.
+// Parts of fluid are derived from Smurf Sound Font Editor.
+// Parts of Smurf Sound Font Editor are derived from
+// awesfx utilities
+// Smurf: Copyright (C) 1999-2000 Josh Green
+// fluid: Copyright (C) 2001 Peter Hanappe
+// MusE: Copyright (C) 2001 Werner Schweer
+// awesfx: Copyright (C) 1996-1999 Takashi Iwai
+//=========================================================
+
+#include "muse/midictrl.h"
+#include "fluid.h"
+#include "fluidgui.h"
+
+//---------------------------------------------------------
+// instantiate
+//---------------------------------------------------------
+
+static Mess* instantiate(int sr, const char* name)
+ {
+ ISynth* synth = new ISynth();
+ synth->setSampleRate(sr);
+ if (synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+//---------------------------------------------------------
+// MESS
+//---------------------------------------------------------
+
+extern "C" {
+ static MESS descriptor = {
+ "fluid",
+ "Werner Schweer",
+ "0.1", // fluid version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
+//---------------------------------------------------------
+// ISynth
+//---------------------------------------------------------
+
+ISynth::ISynth()
+ : Mess(2)
+ {
+ _busy = false;
+ sfont = 0;
+ _gmMode = false; // General Midi Mode
+ _fluidsynth = 0;
+ initBuffer = 0;
+ initLen = 0;
+ fontId = -1;
+ }
+
+//---------------------------------------------------------
+// playNote
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::playNote(int channel, int pitch, int velo)
+ {
+ if (_busy) {
+// printf("fluid: playNote(): busy!\n");
+ return true;
+ }
+ if (velo) {
+ int err = fluid_synth_noteon(_fluidsynth, channel, pitch, velo);
+ if (err) {
+ printf("ISynth: noteon error, channel %d pitch %d<%s>\n",
+ channel, pitch, fluid_synth_error(_fluidsynth));
+ }
+ }
+ else
+ fluid_synth_noteoff(_fluidsynth, channel, pitch);
+ return false;
+ }
+
+//---------------------------------------------------------
+// setController
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::setController(int ch, int ctrl, int val)
+ {
+ if (_busy) {
+// printf("fluid: setController(%d,%d,%d): busy!\n", ch, ctrl, val);
+ return true;
+ }
+ switch(ctrl) {
+ case CTRL_PROGRAM:
+ {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127 || ch == 9) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ fluid_synth_program_select(_fluidsynth, ch,
+ hbank, lbank, prog);
+ }
+ break;
+
+ case CTRL_PITCH:
+ fluid_synth_pitch_bend (_fluidsynth, ch, val);
+ break;
+
+ default:
+// printf("controller %x val %x\n", ctrl & 0x3fff, val);
+ fluid_synth_cc(_fluidsynth, ch, ctrl & 0x3fff, val);
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sysex
+// 7e 7f 09 01 GM on
+// 7e 7f 09 02 GM off
+// 7f 7f 04 01 ll hh Master Volume (ll-low byte, hh-high byte)
+// 7c 00 01 nn ... replace Soundfont (nn-ascii char of path
+// 7c 00 02 nn ... add Soundfont
+// 7c 00 03 nn ... remove Soundfont
+//
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::sysex(int len, const unsigned char* data)
+ {
+ if (_busy) {
+// printf("fluid: sysex(): busy!\n");
+ return true;
+ }
+ if (len >= 4) {
+ //---------------------------------------------
+ // Universal Non Realtime
+ //---------------------------------------------
+
+ if (data[0] == 0x7e) {
+ if (data[1] == 0x7f) { // device Id
+ if (data[2] == 0x9) { // GM
+ if (data[3] == 0x1) {
+ gmOn(true);
+ return false;
+ }
+ else if (data[3] == 0x2) {
+ gmOn(false);
+ return false;
+ }
+ }
+ }
+ }
+
+ //---------------------------------------------
+ // Universal Realtime
+ //---------------------------------------------
+
+ else if (data[0] == 0x7f) {
+ if (data[1] == 0x7f) { // device Id
+ if ((data[2] == 0x4) && (data[3] == 0x1)) {
+ float v = (data[5]*128 + data[4])/32767.0;
+ fluid_synth_set_gain(_fluidsynth, v);
+ return false;
+ }
+ }
+ }
+
+ //---------------------------------------------
+ // MusE Soft Synth
+ //---------------------------------------------
+
+ else if (data[0] == 0x7c) {
+ int n = len - 3;
+ if (n < 1) {
+ printf("fluid: bad sysEx:\n");
+ return false;
+ }
+ char buffer[n+1];
+ memcpy(buffer, (char*)data+3, n);
+ buffer[n] = 0;
+ if (data[1] == 0) { // fluid
+ if (data[2] == 1) { // load sound font
+ sysexSoundFont(SF_REPLACE, buffer);
+ return false;
+ }
+ else if (data[2] == 2) { // load sound font
+ sysexSoundFont(SF_ADD, buffer);
+ return false;
+ }
+ else if (data[2] == 3) { // load sound font
+ sysexSoundFont(SF_REMOVE, buffer);
+ return false;
+ }
+ }
+ }
+ else if (data[0] == 0x41) { // roland
+ if (data[1] == 0x10 && data[2] == 0x42 && data[3] == 0x12
+ && data[4] == 0x40 && data[5] == 00 && data[6] == 0x7f
+ && data[7] == 0x41) {
+ // gs on
+ gmOn(true);
+ return false;
+ }
+ }
+ }
+ printf("fluid: unknown sysex received, len %d:\n", len);
+ for (int i = 0; i < len; ++i)
+ printf("%02x ", data[i]);
+ printf("\n");
+ return false;
+ }
+
+//---------------------------------------------------------
+// gmOn
+//---------------------------------------------------------
+
+void ISynth::gmOn(bool flag)
+ {
+ _gmMode = flag;
+ allNotesOff();
+ }
+
+//---------------------------------------------------------
+// allNotesOff
+// stop all notes
+//---------------------------------------------------------
+
+void ISynth::allNotesOff()
+ {
+ for (int ch = 0; ch < 16; ++ch) {
+ fluid_synth_cc(_fluidsynth, ch, 0x7b, 0); // all notes off
+ }
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool ISynth::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void ISynth::showGui(bool flag)
+ {
+ gui->setShown(flag);
+ }
+
+//---------------------------------------------------------
+// ~ISynth
+//---------------------------------------------------------
+
+ISynth::~ISynth()
+ {
+ // TODO delete settings
+ if (_fluidsynth)
+ delete_fluid_synth(_fluidsynth);
+ if (initBuffer)
+ delete [] initBuffer;
+ }
+
+//---------------------------------------------------------
+// process
+//---------------------------------------------------------
+
+void ISynth::process(float** ports, int offset, int n)
+ {
+ if (!_busy) {
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize())
+ processEvent(gui->readEvent());
+ fluid_synth_write_float(_fluidsynth, n, ports[0],
+ offset, 1, ports[1], offset, 1);
+ }
+ // printf("%f %f\n", *ports[0], *(ports[0]+1));
+ }
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+
+const char* ISynth::getPatchName(int /*ch*/, int val, int) const
+ {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127)
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ char* name = "---";
+
+ if (_busy) {
+ printf("fluid: getPatchName(): busy!\n");
+ return name;
+ }
+ fluid_font = fluid_synth_get_sfont_by_id(_fluidsynth, hbank);
+ if (fluid_font) {
+ fluid_preset_t* preset = (*fluid_font->get_preset)(fluid_font, lbank, prog);
+ if (preset)
+ name = (*preset->get_name)(preset);
+ else
+ fprintf(stderr, "no fluid preset for bank %d prog %d\n",
+ lbank, prog);
+ }
+ else
+ fprintf(stderr, "ISynth::getPatchName(): no fluid font id=%d found\n", hbank);
+ return name;
+ }
+
+//---------------------------------------------------------
+// getNextPatch
+//---------------------------------------------------------
+
+const MidiPatch* ISynth::getPatchInfo(int ch, const MidiPatch* p) const
+ {
+ if (_busy) {
+ printf("fluid: getPatchInfo(): busy!\n");
+ return 0;
+ }
+ if (p == 0) {
+ // get font at font stack index 0
+ fluid_font = fluid_synth_get_sfont(_fluidsynth, 0);
+ if (fluid_font == 0)
+ return 0;
+ (*fluid_font->iteration_start)(fluid_font);
+ }
+ fluid_preset_t preset;
+
+ while ((*fluid_font->iteration_next)(fluid_font, &preset)) {
+ patch.hbank = fluid_sfont_get_id(fluid_font);
+ int bank = (*preset.get_banknum)(&preset);
+ if (ch == 9 && bank != 128) // show only drums for channel 10
+ continue;
+ if (bank == 128)
+ bank = 127;
+ patch.typ = 0;
+ patch.name = (*preset.get_name)(&preset);
+ patch.lbank = bank;
+ patch.prog = (*preset.get_num)(&preset);
+ return &patch;
+ }
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getInitData
+// construct an initialization string which can be used
+// as a sysex to restore current state
+//---------------------------------------------------------
+
+void ISynth::getInitData(int* len, const unsigned char** data)
+ {
+ if (sfont == 0) {
+ *len = 0;
+ return;
+ }
+ int n = 4 + strlen(sfont);
+ if (n > initLen) {
+ if (initBuffer)
+ delete [] initBuffer;
+ initBuffer = new unsigned char[n];
+ }
+ initBuffer[0] = 0x7c;
+ initBuffer[1] = 0x00;
+ initBuffer[2] = SF_REPLACE;
+ strcpy((char*)(initBuffer+3), sfont);
+ *len = n;
+ *data = initBuffer;
+ }
+
+//---------------------------------------------------------
+// sysexSoftfont
+//---------------------------------------------------------
+
+void ISynth::sysexSoundFont(SfOp op, const char* data)
+ {
+ char c = 'x';
+ allNotesOff();
+ switch(op) {
+ case SF_REMOVE:
+ break;
+ case SF_REPLACE:
+ case SF_ADD:
+ if (sfont && (strcmp(sfont, data) == 0)) {
+ fprintf(stderr, "fluid: font already loaded\n");
+ break;
+ }
+ if (_busy) {
+ fprintf(stderr, "fluid: busy!\n");
+ break;
+ }
+ _busy = true;
+ if (sfont)
+ delete[] sfont;
+ sfont = new char[strlen(data)+1];
+ strcpy(sfont, data);
+ _busy = true;
+ write(writeFd, &c, 1);
+ break;
+ }
+ }
+
+//---------------------------------------------------------
+// fontLoad
+// helper thread to load soundfont in the
+// background
+//---------------------------------------------------------
+
+static void* helper(void* t)
+ {
+ ISynth* is = (ISynth*) t;
+ is->noRTHelper();
+ pthread_exit(0);
+ }
+
+//------------------------------------
+// noRTHelper
+//---------------------------------------------------------
+
+void ISynth::noRTHelper()
+ {
+ for (;;) {
+ char c;
+ int n = read(readFd, &c, 1);
+ if (n != 1) {
+ perror("ISynth::read ipc failed\n");
+ continue;
+ }
+ int id = getFontId();
+ if (id != -1) {
+ fprintf(stderr, "ISynth: unload old font\n");
+ fluid_synth_sfunload(synth(), (unsigned)id, true);
+ }
+ int rv = fluid_synth_sfload(synth(), getFont(), true);
+ if (rv == -1) {
+ fprintf(stderr, "ISynth: sfload %s failed\n",
+ fluid_synth_error(synth()));
+ }
+ else {
+ setFontId(rv);
+ fprintf(stderr, "ISynth: sfont %s loaded as %d\n ",
+ getFont(), rv);
+ }
+ fluid_synth_set_gain(synth(), 1.0); //?
+ _busy = false;
+ }
+ }
+
+//---------------------------------------------------------
+// init
+// return true on error
+//---------------------------------------------------------
+
+bool ISynth::init(const char* name)
+ {
+ fluid_settings_t* settings;
+ settings = new_fluid_settings();
+ fluid_settings_setnum(settings, "synth.sample-rate", float(sampleRate()));
+
+ _fluidsynth = new_fluid_synth(settings);
+
+ //---------------------------------------
+ // create non realtime helper thread
+ // create message channels
+ //
+ int filedes[2]; // 0 - reading 1 - writing
+ if (pipe(filedes) == -1) {
+ perror("ISynth::thread:creating pipe");
+ return true;
+ }
+ readFd = filedes[0];
+ writeFd = filedes[1];
+
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ if (pthread_create(&helperThread, attributes, ::helper, this))
+ perror("creating thread failed:");
+ pthread_attr_destroy(attributes);
+
+ char* p = getenv("DEFAULT_SOUNDFONT");
+ if (p) {
+ sfont = new char[strlen(p)+1];
+ strcpy(sfont, p);
+ char c = 'x';
+ _busy = true;
+ write(writeFd, &c, 1);
+ }
+
+ gui = new FLUIDGui;
+ gui->hide(); // to avoid flicker during MusE startup
+ gui->setWindowTitle(QString(name));
+ return false;
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/fluid/fluid.h b/attic/muse_qt4_evolution/synti/fluid/fluid.h
new file mode 100644
index 00000000..af8ff3a1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluid/fluid.h
@@ -0,0 +1,80 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluid.h,v 1.8 2005/11/23 13:55:32 wschweer Exp $
+//
+// This file is derived from fluid Synth and modified
+// for MusE.
+// Parts of fluid are derived from Smurf Sound Font Editor.
+// Parts of Smurf Sound Font Editor are derived from
+// awesfx utilities
+// Smurf: Copyright (C) 1999-2000 Josh Green
+// fluid: Copyright (C) 2001 Peter Hanappe
+// MusE: Copyright (C) 2001 Werner Schweer
+// awesfx: Copyright (C) 1996-1999 Takashi Iwai
+//=========================================================
+
+#ifndef _SYNTH_H
+#define _SYNTH_H
+
+#include <fluidsynth.h>
+#include "libsynti/mess.h"
+
+enum SfOp { SF_REPLACE = 1, SF_ADD, SF_REMOVE };
+class FLUIDGui;
+
+//---------------------------------------------------------
+// ISynth
+//---------------------------------------------------------
+
+class ISynth : public Mess {
+ bool _busy;
+ bool _gmMode;
+
+ unsigned char* initBuffer;
+ int initLen;
+
+ fluid_synth_t* _fluidsynth;
+ char* sfont;
+ mutable fluid_sfont_t* fluid_font;
+ int fontId;
+
+ int readFd, writeFd;
+
+ mutable MidiPatch patch;
+
+ pthread_t helperThread;
+ FLUIDGui* gui;
+
+ void gmOn(bool);
+ void sysexSoundFont(SfOp op, const char* data);
+
+ void allNotesOff();
+ void resetAllController(int);
+
+ virtual void process(float**, int, int);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool setController(int, int, int);
+ virtual bool sysex(int len, const unsigned char* p);
+ virtual const char* getPatchName (int, int, int) const;
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const;
+ virtual void getInitData(int*, const unsigned char**);
+
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual bool hasGui() const { return true; }
+
+ public:
+ ISynth();
+ ~ISynth();
+
+ fluid_synth_t* synth() { return _fluidsynth; }
+ const fluid_synth_t* synth() const { return _fluidsynth; }
+ char* getFont() const { return sfont; }
+ void setFontId(int id) { fontId = id; }
+ int getFontId() const { return fontId; }
+ bool init(const char* name);
+ void noRTHelper();
+ };
+
+#endif /* _SYNTH_H */
diff --git a/attic/muse_qt4_evolution/synti/fluid/fluidgui.cpp b/attic/muse_qt4_evolution/synti/fluid/fluidgui.cpp
new file mode 100644
index 00000000..aea6e38a
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluid/fluidgui.cpp
@@ -0,0 +1,68 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluidgui.cpp,v 1.10 2005/11/23 13:55:32 wschweer Exp $
+//
+// This is a simple GUI implemented with QT for
+// fluid software synthesizer.
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "fluidgui.h"
+#include "muse/midi.h"
+
+//---------------------------------------------------------
+// FLUIDGui
+//---------------------------------------------------------
+
+FLUIDGui::FLUIDGui()
+ : QDialog(0), MessGui()
+ {
+ setupUi(this);
+ connect(fdialogButton, SIGNAL(clicked()), SLOT(soundFontFileDialog()));
+ connect(loadButton, SIGNAL(clicked()), SLOT(loadFont()));
+ }
+
+//---------------------------------------------------------
+// loadFont
+// sysex f0 lenH lenM lenL 7c 00 01 name
+//---------------------------------------------------------
+
+void FLUIDGui::loadFont()
+ {
+ if (pathEntry->text().isEmpty())
+ return;
+ QFileInfo fi(pathEntry->text());
+ if (!fi.exists()) {
+ QString s = QString("SoundFont ") + pathEntry->text() + QString(" does not exists");
+ QMessageBox::critical(this, tr("FLUID: open Soundfile"), s);
+ return;
+ }
+ const char* path = pathEntry->text().toLatin1().data();
+ int len = strlen(path) + 1 + 3;
+ unsigned char buffer[len];
+ int k = 0;
+ buffer[k++] = 0x7c;
+ buffer[k++] = 0x00; // fluid
+ buffer[k++] = 0x01; // load sound font
+ strcpy((char*)(&buffer[k]), path);
+ sendSysex(buffer, len);
+ }
+
+//---------------------------------------------------------
+// soundFontFileDialog
+//---------------------------------------------------------
+
+void FLUIDGui::soundFontFileDialog()
+ {
+ QString s = QFileDialog::getOpenFileName(
+ this,
+ tr("Fluid: select Sound Font"),
+ ".",
+ QString("*.[Ss][Ff]2"));
+ if (!s.isEmpty()) {
+ pathEntry->setText(s);
+ }
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/fluid/fluidgui.h b/attic/muse_qt4_evolution/synti/fluid/fluidgui.h
new file mode 100644
index 00000000..3b42280f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluid/fluidgui.h
@@ -0,0 +1,31 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluidgui.h,v 1.3 2005/10/04 21:37:44 lunar_shuttle Exp $
+//
+// (C) Copyright 2001 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __GUI_H__
+#define __GUI_H
+
+#include "ui_fluidgui.h"
+#include "libsynti/gui.h"
+
+//---------------------------------------------------------
+// FLUIDGui
+//---------------------------------------------------------
+
+class FLUIDGui : public QDialog, public Ui::FLUIDGuiBase, public MessGui {
+
+ Q_OBJECT
+
+ private slots:
+ void soundFontFileDialog();
+ void loadFont();
+
+ public:
+ FLUIDGui();
+ };
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/fluid/fluidgui.ui b/attic/muse_qt4_evolution/synti/fluid/fluidgui.ui
new file mode 100644
index 00000000..dde416d2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluid/fluidgui.ui
@@ -0,0 +1,115 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>FLUIDGuiBase</class>
+ <widget class="QDialog" name="FLUIDGuiBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>318</width>
+ <height>228</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>Form1</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="TextLabel1" >
+ <property name="text" >
+ <string>Soundfont</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLineEdit" name="pathEntry" />
+ </item>
+ <item>
+ <widget class="QToolButton" name="fdialogButton" >
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>230</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="loadButton" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Load</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ <widget class="QWidget" name="" />
+ </widget>
+ <pixmapfunction></pixmapfunction>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt b/attic/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt
new file mode 100644
index 00000000..5fdc3533
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt
@@ -0,0 +1,51 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+QT4_WRAP_CPP ( fluidsynth_mocs fluidsynthgui.h )
+QT4_WRAP_UI ( fluidsynth_uis fluidsynthgui.ui )
+
+add_library ( fluidsynth SHARED
+ fluidsynti.cpp
+ fluidsynthgui.cpp
+ fluidsynthgui.h
+ ${fluidsynth_mocs}
+ ${fluidsynth_uis}
+ )
+
+target_link_libraries( fluidsynth synti )
+
+# - tell cmake to name target fluidsynth.so instead of
+# libfluidsynth.so
+# - use precompiled header files
+#
+set_target_properties ( fluidsynth
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-include ${PROJECT_BINARY_DIR}/all-pic.h"
+ LINK_FLAGS "-L${FLUID_LIBDIR} ${FLUID_LIB}"
+ )
+
+target_link_libraries(fluidsynth
+ synti
+ ${QT_LIBRARIES}
+ ${FLUID_LIB}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ fluidsynth )
+
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/README.txt b/attic/muse_qt4_evolution/synti/fluidsynth/README.txt
new file mode 100644
index 00000000..7764edb6
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/README.txt
@@ -0,0 +1,45 @@
+README.txt
+----------
+
+Graphical frontend and built-in softsynth (MusE Experimental Soft Synth) for MusE, based on Fluidsynth
+(http://www.fluidsynth.org).
+
+Features:
+---------
+- Loading/unloading of soundfonts
+- Easy control of fluidsynth's send effects and their parameters
+- Mapping of soundfonts to fluidsynth channels
+- Stores all settings in the current project file and automatically loads all effect parameters,
+ soundfonts, channel settings and presets when re-opening the project.
+- Makes it possible to use several soundfonts in one single fluidsynth instance (thereby reducing CPU usage since they share
+ the same send effects)
+
+
+Changelog/History
+-----------------
+040524
+- Err... Fount out that this changelog is neglected. See ../../Changelog.txt instead.
+031019
+- Bugfixes and changes in storing/retrieving init parameters (Mathias Lundgren)
+031009
+- Unloading of soundfonts works (Mathias Lundgren)
+- Last dir stored in project-file (Mathias Lundgren)
+- Ordinary controller-events enabled (Mathias Lundgren)
+031008
+- Mapping of soundfonts to fluidchannels and selection of patches implemented. (Mathias Lundgren)
+- Permanent storage of channels & patches. Extended GUI. (Mathias Lundgren)
+031002
+- Various communication problems fixed between GUI and client (Mathias Lundgren)
+- Storage of synth parameters and soundfonts enabled (Mathias Lundgren/Robert Jonsson)
+
+0309xx
+- Problem with loading of soundfonts resulting in Jack timeout fixed by moving loading of soundfonts to separate thread. (Robert Jonsson)
+
+Original code written by Robert Ham (no information about the history of his work)
+
+
+Known problems/TODO:
+--------------------------------------------------------------
+* Turning on the chorus and/or modifying chorus parameters locks the client.
+* Illegal chorus parameters can be sent to fluidsynth.
+* Drum patches (lbank=128) not implemented yet
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/TODO b/attic/muse_qt4_evolution/synti/fluidsynth/TODO
new file mode 100644
index 00000000..e941e1e9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/TODO
@@ -0,0 +1,13 @@
+ TODO
+
+o preset loading/saving
+o configuration loading/saving
+o soundfont information display
+o remembering the last directory that was dealt with
+o change gui<->synth communication to nrpns
+
+ DONE
+
+o get all controllers working
+o soundfont stack operations
+o patch name retrieval
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp
new file mode 100644
index 00000000..42f812b5
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp
@@ -0,0 +1,596 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynthgui.cpp,v 1.19 2006/01/06 22:48:09 wschweer Exp $
+ *
+ */
+
+#include "fluidsynthgui.h"
+#include "fluidsynti.h"
+#include <iostream>
+#include "muse/midi.h"
+#include "xpm/buttondown.xpm"
+
+
+//#define MUSE_FLUID_DEBUG false
+
+FluidSynthGui::FluidSynthGui()
+ : MessGui()
+ {
+ setupUi(this);
+ //Connect socketnotifier to fifo
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+ connect (Push, SIGNAL (clicked()), SLOT(loadClicked()));
+
+ pendingFont = "";
+
+ //channelListView->setColumnWidthMode(FS_CHANNEL_COL, Q3ListView::Maximum);
+ //channelListView->setColumnWidthMode(FS_SF_ID_COL,Q3ListView::Maximum);
+ ReverbFrame->setEnabled(true);
+ ChorusFrame->setEnabled(true);
+
+ if (!FS_DEBUG)
+ dumpInfoButton->hide();
+
+ connect(Gain, SIGNAL(valueChanged(int)), SLOT(changeGain(int)));
+ connect(dumpInfoButton , SIGNAL(clicked()), SLOT(dumpInfo()));
+
+ connect(channelTreeWidget, SIGNAL(itemPressed(QTreeWidgetItem*,int)),
+ this, SLOT(channelItemClicked(QTreeWidgetItem*,int)));
+ connect(sfTreeWidget, SIGNAL(itemPressed(QTreeWidgetItem*,int)),
+ this, SLOT(sfItemClicked(QTreeWidgetItem*,int)));
+
+ connect(Reverb, SIGNAL (toggled(bool)), SLOT(toggleReverb(bool)));
+ connect(ReverbLevel, SIGNAL (valueChanged (int)), SLOT(changeReverbLevel(int)));
+ connect(ReverbRoomSize, SIGNAL (valueChanged (int)), SLOT(changeReverbRoomSize(int)));
+ connect(ReverbDamping, SIGNAL (valueChanged (int)), SLOT(changeReverbDamping(int)));
+ connect(ReverbWidth, SIGNAL (valueChanged (int)), SLOT(changeReverbWidth(int)));
+
+ connect (Pop, SIGNAL (clicked()), SLOT(popClicked()));
+ connect(Chorus, SIGNAL (toggled (bool)), SLOT(toggleChorus (bool)));
+ connect(ChorusNumber, SIGNAL (valueChanged (int)), SLOT(changeChorusNumber (int)));
+ connect(ChorusType, SIGNAL (activated (int)), SLOT(changeChorusType (int)));
+ connect(ChorusSpeed, SIGNAL (valueChanged (int)), SLOT(changeChorusSpeed (int)));
+ connect(ChorusDepth, SIGNAL (valueChanged (int)), SLOT(changeChorusDepth (int)));
+ connect(ChorusLevel, SIGNAL (valueChanged (int)), SLOT(changeChorusLevel (int)));
+
+ //Clear channels
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
+ channels[i] = FS_UNSPECIFIED_ID;
+ }
+
+FluidSynthGui::~FluidSynthGui()
+ {
+ /*
+ delete _notifier;
+ */
+ }
+
+void FluidSynthGui::toggleReverb(bool on) { sendController(0, FS_REVERB_ON, on); }
+void FluidSynthGui::changeReverbLevel(int val) { sendController(0, FS_REVERB_LEVEL, val); }
+void FluidSynthGui::changeReverbRoomSize(int val) { sendController(0, FS_REVERB_ROOMSIZE, val); }
+void FluidSynthGui::changeReverbWidth(int val) { sendController(0, FS_REVERB_WIDTH, val); }
+void FluidSynthGui::changeReverbDamping(int val) { sendController(0, FS_REVERB_DAMPING, val); }
+
+void FluidSynthGui::toggleChorus(bool val) { sendController(0, FS_CHORUS_ON, val); }
+void FluidSynthGui::changeChorusNumber(int val) { sendController(0, FS_CHORUS_NUM, val); }
+void FluidSynthGui::changeChorusType(int val) { sendController(0, FS_CHORUS_TYPE, val); }
+void FluidSynthGui::changeChorusSpeed(int val) { sendController(0, FS_CHORUS_SPEED, val); }
+void FluidSynthGui::changeChorusDepth(int val) { sendController(0, FS_CHORUS_DEPTH, val); }
+void FluidSynthGui::changeChorusLevel(int val) { sendController(0, FS_CHORUS_LEVEL, val); }
+
+
+void FluidSynthGui::loadClicked()
+ {
+ QString filename = QFileDialog::getOpenFileName(
+ this,
+ tr("Choose soundfont"),
+ lastdir,
+ QString("*.[Ss][Ff]2")
+ );
+ if (!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastdir = fi.absolutePath();
+ sendLastdir(lastdir);
+ sendLoadFont(filename);
+ pendingFont = filename;
+ }
+ }
+
+//---------------------------------------------------------
+// sendLastdir
+// Send the last dir-value to the client
+//---------------------------------------------------------
+
+void FluidSynthGui::sendLastdir(QString dir)
+ {
+ int l = dir.size() + 2;
+ byte data[l];
+ data[0] = FS_LASTDIR_CHANGE;
+ memcpy(data+1, dir.toLatin1().data(), dir.size()+1);
+ sendSysex(data,l);
+ }
+
+//---------------------------------------------------------
+// sendLoadFont
+// Tell the client to load a font with first available id
+//---------------------------------------------------------
+
+void FluidSynthGui::sendLoadFont(QString filename)
+ {
+ int l = filename.length()+3;
+ byte data[l];
+ data[0] = FS_PUSH_FONT;
+ data[1] = FS_UNSPECIFIED_ID;
+ memcpy(data+2, filename.toLatin1().data(), filename.length()+1);
+ sendSysex(data,l);
+ }
+
+//---------------------------------------------------------
+// processEvent
+//---------------------------------------------------------
+
+void FluidSynthGui::processEvent(const MidiEvent& ev)
+ {
+ //Sysexes sent from the client
+ if (ev.type() == ME_SYSEX) {
+ byte* data = ev.data();
+ switch (*data) {
+ case FS_LASTDIR_CHANGE:
+ lastdir = QString((const char*)data+1);
+ break;
+ case FS_ERROR: {
+ char* msg = (char*) (data+1);
+ QMessageBox::critical(this, "Fluidsynth",QString(msg));
+ break;
+ }
+ case FS_SEND_SOUNDFONTDATA: {
+ int chunk_len;
+ int filename_len;
+
+ int count = (int)*(data+1); //Number of elements
+ byte* cp = data+2; //Point to beginning of first chunk
+ sfTreeWidget->clear(); //Clear the listview
+ stack.clear(); //Clear the stack since we're starting over again
+
+ while (count) {
+ FluidGuiSoundFont font;
+ filename_len = strlen((const char*)cp) + 1;
+ font.name = (const char*)cp;
+ font.id = *(cp + filename_len);
+ chunk_len = filename_len + FS_SFDATALEN;
+ stack.push_front(font);
+ cp += chunk_len; //Move to next chunk
+ count--;
+ }
+ updateSoundfontTreeWidget();
+ updateChannelTreeWidget();
+ break;
+ }
+ case FS_SEND_CHANNELINFO: {
+ byte* chptr = (data+1);
+ for (int i=0; i< FS_MAX_NR_OF_CHANNELS; i++) {
+ byte id = *chptr;
+ byte channel = *(chptr+1);
+ channels[channel] = id;
+ chptr+=2;
+ }
+ updateChannelTreeWidget();
+
+ break;
+ }
+ case FS_SEND_DRUMCHANNELINFO: {
+ byte* drumchptr = (data+1);
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ drumchannels[i] = *drumchptr;
+ drumchptr++;
+ }
+ updateChannelTreeWidget();
+ break;
+ }
+ case FS_FONT_SUCCESSFULLY_LOADED: {
+ byte extid = *(data+1);
+ QString fn = (const char*) (data+2);
+ if (FS_DEBUG) {
+ printf("Font successfully loaded: %s, extid: %d\n", fn.toLatin1().data(), extid);
+ }
+ // Try to add last loaded font (if any) to first available channel:
+ if (pendingFont == fn) {
+ if (FS_DEBUG)
+ printf("Pending font successfully loaded. Add it to first available channel.\n");
+
+ for (int i=0; i < FS_MAX_NR_OF_CHANNELS; i++) {
+ if (channels[i] == FS_UNSPECIFIED_ID) {
+ if (FS_DEBUG)
+ printf ("sendChannelChange: %d %d\n", extid, i);
+ sendChannelChange(extid, i);
+ channels[i] = extid;
+ updateChannelTreeWidget();
+ break;
+ }
+ }
+ }
+ pendingFont = "";
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("FluidSynthGui::processEvent() : Unknown Sysex received: %d\n", ev.type());
+ break;
+ }
+ }
+ //Controllers sent from the client:
+ else
+ if(ev.type() == ME_CONTROLLER) {
+ int id = ev.dataA();
+ int val = ev.dataB();
+ switch (id) {
+ case FS_GAIN: {
+ bool sb = Gain->signalsBlocked();
+ Gain->blockSignals(true);
+ // Update Gain-slider without causing it to respond to it's own signal (and send another msg to the synth)
+ Gain->setValue(val);
+ Gain->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_ON: {
+ bool sb = Reverb->signalsBlocked();
+ Reverb->blockSignals(true);
+ Reverb->setChecked(val);
+ Reverb->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_LEVEL: {
+ bool sb = ReverbLevel->signalsBlocked();
+ ReverbLevel->blockSignals(true);
+ ReverbLevel->setValue(val);
+ ReverbLevel->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_DAMPING: {
+ bool sb = ReverbDamping->signalsBlocked();
+ ReverbDamping->blockSignals(true);
+ ReverbDamping->setValue(val);
+ ReverbDamping->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_ROOMSIZE: {
+ bool sb = ReverbRoomSize->signalsBlocked();
+ ReverbRoomSize->blockSignals(true);
+ ReverbRoomSize->setValue(val);
+ ReverbRoomSize->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_WIDTH: {
+ bool sb = ReverbWidth->signalsBlocked();
+ ReverbWidth->blockSignals(true);
+ ReverbWidth->setValue(val);
+ ReverbWidth->blockSignals(sb);
+ break;
+ }
+ case FS_CHORUS_ON: {
+ Chorus->blockSignals(true);
+ Chorus->setChecked(val);
+ Chorus->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_SPEED: {
+ ChorusSpeed->blockSignals(true);
+ ChorusSpeed->setValue(val);
+ ChorusSpeed->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_NUM: {
+ ChorusNumber->blockSignals(true);
+ ChorusNumber->setValue(val);
+ ChorusNumber->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_TYPE: {
+ ChorusType->blockSignals(true);
+ ChorusType->setCurrentIndex(val);
+ ChorusType->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_DEPTH: {
+ ChorusDepth->blockSignals(true);
+ ChorusDepth->setValue(val);
+ ChorusDepth->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_LEVEL: {
+ ChorusLevel->blockSignals(true);
+ ChorusLevel->setValue(val);
+ ChorusLevel->blockSignals(false);
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("FluidSynthGui::processEvent() : Unknown controller sent to gui: %x\n",id);
+ break;
+ }
+ }
+ else
+ if (FS_DEBUG)
+ printf("FluidSynthGui::processEvent - unknown event of type %dreceived from synth.\n", ev.type());
+ }
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+void FluidSynthGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
+//---------------------------------------------------------
+// updateChannels
+//---------------------------------------------------------
+void FluidSynthGui::updateChannelTreeWidget()
+ {
+ if (FS_DEBUG)
+ printf("FluidSynthGui::updateChannelListView\n");
+ channelTreeWidget->clear();
+ QIcon btndown = QIcon(buttondown_xpm);
+
+ QTreeWidgetItem* header = new QTreeWidgetItem();
+ header->setText(FS_CHANNEL_COL, "Channel");
+ header->setText(FS_SF_ID_COL, "Soundfont");
+ header->setText(FS_DRUM_CHANNEL_COL, "Drum Chnl");
+ channelTreeWidget->setHeaderItem(header);
+
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ QString chanstr, sfidstr, drumchanstr;
+
+ //Soundfont id string:
+ if (channels[i] == FS_UNSPECIFIED_ID)
+ sfidstr = "unspecified";
+ else
+ sfidstr = getSoundFontName(channels[i]);
+ //Channel string:
+ chanstr = QString::number(i+1);
+ if (chanstr.length()==1)
+ chanstr = "0" + chanstr;
+
+ //Drumchan string:
+ if (drumchannels[i])
+ drumchanstr = "Yes";
+ else
+ drumchanstr = "No";
+ QTreeWidgetItem* qlvNewItem = new QTreeWidgetItem(channelTreeWidget);
+ qlvNewItem->setText(FS_CHANNEL_COL, chanstr);
+ qlvNewItem->setIcon(FS_SF_ID_COL, btndown);
+ qlvNewItem->setText(FS_SF_ID_COL, sfidstr);
+ qlvNewItem->setIcon(FS_DRUM_CHANNEL_COL, btndown);
+ qlvNewItem->setText(FS_DRUM_CHANNEL_COL, drumchanstr);
+ }
+ }
+
+//---------------------------------------------------------
+// updateSoundfontTreeWidget
+//---------------------------------------------------------
+void FluidSynthGui::updateSoundfontTreeWidget()
+ {
+ sfTreeWidget->clear(); //Clear the listview
+
+ QTreeWidgetItem* header = new QTreeWidgetItem();
+ header->setText(FS_ID_COL, "ID");
+ header->setText(FS_SFNAME_COL, "Fontname");
+ sfTreeWidget->setHeaderItem(header);
+
+ for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ QTreeWidgetItem* qlvNewItem;
+
+ qlvNewItem = new QTreeWidgetItem(sfTreeWidget);
+ QString qsid = QString("%1").arg(it->id);
+ qlvNewItem->setText(FS_ID_COL, qsid);
+ qlvNewItem->setText(FS_SFNAME_COL, QString(it->name));
+ }
+ //sfTreeWidget->sort();
+ }
+
+//---------------------------------------------------------
+// changeGain
+//---------------------------------------------------------
+void FluidSynthGui::changeGain(int value)
+ {
+ sendController(0, FS_GAIN, value);
+ }
+
+
+//---------------------------------------------------------
+// dumpInfoButton
+//---------------------------------------------------------
+void FluidSynthGui::dumpInfo()
+ {
+ byte data[1];
+ data[0] = FS_DUMP_INFO;
+ sendSysex(data, 1);
+ }
+
+//---------------------------------------------------------
+// getSoundFontName
+//---------------------------------------------------------
+
+QString FluidSynthGui::getSoundFontName(int id)
+ {
+ QString name = NULL;
+ for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ if (id == it->id) {
+ name = it->name;
+ continue;
+ }
+ }
+ return name;
+ }
+
+//---------------------------------------------------------
+// channelItemClicked
+// change channel parameters like soundfont / drumchannel on/off
+//---------------------------------------------------------
+
+void FluidSynthGui::channelItemClicked(QTreeWidgetItem* item, int col)
+ {
+ //
+ // Soundfont ID column
+ //
+ if (col == FS_SF_ID_COL) {
+ QMenu* popup = new QMenu(this);
+ QPoint ppt = channelTreeWidget->visualItemRect(item).bottomLeft();
+ QTreeWidget* treeWidget = item->treeWidget();
+ ppt += QPoint(treeWidget->header()->sectionPosition(col), treeWidget->header()->height());
+ ppt = treeWidget->mapToGlobal(ppt);
+
+ int i = 0;
+ for (std::list<FluidGuiSoundFont>::reverse_iterator it = stack.rbegin(); it != stack.rend(); it++) {
+ i++;
+ QAction* a = popup->addAction(it->name);
+ a->setData(i);
+ }
+
+ int lastindex = i+1;
+ QAction* a = popup->addAction("unspecified");
+ a->setData(lastindex);
+ a = popup->exec(ppt, 0);
+ if (a) {
+ int index = a->data().toInt();
+ byte sfid;
+ QString fontname;
+ if (index == lastindex) {
+ sfid = FS_UNSPECIFIED_ID;
+ fontname = "unspecified"; //Actually, it's not possible to reset fluid-channels as for now,
+ } //so this is just a dummy that makes the synth block any events for the channel
+ else {
+ sfid = getSoundFontId(a->text());
+ fontname = getSoundFontName(sfid);
+ }
+ byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1;
+ sendChannelChange(sfid, channel);
+ item->setText(FS_SF_ID_COL, fontname);
+ }
+ delete popup;
+ }
+ //
+ // Drumchannel column:
+ //
+ else if (col == FS_DRUM_CHANNEL_COL) {
+ QMenu* popup = new QMenu(this);
+ QPoint ppt = channelTreeWidget->visualItemRect(item).bottomLeft();
+ QTreeWidget* treeWidget = item->treeWidget();
+ ppt += QPoint(treeWidget->header()->sectionPosition(col), treeWidget->header()->height());
+ ppt = treeWidget->mapToGlobal(ppt);
+ QAction* a = popup->addAction("Yes");
+ a->setData(1);
+ a = popup->addAction("No");
+ a->setData(0);
+ byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1;
+
+ a = popup->exec(ppt, 0);
+ if (a) {
+ int index = a->data().toInt();
+ if (index != drumchannels[channel]) {
+ sendDrumChannelChange(index, channel);
+ drumchannels[channel] = index;
+ item->setText(FS_DRUM_CHANNEL_COL, index == 0 ? "No" : "Yes" );
+ }
+ }
+ }
+#if 0
+ else if (col == FS_DRUM_CHANNEL_COL) {
+ Q3PopupMenu* popup = new Q3PopupMenu(this);
+ QPoint ppt = channelListView->itemRect(item).bottomLeft();
+ Q3ListView* listView = item->listView();
+ ppt += QPoint(listView->header()->sectionPos(col), listView->header()->height());
+ ppt = listView->mapToGlobal(ppt);
+ popup->insertItem("Yes", 1);
+ popup->insertItem("No", 0);
+ byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1;
+
+ int index = popup->exec(ppt, 0);
+ if (index != drumchannels[channel] && index !=-1) {
+ sendDrumChannelChange(index, channel);
+ drumchannels[channel] = index;
+ item->setText(FS_DRUM_CHANNEL_COL, index == 0 ? "No" : "Yes" );
+ }
+ }
+#endif
+ }
+
+//---------------------------------------------------------
+// getSoundFontId
+//---------------------------------------------------------
+
+int FluidSynthGui::getSoundFontId(QString q)
+ {
+ int id = -1;
+ for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ if (q == it->name)
+ id = it->id;
+ }
+ return id;
+ }
+
+//---------------------------------------------------------
+// sendChannelChange
+// Tell the client to set a soundfont to a specific fluid channel
+//---------------------------------------------------------
+
+void FluidSynthGui::sendChannelChange(byte font_id, byte channel)
+ {
+ byte data[3];
+ data[0] = FS_SOUNDFONT_CHANNEL_SET;
+ data[1] = font_id;
+ data[2] = channel;
+ sendSysex(data, 3);
+ }
+
+//---------------------------------------------------------
+// sendDrumChannelChange
+// Tell the client to set a specific channel to drum channel (equiv to midichan 10)
+//---------------------------------------------------------
+void FluidSynthGui::sendDrumChannelChange(byte onoff, byte channel)
+ {
+ byte data[3];
+ data[0] = FS_DRUMCHANNEL_SET;
+ data[1] = onoff;
+ data[2] = channel;
+ sendSysex(data, 3);
+ if (FS_DEBUG)
+ printf("Sent FS_DRUMCHANNEL_SET for channel %d, status: %d\n", channel, onoff);
+ }
+
+void FluidSynthGui::popClicked()
+ {
+ byte data[2];
+ data[0] = FS_SOUNDFONT_POP;
+ data[1] = currentlySelectedFont;
+ sendSysex(data,2);
+ }
+
+void FluidSynthGui::sfItemClicked(QTreeWidgetItem* item, int /*column*/)
+ {
+ if (item != 0) {
+ currentlySelectedFont = atoi(item->text(FS_ID_COL).toLatin1().data());
+ Pop->setEnabled(true);
+ }
+ else {
+ currentlySelectedFont = -1;
+ Pop->setEnabled(false);
+ }
+ }
+
+#if 0
+
+
+
+void FluidSynthGui::readData (int fd)
+ {
+ unsigned char buffer[512];
+ int n = ::read(fd, buffer, 512);
+// dataInput(buffer, n);
+ }
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h
new file mode 100644
index 00000000..9884e636
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h
@@ -0,0 +1,136 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynthgui.h,v 1.15 2005/10/05 21:51:04 lunar_shuttle Exp $
+ *
+ */
+
+#ifndef __MUSE_FLUIDSYNTHGUI_H__
+#define __MUSE_FLUIDSYNTHGUI_H__
+
+#include "ui_fluidsynthgui.h"
+#include "libsynti/gui.h"
+#include <list>
+
+struct FluidChannel;
+#define FS_DEBUG 0 //Turn on/off debug
+
+#define FS_MAX_NR_OF_CHANNELS 16
+#define FS_UNSPECIFIED_FONT 126
+#define FS_UNSPECIFIED_ID 127
+#define FS_UNSPECIFIED_PRESET 129
+#define FS_CHANNEL_COL 0
+#define FS_ID_COL 0
+#define FS_SFNAME_COL 1
+#define FS_SF_ID_COL 1
+#define FS_DRUM_CHANNEL_COL 2
+
+#define FS_SFDATALEN 1
+#define FS_VERSION_MAJOR 0
+#define FS_VERSION_MINOR 4
+#define FS_INIT_DATA_HEADER_SIZE 4
+#define FS_INIT_CHANNEL_SECTION 255
+
+// Predefined init-values for fluidsynth
+#define FS_PREDEF_VOLUME 0.2
+#define FS_PREDEF_REVERB_LEVEL 0.25
+#define FS_PREDEF_REVERB_ROOMSIZE 0.3
+#define FS_PREDEF_REVERB_DAMPING 0.3
+#define FS_PREDEF_REVERB_WIDTH 0.2
+#define FS_PREDEF_CHORUS_NUM 3
+#define FS_PREDEF_CHORUS_TYPE 1
+#define FS_PREDEF_CHORUS_SPEED 0.5
+#define FS_PREDEF_CHORUS_DEPTH 0.3
+#define FS_PREDEF_CHORUS_LEVEL 0.5
+typedef unsigned char byte;
+
+
+//Various messages the gui and the client uses to communicate
+enum {
+ FS_LASTDIR_CHANGE = 1,
+ FS_PUSH_FONT
+ };
+
+enum {
+ //FS_GAIN_SET,
+ FS_SEND_SOUNDFONTDATA = 4,
+ FS_SEND_CHANNELINFO, //Used by synth to send info about all channels, on init
+ FS_SOUNDFONT_CHANNEL_SET,
+ FS_SOUNDFONT_POP,
+ FS_SEND_DRUMCHANNELINFO, //Used by synth to send drumchannel status about all channels, on init
+ FS_DRUMCHANNEL_SET, //Used by gui to set drumchannel status for specific channel
+ FS_FONT_SUCCESSFULLY_LOADED // synth tells gui it loaded a font successfully, and gives it it's external id
+ };
+
+enum
+ {
+ FS_DUMP_INFO = 240,
+ FS_ERROR,
+ FS_INIT_DATA
+ };
+
+struct FluidGuiSoundFont
+ {
+ QString filename;
+ QString name;
+ byte id;
+ };
+
+//---------------------------------------------------------
+// FluidSynthGui
+//---------------------------------------------------------
+
+class FluidSynthGui : public QDialog, Ui::FLUIDSynthGuiBase, public MessGui
+ {
+ Q_OBJECT
+ private:
+ virtual void processEvent(const MidiEvent& ev);
+ void sendLastdir(QString);
+ void sendLoadFont(QString);
+ void sendChannelChange(byte font_id, byte channel);
+ void sendDrumChannelChange(byte onoff, byte channel);
+ void updateSoundfontTreeWidget();
+ void updateChannelTreeWidget();
+
+ QString getSoundFontName(int id);
+ int getSoundFontId(QString q);
+ QString lastdir;
+ std::list<FluidGuiSoundFont> stack;
+ byte channels[FS_MAX_NR_OF_CHANNELS]; //Array of bytes, for mapping soundfonts to individual channels
+ byte drumchannels[FS_MAX_NR_OF_CHANNELS]; // Array of bytes for setting channels to drumchannels or not (equiv to midichan 10)
+
+ int currentlySelectedFont; //Font currently selected in sfListView. -1 if none selected
+ QString pendingFont;
+
+ private slots:
+ void loadClicked();
+ void readMessage(int);
+ void changeGain(int);
+ void dumpInfo();
+ void channelItemClicked(QTreeWidgetItem* item, int column);
+ void toggleReverb(bool);
+ void changeReverbLevel (int);
+ void changeReverbRoomSize(int val);
+ void changeReverbWidth(int val);
+ void changeReverbDamping(int val);
+ void toggleChorus(bool);
+ void changeChorusNumber(int);
+ void changeChorusType(int);
+ void changeChorusSpeed(int);
+ void changeChorusDepth(int);
+ void changeChorusLevel(int);
+ void popClicked();
+ void sfItemClicked(QTreeWidgetItem* item, int column);
+
+ public:
+// virtual void sysexReceived (const unsigned char *, int);
+// virtual void controllerReceived(int, int, int);
+
+ FluidSynthGui();
+ ~FluidSynthGui();
+};
+
+
+#endif /* __MUSE_FLUIDSYNTHGUI_H__ */
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui
new file mode 100644
index 00000000..558f4133
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui
@@ -0,0 +1,641 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>FLUIDSynthGuiBase</class>
+ <widget class="QDialog" name="FLUIDSynthGuiBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>656</width>
+ <height>514</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>FLUID Synth</string>
+ </property>
+ <property name="windowIcon" >
+ <iconset/>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QFrame" name="frame_2" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="loadedFontsLabel" >
+ <property name="text" >
+ <string>&lt;html>&lt;head>&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; />&lt;/head>&lt;body style=&quot; white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;&quot;>&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;>&lt;span style=&quot; font-weight:600;&quot;>Loaded Soundfonts&lt;/span>&lt;/p>&lt;/body>&lt;/html></string>
+ </property>
+ <property name="textFormat" >
+ <enum>Qt::AutoText</enum>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QTreeWidget" name="sfTreeWidget" >
+ <property name="columnCount" >
+ <number>2</number>
+ </property>
+ <property name="sortingEnabled" >
+ <bool>true</bool>
+ </property>
+ <column>
+ <property name="text" >
+ <string>0</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>1</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QFrame" name="frame_3" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="fontSetupLabel" >
+ <property name="text" >
+ <string>&lt;html>&lt;head>&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; />&lt;/head>&lt;body style=&quot; white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;&quot;>&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;>&lt;span style=&quot; font-weight:600;&quot;>Channel Setup&lt;/span>&lt;/p>&lt;/body>&lt;/html></string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QTreeWidget" name="channelTreeWidget" >
+ <property name="columnCount" >
+ <number>3</number>
+ </property>
+ <property name="sortingEnabled" >
+ <bool>true</bool>
+ </property>
+ <column>
+ <property name="text" >
+ <string>0</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>1</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>2</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item rowspan="2" row="1" column="1" >
+ <widget class="QFrame" name="ChorusFrame" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="Chorus" >
+ <property name="text" >
+ <string>Chorus</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="ChorusNumberLabel" >
+ <property name="text" >
+ <string>Number</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="ChorusNumber" >
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="ChorusTypeLabel" >
+ <property name="text" >
+ <string>Type</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="ChorusType" >
+ <item>
+ <property name="text" >
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="ChorusSpeedLabel" >
+ <property name="text" >
+ <string>Speed</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="ChorusSpeed" >
+ <property name="maximum" >
+ <number>16383</number>
+ </property>
+ <property name="singleStep" >
+ <number>16</number>
+ </property>
+ <property name="pageStep" >
+ <number>1638</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="ChorusDepthLabel" >
+ <property name="text" >
+ <string>Depth</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="ChorusDepth" >
+ <property name="maximum" >
+ <number>16383</number>
+ </property>
+ <property name="singleStep" >
+ <number>16</number>
+ </property>
+ <property name="pageStep" >
+ <number>1638</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="ChorusLevelLabel" >
+ <property name="text" >
+ <string>Level</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="ChorusLevel" >
+ <property name="maximum" >
+ <number>16383</number>
+ </property>
+ <property name="singleStep" >
+ <number>16</number>
+ </property>
+ <property name="pageStep" >
+ <number>1638</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QFrame" name="frame" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="Push" >
+ <property name="text" >
+ <string>Load</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="Pop" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="text" >
+ <string>Delete</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="dumpInfoButton" >
+ <property name="text" >
+ <string>Dump Info</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="2" >
+ <widget class="QGroupBox" name="GainBox" >
+ <property name="title" >
+ <string/>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="label" >
+ <property name="text" >
+ <string>&lt;html>&lt;head>&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; />&lt;/head>&lt;body style=&quot; white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;&quot;>&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;>Gain&lt;/p>&lt;/body>&lt;/html></string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="Gain" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>127</number>
+ </property>
+ <property name="pageStep" >
+ <number>5</number>
+ </property>
+ <property name="value" >
+ <number>13</number>
+ </property>
+ <property name="tracking" >
+ <bool>true</bool>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QFrame" name="ReverbFrame" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>8</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="Reverb" >
+ <property name="text" >
+ <string>Reverb</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="ReverbRoomSizeLabel" >
+ <property name="text" >
+ <string>Room Size</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="ReverbDampingLabel" >
+ <property name="text" >
+ <string>Damping</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="ReverbWidthLabel" >
+ <property name="text" >
+ <string>Width</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="ReverbLevelLabel" >
+ <property name="text" >
+ <string>Level</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QSlider" name="ReverbRoomSize" >
+ <property name="maximum" >
+ <number>16383</number>
+ </property>
+ <property name="singleStep" >
+ <number>16</number>
+ </property>
+ <property name="pageStep" >
+ <number>1638</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="ReverbDamping" >
+ <property name="maximum" >
+ <number>16383</number>
+ </property>
+ <property name="singleStep" >
+ <number>16</number>
+ </property>
+ <property name="pageStep" >
+ <number>1638</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="ReverbWidth" >
+ <property name="maximum" >
+ <number>16383</number>
+ </property>
+ <property name="singleStep" >
+ <number>16</number>
+ </property>
+ <property name="pageStep" >
+ <number>1638</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="ReverbLevel" >
+ <property name="maximum" >
+ <number>16383</number>
+ </property>
+ <property name="singleStep" >
+ <number>16</number>
+ </property>
+ <property name="pageStep" >
+ <number>1638</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ <widget class="QWidget" name="widget_2" >
+ <property name="geometry" >
+ <rect>
+ <x>11</x>
+ <y>36</y>
+ <width>260</width>
+ <height>17</height>
+ </rect>
+ </property>
+ </widget>
+ <widget class="QWidget" name="widget_3" >
+ <property name="geometry" >
+ <rect>
+ <x>11</x>
+ <y>59</y>
+ <width>260</width>
+ <height>17</height>
+ </rect>
+ </property>
+ </widget>
+ <widget class="QWidget" name="widget_4" >
+ <property name="geometry" >
+ <rect>
+ <x>11</x>
+ <y>82</y>
+ <width>260</width>
+ <height>17</height>
+ </rect>
+ </property>
+ </widget>
+ <widget class="QWidget" name="widget_5" >
+ <property name="geometry" >
+ <rect>
+ <x>11</x>
+ <y>105</y>
+ <width>260</width>
+ <height>17</height>
+ </rect>
+ </property>
+ </widget>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="3" margin="8" />
+ <pixmapfunction></pixmapfunction>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp
new file mode 100644
index 00000000..57e72262
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp
@@ -0,0 +1,1174 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynti.cpp,v 1.28 2005/12/18 14:09:54 wschweer Exp $
+ *
+ */
+
+#include "fluidsynti.h"
+#include "muse/midi.h"
+
+#include <list>
+#include <iostream>
+
+
+FluidCtrl FluidSynth::fluidCtrl[] = {
+ { "Gain", FS_GAIN ,0, 127},
+ { "Master reverb on/off", FS_REVERB_ON , 0, 1},
+ { "Master reverb level", FS_REVERB_LEVEL, 0, 16384 },
+ { "Master reverb size", FS_REVERB_ROOMSIZE, 0, 16384 }, // Interval: [0,1]
+ { "Master reverb damping", FS_REVERB_DAMPING, 0, 16384 }, // Interval: [0,1]
+ { "Master reverb width", FS_REVERB_WIDTH, 0, 16384 }, // Interval: [0,100]
+ { "Master chorus on/off", FS_CHORUS_ON, 0, 1},
+ { "Master chorus num delay lines", FS_CHORUS_NUM, 0, 10 }, //Default: 3
+ { "Master chorus type", FS_CHORUS_TYPE, 0, 1 },
+ { "Master chorus speed", FS_CHORUS_SPEED, 0, 16384 }, // (0.291,5) Hz
+ { "Master chorus depth", FS_CHORUS_DEPTH, 0, 16384 }, // [0,40]
+ { "Master chorus level", FS_CHORUS_LEVEL, 0, 16384 }, // [0,1]
+ { "Modulation", CTRL_MODULATION, 0, 127 },
+ { "Portamento time", CTRL_PORTAMENTO_TIME, 0, 127 },
+ { "Volume", CTRL_VOLUME, 0, 127 },
+ { "Pan", CTRL_PANPOT, 0, 127 },
+ { "Expression", CTRL_EXPRESSION, 0, 127 },
+ { "Sustain", CTRL_SUSTAIN, 0, 127 },
+ { "Portamento", CTRL_PORTAMENTO, 0, 127 },
+ { "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127 },
+ { "Variation", CTRL_VARIATION_SEND, 0, 127 },
+ { "Channel reverb send", CTRL_REVERB_SEND, 0, 127 },
+ { "Channel chorus send", CTRL_CHORUS_SEND, 0, 127 },
+ { "Pitch", CTRL_PITCH, -8192, 8191 }
+ };
+
+static int NUM_CONTROLLER = sizeof(FluidSynth::fluidCtrl)/sizeof(*(FluidSynth::fluidCtrl));
+
+//
+// Fluidsynth
+//
+FluidSynth::FluidSynth(int sr) : Mess(2)
+ {
+ setSampleRate(sr);
+ fluid_settings_t* s = new_fluid_settings();
+ fluid_settings_setnum(s, "synth.sample-rate", float(sampleRate()));
+ fluidsynth = new_fluid_synth(s);
+ if (!fluidsynth) {
+ printf("Error while creating fluidsynth!\n");
+ return;
+ }
+
+ //Set up channels:
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ //channels[i].font = 0;
+ channels[i].font_extid = FS_UNSPECIFIED_ID;
+ channels[i].font_intid = FS_UNSPECIFIED_ID;
+ channels[i].preset = FS_UNSPECIFIED_PRESET;
+ channels[i].drumchannel= false;
+ }
+ pthread_mutex_init(&_sfloader_mutex,NULL);
+
+/*
+ buffer = 0;
+ bufferlen = 0;
+ */
+ }
+
+FluidSynth::~FluidSynth()
+ {
+ /*
+ int err = delete_fluid_synth (_fluidsynth);
+ if (buffer)
+ delete [] buffer;
+ if (err == -1) {
+ std::cerr << DEBUG_ARGS << "error while destroying synth: " << fluid_synth_error(_fluidsynth) << std::endl;
+ return;
+ }
+ //Destroy the mutex
+ if (pthread_mutex_destroy(&_sfloader_mutex) != 0)
+ std::cerr << DEBUG_ARGS << "Strange, mutex busy! Should not be!" << std::endl;
+ */
+ }
+
+bool FluidSynth::init(const char* name)
+ {
+ debug("FluidSynth::init\n");
+
+ gui = new FluidSynthGui();
+ gui->show();
+ gui->setWindowTitle(name);
+
+ lastdir= "";
+ currentlyLoadedFonts = 0;
+ nrOfSoundfonts = 0;
+ sendChannelData();
+ cho_on = false;
+ cho_num = FS_PREDEF_CHORUS_NUM;
+ cho_type = FS_PREDEF_CHORUS_TYPE;
+ cho_level = FS_PREDEF_CHORUS_LEVEL;
+ cho_speed = FS_PREDEF_CHORUS_SPEED;
+ cho_depth = FS_PREDEF_CHORUS_DEPTH;
+ setController(0, FS_GAIN, (int)(fluidCtrl[0].max*FS_PREDEF_VOLUME));
+ setController(0, FS_REVERB_ON, 0);
+ setController(0, FS_REVERB_LEVEL, (int)(fluidCtrl[2].max*FS_PREDEF_REVERB_LEVEL));
+ setController(0, FS_REVERB_ROOMSIZE, (int)(fluidCtrl[3].max*FS_PREDEF_REVERB_ROOMSIZE));
+ setController(0, FS_REVERB_DAMPING, (int)(fluidCtrl[4].max*FS_PREDEF_REVERB_DAMPING));
+ setController(0, FS_REVERB_WIDTH, (int)(fluidCtrl[5].max*FS_PREDEF_REVERB_WIDTH));
+ setController(0, FS_CHORUS_ON, 0);
+ setController(0, FS_CHORUS_NUM, FS_PREDEF_CHORUS_NUM);
+ //setController(0, FS_CHORUS_TYPE, FS_PREDEF_CHORUS_TYPE); //?
+ setController(0, FS_CHORUS_SPEED, (int)(fluidCtrl[9].max*FS_PREDEF_CHORUS_SPEED));
+ setController(0, FS_CHORUS_DEPTH, (int)(fluidCtrl[10].max*FS_PREDEF_CHORUS_DEPTH));
+ setController(0, FS_CHORUS_LEVEL, (int)(fluidCtrl[11].max*FS_PREDEF_CHORUS_LEVEL));
+ return false;
+ }
+
+//---------------------------------------------------------
+// process
+// called from host
+//---------------------------------------------------------
+
+void FluidSynth::process(float** ports, int offset, int len)
+ {
+ //Process messages from the gui
+ while (gui->fifoSize()) {
+ MidiEvent ev = gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data());
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ else {
+ if (FS_DEBUG)
+ printf("FluidSynth::process(): unknown event, type: %d\n", ev.type());
+ }
+ }
+
+ if (fluid_synth_write_float(fluidsynth, len, ports[0], offset, 1, ports[1], offset, 1)) {
+ M_ERROR("Error writing from synth!");
+ return;
+ }
+ }
+
+//---------------------------------------------------------
+// getInitData
+// Prepare data that will restore the synth's state on load
+//---------------------------------------------------------
+void FluidSynth::getInitData(int* n, const unsigned char** data)
+ {
+ // Data setup:
+ // FS_INIT_DATA (1 byte)
+ // FluidSynth version (2 bytes, x.y)
+ // n = Number of soundfonts (1 byte)
+ // Lastdir (variable size)
+ //
+ // FS_FONTS_BEGIN
+ // n blocks with font path (variable size)
+ // n bytes with font external id
+ //
+ // for all channels (16), 1 byte each for external id + 1 byte for preset + 1 byte for bankno
+ // which is mapped to internal id after all fonts are loaded.
+ //
+ // reverb + chorus on/off (2 bytes)
+ if (FS_DEBUG)
+ printf("FluidSynth::getInitData()\n");
+
+ //Calculate length:
+ int len = FS_INIT_DATA_HEADER_SIZE + strlen(lastdir.c_str()) + 1; //header size
+ for (std::list<FluidSoundFont>::const_iterator it = stack.begin(); it!=stack.end(); it++) {
+ len+=strlen(it->filename.c_str()) + 2;
+ }
+ //Add length for lastdir and channels:
+ len+=strlen(lastdir.c_str())+1;
+ len+=(FS_MAX_NR_OF_CHANNELS*4); // 4 bytes: ext+int id + bankno + drumchannel status
+ // + reverb
+ len+=2;
+
+ if (FS_DEBUG)
+ printf("Total length of init sysex: %d\n", len);
+ byte* d = new byte[len];
+
+ // Header:
+ d[0] = FS_INIT_DATA;
+ d[1] = FS_VERSION_MAJOR;
+ d[2] = FS_VERSION_MINOR;
+ d[3] = stack.size();
+
+ //Lastdir:
+ byte* chptr = d + FS_INIT_DATA_HEADER_SIZE;
+ memcpy(chptr, lastdir.c_str(), strlen(lastdir.c_str())+1);
+
+ //For each font...
+ chptr+=strlen(lastdir.c_str())+1;
+ for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) {
+ memcpy(chptr, it->filename.c_str(), strlen(it->filename.c_str())+1);
+ chptr = chptr + 1 + strlen(it->filename.c_str());
+ }
+
+ //For each font again...
+ *chptr = FS_INIT_CHANNEL_SECTION;
+ chptr++;
+ for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) {
+ *chptr = it->extid;
+ chptr++;
+ }
+
+ //External id:s & preset for all channels:
+ for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ *chptr = channels[i].font_extid; chptr++;
+ *chptr = channels[i].preset; chptr++;
+ *chptr = channels[i].banknum; chptr++;
+ *chptr = channels[i].drumchannel; chptr++;
+ }
+
+ //Reverb:
+ *chptr = rev_on; chptr++;
+ *chptr = cho_on; chptr++;
+ if (FS_DEBUG) {
+ for (int i=0; i<len; i++)
+ printf("%c ", d[i]);
+ printf("\n");
+ for (int i=0; i<len; i++)
+ printf("%x ", d[i]);
+ printf("\n");
+ }
+ // Give values to host:
+ *data = d;
+ *n = len;
+ }
+
+//-----------------------------------
+// parseInitData
+//-----------------------------------
+void FluidSynth::parseInitData(int n, const byte* d)
+ {
+ bool load_drumchannels = true; // Introduced in initdata ver 0.3
+ bool handle_bankvalue = true; // Introduced in initdata ver 0.4
+
+ if (FS_DEBUG) {
+ printf("--- PARSING INIT DATA ---\n");
+ for (int i=0; i<n; i++)
+ printf("%c ", d[i]);
+ printf("\n");
+ }
+
+ byte version_major, version_minor;
+ version_major = d[1]; version_minor = d[2];
+
+ // Check which version of the initdata we're using and if it's OK
+ if (!(version_major == FS_VERSION_MAJOR && version_minor == FS_VERSION_MINOR)) {
+ if (FS_DEBUG) {
+ printf("Project saved with other version of fluidsynth format. Ver: %d.%d\n", version_major, version_minor);
+ }
+
+ if (version_major == 0 && version_minor == 1) {
+ sendError("Initialization data created with different version of FluidSynth Mess, will be ignored.");
+ return;
+ }
+
+ if (version_major == 0 && version_minor <= 2) {
+ load_drumchannels = false;
+ }
+
+ if (version_major == 0 && version_minor <= 3) {
+ handle_bankvalue = false;
+ }
+ }
+
+ byte nr_of_fonts = d[3];
+ nrOfSoundfonts = nr_of_fonts; //"Global" counter
+ const byte* chptr = (d + 4);
+
+ //Get lastdir:
+ lastdir = std::string((char*)chptr);
+ sendLastdir(lastdir.c_str());
+
+ chptr+=strlen(lastdir.c_str())+1;
+
+ FluidSoundFont fonts[nrOfSoundfonts]; //Just a temp one
+ //Fonts:
+ for (int i=0; i<nr_of_fonts; i++) {
+ fonts[i].filename = (char*)(chptr);
+ chptr+=(strlen(fonts[i].filename.c_str())+1);
+ }
+
+ if (*chptr != FS_INIT_CHANNEL_SECTION) {
+ sendError("Init-data corrupt... Projectfile error. Initdata ignored.\n");
+ return;
+ }
+
+ chptr++;
+ for (int i=0; i<nr_of_fonts; i++) {
+ fonts[i].extid = *chptr;
+ chptr++;
+ //printf("Extid, %d: %d\n",i,fonts[i].extid);
+ }
+
+ // All channels external id + preset
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ channels[i].font_extid = *chptr; chptr++;
+ channels[i].preset = *chptr; chptr++;
+ if (handle_bankvalue) { // Ver 0.4 and later
+ channels[i].banknum = *chptr; chptr++;
+ }
+ else {
+ channels[i].banknum = 0;
+ }
+
+ if (load_drumchannels) { // Ver 0.3 and later
+ channels[i].drumchannel = *chptr;
+ chptr++;
+ }
+ }
+
+ //Reverb:
+ setController(0, FS_REVERB_ON, *chptr); chptr++;
+ setController(0, FS_CHORUS_ON, *chptr); chptr++;
+
+ if (FS_DEBUG)
+ printf("--- END PARSE INIT DATA ---\n");
+ //Load the shit:
+ for (int i=0; i<nrOfSoundfonts; i++) {
+ pushSoundfont(fonts[i].filename.c_str(), fonts[i].extid);
+ }
+ }
+
+
+//---------------------------------------------------------
+// processEvent
+// All events from the sequencer goes here
+//---------------------------------------------------------
+
+bool FluidSynth::processEvent(const MidiEvent& ev)
+ {
+ switch(ev.type()) {
+ case ME_CONTROLLER:
+ if (FS_DEBUG_DATA) {
+ printf("*** FluidSynth::process - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB());
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ }
+ setController(ev.channel(), ev.dataA(), ev.dataB(), false);
+ return true;
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ //Debug print
+ if (FS_DEBUG_DATA) {
+ printf("*** FluidSynth::process - Sysex received\n");
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ printf("\n");
+ }
+ return sysex(ev.len(), ev.data());
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+
+bool FluidSynth::sysex(int n, const unsigned char* d)
+ {
+ if (n == 0 || d == 0)
+ return false;
+ switch(*d) {
+ case FS_LASTDIR_CHANGE: {
+ lastdir = std::string((char*)(d+1));
+ sendLastdir(lastdir.c_str());
+ break;
+ }
+ case FS_PUSH_FONT: {
+ int extid = d[1];
+
+ if (FS_DEBUG)
+ printf("Client: Got push font %s, id: %d\n",(d+1), extid);
+
+ const char* filename = (const char*)(d+2);
+ if (!pushSoundfont(filename, extid))
+ sendError("Could not load soundfont ");
+ break;
+ }
+ case FS_DUMP_INFO: {
+ dumpInfo();
+ break;
+ }
+ case FS_SOUNDFONT_CHANNEL_SET: {
+ sfChannelChange(*(d+1), *(d+2));
+ break;
+ }
+ case FS_INIT_DATA: {
+ parseInitData(n,d);
+ break;
+ }
+ case FS_SOUNDFONT_POP:
+ popSoundfont(*(d+1));
+ break;
+ case FS_DRUMCHANNEL_SET: {
+ byte onoff = (*(d+1));
+ byte channel = (*(d+2));
+ channels[channel].drumchannel = onoff;
+ if (FS_DEBUG)
+ printf("Client: Set drumchannel on chan %d to %d\n",channel, onoff);
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("FluidSynth::sysex() : unknown sysex received: %d\n",*d);
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sendSysex
+//---------------------------------------------------------
+void FluidSynth::sendSysex(int l, const unsigned char* d)
+ {
+ MidiEvent ev(0, ME_SYSEX, d, l);
+ gui->writeEvent(ev);
+ }
+
+//-----------------------------------
+// pushSoundfont - load a soundfont
+//-----------------------------------
+bool FluidSynth::pushSoundfont (const char* filename, int extid)
+ {
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED);
+
+ FS_Helper* helper = new FS_Helper;
+ helper->fptr = this;
+ helper->filename = filename;
+ helper->id = extid;
+
+ if (pthread_create(&fontThread, attributes, FluidSynth::fontLoadThread, (void*) helper))
+ perror("creating thread failed:");
+
+ pthread_attr_destroy(attributes);
+ return true;
+ }
+
+//---------------------------------------------------------
+// fontLoadThread
+// helper thread to load soundfont in the
+// background
+//---------------------------------------------------------
+
+void* FluidSynth::fontLoadThread(void* t)
+ {
+ //Init vars
+ FS_Helper* h = (FS_Helper*) t;
+ FluidSynth* fptr = h->fptr;
+ const char* filename = h->filename.c_str();
+ pthread_mutex_t* sfloader_mutex = &(fptr->_sfloader_mutex);
+
+ //Let only one loadThread have access to the fluidsynth-object at the time
+ pthread_mutex_lock(sfloader_mutex);
+ int rv = fluid_synth_sfload(fptr->fluidsynth, filename, 1);
+
+ if (rv ==-1) {
+ fptr->sendError(fluid_synth_error(fptr->fluidsynth));
+ if (FS_DEBUG)
+ std::cerr << DEBUG_ARGS << "error loading soundfont: " << fluid_synth_error(fptr->fluidsynth) << std::endl;
+
+ //Unlock the mutex, or else we might be stuck here forever...
+ pthread_mutex_unlock(sfloader_mutex);
+ delete h;
+ pthread_exit(0);
+ }
+
+ //Deal with internal and external id etc.
+ if (FS_DEBUG)
+ printf("Soundfont %s loaded, index %d\n", filename, rv);
+
+ FluidSoundFont font;
+ font.filename = h->filename;//strdup(filename);
+
+ font.intid = rv;
+ if (h->id == FS_UNSPECIFIED_ID) {
+ font.extid = fptr->getNextAvailableExternalId();
+ if (FS_DEBUG)
+ printf("Font got extid %d\n",font.extid);
+ }
+ else
+ font.extid = h->id;
+ if (FS_DEBUG)
+ printf("Font has external id: %d int id:%d\n", font.extid, font.intid);
+
+ //Strip off the filename
+ QFileInfo fi(filename);
+ font.name = fi.baseName().toLatin1().data();
+ fptr->stack.push_front(font);
+ fptr->currentlyLoadedFonts++;
+
+ //Cleanup & unlock:
+ pthread_mutex_unlock(sfloader_mutex);
+ delete h;
+
+ if (FS_DEBUG)
+ printf("Currently loaded fonts: %d Nr of soundfonts: %d\n",fptr->currentlyLoadedFonts, fptr->nrOfSoundfonts);
+ //Check whether this was the last font or not. If so, run initSynth();
+ if (fptr->nrOfSoundfonts <= fptr->currentlyLoadedFonts) {
+ if (FS_DEBUG)
+ printf("This was the last font, rewriting channel settings...\n");
+ fptr->rewriteChannelSettings();
+ //Update data in GUI-window.
+ fptr->sendSoundFontData();
+ fptr->sendChannelData();
+ fptr->sendFontSuccessfullyLoaded(filename, font.extid);
+ }
+
+ pthread_exit(0);
+ }
+
+//---------------------------------------------------------
+// playNote
+// called from host
+//---------------------------------------------------------
+
+bool FluidSynth::playNote(int channel, int pitch, int velo)
+ {
+ if (channels[channel].font_intid == FS_UNSPECIFIED_FONT)
+ return false;
+ if (velo) {
+ if (fluid_synth_noteon(fluidsynth, channel, pitch, velo)) {
+ if (FS_DEBUG)
+ std::cerr << DEBUG_ARGS << "error processing noteon event: " << fluid_synth_error(fluidsynth);
+ }
+ }
+ else {
+ if (fluid_synth_noteoff(fluidsynth, channel, pitch))
+ if (FS_DEBUG)
+ std::cerr << DEBUG_ARGS << "error processing noteoff event: " << fluid_synth_error(fluidsynth) << std::endl;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sendSoundFontData
+//---------------------------------------------------------
+void FluidSynth::sendSoundFontData()
+ {
+ int ndatalen = 2; //2 bytes for command and length
+
+ //Calculate length in chars of all strings in the soundfontstack in one string
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ ndatalen += 1 + strlen(it->name.c_str());
+ ndatalen += FS_SFDATALEN; //unsigned char for ID
+ }
+ byte ndata[ndatalen];
+ *ndata = FS_SEND_SOUNDFONTDATA; //The command
+ *(ndata + 1) = (unsigned char)stack.size (); //Nr of Soundfonts
+
+ // Copy the stuff to ndatalen:
+ char* chunk_start = (char*)(ndata + 2);
+ int chunk_len, name_len;
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); ++it) {
+ name_len = strlen(it->name.c_str()) + 1;
+ chunk_len = name_len + FS_SFDATALEN;
+ memcpy(chunk_start, it->name.c_str(), name_len); //First, store the fontname
+ *(chunk_start + name_len) = it->extid; //The GUI only needs to know about the external id, store that here
+ chunk_start += chunk_len;
+ }
+ sendSysex(ndatalen, ndata);
+ }
+
+//---------------------------------------------------------
+// sendChannelData
+//---------------------------------------------------------
+void FluidSynth::sendChannelData()
+ {
+ int chunk_size = 2;
+ int chdata_length = (chunk_size * FS_MAX_NR_OF_CHANNELS) +1 ; //Command and the 2 channels * 16
+ byte chdata[chdata_length];
+ byte* chdptr;
+ chdata[0] = FS_SEND_CHANNELINFO;
+ chdptr = (chdata + 1);
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ *(chdptr) = channels[i].font_extid; //Font external id
+ *(chdptr+1) = i; //Channel nr
+ chdptr += chunk_size;
+ }
+ sendSysex(chdata_length, chdata);
+ // Send drum channel info afterwards (later addition, not very neat, but works...)
+
+ int drumchdata_length = FS_MAX_NR_OF_CHANNELS + 1; //1 byte for the command, one byte for each channel
+ byte drumchdata[drumchdata_length ];
+ byte* drumchdataptr = drumchdata;
+ *drumchdata = FS_SEND_DRUMCHANNELINFO;
+
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ drumchdataptr++;
+ *drumchdataptr = channels[i].drumchannel;
+ }
+ sendSysex(drumchdata_length, drumchdata);
+ }
+
+//---------------------------------------------------------
+// dumpInfo
+//---------------------------------------------------------
+
+void FluidSynth::dumpInfo()
+ {
+ printf("-----------------------------------------------------\n");
+ printf("Dumping info...\n");
+ printf("Last dir: %s\n", lastdir.c_str());
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
+ printf("Chan %d\tFont extid:%d\tintid:%d\tdrumchan:%d\tpreset: %d\n", i, channels[i].font_extid, channels[i].font_intid, channels[i].drumchannel, channels[i].preset);
+
+ printf("\n");
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++)
+ printf("Font: %s\tintid: %d\textid %d\tfilename:%s\n", it->name.c_str(), it->intid, it->extid, it->filename.c_str());
+ printf("Reverb on: %d, width: %f, size: %f level: %f damp: %f\n",rev_on, rev_width, rev_size, rev_level, rev_damping);
+ printf("-----------------------------------------------------\n");
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool FluidSynth::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void FluidSynth::showGui(bool val)
+ {
+ gui->setShown(val);
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool FluidSynth::setController(int channel, int id, int val)
+ {
+ setController(channel, id, val, false);
+ return false;
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+void FluidSynth::setController(int channel, int id, int val, bool fromGui)
+ {
+ //
+ // Channelless controllers
+ //
+ int err = 0;
+ switch (id) {
+ case FS_GAIN: {
+ fluid_synth_set_gain(fluidsynth, (float) val/25); //gives val an interval of approximately[0,5]
+ //Forward to gui if not from Gui
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_GAIN, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_REVERB_ON: {
+ rev_on = val;
+ fluid_synth_set_reverb_on(fluidsynth, val); // 0 or 1
+ //if (rev_on)
+ // fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_ON, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_REVERB_LEVEL:
+ //Interval: 0-2
+ rev_level = (double)2*val/16384; //[0,2]
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_LEVEL, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_REVERB_WIDTH: //
+ rev_width = (double)val/164; //[0,100]
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_WIDTH, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_REVERB_DAMPING: //[0,1]
+ rev_damping = (double)val/16384;
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_DAMPING, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_REVERB_ROOMSIZE: //[0,1]
+ rev_size = (double)val/16384;
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_ROOMSIZE, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_CHORUS_ON: {// 0 or 1
+ cho_on = val;
+ fluid_synth_set_chorus_on(fluidsynth, val);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_ON, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_NUM: {//Number of delay lines
+ cho_num = val;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_NUM, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_TYPE: {//?
+ cho_type = val;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_TYPE, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_SPEED: {//(0.291,5) Hz
+ cho_speed = (double)(0.291 + (double)val/3479);
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_SPEED, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_DEPTH: { //[0,40]
+ cho_depth = (double) val*40/16383;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_DEPTH, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_LEVEL: { //[0,1]
+ cho_level = (double) val/16383;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_LEVEL, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ //
+ // Controllers that depend on channels
+ //
+ case CTRL_PITCH:
+ err = fluid_synth_pitch_bend (fluidsynth, channel, val);
+ break;
+ case CTRL_PROGRAM: {
+ //Check if MusE is trying to set a preset on an unspecified font. If so, ignore.
+ if (FS_DEBUG)
+ printf("Program select : channel %d val %d\n",channel, val);
+ byte font_intid = channels[channel].font_intid;
+
+ if (font_intid == FS_UNSPECIFIED_ID || font_intid == FS_UNSPECIFIED_FONT)
+ return;
+
+ byte banknum = ((val >> 16) & 0xff);
+ byte patch = (val & 0xff);
+ //printf("val: %d banknum: %x patch: %d\n", val, banknum, patch);
+
+ err = fluid_synth_program_select(fluidsynth, channel, font_intid , banknum, patch);
+ if (err)
+ printf("FluidSynth::setController() - Error changing program on soundfont %s, channel: %d\n", fluid_synth_error(fluidsynth), channel);
+ else {
+ channels[channel].preset = val;//setChannelPreset(val, channel);
+ channels[channel].banknum = banknum;
+ }
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("Setting controller on channel: %d with id: 0x%x to val: %d\n",channel, id, val);
+ err = fluid_synth_cc(fluidsynth, channel, id, val);
+ break;
+ }
+
+ if (err)
+ printf ("FluidSynth::setController() - error processing controller event: %s\n", fluid_synth_error(fluidsynth));
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+//---------------------------------------------------------
+int FluidSynth::getControllerInfo(int id, const char** name, int* controller, int* min, int* max)
+ {
+ if (id >= NUM_CONTROLLER)
+ return 0;
+ *controller = fluidCtrl[id].num;
+ *name = fluidCtrl[id].name;
+ *min = fluidCtrl[id].min;
+ *max = fluidCtrl[id].max;
+ if (FS_DEBUG)
+ printf("FluidSynth::getControllerInfo() id: %d name: %s controller: %d min: %d max: %d\n",id,*name,*controller,*min,*max);
+ return ++id;
+ }
+
+//---------------------------------------------------------
+// sendError
+//---------------------------------------------------------
+void FluidSynth::sendError(const char *errorMessage)
+ {
+ int len = 2 + strlen(errorMessage);
+ unsigned char data[len];
+ *data = FS_ERROR;
+ memcpy(data + 1, errorMessage, len - 1);
+ sendSysex(len, data);
+ }
+
+//---------------------------------------------------------
+// getNextAvailableExternalId
+//---------------------------------------------------------
+
+int FluidSynth::getNextAvailableExternalId()
+ {
+ unsigned char place[FS_MAX_NR_OF_CHANNELS];
+ for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
+ place[i] = 0;
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++)
+ place[it->extid] = 1;
+
+ int i=0;
+ while (i < FS_MAX_NR_OF_CHANNELS && place[i] == 1)
+ i++;
+
+ return i;
+ }
+
+//---------------------------------------------------------
+// sfChannelChange
+//---------------------------------------------------------
+
+void FluidSynth::sfChannelChange(byte extid, byte channel)
+ {
+ if (FS_DEBUG)
+ printf("FluidSynth::sfChannelChange()-Setting channel %d to font with extid %d intid %d\n",channel, extid, getFontInternalIdByExtId(extid));
+ channels[channel].font_extid = extid;
+ channels[channel].font_intid = getFontInternalIdByExtId(extid);
+ }
+
+//---------------------------------------------------------
+// getFontInternalIdByExtId
+//---------------------------------------------------------
+byte FluidSynth::getFontInternalIdByExtId(byte ext_id)
+ {
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it !=stack.end(); it++) {
+ if (it->extid == ext_id)
+ return it->intid;
+ }
+ return FS_UNSPECIFIED_FONT;
+ }
+
+//---------------------------------------------------------
+// sendLastDir
+//---------------------------------------------------------
+void FluidSynth::sendLastdir(const char* lastdir)
+ {
+ int n = strlen(lastdir) + 2;
+ byte d[n];
+ d[0] = FS_LASTDIR_CHANGE;
+ memcpy(d+1,lastdir, strlen(lastdir)+1);
+
+ MidiEvent ev(0, ME_SYSEX, d, n);
+ gui->writeEvent(ev);
+ }
+
+//---------------------------------------------------------
+// sendLastDir
+//---------------------------------------------------------
+void FluidSynth::sendFontSuccessfullyLoaded(const char* filename, byte extid)
+ {
+ // extid first, then filename:
+ int n = strlen(filename) + 3;
+ byte d[n];
+ d[0] = FS_FONT_SUCCESSFULLY_LOADED;
+ d[1] = extid;
+ memcpy(d+2, filename, strlen(filename)+1);
+ MidiEvent ev(0, ME_SYSEX, d, n);
+ gui->writeEvent(ev);
+ }
+//---------------------------------------------------------
+// rewriteChannelSettings
+//---------------------------------------------------------
+void FluidSynth::rewriteChannelSettings()
+ {
+ //Walk through the channels, remap internal ID:s to external ID:s (something that actually only needs to be done at
+ //startup, since the fonts aren't loaded yet at that time and it isn't possible to give them a correct internal id
+ //since they don't have any at that time, this can probably be fixed in a smarter way (but it works..))
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ int ext_id = channels[i].font_extid;//getFontExternalIdByChannel(i);
+ if (ext_id != FS_UNSPECIFIED_ID) //Check if ext_id is set to any sane font
+ {
+ channels[i].font_intid = getFontInternalIdByExtId(ext_id);//(getFontInternalIdByExtId(ext_id));//if so, get value from the stack
+ }
+ else
+ channels[i].font_intid = FS_UNSPECIFIED_FONT; //if not, set it to unspecified
+ }
+
+ //Assign correct presets to all channels
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ int preset = channels[i].preset;
+ int int_id = channels[i].font_intid;
+ byte banknum = channels[i].banknum;
+
+ if (channels[i].drumchannel)
+ banknum = 128;
+
+ //printf("Channel %d, font int-id %d ext_id %d, preset %d\n",i, int_id, getFontExternalIdByChannel(i), preset);
+ if (!(preset == FS_UNSPECIFIED_PRESET || int_id == FS_UNSPECIFIED_FONT)) {
+ int rv = fluid_synth_program_select(fluidsynth, i, int_id, banknum, preset);
+ if (rv)
+ std::cerr << DEBUG_ARGS << "Error changing preset! " << fluid_synth_error(fluidsynth) << std::endl;
+ }
+ }
+ }
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+const char* FluidSynth::getPatchName(int i, int, int) const
+ {
+ if (channels[i].font_intid == FS_UNSPECIFIED_FONT)
+ return "no preset";
+ else if (channels[i].preset == FS_UNSPECIFIED_PRESET)
+ return "no preset";
+ else {
+ //printf("Getpatchname, channel: %d\n",channel);
+ fluid_preset_t *preset = fluid_synth_get_channel_preset(fluidsynth, i);
+ if (!preset) return "no preset";
+ return preset->get_name(preset);
+ }
+ }
+
+//---------------------------------------------------------
+// getPatchInfo
+//---------------------------------------------------------
+const MidiPatch* FluidSynth::getPatchInfo(int i, const MidiPatch* patch) const
+ {
+ if (channels[i].font_intid == FS_UNSPECIFIED_FONT)
+ return 0;
+ //else if (channels[i].preset == FS_UNSPECIFIED_PRESET)
+ // return 0;
+ else {
+ //printf("Getpatchname, channel: %d\n",channel);
+ if (!patch)
+ //Deliver first patch
+ return getFirstPatch(i);
+ else
+ //Deliver next patch
+ return getNextPatch(i, patch);
+ }
+ }
+
+//---------------------------------------------------------
+// getFirstPatch
+//---------------------------------------------------------
+const MidiPatch* FluidSynth::getFirstPatch (int channel) const
+ {
+ static MidiPatch midiPatch;
+
+ midiPatch.typ = 0;
+ midiPatch.lbank = 0;
+
+ fluid_preset_t* preset;
+ int font_id = channels[channel].font_intid;
+ if (font_id == FS_UNSPECIFIED_FONT)
+ return 0;
+
+ fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id);
+
+ if (!channels[channel].drumchannel) {
+ for (unsigned bank = 0; bank < 128; ++bank) {
+ for (unsigned patch = 0; patch < 128; ++patch) {
+ preset = sfont->get_preset (sfont, bank, patch);
+ if (preset) {
+ midiPatch.hbank = bank;
+ midiPatch.prog = patch;
+ midiPatch.name = preset->get_name (preset);
+ return &midiPatch;
+ }
+ }
+ }
+ return 0;
+ }
+ else { //This is a drumchannel
+ int bank = 128;
+ for (unsigned patch = 0; patch < 128; ++patch) {
+ preset = sfont->get_preset (sfont, bank, patch);
+ if (preset) {
+ midiPatch.hbank = bank;
+ midiPatch.prog = patch;
+ midiPatch.name = preset->get_name(preset);
+ return &midiPatch;
+ }
+ }
+ }
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getNextPatch
+//---------------------------------------------------------
+const MidiPatch* FluidSynth::getNextPatch (int channel, const MidiPatch* patch) const
+ {
+ static MidiPatch midiPatch;
+ //First check if there actually is any soundfont associated to the channel. If not, don't bother
+ int font_id = channels[channel].font_intid;
+ if (font_id == FS_UNSPECIFIED_FONT)
+ return 0;
+ if (patch == 0)
+ return getFirstPatch(channel);
+
+ midiPatch.typ = 0;
+ midiPatch.lbank = 0;
+
+ if (font_id == FS_UNSPECIFIED_FONT)
+ return 0;
+ //printf("Font has internal id: %d\n",font_id);
+ fluid_preset_t* preset;
+ fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id);
+
+ if (!channels[channel].drumchannel) {
+ unsigned prog = patch->prog + 1;
+
+ for (unsigned bank = patch->hbank; bank < 128; ++bank) {
+ for ( ; prog < 128; ++prog) {
+ preset = sfont->get_preset (sfont, bank, prog);
+ if (preset) {
+ //printf("Preset info: bank: %d prog: %d name: %s\n", bank, prog, preset->get_name(preset));
+ midiPatch.hbank = bank;
+ midiPatch.prog = prog;
+ midiPatch.name = preset->get_name (preset);
+ return &midiPatch;
+ }
+ }
+ prog = 0; // Reset if we "come around"
+ }
+ }
+ else { //This is a drum channel
+ unsigned bank = 128;
+ unsigned prog = patch->prog;
+ for (prog = patch->prog + 1; prog < 128; ++prog) {
+ preset = sfont->get_preset (sfont, bank, prog);
+ if (preset) {
+ //printf("Preset info: bank: %d prog: %d name: %s\n",bank, prog, preset->get_name(preset));
+ midiPatch.hbank = bank;
+ midiPatch.prog = prog;
+ midiPatch.name = preset->get_name (preset);
+ return &midiPatch;
+ }
+ }
+ }
+ return 0;
+ }
+
+//---------------------------------------------------------
+// popSoundfont
+//---------------------------------------------------------
+
+bool FluidSynth::popSoundfont (int ext_id)
+ {
+ bool success = false;
+ int int_id = getFontInternalIdByExtId(ext_id);
+
+ if (int_id == FS_UNSPECIFIED_FONT) {
+ std::cerr << DEBUG_ARGS << "Internal error! Request for deletion of Soundfont that is not registered!" << std::endl;
+ }
+ else
+ {
+ //Try to unload soundfont
+ int err = fluid_synth_sfunload(fluidsynth, int_id, 0);
+ if (err != -1) {//Success
+ //Check all channels that the font is used in
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ //Set them to unspecified and reset preset settings
+ if (channels[i].font_intid == int_id) {
+ channels[i].font_intid = FS_UNSPECIFIED_ID;
+ channels[i].font_extid = FS_UNSPECIFIED_ID;
+ channels[i].preset = FS_UNSPECIFIED_PRESET;
+ }
+ }
+ //Remove it from soundfont stack
+ for (std::list<FluidSoundFont>::iterator it =stack.begin(); it !=stack.end(); it++) {
+ if (it->intid == int_id) {
+ stack.erase(it);
+ break;
+ }
+ }
+ //Resend fontdata & re-initialize
+ sendSoundFontData();
+ sendChannelData();
+ rewriteChannelSettings();
+ success = true;
+ currentlyLoadedFonts--;
+ }
+ else //OK, there was trouble
+ std::cerr << DEBUG_ARGS << "Error unloading soundfont!" << fluid_synth_error(fluidsynth) << std::endl;
+ }
+ if (FS_DEBUG)
+ printf("Removed soundfont with ext it: %d\n",ext_id);
+ return success;
+ }
+
+//---------------------------------------------------------
+// instantiate
+// construct a new synthesizer instance
+//---------------------------------------------------------
+
+class QWidget;
+
+static Mess* instantiate(int sr, const char* name)
+ {
+ printf("fluidsynth sampleRate %d\n", sr);
+ FluidSynth* synth = new FluidSynth(sr);
+ if (synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+extern "C"
+ {
+ static MESS descriptor = {
+ "FluidSynth",
+ "Mathias Lundgren (lunar_shuttle@users.sf.net)",
+ "0.1", //Version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h
new file mode 100644
index 00000000..c66b1faf
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h
@@ -0,0 +1,141 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynti.h,v 1.20 2006/01/06 22:48:09 wschweer Exp $
+ *
+ */
+
+#ifndef __MUSE_FLUIDSYNTI_H__
+#define __MUSE_FLUIDSYNTI_H__
+
+#include <fluidsynth.h>
+#include <pthread.h>
+#include <string>
+#include "fluidsynthgui.h"
+#include "libsynti/mess.h"
+#include "muse/debug.h"
+#include "libsynti/midievent.h"
+#include "muse/midictrl.h"
+
+#define FS_DEBUG_DATA 0 //Turn on/off debug print of midi data sent to fluidsynth
+
+typedef unsigned char byte;
+
+struct FluidSoundFont
+ {
+ std::string filename;
+ std::string name;
+ byte extid, intid;
+ };
+
+struct FluidCtrl {
+ const char* name;
+ int num;
+ int min, max;
+ //int val;
+ };
+
+// NRPN-controllers:
+static const int FS_GAIN = 0 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_ON = 1 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_LEVEL = 2 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_ROOMSIZE = 3 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_DAMPING = 4 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_WIDTH = 5 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_ON = 6 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_NUM = 7 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_TYPE = 8 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_SPEED = 9 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_DEPTH = 10 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_LEVEL = 11 + CTRL_NRPN14_OFFSET;
+
+// FluidChannel is used to map different soundfonts to different fluid-channels
+// This is to be able to select different presets from specific soundfonts, since
+// Fluidsynth has a quite strange way of dealing with fontloading and channels
+// We also need this since getFirstPatch and getNextPatch only tells us which channel is
+// used, so this works as a connection between soundfonts and fluid-channels (one channel
+// can only have one soundfont, but one soundfont can have many channels)
+
+struct FluidChannel
+ {
+ byte font_extid, font_intid, preset, drumchannel;
+ byte banknum; // hbank
+ };
+
+class FluidSynth : public Mess {
+ private:
+ bool pushSoundfont (const char*, int);
+ void sendSysex(int l, const unsigned char* d);
+ void sendLastdir(const char*);
+ void sfChannelChange(unsigned char font_id, unsigned char channel);
+ void parseInitData(int n, const byte* d);
+
+ byte getFontInternalIdByExtId (byte channel);
+
+ void debug(const char* msg) { if (FS_DEBUG) printf("Debug: %s\n",msg); }
+ void dumpInfo(); //Prints out debug info
+
+ FluidChannel channels[FS_MAX_NR_OF_CHANNELS];
+ std::string lastdir;
+ pthread_t fontThread;
+ const MidiPatch * getFirstPatch (int channel) const;
+ const MidiPatch* getNextPatch (int, const MidiPatch *) const;
+
+ //For reverb and chorus:
+ double rev_size, rev_damping, rev_width, rev_level, cho_level, cho_speed, cho_depth;
+ bool rev_on, cho_on;
+ int cho_num, cho_type;
+
+public:
+ FluidSynth(int sr);
+ ~FluidSynth();
+ bool init(const char*);
+ virtual void process(float**, int, int);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool sysex(int, const unsigned char*);
+ virtual bool setController(int, int, int);
+ void setController(int, int , int, bool);
+ virtual void getInitData(int*, const unsigned char**);
+ virtual const char* getPatchName(int, int, int) const;
+ virtual const MidiPatch* getPatchInfo(int i, const MidiPatch* patch) const;
+ virtual int getControllerInfo(int, const char**, int*, int*, int*);
+ virtual bool processEvent(const MidiEvent&);
+
+ virtual bool hasGui() const { return true; }
+ virtual bool guiVisible() const;
+ virtual void showGui(bool val);
+
+ void sendError(const char*);
+ void sendSoundFontData();
+ void sendChannelData();
+ void sendFontSuccessfullyLoaded(const char* filename, byte extid);
+ void rewriteChannelSettings(); //used because fluidsynth does some very nasty things when loading a font!
+ bool popSoundfont (int ext_id);
+
+ int getNextAvailableExternalId();
+
+ fluid_synth_t* fluidsynth;
+ FluidSynthGui* gui;
+ pthread_mutex_t _sfloader_mutex;
+ int currentlyLoadedFonts; //To know whether or not to run the init-parameters
+ std::list<FluidSoundFont> stack;
+ int nrOfSoundfonts;
+
+ void initInternal();
+
+ static FluidCtrl fluidCtrl[];
+ static void* fontLoadThread(void* t);
+
+ };
+
+struct FS_Helper //Only used to pass parameters when calling the loading thread
+ {
+ FluidSynth* fptr;
+ std::string filename;
+ int id;
+ };
+
+
+#endif /* __MUSE_FLUIDSYNTI_H__ */
diff --git a/attic/muse_qt4_evolution/synti/libsynti/CMakeLists.txt b/attic/muse_qt4_evolution/synti/libsynti/CMakeLists.txt
new file mode 100644
index 00000000..c30048dc
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/CMakeLists.txt
@@ -0,0 +1,39 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+include(${PROJECT_SOURCE_DIR}/pch.txt)
+
+add_library(synti
+ ${PROJECT_BINARY_DIR}/all-pic.h.pch
+ mess.cpp
+ mess2.cpp
+ gui.cpp
+ mono.cpp
+ poly.cpp
+ midievent.cpp
+ )
+
+#
+# -fPIC is necessary for 64 bit systems
+#
+set_target_properties( synti
+ PROPERTIES COMPILE_FLAGS "-fPIC -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/evdata.h b/attic/muse_qt4_evolution/synti/libsynti/evdata.h
new file mode 100644
index 00000000..29f6441e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/evdata.h
@@ -0,0 +1,66 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: evdata.h,v 1.1 2004/02/13 13:55:03 wschweer Exp $
+//
+// (C) Copyright 1999-2003 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __EVDATA_H__
+#define __EVDATA_H__
+
+#include <memory.h>
+
+//---------------------------------------------------------
+// EvData
+// variable len event data (sysex, meta etc.)
+//---------------------------------------------------------
+
+class EvData {
+ int* refCount;
+
+ public:
+ unsigned char* data;
+ int dataLen;
+
+ EvData() {
+ data = 0;
+ dataLen = 0;
+ refCount = new int(1);
+ }
+ EvData(const EvData& ed) {
+ data = ed.data;
+ dataLen = ed.dataLen;
+ refCount = ed.refCount;
+ (*refCount)++;
+ }
+
+ EvData& operator=(const EvData& ed) {
+ if (data == ed.data)
+ return *this;
+ if (--(*refCount) == 0) {
+ delete refCount;
+ delete[] data;
+ }
+ data = ed.data;
+ dataLen = ed.dataLen;
+ refCount = ed.refCount;
+ (*refCount)++;
+ return *this;
+ }
+
+ ~EvData() {
+ if (--(*refCount) == 0) {
+ delete[] data;
+ delete refCount;
+ }
+ }
+ void setData(const unsigned char* p, int l) {
+ data = new unsigned char[l];
+ memcpy(data, p, l);
+ dataLen = l;
+ }
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/gui.cpp b/attic/muse_qt4_evolution/synti/libsynti/gui.cpp
new file mode 100644
index 00000000..30fd177b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/gui.cpp
@@ -0,0 +1,124 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: gui.cpp,v 1.7 2005/05/11 14:18:48 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "gui.h"
+#include "muse/midi.h"
+
+#include <unistd.h>
+
+//---------------------------------------------------------
+// MessGui
+//---------------------------------------------------------
+
+MessGui::MessGui()
+ {
+ //
+ // prepare for interprocess communication:
+ //
+ int filedes[2]; // 0 - reading 1 - writing
+ if (pipe(filedes) == -1) {
+ perror("thread:creating pipe4");
+ exit(-1);
+ }
+ readFd = filedes[0];
+ writeFd = filedes[1];
+ wFifoSize = 0;
+ wFifoWindex = 0;
+ wFifoRindex = 0;
+ rFifoSize = 0;
+ rFifoWindex = 0;
+ rFifoRindex = 0;
+ }
+
+//---------------------------------------------------------
+// MessGui
+//---------------------------------------------------------
+
+MessGui::~MessGui()
+ {
+ }
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+
+void MessGui::readMessage()
+ {
+ char c;
+ while (rFifoSize) {
+ ::read(readFd, &c, 1);
+ processEvent(rFifo[rFifoRindex]);
+ rFifoRindex = (rFifoRindex + 1) % EVENT_FIFO_SIZE;
+ --rFifoSize;
+ }
+ }
+
+//---------------------------------------------------------
+// sendController
+//---------------------------------------------------------
+
+void MessGui::sendController(int ch, int idx, int val)
+ {
+ sendEvent(MidiEvent(0, ch, ME_CONTROLLER, idx, val));
+ }
+
+//---------------------------------------------------------
+// sendSysex
+//---------------------------------------------------------
+
+void MessGui::sendSysex(unsigned char* p, int n)
+ {
+ sendEvent(MidiEvent(0, ME_SYSEX, p, n));
+ }
+
+//---------------------------------------------------------
+// writeEvent
+// send an event to synti gui
+//---------------------------------------------------------
+
+void MessGui::writeEvent(const MidiEvent& ev)
+ {
+ if (rFifoSize == EVENT_FIFO_SIZE) {
+ printf("event synti->gui fifo overflow\n");
+ return;
+ }
+ rFifo[rFifoWindex] = ev;
+ rFifoWindex = (rFifoWindex + 1) % EVENT_FIFO_SIZE;
+ ++rFifoSize;
+ write(writeFd, "x", 1); // wakeup GUI
+ }
+
+//---------------------------------------------------------
+// sendEvent
+//---------------------------------------------------------
+
+void MessGui::sendEvent(const MidiEvent& ev)
+ {
+ if (wFifoSize == EVENT_FIFO_SIZE) {
+ printf("event gui->synti fifo overflow\n");
+ return;
+ }
+ wFifo[wFifoWindex] = ev;
+ wFifoWindex = (wFifoWindex + 1) % EVENT_FIFO_SIZE;
+ ++wFifoSize;
+ }
+
+//---------------------------------------------------------
+// readEvent
+// read event from synti gui
+//---------------------------------------------------------
+
+MidiEvent MessGui::readEvent()
+ {
+ MidiEvent ev = wFifo[wFifoRindex];
+ wFifoRindex = (wFifoRindex + 1) % EVENT_FIFO_SIZE;
+ --wFifoSize;
+ return ev;
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/gui.h b/attic/muse_qt4_evolution/synti/libsynti/gui.h
new file mode 100644
index 00000000..27bebe3f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/gui.h
@@ -0,0 +1,72 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: gui.h,v 1.5 2005/05/11 14:18:48 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __SYNTH_GUI_H__
+#define __SYNTH_GUI_H__
+
+#include "midievent.h"
+
+const int EVENT_FIFO_SIZE = 256;
+class QWidget;
+
+//---------------------------------------------------------
+// MessGui
+// manage IO from synti-GUI to Host
+//---------------------------------------------------------
+
+class MessGui {
+ int writeFd;
+
+ // Event Fifo synti -> GUI
+ MidiEvent rFifo[EVENT_FIFO_SIZE];
+ volatile int rFifoSize;
+ int rFifoWindex;
+ int rFifoRindex;
+
+ // Event Fifo GUI -> synti
+ MidiEvent wFifo[EVENT_FIFO_SIZE];
+ volatile int wFifoSize;
+ int wFifoWindex;
+ int wFifoRindex;
+
+ protected:
+ int readFd;
+ void readMessage();
+ void sendEvent(const MidiEvent& ev);
+ void sendController(int ch, int idx, int val);
+ void sendSysex(unsigned char*, int);
+
+ virtual void processEvent(const MidiEvent&) {};
+
+ public:
+ MessGui();
+ virtual ~MessGui();
+
+ void writeEvent(const MidiEvent&);
+ int fifoSize() const { return wFifoSize; }
+ MidiEvent readEvent();
+ };
+
+//---------------------------------------------------------
+// SynthGuiCtrl
+//---------------------------------------------------------
+
+struct SynthGuiCtrl {
+ enum EditorType { SLIDER, SWITCH, COMBOBOX };
+ QWidget* editor;
+ QWidget* label;
+ EditorType type;
+
+ SynthGuiCtrl() {}
+ SynthGuiCtrl(QWidget* w, QWidget* l, const EditorType t)
+ : editor(w), label(l), type(t) {}
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/mess.cpp b/attic/muse_qt4_evolution/synti/libsynti/mess.cpp
new file mode 100644
index 00000000..49f030f8
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/mess.cpp
@@ -0,0 +1,123 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mess.cpp,v 1.3 2005/05/11 14:18:48 wschweer Exp $
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "mess.h"
+#include "muse/midi.h"
+
+static const int FIFO_SIZE = 32;
+
+//---------------------------------------------------------
+// MessP
+// private data for class Mess
+//---------------------------------------------------------
+
+struct MessP {
+ // Event Fifo synti -> Host:
+ MidiEvent fifo[FIFO_SIZE];
+ volatile int fifoSize;
+ int fifoWindex;
+ int fifoRindex;
+ };
+
+//---------------------------------------------------------
+// Mess
+//---------------------------------------------------------
+
+Mess::Mess(int n)
+ {
+ _channels = n;
+ _sampleRate = 44100;
+ d = new MessP;
+ d->fifoSize = 0;
+ d->fifoWindex = 0;
+ d->fifoRindex = 0;
+ }
+
+//---------------------------------------------------------
+// Mess
+//---------------------------------------------------------
+
+Mess::~Mess()
+ {
+ delete d;
+ }
+
+//---------------------------------------------------------
+// getGeometry
+// dummy
+//---------------------------------------------------------
+
+void Mess::getGeometry(int* x, int* y, int* w, int* h) const
+ {
+ x = 0;
+ y = 0;
+ w = 0;
+ h = 0;
+ }
+
+//---------------------------------------------------------
+// sendEvent
+// send Event synti -> host
+//---------------------------------------------------------
+
+void Mess::sendEvent(MidiEvent ev)
+ {
+ if (d->fifoSize == FIFO_SIZE) {
+ printf("event synti->host fifo overflow\n");
+ return;
+ }
+ d->fifo[d->fifoWindex] = ev;
+ d->fifoWindex = (d->fifoWindex + 1) % FIFO_SIZE;
+ ++(d->fifoSize);
+ }
+
+//---------------------------------------------------------
+// receiveEvent
+// called from host
+//---------------------------------------------------------
+
+MidiEvent Mess::receiveEvent()
+ {
+ MidiEvent ev = d->fifo[d->fifoRindex];
+ d->fifoRindex = (d->fifoRindex + 1) % FIFO_SIZE;
+ --(d->fifoSize);
+ return ev;
+ }
+
+//---------------------------------------------------------
+// eventsPending
+// called from host:
+// while (eventsPending()) {
+// receiveEvent();
+// ...
+//---------------------------------------------------------
+
+int Mess::eventsPending() const
+ {
+ return d->fifoSize;
+ }
+
+//---------------------------------------------------------
+// processEvent
+// return true if synti is busy
+//---------------------------------------------------------
+
+bool Mess::processEvent(const MidiEvent& ev)
+ {
+ switch(ev.type()) {
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ return sysex(ev.len(), ev.data());
+ case ME_CONTROLLER:
+ return setController(ev.channel(), ev.dataA(), ev.dataB());
+ }
+ return false;
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/mess.h b/attic/muse_qt4_evolution/synti/libsynti/mess.h
new file mode 100644
index 00000000..c407d17e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/mess.h
@@ -0,0 +1,105 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mess.h,v 1.6 2005/05/11 14:18:48 wschweer Exp $
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __MESS_H__
+#define __MESS_H__
+
+#define MESS_MAJOR_VERSION 3
+#define MESS_MINOR_VERSION 1
+
+#include "midievent.h"
+
+class QWidget;
+class MessP;
+
+//---------------------------------------------------------
+// MidiPatch
+//---------------------------------------------------------
+
+#define MP_TYPE_GM 1
+#define MP_TYPE_GS 2
+#define MP_TYPE_XG 4
+#define MP_TYPE_LBANK 8
+#define MP_TYPE_HBANK 16
+
+struct MidiPatch {
+ signed char typ; // 1 - GM 2 - GS 4 - XG 8 - LBANK 16 - HBANK
+ signed char hbank, lbank, prog;
+ const char* name;
+ };
+
+//---------------------------------------------------------
+// Mess
+// MusE experimental software synth
+// Instance virtual interface class
+//---------------------------------------------------------
+
+class Mess {
+ MessP* d;
+
+ int _sampleRate;
+ int _channels; // 1 - mono, 2 - stereo
+
+ public:
+ Mess(int channels);
+ virtual ~Mess();
+
+ int channels() const { return _channels; }
+ int sampleRate() const { return _sampleRate; }
+ void setSampleRate(int r) { _sampleRate = r; }
+
+ virtual void process(float** data, int offset, int len) = 0;
+
+ // The synti has to (re-)implement processEvent() or provide
+ // the playNote()/setControll()/sysex() functions.
+ // The even routines return true if synti is busy and the
+ // event must be send again.
+
+ virtual bool processEvent(const MidiEvent&);
+ virtual bool setController(int, int, int) { return false; }
+ virtual bool playNote(int, int, int) { return false; }
+ virtual bool sysex(int, const unsigned char*) { return false; }
+
+ virtual void getInitData(int*, const unsigned char**) {}
+ virtual int getControllerInfo(int, const char**, int*, int*, int*) {return 0;}
+ virtual const char* getPatchName(int, int, int) const { return "?"; }
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch*) const { return 0; }
+
+ // synthesizer -> host communication
+ void sendEvent(MidiEvent); // called from synti
+ MidiEvent receiveEvent(); // called from host
+ int eventsPending() const;
+
+ // GUI interface routines
+ virtual bool hasGui() const { return false; }
+ virtual bool guiVisible() const { return false; }
+ virtual void showGui(bool) {}
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int, int, int, int) {}
+ };
+
+//---------------------------------------------------------
+// MESS
+// Class descriptor
+//---------------------------------------------------------
+
+struct MESS {
+ const char* name;
+ const char* description;
+ const char* version;
+ int majorMessVersion, minorMessVersion;
+ // QWidget* parent allows for a threaded GUI using the Qt Library
+ // can be ignored by synti
+ Mess* (*instantiate)(int sr, const char* name);
+ };
+
+extern "C" {
+ const MESS* mess_descriptor();
+ }
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/mess2.cpp b/attic/muse_qt4_evolution/synti/libsynti/mess2.cpp
new file mode 100644
index 00000000..588edac9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/mess2.cpp
@@ -0,0 +1,128 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id:$
+// (C) Copyright 2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "mess2.h"
+
+QList<SynthCtrl*> Mess2::ctrl;
+
+//---------------------------------------------------------
+// Mess2
+//---------------------------------------------------------
+
+Mess2::Mess2(int channels)
+ : Mess(channels)
+ {
+ initData = 0;
+ }
+
+//---------------------------------------------------------
+// Mess2
+//---------------------------------------------------------
+
+Mess2::~Mess2()
+ {
+ if (initData)
+ delete[] initData;
+ }
+
+//---------------------------------------------------------
+// addController
+//---------------------------------------------------------
+
+void Mess2::addController(const char* name, int id, int min, int max, int init)
+ {
+ SynthCtrl* c = new SynthCtrl(name, id, min, max, init);
+ ctrl.append(c);
+ }
+
+//---------------------------------------------------------
+// controllerIdx
+//---------------------------------------------------------
+
+int Mess2::controllerIdx(const char* name)
+ {
+ for (int i = 0; i < ctrl.size(); ++i) {
+ if (strcmp(ctrl[i]->name, name) == 0)
+ return i;
+ }
+ return -1;
+ }
+
+//---------------------------------------------------------
+// controllerIdx
+//---------------------------------------------------------
+
+int Mess2::controllerIdx(int ctrlId)
+ {
+ for (int i = 0; i < ctrl.size(); ++i) {
+ if (ctrl[i]->ctrl == ctrlId)
+ return i;
+ }
+ return -1;
+ }
+
+//---------------------------------------------------------
+// controllerId
+//---------------------------------------------------------
+
+int Mess2::controllerId(int idx)
+ {
+ if (idx < 0 || idx >= ctrl.size()) {
+ printf("controllId::illegal controller index %d\n", idx);
+ return -1;
+ }
+ return ctrl[idx]->ctrl;
+ }
+
+//---------------------------------------------------------
+// controllerName
+//---------------------------------------------------------
+
+const char* Mess2::controllerName(int idx)
+ {
+ if (idx < 0 || idx >= ctrl.size()) {
+ printf("controllerName::illegal controller index %d\n", idx);
+ return "?";
+ }
+ return ctrl[idx]->name;
+ }
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+
+void Mess2::getInitData(int* bytes, const unsigned char** data)
+ {
+ if (initData)
+ delete[] initData;
+ int n = ctrl.size() * sizeof(int);
+ initData = new unsigned char[n];
+ int* p = (int*)initData;
+ foreach(SynthCtrl* c, ctrl) {
+ *p++ = c->val;
+ }
+ *data = initData;
+ *bytes = n;
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+//---------------------------------------------------------
+
+int Mess2::getControllerInfo(int idx, const char** name, int* id, int* min, int* max)
+ {
+ if (idx < 0 || idx >= ctrl.size())
+ return 0;
+ *name = ctrl[idx]->name;
+ *id = ctrl[idx]->ctrl;
+ *min = ctrl[idx]->min;
+ *max = ctrl[idx]->max;
+ ++idx;
+ return (idx >= ctrl.size()) ? 0 : idx;
+ }
+
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/mess2.h b/attic/muse_qt4_evolution/synti/libsynti/mess2.h
new file mode 100644
index 00000000..207eb6c3
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/mess2.h
@@ -0,0 +1,57 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id:$
+// (C) Copyright 2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __MESS2_H__
+#define __MESS2_H__
+
+#include "mess.h"
+
+//---------------------------------------------------------
+// SynthCtlr
+//---------------------------------------------------------
+
+struct SynthCtrl {
+ const char* name;
+ int ctrl;
+ int min;
+ int max;
+ int init;
+ int val;
+ SynthCtrl(const char* n, int i, int a, int b, int c)
+ : name(n), ctrl(i), min(a), max(b), init(c)
+ {}
+ };
+
+//---------------------------------------------------------
+// Mess2
+// MusE experimental software synth
+// extended interface
+//---------------------------------------------------------
+
+class Mess2 : public Mess {
+ unsigned char* initData;
+
+ void getInitData(int*, const unsigned char**);
+ int getControllerInfo(int, const char**, int*, int*, int*);
+
+ protected:
+ static QList<SynthCtrl*> ctrl;
+
+ static void addController(const char* name,
+ int ctrl, int min = 0, int max = 16384, int init = 0);
+ static int controllerIdx(const char* name);
+ static int controllerId(int idx);
+ static int controllerIdx(int id);
+ static const char* controllerName(int idx);
+
+ public:
+ Mess2(int channels);
+ virtual ~Mess2();
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/midievent.cpp b/attic/muse_qt4_evolution/synti/libsynti/midievent.cpp
new file mode 100644
index 00000000..7c1e14fd
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/midievent.cpp
@@ -0,0 +1,21 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mpevent.cpp,v 1.3 2005/05/11 14:18:48 wschweer Exp $
+//
+// (C) Copyright 2002-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "midievent.h"
+
+//---------------------------------------------------------
+// MidiEvent
+//---------------------------------------------------------
+
+MidiEvent::MidiEvent(unsigned t, int tpe, const unsigned char* data, int len)
+ {
+ _time = t;
+ edata.setData(data, len);
+ _type = tpe;
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/midievent.h b/attic/muse_qt4_evolution/synti/libsynti/midievent.h
new file mode 100644
index 00000000..a435d257
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/midievent.h
@@ -0,0 +1,55 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mpevent.h,v 1.3 2005/05/11 14:18:48 wschweer Exp $
+//
+// (C) Copyright 1999-2002 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __MIDIEVENT_H__
+#define __MIDIEVENT_H__
+
+#include "evdata.h"
+
+//---------------------------------------------------------
+// MidiEvent
+//---------------------------------------------------------
+
+class MidiEvent {
+ unsigned _time;
+ EvData edata;
+ unsigned char _channel, _type;
+ int _a, _b;
+
+ public:
+ MidiEvent() {}
+ MidiEvent(unsigned tm, int c, int t, int a, int b)
+ : _time(tm), _channel(c & 0xf), _type(t), _a(a), _b(b) {}
+ MidiEvent(unsigned t, int type, const unsigned char* data, int len);
+ MidiEvent(unsigned t, int tpe, EvData d) : _time(t), edata(d), _type(tpe) {}
+
+ ~MidiEvent() {}
+
+ int channel() const { return _channel; }
+ int type() const { return _type; }
+ int dataA() const { return _a; }
+ int dataB() const { return _b; }
+ unsigned time() const { return _time; }
+
+ void setChannel(int val) { _channel = val; }
+ void setType(int val) { _type = val; }
+ void setA(int val) { _a = val; }
+ void setB(int val) { _b = val; }
+ void setTime(unsigned val) { _time = val; }
+
+ const EvData& eventData() const { return edata; }
+ unsigned char* data() const { return edata.data; }
+ int len() const { return edata.dataLen; }
+ void setData(const EvData& e) { edata = e; }
+ void setData(const unsigned char* p, int len) { edata.setData(p, len); }
+ bool isNote() const { return _type == 0x90; }
+ bool isNoteOff() const { return (_type == 0x80)||(_type == 0x90 && _b == 0); }
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/mono.cpp b/attic/muse_qt4_evolution/synti/libsynti/mono.cpp
new file mode 100644
index 00000000..14a23aca
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/mono.cpp
@@ -0,0 +1,47 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: mono.cpp,v 1.2 2004/04/15 13:46:18 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "mono.h"
+
+//---------------------------------------------------------
+// playNote
+//---------------------------------------------------------
+
+bool MessMono::playNote(int channel, int pitch, int velo)
+ {
+ if (velo == 0) {
+ if (pitchStack.empty())
+ return false;
+ if (pitchStack.back().pitch == pitch) {
+ pitchStack.pop_back();
+ if (pitchStack.empty()) {
+ note(channel, pitch, 0);
+ return false;
+ }
+ PitchVelo pv = pitchStack.back();
+ note(pv.channel, pv.pitch, pv.velo); // change pitch
+ return false;
+ }
+ for (std::list<PitchVelo>::iterator i = pitchStack.begin();
+ i != pitchStack.end(); ++i) {
+ if ((*i).pitch == pitch) {
+ pitchStack.erase(i);
+ return false;
+ }
+ }
+ // no noteon found
+ // emergency stop:
+ note(channel, pitch, velo);
+ return false;
+ }
+ pitchStack.push_back(PitchVelo(channel, pitch, velo));
+ note(channel, pitch, velo);
+ return false;
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/mono.h b/attic/muse_qt4_evolution/synti/libsynti/mono.h
new file mode 100644
index 00000000..f2f8bdf7
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/mono.h
@@ -0,0 +1,47 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: mono.h,v 1.4 2004/04/15 13:46:18 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __SYNTH_MONO_H__
+#define __SYNTH_MONO_H
+
+#include <list>
+#include "mess.h"
+
+//---------------------------------------------------------
+// PitchVelo
+//---------------------------------------------------------
+
+struct PitchVelo {
+ signed char channel;
+ signed char pitch;
+ signed char velo;
+ PitchVelo(signed char a, signed char b, signed char c)
+ : channel(a), pitch(b), velo(c) {}
+ };
+
+//---------------------------------------------------------
+// MessMono
+// implements some functions for monophone
+// synthesizer
+//---------------------------------------------------------
+
+class MessMono : public Mess {
+ std::list<PitchVelo> pitchStack;
+
+ protected:
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual void note(int channel, int pitch, int velo) = 0;
+
+ public:
+ MessMono() : Mess(1) {}
+ virtual ~MessMono() {}
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/poly.cpp b/attic/muse_qt4_evolution/synti/libsynti/poly.cpp
new file mode 100644
index 00000000..e76fe966
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/poly.cpp
@@ -0,0 +1,35 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: poly.cpp,v 1.3 2004/06/01 14:25:50 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "poly.h"
+#include "muse/midictrl.h"
+
+//---------------------------------------------------------
+// playNote
+//---------------------------------------------------------
+
+bool MessPoly::playNote(int /*channel*/, int /*pitch*/, int /*velo*/)
+ {
+ return false;
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool MessPoly::setController(int /*channel*/, int num, int /*val*/)
+ {
+ switch(num) {
+ case CTRL_VOLUME:
+ case CTRL_EXPRESSION:
+ break;
+ }
+ return false;
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/libsynti/poly.h b/attic/muse_qt4_evolution/synti/libsynti/poly.h
new file mode 100644
index 00000000..b990b198
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/libsynti/poly.h
@@ -0,0 +1,39 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: poly.h,v 1.2 2004/04/15 13:46:18 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __SYNTH_POLY_H__
+#define __SYNTH_POLY_H
+
+#include <list>
+#include "mess.h"
+
+//---------------------------------------------------------
+// MessPoly
+// implements some functions for monophone
+// synthesizer
+//---------------------------------------------------------
+
+class MessPoly : public Mess {
+ float volume;
+ float expression;
+
+ // cached values:
+ float mainLevel;
+
+ protected:
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool setController(int, int, int);
+
+ public:
+ MessPoly() : Mess(1) {}
+ virtual ~MessPoly() {}
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/mus/CMakeLists.txt b/attic/muse_qt4_evolution/synti/mus/CMakeLists.txt
new file mode 100644
index 00000000..f7d8a0ad
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/mus/CMakeLists.txt
@@ -0,0 +1,28 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+add_executable ( mus mus.cpp )
+install_targets ( /bin mus )
+target_link_libraries(mus
+ synti
+ ${QT_LIBRARIES}
+ ${JACK_LIB}
+ )
+
diff --git a/attic/muse_qt4_evolution/synti/mus/mus.cpp b/attic/muse_qt4_evolution/synti/mus/mus.cpp
new file mode 100644
index 00000000..a112b450
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/mus/mus.cpp
@@ -0,0 +1,276 @@
+//=============================================================================
+// MusE
+// Linux Music Editor
+// $Id:$
+//
+// Copyright (C) 2002-2006 by Werner Schweer and others
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License version 2.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//=============================================================================
+
+#include "all.h"
+#include <stdio.h>
+#include <getopt.h>
+#include <dlfcn.h>
+
+#include "config.h"
+#include "libsynti/mess.h"
+#include "jackaudio.h"
+#include <jack/midiport.h>
+
+static const char* versionString = "1.0";
+static bool debug = false;
+
+static int sampleRate;
+static int segmentSize;
+
+static Mess* mess;
+static const int MAX_OUTPORTS = 8;
+static jack_port_t* inPort;
+static jack_port_t* outPorts[MAX_OUTPORTS];
+static float* outBuffer[MAX_OUTPORTS];
+
+//---------------------------------------------------------
+// processAudio
+// JACK callback
+//---------------------------------------------------------
+
+static int processAudio(jack_nframes_t nFrames, void*)
+ {
+ int nch = mess->channels();
+ for (int i = 0; i < nch; ++i) {
+ outBuffer[i] = (float*)jack_port_get_buffer(outPorts[i], nFrames);
+#ifdef JACK107
+ jack_midi_clear_buffer(outBuffer[i]);
+#endif
+#ifdef JACK103
+ jack_midi_clear_buffer(outBuffer[i], nFrames);
+#endif
+ // memset(outBuffer[i], 0, sizeof(float) * nFrames);
+ }
+ while(mess->eventsPending())
+ mess->processEvent(mess->receiveEvent());
+
+ void* midi = jack_port_get_buffer(inPort, nFrames);
+#ifdef JACK107
+ int n = jack_midi_get_event_count(midi);
+#endif
+#ifdef JACK103
+ int n = jack_midi_get_event_count(midi, nFrames);
+#endif
+ unsigned offset = 0;
+
+ for (int i = 0; i < n; ++i) {
+ jack_midi_event_t event;
+
+#ifdef JACK107
+ jack_midi_event_get(&event, midi, i);
+#endif
+#ifdef JACK103
+ jack_midi_event_get(&event, midi, i, nFrames);
+#endif
+ mess->process(outBuffer, offset, event.time - offset);
+ offset = event.time;
+ MidiEvent e;
+ e.setType(event.buffer[0] & 0xf0);
+ e.setChannel(event.buffer[0] & 0xf);
+ e.setA(event.buffer[1]);
+ e.setB(event.buffer[2]);
+ mess->processEvent(e);
+ }
+ if (offset < nFrames)
+ mess->process(outBuffer, offset, nFrames - offset);
+ return 0;
+ }
+
+//---------------------------------------------------------
+// jackError
+//---------------------------------------------------------
+
+static void jackError(const char* s)
+ {
+ fprintf(stderr, "JACK ERROR: %s\n", s);
+ }
+
+//---------------------------------------------------------
+// noJackError
+//---------------------------------------------------------
+
+static void noJackError(const char* /* s */)
+ {
+ }
+
+//---------------------------------------------------------
+// printVersion
+//---------------------------------------------------------
+
+static void printVersion(const char* programName)
+ {
+ printf("%s: Version %s\n", programName, versionString);
+ }
+
+//---------------------------------------------------------
+// usage
+//---------------------------------------------------------
+
+static void usage(const char* programName)
+ {
+ fprintf(stderr, "%s: usage <options> MusE-synthesizer-plugin-name\n"
+ " options: -v print version\n"
+ " -d debug mode on\n",
+ programName
+ );
+ }
+
+//---------------------------------------------------------
+// main
+//---------------------------------------------------------
+
+int main(int argc, char* argv[])
+ {
+ new QApplication(argc, argv);
+ int c;
+ while ((c = getopt(argc, argv, "vd")) != EOF) {
+ switch (c) {
+ case 'v':
+ printVersion(argv[0]);
+ return 0;
+ case 'd':
+ debug = true;
+ break;
+ default:
+ usage(argv[0]);
+ return -1;
+ }
+ }
+ argc -= optind;
+ if (argc != 1) {
+ usage(argv[0]);
+ return -1;
+ }
+ //
+ // load synthesizer plugin
+ //
+ QDir pluginDir(INSTPREFIX "/lib/" INSTALL_NAME "/synthi");
+ if (!pluginDir.exists()) {
+ fprintf(stderr, "plugin directory <%s> not found\n",
+ pluginDir.path().toLocal8Bit().data());
+ return -2;
+ }
+ QString pluginName(argv[1]);
+ if (!pluginName.endsWith(".so", Qt::CaseInsensitive))
+ pluginName += ".so";
+ if (!pluginDir.exists(pluginName)) {
+ fprintf(stderr, "plugin <%s> in directory <%s> not found\n",
+ pluginName.toLocal8Bit().data(),
+ pluginDir.path().toLocal8Bit().data());
+ return -3;
+ }
+ QString path = pluginDir.filePath(pluginName);
+ void* handle = dlopen(path.toLocal8Bit().data(), RTLD_LAZY);
+ if (handle == 0) {
+ fprintf(stderr, "%s: dlopen(%s) failed: %s\n",
+ argv[0], path.toLocal8Bit().data(), dlerror());
+ return -4;
+ }
+ typedef const MESS* (*MESS_Function)();
+ MESS_Function msynth = (MESS_Function)dlsym(handle, "mess_descriptor");
+ if (!msynth) {
+ fprintf(stderr,
+ "%s: Unable to find msynth_descriptor() function in plugin\n"
+ "Are you sure this is a MESS plugin file?\n%s",
+ argv[0], dlerror());
+ return -5;
+ }
+ const MESS* descr = msynth();
+ if (descr == 0) {
+ fprintf(stderr, "%s: instantiate: no MESS descr found\n",
+ argv[0]);
+ return 6;
+ }
+ //
+ // initialize JACK
+ //
+ if (debug) {
+ fprintf(stderr, "init JACK audio\n");
+ jack_set_error_function(jackError);
+ }
+ else
+ jack_set_error_function(noJackError);
+
+ jack_client_t* client;
+ int i = 0;
+ QString instanceName;
+ QString s(pluginName.left(pluginName.size()-3));
+ s += "-%1";
+ static const int MAX_INSTANCES = 100;
+ for (i = 0; i < MAX_INSTANCES; ++i) {
+ instanceName = s.arg(i);
+ const char* jackIdString = strdup(instanceName.toLocal8Bit().data());
+ client = jack_client_new(jackIdString);
+ if (client)
+ break;
+ }
+ if (i == MAX_INSTANCES) {
+ fprintf(stderr, "%s: too many instances of the synth! (>%d)\n",
+ argv[0], MAX_INSTANCES);
+ return -7;
+ }
+ jack_set_error_function(jackError);
+ if (debug)
+ fprintf(stderr, "init Jack Audio: register device\n");
+ // jackAudio = new JackAudio(client, jackIdString);
+ if (debug)
+ fprintf(stderr, "init Jack Audio: register client\n");
+
+ jack_set_process_callback(client, processAudio, 0);
+// jack_set_sync_callback(_client, processSync, 0);
+// jack_on_shutdown(_client, processShutdown, 0);
+// jack_set_buffer_size_callback(_client, bufsize_callback, 0);
+// jack_set_sample_rate_callback(_client, srate_callback, 0);
+// jack_set_port_registration_callback(_client, registration_callback, 0);
+// jack_set_graph_order_callback(_client, graph_callback, 0);
+// jack_set_freewheel_callback (_client, freewheel_callback, 0);
+// jack_set_timebase_callback(_client, 0, timebase_callback, 0);
+
+ sampleRate = jack_get_sample_rate(client);
+ segmentSize = jack_get_buffer_size(client);
+ //
+ // instantiate Synthesizer
+ //
+ mess = descr->instantiate(sampleRate, instanceName.toLocal8Bit().data());
+ if (mess == 0) {
+ fprintf(stderr, "%s: instantiate failed\n",
+ argv[0]);
+ }
+
+ int channels = mess->channels();
+ if (channels > MAX_OUTPORTS) {
+ channels = MAX_OUTPORTS;
+ fprintf(stderr, "%s: too many outports %d > %d\n",
+ argv[0], channels, MAX_OUTPORTS);
+ }
+ for (int i = 0; i < channels; ++i) {
+ char portName[64];
+ snprintf(portName, 64, "audioOut-%d", i);
+ outPorts[i] = jack_port_register(client, portName,
+ JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
+ }
+ inPort = jack_port_register(client, "midiIn",
+ JACK_DEFAULT_MIDI_TYPE, JackPortIsInput, 0);
+ if (mess->hasGui())
+ mess->showGui(true);
+ jack_activate(client);
+ qApp->exec();
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/organ/CMakeLists.txt b/attic/muse_qt4_evolution/synti/organ/CMakeLists.txt
new file mode 100644
index 00000000..01540c88
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/CMakeLists.txt
@@ -0,0 +1,50 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+QT4_WRAP_CPP ( organ_mocs organgui.h )
+QT4_WRAP_UI ( organ_uis organgui.ui )
+
+add_library ( organ SHARED
+ organ.cpp
+ organgui.cpp
+ reverb.cpp
+ routing.cpp
+ organgui.h
+ ${organ_mocs}
+ ${organ_uis}
+ )
+
+# - tell cmake to name target organ.so instead of
+# liborgan.so
+# - use precompiled header files
+#
+set_target_properties ( organ
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-O2 -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+target_link_libraries(organ
+ synti
+ awl
+ ${QT_LIBRARIES}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ organ )
+
diff --git a/attic/muse_qt4_evolution/synti/organ/organ.cpp b/attic/muse_qt4_evolution/synti/organ/organ.cpp
new file mode 100644
index 00000000..7c83a463
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/organ.cpp
@@ -0,0 +1,621 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organ.cpp,v 1.23 2005/12/16 15:36:51 wschweer Exp $
+//
+// Parts of this file taken from:
+// Organ - Additive Organ Synthesizer Voice
+// Copyright (C) 1999, 2000 David A. Bartold
+// Some information was gathered form the "beatrix" organ
+// from Fredrik Kilander
+//
+// (C) Copyright 2001-2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "muse/midi.h"
+#include "libsynti/midievent.h"
+
+#include "organ.h"
+#include "organgui.h"
+#include "reverb.h"
+
+float* Organ::attackEnv;
+float* Organ::releaseEnv;
+int Organ::envSize;
+float* Organ::waveTable;
+int Organ::useCount;
+double Organ::cb2amp_tab[MAX_ATTENUATION];
+float Organ::keyCompression[NO_VOICES];
+
+//---------------------------------------------------------
+// dBToGain
+//---------------------------------------------------------
+
+static double dBToGain(double dB)
+ {
+ return pow(10.0, (dB / 20.0));
+ }
+
+//---------------------------------------------------------
+// cb2amp
+// convert centibel to amplification (0 - 96dB)
+//---------------------------------------------------------
+
+double Organ::cb2amp(int cb)
+ {
+ if (cb < 0)
+ return 1.0;
+ if (cb >= MAX_ATTENUATION)
+ return 0.0;
+ return cb2amp_tab[cb];
+ }
+
+static const unsigned SHIFT = 16;
+static const double RESO = 256.0 * 256.0 * 256.0 * 256.0;
+static const unsigned resolution = 256 * 256; // 16 Bit
+
+//---------------------------------------------------------
+// Organ
+//---------------------------------------------------------
+
+Organ::Organ(int sr)
+ : Mess2(2)
+ {
+ setSampleRate(sr);
+ gui = 0;
+ reverb = new Reverb();
+
+ ++useCount;
+ if (useCount > 1)
+ return;
+
+ // centibels to amplitude conversion
+ for (int i = 0; i < MAX_ATTENUATION; i++)
+ cb2amp_tab[i] = pow(10.0, double(i) / -200.0);
+
+ // Initialize sine table.
+ waveTable = new float[resolution];
+ for (unsigned i = 0; i < resolution; i++)
+ waveTable[i] = sin (double(i) * 2.0 * M_PI / double(resolution));
+
+ // Initialize envelope tables
+
+ envSize = sr * 4 / 1000; // 4 msec
+ attackEnv = new float[envSize];
+ releaseEnv = new float[envSize];
+
+ for (int i = 0; i < envSize; ++i) {
+ attackEnv[i] = float(i) / float(envSize);
+ releaseEnv[i] = float(i) / float(envSize);
+ }
+
+ // Initialize key compression table
+
+ keyCompression[ 0] = 1.0;
+ keyCompression[ 1] = 1.0;
+ keyCompression[ 2] = dBToGain(-1.1598);
+ keyCompression[ 3] = dBToGain(-2.0291);
+ keyCompression[ 4] = dBToGain(-2.4987);
+ keyCompression[ 5] = dBToGain(-2.9952);
+ keyCompression[ 6] = dBToGain(-3.5218);
+ keyCompression[ 7] = dBToGain(-4.0823);
+ keyCompression[ 8] = dBToGain(-4.6815);
+ keyCompression[ 9] = dBToGain(-4.9975);
+ keyCompression[10] = dBToGain(-4.9998);
+
+ /* Linear interpolation from u to v. */
+
+ static const float u = -5.0;
+ static const float v = -9.0;
+ static const float m = 1.0 / (NO_VOICES - 12);
+ for (int i = 11; i < NO_VOICES; i++) {
+ keyCompression[i] = dBToGain(u + ((v - u) * float(i - 11) * m));
+ }
+
+ // Initialize controller table
+
+ addController("drawbar16", DRAWBAR0, 0, 8, 8);
+ addController("drawbar513", DRAWBAR1, 0, 8, 8);
+ addController("drawbar8", DRAWBAR2, 0, 8, 8);
+ addController("drawbar4", DRAWBAR3, 0, 8, 0);
+ addController("drawbar223", DRAWBAR4, 0, 8, 0);
+ addController("drawbar2", DRAWBAR5, 0, 8, 0);
+ addController("drawbar135", DRAWBAR6, 0, 8, 0);
+ addController("drawbar113", DRAWBAR7, 0, 8, 0);
+ addController("drawbar1", DRAWBAR8, 0, 8, 0);
+ addController("reverbOn", REVERB_ON, 0, 1, 0);
+ addController("reverbRoomSize", REVERB_ROOM_SIZE, 0, 127, 60);
+ addController("reverbMix", REVERB_MIX, 0, 127, 100);
+ addController("vibratoOn", VIBRATO_ON, 0, 1, 1);
+ addController("vibratoFreq", VIBRATO_FREQ, 0, 127, 100);
+ addController("vibratoDepth", VIBRATO_DEPTH, 0, 127, 50);
+ addController("volume", CTRL_VOLUME, 0, 127, 100);
+ addController("percOn", PERC_ON, 0, 1, 1);
+ addController("percGain", PERC_GAIN, 0, 127, 60);
+ addController("percDecay", PERC_DECAY, 0, 127, 60);
+ addController("percHarmony", PERC_HARMONY, 0, 8, 3);
+ addController("rotaryOn", ROTARY_ON, 0, 1, 0);
+ addController("rot1Freq", ROT1_FREQ, 0, 127, 100);
+ addController("rot1Depth", ROT1_DEPTH, 0, 127, 50);
+ addController("rot2Freq", ROT2_FREQ, 0, 127, 100);
+ addController("rot2Depth", ROT2_DEPTH, 0, 127, 50);
+ }
+
+//---------------------------------------------------------
+// ~Organ
+//---------------------------------------------------------
+
+Organ::~Organ()
+ {
+ if (gui)
+ delete gui;
+ delete reverb;
+
+ --useCount;
+ if (useCount == 0) {
+ delete[] waveTable;
+ delete[] attackEnv;
+ delete[] releaseEnv;
+ }
+ }
+
+//---------------------------------------------------------
+// init
+//---------------------------------------------------------
+
+bool Organ::init(const char* name)
+ {
+ gui = new OrganGui;
+ gui->hide();
+ gui->setWindowTitle(QString(name));
+
+ //
+ // Initialize controller
+ //
+ int idx = 0;
+ foreach(SynthCtrl* c, ctrl) {
+ setController(c->ctrl, c->init); // init synti
+ gui->setParamIdx(idx, c->init); // init gui
+ ++idx;
+ }
+
+ // see: http://www.dairiki.org/HammondWiki/GearRatio
+ static const int gearA[12] = { 85, 71,67,35,69,12,37,49,48,11,67,54 };
+ static const int gearB[12] = { 104,82,73,36,67,11,32,40,37, 8,46,35 };
+ static const int teeth[] = { 2, 4, 8, 16, 32, 64, 128, 192 };
+
+ vibratoAccu = 0;
+ rot1AccuL = 0;
+ rot1AccuR = 0x80000000;
+ rot2AccuL = 0;
+ rot2AccuR = 0x80000000;
+
+ for (int i = 0; i < NO_WHEELS; ++i) {
+ int note = i % 12;
+ int octave = i / 12;
+ if (octave == 7)
+ note += 5;
+ // in 60Hz organs, the motor turns at 1200 RPM (20 revolutions /sec)
+ double freq = 20.0 * teeth[octave] * gearA[note] / gearB[note];
+ wheels[i].frameStep = lrint(freq * RESO / double(sampleRate()));
+ wheels[i].accu = 0;
+ wheels[i].refCount = 0;
+ wheels[i].active = false;
+ for (int k = 0; k < NO_BUSES; ++k)
+ wheels[i].envCount[k] = 0;
+ }
+ keyCompressionValue = 1.0;
+ keyCompressionCount = 0;
+ percGain = 0.0;
+ return false;
+ }
+
+//---------------------------------------------------------
+// process
+//---------------------------------------------------------
+
+void Organ::process(float** ports, int offset, int sampleCount)
+ {
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize()) {
+ MidiEvent ev = gui->readEvent();
+ if (ev.type() == ME_CONTROLLER) {
+ setController(ev.dataA(), ev.dataB());
+ sendEvent(ev);
+ }
+ else
+ printf("Organ::process(): unknown event\n");
+ }
+
+ float* buffer1 = ports[0] + offset;
+ float* buffer2 = ports[1] + offset;
+ memset(buffer1, 0, sizeof(float) * sampleCount);
+ memset(buffer2, 0, sizeof(float) * sampleCount);
+
+ float vibrato[sampleCount];
+
+ if (vibratoOn) {
+ //
+ // compute partial vibrato sinus
+ //
+ for (int i = 0; i < sampleCount; ++i) {
+ vibratoAccu += vibratoStep;
+ vibrato[i] = waveTable[vibratoAccu >> SHIFT] * vibratoDepth;
+ }
+ }
+
+ foreach (Wheel* w, activeWheels) {
+ for (int i = 0; i < sampleCount; ++i) {
+
+ unsigned step = w->frameStep;
+ if (vibratoOn)
+ step += unsigned(step * vibrato[i]);
+
+ w->accu += step;
+
+ int idx = w->accu >> SHIFT;
+ float val1 = waveTable[idx];
+ idx = (idx + 1) & 0xffff;
+ float val2 = waveTable[idx];
+ float val = val1 + (val2 - val1) * double(w->accu & 0xffff)/double(0x10000);
+
+ for (int k = 0; k < NO_BUSES; ++k) {
+ int* envCnt = &(w->envCount[k]);
+ float v;
+ if (*envCnt > 0) {
+ (*envCnt)--;
+ float gain = w->gain[k] - w->deltaGain[k] * w->env[k][*envCnt];
+ v = val * gain;
+ if ((*envCnt == 0) && (w->refCount == 0)) {
+ int idx = activeWheels.indexOf(w);
+ if (idx != -1) {
+ activeWheels.removeAt(idx);
+ w->active = false;
+ }
+ }
+ }
+ else {
+ v = val * w->gain[k];
+ }
+ buffer1[i] += v * drawBarGain[k];
+ if (k == percussionBus)
+ buffer2[i] += v;
+ }
+ }
+ }
+ if (percussionOn) {
+ for (int i = 0; i < sampleCount; ++i) {
+ buffer1[i] = buffer1[i] * volume * keyCompressionValue
+ + buffer2[i] * percGain;
+ percGain *= percussionEnvDecay;
+ if (keyCompressionCount) {
+ keyCompressionValue += keyCompressionDelta;
+ --keyCompressionCount;
+ }
+ }
+ }
+ else {
+ for (int i = 0; i < sampleCount; ++i) {
+ buffer1[i] *= volume * keyCompressionValue;
+ if (keyCompressionCount) {
+ keyCompressionValue += keyCompressionDelta;
+ --keyCompressionCount;
+ }
+ }
+ }
+ memcpy(buffer2, buffer1, sizeof(float) * sampleCount);
+ if (reverbOn)
+ reverb->process(buffer1, buffer2, sampleCount);
+ }
+
+//---------------------------------------------------------
+// changeKeyCompression
+//---------------------------------------------------------
+
+void Organ::changeKeyCompression()
+ {
+ float kc = keyCompression[pressedKeys.size()];
+ keyCompressionCount = int(sampleRate() * .005); // 5 msec envelope
+ if (keyCompressionCount < 2)
+ keyCompressionCount = 2;
+ keyCompressionDelta = (kc - keyCompressionValue) / keyCompressionCount;
+ }
+
+//---------------------------------------------------------
+// playNote
+//---------------------------------------------------------
+
+bool Organ::playNote(int /*channel*/, int pitch, int velo)
+ {
+ if (pitch < 36 || pitch > 97)
+ return false;
+ if (velo == 0) {
+ int idx = pressedKeys.indexOf(pitch);
+ if (idx == -1) {
+ printf("Organ: noteoff %d not found\n", pitch);
+ return false;
+ }
+ pressedKeys.removeAt(idx);
+ }
+ else {
+ if (pressedKeys.isEmpty())
+ percGain = percGainInit;
+ pressedKeys.append(pitch);
+ }
+ changeKeyCompression();
+
+ for (int k = 0; k < NO_ELEMENTS; ++k) {
+ const Elem* e = &routing[pitch - 36][k];
+ if (e->bus == -1)
+ break;
+ Wheel* w = &wheels[int(e->wheel)];
+ int bus = e->bus;
+ float level = e->level;
+
+ if (velo) {
+ if (!w->active) {
+ // activate wheel
+ for (int k = 0; k < NO_BUSES; ++k) {
+ w->gain[k] = 0.0;
+ w->envCount[k] = 0;
+ }
+ activeWheels.append(w);
+ w->active = true;
+ }
+ float deltaGain = level;
+
+ if (w->envCount[bus]) {
+ deltaGain += w->deltaGain[bus] * w->env[bus][w->envCount[bus]];
+ }
+ w->env[bus] = attackEnv;
+ w->deltaGain[bus] = deltaGain;
+ w->gain[bus] += level;
+ w->refCount++;
+ }
+ else {
+ float deltaGain = -level;
+
+ if (w->envCount[bus]) {
+ deltaGain += w->deltaGain[bus] * w->env[bus][w->envCount[bus]];
+ }
+ w->env[bus] = releaseEnv;
+ w->deltaGain[bus] = deltaGain;
+ w->gain[bus] -= level;
+ if (w->refCount)
+ w->refCount--;
+ }
+ w->envCount[bus] = envSize;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// percussionChanged
+//---------------------------------------------------------
+
+void Organ::percussionChanged()
+ {
+ percussionEnvDecay = exp(log(0.001/percGainInit) / (percDecay * double(sampleRate())));
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+void Organ::setController(int ctrlId, int data)
+ {
+ int ctrlIdx = controllerIdx(ctrlId);
+ if (ctrlIdx != -1)
+ ctrl[ctrlIdx]->val = data;
+ switch (ctrlId) {
+ case DRAWBAR0 ... DRAWBAR8:
+ {
+ int db = ctrlId - DRAWBAR0;
+ drawBarGain[db] = float(data) / 8.0;
+ }
+ break;
+ case REVERB_ROOM_SIZE:
+ reverb->setRoomSize(float(data) / 127.0);
+ break;
+
+ case REVERB_MIX:
+ reverb->setMix(float(data) / 127.0);
+ break;
+
+ case REVERB_ON:
+ reverbOn = data != 0;
+ break;
+
+ case VIBRATO_ON:
+ vibratoOn = data != 0;
+ break;
+
+ case VIBRATO_FREQ:
+ vibratoFreq = float(data) * 6.0 / 127.0 + 4;
+ vibratoStep = lrint(vibratoFreq * RESO / double(sampleRate()));
+ break;
+
+ case VIBRATO_DEPTH:
+ vibratoDepth = float(data) / 127.0 * .01;
+ break;
+
+ case PERC_ON:
+ percussionOn = data != 0;
+ break;
+
+ case PERC_GAIN: // 0.01 - 0.4
+ percGainInit = float(data) * .39 / 127.0 + 0.01;
+ percussionChanged();
+ break;
+
+ case PERC_DECAY: // 0.5 - 4.5 sec
+ percDecay = float(data) * 4.0 / 127.0 + 0.5;
+ percussionChanged();
+ break;
+
+ case PERC_HARMONY:
+ percussionBus = data;
+ break;
+
+ case ROTARY_ON:
+ rotaryOn = data != 0;
+ break;
+
+ case ROT1_FREQ:
+ rot1Freq = float(data) * 6.0 / 127.0 + 0.67;
+ rot1Step = lrint(rot1Freq * RESO / double(sampleRate()));
+ break;
+
+ case ROT1_DEPTH:
+ rot1Depth = float(data) / 127.0 * 1.0;
+ break;
+
+ case ROT2_FREQ:
+ rot1Freq = float(data) * 5.0 / 127.0 + 0.5;
+ rot1Step = lrint(rot1Freq * RESO / double(sampleRate()));
+ break;
+
+ case ROT2_DEPTH:
+ rot2Depth = float(data) / 127.0 * 1.0;
+ break;
+
+ case CTRL_VOLUME:
+ data &= 0x7f;
+ volume = data == 0 ? 0.0 : cb2amp(int(200 * log10((127.0 * 127)/(data*data))));
+ volume *= .04;
+ break;
+
+ case CTRL_ALL_SOUNDS_OFF:
+ foreach(Wheel* w, activeWheels) {
+ for (int k = 0; k < NO_ELEMENTS; ++k) {
+ w->gain[k] = 0.0;
+ w->envCount[k] = 0;
+ }
+ w->refCount = 0;
+ }
+ pressedKeys.clear();
+ break;
+
+ case CTRL_RESET_ALL_CTRL:
+// for (int i = 0; i < NUM_CONTROLLER; ++i)
+// setController(0, synthCtrl[i].num, synthCtrl[i].val);
+ break;
+ default:
+ fprintf(stderr, "Organ:set unknown Ctrl 0x%x to 0x%x\n", ctrlId, data);
+ return;
+ }
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool Organ::setController(int channel, int ctrlId, int data)
+ {
+ MidiEvent ev(0, channel, ME_CONTROLLER, ctrlId, data);
+ gui->writeEvent(ev);
+ setController(ctrlId, data);
+ return false;
+ }
+
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+
+bool Organ::sysex(int n, const unsigned char* data)
+ {
+ int nn = ctrl.size() * sizeof(int);
+ if (nn != n) {
+ printf("unknown sysex %d %02x %02x\n", n, data[0], data[1]);
+ return false;
+ }
+ const int* s = (const int*) data;
+ for (int i = 0; i < ctrl.size(); ++i) {
+ setController(0, ctrl[i]->ctrl, *s);
+ setController(ctrl[i]->ctrl, *s);
+ s++;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// MESS
+//---------------------------------------------------------
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool Organ::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void Organ::showGui(bool val)
+ {
+ gui->setShown(val);
+ }
+
+//---------------------------------------------------------
+// getGeometry
+//---------------------------------------------------------
+
+void Organ::getGeometry(int* x, int* y, int* w, int* h) const
+ {
+ QPoint pos(gui->pos());
+ QSize size(gui->size());
+ *x = pos.x();
+ *y = pos.y();
+ *w = size.width();
+ *h = size.height();
+ }
+
+//---------------------------------------------------------
+// setGeometry
+//---------------------------------------------------------
+
+void Organ::setGeometry(int x, int y, int w, int h)
+ {
+ gui->resize(QSize(w, h));
+ gui->move(QPoint(x, y));
+ }
+
+//---------------------------------------------------------
+// instantiate
+// construct a new synthesizer instance
+//---------------------------------------------------------
+
+static Mess* instantiate(int sr, const char* name)
+ {
+ Organ* synth = new Organ(sr);
+ if (synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+//---------------------------------------------------------
+// msynth_descriptor
+// Return a descriptor of the requested plugin type.
+//---------------------------------------------------------
+
+extern "C" {
+ static MESS descriptor = {
+ "Organ",
+ "Organ; based on David A. Bartold's LADSPA plugin",
+ "0.1", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/organ/organ.h b/attic/muse_qt4_evolution/synti/organ/organ.h
new file mode 100644
index 00000000..971e6cc9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/organ.h
@@ -0,0 +1,151 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organ.h,v 1.5 2004/04/15 13:46:18 wschweer Exp $
+//
+// Parts of this file taken from:
+// Organ - Additive Organ Synthesizer Voice
+// Copyright (c) 1999, 2000 David A. Bartold
+//
+// (C) Copyright 2001-2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __ORGAN_H__
+#define __ORGAN_H__
+
+#include "muse/midictrl.h"
+#include "libsynti/mess2.h"
+
+static const int NO_VOICES = 128; // max polyphony
+static const int NO_KEYS = 97 - 36;
+class OrganGui;
+class Reverb;
+
+static const int MAX_ATTENUATION = 960;
+static const int NO_BUSES = 9;
+static const int NO_WHEELS = 91;
+static const int NO_ELEMENTS = 194;
+
+enum {
+ DRAWBAR0 = CTRL_RPN14_OFFSET, DRAWBAR1, DRAWBAR2,
+ DRAWBAR3, DRAWBAR4, DRAWBAR5, DRAWBAR6, DRAWBAR7, DRAWBAR8,
+ REVERB_ON, REVERB_ROOM_SIZE, REVERB_MIX,
+ VIBRATO_ON, VIBRATO_FREQ, VIBRATO_DEPTH,
+ PERC_ON, PERC_GAIN, PERC_DECAY, PERC_HARMONY,
+ ROTARY_ON, ROT1_FREQ, ROT1_DEPTH, ROT2_FREQ, ROT2_DEPTH
+ };
+
+//---------------------------------------------------------
+// Wheel
+//---------------------------------------------------------
+
+struct Wheel {
+ unsigned frameStep;
+ unsigned accu;
+
+ int refCount;
+ bool active;
+ float gain[NO_BUSES];
+
+ // envelopes:
+ float* env[NO_BUSES];
+ int envCount[NO_BUSES];
+ float deltaGain[NO_BUSES];
+ };
+
+//---------------------------------------------------------
+// Elem
+//---------------------------------------------------------
+
+struct Elem {
+ char wheel;
+ char bus;
+ float level;
+
+ Elem() { bus = -1; }
+ Elem(char w, char b, float l) : wheel(w), bus(b), level(l) {}
+ };
+
+//---------------------------------------------------------
+// Organ
+//---------------------------------------------------------
+
+class Organ : public Mess2 {
+ static int useCount;
+
+ static float* waveTable;
+ static double cb2amp_tab[MAX_ATTENUATION];
+ static double cb2amp(int cb);
+ static Elem routing[NO_KEYS][NO_ELEMENTS];
+ static float* attackEnv;
+ static float* releaseEnv;
+ static int envSize;
+ static float keyCompression[NO_VOICES];
+
+ OrganGui* gui;
+ Reverb* reverb;
+ bool reverbOn;
+ double volume;
+
+ unsigned vibratoStep;
+ unsigned vibratoAccu;
+
+ bool vibratoOn;
+ double vibratoFreq;
+ double vibratoDepth;
+
+ // key compression
+ float keyCompressionDelta;
+ float keyCompressionValue;
+ int keyCompressionCount;
+
+ // percussion
+ int percussionBus; // usually drawbar 3 or drawbar 4
+ bool percussionOn;
+ double percDecay;
+ double percussionEnvDecay;
+ double percGain;
+ double percGainInit;
+
+ // rotary speaker emulation
+ bool rotaryOn;
+ double rot1Freq; // horn: 0,67 - 6,7
+ double rot1Depth;
+ double rot2Freq; // drum: 0,5 - 5,5
+ double rot2Depth;
+ unsigned rot1Step;
+ unsigned rot1AccuL;
+ unsigned rot1AccuR;
+ unsigned rot2Step;
+ unsigned rot2AccuL;
+ unsigned rot2AccuR;
+
+ float drawBarGain[NO_BUSES];
+ Wheel wheels[NO_WHEELS];
+ QList<char> pressedKeys;
+ QList<Wheel*> activeWheels;
+
+ void setController(int ctrl, int val);
+ void changeKeyCompression();
+ void percussionChanged();
+
+ virtual void process(float**, int, int);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool setController(int channel, int ctrl, int val);
+ virtual bool sysex(int, const unsigned char*);
+
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual bool hasGui() const { return true; }
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int x, int y, int w, int h);
+
+ public:
+ friend class OrganGui;
+ Organ(int sampleRate);
+ ~Organ();
+ bool init(const char* name);
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/organ/organgui.cpp b/attic/muse_qt4_evolution/synti/organ/organgui.cpp
new file mode 100644
index 00000000..c00d23fb
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/organgui.cpp
@@ -0,0 +1,184 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organgui.cpp,v 1.21 2005/12/16 15:36:51 wschweer Exp $
+//
+// This is a simple GUI implemented with QT for
+// organ software synthesizer.
+//
+// (C) Copyright 2001-2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "organgui.h"
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+#include "awl/knob.h"
+
+//---------------------------------------------------------
+// OrganGui
+//---------------------------------------------------------
+
+OrganGui::OrganGui()
+ : QWidget(0),
+ MessGui()
+ {
+ setupUi(this);
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+
+ map = new QSignalMapper(this);
+ QList<QWidget*> wl = findChildren<QWidget*>();
+ foreach(QWidget* w, wl) {
+ int idx = Mess2::controllerIdx(w->objectName().toAscii().data());
+ if (idx == -1)
+ continue;
+ w->setProperty("ctrlIdx", idx);
+ map->setMapping(w, w);
+ const char* cname = w->metaObject()->className();
+ if (strcmp(cname, "QSlider") == 0) {
+ QSlider* slider = (QSlider*)w;
+ w->setProperty("ctrlType", 0);
+ connect(slider, SIGNAL(valueChanged(int)), map, SLOT(map()));
+ }
+ else if (strcmp(cname, "QCheckBox") == 0) {
+ w->setProperty("ctrlType", 1);
+ connect(w, SIGNAL(toggled(bool)), map, SLOT(map()));
+ }
+ else if (strcmp(cname, "QGroupBox") == 0) {
+ w->setProperty("ctrlType", 2);
+ connect(w, SIGNAL(toggled(bool)), map, SLOT(map()));
+ }
+ else if (strcmp(cname, "Awl::Knob") == 0) {
+ w->setProperty("ctrlType", 3);
+ connect(w, SIGNAL(valueChanged(double,int)), map, SLOT(map()));
+ }
+ else if (strcmp(cname, "QPushButton") == 0) {
+ w->setProperty("ctrlType", 4);
+ connect(w, SIGNAL(toggled(bool)), map, SLOT(map()));
+ }
+ else if (strcmp(cname, "Awl::Drawbar") == 0) {
+ Awl::Drawbar* drawbar = (Awl::Drawbar*)w;
+ w->setProperty("ctrlType", 5);
+ connect(drawbar, SIGNAL(valueChanged(double,int)), map, SLOT(map()));
+ }
+ else
+ printf("Gui Element <%s> not supported\n", cname);
+ }
+ ignoreControllerChange = false;
+ connect(map, SIGNAL(mapped(QWidget*)), this, SLOT(ctrlChanged(QWidget*)));
+ }
+
+//---------------------------------------------------------
+// ctrlChanged
+//---------------------------------------------------------
+
+void OrganGui::ctrlChanged(QWidget* w)
+ {
+ if (ignoreControllerChange)
+ return;
+ int ctrlIdx = w->property("ctrlIdx").toInt();
+ int ctrlType = w->property("ctrlType").toInt();
+ int value = 0;
+
+ switch(ctrlType) {
+ case 0: // QSlider
+ value = ((QSlider*)w)->value();
+ break;
+ case 1:
+ value = ((QCheckBox*)w)->isChecked();
+ break;
+ case 2:
+ value = ((QGroupBox*)w)->isChecked();
+ break;
+ case 3:
+ value = lrint(((Awl::Knob*)w)->value());
+ break;
+ case 4:
+ value = ((QPushButton*)w)->isChecked();
+ break;
+ case 5:
+ value = lrint(((Awl::Drawbar*)w)->value());
+ break;
+ default:
+ printf("OrganGui::ctrlChanged: illegal ctrlType %d\n", ctrlType);
+ break;
+ }
+ int id = Mess2::controllerId(ctrlIdx);
+ sendController(0, id, value); // to synth
+ }
+
+//---------------------------------------------------------
+// setParam
+//---------------------------------------------------------
+
+void OrganGui::setParam(int ctrlId, int val)
+ {
+ int ctrlIdx = Mess2::controllerIdx(ctrlId);
+ if (ctrlIdx == -1)
+ return;
+ setParamIdx(ctrlIdx, val);
+ }
+
+//---------------------------------------------------------
+// setParamIdx
+// set controller value in gui
+//---------------------------------------------------------
+
+void OrganGui::setParamIdx(int ctrlIdx, int val)
+ {
+ const char* name = Organ::controllerName(ctrlIdx);
+ if (name == 0)
+ return;
+ ignoreControllerChange = true;
+ QList<QWidget*> wl = findChildren<QWidget*>(name);
+
+ foreach(QWidget* w, wl) {
+ int ctrlType = w->property("ctrlType").toInt();
+ switch(ctrlType) {
+ case 0:
+ ((QSlider*)w)->setValue(val);
+ break;
+ case 1:
+ ((QCheckBox*)w)->setChecked(val);
+ break;
+ case 2:
+ ((QGroupBox*)w)->setChecked(val);
+ break;
+ case 3:
+ ((Awl::Knob*)w)->setValue(double(val));
+ break;
+ case 4:
+ ((QPushButton*)w)->setChecked(val);
+ break;
+ case 5:
+ ((Awl::Drawbar*)w)->setValue(double(val));
+ break;
+ default:
+ printf("OrganGui::setParamIdx: illegal ctrlType %d\n", ctrlType);
+ break;
+ }
+ }
+ ignoreControllerChange = false;
+ }
+
+//---------------------------------------------------------
+// processEvent
+//---------------------------------------------------------
+
+void OrganGui::processEvent(const MidiEvent& ev)
+ {
+ if (ev.type() == ME_CONTROLLER)
+ setParam(ev.dataA(), ev.dataB());
+ else
+ printf("OrganGui::illegal event type received\n");
+ }
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+
+void OrganGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/organ/organgui.h b/attic/muse_qt4_evolution/synti/organ/organgui.h
new file mode 100644
index 00000000..c691b1a1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/organgui.h
@@ -0,0 +1,48 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organgui.h,v 1.8 2005/10/04 21:37:44 lunar_shuttle Exp $
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __ORGANGUI_H__
+#define __ORGANGUI_H__
+
+#include "ui_organgui.h"
+#include "organ.h"
+#include "libsynti/gui.h"
+#include "libsynti/midievent.h"
+
+class QSignalMapper;
+
+#define NUM_GUI_CONTROLLER 18
+
+//---------------------------------------------------------
+// OrganGui
+//---------------------------------------------------------
+
+class OrganGui : public QWidget, public Ui::OrganGuiBase, public MessGui {
+ Q_OBJECT
+
+ bool ignoreControllerChange;
+
+ QSignalMapper* map;
+ virtual void processEvent(const MidiEvent&);
+
+ protected:
+ void setParam(int, int);
+ void setParamIdx(int ctrlIdx, int val);
+
+ private slots:
+ void ctrlChanged(QWidget*);
+ void readMessage(int);
+
+ public:
+ friend class Organ;
+ friend class Mess2;
+ OrganGui();
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/organ/organgui.ui b/attic/muse_qt4_evolution/synti/organ/organgui.ui
new file mode 100644
index 00000000..297042c7
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/organgui.ui
@@ -0,0 +1,791 @@
+<ui version="4.0" >
+ <class>OrganGuiBase</class>
+ <widget class="QWidget" name="OrganGuiBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>611</width>
+ <height>342</height>
+ </rect>
+ </property>
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Preferred" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="windowTitle" >
+ <string>MusE: Organ</string>
+ </property>
+ <property name="styleSheet" >
+ <string>QWidget {
+background-color: rgb(93,106,121);
+color: rgb(240, 240, 240);
+}
+QLabel#name {
+font-size: 64px;
+font-weight: bold;
+}
+Awl--Drawbar {
+font-size: 10px;
+}
+Awl--Knob {
+font-size: 10px;
+}
+
+QGroupBox::indicator:checked {
+background-color: yellow;
+}
+QGroupBox::indicator:unchecked {
+background-color: gray;
+}
+QCheckBox::indicator:checked:disabled {
+background-color: darkGray;
+}
+QCheckBox::indicator:unchecked:disabled {
+background-color: gray;
+}
+QCheckBox::indicator:checked:enabled {
+background-color: yellow;
+}
+QCheckBox::indicator:unchecked:enabled {
+background-color: gray;
+}
+</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <item>
+ <layout class="QHBoxLayout" >
+ <item>
+ <widget class="QLabel" name="name" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Preferred" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font" >
+ <font>
+ <pointsize>-1</pointsize>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="text" >
+ <string>O-1</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="percOn" >
+ <property name="title" >
+ <string>Percussion</string>
+ </property>
+ <property name="checkable" >
+ <bool>true</bool>
+ </property>
+ <layout class="QGridLayout" >
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="percGain" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::Knob" name="percDecay" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="Awl::Knob" name="percHarmony" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>1.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>1.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="label_9" >
+ <property name="text" >
+ <string>Gain</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="label_10" >
+ <property name="text" >
+ <string>Decay</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLabel" name="label_11" >
+ <property name="text" >
+ <string>Harmony</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="reverbOn" >
+ <property name="title" >
+ <string>Reverb</string>
+ </property>
+ <property name="checkable" >
+ <bool>true</bool>
+ </property>
+ <layout class="QGridLayout" >
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="reverbRoomSize" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="label" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Room</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="label_2" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Mix</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::Knob" name="reverbMix" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibratoOn" >
+ <property name="title" >
+ <string>Vibrato</string>
+ </property>
+ <property name="checkable" >
+ <bool>true</bool>
+ </property>
+ <layout class="QGridLayout" >
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="vibratoFreq" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::Knob" name="vibratoDepth" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="label_3" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Freq</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="label_4" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Depth</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <item>
+ <widget class="QGroupBox" name="GroupBox1" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title" >
+ <string>UPPER MANUAL</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar16" >
+ <property name="value" >
+ <double>4.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>60</red>
+ <green>60</green>
+ <blue>60</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar513" >
+ <property name="value" >
+ <double>5.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>60</red>
+ <green>60</green>
+ <blue>60</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar8" >
+ <property name="minimumSize" >
+ <size>
+ <width>0</width>
+ <height>150</height>
+ </size>
+ </property>
+ <property name="value" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>240</red>
+ <green>240</green>
+ <blue>240</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar4" >
+ <property name="value" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>240</red>
+ <green>240</green>
+ <blue>240</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar223" >
+ <property name="value" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>128</red>
+ <green>102</green>
+ <blue>86</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar2" >
+ <property name="value" >
+ <double>0.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>240</red>
+ <green>240</green>
+ <blue>240</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar135" >
+ <property name="value" >
+ <double>5.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>128</red>
+ <green>102</green>
+ <blue>86</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar113" >
+ <property name="value" >
+ <double>2.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>128</red>
+ <green>102</green>
+ <blue>86</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="Awl::Drawbar" name="drawbar1" >
+ <property name="value" >
+ <double>0.000000000000000</double>
+ </property>
+ <property name="sliderColor" >
+ <color>
+ <red>240</red>
+ <green>240</green>
+ <blue>240</blue>
+ </color>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="rotaryOn" >
+ <property name="title" >
+ <string>RotarySpeaker (test)</string>
+ </property>
+ <property name="checkable" >
+ <bool>true</bool>
+ </property>
+ <layout class="QGridLayout" >
+ <item row="0" column="0" >
+ <widget class="Awl::Knob" name="rot1Freq" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="Awl::Knob" name="rot1Depth" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="label_5" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Preferred" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>f1</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QLabel" name="label_6" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Preferred" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>depth1</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="Awl::Knob" name="rot2Freq" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="Awl::Knob" name="rot2Depth" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="scaleWidth" >
+ <number>5</number>
+ </property>
+ <property name="scaleValueColor" >
+ <color>
+ <red>255</red>
+ <green>255</green>
+ <blue>0</blue>
+ </color>
+ </property>
+ <property name="maxValue" >
+ <double>127.000000000000000</double>
+ </property>
+ <property name="lineStep" >
+ <double>8.000000000000000</double>
+ </property>
+ <property name="pageStep" >
+ <double>20.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="label_7" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Preferred" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>f2</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" >
+ <widget class="QLabel" name="label_8" >
+ <property name="sizePolicy" >
+ <sizepolicy vsizetype="Fixed" hsizetype="Preferred" >
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>depth2</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11" />
+ <customwidgets>
+ <customwidget>
+ <class>Awl::Knob</class>
+ <extends>QWidget</extends>
+ <header>awl/knob.h</header>
+ </customwidget>
+ <customwidget>
+ <class>Awl::Drawbar</class>
+ <extends>Awl::Slider</extends>
+ <header>awl/drawbar.h</header>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse_qt4_evolution/synti/organ/reverb.cpp b/attic/muse_qt4_evolution/synti/organ/reverb.cpp
new file mode 100644
index 00000000..72775bc5
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/reverb.cpp
@@ -0,0 +1,163 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id:$
+//
+// based on "freeverb" written by Jezar at Dreampoint,
+// June 2000
+//
+// (C) Copyright 2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "reverb.h"
+
+//---------------------------------------------------------
+// Reverb
+//---------------------------------------------------------
+
+Reverb::Reverb()
+ {
+ // Tie the components to their buffers
+ combL[0].setbuffer(bufcombL1,combtuningL1);
+ combR[0].setbuffer(bufcombR1,combtuningR1);
+ combL[1].setbuffer(bufcombL2,combtuningL2);
+ combR[1].setbuffer(bufcombR2,combtuningR2);
+ combL[2].setbuffer(bufcombL3,combtuningL3);
+ combR[2].setbuffer(bufcombR3,combtuningR3);
+ combL[3].setbuffer(bufcombL4,combtuningL4);
+ combR[3].setbuffer(bufcombR4,combtuningR4);
+ combL[4].setbuffer(bufcombL5,combtuningL5);
+ combR[4].setbuffer(bufcombR5,combtuningR5);
+ combL[5].setbuffer(bufcombL6,combtuningL6);
+ combR[5].setbuffer(bufcombR6,combtuningR6);
+ combL[6].setbuffer(bufcombL7,combtuningL7);
+ combR[6].setbuffer(bufcombR7,combtuningR7);
+ combL[7].setbuffer(bufcombL8,combtuningL8);
+ combR[7].setbuffer(bufcombR8,combtuningR8);
+ allpassL[0].setbuffer(bufallpassL1,allpasstuningL1);
+ allpassR[0].setbuffer(bufallpassR1,allpasstuningR1);
+ allpassL[1].setbuffer(bufallpassL2,allpasstuningL2);
+ allpassR[1].setbuffer(bufallpassR2,allpasstuningR2);
+ allpassL[2].setbuffer(bufallpassL3,allpasstuningL3);
+ allpassR[2].setbuffer(bufallpassR3,allpasstuningR3);
+ allpassL[3].setbuffer(bufallpassL4,allpasstuningL4);
+ allpassR[3].setbuffer(bufallpassR4,allpasstuningR4);
+
+ // Set default values
+ allpassL[0].setfeedback(0.5f);
+ allpassR[0].setfeedback(0.5f);
+ allpassL[1].setfeedback(0.5f);
+ allpassR[1].setfeedback(0.5f);
+ allpassL[2].setfeedback(0.5f);
+ allpassR[2].setfeedback(0.5f);
+ allpassL[3].setfeedback(0.5f);
+ allpassR[3].setfeedback(0.5f);
+
+ setRoomSize(.5);
+ setMix(.5);
+ setdamp(.5);
+ setwidth(initialwidth);
+
+ // Buffer will be full of rubbish - so we MUST mute them
+
+ for (int i = 0; i < numcombs; i++) {
+ combL[i].mute();
+ combR[i].mute();
+ }
+ for (int i=0;i<numallpasses;i++) {
+ allpassL[i].mute();
+ allpassR[i].mute();
+ }
+ }
+
+//---------------------------------------------------------
+// update
+// Recalculate internal values after parameter change
+//---------------------------------------------------------
+
+void Reverb::update()
+ {
+ roomsize1 = roomsize;
+ damp1 = damp;
+ gain = fixedgain;
+
+ for (int i = 0; i < numcombs; i++) {
+ combL[i].setfeedback(roomsize1);
+ combR[i].setfeedback(roomsize1);
+ }
+
+ for (int i = 0; i < numcombs; i++) {
+ combL[i].setdamp(damp1);
+ combR[i].setdamp(damp1);
+ }
+ }
+
+//---------------------------------------------------------
+// setroomsize
+//---------------------------------------------------------
+
+void Reverb::setRoomSize(float value)
+ {
+ roomsize = (value*scaleroom) + offsetroom;
+ update();
+ }
+
+//---------------------------------------------------------
+// setdamp
+//---------------------------------------------------------
+
+void Reverb::setdamp(float value)
+ {
+ damp = value*scaledamp;
+ update();
+ }
+
+//---------------------------------------------------------
+// setwidth
+//---------------------------------------------------------
+
+void Reverb::setwidth(float value)
+ {
+ width = value;
+ update();
+ }
+
+//---------------------------------------------------------
+// setMix
+//---------------------------------------------------------
+
+void Reverb::setMix(float value)
+ {
+ wetLevel = value;
+ }
+
+//---------------------------------------------------------
+// process
+//---------------------------------------------------------
+
+void Reverb::process(float* l, float* r, int n)
+ {
+ float wet = wetLevel;
+ float dry = 1.0 - wetLevel;
+
+ for (int i = 0; i < n; ++i) {
+ float outL = 0.0;
+ float outR = 0.0;
+ float input = (l[i] + r[i]) * gain;
+
+ // Accumulate comb filters in parallel
+ for (int k = 0; k < numcombs; k++) {
+ outL += combL[k].process(input);
+ outR += combR[k].process(input);
+ }
+
+ // Feed through allpasses in series
+ for (int k = 0; k < numallpasses; k++) {
+ outL = allpassL[k].process(outL);
+ outR = allpassR[k].process(outR);
+ }
+ l[i] = outL * wet + l[i] * dry;
+ r[i] = outR * wet + r[i] * dry;
+ }
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/organ/reverb.h b/attic/muse_qt4_evolution/synti/organ/reverb.h
new file mode 100644
index 00000000..d19fb18e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/reverb.h
@@ -0,0 +1,204 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id:$
+//
+// based on "freeverb" written by Jezar at Dreampoint,
+// June 2000
+//
+// (C) Copyright 2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __REVERB_H__
+#define __REVERB_H__
+
+#define undenormalise(sample) \
+ do { \
+ volatile float __forced_float = 1e-29 + sample; \
+ sample = __forced_float - 1e-29; \
+ } while (0)
+
+const int numcombs = 8;
+const int numallpasses = 4;
+const float muted = 0;
+const float fixedgain = 0.015f;
+const float scaledamp = 0.4f;
+const float scaleroom = 0.28f;
+const float offsetroom = 0.7f;
+const float initialwidth = 1.0;
+const int stereospread = 23;
+
+// These values assume 44.1KHz sample rate
+// they will probably be OK for 48KHz sample rate
+// but would need scaling for 96KHz (or other) sample rates.
+// The values were obtained by listening tests.
+const int combtuningL1 = 1116;
+const int combtuningR1 = 1116+stereospread;
+const int combtuningL2 = 1188;
+const int combtuningR2 = 1188+stereospread;
+const int combtuningL3 = 1277;
+const int combtuningR3 = 1277+stereospread;
+const int combtuningL4 = 1356;
+const int combtuningR4 = 1356+stereospread;
+const int combtuningL5 = 1422;
+const int combtuningR5 = 1422+stereospread;
+const int combtuningL6 = 1491;
+const int combtuningR6 = 1491+stereospread;
+const int combtuningL7 = 1557;
+const int combtuningR7 = 1557+stereospread;
+const int combtuningL8 = 1617;
+const int combtuningR8 = 1617+stereospread;
+const int allpasstuningL1 = 556;
+const int allpasstuningR1 = 556+stereospread;
+const int allpasstuningL2 = 441;
+const int allpasstuningR2 = 441+stereospread;
+const int allpasstuningL3 = 341;
+const int allpasstuningR3 = 341+stereospread;
+const int allpasstuningL4 = 225;
+const int allpasstuningR4 = 225+stereospread;
+
+//---------------------------------------------------------
+// allpass
+//---------------------------------------------------------
+
+class allpass
+ {
+ float feedback;
+ float *buffer;
+ int bufsize;
+ int bufidx;
+
+ public:
+ allpass() { bufidx = 0; }
+ void setbuffer(float *buf, int size) {
+ buffer = buf;
+ bufsize = size;
+ }
+ float process(float input) {
+ float bufout = buffer[bufidx];
+ undenormalise(bufout);
+ float output = -input + bufout;
+ buffer[bufidx] = input + (bufout*feedback);
+ if (++bufidx >= bufsize)
+ bufidx = 0;
+ return output;
+ }
+ void mute() {
+ memset(buffer, 0, sizeof(float) * bufsize);
+ }
+ void setfeedback(float val) { feedback = val; }
+ float getfeedback() { return feedback; }
+ };
+
+//---------------------------------------------------------
+// comb
+//---------------------------------------------------------
+
+class comb
+ {
+ float feedback;
+ float filterstore;
+ float damp1;
+ float damp2;
+ float *buffer;
+ int bufsize;
+ int bufidx;
+
+ public:
+ comb() {
+ filterstore = 0;
+ bufidx = 0;
+ }
+ void setbuffer(float *buf, int size) {
+ buffer = buf;
+ bufsize = size;
+ }
+ float process(float input) {
+ float output = buffer[bufidx];
+ undenormalise(output);
+ filterstore = (output*damp2) + (filterstore*damp1);
+ undenormalise(filterstore);
+ buffer[bufidx] = input + (filterstore*feedback);
+ if (++bufidx >= bufsize)
+ bufidx = 0;
+ return output;
+ }
+ void mute() {
+ for (int i=0; i<bufsize; i++)
+ buffer[i]=0;
+ }
+ void setdamp(float val) {
+ damp1 = val;
+ damp2 = 1-val;
+ }
+ float getdamp() { return damp1; }
+ void setfeedback(float val) { feedback = val; }
+ float getfeedback() { return feedback; }
+ };
+
+
+//---------------------------------------------------------
+// Reverb
+//---------------------------------------------------------
+
+class Reverb {
+ float gain;
+ float roomsize,roomsize1;
+ float damp,damp1;
+ float width;
+ float mode;
+
+ // Comb filters
+ comb combL[numcombs];
+ comb combR[numcombs];
+
+ // Allpass filters
+ allpass allpassL[numallpasses];
+ allpass allpassR[numallpasses];
+
+ // Buffers for the combs
+ float bufcombL1[combtuningL1];
+ float bufcombR1[combtuningR1];
+ float bufcombL2[combtuningL2];
+ float bufcombR2[combtuningR2];
+ float bufcombL3[combtuningL3];
+ float bufcombR3[combtuningR3];
+ float bufcombL4[combtuningL4];
+ float bufcombR4[combtuningR4];
+ float bufcombL5[combtuningL5];
+ float bufcombR5[combtuningR5];
+ float bufcombL6[combtuningL6];
+ float bufcombR6[combtuningR6];
+ float bufcombL7[combtuningL7];
+ float bufcombR7[combtuningR7];
+ float bufcombL8[combtuningL8];
+ float bufcombR8[combtuningR8];
+
+ // Buffers for the allpasses
+ float bufallpassL1[allpasstuningL1];
+ float bufallpassR1[allpasstuningR1];
+ float bufallpassL2[allpasstuningL2];
+ float bufallpassR2[allpasstuningR2];
+ float bufallpassL3[allpasstuningL3];
+ float bufallpassR3[allpasstuningR3];
+ float bufallpassL4[allpasstuningL4];
+ float bufallpassR4[allpasstuningR4];
+
+ float roomSize;
+ float damping;
+ float wetLevel;
+
+ void update();
+
+ public:
+ Reverb();
+ void process(float* l, float* r, int numsamples);
+ void setdamp(float value);
+ void setwidth(float value);
+
+ void setRoomSize(float value);
+ void setMix(float value);
+ };
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/organ/routing.cpp b/attic/muse_qt4_evolution/synti/organ/routing.cpp
new file mode 100644
index 00000000..09f9ceb7
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/organ/routing.cpp
@@ -0,0 +1,1343 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id:$
+//
+// (C) Copyright 2007 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "organ.h"
+
+Elem Organ::routing[NO_KEYS][NO_ELEMENTS] = {
+#if 1
+ { Elem(0,0,0.003210), Elem(0,1,0.000105), Elem(0,2,0.004516), Elem(0,3,0.000095), Elem(0,4,0.000080), Elem(0,5,0.000088), Elem(0,6,0.000116), Elem(0,7,0.000213),
+ Elem(0,8,0.020011), Elem(7,0,0.000067), Elem(7,1,0.006683), Elem(7,2,0.000067), Elem(7,3,0.000033), Elem(7,4,0.000022), Elem(7,5,0.000017), Elem(12,0,0.315277),
+ Elem(12,1,0.007553), Elem(12,2,0.443782), Elem(12,3,0.005466), Elem(12,4,0.002994), Elem(12,5,0.002100), Elem(12,6,0.001627), Elem(12,7,0.001332), Elem(12,8,0.001128),
+ Elem(19,0,0.006617), Elem(19,1,0.661660), Elem(19,2,0.006617), Elem(19,3,0.003308), Elem(19,4,0.002206), Elem(19,5,0.001654), Elem(19,6,0.001323), Elem(19,7,0.001103),
+ Elem(19,8,0.000945), Elem(24,0,0.002250), Elem(24,1,0.003364), Elem(24,2,0.006691), Elem(24,3,0.661772), Elem(24,4,0.006840), Elem(24,5,0.025696), Elem(24,6,0.002429),
+ Elem(24,7,0.001766), Elem(24,8,0.001398), Elem(28,0,0.000025), Elem(28,1,0.000030), Elem(28,2,0.000037), Elem(28,3,0.000050), Elem(28,4,0.000075), Elem(28,5,0.000150),
+ Elem(28,6,0.014962), Elem(28,7,0.000150), Elem(28,8,0.000075), Elem(31,0,0.005541), Elem(31,1,0.007388), Elem(31,2,0.011082), Elem(31,3,0.022163), Elem(31,4,2.216334),
+ Elem(31,5,0.022163), Elem(31,6,0.011082), Elem(31,7,0.007388), Elem(31,8,0.005541), Elem(36,0,0.004469), Elem(36,1,0.005591), Elem(36,2,0.007475), Elem(36,3,0.017790),
+ Elem(36,4,0.022264), Elem(36,5,2.216417), Elem(36,6,0.022286), Elem(36,7,0.021098), Elem(36,8,0.007501), Elem(40,0,0.002469), Elem(40,1,0.002963), Elem(40,2,0.003703),
+ Elem(40,3,0.004938), Elem(40,4,0.007406), Elem(40,5,0.014813), Elem(40,6,1.481273), Elem(40,7,0.014813), Elem(40,8,0.007406), Elem(43,0,0.001459), Elem(43,1,0.001706),
+ Elem(43,2,0.002055), Elem(43,3,0.002587), Elem(43,4,0.003524), Elem(43,5,0.027337), Elem(43,6,0.010124), Elem(43,7,0.990112), Elem(43,8,0.009975), Elem(47,0,0.000025),
+ Elem(47,1,0.000030), Elem(47,2,0.000037), Elem(47,3,0.000050), Elem(47,4,0.000075), Elem(47,5,0.000150), Elem(47,6,0.014962), Elem(47,7,0.000150), Elem(47,8,0.000075),
+ Elem(48,0,0.001237), Elem(48,1,0.001414), Elem(48,2,0.001650), Elem(48,3,0.001980), Elem(48,4,0.002475), Elem(48,5,0.003300), Elem(48,6,0.004950), Elem(48,7,0.009900),
+ Elem(48,8,0.990000), Elem(55,1,0.000017), Elem(55,2,0.000020), Elem(55,3,0.000025), Elem(55,4,0.000033), Elem(55,5,0.000050), Elem(55,6,0.000100), Elem(55,7,0.010000),
+ Elem(55,8,0.000100), Elem(60,0,0.006369), Elem(60,1,0.000153), Elem(60,2,0.008965), Elem(60,3,0.000110), Elem(60,4,0.000060), Elem(60,5,0.000042), Elem(60,6,0.000033),
+ Elem(60,7,0.000027), Elem(60,8,0.000023), Elem(67,0,0.000134), Elem(67,1,0.013367), Elem(67,2,0.000134), Elem(67,3,0.000067), Elem(67,4,0.000045), Elem(67,5,0.000033),
+ Elem(67,6,0.000027), Elem(67,7,0.000022), Elem(67,8,0.000019), Elem(72,0,0.000045), Elem(72,1,0.000067), Elem(72,2,0.000134), Elem(72,3,0.013367), Elem(72,4,0.000134),
+ Elem(72,5,0.000067), Elem(72,6,0.000045), Elem(72,7,0.000033), Elem(72,8,0.000027), Elem(79,0,0.000112), Elem(79,1,0.000149), Elem(79,2,0.000224), Elem(79,3,0.000448),
+ Elem(79,4,0.044774), Elem(79,5,0.000448), Elem(79,6,0.000224), Elem(79,7,0.000149), Elem(79,8,0.000112), Elem(86,0,0.000070), Elem(86,1,0.000091), Elem(86,2,0.000132),
+ Elem(86,3,0.000249), Elem(86,4,0.022421), Elem(86,5,0.000274), Elem(86,6,0.000212), Elem(86,7,0.010075), Elem(86,8,0.000156), },
+ { Elem(1,0,0.003210), Elem(1,1,0.000105), Elem(1,2,0.004516), Elem(1,3,0.000095), Elem(1,4,0.000080), Elem(1,5,0.000088), Elem(1,6,0.000116), Elem(1,7,0.000213),
+ Elem(1,8,0.020011), Elem(8,0,0.000067), Elem(8,1,0.006683), Elem(8,2,0.000067), Elem(8,3,0.000033), Elem(8,4,0.000022), Elem(8,5,0.000017), Elem(13,0,0.315277),
+ Elem(13,1,0.007553), Elem(13,2,0.443782), Elem(13,3,0.005466), Elem(13,4,0.002994), Elem(13,5,0.002100), Elem(13,6,0.001627), Elem(13,7,0.001332), Elem(13,8,0.001128),
+ Elem(20,0,0.006617), Elem(20,1,0.661660), Elem(20,2,0.006617), Elem(20,3,0.003308), Elem(20,4,0.002206), Elem(20,5,0.001654), Elem(20,6,0.001323), Elem(20,7,0.001103),
+ Elem(20,8,0.000945), Elem(25,0,0.002206), Elem(25,1,0.003308), Elem(25,2,0.006617), Elem(25,3,0.661660), Elem(25,4,0.006617), Elem(25,5,0.003308), Elem(25,6,0.002206),
+ Elem(25,7,0.001654), Elem(25,8,0.001323), Elem(29,0,0.000025), Elem(29,1,0.000030), Elem(29,2,0.000037), Elem(29,3,0.000050), Elem(29,4,0.000075), Elem(29,5,0.000150),
+ Elem(29,6,0.014962), Elem(29,7,0.000150), Elem(29,8,0.000075), Elem(32,0,0.005541), Elem(32,1,0.007388), Elem(32,2,0.011082), Elem(32,3,0.022163), Elem(32,4,2.216334),
+ Elem(32,5,0.022163), Elem(32,6,0.011082), Elem(32,7,0.007388), Elem(32,8,0.005541), Elem(33,0,0.000037), Elem(33,1,0.000050), Elem(33,2,0.000087), Elem(33,3,0.006708),
+ Elem(33,4,0.000100), Elem(33,5,0.000083), Elem(33,6,0.000122), Elem(33,7,0.010017), Elem(33,8,0.000113), Elem(37,0,0.004433), Elem(37,1,0.005541), Elem(37,2,0.007388),
+ Elem(37,3,0.011082), Elem(37,4,0.022163), Elem(37,5,2.216334), Elem(37,6,0.022163), Elem(37,7,0.011082), Elem(37,8,0.007388), Elem(41,0,0.002469), Elem(41,1,0.002963),
+ Elem(41,2,0.003703), Elem(41,3,0.004938), Elem(41,4,0.007406), Elem(41,5,0.014813), Elem(41,6,1.481273), Elem(41,7,0.014813), Elem(41,8,0.007406), Elem(44,0,0.001414),
+ Elem(44,1,0.001650), Elem(44,2,0.001980), Elem(44,3,0.002475), Elem(44,4,0.003300), Elem(44,5,0.004950), Elem(44,6,0.009900), Elem(44,7,0.990000), Elem(44,8,0.009900),
+ Elem(49,0,0.001237), Elem(49,1,0.001414), Elem(49,2,0.001650), Elem(49,3,0.001980), Elem(49,4,0.002475), Elem(49,5,0.003300), Elem(49,6,0.004950), Elem(49,7,0.009900),
+ Elem(49,8,0.990000), Elem(56,1,0.000017), Elem(56,2,0.000020), Elem(56,3,0.000025), Elem(56,4,0.000033), Elem(56,5,0.000050), Elem(56,6,0.000100), Elem(56,7,0.010000),
+ Elem(56,8,0.000100), Elem(61,0,0.006369), Elem(61,1,0.000153), Elem(61,2,0.008965), Elem(61,3,0.000110), Elem(61,4,0.000060), Elem(61,5,0.000042), Elem(61,6,0.000033),
+ Elem(61,7,0.000027), Elem(61,8,0.000023), Elem(68,0,0.000134), Elem(68,1,0.013367), Elem(68,2,0.000134), Elem(68,3,0.000067), Elem(68,4,0.000045), Elem(68,5,0.000033),
+ Elem(68,6,0.000027), Elem(68,7,0.000022), Elem(68,8,0.000019), Elem(73,0,0.000045), Elem(73,1,0.000067), Elem(73,2,0.000134), Elem(73,3,0.013367), Elem(73,4,0.000134),
+ Elem(73,5,0.000067), Elem(73,6,0.000045), Elem(73,7,0.000033), Elem(73,8,0.000027), Elem(80,0,0.000112), Elem(80,1,0.000149), Elem(80,2,0.000224), Elem(80,3,0.000448),
+ Elem(80,4,0.044774), Elem(80,5,0.000448), Elem(80,6,0.000224), Elem(80,7,0.000149), Elem(80,8,0.000112), Elem(84,0,0.000050), Elem(84,1,0.000060), Elem(84,2,0.000075),
+ Elem(84,3,0.000100), Elem(84,4,0.000150), Elem(84,5,0.000299), Elem(84,6,0.029925), Elem(84,7,0.000299), Elem(84,8,0.000150), Elem(85,2,0.000017), Elem(85,3,0.000020),
+ Elem(85,4,0.000025), Elem(85,5,0.000033), Elem(85,6,0.000050), Elem(85,7,0.000100), Elem(85,8,0.010000), Elem(87,0,0.000070), Elem(87,1,0.000091), Elem(87,2,0.000132),
+ Elem(87,3,0.000249), Elem(87,4,0.022421), Elem(87,5,0.000274), Elem(87,6,0.000212), Elem(87,7,0.010075), Elem(87,8,0.000156), },
+ { Elem(2,0,0.003210), Elem(2,1,0.000105), Elem(2,2,0.004516), Elem(2,3,0.000095), Elem(2,4,0.000080), Elem(2,5,0.000088), Elem(2,6,0.000116), Elem(2,7,0.000213),
+ Elem(2,8,0.020011), Elem(9,0,0.000067), Elem(9,1,0.006683), Elem(9,2,0.000067), Elem(9,3,0.000033), Elem(9,4,0.000022), Elem(9,5,0.000017), Elem(14,0,0.315277),
+ Elem(14,1,0.007553), Elem(14,2,0.443782), Elem(14,3,0.005466), Elem(14,4,0.002994), Elem(14,5,0.002100), Elem(14,6,0.001627), Elem(14,7,0.001332), Elem(14,8,0.001128),
+ Elem(21,0,0.006617), Elem(21,1,0.661660), Elem(21,2,0.006617), Elem(21,3,0.003308), Elem(21,4,0.002206), Elem(21,5,0.001654), Elem(21,6,0.001323), Elem(21,7,0.001103),
+ Elem(21,8,0.000945), Elem(25,0,0.000056), Elem(25,1,0.000075), Elem(25,2,0.000112), Elem(25,3,0.000224), Elem(25,4,0.022387), Elem(25,5,0.000224), Elem(25,6,0.000112),
+ Elem(25,7,0.000075), Elem(25,8,0.000056), Elem(26,0,0.002250), Elem(26,1,0.003364), Elem(26,2,0.006691), Elem(26,3,0.661772), Elem(26,4,0.006840), Elem(26,5,0.025696),
+ Elem(26,6,0.002429), Elem(26,7,0.001766), Elem(26,8,0.001398), Elem(30,0,0.000025), Elem(30,1,0.000030), Elem(30,2,0.000037), Elem(30,3,0.000050), Elem(30,4,0.000075),
+ Elem(30,5,0.000150), Elem(30,6,0.014962), Elem(30,7,0.000150), Elem(30,8,0.000075), Elem(33,0,0.005541), Elem(33,1,0.007388), Elem(33,2,0.011082), Elem(33,3,0.022163),
+ Elem(33,4,2.216334), Elem(33,5,0.022163), Elem(33,6,0.011082), Elem(33,7,0.007388), Elem(33,8,0.005541), Elem(38,0,0.004469), Elem(38,1,0.005591), Elem(38,2,0.007475),
+ Elem(38,3,0.017790), Elem(38,4,0.022264), Elem(38,5,2.216417), Elem(38,6,0.022286), Elem(38,7,0.021098), Elem(38,8,0.007501), Elem(42,0,0.002469), Elem(42,1,0.002963),
+ Elem(42,2,0.003703), Elem(42,3,0.004938), Elem(42,4,0.007406), Elem(42,5,0.014813), Elem(42,6,1.481273), Elem(42,7,0.014813), Elem(42,8,0.007406), Elem(44,0,0.000056),
+ Elem(44,1,0.000075), Elem(44,2,0.000112), Elem(44,3,0.000224), Elem(44,4,0.022387), Elem(44,5,0.000224), Elem(44,6,0.000112), Elem(44,7,0.000075), Elem(44,8,0.000056),
+ Elem(45,0,0.001459), Elem(45,1,0.001706), Elem(45,2,0.002055), Elem(45,3,0.002587), Elem(45,4,0.003524), Elem(45,5,0.027337), Elem(45,6,0.010124), Elem(45,7,0.990112),
+ Elem(45,8,0.009975), Elem(50,0,0.001237), Elem(50,1,0.001414), Elem(50,2,0.001650), Elem(50,3,0.001980), Elem(50,4,0.002475), Elem(50,5,0.003300), Elem(50,6,0.004950),
+ Elem(50,7,0.009900), Elem(50,8,0.990000), Elem(57,1,0.000017), Elem(57,2,0.000020), Elem(57,3,0.000025), Elem(57,4,0.000033), Elem(57,5,0.000050), Elem(57,6,0.000100),
+ Elem(57,7,0.010000), Elem(57,8,0.000100), Elem(62,0,0.006369), Elem(62,1,0.000153), Elem(62,2,0.008965), Elem(62,3,0.000110), Elem(62,4,0.000060), Elem(62,5,0.000042),
+ Elem(62,6,0.000033), Elem(62,7,0.000027), Elem(62,8,0.000023), Elem(69,0,0.000134), Elem(69,1,0.013367), Elem(69,2,0.000134), Elem(69,3,0.000067), Elem(69,4,0.000045),
+ Elem(69,5,0.000033), Elem(69,6,0.000027), Elem(69,7,0.000022), Elem(69,8,0.000019), Elem(74,0,0.000045), Elem(74,1,0.000067), Elem(74,2,0.000134), Elem(74,3,0.013367),
+ Elem(74,4,0.000134), Elem(74,5,0.000067), Elem(74,6,0.000045), Elem(74,7,0.000033), Elem(74,8,0.000027), Elem(81,0,0.000056), Elem(81,1,0.000075), Elem(81,2,0.000112),
+ Elem(81,3,0.000224), Elem(81,4,0.022387), Elem(81,5,0.000224), Elem(81,6,0.000112), Elem(81,7,0.000075), Elem(81,8,0.000056), Elem(85,0,0.000050), Elem(85,1,0.000060),
+ Elem(85,2,0.000075), Elem(85,3,0.000100), Elem(85,4,0.000150), Elem(85,5,0.000299), Elem(85,6,0.029925), Elem(85,7,0.000299), Elem(85,8,0.000150), Elem(86,2,0.000017),
+ Elem(86,3,0.000020), Elem(86,4,0.000025), Elem(86,5,0.000033), Elem(86,6,0.000050), Elem(86,7,0.000100), Elem(86,8,0.010000), Elem(88,1,0.000017), Elem(88,2,0.000020),
+ Elem(88,3,0.000025), Elem(88,4,0.000033), Elem(88,5,0.000050), Elem(88,6,0.000100), Elem(88,7,0.010000), Elem(88,8,0.000100), },
+ { Elem(3,0,0.003210), Elem(3,1,0.000105), Elem(3,2,0.004516), Elem(3,3,0.000095), Elem(3,4,0.000080), Elem(3,5,0.000088), Elem(3,6,0.000116), Elem(3,7,0.000213),
+ Elem(3,8,0.020011), Elem(10,0,0.000067), Elem(10,1,0.006683), Elem(10,2,0.000067), Elem(10,3,0.000033), Elem(10,4,0.000022), Elem(10,5,0.000017), Elem(15,0,0.315277),
+ Elem(15,1,0.007553), Elem(15,2,0.443782), Elem(15,3,0.005466), Elem(15,4,0.002994), Elem(15,5,0.002100), Elem(15,6,0.001627), Elem(15,7,0.001332), Elem(15,8,0.001128),
+ Elem(22,0,0.006617), Elem(22,1,0.661660), Elem(22,2,0.006617), Elem(22,3,0.003308), Elem(22,4,0.002206), Elem(22,5,0.001654), Elem(22,6,0.001323), Elem(22,7,0.001103),
+ Elem(22,8,0.000945), Elem(27,0,0.002250), Elem(27,1,0.003364), Elem(27,2,0.006691), Elem(27,3,0.661772), Elem(27,4,0.006840), Elem(27,5,0.025696), Elem(27,6,0.002429),
+ Elem(27,7,0.001766), Elem(27,8,0.001398), Elem(34,0,0.005541), Elem(34,1,0.007388), Elem(34,2,0.011082), Elem(34,3,0.022163), Elem(34,4,2.216334), Elem(34,5,0.022163),
+ Elem(34,6,0.011082), Elem(34,7,0.007388), Elem(34,8,0.005541), Elem(36,0,0.000025), Elem(36,1,0.000030), Elem(36,2,0.000037), Elem(36,3,0.000050), Elem(36,4,0.000075),
+ Elem(36,5,0.000150), Elem(36,6,0.014962), Elem(36,7,0.000150), Elem(36,8,0.000075), Elem(39,0,0.004469), Elem(39,1,0.005591), Elem(39,2,0.007475), Elem(39,3,0.017790),
+ Elem(39,4,0.022264), Elem(39,5,2.216417), Elem(39,6,0.022286), Elem(39,7,0.021098), Elem(39,8,0.007501), Elem(43,0,0.002469), Elem(43,1,0.002963), Elem(43,2,0.003703),
+ Elem(43,3,0.004938), Elem(43,4,0.007406), Elem(43,5,0.014813), Elem(43,6,1.481273), Elem(43,7,0.014813), Elem(43,8,0.007406), Elem(46,0,0.001459), Elem(46,1,0.001706),
+ Elem(46,2,0.002055), Elem(46,3,0.002587), Elem(46,4,0.003524), Elem(46,5,0.027337), Elem(46,6,0.010124), Elem(46,7,0.990112), Elem(46,8,0.009975), Elem(51,0,0.001237),
+ Elem(51,1,0.001414), Elem(51,2,0.001650), Elem(51,3,0.001980), Elem(51,4,0.002475), Elem(51,5,0.003300), Elem(51,6,0.004950), Elem(51,7,0.009900), Elem(51,8,0.990000),
+ Elem(55,0,0.000025), Elem(55,1,0.000030), Elem(55,2,0.000037), Elem(55,3,0.000050), Elem(55,4,0.000075), Elem(55,5,0.000150), Elem(55,6,0.014962), Elem(55,7,0.000150),
+ Elem(55,8,0.000075), Elem(58,1,0.000017), Elem(58,2,0.000020), Elem(58,3,0.000025), Elem(58,4,0.000033), Elem(58,5,0.000050), Elem(58,6,0.000100), Elem(58,7,0.010000),
+ Elem(58,8,0.000100), Elem(63,0,0.006369), Elem(63,1,0.000153), Elem(63,2,0.008965), Elem(63,3,0.000110), Elem(63,4,0.000060), Elem(63,5,0.000042), Elem(63,6,0.000033),
+ Elem(63,7,0.000027), Elem(63,8,0.000023), Elem(70,0,0.000134), Elem(70,1,0.013367), Elem(70,2,0.000134), Elem(70,3,0.000067), Elem(70,4,0.000045), Elem(70,5,0.000033),
+ Elem(70,6,0.000027), Elem(70,7,0.000022), Elem(70,8,0.000019), Elem(75,0,0.000045), Elem(75,1,0.000067), Elem(75,2,0.000134), Elem(75,3,0.013367), Elem(75,4,0.000134),
+ Elem(75,5,0.000067), Elem(75,6,0.000045), Elem(75,7,0.000033), Elem(75,8,0.000027), Elem(82,0,0.000112), Elem(82,1,0.000149), Elem(82,2,0.000224), Elem(82,3,0.000448),
+ Elem(82,4,0.044774), Elem(82,5,0.000448), Elem(82,6,0.000224), Elem(82,7,0.000149), Elem(82,8,0.000112), Elem(86,0,0.000025), Elem(86,1,0.000030), Elem(86,2,0.000037),
+ Elem(86,3,0.000050), Elem(86,4,0.000075), Elem(86,5,0.000150), Elem(86,6,0.014962), Elem(86,7,0.000150), Elem(86,8,0.000075), Elem(87,2,0.000017), Elem(87,3,0.000020),
+ Elem(87,4,0.000025), Elem(87,5,0.000033), Elem(87,6,0.000050), Elem(87,7,0.000100), Elem(87,8,0.010000), Elem(89,0,0.000070), Elem(89,1,0.000091), Elem(89,2,0.000132),
+ Elem(89,3,0.000249), Elem(89,4,0.022421), Elem(89,5,0.000274), Elem(89,6,0.000212), Elem(89,7,0.010075), Elem(89,8,0.000156), },
+ { Elem(4,0,0.003210), Elem(4,1,0.000105), Elem(4,2,0.004516), Elem(4,3,0.000095), Elem(4,4,0.000080), Elem(4,5,0.000088), Elem(4,6,0.000116), Elem(4,7,0.000213),
+ Elem(4,8,0.020011), Elem(11,0,0.000067), Elem(11,1,0.006683), Elem(11,2,0.000067), Elem(11,3,0.000033), Elem(11,4,0.000022), Elem(11,5,0.000017), Elem(16,0,0.315277),
+ Elem(16,1,0.007553), Elem(16,2,0.443782), Elem(16,3,0.005466), Elem(16,4,0.002994), Elem(16,5,0.002100), Elem(16,6,0.001627), Elem(16,7,0.001332), Elem(16,8,0.001128),
+ Elem(23,0,0.006617), Elem(23,1,0.661660), Elem(23,2,0.006617), Elem(23,3,0.003308), Elem(23,4,0.002206), Elem(23,5,0.001654), Elem(23,6,0.001323), Elem(23,7,0.001103),
+ Elem(23,8,0.000945), Elem(28,0,0.002250), Elem(28,1,0.003364), Elem(28,2,0.006691), Elem(28,3,0.661772), Elem(28,4,0.006840), Elem(28,5,0.025696), Elem(28,6,0.002429),
+ Elem(28,7,0.001766), Elem(28,8,0.001398), Elem(33,0,0.000025), Elem(33,1,0.000030), Elem(33,2,0.000037), Elem(33,3,0.000050), Elem(33,4,0.000075), Elem(33,5,0.000150),
+ Elem(33,6,0.014962), Elem(33,7,0.000150), Elem(33,8,0.000075), Elem(35,0,0.005541), Elem(35,1,0.007388), Elem(35,2,0.011082), Elem(35,3,0.022163), Elem(35,4,2.216334),
+ Elem(35,5,0.022163), Elem(35,6,0.011082), Elem(35,7,0.007388), Elem(35,8,0.005541), Elem(40,0,0.004469), Elem(40,1,0.005591), Elem(40,2,0.007475), Elem(40,3,0.017790),
+ Elem(40,4,0.022264), Elem(40,5,2.216417), Elem(40,6,0.022286), Elem(40,7,0.021098), Elem(40,8,0.007501), Elem(44,0,0.002469), Elem(44,1,0.002963), Elem(44,2,0.003703),
+ Elem(44,3,0.004938), Elem(44,4,0.007406), Elem(44,5,0.014813), Elem(44,6,1.481273), Elem(44,7,0.014813), Elem(44,8,0.007406), Elem(47,0,0.001459), Elem(47,1,0.001706),
+ Elem(47,2,0.002055), Elem(47,3,0.002587), Elem(47,4,0.003524), Elem(47,5,0.027337), Elem(47,6,0.010124), Elem(47,7,0.990112), Elem(47,8,0.009975), Elem(52,0,0.001237),
+ Elem(52,1,0.001414), Elem(52,2,0.001650), Elem(52,3,0.001980), Elem(52,4,0.002475), Elem(52,5,0.003300), Elem(52,6,0.004950), Elem(52,7,0.009900), Elem(52,8,0.990000),
+ Elem(56,0,0.000025), Elem(56,1,0.000030), Elem(56,2,0.000037), Elem(56,3,0.000050), Elem(56,4,0.000075), Elem(56,5,0.000150), Elem(56,6,0.014962), Elem(56,7,0.000150),
+ Elem(56,8,0.000075), Elem(59,1,0.000017), Elem(59,2,0.000020), Elem(59,3,0.000025), Elem(59,4,0.000033), Elem(59,5,0.000050), Elem(59,6,0.000100), Elem(59,7,0.010000),
+ Elem(59,8,0.000100), Elem(64,0,0.006369), Elem(64,1,0.000153), Elem(64,2,0.008965), Elem(64,3,0.000110), Elem(64,4,0.000060), Elem(64,5,0.000042), Elem(64,6,0.000033),
+ Elem(64,7,0.000027), Elem(64,8,0.000023), Elem(71,0,0.000134), Elem(71,1,0.013367), Elem(71,2,0.000134), Elem(71,3,0.000067), Elem(71,4,0.000045), Elem(71,5,0.000033),
+ Elem(71,6,0.000027), Elem(71,7,0.000022), Elem(71,8,0.000019), Elem(76,0,0.000045), Elem(76,1,0.000067), Elem(76,2,0.000134), Elem(76,3,0.013367), Elem(76,4,0.000134),
+ Elem(76,5,0.000067), Elem(76,6,0.000045), Elem(76,7,0.000033), Elem(76,8,0.000027), Elem(83,0,0.000112), Elem(83,1,0.000149), Elem(83,2,0.000224), Elem(83,3,0.000448),
+ Elem(83,4,0.044774), Elem(83,5,0.000448), Elem(83,6,0.000224), Elem(83,7,0.000149), Elem(83,8,0.000112), Elem(87,0,0.000025), Elem(87,1,0.000030), Elem(87,2,0.000037),
+ Elem(87,3,0.000050), Elem(87,4,0.000075), Elem(87,5,0.000150), Elem(87,6,0.014962), Elem(87,7,0.000150), Elem(87,8,0.000075), Elem(88,2,0.000017), Elem(88,3,0.000020),
+ Elem(88,4,0.000025), Elem(88,5,0.000033), Elem(88,6,0.000050), Elem(88,7,0.000100), Elem(88,8,0.010000), Elem(90,0,0.000070), Elem(90,1,0.000091), Elem(90,2,0.000132),
+ Elem(90,3,0.000249), Elem(90,4,0.022421), Elem(90,5,0.000274), Elem(90,6,0.000212), Elem(90,7,0.010075), Elem(90,8,0.000156), },
+ { Elem(0,0,0.000029), Elem(0,1,0.000033), Elem(0,2,0.000040), Elem(0,3,0.000050), Elem(0,4,0.000067), Elem(0,5,0.000100), Elem(0,6,0.000200), Elem(0,7,0.020000),
+ Elem(0,8,0.000200), Elem(5,0,0.003210), Elem(5,1,0.000105), Elem(5,2,0.004516), Elem(5,3,0.000095), Elem(5,4,0.000080), Elem(5,5,0.000088), Elem(5,6,0.000116),
+ Elem(5,7,0.000213), Elem(5,8,0.020011), Elem(17,0,0.315277), Elem(17,1,0.007553), Elem(17,2,0.443782), Elem(17,3,0.005466), Elem(17,4,0.002994), Elem(17,5,0.002100),
+ Elem(17,6,0.001627), Elem(17,7,0.001332), Elem(17,8,0.001128), Elem(24,0,0.006673), Elem(24,1,0.661735), Elem(24,2,0.006729), Elem(24,3,0.003532), Elem(24,4,0.024593),
+ Elem(24,5,0.001878), Elem(24,6,0.001435), Elem(24,7,0.001177), Elem(24,8,0.001001), Elem(29,0,0.002250), Elem(29,1,0.003364), Elem(29,2,0.006691), Elem(29,3,0.661772),
+ Elem(29,4,0.006840), Elem(29,5,0.025696), Elem(29,6,0.002429), Elem(29,7,0.001766), Elem(29,8,0.001398), Elem(36,0,0.005608), Elem(36,1,0.014071), Elem(36,2,0.011149),
+ Elem(36,3,0.022197), Elem(36,4,2.216356), Elem(36,5,0.022180), Elem(36,6,0.011095), Elem(36,7,0.007399), Elem(36,8,0.005550), Elem(38,0,0.000025), Elem(38,1,0.000030),
+ Elem(38,2,0.000037), Elem(38,3,0.000050), Elem(38,4,0.000075), Elem(38,5,0.000150), Elem(38,6,0.014962), Elem(38,7,0.000150), Elem(38,8,0.000075), Elem(41,0,0.004455),
+ Elem(41,1,0.005574), Elem(41,2,0.007455), Elem(41,3,0.017765), Elem(41,4,0.022230), Elem(41,5,2.216367), Elem(41,6,0.022186), Elem(41,7,0.011098), Elem(41,8,0.007401),
+ Elem(43,0,0.000056), Elem(43,1,0.000075), Elem(43,2,0.000112), Elem(43,3,0.000224), Elem(43,4,0.022387), Elem(43,5,0.000224), Elem(43,6,0.000112), Elem(43,7,0.000075),
+ Elem(43,8,0.000056), Elem(45,0,0.002469), Elem(45,1,0.002963), Elem(45,2,0.003703), Elem(45,3,0.004938), Elem(45,4,0.007406), Elem(45,5,0.014813), Elem(45,6,1.481273),
+ Elem(45,7,0.014813), Elem(45,8,0.007406), Elem(48,0,0.001414), Elem(48,1,0.001650), Elem(48,2,0.001980), Elem(48,3,0.002475), Elem(48,4,0.003300), Elem(48,5,0.004950),
+ Elem(48,6,0.009900), Elem(48,7,0.990000), Elem(48,8,0.009900), Elem(53,0,0.001237), Elem(53,1,0.001414), Elem(53,2,0.001650), Elem(53,3,0.001980), Elem(53,4,0.002475),
+ Elem(53,5,0.003300), Elem(53,6,0.004950), Elem(53,7,0.009900), Elem(53,8,0.990000), Elem(57,0,0.000025), Elem(57,1,0.000030), Elem(57,2,0.000037), Elem(57,3,0.000050),
+ Elem(57,4,0.000075), Elem(57,5,0.000150), Elem(57,6,0.014962), Elem(57,7,0.000150), Elem(57,8,0.000075), Elem(65,0,0.006369), Elem(65,1,0.000153), Elem(65,2,0.008965),
+ Elem(65,3,0.000110), Elem(65,4,0.000060), Elem(65,5,0.000042), Elem(65,6,0.000033), Elem(65,7,0.000027), Elem(65,8,0.000023), Elem(72,0,0.000134), Elem(72,1,0.013367),
+ Elem(72,2,0.000134), Elem(72,3,0.000067), Elem(72,4,0.000045), Elem(72,5,0.000033), Elem(72,6,0.000027), Elem(72,7,0.000022), Elem(72,8,0.000019), Elem(75,0,0.000022),
+ Elem(75,1,0.000033), Elem(75,2,0.000067), Elem(75,3,0.006683), Elem(75,4,0.000067), Elem(75,5,0.000033), Elem(75,6,0.000022), Elem(75,7,0.000017), Elem(77,0,0.000022),
+ Elem(77,1,0.000033), Elem(77,2,0.000067), Elem(77,3,0.006683), Elem(77,4,0.000067), Elem(77,5,0.000033), Elem(77,6,0.000022), Elem(77,7,0.000017), Elem(84,0,0.000090),
+ Elem(84,1,0.000112), Elem(84,2,0.000149), Elem(84,3,0.000224), Elem(84,4,0.000448), Elem(84,5,0.044774), Elem(84,6,0.000448), Elem(84,7,0.000224), Elem(84,8,0.000149),
+ Elem(88,0,0.000025), Elem(88,1,0.000030), Elem(88,2,0.000037), Elem(88,3,0.000050), Elem(88,4,0.000075), Elem(88,5,0.000150), Elem(88,6,0.014962), Elem(88,7,0.000150),
+ Elem(88,8,0.000075), Elem(89,2,0.000017), Elem(89,3,0.000020), Elem(89,4,0.000025), Elem(89,5,0.000033), Elem(89,6,0.000050), Elem(89,7,0.000100), Elem(89,8,0.010000),
+ },
+ { Elem(1,0,0.000029), Elem(1,1,0.000033), Elem(1,2,0.000040), Elem(1,3,0.000050), Elem(1,4,0.000067), Elem(1,5,0.000100), Elem(1,6,0.000200), Elem(1,7,0.020000),
+ Elem(1,8,0.000200), Elem(6,0,0.003210), Elem(6,1,0.000105), Elem(6,2,0.004516), Elem(6,3,0.000095), Elem(6,4,0.000080), Elem(6,5,0.000088), Elem(6,6,0.000116),
+ Elem(6,7,0.000213), Elem(6,8,0.020011), Elem(18,0,0.315277), Elem(18,1,0.007553), Elem(18,2,0.443782), Elem(18,3,0.005466), Elem(18,4,0.002994), Elem(18,5,0.002100),
+ Elem(18,6,0.001627), Elem(18,7,0.001332), Elem(18,8,0.001128), Elem(25,0,0.006617), Elem(25,1,0.661660), Elem(25,2,0.006617), Elem(25,3,0.003308), Elem(25,4,0.002206),
+ Elem(25,5,0.001654), Elem(25,6,0.001323), Elem(25,7,0.001103), Elem(25,8,0.000945), Elem(30,0,0.002250), Elem(30,1,0.003364), Elem(30,2,0.006691), Elem(30,3,0.661772),
+ Elem(30,4,0.006840), Elem(30,5,0.025696), Elem(30,6,0.002429), Elem(30,7,0.001766), Elem(30,8,0.001398), Elem(33,0,0.000067), Elem(33,1,0.006683), Elem(33,2,0.000067),
+ Elem(33,3,0.000033), Elem(33,4,0.000022), Elem(33,5,0.000017), Elem(37,0,0.005541), Elem(37,1,0.007388), Elem(37,2,0.011082), Elem(37,3,0.022163), Elem(37,4,2.216334),
+ Elem(37,5,0.022163), Elem(37,6,0.011082), Elem(37,7,0.007388), Elem(37,8,0.005541), Elem(39,0,0.000025), Elem(39,1,0.000030), Elem(39,2,0.000037), Elem(39,3,0.000050),
+ Elem(39,4,0.000075), Elem(39,5,0.000150), Elem(39,6,0.014962), Elem(39,7,0.000150), Elem(39,8,0.000075), Elem(42,0,0.004455), Elem(42,1,0.005574), Elem(42,2,0.007455),
+ Elem(42,3,0.017765), Elem(42,4,0.022230), Elem(42,5,2.216367), Elem(42,6,0.022186), Elem(42,7,0.011098), Elem(42,8,0.007401), Elem(46,0,0.002469), Elem(46,1,0.002963),
+ Elem(46,2,0.003703), Elem(46,3,0.004938), Elem(46,4,0.007406), Elem(46,5,0.014813), Elem(46,6,1.481273), Elem(46,7,0.014813), Elem(46,8,0.007406), Elem(49,0,0.001414),
+ Elem(49,1,0.001650), Elem(49,2,0.001980), Elem(49,3,0.002475), Elem(49,4,0.003300), Elem(49,5,0.004950), Elem(49,6,0.009900), Elem(49,7,0.990000), Elem(49,8,0.009900),
+ Elem(54,0,0.001237), Elem(54,1,0.001414), Elem(54,2,0.001650), Elem(54,3,0.001980), Elem(54,4,0.002475), Elem(54,5,0.003300), Elem(54,6,0.004950), Elem(54,7,0.009900),
+ Elem(54,8,0.990000), Elem(58,0,0.000025), Elem(58,1,0.000030), Elem(58,2,0.000037), Elem(58,3,0.000050), Elem(58,4,0.000075), Elem(58,5,0.000150), Elem(58,6,0.014962),
+ Elem(58,7,0.000150), Elem(58,8,0.000075), Elem(66,0,0.006369), Elem(66,1,0.000153), Elem(66,2,0.008965), Elem(66,3,0.000110), Elem(66,4,0.000060), Elem(66,5,0.000042),
+ Elem(66,6,0.000033), Elem(66,7,0.000027), Elem(66,8,0.000023), Elem(73,0,0.000134), Elem(73,1,0.013367), Elem(73,2,0.000134), Elem(73,3,0.000067), Elem(73,4,0.000045),
+ Elem(73,5,0.000033), Elem(73,6,0.000027), Elem(73,7,0.000022), Elem(73,8,0.000019), Elem(78,0,0.000045), Elem(78,1,0.000067), Elem(78,2,0.000134), Elem(78,3,0.013367),
+ Elem(78,4,0.000134), Elem(78,5,0.000067), Elem(78,6,0.000045), Elem(78,7,0.000033), Elem(78,8,0.000027), Elem(85,0,0.000104), Elem(85,1,0.000129), Elem(85,2,0.000169),
+ Elem(85,3,0.000249), Elem(85,4,0.000481), Elem(85,5,0.044824), Elem(85,6,0.000548), Elem(85,7,0.010224), Elem(85,8,0.000249), Elem(89,0,0.000025), Elem(89,1,0.000030),
+ Elem(89,2,0.000037), Elem(89,3,0.000050), Elem(89,4,0.000075), Elem(89,5,0.000150), Elem(89,6,0.014962), Elem(89,7,0.000150), Elem(89,8,0.000075), Elem(90,2,0.000017),
+ Elem(90,3,0.000020), Elem(90,4,0.000025), Elem(90,5,0.000033), Elem(90,6,0.000050), Elem(90,7,0.000100), Elem(90,8,0.010000), },
+ { Elem(2,0,0.000029), Elem(2,1,0.000033), Elem(2,2,0.000040), Elem(2,3,0.000050), Elem(2,4,0.000067), Elem(2,5,0.000100), Elem(2,6,0.000200), Elem(2,7,0.020000),
+ Elem(2,8,0.000200), Elem(7,0,0.003210), Elem(7,1,0.000105), Elem(7,2,0.004516), Elem(7,3,0.000095), Elem(7,4,0.000080), Elem(7,5,0.000088), Elem(7,6,0.000116),
+ Elem(7,7,0.000213), Elem(7,8,0.020011), Elem(19,0,0.315277), Elem(19,1,0.007553), Elem(19,2,0.443782), Elem(19,3,0.005466), Elem(19,4,0.002994), Elem(19,5,0.002100),
+ Elem(19,6,0.001627), Elem(19,7,0.001332), Elem(19,8,0.001128), Elem(26,0,0.006673), Elem(26,1,0.661735), Elem(26,2,0.006729), Elem(26,3,0.003532), Elem(26,4,0.024593),
+ Elem(26,5,0.001878), Elem(26,6,0.001435), Elem(26,7,0.001177), Elem(26,8,0.001001), Elem(31,0,0.002206), Elem(31,1,0.003308), Elem(31,2,0.006617), Elem(31,3,0.661660),
+ Elem(31,4,0.006617), Elem(31,5,0.003308), Elem(31,6,0.002206), Elem(31,7,0.001654), Elem(31,8,0.001323), Elem(36,0,0.000045), Elem(36,1,0.000056), Elem(36,2,0.000075),
+ Elem(36,3,0.000112), Elem(36,4,0.000224), Elem(36,5,0.022387), Elem(36,6,0.000224), Elem(36,7,0.000112), Elem(36,8,0.000075), Elem(38,0,0.005608), Elem(38,1,0.014071),
+ Elem(38,2,0.011149), Elem(38,3,0.022197), Elem(38,4,2.216356), Elem(38,5,0.022180), Elem(38,6,0.011095), Elem(38,7,0.007399), Elem(38,8,0.005550), Elem(40,0,0.000025),
+ Elem(40,1,0.000030), Elem(40,2,0.000037), Elem(40,3,0.000050), Elem(40,4,0.000075), Elem(40,5,0.000150), Elem(40,6,0.014962), Elem(40,7,0.000150), Elem(40,8,0.000075),
+ Elem(43,0,0.004445), Elem(43,1,0.005555), Elem(43,2,0.007404), Elem(43,3,0.011102), Elem(43,4,0.022188), Elem(43,5,2.216367), Elem(43,6,0.022213), Elem(43,7,0.011182),
+ Elem(43,8,0.017388), Elem(45,0,0.000056), Elem(45,1,0.000075), Elem(45,2,0.000112), Elem(45,3,0.000224), Elem(45,4,0.022387), Elem(45,5,0.000224), Elem(45,6,0.000112),
+ Elem(45,7,0.000075), Elem(45,8,0.000056), Elem(47,0,0.002469), Elem(47,1,0.002963), Elem(47,2,0.003703), Elem(47,3,0.004938), Elem(47,4,0.007406), Elem(47,5,0.014813),
+ Elem(47,6,1.481273), Elem(47,7,0.014813), Elem(47,8,0.007406), Elem(50,0,0.001414), Elem(50,1,0.001650), Elem(50,2,0.001980), Elem(50,3,0.002475), Elem(50,4,0.003300),
+ Elem(50,5,0.004950), Elem(50,6,0.009900), Elem(50,7,0.990000), Elem(50,8,0.009900), Elem(55,0,0.001282), Elem(55,1,0.001470), Elem(55,2,0.001725), Elem(55,3,0.002092),
+ Elem(55,4,0.002699), Elem(55,5,0.025687), Elem(55,6,0.005174), Elem(55,7,0.010012), Elem(55,8,0.990075), Elem(59,0,0.000025), Elem(59,1,0.000030), Elem(59,2,0.000037),
+ Elem(59,3,0.000050), Elem(59,4,0.000075), Elem(59,5,0.000150), Elem(59,6,0.014962), Elem(59,7,0.000150), Elem(59,8,0.000075), Elem(67,0,0.006369), Elem(67,1,0.000153),
+ Elem(67,2,0.008965), Elem(67,3,0.000110), Elem(67,4,0.000060), Elem(67,5,0.000042), Elem(67,6,0.000033), Elem(67,7,0.000027), Elem(67,8,0.000023), Elem(74,0,0.000134),
+ Elem(74,1,0.013367), Elem(74,2,0.000134), Elem(74,3,0.000067), Elem(74,4,0.000045), Elem(74,5,0.000033), Elem(74,6,0.000027), Elem(74,7,0.000022), Elem(74,8,0.000019),
+ Elem(79,0,0.000045), Elem(79,1,0.000067), Elem(79,2,0.000134), Elem(79,3,0.013367), Elem(79,4,0.000134), Elem(79,5,0.000067), Elem(79,6,0.000045), Elem(79,7,0.000033),
+ Elem(79,8,0.000027), Elem(86,0,0.000081), Elem(86,1,0.000106), Elem(86,2,0.000161), Elem(86,3,0.006820), Elem(86,4,0.000324), Elem(86,5,0.022471), Elem(86,6,0.000346),
+ Elem(86,7,0.010129), Elem(86,8,0.000188), Elem(90,0,0.000025), Elem(90,1,0.000030), Elem(90,2,0.000037), Elem(90,3,0.000050), Elem(90,4,0.000075), Elem(90,5,0.000150),
+ Elem(90,6,0.014962), Elem(90,7,0.000150), Elem(90,8,0.000075), },
+ { Elem(0,0,0.000050), Elem(0,1,0.000060), Elem(0,2,0.000075), Elem(0,3,0.000100), Elem(0,4,0.000150), Elem(0,5,0.000299), Elem(0,6,0.029925), Elem(0,7,0.000299),
+ Elem(0,8,0.000150), Elem(3,0,0.000029), Elem(3,1,0.000033), Elem(3,2,0.000040), Elem(3,3,0.000050), Elem(3,4,0.000067), Elem(3,5,0.000100), Elem(3,6,0.000200),
+ Elem(3,7,0.020000), Elem(3,8,0.000200), Elem(8,0,0.003210), Elem(8,1,0.000105), Elem(8,2,0.004516), Elem(8,3,0.000095), Elem(8,4,0.000080), Elem(8,5,0.000088),
+ Elem(8,6,0.000116), Elem(8,7,0.000213), Elem(8,8,0.020011), Elem(20,0,0.315277), Elem(20,1,0.007553), Elem(20,2,0.443782), Elem(20,3,0.005466), Elem(20,4,0.002994),
+ Elem(20,5,0.002100), Elem(20,6,0.001627), Elem(20,7,0.001332), Elem(20,8,0.001128), Elem(27,0,0.006673), Elem(27,1,0.661735), Elem(27,2,0.006729), Elem(27,3,0.003532),
+ Elem(27,4,0.024593), Elem(27,5,0.001878), Elem(27,6,0.001435), Elem(27,7,0.001177), Elem(27,8,0.001001), Elem(32,0,0.002206), Elem(32,1,0.003308), Elem(32,2,0.006617),
+ Elem(32,3,0.661660), Elem(32,4,0.006617), Elem(32,5,0.003308), Elem(32,6,0.002206), Elem(32,7,0.001654), Elem(32,8,0.001323), Elem(33,0,0.000045), Elem(33,1,0.000056),
+ Elem(33,2,0.000075), Elem(33,3,0.000112), Elem(33,4,0.000224), Elem(33,5,0.022387), Elem(33,6,0.000224), Elem(33,7,0.000112), Elem(33,8,0.000075), Elem(39,0,0.005608),
+ Elem(39,1,0.014071), Elem(39,2,0.011149), Elem(39,3,0.022197), Elem(39,4,2.216356), Elem(39,5,0.022180), Elem(39,6,0.011095), Elem(39,7,0.007399), Elem(39,8,0.005550),
+ Elem(44,0,0.004445), Elem(44,1,0.005555), Elem(44,2,0.007404), Elem(44,3,0.011102), Elem(44,4,0.022188), Elem(44,5,2.216367), Elem(44,6,0.022213), Elem(44,7,0.011182),
+ Elem(44,8,0.017388), Elem(46,0,0.000056), Elem(46,1,0.000075), Elem(46,2,0.000112), Elem(46,3,0.000224), Elem(46,4,0.022387), Elem(46,5,0.000224), Elem(46,6,0.000112),
+ Elem(46,7,0.000075), Elem(46,8,0.000056), Elem(48,0,0.002469), Elem(48,1,0.002963), Elem(48,2,0.003703), Elem(48,3,0.004938), Elem(48,4,0.007406), Elem(48,5,0.014813),
+ Elem(48,6,1.481273), Elem(48,7,0.014813), Elem(48,8,0.007406), Elem(51,0,0.001414), Elem(51,1,0.001650), Elem(51,2,0.001980), Elem(51,3,0.002475), Elem(51,4,0.003300),
+ Elem(51,5,0.004950), Elem(51,6,0.009900), Elem(51,7,0.990000), Elem(51,8,0.009900), Elem(56,0,0.001282), Elem(56,1,0.001470), Elem(56,2,0.001725), Elem(56,3,0.002092),
+ Elem(56,4,0.002699), Elem(56,5,0.025687), Elem(56,6,0.005174), Elem(56,7,0.010012), Elem(56,8,0.990075), Elem(68,0,0.006369), Elem(68,1,0.000153), Elem(68,2,0.008965),
+ Elem(68,3,0.000110), Elem(68,4,0.000060), Elem(68,5,0.000042), Elem(68,6,0.000033), Elem(68,7,0.000027), Elem(68,8,0.000023), Elem(75,0,0.000134), Elem(75,1,0.013367),
+ Elem(75,2,0.000134), Elem(75,3,0.000067), Elem(75,4,0.000045), Elem(75,5,0.000033), Elem(75,6,0.000027), Elem(75,7,0.000022), Elem(75,8,0.000019), Elem(80,0,0.000045),
+ Elem(80,1,0.000067), Elem(80,2,0.000134), Elem(80,3,0.013367), Elem(80,4,0.000134), Elem(80,5,0.000067), Elem(80,6,0.000045), Elem(80,7,0.000033), Elem(80,8,0.000027),
+ Elem(87,0,0.000081), Elem(87,1,0.000106), Elem(87,2,0.000161), Elem(87,3,0.006820), Elem(87,4,0.000324), Elem(87,5,0.022471), Elem(87,6,0.000346), Elem(87,7,0.010129),
+ Elem(87,8,0.000188), },
+ { Elem(1,0,0.000050), Elem(1,1,0.000060), Elem(1,2,0.000075), Elem(1,3,0.000100), Elem(1,4,0.000150), Elem(1,5,0.000299), Elem(1,6,0.029925), Elem(1,7,0.000299),
+ Elem(1,8,0.000150), Elem(4,0,0.000029), Elem(4,1,0.000033), Elem(4,2,0.000040), Elem(4,3,0.000050), Elem(4,4,0.000067), Elem(4,5,0.000100), Elem(4,6,0.000200),
+ Elem(4,7,0.020000), Elem(4,8,0.000200), Elem(9,0,0.003210), Elem(9,1,0.000105), Elem(9,2,0.004516), Elem(9,3,0.000095), Elem(9,4,0.000080), Elem(9,5,0.000088),
+ Elem(9,6,0.000116), Elem(9,7,0.000213), Elem(9,8,0.020011), Elem(21,0,0.315277), Elem(21,1,0.007553), Elem(21,2,0.443782), Elem(21,3,0.005466), Elem(21,4,0.002994),
+ Elem(21,5,0.002100), Elem(21,6,0.001627), Elem(21,7,0.001332), Elem(21,8,0.001128), Elem(25,0,0.000022), Elem(25,1,0.000033), Elem(25,2,0.000067), Elem(25,3,0.006683),
+ Elem(25,4,0.000067), Elem(25,5,0.000033), Elem(25,6,0.000022), Elem(25,7,0.000017), Elem(28,0,0.006673), Elem(28,1,0.661735), Elem(28,2,0.006729), Elem(28,3,0.003532),
+ Elem(28,4,0.024593), Elem(28,5,0.001878), Elem(28,6,0.001435), Elem(28,7,0.001177), Elem(28,8,0.001001), Elem(33,0,0.002206), Elem(33,1,0.003308), Elem(33,2,0.006617),
+ Elem(33,3,0.661660), Elem(33,4,0.006617), Elem(33,5,0.003308), Elem(33,6,0.002206), Elem(33,7,0.001654), Elem(33,8,0.001323), Elem(38,0,0.000045), Elem(38,1,0.000056),
+ Elem(38,2,0.000075), Elem(38,3,0.000112), Elem(38,4,0.000224), Elem(38,5,0.022387), Elem(38,6,0.000224), Elem(38,7,0.000112), Elem(38,8,0.000075), Elem(40,0,0.005608),
+ Elem(40,1,0.014071), Elem(40,2,0.011149), Elem(40,3,0.022197), Elem(40,4,2.216356), Elem(40,5,0.022180), Elem(40,6,0.011095), Elem(40,7,0.007399), Elem(40,8,0.005550),
+ Elem(44,0,0.000022), Elem(44,1,0.000033), Elem(44,2,0.000067), Elem(44,3,0.006683), Elem(44,4,0.000067), Elem(44,5,0.000033), Elem(44,6,0.000022), Elem(44,7,0.000017),
+ Elem(45,0,0.004445), Elem(45,1,0.005555), Elem(45,2,0.007404), Elem(45,3,0.011102), Elem(45,4,0.022188), Elem(45,5,2.216367), Elem(45,6,0.022213), Elem(45,7,0.011182),
+ Elem(45,8,0.017388), Elem(47,0,0.000056), Elem(47,1,0.000075), Elem(47,2,0.000112), Elem(47,3,0.000224), Elem(47,4,0.022387), Elem(47,5,0.000224), Elem(47,6,0.000112),
+ Elem(47,7,0.000075), Elem(47,8,0.000056), Elem(49,0,0.002469), Elem(49,1,0.002963), Elem(49,2,0.003703), Elem(49,3,0.004938), Elem(49,4,0.007406), Elem(49,5,0.014813),
+ Elem(49,6,1.481273), Elem(49,7,0.014813), Elem(49,8,0.007406), Elem(52,0,0.001414), Elem(52,1,0.001650), Elem(52,2,0.001980), Elem(52,3,0.002475), Elem(52,4,0.003300),
+ Elem(52,5,0.004950), Elem(52,6,0.009900), Elem(52,7,0.990000), Elem(52,8,0.009900), Elem(57,0,0.001282), Elem(57,1,0.001470), Elem(57,2,0.001725), Elem(57,3,0.002092),
+ Elem(57,4,0.002699), Elem(57,5,0.025687), Elem(57,6,0.005174), Elem(57,7,0.010012), Elem(57,8,0.990075), Elem(69,0,0.006369), Elem(69,1,0.000153), Elem(69,2,0.008965),
+ Elem(69,3,0.000110), Elem(69,4,0.000060), Elem(69,5,0.000042), Elem(69,6,0.000033), Elem(69,7,0.000027), Elem(69,8,0.000023), Elem(76,0,0.000134), Elem(76,1,0.013367),
+ Elem(76,2,0.000134), Elem(76,3,0.000067), Elem(76,4,0.000045), Elem(76,5,0.000033), Elem(76,6,0.000027), Elem(76,7,0.000022), Elem(76,8,0.000019), Elem(81,0,0.000022),
+ Elem(81,1,0.000033), Elem(81,2,0.000067), Elem(81,3,0.006683), Elem(81,4,0.000067), Elem(81,5,0.000033), Elem(81,6,0.000022), Elem(81,7,0.000017), Elem(85,0,0.000025),
+ Elem(85,1,0.000030), Elem(85,2,0.000037), Elem(85,3,0.000050), Elem(85,4,0.000075), Elem(85,5,0.000150), Elem(85,6,0.014962), Elem(85,7,0.000150), Elem(85,8,0.000075),
+ Elem(88,0,0.000059), Elem(88,1,0.000073), Elem(88,2,0.000095), Elem(88,3,0.000137), Elem(88,4,0.000257), Elem(88,5,0.022437), Elem(88,6,0.000324), Elem(88,7,0.010112),
+ Elem(88,8,0.000175), },
+ { Elem(2,0,0.000050), Elem(2,1,0.000060), Elem(2,2,0.000075), Elem(2,3,0.000100), Elem(2,4,0.000150), Elem(2,5,0.000299), Elem(2,6,0.029925), Elem(2,7,0.000299),
+ Elem(2,8,0.000150), Elem(5,0,0.000029), Elem(5,1,0.000033), Elem(5,2,0.000040), Elem(5,3,0.000050), Elem(5,4,0.000067), Elem(5,5,0.000100), Elem(5,6,0.000200),
+ Elem(5,7,0.020000), Elem(5,8,0.000200), Elem(10,0,0.003210), Elem(10,1,0.000105), Elem(10,2,0.004516), Elem(10,3,0.000095), Elem(10,4,0.000080), Elem(10,5,0.000088),
+ Elem(10,6,0.000116), Elem(10,7,0.000213), Elem(10,8,0.020011), Elem(22,0,0.315277), Elem(22,1,0.007553), Elem(22,2,0.443782), Elem(22,3,0.005466), Elem(22,4,0.002994),
+ Elem(22,5,0.002100), Elem(22,6,0.001627), Elem(22,7,0.001332), Elem(22,8,0.001128), Elem(29,0,0.006673), Elem(29,1,0.661735), Elem(29,2,0.006729), Elem(29,3,0.003532),
+ Elem(29,4,0.024593), Elem(29,5,0.001878), Elem(29,6,0.001435), Elem(29,7,0.001177), Elem(29,8,0.001001), Elem(34,0,0.002206), Elem(34,1,0.003308), Elem(34,2,0.006617),
+ Elem(34,3,0.661660), Elem(34,4,0.006617), Elem(34,5,0.003308), Elem(34,6,0.002206), Elem(34,7,0.001654), Elem(34,8,0.001323), Elem(39,0,0.000045), Elem(39,1,0.000056),
+ Elem(39,2,0.000075), Elem(39,3,0.000112), Elem(39,4,0.000224), Elem(39,5,0.022387), Elem(39,6,0.000224), Elem(39,7,0.000112), Elem(39,8,0.000075), Elem(41,0,0.005608),
+ Elem(41,1,0.014071), Elem(41,2,0.011149), Elem(41,3,0.022197), Elem(41,4,2.216356), Elem(41,5,0.022180), Elem(41,6,0.011095), Elem(41,7,0.007399), Elem(41,8,0.005550),
+ Elem(46,0,0.004445), Elem(46,1,0.005555), Elem(46,2,0.007404), Elem(46,3,0.011102), Elem(46,4,0.022188), Elem(46,5,2.216367), Elem(46,6,0.022213), Elem(46,7,0.011182),
+ Elem(46,8,0.017388), Elem(50,0,0.002469), Elem(50,1,0.002963), Elem(50,2,0.003703), Elem(50,3,0.004938), Elem(50,4,0.007406), Elem(50,5,0.014813), Elem(50,6,1.481273),
+ Elem(50,7,0.014813), Elem(50,8,0.007406), Elem(53,0,0.001414), Elem(53,1,0.001650), Elem(53,2,0.001980), Elem(53,3,0.002475), Elem(53,4,0.003300), Elem(53,5,0.004950),
+ Elem(53,6,0.009900), Elem(53,7,0.990000), Elem(53,8,0.009900), Elem(58,0,0.001282), Elem(58,1,0.001470), Elem(58,2,0.001725), Elem(58,3,0.002092), Elem(58,4,0.002699),
+ Elem(58,5,0.025687), Elem(58,6,0.005174), Elem(58,7,0.010012), Elem(58,8,0.990075), Elem(70,0,0.006369), Elem(70,1,0.000153), Elem(70,2,0.008965), Elem(70,3,0.000110),
+ Elem(70,4,0.000060), Elem(70,5,0.000042), Elem(70,6,0.000033), Elem(70,7,0.000027), Elem(70,8,0.000023), Elem(75,0,0.000067), Elem(75,1,0.006683), Elem(75,2,0.000067),
+ Elem(75,3,0.000033), Elem(75,4,0.000022), Elem(75,5,0.000017), Elem(77,0,0.000067), Elem(77,1,0.006683), Elem(77,2,0.000067), Elem(77,3,0.000033), Elem(77,4,0.000022),
+ Elem(77,5,0.000017), Elem(82,0,0.000045), Elem(82,1,0.000067), Elem(82,2,0.000134), Elem(82,3,0.013367), Elem(82,4,0.000134), Elem(82,5,0.000067), Elem(82,6,0.000045),
+ Elem(82,7,0.000033), Elem(82,8,0.000027), Elem(84,0,0.000112), Elem(84,1,0.000149), Elem(84,2,0.000224), Elem(84,3,0.000448), Elem(84,4,0.044774), Elem(84,5,0.000448),
+ Elem(84,6,0.000224), Elem(84,7,0.000149), Elem(84,8,0.000112), Elem(86,0,0.000025), Elem(86,1,0.000030), Elem(86,2,0.000037), Elem(86,3,0.000050), Elem(86,4,0.000075),
+ Elem(86,5,0.000150), Elem(86,6,0.014962), Elem(86,7,0.000150), Elem(86,8,0.000075), Elem(89,0,0.000081), Elem(89,1,0.000106), Elem(89,2,0.000161), Elem(89,3,0.006820),
+ Elem(89,4,0.000324), Elem(89,5,0.022471), Elem(89,6,0.000346), Elem(89,7,0.010129), Elem(89,8,0.000188), },
+ { Elem(3,0,0.000050), Elem(3,1,0.000060), Elem(3,2,0.000075), Elem(3,3,0.000100), Elem(3,4,0.000150), Elem(3,5,0.000299), Elem(3,6,0.029925), Elem(3,7,0.000299),
+ Elem(3,8,0.000150), Elem(6,0,0.000029), Elem(6,1,0.000033), Elem(6,2,0.000040), Elem(6,3,0.000050), Elem(6,4,0.000067), Elem(6,5,0.000100), Elem(6,6,0.000200),
+ Elem(6,7,0.020000), Elem(6,8,0.000200), Elem(11,0,0.003210), Elem(11,1,0.000105), Elem(11,2,0.004516), Elem(11,3,0.000095), Elem(11,4,0.000080), Elem(11,5,0.000088),
+ Elem(11,6,0.000116), Elem(11,7,0.000213), Elem(11,8,0.020011), Elem(23,0,0.315277), Elem(23,1,0.007553), Elem(23,2,0.443782), Elem(23,3,0.005466), Elem(23,4,0.002994),
+ Elem(23,5,0.002100), Elem(23,6,0.001627), Elem(23,7,0.001332), Elem(23,8,0.001128), Elem(30,0,0.006673), Elem(30,1,0.661735), Elem(30,2,0.006729), Elem(30,3,0.003532),
+ Elem(30,4,0.024593), Elem(30,5,0.001878), Elem(30,6,0.001435), Elem(30,7,0.001177), Elem(30,8,0.001001), Elem(35,0,0.002206), Elem(35,1,0.003308), Elem(35,2,0.006617),
+ Elem(35,3,0.661660), Elem(35,4,0.006617), Elem(35,5,0.003308), Elem(35,6,0.002206), Elem(35,7,0.001654), Elem(35,8,0.001323), Elem(40,0,0.000045), Elem(40,1,0.000056),
+ Elem(40,2,0.000075), Elem(40,3,0.000112), Elem(40,4,0.000224), Elem(40,5,0.022387), Elem(40,6,0.000224), Elem(40,7,0.000112), Elem(40,8,0.000075), Elem(42,0,0.005608),
+ Elem(42,1,0.014071), Elem(42,2,0.011149), Elem(42,3,0.022197), Elem(42,4,2.216356), Elem(42,5,0.022180), Elem(42,6,0.011095), Elem(42,7,0.007399), Elem(42,8,0.005550),
+ Elem(47,0,0.004445), Elem(47,1,0.005555), Elem(47,2,0.007404), Elem(47,3,0.011102), Elem(47,4,0.022188), Elem(47,5,2.216367), Elem(47,6,0.022213), Elem(47,7,0.011182),
+ Elem(47,8,0.017388), Elem(51,0,0.002469), Elem(51,1,0.002963), Elem(51,2,0.003703), Elem(51,3,0.004938), Elem(51,4,0.007406), Elem(51,5,0.014813), Elem(51,6,1.481273),
+ Elem(51,7,0.014813), Elem(51,8,0.007406), Elem(54,0,0.001414), Elem(54,1,0.001650), Elem(54,2,0.001980), Elem(54,3,0.002475), Elem(54,4,0.003300), Elem(54,5,0.004950),
+ Elem(54,6,0.009900), Elem(54,7,0.990000), Elem(54,8,0.009900), Elem(59,0,0.001282), Elem(59,1,0.001470), Elem(59,2,0.001725), Elem(59,3,0.002092), Elem(59,4,0.002699),
+ Elem(59,5,0.025687), Elem(59,6,0.005174), Elem(59,7,0.010012), Elem(59,8,0.990075), Elem(71,0,0.006369), Elem(71,1,0.000153), Elem(71,2,0.008965), Elem(71,3,0.000110),
+ Elem(71,4,0.000060), Elem(71,5,0.000042), Elem(71,6,0.000033), Elem(71,7,0.000027), Elem(71,8,0.000023), Elem(78,0,0.000134), Elem(78,1,0.013367), Elem(78,2,0.000134),
+ Elem(78,3,0.000067), Elem(78,4,0.000045), Elem(78,5,0.000033), Elem(78,6,0.000027), Elem(78,7,0.000022), Elem(78,8,0.000019), Elem(83,0,0.000045), Elem(83,1,0.000067),
+ Elem(83,2,0.000134), Elem(83,3,0.013367), Elem(83,4,0.000134), Elem(83,5,0.000067), Elem(83,6,0.000045), Elem(83,7,0.000033), Elem(83,8,0.000027), Elem(85,0,0.000112),
+ Elem(85,1,0.000149), Elem(85,2,0.000224), Elem(85,3,0.000448), Elem(85,4,0.044774), Elem(85,5,0.000448), Elem(85,6,0.000224), Elem(85,7,0.000149), Elem(85,8,0.000112),
+ Elem(87,0,0.000025), Elem(87,1,0.000030), Elem(87,2,0.000037), Elem(87,3,0.000050), Elem(87,4,0.000075), Elem(87,5,0.000150), Elem(87,6,0.014962), Elem(87,7,0.000150),
+ Elem(87,8,0.000075), Elem(90,0,0.000081), Elem(90,1,0.000106), Elem(90,2,0.000161), Elem(90,3,0.006820), Elem(90,4,0.000324), Elem(90,5,0.022471), Elem(90,6,0.000346),
+ Elem(90,7,0.010129), Elem(90,8,0.000188), },
+ { Elem(0,0,0.004527), Elem(0,1,0.000119), Elem(0,2,0.000122), Elem(0,3,0.000165), Elem(0,4,0.000310), Elem(0,5,0.029934), Elem(0,6,0.000307), Elem(0,7,0.000156),
+ Elem(0,8,0.000105), Elem(4,0,0.000050), Elem(4,1,0.000060), Elem(4,2,0.000075), Elem(4,3,0.000100), Elem(4,4,0.000150), Elem(4,5,0.000299), Elem(4,6,0.029925),
+ Elem(4,7,0.000299), Elem(4,8,0.000150), Elem(7,0,0.000029), Elem(7,1,0.000033), Elem(7,2,0.000040), Elem(7,3,0.000050), Elem(7,4,0.000067), Elem(7,5,0.000100),
+ Elem(7,6,0.000200), Elem(7,7,0.020000), Elem(7,8,0.000200), Elem(12,0,0.442242), Elem(12,1,0.004451), Elem(12,2,0.002244), Elem(12,3,0.001514), Elem(12,4,0.001156),
+ Elem(12,5,0.000951), Elem(12,6,0.000837), Elem(12,7,0.000832), Elem(12,8,0.020553), Elem(24,0,0.002233), Elem(24,1,0.004456), Elem(24,2,0.442284), Elem(24,3,0.011106),
+ Elem(24,4,0.002278), Elem(24,5,0.001507), Elem(24,6,0.001128), Elem(24,7,0.000901), Elem(24,8,0.000750), Elem(31,0,0.006617), Elem(31,1,0.661660), Elem(31,2,0.006617),
+ Elem(31,3,0.003308), Elem(31,4,0.002206), Elem(31,5,0.001654), Elem(31,6,0.001323), Elem(31,7,0.001103), Elem(31,8,0.000945), Elem(36,0,0.002284), Elem(36,1,0.003428),
+ Elem(36,2,0.011195), Elem(36,3,0.661929), Elem(36,4,0.029026), Elem(36,5,0.003547), Elem(36,6,0.002329), Elem(36,7,0.001738), Elem(36,8,0.001387), Elem(43,0,0.005577),
+ Elem(43,1,0.007438), Elem(43,2,0.011169), Elem(43,3,0.028872), Elem(43,4,2.216434), Elem(43,5,0.022247), Elem(43,6,0.011204), Elem(43,7,0.017404), Elem(43,8,0.005654),
+ Elem(48,0,0.002963), Elem(48,1,0.003703), Elem(48,2,0.004938), Elem(48,3,0.007406), Elem(48,4,0.014813), Elem(48,5,1.481273), Elem(48,6,0.014813), Elem(48,7,0.007406),
+ Elem(48,8,0.004938), Elem(52,0,0.002469), Elem(52,1,0.002963), Elem(52,2,0.003703), Elem(52,3,0.004938), Elem(52,4,0.007406), Elem(52,5,0.014813), Elem(52,6,1.481273),
+ Elem(52,7,0.014813), Elem(52,8,0.007406), Elem(55,0,0.001470), Elem(55,1,0.001725), Elem(55,2,0.002092), Elem(55,3,0.002699), Elem(55,4,0.025687), Elem(55,5,0.005174),
+ Elem(55,6,0.010012), Elem(55,7,0.990075), Elem(55,8,0.009956), Elem(60,0,0.010171), Elem(60,1,0.001504), Elem(60,2,0.001695), Elem(60,3,0.002010), Elem(60,4,0.002497),
+ Elem(60,5,0.003318), Elem(60,6,0.004965), Elem(60,7,0.009913), Elem(60,8,0.990011), Elem(72,0,0.000057), Elem(72,1,0.000104), Elem(72,2,0.008950), Elem(72,3,0.000109),
+ Elem(72,4,0.000070), Elem(72,5,0.000063), Elem(72,6,0.000072), Elem(72,7,0.000118), Elem(72,8,0.010015), Elem(79,0,0.000134), Elem(79,1,0.013367), Elem(79,2,0.000134),
+ Elem(79,3,0.000067), Elem(79,4,0.000045), Elem(79,5,0.000033), Elem(79,6,0.000027), Elem(79,7,0.000022), Elem(79,8,0.000019), Elem(86,0,0.000123), Elem(86,1,0.006758),
+ Elem(86,2,0.000179), Elem(86,3,0.000257), Elem(86,4,0.022409), Elem(86,5,0.000241), Elem(86,6,0.000125), Elem(86,7,0.000086), Elem(86,8,0.000066), Elem(88,0,0.000025),
+ Elem(88,1,0.000030), Elem(88,2,0.000037), Elem(88,3,0.000050), Elem(88,4,0.000075), Elem(88,5,0.000150), Elem(88,6,0.014962), Elem(88,7,0.000150), Elem(88,8,0.000075),
+ },
+ { Elem(1,0,0.004527), Elem(1,1,0.000119), Elem(1,2,0.000122), Elem(1,3,0.000165), Elem(1,4,0.000310), Elem(1,5,0.029934), Elem(1,6,0.000307), Elem(1,7,0.000156),
+ Elem(1,8,0.000105), Elem(5,0,0.000050), Elem(5,1,0.000060), Elem(5,2,0.000075), Elem(5,3,0.000100), Elem(5,4,0.000150), Elem(5,5,0.000299), Elem(5,6,0.029925),
+ Elem(5,7,0.000299), Elem(5,8,0.000150), Elem(8,0,0.000029), Elem(8,1,0.000033), Elem(8,2,0.000040), Elem(8,3,0.000050), Elem(8,4,0.000067), Elem(8,5,0.000100),
+ Elem(8,6,0.000200), Elem(8,7,0.020000), Elem(8,8,0.000200), Elem(13,0,0.442242), Elem(13,1,0.004451), Elem(13,2,0.002244), Elem(13,3,0.001514), Elem(13,4,0.001156),
+ Elem(13,5,0.000951), Elem(13,6,0.000837), Elem(13,7,0.000832), Elem(13,8,0.020553), Elem(25,0,0.002211), Elem(25,1,0.004422), Elem(25,2,0.442217), Elem(25,3,0.004422),
+ Elem(25,4,0.002211), Elem(25,5,0.001474), Elem(25,6,0.001106), Elem(25,7,0.000884), Elem(25,8,0.000737), Elem(32,0,0.006617), Elem(32,1,0.661660), Elem(32,2,0.006617),
+ Elem(32,3,0.003308), Elem(32,4,0.002206), Elem(32,5,0.001654), Elem(32,6,0.001323), Elem(32,7,0.001103), Elem(32,8,0.000945), Elem(33,0,0.000078), Elem(33,1,0.000119),
+ Elem(33,2,0.004579), Elem(33,3,0.000269), Elem(33,4,0.022410), Elem(33,5,0.000239), Elem(33,6,0.000123), Elem(33,7,0.000084), Elem(33,8,0.000063), Elem(37,0,0.002206),
+ Elem(37,1,0.003308), Elem(37,2,0.006617), Elem(37,3,0.661660), Elem(37,4,0.006617), Elem(37,5,0.003308), Elem(37,6,0.002206), Elem(37,7,0.001654), Elem(37,8,0.001323),
+ Elem(44,0,0.005555), Elem(44,1,0.007404), Elem(44,2,0.011102), Elem(44,3,0.022188), Elem(44,4,2.216367), Elem(44,5,0.022213), Elem(44,6,0.011182), Elem(44,7,0.017388),
+ Elem(44,8,0.005641), Elem(49,0,0.002963), Elem(49,1,0.003703), Elem(49,2,0.004938), Elem(49,3,0.007406), Elem(49,4,0.014813), Elem(49,5,1.481273), Elem(49,6,0.014813),
+ Elem(49,7,0.007406), Elem(49,8,0.004938), Elem(53,0,0.002469), Elem(53,1,0.002963), Elem(53,2,0.003703), Elem(53,3,0.004938), Elem(53,4,0.007406), Elem(53,5,0.014813),
+ Elem(53,6,1.481273), Elem(53,7,0.014813), Elem(53,8,0.007406), Elem(56,0,0.001470), Elem(56,1,0.001725), Elem(56,2,0.002092), Elem(56,3,0.002699), Elem(56,4,0.025687),
+ Elem(56,5,0.005174), Elem(56,6,0.010012), Elem(56,7,0.990075), Elem(56,8,0.009956), Elem(61,0,0.010171), Elem(61,1,0.001504), Elem(61,2,0.001695), Elem(61,3,0.002010),
+ Elem(61,4,0.002497), Elem(61,5,0.003318), Elem(61,6,0.004965), Elem(61,7,0.009913), Elem(61,8,0.990011), Elem(73,0,0.000057), Elem(73,1,0.000104), Elem(73,2,0.008950),
+ Elem(73,3,0.000109), Elem(73,4,0.000070), Elem(73,5,0.000063), Elem(73,6,0.000072), Elem(73,7,0.000118), Elem(73,8,0.010015), Elem(80,0,0.000134), Elem(80,1,0.013367),
+ Elem(80,2,0.000134), Elem(80,3,0.000067), Elem(80,4,0.000045), Elem(80,5,0.000033), Elem(80,6,0.000027), Elem(80,7,0.000022), Elem(80,8,0.000019), Elem(85,0,0.000030),
+ Elem(85,1,0.000037), Elem(85,2,0.000050), Elem(85,3,0.000075), Elem(85,4,0.000150), Elem(85,5,0.014962), Elem(85,6,0.000150), Elem(85,7,0.000075), Elem(85,8,0.000050),
+ Elem(87,0,0.000123), Elem(87,1,0.006758), Elem(87,2,0.000179), Elem(87,3,0.000257), Elem(87,4,0.022409), Elem(87,5,0.000241), Elem(87,6,0.000125), Elem(87,7,0.000086),
+ Elem(87,8,0.000066), Elem(89,0,0.000025), Elem(89,1,0.000030), Elem(89,2,0.000037), Elem(89,3,0.000050), Elem(89,4,0.000075), Elem(89,5,0.000150), Elem(89,6,0.014962),
+ Elem(89,7,0.000150), Elem(89,8,0.000075), },
+ { Elem(2,0,0.004527), Elem(2,1,0.000119), Elem(2,2,0.000122), Elem(2,3,0.000165), Elem(2,4,0.000310), Elem(2,5,0.029934), Elem(2,6,0.000307), Elem(2,7,0.000156),
+ Elem(2,8,0.000105), Elem(6,0,0.000033), Elem(6,1,0.000040), Elem(6,2,0.000050), Elem(6,3,0.000067), Elem(6,4,0.000100), Elem(6,5,0.000200), Elem(6,6,0.020000),
+ Elem(6,7,0.000200), Elem(6,8,0.000100), Elem(9,0,0.000029), Elem(9,1,0.000033), Elem(9,2,0.000040), Elem(9,3,0.000050), Elem(9,4,0.000067), Elem(9,5,0.000100),
+ Elem(9,6,0.000200), Elem(9,7,0.020000), Elem(9,8,0.000200), Elem(14,0,0.442242), Elem(14,1,0.004451), Elem(14,2,0.002244), Elem(14,3,0.001514), Elem(14,4,0.001156),
+ Elem(14,5,0.000951), Elem(14,6,0.000837), Elem(14,7,0.000832), Elem(14,8,0.020553), Elem(25,0,0.000067), Elem(25,1,0.006683), Elem(25,2,0.000067), Elem(25,3,0.000033),
+ Elem(25,4,0.000022), Elem(25,5,0.000017), Elem(26,0,0.002233), Elem(26,1,0.004456), Elem(26,2,0.442284), Elem(26,3,0.011106), Elem(26,4,0.002278), Elem(26,5,0.001507),
+ Elem(26,6,0.001128), Elem(26,7,0.000901), Elem(26,8,0.000750), Elem(33,0,0.006617), Elem(33,1,0.661660), Elem(33,2,0.006617), Elem(33,3,0.003308), Elem(33,4,0.002206),
+ Elem(33,5,0.001654), Elem(33,6,0.001323), Elem(33,7,0.001103), Elem(33,8,0.000945), Elem(38,0,0.002265), Elem(38,1,0.003403), Elem(38,2,0.011158), Elem(38,3,0.661855),
+ Elem(38,4,0.021601), Elem(38,5,0.003473), Elem(38,6,0.002292), Elem(38,7,0.001713), Elem(38,8,0.001368), Elem(44,0,0.000067), Elem(44,1,0.006683), Elem(44,2,0.000067),
+ Elem(44,3,0.000033), Elem(44,4,0.000022), Elem(44,5,0.000017), Elem(45,0,0.003740), Elem(45,1,0.004988), Elem(45,2,0.007493), Elem(45,3,0.021521), Elem(45,4,1.481374),
+ Elem(45,5,0.014896), Elem(45,6,0.007529), Elem(45,7,0.014954), Elem(45,8,0.003817), Elem(50,0,0.002963), Elem(50,1,0.003703), Elem(50,2,0.004938), Elem(50,3,0.007406),
+ Elem(50,4,0.014813), Elem(50,5,1.481273), Elem(50,6,0.014813), Elem(50,7,0.007406), Elem(50,8,0.004938), Elem(54,0,0.001650), Elem(54,1,0.001980), Elem(54,2,0.002475),
+ Elem(54,3,0.003300), Elem(54,4,0.004950), Elem(54,5,0.009900), Elem(54,6,0.990000), Elem(54,7,0.009900), Elem(54,8,0.004950), Elem(57,0,0.001452), Elem(57,1,0.001700),
+ Elem(57,2,0.002055), Elem(57,3,0.002625), Elem(57,4,0.018262), Elem(57,5,0.005100), Elem(57,6,0.009975), Elem(57,7,0.990050), Elem(57,8,0.009937), Elem(62,0,0.010171),
+ Elem(62,1,0.001504), Elem(62,2,0.001695), Elem(62,3,0.002010), Elem(62,4,0.002497), Elem(62,5,0.003318), Elem(62,6,0.004965), Elem(62,7,0.009913), Elem(62,8,0.990011),
+ Elem(74,0,0.000057), Elem(74,1,0.000104), Elem(74,2,0.008950), Elem(74,3,0.000109), Elem(74,4,0.000070), Elem(74,5,0.000063), Elem(74,6,0.000072), Elem(74,7,0.000118),
+ Elem(74,8,0.010015), Elem(81,0,0.000067), Elem(81,1,0.006683), Elem(81,2,0.000067), Elem(81,3,0.000033), Elem(81,4,0.000022), Elem(81,5,0.000017), Elem(86,0,0.000030),
+ Elem(86,1,0.000037), Elem(86,2,0.000050), Elem(86,3,0.000075), Elem(86,4,0.000150), Elem(86,5,0.014962), Elem(86,6,0.000150), Elem(86,7,0.000075), Elem(86,8,0.000050),
+ Elem(88,0,0.000037), Elem(88,1,0.000050), Elem(88,2,0.000075), Elem(88,3,0.000150), Elem(88,4,0.014962), Elem(88,5,0.000150), Elem(88,6,0.000075), Elem(88,7,0.000050),
+ Elem(88,8,0.000037), Elem(90,0,0.000017), Elem(90,1,0.000020), Elem(90,2,0.000025), Elem(90,3,0.000033), Elem(90,4,0.000050), Elem(90,5,0.000100), Elem(90,6,0.010000),
+ Elem(90,7,0.000100), Elem(90,8,0.000050), },
+ { Elem(3,0,0.004507), Elem(3,1,0.000095), Elem(3,2,0.000089), Elem(3,3,0.000115), Elem(3,4,0.000211), Elem(3,5,0.020009), Elem(3,6,0.000207), Elem(3,7,0.000106),
+ Elem(3,8,0.000072), Elem(7,0,0.000033), Elem(7,1,0.000040), Elem(7,2,0.000050), Elem(7,3,0.000067), Elem(7,4,0.000100), Elem(7,5,0.000200), Elem(7,6,0.020000),
+ Elem(7,7,0.000200), Elem(7,8,0.000100), Elem(10,0,0.000029), Elem(10,1,0.000033), Elem(10,2,0.000040), Elem(10,3,0.000050), Elem(10,4,0.000067), Elem(10,5,0.000100),
+ Elem(10,6,0.000200), Elem(10,7,0.020000), Elem(10,8,0.000200), Elem(15,0,0.442242), Elem(15,1,0.004451), Elem(15,2,0.002244), Elem(15,3,0.001514), Elem(15,4,0.001156),
+ Elem(15,5,0.000951), Elem(15,6,0.000837), Elem(15,7,0.000832), Elem(15,8,0.020553), Elem(27,0,0.002233), Elem(27,1,0.004456), Elem(27,2,0.442284), Elem(27,3,0.011106),
+ Elem(27,4,0.002278), Elem(27,5,0.001507), Elem(27,6,0.001128), Elem(27,7,0.000901), Elem(27,8,0.000750), Elem(34,0,0.009900), Elem(34,1,0.990000), Elem(34,2,0.009900),
+ Elem(34,3,0.004950), Elem(34,4,0.003300), Elem(34,5,0.002475), Elem(34,6,0.001980), Elem(34,7,0.001650), Elem(34,8,0.001414), Elem(39,0,0.002265), Elem(39,1,0.003403),
+ Elem(39,2,0.011158), Elem(39,3,0.661855), Elem(39,4,0.021601), Elem(39,5,0.003473), Elem(39,6,0.002292), Elem(39,7,0.001713), Elem(39,8,0.001368), Elem(43,0,0.000017),
+ Elem(43,1,0.000020), Elem(43,2,0.000025), Elem(43,3,0.000033), Elem(43,4,0.000050), Elem(43,5,0.000100), Elem(43,6,0.010000), Elem(43,7,0.000100), Elem(43,8,0.000050),
+ Elem(46,0,0.003740), Elem(46,1,0.004988), Elem(46,2,0.007493), Elem(46,3,0.021521), Elem(46,4,1.481374), Elem(46,5,0.014896), Elem(46,6,0.007529), Elem(46,7,0.014954),
+ Elem(46,8,0.003817), Elem(51,0,0.001980), Elem(51,1,0.002475), Elem(51,2,0.003300), Elem(51,3,0.004950), Elem(51,4,0.009900), Elem(51,5,0.990000), Elem(51,6,0.009900),
+ Elem(51,7,0.004950), Elem(51,8,0.003300), Elem(55,0,0.001650), Elem(55,1,0.001980), Elem(55,2,0.002475), Elem(55,3,0.003300), Elem(55,4,0.004950), Elem(55,5,0.009900),
+ Elem(55,6,0.990000), Elem(55,7,0.009900), Elem(55,8,0.004950), Elem(58,0,0.001452), Elem(58,1,0.001700), Elem(58,2,0.002055), Elem(58,3,0.002625), Elem(58,4,0.018262),
+ Elem(58,5,0.005100), Elem(58,6,0.009975), Elem(58,7,0.990050), Elem(58,8,0.009937), Elem(63,0,0.010171), Elem(63,1,0.001504), Elem(63,2,0.001695), Elem(63,3,0.002010),
+ Elem(63,4,0.002497), Elem(63,5,0.003318), Elem(63,6,0.004965), Elem(63,7,0.009913), Elem(63,8,0.990011), Elem(75,0,0.000057), Elem(75,1,0.000104), Elem(75,2,0.008950),
+ Elem(75,3,0.000109), Elem(75,4,0.000070), Elem(75,5,0.000063), Elem(75,6,0.000072), Elem(75,7,0.000118), Elem(75,8,0.010015), Elem(82,0,0.000200), Elem(82,1,0.020000),
+ Elem(82,2,0.000200), Elem(82,3,0.000100), Elem(82,4,0.000067), Elem(82,5,0.000050), Elem(82,6,0.000040), Elem(82,7,0.000033), Elem(82,8,0.000029), Elem(87,0,0.000020),
+ Elem(87,1,0.000025), Elem(87,2,0.000033), Elem(87,3,0.000050), Elem(87,4,0.000100), Elem(87,5,0.010000), Elem(87,6,0.000100), Elem(87,7,0.000050), Elem(87,8,0.000033),
+ Elem(89,0,0.000137), Elem(89,1,0.010050), Elem(89,2,0.000175), Elem(89,3,0.000200), Elem(89,4,0.014996), Elem(89,5,0.000175), Elem(89,6,0.000095), Elem(89,7,0.000067),
+ Elem(89,8,0.000052), },
+ { Elem(4,0,0.004507), Elem(4,1,0.000095), Elem(4,2,0.000089), Elem(4,3,0.000115), Elem(4,4,0.000211), Elem(4,5,0.020009), Elem(4,6,0.000207), Elem(4,7,0.000106),
+ Elem(4,8,0.000072), Elem(8,0,0.000033), Elem(8,1,0.000040), Elem(8,2,0.000050), Elem(8,3,0.000067), Elem(8,4,0.000100), Elem(8,5,0.000200), Elem(8,6,0.020000),
+ Elem(8,7,0.000200), Elem(8,8,0.000100), Elem(11,0,0.000029), Elem(11,1,0.000033), Elem(11,2,0.000040), Elem(11,3,0.000050), Elem(11,4,0.000067), Elem(11,5,0.000100),
+ Elem(11,6,0.000200), Elem(11,7,0.020000), Elem(11,8,0.000200), Elem(16,0,0.442242), Elem(16,1,0.004451), Elem(16,2,0.002244), Elem(16,3,0.001514), Elem(16,4,0.001156),
+ Elem(16,5,0.000951), Elem(16,6,0.000837), Elem(16,7,0.000832), Elem(16,8,0.020553), Elem(28,0,0.002233), Elem(28,1,0.004456), Elem(28,2,0.442284), Elem(28,3,0.011106),
+ Elem(28,4,0.002278), Elem(28,5,0.001507), Elem(28,6,0.001128), Elem(28,7,0.000901), Elem(28,8,0.000750), Elem(35,0,0.009900), Elem(35,1,0.990000), Elem(35,2,0.009900),
+ Elem(35,3,0.004950), Elem(35,4,0.003300), Elem(35,5,0.002475), Elem(35,6,0.001980), Elem(35,7,0.001650), Elem(35,8,0.001414), Elem(40,0,0.002265), Elem(40,1,0.003403),
+ Elem(40,2,0.011158), Elem(40,3,0.661855), Elem(40,4,0.021601), Elem(40,5,0.003473), Elem(40,6,0.002292), Elem(40,7,0.001713), Elem(40,8,0.001368), Elem(44,0,0.000017),
+ Elem(44,1,0.000020), Elem(44,2,0.000025), Elem(44,3,0.000033), Elem(44,4,0.000050), Elem(44,5,0.000100), Elem(44,6,0.010000), Elem(44,7,0.000100), Elem(44,8,0.000050),
+ Elem(47,0,0.003740), Elem(47,1,0.004988), Elem(47,2,0.007493), Elem(47,3,0.021521), Elem(47,4,1.481374), Elem(47,5,0.014896), Elem(47,6,0.007529), Elem(47,7,0.014954),
+ Elem(47,8,0.003817), Elem(52,0,0.001980), Elem(52,1,0.002475), Elem(52,2,0.003300), Elem(52,3,0.004950), Elem(52,4,0.009900), Elem(52,5,0.990000), Elem(52,6,0.009900),
+ Elem(52,7,0.004950), Elem(52,8,0.003300), Elem(56,0,0.001650), Elem(56,1,0.001980), Elem(56,2,0.002475), Elem(56,3,0.003300), Elem(56,4,0.004950), Elem(56,5,0.009900),
+ Elem(56,6,0.990000), Elem(56,7,0.009900), Elem(56,8,0.004950), Elem(59,0,0.001452), Elem(59,1,0.001700), Elem(59,2,0.002055), Elem(59,3,0.002625), Elem(59,4,0.018262),
+ Elem(59,5,0.005100), Elem(59,6,0.009975), Elem(59,7,0.990050), Elem(59,8,0.009937), Elem(64,0,0.010171), Elem(64,1,0.001504), Elem(64,2,0.001695), Elem(64,3,0.002010),
+ Elem(64,4,0.002497), Elem(64,5,0.003318), Elem(64,6,0.004965), Elem(64,7,0.009913), Elem(64,8,0.990011), Elem(76,0,0.000057), Elem(76,1,0.000104), Elem(76,2,0.008950),
+ Elem(76,3,0.000109), Elem(76,4,0.000070), Elem(76,5,0.000063), Elem(76,6,0.000072), Elem(76,7,0.000118), Elem(76,8,0.010015), Elem(83,0,0.000200), Elem(83,1,0.020000),
+ Elem(83,2,0.000200), Elem(83,3,0.000100), Elem(83,4,0.000067), Elem(83,5,0.000050), Elem(83,6,0.000040), Elem(83,7,0.000033), Elem(83,8,0.000029), Elem(88,0,0.000020),
+ Elem(88,1,0.000025), Elem(88,2,0.000033), Elem(88,3,0.000050), Elem(88,4,0.000100), Elem(88,5,0.010000), Elem(88,6,0.000100), Elem(88,7,0.000050), Elem(88,8,0.000033),
+ Elem(90,0,0.000137), Elem(90,1,0.010050), Elem(90,2,0.000175), Elem(90,3,0.000200), Elem(90,4,0.014996), Elem(90,5,0.000175), Elem(90,6,0.000095), Elem(90,7,0.000067),
+ Elem(90,8,0.000052), },
+ { Elem(0,0,0.000075), Elem(0,1,0.000100), Elem(0,2,0.000150), Elem(0,3,0.000299), Elem(0,4,0.029925), Elem(0,5,0.000299), Elem(0,6,0.000150), Elem(0,7,0.000100),
+ Elem(0,8,0.000075), Elem(5,0,0.006723), Elem(5,1,0.000117), Elem(5,2,0.000100), Elem(5,3,0.000122), Elem(5,4,0.000217), Elem(5,5,0.020013), Elem(5,6,0.000211),
+ Elem(5,7,0.000110), Elem(5,8,0.000075), Elem(9,0,0.000033), Elem(9,1,0.000040), Elem(9,2,0.000050), Elem(9,3,0.000067), Elem(9,4,0.000100), Elem(9,5,0.000200),
+ Elem(9,6,0.020000), Elem(9,7,0.000200), Elem(9,8,0.000100), Elem(12,0,0.000029), Elem(12,1,0.000033), Elem(12,2,0.000040), Elem(12,3,0.000050), Elem(12,4,0.000067),
+ Elem(12,5,0.000100), Elem(12,6,0.000200), Elem(12,7,0.020000), Elem(12,8,0.000200), Elem(17,0,0.661686), Elem(17,1,0.006645), Elem(17,2,0.003342), Elem(17,3,0.002246),
+ Elem(17,4,0.001704), Elem(17,5,0.001390), Elem(17,6,0.001203), Elem(17,7,0.001145), Elem(17,8,0.020827), Elem(24,0,0.000100), Elem(24,1,0.010000), Elem(24,2,0.000100),
+ Elem(24,3,0.000050), Elem(24,4,0.000033), Elem(24,5,0.000025), Elem(24,6,0.000020), Elem(24,7,0.000017), Elem(29,0,0.003342), Elem(29,1,0.006667), Elem(29,2,0.661761),
+ Elem(29,3,0.016617), Elem(29,4,0.003408), Elem(29,5,0.002256), Elem(29,6,0.001687), Elem(29,7,0.001348), Elem(29,8,0.001123), Elem(36,0,0.009900), Elem(36,1,0.990000),
+ Elem(36,2,0.009900), Elem(36,3,0.004950), Elem(36,4,0.003300), Elem(36,5,0.002475), Elem(36,6,0.001980), Elem(36,7,0.001650), Elem(36,8,0.001414), Elem(41,0,0.003333),
+ Elem(41,1,0.005017), Elem(41,2,0.016583), Elem(41,3,0.990067), Elem(41,4,0.009933), Elem(41,5,0.004972), Elem(41,6,0.003317), Elem(41,7,0.002488), Elem(41,8,0.001991),
+ Elem(43,0,0.000100), Elem(43,1,0.010000), Elem(43,2,0.000100), Elem(43,3,0.000050), Elem(43,4,0.000033), Elem(43,5,0.000025), Elem(43,6,0.000020), Elem(43,7,0.000017),
+ Elem(45,0,0.000017), Elem(45,1,0.000020), Elem(45,2,0.000025), Elem(45,3,0.000033), Elem(45,4,0.000050), Elem(45,5,0.000100), Elem(45,6,0.010000), Elem(45,7,0.000100),
+ Elem(45,8,0.000050), Elem(48,0,0.003703), Elem(48,1,0.004938), Elem(48,2,0.007406), Elem(48,3,0.014813), Elem(48,4,1.481273), Elem(48,5,0.014813), Elem(48,6,0.007406),
+ Elem(48,7,0.004938), Elem(48,8,0.003703), Elem(53,0,0.001980), Elem(53,1,0.002475), Elem(53,2,0.003300), Elem(53,3,0.004950), Elem(53,4,0.009900), Elem(53,5,0.990000),
+ Elem(53,6,0.009900), Elem(53,7,0.004950), Elem(53,8,0.003300), Elem(57,0,0.001650), Elem(57,1,0.001980), Elem(57,2,0.002475), Elem(57,3,0.003300), Elem(57,4,0.004950),
+ Elem(57,5,0.009900), Elem(57,6,0.990000), Elem(57,7,0.009900), Elem(57,8,0.004950), Elem(60,0,0.001414), Elem(60,1,0.001650), Elem(60,2,0.001980), Elem(60,3,0.002475),
+ Elem(60,4,0.003300), Elem(60,5,0.004950), Elem(60,6,0.009900), Elem(60,7,0.990000), Elem(60,8,0.009900), Elem(65,0,0.014604), Elem(65,1,0.001548), Elem(65,2,0.001717),
+ Elem(65,3,0.002025), Elem(65,4,0.002508), Elem(65,5,0.003327), Elem(65,6,0.004972), Elem(65,7,0.009919), Elem(65,8,0.990017), Elem(72,1,0.000017), Elem(72,2,0.000020),
+ Elem(72,3,0.000025), Elem(72,4,0.000033), Elem(72,5,0.000050), Elem(72,6,0.000100), Elem(72,7,0.010000), Elem(72,8,0.000100), Elem(75,0,0.000046), Elem(75,1,0.000081),
+ Elem(75,2,0.006700), Elem(75,3,0.000087), Elem(75,4,0.000058), Elem(75,5,0.000056), Elem(75,6,0.000067), Elem(75,7,0.000113), Elem(75,8,0.010011), Elem(77,0,0.000033),
+ Elem(77,1,0.000067), Elem(77,2,0.006683), Elem(77,3,0.000067), Elem(77,4,0.000033), Elem(77,5,0.000022), Elem(77,6,0.000017), Elem(84,0,0.000067), Elem(84,1,0.000100),
+ Elem(84,2,0.000200), Elem(84,3,0.020000), Elem(84,4,0.000200), Elem(84,5,0.000100), Elem(84,6,0.000067), Elem(84,7,0.000050), Elem(84,8,0.000040), Elem(89,0,0.000020),
+ Elem(89,1,0.000025), Elem(89,2,0.000033), Elem(89,3,0.000050), Elem(89,4,0.000100), Elem(89,5,0.010000), Elem(89,6,0.000100), Elem(89,7,0.000050), Elem(89,8,0.000033),
+ },
+ { Elem(1,0,0.000075), Elem(1,1,0.000100), Elem(1,2,0.000150), Elem(1,3,0.000299), Elem(1,4,0.029925), Elem(1,5,0.000299), Elem(1,6,0.000150), Elem(1,7,0.000100),
+ Elem(1,8,0.000075), Elem(6,0,0.006723), Elem(6,1,0.000117), Elem(6,2,0.000100), Elem(6,3,0.000122), Elem(6,4,0.000217), Elem(6,5,0.020013), Elem(6,6,0.000211),
+ Elem(6,7,0.000110), Elem(6,8,0.000075), Elem(10,0,0.000033), Elem(10,1,0.000040), Elem(10,2,0.000050), Elem(10,3,0.000067), Elem(10,4,0.000100), Elem(10,5,0.000200),
+ Elem(10,6,0.020000), Elem(10,7,0.000200), Elem(10,8,0.000100), Elem(13,0,0.000029), Elem(13,1,0.000033), Elem(13,2,0.000040), Elem(13,3,0.000050), Elem(13,4,0.000067),
+ Elem(13,5,0.000100), Elem(13,6,0.000200), Elem(13,7,0.020000), Elem(13,8,0.000200), Elem(18,0,0.661686), Elem(18,1,0.006645), Elem(18,2,0.003342), Elem(18,3,0.002246),
+ Elem(18,4,0.001704), Elem(18,5,0.001390), Elem(18,6,0.001203), Elem(18,7,0.001145), Elem(18,8,0.020827), Elem(30,0,0.003342), Elem(30,1,0.006667), Elem(30,2,0.661761),
+ Elem(30,3,0.016617), Elem(30,4,0.003408), Elem(30,5,0.002256), Elem(30,6,0.001687), Elem(30,7,0.001348), Elem(30,8,0.001123), Elem(37,0,0.009900), Elem(37,1,0.990000),
+ Elem(37,2,0.009900), Elem(37,3,0.004950), Elem(37,4,0.003300), Elem(37,5,0.002475), Elem(37,6,0.001980), Elem(37,7,0.001650), Elem(37,8,0.001414), Elem(42,0,0.003333),
+ Elem(42,1,0.005017), Elem(42,2,0.016583), Elem(42,3,0.990067), Elem(42,4,0.009933), Elem(42,5,0.004972), Elem(42,6,0.003317), Elem(42,7,0.002488), Elem(42,8,0.001991),
+ Elem(46,0,0.000017), Elem(46,1,0.000020), Elem(46,2,0.000025), Elem(46,3,0.000033), Elem(46,4,0.000050), Elem(46,5,0.000100), Elem(46,6,0.010000), Elem(46,7,0.000100),
+ Elem(46,8,0.000050), Elem(49,0,0.003703), Elem(49,1,0.004938), Elem(49,2,0.007406), Elem(49,3,0.014813), Elem(49,4,1.481273), Elem(49,5,0.014813), Elem(49,6,0.007406),
+ Elem(49,7,0.004938), Elem(49,8,0.003703), Elem(54,0,0.001980), Elem(54,1,0.002475), Elem(54,2,0.003300), Elem(54,3,0.004950), Elem(54,4,0.009900), Elem(54,5,0.990000),
+ Elem(54,6,0.009900), Elem(54,7,0.004950), Elem(54,8,0.003300), Elem(58,0,0.001650), Elem(58,1,0.001980), Elem(58,2,0.002475), Elem(58,3,0.003300), Elem(58,4,0.004950),
+ Elem(58,5,0.009900), Elem(58,6,0.990000), Elem(58,7,0.009900), Elem(58,8,0.004950), Elem(61,0,0.001414), Elem(61,1,0.001650), Elem(61,2,0.001980), Elem(61,3,0.002475),
+ Elem(61,4,0.003300), Elem(61,5,0.004950), Elem(61,6,0.009900), Elem(61,7,0.990000), Elem(61,8,0.009900), Elem(66,0,0.014604), Elem(66,1,0.001548), Elem(66,2,0.001717),
+ Elem(66,3,0.002025), Elem(66,4,0.002508), Elem(66,5,0.003327), Elem(66,6,0.004972), Elem(66,7,0.009919), Elem(66,8,0.990017), Elem(73,1,0.000017), Elem(73,2,0.000020),
+ Elem(73,3,0.000025), Elem(73,4,0.000033), Elem(73,5,0.000050), Elem(73,6,0.000100), Elem(73,7,0.010000), Elem(73,8,0.000100), Elem(78,0,0.000079), Elem(78,1,0.000148),
+ Elem(78,2,0.013384), Elem(78,3,0.000154), Elem(78,4,0.000092), Elem(78,5,0.000078), Elem(78,6,0.000083), Elem(78,7,0.000127), Elem(78,8,0.010022), Elem(85,0,0.000104),
+ Elem(85,1,0.000150), Elem(85,2,0.000275), Elem(85,3,0.020150), Elem(85,4,0.015162), Elem(85,5,0.000250), Elem(85,6,0.000141), Elem(85,7,0.000100), Elem(85,8,0.000077),
+ Elem(90,0,0.000020), Elem(90,1,0.000025), Elem(90,2,0.000033), Elem(90,3,0.000050), Elem(90,4,0.000100), Elem(90,5,0.010000), Elem(90,6,0.000100), Elem(90,7,0.000050),
+ Elem(90,8,0.000033), },
+ { Elem(2,0,0.000075), Elem(2,1,0.000100), Elem(2,2,0.000150), Elem(2,3,0.000299), Elem(2,4,0.029925), Elem(2,5,0.000299), Elem(2,6,0.000150), Elem(2,7,0.000100),
+ Elem(2,8,0.000075), Elem(7,0,0.006723), Elem(7,1,0.000117), Elem(7,2,0.000100), Elem(7,3,0.000122), Elem(7,4,0.000217), Elem(7,5,0.020013), Elem(7,6,0.000211),
+ Elem(7,7,0.000110), Elem(7,8,0.000075), Elem(11,0,0.000033), Elem(11,1,0.000040), Elem(11,2,0.000050), Elem(11,3,0.000067), Elem(11,4,0.000100), Elem(11,5,0.000200),
+ Elem(11,6,0.020000), Elem(11,7,0.000200), Elem(11,8,0.000100), Elem(14,0,0.000029), Elem(14,1,0.000033), Elem(14,2,0.000040), Elem(14,3,0.000050), Elem(14,4,0.000067),
+ Elem(14,5,0.000100), Elem(14,6,0.000200), Elem(14,7,0.020000), Elem(14,8,0.000200), Elem(19,0,0.661686), Elem(19,1,0.006645), Elem(19,2,0.003342), Elem(19,3,0.002246),
+ Elem(19,4,0.001704), Elem(19,5,0.001390), Elem(19,6,0.001203), Elem(19,7,0.001145), Elem(19,8,0.020827), Elem(26,0,0.000100), Elem(26,1,0.010000), Elem(26,2,0.000100),
+ Elem(26,3,0.000050), Elem(26,4,0.000033), Elem(26,5,0.000025), Elem(26,6,0.000020), Elem(26,7,0.000017), Elem(31,0,0.003308), Elem(31,1,0.006617), Elem(31,2,0.661660),
+ Elem(31,3,0.006617), Elem(31,4,0.003308), Elem(31,5,0.002206), Elem(31,6,0.001654), Elem(31,7,0.001323), Elem(31,8,0.001103), Elem(36,0,0.000033), Elem(36,1,0.000050),
+ Elem(36,2,0.000100), Elem(36,3,0.010000), Elem(36,4,0.000100), Elem(36,5,0.000050), Elem(36,6,0.000033), Elem(36,7,0.000025), Elem(36,8,0.000020), Elem(38,0,0.009900),
+ Elem(38,1,0.990000), Elem(38,2,0.009900), Elem(38,3,0.004950), Elem(38,4,0.003300), Elem(38,5,0.002475), Elem(38,6,0.001980), Elem(38,7,0.001650), Elem(38,8,0.001414),
+ Elem(43,0,0.003320), Elem(43,1,0.004975), Elem(43,2,0.009933), Elem(43,3,0.990050), Elem(43,4,0.010000), Elem(43,5,0.014950), Elem(43,6,0.003400), Elem(43,7,0.002525),
+ Elem(43,8,0.002013), Elem(45,0,0.000100), Elem(45,1,0.010000), Elem(45,2,0.000100), Elem(45,3,0.000050), Elem(45,4,0.000033), Elem(45,5,0.000025), Elem(45,6,0.000020),
+ Elem(45,7,0.000017), Elem(47,0,0.000017), Elem(47,1,0.000020), Elem(47,2,0.000025), Elem(47,3,0.000033), Elem(47,4,0.000050), Elem(47,5,0.000100), Elem(47,6,0.010000),
+ Elem(47,7,0.000100), Elem(47,8,0.000050), Elem(50,0,0.003703), Elem(50,1,0.004938), Elem(50,2,0.007406), Elem(50,3,0.014813), Elem(50,4,1.481273), Elem(50,5,0.014813),
+ Elem(50,6,0.007406), Elem(50,7,0.004938), Elem(50,8,0.003703), Elem(55,0,0.002013), Elem(55,1,0.002525), Elem(55,2,0.003400), Elem(55,3,0.014950), Elem(55,4,0.010000),
+ Elem(55,5,0.990050), Elem(55,6,0.009933), Elem(55,7,0.004975), Elem(55,8,0.003320), Elem(59,0,0.001650), Elem(59,1,0.001980), Elem(59,2,0.002475), Elem(59,3,0.003300),
+ Elem(59,4,0.004950), Elem(59,5,0.009900), Elem(59,6,0.990000), Elem(59,7,0.009900), Elem(59,8,0.004950), Elem(62,0,0.001414), Elem(62,1,0.001650), Elem(62,2,0.001980),
+ Elem(62,3,0.002475), Elem(62,4,0.003300), Elem(62,5,0.004950), Elem(62,6,0.009900), Elem(62,7,0.990000), Elem(62,8,0.009900), Elem(67,0,0.014604), Elem(67,1,0.001548),
+ Elem(67,2,0.001717), Elem(67,3,0.002025), Elem(67,4,0.002508), Elem(67,5,0.003327), Elem(67,6,0.004972), Elem(67,7,0.009919), Elem(67,8,0.990017), Elem(74,1,0.000017),
+ Elem(74,2,0.000020), Elem(74,3,0.000025), Elem(74,4,0.000033), Elem(74,5,0.000050), Elem(74,6,0.000100), Elem(74,7,0.010000), Elem(74,8,0.000100), Elem(79,0,0.000079),
+ Elem(79,1,0.000148), Elem(79,2,0.013384), Elem(79,3,0.000154), Elem(79,4,0.000092), Elem(79,5,0.000078), Elem(79,6,0.000083), Elem(79,7,0.000127), Elem(79,8,0.010022),
+ Elem(86,0,0.000104), Elem(86,1,0.000167), Elem(86,2,0.006858), Elem(86,3,0.010216), Elem(86,4,0.015096), Elem(86,5,0.000222), Elem(86,6,0.000125), Elem(86,7,0.000088),
+ Elem(86,8,0.000069), },
+ { Elem(3,0,0.000050), Elem(3,1,0.000067), Elem(3,2,0.000100), Elem(3,3,0.000200), Elem(3,4,0.020000), Elem(3,5,0.000200), Elem(3,6,0.000100), Elem(3,7,0.000067),
+ Elem(3,8,0.000050), Elem(8,0,0.006723), Elem(8,1,0.000117), Elem(8,2,0.000100), Elem(8,3,0.000122), Elem(8,4,0.000217), Elem(8,5,0.020013), Elem(8,6,0.000211),
+ Elem(8,7,0.000110), Elem(8,8,0.000075), Elem(12,0,0.000033), Elem(12,1,0.000040), Elem(12,2,0.000050), Elem(12,3,0.000067), Elem(12,4,0.000100), Elem(12,5,0.000200),
+ Elem(12,6,0.020000), Elem(12,7,0.000200), Elem(12,8,0.000100), Elem(15,0,0.000029), Elem(15,1,0.000033), Elem(15,2,0.000040), Elem(15,3,0.000050), Elem(15,4,0.000067),
+ Elem(15,5,0.000100), Elem(15,6,0.000200), Elem(15,7,0.020000), Elem(15,8,0.000200), Elem(20,0,0.661686), Elem(20,1,0.006645), Elem(20,2,0.003342), Elem(20,3,0.002246),
+ Elem(20,4,0.001704), Elem(20,5,0.001390), Elem(20,6,0.001203), Elem(20,7,0.001145), Elem(20,8,0.020827), Elem(27,0,0.000100), Elem(27,1,0.010000), Elem(27,2,0.000100),
+ Elem(27,3,0.000050), Elem(27,4,0.000033), Elem(27,5,0.000025), Elem(27,6,0.000020), Elem(27,7,0.000017), Elem(32,0,0.003308), Elem(32,1,0.006617), Elem(32,2,0.661660),
+ Elem(32,3,0.006617), Elem(32,4,0.003308), Elem(32,5,0.002206), Elem(32,6,0.001654), Elem(32,7,0.001323), Elem(32,8,0.001103), Elem(33,0,0.000033), Elem(33,1,0.000050),
+ Elem(33,2,0.000100), Elem(33,3,0.010000), Elem(33,4,0.000100), Elem(33,5,0.000050), Elem(33,6,0.000033), Elem(33,7,0.000025), Elem(33,8,0.000020), Elem(39,0,0.009900),
+ Elem(39,1,0.990000), Elem(39,2,0.009900), Elem(39,3,0.004950), Elem(39,4,0.003300), Elem(39,5,0.002475), Elem(39,6,0.001980), Elem(39,7,0.001650), Elem(39,8,0.001414),
+ Elem(44,0,0.003320), Elem(44,1,0.004975), Elem(44,2,0.009933), Elem(44,3,0.990050), Elem(44,4,0.010000), Elem(44,5,0.014950), Elem(44,6,0.003400), Elem(44,7,0.002525),
+ Elem(44,8,0.002013), Elem(46,0,0.000100), Elem(46,1,0.010000), Elem(46,2,0.000100), Elem(46,3,0.000050), Elem(46,4,0.000033), Elem(46,5,0.000025), Elem(46,6,0.000020),
+ Elem(46,7,0.000017), Elem(51,0,0.002475), Elem(51,1,0.003300), Elem(51,2,0.004950), Elem(51,3,0.009900), Elem(51,4,0.990000), Elem(51,5,0.009900), Elem(51,6,0.004950),
+ Elem(51,7,0.003300), Elem(51,8,0.002475), Elem(56,0,0.002013), Elem(56,1,0.002525), Elem(56,2,0.003400), Elem(56,3,0.014950), Elem(56,4,0.010000), Elem(56,5,0.990050),
+ Elem(56,6,0.009933), Elem(56,7,0.004975), Elem(56,8,0.003320), Elem(60,0,0.001650), Elem(60,1,0.001980), Elem(60,2,0.002475), Elem(60,3,0.003300), Elem(60,4,0.004950),
+ Elem(60,5,0.009900), Elem(60,6,0.990000), Elem(60,7,0.009900), Elem(60,8,0.004950), Elem(63,0,0.001414), Elem(63,1,0.001650), Elem(63,2,0.001980), Elem(63,3,0.002475),
+ Elem(63,4,0.003300), Elem(63,5,0.004950), Elem(63,6,0.009900), Elem(63,7,0.990000), Elem(63,8,0.009900), Elem(68,0,0.014604), Elem(68,1,0.001548), Elem(68,2,0.001717),
+ Elem(68,3,0.002025), Elem(68,4,0.002508), Elem(68,5,0.003327), Elem(68,6,0.004972), Elem(68,7,0.009919), Elem(68,8,0.990017), Elem(72,0,0.000017), Elem(72,1,0.000020),
+ Elem(72,2,0.000025), Elem(72,3,0.000033), Elem(72,4,0.000050), Elem(72,5,0.000100), Elem(72,6,0.010000), Elem(72,7,0.000100), Elem(72,8,0.000050), Elem(75,1,0.000017),
+ Elem(75,2,0.000020), Elem(75,3,0.000025), Elem(75,4,0.000033), Elem(75,5,0.000050), Elem(75,6,0.000100), Elem(75,7,0.010000), Elem(75,8,0.000100), Elem(80,0,0.000079),
+ Elem(80,1,0.000148), Elem(80,2,0.013384), Elem(80,3,0.000154), Elem(80,4,0.000092), Elem(80,5,0.000078), Elem(80,6,0.000083), Elem(80,7,0.000127), Elem(80,8,0.010022),
+ Elem(87,0,0.000092), Elem(87,1,0.000150), Elem(87,2,0.006833), Elem(87,3,0.010167), Elem(87,4,0.010133), Elem(87,5,0.000172), Elem(87,6,0.000100), Elem(87,7,0.000072),
+ Elem(87,8,0.000056), },
+ { Elem(4,0,0.000050), Elem(4,1,0.000067), Elem(4,2,0.000100), Elem(4,3,0.000200), Elem(4,4,0.020000), Elem(4,5,0.000200), Elem(4,6,0.000100), Elem(4,7,0.000067),
+ Elem(4,8,0.000050), Elem(9,0,0.006723), Elem(9,1,0.000117), Elem(9,2,0.000100), Elem(9,3,0.000122), Elem(9,4,0.000217), Elem(9,5,0.020013), Elem(9,6,0.000211),
+ Elem(9,7,0.000110), Elem(9,8,0.000075), Elem(13,0,0.000033), Elem(13,1,0.000040), Elem(13,2,0.000050), Elem(13,3,0.000067), Elem(13,4,0.000100), Elem(13,5,0.000200),
+ Elem(13,6,0.020000), Elem(13,7,0.000200), Elem(13,8,0.000100), Elem(16,0,0.000029), Elem(16,1,0.000033), Elem(16,2,0.000040), Elem(16,3,0.000050), Elem(16,4,0.000067),
+ Elem(16,5,0.000100), Elem(16,6,0.000200), Elem(16,7,0.020000), Elem(16,8,0.000200), Elem(21,0,0.661686), Elem(21,1,0.006645), Elem(21,2,0.003342), Elem(21,3,0.002246),
+ Elem(21,4,0.001704), Elem(21,5,0.001390), Elem(21,6,0.001203), Elem(21,7,0.001145), Elem(21,8,0.020827), Elem(25,0,0.000033), Elem(25,1,0.000067), Elem(25,2,0.006683),
+ Elem(25,3,0.000067), Elem(25,4,0.000033), Elem(25,5,0.000022), Elem(25,6,0.000017), Elem(28,0,0.000100), Elem(28,1,0.010000), Elem(28,2,0.000100), Elem(28,3,0.000050),
+ Elem(28,4,0.000033), Elem(28,5,0.000025), Elem(28,6,0.000020), Elem(28,7,0.000017), Elem(33,0,0.003308), Elem(33,1,0.006617), Elem(33,2,0.661660), Elem(33,3,0.006617),
+ Elem(33,4,0.003308), Elem(33,5,0.002206), Elem(33,6,0.001654), Elem(33,7,0.001323), Elem(33,8,0.001103), Elem(38,0,0.000033), Elem(38,1,0.000050), Elem(38,2,0.000100),
+ Elem(38,3,0.010000), Elem(38,4,0.000100), Elem(38,5,0.000050), Elem(38,6,0.000033), Elem(38,7,0.000025), Elem(38,8,0.000020), Elem(40,0,0.009900), Elem(40,1,0.990000),
+ Elem(40,2,0.009900), Elem(40,3,0.004950), Elem(40,4,0.003300), Elem(40,5,0.002475), Elem(40,6,0.001980), Elem(40,7,0.001650), Elem(40,8,0.001414), Elem(44,0,0.000033),
+ Elem(44,1,0.000067), Elem(44,2,0.006683), Elem(44,3,0.000067), Elem(44,4,0.000033), Elem(44,5,0.000022), Elem(44,6,0.000017), Elem(45,0,0.003320), Elem(45,1,0.004975),
+ Elem(45,2,0.009933), Elem(45,3,0.990050), Elem(45,4,0.010000), Elem(45,5,0.014950), Elem(45,6,0.003400), Elem(45,7,0.002525), Elem(45,8,0.002013), Elem(47,0,0.000100),
+ Elem(47,1,0.010000), Elem(47,2,0.000100), Elem(47,3,0.000050), Elem(47,4,0.000033), Elem(47,5,0.000025), Elem(47,6,0.000020), Elem(47,7,0.000017), Elem(52,0,0.002475),
+ Elem(52,1,0.003300), Elem(52,2,0.004950), Elem(52,3,0.009900), Elem(52,4,0.990000), Elem(52,5,0.009900), Elem(52,6,0.004950), Elem(52,7,0.003300), Elem(52,8,0.002475),
+ Elem(57,0,0.002013), Elem(57,1,0.002525), Elem(57,2,0.003400), Elem(57,3,0.014950), Elem(57,4,0.010000), Elem(57,5,0.990050), Elem(57,6,0.009933), Elem(57,7,0.004975),
+ Elem(57,8,0.003320), Elem(61,0,0.001650), Elem(61,1,0.001980), Elem(61,2,0.002475), Elem(61,3,0.003300), Elem(61,4,0.004950), Elem(61,5,0.009900), Elem(61,6,0.990000),
+ Elem(61,7,0.009900), Elem(61,8,0.004950), Elem(64,0,0.001414), Elem(64,1,0.001650), Elem(64,2,0.001980), Elem(64,3,0.002475), Elem(64,4,0.003300), Elem(64,5,0.004950),
+ Elem(64,6,0.009900), Elem(64,7,0.990000), Elem(64,8,0.009900), Elem(69,0,0.014604), Elem(69,1,0.001548), Elem(69,2,0.001717), Elem(69,3,0.002025), Elem(69,4,0.002508),
+ Elem(69,5,0.003327), Elem(69,6,0.004972), Elem(69,7,0.009919), Elem(69,8,0.990017), Elem(73,0,0.000017), Elem(73,1,0.000020), Elem(73,2,0.000025), Elem(73,3,0.000033),
+ Elem(73,4,0.000050), Elem(73,5,0.000100), Elem(73,6,0.010000), Elem(73,7,0.000100), Elem(73,8,0.000050), Elem(76,1,0.000017), Elem(76,2,0.000020), Elem(76,3,0.000025),
+ Elem(76,4,0.000033), Elem(76,5,0.000050), Elem(76,6,0.000100), Elem(76,7,0.010000), Elem(76,8,0.000100), Elem(81,0,0.000046), Elem(81,1,0.000081), Elem(81,2,0.006700),
+ Elem(81,3,0.000087), Elem(81,4,0.000058), Elem(81,5,0.000056), Elem(81,6,0.000067), Elem(81,7,0.000113), Elem(81,8,0.010011), Elem(88,0,0.000058), Elem(88,1,0.000083),
+ Elem(88,2,0.000150), Elem(88,3,0.010100), Elem(88,4,0.010100), Elem(88,5,0.000150), Elem(88,6,0.000083), Elem(88,7,0.000058), Elem(88,8,0.000045), },
+ { Elem(5,0,0.000050), Elem(5,1,0.000067), Elem(5,2,0.000100), Elem(5,3,0.000200), Elem(5,4,0.020000), Elem(5,5,0.000200), Elem(5,6,0.000100), Elem(5,7,0.000067),
+ Elem(5,8,0.000050), Elem(10,0,0.006723), Elem(10,1,0.000117), Elem(10,2,0.000100), Elem(10,3,0.000122), Elem(10,4,0.000217), Elem(10,5,0.020013), Elem(10,6,0.000211),
+ Elem(10,7,0.000110), Elem(10,8,0.000075), Elem(14,0,0.000033), Elem(14,1,0.000040), Elem(14,2,0.000050), Elem(14,3,0.000067), Elem(14,4,0.000100), Elem(14,5,0.000200),
+ Elem(14,6,0.020000), Elem(14,7,0.000200), Elem(14,8,0.000100), Elem(17,0,0.000029), Elem(17,1,0.000033), Elem(17,2,0.000040), Elem(17,3,0.000050), Elem(17,4,0.000067),
+ Elem(17,5,0.000100), Elem(17,6,0.000200), Elem(17,7,0.020000), Elem(17,8,0.000200), Elem(22,0,0.661686), Elem(22,1,0.006645), Elem(22,2,0.003342), Elem(22,3,0.002246),
+ Elem(22,4,0.001704), Elem(22,5,0.001390), Elem(22,6,0.001203), Elem(22,7,0.001145), Elem(22,8,0.020827), Elem(29,0,0.000100), Elem(29,1,0.010000), Elem(29,2,0.000100),
+ Elem(29,3,0.000050), Elem(29,4,0.000033), Elem(29,5,0.000025), Elem(29,6,0.000020), Elem(29,7,0.000017), Elem(34,0,0.004950), Elem(34,1,0.009900), Elem(34,2,0.990000),
+ Elem(34,3,0.009900), Elem(34,4,0.004950), Elem(34,5,0.003300), Elem(34,6,0.002475), Elem(34,7,0.001980), Elem(34,8,0.001650), Elem(39,0,0.000033), Elem(39,1,0.000050),
+ Elem(39,2,0.000100), Elem(39,3,0.010000), Elem(39,4,0.000100), Elem(39,5,0.000050), Elem(39,6,0.000033), Elem(39,7,0.000025), Elem(39,8,0.000020), Elem(41,0,0.009900),
+ Elem(41,1,0.990000), Elem(41,2,0.009900), Elem(41,3,0.004950), Elem(41,4,0.003300), Elem(41,5,0.002475), Elem(41,6,0.001980), Elem(41,7,0.001650), Elem(41,8,0.001414),
+ Elem(46,0,0.003320), Elem(46,1,0.004975), Elem(46,2,0.009933), Elem(46,3,0.990050), Elem(46,4,0.010000), Elem(46,5,0.014950), Elem(46,6,0.003400), Elem(46,7,0.002525),
+ Elem(46,8,0.002013), Elem(53,0,0.002475), Elem(53,1,0.003300), Elem(53,2,0.004950), Elem(53,3,0.009900), Elem(53,4,0.990000), Elem(53,5,0.009900), Elem(53,6,0.004950),
+ Elem(53,7,0.003300), Elem(53,8,0.002475), Elem(58,0,0.002013), Elem(58,1,0.002525), Elem(58,2,0.003400), Elem(58,3,0.014950), Elem(58,4,0.010000), Elem(58,5,0.990050),
+ Elem(58,6,0.009933), Elem(58,7,0.004975), Elem(58,8,0.003320), Elem(62,0,0.001650), Elem(62,1,0.001980), Elem(62,2,0.002475), Elem(62,3,0.003300), Elem(62,4,0.004950),
+ Elem(62,5,0.009900), Elem(62,6,0.990000), Elem(62,7,0.009900), Elem(62,8,0.004950), Elem(65,0,0.001414), Elem(65,1,0.001650), Elem(65,2,0.001980), Elem(65,3,0.002475),
+ Elem(65,4,0.003300), Elem(65,5,0.004950), Elem(65,6,0.009900), Elem(65,7,0.990000), Elem(65,8,0.009900), Elem(70,0,0.014604), Elem(70,1,0.001548), Elem(70,2,0.001717),
+ Elem(70,3,0.002025), Elem(70,4,0.002508), Elem(70,5,0.003327), Elem(70,6,0.004972), Elem(70,7,0.009919), Elem(70,8,0.990017), Elem(74,0,0.000017), Elem(74,1,0.000020),
+ Elem(74,2,0.000025), Elem(74,3,0.000033), Elem(74,4,0.000050), Elem(74,5,0.000100), Elem(74,6,0.010000), Elem(74,7,0.000100), Elem(74,8,0.000050), Elem(75,1,0.000017),
+ Elem(75,2,0.000020), Elem(75,3,0.000025), Elem(75,4,0.000033), Elem(75,5,0.000050), Elem(75,6,0.000100), Elem(75,7,0.010000), Elem(75,8,0.000100), Elem(82,0,0.000112),
+ Elem(82,1,0.000214), Elem(82,2,0.020017), Elem(82,3,0.000220), Elem(82,4,0.000125), Elem(82,5,0.000100), Elem(82,6,0.000100), Elem(82,7,0.000140), Elem(82,8,0.010033),
+ Elem(84,0,0.000200), Elem(84,1,0.020000), Elem(84,2,0.000200), Elem(84,3,0.000100), Elem(84,4,0.000067), Elem(84,5,0.000050), Elem(84,6,0.000040), Elem(84,7,0.000033),
+ Elem(84,8,0.000029), Elem(89,0,0.000108), Elem(89,1,0.000183), Elem(89,2,0.010150), Elem(89,3,0.010200), Elem(89,4,0.010150), Elem(89,5,0.000183), Elem(89,6,0.000108),
+ Elem(89,7,0.000078), Elem(89,8,0.000062), },
+ { Elem(6,0,0.000050), Elem(6,1,0.000067), Elem(6,2,0.000100), Elem(6,3,0.000200), Elem(6,4,0.020000), Elem(6,5,0.000200), Elem(6,6,0.000100), Elem(6,7,0.000067),
+ Elem(6,8,0.000050), Elem(11,0,0.006723), Elem(11,1,0.000117), Elem(11,2,0.000100), Elem(11,3,0.000122), Elem(11,4,0.000217), Elem(11,5,0.020013), Elem(11,6,0.000211),
+ Elem(11,7,0.000110), Elem(11,8,0.000075), Elem(15,0,0.000033), Elem(15,1,0.000040), Elem(15,2,0.000050), Elem(15,3,0.000067), Elem(15,4,0.000100), Elem(15,5,0.000200),
+ Elem(15,6,0.020000), Elem(15,7,0.000200), Elem(15,8,0.000100), Elem(18,0,0.000029), Elem(18,1,0.000033), Elem(18,2,0.000040), Elem(18,3,0.000050), Elem(18,4,0.000067),
+ Elem(18,5,0.000100), Elem(18,6,0.000200), Elem(18,7,0.020000), Elem(18,8,0.000200), Elem(23,0,0.661686), Elem(23,1,0.006645), Elem(23,2,0.003342), Elem(23,3,0.002246),
+ Elem(23,4,0.001704), Elem(23,5,0.001390), Elem(23,6,0.001203), Elem(23,7,0.001145), Elem(23,8,0.020827), Elem(30,0,0.000100), Elem(30,1,0.010000), Elem(30,2,0.000100),
+ Elem(30,3,0.000050), Elem(30,4,0.000033), Elem(30,5,0.000025), Elem(30,6,0.000020), Elem(30,7,0.000017), Elem(35,0,0.004950), Elem(35,1,0.009900), Elem(35,2,0.990000),
+ Elem(35,3,0.009900), Elem(35,4,0.004950), Elem(35,5,0.003300), Elem(35,6,0.002475), Elem(35,7,0.001980), Elem(35,8,0.001650), Elem(40,0,0.000033), Elem(40,1,0.000050),
+ Elem(40,2,0.000100), Elem(40,3,0.010000), Elem(40,4,0.000100), Elem(40,5,0.000050), Elem(40,6,0.000033), Elem(40,7,0.000025), Elem(40,8,0.000020), Elem(42,0,0.009900),
+ Elem(42,1,0.990000), Elem(42,2,0.009900), Elem(42,3,0.004950), Elem(42,4,0.003300), Elem(42,5,0.002475), Elem(42,6,0.001980), Elem(42,7,0.001650), Elem(42,8,0.001414),
+ Elem(47,0,0.003320), Elem(47,1,0.004975), Elem(47,2,0.009933), Elem(47,3,0.990050), Elem(47,4,0.010000), Elem(47,5,0.014950), Elem(47,6,0.003400), Elem(47,7,0.002525),
+ Elem(47,8,0.002013), Elem(54,0,0.002475), Elem(54,1,0.003300), Elem(54,2,0.004950), Elem(54,3,0.009900), Elem(54,4,0.990000), Elem(54,5,0.009900), Elem(54,6,0.004950),
+ Elem(54,7,0.003300), Elem(54,8,0.002475), Elem(59,0,0.002013), Elem(59,1,0.002525), Elem(59,2,0.003400), Elem(59,3,0.014950), Elem(59,4,0.010000), Elem(59,5,0.990050),
+ Elem(59,6,0.009933), Elem(59,7,0.004975), Elem(59,8,0.003320), Elem(63,0,0.001650), Elem(63,1,0.001980), Elem(63,2,0.002475), Elem(63,3,0.003300), Elem(63,4,0.004950),
+ Elem(63,5,0.009900), Elem(63,6,0.990000), Elem(63,7,0.009900), Elem(63,8,0.004950), Elem(66,0,0.001414), Elem(66,1,0.001650), Elem(66,2,0.001980), Elem(66,3,0.002475),
+ Elem(66,4,0.003300), Elem(66,5,0.004950), Elem(66,6,0.009900), Elem(66,7,0.990000), Elem(66,8,0.009900), Elem(71,0,0.014604), Elem(71,1,0.001548), Elem(71,2,0.001717),
+ Elem(71,3,0.002025), Elem(71,4,0.002508), Elem(71,5,0.003327), Elem(71,6,0.004972), Elem(71,7,0.009919), Elem(71,8,0.990017), Elem(75,0,0.000017), Elem(75,1,0.000020),
+ Elem(75,2,0.000025), Elem(75,3,0.000033), Elem(75,4,0.000050), Elem(75,5,0.000100), Elem(75,6,0.010000), Elem(75,7,0.000100), Elem(75,8,0.000050), Elem(78,1,0.000017),
+ Elem(78,2,0.000020), Elem(78,3,0.000025), Elem(78,4,0.000033), Elem(78,5,0.000050), Elem(78,6,0.000100), Elem(78,7,0.010000), Elem(78,8,0.000100), Elem(83,0,0.000112),
+ Elem(83,1,0.000214), Elem(83,2,0.020017), Elem(83,3,0.000220), Elem(83,4,0.000125), Elem(83,5,0.000100), Elem(83,6,0.000100), Elem(83,7,0.000140), Elem(83,8,0.010033),
+ Elem(85,0,0.000200), Elem(85,1,0.020000), Elem(85,2,0.000200), Elem(85,3,0.000100), Elem(85,4,0.000067), Elem(85,5,0.000050), Elem(85,6,0.000040), Elem(85,7,0.000033),
+ Elem(85,8,0.000029), Elem(90,0,0.000108), Elem(90,1,0.000183), Elem(90,2,0.010150), Elem(90,3,0.010200), Elem(90,4,0.010150), Elem(90,5,0.000183), Elem(90,6,0.000108),
+ Elem(90,7,0.000078), Elem(90,8,0.000062), },
+ { Elem(0,0,0.000067), Elem(0,1,0.000100), Elem(0,2,0.000200), Elem(0,3,0.020000), Elem(0,4,0.000200), Elem(0,5,0.000100), Elem(0,6,0.000067), Elem(0,7,0.000050),
+ Elem(0,8,0.000040), Elem(7,0,0.000050), Elem(7,1,0.000067), Elem(7,2,0.000100), Elem(7,3,0.000200), Elem(7,4,0.020000), Elem(7,5,0.000200), Elem(7,6,0.000100),
+ Elem(7,7,0.000067), Elem(7,8,0.000050), Elem(12,0,0.000040), Elem(12,1,0.000050), Elem(12,2,0.000067), Elem(12,3,0.000100), Elem(12,4,0.000200), Elem(12,5,0.020000),
+ Elem(12,6,0.000200), Elem(12,7,0.000100), Elem(12,8,0.000067), Elem(16,0,0.000033), Elem(16,1,0.000040), Elem(16,2,0.000050), Elem(16,3,0.000067), Elem(16,4,0.000100),
+ Elem(16,5,0.000200), Elem(16,6,0.020000), Elem(16,7,0.000200), Elem(16,8,0.000100), Elem(19,0,0.000029), Elem(19,1,0.000033), Elem(19,2,0.000040), Elem(19,3,0.000050),
+ Elem(19,4,0.000067), Elem(19,5,0.000100), Elem(19,6,0.000200), Elem(19,7,0.020000), Elem(19,8,0.000200), Elem(24,0,0.990075), Elem(24,1,0.010029), Elem(24,2,0.014983),
+ Elem(24,3,0.003440), Elem(24,4,0.002575), Elem(24,5,0.002080), Elem(24,6,0.001775), Elem(24,7,0.001634), Elem(24,8,0.021254), Elem(36,0,0.015050), Elem(36,1,0.020000),
+ Elem(36,2,0.990150), Elem(36,3,0.009983), Elem(36,4,0.005008), Elem(36,5,0.003345), Elem(36,6,0.002512), Elem(36,7,0.002011), Elem(36,8,0.001677), Elem(43,0,0.009975),
+ Elem(43,1,0.990133), Elem(43,2,0.019950), Elem(43,3,0.005150), Elem(43,4,0.013350), Elem(43,5,0.002608), Elem(43,6,0.002055), Elem(43,7,0.001703), Elem(43,8,0.001456),
+ Elem(48,0,0.003300), Elem(48,1,0.004950), Elem(48,2,0.009900), Elem(48,3,0.990000), Elem(48,4,0.009900), Elem(48,5,0.004950), Elem(48,6,0.003300), Elem(48,7,0.002475),
+ Elem(48,8,0.001980), Elem(55,0,0.002575), Elem(55,1,0.013300), Elem(55,2,0.005050), Elem(55,3,0.009950), Elem(55,4,0.990033), Elem(55,5,0.009925), Elem(55,6,0.004970),
+ Elem(55,7,0.003317), Elem(55,8,0.002489), Elem(60,0,0.001993), Elem(60,1,0.002489), Elem(60,2,0.003317), Elem(60,3,0.004970), Elem(60,4,0.009925), Elem(60,5,0.990033),
+ Elem(60,6,0.009950), Elem(60,7,0.005050), Elem(60,8,0.013300), Elem(64,0,0.001650), Elem(64,1,0.001980), Elem(64,2,0.002475), Elem(64,3,0.003300), Elem(64,4,0.004950),
+ Elem(64,5,0.009900), Elem(64,6,0.990000), Elem(64,7,0.009900), Elem(64,8,0.004950), Elem(67,0,0.001414), Elem(67,1,0.001650), Elem(67,2,0.001980), Elem(67,3,0.002475),
+ Elem(67,4,0.003300), Elem(67,5,0.004950), Elem(67,6,0.009900), Elem(67,7,0.990000), Elem(67,8,0.009900), Elem(72,0,0.021257), Elem(72,1,0.001639), Elem(72,2,0.001783),
+ Elem(72,3,0.002097), Elem(72,4,0.002625), Elem(72,5,0.013340), Elem(72,6,0.005083), Elem(72,7,0.009979), Elem(72,8,0.990058), Elem(76,0,0.000017), Elem(76,1,0.000020),
+ Elem(76,2,0.000025), Elem(76,3,0.000033), Elem(76,4,0.000050), Elem(76,5,0.000100), Elem(76,6,0.010000), Elem(76,7,0.000100), Elem(76,8,0.000050), Elem(79,1,0.000017),
+ Elem(79,2,0.000020), Elem(79,3,0.000025), Elem(79,4,0.000033), Elem(79,5,0.000050), Elem(79,6,0.000100), Elem(79,7,0.010000), Elem(79,8,0.000100), Elem(86,0,0.000100),
+ Elem(86,1,0.010000), Elem(86,2,0.000100), Elem(86,3,0.000050), Elem(86,4,0.000033), Elem(86,5,0.000025), Elem(86,6,0.000020), Elem(86,7,0.000017), },
+ { Elem(1,0,0.000067), Elem(1,1,0.000100), Elem(1,2,0.000200), Elem(1,3,0.020000), Elem(1,4,0.000200), Elem(1,5,0.000100), Elem(1,6,0.000067), Elem(1,7,0.000050),
+ Elem(1,8,0.000040), Elem(8,0,0.000050), Elem(8,1,0.000067), Elem(8,2,0.000100), Elem(8,3,0.000200), Elem(8,4,0.020000), Elem(8,5,0.000200), Elem(8,6,0.000100),
+ Elem(8,7,0.000067), Elem(8,8,0.000050), Elem(13,0,0.000040), Elem(13,1,0.000050), Elem(13,2,0.000067), Elem(13,3,0.000100), Elem(13,4,0.000200), Elem(13,5,0.020000),
+ Elem(13,6,0.000200), Elem(13,7,0.000100), Elem(13,8,0.000067), Elem(17,0,0.000033), Elem(17,1,0.000040), Elem(17,2,0.000050), Elem(17,3,0.000067), Elem(17,4,0.000100),
+ Elem(17,5,0.000200), Elem(17,6,0.020000), Elem(17,7,0.000200), Elem(17,8,0.000100), Elem(20,0,0.000029), Elem(20,1,0.000033), Elem(20,2,0.000040), Elem(20,3,0.000050),
+ Elem(20,4,0.000067), Elem(20,5,0.000100), Elem(20,6,0.000200), Elem(20,7,0.020000), Elem(20,8,0.000200), Elem(25,0,0.990025), Elem(25,1,0.009929), Elem(25,2,0.004983),
+ Elem(25,3,0.003340), Elem(25,4,0.002525), Elem(25,5,0.002047), Elem(25,6,0.001750), Elem(25,7,0.001614), Elem(25,8,0.021238), Elem(33,0,0.010100), Elem(33,1,0.010100),
+ Elem(33,2,0.000150), Elem(33,3,0.000083), Elem(33,4,0.000058), Elem(33,5,0.000045), Elem(33,6,0.000037), Elem(33,7,0.000031), Elem(33,8,0.000027), Elem(37,0,0.004950),
+ Elem(37,1,0.009900), Elem(37,2,0.990000), Elem(37,3,0.009900), Elem(37,4,0.004950), Elem(37,5,0.003300), Elem(37,6,0.002475), Elem(37,7,0.001980), Elem(37,8,0.001650),
+ Elem(44,0,0.009925), Elem(44,1,0.990033), Elem(44,2,0.009950), Elem(44,3,0.005050), Elem(44,4,0.013300), Elem(44,5,0.002575), Elem(44,6,0.002030), Elem(44,7,0.001683),
+ Elem(44,8,0.001439), Elem(49,0,0.003300), Elem(49,1,0.004950), Elem(49,2,0.009900), Elem(49,3,0.990000), Elem(49,4,0.009900), Elem(49,5,0.004950), Elem(49,6,0.003300),
+ Elem(49,7,0.002475), Elem(49,8,0.001980), Elem(56,0,0.002575), Elem(56,1,0.013300), Elem(56,2,0.005050), Elem(56,3,0.009950), Elem(56,4,0.990033), Elem(56,5,0.009925),
+ Elem(56,6,0.004970), Elem(56,7,0.003317), Elem(56,8,0.002489), Elem(61,0,0.001993), Elem(61,1,0.002489), Elem(61,2,0.003317), Elem(61,3,0.004970), Elem(61,4,0.009925),
+ Elem(61,5,0.990033), Elem(61,6,0.009950), Elem(61,7,0.005050), Elem(61,8,0.013300), Elem(65,0,0.001650), Elem(65,1,0.001980), Elem(65,2,0.002475), Elem(65,3,0.003300),
+ Elem(65,4,0.004950), Elem(65,5,0.009900), Elem(65,6,0.990000), Elem(65,7,0.009900), Elem(65,8,0.004950), Elem(68,0,0.001414), Elem(68,1,0.001650), Elem(68,2,0.001980),
+ Elem(68,3,0.002475), Elem(68,4,0.003300), Elem(68,5,0.004950), Elem(68,6,0.009900), Elem(68,7,0.990000), Elem(68,8,0.009900), Elem(73,0,0.021257), Elem(73,1,0.001639),
+ Elem(73,2,0.001783), Elem(73,3,0.002097), Elem(73,4,0.002625), Elem(73,5,0.013340), Elem(73,6,0.005083), Elem(73,7,0.009979), Elem(73,8,0.990058), Elem(75,0,0.000017),
+ Elem(75,1,0.000020), Elem(75,2,0.000025), Elem(75,3,0.000033), Elem(75,4,0.000050), Elem(75,5,0.000100), Elem(75,6,0.010000), Elem(75,7,0.000100), Elem(75,8,0.000050),
+ Elem(80,1,0.000017), Elem(80,2,0.000020), Elem(80,3,0.000025), Elem(80,4,0.000033), Elem(80,5,0.000050), Elem(80,6,0.000100), Elem(80,7,0.010000), Elem(80,8,0.000100),
+ Elem(85,0,0.000033), Elem(85,1,0.000050), Elem(85,2,0.000100), Elem(85,3,0.010000), Elem(85,4,0.000100), Elem(85,5,0.000050), Elem(85,6,0.000033), Elem(85,7,0.000025),
+ Elem(85,8,0.000020), Elem(87,0,0.000100), Elem(87,1,0.010000), Elem(87,2,0.000100), Elem(87,3,0.000050), Elem(87,4,0.000033), Elem(87,5,0.000025), Elem(87,6,0.000020),
+ Elem(87,7,0.000017), },
+ { Elem(2,0,0.000067), Elem(2,1,0.000100), Elem(2,2,0.000200), Elem(2,3,0.020000), Elem(2,4,0.000200), Elem(2,5,0.000100), Elem(2,6,0.000067), Elem(2,7,0.000050),
+ Elem(2,8,0.000040), Elem(9,0,0.000050), Elem(9,1,0.000067), Elem(9,2,0.000100), Elem(9,3,0.000200), Elem(9,4,0.020000), Elem(9,5,0.000200), Elem(9,6,0.000100),
+ Elem(9,7,0.000067), Elem(9,8,0.000050), Elem(14,0,0.000040), Elem(14,1,0.000050), Elem(14,2,0.000067), Elem(14,3,0.000100), Elem(14,4,0.000200), Elem(14,5,0.020000),
+ Elem(14,6,0.000200), Elem(14,7,0.000100), Elem(14,8,0.000067), Elem(18,0,0.000033), Elem(18,1,0.000040), Elem(18,2,0.000050), Elem(18,3,0.000067), Elem(18,4,0.000100),
+ Elem(18,5,0.000200), Elem(18,6,0.020000), Elem(18,7,0.000200), Elem(18,8,0.000100), Elem(21,0,0.000029), Elem(21,1,0.000033), Elem(21,2,0.000040), Elem(21,3,0.000050),
+ Elem(21,4,0.000067), Elem(21,5,0.000100), Elem(21,6,0.000200), Elem(21,7,0.020000), Elem(21,8,0.000200), Elem(26,0,0.990075), Elem(26,1,0.010029), Elem(26,2,0.014983),
+ Elem(26,3,0.003440), Elem(26,4,0.002575), Elem(26,5,0.002080), Elem(26,6,0.001775), Elem(26,7,0.001634), Elem(26,8,0.021254), Elem(38,0,0.015050), Elem(38,1,0.020000),
+ Elem(38,2,0.990150), Elem(38,3,0.009983), Elem(38,4,0.005008), Elem(38,5,0.003345), Elem(38,6,0.002512), Elem(38,7,0.002011), Elem(38,8,0.001677), Elem(45,0,0.009975),
+ Elem(45,1,0.990133), Elem(45,2,0.019950), Elem(45,3,0.005150), Elem(45,4,0.013350), Elem(45,5,0.002608), Elem(45,6,0.002055), Elem(45,7,0.001703), Elem(45,8,0.001456),
+ Elem(50,0,0.003300), Elem(50,1,0.004950), Elem(50,2,0.009900), Elem(50,3,0.990000), Elem(50,4,0.009900), Elem(50,5,0.004950), Elem(50,6,0.003300), Elem(50,7,0.002475),
+ Elem(50,8,0.001980), Elem(57,0,0.002575), Elem(57,1,0.013300), Elem(57,2,0.005050), Elem(57,3,0.009950), Elem(57,4,0.990033), Elem(57,5,0.009925), Elem(57,6,0.004970),
+ Elem(57,7,0.003317), Elem(57,8,0.002489), Elem(62,0,0.001993), Elem(62,1,0.002489), Elem(62,2,0.003317), Elem(62,3,0.004970), Elem(62,4,0.009925), Elem(62,5,0.990033),
+ Elem(62,6,0.009950), Elem(62,7,0.005050), Elem(62,8,0.013300), Elem(66,0,0.001650), Elem(66,1,0.001980), Elem(66,2,0.002475), Elem(66,3,0.003300), Elem(66,4,0.004950),
+ Elem(66,5,0.009900), Elem(66,6,0.990000), Elem(66,7,0.009900), Elem(66,8,0.004950), Elem(69,0,0.001414), Elem(69,1,0.001650), Elem(69,2,0.001980), Elem(69,3,0.002475),
+ Elem(69,4,0.003300), Elem(69,5,0.004950), Elem(69,6,0.009900), Elem(69,7,0.990000), Elem(69,8,0.009900), Elem(74,0,0.021257), Elem(74,1,0.001639), Elem(74,2,0.001783),
+ Elem(74,3,0.002097), Elem(74,4,0.002625), Elem(74,5,0.013340), Elem(74,6,0.005083), Elem(74,7,0.009979), Elem(74,8,0.990058), Elem(78,0,0.000017), Elem(78,1,0.000020),
+ Elem(78,2,0.000025), Elem(78,3,0.000033), Elem(78,4,0.000050), Elem(78,5,0.000100), Elem(78,6,0.010000), Elem(78,7,0.000100), Elem(78,8,0.000050), Elem(81,1,0.000017),
+ Elem(81,2,0.000020), Elem(81,3,0.000025), Elem(81,4,0.000033), Elem(81,5,0.000050), Elem(81,6,0.000100), Elem(81,7,0.010000), Elem(81,8,0.000100), Elem(86,0,0.000033),
+ Elem(86,1,0.000050), Elem(86,2,0.000100), Elem(86,3,0.010000), Elem(86,4,0.000100), Elem(86,5,0.000050), Elem(86,6,0.000033), Elem(86,7,0.000025), Elem(86,8,0.000020),
+ Elem(88,0,0.000100), Elem(88,1,0.010000), Elem(88,2,0.000100), Elem(88,3,0.000050), Elem(88,4,0.000033), Elem(88,5,0.000025), Elem(88,6,0.000020), Elem(88,7,0.000017),
+ },
+ { Elem(3,0,0.000067), Elem(3,1,0.000100), Elem(3,2,0.000200), Elem(3,3,0.020000), Elem(3,4,0.000200), Elem(3,5,0.000100), Elem(3,6,0.000067), Elem(3,7,0.000050),
+ Elem(3,8,0.000040), Elem(10,0,0.000050), Elem(10,1,0.000067), Elem(10,2,0.000100), Elem(10,3,0.000200), Elem(10,4,0.020000), Elem(10,5,0.000200), Elem(10,6,0.000100),
+ Elem(10,7,0.000067), Elem(10,8,0.000050), Elem(15,0,0.000040), Elem(15,1,0.000050), Elem(15,2,0.000067), Elem(15,3,0.000100), Elem(15,4,0.000200), Elem(15,5,0.020000),
+ Elem(15,6,0.000200), Elem(15,7,0.000100), Elem(15,8,0.000067), Elem(19,0,0.000033), Elem(19,1,0.000040), Elem(19,2,0.000050), Elem(19,3,0.000067), Elem(19,4,0.000100),
+ Elem(19,5,0.000200), Elem(19,6,0.020000), Elem(19,7,0.000200), Elem(19,8,0.000100), Elem(22,0,0.000029), Elem(22,1,0.000033), Elem(22,2,0.000040), Elem(22,3,0.000050),
+ Elem(22,4,0.000067), Elem(22,5,0.000100), Elem(22,6,0.000200), Elem(22,7,0.020000), Elem(22,8,0.000200), Elem(27,0,0.990063), Elem(27,1,0.010014), Elem(27,2,0.014967),
+ Elem(27,3,0.003420), Elem(27,4,0.002550), Elem(27,5,0.002047), Elem(27,6,0.001725), Elem(27,7,0.001534), Elem(27,8,0.011254), Elem(29,2,0.000017), Elem(29,3,0.000020),
+ Elem(29,4,0.000025), Elem(29,5,0.000033), Elem(29,6,0.000050), Elem(29,7,0.000100), Elem(29,8,0.010000), Elem(39,0,0.015050), Elem(39,1,0.020000), Elem(39,2,0.990150),
+ Elem(39,3,0.009983), Elem(39,4,0.005008), Elem(39,5,0.003345), Elem(39,6,0.002512), Elem(39,7,0.002011), Elem(39,8,0.001677), Elem(46,0,0.009975), Elem(46,1,0.990133),
+ Elem(46,2,0.019950), Elem(46,3,0.005150), Elem(46,4,0.013350), Elem(46,5,0.002608), Elem(46,6,0.002055), Elem(46,7,0.001703), Elem(46,8,0.001456), Elem(51,0,0.003300),
+ Elem(51,1,0.004950), Elem(51,2,0.009900), Elem(51,3,0.990000), Elem(51,4,0.009900), Elem(51,5,0.004950), Elem(51,6,0.003300), Elem(51,7,0.002475), Elem(51,8,0.001980),
+ Elem(58,0,0.002575), Elem(58,1,0.013300), Elem(58,2,0.005050), Elem(58,3,0.009950), Elem(58,4,0.990033), Elem(58,5,0.009925), Elem(58,6,0.004970), Elem(58,7,0.003317),
+ Elem(58,8,0.002489), Elem(63,0,0.001980), Elem(63,1,0.002475), Elem(63,2,0.003300), Elem(63,3,0.004950), Elem(63,4,0.009900), Elem(63,5,0.990000), Elem(63,6,0.009900),
+ Elem(63,7,0.004950), Elem(63,8,0.003300), Elem(65,2,0.000017), Elem(65,3,0.000020), Elem(65,4,0.000025), Elem(65,5,0.000033), Elem(65,6,0.000050), Elem(65,7,0.000100),
+ Elem(65,8,0.010000), Elem(67,0,0.001650), Elem(67,1,0.001980), Elem(67,2,0.002475), Elem(67,3,0.003300), Elem(67,4,0.004950), Elem(67,5,0.009900), Elem(67,6,0.990000),
+ Elem(67,7,0.009900), Elem(67,8,0.004950), Elem(70,0,0.001414), Elem(70,1,0.001650), Elem(70,2,0.001980), Elem(70,3,0.002475), Elem(70,4,0.003300), Elem(70,5,0.004950),
+ Elem(70,6,0.009900), Elem(70,7,0.990000), Elem(70,8,0.009900), Elem(75,0,0.021257), Elem(75,1,0.001639), Elem(75,2,0.001783), Elem(75,3,0.002097), Elem(75,4,0.002625),
+ Elem(75,5,0.013340), Elem(75,6,0.005083), Elem(75,7,0.009979), Elem(75,8,0.990058), Elem(79,0,0.000017), Elem(79,1,0.000020), Elem(79,2,0.000025), Elem(79,3,0.000033),
+ Elem(79,4,0.000050), Elem(79,5,0.000100), Elem(79,6,0.010000), Elem(79,7,0.000100), Elem(79,8,0.000050), Elem(82,1,0.000017), Elem(82,2,0.000020), Elem(82,3,0.000025),
+ Elem(82,4,0.000033), Elem(82,5,0.000050), Elem(82,6,0.000100), Elem(82,7,0.010000), Elem(82,8,0.000100), Elem(87,0,0.000033), Elem(87,1,0.000050), Elem(87,2,0.000100),
+ Elem(87,3,0.010000), Elem(87,4,0.000100), Elem(87,5,0.000050), Elem(87,6,0.000033), Elem(87,7,0.000025), Elem(87,8,0.000020), Elem(89,0,0.000100), Elem(89,1,0.010000),
+ Elem(89,2,0.000100), Elem(89,3,0.000050), Elem(89,4,0.000033), Elem(89,5,0.000025), Elem(89,6,0.000020), Elem(89,7,0.000017), },
+ { Elem(4,0,0.000067), Elem(4,1,0.000100), Elem(4,2,0.000200), Elem(4,3,0.020000), Elem(4,4,0.000200), Elem(4,5,0.000100), Elem(4,6,0.000067), Elem(4,7,0.000050),
+ Elem(4,8,0.000040), Elem(11,0,0.000050), Elem(11,1,0.000067), Elem(11,2,0.000100), Elem(11,3,0.000200), Elem(11,4,0.020000), Elem(11,5,0.000200), Elem(11,6,0.000100),
+ Elem(11,7,0.000067), Elem(11,8,0.000050), Elem(16,0,0.000040), Elem(16,1,0.000050), Elem(16,2,0.000067), Elem(16,3,0.000100), Elem(16,4,0.000200), Elem(16,5,0.020000),
+ Elem(16,6,0.000200), Elem(16,7,0.000100), Elem(16,8,0.000067), Elem(20,0,0.000033), Elem(20,1,0.000040), Elem(20,2,0.000050), Elem(20,3,0.000067), Elem(20,4,0.000100),
+ Elem(20,5,0.000200), Elem(20,6,0.020000), Elem(20,7,0.000200), Elem(20,8,0.000100), Elem(23,0,0.000029), Elem(23,1,0.000033), Elem(23,2,0.000040), Elem(23,3,0.000050),
+ Elem(23,4,0.000067), Elem(23,5,0.000100), Elem(23,6,0.000200), Elem(23,7,0.020000), Elem(23,8,0.000200), Elem(28,0,0.990075), Elem(28,1,0.010029), Elem(28,2,0.014983),
+ Elem(28,3,0.003440), Elem(28,4,0.002575), Elem(28,5,0.002080), Elem(28,6,0.001775), Elem(28,7,0.001634), Elem(28,8,0.021254), Elem(40,0,0.015050), Elem(40,1,0.020000),
+ Elem(40,2,0.990150), Elem(40,3,0.009983), Elem(40,4,0.005008), Elem(40,5,0.003345), Elem(40,6,0.002512), Elem(40,7,0.002011), Elem(40,8,0.001677), Elem(47,0,0.009975),
+ Elem(47,1,0.990133), Elem(47,2,0.019950), Elem(47,3,0.005150), Elem(47,4,0.013350), Elem(47,5,0.002608), Elem(47,6,0.002055), Elem(47,7,0.001703), Elem(47,8,0.001456),
+ Elem(52,0,0.003300), Elem(52,1,0.004950), Elem(52,2,0.009900), Elem(52,3,0.990000), Elem(52,4,0.009900), Elem(52,5,0.004950), Elem(52,6,0.003300), Elem(52,7,0.002475),
+ Elem(52,8,0.001980), Elem(59,0,0.002575), Elem(59,1,0.013300), Elem(59,2,0.005050), Elem(59,3,0.009950), Elem(59,4,0.990033), Elem(59,5,0.009925), Elem(59,6,0.004970),
+ Elem(59,7,0.003317), Elem(59,8,0.002489), Elem(64,0,0.001993), Elem(64,1,0.002489), Elem(64,2,0.003317), Elem(64,3,0.004970), Elem(64,4,0.009925), Elem(64,5,0.990033),
+ Elem(64,6,0.009950), Elem(64,7,0.005050), Elem(64,8,0.013300), Elem(68,0,0.001650), Elem(68,1,0.001980), Elem(68,2,0.002475), Elem(68,3,0.003300), Elem(68,4,0.004950),
+ Elem(68,5,0.009900), Elem(68,6,0.990000), Elem(68,7,0.009900), Elem(68,8,0.004950), Elem(71,0,0.001414), Elem(71,1,0.001650), Elem(71,2,0.001980), Elem(71,3,0.002475),
+ Elem(71,4,0.003300), Elem(71,5,0.004950), Elem(71,6,0.009900), Elem(71,7,0.990000), Elem(71,8,0.009900), Elem(76,0,0.021257), Elem(76,1,0.001639), Elem(76,2,0.001783),
+ Elem(76,3,0.002097), Elem(76,4,0.002625), Elem(76,5,0.013340), Elem(76,6,0.005083), Elem(76,7,0.009979), Elem(76,8,0.990058), Elem(80,0,0.000017), Elem(80,1,0.000020),
+ Elem(80,2,0.000025), Elem(80,3,0.000033), Elem(80,4,0.000050), Elem(80,5,0.000100), Elem(80,6,0.010000), Elem(80,7,0.000100), Elem(80,8,0.000050), Elem(83,1,0.000017),
+ Elem(83,2,0.000020), Elem(83,3,0.000025), Elem(83,4,0.000033), Elem(83,5,0.000050), Elem(83,6,0.000100), Elem(83,7,0.010000), Elem(83,8,0.000100), Elem(88,0,0.000033),
+ Elem(88,1,0.000050), Elem(88,2,0.000100), Elem(88,3,0.010000), Elem(88,4,0.000100), Elem(88,5,0.000050), Elem(88,6,0.000033), Elem(88,7,0.000025), Elem(88,8,0.000020),
+ Elem(90,0,0.000100), Elem(90,1,0.010000), Elem(90,2,0.000100), Elem(90,3,0.000050), Elem(90,4,0.000033), Elem(90,5,0.000025), Elem(90,6,0.000020), Elem(90,7,0.000017),
+ },
+ { Elem(0,0,0.000200), Elem(0,1,0.020000), Elem(0,2,0.000200), Elem(0,3,0.000100), Elem(0,4,0.000067), Elem(0,5,0.000050), Elem(0,6,0.000040), Elem(0,7,0.000033),
+ Elem(0,8,0.000029), Elem(5,0,0.000067), Elem(5,1,0.000100), Elem(5,2,0.000200), Elem(5,3,0.020000), Elem(5,4,0.000200), Elem(5,5,0.000100), Elem(5,6,0.000067),
+ Elem(5,7,0.000050), Elem(5,8,0.000040), Elem(12,0,0.000050), Elem(12,1,0.000067), Elem(12,2,0.000100), Elem(12,3,0.000200), Elem(12,4,0.020000), Elem(12,5,0.000200),
+ Elem(12,6,0.000100), Elem(12,7,0.000067), Elem(12,8,0.000050), Elem(17,0,0.000040), Elem(17,1,0.000050), Elem(17,2,0.000067), Elem(17,3,0.000100), Elem(17,4,0.000200),
+ Elem(17,5,0.020000), Elem(17,6,0.000200), Elem(17,7,0.000100), Elem(17,8,0.000067), Elem(21,0,0.000033), Elem(21,1,0.000040), Elem(21,2,0.000050), Elem(21,3,0.000067),
+ Elem(21,4,0.000100), Elem(21,5,0.000200), Elem(21,6,0.020000), Elem(21,7,0.000200), Elem(21,8,0.000100), Elem(24,0,0.000029), Elem(24,1,0.000033), Elem(24,2,0.000040),
+ Elem(24,3,0.000050), Elem(24,4,0.000067), Elem(24,5,0.000100), Elem(24,6,0.000200), Elem(24,7,0.020000), Elem(24,8,0.000200), Elem(29,0,0.990063), Elem(29,1,0.010014),
+ Elem(29,2,0.014967), Elem(29,3,0.003420), Elem(29,4,0.002550), Elem(29,5,0.002047), Elem(29,6,0.001725), Elem(29,7,0.001534), Elem(29,8,0.011254), Elem(41,0,0.014950),
+ Elem(41,1,0.010000), Elem(41,2,0.990050), Elem(41,3,0.009933), Elem(41,4,0.004975), Elem(41,5,0.003320), Elem(41,6,0.002492), Elem(41,7,0.001994), Elem(41,8,0.001663),
+ Elem(48,0,0.009900), Elem(48,1,0.990000), Elem(48,2,0.009900), Elem(48,3,0.004950), Elem(48,4,0.003300), Elem(48,5,0.002475), Elem(48,6,0.001980), Elem(48,7,0.001650),
+ Elem(48,8,0.001414), Elem(53,0,0.003300), Elem(53,1,0.004950), Elem(53,2,0.009900), Elem(53,3,0.990000), Elem(53,4,0.009900), Elem(53,5,0.004950), Elem(53,6,0.003300),
+ Elem(53,7,0.002475), Elem(53,8,0.001980), Elem(60,0,0.002489), Elem(60,1,0.003317), Elem(60,2,0.004970), Elem(60,3,0.009925), Elem(60,4,0.990033), Elem(60,5,0.009950),
+ Elem(60,6,0.005050), Elem(60,7,0.013300), Elem(60,8,0.002575), Elem(65,0,0.001980), Elem(65,1,0.002475), Elem(65,2,0.003300), Elem(65,3,0.004950), Elem(65,4,0.009900),
+ Elem(65,5,0.990000), Elem(65,6,0.009900), Elem(65,7,0.004950), Elem(65,8,0.003300), Elem(69,0,0.001650), Elem(69,1,0.001980), Elem(69,2,0.002475), Elem(69,3,0.003300),
+ Elem(69,4,0.004950), Elem(69,5,0.009900), Elem(69,6,0.990000), Elem(69,7,0.009900), Elem(69,8,0.004950), Elem(72,0,0.001439), Elem(72,1,0.001683), Elem(72,2,0.002030),
+ Elem(72,3,0.002575), Elem(72,4,0.013300), Elem(72,5,0.005050), Elem(72,6,0.009950), Elem(72,7,0.990033), Elem(72,8,0.009925), Elem(75,0,0.010020), Elem(75,1,0.000125),
+ Elem(75,2,0.000083), Elem(75,3,0.000083), Elem(75,4,0.000125), Elem(75,5,0.010020), Elem(75,6,0.000117), Elem(75,7,0.000064), Elem(75,8,0.000046), Elem(77,0,0.011237),
+ Elem(77,1,0.001514), Elem(77,2,0.001700), Elem(77,3,0.002013), Elem(77,4,0.002500), Elem(77,5,0.003320), Elem(77,6,0.004967), Elem(77,7,0.009914), Elem(77,8,0.990013),
+ Elem(81,0,0.000017), Elem(81,1,0.000020), Elem(81,2,0.000025), Elem(81,3,0.000033), Elem(81,4,0.000050), Elem(81,5,0.000100), Elem(81,6,0.010000), Elem(81,7,0.000100),
+ Elem(81,8,0.000050), Elem(84,0,0.000100), Elem(84,1,0.000200), Elem(84,2,0.020000), Elem(84,3,0.000200), Elem(84,4,0.000100), Elem(84,5,0.000067), Elem(84,6,0.000050),
+ Elem(84,7,0.000040), Elem(84,8,0.000033), Elem(89,0,0.000033), Elem(89,1,0.000050), Elem(89,2,0.000100), Elem(89,3,0.010000), Elem(89,4,0.000100), Elem(89,5,0.000050),
+ Elem(89,6,0.000033), Elem(89,7,0.000025), Elem(89,8,0.000020), },
+ { Elem(1,0,0.000200), Elem(1,1,0.020000), Elem(1,2,0.000200), Elem(1,3,0.000100), Elem(1,4,0.000067), Elem(1,5,0.000050), Elem(1,6,0.000040), Elem(1,7,0.000033),
+ Elem(1,8,0.000029), Elem(6,0,0.000067), Elem(6,1,0.000100), Elem(6,2,0.000200), Elem(6,3,0.020000), Elem(6,4,0.000200), Elem(6,5,0.000100), Elem(6,6,0.000067),
+ Elem(6,7,0.000050), Elem(6,8,0.000040), Elem(13,0,0.000050), Elem(13,1,0.000067), Elem(13,2,0.000100), Elem(13,3,0.000200), Elem(13,4,0.020000), Elem(13,5,0.000200),
+ Elem(13,6,0.000100), Elem(13,7,0.000067), Elem(13,8,0.000050), Elem(18,0,0.000040), Elem(18,1,0.000050), Elem(18,2,0.000067), Elem(18,3,0.000100), Elem(18,4,0.000200),
+ Elem(18,5,0.020000), Elem(18,6,0.000200), Elem(18,7,0.000100), Elem(18,8,0.000067), Elem(22,0,0.000033), Elem(22,1,0.000040), Elem(22,2,0.000050), Elem(22,3,0.000067),
+ Elem(22,4,0.000100), Elem(22,5,0.000200), Elem(22,6,0.020000), Elem(22,7,0.000200), Elem(22,8,0.000100), Elem(25,0,0.000029), Elem(25,1,0.000033), Elem(25,2,0.000040),
+ Elem(25,3,0.000050), Elem(25,4,0.000067), Elem(25,5,0.000100), Elem(25,6,0.000200), Elem(25,7,0.020000), Elem(25,8,0.000200), Elem(30,0,0.990075), Elem(30,1,0.010029),
+ Elem(30,2,0.014983), Elem(30,3,0.003440), Elem(30,4,0.002575), Elem(30,5,0.002080), Elem(30,6,0.001775), Elem(30,7,0.001634), Elem(30,8,0.021254), Elem(42,0,0.014950),
+ Elem(42,1,0.010000), Elem(42,2,0.990050), Elem(42,3,0.009933), Elem(42,4,0.004975), Elem(42,5,0.003320), Elem(42,6,0.002492), Elem(42,7,0.001994), Elem(42,8,0.001663),
+ Elem(49,0,0.009900), Elem(49,1,0.990000), Elem(49,2,0.009900), Elem(49,3,0.004950), Elem(49,4,0.003300), Elem(49,5,0.002475), Elem(49,6,0.001980), Elem(49,7,0.001650),
+ Elem(49,8,0.001414), Elem(54,0,0.003300), Elem(54,1,0.004950), Elem(54,2,0.009900), Elem(54,3,0.990000), Elem(54,4,0.009900), Elem(54,5,0.004950), Elem(54,6,0.003300),
+ Elem(54,7,0.002475), Elem(54,8,0.001980), Elem(61,0,0.002489), Elem(61,1,0.003317), Elem(61,2,0.004970), Elem(61,3,0.009925), Elem(61,4,0.990033), Elem(61,5,0.009950),
+ Elem(61,6,0.005050), Elem(61,7,0.013300), Elem(61,8,0.002575), Elem(66,0,0.001993), Elem(66,1,0.002489), Elem(66,2,0.003317), Elem(66,3,0.004970), Elem(66,4,0.009925),
+ Elem(66,5,0.990033), Elem(66,6,0.009950), Elem(66,7,0.005050), Elem(66,8,0.013300), Elem(70,0,0.001650), Elem(70,1,0.001980), Elem(70,2,0.002475), Elem(70,3,0.003300),
+ Elem(70,4,0.004950), Elem(70,5,0.009900), Elem(70,6,0.990000), Elem(70,7,0.009900), Elem(70,8,0.004950), Elem(73,0,0.001439), Elem(73,1,0.001683), Elem(73,2,0.002030),
+ Elem(73,3,0.002575), Elem(73,4,0.013300), Elem(73,5,0.005050), Elem(73,6,0.009950), Elem(73,7,0.990033), Elem(73,8,0.009925), Elem(78,0,0.021257), Elem(78,1,0.001639),
+ Elem(78,2,0.001783), Elem(78,3,0.002097), Elem(78,4,0.002625), Elem(78,5,0.013340), Elem(78,6,0.005083), Elem(78,7,0.009979), Elem(78,8,0.990058), Elem(82,0,0.000017),
+ Elem(82,1,0.000020), Elem(82,2,0.000025), Elem(82,3,0.000033), Elem(82,4,0.000050), Elem(82,5,0.000100), Elem(82,6,0.010000), Elem(82,7,0.000100), Elem(82,8,0.000050),
+ Elem(85,0,0.000200), Elem(85,1,0.010200), Elem(85,2,0.020100), Elem(85,3,0.000250), Elem(85,4,0.000133), Elem(85,5,0.000092), Elem(85,6,0.000070), Elem(85,7,0.000057),
+ Elem(85,8,0.000048), Elem(90,0,0.000033), Elem(90,1,0.000050), Elem(90,2,0.000100), Elem(90,3,0.010000), Elem(90,4,0.000100), Elem(90,5,0.000050), Elem(90,6,0.000033),
+ Elem(90,7,0.000025), Elem(90,8,0.000020), },
+ { Elem(2,0,0.000200), Elem(2,1,0.020000), Elem(2,2,0.000200), Elem(2,3,0.000100), Elem(2,4,0.000067), Elem(2,5,0.000050), Elem(2,6,0.000040), Elem(2,7,0.000033),
+ Elem(2,8,0.000029), Elem(7,0,0.000067), Elem(7,1,0.000100), Elem(7,2,0.000200), Elem(7,3,0.020000), Elem(7,4,0.000200), Elem(7,5,0.000100), Elem(7,6,0.000067),
+ Elem(7,7,0.000050), Elem(7,8,0.000040), Elem(14,0,0.000050), Elem(14,1,0.000067), Elem(14,2,0.000100), Elem(14,3,0.000200), Elem(14,4,0.020000), Elem(14,5,0.000200),
+ Elem(14,6,0.000100), Elem(14,7,0.000067), Elem(14,8,0.000050), Elem(19,0,0.000040), Elem(19,1,0.000050), Elem(19,2,0.000067), Elem(19,3,0.000100), Elem(19,4,0.000200),
+ Elem(19,5,0.020000), Elem(19,6,0.000200), Elem(19,7,0.000100), Elem(19,8,0.000067), Elem(23,0,0.000033), Elem(23,1,0.000040), Elem(23,2,0.000050), Elem(23,3,0.000067),
+ Elem(23,4,0.000100), Elem(23,5,0.000200), Elem(23,6,0.020000), Elem(23,7,0.000200), Elem(23,8,0.000100), Elem(26,0,0.000029), Elem(26,1,0.000033), Elem(26,2,0.000040),
+ Elem(26,3,0.000050), Elem(26,4,0.000067), Elem(26,5,0.000100), Elem(26,6,0.000200), Elem(26,7,0.020000), Elem(26,8,0.000200), Elem(31,0,0.990025), Elem(31,1,0.009929),
+ Elem(31,2,0.004983), Elem(31,3,0.003340), Elem(31,4,0.002525), Elem(31,5,0.002047), Elem(31,6,0.001750), Elem(31,7,0.001614), Elem(31,8,0.021238), Elem(36,0,0.000050),
+ Elem(36,1,0.000100), Elem(36,2,0.010000), Elem(36,3,0.000100), Elem(36,4,0.000050), Elem(36,5,0.000033), Elem(36,6,0.000025), Elem(36,7,0.000020), Elem(36,8,0.000017),
+ Elem(43,0,0.004983), Elem(43,1,0.009950), Elem(43,2,0.990100), Elem(43,3,0.019900), Elem(43,4,0.005050), Elem(43,5,0.003350), Elem(43,6,0.002508), Elem(43,7,0.002005),
+ Elem(43,8,0.001670), Elem(50,0,0.009900), Elem(50,1,0.990000), Elem(50,2,0.009900), Elem(50,3,0.004950), Elem(50,4,0.003300), Elem(50,5,0.002475), Elem(50,6,0.001980),
+ Elem(50,7,0.001650), Elem(50,8,0.001414), Elem(55,0,0.003350), Elem(55,1,0.005050), Elem(55,2,0.019900), Elem(55,3,0.990100), Elem(55,4,0.009950), Elem(55,5,0.004983),
+ Elem(55,6,0.003325), Elem(55,7,0.002495), Elem(55,8,0.001997), Elem(62,0,0.002489), Elem(62,1,0.003317), Elem(62,2,0.004970), Elem(62,3,0.009925), Elem(62,4,0.990033),
+ Elem(62,5,0.009950), Elem(62,6,0.005050), Elem(62,7,0.013300), Elem(62,8,0.002575), Elem(67,0,0.001993), Elem(67,1,0.002489), Elem(67,2,0.003317), Elem(67,3,0.004970),
+ Elem(67,4,0.009925), Elem(67,5,0.990033), Elem(67,6,0.009950), Elem(67,7,0.005050), Elem(67,8,0.013300), Elem(71,0,0.001650), Elem(71,1,0.001980), Elem(71,2,0.002475),
+ Elem(71,3,0.003300), Elem(71,4,0.004950), Elem(71,5,0.009900), Elem(71,6,0.990000), Elem(71,7,0.009900), Elem(71,8,0.004950), Elem(74,0,0.001439), Elem(74,1,0.001683),
+ Elem(74,2,0.002030), Elem(74,3,0.002575), Elem(74,4,0.013300), Elem(74,5,0.005050), Elem(74,6,0.009950), Elem(74,7,0.990033), Elem(74,8,0.009925), Elem(79,0,0.021257),
+ Elem(79,1,0.001639), Elem(79,2,0.001783), Elem(79,3,0.002097), Elem(79,4,0.002625), Elem(79,5,0.013340), Elem(79,6,0.005083), Elem(79,7,0.009979), Elem(79,8,0.990058),
+ Elem(83,0,0.000017), Elem(83,1,0.000020), Elem(83,2,0.000025), Elem(83,3,0.000033), Elem(83,4,0.000050), Elem(83,5,0.000100), Elem(83,6,0.010000), Elem(83,7,0.000100),
+ Elem(83,8,0.000050), Elem(86,0,0.010150), Elem(86,1,0.010200), Elem(86,2,0.010150), Elem(86,3,0.000183), Elem(86,4,0.000108), Elem(86,5,0.000078), Elem(86,6,0.000062),
+ Elem(86,7,0.000051), Elem(86,8,0.000043), },
+ { Elem(3,0,0.000200), Elem(3,1,0.020000), Elem(3,2,0.000200), Elem(3,3,0.000100), Elem(3,4,0.000067), Elem(3,5,0.000050), Elem(3,6,0.000040), Elem(3,7,0.000033),
+ Elem(3,8,0.000029), Elem(8,0,0.000067), Elem(8,1,0.000100), Elem(8,2,0.000200), Elem(8,3,0.020000), Elem(8,4,0.000200), Elem(8,5,0.000100), Elem(8,6,0.000067),
+ Elem(8,7,0.000050), Elem(8,8,0.000040), Elem(15,0,0.000050), Elem(15,1,0.000067), Elem(15,2,0.000100), Elem(15,3,0.000200), Elem(15,4,0.020000), Elem(15,5,0.000200),
+ Elem(15,6,0.000100), Elem(15,7,0.000067), Elem(15,8,0.000050), Elem(20,0,0.000040), Elem(20,1,0.000050), Elem(20,2,0.000067), Elem(20,3,0.000100), Elem(20,4,0.000200),
+ Elem(20,5,0.020000), Elem(20,6,0.000200), Elem(20,7,0.000100), Elem(20,8,0.000067), Elem(24,0,0.000033), Elem(24,1,0.000040), Elem(24,2,0.000050), Elem(24,3,0.000067),
+ Elem(24,4,0.000100), Elem(24,5,0.000200), Elem(24,6,0.020000), Elem(24,7,0.000200), Elem(24,8,0.000100), Elem(27,1,0.000017), Elem(27,2,0.000020), Elem(27,3,0.000025),
+ Elem(27,4,0.000033), Elem(27,5,0.000050), Elem(27,6,0.000100), Elem(27,7,0.010000), Elem(27,8,0.000100), Elem(29,1,0.000017), Elem(29,2,0.000020), Elem(29,3,0.000025),
+ Elem(29,4,0.000033), Elem(29,5,0.000050), Elem(29,6,0.000100), Elem(29,7,0.010000), Elem(29,8,0.000100), Elem(32,0,0.990025), Elem(32,1,0.009929), Elem(32,2,0.004983),
+ Elem(32,3,0.003340), Elem(32,4,0.002525), Elem(32,5,0.002047), Elem(32,6,0.001750), Elem(32,7,0.001614), Elem(32,8,0.021238), Elem(33,0,0.000050), Elem(33,1,0.000100),
+ Elem(33,2,0.010000), Elem(33,3,0.000100), Elem(33,4,0.000050), Elem(33,5,0.000033), Elem(33,6,0.000025), Elem(33,7,0.000020), Elem(33,8,0.000017), Elem(44,0,0.004983),
+ Elem(44,1,0.009950), Elem(44,2,0.990100), Elem(44,3,0.019900), Elem(44,4,0.005050), Elem(44,5,0.003350), Elem(44,6,0.002508), Elem(44,7,0.002005), Elem(44,8,0.001670),
+ Elem(51,0,0.009900), Elem(51,1,0.990000), Elem(51,2,0.009900), Elem(51,3,0.004950), Elem(51,4,0.003300), Elem(51,5,0.002475), Elem(51,6,0.001980), Elem(51,7,0.001650),
+ Elem(51,8,0.001414), Elem(56,0,0.003350), Elem(56,1,0.005050), Elem(56,2,0.019900), Elem(56,3,0.990100), Elem(56,4,0.009950), Elem(56,5,0.004983), Elem(56,6,0.003325),
+ Elem(56,7,0.002495), Elem(56,8,0.001997), Elem(60,0,0.000017), Elem(60,1,0.000020), Elem(60,2,0.000025), Elem(60,3,0.000033), Elem(60,4,0.000050), Elem(60,5,0.000100),
+ Elem(60,6,0.010000), Elem(60,7,0.000100), Elem(60,8,0.000050), Elem(63,0,0.002475), Elem(63,1,0.003300), Elem(63,2,0.004950), Elem(63,3,0.009900), Elem(63,4,0.990000),
+ Elem(63,5,0.009900), Elem(63,6,0.004950), Elem(63,7,0.003300), Elem(63,8,0.002475), Elem(65,1,0.000017), Elem(65,2,0.000020), Elem(65,3,0.000025), Elem(65,4,0.000033),
+ Elem(65,5,0.000050), Elem(65,6,0.000100), Elem(65,7,0.010000), Elem(65,8,0.000100), Elem(68,0,0.001993), Elem(68,1,0.002489), Elem(68,2,0.003317), Elem(68,3,0.004970),
+ Elem(68,4,0.009925), Elem(68,5,0.990033), Elem(68,6,0.009950), Elem(68,7,0.005050), Elem(68,8,0.013300), Elem(72,0,0.001650), Elem(72,1,0.001980), Elem(72,2,0.002475),
+ Elem(72,3,0.003300), Elem(72,4,0.004950), Elem(72,5,0.009900), Elem(72,6,0.990000), Elem(72,7,0.009900), Elem(72,8,0.004950), Elem(75,0,0.001439), Elem(75,1,0.001683),
+ Elem(75,2,0.002030), Elem(75,3,0.002575), Elem(75,4,0.013300), Elem(75,5,0.005050), Elem(75,6,0.009950), Elem(75,7,0.990033), Elem(75,8,0.009925), Elem(80,0,0.021257),
+ Elem(80,1,0.001639), Elem(80,2,0.001783), Elem(80,3,0.002097), Elem(80,4,0.002625), Elem(80,5,0.013340), Elem(80,6,0.005083), Elem(80,7,0.009979), Elem(80,8,0.990058),
+ Elem(87,0,0.010150), Elem(87,1,0.010200), Elem(87,2,0.010150), Elem(87,3,0.000183), Elem(87,4,0.000108), Elem(87,5,0.000078), Elem(87,6,0.000062), Elem(87,7,0.000051),
+ Elem(87,8,0.000043), },
+ { Elem(4,0,0.000200), Elem(4,1,0.020000), Elem(4,2,0.000200), Elem(4,3,0.000100), Elem(4,4,0.000067), Elem(4,5,0.000050), Elem(4,6,0.000040), Elem(4,7,0.000033),
+ Elem(4,8,0.000029), Elem(9,0,0.000067), Elem(9,1,0.000100), Elem(9,2,0.000200), Elem(9,3,0.020000), Elem(9,4,0.000200), Elem(9,5,0.000100), Elem(9,6,0.000067),
+ Elem(9,7,0.000050), Elem(9,8,0.000040), Elem(16,0,0.000050), Elem(16,1,0.000067), Elem(16,2,0.000100), Elem(16,3,0.000200), Elem(16,4,0.020000), Elem(16,5,0.000200),
+ Elem(16,6,0.000100), Elem(16,7,0.000067), Elem(16,8,0.000050), Elem(21,0,0.000040), Elem(21,1,0.000050), Elem(21,2,0.000067), Elem(21,3,0.000100), Elem(21,4,0.000200),
+ Elem(21,5,0.020000), Elem(21,6,0.000200), Elem(21,7,0.000100), Elem(21,8,0.000067), Elem(25,0,0.010033), Elem(25,1,0.000140), Elem(25,2,0.000100), Elem(25,3,0.000100),
+ Elem(25,4,0.000125), Elem(25,5,0.000220), Elem(25,6,0.020017), Elem(25,7,0.000214), Elem(25,8,0.000112), Elem(28,0,0.000029), Elem(28,1,0.000033), Elem(28,2,0.000040),
+ Elem(28,3,0.000050), Elem(28,4,0.000067), Elem(28,5,0.000100), Elem(28,6,0.000200), Elem(28,7,0.020000), Elem(28,8,0.000200), Elem(33,0,0.990025), Elem(33,1,0.009929),
+ Elem(33,2,0.004983), Elem(33,3,0.003340), Elem(33,4,0.002525), Elem(33,5,0.002047), Elem(33,6,0.001750), Elem(33,7,0.001614), Elem(33,8,0.021238), Elem(38,0,0.000050),
+ Elem(38,1,0.000100), Elem(38,2,0.010000), Elem(38,3,0.000100), Elem(38,4,0.000050), Elem(38,5,0.000033), Elem(38,6,0.000025), Elem(38,7,0.000020), Elem(38,8,0.000017),
+ Elem(44,0,0.010000), Elem(44,1,0.000100), Elem(44,2,0.000050), Elem(44,3,0.000033), Elem(44,4,0.000025), Elem(44,5,0.000020), Elem(44,6,0.000017), Elem(45,0,0.004983),
+ Elem(45,1,0.009950), Elem(45,2,0.990100), Elem(45,3,0.019900), Elem(45,4,0.005050), Elem(45,5,0.003350), Elem(45,6,0.002508), Elem(45,7,0.002005), Elem(45,8,0.001670),
+ Elem(52,0,0.009900), Elem(52,1,0.990000), Elem(52,2,0.009900), Elem(52,3,0.004950), Elem(52,4,0.003300), Elem(52,5,0.002475), Elem(52,6,0.001980), Elem(52,7,0.001650),
+ Elem(52,8,0.001414), Elem(57,0,0.003350), Elem(57,1,0.005050), Elem(57,2,0.019900), Elem(57,3,0.990100), Elem(57,4,0.009950), Elem(57,5,0.004983), Elem(57,6,0.003325),
+ Elem(57,7,0.002495), Elem(57,8,0.001997), Elem(61,0,0.000017), Elem(61,1,0.000020), Elem(61,2,0.000025), Elem(61,3,0.000033), Elem(61,4,0.000050), Elem(61,5,0.000100),
+ Elem(61,6,0.010000), Elem(61,7,0.000100), Elem(61,8,0.000050), Elem(64,0,0.002489), Elem(64,1,0.003317), Elem(64,2,0.004970), Elem(64,3,0.009925), Elem(64,4,0.990033),
+ Elem(64,5,0.009950), Elem(64,6,0.005050), Elem(64,7,0.013300), Elem(64,8,0.002575), Elem(69,0,0.001993), Elem(69,1,0.002489), Elem(69,2,0.003317), Elem(69,3,0.004970),
+ Elem(69,4,0.009925), Elem(69,5,0.990033), Elem(69,6,0.009950), Elem(69,7,0.005050), Elem(69,8,0.013300), Elem(73,0,0.001650), Elem(73,1,0.001980), Elem(73,2,0.002475),
+ Elem(73,3,0.003300), Elem(73,4,0.004950), Elem(73,5,0.009900), Elem(73,6,0.990000), Elem(73,7,0.009900), Elem(73,8,0.004950), Elem(76,0,0.001439), Elem(76,1,0.001683),
+ Elem(76,2,0.002030), Elem(76,3,0.002575), Elem(76,4,0.013300), Elem(76,5,0.005050), Elem(76,6,0.009950), Elem(76,7,0.990033), Elem(76,8,0.009925), Elem(81,0,0.011257),
+ Elem(81,1,0.001539), Elem(81,2,0.001733), Elem(81,3,0.002063), Elem(81,4,0.002600), Elem(81,5,0.013320), Elem(81,6,0.005067), Elem(81,7,0.009964), Elem(81,8,0.990046),
+ Elem(88,0,0.000150), Elem(88,1,0.010100), Elem(88,2,0.010100), Elem(88,3,0.000150), Elem(88,4,0.000083), Elem(88,5,0.000058), Elem(88,6,0.000045), Elem(88,7,0.000037),
+ Elem(88,8,0.000031), },
+ { Elem(5,0,0.000200), Elem(5,1,0.020000), Elem(5,2,0.000200), Elem(5,3,0.000100), Elem(5,4,0.000067), Elem(5,5,0.000050), Elem(5,6,0.000040), Elem(5,7,0.000033),
+ Elem(5,8,0.000029), Elem(10,0,0.000067), Elem(10,1,0.000100), Elem(10,2,0.000200), Elem(10,3,0.020000), Elem(10,4,0.000200), Elem(10,5,0.000100), Elem(10,6,0.000067),
+ Elem(10,7,0.000050), Elem(10,8,0.000040), Elem(17,0,0.000050), Elem(17,1,0.000067), Elem(17,2,0.000100), Elem(17,3,0.000200), Elem(17,4,0.020000), Elem(17,5,0.000200),
+ Elem(17,6,0.000100), Elem(17,7,0.000067), Elem(17,8,0.000050), Elem(22,0,0.000040), Elem(22,1,0.000050), Elem(22,2,0.000067), Elem(22,3,0.000100), Elem(22,4,0.000200),
+ Elem(22,5,0.020000), Elem(22,6,0.000200), Elem(22,7,0.000100), Elem(22,8,0.000067), Elem(26,0,0.000033), Elem(26,1,0.000040), Elem(26,2,0.000050), Elem(26,3,0.000067),
+ Elem(26,4,0.000100), Elem(26,5,0.000200), Elem(26,6,0.020000), Elem(26,7,0.000200), Elem(26,8,0.000100), Elem(29,1,0.000017), Elem(29,2,0.000020), Elem(29,3,0.000025),
+ Elem(29,4,0.000033), Elem(29,5,0.000050), Elem(29,6,0.000100), Elem(29,7,0.010000), Elem(29,8,0.000100), Elem(34,0,0.990025), Elem(34,1,0.009929), Elem(34,2,0.004983),
+ Elem(34,3,0.003340), Elem(34,4,0.002525), Elem(34,5,0.002047), Elem(34,6,0.001750), Elem(34,7,0.001614), Elem(34,8,0.021238), Elem(39,0,0.000050), Elem(39,1,0.000100),
+ Elem(39,2,0.010000), Elem(39,3,0.000100), Elem(39,4,0.000050), Elem(39,5,0.000033), Elem(39,6,0.000025), Elem(39,7,0.000020), Elem(39,8,0.000017), Elem(46,0,0.004983),
+ Elem(46,1,0.009950), Elem(46,2,0.990100), Elem(46,3,0.019900), Elem(46,4,0.005050), Elem(46,5,0.003350), Elem(46,6,0.002508), Elem(46,7,0.002005), Elem(46,8,0.001670),
+ Elem(53,0,0.009900), Elem(53,1,0.990000), Elem(53,2,0.009900), Elem(53,3,0.004950), Elem(53,4,0.003300), Elem(53,5,0.002475), Elem(53,6,0.001980), Elem(53,7,0.001650),
+ Elem(53,8,0.001414), Elem(58,0,0.003350), Elem(58,1,0.005050), Elem(58,2,0.019900), Elem(58,3,0.990100), Elem(58,4,0.009950), Elem(58,5,0.004983), Elem(58,6,0.003325),
+ Elem(58,7,0.002495), Elem(58,8,0.001997), Elem(62,0,0.000017), Elem(62,1,0.000020), Elem(62,2,0.000025), Elem(62,3,0.000033), Elem(62,4,0.000050), Elem(62,5,0.000100),
+ Elem(62,6,0.010000), Elem(62,7,0.000100), Elem(62,8,0.000050), Elem(65,0,0.002475), Elem(65,1,0.003300), Elem(65,2,0.004950), Elem(65,3,0.009900), Elem(65,4,0.990000),
+ Elem(65,5,0.009900), Elem(65,6,0.004950), Elem(65,7,0.003300), Elem(65,8,0.002475), Elem(70,0,0.001993), Elem(70,1,0.002489), Elem(70,2,0.003317), Elem(70,3,0.004970),
+ Elem(70,4,0.009925), Elem(70,5,0.990033), Elem(70,6,0.009950), Elem(70,7,0.005050), Elem(70,8,0.013300), Elem(74,0,0.001650), Elem(74,1,0.001980), Elem(74,2,0.002475),
+ Elem(74,3,0.003300), Elem(74,4,0.004950), Elem(74,5,0.009900), Elem(74,6,0.990000), Elem(74,7,0.009900), Elem(74,8,0.004950), Elem(75,0,0.000025), Elem(75,1,0.000033),
+ Elem(75,2,0.000050), Elem(75,3,0.000100), Elem(75,4,0.010000), Elem(75,5,0.000100), Elem(75,6,0.000050), Elem(75,7,0.000033), Elem(75,8,0.000025), Elem(77,0,0.001414),
+ Elem(77,1,0.001650), Elem(77,2,0.001980), Elem(77,3,0.002475), Elem(77,4,0.003300), Elem(77,5,0.004950), Elem(77,6,0.009900), Elem(77,7,0.990000), Elem(77,8,0.009900),
+ Elem(82,0,0.021257), Elem(82,1,0.001639), Elem(82,2,0.001783), Elem(82,3,0.002097), Elem(82,4,0.002625), Elem(82,5,0.013340), Elem(82,6,0.005083), Elem(82,7,0.009979),
+ Elem(82,8,0.990058), Elem(89,0,0.010150), Elem(89,1,0.010200), Elem(89,2,0.010150), Elem(89,3,0.000183), Elem(89,4,0.000108), Elem(89,5,0.000078), Elem(89,6,0.000062),
+ Elem(89,7,0.000051), Elem(89,8,0.000043), },
+ { Elem(6,0,0.000200), Elem(6,1,0.020000), Elem(6,2,0.000200), Elem(6,3,0.000100), Elem(6,4,0.000067), Elem(6,5,0.000050), Elem(6,6,0.000040), Elem(6,7,0.000033),
+ Elem(6,8,0.000029), Elem(11,0,0.000067), Elem(11,1,0.000100), Elem(11,2,0.000200), Elem(11,3,0.020000), Elem(11,4,0.000200), Elem(11,5,0.000100), Elem(11,6,0.000067),
+ Elem(11,7,0.000050), Elem(11,8,0.000040), Elem(18,0,0.000050), Elem(18,1,0.000067), Elem(18,2,0.000100), Elem(18,3,0.000200), Elem(18,4,0.020000), Elem(18,5,0.000200),
+ Elem(18,6,0.000100), Elem(18,7,0.000067), Elem(18,8,0.000050), Elem(23,0,0.000040), Elem(23,1,0.000050), Elem(23,2,0.000067), Elem(23,3,0.000100), Elem(23,4,0.000200),
+ Elem(23,5,0.020000), Elem(23,6,0.000200), Elem(23,7,0.000100), Elem(23,8,0.000067), Elem(27,0,0.000017), Elem(27,1,0.000020), Elem(27,2,0.000025), Elem(27,3,0.000033),
+ Elem(27,4,0.000050), Elem(27,5,0.000100), Elem(27,6,0.010000), Elem(27,7,0.000100), Elem(27,8,0.000050), Elem(29,0,0.000017), Elem(29,1,0.000020), Elem(29,2,0.000025),
+ Elem(29,3,0.000033), Elem(29,4,0.000050), Elem(29,5,0.000100), Elem(29,6,0.010000), Elem(29,7,0.000100), Elem(29,8,0.000050), Elem(30,0,0.000029), Elem(30,1,0.000033),
+ Elem(30,2,0.000040), Elem(30,3,0.000050), Elem(30,4,0.000067), Elem(30,5,0.000100), Elem(30,6,0.000200), Elem(30,7,0.020000), Elem(30,8,0.000200), Elem(35,0,0.990025),
+ Elem(35,1,0.009929), Elem(35,2,0.004983), Elem(35,3,0.003340), Elem(35,4,0.002525), Elem(35,5,0.002047), Elem(35,6,0.001750), Elem(35,7,0.001614), Elem(35,8,0.021238),
+ Elem(40,0,0.000050), Elem(40,1,0.000100), Elem(40,2,0.010000), Elem(40,3,0.000100), Elem(40,4,0.000050), Elem(40,5,0.000033), Elem(40,6,0.000025), Elem(40,7,0.000020),
+ Elem(40,8,0.000017), Elem(47,0,0.004983), Elem(47,1,0.009950), Elem(47,2,0.990100), Elem(47,3,0.019900), Elem(47,4,0.005050), Elem(47,5,0.003350), Elem(47,6,0.002508),
+ Elem(47,7,0.002005), Elem(47,8,0.001670), Elem(54,0,0.009900), Elem(54,1,0.990000), Elem(54,2,0.009900), Elem(54,3,0.004950), Elem(54,4,0.003300), Elem(54,5,0.002475),
+ Elem(54,6,0.001980), Elem(54,7,0.001650), Elem(54,8,0.001414), Elem(59,0,0.003350), Elem(59,1,0.005050), Elem(59,2,0.019900), Elem(59,3,0.990100), Elem(59,4,0.009950),
+ Elem(59,5,0.004983), Elem(59,6,0.003325), Elem(59,7,0.002495), Elem(59,8,0.001997), Elem(65,0,0.000017), Elem(65,1,0.000020), Elem(65,2,0.000025), Elem(65,3,0.000033),
+ Elem(65,4,0.000050), Elem(65,5,0.000100), Elem(65,6,0.010000), Elem(65,7,0.000100), Elem(65,8,0.000050), Elem(66,0,0.002489), Elem(66,1,0.003317), Elem(66,2,0.004970),
+ Elem(66,3,0.009925), Elem(66,4,0.990033), Elem(66,5,0.009950), Elem(66,6,0.005050), Elem(66,7,0.013300), Elem(66,8,0.002575), Elem(71,0,0.001993), Elem(71,1,0.002489),
+ Elem(71,2,0.003317), Elem(71,3,0.004970), Elem(71,4,0.009925), Elem(71,5,0.990033), Elem(71,6,0.009950), Elem(71,7,0.005050), Elem(71,8,0.013300), Elem(75,0,0.001650),
+ Elem(75,1,0.001980), Elem(75,2,0.002475), Elem(75,3,0.003300), Elem(75,4,0.004950), Elem(75,5,0.009900), Elem(75,6,0.990000), Elem(75,7,0.009900), Elem(75,8,0.004950),
+ Elem(78,0,0.001439), Elem(78,1,0.001683), Elem(78,2,0.002030), Elem(78,3,0.002575), Elem(78,4,0.013300), Elem(78,5,0.005050), Elem(78,6,0.009950), Elem(78,7,0.990033),
+ Elem(78,8,0.009925), Elem(83,0,0.021257), Elem(83,1,0.001639), Elem(83,2,0.001783), Elem(83,3,0.002097), Elem(83,4,0.002625), Elem(83,5,0.013340), Elem(83,6,0.005083),
+ Elem(83,7,0.009979), Elem(83,8,0.990058), Elem(90,0,0.010150), Elem(90,1,0.010200), Elem(90,2,0.010150), Elem(90,3,0.000183), Elem(90,4,0.000108), Elem(90,5,0.000078),
+ Elem(90,6,0.000062), Elem(90,7,0.000051), Elem(90,8,0.000043), },
+ { Elem(0,0,0.000100), Elem(0,1,0.000200), Elem(0,2,0.020000), Elem(0,3,0.000200), Elem(0,4,0.000100), Elem(0,5,0.000067), Elem(0,6,0.000050), Elem(0,7,0.000040),
+ Elem(0,8,0.000033), Elem(7,0,0.000200), Elem(7,1,0.020000), Elem(7,2,0.000200), Elem(7,3,0.000100), Elem(7,4,0.000067), Elem(7,5,0.000050), Elem(7,6,0.000040),
+ Elem(7,7,0.000033), Elem(7,8,0.000029), Elem(12,0,0.000067), Elem(12,1,0.000100), Elem(12,2,0.000200), Elem(12,3,0.020000), Elem(12,4,0.000200), Elem(12,5,0.000100),
+ Elem(12,6,0.000067), Elem(12,7,0.000050), Elem(12,8,0.000040), Elem(19,0,0.000050), Elem(19,1,0.000067), Elem(19,2,0.000100), Elem(19,3,0.000200), Elem(19,4,0.020000),
+ Elem(19,5,0.000200), Elem(19,6,0.000100), Elem(19,7,0.000067), Elem(19,8,0.000050), Elem(24,0,0.015002), Elem(24,1,0.000200), Elem(24,2,0.000141), Elem(24,3,0.000150),
+ Elem(24,4,0.000237), Elem(24,5,0.020030), Elem(24,6,0.000225), Elem(24,7,0.000121), Elem(24,8,0.000085), Elem(28,0,0.000033), Elem(28,1,0.000040), Elem(28,2,0.000050),
+ Elem(28,3,0.000067), Elem(28,4,0.000100), Elem(28,5,0.000200), Elem(28,6,0.020000), Elem(28,7,0.000200), Elem(28,8,0.000100), Elem(31,0,0.000029), Elem(31,1,0.000033),
+ Elem(31,2,0.000040), Elem(31,3,0.000050), Elem(31,4,0.000067), Elem(31,5,0.000100), Elem(31,6,0.000200), Elem(31,7,0.020000), Elem(31,8,0.000200), Elem(36,0,1.481273),
+ Elem(36,1,0.014813), Elem(36,2,0.007406), Elem(36,3,0.004938), Elem(36,4,0.003703), Elem(36,5,0.002963), Elem(36,6,0.002469), Elem(36,7,0.002116), Elem(36,8,0.001852),
+ Elem(41,0,0.000025), Elem(41,1,0.000029), Elem(41,2,0.000033), Elem(41,3,0.000040), Elem(41,4,0.000050), Elem(41,5,0.000067), Elem(41,6,0.000100), Elem(41,7,0.000200),
+ Elem(41,8,0.020000), Elem(43,0,0.015062), Elem(43,1,0.010150), Elem(43,2,0.000175), Elem(43,3,0.000100), Elem(43,4,0.000071), Elem(43,5,0.000055), Elem(43,6,0.000045),
+ Elem(43,7,0.000038), Elem(43,8,0.000033), Elem(48,0,0.004950), Elem(48,1,0.009900), Elem(48,2,0.990000), Elem(48,3,0.009900), Elem(48,4,0.004950), Elem(48,5,0.003300),
+ Elem(48,6,0.002475), Elem(48,7,0.001980), Elem(48,8,0.001650), Elem(55,0,0.009900), Elem(55,1,0.990000), Elem(55,2,0.009900), Elem(55,3,0.004950), Elem(55,4,0.003300),
+ Elem(55,5,0.002475), Elem(55,6,0.001980), Elem(55,7,0.001650), Elem(55,8,0.001414), Elem(60,0,0.003320), Elem(60,1,0.004975), Elem(60,2,0.009933), Elem(60,3,0.990050),
+ Elem(60,4,0.010000), Elem(60,5,0.014950), Elem(60,6,0.003400), Elem(60,7,0.002525), Elem(60,8,0.002013), Elem(64,0,0.000017), Elem(64,1,0.000020), Elem(64,2,0.000025),
+ Elem(64,3,0.000033), Elem(64,4,0.000050), Elem(64,5,0.000100), Elem(64,6,0.010000), Elem(64,7,0.000100), Elem(64,8,0.000050), Elem(67,0,0.002489), Elem(67,1,0.003317),
+ Elem(67,2,0.004970), Elem(67,3,0.009925), Elem(67,4,0.990033), Elem(67,5,0.009950), Elem(67,6,0.005050), Elem(67,7,0.013300), Elem(67,8,0.002575), Elem(72,0,0.002013),
+ Elem(72,1,0.002525), Elem(72,2,0.003400), Elem(72,3,0.014950), Elem(72,4,0.010000), Elem(72,5,0.990050), Elem(72,6,0.009933), Elem(72,7,0.004975), Elem(72,8,0.003320),
+ Elem(76,0,0.001650), Elem(76,1,0.001980), Elem(76,2,0.002475), Elem(76,3,0.003300), Elem(76,4,0.004950), Elem(76,5,0.009900), Elem(76,6,0.990000), Elem(76,7,0.009900),
+ Elem(76,8,0.004950), Elem(79,0,0.001439), Elem(79,1,0.001683), Elem(79,2,0.002030), Elem(79,3,0.002575), Elem(79,4,0.013300), Elem(79,5,0.005050), Elem(79,6,0.009950),
+ Elem(79,7,0.990033), Elem(79,8,0.009925), Elem(84,0,0.001237), Elem(84,1,0.001414), Elem(84,2,0.001650), Elem(84,3,0.001980), Elem(84,4,0.002475), Elem(84,5,0.003300),
+ Elem(84,6,0.004950), Elem(84,7,0.009900), Elem(84,8,0.990000), },
+ { Elem(1,0,0.000150), Elem(1,1,0.000299), Elem(1,2,0.029925), Elem(1,3,0.000299), Elem(1,4,0.000150), Elem(1,5,0.000100), Elem(1,6,0.000075), Elem(1,7,0.000060),
+ Elem(1,8,0.000050), Elem(8,0,0.000200), Elem(8,1,0.020000), Elem(8,2,0.000200), Elem(8,3,0.000100), Elem(8,4,0.000067), Elem(8,5,0.000050), Elem(8,6,0.000040),
+ Elem(8,7,0.000033), Elem(8,8,0.000029), Elem(13,0,0.000067), Elem(13,1,0.000100), Elem(13,2,0.000200), Elem(13,3,0.020000), Elem(13,4,0.000200), Elem(13,5,0.000100),
+ Elem(13,6,0.000067), Elem(13,7,0.000050), Elem(13,8,0.000040), Elem(20,0,0.000050), Elem(20,1,0.000067), Elem(20,2,0.000100), Elem(20,3,0.000200), Elem(20,4,0.020000),
+ Elem(20,5,0.000200), Elem(20,6,0.000100), Elem(20,7,0.000067), Elem(20,8,0.000050), Elem(25,0,0.000040), Elem(25,1,0.000050), Elem(25,2,0.000067), Elem(25,3,0.000100),
+ Elem(25,4,0.000200), Elem(25,5,0.020000), Elem(25,6,0.000200), Elem(25,7,0.000100), Elem(25,8,0.000067), Elem(29,0,0.000017), Elem(29,1,0.000020), Elem(29,2,0.000025),
+ Elem(29,3,0.000033), Elem(29,4,0.000050), Elem(29,5,0.000100), Elem(29,6,0.010000), Elem(29,7,0.000100), Elem(29,8,0.000050), Elem(32,0,0.000029), Elem(32,1,0.000033),
+ Elem(32,2,0.000040), Elem(32,3,0.000050), Elem(32,4,0.000067), Elem(32,5,0.000100), Elem(32,6,0.000200), Elem(32,7,0.020000), Elem(32,8,0.000200), Elem(37,0,1.481273),
+ Elem(37,1,0.014813), Elem(37,2,0.007406), Elem(37,3,0.004938), Elem(37,4,0.003703), Elem(37,5,0.002963), Elem(37,6,0.002469), Elem(37,7,0.002116), Elem(37,8,0.001852),
+ Elem(42,0,0.000025), Elem(42,1,0.000029), Elem(42,2,0.000033), Elem(42,3,0.000040), Elem(42,4,0.000050), Elem(42,5,0.000067), Elem(42,6,0.000100), Elem(42,7,0.000200),
+ Elem(42,8,0.020000), Elem(44,0,0.000100), Elem(44,1,0.010000), Elem(44,2,0.000100), Elem(44,3,0.000050), Elem(44,4,0.000033), Elem(44,5,0.000025), Elem(44,6,0.000020),
+ Elem(44,7,0.000017), Elem(49,0,0.007419), Elem(49,1,0.014827), Elem(49,2,1.481290), Elem(49,3,0.014833), Elem(49,4,0.007431), Elem(49,5,0.004971), Elem(49,6,0.003753),
+ Elem(49,7,0.003063), Elem(49,8,0.012469), Elem(56,0,0.009900), Elem(56,1,0.990000), Elem(56,2,0.009900), Elem(56,3,0.004950), Elem(56,4,0.003300), Elem(56,5,0.002475),
+ Elem(56,6,0.001980), Elem(56,7,0.001650), Elem(56,8,0.001414), Elem(61,0,0.003320), Elem(61,1,0.004975), Elem(61,2,0.009933), Elem(61,3,0.990050), Elem(61,4,0.010000),
+ Elem(61,5,0.014950), Elem(61,6,0.003400), Elem(61,7,0.002525), Elem(61,8,0.002013), Elem(68,0,0.002489), Elem(68,1,0.003317), Elem(68,2,0.004970), Elem(68,3,0.009925),
+ Elem(68,4,0.990033), Elem(68,5,0.009950), Elem(68,6,0.005050), Elem(68,7,0.013300), Elem(68,8,0.002575), Elem(73,0,0.002013), Elem(73,1,0.002525), Elem(73,2,0.003400),
+ Elem(73,3,0.014950), Elem(73,4,0.010000), Elem(73,5,0.990050), Elem(73,6,0.009933), Elem(73,7,0.004975), Elem(73,8,0.003320), Elem(77,0,0.001650), Elem(77,1,0.001980),
+ Elem(77,2,0.002475), Elem(77,3,0.003300), Elem(77,4,0.004950), Elem(77,5,0.009900), Elem(77,6,0.990000), Elem(77,7,0.009900), Elem(77,8,0.004950), Elem(80,0,0.001439),
+ Elem(80,1,0.001683), Elem(80,2,0.002030), Elem(80,3,0.002575), Elem(80,4,0.013300), Elem(80,5,0.005050), Elem(80,6,0.009950), Elem(80,7,0.990033), Elem(80,8,0.009925),
+ Elem(85,0,0.001312), Elem(85,1,0.001564), Elem(85,2,0.016612), Elem(85,3,0.002130), Elem(85,4,0.002550), Elem(85,5,0.003350), Elem(85,6,0.004987), Elem(85,7,0.009930),
+ Elem(85,8,0.990025), },
+ { Elem(2,0,0.000150), Elem(2,1,0.000299), Elem(2,2,0.029925), Elem(2,3,0.000299), Elem(2,4,0.000150), Elem(2,5,0.000100), Elem(2,6,0.000075), Elem(2,7,0.000060),
+ Elem(2,8,0.000050), Elem(9,0,0.000299), Elem(9,1,0.029925), Elem(9,2,0.000299), Elem(9,3,0.000150), Elem(9,4,0.000100), Elem(9,5,0.000075), Elem(9,6,0.000060),
+ Elem(9,7,0.000050), Elem(9,8,0.000043), Elem(14,0,0.000067), Elem(14,1,0.000100), Elem(14,2,0.000200), Elem(14,3,0.020000), Elem(14,4,0.000200), Elem(14,5,0.000100),
+ Elem(14,6,0.000067), Elem(14,7,0.000050), Elem(14,8,0.000040), Elem(21,0,0.000050), Elem(21,1,0.000067), Elem(21,2,0.000100), Elem(21,3,0.000200), Elem(21,4,0.020000),
+ Elem(21,5,0.000200), Elem(21,6,0.000100), Elem(21,7,0.000067), Elem(21,8,0.000050), Elem(26,0,0.015002), Elem(26,1,0.000200), Elem(26,2,0.000141), Elem(26,3,0.000150),
+ Elem(26,4,0.000237), Elem(26,5,0.020030), Elem(26,6,0.000225), Elem(26,7,0.000121), Elem(26,8,0.000085), Elem(30,0,0.000033), Elem(30,1,0.000040), Elem(30,2,0.000050),
+ Elem(30,3,0.000067), Elem(30,4,0.000100), Elem(30,5,0.000200), Elem(30,6,0.020000), Elem(30,7,0.000200), Elem(30,8,0.000100), Elem(31,2,0.000017), Elem(31,3,0.000020),
+ Elem(31,4,0.000025), Elem(31,5,0.000033), Elem(31,6,0.000050), Elem(31,7,0.000100), Elem(31,8,0.010000), Elem(33,0,0.000029), Elem(33,1,0.000033), Elem(33,2,0.000040),
+ Elem(33,3,0.000050), Elem(33,4,0.000067), Elem(33,5,0.000100), Elem(33,6,0.000200), Elem(33,7,0.020000), Elem(33,8,0.000200), Elem(38,0,1.481273), Elem(38,1,0.014813),
+ Elem(38,2,0.007406), Elem(38,3,0.004938), Elem(38,4,0.003703), Elem(38,5,0.002963), Elem(38,6,0.002469), Elem(38,7,0.002116), Elem(38,8,0.001852), Elem(43,2,0.000017),
+ Elem(43,3,0.000020), Elem(43,4,0.000025), Elem(43,5,0.000033), Elem(43,6,0.000050), Elem(43,7,0.000100), Elem(43,8,0.010000), Elem(45,0,0.015112), Elem(45,1,0.015112),
+ Elem(45,2,0.000224), Elem(45,3,0.000125), Elem(45,4,0.000087), Elem(45,5,0.000067), Elem(45,6,0.000055), Elem(45,7,0.000046), Elem(45,8,0.000040), Elem(50,0,0.007419),
+ Elem(50,1,0.014827), Elem(50,2,1.481290), Elem(50,3,0.014833), Elem(50,4,0.007431), Elem(50,5,0.004971), Elem(50,6,0.003753), Elem(50,7,0.003063), Elem(50,8,0.012469),
+ Elem(57,0,0.014813), Elem(57,1,1.481273), Elem(57,2,0.014813), Elem(57,3,0.007406), Elem(57,4,0.004938), Elem(57,5,0.003703), Elem(57,6,0.002963), Elem(57,7,0.002469),
+ Elem(57,8,0.002116), Elem(62,0,0.003320), Elem(62,1,0.004975), Elem(62,2,0.009933), Elem(62,3,0.990050), Elem(62,4,0.010000), Elem(62,5,0.014950), Elem(62,6,0.003400),
+ Elem(62,7,0.002525), Elem(62,8,0.002013), Elem(66,0,0.000017), Elem(66,1,0.000020), Elem(66,2,0.000025), Elem(66,3,0.000033), Elem(66,4,0.000050), Elem(66,5,0.000100),
+ Elem(66,6,0.010000), Elem(66,7,0.000100), Elem(66,8,0.000050), Elem(69,0,0.002489), Elem(69,1,0.003317), Elem(69,2,0.004970), Elem(69,3,0.009925), Elem(69,4,0.990033),
+ Elem(69,5,0.009950), Elem(69,6,0.005050), Elem(69,7,0.013300), Elem(69,8,0.002575), Elem(74,0,0.002013), Elem(74,1,0.002525), Elem(74,2,0.003400), Elem(74,3,0.014950),
+ Elem(74,4,0.010000), Elem(74,5,0.990050), Elem(74,6,0.009933), Elem(74,7,0.004975), Elem(74,8,0.003320), Elem(78,0,0.001650), Elem(78,1,0.001980), Elem(78,2,0.002475),
+ Elem(78,3,0.003300), Elem(78,4,0.004950), Elem(78,5,0.009900), Elem(78,6,0.990000), Elem(78,7,0.009900), Elem(78,8,0.004950), Elem(81,0,0.001439), Elem(81,1,0.001683),
+ Elem(81,2,0.002030), Elem(81,3,0.002575), Elem(81,4,0.013300), Elem(81,5,0.005050), Elem(81,6,0.009950), Elem(81,7,0.990033), Elem(81,8,0.009925), Elem(86,0,0.001312),
+ Elem(86,1,0.001564), Elem(86,2,0.016612), Elem(86,3,0.002130), Elem(86,4,0.002550), Elem(86,5,0.003350), Elem(86,6,0.004987), Elem(86,7,0.009930), Elem(86,8,0.990025),
+ },
+ { Elem(3,0,0.000150), Elem(3,1,0.000299), Elem(3,2,0.029925), Elem(3,3,0.000299), Elem(3,4,0.000150), Elem(3,5,0.000100), Elem(3,6,0.000075), Elem(3,7,0.000060),
+ Elem(3,8,0.000050), Elem(10,0,0.000299), Elem(10,1,0.029925), Elem(10,2,0.000299), Elem(10,3,0.000150), Elem(10,4,0.000100), Elem(10,5,0.000075), Elem(10,6,0.000060),
+ Elem(10,7,0.000050), Elem(10,8,0.000043), Elem(15,0,0.000045), Elem(15,1,0.000067), Elem(15,2,0.000134), Elem(15,3,0.013367), Elem(15,4,0.000134), Elem(15,5,0.000067),
+ Elem(15,6,0.000045), Elem(15,7,0.000033), Elem(15,8,0.000027), Elem(22,0,0.000050), Elem(22,1,0.000067), Elem(22,2,0.000100), Elem(22,3,0.000200), Elem(22,4,0.020000),
+ Elem(22,5,0.000200), Elem(22,6,0.000100), Elem(22,7,0.000067), Elem(22,8,0.000050), Elem(27,0,0.014982), Elem(27,1,0.000175), Elem(27,2,0.000108), Elem(27,3,0.000100),
+ Elem(27,4,0.000137), Elem(27,5,0.010030), Elem(27,6,0.000125), Elem(27,7,0.000071), Elem(27,8,0.000052), Elem(29,0,0.000020), Elem(29,1,0.000025), Elem(29,2,0.000033),
+ Elem(29,3,0.000050), Elem(29,4,0.000100), Elem(29,5,0.010000), Elem(29,6,0.000100), Elem(29,7,0.000050), Elem(29,8,0.000033), Elem(31,0,0.000033), Elem(31,1,0.000040),
+ Elem(31,2,0.000050), Elem(31,3,0.000067), Elem(31,4,0.000100), Elem(31,5,0.000200), Elem(31,6,0.020000), Elem(31,7,0.000200), Elem(31,8,0.000100), Elem(32,2,0.000017),
+ Elem(32,3,0.000020), Elem(32,4,0.000025), Elem(32,5,0.000033), Elem(32,6,0.000050), Elem(32,7,0.000100), Elem(32,8,0.010000), Elem(34,0,0.000029), Elem(34,1,0.000033),
+ Elem(34,2,0.000040), Elem(34,3,0.000050), Elem(34,4,0.000067), Elem(34,5,0.000100), Elem(34,6,0.000200), Elem(34,7,0.020000), Elem(34,8,0.000200), Elem(39,0,1.481273),
+ Elem(39,1,0.014813), Elem(39,2,0.007406), Elem(39,3,0.004938), Elem(39,4,0.003703), Elem(39,5,0.002963), Elem(39,6,0.002469), Elem(39,7,0.002116), Elem(39,8,0.001852),
+ Elem(44,2,0.000017), Elem(44,3,0.000020), Elem(44,4,0.000025), Elem(44,5,0.000033), Elem(44,6,0.000050), Elem(44,7,0.000100), Elem(44,8,0.010000), Elem(46,0,0.015112),
+ Elem(46,1,0.015112), Elem(46,2,0.000224), Elem(46,3,0.000125), Elem(46,4,0.000087), Elem(46,5,0.000067), Elem(46,6,0.000055), Elem(46,7,0.000046), Elem(46,8,0.000040),
+ Elem(51,0,0.007419), Elem(51,1,0.014827), Elem(51,2,1.481290), Elem(51,3,0.014833), Elem(51,4,0.007431), Elem(51,5,0.004971), Elem(51,6,0.003753), Elem(51,7,0.003063),
+ Elem(51,8,0.012469), Elem(58,0,0.014813), Elem(58,1,1.481273), Elem(58,2,0.014813), Elem(58,3,0.007406), Elem(58,4,0.004938), Elem(58,5,0.003703), Elem(58,6,0.002963),
+ Elem(58,7,0.002469), Elem(58,8,0.002116), Elem(63,0,0.002206), Elem(63,1,0.003308), Elem(63,2,0.006617), Elem(63,3,0.661660), Elem(63,4,0.006617), Elem(63,5,0.003308),
+ Elem(63,6,0.002206), Elem(63,7,0.001654), Elem(63,8,0.001323), Elem(65,0,0.000020), Elem(65,1,0.000025), Elem(65,2,0.000033), Elem(65,3,0.000050), Elem(65,4,0.000100),
+ Elem(65,5,0.010000), Elem(65,6,0.000100), Elem(65,7,0.000050), Elem(65,8,0.000033), Elem(67,0,0.000017), Elem(67,1,0.000020), Elem(67,2,0.000025), Elem(67,3,0.000033),
+ Elem(67,4,0.000050), Elem(67,5,0.000100), Elem(67,6,0.010000), Elem(67,7,0.000100), Elem(67,8,0.000050), Elem(70,0,0.002489), Elem(70,1,0.003317), Elem(70,2,0.004970),
+ Elem(70,3,0.009925), Elem(70,4,0.990033), Elem(70,5,0.009950), Elem(70,6,0.005050), Elem(70,7,0.013300), Elem(70,8,0.002575), Elem(75,0,0.002002), Elem(75,1,0.002508),
+ Elem(75,2,0.003367), Elem(75,3,0.011633), Elem(75,4,0.009967), Elem(75,5,0.990033), Elem(75,6,0.009922), Elem(75,7,0.004967), Elem(75,8,0.003313), Elem(79,0,0.001650),
+ Elem(79,1,0.001980), Elem(79,2,0.002475), Elem(79,3,0.003300), Elem(79,4,0.004950), Elem(79,5,0.009900), Elem(79,6,0.990000), Elem(79,7,0.009900), Elem(79,8,0.004950),
+ Elem(82,0,0.001439), Elem(82,1,0.001683), Elem(82,2,0.002030), Elem(82,3,0.002575), Elem(82,4,0.013300), Elem(82,5,0.005050), Elem(82,6,0.009950), Elem(82,7,0.990033),
+ Elem(82,8,0.009925), Elem(87,0,0.001312), Elem(87,1,0.001564), Elem(87,2,0.016612), Elem(87,3,0.002130), Elem(87,4,0.002550), Elem(87,5,0.003350), Elem(87,6,0.004987),
+ Elem(87,7,0.009930), Elem(87,8,0.990025), },
+ { Elem(4,0,0.000150), Elem(4,1,0.000299), Elem(4,2,0.029925), Elem(4,3,0.000299), Elem(4,4,0.000150), Elem(4,5,0.000100), Elem(4,6,0.000075), Elem(4,7,0.000060),
+ Elem(4,8,0.000050), Elem(11,0,0.000299), Elem(11,1,0.029925), Elem(11,2,0.000299), Elem(11,3,0.000150), Elem(11,4,0.000100), Elem(11,5,0.000075), Elem(11,6,0.000060),
+ Elem(11,7,0.000050), Elem(11,8,0.000043), Elem(16,0,0.000045), Elem(16,1,0.000067), Elem(16,2,0.000134), Elem(16,3,0.013367), Elem(16,4,0.000134), Elem(16,5,0.000067),
+ Elem(16,6,0.000045), Elem(16,7,0.000033), Elem(16,8,0.000027), Elem(23,0,0.000033), Elem(23,1,0.000045), Elem(23,2,0.000067), Elem(23,3,0.000134), Elem(23,4,0.013367),
+ Elem(23,5,0.000134), Elem(23,6,0.000067), Elem(23,7,0.000045), Elem(23,8,0.000033), Elem(28,0,0.015002), Elem(28,1,0.000200), Elem(28,2,0.000141), Elem(28,3,0.000150),
+ Elem(28,4,0.000237), Elem(28,5,0.020030), Elem(28,6,0.000225), Elem(28,7,0.000121), Elem(28,8,0.000085), Elem(32,0,0.000033), Elem(32,1,0.000040), Elem(32,2,0.000050),
+ Elem(32,3,0.000067), Elem(32,4,0.000100), Elem(32,5,0.000200), Elem(32,6,0.020000), Elem(32,7,0.000200), Elem(32,8,0.000100), Elem(33,2,0.000017), Elem(33,3,0.000020),
+ Elem(33,4,0.000025), Elem(33,5,0.000033), Elem(33,6,0.000050), Elem(33,7,0.000100), Elem(33,8,0.010000), Elem(35,0,0.000029), Elem(35,1,0.000033), Elem(35,2,0.000040),
+ Elem(35,3,0.000050), Elem(35,4,0.000067), Elem(35,5,0.000100), Elem(35,6,0.000200), Elem(35,7,0.020000), Elem(35,8,0.000200), Elem(40,0,1.481273), Elem(40,1,0.014813),
+ Elem(40,2,0.007406), Elem(40,3,0.004938), Elem(40,4,0.003703), Elem(40,5,0.002963), Elem(40,6,0.002469), Elem(40,7,0.002116), Elem(40,8,0.001852), Elem(45,2,0.000017),
+ Elem(45,3,0.000020), Elem(45,4,0.000025), Elem(45,5,0.000033), Elem(45,6,0.000050), Elem(45,7,0.000100), Elem(45,8,0.010000), Elem(47,0,0.015112), Elem(47,1,0.015112),
+ Elem(47,2,0.000224), Elem(47,3,0.000125), Elem(47,4,0.000087), Elem(47,5,0.000067), Elem(47,6,0.000055), Elem(47,7,0.000046), Elem(47,8,0.000040), Elem(52,0,0.007419),
+ Elem(52,1,0.014827), Elem(52,2,1.481290), Elem(52,3,0.014833), Elem(52,4,0.007431), Elem(52,5,0.004971), Elem(52,6,0.003753), Elem(52,7,0.003063), Elem(52,8,0.012469),
+ Elem(59,0,0.014813), Elem(59,1,1.481273), Elem(59,2,0.014813), Elem(59,3,0.007406), Elem(59,4,0.004938), Elem(59,5,0.003703), Elem(59,6,0.002963), Elem(59,7,0.002469),
+ Elem(59,8,0.002116), Elem(64,0,0.002226), Elem(64,1,0.003333), Elem(64,2,0.006650), Elem(64,3,0.661711), Elem(64,4,0.006717), Elem(64,5,0.013308), Elem(64,6,0.002306),
+ Elem(64,7,0.001704), Elem(64,8,0.001357), Elem(68,0,0.000017), Elem(68,1,0.000020), Elem(68,2,0.000025), Elem(68,3,0.000033), Elem(68,4,0.000050), Elem(68,5,0.000100),
+ Elem(68,6,0.010000), Elem(68,7,0.000100), Elem(68,8,0.000050), Elem(71,0,0.001668), Elem(71,1,0.002222), Elem(71,2,0.003328), Elem(71,3,0.006642), Elem(71,4,0.661694),
+ Elem(71,5,0.006667), Elem(71,6,0.003408), Elem(71,7,0.012206), Elem(71,8,0.001754), Elem(76,0,0.002002), Elem(76,1,0.002508), Elem(76,2,0.003367), Elem(76,3,0.011633),
+ Elem(76,4,0.009967), Elem(76,5,0.990033), Elem(76,6,0.009922), Elem(76,7,0.004967), Elem(76,8,0.003313), Elem(80,0,0.001650), Elem(80,1,0.001980), Elem(80,2,0.002475),
+ Elem(80,3,0.003300), Elem(80,4,0.004950), Elem(80,5,0.009900), Elem(80,6,0.990000), Elem(80,7,0.009900), Elem(80,8,0.004950), Elem(83,0,0.001431), Elem(83,1,0.001672),
+ Elem(83,2,0.002013), Elem(83,3,0.002542), Elem(83,4,0.009983), Elem(83,5,0.005017), Elem(83,6,0.009933), Elem(83,7,0.990022), Elem(83,8,0.009917), Elem(88,0,0.001312),
+ Elem(88,1,0.001564), Elem(88,2,0.016612), Elem(88,3,0.002130), Elem(88,4,0.002550), Elem(88,5,0.003350), Elem(88,6,0.004987), Elem(88,7,0.009930), Elem(88,8,0.990025),
+ },
+ { Elem(5,0,0.000150), Elem(5,1,0.000299), Elem(5,2,0.029925), Elem(5,3,0.000299), Elem(5,4,0.000150), Elem(5,5,0.000100), Elem(5,6,0.000075), Elem(5,7,0.000060),
+ Elem(5,8,0.000050), Elem(12,0,0.000299), Elem(12,1,0.029925), Elem(12,2,0.000299), Elem(12,3,0.000150), Elem(12,4,0.000100), Elem(12,5,0.000075), Elem(12,6,0.000060),
+ Elem(12,7,0.000050), Elem(12,8,0.000043), Elem(17,0,0.000045), Elem(17,1,0.000067), Elem(17,2,0.000134), Elem(17,3,0.013367), Elem(17,4,0.000134), Elem(17,5,0.000067),
+ Elem(17,6,0.000045), Elem(17,7,0.000033), Elem(17,8,0.000027), Elem(24,0,0.000033), Elem(24,1,0.000045), Elem(24,2,0.000067), Elem(24,3,0.000134), Elem(24,4,0.013367),
+ Elem(24,5,0.000134), Elem(24,6,0.000067), Elem(24,7,0.000045), Elem(24,8,0.000033), Elem(29,0,0.014976), Elem(29,1,0.000166), Elem(29,2,0.000097), Elem(29,3,0.000083),
+ Elem(29,4,0.000104), Elem(29,5,0.006713), Elem(29,6,0.000092), Elem(29,7,0.000055), Elem(29,8,0.000041), Elem(33,0,0.000033), Elem(33,1,0.000040), Elem(33,2,0.000050),
+ Elem(33,3,0.000067), Elem(33,4,0.000100), Elem(33,5,0.000200), Elem(33,6,0.020000), Elem(33,7,0.000200), Elem(33,8,0.000100), Elem(34,2,0.000017), Elem(34,3,0.000020),
+ Elem(34,4,0.000025), Elem(34,5,0.000033), Elem(34,6,0.000050), Elem(34,7,0.000100), Elem(34,8,0.010000), Elem(41,0,1.481302), Elem(41,1,0.014846), Elem(41,2,0.007446),
+ Elem(41,3,0.004988), Elem(41,4,0.003770), Elem(41,5,0.003063), Elem(41,6,0.002669), Elem(41,7,0.022116), Elem(41,8,0.002052), Elem(46,2,0.000017), Elem(46,3,0.000020),
+ Elem(46,4,0.000025), Elem(46,5,0.000033), Elem(46,6,0.000050), Elem(46,7,0.000100), Elem(46,8,0.010000), Elem(53,0,0.007419), Elem(53,1,0.014827), Elem(53,2,1.481290),
+ Elem(53,3,0.014833), Elem(53,4,0.007431), Elem(53,5,0.004971), Elem(53,6,0.003753), Elem(53,7,0.003063), Elem(53,8,0.012469), Elem(60,0,0.014829), Elem(60,1,1.481296),
+ Elem(60,2,0.014846), Elem(60,3,0.007473), Elem(60,4,0.011621), Elem(60,5,0.003770), Elem(60,6,0.002996), Elem(60,7,0.002491), Elem(60,8,0.002133), Elem(65,0,0.002206),
+ Elem(65,1,0.003308), Elem(65,2,0.006617), Elem(65,3,0.661660), Elem(65,4,0.006617), Elem(65,5,0.003308), Elem(65,6,0.002206), Elem(65,7,0.001654), Elem(65,8,0.001323),
+ Elem(69,0,0.000017), Elem(69,1,0.000020), Elem(69,2,0.000025), Elem(69,3,0.000033), Elem(69,4,0.000050), Elem(69,5,0.000100), Elem(69,6,0.010000), Elem(69,7,0.000100),
+ Elem(69,8,0.000050), Elem(72,0,0.001804), Elem(72,1,0.017168), Elem(72,2,0.003458), Elem(72,3,0.006691), Elem(72,4,0.661710), Elem(72,5,0.006654), Elem(72,6,0.003338),
+ Elem(72,7,0.002230), Elem(72,8,0.001676), Elem(75,0,0.000022), Elem(75,1,0.000033), Elem(75,2,0.000067), Elem(75,3,0.006683), Elem(75,4,0.000067), Elem(75,5,0.000033),
+ Elem(75,6,0.000022), Elem(75,7,0.000017), Elem(77,0,0.001323), Elem(77,1,0.001654), Elem(77,2,0.002206), Elem(77,3,0.003308), Elem(77,4,0.006617), Elem(77,5,0.661660),
+ Elem(77,6,0.006617), Elem(77,7,0.003308), Elem(77,8,0.002206), Elem(81,0,0.001650), Elem(81,1,0.001980), Elem(81,2,0.002475), Elem(81,3,0.003300), Elem(81,4,0.004950),
+ Elem(81,5,0.009900), Elem(81,6,0.990000), Elem(81,7,0.009900), Elem(81,8,0.004950), Elem(84,0,0.031339), Elem(84,1,0.001949), Elem(84,2,0.002130), Elem(84,3,0.002575),
+ Elem(84,4,0.003375), Elem(84,5,0.005010), Elem(84,6,0.009950), Elem(84,7,0.990043), Elem(84,8,0.009937), Elem(89,0,0.001312), Elem(89,1,0.001564), Elem(89,2,0.016612),
+ Elem(89,3,0.002130), Elem(89,4,0.002550), Elem(89,5,0.003350), Elem(89,6,0.004987), Elem(89,7,0.009930), Elem(89,8,0.990025), },
+ { Elem(6,0,0.000150), Elem(6,1,0.000299), Elem(6,2,0.029925), Elem(6,3,0.000299), Elem(6,4,0.000150), Elem(6,5,0.000100), Elem(6,6,0.000075), Elem(6,7,0.000060),
+ Elem(6,8,0.000050), Elem(13,0,0.000299), Elem(13,1,0.029925), Elem(13,2,0.000299), Elem(13,3,0.000150), Elem(13,4,0.000100), Elem(13,5,0.000075), Elem(13,6,0.000060),
+ Elem(13,7,0.000050), Elem(13,8,0.000043), Elem(18,0,0.000045), Elem(18,1,0.000067), Elem(18,2,0.000134), Elem(18,3,0.013367), Elem(18,4,0.000134), Elem(18,5,0.000067),
+ Elem(18,6,0.000045), Elem(18,7,0.000033), Elem(18,8,0.000027), Elem(25,0,0.000033), Elem(25,1,0.000045), Elem(25,2,0.000067), Elem(25,3,0.000134), Elem(25,4,0.013367),
+ Elem(25,5,0.000134), Elem(25,6,0.000067), Elem(25,7,0.000045), Elem(25,8,0.000033), Elem(30,0,0.014989), Elem(30,1,0.000183), Elem(30,2,0.000119), Elem(30,3,0.000117),
+ Elem(30,4,0.000171), Elem(30,5,0.013397), Elem(30,6,0.000159), Elem(30,7,0.000088), Elem(30,8,0.000063), Elem(34,0,0.000022), Elem(34,1,0.000027), Elem(34,2,0.000033),
+ Elem(34,3,0.000045), Elem(34,4,0.000067), Elem(34,5,0.000134), Elem(34,6,0.013367), Elem(34,7,0.000134), Elem(34,8,0.000067), Elem(35,2,0.000017), Elem(35,3,0.000020),
+ Elem(35,4,0.000025), Elem(35,5,0.000033), Elem(35,6,0.000050), Elem(35,7,0.000100), Elem(35,8,0.010000), Elem(42,0,1.481302), Elem(42,1,0.014846), Elem(42,2,0.007446),
+ Elem(42,3,0.004988), Elem(42,4,0.003770), Elem(42,5,0.003063), Elem(42,6,0.002669), Elem(42,7,0.022116), Elem(42,8,0.002052), Elem(47,2,0.000017), Elem(47,3,0.000020),
+ Elem(47,4,0.000025), Elem(47,5,0.000033), Elem(47,6,0.000050), Elem(47,7,0.000100), Elem(47,8,0.010000), Elem(49,1,0.000017), Elem(49,2,0.000020), Elem(49,3,0.000025),
+ Elem(49,4,0.000033), Elem(49,5,0.000050), Elem(49,6,0.000100), Elem(49,7,0.010000), Elem(49,8,0.000100), Elem(54,0,0.007419), Elem(54,1,0.014827), Elem(54,2,1.481290),
+ Elem(54,3,0.014833), Elem(54,4,0.007431), Elem(54,5,0.004971), Elem(54,6,0.003753), Elem(54,7,0.003063), Elem(54,8,0.012469), Elem(61,0,0.014829), Elem(61,1,1.481296),
+ Elem(61,2,0.014846), Elem(61,3,0.007473), Elem(61,4,0.011621), Elem(61,5,0.003770), Elem(61,6,0.002996), Elem(61,7,0.002491), Elem(61,8,0.002133), Elem(66,0,0.002219),
+ Elem(66,1,0.003325), Elem(66,2,0.006639), Elem(66,3,0.661694), Elem(66,4,0.006683), Elem(66,5,0.009992), Elem(66,6,0.002272), Elem(66,7,0.001688), Elem(66,8,0.001346),
+ Elem(70,2,0.000017), Elem(70,3,0.000022), Elem(70,4,0.000033), Elem(70,5,0.000067), Elem(70,6,0.006683), Elem(70,7,0.000067), Elem(70,8,0.000033), Elem(73,0,0.001804),
+ Elem(73,1,0.017168), Elem(73,2,0.003458), Elem(73,3,0.006691), Elem(73,4,0.661710), Elem(73,5,0.006654), Elem(73,6,0.003338), Elem(73,7,0.002230), Elem(73,8,0.001676),
+ Elem(78,0,0.001346), Elem(78,1,0.001688), Elem(78,2,0.002272), Elem(78,3,0.009992), Elem(78,4,0.006683), Elem(78,5,0.661694), Elem(78,6,0.006639), Elem(78,7,0.003325),
+ Elem(78,8,0.002219), Elem(82,0,0.001103), Elem(82,1,0.001323), Elem(82,2,0.001654), Elem(82,3,0.002206), Elem(82,4,0.003308), Elem(82,5,0.006617), Elem(82,6,0.661660),
+ Elem(82,7,0.006617), Elem(82,8,0.003308), Elem(85,0,0.031339), Elem(85,1,0.001949), Elem(85,2,0.002130), Elem(85,3,0.002575), Elem(85,4,0.003375), Elem(85,5,0.005010),
+ Elem(85,6,0.009950), Elem(85,7,0.990043), Elem(85,8,0.009937), Elem(90,0,0.001312), Elem(90,1,0.001564), Elem(90,2,0.016612), Elem(90,3,0.002130), Elem(90,4,0.002550),
+ Elem(90,5,0.003350), Elem(90,6,0.004987), Elem(90,7,0.009930), Elem(90,8,0.990025), },
+ { Elem(7,0,0.000150), Elem(7,1,0.000299), Elem(7,2,0.029925), Elem(7,3,0.000299), Elem(7,4,0.000150), Elem(7,5,0.000100), Elem(7,6,0.000075), Elem(7,7,0.000060),
+ Elem(7,8,0.000050), Elem(14,0,0.000299), Elem(14,1,0.029925), Elem(14,2,0.000299), Elem(14,3,0.000150), Elem(14,4,0.000100), Elem(14,5,0.000075), Elem(14,6,0.000060),
+ Elem(14,7,0.000050), Elem(14,8,0.000043), Elem(19,0,0.000045), Elem(19,1,0.000067), Elem(19,2,0.000134), Elem(19,3,0.013367), Elem(19,4,0.000134), Elem(19,5,0.000067),
+ Elem(19,6,0.000045), Elem(19,7,0.000033), Elem(19,8,0.000027), Elem(26,0,0.000033), Elem(26,1,0.000045), Elem(26,2,0.000067), Elem(26,3,0.000134), Elem(26,4,0.013367),
+ Elem(26,5,0.000134), Elem(26,6,0.000067), Elem(26,7,0.000045), Elem(26,8,0.000033), Elem(31,0,0.000047), Elem(31,1,0.000057), Elem(31,2,0.000073), Elem(31,3,0.000101),
+ Elem(31,4,0.000178), Elem(31,5,0.013430), Elem(31,6,0.000245), Elem(31,7,0.006840), Elem(31,8,0.009045), Elem(35,0,0.000022), Elem(35,1,0.000027), Elem(35,2,0.000033),
+ Elem(35,3,0.000045), Elem(35,4,0.000067), Elem(35,5,0.000134), Elem(35,6,0.013367), Elem(35,7,0.000134), Elem(35,8,0.000067), Elem(36,0,0.014962), Elem(36,1,0.000150),
+ Elem(36,2,0.000075), Elem(36,3,0.000050), Elem(36,4,0.000037), Elem(36,5,0.000030), Elem(36,6,0.000025), Elem(36,7,0.000021), Elem(36,8,0.000019), Elem(43,0,1.481358),
+ Elem(43,1,0.014973), Elem(43,2,0.022382), Elem(43,3,0.005104), Elem(43,4,0.003800), Elem(43,5,0.003046), Elem(43,6,0.002573), Elem(43,7,0.008829), Elem(43,8,0.001943),
+ Elem(50,3,0.000017), Elem(50,4,0.000022), Elem(50,5,0.000033), Elem(50,6,0.000067), Elem(50,7,0.006683), Elem(50,8,0.000067), Elem(55,0,0.022369), Elem(55,1,0.014962),
+ Elem(55,2,1.481348), Elem(55,3,0.014863), Elem(55,4,0.007444), Elem(55,5,0.004968), Elem(55,6,0.003728), Elem(55,7,0.002984), Elem(55,8,0.002487), Elem(62,0,0.014829),
+ Elem(62,1,1.481296), Elem(62,2,0.014846), Elem(62,3,0.007473), Elem(62,4,0.011621), Elem(62,5,0.003770), Elem(62,6,0.002996), Elem(62,7,0.002491), Elem(62,8,0.002133),
+ Elem(67,0,0.002224), Elem(67,1,0.003331), Elem(67,2,0.006646), Elem(67,3,0.661703), Elem(67,4,0.006695), Elem(67,5,0.010007), Elem(67,6,0.002295), Elem(67,7,0.001732),
+ Elem(67,8,0.005812), Elem(71,2,0.000017), Elem(71,3,0.000022), Elem(71,4,0.000033), Elem(71,5,0.000067), Elem(71,6,0.006683), Elem(71,7,0.000067), Elem(71,8,0.000033),
+ Elem(74,0,0.001804), Elem(74,1,0.017168), Elem(74,2,0.003458), Elem(74,3,0.006691), Elem(74,4,0.661710), Elem(74,5,0.006654), Elem(74,6,0.003338), Elem(74,7,0.002230),
+ Elem(74,8,0.001676), Elem(79,0,0.001898), Elem(79,1,0.002319), Elem(79,2,0.003009), Elem(79,3,0.010876), Elem(79,4,0.007789), Elem(79,5,0.663168), Elem(79,6,0.008850),
+ Elem(79,7,0.007747), Elem(79,8,0.444436), Elem(83,0,0.001103), Elem(83,1,0.001323), Elem(83,2,0.001654), Elem(83,3,0.002206), Elem(83,4,0.003308), Elem(83,5,0.006617),
+ Elem(83,6,0.661660), Elem(83,7,0.006617), Elem(83,8,0.003308), Elem(86,0,0.015908), Elem(86,1,0.001252), Elem(86,2,0.001398), Elem(86,3,0.001704), Elem(86,4,0.002243),
+ Elem(86,5,0.003338), Elem(86,6,0.006642), Elem(86,7,0.661682), Elem(86,8,0.006635), },
+ { Elem(8,0,0.000150), Elem(8,1,0.000299), Elem(8,2,0.029925), Elem(8,3,0.000299), Elem(8,4,0.000150), Elem(8,5,0.000100), Elem(8,6,0.000075), Elem(8,7,0.000060),
+ Elem(8,8,0.000050), Elem(15,0,0.000299), Elem(15,1,0.029925), Elem(15,2,0.000299), Elem(15,3,0.000150), Elem(15,4,0.000100), Elem(15,5,0.000075), Elem(15,6,0.000060),
+ Elem(15,7,0.000050), Elem(15,8,0.000043), Elem(20,0,0.000045), Elem(20,1,0.000067), Elem(20,2,0.000134), Elem(20,3,0.013367), Elem(20,4,0.000134), Elem(20,5,0.000067),
+ Elem(20,6,0.000045), Elem(20,7,0.000033), Elem(20,8,0.000027), Elem(27,0,0.000017), Elem(27,1,0.000022), Elem(27,2,0.000033), Elem(27,3,0.000067), Elem(27,4,0.006683),
+ Elem(27,5,0.000067), Elem(27,6,0.000033), Elem(27,7,0.000022), Elem(27,8,0.000017), Elem(29,0,0.000017), Elem(29,1,0.000022), Elem(29,2,0.000033), Elem(29,3,0.000067),
+ Elem(29,4,0.006683), Elem(29,5,0.000067), Elem(29,6,0.000033), Elem(29,7,0.000022), Elem(29,8,0.000017), Elem(32,0,0.000047), Elem(32,1,0.000057), Elem(32,2,0.000073),
+ Elem(32,3,0.000101), Elem(32,4,0.000178), Elem(32,5,0.013430), Elem(32,6,0.000245), Elem(32,7,0.006840), Elem(32,8,0.009045), Elem(33,0,0.014962), Elem(33,1,0.000150),
+ Elem(33,2,0.000075), Elem(33,3,0.000050), Elem(33,4,0.000037), Elem(33,5,0.000030), Elem(33,6,0.000025), Elem(33,7,0.000021), Elem(33,8,0.000019), Elem(41,0,0.000022),
+ Elem(41,1,0.000027), Elem(41,2,0.000033), Elem(41,3,0.000045), Elem(41,4,0.000067), Elem(41,5,0.000134), Elem(41,6,0.013367), Elem(41,7,0.000134), Elem(41,8,0.000067),
+ Elem(44,0,1.481358), Elem(44,1,0.014973), Elem(44,2,0.022382), Elem(44,3,0.005104), Elem(44,4,0.003800), Elem(44,5,0.003046), Elem(44,6,0.002573), Elem(44,7,0.008829),
+ Elem(44,8,0.001943), Elem(51,3,0.000017), Elem(51,4,0.000022), Elem(51,5,0.000033), Elem(51,6,0.000067), Elem(51,7,0.006683), Elem(51,8,0.000067), Elem(56,0,0.022369),
+ Elem(56,1,0.014962), Elem(56,2,1.481348), Elem(56,3,0.014863), Elem(56,4,0.007444), Elem(56,5,0.004968), Elem(56,6,0.003728), Elem(56,7,0.002984), Elem(56,8,0.002487),
+ Elem(63,0,0.014813), Elem(63,1,1.481273), Elem(63,2,0.014813), Elem(63,3,0.007406), Elem(63,4,0.004938), Elem(63,5,0.003703), Elem(63,6,0.002963), Elem(63,7,0.002469),
+ Elem(63,8,0.002116), Elem(65,0,0.000017), Elem(65,1,0.000022), Elem(65,2,0.000033), Elem(65,3,0.000067), Elem(65,4,0.006683), Elem(65,5,0.000067), Elem(65,6,0.000033),
+ Elem(65,7,0.000022), Elem(65,8,0.000017), Elem(68,0,0.002224), Elem(68,1,0.003331), Elem(68,2,0.006646), Elem(68,3,0.661703), Elem(68,4,0.006695), Elem(68,5,0.010007),
+ Elem(68,6,0.002295), Elem(68,7,0.001732), Elem(68,8,0.005812), Elem(75,0,0.001804), Elem(75,1,0.017168), Elem(75,2,0.003458), Elem(75,3,0.006691), Elem(75,4,0.661710),
+ Elem(75,5,0.006654), Elem(75,6,0.003338), Elem(75,7,0.002230), Elem(75,8,0.001676), Elem(80,0,0.001898), Elem(80,1,0.002319), Elem(80,2,0.003009), Elem(80,3,0.010876),
+ Elem(80,4,0.007789), Elem(80,5,0.663168), Elem(80,6,0.008850), Elem(80,7,0.007747), Elem(80,8,0.444436), Elem(84,0,0.001103), Elem(84,1,0.001323), Elem(84,2,0.001654),
+ Elem(84,3,0.002206), Elem(84,4,0.003308), Elem(84,5,0.006617), Elem(84,6,0.661660), Elem(84,7,0.006617), Elem(84,8,0.003308), Elem(87,0,0.015908), Elem(87,1,0.001252),
+ Elem(87,2,0.001398), Elem(87,3,0.001704), Elem(87,4,0.002243), Elem(87,5,0.003338), Elem(87,6,0.006642), Elem(87,7,0.661682), Elem(87,8,0.006635), },
+ { Elem(9,0,0.000150), Elem(9,1,0.000299), Elem(9,2,0.029925), Elem(9,3,0.000299), Elem(9,4,0.000150), Elem(9,5,0.000100), Elem(9,6,0.000075), Elem(9,7,0.000060),
+ Elem(9,8,0.000050), Elem(16,0,0.000299), Elem(16,1,0.029925), Elem(16,2,0.000299), Elem(16,3,0.000150), Elem(16,4,0.000100), Elem(16,5,0.000075), Elem(16,6,0.000060),
+ Elem(16,7,0.000050), Elem(16,8,0.000043), Elem(21,0,0.000045), Elem(21,1,0.000067), Elem(21,2,0.000134), Elem(21,3,0.013367), Elem(21,4,0.000134), Elem(21,5,0.000067),
+ Elem(21,6,0.000045), Elem(21,7,0.000033), Elem(21,8,0.000027), Elem(28,0,0.000033), Elem(28,1,0.000045), Elem(28,2,0.000067), Elem(28,3,0.000134), Elem(28,4,0.013367),
+ Elem(28,5,0.000134), Elem(28,6,0.000067), Elem(28,7,0.000045), Elem(28,8,0.000033), Elem(33,0,0.000047), Elem(33,1,0.000057), Elem(33,2,0.000073), Elem(33,3,0.000101),
+ Elem(33,4,0.000178), Elem(33,5,0.013430), Elem(33,6,0.000245), Elem(33,7,0.006840), Elem(33,8,0.009045), Elem(38,0,0.014962), Elem(38,1,0.000150), Elem(38,2,0.000075),
+ Elem(38,3,0.000050), Elem(38,4,0.000037), Elem(38,5,0.000030), Elem(38,6,0.000025), Elem(38,7,0.000021), Elem(38,8,0.000019), Elem(42,0,0.000022), Elem(42,1,0.000027),
+ Elem(42,2,0.000033), Elem(42,3,0.000045), Elem(42,4,0.000067), Elem(42,5,0.000134), Elem(42,6,0.013367), Elem(42,7,0.000134), Elem(42,8,0.000067), Elem(45,0,1.481358),
+ Elem(45,1,0.014973), Elem(45,2,0.022382), Elem(45,3,0.005104), Elem(45,4,0.003800), Elem(45,5,0.003046), Elem(45,6,0.002573), Elem(45,7,0.008829), Elem(45,8,0.001943),
+ Elem(49,2,0.000017), Elem(49,3,0.000022), Elem(49,4,0.000033), Elem(49,5,0.000067), Elem(49,6,0.006683), Elem(49,7,0.000067), Elem(49,8,0.000033), Elem(52,3,0.000017),
+ Elem(52,4,0.000022), Elem(52,5,0.000033), Elem(52,6,0.000067), Elem(52,7,0.006683), Elem(52,8,0.000067), Elem(57,0,0.022369), Elem(57,1,0.014962), Elem(57,2,1.481348),
+ Elem(57,3,0.014863), Elem(57,4,0.007444), Elem(57,5,0.004968), Elem(57,6,0.003728), Elem(57,7,0.002984), Elem(57,8,0.002487), Elem(64,0,0.014829), Elem(64,1,1.481296),
+ Elem(64,2,0.014846), Elem(64,3,0.007473), Elem(64,4,0.011621), Elem(64,5,0.003770), Elem(64,6,0.002996), Elem(64,7,0.002491), Elem(64,8,0.002133), Elem(69,0,0.002224),
+ Elem(69,1,0.003331), Elem(69,2,0.006646), Elem(69,3,0.661703), Elem(69,4,0.006695), Elem(69,5,0.010007), Elem(69,6,0.002295), Elem(69,7,0.001732), Elem(69,8,0.005812),
+ Elem(76,0,0.001804), Elem(76,1,0.017168), Elem(76,2,0.003458), Elem(76,3,0.006691), Elem(76,4,0.661710), Elem(76,5,0.006654), Elem(76,6,0.003338), Elem(76,7,0.002230),
+ Elem(76,8,0.001676), Elem(81,0,0.001898), Elem(81,1,0.002319), Elem(81,2,0.003009), Elem(81,3,0.010876), Elem(81,4,0.007789), Elem(81,5,0.663168), Elem(81,6,0.008850),
+ Elem(81,7,0.007747), Elem(81,8,0.444436), Elem(85,0,0.001103), Elem(85,1,0.001323), Elem(85,2,0.001654), Elem(85,3,0.002206), Elem(85,4,0.003308), Elem(85,5,0.006617),
+ Elem(85,6,0.661660), Elem(85,7,0.006617), Elem(85,8,0.003308), Elem(88,0,0.015908), Elem(88,1,0.001252), Elem(88,2,0.001398), Elem(88,3,0.001704), Elem(88,4,0.002243),
+ Elem(88,5,0.003338), Elem(88,6,0.006642), Elem(88,7,0.661682), Elem(88,8,0.006635), },
+ { Elem(10,0,0.000150), Elem(10,1,0.000299), Elem(10,2,0.029925), Elem(10,3,0.000299), Elem(10,4,0.000150), Elem(10,5,0.000100), Elem(10,6,0.000075), Elem(10,7,0.000060),
+ Elem(10,8,0.000050), Elem(17,0,0.000299), Elem(17,1,0.029925), Elem(17,2,0.000299), Elem(17,3,0.000150), Elem(17,4,0.000100), Elem(17,5,0.000075), Elem(17,6,0.000060),
+ Elem(17,7,0.000050), Elem(17,8,0.000043), Elem(22,0,0.000045), Elem(22,1,0.000067), Elem(22,2,0.000134), Elem(22,3,0.013367), Elem(22,4,0.000134), Elem(22,5,0.000067),
+ Elem(22,6,0.000045), Elem(22,7,0.000033), Elem(22,8,0.000027), Elem(29,0,0.000017), Elem(29,1,0.000022), Elem(29,2,0.000033), Elem(29,3,0.000067), Elem(29,4,0.006683),
+ Elem(29,5,0.000067), Elem(29,6,0.000033), Elem(29,7,0.000022), Elem(29,8,0.000017), Elem(31,2,0.000017), Elem(31,3,0.000022), Elem(31,4,0.000033), Elem(31,5,0.000067),
+ Elem(31,6,0.006683), Elem(31,7,0.000067), Elem(31,8,0.000033), Elem(34,0,0.000047), Elem(34,1,0.000057), Elem(34,2,0.000073), Elem(34,3,0.000101), Elem(34,4,0.000178),
+ Elem(34,5,0.013430), Elem(34,6,0.000245), Elem(34,7,0.006840), Elem(34,8,0.009045), Elem(39,0,0.014962), Elem(39,1,0.000150), Elem(39,2,0.000075), Elem(39,3,0.000050),
+ Elem(39,4,0.000037), Elem(39,5,0.000030), Elem(39,6,0.000025), Elem(39,7,0.000021), Elem(39,8,0.000019), Elem(43,2,0.000017), Elem(43,3,0.000022), Elem(43,4,0.000033),
+ Elem(43,5,0.000067), Elem(43,6,0.006683), Elem(43,7,0.000067), Elem(43,8,0.000033), Elem(46,0,1.481358), Elem(46,1,0.014973), Elem(46,2,0.022382), Elem(46,3,0.005104),
+ Elem(46,4,0.003800), Elem(46,5,0.003046), Elem(46,6,0.002573), Elem(46,7,0.008829), Elem(46,8,0.001943), Elem(50,2,0.000017), Elem(50,3,0.000022), Elem(50,4,0.000033),
+ Elem(50,5,0.000067), Elem(50,6,0.006683), Elem(50,7,0.000067), Elem(50,8,0.000033), Elem(53,3,0.000017), Elem(53,4,0.000022), Elem(53,5,0.000033), Elem(53,6,0.000067),
+ Elem(53,7,0.006683), Elem(53,8,0.000067), Elem(58,0,0.022369), Elem(58,1,0.014962), Elem(58,2,1.481348), Elem(58,3,0.014863), Elem(58,4,0.007444), Elem(58,5,0.004968),
+ Elem(58,6,0.003728), Elem(58,7,0.002984), Elem(58,8,0.002487), Elem(65,0,0.014813), Elem(65,1,1.481273), Elem(65,2,0.014813), Elem(65,3,0.007406), Elem(65,4,0.004938),
+ Elem(65,5,0.003703), Elem(65,6,0.002963), Elem(65,7,0.002469), Elem(65,8,0.002116), Elem(70,0,0.002224), Elem(70,1,0.003331), Elem(70,2,0.006646), Elem(70,3,0.661703),
+ Elem(70,4,0.006695), Elem(70,5,0.010007), Elem(70,6,0.002295), Elem(70,7,0.001732), Elem(70,8,0.005812), Elem(75,0,0.000150), Elem(75,1,0.014962), Elem(75,2,0.000150),
+ Elem(75,3,0.000075), Elem(75,4,0.000050), Elem(75,5,0.000037), Elem(75,6,0.000030), Elem(75,7,0.000025), Elem(75,8,0.000021), Elem(77,0,0.001654), Elem(77,1,0.002206),
+ Elem(77,2,0.003308), Elem(77,3,0.006617), Elem(77,4,0.661660), Elem(77,5,0.006617), Elem(77,6,0.003308), Elem(77,7,0.002206), Elem(77,8,0.001654), Elem(82,0,0.001898),
+ Elem(82,1,0.002319), Elem(82,2,0.003009), Elem(82,3,0.010876), Elem(82,4,0.007789), Elem(82,5,0.663168), Elem(82,6,0.008850), Elem(82,7,0.007747), Elem(82,8,0.444436),
+ Elem(86,0,0.001103), Elem(86,1,0.001323), Elem(86,2,0.001654), Elem(86,3,0.002206), Elem(86,4,0.003308), Elem(86,5,0.006617), Elem(86,6,0.661660), Elem(86,7,0.006617),
+ Elem(86,8,0.003308), Elem(89,0,0.015908), Elem(89,1,0.001252), Elem(89,2,0.001398), Elem(89,3,0.001704), Elem(89,4,0.002243), Elem(89,5,0.003338), Elem(89,6,0.006642),
+ Elem(89,7,0.661682), Elem(89,8,0.006635), },
+ { Elem(11,0,0.000150), Elem(11,1,0.000299), Elem(11,2,0.029925), Elem(11,3,0.000299), Elem(11,4,0.000150), Elem(11,5,0.000100), Elem(11,6,0.000075), Elem(11,7,0.000060),
+ Elem(11,8,0.000050), Elem(18,0,0.000299), Elem(18,1,0.029925), Elem(18,2,0.000299), Elem(18,3,0.000150), Elem(18,4,0.000100), Elem(18,5,0.000075), Elem(18,6,0.000060),
+ Elem(18,7,0.000050), Elem(18,8,0.000043), Elem(23,0,0.000045), Elem(23,1,0.000067), Elem(23,2,0.000134), Elem(23,3,0.013367), Elem(23,4,0.000134), Elem(23,5,0.000067),
+ Elem(23,6,0.000045), Elem(23,7,0.000033), Elem(23,8,0.000027), Elem(30,0,0.000033), Elem(30,1,0.000045), Elem(30,2,0.000067), Elem(30,3,0.000134), Elem(30,4,0.013367),
+ Elem(30,5,0.000134), Elem(30,6,0.000067), Elem(30,7,0.000045), Elem(30,8,0.000033), Elem(32,2,0.000017), Elem(32,3,0.000022), Elem(32,4,0.000033), Elem(32,5,0.000067),
+ Elem(32,6,0.006683), Elem(32,7,0.000067), Elem(32,8,0.000033), Elem(35,0,0.000047), Elem(35,1,0.000057), Elem(35,2,0.000073), Elem(35,3,0.000101), Elem(35,4,0.000178),
+ Elem(35,5,0.013430), Elem(35,6,0.000245), Elem(35,7,0.006840), Elem(35,8,0.009045), Elem(40,0,0.014962), Elem(40,1,0.000150), Elem(40,2,0.000075), Elem(40,3,0.000050),
+ Elem(40,4,0.000037), Elem(40,5,0.000030), Elem(40,6,0.000025), Elem(40,7,0.000021), Elem(40,8,0.000019), Elem(44,2,0.000017), Elem(44,3,0.000022), Elem(44,4,0.000033),
+ Elem(44,5,0.000067), Elem(44,6,0.006683), Elem(44,7,0.000067), Elem(44,8,0.000033), Elem(47,0,1.481358), Elem(47,1,0.014973), Elem(47,2,0.022382), Elem(47,3,0.005104),
+ Elem(47,4,0.003800), Elem(47,5,0.003046), Elem(47,6,0.002573), Elem(47,7,0.008829), Elem(47,8,0.001943), Elem(51,2,0.000017), Elem(51,3,0.000022), Elem(51,4,0.000033),
+ Elem(51,5,0.000067), Elem(51,6,0.006683), Elem(51,7,0.000067), Elem(51,8,0.000033), Elem(54,3,0.000017), Elem(54,4,0.000022), Elem(54,5,0.000033), Elem(54,6,0.000067),
+ Elem(54,7,0.006683), Elem(54,8,0.000067), Elem(59,0,0.022369), Elem(59,1,0.014962), Elem(59,2,1.481348), Elem(59,3,0.014863), Elem(59,4,0.007444), Elem(59,5,0.004968),
+ Elem(59,6,0.003728), Elem(59,7,0.002984), Elem(59,8,0.002487), Elem(66,0,0.014829), Elem(66,1,1.481296), Elem(66,2,0.014846), Elem(66,3,0.007473), Elem(66,4,0.011621),
+ Elem(66,5,0.003770), Elem(66,6,0.002996), Elem(66,7,0.002491), Elem(66,8,0.002133), Elem(71,0,0.002224), Elem(71,1,0.003331), Elem(71,2,0.006646), Elem(71,3,0.661703),
+ Elem(71,4,0.006695), Elem(71,5,0.010007), Elem(71,6,0.002295), Elem(71,7,0.001732), Elem(71,8,0.005812), Elem(78,0,0.001804), Elem(78,1,0.017168), Elem(78,2,0.003458),
+ Elem(78,3,0.006691), Elem(78,4,0.661710), Elem(78,5,0.006654), Elem(78,6,0.003338), Elem(78,7,0.002230), Elem(78,8,0.001676), Elem(83,0,0.001898), Elem(83,1,0.002319),
+ Elem(83,2,0.003009), Elem(83,3,0.010876), Elem(83,4,0.007789), Elem(83,5,0.663168), Elem(83,6,0.008850), Elem(83,7,0.007747), Elem(83,8,0.444436), Elem(87,0,0.001103),
+ Elem(87,1,0.001323), Elem(87,2,0.001654), Elem(87,3,0.002206), Elem(87,4,0.003308), Elem(87,5,0.006617), Elem(87,6,0.661660), Elem(87,7,0.006617), Elem(87,8,0.003308),
+ Elem(90,0,0.015908), Elem(90,1,0.001252), Elem(90,2,0.001398), Elem(90,3,0.001704), Elem(90,4,0.002243), Elem(90,5,0.003338), Elem(90,6,0.006642), Elem(90,7,0.661682),
+ Elem(90,8,0.006635), },
+ { Elem(0,0,0.044774), Elem(0,1,0.000448), Elem(0,2,0.000224), Elem(0,3,0.000149), Elem(0,4,0.000112), Elem(0,5,0.000090), Elem(0,6,0.000075), Elem(0,7,0.000064),
+ Elem(0,8,0.000056), Elem(12,0,0.000150), Elem(12,1,0.000299), Elem(12,2,0.029925), Elem(12,3,0.000299), Elem(12,4,0.000150), Elem(12,5,0.000100), Elem(12,6,0.000075),
+ Elem(12,7,0.000060), Elem(12,8,0.000050), Elem(19,0,0.000299), Elem(19,1,0.029925), Elem(19,2,0.000299), Elem(19,3,0.000150), Elem(19,4,0.000100), Elem(19,5,0.000075),
+ Elem(19,6,0.000060), Elem(19,7,0.000050), Elem(19,8,0.000043), Elem(24,0,0.000045), Elem(24,1,0.000067), Elem(24,2,0.000134), Elem(24,3,0.013367), Elem(24,4,0.000134),
+ Elem(24,5,0.000067), Elem(24,6,0.000045), Elem(24,7,0.000033), Elem(24,8,0.000027), Elem(31,0,0.000046), Elem(31,1,0.000059), Elem(31,2,0.000085), Elem(31,3,0.000156),
+ Elem(31,4,0.013397), Elem(31,5,0.000178), Elem(31,6,0.000156), Elem(31,7,0.008978), Elem(31,8,0.000123), Elem(33,2,0.000017), Elem(33,3,0.000022), Elem(33,4,0.000033),
+ Elem(33,5,0.000067), Elem(33,6,0.006683), Elem(33,7,0.000067), Elem(33,8,0.000033), Elem(41,0,0.000038), Elem(41,1,0.000046), Elem(41,2,0.000059), Elem(41,3,0.000085),
+ Elem(41,4,0.000156), Elem(41,5,0.013397), Elem(41,6,0.000178), Elem(41,7,0.000156), Elem(41,8,0.008978), Elem(45,2,0.000017), Elem(45,3,0.000022), Elem(45,4,0.000033),
+ Elem(45,5,0.000067), Elem(45,6,0.006683), Elem(45,7,0.000067), Elem(45,8,0.000033), Elem(48,0,2.216334), Elem(48,1,0.022163), Elem(48,2,0.011082), Elem(48,3,0.007388),
+ Elem(48,4,0.005541), Elem(48,5,0.004433), Elem(48,6,0.003694), Elem(48,7,0.003166), Elem(48,8,0.002770), Elem(52,2,0.000017), Elem(52,3,0.000022), Elem(52,4,0.000033),
+ Elem(52,5,0.000067), Elem(52,6,0.006683), Elem(52,7,0.000067), Elem(52,8,0.000033), Elem(60,0,0.007429), Elem(60,1,0.014846), Elem(60,2,1.481340), Elem(60,3,0.021496),
+ Elem(60,4,0.007473), Elem(60,5,0.004971), Elem(60,6,0.003725), Elem(60,7,0.002979), Elem(60,8,0.002482), Elem(67,0,0.014836), Elem(67,1,1.481303), Elem(67,2,0.014855),
+ Elem(67,3,0.007484), Elem(67,4,0.011636), Elem(67,5,0.003792), Elem(67,6,0.003041), Elem(67,7,0.006958), Elem(67,8,0.002177), Elem(72,0,0.002280), Elem(72,1,0.003458),
+ Elem(72,2,0.021579), Elem(72,3,0.661810), Elem(72,4,0.006691), Elem(72,5,0.003358), Elem(72,6,0.002243), Elem(72,7,0.001684), Elem(72,8,0.001348), Elem(79,0,0.002436),
+ Elem(79,1,0.017905), Elem(79,2,0.004342), Elem(79,3,0.007797), Elem(79,4,0.663184), Elem(79,5,0.008865), Elem(79,6,0.007760), Elem(79,7,0.444447), Elem(79,8,0.006098),
+ Elem(84,0,0.001876), Elem(84,1,0.002286), Elem(84,2,0.002943), Elem(84,3,0.004193), Elem(84,4,0.007722), Elem(84,5,0.663135), Elem(84,6,0.008828), Elem(84,7,0.007730),
+ Elem(84,8,0.444422), Elem(88,0,0.001103), Elem(88,1,0.001323), Elem(88,2,0.001654), Elem(88,3,0.002206), Elem(88,4,0.003308), Elem(88,5,0.006617), Elem(88,6,0.661660),
+ Elem(88,7,0.006617), Elem(88,8,0.003308), },
+ { Elem(1,0,0.044774), Elem(1,1,0.000448), Elem(1,2,0.000224), Elem(1,3,0.000149), Elem(1,4,0.000112), Elem(1,5,0.000090), Elem(1,6,0.000075), Elem(1,7,0.000064),
+ Elem(1,8,0.000056), Elem(13,0,0.000224), Elem(13,1,0.000448), Elem(13,2,0.044774), Elem(13,3,0.000448), Elem(13,4,0.000224), Elem(13,5,0.000149), Elem(13,6,0.000112),
+ Elem(13,7,0.000090), Elem(13,8,0.000075), Elem(20,0,0.000299), Elem(20,1,0.029925), Elem(20,2,0.000299), Elem(20,3,0.000150), Elem(20,4,0.000100), Elem(20,5,0.000075),
+ Elem(20,6,0.000060), Elem(20,7,0.000050), Elem(20,8,0.000043), Elem(25,0,0.000045), Elem(25,1,0.000067), Elem(25,2,0.000134), Elem(25,3,0.013367), Elem(25,4,0.000134),
+ Elem(25,5,0.000067), Elem(25,6,0.000045), Elem(25,7,0.000033), Elem(25,8,0.000027), Elem(32,0,0.000046), Elem(32,1,0.000059), Elem(32,2,0.000085), Elem(32,3,0.000156),
+ Elem(32,4,0.013397), Elem(32,5,0.000178), Elem(32,6,0.000156), Elem(32,7,0.008978), Elem(32,8,0.000123), Elem(34,2,0.000017), Elem(34,3,0.000022), Elem(34,4,0.000033),
+ Elem(34,5,0.000067), Elem(34,6,0.006683), Elem(34,7,0.000067), Elem(34,8,0.000033), Elem(42,0,0.000038), Elem(42,1,0.000046), Elem(42,2,0.000059), Elem(42,3,0.000085),
+ Elem(42,4,0.000156), Elem(42,5,0.013397), Elem(42,6,0.000178), Elem(42,7,0.000156), Elem(42,8,0.008978), Elem(46,2,0.000017), Elem(46,3,0.000022), Elem(46,4,0.000033),
+ Elem(46,5,0.000067), Elem(46,6,0.006683), Elem(46,7,0.000067), Elem(46,8,0.000033), Elem(49,0,2.216353), Elem(49,1,0.022186), Elem(49,2,0.011111), Elem(49,3,0.007430),
+ Elem(49,4,0.005619), Elem(49,5,0.011131), Elem(49,6,0.003783), Elem(49,7,0.003244), Elem(49,8,0.007260), Elem(53,2,0.000017), Elem(53,3,0.000022), Elem(53,4,0.000033),
+ Elem(53,5,0.000067), Elem(53,6,0.006683), Elem(53,7,0.000067), Elem(53,8,0.000033), Elem(61,0,0.011104), Elem(61,1,0.022197), Elem(61,2,2.216401), Elem(61,3,0.028847),
+ Elem(61,4,0.011149), Elem(61,5,0.007421), Elem(61,6,0.005563), Elem(61,7,0.004449), Elem(61,8,0.003707), Elem(68,0,0.014836), Elem(68,1,1.481303), Elem(68,2,0.014855),
+ Elem(68,3,0.007484), Elem(68,4,0.011636), Elem(68,5,0.003792), Elem(68,6,0.003041), Elem(68,7,0.006958), Elem(68,8,0.002177), Elem(73,0,0.002317), Elem(73,1,0.003532),
+ Elem(73,2,0.029004), Elem(73,3,0.661884), Elem(73,4,0.006729), Elem(73,5,0.003383), Elem(73,6,0.002262), Elem(73,7,0.001699), Elem(73,8,0.001361), Elem(80,0,0.002436),
+ Elem(80,1,0.017905), Elem(80,2,0.004342), Elem(80,3,0.007797), Elem(80,4,0.663184), Elem(80,5,0.008865), Elem(80,6,0.007760), Elem(80,7,0.444447), Elem(80,8,0.006098),
+ Elem(85,0,0.024263), Elem(85,1,0.002510), Elem(85,2,0.003054), Elem(85,3,0.004267), Elem(85,4,0.007778), Elem(85,5,0.663179), Elem(85,6,0.008865), Elem(85,7,0.007762),
+ Elem(85,8,0.444450), Elem(89,0,0.001103), Elem(89,1,0.001323), Elem(89,2,0.001654), Elem(89,3,0.002206), Elem(89,4,0.003308), Elem(89,5,0.006617), Elem(89,6,0.661660),
+ Elem(89,7,0.006617), Elem(89,8,0.003308), },
+ { Elem(2,0,0.044774), Elem(2,1,0.000448), Elem(2,2,0.000224), Elem(2,3,0.000149), Elem(2,4,0.000112), Elem(2,5,0.000090), Elem(2,6,0.000075), Elem(2,7,0.000064),
+ Elem(2,8,0.000056), Elem(14,0,0.000224), Elem(14,1,0.000448), Elem(14,2,0.044774), Elem(14,3,0.000448), Elem(14,4,0.000224), Elem(14,5,0.000149), Elem(14,6,0.000112),
+ Elem(14,7,0.000090), Elem(14,8,0.000075), Elem(21,0,0.000448), Elem(21,1,0.044774), Elem(21,2,0.000448), Elem(21,3,0.000224), Elem(21,4,0.000149), Elem(21,5,0.000112),
+ Elem(21,6,0.000090), Elem(21,7,0.000075), Elem(21,8,0.000064), Elem(26,0,0.000045), Elem(26,1,0.000067), Elem(26,2,0.000134), Elem(26,3,0.013367), Elem(26,4,0.000134),
+ Elem(26,5,0.000067), Elem(26,6,0.000045), Elem(26,7,0.000033), Elem(26,8,0.000027), Elem(31,0,0.000019), Elem(31,1,0.000023), Elem(31,2,0.000030), Elem(31,3,0.000042),
+ Elem(31,4,0.000078), Elem(31,5,0.006698), Elem(31,6,0.000089), Elem(31,7,0.000078), Elem(31,8,0.004489), Elem(33,0,0.000035), Elem(33,1,0.000045), Elem(33,2,0.000063),
+ Elem(33,3,0.000112), Elem(33,4,0.008963), Elem(33,5,0.000134), Elem(33,6,0.000134), Elem(33,7,0.008963), Elem(33,8,0.000112), Elem(35,4,0.000022), Elem(35,5,0.000045),
+ Elem(35,6,0.004467), Elem(35,7,0.000045), Elem(35,8,0.000022), Elem(43,0,0.000019), Elem(43,1,0.000023), Elem(43,2,0.000030), Elem(43,3,0.000042), Elem(43,4,0.000078),
+ Elem(43,5,0.006698), Elem(43,6,0.000089), Elem(43,7,0.000078), Elem(43,8,0.004489), Elem(47,4,0.000022), Elem(47,5,0.000045), Elem(47,6,0.004467), Elem(47,7,0.000045),
+ Elem(47,8,0.000022), Elem(50,0,2.216353), Elem(50,1,0.022186), Elem(50,2,0.011111), Elem(50,3,0.007430), Elem(50,4,0.005619), Elem(50,5,0.011131), Elem(50,6,0.003783),
+ Elem(50,7,0.003244), Elem(50,8,0.007260), Elem(54,4,0.000022), Elem(54,5,0.000045), Elem(54,6,0.004467), Elem(54,7,0.000045), Elem(54,8,0.000022), Elem(62,0,0.011104),
+ Elem(62,1,0.022197), Elem(62,2,2.216401), Elem(62,3,0.028847), Elem(62,4,0.011149), Elem(62,5,0.007421), Elem(62,6,0.005563), Elem(62,7,0.004449), Elem(62,8,0.003707),
+ Elem(69,0,0.022181), Elem(69,1,2.216356), Elem(69,2,0.022195), Elem(69,3,0.011138), Elem(69,4,0.011870), Elem(69,5,0.005608), Elem(69,6,0.004500), Elem(69,7,0.008176),
+ Elem(69,8,0.003222), Elem(74,0,0.002317), Elem(74,1,0.003532), Elem(74,2,0.029004), Elem(74,3,0.661884), Elem(74,4,0.006729), Elem(74,5,0.003383), Elem(74,6,0.002262),
+ Elem(74,7,0.001699), Elem(74,8,0.001361), Elem(81,0,0.001961), Elem(81,1,0.024598), Elem(81,2,0.003319), Elem(81,3,0.005640), Elem(81,4,0.443765), Elem(81,5,0.006689),
+ Elem(81,6,0.006678), Elem(81,7,0.443728), Elem(81,8,0.005560), Elem(86,0,0.024263), Elem(86,1,0.002510), Elem(86,2,0.003054), Elem(86,3,0.004267), Elem(86,4,0.007778),
+ Elem(86,5,0.663179), Elem(86,6,0.008865), Elem(86,7,0.007762), Elem(86,8,0.444450), Elem(90,0,0.000737), Elem(90,1,0.000884), Elem(90,2,0.001106), Elem(90,3,0.001474),
+ Elem(90,4,0.002211), Elem(90,5,0.004422), Elem(90,6,0.442217), Elem(90,7,0.004422), Elem(90,8,0.002211), },
+ { Elem(3,0,0.044774), Elem(3,1,0.000448), Elem(3,2,0.000224), Elem(3,3,0.000149), Elem(3,4,0.000112), Elem(3,5,0.000090), Elem(3,6,0.000075), Elem(3,7,0.000064),
+ Elem(3,8,0.000056), Elem(15,0,0.000224), Elem(15,1,0.000448), Elem(15,2,0.044774), Elem(15,3,0.000448), Elem(15,4,0.000224), Elem(15,5,0.000149), Elem(15,6,0.000112),
+ Elem(15,7,0.000090), Elem(15,8,0.000075), Elem(22,0,0.000448), Elem(22,1,0.044774), Elem(22,2,0.000448), Elem(22,3,0.000224), Elem(22,4,0.000149), Elem(22,5,0.000112),
+ Elem(22,6,0.000090), Elem(22,7,0.000075), Elem(22,8,0.000064), Elem(27,0,0.000022), Elem(27,1,0.000033), Elem(27,2,0.000067), Elem(27,3,0.006683), Elem(27,4,0.000067),
+ Elem(27,5,0.000033), Elem(27,6,0.000022), Elem(27,7,0.000017), Elem(29,0,0.000022), Elem(29,1,0.000033), Elem(29,2,0.000067), Elem(29,3,0.006683), Elem(29,4,0.000067),
+ Elem(29,5,0.000033), Elem(29,6,0.000022), Elem(29,7,0.000017), Elem(31,1,0.000018), Elem(31,2,0.000022), Elem(31,3,0.000030), Elem(31,4,0.000045), Elem(31,5,0.000089),
+ Elem(31,6,0.008934), Elem(31,7,0.000089), Elem(31,8,0.000045), Elem(32,0,0.000019), Elem(32,1,0.000023), Elem(32,2,0.000030), Elem(32,3,0.000042), Elem(32,4,0.000078),
+ Elem(32,5,0.006698), Elem(32,6,0.000089), Elem(32,7,0.000078), Elem(32,8,0.004489), Elem(34,0,0.000035), Elem(34,1,0.000045), Elem(34,2,0.000063), Elem(34,3,0.000112),
+ Elem(34,4,0.008963), Elem(34,5,0.000134), Elem(34,6,0.000134), Elem(34,7,0.008963), Elem(34,8,0.000112), Elem(44,0,0.000019), Elem(44,1,0.000023), Elem(44,2,0.000030),
+ Elem(44,3,0.000042), Elem(44,4,0.000078), Elem(44,5,0.006698), Elem(44,6,0.000089), Elem(44,7,0.000078), Elem(44,8,0.004489), Elem(51,0,2.216353), Elem(51,1,0.022186),
+ Elem(51,2,0.011111), Elem(51,3,0.007430), Elem(51,4,0.005619), Elem(51,5,0.011131), Elem(51,6,0.003783), Elem(51,7,0.003244), Elem(51,8,0.007260), Elem(63,0,0.011082),
+ Elem(63,1,0.022163), Elem(63,2,2.216334), Elem(63,3,0.022163), Elem(63,4,0.011082), Elem(63,5,0.007388), Elem(63,6,0.005541), Elem(63,7,0.004433), Elem(63,8,0.003694),
+ Elem(65,0,0.000022), Elem(65,1,0.000033), Elem(65,2,0.000067), Elem(65,3,0.006683), Elem(65,4,0.000067), Elem(65,5,0.000033), Elem(65,6,0.000022), Elem(65,7,0.000017),
+ Elem(67,4,0.000022), Elem(67,5,0.000045), Elem(67,6,0.004467), Elem(67,7,0.000045), Elem(67,8,0.000022), Elem(70,0,0.022181), Elem(70,1,2.216356), Elem(70,2,0.022195),
+ Elem(70,3,0.011138), Elem(70,4,0.011870), Elem(70,5,0.005608), Elem(70,6,0.004500), Elem(70,7,0.008176), Elem(70,8,0.003222), Elem(75,0,0.002317), Elem(75,1,0.003532),
+ Elem(75,2,0.029004), Elem(75,3,0.661884), Elem(75,4,0.006729), Elem(75,5,0.003383), Elem(75,6,0.002262), Elem(75,7,0.001699), Elem(75,8,0.001361), Elem(79,0,0.000737),
+ Elem(79,1,0.000884), Elem(79,2,0.001106), Elem(79,3,0.001474), Elem(79,4,0.002211), Elem(79,5,0.004422), Elem(79,6,0.442217), Elem(79,7,0.004422), Elem(79,8,0.002211),
+ Elem(82,0,0.001961), Elem(82,1,0.024598), Elem(82,2,0.003319), Elem(82,3,0.005640), Elem(82,4,0.443765), Elem(82,5,0.006689), Elem(82,6,0.006678), Elem(82,7,0.443728),
+ Elem(82,8,0.005560), Elem(87,0,0.024263), Elem(87,1,0.002510), Elem(87,2,0.003054), Elem(87,3,0.004267), Elem(87,4,0.007778), Elem(87,5,0.663179), Elem(87,6,0.008865),
+ Elem(87,7,0.007762), Elem(87,8,0.444450), },
+ { Elem(4,0,0.044774), Elem(4,1,0.000448), Elem(4,2,0.000224), Elem(4,3,0.000149), Elem(4,4,0.000112), Elem(4,5,0.000090), Elem(4,6,0.000075), Elem(4,7,0.000064),
+ Elem(4,8,0.000056), Elem(16,0,0.000224), Elem(16,1,0.000448), Elem(16,2,0.044774), Elem(16,3,0.000448), Elem(16,4,0.000224), Elem(16,5,0.000149), Elem(16,6,0.000112),
+ Elem(16,7,0.000090), Elem(16,8,0.000075), Elem(23,0,0.000448), Elem(23,1,0.044774), Elem(23,2,0.000448), Elem(23,3,0.000224), Elem(23,4,0.000149), Elem(23,5,0.000112),
+ Elem(23,6,0.000090), Elem(23,7,0.000075), Elem(23,8,0.000064), Elem(28,0,0.000045), Elem(28,1,0.000067), Elem(28,2,0.000134), Elem(28,3,0.013367), Elem(28,4,0.000134),
+ Elem(28,5,0.000067), Elem(28,6,0.000045), Elem(28,7,0.000033), Elem(28,8,0.000027), Elem(32,1,0.000018), Elem(32,2,0.000022), Elem(32,3,0.000030), Elem(32,4,0.000045),
+ Elem(32,5,0.000089), Elem(32,6,0.008934), Elem(32,7,0.000089), Elem(32,8,0.000045), Elem(33,0,0.000019), Elem(33,1,0.000023), Elem(33,2,0.000030), Elem(33,3,0.000042),
+ Elem(33,4,0.000078), Elem(33,5,0.006698), Elem(33,6,0.000089), Elem(33,7,0.000078), Elem(33,8,0.004489), Elem(35,0,0.000035), Elem(35,1,0.000045), Elem(35,2,0.000063),
+ Elem(35,3,0.000112), Elem(35,4,0.008963), Elem(35,5,0.000134), Elem(35,6,0.000134), Elem(35,7,0.008963), Elem(35,8,0.000112), Elem(45,0,0.000019), Elem(45,1,0.000023),
+ Elem(45,2,0.000030), Elem(45,3,0.000042), Elem(45,4,0.000078), Elem(45,5,0.006698), Elem(45,6,0.000089), Elem(45,7,0.000078), Elem(45,8,0.004489), Elem(52,0,2.216353),
+ Elem(52,1,0.022186), Elem(52,2,0.011111), Elem(52,3,0.007430), Elem(52,4,0.005619), Elem(52,5,0.011131), Elem(52,6,0.003783), Elem(52,7,0.003244), Elem(52,8,0.007260),
+ Elem(64,0,0.011104), Elem(64,1,0.022197), Elem(64,2,2.216401), Elem(64,3,0.028847), Elem(64,4,0.011149), Elem(64,5,0.007421), Elem(64,6,0.005563), Elem(64,7,0.004449),
+ Elem(64,8,0.003707), Elem(68,4,0.000022), Elem(68,5,0.000045), Elem(68,6,0.004467), Elem(68,7,0.000045), Elem(68,8,0.000022), Elem(71,0,0.022181), Elem(71,1,2.216356),
+ Elem(71,2,0.022195), Elem(71,3,0.011138), Elem(71,4,0.011870), Elem(71,5,0.005608), Elem(71,6,0.004500), Elem(71,7,0.008176), Elem(71,8,0.003222), Elem(76,0,0.002317),
+ Elem(76,1,0.003532), Elem(76,2,0.029004), Elem(76,3,0.661884), Elem(76,4,0.006729), Elem(76,5,0.003383), Elem(76,6,0.002262), Elem(76,7,0.001699), Elem(76,8,0.001361),
+ Elem(80,0,0.000737), Elem(80,1,0.000884), Elem(80,2,0.001106), Elem(80,3,0.001474), Elem(80,4,0.002211), Elem(80,5,0.004422), Elem(80,6,0.442217), Elem(80,7,0.004422),
+ Elem(80,8,0.002211), Elem(83,0,0.001961), Elem(83,1,0.024598), Elem(83,2,0.003319), Elem(83,3,0.005640), Elem(83,4,0.443765), Elem(83,5,0.006689), Elem(83,6,0.006678),
+ Elem(83,7,0.443728), Elem(83,8,0.005560), Elem(88,0,0.024263), Elem(88,1,0.002510), Elem(88,2,0.003054), Elem(88,3,0.004267), Elem(88,4,0.007778), Elem(88,5,0.663179),
+ Elem(88,6,0.008865), Elem(88,7,0.007762), Elem(88,8,0.444450), },
+ { Elem(5,0,0.044774), Elem(5,1,0.000448), Elem(5,2,0.000224), Elem(5,3,0.000149), Elem(5,4,0.000112), Elem(5,5,0.000090), Elem(5,6,0.000075), Elem(5,7,0.000064),
+ Elem(5,8,0.000056), Elem(17,0,0.000224), Elem(17,1,0.000448), Elem(17,2,0.044774), Elem(17,3,0.000448), Elem(17,4,0.000224), Elem(17,5,0.000149), Elem(17,6,0.000112),
+ Elem(17,7,0.000090), Elem(17,8,0.000075), Elem(24,0,0.000448), Elem(24,1,0.044774), Elem(24,2,0.000448), Elem(24,3,0.000224), Elem(24,4,0.000149), Elem(24,5,0.000112),
+ Elem(24,6,0.000090), Elem(24,7,0.000075), Elem(24,8,0.000064), Elem(29,0,0.000022), Elem(29,1,0.000033), Elem(29,2,0.000067), Elem(29,3,0.006683), Elem(29,4,0.000067),
+ Elem(29,5,0.000033), Elem(29,6,0.000022), Elem(29,7,0.000017), Elem(33,1,0.000018), Elem(33,2,0.000022), Elem(33,3,0.000030), Elem(33,4,0.000045), Elem(33,5,0.000089),
+ Elem(33,6,0.008934), Elem(33,7,0.000089), Elem(33,8,0.000045), Elem(34,0,0.000019), Elem(34,1,0.000023), Elem(34,2,0.000030), Elem(34,3,0.000042), Elem(34,4,0.000078),
+ Elem(34,5,0.006698), Elem(34,6,0.000089), Elem(34,7,0.000078), Elem(34,8,0.004489), Elem(41,0,0.000035), Elem(41,1,0.000045), Elem(41,2,0.000063), Elem(41,3,0.000112),
+ Elem(41,4,0.008963), Elem(41,5,0.000134), Elem(41,6,0.000134), Elem(41,7,0.008963), Elem(41,8,0.000112), Elem(46,0,0.000019), Elem(46,1,0.000023), Elem(46,2,0.000030),
+ Elem(46,3,0.000042), Elem(46,4,0.000078), Elem(46,5,0.006698), Elem(46,6,0.000089), Elem(46,7,0.000078), Elem(46,8,0.004489), Elem(53,0,2.216353), Elem(53,1,0.022186),
+ Elem(53,2,0.011111), Elem(53,3,0.007430), Elem(53,4,0.005619), Elem(53,5,0.011131), Elem(53,6,0.003783), Elem(53,7,0.003244), Elem(53,8,0.007260), Elem(60,0,0.000224),
+ Elem(60,1,0.022387), Elem(60,2,0.000224), Elem(60,3,0.000112), Elem(60,4,0.000075), Elem(60,5,0.000056), Elem(60,6,0.000045), Elem(60,7,0.000037), Elem(60,8,0.000032),
+ Elem(65,0,0.011082), Elem(65,1,0.022163), Elem(65,2,2.216334), Elem(65,3,0.022163), Elem(65,4,0.011082), Elem(65,5,0.007388), Elem(65,6,0.005541), Elem(65,7,0.004433),
+ Elem(65,8,0.003694), Elem(69,4,0.000022), Elem(69,5,0.000045), Elem(69,6,0.004467), Elem(69,7,0.000045), Elem(69,8,0.000022), Elem(72,0,0.022163), Elem(72,1,2.216334),
+ Elem(72,2,0.022163), Elem(72,3,0.011082), Elem(72,4,0.007388), Elem(72,5,0.005541), Elem(72,6,0.004433), Elem(72,7,0.003694), Elem(72,8,0.003166), Elem(75,0,0.000112),
+ Elem(75,1,0.000224), Elem(75,2,0.022387), Elem(75,3,0.000224), Elem(75,4,0.000112), Elem(75,5,0.000075), Elem(75,6,0.000056), Elem(75,7,0.000045), Elem(75,8,0.000037),
+ Elem(77,0,0.002206), Elem(77,1,0.003308), Elem(77,2,0.006617), Elem(77,3,0.661660), Elem(77,4,0.006617), Elem(77,5,0.003308), Elem(77,6,0.002206), Elem(77,7,0.001654),
+ Elem(77,8,0.001323), Elem(81,0,0.000737), Elem(81,1,0.000884), Elem(81,2,0.001106), Elem(81,3,0.001474), Elem(81,4,0.002211), Elem(81,5,0.004422), Elem(81,6,0.442217),
+ Elem(81,7,0.004422), Elem(81,8,0.002211), Elem(84,0,0.001737), Elem(84,1,0.002211), Elem(84,2,0.003096), Elem(84,3,0.005528), Elem(84,4,0.443691), Elem(84,5,0.006633),
+ Elem(84,6,0.006633), Elem(84,7,0.443691), Elem(84,8,0.005528), Elem(89,0,0.024263), Elem(89,1,0.002510), Elem(89,2,0.003054), Elem(89,3,0.004267), Elem(89,4,0.007778),
+ Elem(89,5,0.663179), Elem(89,6,0.008865), Elem(89,7,0.007762), Elem(89,8,0.444450), },
+ { Elem(6,0,0.044774), Elem(6,1,0.000448), Elem(6,2,0.000224), Elem(6,3,0.000149), Elem(6,4,0.000112), Elem(6,5,0.000090), Elem(6,6,0.000075), Elem(6,7,0.000064),
+ Elem(6,8,0.000056), Elem(18,0,0.000224), Elem(18,1,0.000448), Elem(18,2,0.044774), Elem(18,3,0.000448), Elem(18,4,0.000224), Elem(18,5,0.000149), Elem(18,6,0.000112),
+ Elem(18,7,0.000090), Elem(18,8,0.000075), Elem(25,0,0.000448), Elem(25,1,0.044774), Elem(25,2,0.000448), Elem(25,3,0.000224), Elem(25,4,0.000149), Elem(25,5,0.000112),
+ Elem(25,6,0.000090), Elem(25,7,0.000075), Elem(25,8,0.000064), Elem(30,0,0.000045), Elem(30,1,0.000067), Elem(30,2,0.000134), Elem(30,3,0.013367), Elem(30,4,0.000134),
+ Elem(30,5,0.000067), Elem(30,6,0.000045), Elem(30,7,0.000033), Elem(30,8,0.000027), Elem(34,1,0.000018), Elem(34,2,0.000022), Elem(34,3,0.000030), Elem(34,4,0.000045),
+ Elem(34,5,0.000089), Elem(34,6,0.008934), Elem(34,7,0.000089), Elem(34,8,0.000045), Elem(35,1,0.000018), Elem(35,2,0.000022), Elem(35,3,0.000031), Elem(35,4,0.000056),
+ Elem(35,5,0.004482), Elem(35,6,0.000067), Elem(35,7,0.000067), Elem(35,8,0.004482), Elem(42,0,0.000035), Elem(42,1,0.000045), Elem(42,2,0.000063), Elem(42,3,0.000112),
+ Elem(42,4,0.008963), Elem(42,5,0.000134), Elem(42,6,0.000134), Elem(42,7,0.008963), Elem(42,8,0.000112), Elem(47,1,0.000018), Elem(47,2,0.000022), Elem(47,3,0.000031),
+ Elem(47,4,0.000056), Elem(47,5,0.004482), Elem(47,6,0.000067), Elem(47,7,0.000067), Elem(47,8,0.004482), Elem(49,0,0.000018), Elem(49,1,0.000022), Elem(49,2,0.000031),
+ Elem(49,3,0.000056), Elem(49,4,0.004482), Elem(49,5,0.000067), Elem(49,6,0.000067), Elem(49,7,0.004482), Elem(49,8,0.000056), Elem(54,0,2.216348), Elem(54,1,0.022181),
+ Elem(54,2,0.011104), Elem(54,3,0.007419), Elem(54,4,0.005597), Elem(54,5,0.008914), Elem(54,6,0.003761), Elem(54,7,0.003233), Elem(54,8,0.007252), Elem(61,0,0.000224),
+ Elem(61,1,0.022387), Elem(61,2,0.000224), Elem(61,3,0.000112), Elem(61,4,0.000075), Elem(61,5,0.000056), Elem(61,6,0.000045), Elem(61,7,0.000037), Elem(61,8,0.000032),
+ Elem(66,0,0.011104), Elem(66,1,0.022197), Elem(66,2,2.216401), Elem(66,3,0.028847), Elem(66,4,0.011149), Elem(66,5,0.007421), Elem(66,6,0.005563), Elem(66,7,0.004449),
+ Elem(66,8,0.003707), Elem(70,4,0.000022), Elem(70,5,0.000045), Elem(70,6,0.004467), Elem(70,7,0.000045), Elem(70,8,0.000022), Elem(73,0,0.022163), Elem(73,1,2.216334),
+ Elem(73,2,0.022163), Elem(73,3,0.011082), Elem(73,4,0.007388), Elem(73,5,0.005541), Elem(73,6,0.004433), Elem(73,7,0.003694), Elem(73,8,0.003166), Elem(78,0,0.002317),
+ Elem(78,1,0.003532), Elem(78,2,0.029004), Elem(78,3,0.661884), Elem(78,4,0.006729), Elem(78,5,0.003383), Elem(78,6,0.002262), Elem(78,7,0.001699), Elem(78,8,0.001361),
+ Elem(82,0,0.000737), Elem(82,1,0.000884), Elem(82,2,0.001106), Elem(82,3,0.001474), Elem(82,4,0.002211), Elem(82,5,0.004422), Elem(82,6,0.442217), Elem(82,7,0.004422),
+ Elem(82,8,0.002211), Elem(85,0,0.001737), Elem(85,1,0.002211), Elem(85,2,0.003096), Elem(85,3,0.005528), Elem(85,4,0.443691), Elem(85,5,0.006633), Elem(85,6,0.006633),
+ Elem(85,7,0.443691), Elem(85,8,0.005528), Elem(90,0,0.023824), Elem(90,1,0.001961), Elem(90,2,0.002323), Elem(90,3,0.003170), Elem(90,4,0.005584), Elem(90,5,0.443736),
+ Elem(90,6,0.006671), Elem(90,7,0.006665), Elem(90,8,0.443719), },
+ { Elem(7,0,0.044774), Elem(7,1,0.000448), Elem(7,2,0.000224), Elem(7,3,0.000149), Elem(7,4,0.000112), Elem(7,5,0.000090), Elem(7,6,0.000075), Elem(7,7,0.000064),
+ Elem(7,8,0.000056), Elem(19,0,0.000224), Elem(19,1,0.000448), Elem(19,2,0.044774), Elem(19,3,0.000448), Elem(19,4,0.000224), Elem(19,5,0.000149), Elem(19,6,0.000112),
+ Elem(19,7,0.000090), Elem(19,8,0.000075), Elem(26,0,0.000448), Elem(26,1,0.044774), Elem(26,2,0.000448), Elem(26,3,0.000224), Elem(26,4,0.000149), Elem(26,5,0.000112),
+ Elem(26,6,0.000090), Elem(26,7,0.000075), Elem(26,8,0.000064), Elem(31,0,0.000091), Elem(31,1,0.000124), Elem(31,2,0.000210), Elem(31,3,0.013485), Elem(31,4,0.004727),
+ Elem(31,5,0.009097), Elem(31,6,0.000246), Elem(31,7,0.004649), Elem(31,8,0.009046), Elem(35,1,0.000018), Elem(35,2,0.000022), Elem(35,3,0.000030), Elem(35,4,0.000045),
+ Elem(35,5,0.000089), Elem(35,6,0.008934), Elem(35,7,0.000089), Elem(35,8,0.000045), Elem(43,0,0.022405), Elem(43,1,0.000246), Elem(43,2,0.000143), Elem(43,3,0.000130),
+ Elem(43,4,0.004538), Elem(43,5,0.000112), Elem(43,6,0.000104), Elem(43,7,0.004514), Elem(43,8,0.000084), Elem(50,0,0.000018), Elem(50,1,0.000022), Elem(50,2,0.000031),
+ Elem(50,3,0.000056), Elem(50,4,0.004482), Elem(50,5,0.000067), Elem(50,6,0.000067), Elem(50,7,0.004482), Elem(50,8,0.000056), Elem(55,0,2.216334), Elem(55,1,0.022163),
+ Elem(55,2,0.011082), Elem(55,3,0.007388), Elem(55,4,0.005541), Elem(55,5,0.004433), Elem(55,6,0.003694), Elem(55,7,0.003166), Elem(55,8,0.002770), Elem(62,0,0.000224),
+ Elem(62,1,0.022387), Elem(62,2,0.000224), Elem(62,3,0.000112), Elem(62,4,0.000075), Elem(62,5,0.000056), Elem(62,6,0.000045), Elem(62,7,0.000037), Elem(62,8,0.000032),
+ Elem(67,0,0.011118), Elem(67,1,0.022214), Elem(67,2,2.216423), Elem(67,3,0.028878), Elem(67,4,0.011204), Elem(67,5,0.011903), Elem(67,6,0.005630), Elem(67,7,0.004516),
+ Elem(67,8,0.008189), Elem(71,4,0.000022), Elem(71,5,0.000045), Elem(71,6,0.004467), Elem(71,7,0.000045), Elem(71,8,0.000022), Elem(74,0,0.022163), Elem(74,1,2.216334),
+ Elem(74,2,0.022163), Elem(74,3,0.011082), Elem(74,4,0.007388), Elem(74,5,0.005541), Elem(74,6,0.004433), Elem(74,7,0.003694), Elem(74,8,0.003166), Elem(79,0,0.003755),
+ Elem(79,1,0.005269), Elem(79,2,0.031215), Elem(79,3,0.664980), Elem(79,4,0.012256), Elem(79,5,0.447074), Elem(79,6,0.008895), Elem(79,7,0.008332), Elem(79,8,0.445051),
+ Elem(83,0,0.000737), Elem(83,1,0.000884), Elem(83,2,0.001106), Elem(83,3,0.001474), Elem(83,4,0.002211), Elem(83,5,0.004422), Elem(83,6,0.442217), Elem(83,7,0.004422),
+ Elem(83,8,0.002211), Elem(86,0,0.001737), Elem(86,1,0.002211), Elem(86,2,0.003096), Elem(86,3,0.005528), Elem(86,4,0.443691), Elem(86,5,0.006633), Elem(86,6,0.006633),
+ Elem(86,7,0.443691), Elem(86,8,0.005528), },
+ { Elem(8,0,0.044774), Elem(8,1,0.000448), Elem(8,2,0.000224), Elem(8,3,0.000149), Elem(8,4,0.000112), Elem(8,5,0.000090), Elem(8,6,0.000075), Elem(8,7,0.000064),
+ Elem(8,8,0.000056), Elem(20,0,0.000224), Elem(20,1,0.000448), Elem(20,2,0.044774), Elem(20,3,0.000448), Elem(20,4,0.000224), Elem(20,5,0.000149), Elem(20,6,0.000112),
+ Elem(20,7,0.000090), Elem(20,8,0.000075), Elem(27,0,0.000224), Elem(27,1,0.022387), Elem(27,2,0.000224), Elem(27,3,0.000112), Elem(27,4,0.000075), Elem(27,5,0.000056),
+ Elem(27,6,0.000045), Elem(27,7,0.000037), Elem(27,8,0.000032), Elem(29,0,0.000224), Elem(29,1,0.022387), Elem(29,2,0.000224), Elem(29,3,0.000112), Elem(29,4,0.000075),
+ Elem(29,5,0.000056), Elem(29,6,0.000045), Elem(29,7,0.000037), Elem(29,8,0.000032), Elem(32,0,0.000091), Elem(32,1,0.000124), Elem(32,2,0.000210), Elem(32,3,0.013485),
+ Elem(32,4,0.004727), Elem(32,5,0.009097), Elem(32,6,0.000246), Elem(32,7,0.004649), Elem(32,8,0.009046), Elem(41,1,0.000018), Elem(41,2,0.000022), Elem(41,3,0.000030),
+ Elem(41,4,0.000045), Elem(41,5,0.000089), Elem(41,6,0.008934), Elem(41,7,0.000089), Elem(41,8,0.000045), Elem(44,0,0.022405), Elem(44,1,0.000246), Elem(44,2,0.000143),
+ Elem(44,3,0.000130), Elem(44,4,0.004538), Elem(44,5,0.000112), Elem(44,6,0.000104), Elem(44,7,0.004514), Elem(44,8,0.000084), Elem(51,0,0.000018), Elem(51,1,0.000022),
+ Elem(51,2,0.000031), Elem(51,3,0.000056), Elem(51,4,0.004482), Elem(51,5,0.000067), Elem(51,6,0.000067), Elem(51,7,0.004482), Elem(51,8,0.000056), Elem(56,0,2.216334),
+ Elem(56,1,0.022163), Elem(56,2,0.011082), Elem(56,3,0.007388), Elem(56,4,0.005541), Elem(56,5,0.004433), Elem(56,6,0.003694), Elem(56,7,0.003166), Elem(56,8,0.002770),
+ Elem(65,0,0.000224), Elem(65,1,0.022387), Elem(65,2,0.000224), Elem(65,3,0.000112), Elem(65,4,0.000075), Elem(65,5,0.000056), Elem(65,6,0.000045), Elem(65,7,0.000037),
+ Elem(65,8,0.000032), Elem(68,0,0.011118), Elem(68,1,0.022214), Elem(68,2,2.216423), Elem(68,3,0.028878), Elem(68,4,0.011204), Elem(68,5,0.011903), Elem(68,6,0.005630),
+ Elem(68,7,0.004516), Elem(68,8,0.008189), Elem(75,0,0.022163), Elem(75,1,2.216334), Elem(75,2,0.022163), Elem(75,3,0.011082), Elem(75,4,0.007388), Elem(75,5,0.005541),
+ Elem(75,6,0.004433), Elem(75,7,0.003694), Elem(75,8,0.003166), Elem(80,0,0.003755), Elem(80,1,0.005269), Elem(80,2,0.031215), Elem(80,3,0.664980), Elem(80,4,0.012256),
+ Elem(80,5,0.447074), Elem(80,6,0.008895), Elem(80,7,0.008332), Elem(80,8,0.445051), Elem(84,0,0.000737), Elem(84,1,0.000884), Elem(84,2,0.001106), Elem(84,3,0.001474),
+ Elem(84,4,0.002211), Elem(84,5,0.004422), Elem(84,6,0.442217), Elem(84,7,0.004422), Elem(84,8,0.002211), Elem(87,0,0.001737), Elem(87,1,0.002211), Elem(87,2,0.003096),
+ Elem(87,3,0.005528), Elem(87,4,0.443691), Elem(87,5,0.006633), Elem(87,6,0.006633), Elem(87,7,0.443691), Elem(87,8,0.005528), },
+ { Elem(9,0,0.044774), Elem(9,1,0.000448), Elem(9,2,0.000224), Elem(9,3,0.000149), Elem(9,4,0.000112), Elem(9,5,0.000090), Elem(9,6,0.000075), Elem(9,7,0.000064),
+ Elem(9,8,0.000056), Elem(21,0,0.000224), Elem(21,1,0.000448), Elem(21,2,0.044774), Elem(21,3,0.000448), Elem(21,4,0.000224), Elem(21,5,0.000149), Elem(21,6,0.000112),
+ Elem(21,7,0.000090), Elem(21,8,0.000075), Elem(28,0,0.000448), Elem(28,1,0.044774), Elem(28,2,0.000448), Elem(28,3,0.000224), Elem(28,4,0.000149), Elem(28,5,0.000112),
+ Elem(28,6,0.000090), Elem(28,7,0.000075), Elem(28,8,0.000064), Elem(33,0,0.000091), Elem(33,1,0.000124), Elem(33,2,0.000210), Elem(33,3,0.013485), Elem(33,4,0.004727),
+ Elem(33,5,0.009097), Elem(33,6,0.000246), Elem(33,7,0.004649), Elem(33,8,0.009046), Elem(42,1,0.000018), Elem(42,2,0.000022), Elem(42,3,0.000030), Elem(42,4,0.000045),
+ Elem(42,5,0.000089), Elem(42,6,0.008934), Elem(42,7,0.000089), Elem(42,8,0.000045), Elem(45,0,0.022405), Elem(45,1,0.000246), Elem(45,2,0.000143), Elem(45,3,0.000130),
+ Elem(45,4,0.004538), Elem(45,5,0.000112), Elem(45,6,0.000104), Elem(45,7,0.004514), Elem(45,8,0.000084), Elem(49,4,0.000022), Elem(49,5,0.000045), Elem(49,6,0.004467),
+ Elem(49,7,0.000045), Elem(49,8,0.000022), Elem(52,0,0.000018), Elem(52,1,0.000022), Elem(52,2,0.000031), Elem(52,3,0.000056), Elem(52,4,0.004482), Elem(52,5,0.000067),
+ Elem(52,6,0.000067), Elem(52,7,0.004482), Elem(52,8,0.000056), Elem(57,0,2.216334), Elem(57,1,0.022163), Elem(57,2,0.011082), Elem(57,3,0.007388), Elem(57,4,0.005541),
+ Elem(57,5,0.004433), Elem(57,6,0.003694), Elem(57,7,0.003166), Elem(57,8,0.002770), Elem(64,0,0.000224), Elem(64,1,0.022387), Elem(64,2,0.000224), Elem(64,3,0.000112),
+ Elem(64,4,0.000075), Elem(64,5,0.000056), Elem(64,6,0.000045), Elem(64,7,0.000037), Elem(64,8,0.000032), Elem(69,0,0.011118), Elem(69,1,0.022214), Elem(69,2,2.216423),
+ Elem(69,3,0.028878), Elem(69,4,0.011204), Elem(69,5,0.011903), Elem(69,6,0.005630), Elem(69,7,0.004516), Elem(69,8,0.008189), Elem(76,0,0.022163), Elem(76,1,2.216334),
+ Elem(76,2,0.022163), Elem(76,3,0.011082), Elem(76,4,0.007388), Elem(76,5,0.005541), Elem(76,6,0.004433), Elem(76,7,0.003694), Elem(76,8,0.003166), Elem(81,0,0.003755),
+ Elem(81,1,0.005269), Elem(81,2,0.031215), Elem(81,3,0.664980), Elem(81,4,0.012256), Elem(81,5,0.447074), Elem(81,6,0.008895), Elem(81,7,0.008332), Elem(81,8,0.445051),
+ Elem(85,0,0.000737), Elem(85,1,0.000884), Elem(85,2,0.001106), Elem(85,3,0.001474), Elem(85,4,0.002211), Elem(85,5,0.004422), Elem(85,6,0.442217), Elem(85,7,0.004422),
+ Elem(85,8,0.002211), Elem(88,0,0.001737), Elem(88,1,0.002211), Elem(88,2,0.003096), Elem(88,3,0.005528), Elem(88,4,0.443691), Elem(88,5,0.006633), Elem(88,6,0.006633),
+ Elem(88,7,0.443691), Elem(88,8,0.005528), },
+ { Elem(10,0,0.044774), Elem(10,1,0.000448), Elem(10,2,0.000224), Elem(10,3,0.000149), Elem(10,4,0.000112), Elem(10,5,0.000090), Elem(10,6,0.000075), Elem(10,7,0.000064),
+ Elem(10,8,0.000056), Elem(22,0,0.000224), Elem(22,1,0.000448), Elem(22,2,0.044774), Elem(22,3,0.000448), Elem(22,4,0.000224), Elem(22,5,0.000149), Elem(22,6,0.000112),
+ Elem(22,7,0.000090), Elem(22,8,0.000075), Elem(29,0,0.000224), Elem(29,1,0.022387), Elem(29,2,0.000224), Elem(29,3,0.000112), Elem(29,4,0.000075), Elem(29,5,0.000056),
+ Elem(29,6,0.000045), Elem(29,7,0.000037), Elem(29,8,0.000032), Elem(31,4,0.000022), Elem(31,5,0.000045), Elem(31,6,0.004467), Elem(31,7,0.000045), Elem(31,8,0.000022),
+ Elem(34,0,0.000091), Elem(34,1,0.000124), Elem(34,2,0.000210), Elem(34,3,0.013485), Elem(34,4,0.004727), Elem(34,5,0.009097), Elem(34,6,0.000246), Elem(34,7,0.004649),
+ Elem(34,8,0.009046), Elem(43,4,0.000022), Elem(43,5,0.000045), Elem(43,6,0.004467), Elem(43,7,0.000045), Elem(43,8,0.000022), Elem(46,0,0.022405), Elem(46,1,0.000246),
+ Elem(46,2,0.000143), Elem(46,3,0.000130), Elem(46,4,0.004538), Elem(46,5,0.000112), Elem(46,6,0.000104), Elem(46,7,0.004514), Elem(46,8,0.000084), Elem(50,4,0.000022),
+ Elem(50,5,0.000045), Elem(50,6,0.004467), Elem(50,7,0.000045), Elem(50,8,0.000022), Elem(53,0,0.000018), Elem(53,1,0.000022), Elem(53,2,0.000031), Elem(53,3,0.000056),
+ Elem(53,4,0.004482), Elem(53,5,0.000067), Elem(53,6,0.000067), Elem(53,7,0.004482), Elem(53,8,0.000056), Elem(58,0,2.216334), Elem(58,1,0.022163), Elem(58,2,0.011082),
+ Elem(58,3,0.007388), Elem(58,4,0.005541), Elem(58,5,0.004433), Elem(58,6,0.003694), Elem(58,7,0.003166), Elem(58,8,0.002770), Elem(70,0,0.011118), Elem(70,1,0.022214),
+ Elem(70,2,2.216423), Elem(70,3,0.028878), Elem(70,4,0.011204), Elem(70,5,0.011903), Elem(70,6,0.005630), Elem(70,7,0.004516), Elem(70,8,0.008189), Elem(77,0,0.022163),
+ Elem(77,1,2.216334), Elem(77,2,0.022163), Elem(77,3,0.011082), Elem(77,4,0.007388), Elem(77,5,0.005541), Elem(77,6,0.004433), Elem(77,7,0.003694), Elem(77,8,0.003166),
+ Elem(82,0,0.003755), Elem(82,1,0.005269), Elem(82,2,0.031215), Elem(82,3,0.664980), Elem(82,4,0.012256), Elem(82,5,0.447074), Elem(82,6,0.008895), Elem(82,7,0.008332),
+ Elem(82,8,0.445051), Elem(86,0,0.000737), Elem(86,1,0.000884), Elem(86,2,0.001106), Elem(86,3,0.001474), Elem(86,4,0.002211), Elem(86,5,0.004422), Elem(86,6,0.442217),
+ Elem(86,7,0.004422), Elem(86,8,0.002211), Elem(89,0,0.001737), Elem(89,1,0.002211), Elem(89,2,0.003096), Elem(89,3,0.005528), Elem(89,4,0.443691), Elem(89,5,0.006633),
+ Elem(89,6,0.006633), Elem(89,7,0.443691), Elem(89,8,0.005528), },
+ { Elem(11,0,0.044774), Elem(11,1,0.000448), Elem(11,2,0.000224), Elem(11,3,0.000149), Elem(11,4,0.000112), Elem(11,5,0.000090), Elem(11,6,0.000075), Elem(11,7,0.000064),
+ Elem(11,8,0.000056), Elem(23,0,0.000224), Elem(23,1,0.000448), Elem(23,2,0.044774), Elem(23,3,0.000448), Elem(23,4,0.000224), Elem(23,5,0.000149), Elem(23,6,0.000112),
+ Elem(23,7,0.000090), Elem(23,8,0.000075), Elem(30,0,0.000448), Elem(30,1,0.044774), Elem(30,2,0.000448), Elem(30,3,0.000224), Elem(30,4,0.000149), Elem(30,5,0.000112),
+ Elem(30,6,0.000090), Elem(30,7,0.000075), Elem(30,8,0.000064), Elem(32,4,0.000022), Elem(32,5,0.000045), Elem(32,6,0.004467), Elem(32,7,0.000045), Elem(32,8,0.000022),
+ Elem(35,0,0.000091), Elem(35,1,0.000124), Elem(35,2,0.000210), Elem(35,3,0.013485), Elem(35,4,0.004727), Elem(35,5,0.009097), Elem(35,6,0.000246), Elem(35,7,0.004649),
+ Elem(35,8,0.009046), Elem(44,4,0.000022), Elem(44,5,0.000045), Elem(44,6,0.004467), Elem(44,7,0.000045), Elem(44,8,0.000022), Elem(47,0,0.022405), Elem(47,1,0.000246),
+ Elem(47,2,0.000143), Elem(47,3,0.000130), Elem(47,4,0.004538), Elem(47,5,0.000112), Elem(47,6,0.000104), Elem(47,7,0.004514), Elem(47,8,0.000084), Elem(51,4,0.000022),
+ Elem(51,5,0.000045), Elem(51,6,0.004467), Elem(51,7,0.000045), Elem(51,8,0.000022), Elem(54,0,0.000018), Elem(54,1,0.000022), Elem(54,2,0.000031), Elem(54,3,0.000056),
+ Elem(54,4,0.004482), Elem(54,5,0.000067), Elem(54,6,0.000067), Elem(54,7,0.004482), Elem(54,8,0.000056), Elem(59,0,2.216334), Elem(59,1,0.022163), Elem(59,2,0.011082),
+ Elem(59,3,0.007388), Elem(59,4,0.005541), Elem(59,5,0.004433), Elem(59,6,0.003694), Elem(59,7,0.003166), Elem(59,8,0.002770), Elem(66,0,0.000224), Elem(66,1,0.022387),
+ Elem(66,2,0.000224), Elem(66,3,0.000112), Elem(66,4,0.000075), Elem(66,5,0.000056), Elem(66,6,0.000045), Elem(66,7,0.000037), Elem(66,8,0.000032), Elem(71,0,0.011118),
+ Elem(71,1,0.022214), Elem(71,2,2.216423), Elem(71,3,0.028878), Elem(71,4,0.011204), Elem(71,5,0.011903), Elem(71,6,0.005630), Elem(71,7,0.004516), Elem(71,8,0.008189),
+ Elem(78,0,0.022163), Elem(78,1,2.216334), Elem(78,2,0.022163), Elem(78,3,0.011082), Elem(78,4,0.007388), Elem(78,5,0.005541), Elem(78,6,0.004433), Elem(78,7,0.003694),
+ Elem(78,8,0.003166), Elem(83,0,0.003755), Elem(83,1,0.005269), Elem(83,2,0.031215), Elem(83,3,0.664980), Elem(83,4,0.012256), Elem(83,5,0.447074), Elem(83,6,0.008895),
+ Elem(83,7,0.008332), Elem(83,8,0.445051), Elem(87,0,0.000737), Elem(87,1,0.000884), Elem(87,2,0.001106), Elem(87,3,0.001474), Elem(87,4,0.002211), Elem(87,5,0.004422),
+ Elem(87,6,0.442217), Elem(87,7,0.004422), Elem(87,8,0.002211), Elem(90,0,0.001737), Elem(90,1,0.002211), Elem(90,2,0.003096), Elem(90,3,0.005528), Elem(90,4,0.443691),
+ Elem(90,5,0.006633), Elem(90,6,0.006633), Elem(90,7,0.443691), Elem(90,8,0.005528), },
+ { Elem(12,0,0.044774), Elem(12,1,0.000448), Elem(12,2,0.000224), Elem(12,3,0.000149), Elem(12,4,0.000112), Elem(12,5,0.000090), Elem(12,6,0.000075), Elem(12,7,0.000064),
+ Elem(12,8,0.000056), Elem(24,0,0.000224), Elem(24,1,0.000448), Elem(24,2,0.044774), Elem(24,3,0.000448), Elem(24,4,0.000224), Elem(24,5,0.000149), Elem(24,6,0.000112),
+ Elem(24,7,0.000090), Elem(24,8,0.000075), Elem(31,0,0.000483), Elem(31,1,0.044819), Elem(31,2,0.000510), Elem(31,3,0.000336), Elem(31,4,0.009113), Elem(31,5,0.000246),
+ Elem(31,6,0.000224), Elem(31,7,0.009038), Elem(31,8,0.000176), Elem(33,4,0.000022), Elem(33,5,0.000045), Elem(33,6,0.004467), Elem(33,7,0.000045), Elem(33,8,0.000022),
+ Elem(41,0,0.000074), Elem(41,1,0.000102), Elem(41,2,0.000178), Elem(41,3,0.013429), Elem(41,4,0.000245), Elem(41,5,0.009030), Elem(41,6,0.000179), Elem(41,7,0.000167),
+ Elem(41,8,0.008990), Elem(45,4,0.000022), Elem(45,5,0.000045), Elem(45,6,0.004467), Elem(45,7,0.000045), Elem(45,8,0.000022), Elem(52,4,0.000022), Elem(52,5,0.000045),
+ Elem(52,6,0.004467), Elem(52,7,0.000045), Elem(52,8,0.000022), Elem(60,0,2.216446), Elem(60,1,0.022387), Elem(60,2,0.033469), Elem(60,3,0.007612), Elem(60,4,0.005653),
+ Elem(60,5,0.004507), Elem(60,6,0.003750), Elem(60,7,0.003211), Elem(60,8,0.002808), Elem(67,0,0.000241), Elem(67,1,0.022410), Elem(67,2,0.000255), Elem(67,3,0.000168),
+ Elem(67,4,0.004556), Elem(67,5,0.000123), Elem(67,6,0.000112), Elem(67,7,0.004519), Elem(67,8,0.000088), Elem(72,0,0.033469), Elem(72,1,0.022387), Elem(72,2,2.216446),
+ Elem(72,3,0.022238), Elem(72,4,0.011138), Elem(72,5,0.007433), Elem(72,6,0.005578), Elem(72,7,0.004465), Elem(72,8,0.003722), Elem(79,0,0.023901), Elem(79,1,2.218545),
+ Elem(79,2,0.025259), Elem(79,3,0.016609), Elem(79,4,0.451079), Elem(79,5,0.012174), Elem(79,6,0.011066), Elem(79,7,0.447385), Elem(79,8,0.008694), Elem(84,0,0.003643),
+ Elem(84,1,0.005046), Elem(84,2,0.008828), Elem(84,3,0.664756), Elem(84,4,0.012144), Elem(84,5,0.446999), Elem(84,6,0.008839), Elem(84,7,0.008287), Elem(84,8,0.445014),
+ Elem(88,0,0.000737), Elem(88,1,0.000884), Elem(88,2,0.001106), Elem(88,3,0.001474), Elem(88,4,0.002211), Elem(88,5,0.004422), Elem(88,6,0.442217), Elem(88,7,0.004422),
+ Elem(88,8,0.002211), },
+#else
+ { Elem(12,0,0.315277), Elem(19,1,0.661660), Elem(12,2,0.443782), Elem(24,3,0.661772), Elem(31,4,2.216334), Elem(36,5,2.216417), Elem(40,6,1.481273), Elem(43,7,0.990112), Elem(48,8,0.990000) },
+ { Elem(13,0,0.315277), Elem(20,1,0.661660), Elem(13,2,0.443782), Elem(25,3,0.661660), Elem(32,4,2.216334), Elem(37,5,2.216334), Elem(41,6,1.481273), Elem(44,7,0.990000), Elem(49,8,0.990000) },
+ { Elem(14,0,0.315277), Elem(21,1,0.661660), Elem(14,2,0.443782), Elem(26,3,0.661772), Elem(33,4,2.216334), Elem(38,5,2.216417), Elem(42,6,1.481273), Elem(45,7,0.990112), Elem(50,8,0.990000) },
+ { Elem(15,0,0.315277), Elem(22,1,0.661660), Elem(15,2,0.443782), Elem(27,3,0.661772), Elem(34,4,2.216334), Elem(39,5,2.216417), Elem(43,6,1.481273), Elem(46,7,0.990112), Elem(51,8,0.990000) },
+ { Elem(16,0,0.315277), Elem(23,1,0.661660), Elem(16,2,0.443782), Elem(28,3,0.661772), Elem(35,4,2.216334), Elem(40,5,2.216417), Elem(44,6,1.481273), Elem(47,7,0.990112), Elem(52,8,0.990000) },
+ { Elem(17,0,0.315277), Elem(24,1,0.661735), Elem(17,2,0.443782), Elem(29,3,0.661772), Elem(36,4,2.216356), Elem(41,5,2.216367), Elem(45,6,1.481273), Elem(48,7,0.990000), Elem(53,8,0.990000) },
+ { Elem(18,0,0.315277), Elem(25,1,0.661660), Elem(18,2,0.443782), Elem(30,3,0.661772), Elem(37,4,2.216334), Elem(42,5,2.216367), Elem(46,6,1.481273), Elem(49,7,0.990000), Elem(54,8,0.990000) },
+ { Elem(19,0,0.315277), Elem(26,1,0.661735), Elem(19,2,0.443782), Elem(31,3,0.661660), Elem(38,4,2.216356), Elem(43,5,2.216367), Elem(47,6,1.481273), Elem(50,7,0.990000), Elem(55,8,0.990075) },
+ { Elem(20,0,0.315277), Elem(27,1,0.661735), Elem(20,2,0.443782), Elem(32,3,0.661660), Elem(39,4,2.216356), Elem(44,5,2.216367), Elem(48,6,1.481273), Elem(51,7,0.990000), Elem(56,8,0.990075) },
+ { Elem(21,0,0.315277), Elem(28,1,0.661735), Elem(21,2,0.443782), Elem(33,3,0.661660), Elem(40,4,2.216356), Elem(45,5,2.216367), Elem(49,6,1.481273), Elem(52,7,0.990000), Elem(57,8,0.990075) },
+ { Elem(22,0,0.315277), Elem(29,1,0.661735), Elem(22,2,0.443782), Elem(34,3,0.661660), Elem(41,4,2.216356), Elem(46,5,2.216367), Elem(50,6,1.481273), Elem(53,7,0.990000), Elem(58,8,0.990075) },
+ { Elem(23,0,0.315277), Elem(30,1,0.661735), Elem(23,2,0.443782), Elem(35,3,0.661660), Elem(42,4,2.216356), Elem(47,5,2.216367), Elem(51,6,1.481273), Elem(54,7,0.990000), Elem(59,8,0.990075) },
+ { Elem(12,0,0.442242), Elem(31,1,0.661660), Elem(24,2,0.442284), Elem(36,3,0.661929), Elem(43,4,2.216434), Elem(48,5,1.481273), Elem(52,6,1.481273), Elem(55,7,0.990075), Elem(60,8,0.990011) },
+ { Elem(13,0,0.442242), Elem(32,1,0.661660), Elem(25,2,0.442217), Elem(37,3,0.661660), Elem(44,4,2.216367), Elem(49,5,1.481273), Elem(53,6,1.481273), Elem(56,7,0.990075), Elem(61,8,0.990011) },
+ { Elem(14,0,0.442242), Elem(33,1,0.661660), Elem(26,2,0.442284), Elem(38,3,0.661855), Elem(45,4,1.481374), Elem(50,5,1.481273), Elem(54,6,0.990000), Elem(57,7,0.990050), Elem(62,8,0.990011) },
+ { Elem(15,0,0.442242), Elem(34,1,0.990000), Elem(27,2,0.442284), Elem(39,3,0.661855), Elem(46,4,1.481374), Elem(51,5,0.990000), Elem(55,6,0.990000), Elem(58,7,0.990050), Elem(63,8,0.990011) },
+ { Elem(16,0,0.442242), Elem(35,1,0.990000), Elem(28,2,0.442284), Elem(40,3,0.661855), Elem(47,4,1.481374), Elem(52,5,0.990000), Elem(56,6,0.990000), Elem(59,7,0.990050), Elem(64,8,0.990011) },
+ { Elem(17,0,0.661686), Elem(36,1,0.990000), Elem(29,2,0.661761), Elem(41,3,0.990067), Elem(48,4,1.481273), Elem(53,5,0.990000), Elem(57,6,0.990000), Elem(60,7,0.990000), Elem(65,8,0.990017) },
+ { Elem(18,0,0.661686), Elem(37,1,0.990000), Elem(30,2,0.661761), Elem(42,3,0.990067), Elem(49,4,1.481273), Elem(54,5,0.990000), Elem(58,6,0.990000), Elem(61,7,0.990000), Elem(66,8,0.990017) },
+ { Elem(19,0,0.661686), Elem(38,1,0.990000), Elem(31,2,0.661660), Elem(43,3,0.990050), Elem(50,4,1.481273), Elem(55,5,0.990050), Elem(59,6,0.990000), Elem(62,7,0.990000), Elem(67,8,0.990017) },
+ { Elem(20,0,0.661686), Elem(39,1,0.990000), Elem(32,2,0.661660), Elem(44,3,0.990050), Elem(51,4,0.990000), Elem(56,5,0.990050), Elem(60,6,0.990000), Elem(63,7,0.990000), Elem(68,8,0.990017) },
+ { Elem(21,0,0.661686), Elem(40,1,0.990000), Elem(33,2,0.661660), Elem(45,3,0.990050), Elem(52,4,0.990000), Elem(57,5,0.990050), Elem(61,6,0.990000), Elem(64,7,0.990000), Elem(69,8,0.990017) },
+ { Elem(22,0,0.661686), Elem(41,1,0.990000), Elem(34,2,0.990000), Elem(46,3,0.990050), Elem(53,4,0.990000), Elem(58,5,0.990050), Elem(62,6,0.990000), Elem(65,7,0.990000), Elem(70,8,0.990017) },
+ { Elem(23,0,0.661686), Elem(42,1,0.990000), Elem(35,2,0.990000), Elem(47,3,0.990050), Elem(54,4,0.990000), Elem(59,5,0.990050), Elem(63,6,0.990000), Elem(66,7,0.990000), Elem(71,8,0.990017) },
+ { Elem(24,0,0.990075), Elem(43,1,0.990133), Elem(36,2,0.990150), Elem(48,3,0.990000), Elem(55,4,0.990033), Elem(60,5,0.990033), Elem(64,6,0.990000), Elem(67,7,0.990000), Elem(72,8,0.990058) },
+ { Elem(25,0,0.990025), Elem(44,1,0.990033), Elem(37,2,0.990000), Elem(49,3,0.990000), Elem(56,4,0.990033), Elem(61,5,0.990033), Elem(65,6,0.990000), Elem(68,7,0.990000), Elem(73,8,0.990058) },
+ { Elem(26,0,0.990075), Elem(45,1,0.990133), Elem(38,2,0.990150), Elem(50,3,0.990000), Elem(57,4,0.990033), Elem(62,5,0.990033), Elem(66,6,0.990000), Elem(69,7,0.990000), Elem(74,8,0.990058) },
+ { Elem(27,0,0.990063), Elem(46,1,0.990133), Elem(39,2,0.990150), Elem(51,3,0.990000), Elem(58,4,0.990033), Elem(63,5,0.990000), Elem(67,6,0.990000), Elem(70,7,0.990000), Elem(75,8,0.990058) },
+ { Elem(28,0,0.990075), Elem(47,1,0.990133), Elem(40,2,0.990150), Elem(52,3,0.990000), Elem(59,4,0.990033), Elem(64,5,0.990033), Elem(68,6,0.990000), Elem(71,7,0.990000), Elem(76,8,0.990058) },
+ { Elem(29,0,0.990063), Elem(48,1,0.990000), Elem(41,2,0.990050), Elem(53,3,0.990000), Elem(60,4,0.990033), Elem(65,5,0.990000), Elem(69,6,0.990000), Elem(72,7,0.990033), Elem(77,8,0.990013) },
+ { Elem(30,0,0.990075), Elem(49,1,0.990000), Elem(42,2,0.990050), Elem(54,3,0.990000), Elem(61,4,0.990033), Elem(66,5,0.990033), Elem(70,6,0.990000), Elem(73,7,0.990033), Elem(78,8,0.990058) },
+ { Elem(31,0,0.990025), Elem(50,1,0.990000), Elem(43,2,0.990100), Elem(55,3,0.990100), Elem(62,4,0.990033), Elem(67,5,0.990033), Elem(71,6,0.990000), Elem(74,7,0.990033), Elem(79,8,0.990058) },
+ { Elem(32,0,0.990025), Elem(51,1,0.990000), Elem(44,2,0.990100), Elem(56,3,0.990100), Elem(63,4,0.990000), Elem(68,5,0.990033), Elem(72,6,0.990000), Elem(75,7,0.990033), Elem(80,8,0.990058) },
+ { Elem(33,0,0.990025), Elem(52,1,0.990000), Elem(45,2,0.990100), Elem(57,3,0.990100), Elem(64,4,0.990033), Elem(69,5,0.990033), Elem(73,6,0.990000), Elem(76,7,0.990033), Elem(81,8,0.990046) },
+ { Elem(34,0,0.990025), Elem(53,1,0.990000), Elem(46,2,0.990100), Elem(58,3,0.990100), Elem(65,4,0.990000), Elem(70,5,0.990033), Elem(74,6,0.990000), Elem(77,7,0.990000), Elem(82,8,0.990058) },
+ { Elem(35,0,0.990025), Elem(54,1,0.990000), Elem(47,2,0.990100), Elem(59,3,0.990100), Elem(66,4,0.990033), Elem(71,5,0.990033), Elem(75,6,0.990000), Elem(78,7,0.990033), Elem(83,8,0.990058) },
+ { Elem(36,0,1.481273), Elem(55,1,0.990000), Elem(48,2,0.990000), Elem(60,3,0.990050), Elem(67,4,0.990033), Elem(72,5,0.990050), Elem(76,6,0.990000), Elem(79,7,0.990033), Elem(84,8,0.990000) },
+ { Elem(37,0,1.481273), Elem(56,1,0.990000), Elem(49,2,1.481290), Elem(61,3,0.990050), Elem(68,4,0.990033), Elem(73,5,0.990050), Elem(77,6,0.990000), Elem(80,7,0.990033), Elem(85,8,0.990025) },
+ { Elem(38,0,1.481273), Elem(57,1,1.481273), Elem(50,2,1.481290), Elem(62,3,0.990050), Elem(69,4,0.990033), Elem(74,5,0.990050), Elem(78,6,0.990000), Elem(81,7,0.990033), Elem(86,8,0.990025) },
+ { Elem(39,0,1.481273), Elem(58,1,1.481273), Elem(51,2,1.481290), Elem(63,3,0.661660), Elem(70,4,0.990033), Elem(75,5,0.990033), Elem(79,6,0.990000), Elem(82,7,0.990033), Elem(87,8,0.990025) },
+ { Elem(40,0,1.481273), Elem(59,1,1.481273), Elem(52,2,1.481290), Elem(64,3,0.661711), Elem(71,4,0.661694), Elem(76,5,0.990033), Elem(80,6,0.990000), Elem(83,7,0.990022), Elem(88,8,0.990025) },
+ { Elem(41,0,1.481302), Elem(60,1,1.481296), Elem(53,2,1.481290), Elem(65,3,0.661660), Elem(72,4,0.661710), Elem(77,5,0.661660), Elem(81,6,0.990000), Elem(84,7,0.990043), Elem(89,8,0.990025) },
+ { Elem(42,0,1.481302), Elem(61,1,1.481296), Elem(54,2,1.481290), Elem(66,3,0.661694), Elem(73,4,0.661710), Elem(78,5,0.661694), Elem(82,6,0.661660), Elem(85,7,0.990043), Elem(90,8,0.990025) },
+ { Elem(43,0,1.481358), Elem(62,1,1.481296), Elem(55,2,1.481348), Elem(67,3,0.661703), Elem(74,4,0.661710), Elem(79,5,0.663168), Elem(83,6,0.661660), Elem(86,7,0.661682), Elem(79,8,0.444436) },
+ { Elem(44,0,1.481358), Elem(63,1,1.481273), Elem(56,2,1.481348), Elem(68,3,0.661703), Elem(75,4,0.661710), Elem(80,5,0.663168), Elem(84,6,0.661660), Elem(87,7,0.661682), Elem(80,8,0.444436) },
+ { Elem(45,0,1.481358), Elem(64,1,1.481296), Elem(57,2,1.481348), Elem(69,3,0.661703), Elem(76,4,0.661710), Elem(81,5,0.663168), Elem(85,6,0.661660), Elem(88,7,0.661682), Elem(81,8,0.444436) },
+ { Elem(46,0,1.481358), Elem(65,1,1.481273), Elem(58,2,1.481348), Elem(70,3,0.661703), Elem(77,4,0.661660), Elem(82,5,0.663168), Elem(86,6,0.661660), Elem(89,7,0.661682), Elem(82,8,0.444436) },
+ { Elem(47,0,1.481358), Elem(66,1,1.481296), Elem(59,2,1.481348), Elem(71,3,0.661703), Elem(78,4,0.661710), Elem(83,5,0.663168), Elem(87,6,0.661660), Elem(90,7,0.661682), Elem(83,8,0.444436) },
+ { Elem(48,0,2.216334), Elem(67,1,1.481303), Elem(60,2,1.481340), Elem(72,3,0.661810), Elem(79,4,0.663184), Elem(84,5,0.663135), Elem(88,6,0.661660), Elem(79,7,0.444447), Elem(84,8,0.444422) },
+ { Elem(49,0,2.216353), Elem(68,1,1.481303), Elem(61,2,2.216401), Elem(73,3,0.661884), Elem(80,4,0.663184), Elem(85,5,0.663179), Elem(89,6,0.661660), Elem(80,7,0.444447), Elem(85,8,0.444450) },
+ { Elem(50,0,2.216353), Elem(69,1,2.216356), Elem(62,2,2.216401), Elem(74,3,0.661884), Elem(81,4,0.443765), Elem(86,5,0.663179), Elem(90,6,0.442217), Elem(81,7,0.443728), Elem(86,8,0.444450) },
+ { Elem(51,0,2.216353), Elem(70,1,2.216356), Elem(63,2,2.216334), Elem(75,3,0.661884), Elem(82,4,0.443765), Elem(87,5,0.663179), Elem(79,6,0.442217), Elem(82,7,0.443728), Elem(87,8,0.444450) },
+ { Elem(52,0,2.216353), Elem(71,1,2.216356), Elem(64,2,2.216401), Elem(76,3,0.661884), Elem(83,4,0.443765), Elem(88,5,0.663179), Elem(80,6,0.442217), Elem(83,7,0.443728), Elem(88,8,0.444450) },
+ { Elem(53,0,2.216353), Elem(72,1,2.216334), Elem(65,2,2.216334), Elem(77,3,0.661660), Elem(84,4,0.443691), Elem(89,5,0.663179), Elem(81,6,0.442217), Elem(84,7,0.443691), Elem(89,8,0.444450) },
+ { Elem(54,0,2.216348), Elem(73,1,2.216334), Elem(66,2,2.216401), Elem(78,3,0.661884), Elem(85,4,0.443691), Elem(90,5,0.443736), Elem(82,6,0.442217), Elem(85,7,0.443691), Elem(90,8,0.443719) },
+ { Elem(55,0,2.216334), Elem(74,1,2.216334), Elem(67,2,2.216423), Elem(79,3,0.664980), Elem(86,4,0.443691), Elem(79,5,0.447074), Elem(83,6,0.442217), Elem(86,7,0.443691), Elem(79,8,0.445051) },
+ { Elem(56,0,2.216334), Elem(75,1,2.216334), Elem(68,2,2.216423), Elem(80,3,0.664980), Elem(87,4,0.443691), Elem(80,5,0.447074), Elem(84,6,0.442217), Elem(87,7,0.443691), Elem(80,8,0.445051) },
+ { Elem(57,0,2.216334), Elem(76,1,2.216334), Elem(69,2,2.216423), Elem(81,3,0.664980), Elem(88,4,0.443691), Elem(81,5,0.447074), Elem(85,6,0.442217), Elem(88,7,0.443691), Elem(81,8,0.445051) },
+ { Elem(58,0,2.216334), Elem(77,1,2.216334), Elem(70,2,2.216423), Elem(82,3,0.664980), Elem(89,4,0.443691), Elem(82,5,0.447074), Elem(86,6,0.442217), Elem(89,7,0.443691), Elem(82,8,0.445051) },
+ { Elem(59,0,2.216334), Elem(78,1,2.216334), Elem(71,2,2.216423), Elem(83,3,0.664980), Elem(90,4,0.443691), Elem(83,5,0.447074), Elem(87,6,0.442217), Elem(90,7,0.443691), Elem(83,8,0.445051) },
+ { Elem(60,0,2.216446), Elem(79,1,2.218545), Elem(72,2,2.216446), Elem(84,3,0.664756), Elem(79,4,0.451079), Elem(84,5,0.446999), Elem(88,6,0.442217), Elem(79,7,0.447385), Elem(84,8,0.445014) },
+#endif
+ };
+
+
diff --git a/attic/muse_qt4_evolution/synti/s1/CMakeLists.txt b/attic/muse_qt4_evolution/synti/s1/CMakeLists.txt
new file mode 100644
index 00000000..fe5a3393
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/s1/CMakeLists.txt
@@ -0,0 +1,34 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+add_library ( s1 SHARED s1.cpp )
+
+target_link_libraries( s1 synti )
+
+# tell cmake to name target s1.so instead of
+# libs1.so
+#
+set_target_properties ( s1 PROPERTIES PREFIX "" )
+
+target_link_libraries(s1
+ synti
+ )
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ s1 )
+
diff --git a/attic/muse_qt4_evolution/synti/s1/s1.cpp b/attic/muse_qt4_evolution/synti/s1/s1.cpp
new file mode 100644
index 00000000..596a5797
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/s1/s1.cpp
@@ -0,0 +1,156 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: s1.cpp,v 1.10 2005/01/13 21:16:27 wschweer Exp $
+//
+// S1 - simple mono demo synthesizer
+// - plays only one note at a time
+// - has no gui nor any controller
+//
+// Version 0.2: stop note on wave zero crossing to avoid
+// clicks
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include <cmath>
+#include <list>
+
+#include "synti/libsynti/mono.h"
+
+#define RESOLUTION 16384
+
+//---------------------------------------------------------
+// S1 - simple mono demo synthesizer
+//---------------------------------------------------------
+
+class S1 : public MessMono {
+ static int useCount;
+ static float *wave_table;
+
+ int gate;
+ float freq;
+ unsigned accu;
+ float sample;
+
+ virtual void note(int channel, int pitch, int velo);
+ virtual void process(float** buffer, int offset, int n);
+
+ public:
+ S1();
+ ~S1();
+ };
+
+float* S1::wave_table;
+int S1::useCount = 0;
+
+//---------------------------------------------------------
+// S1
+//---------------------------------------------------------
+
+S1::S1() : MessMono()
+ {
+ if (useCount++ == 0) {
+ //
+ // create sinus wave table
+ //
+ wave_table = new float[RESOLUTION];
+ for (int i = 0; i < RESOLUTION; i++)
+ wave_table[i] = sin ((i * 2.0 * M_PI) / RESOLUTION) / 6.0;
+ }
+ gate = 0;
+ }
+
+//---------------------------------------------------------
+// ~S1
+//---------------------------------------------------------
+
+S1::~S1()
+ {
+ if (--useCount == 0)
+ delete[] wave_table;
+ }
+
+//---------------------------------------------------------
+// noteon
+// process note on
+//---------------------------------------------------------
+
+void S1::note(int /*channel*/, int pitch, int velo)
+ {
+ if (velo == 0) {
+ //
+ // note off
+ //
+ if (sample == 0.0)
+ gate = 0;
+ else if (sample > 0.0)
+ gate = 2;
+ else if (sample < 0.0)
+ gate = 3;
+ }
+ else {
+ //
+ // note on
+ //
+ accu = 0;
+ gate = 1;
+ freq = 8.176 * exp(float(pitch)*log(2.0)/12.0);
+ }
+ }
+
+//---------------------------------------------------------
+// write
+// synthesize n samples into buffer+offset
+//---------------------------------------------------------
+
+void S1::process(float** buffer, int offset, int n)
+ {
+ if (gate == 0)
+ return;
+ float* p = buffer[0] + offset;
+ unsigned freq_256 = (int) (freq * ((double) RESOLUTION) / sampleRate() * 256.0);
+ for (int i = 0; i < n; i++) {
+ accu += freq_256;
+ while (accu >= RESOLUTION * 256)
+ accu -= RESOLUTION * 256;
+ sample = wave_table[accu >> 8];
+ //
+ // stop on zero crossing
+ // if in decay state
+ //
+ if (gate == 2 && sample <= 0.0) {
+ gate = 0;
+ break;
+ }
+ else if (gate == 3 && sample >= 0.0) {
+ gate = 0;
+ break;
+ }
+ p[i] += sample;
+ }
+ }
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+
+static Mess* instantiate(int sr, const char*)
+ {
+ S1* s1 = new S1();
+ s1->setSampleRate(sr);
+ return s1;
+ }
+
+extern "C" {
+ static MESS descriptor = {
+ "S1",
+ "S1 MusE Demo Software Synthesizer",
+ "0.2", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate
+ };
+
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/CMakeLists.txt b/attic/muse_qt4_evolution/synti/simpledrums/CMakeLists.txt
new file mode 100644
index 00000000..b29bab02
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/CMakeLists.txt
@@ -0,0 +1,52 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+QT4_WRAP_CPP ( simpledrums_mocs simpledrumsgui.h ssplugingui.h )
+QT4_WRAP_UI ( simpledrums_uis simpledrumsguibase.ui sspluginchooserbase.ui )
+
+add_library ( simpledrums SHARED
+ simpledrums.cpp
+ simpledrumsgui.cpp
+ simpledrums.h
+ ssplugin.cpp
+ ssplugingui.cpp
+ ssplugin.h
+ common.h
+ ${simpledrums_mocs}
+ ${simpledrums_uis}
+ )
+
+# - tell cmake to name target simpledrums.so instead of
+# libsimpledrums.so
+# - use precompiled header files
+#
+set_target_properties ( simpledrums
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-O6 -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+target_link_libraries(simpledrums
+ synti
+# awl
+ ${QT_LIBRARIES}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ simpledrums )
+
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/COPYING b/attic/muse_qt4_evolution/synti/simpledrums/COPYING
new file mode 100644
index 00000000..5c3cefc2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/COPYING
@@ -0,0 +1,3 @@
+COPYING
+---------------------------------------
+This software is licensed under GNU GPL.
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/README b/attic/muse_qt4_evolution/synti/simpledrums/README
new file mode 100644
index 00000000..468640b1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/README
@@ -0,0 +1,43 @@
+--------------------------------------
+Simpledrums v 0.2, by Mathias Lundgren
+--------------------------------------
+
+Simpledrums is a simple MESS-synth sampler (MusE Experimental Soft
+Synth) aiming at becoming a simple, tightly integrated sampler for
+MusE, specifically aimed at drumsamples.
+
+Features:
+- 16 channels/samples (1 sample/channel)
+- Simple controls for each individual channel: volume, balance, noteoff-ignore, channel on/off
+- Main volume
+- 4 LADSPA send-effects can be used, 4 effect taps for each individual channel
+- All channel parameters are controllable via the GUI, or by MusE:s controller handling (controller pane in pianoroll/drumeditor)
+- All effect parameters can be controlled via the GUI, or by Sysex messages (f.ex. turn effect on/off, modify effect parameters)
+- Complete synth state (fx-parameters, samples etc) is saved together with MusE project, and restored later when loaded
+- Samples automatically resampled when loaded (if needed)
+
+That's all folks!
+
+-------------
+Known issues:
+-------------
+- Not the prettiest gui in the world
+- All samples are read directly into memory (no caching)
+- Some obscure LADSPA-effects make SimpleSynth segfault
+- More...
+
+-------------
+Future plans:
+-------------
+- Fix all the known issues! ;-)
+- Sample loops
+- Sample offset variation w respect to note velocity
+- Treble/eq-controller for each individual channel
+- Treble level variation w respect to note velocity
+- More...
+
+Mathias Lundgren, (lunar_shuttle@users.sourceforge.net), 2004
+Plugin management code based on Werner Schweers plugin management handling for MusE
+
+(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004
+Licensed under the GNU General Public License
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/ReleaseNotes.txt b/attic/muse_qt4_evolution/synti/simpledrums/ReleaseNotes.txt
new file mode 100644
index 00000000..e0d633d8
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/ReleaseNotes.txt
@@ -0,0 +1,18 @@
+RELEASE NOTES:
+--------------
+????-??-?? ver 0.2
+- Support for 4 LADSPA sendeffects added
+- Resampling of samples when loading (libsamplerate)
+- Synth state is saved to/restored from project file
+- Channel settings: balance, volume, effect tap for each sendeffect
+- Effect settings: all LADSPA parameters controllable and saved to MusE project, effect master volume, effect on/off
+- Support for mono + stereo samples
+- Support for stereo + mono LADSPA effects
+- Bugfixes, GUI-improvements etc...
+
+2004-11-09 ver 0.1
+- Simpledrums initial release
+- 16 channels (1 sample for each channel) with parameters: volume, balance, noteoff-ignore
+
+(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004
+Licensed under the GNU General Public License
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/common.h b/attic/muse_qt4_evolution/synti/simpledrums/common.h
new file mode 100644
index 00000000..e4763540
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/common.h
@@ -0,0 +1,110 @@
+//
+// C++ Interface: common
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef __MUSE_TESTO_COMMON_H__
+#define __MUSE_TESTO_COMMON_H__
+
+#include "muse/midictrl.h"
+
+#define SS_VERSIONSTRING "1.0"
+
+#define SS_DEBUG 0
+#define SS_DEBUG_INIT 0
+#define SS_TRACE_FUNC 0
+#define SS_DEBUG_MIDI 0
+#define SS_DEBUG_LADSPA 0
+#define SS_DEBUG_STATE 0
+
+#define SS_DBG(string) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string);
+#define SS_DBG2(string1, string2) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2);
+#define SS_DBG_I(string1, int) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %d\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, int);
+
+#define SS_TRACE_IN if (SS_TRACE_FUNC) fprintf (stderr, "->%s:%d\n", __PRETTY_FUNCTION__, __LINE__);
+#define SS_TRACE_OUT if (SS_TRACE_FUNC) fprintf (stderr, "<-%s:%d\n", __PRETTY_FUNCTION__, __LINE__);
+#define SS_ERROR(string) fprintf(stderr, "SimpleDrums error: %s\n", string)
+#define SS_DBG_LADSPA(string1) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1);
+#define SS_DBG_LADSPA2(string1, string2) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2);
+
+#define SS_SYSEX_INIT_DATA_VERSION 1
+
+#define SS_NR_OF_CHANNELS 16
+#define SS_AUDIO_CHANNELS 2
+#define SS_NR_OF_SENDEFFECTS 4
+
+// Controller-related:
+#define SS_CHANNEL_CTRL_VOLUME 0
+#define SS_CHANNEL_CTRL_PAN 1
+#define SS_CHANNEL_CTRL_NOFF 2
+#define SS_CHANNEL_CTRL_ONOFF 3
+#define SS_CHANNEL_SENDFX1 4
+#define SS_CHANNEL_SENDFX2 5
+#define SS_CHANNEL_SENDFX3 6
+#define SS_CHANNEL_SENDFX4 7
+
+#define SS_PLUGIN_RETURN 0
+#define SS_PLUGIN_ONOFF 1
+
+#define SS_NR_OF_MASTER_CONTROLLERS 1
+#define SS_NR_OF_CHANNEL_CONTROLLERS 8
+#define SS_NR_OF_PLUGIN_CONTROLLERS 2
+
+#define SS_NR_OF_CONTROLLERS (SS_NR_OF_MASTER_CONTROLLERS + (SS_NR_OF_CHANNELS * SS_NR_OF_CHANNEL_CONTROLLERS) + (SS_NR_OF_PLUGIN_CONTROLLERS*SS_NR_OF_SENDEFFECTS))
+#define SS_FIRST_MASTER_CONTROLLER CTRL_NRPN14_OFFSET
+#define SS_FIRST_CHANNEL_CONTROLLER (SS_FIRST_MASTER_CONTROLLER + SS_NR_OF_MASTER_CONTROLLERS)
+#define SS_LAST_MASTER_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER - 1)
+#define SS_LAST_CHANNEL_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER -1 + (SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS))
+
+#define SS_FIRST_PLUGIN_CONTROLLER (SS_LAST_CHANNEL_CONTROLLER + 1)
+#define SS_LAST_PLUGIN_CONTROLLER (SS_FIRST_PLUGIN_CONTROLLER -1 + SS_NR_OF_SENDEFFECTS*SS_NR_OF_PLUGIN_CONTROLLERS)
+
+#define SS_MASTER_CTRL_VOLUME SS_FIRST_MASTER_CONTROLLER
+
+#define SS_CHANNEL_VOLUME_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_VOLUME)
+#define SS_CHANNEL_PAN_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_PAN)
+#define SS_CHANNEL_NOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_NOFF)
+#define SS_CHANNEL_ONOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_ONOFF)
+#define SS_CHANNEL_SENDFX_CONTROLLER(int1,int2) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int1) + SS_CHANNEL_SENDFX1 + int2)
+
+#define SS_PLUGIN_RETURNLEVEL_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS))
+#define SS_PLUGIN_ONOFF_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS) + 1)
+
+#define SS_LOWEST_NOTE 36
+#define SS_HIGHEST_NOTE (SS_LOWEST_NOTE + SS_NR_OF_CHANNELS)
+
+#define SS_PLUGIN_PARAM_MIN 0
+#define SS_PLUGIN_PARAM_MAX 127
+
+typedef unsigned char byte;
+
+enum {
+ SS_SYSEX_LOAD_SAMPLE = 0, // gui -> synth: tell synth to load sample
+ SS_SYSEX_INIT_DATA, // synth reinitialization, the position of this (1) in the enum must not be changed since this value is written into proj file
+ SS_SYSEX_LOAD_SAMPLE_OK, // synth -> gui: tell gui sample loaded OK
+ SS_SYSEX_LOAD_SAMPLE_ERROR, // synth -> gui: tell gui sample ! loaded OK
+ SS_SYSEX_CLEAR_SAMPLE, // gui -> synth: tell synth to clear sample
+ SS_SYSEX_CLEAR_SAMPLE_OK, // synth->gui: confirm sample cleared OK
+ SS_SYSEX_LOAD_SENDEFFECT, // gui -> synth: tell synth to load laspa-effect
+ SS_SYSEX_LOAD_SENDEFFECT_OK,// synth->gui: plugin loaded ok
+ SS_SYSEX_LOAD_SENDEFFECT_ERROR, // synth->gui: plugin _not_ loaded ok
+ SS_SYSEX_CLEAR_SENDEFFECT, // gui->synth: clear plugin
+ SS_SYSEX_CLEAR_SENDEFFECT_OK,// synth->gui: plugin cleared
+ SS_SYSEX_SET_PLUGIN_PARAMETER, //gui->synth: set plugin parameter
+ SS_SYSEX_SET_PLUGIN_PARAMETER_OK, // synth->gui: set plugin parameter (update gui)
+ SS_SYSEX_ERRORMSG, // synth -> gui: general error message from synth
+ SS_SYSEX_GET_INIT_DATA, // gui->synth: request init data
+ SS_SYSEX_SEND_INIT_DATA // synth->gui: give gui init data
+ };
+
+extern int SS_samplerate;
+extern float SS_map_pluginparam2logdomain(int pluginparam_val);
+extern int SS_map_logdomain2pluginparam(float pluginparam_log);
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/simpledrums.cpp b/attic/muse_qt4_evolution/synti/simpledrums/simpledrums.cpp
new file mode 100644
index 00000000..93be946d
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/simpledrums.cpp
@@ -0,0 +1,1719 @@
+//
+// C++ Implementation: simplesynth
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include "muse/midictrl.h"
+#include "muse/midi.h"
+#include "libsynti/midievent.h"
+#include "simpledrums.h"
+// #include <qstring.h>
+#include <samplerate.h>
+
+const char* SimpleSynth::synth_state_descr[] =
+ {
+ "SS_INITIALIZING",
+ "SS_LOADING_SAMPLE",
+ "SS_CLEARING_SAMPLE",
+ "SS_RUNNING"
+ };
+
+const char* SimpleSynth::channel_state_descr[] =
+ {
+ "SS_CHANNEL_INACTIVE",
+ "SS_SAMPLE_PLAYING"
+ };
+
+#define SWITCH_SYNTH_STATE(state)\
+synth_state = state; \
+if (SS_DEBUG_STATE) \
+ fprintf (stderr, "SS STATE: %s\n", SimpleSynth::synth_state_descr[state]);
+
+#define SWITCH_CHAN_STATE(ch, s)\
+channels[ch].state = s; \
+if (SS_DEBUG_STATE) \
+ fprintf (stderr, "SS CHAN %d STATE: %s\n", ch, SimpleSynth::channel_state_descr[s]);
+
+#define SS_CHANNEL_VOLUME_QUOT 100.0
+#define SS_MASTER_VOLUME_QUOT 100.0
+int SS_samplerate;
+
+#define SS_LOG_MAX 0
+#define SS_LOG_MIN -10
+#define SS_LOG_OFFSET SS_LOG_MIN
+
+
+//
+// Map plugin parameter on domain [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] to domain [SS_LOG_MIN, SS_LOG_MAX] (log domain)
+//
+float SS_map_pluginparam2logdomain(int pluginparam_val)
+ {
+ float scale = (float) (SS_LOG_MAX - SS_LOG_MIN)/ (float) SS_PLUGIN_PARAM_MAX;
+ float scaled = (float) pluginparam_val * scale;
+ float mapped = scaled + SS_LOG_OFFSET;
+ return mapped;
+ }
+//
+// Map plugin parameter on domain to domain [SS_LOG_MIN, SS_LOG_MAX] to [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] (from log-> [0,127])
+// (inverse func to the above)
+int SS_map_logdomain2pluginparam(float pluginparam_log)
+ {
+ float mapped = pluginparam_log - SS_LOG_OFFSET;
+ float scale = (float) SS_PLUGIN_PARAM_MAX / (float) (SS_LOG_MAX - SS_LOG_MIN);
+ int scaled = (int) round(mapped * scale);
+ return scaled;
+ }
+
+//---------------------------------------------------------
+// SimpleSynth
+//---------------------------------------------------------
+SimpleSynth::SimpleSynth(int sr)
+ : Mess(SS_AUDIO_CHANNELS)
+ {
+ SS_TRACE_IN
+ SS_samplerate = sr;
+ SS_initPlugins();
+
+ simplesynth_ptr = this;
+ master_vol = 100.0 / SS_MASTER_VOLUME_QUOT;
+ master_vol_ctrlval = 100;
+
+ //initialize
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ channels[i].sample = 0;
+ channels[i].playoffset = 0;
+ channels[i].noteoff_ignore = false;
+ channels[i].volume = (double) (100.0/SS_CHANNEL_VOLUME_QUOT );
+ channels[i].volume_ctrlval = 100;
+ channels[i].pan = 64;
+ channels[i].balanceFactorL = 1.0;
+ channels[i].balanceFactorR = 1.0;
+ SWITCH_CHAN_STATE(i, SS_CHANNEL_INACTIVE);
+ channels[i].channel_on = false;
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ channels[i].sendfxlevel[j] = 0.0;
+ }
+ }
+
+ //Process buffer:
+ processBuffer[0] = new double[SS_PROCESS_BUFFER_SIZE]; //left
+ processBuffer[1] = new double[SS_PROCESS_BUFFER_SIZE]; //right
+
+ //Send effects
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ sendFxLineOut[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left out
+ sendFxLineOut[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right out
+ sendFxReturn[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left in
+ sendFxReturn[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right in
+ }
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ sendEffects[i].state = SS_SENDFX_OFF;
+ sendEffects[i].plugin = 0;
+ sendEffects[i].retgain = 1.0;
+ sendEffects[i].retgain_ctrlval = 100;
+ sendEffects[i].nrofparameters = 0;
+ }
+
+ //Build controller list:
+ controllers[0].name = "Master volume";
+ controllers[0].num = CTRL_NRPN14_OFFSET;
+ controllers[0].min = 0;
+ controllers[0].max = 127;
+
+ int i=1;
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ QString c1 = "Channel " + QString::number(ch + 1) + " volume";
+ QString c2 = "Channel " + QString::number(ch + 1) + " pan";
+ QString c3 = "Channel " + QString::number(ch + 1) + " noteoff ignore";
+ QString c4 = "Channel " + QString::number(ch + 1) + " on/off";
+ QString c5 = "Channel " + QString::number(ch + 1) + " fx send 1";
+ QString c6 = "Channel " + QString::number(ch + 1) + " fx send 2";
+ QString c7 = "Channel " + QString::number(ch + 1) + " fx send 3";
+ QString c8 = "Channel " + QString::number(ch + 1) + " fx send 4";
+ controllers[i].name = c1.toLatin1().data();
+ controllers[i].num = CTRL_NRPN14_OFFSET+i;
+ controllers[i].min = 0;
+ controllers[i].max = 127;
+
+ controllers[i+1].name = c2.toLatin1().data();
+ controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1;
+ controllers[i+1].min = 0;
+ controllers[i+1].max = 127;
+
+ controllers[i+2].name = c3.toLatin1().data();
+ controllers[i+2].num = CTRL_NRPN14_OFFSET+i+2;
+ controllers[i+2].min = 0;
+ controllers[i+2].max = 1;
+
+ controllers[i+3].name = c4.toLatin1().data();
+ controllers[i+3].num = CTRL_NRPN14_OFFSET+i+3;
+ controllers[i+3].min = 0;
+ controllers[i+3].max = 1;
+
+ controllers[i+4].name = c5.toLatin1().data();
+ controllers[i+4].num = CTRL_NRPN14_OFFSET+i+4;
+
+ controllers[i+5].name = c6.toLatin1().data();
+ controllers[i+5].num = CTRL_NRPN14_OFFSET+i+5;
+
+ controllers[i+6].name = c7.toLatin1().data();
+ controllers[i+6].num = CTRL_NRPN14_OFFSET+i+6;
+
+ controllers[i+7].name = c8.toLatin1().data();
+ controllers[i+7].num = CTRL_NRPN14_OFFSET+i+7;
+
+ controllers[i+4].min = controllers[i+5].min = controllers[i+6].min = controllers[i+7].min = 0;
+ controllers[i+4].max = controllers[i+5].max = controllers[i+6].max = controllers[i+7].max = 127;
+
+ i+=8;
+ }
+
+ for (int sfx=0; sfx<SS_NR_OF_SENDEFFECTS; sfx++) {
+ QString c1 = "Sendfx " + QString::number(sfx) + " ret gain";
+ QString c2 = "Sendfx " + QString::number(sfx) + " on/off";
+ controllers[i].name = c1.toLatin1().data();
+ controllers[i].num = CTRL_NRPN14_OFFSET+i;
+ controllers[i].min = 0;
+ controllers[i].max = 127;
+
+ controllers[i+1].name = c2.toLatin1().data();
+ controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1;
+ controllers[i+1].min = 0;
+ controllers[i+1].max = 1;
+ i+=2;
+ }
+
+ pthread_mutex_init(&SS_LoaderMutex, NULL);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// ~SimpleSynth
+//---------------------------------------------------------
+SimpleSynth::~SimpleSynth()
+ {
+ SS_TRACE_IN
+
+ // Cleanup channels and samples:
+ SS_DBG("Cleaning up sample data");
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ if (channels[i].sample) {
+ delete[] channels[i].sample->data;
+ delete channels[i].sample;
+ }
+ }
+ simplesynth_ptr = NULL;
+
+ SS_DBG("Deleting pluginlist");
+ //Cleanup plugins:
+ for (iPlugin i = plugins.begin(); i != plugins.end(); ++i) {
+ delete (*i);
+ }
+ plugins.clear();
+
+ SS_DBG("Deleting sendfx buffers");
+ //Delete sendfx buffers:
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ delete[] sendFxLineOut[i][0];
+ delete[] sendFxLineOut[i][1];
+ delete[] sendFxReturn[i][0];
+ delete[] sendFxReturn[i][1];
+ }
+
+ //processBuffer:
+ SS_DBG("Deleting process buffer");
+ delete[] processBuffer[0];
+ delete[] processBuffer[1];
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// guiVisible
+/*!
+ \fn SimpleSynth::guiVisible
+ \brief Tells if the gui is hidden or shown
+ \return true/false if gui is shown/hidden
+ */
+//---------------------------------------------------------
+bool SimpleSynth::guiVisible() const
+ {
+ SS_TRACE_IN
+ bool v = gui->isVisible();
+ SS_TRACE_OUT
+ return v;
+ }
+
+//---------------------------------------------------------
+// hasGui
+/*!
+ \fn SimpleSynth::hasGui
+ \brief Tells if the synth has a gui or not
+ \return true if synth has gui, false it synth has no gui
+ */
+//---------------------------------------------------------
+bool SimpleSynth::hasGui() const
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+// playNote
+/*!
+ \fn SimpleSynth::playNote
+ \brief Triggers a note on (noteoffs are noteons with velo=0)
+ \param channel midi channel
+ \param pitch note pitch
+ \param velo note velocity
+ \return false for ok, true for not ok (not sure these are handled differently, but...)
+ */
+//---------------------------------------------------------
+bool SimpleSynth::playNote(int /*channel*/, int pitch, int velo)
+ {
+ SS_TRACE_IN
+ //Don't bother about channel, we're processing every playnote!
+ if ((pitch >= SS_LOWEST_NOTE) && (pitch <= SS_HIGHEST_NOTE)) {
+ bool noteOff = (velo == 0 ? 1 : 0);
+ int ch = pitch - SS_LOWEST_NOTE;
+ if(!noteOff) {
+ if (channels[ch].sample) {
+ //Turn on the white stuff:
+ channels[ch].playoffset = 0;
+ SWITCH_CHAN_STATE(ch , SS_SAMPLE_PLAYING);
+ channels[ch].cur_velo = (double) velo / 127.0;
+ channels[ch].gain_factor = channels[ch].cur_velo * channels[ch].volume;
+ if (SS_DEBUG_MIDI) {
+ printf("Playing note %d on channel %d\n", pitch, ch);
+ }
+ }
+ }
+ else {
+ //Note off:
+ if (channels[ch].noteoff_ignore) {
+ if (SS_DEBUG_MIDI) {
+ printf("Note off on channel %d\n", ch);
+ }
+ SWITCH_CHAN_STATE(ch , SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ channels[ch].cur_velo = 0;
+ }
+ }
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+// processEvent
+/*!
+ \fn SimpleSynth::processEvent
+ \brief All events from sequencer first shows up here and are forwarded to their correct functions
+ \param event The event sent from sequencer
+ \return false for ok, true for not ok
+ */
+//---------------------------------------------------------
+bool SimpleSynth::processEvent(const MidiEvent& ev)
+ {
+ SS_TRACE_IN
+ switch(ev.type()) {
+ case ME_CONTROLLER:
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::processEvent - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB());
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ }
+ setController(ev.channel(), ev.dataA(), ev.dataB(), false);
+ return true;
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ //Debug print
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::processEvent - Sysex received\n");
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ printf("\n");
+ }
+ return sysex(ev.len(), ev.data());
+ }
+ return false;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// setController
+/*!
+ \fn SimpleSynth::setController
+ \brief Called from sequencer indirectly via SimpleSynth::processEvent
+ \brief when the synth is supposed to set a controller value
+ \param channel channel nr
+ \param id controller id
+ \param val value of controller
+ \return false for ok, true for not ok
+ */
+//---------------------------------------------------------
+bool SimpleSynth::setController(int channel, int id, int val)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::setController - received controller on channel %d, id %d value %d\n", channel, id, val);
+ }
+
+ // Channel controllers:
+ if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) {
+ // Find out which channel we're dealing with:
+ id-= SS_FIRST_CHANNEL_CONTROLLER;
+ int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS);
+ id = (id % SS_NR_OF_CHANNEL_CONTROLLERS);
+
+ switch (id) {
+ case SS_CHANNEL_CTRL_VOLUME:
+ if (SS_DEBUG_MIDI)
+ printf("Received channel ctrl volume %d for channel %d\n", val, ch);
+ channels[ch].volume_ctrlval = val;
+ updateVolume(ch, val);
+ break;
+ case SS_CHANNEL_CTRL_NOFF:
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl noff %d for channel %d\n", val, ch);
+ channels[ch].noteoff_ignore = val;
+ break;
+ case SS_CHANNEL_CTRL_PAN:
+ {
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl pan %d for channel %d\n", val, ch);
+ channels[ch].pan = val;
+ updateBalance(ch, val);
+ break;
+ }
+ case SS_CHANNEL_CTRL_ONOFF:
+ {
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl onoff %d for channel %d\n", val, ch);
+
+ if (val == false && channels[ch].channel_on == true) {
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].channel_on = val;
+ }
+ else if (val == true && channels[ch].channel_on == false) { // if it actually _was_ off:
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ channels[ch].channel_on = val;
+ }
+ break;
+ }
+ case SS_CHANNEL_SENDFX1:
+ case SS_CHANNEL_SENDFX2:
+ case SS_CHANNEL_SENDFX3:
+ case SS_CHANNEL_SENDFX4:
+ {
+ int fxid = id - SS_CHANNEL_SENDFX1;
+ channels[ch].sendfxlevel[fxid] = (double)val/127.0;
+ break;
+ }
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("Unknown controller received for channel %d. id=%d\n", ch, id);
+ break;
+ }
+ }
+ // Master controllers:
+ else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) {
+ if (SS_DEBUG_MIDI)
+ printf("Mastervol controller received: %d\n", id);
+ master_vol_ctrlval = val;
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ }
+ // Emmm, this one should've been there in the beginning
+ else if (id == CTRL_VOLUME) {
+ if (SS_DEBUG_MIDI) {
+ printf("Ctrl volume received: vol: %d\n", val);
+ }
+ master_vol_ctrlval = val;
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ //This one can't be from the gui, update gui:
+ guiUpdateMasterVol(val);
+ }
+ // Plugin controllers:
+ else if (id >= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) {
+
+ int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS;
+ int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS;
+
+ // Plugin return-gain:
+ if (cmd == SS_PLUGIN_RETURN) {
+ if (SS_DEBUG_MIDI)
+ printf("Ctrl fx retgain received: fxid: %d val: %d\n", fxid, val);
+ sendEffects[fxid].retgain_ctrlval = val;
+ sendEffects[fxid].retgain = (double) val / 75.0;
+ }
+ // Plugin on/off:
+ else if (cmd == SS_PLUGIN_ONOFF) {
+ if (SS_DEBUG_MIDI)
+ printf("Ctrl fx onoff received: fxid: %d val: %d\n", fxid, val);
+ sendEffects[fxid].state = (SS_SendFXState) val;
+ }
+ }
+ else {
+ if (SS_DEBUG_MIDI)
+ printf("Unknown controller received: %d\n", id);
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::setController
+ */
+//---------------------------------------------------------
+bool SimpleSynth::setController(int channel, int id, int val, bool /*fromGui*/)
+ {
+ SS_TRACE_IN
+ bool ret = setController(channel, id, val); //Perhaps TODO... Separate events from the gui
+ SS_TRACE_OUT
+ return ret;
+ }
+//---------------------------------------------------------
+// sysex
+/*!
+ \fn SimpleSynth::sysex
+ \brief Called from sequencer indirectly via SimpleSynth::processEvent
+ \param len length of the sysex data
+ \param data the sysex data
+ \return false for ok, true for not ok
+*/
+//---------------------------------------------------------
+bool SimpleSynth::sysex(int /*len*/, const unsigned char* data)
+ {
+ SS_TRACE_IN
+ int cmd = data[0];
+ switch (cmd) {
+ case SS_SYSEX_LOAD_SAMPLE:
+ {
+ int channel = data[1];
+ //int l = data[2];
+ const char* filename = (const char*)(data+3);
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd: load sample, filename %s, on channel: %d\n", filename, channel);
+ }
+ loadSample(channel, filename);
+ break;
+ }
+ case SS_SYSEX_CLEAR_SAMPLE:
+ {
+ int ch = data[1];
+ clearSample(ch);
+ break;
+ }
+
+ case SS_SYSEX_INIT_DATA:
+ {
+ parseInitData(data);
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SENDEFFECT:
+ {
+ int fxid = data[1];
+ QString lib = (const char*) (data + 2);
+ QString label = (const char*) (data + lib.length() + 3);
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd load effect: %d %s %s\n", fxid, lib.toLatin1().data(), label.toLatin1().data());
+ }
+ initSendEffect(fxid, lib, label);
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SENDEFFECT:
+ {
+ int fxid = data[1];
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd clear effect: %d\n", fxid);
+ }
+ sendEffects[fxid].state = SS_SENDFX_OFF;
+ cleanupPlugin(fxid);
+ sendEffects[fxid].plugin = 0;
+ break;
+ }
+
+ case SS_SYSEX_SET_PLUGIN_PARAMETER:
+ {
+ int fxid = data[1];
+ int parameter = data[2];
+ int val = data[3];
+ // Write it to the plugin:
+ float floatval = sendEffects[fxid].plugin->convertGuiControlValue(parameter, val);
+ setFxParameter(fxid, parameter, floatval);
+ break;
+ }
+
+ case SS_SYSEX_GET_INIT_DATA:
+ {
+ int initdata_len = 0;
+ const byte* tmp_initdata = NULL;
+ byte* event_data = NULL;
+
+ getInitData(&initdata_len, &tmp_initdata);
+ int totlen = initdata_len + 1;
+
+ event_data = new byte[initdata_len + 1];
+ event_data[0] = SS_SYSEX_SEND_INIT_DATA;
+ memcpy(event_data + 1, tmp_initdata, initdata_len);
+ delete[] tmp_initdata;
+ tmp_initdata = NULL;
+
+ MidiEvent ev(0, ME_SYSEX, event_data, totlen);
+ gui->writeEvent(ev);
+ delete[] event_data;
+
+ break;
+ }
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("Unknown sysex cmd received: %d\n", cmd);
+ break;
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+// getPatchName
+/*!
+ \fn SimpleSynth::getPatchName
+ \brief Called from host to get names of patches
+ \param index - which patchnr we're about to deliver
+ \return const char* with patchname
+ */
+//---------------------------------------------------------
+const char* SimpleSynth::getPatchName(int /*index*/, int, int) const
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getPatchInfo
+/*!
+ \fn SimpleSynth::getPatchInfo
+ \brief Called from host to get info about patches
+ \param index - which patchnr we're about to deliver
+ \param patch - if this one is 0, this is the first call, otherwise keep deliver the host patches... or something
+ \return MidiPatch with patch info for host
+ */
+//---------------------------------------------------------
+const MidiPatch* SimpleSynth::getPatchInfo(int index, const MidiPatch* patch) const
+ {
+ SS_TRACE_IN
+ index = 0; patch = 0;
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+/*!
+ \fn SimpleSynth::getControllerInfo
+ \brief Called from host to collect info about which controllers the synth supports
+ \param index current controller number
+ \param name pointer where name is stored
+ \param controller int pointer where muse controller number is stored
+ \param min int pointer where controller min value is stored
+ \param max int pointer where controller max value is stored
+ \return 0 when done, otherwise return next desired controller index
+ */
+//---------------------------------------------------------
+int SimpleSynth::getControllerInfo(int index, const char** name, int* controller, int* min, int* max)
+ {
+ SS_TRACE_IN
+ if (index >= SS_NR_OF_CONTROLLERS) {
+ SS_TRACE_OUT
+ return 0;
+ }
+
+ *name = controllers[index].name.c_str();
+ *controller = controllers[index].num;
+ *min = controllers[index].min;
+ *max = controllers[index].max;
+
+ if (SS_DEBUG_MIDI) {
+ printf("setting controller info: index %d name %s controller %d min %d max %d\n", index, *name, *controller, *min, *max);
+ }
+ SS_TRACE_OUT
+ return (index +1);
+ }
+
+//---------------------------------------------------------
+// process
+/*!
+ \fn SimpleSynth::process
+ \brief Realtime function where the processing actually occurs
+ \param channels - audio data
+ \param offset - sample offset
+ \param len - nr of samples to process
+ */
+//---------------------------------------------------------
+void SimpleSynth::process(float** out, int offset, int len)
+ {
+ //Process messages from the gui
+ while (gui->fifoSize()) {
+ MidiEvent ev = gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data());
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ else {
+ if (SS_DEBUG)
+ printf("SimpleSynth::process(): unknown event, type: %d\n", ev.type());
+ }
+ }
+
+ if (synth_state == SS_RUNNING) {
+
+ //Temporary mix-doubles
+ double out1, out2;
+ //double ltemp, rtemp;
+ float* data;
+ // Velocity factor:
+ double gain_factor;
+
+
+ // Clear send-channels. Skips if fx not turned on
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ if (sendEffects[i].state == SS_SENDFX_ON) {
+ memset(sendFxLineOut[i][0], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float));
+ memset(sendFxLineOut[i][1], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float));
+ }
+ }
+
+
+ memset(out[0] + offset, 0, len * sizeof(float));
+ memset(out[1] + offset, 0, len * sizeof(float));
+
+ //Process 1 channel at a time
+ for (int ch=0; ch < SS_NR_OF_CHANNELS; ch++) {
+ // If channels is turned off, skip:
+ if (channels[ch].channel_on == false)
+ continue;
+
+ //If sample isn't playing, skip:
+ if (channels[ch].state == SS_SAMPLE_PLAYING) {
+ memset(processBuffer[0], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double));
+ memset(processBuffer[1], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double));
+
+ for (int i=0; i<len; i++) {
+ // Current channel sample data:
+ data = channels[ch].sample->data;
+ gain_factor = channels[ch].gain_factor;
+ // Current velocity factor:
+
+ if (channels[ch].sample->channels == 2) {
+ //
+ // Stereo sample:
+ //
+ // Add from sample:
+ out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL);
+ out2 = (double) (data[channels[ch].playoffset + 1] * gain_factor * channels[ch].balanceFactorR);
+ channels[ch].playoffset += 2;
+ }
+ else {
+ //
+ // Mono sample:
+ //
+ out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL);
+ out2 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorR);
+ channels[ch].playoffset++;
+ }
+
+ processBuffer[0][i] = out1;
+ processBuffer[1][i] = out2;
+
+ // If send-effects tap is on, tap signal to respective lineout channel
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (channels[ch].sendfxlevel[j] != 0.0) {
+ //If the effect has 2 inputs (stereo in):
+ if (sendEffects[j].inputs == 2) {
+ sendFxLineOut[j][0][i]+= (out1 * channels[ch].sendfxlevel[j]);
+ sendFxLineOut[j][1][i]+= (out2 * channels[ch].sendfxlevel[j]);
+ }
+ //If the effect is mono (1 input), only use first fxLineOut
+ else if (sendEffects[j].inputs == 1) {
+ sendFxLineOut[j][0][i]+= ((out1 + out2) * channels[ch].sendfxlevel[j] / 2.0);
+ }
+ //Effects with 0 or >2 inputs are ignored
+ }
+ }
+
+ //
+ // If we've reached the last sample, set state to inactive
+ //
+ if (channels[ch].playoffset >= channels[ch].sample->samples) {
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ break;
+ }
+ }
+ // Add contribution for this channel, for this frame, to final result:
+ for (int i=0; i<len; i++) {
+ out[0][i+offset]+=processBuffer[0][i];
+ out[1][i+offset]+=processBuffer[1][i];
+ }
+ }
+ }
+ // Do something funny with the sendies:
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (sendEffects[j].state == SS_SENDFX_ON) {
+ sendEffects[j].plugin->process(len);
+ for (int i=0; i<len; i++) {
+ //Effect has mono output:
+ if (sendEffects[j].outputs == 1) {
+ //Add the result to both channels:
+ out[0][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0);
+ out[1][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0);
+ }
+ else if (sendEffects[j].outputs == 2) {
+ // Effect has stereo output
+ out[0][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][0][i]);
+ out[1][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][1][i]);
+ }
+ }
+ }
+ }
+ // Finally master gain:
+ for (int i=0; i<len; i++) {
+ out[0][i+offset] = (out[0][i+offset] * master_vol);
+ out[1][i+offset] = (out[1][i+offset] * master_vol);
+ }
+ }
+ }
+
+//---------------------------------------------------------
+// showGui
+/*!
+ \fn SimpleSynth::showGui
+ \brief Displays or hides the gui window
+ \param val true or false = gui shown or hidden
+ */
+//---------------------------------------------------------
+void SimpleSynth::showGui(bool val)
+ {
+ SS_TRACE_IN
+ gui->setShown(val);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::init
+ \brief Initializes the SimpleSynth
+ \param name string set to caption in the gui dialog
+ \return true if successful, false if unsuccessful
+ */
+//---------------------------------------------------------
+bool SimpleSynth::init(const char* name)
+ {
+ SS_TRACE_IN
+ SWITCH_SYNTH_STATE(SS_INITIALIZING);
+ gui = new SimpleSynthGui();
+ gui->show();
+ gui->setWindowTitle(name);
+ SWITCH_SYNTH_STATE(SS_RUNNING);
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::getInitData
+ \brief Data for reinitialization of SimpleSynth when loading project
+ \param n - number of chars used in the data
+ \param data - data that is sent as a sysex to the synth on reload of project
+ */
+//---------------------------------------------------------
+void SimpleSynth::getInitData(int* n, const unsigned char** data)
+ {
+ SS_TRACE_IN
+ // Calculate length of data
+ // For each channel, we need to store volume, pan, noff, onoff
+ int len = SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS;
+ // Sampledata: filenames len
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ if (channels[i].sample) {
+ int filenamelen = strlen(channels[i].sample->filename.c_str()) + 2;
+ len+=filenamelen;
+ }
+ else
+ len++; //Add place for SS_NO_SAMPLE
+ }
+ len+=3; // 1 place for SS_SYSEX_INIT_DATA, 1 byte for master vol, 1 byte for version data
+
+ // Effect data length
+ len++; //Add place for SS_SYSEX_INIT_DATA_VERSION, as control
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ Plugin* plugin = sendEffects[i].plugin;
+ if (plugin) {
+ int namelen = plugin->lib().size() + 2;
+ int labelnamelen = plugin->label().size() + 2;
+ len+=(namelen + labelnamelen);
+
+ len+=3; //1 byte for nr of parameters, 1 byte for return gain, 1 byte for effect on/off
+ len+=sendEffects[i].nrofparameters; // 1 byte for each parameter value
+ }
+ else {
+ len++; //place for SS_NO_PLUGIN
+ }
+ }
+
+ // First, SS_SYSEX_INIT_DATA
+ byte* buffer = new byte[len];
+ memset(buffer, 0, len);
+ buffer[0] = SS_SYSEX_INIT_DATA;
+ buffer[1] = SS_SYSEX_INIT_DATA_VERSION;
+ if (SS_DEBUG_INIT) {
+ printf("Length of init data: %d\n", len);
+ printf("buffer[0] - SS_SYSEX_INIT_DATA: %d\n", SS_SYSEX_INIT_DATA);
+ printf("buffer[1] - SS_SYSEX_INIT_DATA_VERSION: %d\n", SS_SYSEX_INIT_DATA_VERSION);
+ }
+ int i = 2;
+ // All channels:
+ // 0 - volume ctrlval (0-127)
+ // 1 - pan (0-127)
+ // 2 - noff ignore (0-1)
+ // 3 - channel on/off (0-1)
+ // 4 - 7 - sendfx 1-4 (0-127)
+ // 8 - len of filename, n
+ // 9 - 9+n - filename
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ buffer[i] = (byte) channels[ch].volume_ctrlval;
+ buffer[i+1] = (byte) channels[ch].pan;
+ buffer[i+2] = (byte) channels[ch].noteoff_ignore;
+ buffer[i+3] = (byte) channels[ch].channel_on;
+ buffer[i+4] = (byte) round(channels[ch].sendfxlevel[0] * 127.0);
+ buffer[i+5] = (byte) round(channels[ch].sendfxlevel[1] * 127.0);
+ buffer[i+6] = (byte) round(channels[ch].sendfxlevel[2] * 127.0);
+ buffer[i+7] = (byte) round(channels[ch].sendfxlevel[3] * 127.0);
+
+ if (SS_DEBUG_INIT) {
+ printf("Channel %d:\n", ch);
+ printf("buffer[%d] - channels[ch].volume_ctrlval = \t%d\n", i, channels[ch].volume_ctrlval);
+ printf("buffer[%d] - channels[ch].pan = \t\t%d\n", i+1, channels[ch].pan);
+ printf("buffer[%d] - channels[ch].noteoff_ignore = \t%d\n", i+2, channels[ch].noteoff_ignore );
+ printf("buffer[%d] - channels[ch].channel_on = \t%d\n", i+3, channels[ch].channel_on);
+ for (int j= i+4; j < i+8; j++) {
+ printf("buffer[%d] - channels[ch].sendfxlevel[%d]= \t%d\n", j, j-i-4, (int)round(channels[ch].sendfxlevel[j-i-4] * 127.0));
+ }
+ }
+ if (channels[ch].sample) {
+ int filenamelen = strlen(channels[ch].sample->filename.c_str()) + 1;
+ buffer[i+8] = (byte) filenamelen;
+ memcpy((buffer+(i+9)), channels[ch].sample->filename.c_str(), filenamelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - filenamelen: %d\n", i+8, filenamelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+9), (i+9) + filenamelen - 1);
+ for (int j = i+9; j< i+9+filenamelen; j++) {
+ printf("%c",buffer[j]);
+ }
+ printf("\n");
+ }
+ i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1 + filenamelen);
+ }
+ else {
+ buffer[i+8] = SS_NO_SAMPLE;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: SS_NO_SAMPLE: - %d\n", i+8, SS_NO_SAMPLE);
+ }
+ i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1);
+ }
+ }
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: Master vol: - %d\n", i, master_vol_ctrlval);
+ }
+ buffer[i] = master_vol_ctrlval;
+ *(data) = buffer; *n = len;
+ i++;
+
+ //Send effects:
+ buffer[i] = SS_SYSEX_INIT_DATA_VERSION; //Just for check
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: Control value, SS_SYSEX_INIT_DATA_VERSION\n", i);
+ }
+
+ i++;
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (sendEffects[j].plugin) {
+ int labelnamelen = sendEffects[j].plugin->label().size() + 1;
+ buffer[i] = labelnamelen;
+ memcpy((buffer+i+1), sendEffects[j].plugin->label().toLatin1().data(), labelnamelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - labelnamelen: %d\n", i, labelnamelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + labelnamelen - 1);
+ for (int k = i+1; k < i+1+labelnamelen; k++) {
+ printf("%c",buffer[k]);
+ }
+ printf("\n");
+ }
+
+ i+=(labelnamelen + 1);
+
+ int namelen = sendEffects[j].plugin->lib().size() + 1;
+ buffer[i] = namelen;
+ memcpy((buffer+i+1), sendEffects[j].plugin->lib().toLatin1().data(), namelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - libnamelen : %d\n", i, namelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + namelen - 1);
+ for (int k = i+1; k < i+1+namelen; k++) {
+ printf("%c",buffer[k]);
+ }
+ printf("\n");
+ }
+
+ i+=(namelen + 1);
+
+ buffer[i]=sendEffects[j].nrofparameters;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].nrofparameters=%d\n", i, j, buffer[i]);
+ }
+ i++;
+
+ buffer[i]=sendEffects[j].retgain_ctrlval;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].retgain_ctrlval=%d\n", i, j, buffer[i]);
+ }
+ i++;
+
+ for (int k=0; k<sendEffects[j].nrofparameters; k++) {
+ //TODO: Convert to 127-scale
+ buffer[i] = sendEffects[j].plugin->getGuiControlValue(k);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].parameterval[%d]=%d\n", i, j, k, buffer[i]);
+ }
+ i++;
+ }
+ }
+ // No plugin loaded:
+ else {
+ buffer[i] = SS_NO_PLUGIN;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: SS_NO_PLUGIN\n", i);
+ }
+ i++;
+ }
+ }
+
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::parseInitData()
+ */
+void SimpleSynth::parseInitData(const unsigned char* data)
+ {
+ SS_TRACE_IN
+ //int len = strlen((const char*)data);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[1], SS_SYSEX_INIT_DATA_VERSION=%d\n", *(data+1));
+ }
+ const byte* ptr = data+2;
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ channels[ch].volume_ctrlval = (byte) *(ptr);
+
+ if (SS_DEBUG_INIT) {
+ printf("Channel %d:\n", ch);
+ printf("buffer[%ld] - channels[ch].volume_ctrlval = \t%d\n", ptr-data, *ptr);
+ printf("buffer[%ld] - channels[ch].pan = \t\t%d\n", ptr-data+1, *(ptr+1));
+ printf("buffer[%ld] - channels[ch].noteoff_ignore = \t%d\n", ptr-data+2, *(ptr+2));
+ printf("buffer[%ld] - channels[ch].channel_on = \t%d\n", ptr-data+3, *(ptr+3));
+ }
+ updateVolume(ch, *(ptr));
+ guiUpdateVolume(ch, *(ptr));
+
+ channels[ch].pan = *(ptr+1);
+ updateBalance(ch, *(ptr+1));
+ guiUpdateBalance(ch, *(ptr+1));
+
+ channels[ch].noteoff_ignore = *(ptr+2);
+ guiUpdateNoff(ch, *(ptr+2));
+
+ channels[ch].channel_on = *(ptr+3);
+ guiUpdateChoff(ch, *(ptr+3));
+
+ ptr+=4;
+
+ for (int i=0; i<4; i++) {
+ channels[ch].sendfxlevel[i] = (float) (*(ptr)/127.0);
+ guiUpdateSendFxLevel(ch, i, *(ptr));
+ ptr++;
+ }
+
+ bool hasSample = *(ptr);
+ ptr++;
+
+ channels[ch].sample = 0;
+ channels[ch].playoffset = 0;
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ if (SS_DEBUG_INIT) {
+ printf("parseInitData: channel %d, volume: %f pan: %d bfL %f bfR %f chON %d s1: %f s2: %f s3: %f s4: %f\n",
+ ch,
+ channels[ch].volume,
+ channels[ch].pan,
+ channels[ch].balanceFactorL,
+ channels[ch].balanceFactorR,
+ channels[ch].channel_on,
+ channels[ch].sendfxlevel[0],
+ channels[ch].sendfxlevel[1],
+ channels[ch].sendfxlevel[2],
+ channels[ch].sendfxlevel[3]
+ );
+ }
+ if (hasSample) {
+ std::string filenametmp = (const char*) ptr;
+ ptr+= strlen(filenametmp.c_str()) + 1;
+ //printf("We should load %s\n", filenametmp.c_str());
+ loadSample(ch, filenametmp.c_str());
+ }
+ else {
+ //Clear sample
+ clearSample(ch);
+ guiNotifySampleCleared(ch);
+ }
+ }
+ //Master vol:
+ master_vol_ctrlval = *(ptr);
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ guiUpdateMasterVol(master_vol_ctrlval);
+ if (SS_DEBUG_INIT) {
+ printf("Master vol: %d\n", master_vol_ctrlval);
+ }
+ ptr++;
+
+ // Effects:
+ if (*(ptr) != SS_SYSEX_INIT_DATA_VERSION) {
+ fprintf(stderr, "Error loading init data - control byte not found. Skipping...\n");
+ SS_TRACE_OUT
+ return;
+ }
+ ptr++;
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ if (SS_DEBUG_INIT)
+ printf("buffer[%ld] - sendeffect[%d], labelnamelen=%d\n", ptr-data, i, *ptr);
+ int labelnamelen = *(ptr);
+
+ if (labelnamelen != SS_NO_PLUGIN) {
+ ptr++;
+ std::string labelnametmp = (const char*) ptr;
+ ptr+= labelnamelen;
+
+ //int libnamelen = *(ptr);
+ ptr++;
+ std::string libnametmp = (const char*) ptr;
+ ptr+= strlen(libnametmp.c_str()) + 1;
+
+
+ initSendEffect(i, libnametmp.c_str(), labelnametmp.c_str());
+ //initSendEffect(0, "cmt", "freeverb3");
+
+ byte params = *(ptr);
+ byte retgain = *(ptr+1);
+ ptr+=2;
+
+ sendEffects[i].nrofparameters = params;
+
+ sendEffects[i].retgain_ctrlval = retgain;
+ sendEffects[i].retgain = retgain;
+ sendEffects[i].retgain = (double) retgain/ 75.0;
+ MidiEvent ev(0, 0, ME_CONTROLLER, SS_PLUGIN_RETURNLEVEL_CONTROLLER(i), retgain);
+ gui->writeEvent(ev);
+
+ for (int j=0; j<params; j++) {
+ if (SS_DEBUG_INIT)
+ printf("buffer[%ld] - sendeffect[%d], parameter[%d]=%d\n", ptr-data, i, j, *ptr);
+ setFxParameter(i, j, sendEffects[i].plugin->convertGuiControlValue(j, *(ptr)));
+ ptr++;
+ }
+ }
+ else {
+ if (sendEffects[i].plugin)
+ cleanupPlugin(i);
+ ptr++;
+ }
+ }
+
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynth::loadSample(int chno, const char* filename)
+ */
+bool SimpleSynth::loadSample(int chno, const char* filename)
+ {
+ SS_TRACE_IN
+ SS_Channel* ch = &channels[chno];
+
+ // Thread stuff:
+ SS_SampleLoader* loader = new SS_SampleLoader;
+ loader->channel = ch;
+ loader->filename = std::string(filename);
+ loader->ch_no = chno;
+ if (SS_DEBUG) {
+ printf("Loader filename is: %s\n", filename);
+ }
+ pthread_t sampleThread;
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED);
+ if (pthread_create(&sampleThread, attributes, ::loadSampleThread, (void*) loader)) {
+ perror("creating thread failed:");
+ pthread_attr_destroy(attributes);
+ delete loader;
+ return false;
+ }
+
+ pthread_attr_destroy(attributes);
+ SS_TRACE_OUT
+ return true;
+ }
+
+/*!
+ \fn loadSampleThread(void* p)
+ \brief Since process needs to respond withing a certain time, loading of samples need to be done in a separate thread
+ */
+static void* loadSampleThread(void* p)
+ {
+ SS_TRACE_IN
+ pthread_mutex_lock(&SS_LoaderMutex);
+
+ // Crit section:
+ SS_State prevState = synth_state;
+ SWITCH_SYNTH_STATE(SS_LOADING_SAMPLE);
+ SS_SampleLoader* loader = (SS_SampleLoader*) p;
+ SS_Channel* ch = loader->channel;
+ int ch_no = loader->ch_no;
+
+ if (ch->sample) {
+ delete[] ch->sample->data;
+ delete ch->sample;
+ }
+ ch->sample = new SS_Sample;
+ SS_Sample* smp = ch->sample;
+
+ SNDFILE* sf;
+ const char* filename = loader->filename.c_str();
+ SF_INFO sfi;
+
+ if (SS_DEBUG)
+ printf("loadSampleThread: filename = %s\n", filename);
+
+ sf = sf_open(filename, SFM_READ, &sfi);
+ if (sf == 0) {
+ fprintf(stderr,"Error opening file: %s\n", filename);
+ SWITCH_SYNTH_STATE(prevState);
+ simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename);
+ delete ch->sample; ch->sample = 0;
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ SS_TRACE_OUT
+ pthread_exit(0);
+ }
+
+ //Print some info:
+ if (SS_DEBUG) {
+ printf("Sample info:\n");
+ printf("Frames: \t%ld\n", (long) sfi.frames);
+ printf("Channels: \t%d\n", sfi.channels);
+ printf("Samplerate: \t%d\n", sfi.samplerate);
+ }
+
+ //
+ // Allocate and read the thingie
+ //
+
+ // If current samplerate is the same as MusE's:
+ if (SS_samplerate == sfi.samplerate) {
+ smp->data = new float[sfi.channels * sfi.frames];
+ sf_count_t n = sf_readf_float(sf, smp->data, sfi.frames);
+ smp->frames = sfi.frames;
+ smp->samples = (n * sfi.channels);
+ smp->channels = sfi.channels;
+ if (SS_DEBUG) {
+ printf("%ld frames read\n", (long) n);
+ }
+ }
+ else // otherwise, resample:
+ {
+ smp->channels = sfi.channels;
+ // Get new nr of frames:
+ double srcratio = (double) SS_samplerate/ (double) sfi.samplerate;
+ smp->frames = (long) floor(((double) sfi.frames * srcratio));
+ smp->frames = (sfi.channels == 1 ? smp->frames * 2 : smp->frames ); // Double nr of new frames if mono->stereo
+ smp->samples = smp->frames * smp->channels;
+
+ if (SS_DEBUG) {
+ printf("Resampling from %ld frames to %ld frames - srcration: %lf\n", sfi.frames, smp->frames, srcratio);
+ printf("Nr of new samples: %ld\n", smp->samples);
+ }
+
+ // Read to temporary:
+ float temp[sfi.frames * sfi.channels];
+ int frames_read = sf_readf_float(sf, temp, sfi.frames);
+ if (frames_read != sfi.frames) {
+ fprintf(stderr,"Error reading sample %s\n", filename);
+ simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename);
+ sf_close(sf);
+ SWITCH_SYNTH_STATE(prevState);
+ delete ch->sample; ch->sample = 0;
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ pthread_exit(0);
+ SS_TRACE_OUT
+ }
+
+ // Allocate mem for the new one
+ smp->data = new float[smp->frames * smp->channels];
+ memset(smp->data, 0, sizeof(float)* smp->frames * smp->channels);
+
+ // libsamplerate & co (secret rabbits in the code!)
+ SRC_DATA srcdata;
+ srcdata.data_in = temp;
+ srcdata.data_out = smp->data;
+ srcdata.input_frames = sfi.frames;
+ srcdata.output_frames = smp->frames;
+ srcdata.src_ratio = (double) SS_samplerate / (double) sfi.samplerate;
+
+ if (SS_DEBUG) {
+ printf("Converting sample....\n");
+ }
+
+ if (src_simple(&srcdata, SRC_SINC_BEST_QUALITY, sfi.channels)) {
+ SS_ERROR("Error when resampling, ignoring current sample");
+ //TODO: deallocate and stuff
+ }
+ else if (SS_DEBUG) {
+ printf("Sample converted. %ld input frames used, %ld output frames generated\n",
+ srcdata.input_frames_used,
+ srcdata.output_frames_gen);
+ }
+ }
+ //Just close the dam thing
+ sf_close(sf);
+ SWITCH_SYNTH_STATE(prevState);
+ ch->sample->filename = loader->filename;
+ simplesynth_ptr->guiSendSampleLoaded(true, ch_no, filename);
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ SS_TRACE_OUT
+ pthread_exit(0);
+ }
+
+
+static Mess* instantiate(int sr, const char* name)
+ {
+ printf("SimpleSynth sampleRate %d\n", sr);
+ SimpleSynth* synth = new SimpleSynth(sr);
+ if (!synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+
+/*!
+ \fn SimpleSynth::updateBalance(int pan)
+ */
+void SimpleSynth::updateBalance(int ch, int val)
+ {
+ SS_TRACE_IN
+ channels[ch].pan = val;
+
+ // Balance:
+ channels[ch].balanceFactorL = 1.0;
+ channels[ch].balanceFactorR = 1.0;
+ double offset = 0;
+ int dev = val - 64;
+ offset = (double) dev / 64.0;
+ if (offset < 0) {
+ channels[ch].balanceFactorR = 1.0 + offset;
+ }
+ else {
+ channels[ch].balanceFactorL = 1.0 - offset;
+ }
+
+ if (SS_DEBUG_MIDI)
+ printf("balanceFactorL %f balanceFactorR %f\n", channels[ch].balanceFactorL, channels[ch].balanceFactorR);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::updateVolume(int invol_ctrlval)
+ */
+void SimpleSynth::updateVolume(int ch, int invol_ctrlval)
+ {
+ SS_TRACE_IN
+ channels[ch].volume = (double)invol_ctrlval/ (double) SS_CHANNEL_VOLUME_QUOT;
+ channels[ch].volume_ctrlval = invol_ctrlval;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateBalance(int ch, int bal)
+ */
+void SimpleSynth::guiUpdateBalance(int ch, int bal)
+ {
+ SS_TRACE_IN
+ MidiEvent ev(0, ch, ME_CONTROLLER, SS_CHANNEL_PAN_CONTROLLER(ch), bal);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateVolume(int ch, int val)
+ */
+void SimpleSynth::guiUpdateVolume(int ch, int val)
+ {
+ SS_TRACE_IN
+ MidiEvent ev(0, 0, ME_CONTROLLER, SS_CHANNEL_VOLUME_CONTROLLER(ch), val);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateNoff(bool b)
+ */
+void SimpleSynth::guiUpdateNoff(int ch, bool b)
+ {
+ SS_TRACE_IN
+ MidiEvent ev(0, 0, ME_CONTROLLER, SS_CHANNEL_NOFF_CONTROLLER(ch), b);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateChoff(int ch, bool b)
+ */
+void SimpleSynth::guiUpdateChoff(int ch, bool b)
+ {
+ SS_TRACE_IN
+ MidiEvent ev(0, 0, ME_CONTROLLER, SS_CHANNEL_ONOFF_CONTROLLER(ch), b);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateMasterVol(int val)
+ */
+void SimpleSynth::guiUpdateMasterVol(int val)
+ {
+ SS_TRACE_IN
+ MidiEvent ev(0, 0, ME_CONTROLLER, SS_MASTER_CTRL_VOLUME, val);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynth::guiUpdateSendFxLevel(int fxid, int level)
+ */
+void SimpleSynth::guiUpdateSendFxLevel(int channel, int fxid, int level)
+ {
+ SS_TRACE_IN
+ MidiEvent ev(0, 0, ME_CONTROLLER, SS_CHANNEL_SENDFX_CONTROLLER(channel, fxid), level);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiSendSampleLoaded(int ch, const char* filename)
+ */
+void SimpleSynth::guiSendSampleLoaded(bool success, int ch, const char* filename)
+ {
+ SS_TRACE_IN
+ int len = strlen(filename) + 3; //2 + filenamelen + 1;
+ byte out[len];
+
+ if (success) {
+ out[0] = SS_SYSEX_LOAD_SAMPLE_OK;
+ }
+ else {
+ out[0] = SS_SYSEX_LOAD_SAMPLE_ERROR;
+ }
+ out[1] = ch;
+ memcpy(out+2, filename, strlen(filename)+1);
+ MidiEvent ev(0, ME_SYSEX, out, len);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiSendError(const char* errorstring)
+ */
+void SimpleSynth::guiSendError(const char* errorstring)
+ {
+ SS_TRACE_IN
+ byte out[strlen(errorstring)+2];
+ out[0] = SS_SYSEX_ERRORMSG;
+ memcpy(out+1, errorstring, strlen(errorstring) +1);
+ SS_TRACE_OUT
+ }
+
+extern "C"
+ {
+ static MESS descriptor = {
+ "SimpleSynth",
+ "Mathias Lundgren (lunar_shuttle@users.sf.net)",
+ "0.1", //Version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
+
+/*!
+ \fn SimpleSynth::initSendEffect(int sendeffectid, QString lib, QString name)
+ */
+bool SimpleSynth::initSendEffect(int id, QString lib, QString name)
+ {
+ SS_TRACE_IN
+ bool success = false;
+ if (sendEffects[id].plugin) {
+ //Cleanup if one was already there:
+ cleanupPlugin(id);
+ }
+ sendEffects[id].plugin = (LadspaPlugin*) plugins.find(lib, name);
+ LadspaPlugin* plugin = sendEffects[id].plugin;
+ if (plugin) { //We found one
+
+ sendEffects[id].inputs = plugin->inports();
+ sendEffects[id].outputs = plugin->outports();
+
+ if (plugin->instantiate()) {
+ SS_DBG2("Plugin instantiated", name.toLatin1().data());
+ SS_DBG_I("Parameters", plugin->parameter());
+ SS_DBG_I("No of inputs", plugin->inports());
+ SS_DBG_I("No of outputs",plugin->outports());
+ SS_DBG_I("Inplace-capable", plugin->inPlaceCapable());
+
+ // Connect inputs/outputs:
+ // If single output/input, only use first channel in sendFxLineOut/sendFxReturn
+ SS_DBG("Connecting ports...");
+ plugin->connectInport(0, sendFxLineOut[id][0]);
+ if (plugin->inports() == 2)
+ plugin->connectInport(1, sendFxLineOut[id][1]);
+ else if (plugin->inports() > 2) {
+ fprintf(stderr, "Plugin has more than 2 inputs, not supported\n");
+ }
+
+ plugin->connectOutport(0, sendFxReturn[id][0]);
+ if (plugin->outports() == 2)
+ plugin->connectOutport(1, sendFxReturn[id][1]);
+ else if (plugin->outports() > 2) {
+ fprintf(stderr, "Plugin has more than 2 outputs, not supported\n");
+ }
+ SS_DBG("Ports connected");
+ if (plugin->start()) {
+ sendEffects[id].state = SS_SENDFX_ON;
+ success = true;
+
+ int n = plugin->parameter();
+ sendEffects[id].nrofparameters = n;
+
+ // This is not nice, but freeverb doesn't want to play until some values are set:
+ if (name == "freeverb3") {
+ setFxParameter(id, 2, 0.5);
+ setFxParameter(id, 3, 0.5);
+ setFxParameter(id, 4, 0.5);
+ guiUpdateFxParameter(id, 2, 0.5);
+ guiUpdateFxParameter(id, 3, 0.5);
+ guiUpdateFxParameter(id, 4, 0.5);
+ }
+ }
+ //TODO: cleanup if failed
+ }
+ }
+ //Notify gui
+ int len = 3;
+ byte out[len];
+ out[0] = SS_SYSEX_LOAD_SENDEFFECT_OK;
+ out[1] = id;
+ int j=0;
+ for (iPlugin i = plugins.begin(); i!=plugins.end(); i++, j++) {
+ if ((*i)->lib() == plugin->lib() && (*i)->label() == plugin->label()) {
+ out[2] = j;
+ MidiEvent ev(0, ME_SYSEX, out, len);
+ gui->writeEvent(ev);
+ }
+ }
+
+ if (!success) {
+ QString errorString = "Error loading plugin \"" + plugin->label() + "\"";
+ guiSendError(errorString.toLatin1().data());
+ }
+ return success;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::setSendFxLevel(int channel, int effectid, double val)
+ */
+void SimpleSynth::setSendFxLevel(int channel, int effectid, double val)
+ {
+ SS_TRACE_IN
+ channels[channel].sendfxlevel[effectid] = val;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::cleanupPlugin(int id)
+ */
+void SimpleSynth::cleanupPlugin(int id)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[id].plugin;
+ plugin->stop();
+ SS_DBG2("Stopped fx", plugin->label().toLatin1().data());
+ sendEffects[id].nrofparameters = 0;
+ sendEffects[id].state = SS_SENDFX_OFF;
+ sendEffects[id].plugin = 0;
+
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SENDEFFECT_OK;
+ d[1] = id;
+ MidiEvent ev(0, ME_SYSEX, d, 2);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::setFxParameter(int fxid, int param, float val)
+ \brief Set fx-parameter on plugin and notify gui
+ */
+void SimpleSynth::setFxParameter(int fxid, int param, float val)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[fxid].plugin;
+ if (SS_DEBUG_LADSPA) {
+ printf("Setting fx parameter: %f\n", val);
+ }
+ plugin->setParam(param, val);
+ //sendEffects[fxid].parameter[param] = val;
+ //guiUpdateFxParameter(fxid, param, val);
+ SS_TRACE_OUT
+ }
+
+
+
+/*!
+ \fn SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val)
+ \brief Notify gui of changed fx-parameter
+ */
+void SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[fxid].plugin;
+ float min, max;
+ plugin->range(param, &min, &max);
+ //offset:
+ val-= min;
+
+ int intval = plugin->getGuiControlValue(param);
+ /*if (plugin->isLog(param)) {
+ intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min));
+ }
+ else if (plugin->isBool(param)) {
+ intval = (int) val;
+ }
+ else {
+ float scale = SS_PLUGIN_PARAM_MAX / (max - min);
+ intval = (int) ((val - min) * scale);
+ }*/
+ if (SS_DEBUG_MIDI) {
+ printf("Updating gui, fx parameter. fxid=%d, param=%d val=%d\n", fxid, param, intval);
+ }
+
+ byte d[4];
+ d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER_OK;
+ d[1] = fxid;
+ d[2] = param;
+ d[3] = intval;
+ MidiEvent ev(0, ME_SYSEX, d, 4);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::clearSample(int ch)
+ \brief Clears a sample (actually clears a channel)
+ */
+void SimpleSynth::clearSample(int ch)
+ {
+ SS_TRACE_IN
+ if (channels[ch].sample) {
+ if (SS_DEBUG)
+ printf("Clearing sample on channel %d\n", ch);
+ SS_State prevstate = synth_state;
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ SWITCH_SYNTH_STATE(SS_CLEARING_SAMPLE);
+ if (channels[ch].sample->data) {
+ delete[] channels[ch].sample->data;
+ channels[ch].sample->data = 0;
+ }
+ if (channels[ch].sample) {
+ delete channels[ch].sample;
+ channels[ch].sample = 0;
+ }
+ SWITCH_SYNTH_STATE(prevstate);
+ guiNotifySampleCleared(ch);
+ if (SS_DEBUG) {
+ printf("Clear sample - sample cleared on channel %d\n", ch);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiNotifySampleCleared(int ch)
+ */
+void SimpleSynth::guiNotifySampleCleared(int ch)
+ {
+ SS_TRACE_IN
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SAMPLE_OK;
+ d[1] = (byte) ch;
+ MidiEvent ev(0, ME_SYSEX, d, 2);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/simpledrums.h b/attic/muse_qt4_evolution/synti/simpledrums/simpledrums.h
new file mode 100644
index 00000000..d52f90af
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/simpledrums.h
@@ -0,0 +1,173 @@
+//
+// C++ Interface: simplesynth
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef SIMPLESYNTH_H
+#define SIMPLESYNTH_H
+
+#include <sndfile.h>
+#include "libsynti/mess.h"
+#include "common.h"
+#include "libsynti/midievent.h"
+#include "simpledrumsgui.h"
+#include "ssplugin.h"
+
+#define SS_NO_SAMPLE 0
+#define SS_NO_PLUGIN 0
+
+#define SS_PROCESS_BUFFER_SIZE 4096 //TODO: Add initialization method for nr of frames in each process from MusE - if nr of frames > than this, this will fail
+#define SS_SENDFX_BUFFER_SIZE SS_PROCESS_BUFFER_SIZE
+
+enum SS_ChannelState
+ {
+ SS_CHANNEL_INACTIVE=0,
+ SS_SAMPLE_PLAYING,
+ };
+
+enum SS_State
+ {
+ SS_INITIALIZING=0,
+ SS_LOADING_SAMPLE,
+ SS_CLEARING_SAMPLE,
+ SS_RUNNING,
+ };
+
+enum SS_SendFXState
+ {
+ SS_SENDFX_OFF=0,
+ SS_SENDFX_ON
+ };
+
+struct SS_SendFx
+ {
+ SS_SendFXState state;
+ LadspaPlugin* plugin;
+ int inputs;
+ int outputs;
+ int retgain_ctrlval;
+ double retgain;
+ int nrofparameters;
+ };
+
+struct SS_Sample
+ {
+ float* data;
+ int samplerate;
+ int bits;
+ std::string filename;
+ long samples;
+ long frames;
+ int channels;
+ SF_INFO sfinfo;
+ };
+
+struct SS_Channel
+ {
+ SS_ChannelState state;
+ const char* name;
+ SS_Sample* sample;
+ int playoffset;
+ bool noteoff_ignore;
+
+ double volume;
+ int volume_ctrlval;
+
+ double cur_velo;
+ double gain_factor;
+
+ int pan;
+ double balanceFactorL;
+ double balanceFactorR;
+
+ bool channel_on;
+
+ //Send fx:
+ double sendfxlevel[SS_NR_OF_SENDEFFECTS];
+ };
+
+struct SS_Controller
+ {
+ std::string name;
+ int num;
+ int min, max;
+ };
+
+struct SS_SampleLoader
+ {
+ SS_Channel* channel;
+ std::string filename;
+ int ch_no;
+ };
+
+class SimpleSynth : public Mess
+ {
+ public:
+ SimpleSynth(int);
+
+ virtual ~SimpleSynth();
+
+ virtual bool guiVisible() const;
+ virtual bool hasGui() const;
+ virtual bool playNote(int arg1, int arg2, int arg3);
+ virtual bool processEvent(const MidiEvent& arg1);
+ virtual bool setController(int arg1, int arg2, int arg3);
+ virtual bool sysex(int arg1, const unsigned char* arg2);
+ virtual const char* getPatchName(int arg1, int arg2, int arg3) const;
+ virtual const MidiPatch* getPatchInfo(int arg1, const MidiPatch* arg2) const;
+ virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5);
+ virtual void process(float** data, int offset, int len);
+ virtual void showGui(bool arg1);
+ virtual void getInitData(int*, const unsigned char**);
+ bool init(const char* name);
+ void guiSendSampleLoaded(bool success, int ch, const char* filename);
+ void guiSendError(const char* errorstring);
+
+ static const char* synth_state_descr[];
+ static const char* channel_state_descr[];
+
+private:
+ SimpleSynthGui* gui;
+
+ SS_Channel channels[SS_NR_OF_CHANNELS];
+ SS_Controller controllers[SS_NR_OF_CONTROLLERS];
+ bool setController(int channel, int id, int val, bool fromGui);
+ bool loadSample(int ch_no, const char* filename);
+ void parseInitData(const unsigned char* data);
+ void updateVolume(int ch, int in_volume_ctrlval);
+ void updateBalance(int ch, int pan);
+ void guiNotifySampleCleared(int ch);
+ void guiUpdateBalance(int ch, int bal);
+ void guiUpdateVolume(int ch, int val);
+ void guiUpdateNoff(int ch, bool b);
+ void guiUpdateChoff(int ch, bool b);
+ void guiUpdateMasterVol(int val);
+ void guiUpdateFxParameter(int fxid, int param, float val);
+ void guiUpdateSendFxLevel(int channel, int fxid, int level);
+ bool initSendEffect(int sendeffectid, QString lib, QString name);
+ void setSendFxLevel(int channel, int effectid, double val);
+ void cleanupPlugin(int id);
+ void setFxParameter(int fxid, int param, float val);
+ void clearSample(int ch);
+ double master_vol;
+ int master_vol_ctrlval;
+
+ //Send effects:
+ SS_SendFx sendEffects[SS_NR_OF_SENDEFFECTS];
+ float* sendFxLineOut[SS_NR_OF_SENDEFFECTS][2]; //stereo output (fed into LADSPA inputs),sent from the individual channels -> LADSPA fx
+ float* sendFxReturn[SS_NR_OF_SENDEFFECTS][2]; //stereo inputs, from LADSPA plugins, sent from LADSPA -> SS and added to the mix
+ double* processBuffer[2];
+ };
+
+static void* loadSampleThread(void*);
+static pthread_mutex_t SS_LoaderMutex;
+static SS_State synth_state;
+static SimpleSynth* simplesynth_ptr;
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.cpp b/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.cpp
new file mode 100644
index 00000000..bc3e3e92
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.cpp
@@ -0,0 +1,881 @@
+//
+// C++ Implementation: testogui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include "simpledrumsgui.h"
+#include "libsynti/midievent.h"
+#include "muse/midi.h"
+#include "ssplugingui.h"
+
+#define SS_VOLUME_MIN_VALUE 0
+#define SS_VOLUME_MAX_VALUE 127
+#define SS_VOLUME_DEFAULT_VALUE 100
+#define SS_MASTERVOL_MAX_VALUE 127
+#define SS_MASTERVOL_DEFAULT_VALUE 100.0/127.0
+#define SS_SENDFX_MIN_VALUE 0
+#define SS_SENDFX_MAX_VALUE 127
+
+//Gui constants:
+#define SS_BTNGRP_WIDTH 50
+#define SS_BTNGRP_HEIGHT 80
+#define SS_ONOFF_WIDTH 16
+#define SS_ONOFF_HEIGHT 21
+#define SS_VOLSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_VOLSLDR_LENGTH 120
+#define SS_PANSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_PANSLDR_LENGTH 20
+#define SS_PANSLDR_DEFAULT_VALUE 63
+#define SS_NONOFF_LABEL_WIDTH 30
+#define SS_NONOFF_LABEL_HEIGHT 16
+#define SS_NONOFF_WIDTH SS_ONOFF_WIDTH
+#define SS_NONOFF_HEIGHT SS_ONOFF_HEIGHT
+#define SS_SENDFX_WIDTH ((SS_BTNGRP_WIDTH/2) - 4)
+//#define SS_SENDFX_WIDTH 28
+#define SS_SENDFX_HEIGHT SS_SENDFX_WIDTH
+#define SS_MASTERSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_MASTERSLDR_HEIGHT (SS_BTNGRP_HEIGHT - 4)
+
+
+// Sample groupbox
+
+#define SS_SAMPLENAME_LABEL_WIDTH 30
+#define SS_SAMPLENAME_LABEL_HEIGHT 21
+#define SS_SAMPLENAME_LABEL_XOFF 4
+
+#define SS_SAMPLE_LOAD_WIDTH 15
+#define SS_SAMPLE_LOAD_HEIGHT 19
+
+#define SS_SAMPLE_CLEAR_WIDTH SS_SAMPLE_LOAD_WIDTH
+#define SS_SAMPLE_CLEAR_HEIGHT SS_SAMPLE_LOAD_HEIGHT
+
+#define SS_SAMPLENAME_LINEEDIT_WIDTH 90
+#define SS_SAMPLENAME_LINEEDIT_HEIGHT 21
+
+#define SS_SAMPLE_INFO_LINE_HEIGHT 22
+#define SS_SAMPLE_INFO_LINE_WIDTH (SS_SAMPLENAME_LINEEDIT_XOFF + SS_SAMPLENAME_LINEEDIT_WIDTH)
+
+#define SS_GUI_WINDOW_WIDTH ((SS_NR_OF_CHANNELS +1) * SS_BTNGRP_XOFF)
+#define SS_MAIN_GROUPBOX_HEIGHT 200
+#define SS_GUI_WINDOW_HEIGHT (SS_BTNGRP_HEIGHT + SS_MAIN_GROUPBOX_HEIGHT)
+#define SS_MAIN_GROUPBOX_WIDTH SS_GUI_WINDOW_WIDTH
+
+SimpleSynthGui* simplesynthgui_ptr;
+
+
+/*!
+ \fn QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent, const char* name)
+ */
+QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent)
+ : QSlider(orientation, parent)
+ {
+ channel = ch;
+ }
+
+
+/*!
+ \fn QChannelSlider::getChannel()
+ */
+int QChannelSlider::getChannel()
+ {
+ return channel;
+ }
+
+
+/*!
+ \fn QChannelSlider::setChannel(int ch)
+ */
+void QChannelSlider::setChannel(int ch)
+ {
+ channel = ch;
+ }
+
+/*!
+ \fn QChannelSlider::setValue(int val)
+ */
+void QChannelSlider::setValue(int val)
+ {
+ val = (val > 127 ? 127 : val);
+ val = (val < 0 ? 0 : val);
+ QSlider::setValue(val);
+ emit valueChanged(channel, val);
+ }
+
+/*!
+ \fn QInvertedChannelSlider::setValue(int val)
+ */
+void QInvertedChannelSlider::setValue(int val)
+ {
+ int inverted = this->maximum() - val;
+ inverted = (inverted > 127 ? 127 : inverted);
+ inverted = (inverted < 0 ? 0 : inverted);
+ QSlider::setValue(val);
+ emit valueChanged(channel, inverted);
+ }
+
+/*!
+ \fn QInvertedSlider::setValue(int val)
+ */
+void QInvertedSlider::setValue(int val)
+ {
+ int inverted = this->maximum() - val;
+ inverted = (inverted > 127 ? 127 : inverted);
+ inverted = (inverted < 0 ? 0 : inverted);
+ emit invertedValueChanged(inverted);
+ QSlider::setValue(val);
+ }
+
+
+/*!
+ \fn QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch)
+ */
+QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch)
+ : QCheckBox(parent)
+ {
+ channel = ch;
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ }
+
+
+/*!
+ \fn QChannelCheckbox::isClicked()
+ */
+void QChannelCheckbox::isClicked()
+ {
+ emit channelState(channel, this->isChecked());
+ }
+
+/*!
+ \fn QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch, const char* name)
+ */
+QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch)
+ : QPushButton(parent), channel (ch)
+ {
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ setText(text);
+ }
+
+/*!
+ \fn QChannelButton::isClicked()
+ */
+void QChannelButton::isClicked()
+ {
+ emit channelState(channel, this->isChecked());
+ }
+
+/*!
+ \fn QChannelDial()
+ */
+QChannelDial::QChannelDial(QWidget* parent, int ch, int fxid)
+ : QDial(parent)
+ {
+ setTracking(true);
+ channel = ch;
+ sendfxid = fxid;
+ }
+
+/*!
+ \fn QChannelSlider::setValue(int val)
+ */
+void QChannelDial::setValue(int val)
+ {
+ QDial::setValue(val);
+ emit valueChanged(channel, sendfxid, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::SimpleSynthGui()
+ */
+SimpleSynthGui::SimpleSynthGui()
+ {
+ SS_TRACE_IN
+ setupUi(this);
+ simplesynthgui_ptr = this;
+ pluginGui = new SS_PluginGui(this);
+ pluginGui->hide();
+
+ QVBoxLayout* mainLayout = new QVBoxLayout(this); //, 3);
+ QHBoxLayout* channelLayout = new QHBoxLayout;
+ mainLayout->addLayout(channelLayout);
+
+ //this->setFixedWidth(SS_GUI_WINDOW_WIDTH);
+ //this->setFixedHeight(SS_GUI_WINDOW_HEIGHT);
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ channelButtonGroups[i] = new QGroupBox(this);
+// channelButtonGroups[i]->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT);
+ channelButtonGroups[i]->setTitle(QString::number(i + 1));
+
+ QString name = QString("volumeSlider");
+ name.append(i + 1);
+
+ channelLayout->addWidget(channelButtonGroups[i]);
+
+ QVBoxLayout* inchnlLayout = new QVBoxLayout(channelButtonGroups[i]); //, 2, 0, "channelinternallayout");
+ inchnlLayout->setAlignment(Qt::AlignHCenter);
+
+ onOff[i] = new QChannelCheckbox(channelButtonGroups[i], i);
+// onOff[i]->setMinimumSize(SS_ONOFF_WIDTH, SS_ONOFF_HEIGHT);
+ onOff[i]->setToolTip("Channel " + QString::number(i + 1) + " on/off");
+ inchnlLayout->addWidget(onOff[i]);
+ connect(onOff[i], SIGNAL(channelState(int, bool)), SLOT(channelOnOff(int, bool)));
+
+ volumeSliders[i] = new QInvertedChannelSlider(Qt::Vertical, i, channelButtonGroups[i]);
+ volumeSliders[i]->setMinimum(SS_VOLUME_MIN_VALUE);
+ volumeSliders[i]->setMaximum(SS_VOLUME_MAX_VALUE);
+ volumeSliders[i]->setValue(SS_VOLUME_MAX_VALUE - SS_VOLUME_DEFAULT_VALUE);
+// volumeSliders[i]->setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH);
+ volumeSliders[i]->setToolTip("Volume, channel " + QString::number(i + 1));
+// setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH);
+ inchnlLayout->addWidget(volumeSliders[i]);
+ connect(volumeSliders[i], SIGNAL(valueChanged(int, int)), SLOT(volumeChanged(int, int)));
+
+ nOffLabel[i] = new QLabel(channelButtonGroups[i]);
+// nOffLabel[i]->setMinimumSize(SS_NONOFF_LABEL_WIDTH, SS_NONOFF_LABEL_HEIGHT);
+ nOffLabel[i]->setText("nOff");
+ inchnlLayout->addWidget(nOffLabel[i]);
+
+ nOffIgnore[i] = new QChannelCheckbox(channelButtonGroups[i], i);
+// nOffIgnore[i]->setMinimumSize(SS_NONOFF_WIDTH, SS_NONOFF_HEIGHT);
+ nOffIgnore[i]->setToolTip("Note off ignore, channel " + QString::number(i + 1));
+ inchnlLayout->addWidget(nOffIgnore[i]);
+ connect(nOffIgnore[i], SIGNAL(channelState(int, bool)),SLOT(channelNoteOffIgnore(int, bool)));
+
+ panSliders[i] = new QChannelSlider(Qt::Horizontal, i, channelButtonGroups[i]);
+ panSliders[i]->setRange(0, 127);
+ panSliders[i]->setValue(SS_PANSLDR_DEFAULT_VALUE);
+// panSliders[i]->setMinimumSize(SS_PANSLDR_WIDTH, SS_PANSLDR_LENGTH);
+ panSliders[i]->setToolTip("Pan, channel " + QString::number(i + 1));
+ inchnlLayout->addWidget(panSliders[i]);
+ connect(panSliders[i], SIGNAL(valueChanged(int, int)), SLOT(panChanged(int, int)));
+
+ QGridLayout* dialGrid = new QGridLayout;
+ inchnlLayout->addLayout(dialGrid);
+ sendFxDial[i][0] = new QChannelDial(channelButtonGroups[i], i, 0);
+ sendFxDial[i][0]->setRange(0, 127);
+ sendFxDial[i][0]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ sendFxDial[i][0]->setToolTip("Fx 1 send amount");
+ //inchnlLayout->addWidget(sendFxDial[i][0]);
+ dialGrid->addWidget(sendFxDial[i][0], 0, 0, Qt::AlignCenter | Qt::AlignTop);
+
+ connect(sendFxDial[i][0], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][1] = new QChannelDial(channelButtonGroups[i], i, 1);
+ sendFxDial[i][1]->setRange(0, 127);
+ //inchnlLayout->add(sendFxDial[i][1]);
+ dialGrid->addWidget(sendFxDial[i][1], 0, 1, Qt::AlignCenter | Qt::AlignTop);
+ sendFxDial[i][1]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ sendFxDial[i][1]->setToolTip("Fx 2 send amount");
+
+ connect(sendFxDial[i][1], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][2] = new QChannelDial(channelButtonGroups[i], i, 2);
+ sendFxDial[i][2]->setRange(0, 127);
+ sendFxDial[i][2]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ //inchnlLayout->add(sendFxDial[i][2]);
+ dialGrid->addWidget(sendFxDial[i][2], 1, 0, Qt::AlignCenter | Qt::AlignTop);
+ sendFxDial[i][2]->setToolTip("Fx 3 send amount");
+ connect(sendFxDial[i][2], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][3] = new QChannelDial(channelButtonGroups[i], i, 3);
+ sendFxDial[i][3]->setRange(0, 127);
+ sendFxDial[i][3]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ sendFxDial[i][3]->setToolTip("Fx 4 send amount");
+
+ dialGrid->addWidget(sendFxDial[i][3], 1, 1, Qt::AlignCenter | Qt::AlignTop);
+ connect(sendFxDial[i][3], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+ inchnlLayout->activate();
+ //channelLayout->activate();
+ }
+
+ //Master buttongroup:
+ masterButtonGroup = new QGroupBox(this);
+ channelLayout->addWidget(masterButtonGroup);
+ QVBoxLayout* mbgLayout = new QVBoxLayout(masterButtonGroup);
+ mbgLayout->setAlignment(Qt::AlignCenter);
+// masterButtonGroup->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT);
+ masterSlider = new QInvertedSlider(Qt::Vertical, masterButtonGroup);
+ masterSlider->setToolTip("Master volume");
+ mbgLayout->addWidget(masterSlider);
+ masterSlider->setRange(0, 127);
+ masterSlider->setValue(SS_VOLUME_MAX_VALUE - (int)(SS_MASTERVOL_DEFAULT_VALUE*SS_VOLUME_MAX_VALUE));
+// masterSlider->setMinimumSize(SS_MASTERSLDR_WIDTH, SS_MASTERSLDR_HEIGHT);
+ connect(masterSlider, SIGNAL(invertedValueChanged(int)), SLOT(masterVolChanged(int)));
+
+ //Main groupbox
+ mainGroupBox = new QGroupBox(this);
+ mainLayout->addWidget(mainGroupBox);
+
+ QGridLayout* mgbLayout = new QGridLayout(mainGroupBox); // , 8, 3, 1);
+
+ int i=0;
+
+ for (int c=0; c<2; c++) {
+ for (int r=0; r<SS_NR_OF_CHANNELS/2; r++) {
+ QHBoxLayout* strip = new QHBoxLayout;//(mgbLayout, 5);
+ mgbLayout->addLayout(strip, r, c);
+
+ QLabel* channelLabel = new QLabel(QString("Ch ") + QString::number(i + 1), mainGroupBox);
+ strip->addWidget(channelLabel);
+
+ sampleNameLineEdit[i] = new QLineEdit(mainGroupBox);
+ sampleNameLineEdit[i]->setReadOnly(true);
+ strip->addWidget(sampleNameLineEdit[i]);
+
+ loadSampleButton[i] = new QChannelButton(mainGroupBox, "L", i);
+// loadSampleButton[i]->setMinimumSize(SS_SAMPLE_LOAD_WIDTH, SS_SAMPLE_LOAD_HEIGHT);
+ loadSampleButton[i]->setToolTip("Load sample on channel " + QString::number(i + 1));
+ strip->addWidget(loadSampleButton[i]);
+ connect(loadSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(loadSampleDialogue(int)));
+
+ clearSampleButton[i] = new QChannelButton(mainGroupBox, "C", i);
+// clearSampleButton[i]->setMinimumSize(SS_SAMPLE_CLEAR_WIDTH, SS_SAMPLE_CLEAR_HEIGHT);
+ clearSampleButton[i]->setToolTip("Clear sample on channel " + QString::number(i + 1));
+ strip->addWidget(clearSampleButton[i]);
+ connect(clearSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(clearSample(int)));
+
+ i++;
+ }
+ }
+
+ // Right bottom panel:
+ QGroupBox* rbPanel= new QGroupBox(mainGroupBox);
+ mgbLayout->addWidget(rbPanel, 1, 3, 7, 1, Qt::AlignCenter);
+ QGridLayout* rbLayout = new QGridLayout(rbPanel); // 6, 1, 8, 5);
+
+ openPluginsButton = new QPushButton("&Send Effects");
+ openPluginsButton->setToolTip("Configure LADSPA send effects");
+ connect(openPluginsButton, SIGNAL(clicked()), SLOT(openPluginButtonClicked()));
+ rbLayout->addWidget(openPluginsButton, 2, 1, Qt::AlignCenter | Qt::AlignVCenter);
+ aboutButton = new QPushButton("About SimpleDrums");
+ connect(aboutButton, SIGNAL(clicked()), SLOT(aboutButtonClicked()));
+//TD rbLayout->addRowSpacing(3, 20);
+ rbLayout->addWidget(aboutButton, 4, 1, Qt::AlignLeft | Qt::AlignVCenter);
+
+
+ loadButton = new QPushButton(tr("&Load setup"), rbPanel);
+ connect(loadButton, SIGNAL(clicked()), SLOT(loadSetup()));
+ saveButton = new QPushButton(tr("&Save setup"), rbPanel);
+ connect(saveButton, SIGNAL(clicked()), SLOT(saveSetup()));
+ //rbLayout->addWidget(openPluginsButton, 1, 1, Qt::AlignCenter | Qt::AlignVCenter);
+// rbLayout->addRowSpacing(2, 20);
+ rbLayout->addWidget(loadButton, 3, 1, Qt::AlignCenter | Qt::AlignVCenter);
+ rbLayout->addWidget(saveButton, 4, 1, Qt::AlignCenter | Qt::AlignVCenter);
+// rbLayout->addRowSpacing(5, 20);
+ rbLayout->addWidget(aboutButton, 6, 1, Qt::AlignCenter | Qt::AlignVCenter);
+
+ lastDir = "";
+ //Connect socketnotifier to fifo
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynthGui::~SimpleSynthGui()
+ */
+SimpleSynthGui::~SimpleSynthGui()
+ {
+ SS_TRACE_IN
+ simplesynthgui_ptr = 0;
+ delete pluginGui;
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynthGui::readMessage(int)
+ */
+void SimpleSynthGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
+/*!
+ \fn SimpleSynthGui::processEvent(const MidiEvent& ev)
+ */
+void SimpleSynthGui::processEvent(const MidiEvent& ev)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_MIDI) {
+ printf("GUI received midi event\n");
+ }
+ if (ev.type() == ME_CONTROLLER) {
+ int id = ev.dataA();
+ int val = ev.dataB();
+
+ // Channel controllers:
+ if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) {
+ // Find out which channel we're dealing with:
+ id-= SS_FIRST_CHANNEL_CONTROLLER;
+ int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS);
+ id = (id % SS_NR_OF_CHANNEL_CONTROLLERS);
+
+ int fxid = -1;
+
+ if (SS_DEBUG_MIDI) {
+ printf("GUI received midi controller - id: %d val %d channel %d\n", id, val, ch);
+ }
+
+ switch(id) {
+ case SS_CHANNEL_CTRL_VOLUME:
+ volumeSliders[ch]->blockSignals(true);
+ volumeSliders[ch]->setValue(SS_VOLUME_MAX_VALUE - val);
+ volumeSliders[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_PAN:
+ panSliders[ch]->blockSignals(true);
+ panSliders[ch]->setValue(val);
+ panSliders[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_NOFF:
+ nOffIgnore[ch]->blockSignals(true);
+ nOffIgnore[ch]->setChecked(val);
+ nOffIgnore[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_ONOFF:
+ onOff[ch]->blockSignals(true);
+ onOff[ch]->setChecked(val);
+ onOff[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_SENDFX1:
+ case SS_CHANNEL_SENDFX2:
+ case SS_CHANNEL_SENDFX3:
+ case SS_CHANNEL_SENDFX4:
+ fxid = id - SS_CHANNEL_SENDFX1;
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui::processEvent - Channel sendfx, fxid: %d, val: %d\n", fxid, val);
+ }
+ sendFxDial[ch][fxid]->blockSignals(true);
+ sendFxDial[ch][fxid]->setValue(val);
+ sendFxDial[ch][fxid]->blockSignals(false);
+ break;
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("SimpleSynthGui::processEvent - unknown controller received: %d\n", id);
+ }
+ }
+ // Master controllers:
+ else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) {
+ if (id == SS_MASTER_CTRL_VOLUME) {
+ masterSlider->blockSignals(true);
+ masterSlider->setValue(SS_MASTERVOL_MAX_VALUE - val);
+ masterSlider->blockSignals(false);
+ }
+ }
+ else if (id>= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) {
+ int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS;
+ int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS;
+
+ // Plugin return-gain:
+ if (cmd == SS_PLUGIN_RETURN) {
+ if (SS_DEBUG_MIDI)
+ printf("SimpleSynthGui::processEvent - fx retgain received: fxid: %d val: %d\n", fxid, val);
+
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid);
+ pf->setRetGain(val);
+ }
+ }
+ }
+ //
+ // Sysexes:
+ //
+ else if (ev.type() == ME_SYSEX) {
+ byte* data = ev.data();
+ int cmd = *data;
+ switch (cmd) {
+ case SS_SYSEX_LOAD_SAMPLE_OK: {
+ int ch = *(data+1);
+ QString filename = (const char*) (data+2);
+ sampleNameLineEdit[ch]->setText(filename.section('/',-1,-1));
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sample %s loaded OK on channel: %d\n", filename.toLatin1().data(), ch);
+ }
+ if (!onOff[ch]->isChecked()) {
+ onOff[ch]->blockSignals(true);
+ onOff[ch]->setChecked(true);
+ onOff[ch]->blockSignals(false);
+ channelOnOff(ch, true);
+ }
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SAMPLE_ERROR: {
+ //int ch = *(data+1);
+ const char* filename = (const char*) (data+2);
+ /*QMessageBox* yn = new QMessageBox("Sample not found", "Failed to load sample: " + QString(filename) + "\n" +
+ "Do you want to open file browser and try to locate it elsewhere?",
+ QMessageBox::Warning,
+ QMessageBox::Yes,
+ QMessageBox::No,
+ QMessageBox::NoButton,
+ this);*/
+ /*int res = QMessageBox::warning(this,
+ "SimpleDrums","Failed to load sample: " + QString(filename) + "\n" +
+ "Do you want to open file browser and try to locate it elsewhere?",
+ "&Yes", "&No");
+ */
+ //int res = yn->exec();
+ printf("Error: Sample %s not found! TODO: Fix this\n", filename);
+ //if (res == 0) {
+ // loadSampleDialogue(ch);
+ // }
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SENDEFFECT_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex load sendeffect OK on fxid: %d\n", *(data+1));
+ }
+ int fxid = *(data+1);
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid);
+ pf->updatePluginValue(*(data+2));
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SENDEFFECT_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex clear sendeffect OK on fxid: %d\n", *(data+1));
+ }
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1));
+ pf->clearPluginDisplay();
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SAMPLE_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex clear samle OK on channel: %d\n", *(data+1));
+ }
+ byte ch = *(data+1);
+ sampleNameLineEdit[ch]->setText("");
+ break;
+ }
+
+ case SS_SYSEX_SET_PLUGIN_PARAMETER_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - plugin parameter OK on fxid: %d\n", *(data+1));
+ }
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1));
+ int param = *(data+2);
+ int val = *(data+3);
+ pf->blockSignals(true);
+ pf->setParameterValue(param, val);
+ pf->blockSignals(false);
+ break;
+ }
+
+ case SS_SYSEX_SEND_INIT_DATA: {
+// FN: TODO
+#if 1
+ const unsigned initdata_len = ev.len() - 1;
+ byte* init_data = (data + 1);
+ QFileInfo fileInfo = QFileInfo(lastSavedProject);
+
+ lastProjectDir = fileInfo.path();
+ if (fileInfo.suffix() != "sds" && fileInfo.suffix() != "SDS") {
+ lastSavedProject += ".sds";
+ fileInfo = QFileInfo(lastSavedProject);
+ }
+ QFile theFile(fileInfo.filePath());
+
+ // Write data
+ if (theFile.open(QIODevice::WriteOnly)) {
+ theFile.write((const char*)&initdata_len, sizeof(initdata_len)); // First write length
+ if (theFile.write((const char*)init_data, initdata_len) == -1) {
+ // Fatal error writing
+ QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums error Dialog", "Fatal error when writing to file. Setup not saved.",
+ QMessageBox::Ok, this);
+ msgBox->exec();
+ delete msgBox;
+ }
+ theFile.close();
+ }
+ else {
+ // An error occured when opening
+ QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums error Dialog", "Error opening file. Setup was not saved.",
+ QMessageBox::Ok, this);
+ msgBox->exec();
+ delete msgBox;
+ }
+#endif
+
+ break;
+ }
+
+
+ default:
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui::processEvent - unknown sysex cmd received: %d\n", cmd);
+ }
+ break;
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynthGui::volumeChanged(int val)
+ */
+void SimpleSynthGui::volumeChanged(int channel, int val)
+ {
+ setChannelVolume(channel, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::panChanged(int channel, int value)
+ */
+void SimpleSynthGui::panChanged(int channel, int value)
+ {
+ sendController(0, SS_CHANNEL_PAN_CONTROLLER(channel), value);
+ }
+
+/*!
+ \fn SimpleSynthGui::channelOnOff(int channel, bool state)
+ */
+void SimpleSynthGui::channelOnOff(int channel, bool state)
+ {
+ sendController(0, SS_CHANNEL_ONOFF_CONTROLLER(channel), state);
+ }
+
+/*!
+ \fn SimpleSynthGui::channelNoteOffIgnore(bool state)
+ */
+void SimpleSynthGui::channelNoteOffIgnore(int channel, bool state)
+ {
+ sendController(0, SS_CHANNEL_NOFF_CONTROLLER(channel), (int) state);
+ }
+
+/*!
+ \fn SimpleSynthGui::sendFxChanged(int ch, int fxid, int val)
+ */
+void SimpleSynthGui::sendFxChanged(int ch, int fxid, int val)
+ {
+ sendController(0, SS_CHANNEL_SENDFX_CONTROLLER(ch, fxid), (int) val);
+ }
+
+/*!
+ \fn SimpleSynthGui::masterVolChanged(int val)
+ */
+void SimpleSynthGui::masterVolChanged(int val)
+ {
+ sendController(0, SS_MASTER_CTRL_VOLUME, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::setChannelVolume(int channel, byte volume)
+ */
+void SimpleSynthGui::setChannelVolume(int channel, int volume)
+ {
+ //volumeSliders[channel]->setValue(SS_VOLUME_MAX_VALUE - volume);
+ sendController(0, SS_CHANNEL_VOLUME_CONTROLLER(channel), (int)volume);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::loadSampleDialogue(int channel)
+ */
+void SimpleSynthGui::loadSampleDialogue(int channel)
+ {
+ QString filename =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load sample dialog"),
+ lastDir,
+ QString("*.wav *.WAV"));
+
+ if (filename != QString::null) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+
+ if (SS_DEBUG)
+ printf("lastDir = %s\n", lastDir.toLatin1().data());
+
+ int l = filename.length() + 4;
+ byte d[l];
+
+ d[0] = SS_SYSEX_LOAD_SAMPLE;
+ d[1] = (byte) channel;
+ d[2] = (byte) filename.length();
+ memcpy(d+3, filename.toLatin1().data(), filename.length()+1);
+ sendSysex(d, l);
+ }
+ }
+
+
+
+/*!
+ \fn SimpleSynthGui::clearSample(int ch)
+ */
+void SimpleSynthGui::clearSample(int ch)
+ {
+ if (sampleNameLineEdit[ch]->text().length() > 0) { //OK, we've got a live one here
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SAMPLE;
+ d[1] = (byte) ch;
+ sendSysex(d, 2);
+ sampleNameLineEdit[ch]->setText("");
+ }
+ }
+
+/*!
+ \fn SimpleSynthGui::displayPluginGui()
+ */
+void SimpleSynthGui::displayPluginGui()
+ {
+ pluginGui->show();
+ }
+
+/*!
+ \fn SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label)
+ */
+void SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label)
+ {
+ int l = 4 + lib.length() + label.length();
+ byte d[l];
+ d[0] = SS_SYSEX_LOAD_SENDEFFECT;
+ d[1] = (byte) fxid;
+ memcpy (d+2, lib.toLatin1().data(), lib.length()+1);
+ memcpy (d+3+lib.length(), label.toLatin1().data(), label.length()+1);
+ sendSysex(d, l);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::returnLevelChanged(int fxid, int val)
+ */
+void SimpleSynthGui::returnLevelChanged(int fxid, int val)
+ {
+ sendController(0, SS_PLUGIN_RETURNLEVEL_CONTROLLER(fxid), val);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::toggleEffectOnOff(int fxid, int state)
+ */
+void SimpleSynthGui::toggleEffectOnOff(int fxid, int state)
+ {
+ sendController(0, SS_PLUGIN_ONOFF_CONTROLLER(fxid), state);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::clearPlugin(int fxid)
+ */
+void SimpleSynthGui::clearPlugin(int fxid)
+ {
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SENDEFFECT;
+ d[1] = fxid;
+ sendSysex(d, 2);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val)
+ */
+void SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val)
+ {
+ //printf("Gui: effectParameterChanged: %d %d %d\n", fxid, parameter, val);
+ int len = 4;
+ byte d[len];
+ d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER;
+ d[1] = (byte) fxid;
+ d[2] = (byte) parameter;
+ d[3] = (byte) val;
+ sendSysex(d, len);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::openPluginButtonClicked()
+ */
+void SimpleSynthGui::openPluginButtonClicked()
+ {
+ if (pluginGui->isVisible())
+ pluginGui->raise();
+ else
+ displayPluginGui();
+ }
+
+
+/*!
+ \fn SimpleSynthGui::aboutButtonClicked()
+ */
+void SimpleSynthGui::aboutButtonClicked()
+ {
+ QString caption = "SimpleDrums ver";
+ caption+= SS_VERSIONSTRING;
+ QString text = caption + "\n\n(C) Copyright 2000-2004 Mathias Lundgren (lunar_shuttle@users.sf.net), Werner Schweer\nPublished under the GNU Public License";
+ QMessageBox* msgBox = new QMessageBox(caption, text, QMessageBox::NoIcon,
+ QMessageBox::Ok, Qt::NoButton, Qt::NoButton, this);
+ msgBox->exec();
+ }
+
+
+/*!
+ \fn SimpleSynthGui::loadSetup()
+ \brief Load setup from file
+ */
+void SimpleSynthGui::loadSetup()
+ {
+ bool success = true;
+ QString filename =
+ QFileDialog::getOpenFileName(this, "Load setup dialog", lastProjectDir,
+ QString("*.sds *.SDS"));
+
+ if (filename != QString::null) {
+ QFile theFile(filename);
+ if (theFile.open(QIODevice::ReadOnly)) {
+ unsigned initdata_len = 0;
+ if (theFile.read((char*)&initdata_len, sizeof(initdata_len)) == -1)
+ success = false;
+
+ byte* init_data = new byte[initdata_len];
+ if (theFile.read((char*)(init_data), initdata_len) == -1)
+ success = false;
+
+ if (!success) {
+ QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums Error Dialog", "Error opening/reading from file. Setup not loaded.",
+ QMessageBox::Ok, this);
+ msgBox->exec();
+ delete msgBox;
+ }
+ else {
+ sendSysex(init_data, initdata_len);
+ }
+
+ delete[] init_data;
+ }
+ }
+ }
+
+
+/*!
+ \fn SimpleSynthGui::saveSetup()
+ \brief Save setup to file
+ */
+void SimpleSynthGui::saveSetup()
+ {
+ QString filename =
+ QFileDialog::getSaveFileName(this, "Save setup dialog", lastProjectDir,
+ QString("*.sds *.SDS"));
+
+ if (filename != QString::null) {
+ lastSavedProject = filename;
+ byte d[1];
+ d[0] = SS_SYSEX_GET_INIT_DATA;
+ sendSysex(d, 1); // Makes synth send gui initdata, where rest of the saving takes place
+ }
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.h b/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.h
new file mode 100644
index 00000000..b3436f5d
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsgui.h
@@ -0,0 +1,206 @@
+//
+// C++ Interface: testogui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef __MUSE_TESTOGUI_H__
+#define __MUSE_TESTOGUI_H__
+
+#include "libsynti/gui.h"
+#include "ui_simpledrumsguibase.h"
+#include "common.h"
+
+class QButtonGroup;
+class QLabel;
+class SS_PluginGui;
+
+//--------------------------------------
+// QChannelSlider
+//--------------------------------------
+class QChannelSlider: public QSlider
+ {
+ Q_OBJECT
+
+ public:
+ QChannelSlider(Qt::Orientation, int ch, QWidget* paren = 0);
+ int getChannel();
+ void setChannel(int ch);
+
+ public slots:
+ virtual void setValue(int val);
+
+ signals:
+ void valueChanged(int channel, int value);
+
+ protected:
+ int channel;
+ };
+
+//--------------------------------------
+// QInvertedSlider
+//--------------------------------------
+class QInvertedSlider : public QSlider
+ {
+ Q_OBJECT
+ public:
+ QInvertedSlider(Qt::Orientation o, QWidget* parent = 0)
+ : QSlider(o, parent) {}
+
+ public slots:
+ virtual void setValue(int val);
+
+ signals:
+ void invertedValueChanged(int value);
+ };
+
+//--------------------------------------
+// QInvertedChannelSlider
+//--------------------------------------
+class QInvertedChannelSlider : public QChannelSlider
+ {
+ Q_OBJECT
+ public:
+ QInvertedChannelSlider(Qt::Orientation o, int channel, QWidget* parent = 0)
+ : QChannelSlider(o, channel, parent) {};
+
+ public slots:
+ virtual void setValue(int val);
+ };
+
+
+//--------------------------------------
+// QChannelOnOff
+//--------------------------------------
+
+class QChannelCheckbox : public QCheckBox
+ {
+ Q_OBJECT
+ public:
+ QChannelCheckbox(QWidget* parent, int channel);
+
+ private:
+ int channel;
+
+ private slots:
+ void isClicked();
+
+ signals:
+ void channelState(int channel, bool state);
+ };
+
+//--------------------------------------
+// QChannelButton
+//--------------------------------------
+class QChannelButton : public QPushButton
+ {
+ Q_OBJECT
+
+ private:
+ int channel;
+
+ public:
+ QChannelButton(QWidget* parent, const char* text, int ch);
+
+ private slots:
+ void isClicked();
+
+ signals:
+ void channelState(int channel, bool state);
+
+ };
+
+//--------------------------------------
+// QChannelDial
+//--------------------------------------
+
+class QChannelDial : public QDial
+ {
+ Q_OBJECT
+
+ public:
+ QChannelDial(QWidget* parent, int ch, int fxid);
+
+ signals:
+ void valueChanged(int channel, int fxid, int val);
+
+ public slots:
+ virtual void setValue(int val);
+
+ protected:
+ int channel;
+ int sendfxid;
+ };
+
+//--------------------------------------
+// SimpleSynthGui - the Gui
+//--------------------------------------
+class SimpleSynthGui : public QDialog, public Ui::SimpleDrumsGuiBase, public MessGui
+ {
+ Q_OBJECT
+ private:
+ // MESS interface:
+ virtual void processEvent(const MidiEvent& ev);
+ void setChannelVolume(int channel, int volume);
+ void displayPluginGui();
+ QGroupBox* channelButtonGroups[SS_NR_OF_CHANNELS];
+ QGroupBox* masterButtonGroup;
+ QGroupBox* mainGroupBox;
+ QInvertedChannelSlider* volumeSliders[SS_NR_OF_CHANNELS];
+ QChannelSlider* panSliders[SS_NR_OF_CHANNELS];
+ QChannelCheckbox* onOff[SS_NR_OF_CHANNELS];
+ QChannelCheckbox* nOffIgnore[SS_NR_OF_CHANNELS];
+ QChannelButton* loadSampleButton[SS_NR_OF_CHANNELS];
+ QChannelButton* clearSampleButton[SS_NR_OF_CHANNELS];
+ QLabel* nOffLabel[SS_NR_OF_CHANNELS];
+ QLineEdit* sampleNameLineEdit[SS_NR_OF_CHANNELS];
+ QInvertedSlider* masterSlider;
+ QChannelDial* sendFxDial[SS_NR_OF_CHANNELS][SS_NR_OF_SENDEFFECTS];
+
+ QPushButton* openPluginsButton;
+ QPushButton* aboutButton;
+ QPushButton* loadButton;
+ QPushButton* saveButton;
+
+
+ QString lastDir;
+ QString lastSavedProject;
+ QString lastProjectDir;
+ SS_PluginGui* pluginGui;
+
+ public:
+ SimpleSynthGui();
+ virtual ~SimpleSynthGui();
+
+ public slots:
+ void loadEffectInvoked(int fxid, QString lib, QString label);
+ void returnLevelChanged(int fxid, int val);
+ void toggleEffectOnOff(int fxid, int state);
+ void clearPlugin(int fxid);
+ void effectParameterChanged(int fxid, int parameter, int val);
+
+ private slots:
+ void volumeChanged(int channel, int val);
+ void panChanged(int channel, int value);
+ void channelOnOff(int channel, bool state);
+ void channelNoteOffIgnore(int channel, bool state);
+ void masterVolChanged(int val);
+ void loadSampleDialogue(int channel);
+ void readMessage(int);
+ void clearSample(int ch);
+ void sendFxChanged(int ch, int fxid, int val);
+ void openPluginButtonClicked();
+ void aboutButtonClicked();
+ void loadSetup();
+ void saveSetup();
+
+ };
+
+extern SimpleSynthGui* simplesynthgui_ptr;
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsguibase.ui b/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsguibase.ui
new file mode 100644
index 00000000..412bfdf6
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/simpledrumsguibase.ui
@@ -0,0 +1,23 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>SimpleDrumsGuiBase</class>
+ <widget class="QDialog" name="SimpleDrumsGuiBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>602</width>
+ <height>509</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>DrumSynth 0.1</string>
+ </property>
+ </widget>
+ <layoutdefault spacing="6" margin="11" />
+ <pixmapfunction>qPixmapFromMimeSource</pixmapfunction>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/ssplugin.cpp b/attic/muse_qt4_evolution/synti/simpledrums/ssplugin.cpp
new file mode 100644
index 00000000..8d5c3d8f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/ssplugin.cpp
@@ -0,0 +1,456 @@
+//
+// C++ Implementation: plugin
+//
+// Description:
+//
+//
+// (C) Copyright 2000 Werner Schweer (ws@seh.de)
+// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include <dlfcn.h>
+#include "ssplugin.h"
+#include "common.h"
+
+PluginList plugins;
+
+
+Plugin::Plugin(const QFileInfo* f)
+ : fi(*f)
+ {
+ }
+
+//---------------------------------------------------------
+// loadPluginLib
+//---------------------------------------------------------
+
+static void loadPluginLib(QFileInfo* fi)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_LADSPA) {
+ printf("loadPluginLib: %s\n", fi->fileName().toLatin1().data());
+ }
+ void* handle = dlopen(fi->filePath().toAscii().data(), RTLD_NOW);
+ if (handle == 0) {
+ fprintf(stderr, "dlopen(%s) failed: %s\n",
+ fi->filePath().toAscii().data(), dlerror());
+ return;
+ }
+ LADSPA_Descriptor_Function ladspa = (LADSPA_Descriptor_Function)dlsym(handle, "ladspa_descriptor");
+
+ if (!ladspa) {
+ const char *txt = dlerror();
+ if (txt) {
+ fprintf(stderr,
+ "Unable to find ladspa_descriptor() function in plugin "
+ "library file \"%s\": %s.\n"
+ "Are you sure this is a LADSPA plugin file?\n",
+ fi->filePath().toAscii().data(),
+ txt);
+ return;//exit(1);
+ }
+ }
+ const LADSPA_Descriptor* descr;
+ for (int i = 0;; ++i) {
+ descr = ladspa(i);
+ if (descr == NULL)
+ break;
+ plugins.push_back(new LadspaPlugin(fi, ladspa, descr));
+ }
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// loadPluginDir
+//---------------------------------------------------------
+
+static void loadPluginDir(const QString& s)
+ {
+ SS_TRACE_IN
+ QDir pluginDir(s, QString("*.so"), 0, QDir::Files);
+ if (pluginDir.exists()) {
+ QFileInfoList list = pluginDir.entryInfoList();
+ int n = list.size();
+ for (int i = 0; i < n; ++i) {
+ QFileInfo fi = list.at(i);
+ loadPluginLib(&fi);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// initPlugins
+// search for LADSPA plugins
+//---------------------------------------------------------
+
+void SS_initPlugins()
+ {
+ SS_TRACE_IN
+ //loadPluginDir(museGlobalLib + QString("/plugins"));
+
+ char* ladspaPath = getenv("LADSPA_PATH");
+ if (ladspaPath == 0)
+ ladspaPath = "/usr/lib/ladspa:/usr/local/lib/ladspa";
+
+ char* p = ladspaPath;
+ while (*p != '\0') {
+ char* pe = p;
+ while (*pe != ':' && *pe != '\0')
+ pe++;
+
+ int n = pe - p;
+ if (n) {
+ char* buffer = new char[n + 1];
+ strncpy(buffer, p, n);
+ buffer[n] = '\0';
+ loadPluginDir(QString(buffer));
+ delete[] buffer;
+ }
+ p = pe;
+ if (*p == ':')
+ p++;
+ }
+ SS_TRACE_OUT
+ }
+
+
+//---------------------------------------------------------
+// LadspaPlugin
+//---------------------------------------------------------
+
+LadspaPlugin::LadspaPlugin(const QFileInfo* f,
+ const LADSPA_Descriptor_Function ldf,
+ const LADSPA_Descriptor* d)
+ : Plugin(f), ladspa(ldf), plugin(d)
+ {
+ SS_TRACE_IN
+ _inports = 0;
+ _outports = 0;
+ _parameter = 0;
+ handle = 0;
+ active = false;
+ controls = 0;
+ inputs = 0;
+ outputs = 0;
+
+ for (unsigned k = 0; k < plugin->PortCount; ++k) {
+ LADSPA_PortDescriptor pd = d->PortDescriptors[k];
+ static const int CI = LADSPA_PORT_CONTROL | LADSPA_PORT_INPUT;
+ if ((pd & CI) == CI) {
+ ++_parameter;
+ pIdx.push_back(k);
+ }
+ else if (pd & LADSPA_PORT_INPUT) {
+ ++_inports;
+ iIdx.push_back(k);
+ }
+ else if (pd & LADSPA_PORT_OUTPUT) {
+ ++_outports;
+ oIdx.push_back(k);
+ }
+ }
+
+ /*if (SS_DEBUG_LADSPA) {
+ printf("Label: %s\tLib: %s\tPortCount: %d\n", this->label().toLatin1().data(), this->lib().toLatin1().data(), plugin->PortCount);
+ printf("LADSPA_PORT_CONTROL|LADSPA_PORT_INPUT: %d\t", pIdx.size());
+ printf("Input ports: %d\t", iIdx.size());
+ printf("Output ports: %d\n\n", oIdx.size());
+ }*/
+
+ LADSPA_Properties properties = plugin->Properties;
+ _inPlaceCapable = !LADSPA_IS_INPLACE_BROKEN(properties);
+ if (_inports != _outports)
+ _inPlaceCapable = false;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// ~LadspaPlugin
+//---------------------------------------------------------
+LadspaPlugin::~LadspaPlugin()
+ {
+ SS_TRACE_IN
+ if (active) {
+ stop();
+ }
+ if (handle) {
+ SS_DBG_LADSPA2("Cleaning up ", this->label().toLatin1().data());
+ plugin->cleanup(handle);
+ }
+
+ //Free ports:
+ if (controls)
+ delete controls;
+ if (inputs)
+ delete inputs;
+ if (outputs)
+ delete outputs;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// instantiate
+//---------------------------------------------------------
+
+bool LadspaPlugin::instantiate()
+ {
+ bool success = false;
+ handle = plugin->instantiate(plugin, SS_samplerate);
+ success = (handle != NULL);
+ if (success)
+ SS_DBG_LADSPA2("Plugin instantiated", label().toLatin1().data());
+ return success;
+ }
+
+//---------------------------------------------------------
+// start
+// activate and connect control ports
+//---------------------------------------------------------
+
+bool LadspaPlugin::start()
+ {
+ SS_TRACE_IN
+ if (handle) {
+ if (plugin->activate) {
+ plugin->activate(handle);
+ SS_DBG_LADSPA("Plugin activated");
+ }
+ active = true;
+ }
+ else {
+ SS_DBG_LADSPA("Error trying to activate plugin - plugin not instantiated!");
+ SS_TRACE_OUT
+ return false;
+ }
+
+ //Connect ports:
+ controls = new Port[_parameter];
+
+ for (int k = 0; k < _parameter; ++k) {
+ double val = defaultValue(k);
+ controls[k].val = val;
+ plugin->connect_port(handle, pIdx[k], &controls[k].val);
+ }
+
+ outputs = new Port[_outports];
+ inputs = new Port[_inports];
+
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+// stop
+// deactivate
+//---------------------------------------------------------
+void LadspaPlugin::stop()
+ {
+ SS_TRACE_IN
+ if (handle) {
+ SS_DBG_LADSPA2("Trying to stop plugin", label().toLatin1().data());
+ if (plugin->deactivate) {
+ SS_DBG_LADSPA2("Deactivating ", label().toLatin1().data());
+ plugin->deactivate(handle);
+ active = false;
+ }
+ }
+ else
+ SS_DBG_LADSPA("Warning - tried to stop plugin, but plugin was never started...\n");
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// range
+//---------------------------------------------------------
+
+void LadspaPlugin::range(int i, float* min, float* max) const
+ {
+ SS_TRACE_IN
+ i = pIdx[i];
+ LADSPA_PortRangeHint range = plugin->PortRangeHints[i];
+ LADSPA_PortRangeHintDescriptor desc = range.HintDescriptor;
+ if (desc & LADSPA_HINT_TOGGLED) {
+ *min = 0.0;
+ *max = 1.0;
+ return;
+ }
+ float m = 1.0;
+ if (desc & LADSPA_HINT_SAMPLE_RATE)
+ m = (float) SS_samplerate;
+
+ if (desc & LADSPA_HINT_BOUNDED_BELOW)
+ *min = range.LowerBound * m;
+ else
+ *min = 0.0;
+ if (desc & LADSPA_HINT_BOUNDED_ABOVE)
+ *max = range.UpperBound * m;
+ else
+ *max = 1.0;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// defaultValue
+//---------------------------------------------------------
+
+float LadspaPlugin::defaultValue(int k) const
+ {
+ SS_TRACE_IN
+ k = pIdx[k];
+ LADSPA_PortRangeHint range = plugin->PortRangeHints[k];
+ LADSPA_PortRangeHintDescriptor rh = range.HintDescriptor;
+ double val = 1.0;
+ if (LADSPA_IS_HINT_DEFAULT_MINIMUM(rh))
+ val = range.LowerBound;
+ else if (LADSPA_IS_HINT_DEFAULT_LOW(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(fast_log10(range.LowerBound) * .75 +
+ log(range.UpperBound) * .25);
+ else
+ val = range.LowerBound*.75 + range.UpperBound*.25;
+ else if (LADSPA_IS_HINT_DEFAULT_MIDDLE(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(log(range.LowerBound) * .5 +
+ log(range.UpperBound) * .5);
+ else
+ val = range.LowerBound*.5 + range.UpperBound*.5;
+ else if (LADSPA_IS_HINT_DEFAULT_HIGH(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(log(range.LowerBound) * .25 +
+ log(range.UpperBound) * .75);
+ else
+ val = range.LowerBound*.25 + range.UpperBound*.75;
+ else if (LADSPA_IS_HINT_DEFAULT_MAXIMUM(rh))
+ val = range.UpperBound;
+ else if (LADSPA_IS_HINT_DEFAULT_0(rh))
+ val = 0.0;
+ else if (LADSPA_IS_HINT_DEFAULT_1(rh))
+ val = 1.0;
+ else if (LADSPA_IS_HINT_DEFAULT_100(rh))
+ val = 100.0;
+ else if (LADSPA_IS_HINT_DEFAULT_440(rh))
+ val = 440.0;
+ SS_TRACE_OUT
+ return val;
+ }
+
+//---------------------------------------------------------
+// find
+//---------------------------------------------------------
+
+Plugin* PluginList::find(const QString& file, const QString& name)
+ {
+ SS_TRACE_IN
+ for (iPlugin i = begin(); i != end(); ++i) {
+ if ((file == (*i)->lib()) && (name == (*i)->label())) {
+ SS_TRACE_OUT
+ return *i;
+ }
+ }
+ printf("Plugin <%s> not found\n", name.toLatin1().data());
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// connectInport
+//---------------------------------------------------------
+void LadspaPlugin::connectInport(int k, LADSPA_Data* datalocation)
+ {
+ SS_TRACE_IN
+ plugin->connect_port(handle, iIdx[k], datalocation);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// connectOutport
+//---------------------------------------------------------
+void LadspaPlugin::connectOutport(int k, LADSPA_Data* datalocation)
+ {
+ SS_TRACE_IN
+ plugin->connect_port(handle, oIdx[k], datalocation);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// process
+//---------------------------------------------------------
+void LadspaPlugin::process(unsigned long frames)
+ {
+ plugin->run(handle, frames);
+ }
+
+//---------------------------------------------------------
+// setParam
+//---------------------------------------------------------
+
+void LadspaPlugin::setParam(int k, float val)
+ {
+ SS_TRACE_IN
+ controls[k].val = val;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// getGuiControlValue
+// scale control value to gui-slider/checkbox representation
+//---------------------------------------------------------
+
+int LadspaPlugin::getGuiControlValue(int param) const
+ {
+ SS_TRACE_IN
+ float val = getControlValue(param);
+ float min, max;
+ range(param, &min, &max);
+ int intval;
+ if (isLog(param)) {
+ intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min));
+ }
+ else if (isBool(param)) {
+ intval = (int) val;
+ }
+ else {
+ float scale = SS_PLUGIN_PARAM_MAX / (max - min);
+ intval = (int) ((val - min) * scale);
+ }
+ SS_TRACE_OUT
+ return intval;
+ }
+
+//---------------------------------------------------------
+// convertGuiControlValue
+// scale control value to gui-slider/checkbox representation
+//---------------------------------------------------------
+
+float LadspaPlugin::convertGuiControlValue(int parameter, int val) const
+ {
+ SS_TRACE_IN
+ float floatval = 0;
+ float min, max;
+ range(parameter, &min, &max);
+
+ if (isLog(parameter)) {
+ if (val > 0) {
+ float logged = SS_map_pluginparam2logdomain(val);
+ float e = expf(logged) * (max - min);
+ e+=min;
+ floatval = e;
+ }
+ }
+ else if (isBool(parameter)) {
+ floatval = (float) val;
+ }
+ else if (isInt(parameter)) {
+ float scale = (max - min) / SS_PLUGIN_PARAM_MAX;
+ floatval = (float) round((((float) val) * scale) + min);
+ }
+ else {
+ float scale = (max - min) / SS_PLUGIN_PARAM_MAX;
+ floatval = (((float) val) * scale) + min;
+ }
+ SS_TRACE_OUT
+ return floatval;
+ }
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/ssplugin.h b/attic/muse_qt4_evolution/synti/simpledrums/ssplugin.h
new file mode 100644
index 00000000..b9a7fb49
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/ssplugin.h
@@ -0,0 +1,171 @@
+//
+// C++ Interface: plugin
+//
+// Description:
+//
+//
+// (C) Copyright 2000 Werner Schweer (ws@seh.de)
+// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#ifndef __PLUGIN_H__
+#define __PLUGIN_H__
+
+#include <ladspa.h>
+#include <math.h>
+
+//---------------------------------------------------------
+// Port
+//---------------------------------------------------------
+
+struct Port {
+ float val;
+ };
+
+//---------------------------------------------------------
+// Plugin
+//---------------------------------------------------------
+
+class Plugin
+ {
+ protected:
+ QFileInfo fi;
+
+ public:
+ Plugin(const QFileInfo* f);
+ virtual ~Plugin() {}
+ virtual QString label() const { return QString(); }
+ virtual QString name() const { return QString(); }
+ virtual unsigned long id() const { return 0; }
+ virtual QString maker() const { return QString(); }
+ virtual QString copyright() const { return QString(); }
+ virtual int parameter() const { return 0; }
+ virtual int inports() const { return 0; }
+ virtual int outports() const { return 0; }
+ virtual bool inPlaceCapable() const { return false; }
+
+ virtual bool isLog(int) const { return false; }
+ virtual bool isBool(int) const { return false; }
+ virtual bool isInt(int) const { return false; }
+ virtual float defaultValue(int) const { return 0.0f; }
+ virtual void range(int, float* min, float* max) const {
+ *min = 0.0f;
+ *max = 1.0f;
+ }
+ virtual const char* getParameterName(int /*param*/) const { return ""; }
+ QString lib() const { return fi.baseName(); }
+ QString path() const { return fi.absolutePath(); }
+ };
+
+//---------------------------------------------------------
+// LadspaPlugin
+//---------------------------------------------------------
+
+class LadspaPlugin : public Plugin
+ {
+ LADSPA_Descriptor_Function ladspa;
+ const LADSPA_Descriptor* plugin;
+ LADSPA_Handle handle;
+ bool active;
+
+ Port* controls;
+ Port* inputs;
+ Port* outputs;
+
+ protected:
+ int _parameter;
+ std::vector<int> pIdx; //control port numbers
+
+ int _inports;
+ std::vector<int> iIdx; //input port numbers
+
+ int _outports;
+ std::vector<int> oIdx; //output port numbers
+
+ bool _inPlaceCapable;
+
+ public:
+ LadspaPlugin(const QFileInfo* f, const LADSPA_Descriptor_Function, const LADSPA_Descriptor* d);
+ virtual ~LadspaPlugin();
+ virtual QString label() const { return QString(plugin->Label); }
+ virtual QString name() const { return QString(plugin->Name); }
+ virtual unsigned long id() const { return plugin->UniqueID; }
+ virtual QString maker() const { return QString(plugin->Maker); }
+ virtual QString copyright() const { return QString(plugin->Copyright); }
+ virtual int parameter() const { return _parameter; }
+ virtual int inports() const { return _inports; }
+ virtual int outports() const { return _outports; }
+ virtual bool inPlaceCapable() const { return _inPlaceCapable; }
+ const LADSPA_Descriptor* ladspaDescriptor() const { return plugin; }
+ virtual bool isLog(int k) const {
+ LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]];
+ return LADSPA_IS_HINT_LOGARITHMIC(r.HintDescriptor);
+ }
+ virtual bool isBool(int k) const {
+ return LADSPA_IS_HINT_TOGGLED(plugin->PortRangeHints[pIdx[k]].HintDescriptor);
+ }
+ virtual bool isInt(int k) const {
+ LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]];
+ return LADSPA_IS_HINT_INTEGER(r.HintDescriptor);
+ }
+ virtual void range(int i, float*, float*) const;
+ virtual const char* getParameterName(int i) const {
+ return plugin->PortNames[pIdx[i]];
+ }
+ virtual float defaultValue(int) const;
+ virtual float getControlValue(int k) const {
+ return controls[k].val;
+ }
+
+ int getGuiControlValue(int parameter) const;
+ float convertGuiControlValue(int parameter, int val) const;
+
+ bool instantiate();
+ bool start();
+ void stop();
+ void connectInport(int k, LADSPA_Data* datalocation);
+ void connectOutport(int k, LADSPA_Data* datalocation);
+ void process(unsigned long);
+ void setParam(int i, float val);
+
+ };
+
+
+static inline float fast_log2 (float val)
+ {
+ /* don't use reinterpret_cast<> because that prevents this
+ from being used by pure C code (for example, GnomeCanvasItems)
+ */
+ int* const exp_ptr = (int *)(&val);
+ int x = *exp_ptr;
+ const int log_2 = ((x >> 23) & 255) - 128;
+ x &= ~(255 << 23);
+ x += 127 << 23;
+ *exp_ptr = x;
+ val = ((-1.0f/3) * val + 2) * val - 2.0f/3; // (1)
+ return (val + log_2);
+ }
+
+static inline float fast_log10 (const float val)
+ {
+ return fast_log2(val) / 3.312500f;
+ }
+
+//---------------------------------------------------------
+// PluginList
+//---------------------------------------------------------
+
+typedef std::list<Plugin*>::iterator iPlugin;
+
+class PluginList : public std::list<Plugin*> {
+ public:
+ Plugin* find(const QString& file, const QString& name);
+ PluginList() {}
+ };
+
+extern void SS_initPlugins();
+extern PluginList plugins;
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/sspluginchooserbase.ui b/attic/muse_qt4_evolution/synti/simpledrums/sspluginchooserbase.ui
new file mode 100644
index 00000000..63d254df
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/sspluginchooserbase.ui
@@ -0,0 +1,106 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>SS_PluginChooserBase</class>
+ <widget class="QDialog" name="SS_PluginChooserBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>777</width>
+ <height>681</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>SimpleDrums - Ladspa Plugin Chooser</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>10</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QTreeWidget" name="effectsListView" >
+ <column>
+ <property name="text" >
+ <string>Name</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Label</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Inports</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Outports</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Creator</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>301</width>
+ <height>31</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="cancelButton" >
+ <property name="text" >
+ <string>&amp;Cancel</string>
+ </property>
+ <property name="shortcut" >
+ <string>Alt+C</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="okButton" >
+ <property name="text" >
+ <string>&amp;OK</string>
+ </property>
+ <property name="shortcut" >
+ <string>Alt+O</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11" />
+ <pixmapfunction>qPixmapFromMimeSource</pixmapfunction>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.cpp b/attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.cpp
new file mode 100644
index 00000000..0428988b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.cpp
@@ -0,0 +1,530 @@
+//
+// C++ Implementation: ssplugingui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#include "ssplugingui.h"
+#include "ssplugin.h"
+#include "simpledrumsgui.h"
+
+#define SS_PLUGINGUI_XOFF 300
+#define SS_PLUGINGUI_YOFF 300
+#define SS_PLUGINGUI_WIDTH 450
+#define SS_PLUGINGUI_MAX_WIDTH 700
+
+#define SS_PLUGINFRONT_MINWIDTH SS_PLUGINGUI_WIDTH
+#define SS_PLUGINFRONT_MINHEIGHT 70
+#define SS_PLUGINFRONT_MARGIN 9
+#define SS_PLUGINFRONT_INC_PARAM 30
+#define SS_PLUGINFRONT_INC_PARAM_MIN 60
+#define SS_PLUGINGUI_HEIGHT (SS_NR_OF_SENDEFFECTS * SS_PLUGINFRONT_MINHEIGHT)
+
+#define SS_PLUGINCHOOSER_NAMECOL 0
+#define SS_PLUGINCHOOSER_LABELCOL 1
+#define SS_PLUGINCHOOSER_INPORTSCOL 2
+#define SS_PLUGINCHOOSER_OUTPORTSCOL 3
+#define SS_PLUGINCHOOSER_CREATORCOL 4
+
+
+/*!
+ \fn SS_PluginChooser::SS_PluginChooser(QWidget* parent, const char* name = 0)
+ */
+SS_PluginChooser::SS_PluginChooser(QWidget* parent)
+ :QDialog(parent)
+ {
+ SS_TRACE_IN
+ setupUi(this);
+ selectedPlugin = 0;
+
+ for (iPlugin i=plugins.begin(); i !=plugins.end(); i++) {
+ //Support for only 2 or 1 inport/outports
+ if ( ((*i)->outports() == 2 || (*i)->outports() == 1) && ((*i)->inports() == 2 || (*i)->inports() == 1) ) {
+ QTreeWidgetItem* tmpItem = new QTreeWidgetItem(effectsListView);
+ tmpItem->setText(SS_PLUGINCHOOSER_NAMECOL, (*i)->name());
+ tmpItem->setText(SS_PLUGINCHOOSER_LABELCOL, (*i)->label());
+ tmpItem->setText(SS_PLUGINCHOOSER_INPORTSCOL, QString::number((*i)->inports()));
+ tmpItem->setText(SS_PLUGINCHOOSER_OUTPORTSCOL, QString::number((*i)->outports()));
+ tmpItem->setText(SS_PLUGINCHOOSER_CREATORCOL, (*i)->maker());
+ effectsListView->addTopLevelItem(tmpItem);
+ }
+ }
+ connect(okButton, SIGNAL(pressed()), SLOT(okPressed()));
+ connect(cancelButton, SIGNAL(pressed()), SLOT(cancelPressed()));
+ connect(effectsListView, SIGNAL(selectionChanged(QTreeWidgetItem*)), SLOT(selectionChanged(QTreeWidgetItem*)));
+ connect(effectsListView, SIGNAL(doubleClicked(QTreeWidgetItem*)), SLOT(doubleClicked(QTreeWidgetItem*)));
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::selectionChanged(QListViewItem* item)
+ */
+void SS_PluginChooser::selectionChanged(QTreeWidgetItem* item)
+ {
+ SS_TRACE_IN
+ selectedItem = item;
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::okPressed()
+ */
+void SS_PluginChooser::okPressed()
+ {
+ SS_TRACE_IN
+ selectedPlugin = findSelectedPlugin();
+ done(QDialog::Accepted);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::cancelPressed()
+ */
+void SS_PluginChooser::cancelPressed()
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ done(QDialog::Rejected);
+ }
+
+/*!
+ \fn SS_PluginChooser::doubleClicked(QListViewItem* item)
+ */
+void SS_PluginChooser::doubleClicked(QTreeWidgetItem* /*item*/)
+ {
+ SS_TRACE_IN
+ selectedPlugin = findSelectedPlugin();
+ SS_TRACE_OUT
+ done(QDialog::Accepted);
+ }
+
+/*!
+ \fn SS_PluginChooser::getSelectedPlugin()
+ */
+LadspaPlugin* SS_PluginChooser::findSelectedPlugin()
+ {
+ SS_TRACE_IN
+ LadspaPlugin* selected = 0;
+ for (iPlugin i=plugins.begin(); i != plugins.end(); i++) {
+ if ((*i)->name() == selectedItem->text(SS_PLUGINCHOOSER_NAMECOL))
+ selected = (LadspaPlugin*) (*i);
+ }
+ SS_TRACE_OUT
+ return selected;
+ }
+
+/*!
+ \fn SS_PluginFront::SS_PluginFront(QWidget* parent, const char* name = 0)
+ */
+SS_PluginFront::SS_PluginFront(QWidget* parent, int in_fxid)
+ : QGroupBox(parent), fxid (in_fxid)
+ {
+ SS_TRACE_IN
+ expanded = false;
+ pluginChooser = 0;
+ plugin = 0;
+ expGroup = 0;
+
+//TD setLineWidth(3);
+ setFlat(false);
+//TD setFrameStyle( Q3Frame::Box | Q3Frame::Raised );
+//TD setFrameShape(QFrame::StyledPanel);
+// setFrameShadow(Qt::Sunken);
+ setFocusPolicy(Qt::NoFocus);
+ setMinimumSize(SS_PLUGINFRONT_MINWIDTH, SS_PLUGINFRONT_MINHEIGHT);
+ setMaximumSize(SS_PLUGINGUI_MAX_WIDTH, SS_PLUGINFRONT_MINHEIGHT);
+
+ QVBoxLayout* bigLayout = new QVBoxLayout(this);
+ bigLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+ bigLayout->setAlignment(Qt::AlignTop);
+//TODO bigLayout->setResizeMode(QLayout::SetNoConstraint);
+
+ layout = new QHBoxLayout;
+ bigLayout->addLayout(layout);
+ layout->setAlignment(Qt::AlignVCenter);
+//TODO layout->setResizeMode(QLayout::SetNoConstraint);
+
+
+ QVBoxLayout* onOffLayout = new QVBoxLayout;
+ layout->addLayout(onOffLayout);
+ onOffLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+ onOff = new QCheckBox(this);
+ onOffLayout->addWidget(new QLabel("On/Off", this));
+ onOffLayout->addWidget(onOff);
+ connect(onOff, SIGNAL(toggled(bool)), SLOT(onOffToggled(bool)));
+
+ pluginName = new QLineEdit(this);
+ pluginName->setReadOnly(true);
+ layout->addWidget(pluginName);
+
+ loadFxButton = new QPushButton("L", this);
+ QRect r = loadFxButton->geometry();
+ loadFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ loadFxButton->setMinimumSize(20,pluginName->geometry().height());
+ loadFxButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(loadFxButton, SIGNAL(clicked()), SLOT(loadButton()));
+ layout->addWidget(loadFxButton);
+
+ clearFxButton = new QPushButton("C", this);
+ r = clearFxButton->geometry();
+ clearFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ clearFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ clearFxButton->setMinimumSize(20,pluginName->geometry().height());
+ clearFxButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(clearFxButton, SIGNAL(clicked()), SLOT(clearButtonPressed()));
+ layout->addWidget(clearFxButton);
+
+ layout->addSpacing(5);
+
+ expandButton = new QPushButton("->", this);
+ r = loadFxButton->geometry();
+ expandButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ expandButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ expandButton->setMinimumSize(20,pluginName->geometry().height());
+ expandButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(expandButton, SIGNAL(clicked()), SLOT(expandButtonPressed()));
+ layout->addWidget(expandButton);
+
+ layout->addSpacing(5);
+
+ QVBoxLayout* gainSliderLayout = new QVBoxLayout;
+ layout->addLayout(gainSliderLayout);
+ gainSliderLayout->addWidget(new QLabel("Return level", this));
+ gainSliderLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+ outGainSlider = new QSlider(Qt::Horizontal, this);
+ outGainSlider->setMinimumSize(100, pluginName->geometry().height());
+ outGainSlider->setMaximumSize(500, pluginName->geometry().height());
+ loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum));
+ outGainSlider->setRange(0, 127);
+ outGainSlider->setValue(75);
+ connect(outGainSlider, SIGNAL(valueChanged(int)), SLOT(returnSliderMoved(int)));
+ gainSliderLayout->addWidget(outGainSlider);
+ clearPluginDisplay();
+
+ expLayout = new QVBoxLayout; // (bigLayout, 2);
+ bigLayout->addLayout(expLayout);
+
+ clearFxButton->setToolTip(tr("Clear and unload effect"));
+ loadFxButton->setToolTip(tr("Load effect"));
+ expandButton->setToolTip(tr("Toggle display of effect parameters"));
+ onOff->setToolTip(tr("Turn effect on/off"));
+ SS_TRACE_OUT
+ }
+
+SS_PluginFront::~SS_PluginFront()
+ {
+ if (pluginChooser)
+ delete pluginChooser;
+ }
+
+/*!
+ \fn SS_PluginFront::clearPluginDisplay()
+ */
+void SS_PluginFront::clearPluginDisplay()
+ {
+ SS_TRACE_IN
+ if (expanded)
+ expandButtonPressed();
+
+ pluginName->setText("No plugin loaded");
+ pluginName->setEnabled(false);
+ onOff->setEnabled(false);
+ onOff->blockSignals(true);
+ onOff->setChecked(false);
+ onOff->blockSignals(false);
+
+ clearFxButton->setEnabled(false);
+ expandButton->setEnabled(false);
+ outGainSlider->setEnabled(false);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::setPluginName(QString name)
+ */
+void SS_PluginFront::setPluginName(QString name)
+ {
+ pluginName->setText(name);
+ }
+
+
+/*!
+ \fn SS_PluginFront::loadButton()
+ */
+void SS_PluginFront::loadButton()
+ {
+ SS_TRACE_IN
+ if (!pluginChooser)
+ pluginChooser = new SS_PluginChooser(this);
+
+ pluginChooser->exec();
+ if ((pluginChooser->result() == QDialog::Accepted) && pluginChooser->getSelectedPlugin()) {
+ Plugin* p = pluginChooser->getSelectedPlugin();
+ //printf("Selected plugin: %s\n", pluginChooser->getSelectedPlugin()->name().toLatin1().data());
+ emit loadPlugin(fxid, p->lib(), p->label());
+ }
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::returnSliderMoved(int val)
+ */
+void SS_PluginFront::returnSliderMoved(int val)
+ {
+ emit returnLevelChanged(fxid, val);
+ }
+
+
+/*!
+ \fn SS_PluginFront::updatePluginValue(unsigned i)
+ */
+void SS_PluginFront::updatePluginValue(unsigned k)
+ {
+ SS_TRACE_IN
+ // If parameters are shown - close them
+ if (expanded) {
+ expandButtonPressed();
+ }
+
+ unsigned j=0;
+ if (k > plugins.size()) {
+ fprintf(stderr, "Internal error, tried to update plugin w range outside of list\n");
+ return;
+ }
+
+ iPlugin i;
+ for (i = plugins.begin(); j != k; i++, j++);
+ plugin = (LadspaPlugin*) *(i);
+ setPluginName(plugin->label());
+ outGainSlider->setEnabled(true);
+ clearFxButton->setEnabled(true);
+ expandButton->setEnabled(true);
+ pluginName->setEnabled(true);
+ onOff->setEnabled(true);
+ onOff->setChecked(true);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::onOffToggled(bool state)
+ */
+void SS_PluginFront::onOffToggled(bool state)
+ {
+ emit fxToggled(fxid, state);
+ }
+
+/*!
+ \fn SS_PluginFront::sizeHint() const
+ */
+QSize SS_PluginFront::sizeHint() const
+ {
+ return QSize(SS_PLUGINFRONT_MINWIDTH, 50);
+ }
+
+/*!
+ \fn SS_PluginFront::sizePolicy() const
+ */
+QSizePolicy SS_PluginFront::sizePolicy() const
+ {
+ return QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
+ }
+
+
+/*!
+ \fn SS_PluginFront::clearButtonPressed()
+ */
+void SS_PluginFront::clearButtonPressed()
+ {
+ // If parameters are shown - close them
+ if (expanded) {
+ expandButtonPressed();
+ }
+ emit clearPlugin(fxid);
+ }
+
+/*!
+ \fn SS_PluginFront::setRetGain(int val)
+ */
+void SS_PluginFront::setRetGain(int val)
+ {
+ outGainSlider->blockSignals(true);
+ outGainSlider->setValue(val);
+ outGainSlider->blockSignals(false);
+ }
+
+/*!
+ \fn SS_PluginFront::expandButtonPressed()
+ */
+void SS_PluginFront::expandButtonPressed()
+ {
+ SS_TRACE_IN
+ int sizeIncrease = 0;
+ QRect pf = geometry();
+
+ if (!expanded) {
+ plugin->parameter() == 1 ? sizeIncrease = SS_PLUGINFRONT_INC_PARAM_MIN : sizeIncrease = plugin->parameter() * SS_PLUGINFRONT_INC_PARAM;
+ pf.setHeight(pf.height() + sizeIncrease);
+ setMinimumSize(QSize(pf.width(), pf.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ setGeometry(pf);
+ emit sizeChanged(fxid, sizeIncrease);
+
+ expanded = true;
+ expandButton->setText("<-");
+ createPluginParameters();
+ }
+ else {
+//TODO expLayout->remove(expGroup);
+ expGroup->hide();
+ expGroup->deleteLater();
+ paramWidgets.clear();
+ expGroup = 0;
+ plugin->parameter() == 1 ? sizeIncrease = (0-SS_PLUGINFRONT_INC_PARAM_MIN) : sizeIncrease = 0 - (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM);
+ expandButton->setText("->");
+ expanded = false;
+ pf.setHeight(pf.height() + sizeIncrease);
+ pf.setTop(pf.top() + sizeIncrease);
+ pf.setBottom(pf.bottom() + sizeIncrease);
+ setGeometry(pf);
+ adjustSize();
+ layout->activate();
+ setMinimumSize(QSize(pf.width(), pf.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ emit sizeChanged(fxid, sizeIncrease);
+ }
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::createPluginParameters()
+ */
+void SS_PluginFront::createPluginParameters()
+ {
+ SS_TRACE_IN
+ expGroup = new QGroupBox(this);
+
+ expGroup->setMinimumSize(QSize(50, 50));
+ expGroup->setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM - SS_PLUGINFRONT_MARGIN)));
+ expGroup->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
+ expLayout->addWidget(expGroup);
+ expGroup->show();
+ QVBoxLayout* expGroupLayout = new QVBoxLayout(expGroup); // , 1);
+ expGroupLayout->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
+//TD expGroupLayout->setResizeMode(QLayout::FreeResize);
+ expGroupLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+
+ for (int i=0; i < plugin->parameter(); i++) {
+ QHBoxLayout* paramStrip = new QHBoxLayout; // (expGroupLayout, 3);
+ expGroupLayout->addLayout(paramStrip);
+ paramStrip->setAlignment(Qt::AlignLeft);
+ QLabel* paramName = new QLabel(plugin->getParameterName(i), expGroup);
+ paramName->show();
+ paramName->setMinimumSize(QSize(150, 10));
+ paramName->setMaximumSize(QSize(300, SS_PLUGINFRONT_INC_PARAM));
+ paramName->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Expanding));
+
+ paramStrip->addWidget(paramName);
+
+ if (plugin->isBool(i)) {
+ SS_ParameterCheckBox* paramCheckBox = new SS_ParameterCheckBox(expGroup, plugin, fxid, i);
+ paramCheckBox->setEnabled(true);
+ paramCheckBox->setParamValue((int) plugin->getControlValue(i));
+ paramCheckBox->show();
+ paramStrip->addWidget(paramCheckBox);
+ connect(paramCheckBox, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int)));
+ }
+ else {
+ SS_ParameterSlider* paramSlider = new SS_ParameterSlider(expGroup, plugin, fxid, i);
+ paramSlider->setEnabled(true);
+ paramSlider->show();
+ paramSlider->setRange(SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX);
+
+ float max, min;
+ plugin->range(i, &min, &max);
+ //int intval = 0;
+ paramSlider->setParamValue(plugin->getGuiControlValue(i));
+ connect(paramSlider, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int)));
+ paramStrip->addWidget(paramSlider);
+ }
+ }
+ expLayout->activate();
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val)
+ */
+void SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val)
+ {
+ emit effectParameterChanged(fxid, parameter, val);
+ }
+
+/*!
+ \fn SS_PluginFront::setParameterValue(int param, float val)
+ */
+void SS_PluginFront::setParameterValue(int param, int val)
+ {
+ SS_TRACE_IN
+ int j=0;
+ for (SS_iParameterWidgetList i=paramWidgets.begin(); i != paramWidgets.end(); i++, j++) {
+ if (j == param) {
+ (*i)->setParamValue(val);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+SS_PluginGui::SS_PluginGui(QWidget* parent)
+ : QDialog(parent, false)
+ {
+ setWindowTitle("SimpleDrums LADSPA sendeffects");
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ pluginFronts[i] = 0;
+ }
+ layout = new QVBoxLayout(this);
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ pluginFronts[i] = new SS_PluginFront(this, i);
+ pluginFronts[i]->update();
+ layout->addWidget(pluginFronts[i]);
+ connect(pluginFronts[i], SIGNAL(loadPlugin(int, QString, QString)), simplesynthgui_ptr, SLOT(loadEffectInvoked(int, QString, QString)));
+ connect(pluginFronts[i], SIGNAL(returnLevelChanged(int, int)), simplesynthgui_ptr, SLOT(returnLevelChanged(int, int)));
+ connect(pluginFronts[i], SIGNAL(fxToggled(int, int)), simplesynthgui_ptr, SLOT(toggleEffectOnOff(int, int)));
+ connect(pluginFronts[i], SIGNAL(clearPlugin(int)), simplesynthgui_ptr, SLOT(clearPlugin(int)));
+ connect(pluginFronts[i], SIGNAL(sizeChanged(int, int)), SLOT(pluginFrontSizeChanged(int, int)));
+ connect(pluginFronts[i], SIGNAL(effectParameterChanged(int, int, int)), simplesynthgui_ptr, SLOT(effectParameterChanged(int, int, int)));
+ }
+ setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, geometry().height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, geometry().height()));
+ }
+
+
+/*!
+ \fn SS_PluginGui::pluginFrontSizeChanged(int fxid, int val)
+ */
+void SS_PluginGui::pluginFrontSizeChanged(int /*fxid*/, int val)
+ {
+ QRect r = geometry();
+ r.setHeight(r.height() + val);
+ setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, r.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, r.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ setGeometry(r);
+ adjustSize();
+ }
+
+SS_PluginFront* SS_PluginGui::getPluginFront(unsigned i)
+ {
+ SS_TRACE_IN
+ if (i<SS_NR_OF_SENDEFFECTS)
+ SS_TRACE_OUT
+ return pluginFronts[i];
+ }
diff --git a/attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.h b/attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.h
new file mode 100644
index 00000000..d613fd46
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/simpledrums/ssplugingui.h
@@ -0,0 +1,198 @@
+//
+// C++ Interface: ssplugingui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#ifndef __SS_PLUGINGUI_H__
+#define __SS_PLUGINGUI_H__
+
+#include "ui_sspluginchooserbase.h"
+#include "common.h"
+#include "ssplugin.h"
+
+class SS_ParameterWidget
+ {
+ protected:
+ int fxid;
+ int parameter;
+
+ LadspaPlugin* plugin;
+
+ public:
+ SS_ParameterWidget() { }
+ virtual ~SS_ParameterWidget() { }
+ int getFxId() { SS_TRACE_IN SS_TRACE_OUT return fxid; }
+ bool isBool() { SS_TRACE_IN SS_TRACE_OUT return plugin->isBool(parameter); }
+ bool isLog() { SS_TRACE_IN SS_TRACE_OUT return plugin->isLog(parameter); }
+ bool isInt() { SS_TRACE_IN SS_TRACE_OUT return plugin->isInt(parameter); }
+ virtual void setParamValue(int) { printf("Virtual function - should not be called!"); };
+ };
+
+class SS_ParameterCheckBox : public QCheckBox, public SS_ParameterWidget
+ {
+ Q_OBJECT
+
+ public:
+ SS_ParameterCheckBox(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter)
+ : QCheckBox(parent) , SS_ParameterWidget()
+ {
+ SS_TRACE_IN
+ plugin = in_plugin;
+ fxid = in_id;
+ parameter = in_parameter;
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ SS_TRACE_OUT
+ }
+
+ virtual void setParamValue(int val) { SS_TRACE_IN setChecked(val); SS_TRACE_OUT}
+
+ private slots:
+ void isClicked() { SS_TRACE_IN emit valueChanged(fxid, parameter, (int)this->isChecked()); SS_TRACE_OUT}
+
+ signals:
+ void valueChanged(int id, int param, int val);
+ };
+
+class SS_ParameterSlider : public QSlider, public SS_ParameterWidget
+ {
+ Q_OBJECT
+
+ public:
+ SS_ParameterSlider(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter)
+ : QSlider(Qt::Horizontal, parent), SS_ParameterWidget()
+ {
+ SS_TRACE_IN
+ plugin = in_plugin;
+ fxid = in_id;
+ parameter = in_parameter;
+ SS_TRACE_OUT
+ }
+
+ virtual void setParamValue(int val) { SS_TRACE_IN setValue(val); SS_TRACE_OUT}
+
+ public slots:
+ virtual void setValue(int val) { SS_TRACE_IN QSlider::setValue(val); emit valueChanged(fxid, parameter, val); SS_TRACE_OUT }
+
+ signals:
+ void valueChanged(int id, int param, int val);
+ };
+
+typedef std::list<SS_ParameterWidget*> SS_ParameterWidgetList;
+typedef std::list<SS_ParameterWidget*>::iterator SS_iParameterWidgetList ;
+
+//-------------------------------
+// SS_PluginChooser
+//-------------------------------
+class SS_PluginChooser : public QDialog, Ui::SS_PluginChooserBase
+{
+ Q_OBJECT
+ private:
+ LadspaPlugin* selectedPlugin;
+ protected:
+
+ public:
+ SS_PluginChooser(QWidget* parent);
+ LadspaPlugin* getSelectedPlugin() { SS_TRACE_IN SS_TRACE_OUT return selectedPlugin; }
+
+ private slots:
+ void okPressed();
+ void cancelPressed();
+ void selectionChanged(QTreeWidgetItem* item);
+ void doubleClicked(QTreeWidgetItem* item);
+
+ private:
+ QTreeWidgetItem* selectedItem;
+ LadspaPlugin* findSelectedPlugin();
+
+};
+
+//-------------------------------
+// SS_PluginGuiFront
+//-------------------------------
+class SS_PluginFront : public QGroupBox
+ {
+ Q_OBJECT
+ private:
+ QHBoxLayout* layout;
+ QVBoxLayout* expLayout;
+ QLineEdit* pluginName;
+ QCheckBox* onOff;
+ QPushButton* loadFxButton;
+ QPushButton* clearFxButton;
+ QPushButton* expandButton;
+ QSlider* outGainSlider;
+ SS_PluginChooser* pluginChooser;
+ LadspaPlugin* plugin;
+ QGroupBox* expGroup;
+
+ int fxid;
+ bool expanded;
+
+ //For effect parameters:
+ SS_ParameterWidgetList paramWidgets;
+
+ protected:
+
+ public:
+ SS_PluginFront(QWidget* parent, int id);
+ void setPluginName(QString name);
+ ~SS_PluginFront();
+ void updatePluginValue(unsigned i);
+ void clearPluginDisplay();
+ void setParameterValue(int param, int val);
+ void setRetGain(int val);
+
+ protected:
+ virtual QSize sizeHint() const;
+ virtual QSizePolicy sizePolicy() const;
+
+ private slots:
+ void loadButton();
+ void returnSliderMoved(int val);
+ void onOffToggled(bool state);
+ void clearButtonPressed();
+ void expandButtonPressed();
+ void parameterValueChanged(int fxid, int parameter, int val);
+
+ signals:
+ void loadPlugin(int fxid, QString lib, QString name);
+ void returnLevelChanged(int fxid, int val);
+ void fxToggled(int fxid, int state);
+ void clearPlugin(int fxid);
+ void sizeChanged(int fxid, int val);
+ void effectParameterChanged(int fxid, int param, int val);
+
+ private:
+ void createPluginParameters();
+ };
+
+
+//-------------------------------
+// SS_PluginGui
+// Main plugin class, dialog
+//-------------------------------
+class SS_PluginGui : public QDialog
+ {
+ Q_OBJECT
+ private:
+ QVBoxLayout* layout;
+ SS_PluginFront* pluginFronts[4];
+
+ public:
+ SS_PluginGui(QWidget* parent);
+ SS_PluginFront* getPluginFront(unsigned i);
+ ~SS_PluginGui() {}
+private slots:
+ void pluginFrontSizeChanged(int fxid, int val);
+ };
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/vam/CMakeLists.txt b/attic/muse_qt4_evolution/synti/vam/CMakeLists.txt
new file mode 100644
index 00000000..5311f3bf
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/CMakeLists.txt
@@ -0,0 +1,50 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+QT4_WRAP_CPP ( vam_mocs vamgui.h )
+QT4_WRAP_UI ( vam_uis vamgui.ui )
+
+add_library ( vam SHARED
+ vam.cpp
+ vamgui.cpp
+ vamgui.h
+ ${vam_mocs}
+ ${vam_uis}
+ )
+
+target_link_libraries( vam synti )
+
+# - tell cmake to name target vam.so instead of
+# libvam.so
+# - use precompiled header files
+#
+set_target_properties ( vam
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+target_link_libraries(vam
+ al
+ synti
+ ${QT_LIBRARIES}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ vam )
+
diff --git a/attic/muse_qt4_evolution/synti/vam/COPYING b/attic/muse_qt4_evolution/synti/vam/COPYING
new file mode 100644
index 00000000..dc63aaca
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/COPYING
@@ -0,0 +1,340 @@
+
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 675 Mass Ave, Cambridge, MA 02139, USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it. (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.) You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+
+ To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have. You must make sure that they, too, receive or can get the
+source code. And you must show them these terms so they know their
+rights.
+
+ We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+ Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software. If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
+
+ Finally, any free program is threatened constantly by software
+patents. We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary. To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ GNU GENERAL PUBLIC LICENSE
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+ 0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License. The "Program", below,
+refers to any such program or work, and a "work based on the Program"
+means either the Program or any derivative work under copyright law:
+that is to say, a work containing the Program or a portion of it,
+either verbatim or with modifications and/or translated into another
+language. (Hereinafter, translation is included without limitation in
+the term "modification".) Each licensee is addressed as "you".
+
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope. The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+ 1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
+
+ 2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+ a) You must cause the modified files to carry prominent notices
+ stating that you changed the files and the date of any change.
+
+ b) You must cause any work that you distribute or publish, that in
+ whole or in part contains or is derived from the Program or any
+ part thereof, to be licensed as a whole at no charge to all third
+ parties under the terms of this License.
+
+ c) If the modified program normally reads commands interactively
+ when run, you must cause it, when started running for such
+ interactive use in the most ordinary way, to print or display an
+ announcement including an appropriate copyright notice and a
+ notice that there is no warranty (or else, saying that you provide
+ a warranty) and that users may redistribute the program under
+ these conditions, and telling the user how to view a copy of this
+ License. (Exception: if the Program itself is interactive but
+ does not normally print such an announcement, your work based on
+ the Program is not required to print an announcement.)
+
+These requirements apply to the modified work as a whole. If
+identifiable sections of that work are not derived from the Program,
+and can be reasonably considered independent and separate works in
+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works. But when you
+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote it.
+
+Thus, it is not the intent of this section to claim rights or contest
+your rights to work written entirely by you; rather, the intent is to
+exercise the right to control the distribution of derivative or
+collective works based on the Program.
+
+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+ 3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
+
+ a) Accompany it with the complete corresponding machine-readable
+ source code, which must be distributed under the terms of Sections
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+
+ b) Accompany it with a written offer, valid for at least three
+ years, to give any third party, for a charge no more than your
+ cost of physically performing source distribution, a complete
+ machine-readable copy of the corresponding source code, to be
+ distributed under the terms of Sections 1 and 2 above on a medium
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+
+ c) Accompany it with the information you received as to the offer
+ to distribute corresponding source code. (This alternative is
+ allowed only for noncommercial distribution and only if you
+ received the program in object code or executable form with such
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+
+The source code for a work means the preferred form of the work for
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+associated interface definition files, plus the scripts used to
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+form) with the major components (compiler, kernel, and so on) of the
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+
+If distribution of executable or object code is made by offering
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+distribution of the source code, even though third parties are not
+compelled to copy the source along with the object code.
+
+ 4. You may not copy, modify, sublicense, or distribute the Program
+except as expressly provided under this License. Any attempt
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+void, and will automatically terminate your rights under this License.
+However, parties who have received copies, or rights, from you under
+this License will not have their licenses terminated so long as such
+parties remain in full compliance.
+
+ 5. You are not required to accept this License, since you have not
+signed it. However, nothing else grants you permission to modify or
+distribute the Program or its derivative works. These actions are
+prohibited by law if you do not accept this License. Therefore, by
+modifying or distributing the Program (or any work based on the
+Program), you indicate your acceptance of this License to do so, and
+all its terms and conditions for copying, distributing or modifying
+the Program or works based on it.
+
+ 6. Each time you redistribute the Program (or any work based on the
+Program), the recipient automatically receives a license from the
+original licensor to copy, distribute or modify the Program subject to
+these terms and conditions. You may not impose any further
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+this License.
+
+ 7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
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+all those who receive copies directly or indirectly through you, then
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+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
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+
+It is not the purpose of this section to induce you to infringe any
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+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 8. If the distribution and/or use of the Program is restricted in
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+may add an explicit geographical distribution limitation excluding
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+countries not thus excluded. In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+ 9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number. If the Program
+specifies a version number of this License which applies to it and "any
+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation. If the Program does not specify a version number of
+this License, you may choose any version ever published by the Free Software
+Foundation.
+
+ 10. If you wish to incorporate parts of the Program into other free
+programs whose distribution conditions are different, write to the author
+to ask for permission. For software which is copyrighted by the Free
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+make exceptions for this. Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+
+ NO WARRANTY
+
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
+OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
+TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
+REPAIR OR CORRECTION.
+
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
+REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
+INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
+OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+ END OF TERMS AND CONDITIONS
+
+ Appendix: How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) 19yy <name of author>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+ Gnomovision version 69, Copyright (C) 19yy name of author
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
diff --git a/attic/muse_qt4_evolution/synti/vam/ChangeLog b/attic/muse_qt4_evolution/synti/vam/ChangeLog
new file mode 100644
index 00000000..1a7e4258
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/ChangeLog
@@ -0,0 +1,16 @@
+
+VAM-1.0beta2b (4/02 - 2002)
+ * Fix to prevent clicks on new notes
+ * Gui improvements (Thanks Werner and Bob)
+
+VAM-1.0beta2 (24/01 - 2002)
+ * Fix to make presets save and load correctly
+ * DSP improvements
+ * PW & PWM
+ * Some basic presets
+ * Small fixes
+ * Filter keytracking
+ * Load only preset meant for vam
+
+VAM-1.0beta1 (21/01 - 2002):
+ First release. \ No newline at end of file
diff --git a/attic/muse_qt4_evolution/synti/vam/README b/attic/muse_qt4_evolution/synti/vam/README
new file mode 100644
index 00000000..1b1ee269
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/README
@@ -0,0 +1,42 @@
+VAM: Virtual Analog for MusE
+
+ by Josef Lindman Hörnlund
+
+
+*** WARNING! VAM has at the time some significant problems
+*** (esp. with the filter). Some parameters should not have
+*** high values ( like the filter resonance, the filter
+*** env mod or dco sustain )
+
+* What's VAM??
+
+ VAM is a soft synth for MusE (http://muse.seh.de) emulating
+ an old monophonic two oscillator analog synthesizer. It has
+ a simple interface and a quite fast synthesis engine.
+
+* Installation
+ MusE version >= 0.5.0 required (I think)
+ ( and everything that MusE requires, like Qt3 )
+
+ Unpack VAM in $MUSESOURCEDIR/synthi and run from vam/ make;
+ make install. VAM won't compile automaticly if you run make
+ from $MUSESOURCEDIR.
+ $MUSESOURCEDIR is the directory you have the MusE source.
+ For optimizing add -march=(your arch) to the compiler arguments
+ in Makefile.
+
+* Using VAM:
+
+ To have fun with VAM MusE really should be started with -R.
+ Otherwise VAM will produce mostly noise, like clicks.
+ If you're familiar with analog or virtual analog synthesizers
+ using VAM souldn't be a problem.
+
+ If you add some cool LADSPA plugins like delay or chorus to VAM's
+ output, you'll get _much_ better sounds, playing without effects
+ is like eating beef without sauce.
+
+* Contact:
+
+ Please mail me at jotsif@linux.nu if you're having any
+ problems, suggestions, bugs, ideas or other comments.
diff --git a/attic/muse_qt4_evolution/synti/vam/TODO b/attic/muse_qt4_evolution/synti/vam/TODO
new file mode 100644
index 00000000..370bb521
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/TODO
@@ -0,0 +1,3 @@
+
+1. Make bandlimited wavetables!!
+2. Split VAM into a polyphonic and a monophonic synth \ No newline at end of file
diff --git a/attic/muse_qt4_evolution/synti/vam/vam.cpp b/attic/muse_qt4_evolution/synti/vam/vam.cpp
new file mode 100644
index 00000000..bc5c035a
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/vam.cpp
@@ -0,0 +1,801 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+//
+// Parts of this file taken from:
+// The analogue oscillator from Steve Harris plugin collection.
+// Werner Schweer's organ softsynth for MusE.
+// The music-dsp source archive.
+//
+// (C) Copyright 2002 Jotsif Lindman Hölund (jotsif@linux.nu)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//=========================================================
+
+#include "libsynti/mess.h"
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+
+#include "vam.h"
+#include "vamgui.h"
+#include "libsynti/mono.h"
+
+// Denormalise floats, only actually needed for PIII and very recent PowerPC
+#define DENORMALISE(fv) (((*(unsigned int*)&(fv))&0x7f800000)==0)?0.0f:(fv)
+
+// A fast, truncating towards 0 modulo function. ANSI C doesn't define
+// which % will do, most truncate towards -inf
+#define MOD(v,m) (v<0?v+m:(v>m?v-m:v))
+
+// Limit values
+#define LIMIT(v,l,u) (v<l?l:(v>u?u:v))
+
+#define PI M_PI
+
+//---------------------------------------------------------
+// Oscillator
+//---------------------------------------------------------
+
+struct Oscillator {
+ float phase;
+ float pitchmod;
+ float detune;
+ float freq;
+ float pwm;
+ float pw;
+ float fm;
+ int waveform;
+ bool on;
+};
+
+struct LPFilter {
+ float out[4];
+ float in[4];
+};
+
+//---------------------------------------------------------
+// Envelope
+//---------------------------------------------------------
+
+struct EnvelopeGenerator {
+ static const int onStates = 2;
+ static const int offStates = 1;
+
+ struct Segment {
+ int ticks;
+ double incr;
+ };
+ Segment segment[onStates + offStates];
+
+ int state;
+ double env;
+ int tick;
+
+ int attack;
+ int decay;
+ float sustain;
+ int release;
+
+ EnvelopeGenerator() {
+ segment[0].ticks = 441;
+ segment[0].incr = 1.0/441.0;
+ segment[1].ticks = 0;
+ segment[1].incr = 0.0;
+ segment[2].ticks = 441;
+ segment[2].incr = -(1.0/441.0);
+ }
+
+ void setSegment(int seg, int ticks, double incr) {
+ segment[seg].ticks = ticks;
+ segment[seg].incr = incr;
+ }
+
+ void keyOn() {
+// env = 0.0;
+ state = 0;
+ if(env) segment[state].incr = (1.0 - env) / segment[state].ticks;
+ else env = 0.0;
+ tick = segment[state].ticks;
+ }
+ void keyOff() {
+ state = onStates;
+ tick = segment[state].ticks;
+ }
+ bool isOff() {
+ return state == (onStates+offStates);
+ }
+ bool step() {
+ if(state >= onStates+offStates)
+ return false;
+ if (tick == 0)
+ return true;
+ env +=segment[state].incr;
+ if(env < 0.0)
+ env = 0.0;
+ --tick;
+ while(tick == 0) {
+ ++state;
+ if(state >= onStates+offStates)
+ return false;
+ if(state == onStates)
+ return true;
+ tick = segment[state].ticks;
+ }
+ return true;
+ }
+};
+
+//---------------------------------------------------------
+// VAM
+//---------------------------------------------------------
+
+class VAM : public MessMono {
+ static int useCount;
+ static const int CB_AMP_SIZE = 961;
+ static const int LIN2EXP_SIZE = 256;
+
+ static double cb2amp_tab[CB_AMP_SIZE];
+ static double cb2amp(double cb);
+
+ static float lin2exp[LIN2EXP_SIZE];
+
+/* Synthvariables */
+ static float *sin_tbl, *tri_tbl, *saw_tbl, *squ_tbl;
+ bool isOn;
+ int pitch, channel;
+ float velocity;
+
+ int idata[NUM_CONTROLLER]; // buffer for init data
+
+ EnvelopeGenerator dco1_env;
+ EnvelopeGenerator dco2_env;
+ EnvelopeGenerator filt_env;
+
+ LPFilter dco1_filter;
+ LPFilter dco2_filter;
+
+ Oscillator dco1;
+ Oscillator dco2;
+ Oscillator lfo;
+
+ bool filt_invert, filt_keytrack;
+
+ double filt_env_mod, filt_res, filt_cutoff, keytrack_cutoff;
+
+ int controller[NUM_CONTROLLER];
+
+ void noteoff(int channel, int pitch);
+
+ virtual void process(float**, int, int);
+ virtual void note(int channel, int pitch, int velo);
+ virtual bool setController(int channel, int ctrl, int val);
+ virtual bool sysex(int, const unsigned char*);
+ void getInitData(int* n, const unsigned char**p);
+
+ void setController(int ctrl, int data);
+
+ float *wave_tbl(int wave);
+ double lowpass_filter(double cutoff, double resonance, double input, LPFilter *f);
+
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual bool hasGui() const { return true; }
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int x, int y, int w, int h);
+
+ VAMGui* gui;
+
+ public:
+ VAM(int sr);
+ ~VAM();
+ bool init(const char* name);
+ };
+
+float* VAM::sin_tbl;
+float* VAM::tri_tbl;
+float* VAM::saw_tbl;
+float* VAM::squ_tbl;
+int VAM::useCount = 0;
+double VAM::cb2amp_tab[VAM::CB_AMP_SIZE];
+float VAM::lin2exp[VAM::LIN2EXP_SIZE];
+
+
+//---------------------------------------------------------
+// VAM
+//---------------------------------------------------------
+
+VAM::VAM(int sr)
+ : MessMono()
+ {
+ setSampleRate(sr);
+ gui = 0;
+ }
+
+//---------------------------------------------------------
+// ~VAM
+//---------------------------------------------------------
+
+VAM::~VAM()
+ {
+ --useCount;
+ if (useCount == 0) {
+ delete[] sin_tbl;
+ delete[] tri_tbl;
+ delete[] saw_tbl;
+ delete[] squ_tbl;
+ }
+ }
+
+//---------------------------------------------------------
+// curTime
+//---------------------------------------------------------
+
+double VAM::cb2amp(double cb)
+{
+ if(cb < 0.0)
+ return 1.0;
+ if(cb > 960.0)
+ return 0.0;
+ return cb2amp_tab[int(cb)];
+}
+
+double VAM::lowpass_filter(double cutoff, double resonance, double input, LPFilter *f)
+{
+ double output;
+ cutoff *= 1.16;
+
+ input -= f->out[3] * (resonance * 4.0) * (1.0 - 0.15 * cutoff * cutoff);
+ input *= 0.35013 * cutoff * cutoff * cutoff * cutoff;
+
+ f->out[0] = input + 0.3 * f->in[0] + (1.0 - cutoff) * f->out[0]; // Pole 1
+ f->in[0] = input;
+ f->out[1] = f->out[0] + 0.3 * f->in[1] + (1.0 - cutoff) * f->out[1]; // Pole 2
+ f->in[1] = f->out[0];
+ f->out[2] = f->out[1] + 0.3 * f->in[2] + (1.0 - cutoff) * f->out[2]; // Pole 3
+ f->in[2] = f->out[1];
+ f->out[3] = f->out[2] + 0.3 * f->in[3] + (1.0 - cutoff) * f->out[3]; // Pole 4
+ f->in[3] = f->out[2];
+
+// if(f.out[3] > 1.0) f.out[3] = 1.0;
+
+ output = f->out[3];
+
+
+ return output;
+}
+
+float *VAM::wave_tbl(int wave)
+{
+ if (wave == 0) {
+ return sin_tbl;
+ }
+ else if (wave == 1) {
+ return squ_tbl;
+ }
+ else if (wave == 2) {
+ return saw_tbl;
+ }
+ else if (wave == 3) {
+ return tri_tbl;
+ }
+ return sin_tbl;
+}
+
+//---------------------------------------------------------
+// init
+//---------------------------------------------------------
+
+bool VAM::init(const char* name)
+ {
+ gui = new VAMGui;
+ gui->hide(); // to avoid flicker during MusE startup
+ gui->setWindowTitle(QString(name));
+
+ if (useCount == 0) {
+ int i;
+ float tmp;
+ for(i = 0; i < CB_AMP_SIZE; i++) {
+ cb2amp_tab[i] = pow(10.0, double(i) / -300.0);
+// cb2amp_tab[i] = 1.0 - i/(float)CB_AMP_SIZE;
+ }
+ for(i = 0; i < LIN2EXP_SIZE; i++) {
+ tmp = i/255.0;
+ lin2exp[i] = 1.5 * tmp * tmp * tmp - 0.69 * tmp * tmp + 0.16 * tmp;
+ }
+ int sr = sampleRate();
+ /* Build up denormalised oscilator wavetables, these are sample_rate
+ long, costs more RAM to create them but makes freqency calcs much
+ cheaper, and means that interpolation isn't that neccesary, esp if
+ you use integer frequncies */
+
+ float *tmp_tbl = new float[sr];
+ const int lag = sr/50;
+ sin_tbl = new float[sr];
+ for (i = 0; i < sr; i++) {
+ tmp = sin(i * 2.0 * PI / sr);
+ sin_tbl[i] = DENORMALISE(tmp);
+ }
+ tri_tbl = new float[sr];
+ for (i = 0; i < sr; i++) {
+ tmp = acos(cos(i * 2.0 * PI / sr)) / PI * 2.0 - 1.0;
+ tri_tbl[i] = DENORMALISE(tmp);
+ }
+ squ_tbl = new float[sr];
+ for (i = 0; i < sr/2; i++) {
+ tmp_tbl[i] = -1.0f;
+ }
+ for (i = sr/2; i < sr; i++) {
+ tmp_tbl[i] = +1.0f;
+ }
+ tmp = -1.0f;
+ for (i = (sr/2)-lag; i < (sr/2)+lag; i++) {
+ tmp_tbl[i] = tmp;
+ tmp += 1.0/(lag * 2.0);
+ }
+ for (i = 0; i < sr; i++) {
+ squ_tbl[i] = (tmp_tbl[MOD(i-lag, sr)] +
+ tmp_tbl[MOD(i+lag, sr)]) * 0.5;
+ }
+ saw_tbl = new float[sr];
+ for (i = 0; i < sr; i++) {
+ tmp = ((2.0 * i) - (float)sr) / (float)sr;
+ tmp_tbl[i] = DENORMALISE(tmp);
+ }
+ for (i = 0; i < sr; i++) {
+ saw_tbl[i] = (tmp_tbl[MOD(i-lag, sr)] +
+ tmp_tbl[MOD(i+lag, sr)]) * 0.5;
+ }
+ delete[] tmp_tbl;
+ }
+
+ dco1_filter.out[0] = dco1_filter.out[1] = dco1_filter.out[2] = dco1_filter.out[3] = 0.0;
+ dco1_filter.in[0] = dco1_filter.in[1] = dco1_filter.in[2] = dco1_filter.in[3] = 0.0;
+ dco2_filter.out[0] = dco2_filter.out[1] = dco2_filter.out[2] = dco2_filter.out[3] = 0.0;
+ dco2_filter.in[0] = dco2_filter.in[1] = dco2_filter.in[2] = dco2_filter.in[3] = 0.0;
+
+ ++useCount;
+ dco1.phase = 0.0;
+ dco2.phase = 0.0;
+ lfo.phase = 0.0;
+
+ memset(controller, 0, sizeof(controller));
+
+ int maxval = 128*128-1;
+
+ setController(0, DCO1_PITCHMOD, 8191);
+ setController(0, DCO2_PITCHMOD, 8191);
+ setController(0, DCO1_WAVEFORM, 1);
+ setController(0, DCO2_WAVEFORM, 1);
+ setController(0, DCO1_FM, 0);
+ setController(0, DCO2_FM, 0);
+ setController(0, DCO1_PWM, 0);
+ setController(0, DCO2_PWM, 0);
+ setController(0, DCO1_ATTACK, 0);
+ setController(0, DCO2_ATTACK, 0);
+ setController(0, DCO1_DECAY, 0);
+ setController(0, DCO2_DECAY, 0);
+ setController(0, DCO1_SUSTAIN, maxval - 255);
+ setController(0, DCO2_SUSTAIN, maxval - 255);
+ setController(0, DCO1_RELEASE, 0);
+ setController(0, DCO2_RELEASE, 0);
+ setController(0, LFO_FREQ, 0);
+ setController(0, LFO_WAVEFORM, 0);
+ setController(0, FILT_ENV_MOD, 0);
+ setController(0, FILT_KEYTRACK, 0);
+ setController(0, FILT_RES, 0);
+ setController(0, FILT_ATTACK, 0);
+ setController(0, FILT_DECAY, 0);
+ setController(0, FILT_SUSTAIN, maxval);
+ setController(0, FILT_RELEASE, 3);
+ setController(0, DCO2ON, 0);
+ setController(0, FILT_INVERT, 0);
+ setController(0, FILT_CUTOFF, 15000);
+ setController(0, DCO1_DETUNE, 8191);
+ setController(0, DCO2_DETUNE, 8191);
+ setController(0, DCO1_PW, 0);
+ setController(0, DCO2_PW, 0);
+
+ isOn = false;
+ return false;
+ }
+
+//---------------------------------------------------------
+// write
+//---------------------------------------------------------
+
+void VAM::process(float** ports, int offset, int sampleCount)
+{
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize()) {
+ MidiEvent ev = gui->readEvent();
+ if (ev.type() == ME_CONTROLLER) {
+ // process local?
+ setController(ev.dataA() & 0xfff, ev.dataB());
+ sendEvent(ev);
+ }
+ else
+ printf("Organ::process(): unknown event\n");
+ }
+ float* buffer = *ports + offset;
+ if (!isOn)
+ return;
+
+ float sample, osc, lfol, *dco1_tbl, *dco2_tbl, *lfo_tbl, pw;
+ float cutoff;
+ int sr = sampleRate();
+
+ dco1_tbl = wave_tbl(dco1.waveform);
+ dco2_tbl = wave_tbl(dco2.waveform);
+ lfo_tbl = wave_tbl(lfo.waveform);
+
+ cutoff = filt_keytrack ? (dco1.freq /500.0 + filt_cutoff)/2 : filt_cutoff;
+ cutoff = LIMIT(cutoff, 0.0, 1.0);
+
+ for (int i = 0; i < sampleCount; i++) {
+ if(!(dco1_env.step() + dco2_env.step())) {
+ isOn = false;
+ break;
+ }
+ filt_env.step();
+
+ /* DCO 1 */
+ lfol = lfo_tbl[(int)lfo.phase];
+ pw = dco1.pw + dco1.pwm * lfol * 0.5;
+ pw = LIMIT(pw, 0.0, 1.0);
+ if(dco1.phase < sr/2 * ( 1.0 - pw))
+ osc = dco1_tbl[int(dco1.phase / (1.0 - pw))];
+ else
+ osc = dco1_tbl[int(dco1.phase / (1.0 + pw))];
+ lfol = lfo_tbl[(int)lfo.phase];
+ dco1.phase += dco1.freq + dco1.fm * lfol * 1500.0;
+ lfo.phase += lfo.freq * 50.0;
+ if(!filt_invert)
+ sample = lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * filt_env.env))
+ + 1.0 - filt_env_mod) * cutoff,
+ filt_res, osc, &dco1_filter) * cb2amp(960.0 * (1.0 - dco1_env.env));
+ else sample = lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * (1.0 - filt_env.env)))
+ + 1.0 - filt_env_mod) * cutoff,
+ filt_res, osc, &dco1_filter) * cb2amp(960.0 * (1.0 - dco1_env.env));
+ while(dco1.phase > sr) dco1.phase -= sr;
+ while(dco1.phase < 0.0) dco1.phase += sr;
+
+ /* DCO 2 */
+ if(dco2.on) {
+ pw = dco2.pw + dco2.pwm * lfol * 0.5;
+ pw = LIMIT(pw, 0.0, 1.0);
+ if(dco2.phase < sr/2 * (1 - pw))
+ osc = dco2_tbl[int(dco2.phase / (1.0 - pw))];
+ else
+ osc = dco2_tbl[int(dco2.phase / (1.0 + pw))];
+ dco2.phase += dco2.freq + dco2.fm * lfol * 1500.0;
+ if(!filt_invert)
+ sample += lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * filt_env.env)) + 1.0 - filt_env_mod) * cutoff,
+ filt_res, osc, &dco2_filter) * cb2amp(960.0 * (1.0 - dco2_env.env));
+ else sample += lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * (1.0 - filt_env.env))) + 1.0 - filt_env_mod) * cutoff,
+ filt_res, osc, &dco2_filter) * cb2amp(960.0 * (1.0 - dco2_env.env));
+
+ while (dco2.phase > sr) dco2.phase -= sr;
+ while (dco2.phase < 0.0) dco2.phase += sr;
+ }
+ while(lfo.phase > sr) lfo.phase -= sr;
+ while(lfo.phase < 0.0) lfo.phase += sr;
+ sample *= velocity * 0.5;
+ sample = LIMIT(sample, -1.0, 1.0);
+
+// if(sample > 1.0) fprintf(stderr, "oooops %f\n", sample);
+ buffer[i] = sample;
+ }
+}
+
+//---------------------------------------------------------
+// note
+//---------------------------------------------------------
+
+void VAM::note(int chan, int newpitch, int velo)
+{
+ if (velo == 0) {
+ noteoff(chan, newpitch);
+ return;
+ }
+ isOn = true;
+ channel = chan;
+ pitch = newpitch;
+ velocity = velo / 127.0;
+ dco1.freq = 8.176 * exp(float(pitch + dco1.pitchmod + dco1.detune)*log(2.0)/12.0);
+ dco2.freq = 8.176 * exp(float(pitch + dco2.pitchmod + dco2.detune)*log(2.0)/12.0);
+ keytrack_cutoff = 16.0 * dco1.freq / sampleRate();
+ if(keytrack_cutoff > 1.0) keytrack_cutoff = 1.0;
+ dco1_env.setSegment(0, dco1_env.attack, 1.0/dco1_env.attack);
+ dco1_env.setSegment(1, dco1_env.decay, -((1.0-dco1_env.sustain)/dco1_env.decay));
+ dco2_env.setSegment(0, dco2_env.attack, 1.0/dco2_env.attack);
+ dco2_env.setSegment(1, dco2_env.decay, -((1.0-dco2_env.sustain)/dco2_env.decay));
+ filt_env.setSegment(0, filt_env.attack, 1.0/filt_env.attack);
+ filt_env.setSegment(1, filt_env.decay, -((1.0-filt_env.sustain)/filt_env.decay));
+ dco1_env.keyOn();
+ dco2_env.keyOn();
+ filt_env.env = 0.0;
+ filt_env.keyOn();
+// dco1.phase = 0.0;
+// dco2.phase = 0.0;
+// lfo.phase = 0.0;
+}
+
+//---------------------------------------------------------
+// noteoff
+//---------------------------------------------------------
+
+void VAM::noteoff(int chan, int offpitch)
+{
+ if(isOn && (pitch == offpitch) && (channel == chan)) {
+ dco1_env.keyOff();
+ dco2_env.keyOff();
+ filt_env.keyOff();
+ }
+}
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool VAM::setController(int /*channel*/, int ctrl, int data)
+{
+ setController(ctrl & 0xfff, data);
+ MidiEvent ev(0, channel, ME_CONTROLLER, ctrl, data);
+ gui->writeEvent(ev);
+ return false;
+ }
+
+void VAM::setController(int ctrl, int data)
+ {
+// fprintf(stderr, "ctrl: %d data: %d\n", ctrl, data);
+ int maxval = 128*128-1;
+ double normval = double(data) / double(maxval);
+ switch (ctrl) {
+ case DCO1_PITCHMOD:
+ dco1.pitchmod = (data - 8191) / 341.333;
+ break;
+ case DCO1_WAVEFORM:
+ dco1.waveform = data;
+ break;
+ case DCO1_FM:
+ dco1.fm = lin2exp[int(normval * 255.0)];
+ break;
+ case DCO1_PWM:
+ dco1.pwm = normval;
+ break;
+ case DCO1_ATTACK:
+ dco1_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1;
+ break;
+ case DCO1_DECAY:
+ dco1_env.decay = (data * sampleRate() * 5) / maxval + 1;
+ break;
+ case DCO1_SUSTAIN:
+ dco1_env.sustain = normval;
+ break;
+ case DCO1_RELEASE:
+ dco1_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1;
+ dco1_env.setSegment(2, dco1_env.release, -(1.0/dco1_env.release));
+ break;
+
+ case DCO2_PITCHMOD:
+ dco2.pitchmod = (data - 8191) / 341.333;
+ break;
+ case DCO2_WAVEFORM:
+ dco2.waveform = data;
+ break;
+ case DCO2_FM:
+ dco2.fm = normval;
+ break;
+ case DCO2_PWM:
+ dco2.pwm = normval;
+ break;
+ case DCO2_ATTACK:
+ dco2_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1;
+ break;
+ case DCO2_DECAY:
+ dco2_env.decay = (data * sampleRate() * 5) / maxval + 1;
+ break;
+ case DCO2_SUSTAIN:
+ dco2_env.sustain = normval;
+ break;
+ case DCO2_RELEASE:
+ dco2_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1;
+ dco2_env.setSegment(2, dco2_env.release, -(1.0/dco2_env.release));
+ break;
+ case LFO_FREQ:
+ lfo.freq = lin2exp[int(normval * 255.0)];
+// fprintf(stderr, "%f\n", lfo.freq);
+ break;
+ case LFO_WAVEFORM:
+ lfo.waveform = data;
+ break;
+ case FILT_ENV_MOD:
+ filt_env_mod = 1.0 - lin2exp[int(255.0 - normval * 255.0)];
+ break;
+ case FILT_KEYTRACK:
+ filt_keytrack = data;
+ break;
+ case FILT_RES:
+ filt_res = normval;
+ break;
+ case FILT_ATTACK:
+ filt_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate());
+ break;
+ case FILT_DECAY:
+ filt_env.decay = (data * sampleRate() * 5) / maxval + 1;
+ break;
+ case FILT_SUSTAIN:
+ filt_env.sustain = normval;
+ break;
+ case FILT_RELEASE:
+ filt_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1;
+ filt_env.setSegment(2, filt_env.release, -(1.0/filt_env.release));
+ break;
+ case DCO2ON:
+ dco2.on = data;
+ break;
+ case FILT_INVERT:
+ filt_invert = data;
+ break;
+ case FILT_CUTOFF:
+ filt_cutoff = normval;
+// fprintf(stderr, "%f\n", filt_cutoff);
+ break;
+ case DCO1_DETUNE:
+ dco1.detune = (data - 8191) / 16384.0;
+ break;
+ case DCO2_DETUNE:
+ dco2.detune = (data - 8191) / 16384.0;
+ break;
+ case DCO1_PW:
+ dco1.pw = normval;
+ if(dco1.pw == 1.0) dco1.pw = 0.99;
+
+ break;
+ case DCO2_PW:
+ dco2.pw = normval;
+ if(dco2.pw == 1.0) dco2.pw = 0.99;
+ break;
+ default:
+ printf("VAM: set unknown Ctrl 0x%x to 0x%x\n", ctrl, data);
+ break;
+ }
+ controller[ctrl] = data;
+}
+
+//---------------------------------------------------------
+// parameterRequest
+//---------------------------------------------------------
+
+#if 0
+void VAM::parameterRequest(int ctrl)
+{
+ if(ctrl >= NUM_CONTROLLER) {
+ fprintf(stderr, "VAM: illegal controller %d request\n", ctrl);
+ return;
+ }
+ unsigned char data[] = { 0x7c, 0x2, 0x2, 0x0, 0x0, 0x0 };
+ data[3] = ctrl;
+ data[4] = controller[ctrl] & 0x7f;
+ data[5] = (controller[ctrl] >> 7) & 0x7f;
+ sendSysex(data, sizeof(data));
+}
+#endif
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+
+void VAM::getInitData(int* n, const unsigned char**p)
+ {
+ int* d = idata;
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ int val = controller[i];
+ *d++ = val;
+ }
+ *n = NUM_CONTROLLER * sizeof(int); // sizeof(idata);
+ *p = (unsigned char*)idata;
+ }
+
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+
+bool VAM::sysex(int n, const unsigned char* data)
+ {
+ if (n != (NUM_CONTROLLER * sizeof(int))) {
+ printf("Organ: unknown sysex\n");
+ return false;
+ }
+ int* s = (int*) data;
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ int val = *s++;
+ setController(0, i, val);
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool VAM::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void VAM::showGui(bool val)
+ {
+ gui->setShown(val);
+ }
+
+//---------------------------------------------------------
+// getGeometry
+//---------------------------------------------------------
+
+void VAM::getGeometry(int* x, int* y, int* w, int* h) const
+ {
+ QPoint pos(gui->pos());
+ QSize size(gui->size());
+ *x = pos.x();
+ *y = pos.y();
+ *w = size.width();
+ *h = size.height();
+ }
+
+//---------------------------------------------------------
+// setGeometry
+//---------------------------------------------------------
+
+void VAM::setGeometry(int x, int y, int w, int h)
+ {
+ gui->resize(QSize(w, h));
+ gui->move(QPoint(x, y));
+ }
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+
+static Mess* instantiate(int sr, const char* name)
+ {
+ VAM* vam = new VAM(sr);
+ if (vam->init(name)) {
+ delete vam;
+ return 0;
+ }
+ return vam;
+ }
+
+extern "C" {
+ static MESS descriptor = {
+ "vam",
+ "vam soft synth",
+ "0.1", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/vam/vam.h b/attic/muse_qt4_evolution/synti/vam/vam.h
new file mode 100644
index 00000000..44bfc032
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/vam.h
@@ -0,0 +1,37 @@
+// vam.h
+//
+// (C) Copyright 2002 Jotsif Lindman Hörnlund (jotsif@linux.nu)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+
+
+#ifndef __VAM_H
+#define __VAM_H
+
+enum {
+ DCO1_PITCHMOD, DCO1_WAVEFORM, DCO1_FM, DCO1_PWM,
+ DCO1_ATTACK, DCO1_DECAY, DCO1_SUSTAIN, DCO1_RELEASE,
+ DCO2_PITCHMOD, DCO2_WAVEFORM, DCO2_FM, DCO2_PWM,
+ DCO2_ATTACK, DCO2_DECAY, DCO2_SUSTAIN, DCO2_RELEASE,
+ LFO_FREQ, LFO_WAVEFORM, FILT_ENV_MOD, FILT_KEYTRACK,
+ FILT_RES, FILT_ATTACK, FILT_DECAY, FILT_SUSTAIN,
+ FILT_RELEASE, DCO2ON, FILT_INVERT, FILT_CUTOFF,
+ DCO1_DETUNE, DCO2_DETUNE, DCO1_PW, DCO2_PW
+};
+
+#define NUM_CONTROLLER 32
+
+#endif /* __VAM_H */
diff --git a/attic/muse_qt4_evolution/synti/vam/vamgui.cpp b/attic/muse_qt4_evolution/synti/vam/vamgui.cpp
new file mode 100644
index 00000000..c4d93672
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/vamgui.cpp
@@ -0,0 +1,618 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+//
+// vamgui.c
+// This is a simple GUI implemented with QT for
+// vam software synthesizer.
+// (Many) parts of this file was taken from Werner Schweer's GUI
+// for his organ soft synth.
+//
+// (C) Copyright 2002 Jotsif Lindman Hölund (jotsif@linux.nu)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//=========================================================
+
+#include "vamgui.h"
+#include "vam.h"
+
+#include "al/xml.h"
+using AL::Xml;
+
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+
+//---------------------------------------------------------
+// Preset
+//---------------------------------------------------------
+
+struct Preset {
+ QString name;
+ int ctrl[NUM_CONTROLLER];
+ void readConfiguration(QDomNode);
+ void readControl(QDomNode);
+ void writeConfiguration(Xml& xml);
+ };
+
+std::list<Preset> presets;
+typedef std::list<Preset>::iterator iPreset;
+
+QString museProject;
+QString museGlobalShare;
+QString museUser;
+
+QString instanceName;
+//static const char* presetFileTypes[] = {
+// "Presets (*.pre)",
+// 0
+// };
+
+//---------------------------------------------------------
+// readControl
+//---------------------------------------------------------
+
+void Preset::readControl(QDomNode)
+{
+#if 0
+ int idx = 0;
+ int val = 0;
+ for (;;) {
+ Xml::Token token(xml.parse());
+ const QString& tag(xml.s1());
+ switch (token) {
+ case Xml::Error:
+ case Xml::End:
+ return;
+ case Xml::TagStart:
+ xml.unknown("control");
+ break;
+ case Xml::Attribut:
+ if (tag == "idx") {
+ idx = xml.s2().toInt();
+ if (idx >= NUM_CONTROLLER)
+ idx = 0;
+ }
+ else if (tag == "val")
+ val = xml.s2().toInt();
+ break;
+ case Xml::TagEnd:
+ if (tag == "control") {
+ ctrl[idx] = val;
+ return;
+ }
+ default:
+ break;
+ }
+ }
+#endif
+}
+
+//---------------------------------------------------------
+// readConfiguration
+//---------------------------------------------------------
+
+void Preset::readConfiguration(QDomNode /*node*/)
+{
+#if 0
+ for (;;) {
+ Xml::Token token(xml.parse());
+ const QString& tag(xml.s1());
+ switch (token) {
+ case Xml::Error:
+ case Xml::End:
+ return;
+ case Xml::TagStart:
+ if (tag == "control")
+ readControl(xml);
+ else
+ xml.unknown("preset");
+ break;
+ case Xml::Attribut:
+ if (tag == "name")
+ name = xml.s2();
+ break;
+ case Xml::TagEnd:
+ if (tag == "preset")
+ return;
+ default:
+ break;
+ }
+ }
+#endif
+}
+
+//---------------------------------------------------------
+// writeConfiguration
+//---------------------------------------------------------
+
+void Preset::writeConfiguration(Xml& xml)
+{
+ xml.stag(QString("preset name=\"%1\"").arg(name));
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ xml.tagE(QString("control idx=\"%1\" val=\"%2\"").arg(i).arg(ctrl[i]));
+ }
+ xml.etag("preset");
+}
+
+//---------------------------------------------------------
+// VAMGui
+//---------------------------------------------------------
+
+VAMGui::VAMGui()
+// : QWidget(0, "vamgui", Qt::WType_TopLevel),
+ : QWidget(0),
+ MessGui()
+{
+ setupUi(this);
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+
+ dctrl[DCO1_PITCHMOD] = SynthGuiCtrl(PitchModS, LCDNumber1, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_WAVEFORM] = SynthGuiCtrl(Waveform, 0, SynthGuiCtrl::COMBOBOX);
+ dctrl[DCO1_FM] = SynthGuiCtrl(FMS, LCDNumber1_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_PWM] = SynthGuiCtrl(PWMS, LCDNumber1_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_ATTACK] = SynthGuiCtrl(AttackS, LCDNumber1_3_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_DECAY] = SynthGuiCtrl(DecayS, LCDNumber1_3_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_SUSTAIN] = SynthGuiCtrl(SustainS, LCDNumber1_3_2_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_RELEASE] = SynthGuiCtrl(ReleaseS, LCDNumber1_3_2_4, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_PITCHMOD] = SynthGuiCtrl(PitchModS2, LCDNumber1_4, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_WAVEFORM] = SynthGuiCtrl(Waveform2, 0, SynthGuiCtrl::COMBOBOX);
+ dctrl[DCO2_FM] = SynthGuiCtrl(FMS2, LCDNumber1_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_PWM] = SynthGuiCtrl(PWMS2, LCDNumber1_3_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_ATTACK] = SynthGuiCtrl(AttackS2, LCDNumber1_3_2_5, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_DECAY] = SynthGuiCtrl(DecayS2, LCDNumber1_3_2_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_SUSTAIN] = SynthGuiCtrl(SustainS2, LCDNumber1_3_2_3_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_RELEASE] = SynthGuiCtrl(ReleaseS2, LCDNumber1_3_2_4_2, SynthGuiCtrl::SLIDER);
+ dctrl[LFO_FREQ] = SynthGuiCtrl(FreqS, LCDNumber1_5, SynthGuiCtrl::SLIDER);
+ dctrl[LFO_WAVEFORM] = SynthGuiCtrl(Waveform2_2, 0, SynthGuiCtrl::COMBOBOX);
+ dctrl[FILT_ENV_MOD] = SynthGuiCtrl(EnvModS, LCDNumber1_5_3, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_KEYTRACK] = SynthGuiCtrl(KeyTrack, 0, SynthGuiCtrl::SWITCH);
+ dctrl[FILT_RES] = SynthGuiCtrl(ResS, LCDNumber1_5_5, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_ATTACK] = SynthGuiCtrl(AttackS3, LCDNumber1_3_2_5_2, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_DECAY] = SynthGuiCtrl(DecayS3, LCDNumber1_3_2_2_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_SUSTAIN] = SynthGuiCtrl(SustainS3, LCDNumber1_3_2_3_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_RELEASE] = SynthGuiCtrl(ReleaseS3, LCDNumber1_3_2_4_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2ON] = SynthGuiCtrl(DCO2On, 0, SynthGuiCtrl::SWITCH);
+ dctrl[FILT_INVERT] = SynthGuiCtrl(FilterInvert, 0, SynthGuiCtrl::SWITCH);
+ dctrl[FILT_CUTOFF] = SynthGuiCtrl(CutoffS, LCDNumber1_5_5_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_DETUNE] = SynthGuiCtrl(DetuneS, LCDNumber1_6, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_DETUNE] = SynthGuiCtrl(DetuneS2, LCDNumber1_6_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_PW] = SynthGuiCtrl(PWS, LCDNumber1_2_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_PW] = SynthGuiCtrl(PWS2, LCDNumber1_2_4, SynthGuiCtrl::SLIDER);
+
+
+ map = new QSignalMapper(this);
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ map->setMapping(dctrl[i].editor, i);
+ if (dctrl[i].type == SynthGuiCtrl::SLIDER)
+ connect((QSlider*)(dctrl[i].editor), SIGNAL(valueChanged(int)), map, SLOT(map()));
+ else if (dctrl[i].type == SynthGuiCtrl::COMBOBOX)
+ connect((QComboBox*)(dctrl[i].editor), SIGNAL(activated(int)), map, SLOT(map()));
+ else if (dctrl[i].type == SynthGuiCtrl::SWITCH)
+ connect((QCheckBox*)(dctrl[i].editor), SIGNAL(toggled(bool)), map, SLOT(map()));
+ }
+ connect(map, SIGNAL(mapped(int)), this, SLOT(ctrlChanged(int)));
+
+ connect(presetList, SIGNAL(clicked(QListWidgetItem*)),
+ this, SLOT(presetClicked(QListWidgetItem*)));
+ // presetNameEdit
+ connect(presetSet, SIGNAL(clicked()), this, SLOT(setPreset()));
+ connect(savePresets, SIGNAL(clicked()), this, SLOT(savePresetsPressed()));
+ connect(loadPresets, SIGNAL(clicked()), this, SLOT(loadPresetsPressed()));
+ connect(deletePreset, SIGNAL(clicked()), this, SLOT(deletePresetPressed()));
+ connect(savePresetsToFile, SIGNAL(clicked()), this, SLOT(savePresetsToFilePressed()));
+
+ ctrlHi = 0;
+ ctrlLo = 0;
+ dataHi = 0;
+ dataLo = 0;
+ }
+
+//---------------------------------------------------------
+// ctrlChanged
+//---------------------------------------------------------
+
+void VAMGui::ctrlChanged(int idx)
+ {
+ SynthGuiCtrl* ctrl = &dctrl[idx];
+ int val = 0;
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ int max = slider->maximum();
+ val = (slider->value() * 16383 + max/2) / max;
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ val = ((QComboBox*)(ctrl->editor))->currentIndex();
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ val = ((QCheckBox*)(ctrl->editor))->isChecked();
+ }
+ sendController(0, idx + CTRL_RPN14_OFFSET, val);
+ }
+
+//---------------------------------------------------------
+// presetClicked
+//---------------------------------------------------------
+
+void VAMGui::presetClicked(QListWidgetItem* item)
+{
+ if (item == 0)
+ return;
+ presetNameEdit->setText(item->text());
+ Preset* preset = 0;
+ for (iPreset i = presets.begin(); i != presets.end(); ++i) {
+ if (i->name == item->text()) {
+ preset = &*i;
+ break;
+ }
+ }
+ activatePreset(preset);
+}
+
+//---------------------------------------------------------
+// setPreset
+//---------------------------------------------------------
+
+void VAMGui::activatePreset(Preset* preset)
+{
+ if (preset == 0) {
+ fprintf(stderr, "internal error 1\n");
+ exit(-1);
+ }
+ for (unsigned int i = 0; i < sizeof(dctrl)/sizeof(*dctrl); ++i) {
+ setParam(i, preset->ctrl[i]);
+ ctrlChanged(i);
+ }
+}
+
+//---------------------------------------------------------
+// setPreset
+//---------------------------------------------------------
+
+void VAMGui::setPreset()
+{
+ if (presetNameEdit->text().isEmpty())
+ return;
+ for (iPreset i = presets.begin(); i != presets.end(); ++i) {
+ if (i->name == presetNameEdit->text()) {
+ setPreset(&*i);
+ return;
+ }
+ }
+ addNewPreset(presetNameEdit->text());
+}
+
+//---------------------------------------------------------
+// addNewPreset
+//---------------------------------------------------------
+
+void VAMGui::addNewPreset(const QString& name)
+{
+ Preset p;
+ p.name = name;
+ setPreset(&p);
+ presets.push_back(p);
+ presetList->addItem(name);
+}
+
+//---------------------------------------------------------
+// deleteNamedPreset
+//---------------------------------------------------------
+void VAMGui::deleteNamedPreset(const QString& name)
+{
+ QListWidgetItem * item = presetList->findItems(name,Qt::MatchExactly).at(0);
+ if (!item) {
+ fprintf(stderr, "%s: Could not find preset!\n", __FUNCTION__);
+ return;
+ }
+ presetList->clearSelection();
+ delete item;
+// int index = presetList->row(item);
+// presetList->removeItem(index);
+ for (iPreset i = presets.begin(); i != presets.end(); ++i) {
+ if (i->name == name) {
+ presets.erase(i);
+ break;
+ }
+ }
+}
+
+
+//---------------------------------------------------------
+// setPreset
+//---------------------------------------------------------
+
+void VAMGui::setPreset(Preset* preset)
+{
+ for (unsigned int i = 0; i < NUM_CONTROLLER; ++i) {
+ int val = 0;
+ SynthGuiCtrl* ctrl = &dctrl[i];
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ int max = slider->maximum();
+ val = (slider->value() * 16383 + max/2) / max;
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ val = ((QComboBox*)(ctrl->editor))->currentIndex();
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ val = ((QCheckBox*)(ctrl->editor))->isChecked();
+ }
+
+ preset->ctrl[i] = val;
+ }
+ //
+ // send sysex to synti
+ //
+#if 0
+ putchar(0xf0);
+ putchar(0x7c); // mess
+ putchar(0x2); // vam
+ putchar(0x3); // setPreset
+ const char* name = preset->name.toLatin1().data();
+ while (*name)
+ putchar(*name++ & 0x7f);
+ putchar(0);
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ putchar(i);
+ putchar(preset->ctrl[i]);
+ }
+ putchar(0xf7);
+#endif
+}
+
+//---------------------------------------------------------
+// setParam
+// set param in gui
+// val -- midi value 0 - 16383
+//---------------------------------------------------------
+
+void VAMGui::setParam(int param, int val)
+ {
+ if (param >= int(sizeof(dctrl)/sizeof(*dctrl))) {
+ fprintf(stderr, "vam: set unknown parameter 0x%x to 0x%x\n", param, val);
+ return;
+ }
+ SynthGuiCtrl* ctrl = &dctrl[param];
+ ctrl->editor->blockSignals(true);
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ int max = slider->maximum();
+ if(val < 0) val = (val * max + 8191) / 16383 - 1;
+ else val = (val * max + 8191) / 16383;
+
+ slider->setValue(val);
+ if (ctrl->label)
+ ((QLCDNumber*)(ctrl->label))->display(val);
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ ((QComboBox*)(ctrl->editor))->setCurrentIndex(val);
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ ((QCheckBox*)(ctrl->editor))->setChecked(val);
+ }
+ ctrl->editor->blockSignals(false);
+ }
+
+//---------------------------------------------------------
+// sysexReceived
+//---------------------------------------------------------
+
+void VAMGui::sysexReceived(const unsigned char* data, int len)
+{
+ if (len >= 4) {
+ //---------------------------------------------
+ // MusE Soft Synth
+ //---------------------------------------------
+
+ if (data[0] == 0x7c) {
+ if (data[1] == 2) { // vam
+ if (data[2] == 2) { // parameter response
+ if (len != 6) {
+ fprintf(stderr, "vam gui: bad sysEx len\n");
+ return;
+ }
+ int val = data[4] + (data[5]<<7);
+ switch(data[3])
+ {
+ case DCO1_PITCHMOD:
+ case DCO2_PITCHMOD:
+ case DCO1_DETUNE:
+ case DCO2_DETUNE:
+ setParam(data[3], ((val + 1) * 2) - 16383);
+ break;
+ default:
+ setParam(data[3], val);
+ break;
+ }
+ return;
+ }
+ else if (data[2] == 1) { // param request
+ return;
+ }
+ }
+ }
+ }
+ fprintf(stderr, "vam gui: unknown sysex received, len %d:\n", len);
+ for (int i = 0; i < len; ++i)
+ fprintf(stderr, "%02x ", data[i]);
+ fprintf(stderr, "\n");
+}
+
+//---------------------------------------------------------
+// processEvent
+//---------------------------------------------------------
+
+void VAMGui::processEvent(const MidiEvent& ev)
+ {
+ if (ev.type() == ME_CONTROLLER)
+ setParam(ev.dataA() & 0xfff, ev.dataB());
+ else if (ev.type() == ME_SYSEX)
+ sysexReceived(ev.data(), ev.len())
+ ;
+ else
+ printf("VAMGui::illegal event type received\n");
+ }
+
+//---------------------------------------------------------
+// loadPresetsPressed
+//---------------------------------------------------------
+
+void VAMGui::loadPresetsPressed()
+{
+#if 0 // TODO
+ QString iname;
+ QString s(getenv("HOME"));
+ QString fn = getOpenFileName(s, presetFileTypes, this,
+ tr("MusE: Load VAM Presets"), 0);
+ if (fn.isEmpty())
+ return;
+ bool popenFlag;
+ FILE* f = fileOpen(this, fn, QString(".pre"), "r", popenFlag, true);
+ if (f == 0)
+ return;
+ presets.clear();
+ presetList->clear();
+
+ Xml xml(f);
+ int mode = 0;
+ for (;;) {
+ Xml::Token token = xml.parse();
+ QString tag = xml.s1();
+ switch (token) {
+ case Xml::Error:
+ case Xml::End:
+ return;
+ case Xml::TagStart:
+ if (mode == 0 && tag == "muse")
+ mode = 1;
+// else if (mode == 1 && tag == "instrument")
+// mode = 2;
+
+ else if (mode == 2 && tag == "preset") {
+ Preset preset;
+ preset.readConfiguration(xml);
+ presets.push_back(preset);
+ presetList->insertItem(preset.name);
+ }
+ else if(mode != 1)
+ xml.unknown("SynthPreset");
+ break;
+ case Xml::Attribut:
+ if(mode == 1 && tag == "iname") {
+// fprintf(stderr, "%s\n", xml.s2().toLatin1().data());
+ if(xml.s2() != "vam-1.0")
+ return;
+ else mode = 2;
+ }
+ break;
+ case Xml::TagEnd:
+ if (tag == "muse")
+ goto ende;
+ default:
+ break;
+ }
+ }
+ende:
+ if (popenFlag)
+ pclose(f);
+ else
+ fclose(f);
+
+ if (presetFileName) delete presetFileName;
+ presetFileName = new QString(fn);
+ QString dots ("...");
+ fileName->setText(fn.right(32).insert(0, dots));
+
+ if (presets.empty())
+ return;
+ Preset preset = presets.front();
+ activatePreset(&preset);
+#endif
+}
+
+//---------------------------------------------------------
+// doSavePresets
+//---------------------------------------------------------
+void VAMGui::doSavePresets(const QString& /*fn*/, bool /*showWarning*/)
+{
+#if 0
+ bool popenFlag;
+ FILE* f = fileOpen(this, fn, QString(".pre"), "w", popenFlag, false, showWarning);
+ if (f == 0)
+ return;
+ Xml xml(f);
+ xml.header();
+ xml.tag(0, "muse version=\"1.0\"");
+ xml.tag(0, "instrument iname=\"vam-1.0\" /");
+
+ for (iPreset i = presets.begin(); i != presets.end(); ++i)
+ i->writeConfiguration(xml, 1);
+
+ xml.tag(1, "/muse");
+
+ if (popenFlag)
+ pclose(f);
+ else
+ fclose(f);
+#endif
+}
+
+//---------------------------------------------------------
+// savePresetsPressed
+//---------------------------------------------------------
+
+void VAMGui::savePresetsPressed()
+{
+#if 0 // TODO
+ QString s(getenv("MUSE"));
+ QString fn = getSaveFileName(s, presetFileTypes, this,
+ tr("MusE: Save VAM Presets"));
+ if (fn.isEmpty())
+ return;
+ doSavePresets (fn, true);
+#endif
+}
+
+
+//---------------------------------------------------------
+// savePresetsToFilePressed
+//---------------------------------------------------------
+
+void VAMGui::savePresetsToFilePressed()
+{
+ if (!presetFileName) return;
+ doSavePresets (*presetFileName, false);
+}
+
+//---------------------------------------------------------
+// deletePresetPressed
+//---------------------------------------------------------
+
+void VAMGui::deletePresetPressed()
+{
+ deleteNamedPreset (presetList->currentItem()->text());
+}
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+
+void VAMGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
diff --git a/attic/muse_qt4_evolution/synti/vam/vamgui.h b/attic/muse_qt4_evolution/synti/vam/vamgui.h
new file mode 100644
index 00000000..4ee02681
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/vamgui.h
@@ -0,0 +1,77 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// vamgui.h
+//
+// (C) Copyright 2002 Jotsif Lindman Hörnlund (jotsif@linux.nu)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//=========================================================
+
+#ifndef __VAMGUI_H
+#define __VAMGUI_H
+
+#include "ui_vamgui.h"
+#include "vam.h"
+#include "libsynti/gui.h"
+
+class Preset;
+
+//---------------------------------------------------------
+// VAMGui
+//---------------------------------------------------------
+
+class VAMGui : public QWidget, public Ui::VAMGuiBase, public MessGui {
+ QSignalMapper* map;
+ int ctrlHi;
+ int ctrlLo;
+ int dataHi;
+ int dataLo;
+ SynthGuiCtrl dctrl[NUM_CONTROLLER];
+ QString * presetFileName;
+
+ Q_OBJECT
+ void sendControllerChange(int ctrl, int val);
+ void initParameter();
+ void setParam(int, int);
+ void setPreset(Preset* preset);
+ void addNewPreset(const QString&);
+ void deleteNamedPreset(const QString&);
+ void activatePreset(Preset* preset);
+ virtual void processEvent(const MidiEvent&);
+
+ private slots:
+ void ctrlChanged(int idx);
+
+ void presetClicked(QListWidgetItem*);
+ void setPreset();
+ void loadPresetsPressed();
+ void savePresetsPressed();
+ void deletePresetPressed();
+ void doSavePresets(const QString&, bool);
+ void savePresetsToFilePressed();
+ void readMessage(int);
+
+ protected:
+ virtual void sysexReceived(const unsigned char*, int);
+
+ public:
+ VAMGui();
+ };
+
+#endif /* __VAMGUI_H */
+
+
diff --git a/attic/muse_qt4_evolution/synti/vam/vamgui.ui b/attic/muse_qt4_evolution/synti/vam/vamgui.ui
new file mode 100644
index 00000000..7b849a58
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/vam/vamgui.ui
@@ -0,0 +1,1535 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>VAMGuiBase</class>
+ <widget class="QWidget" name="VAMGuiBase" >
+ <property name="enabled" >
+ <bool>true</bool>
+ </property>
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>744</width>
+ <height>523</height>
+ </rect>
+ </property>
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="windowTitle" >
+ <string>Virtual Analogue for MusE</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>11</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item row="1" column="0" colspan="2" >
+ <widget class="QGroupBox" name="GroupBox11" >
+ <property name="title" >
+ <string>LFO</string>
+ </property>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>6</number>
+ </property>
+ <property name="spacing" >
+ <number>2</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="TextLabel3_5" >
+ <property name="text" >
+ <string>Freq</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="FreqS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLCDNumber" name="LCDNumber1_5" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="TextLabel1_2_2" >
+ <property name="text" >
+ <string>Waveform</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="Waveform2_2" >
+ <item>
+ <property name="text" >
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Pulse</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Saw</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2" >
+ <widget class="QGroupBox" name="GroupBox12" >
+ <property name="title" >
+ <string>Filter</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>6</number>
+ </property>
+ <property name="spacing" >
+ <number>2</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="TextLabel3_5_3" >
+ <property name="text" >
+ <string>EnvMod</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4" >
+ <widget class="QLabel" name="TextLabel3_3_2_5_2" >
+ <property name="text" >
+ <string>Attack</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <widget class="QLabel" name="TextLabel3_3_2_2_2_2" >
+ <property name="text" >
+ <string>Decay</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="4" >
+ <widget class="QLabel" name="TextLabel3_3_2_3_2_2" >
+ <property name="text" >
+ <string>Sustain</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="4" >
+ <widget class="QLabel" name="TextLabel3_3_2_4_2_2" >
+ <property name="text" >
+ <string>Release</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_5_3" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="6" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_5_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="6" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_2_2_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="6" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_3_2_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="6" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_4_2_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_5_5" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="TextLabel1_3" >
+ <property name="text" >
+ <string>Cutoff</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="TextLabel3_5_5" >
+ <property name="text" >
+ <string>Resonance</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="2" >
+ <widget class="QCheckBox" name="FilterInvert" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>3</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Invert</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2" colspan="2" >
+ <widget class="QCheckBox" name="KeyTrack" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>7</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>KeyTrack</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_5_5_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2" >
+ <widget class="QSlider" name="EnvModS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="2" >
+ <widget class="QSlider" name="ResS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="2" >
+ <widget class="QSlider" name="CutoffS" >
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickInterval" >
+ <number>25</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5" >
+ <widget class="QSlider" name="AttackS3" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="5" >
+ <widget class="QSlider" name="DecayS3" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="5" >
+ <widget class="QSlider" name="SustainS3" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="5" >
+ <widget class="QSlider" name="ReleaseS3" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QGroupBox" name="GroupBox5_3" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximumSize" >
+ <size>
+ <width>200</width>
+ <height>32767</height>
+ </size>
+ </property>
+ <property name="title" >
+ <string>Presets</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>6</number>
+ </property>
+ <property name="spacing" >
+ <number>2</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QListWidget" name="presetList" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>3</hsizetype>
+ <vsizetype>7</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximumSize" >
+ <size>
+ <width>32767</width>
+ <height>32767</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="fileName" >
+ <property name="text" >
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLineEdit" name="presetNameEdit" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>3</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QToolButton" name="presetSet" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="toolTip" >
+ <string/>
+ </property>
+ <property name="text" >
+ <string>Set</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="loadPresets" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="toolTip" >
+ <string>load preset list</string>
+ </property>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>image0</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="savePresetsToFile" >
+ <property name="toolTip" >
+ <string>save preset list</string>
+ </property>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>image1</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="savePresets" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="toolTip" >
+ <string>save preset list to a new file</string>
+ </property>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>image2</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="deletePreset" >
+ <property name="toolTip" >
+ <string>delete preset</string>
+ </property>
+ <property name="text" >
+ <string/>
+ </property>
+ <property name="icon" >
+ <iconset>image3</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QGroupBox" name="GroupBox5" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>7</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title" >
+ <string>DCO 1</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>6</number>
+ </property>
+ <property name="spacing" >
+ <number>2</number>
+ </property>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="TextLabel3" >
+ <property name="text" >
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize" >
+ <size>
+ <width>50</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="TextLabel1_4" >
+ <property name="text" >
+ <string>Detune</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_6" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <widget class="QSlider" name="DetuneS" >
+ <property name="minimum" >
+ <number>-50</number>
+ </property>
+ <property name="maximum" >
+ <number>50</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QSlider" name="PitchModS" >
+ <property name="minimumSize" >
+ <size>
+ <width>100</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="minimum" >
+ <number>-24</number>
+ </property>
+ <property name="maximum" >
+ <number>24</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_3" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0" >
+ <widget class="QLabel" name="TextLabel3_3" >
+ <property name="text" >
+ <string>PWM</string>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2_2" >
+ <property name="text" >
+ <string>Decay</string>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_4" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_3" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2_3" >
+ <property name="text" >
+ <string>Sustain</string>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2_4" >
+ <property name="text" >
+ <string>Release</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2" >
+ <property name="text" >
+ <string>Attack</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="TextLabel3_2" >
+ <property name="text" >
+ <string>FM</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0" >
+ <widget class="QLabel" name="TextLabel3_2_3" >
+ <property name="text" >
+ <string>PW</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="2" >
+ <widget class="QLCDNumber" name="LCDNumber1_2_3" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" >
+ <widget class="QSlider" name="FMS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1" >
+ <widget class="QSlider" name="PWS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" >
+ <widget class="QSlider" name="PWMS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="1" >
+ <widget class="QSlider" name="AttackS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="1" >
+ <widget class="QSlider" name="DecayS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="1" >
+ <widget class="QSlider" name="SustainS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="1" >
+ <widget class="QSlider" name="ReleaseS" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="TextLabel1" >
+ <property name="text" >
+ <string>Waveform</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2" >
+ <widget class="QComboBox" name="Waveform" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>3</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Pulse</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Saw</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QGroupBox" name="GroupBox5_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>7</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title" >
+ <string>DCO 2</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>6</number>
+ </property>
+ <property name="spacing" >
+ <number>2</number>
+ </property>
+ <item row="1" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_4" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize" >
+ <size>
+ <width>50</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="2" >
+ <widget class="QSlider" name="PitchModS2" >
+ <property name="minimumSize" >
+ <size>
+ <width>100</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="minimum" >
+ <number>-24</number>
+ </property>
+ <property name="maximum" >
+ <number>24</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="TextLabel3_2_2" >
+ <property name="text" >
+ <string>FM</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_2_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="TextLabel1_4_2" >
+ <property name="text" >
+ <string>Detune</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_6_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="TextLabel3_4" >
+ <property name="text" >
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="2" >
+ <widget class="QSlider" name="DetuneS2" >
+ <property name="minimum" >
+ <number>-50</number>
+ </property>
+ <property name="maximum" >
+ <number>50</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="TextLabel1_2" >
+ <property name="text" >
+ <string>Waveform</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QComboBox" name="Waveform2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>3</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Pulse</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Saw</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="9" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2_4_2" >
+ <property name="text" >
+ <string>Release</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_3" >
+ <property name="text" >
+ <string>PWM</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_5" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2_5" >
+ <property name="text" >
+ <string>Attack</string>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_3_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_2_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2_2_2" >
+ <property name="text" >
+ <string>Decay</string>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_4_2" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_3_3" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="0" >
+ <widget class="QLabel" name="TextLabel3_3_2_3_2" >
+ <property name="text" >
+ <string>Sustain</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="3" >
+ <widget class="QLCDNumber" name="LCDNumber1_2_4" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>1</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits" >
+ <number>3</number>
+ </property>
+ <property name="segmentStyle" >
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0" >
+ <widget class="QLabel" name="TextLabel3_2_4" >
+ <property name="text" >
+ <string>PW</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" colspan="2" >
+ <widget class="QCheckBox" name="DCO2On" >
+ <property name="text" >
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="2" >
+ <widget class="QSlider" name="FMS2" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1" colspan="2" >
+ <widget class="QSlider" name="PWS2" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="2" >
+ <widget class="QSlider" name="PWMS2" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="1" colspan="2" >
+ <widget class="QSlider" name="AttackS2" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="1" colspan="2" >
+ <widget class="QSlider" name="DecayS2" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="1" colspan="2" >
+ <widget class="QSlider" name="SustainS2" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="1" colspan="2" >
+ <widget class="QSlider" name="ReleaseS2" >
+ <property name="minimum" >
+ <number>0</number>
+ </property>
+ <property name="maximum" >
+ <number>255</number>
+ </property>
+ <property name="pageStep" >
+ <number>1</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item rowspan="2" row="1" column="2" >
+ <widget class="QLabel" name="TextLabel1_5" >
+ <property name="text" >
+ <string>VAM 1.0beta2
+Virtual Analog for MusE
+Released under GPL.
+Copyright(C) 2002
+Jotsif Lindman Hörnlund
+( jotsif@linux.nu )</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11" />
+ <pixmapfunction></pixmapfunction>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/CMakeLists.txt b/attic/muse_qt4_evolution/synti/zynaddsubfx/CMakeLists.txt
new file mode 100644
index 00000000..629b771c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/CMakeLists.txt
@@ -0,0 +1,100 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+subdirs("UI")
+
+include_directories(
+ BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/UI
+ BEFORE ${CMAKE_CURRENT_BINARY_DIR}/UI
+ )
+
+add_library (
+ zynaddsubfx SHARED
+ DSP/AnalogFilter.C
+ DSP/FFTwrapper.C
+ DSP/Filter.C
+ DSP/FormantFilter.C
+ DSP/SVFilter.C
+ Effects/Alienwah.C
+ Effects/Chorus.C
+ Effects/Distorsion.C
+ Effects/DynamicFilter.C
+ Effects/EQ.C
+ Effects/Echo.C
+ Effects/Effect.C
+ Effects/EffectLFO.C
+ Effects/EffectMgr.C
+ Effects/Phaser.C
+ Effects/Reverb.C
+ Output/Recorder.C
+ Misc/Bank.C
+ Misc/Config.C
+ Misc/Dump.C
+ Misc/Master.C
+ Misc/Microtonal.C
+ Misc/Part.C
+ Misc/Util.C
+ Misc/XMLwrapper.C
+ Seq/MIDIEvents.C
+ Seq/MIDIFile.C
+ Seq/Sequencer.C
+ Params/ADnoteParameters.C
+ Params/Controller.C
+ Params/EnvelopeParams.C
+ Params/FilterParams.C
+ Params/LFOParams.C
+ Params/PADnoteParameters.C
+ Params/Presets.C
+ Params/PresetsStore.C
+ Params/SUBnoteParameters.C
+ Synth/ADnote.C
+ Synth/Envelope.C
+ Synth/LFO.C
+ Synth/OscilGen.C
+ Synth/PADnote.C
+ Synth/Resonance.C
+ Synth/SUBnote.C
+ main.cpp
+ )
+
+# - tell cmake to name target zynaddsubfx.so instead of
+# libzynaddsubfx.so
+#
+
+set_target_properties ( zynaddsubfx
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-O2 -fvisibility=hidden -DASM_F2I_YES -DOS_LINUX -DFFTW_VERSION_3"
+ )
+
+target_link_libraries( zynaddsubfx
+ zyngui
+ synti
+ fftw3
+ mxml
+ m z fltk
+ )
+
+INSTALL(
+ DIRECTORY banks
+ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/${MusE_INSTALL_NAME}/presets/zynaddsubfx
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ zynaddsubfx )
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/COPYING b/attic/muse_qt4_evolution/synti/zynaddsubfx/COPYING
new file mode 100644
index 00000000..c8f74939
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/COPYING
@@ -0,0 +1,347 @@
+
+NOTE! The GPL below is copyrighted by the Free Software Foundation, but
+the instance of code that it refers to (the ZynAddSubFX application)
+is copyrighted by the author (Nasca Octavian Paul) who actually wrote it.
+---------------------------------------------------------------------------
+
+
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it. (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.) You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+
+ To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have. You must make sure that they, too, receive or can get the
+source code. And you must show them these terms so they know their
+rights.
+
+ We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+ Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software. If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
+
+ Finally, any free program is threatened constantly by software
+patents. We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary. To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ GNU GENERAL PUBLIC LICENSE
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+ 0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License. The "Program", below,
+refers to any such program or work, and a "work based on the Program"
+means either the Program or any derivative work under copyright law:
+that is to say, a work containing the Program or a portion of it,
+either verbatim or with modifications and/or translated into another
+language. (Hereinafter, translation is included without limitation in
+the term "modification".) Each licensee is addressed as "you".
+
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope. The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+ 1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
+
+ 2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+ a) You must cause the modified files to carry prominent notices
+ stating that you changed the files and the date of any change.
+
+ b) You must cause any work that you distribute or publish, that in
+ whole or in part contains or is derived from the Program or any
+ part thereof, to be licensed as a whole at no charge to all third
+ parties under the terms of this License.
+
+ c) If the modified program normally reads commands interactively
+ when run, you must cause it, when started running for such
+ interactive use in the most ordinary way, to print or display an
+ announcement including an appropriate copyright notice and a
+ notice that there is no warranty (or else, saying that you provide
+ a warranty) and that users may redistribute the program under
+ these conditions, and telling the user how to view a copy of this
+ License. (Exception: if the Program itself is interactive but
+ does not normally print such an announcement, your work based on
+ the Program is not required to print an announcement.)
+
+These requirements apply to the modified work as a whole. If
+identifiable sections of that work are not derived from the Program,
+and can be reasonably considered independent and separate works in
+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works. But when you
+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote it.
+
+Thus, it is not the intent of this section to claim rights or contest
+your rights to work written entirely by you; rather, the intent is to
+exercise the right to control the distribution of derivative or
+collective works based on the Program.
+
+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+ 3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
+
+ a) Accompany it with the complete corresponding machine-readable
+ source code, which must be distributed under the terms of Sections
+ 1 and 2 above on a medium customarily used for software interchange; or,
+
+ b) Accompany it with a written offer, valid for at least three
+ years, to give any third party, for a charge no more than your
+ cost of physically performing source distribution, a complete
+ machine-readable copy of the corresponding source code, to be
+ distributed under the terms of Sections 1 and 2 above on a medium
+ customarily used for software interchange; or,
+
+ c) Accompany it with the information you received as to the offer
+ to distribute corresponding source code. (This alternative is
+ allowed only for noncommercial distribution and only if you
+ received the program in object code or executable form with such
+ an offer, in accord with Subsection b above.)
+
+The source code for a work means the preferred form of the work for
+making modifications to it. For an executable work, complete source
+code means all the source code for all modules it contains, plus any
+associated interface definition files, plus the scripts used to
+control compilation and installation of the executable. However, as a
+special exception, the source code distributed need not include
+anything that is normally distributed (in either source or binary
+form) with the major components (compiler, kernel, and so on) of the
+operating system on which the executable runs, unless that component
+itself accompanies the executable.
+
+If distribution of executable or object code is made by offering
+access to copy from a designated place, then offering equivalent
+access to copy the source code from the same place counts as
+distribution of the source code, even though third parties are not
+compelled to copy the source along with the object code.
+
+ 4. You may not copy, modify, sublicense, or distribute the Program
+except as expressly provided under this License. Any attempt
+otherwise to copy, modify, sublicense or distribute the Program is
+void, and will automatically terminate your rights under this License.
+However, parties who have received copies, or rights, from you under
+this License will not have their licenses terminated so long as such
+parties remain in full compliance.
+
+ 5. You are not required to accept this License, since you have not
+signed it. However, nothing else grants you permission to modify or
+distribute the Program or its derivative works. These actions are
+prohibited by law if you do not accept this License. Therefore, by
+modifying or distributing the Program (or any work based on the
+Program), you indicate your acceptance of this License to do so, and
+all its terms and conditions for copying, distributing or modifying
+the Program or works based on it.
+
+ 6. Each time you redistribute the Program (or any work based on the
+Program), the recipient automatically receives a license from the
+original licensor to copy, distribute or modify the Program subject to
+these terms and conditions. You may not impose any further
+restrictions on the recipients' exercise of the rights granted herein.
+You are not responsible for enforcing compliance by third parties to
+this License.
+
+ 7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot
+distribute so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you
+may not distribute the Program at all. For example, if a patent
+license would not permit royalty-free redistribution of the Program by
+all those who receive copies directly or indirectly through you, then
+the only way you could satisfy both it and this License would be to
+refrain entirely from distribution of the Program.
+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
+apply and the section as a whole is intended to apply in other
+circumstances.
+
+It is not the purpose of this section to induce you to infringe any
+patents or other property right claims or to contest validity of any
+such claims; this section has the sole purpose of protecting the
+integrity of the free software distribution system, which is
+implemented by public license practices. Many people have made
+generous contributions to the wide range of software distributed
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+to distribute software through any other system and a licensee cannot
+impose that choice.
+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 8. If the distribution and/or use of the Program is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Program under this License
+may add an explicit geographical distribution limitation excluding
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+countries not thus excluded. In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+ 9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number. If the Program
+specifies a version number of this License which applies to it and "any
+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation. If the Program does not specify a version number of
+this License, you may choose any version ever published by the Free Software
+Foundation.
+
+ 10. If you wish to incorporate parts of the Program into other free
+programs whose distribution conditions are different, write to the author
+to ask for permission. For software which is copyrighted by the Free
+Software Foundation, write to the Free Software Foundation; we sometimes
+make exceptions for this. Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+
+ NO WARRANTY
+
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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+
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+ Gnomovision version 69, Copyright (C) year name of author
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.C
new file mode 100644
index 00000000..5e461a0b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.C
@@ -0,0 +1,358 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ AnalogFilter.C - Several analog filters (lowpass, highpass...)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdio.h>
+#include "AnalogFilter.h"
+
+AnalogFilter::AnalogFilter(unsigned char Ftype,REALTYPE Ffreq, REALTYPE Fq,unsigned char Fstages){
+ stages=Fstages;
+ for (int i=0;i<3;i++){
+ oldc[i]=0.0;oldd[i]=0.0;
+ c[i]=0.0;d[i]=0.0;
+ };
+ type=Ftype;
+ freq=Ffreq;
+ q=Fq;
+ gain=1.0;
+ if (stages>=MAX_FILTER_STAGES) stages=MAX_FILTER_STAGES;
+ cleanup();
+ firsttime=0;
+ abovenq=0;oldabovenq=0;
+ setfreq_and_q(Ffreq,Fq);
+ firsttime=1;
+ d[0]=0;//this is not used
+ outgain=1.0;
+};
+
+AnalogFilter::~AnalogFilter(){
+};
+
+void AnalogFilter::cleanup(){
+ for (int i=0;i<MAX_FILTER_STAGES+1;i++){
+ x[i].c1=0.0;x[i].c2=0.0;
+ y[i].c1=0.0;y[i].c2=0.0;
+ oldx[i]=x[i];
+ oldy[i]=y[i];
+ };
+ needsinterpolation=0;
+};
+
+void AnalogFilter::computefiltercoefs(){
+ REALTYPE tmp;
+ REALTYPE omega,sn,cs,alpha,beta;
+ int zerocoefs=0;//this is used if the freq is too high
+
+ //do not allow frequencies bigger than samplerate/2
+ REALTYPE freq=this->freq;
+ if (freq>(SAMPLE_RATE/2-500.0)) {
+ freq=SAMPLE_RATE/2-500.0;
+ zerocoefs=1;
+ };
+ if (freq<0.1) freq=0.1;
+ //do not allow bogus Q
+ if (q<0.0) q=0.0;
+ REALTYPE tmpq,tmpgain;
+ if (stages==0) {
+ tmpq=q;
+ tmpgain=gain;
+ } else {
+ tmpq=(q>1.0 ? pow(q,1.0/(stages+1)) : q);
+ tmpgain=pow(gain,1.0/(stages+1));
+ };
+
+ //most of theese are implementations of
+ //the "Cookbook formulae for audio EQ" by Robert Bristow-Johnson
+ //The original location of the Cookbook is:
+ //http://www.harmony-central.com/Computer/Programming/Audio-EQ-Cookbook.txt
+ switch(type){
+ case 0://LPF 1 pole
+ if (zerocoefs==0) tmp=exp(-2.0*PI*freq/SAMPLE_RATE);
+ else tmp=0.0;
+ c[0]=1.0-tmp;c[1]=0.0;c[2]=0.0;
+ d[1]=tmp;d[2]=0.0;
+ order=1;
+ break;
+ case 1://HPF 1 pole
+ if (zerocoefs==0) tmp=exp(-2.0*PI*freq/SAMPLE_RATE);
+ else tmp=0.0;
+ c[0]=(1.0+tmp)/2.0;c[1]=-(1.0+tmp)/2.0;c[2]=0.0;
+ d[1]=tmp;d[2]=0.0;
+ order=1;
+ break;
+ case 2://LPF 2 poles
+ if (zerocoefs==0){
+ omega=2*PI*freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ alpha=sn/(2*tmpq);
+ tmp=1+alpha;
+ c[0]=(1.0-cs)/2.0/tmp;
+ c[1]=(1.0-cs)/tmp;
+ c[2]=(1.0-cs)/2.0/tmp;
+ d[1]=-2*cs/tmp*(-1);
+ d[2]=(1-alpha)/tmp*(-1);
+ } else {
+ c[0]=1.0;c[1]=0.0;c[2]=0.0;
+ d[1]=0.0;d[2]=0.0;
+ };
+ order=2;
+ break;
+ case 3://HPF 2 poles
+ if (zerocoefs==0){
+ omega=2*PI*freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ alpha=sn/(2*tmpq);
+ tmp=1+alpha;
+ c[0]=(1.0+cs)/2.0/tmp;
+ c[1]=-(1.0+cs)/tmp;
+ c[2]=(1.0+cs)/2.0/tmp;
+ d[1]=-2*cs/tmp*(-1);
+ d[2]=(1-alpha)/tmp*(-1);
+ } else {
+ c[0]=0.0;c[1]=0.0;c[2]=0.0;
+ d[1]=0.0;d[2]=0.0;
+ };
+ order=2;
+ break;
+ case 4://BPF 2 poles
+ if (zerocoefs==0){
+ omega=2*PI*freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ alpha=sn/(2*tmpq);
+ tmp=1+alpha;
+ c[0]=alpha/tmp*sqrt(tmpq+1);
+ c[1]=0;
+ c[2]=-alpha/tmp*sqrt(tmpq+1);
+ d[1]=-2*cs/tmp*(-1);
+ d[2]=(1-alpha)/tmp*(-1);
+ } else {
+ c[0]=0.0;c[1]=0.0;c[2]=0.0;
+ d[1]=0.0;d[2]=0.0;
+ };
+ order=2;
+ break;
+ case 5://NOTCH 2 poles
+ if (zerocoefs==0){
+ omega=2*PI*freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ alpha=sn/(2*sqrt(tmpq));
+ tmp=1+alpha;
+ c[0]=1/tmp;
+ c[1]=-2*cs/tmp;
+ c[2]=1/tmp;
+ d[1]=-2*cs/tmp*(-1);
+ d[2]=(1-alpha)/tmp*(-1);
+ } else {
+ c[0]=1.0;c[1]=0.0;c[2]=0.0;
+ d[1]=0.0;d[2]=0.0;
+ };
+ order=2;
+ break;
+ case 6://PEAK (2 poles)
+ if (zerocoefs==0){
+ omega=2*PI*freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ tmpq*=3.0;
+ alpha=sn/(2*tmpq);
+ tmp=1+alpha/tmpgain;
+ c[0]=(1.0+alpha*tmpgain)/tmp;
+ c[1]=(-2.0*cs)/tmp;
+ c[2]=(1.0-alpha*tmpgain)/tmp;
+ d[1]=-2*cs/tmp*(-1);
+ d[2]=(1-alpha/tmpgain)/tmp*(-1);
+ } else {
+ c[0]=1.0;c[1]=0.0;c[2]=0.0;
+ d[1]=0.0;d[2]=0.0;
+ };
+ order=2;
+ break;
+ case 7://Low Shelf - 2 poles
+ if (zerocoefs==0){
+ omega=2*PI*freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ tmpq=sqrt(tmpq);
+ alpha=sn/(2*tmpq);
+ beta=sqrt(tmpgain)/tmpq;
+ tmp=(tmpgain+1.0)+(tmpgain-1.0)*cs+beta*sn;
+
+ c[0]=tmpgain*((tmpgain+1.0)-(tmpgain-1.0)*cs+beta*sn)/tmp;
+ c[1]=2.0*tmpgain*((tmpgain-1.0)-(tmpgain+1.0)*cs)/tmp;
+ c[2]=tmpgain*((tmpgain+1.0)-(tmpgain-1.0)*cs-beta*sn)/tmp;
+ d[1]=-2.0*((tmpgain-1.0)+(tmpgain+1.0)*cs)/tmp*(-1);
+ d[2]=((tmpgain+1.0)+(tmpgain-1.0)*cs-beta*sn)/tmp*(-1);
+ } else {
+ c[0]=tmpgain;c[1]=0.0;c[2]=0.0;
+ d[1]=0.0;d[2]=0.0;
+ };
+ order=2;
+ break;
+ case 8://High Shelf - 2 poles
+ if (zerocoefs==0){
+ omega=2*PI*freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ tmpq=sqrt(tmpq);
+ alpha=sn/(2*tmpq);
+ beta=sqrt(tmpgain)/tmpq;
+ tmp=(tmpgain+1.0)-(tmpgain-1.0)*cs+beta*sn;
+
+ c[0]=tmpgain*((tmpgain+1.0)+(tmpgain-1.0)*cs+beta*sn)/tmp;
+ c[1]=-2.0*tmpgain*((tmpgain-1.0)+(tmpgain+1.0)*cs)/tmp;
+ c[2]=tmpgain*((tmpgain+1.0)+(tmpgain-1.0)*cs-beta*sn)/tmp;
+ d[1]=2.0*((tmpgain-1.0)-(tmpgain+1.0)*cs)/tmp*(-1);
+ d[2]=((tmpgain+1.0)-(tmpgain-1.0)*cs-beta*sn)/tmp*(-1);
+ } else {
+ c[0]=1.0;c[1]=0.0;c[2]=0.0;
+ d[1]=0.0;d[2]=0.0;
+ };
+ order=2;
+ break;
+ default://wrong type
+ type=0;
+ computefiltercoefs();
+ break;
+ };
+};
+
+
+void AnalogFilter::setfreq(REALTYPE frequency){
+ if (frequency<0.1) frequency=0.1;
+ REALTYPE rap=freq/frequency;if (rap<1.0) rap=1.0/rap;
+
+ oldabovenq=abovenq;abovenq=frequency>(SAMPLE_RATE/2-500.0);
+
+ int nyquistthresh=(abovenq^oldabovenq);
+
+
+ if ((rap>3.0)||(nyquistthresh!=0)){//if the frequency is changed fast, it needs interpolation (now, filter and coeficients backup)
+ for (int i=0;i<3;i++){
+ oldc[i]=c[i];oldd[i]=d[i];
+ };
+ for (int i=0;i<MAX_FILTER_STAGES+1;i++){
+ oldx[i]=x[i];
+ oldy[i]=y[i];
+ };
+ if (firsttime==0) needsinterpolation=1;
+ };
+ freq=frequency;
+ computefiltercoefs();
+ firsttime=0;
+
+};
+
+void AnalogFilter::setfreq_and_q(REALTYPE frequency,REALTYPE q_){
+ q=q_;
+ setfreq(frequency);
+};
+
+void AnalogFilter::setq(REALTYPE q_){
+ q=q_;
+ computefiltercoefs();
+};
+
+void AnalogFilter::settype(int type_){
+ type=type_;
+ computefiltercoefs();
+};
+
+void AnalogFilter::setgain(REALTYPE dBgain){
+ gain=dB2rap(dBgain);
+ computefiltercoefs();
+};
+
+void AnalogFilter::setstages(int stages_){
+ if (stages_>=MAX_FILTER_STAGES) stages_=MAX_FILTER_STAGES-1;
+ stages=stages_;
+ cleanup();
+ computefiltercoefs();
+};
+
+void AnalogFilter::singlefilterout(REALTYPE *smp,fstage &x,fstage &y,REALTYPE *c,REALTYPE *d){
+ int i;
+ REALTYPE y0;
+ if (order==1) {//First order filter
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ y0=smp[i]*c[0]+x.c1*c[1]+y.c1*d[1];
+ y.c1=y0;
+ x.c1=smp[i];
+ //output
+ smp[i]=y0;
+ };
+ };
+ if (order==2) {//Second order filter
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ y0=smp[i]*c[0]+x.c1*c[1]+x.c2*c[2]+y.c1*d[1]+y.c2*d[2];
+ y.c2=y.c1;
+ y.c1=y0;
+ x.c2=x.c1;
+ x.c1=smp[i];
+ //output
+ smp[i]=y0;
+ };
+ };
+};
+void AnalogFilter::filterout(REALTYPE *smp){
+ REALTYPE *ismp=NULL;//used if it needs interpolation
+ int i;
+ if (needsinterpolation!=0){
+ ismp=new REALTYPE[SOUND_BUFFER_SIZE];
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) ismp[i]=smp[i];
+ for (i=0;i<stages+1;i++) singlefilterout(ismp,oldx[i],oldy[i],oldc,oldd);
+ };
+
+ for (i=0;i<stages+1;i++) singlefilterout(smp,x[i],y[i],c,d);
+
+ if (needsinterpolation!=0){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ REALTYPE x=i/(REALTYPE) SOUND_BUFFER_SIZE;
+ smp[i]=ismp[i]*(1.0-x)+smp[i]*x;
+ };
+ delete (ismp);
+ needsinterpolation=0;
+ };
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) smp[i]*=outgain;
+};
+
+REALTYPE AnalogFilter::H(REALTYPE freq){
+ REALTYPE fr=freq/SAMPLE_RATE*PI*2.0;
+ REALTYPE x=c[0],y=0.0;
+ for (int n=1;n<3;n++){
+ x+=cos(n*fr)*c[n];
+ y-=sin(n*fr)*c[n];
+ };
+ REALTYPE h=x*x+y*y;
+ x=1.0;y=0.0;
+ for (int n=1;n<3;n++){
+ x-=cos(n*fr)*d[n];
+ y+=sin(n*fr)*d[n];
+ };
+ h=h/(x*x+y*y);
+ return(pow(h,(stages+1.0)/2.0));
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.h
new file mode 100644
index 00000000..2e9fe68b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/AnalogFilter.h
@@ -0,0 +1,72 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Analog Filter.h - Several analog filters (lowpass, highpass...)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef ANALOG_FILTER_H
+#define ANALOG_FILTER_H
+
+#include "../globals.h"
+#include "Filter_.h"
+class AnalogFilter:public Filter_{
+ public:
+ AnalogFilter(unsigned char Ftype,REALTYPE Ffreq, REALTYPE Fq,unsigned char Fstages);
+ ~AnalogFilter();
+ void filterout(REALTYPE *smp);
+ void setfreq(REALTYPE frequency);
+ void setfreq_and_q(REALTYPE frequency,REALTYPE q_);
+ void setq(REALTYPE q_);
+
+ void settype(int type_);
+ void setgain(REALTYPE dBgain);
+ void setstages(int stages_);
+ void cleanup();
+
+ REALTYPE H(REALTYPE freq);//Obtains the response for a given frequency
+
+ private:
+ struct fstage{
+ REALTYPE c1,c2;
+ } x[MAX_FILTER_STAGES+1],y[MAX_FILTER_STAGES+1],
+ oldx[MAX_FILTER_STAGES+1],oldy[MAX_FILTER_STAGES+1];
+
+ void singlefilterout(REALTYPE *smp,fstage &x,fstage &y,REALTYPE *c,REALTYPE *d);
+ void computefiltercoefs();
+ int type;//The type of the filter (LPF1,HPF1,LPF2,HPF2...)
+ int stages;//how many times the filter is applied (0->1,1->2,etc.)
+ REALTYPE freq;//Frequency given in Hz
+ REALTYPE q; //Q factor (resonance or Q factor)
+ REALTYPE gain;//the gain of the filter (if are shelf/peak) filters
+
+ int order;//the order of the filter (number of poles)
+
+ REALTYPE c[3],d[3];//coefficients
+
+ REALTYPE oldc[3],oldd[3];//old coefficients(used only if some filter paremeters changes very fast, and it needs interpolation)
+
+ REALTYPE xd[3],yd[3];//used if the filter is applied more times
+ int needsinterpolation,firsttime;
+ int abovenq;//this is 1 if the frequency is above the nyquist
+ int oldabovenq;//if the last time was above nyquist (used to see if it needs interpolation)
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.C
new file mode 100644
index 00000000..7c67e631
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.C
@@ -0,0 +1,99 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ FFTwrapper.c - A wrapper for Fast Fourier Transforms
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include "FFTwrapper.h"
+
+FFTwrapper::FFTwrapper(int fftsize_){
+ fftsize=fftsize_;
+ tmpfftdata1=new fftw_real[fftsize];
+ tmpfftdata2=new fftw_real[fftsize];
+#ifdef FFTW_VERSION_2
+ planfftw=rfftw_create_plan(fftsize,FFTW_REAL_TO_COMPLEX,FFTW_ESTIMATE|FFTW_IN_PLACE);
+ planfftw_inv=rfftw_create_plan(fftsize,FFTW_COMPLEX_TO_REAL,FFTW_ESTIMATE|FFTW_IN_PLACE);
+#else
+ planfftw=fftw_plan_r2r_1d(fftsize,tmpfftdata1,tmpfftdata1,FFTW_R2HC,FFTW_ESTIMATE);
+ planfftw_inv=fftw_plan_r2r_1d(fftsize,tmpfftdata2,tmpfftdata2,FFTW_HC2R,FFTW_ESTIMATE);
+#endif
+};
+
+FFTwrapper::~FFTwrapper(){
+#ifdef FFTW_VERSION_2
+ rfftw_destroy_plan(planfftw);
+ rfftw_destroy_plan(planfftw_inv);
+#else
+ fftw_destroy_plan(planfftw);
+ fftw_destroy_plan(planfftw_inv);
+#endif
+
+ delete [] tmpfftdata1;
+ delete [] tmpfftdata2;
+};
+
+/*
+ * do the Fast Fourier Transform
+ */
+void FFTwrapper::smps2freqs(REALTYPE *smps,FFTFREQS freqs){
+#ifdef FFTW_VERSION_2
+ for (int i=0;i<fftsize;i++) tmpfftdata1[i]=smps[i];
+ rfftw_one(planfftw,tmpfftdata1,tmpfftdata2);
+ for (int i=0;i<fftsize/2;i++) {
+ freqs.c[i]=tmpfftdata2[i];
+ if (i!=0) freqs.s[i]=tmpfftdata2[fftsize-i];
+ };
+#else
+ for (int i=0;i<fftsize;i++) tmpfftdata1[i]=smps[i];
+ fftw_execute(planfftw);
+ for (int i=0;i<fftsize/2;i++) {
+ freqs.c[i]=tmpfftdata1[i];
+ if (i!=0) freqs.s[i]=tmpfftdata1[fftsize-i];
+ };
+#endif
+ tmpfftdata2[fftsize/2]=0.0;
+};
+
+/*
+ * do the Inverse Fast Fourier Transform
+ */
+void FFTwrapper::freqs2smps(FFTFREQS freqs,REALTYPE *smps){
+ tmpfftdata2[fftsize/2]=0.0;
+#ifdef FFTW_VERSION_2
+ for (int i=0;i<fftsize/2;i++) {
+ tmpfftdata1[i]=freqs.c[i];
+ if (i!=0) tmpfftdata1[fftsize-i]=freqs.s[i];
+ };
+ rfftw_one(planfftw_inv,tmpfftdata1,tmpfftdata2);
+ for (int i=0;i<fftsize;i++) smps[i]=tmpfftdata2[i];
+#else
+ for (int i=0;i<fftsize/2;i++) {
+ tmpfftdata2[i]=freqs.c[i];
+ if (i!=0) tmpfftdata2[fftsize-i]=freqs.s[i];
+ };
+ fftw_execute(planfftw_inv);
+ for (int i=0;i<fftsize;i++) smps[i]=tmpfftdata2[i];
+#endif
+
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.h
new file mode 100644
index 00000000..df8cad7a
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FFTwrapper.h
@@ -0,0 +1,59 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ FFTwrapper.h - A wrapper for Fast Fourier Transforms
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef FFT_WRAPPER_H
+#define FFT_WRAPPER_H
+
+#include "../globals.h"
+
+#ifdef FFTW_VERSION_2
+
+#include <fftw.h>
+
+/* If you got error messages about rfftw.h, replace the next include line with "#include <srfftw.h>"
+or with "#include <drfftw.h> (if one doesn't work try the other). It may be necessary to replace
+the <fftw.h> with <dfftw.h> or <sfftw.h>. If the neither one doesn't work,
+please install latest version of fftw(recomanded from the sources) from www.fftw.org.
+If you'll install fftw3 you need to change the Makefile.inc
+Hope all goes right." */
+#include <rfftw.h>
+
+#else
+
+#include <fftw3.h>
+#define fftw_real double
+#define rfftw_plan fftw_plan
+#endif
+
+class FFTwrapper{
+ public:
+ FFTwrapper(int fftsize_);
+ ~FFTwrapper();
+ void smps2freqs(REALTYPE *smps,FFTFREQS freqs);
+ void freqs2smps(FFTFREQS freqs,REALTYPE *smps);
+ private:
+ int fftsize;
+ fftw_real *tmpfftdata1,*tmpfftdata2;
+ rfftw_plan planfftw,planfftw_inv;
+};
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.C
new file mode 100644
index 00000000..fccb0265
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.C
@@ -0,0 +1,72 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Filter.C - Filters, uses analog,formant,etc. filters
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdio.h>
+
+#include "Filter.h"
+
+Filter::Filter(FilterParams *pars){
+ unsigned char Ftype=pars->Ptype;
+ unsigned char Fstages=pars->Pstages;
+
+ category=pars->Pcategory;
+
+ switch (category) {
+ case 1:filter=new FormantFilter(pars);
+ break;
+ case 2:filter=new SVFilter(Ftype,1000.0,pars->getq(),Fstages);
+ filter->outgain=dB2rap(pars->getgain());
+ if (filter->outgain>1.0) filter->outgain=sqrt(filter->outgain);
+ break;
+ default:filter=new AnalogFilter(Ftype,1000.0,pars->getq(),Fstages);
+ if ((Ftype>=6)&&(Ftype<=8)) filter->setgain(pars->getgain());
+ else filter->outgain=dB2rap(pars->getgain());
+ break;
+ };
+};
+
+Filter::~Filter(){
+ delete (filter);
+};
+
+void Filter::filterout(REALTYPE *smp){
+ filter->filterout(smp);
+};
+
+void Filter::setfreq(REALTYPE frequency){
+ filter->setfreq(frequency);
+};
+
+void Filter::setfreq_and_q(REALTYPE frequency,REALTYPE q_){
+ filter->setfreq_and_q(frequency,q_);
+};
+
+void Filter::setq(REALTYPE q_){
+ filter->setq(q_);
+};
+
+REALTYPE Filter::getrealfreq(REALTYPE freqpitch){
+ if ((category==0)||(category==2)) return(pow(2.0,freqpitch+9.96578428));//log2(1000)=9.95748
+ else return(freqpitch);
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.h
new file mode 100644
index 00000000..dab948c1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter.h
@@ -0,0 +1,51 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Filter.h - Filters, uses analog,formant,etc. filters
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef FILTER_H
+#define FILTER_H
+
+#include "../globals.h"
+
+#include "Filter_.h"
+#include "AnalogFilter.h"
+#include "FormantFilter.h"
+#include "SVFilter.h"
+#include "../Params/FilterParams.h"
+
+class Filter{
+ public:
+ Filter(FilterParams *pars);
+ ~Filter();
+ void filterout(REALTYPE *smp);
+ void setfreq(REALTYPE frequency);
+ void setfreq_and_q(REALTYPE frequency,REALTYPE q_);
+ void setq(REALTYPE q_);
+
+ REALTYPE getrealfreq(REALTYPE freqpitch);
+ private:
+ Filter_ *filter;
+ unsigned char category;
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter_.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter_.h
new file mode 100644
index 00000000..66fff867
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/Filter_.h
@@ -0,0 +1,42 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Filter_.h - This class is inherited by filter classes
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef FILTER__H
+#define FILTER__H
+
+#include "../globals.h"
+
+class Filter_{
+ public:
+ virtual ~Filter_(){};
+ virtual void filterout(REALTYPE */*smp*/){};
+ virtual void setfreq(REALTYPE /*frequency*/){};
+ virtual void setfreq_and_q(REALTYPE /*frequency*/,REALTYPE /*q_*/){};
+ virtual void setq(REALTYPE /*q_*/){};
+ virtual void setgain(REALTYPE /*dBgain*/){};
+ REALTYPE outgain;
+ private:
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.C
new file mode 100644
index 00000000..482cef91
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.C
@@ -0,0 +1,163 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ FormantFilter.C - formant filters
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdio.h>
+#include "FormantFilter.h"
+
+FormantFilter::FormantFilter(FilterParams *pars){
+ numformants=pars->Pnumformants;
+ for (int i=0;i<numformants;i++) formant[i]=new AnalogFilter(4/*BPF*/,1000.0,10.0,pars->Pstages);
+ cleanup();
+ inbuffer=new REALTYPE [SOUND_BUFFER_SIZE];
+ tmpbuf=new REALTYPE [SOUND_BUFFER_SIZE];
+
+ for (int j=0;j<FF_MAX_VOWELS;j++)
+ for (int i=0;i<numformants;i++){
+ formantpar[j][i].freq=pars->getformantfreq(pars->Pvowels[j].formants[i].freq);
+ formantpar[j][i].amp=pars->getformantamp(pars->Pvowels[j].formants[i].amp);
+ formantpar[j][i].q=pars->getformantq(pars->Pvowels[j].formants[i].q);
+ };
+ for (int i=0;i<FF_MAX_FORMANTS;i++) oldformantamp[i]=1.0;
+ for (int i=0;i<numformants;i++){
+ currentformants[i].freq=1000.0;
+ currentformants[i].amp=1.0;
+ currentformants[i].q=2.0;
+ };
+
+ formantslowness=pow(1.0-(pars->Pformantslowness/128.0),3.0);
+
+ sequencesize=pars->Psequencesize;if (sequencesize==0) sequencesize=1;
+ for (int k=0;k<sequencesize;k++) sequence[k].nvowel=pars->Psequence[k].nvowel;
+
+ vowelclearness=pow(10.0,(pars->Pvowelclearness-32.0)/48.0);
+
+ sequencestretch=pow(0.1,(pars->Psequencestretch-32.0)/48.0);
+ if (pars->Psequencereversed) sequencestretch*= -1.0;
+
+ outgain=dB2rap(pars->getgain());
+
+ oldinput=-1.0;
+ Qfactor=1.0;oldQfactor=Qfactor;
+ firsttime=1;
+};
+
+FormantFilter::~FormantFilter(){
+ for (int i=0;i<numformants;i++) delete(formant[i]);
+ delete (inbuffer);
+ delete (tmpbuf);
+};
+
+
+
+
+void FormantFilter::cleanup(){
+ for (int i=0;i<numformants;i++) formant[i]->cleanup();
+};
+
+void FormantFilter::setpos(REALTYPE input){
+ int p1,p2;
+
+ if (firsttime!=0) slowinput=input;
+ else slowinput=slowinput*(1.0-formantslowness)+input*formantslowness;
+
+ if ((fabs(oldinput-input)<0.001)&&(fabs(slowinput-input)<0.001)&&
+ (fabs(Qfactor-oldQfactor)<0.001)) {
+// oldinput=input; daca setez asta, o sa faca probleme la schimbari foarte lente
+ firsttime=0;
+ return;
+ } else oldinput=input;
+
+
+ REALTYPE pos=fmod(input*sequencestretch,1.0);if (pos<0.0) pos+=1.0;
+
+ F2I(pos*sequencesize,p2);
+ p1=p2-1;if (p1<0) p1+=sequencesize;
+
+ pos=fmod(pos*sequencesize,1.0);
+ if (pos<0.0) pos=0.0; else if (pos>1.0) pos=1.0;
+ pos=(atan((pos*2.0-1.0)*vowelclearness)/atan(vowelclearness)+1.0)*0.5;
+
+ p1=sequence[p1].nvowel;
+ p2=sequence[p2].nvowel;
+
+ if (firsttime!=0) {
+ for (int i=0;i<numformants;i++){
+ currentformants[i].freq=formantpar[p1][i].freq*(1.0-pos)+formantpar[p2][i].freq*pos;
+ currentformants[i].amp=formantpar[p1][i].amp*(1.0-pos)+formantpar[p2][i].amp*pos;
+ currentformants[i].q=formantpar[p1][i].q*(1.0-pos)+formantpar[p2][i].q*pos;
+ formant[i]->setfreq_and_q(currentformants[i].freq,currentformants[i].q*Qfactor);
+ oldformantamp[i]=currentformants[i].amp;
+ };
+ firsttime=0;
+ } else {
+ for (int i=0;i<numformants;i++){
+ currentformants[i].freq=currentformants[i].freq*(1.0-formantslowness)
+ +(formantpar[p1][i].freq*(1.0-pos)+formantpar[p2][i].freq*pos)*formantslowness;
+
+ currentformants[i].amp=currentformants[i].amp*(1.0-formantslowness)
+ +(formantpar[p1][i].amp*(1.0-pos)+formantpar[p2][i].amp*pos)*formantslowness;
+
+ currentformants[i].q=currentformants[i].q*(1.0-formantslowness)
+ +(formantpar[p1][i].q*(1.0-pos)+formantpar[p2][i].q*pos)*formantslowness;
+
+ formant[i]->setfreq_and_q(currentformants[i].freq,currentformants[i].q*Qfactor);
+ };
+ };
+
+ oldQfactor=Qfactor;
+};
+
+void FormantFilter::setfreq(REALTYPE frequency){
+ setpos(frequency);
+};
+
+void FormantFilter::setq(REALTYPE q_){
+ Qfactor=q_;
+ for (int i=0;i<numformants;i++) formant[i]->setq(Qfactor*currentformants[i].q);
+};
+
+void FormantFilter::setfreq_and_q(REALTYPE frequency,REALTYPE q_){
+ Qfactor=q_;
+ setpos(frequency);
+};
+
+
+void FormantFilter::filterout(REALTYPE *smp){
+ int i,j;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ inbuffer[i]=smp[i];
+ smp[i]=0.0;
+ };
+
+ for (j=0;j<numformants;j++) {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) tmpbuf[i]=inbuffer[i]*outgain;
+ formant[j]->filterout(tmpbuf);
+
+ if (ABOVE_AMPLITUDE_THRESHOLD(oldformantamp[j],currentformants[j].amp))
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) smp[i]+=tmpbuf[i]*
+ INTERPOLATE_AMPLITUDE(oldformantamp[j],currentformants[j].amp,i,SOUND_BUFFER_SIZE);
+ else for (i=0;i<SOUND_BUFFER_SIZE;i++) smp[i]+=tmpbuf[i]*currentformants[j].amp;
+ oldformantamp[j]=currentformants[j].amp;
+ };
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.h
new file mode 100644
index 00000000..7cb52499
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/FormantFilter.h
@@ -0,0 +1,67 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ FormantFilter.h - formant filter
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef FORMANT_FILTER_H
+#define FORMANT_FILTER_H
+
+#include "../globals.h"
+#include "Filter_.h"
+#include "AnalogFilter.h"
+#include "../Params/FilterParams.h"
+
+
+class FormantFilter:public Filter_{
+ public:
+ FormantFilter(FilterParams *pars);
+ ~FormantFilter();
+ void filterout(REALTYPE *smp);
+ void setfreq(REALTYPE frequency);
+ void setfreq_and_q(REALTYPE frequency,REALTYPE q_);
+ void setq(REALTYPE q_);
+
+ void cleanup();
+ private:
+ AnalogFilter *formant[FF_MAX_FORMANTS];
+ REALTYPE *inbuffer,*tmpbuf;
+
+ struct {
+ REALTYPE freq,amp,q;//frequency,amplitude,Q
+ } formantpar[FF_MAX_VOWELS][FF_MAX_FORMANTS],currentformants[FF_MAX_FORMANTS];
+
+ struct {
+ unsigned char nvowel;
+ } sequence [FF_MAX_SEQUENCE];
+
+ REALTYPE oldformantamp[FF_MAX_FORMANTS];
+
+ int sequencesize,numformants,firsttime;
+ REALTYPE oldinput,slowinput;
+ REALTYPE Qfactor,formantslowness,oldQfactor;
+ REALTYPE vowelclearness,sequencestretch;
+
+ void setpos(REALTYPE input);
+
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.C
new file mode 100644
index 00000000..8c0e16b2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.C
@@ -0,0 +1,152 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ SVFilter.C - Several state-variable filters
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdio.h>
+#include "SVFilter.h"
+
+SVFilter::SVFilter(unsigned char Ftype,REALTYPE Ffreq, REALTYPE Fq,unsigned char Fstages){
+ stages=Fstages;
+ type=Ftype;
+ freq=Ffreq;
+ q=Fq;
+ gain=1.0;
+ outgain=1.0;
+ needsinterpolation=0;
+ firsttime=1;
+ if (stages>=MAX_FILTER_STAGES) stages=MAX_FILTER_STAGES;
+ cleanup();
+ setfreq_and_q(Ffreq,Fq);
+};
+
+SVFilter::~SVFilter(){
+};
+
+void SVFilter::cleanup(){
+ for (int i=0;i<MAX_FILTER_STAGES+1;i++){
+ st[i].low=0.0;st[i].high=0.0;
+ st[i].band=0.0;st[i].notch=0.0;
+ };
+ oldabovenq=0;
+ abovenq=0;
+};
+
+void SVFilter::computefiltercoefs(){
+ par.f=freq / SAMPLE_RATE*4.0;
+ if (par.f>0.99999) par.f=0.99999;
+ par.q=1.0-atan(sqrt(q))*2.0/PI;
+ par.q=pow(par.q,1.0/(stages+1));
+ par.q_sqrt=sqrt(par.q);
+};
+
+
+void SVFilter::setfreq(REALTYPE frequency){
+ if (frequency<0.1) frequency=0.1;
+ REALTYPE rap=freq/frequency;if (rap<1.0) rap=1.0/rap;
+
+ oldabovenq=abovenq;abovenq=frequency>(SAMPLE_RATE/2-500.0);
+
+ int nyquistthresh=(abovenq^oldabovenq);
+
+
+ if ((rap>3.0)||(nyquistthresh!=0)){//if the frequency is changed fast, it needs interpolation (now, filter and coeficients backup)
+ if (firsttime==0) needsinterpolation=1;
+ ipar=par;
+ };
+ freq=frequency;
+ computefiltercoefs();
+ firsttime=0;
+
+};
+
+void SVFilter::setfreq_and_q(REALTYPE frequency,REALTYPE q_){
+ q=q_;
+ setfreq(frequency);
+};
+
+void SVFilter::setq(REALTYPE q_){
+ q=q_;
+ computefiltercoefs();
+};
+
+void SVFilter::settype(int type_){
+ type=type_;
+ computefiltercoefs();
+};
+
+void SVFilter::setgain(REALTYPE dBgain){
+ gain=dB2rap(dBgain);
+ computefiltercoefs();
+};
+
+void SVFilter::setstages(int stages_){
+ if (stages_>=MAX_FILTER_STAGES) stages_=MAX_FILTER_STAGES-1;
+ stages=stages_;
+ cleanup();
+ computefiltercoefs();
+};
+
+void SVFilter::singlefilterout(REALTYPE *smp,fstage &x,parameters &par){
+ int i;
+ REALTYPE *out=NULL;
+ switch(type){
+ case 0: out=&x.low;break;
+ case 1: out=&x.high;break;
+ case 2: out=&x.band;break;
+ case 3: out=&x.notch;break;
+ };
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ x.low = x.low + par.f * x.band;
+ x.high = par.q_sqrt * smp[i] - x.low - par.q*x.band;
+ x.band = par.f * x.high + x.band;
+ x.notch = x.high + x.low;
+
+ smp[i]= *out;
+ };
+};
+
+void SVFilter::filterout(REALTYPE *smp){
+ int i;
+ REALTYPE *ismp=NULL;
+
+ if (needsinterpolation!=0){
+ ismp=new REALTYPE[SOUND_BUFFER_SIZE];
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) ismp[i]=smp[i];
+ for (i=0;i<stages+1;i++) singlefilterout(ismp,st[i],ipar);
+ };
+
+ for (i=0;i<stages+1;i++) singlefilterout(smp,st[i],par);
+
+ if (needsinterpolation!=0){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ REALTYPE x=i/(REALTYPE) SOUND_BUFFER_SIZE;
+ smp[i]=ismp[i]*(1.0-x)+smp[i]*x;
+ };
+ delete (ismp);
+ needsinterpolation=0;
+ };
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) smp[i]*=outgain;
+
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.h
new file mode 100644
index 00000000..3117e2c9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/DSP/SVFilter.h
@@ -0,0 +1,67 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ SV Filter.h - Several state-variable filters
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef SV_FILTER_H
+#define SV_FILTER_H
+
+#include "../globals.h"
+#include "Filter_.h"
+class SVFilter:public Filter_{
+ public:
+ SVFilter(unsigned char Ftype,REALTYPE Ffreq, REALTYPE Fq,unsigned char Fstages);
+ ~SVFilter();
+ void filterout(REALTYPE *smp);
+ void setfreq(REALTYPE frequency);
+ void setfreq_and_q(REALTYPE frequency,REALTYPE q_);
+ void setq(REALTYPE q_);
+
+ void settype(int type_);
+ void setgain(REALTYPE dBgain);
+ void setstages(int stages_);
+ void cleanup();
+
+ private:
+ struct fstage{
+ REALTYPE low,high,band,notch;
+ } st[MAX_FILTER_STAGES+1];
+
+ struct parameters{
+ REALTYPE f,q,q_sqrt;
+ }par,ipar;
+
+
+ void singlefilterout(REALTYPE *smp,fstage &x,parameters &par);
+ void computefiltercoefs();
+ int type;//The type of the filter (LPF1,HPF1,LPF2,HPF2...)
+ int stages;//how many times the filter is applied (0->1,1->2,etc.)
+ REALTYPE freq;//Frequency given in Hz
+ REALTYPE q; //Q factor (resonance or Q factor)
+ REALTYPE gain;//the gain of the filter (if are shelf/peak) filters
+
+ int abovenq;//this is 1 if the frequency is above the nyquist
+ int oldabovenq;
+ int needsinterpolation,firsttime;
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.C
new file mode 100644
index 00000000..8d2475d2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.C
@@ -0,0 +1,244 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Alienwah.C - "AlienWah" effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include "Alienwah.h"
+#include <stdio.h>
+
+Alienwah::Alienwah(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+
+ oldl=NULL;
+ oldr=NULL;
+ filterpars=NULL;
+ insertion=insertion_;
+
+ Ppreset=0;
+ setpreset(Ppreset);
+ cleanup();
+ oldclfol.a=fb;oldclfol.b=0.0;
+ oldclfor.a=fb;oldclfor.b=0.0;
+};
+
+Alienwah::~Alienwah(){
+ if (oldl!=NULL) delete [] oldl;
+ if (oldr!=NULL) delete [] oldr ;
+};
+
+
+/*
+ * Apply the effect
+ */
+void Alienwah::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i;
+ REALTYPE lfol,lfor;
+ COMPLEXTYPE clfol,clfor,out,tmp;
+
+ lfo.effectlfoout(&lfol,&lfor);
+ lfol*=depth*PI*2.0;lfor*=depth*PI*2.0;
+ clfol.a=cos(lfol+phase)*fb;clfol.b=sin(lfol+phase)*fb;
+ clfor.a=cos(lfor+phase)*fb;clfor.b=sin(lfor+phase)*fb;
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE x=((REALTYPE) i)/SOUND_BUFFER_SIZE;
+ REALTYPE x1=1.0-x;
+ //left
+ tmp.a=clfol.a*x+oldclfol.a*x1;
+ tmp.b=clfol.b*x+oldclfol.b*x1;
+
+ out.a=tmp.a*oldl[oldk].a-tmp.b*oldl[oldk].b
+ +(1-fabs(fb))*smpsl[i]*panning;
+ out.b=tmp.a*oldl[oldk].b+tmp.b*oldl[oldk].a;
+ oldl[oldk].a=out.a;
+ oldl[oldk].b=out.b;
+ REALTYPE l=out.a*10.0*(fb+0.1);
+
+ //right
+ tmp.a=clfor.a*x+oldclfor.a*x1;
+ tmp.b=clfor.b*x+oldclfor.b*x1;
+
+ out.a=tmp.a*oldr[oldk].a-tmp.b*oldr[oldk].b
+ +(1-fabs(fb))*smpsr[i]*(1.0-panning);
+ out.b=tmp.a*oldr[oldk].b+tmp.b*oldr[oldk].a;
+ oldr[oldk].a=out.a;
+ oldr[oldk].b=out.b;
+ REALTYPE r=out.a*10.0*(fb+0.1);
+
+
+ if (++oldk>=Pdelay) oldk=0;
+ //LRcross
+ efxoutl[i]=l*(1.0-lrcross)+r*lrcross;
+ efxoutr[i]=r*(1.0-lrcross)+l*lrcross;
+ };
+
+ oldclfol.a=clfol.a;oldclfol.b=clfol.b;
+ oldclfor.a=clfor.a;oldclfor.b=clfor.b;
+
+};
+
+/*
+ * Cleanup the effect
+ */
+void Alienwah::cleanup(){
+ for (int i=0;i<Pdelay;i++) {
+ oldl[i].a=0.0;
+ oldl[i].b=0.0;
+ oldr[i].a=0.0;
+ oldr[i].b=0.0;
+ };
+ oldk=0;
+};
+
+
+/*
+ * Parameter control
+ */
+
+void Alienwah::setdepth(unsigned char Pdepth){
+ this->Pdepth=Pdepth;
+ depth=(Pdepth/127.0);
+};
+
+void Alienwah::setfb(unsigned char Pfb){
+ this->Pfb=Pfb;
+ fb=fabs((Pfb-64.0)/64.1);
+ fb=sqrt(fb);
+ if (fb<0.4) fb=0.4;
+ if (Pfb<64) fb=-fb;
+};
+
+void Alienwah::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+ outvolume=Pvolume/127.0;
+ if (insertion==0) volume=1.0;
+ else volume=outvolume;
+};
+
+void Alienwah::setpanning(unsigned char Ppanning){
+ this->Ppanning=Ppanning;
+ panning=Ppanning/127.0;
+};
+
+void Alienwah::setlrcross(unsigned char Plrcross){
+ this->Plrcross=Plrcross;
+ lrcross=Plrcross/127.0;
+};
+
+void Alienwah::setphase(unsigned char Pphase){
+ this->Pphase=Pphase;
+ phase=(Pphase-64.0)/64.0*PI;
+};
+
+void Alienwah::setdelay(unsigned char Pdelay){
+ if (oldl!=NULL) delete [] oldl;
+ if (oldr!=NULL) delete [] oldr;
+ if (Pdelay>=MAX_ALIENWAH_DELAY) Pdelay=MAX_ALIENWAH_DELAY;
+ this->Pdelay=Pdelay;
+ oldl=new COMPLEXTYPE[Pdelay];
+ oldr=new COMPLEXTYPE[Pdelay];
+ cleanup();
+};
+
+void Alienwah::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=11;
+ const int NUM_PRESETS=4;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //AlienWah1
+ {127,64,70,0,0,62,60,105,25,0,64},
+ //AlienWah2
+ {127,64,73,106,0,101,60,105,17,0,64},
+ //AlienWah3
+ {127,64,63,0,1,100,112,105,31,0,42},
+ //AlienWah4
+ {93,64,25,0,1,66,101,11,47,0,86}};
+
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+ if (insertion==0) changepar(0,presets[npreset][0]/2);//lower the volume if this is system effect
+ Ppreset=npreset;
+};
+
+
+void Alienwah::changepar(int npar,unsigned char value){
+ switch(npar){
+ case 0: setvolume(value);
+ break;
+ case 1: setpanning(value);
+ break;
+ case 2: lfo.Pfreq=value;
+ lfo.updateparams();
+ break;
+ case 3: lfo.Prandomness=value;
+ lfo.updateparams();
+ break;
+ case 4: lfo.PLFOtype=value;
+ lfo.updateparams();
+ break;
+ case 5: lfo.Pstereo=value;
+ lfo.updateparams();
+ break;
+ case 6: setdepth(value);
+ break;
+ case 7: setfb(value);
+ break;
+ case 8: setdelay(value);
+ break;
+ case 9: setlrcross(value);
+ break;
+ case 10:setphase(value);
+ break;
+ };
+};
+
+unsigned char Alienwah::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ case 1: return(Ppanning);
+ break;
+ case 2: return(lfo.Pfreq);
+ break;
+ case 3: return(lfo.Prandomness);
+ break;
+ case 4: return(lfo.PLFOtype);
+ break;
+ case 5: return(lfo.Pstereo);
+ break;
+ case 6: return(Pdepth);
+ break;
+ case 7: return(Pfb);
+ break;
+ case 8: return(Pdelay);
+ break;
+ case 9: return(Plrcross);
+ break;
+ case 10:return(Pphase);
+ break;
+ default:return (0);
+ };
+
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.h
new file mode 100644
index 00000000..b1bfaedc
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Alienwah.h
@@ -0,0 +1,77 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Alienwah.h - "AlienWah" effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef ALIENWAH_H
+#define ALIENWAH_H
+#include "../globals.h"
+#include "Effect.h"
+#include "EffectLFO.h"
+
+
+#define MAX_ALIENWAH_DELAY 100
+
+struct COMPLEXTYPE {
+ REALTYPE a,b;
+};
+
+class Alienwah:public Effect {
+ public:
+ Alienwah(int insetion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~Alienwah();
+ void out(REALTYPE *smpsl,REALTYPE *smpsr);
+
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+ void cleanup();
+
+ private:
+ //Parametrii Alienwah
+ EffectLFO lfo;//lfo-ul Alienwah
+ unsigned char Pvolume;
+ unsigned char Ppanning;
+ unsigned char Pdepth;//the depth of the Alienwah
+ unsigned char Pfb;//feedback
+ unsigned char Plrcross;//feedback
+ unsigned char Pdelay;
+ unsigned char Pphase;
+
+
+ //Control Parametrii
+ void setvolume(unsigned char Pvolume);
+ void setpanning(unsigned char Ppanning);
+ void setdepth(unsigned char Pdepth);
+ void setfb(unsigned char Pfb);
+ void setlrcross(unsigned char Plrcross);
+ void setdelay(unsigned char Pdelay);
+ void setphase(unsigned char Pphase);
+
+ //Valorile interne
+ int insertion;
+ REALTYPE panning,fb,depth,lrcross,phase;
+ COMPLEXTYPE *oldl,*oldr;
+ COMPLEXTYPE oldclfol,oldclfor;
+ int oldk;
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.C
new file mode 100644
index 00000000..fb40c93b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.C
@@ -0,0 +1,277 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Chorus.C - Chorus and Flange effects
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include "Chorus.h"
+#include <stdio.h>
+
+Chorus::Chorus(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+ dlk=0;drk=0;
+ maxdelay=(int)(MAX_CHORUS_DELAY/1000.0*SAMPLE_RATE);
+ delayl=new REALTYPE[maxdelay];
+ delayr=new REALTYPE[maxdelay];
+ insertion=insertion_;
+
+ filterpars=NULL;
+ Ppreset=0;
+ setpreset(Ppreset);
+
+ lfo.effectlfoout(&lfol,&lfor);
+ dl2=getdelay(lfol);
+ dr2=getdelay(lfor);
+ cleanup();
+};
+
+Chorus::~Chorus(){
+ delete [] delayl;
+ delete [] delayr;
+};
+
+/*
+ * get the delay value in samples; xlfo is the current lfo value
+ */
+REALTYPE Chorus::getdelay(REALTYPE xlfo){
+ REALTYPE result;
+ if (Pflangemode==0){
+ result=(delay+xlfo*depth)*SAMPLE_RATE;
+ } else result=0;
+
+ //check if it is too big delay(caused bu errornous setdelay() and setdepth()
+ if ((result+0.5)>=maxdelay) {
+ fprintf(stderr,"%s","WARNING: Chorus.C::getdelay(..) too big delay (see setdelay and setdepth funcs.)\n");
+ result=maxdelay-1.0;
+ };
+ return(result);
+};
+
+/*
+ * Apply the effect
+ */
+void Chorus::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i;
+ dl1=dl2;dr1=dr2;
+ lfo.effectlfoout(&lfol,&lfor);
+
+ dl2=getdelay(lfol);
+ dr2=getdelay(lfor);
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE inl=smpsl[i];
+ REALTYPE inr=smpsr[i];
+ //LRcross
+ REALTYPE l=inl;
+ REALTYPE r=inr;
+ inl=l*(1.0-lrcross)+r*lrcross;
+ inr=r*(1.0-lrcross)+l*lrcross;
+
+ //Left channel
+
+ //compute the delay in samples using linear interpolation between the lfo delays
+ mdel=(dl1*(SOUND_BUFFER_SIZE-i)+dl2*i)/SOUND_BUFFER_SIZE;
+ if (++dlk>=maxdelay) dlk=0;
+ REALTYPE tmp=dlk-mdel+maxdelay*2.0;//where should I get the sample from
+
+ F2I(tmp,dlhi);
+ dlhi%=maxdelay;
+
+ dlhi2=(dlhi-1+maxdelay)%maxdelay;
+ dllo=1.0-fmod(tmp,1.0);
+ efxoutl[i]=delayl[dlhi2]*dllo+delayl[dlhi]*(1.0-dllo);
+ delayl[dlk]=inl+efxoutl[i]*fb;
+
+ //Right channel
+
+ //compute the delay in samples using linear interpolation between the lfo delays
+ mdel=(dr1*(SOUND_BUFFER_SIZE-i)+dr2*i)/SOUND_BUFFER_SIZE;
+ if (++drk>=maxdelay) drk=0;
+ tmp=drk-mdel+maxdelay*2.0;//where should I get the sample from
+
+ F2I(tmp,dlhi);
+ dlhi%=maxdelay;
+
+ dlhi2=(dlhi-1+maxdelay)%maxdelay;
+ dllo=1.0-fmod(tmp,1.0);
+ efxoutr[i]=delayr[dlhi2]*dllo+delayr[dlhi]*(1.0-dllo);
+ delayr[dlk]=inr+efxoutr[i]*fb;
+
+ };
+
+ if (Poutsub!=0)
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i] *= -1.0;
+ efxoutr[i] *= -1.0;
+ };
+
+
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]*=panning;
+ efxoutr[i]*=(1.0-panning);
+ };
+};
+
+/*
+ * Cleanup the effect
+ */
+void Chorus::cleanup(){
+ for (int i=0;i<maxdelay;i++){
+ delayl[i]=0.0;
+ delayr[i]=0.0;
+ };
+
+};
+
+/*
+ * Parameter control
+ */
+void Chorus::setdepth(unsigned char Pdepth){
+ this->Pdepth=Pdepth;
+ depth=(pow(8.0,(Pdepth/127.0)*2.0)-1.0)/1000.0;//seconds
+};
+
+void Chorus::setdelay(unsigned char Pdelay){
+ this->Pdelay=Pdelay;
+ delay=(pow(10.0,(Pdelay/127.0)*2.0)-1.0)/1000.0;//seconds
+};
+
+void Chorus::setfb(unsigned char Pfb){
+ this->Pfb=Pfb;
+ fb=(Pfb-64.0)/64.1;
+};
+void Chorus::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+ outvolume=Pvolume/127.0;
+ if (insertion==0) volume=1.0;
+ else volume=outvolume;
+};
+
+void Chorus::setpanning(unsigned char Ppanning){
+ this->Ppanning=Ppanning;
+ panning=Ppanning/127.0;
+};
+
+void Chorus::setlrcross(unsigned char Plrcross){
+ this->Plrcross=Plrcross;
+ lrcross=Plrcross/127.0;
+};
+
+void Chorus::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=12;
+ const int NUM_PRESETS=10;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //Chorus1
+ {64,64,50,0,0,90,40,85,64,119,0,0},
+ //Chorus2
+ {64,64,45,0,0,98,56,90,64,19,0,0},
+ //Chorus3
+ {64,64,29,0,1,42,97,95,90,127,0,0},
+ //Celeste1
+ {64,64,26,0,0,42,115,18,90,127,0,0},
+ //Celeste2
+ {64,64,29,117,0,50,115,9,31,127,0,1},
+ //Flange1
+ {64,64,57,0,0,60,23,3,62,0,0,0},
+ //Flange2
+ {64,64,33,34,1,40,35,3,109,0,0,0},
+ //Flange3
+ {64,64,53,34,1,94,35,3,54,0,0,1},
+ //Flange4
+ {64,64,40,0,1,62,12,19,97,0,0,0},
+ //Flange5
+ {64,64,55,105,0,24,39,19,17,0,0,1}};
+
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+ Ppreset=npreset;
+};
+
+
+void Chorus::changepar(int npar,unsigned char value){
+ switch(npar){
+ case 0: setvolume(value);
+ break;
+ case 1: setpanning(value);
+ break;
+ case 2: lfo.Pfreq=value;
+ lfo.updateparams();
+ break;
+ case 3: lfo.Prandomness=value;
+ lfo.updateparams();
+ break;
+ case 4: lfo.PLFOtype=value;
+ lfo.updateparams();
+ break;
+ case 5: lfo.Pstereo=value;
+ lfo.updateparams();
+ break;
+ case 6: setdepth(value);
+ break;
+ case 7: setdelay(value);
+ break;
+ case 8: setfb(value);
+ break;
+ case 9: setlrcross(value);
+ break;
+ case 10:if (value>1) value=1;
+ Pflangemode=value;
+ break;
+ case 11:if (value>1) value=1;
+ Poutsub=value;
+ break;
+ };
+};
+
+unsigned char Chorus::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ case 1: return(Ppanning);
+ break;
+ case 2: return(lfo.Pfreq);
+ break;
+ case 3: return(lfo.Prandomness);
+ break;
+ case 4: return(lfo.PLFOtype);
+ break;
+ case 5: return(lfo.Pstereo);
+ break;
+ case 6: return(Pdepth);
+ break;
+ case 7: return(Pdelay);
+ break;
+ case 8: return(Pfb);
+ break;
+ case 9: return(Plrcross);
+ break;
+ case 10:return(Pflangemode);
+ break;
+ case 11:return(Poutsub);
+ break;
+ default:return (0);
+ };
+
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.h
new file mode 100644
index 00000000..25e2ec34
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Chorus.h
@@ -0,0 +1,73 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Chorus.h - Chorus and Flange effects
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef CHORUS_H
+#define CHORUS_H
+#include "../globals.h"
+#include "Effect.h"
+#include "EffectLFO.h"
+
+#define MAX_CHORUS_DELAY 250.0 //ms
+
+class Chorus:public Effect {
+ public:
+ Chorus(int insetion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~Chorus();
+ void out(REALTYPE *smpsl,REALTYPE *smpsr);
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+ void cleanup();
+
+ private:
+ //Parametrii Chorus
+ EffectLFO lfo;//lfo-ul chorus
+ unsigned char Pvolume;
+ unsigned char Ppanning;
+ unsigned char Pdepth;//the depth of the Chorus(ms)
+ unsigned char Pdelay;//the delay (ms)
+ unsigned char Pfb;//feedback
+ unsigned char Plrcross;//feedback
+ unsigned char Pflangemode;//how the LFO is scaled, to result chorus or flange
+ unsigned char Poutsub;//if I wish to substract the output instead of the adding it
+
+
+ //Control Parametrii
+ void setvolume(unsigned char Pvolume);
+ void setpanning(unsigned char Ppanning);
+ void setdepth(unsigned char Pdepth);
+ void setdelay(unsigned char Pdelay);
+ void setfb(unsigned char Pfb);
+ void setlrcross(unsigned char Plrcross);
+
+ //Valorile interne
+ REALTYPE depth,delay,fb,lrcross,panning;
+ REALTYPE dl1,dl2,dr1,dr2,lfol,lfor;
+ int insertion,maxdelay;
+ REALTYPE *delayl,*delayr;
+ int dlk,drk,dlhi,dlhi2;
+ REALTYPE getdelay(REALTYPE xlfo);
+ REALTYPE dllo,mdel;
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.C
new file mode 100644
index 00000000..fa1b1163
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.C
@@ -0,0 +1,384 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Distorsion.C - Distorsion effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include "Distorsion.h"
+
+
+/*
+ * Waveshape (this is called by OscilGen::waveshape and Distorsion::process)
+ */
+
+void waveshapesmps(int n,REALTYPE *smps,unsigned char type,unsigned char drive){
+ int i;
+ REALTYPE ws=drive/127.0;
+ REALTYPE tmpv;
+
+ switch(type){
+ case 1: ws=pow(10,ws*ws*3.0)-1.0+0.001;//Arctangent
+ for (i=0;i<n;i++)
+ smps[i]=atan(smps[i]*ws)/atan(ws);
+ break;
+ case 2: ws=ws*ws*32.0+0.0001;//Asymmetric
+ if (ws<1.0) tmpv=sin(ws)+0.1;
+ else tmpv=1.1;
+ for (i=0;i<n;i++) {
+ smps[i]=sin(smps[i]*(0.1+ws-ws*smps[i]))/tmpv;
+ };
+ break;
+ case 3: ws=ws*ws*ws*20.0+0.0001;//Pow
+ for (i=0;i<n;i++) {
+ smps[i]*=ws;
+ if (fabs(smps[i])<1.0) {
+ smps[i]=(smps[i]-pow(smps[i],3.0))*3.0;
+ if (ws<1.0) smps[i]/=ws;
+ } else smps[i]=0.0;
+ };
+ break;
+ case 4: ws=ws*ws*ws*32.0+0.0001;//Sine
+ if (ws<1.57) tmpv=sin(ws);
+ else tmpv=1.0;
+ for (i=0;i<n;i++) smps[i]=sin(smps[i]*ws)/tmpv;
+ break;
+ case 5: ws=ws*ws+0.000001;//Quantisize
+ for (i=0;i<n;i++)
+ smps[i]=floor(smps[i]/ws+0.5)*ws;
+ break;
+ case 6: ws=ws*ws*ws*32+0.0001;//Zigzag
+ if (ws<1.0) tmpv=sin(ws);
+ else tmpv=1.0;
+ for (i=0;i<n;i++)
+ smps[i]=asin(sin(smps[i]*ws))/tmpv;
+ break;
+ case 7: ws=pow(2.0,-ws*ws*8.0); //Limiter
+ for (i=0;i<n;i++) {
+ REALTYPE tmp=smps[i];
+ if (fabs(tmp)>ws) {
+ if (tmp>=0.0) smps[i]=1.0;
+ else smps[i]=-1.0;
+ } else smps[i]/=ws;
+ };
+ break;
+ case 8: ws=pow(2.0,-ws*ws*8.0); //Upper Limiter
+ for (i=0;i<n;i++) {
+ REALTYPE tmp=smps[i];
+ if (tmp>ws) smps[i]=ws;
+ smps[i]*=2.0;
+ };
+ break;
+ case 9: ws=pow(2.0,-ws*ws*8.0); //Lower Limiter
+ for (i=0;i<n;i++) {
+ REALTYPE tmp=smps[i];
+ if (tmp<-ws) smps[i]=-ws;
+ smps[i]*=2.0;
+ };
+ break;
+ case 10:ws=(pow(2.0,ws*6.0)-1.0)/pow(2.0,6.0); //Inverse Limiter
+ for (i=0;i<n;i++) {
+ REALTYPE tmp=smps[i];
+ if (fabs(tmp)>ws) {
+ if (tmp>=0.0) smps[i]=tmp-ws;
+ else smps[i]=tmp+ws;
+ } else smps[i]=0;
+ };
+ break;
+ case 11:ws=pow(5,ws*ws*1.0)-1.0;//Clip
+ for (i=0;i<n;i++)
+ smps[i]=smps[i]*(ws+0.5)*0.9999-floor(0.5+smps[i]*(ws+0.5)*0.9999);
+ break;
+ case 12:ws=ws*ws*ws*30+0.001;//Asym2
+ if (ws<0.3) tmpv=ws;
+ else tmpv=1.0;
+ for (i=0;i<n;i++) {
+ REALTYPE tmp=smps[i]*ws;
+ if ((tmp>-2.0) && (tmp<1.0)) smps[i]=tmp*(1.0-tmp)*(tmp+2.0)/tmpv;
+ else smps[i]=0.0;
+ };
+ break;
+ case 13:ws=ws*ws*ws*32.0+0.0001;//Pow2
+ if (ws<1.0) tmpv=ws*(1+ws)/2.0;
+ else tmpv=1.0;
+ for (i=0;i<n;i++) {
+ REALTYPE tmp=smps[i]*ws;
+ if ((tmp>-1.0)&&(tmp<1.618034)) smps[i]=tmp*(1.0-tmp)/tmpv;
+ else if (tmp>0.0) smps[i]=-1.0;
+ else smps[i]=-2.0;
+ };
+ break;
+ case 14:ws=pow(ws,5.0)*80.0+0.0001;//sigmoid
+ if (ws>10.0) tmpv=0.5;
+ else tmpv=0.5-1.0/(exp(ws)+1.0);
+ for (i=0;i<n;i++) {
+ REALTYPE tmp=smps[i]*ws;
+ if (tmp<-10.0) tmp=-10.0;
+ else if (tmp>10.0) tmp=10.0;
+ tmp=0.5-1.0/(exp(tmp)+1.0);
+ smps[i]=tmp/tmpv;
+ };
+ break;
+ //update to Distorsion::changepar (Ptype max) if there is added more waveshapings functions
+ };
+
+};
+
+
+Distorsion::Distorsion(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+
+ lpfl=new AnalogFilter(2,22000,1,0);
+ lpfr=new AnalogFilter(2,22000,1,0);
+ hpfl=new AnalogFilter(3,20,1,0);
+ hpfr=new AnalogFilter(3,20,1,0);
+
+ filterpars=NULL;
+
+ insertion=insertion_;
+ //default values
+ Ppreset=0;
+ Pvolume=50;
+ Plrcross=40;
+ Pdrive=90;
+ Plevel=64;
+ Ptype=0;
+ Pnegate=0;
+ Plpf=127;
+ Phpf=0;
+ Pstereo=0;
+ Pprefiltering=0;
+
+ setpreset(Ppreset);
+ cleanup();
+};
+
+Distorsion::~Distorsion(){
+ delete (lpfl);
+ delete (lpfr);
+ delete (hpfl);
+ delete (hpfr);
+
+};
+
+/*
+ * Cleanup the effect
+ */
+void Distorsion::cleanup(){
+ lpfl->cleanup();
+ hpfl->cleanup();
+ lpfr->cleanup();
+ hpfr->cleanup();
+};
+
+
+/*
+ * Apply the filters
+ */
+
+void Distorsion::applyfilters(REALTYPE *efxoutl,REALTYPE *efxoutr){
+ lpfl->filterout(efxoutl);
+ hpfl->filterout(efxoutl);
+ if (Pstereo!=0){//stereo
+ lpfr->filterout(efxoutr);
+ hpfr->filterout(efxoutr);
+ };
+
+};
+
+
+/*
+ * Effect output
+ */
+void Distorsion::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i;
+ REALTYPE l,r,lout,rout;
+
+ REALTYPE inputvol=pow(5.0,(Pdrive-32.0)/127.0);
+ if (Pnegate!=0) inputvol*=-1.0;
+
+ if (Pstereo!=0){//Stereo
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]=smpsl[i]*inputvol*panning;
+ efxoutr[i]=smpsr[i]*inputvol*(1.0-panning);
+ };
+ } else {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]=( smpsl[i]*panning + smpsr[i]*(1.0-panning) ) * inputvol;
+ };
+ };
+
+ if (Pprefiltering!=0) applyfilters(efxoutl,efxoutr);
+
+ //no optimised, yet (no look table)
+ waveshapesmps(SOUND_BUFFER_SIZE,efxoutl,Ptype+1,Pdrive);
+ if (Pstereo!=0) waveshapesmps(SOUND_BUFFER_SIZE,efxoutr,Ptype+1,Pdrive);
+
+ if (Pprefiltering==0) applyfilters(efxoutl,efxoutr);
+
+ if (Pstereo==0) for (i=0;i<SOUND_BUFFER_SIZE;i++) efxoutr[i]=efxoutl[i];
+
+ REALTYPE level=dB2rap(60.0*Plevel/127.0-40.0);
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ lout=efxoutl[i];
+ rout=efxoutr[i];
+ l=lout*(1.0-lrcross)+rout*lrcross;
+ r=rout*(1.0-lrcross)+lout*lrcross;
+ lout=l;rout=r;
+
+ efxoutl[i]=lout*2.0*level;
+ efxoutr[i]=rout*2.0*level;
+
+ };
+
+};
+
+
+/*
+ * Parameter control
+ */
+void Distorsion::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+
+ if (insertion==0) {
+ outvolume=pow(0.01,(1.0-Pvolume/127.0))*4.0;
+ volume=1.0;
+ } else {
+ volume=outvolume=Pvolume/127.0;
+ };
+ if (Pvolume==0) cleanup();
+
+};
+
+void Distorsion::setpanning(unsigned char Ppanning){
+ this->Ppanning=Ppanning;
+ panning=(Ppanning+0.5)/127.0;
+};
+
+
+void Distorsion::setlrcross(unsigned char Plrcross){
+ this->Plrcross=Plrcross;
+ lrcross=Plrcross/127.0*1.0;
+};
+
+void Distorsion::setlpf(unsigned char Plpf){
+ this->Plpf=Plpf;
+ REALTYPE fr=exp(pow(Plpf/127.0,0.5)*log(25000.0))+40;
+ lpfl->setfreq(fr);
+ lpfr->setfreq(fr);
+};
+
+void Distorsion::sethpf(unsigned char Phpf){
+ this->Phpf=Phpf;
+ REALTYPE fr=exp(pow(Phpf/127.0,0.5)*log(25000.0))+20.0;
+ hpfl->setfreq(fr);
+ hpfr->setfreq(fr);
+};
+
+
+void Distorsion::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=11;
+ const int NUM_PRESETS=6;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //Overdrive 1
+ {127,64,35,56,70,0,0,96,0,0,0},
+ //Overdrive 2
+ {127,64,35,29,75,1,0,127,0,0,0},
+ //A. Exciter 1
+ {64,64,35,75,80,5,0,127,105,1,0},
+ //A. Exciter 2
+ {64,64,35,85,62,1,0,127,118,1,0},
+ //Guitar Amp
+ {127,64,35,63,75,2,0,55,0,0,0},
+ //Quantisize
+ {127,64,35,88,75,4,0,127,0,1,0}};
+
+
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+ if (insertion==0) changepar(0,(int) (presets[npreset][0]/1.5));//lower the volume if this is system effect
+ Ppreset=npreset;
+ cleanup();
+};
+
+
+void Distorsion::changepar(int npar,unsigned char value){
+ switch (npar){
+ case 0: setvolume(value);
+ break;
+ case 1: setpanning(value);
+ break;
+ case 2: setlrcross(value);
+ break;
+ case 3: Pdrive=value;
+ break;
+ case 4: Plevel=value;
+ break;
+ case 5: if (value>13) value=13;//this must be increased if more distorsion types are added
+ Ptype=value;
+ break;
+ case 6: if (value>1) value=1;
+ Pnegate=value;
+ break;
+ case 7: setlpf(value);
+ break;
+ case 8: sethpf(value);
+ break;
+ case 9: if (value>1) value=1;
+ Pstereo=value;
+ break;
+ case 10:Pprefiltering=value;
+ break;
+ };
+};
+
+unsigned char Distorsion::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ case 1: return(Ppanning);
+ break;
+ case 2: return(Plrcross);
+ break;
+ case 3: return(Pdrive);
+ break;
+ case 4: return(Plevel);
+ break;
+ case 5: return(Ptype);
+ break;
+ case 6: return(Pnegate);
+ break;
+ case 7: return(Plpf);
+ break;
+ case 8: return(Phpf);
+ break;
+ case 9: return(Pstereo);
+ break;
+ case 10:return(Pprefiltering);
+ break;
+ };
+ return(0);//in case of bogus parameter number
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.h
new file mode 100644
index 00000000..5e0aba93
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Distorsion.h
@@ -0,0 +1,73 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Distorsion.h - Distorsion Effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef DISTORSION_H
+#define DISTORSION_H
+
+#include "../globals.h"
+#include "../DSP/AnalogFilter.h"
+#include "Effect.h"
+
+//Waveshaping(called by Distorsion effect and waveshape from OscilGen)
+void waveshapesmps(int n,REALTYPE *smps,unsigned char type,unsigned char drive);
+
+class Distorsion:public Effect{
+ public:
+ Distorsion(int insertion,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~Distorsion();
+ void out(REALTYPE *smpsl,REALTYPE *smpr);
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+ void cleanup();
+ void applyfilters(REALTYPE *efxoutl,REALTYPE *efxoutr);
+
+ private:
+ //Parametrii
+ unsigned char Pvolume; //Volumul or E/R
+ unsigned char Ppanning;//Panning
+ unsigned char Plrcross;// L/R Mixing
+ unsigned char Pdrive; //the input amplification
+ unsigned char Plevel; //the ouput amplification
+ unsigned char Ptype; //Distorsion type
+ unsigned char Pnegate; //if the input is negated
+ unsigned char Plpf; //lowpass filter
+ unsigned char Phpf; //highpass filter
+ unsigned char Pstereo; //0=mono,1=stereo
+ unsigned char Pprefiltering;//if you want to do the filtering before the distorsion
+
+ void setvolume(unsigned char Pvolume);
+ void setpanning(unsigned char Ppanning);
+ void setlrcross(unsigned char Plrcross);
+ void setlpf(unsigned char Plpf);
+ void sethpf(unsigned char Phpf);
+
+ //Parametrii reali
+ REALTYPE panning,lrcross;
+ AnalogFilter *lpfl,*lpfr,*hpfl,*hpfr;
+
+};
+
+
+#endif
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.C
new file mode 100644
index 00000000..a86794f0
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.C
@@ -0,0 +1,318 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ DynamicFilter.C - "WahWah" effect and others
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include "DynamicFilter.h"
+#include <stdio.h>
+
+DynamicFilter::DynamicFilter(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+
+ insertion=insertion_;
+
+ Ppreset=0;
+ filterl=NULL;
+ filterr=NULL;
+ filterpars=new FilterParams(0,64,64);
+ setpreset(Ppreset);
+ cleanup();
+};
+
+DynamicFilter::~DynamicFilter(){
+ delete(filterpars);
+ delete(filterl);
+ delete(filterr);
+};
+
+
+/*
+ * Apply the effect
+ */
+void DynamicFilter::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i;
+ if (filterpars->changed){
+ filterpars->changed=false;
+ cleanup();
+ };
+
+ REALTYPE lfol,lfor;
+ lfo.effectlfoout(&lfol,&lfor);
+ lfol*=depth*5.0;lfor*=depth*5.0;
+ REALTYPE freq=filterpars->getfreq();
+ REALTYPE q=filterpars->getq();
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]=smpsl[i];
+ efxoutr[i]=smpsr[i];
+
+ REALTYPE x=(fabs(smpsl[i])+fabs(smpsr[i]))*0.5;
+ ms1=ms1*(1.0-ampsmooth)+x*ampsmooth+1e-10;
+ };
+
+
+ REALTYPE ampsmooth2=pow(ampsmooth,0.2)*0.3;
+ ms2=ms2*(1.0-ampsmooth2)+ms1*ampsmooth2;
+ ms3=ms3*(1.0-ampsmooth2)+ms2*ampsmooth2;
+ ms4=ms4*(1.0-ampsmooth2)+ms3*ampsmooth2;
+ REALTYPE rms=(sqrt(ms4))*ampsns;
+
+ REALTYPE frl=filterl->getrealfreq(freq+lfol+rms);
+ REALTYPE frr=filterr->getrealfreq(freq+lfor+rms);
+
+ filterl->setfreq_and_q(frl,q);
+ filterr->setfreq_and_q(frr,q);
+
+
+ filterl->filterout(efxoutl);
+ filterr->filterout(efxoutr);
+
+ //panning
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]*=panning;
+ efxoutr[i]*=(1.0-panning);
+ };
+
+};
+
+/*
+ * Cleanup the effect
+ */
+void DynamicFilter::cleanup(){
+ reinitfilter();
+ ms1=0.0;
+ ms2=0.0;
+ ms3=0.0;
+ ms4=0.0;
+};
+
+
+/*
+ * Parameter control
+ */
+
+void DynamicFilter::setdepth(unsigned char Pdepth){
+ this->Pdepth=Pdepth;
+ depth=pow((Pdepth/127.0),2.0);
+};
+
+
+void DynamicFilter::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+ outvolume=Pvolume/127.0;
+ if (insertion==0) volume=1.0;
+ else volume=outvolume;
+};
+
+void DynamicFilter::setpanning(unsigned char Ppanning){
+ this->Ppanning=Ppanning;
+ panning=Ppanning/127.0;
+};
+
+
+void DynamicFilter::setampsns(unsigned char Pampsns){
+ ampsns=pow(Pampsns/127.0,2.5)*10.0;
+ if (Pampsnsinv!=0) ampsns=-ampsns;
+ ampsmooth=exp(-Pampsmooth/127.0*10.0)*0.99;
+ this->Pampsns=Pampsns;
+};
+
+void DynamicFilter::reinitfilter(){
+ if (filterl!=NULL) delete(filterl);
+ if (filterr!=NULL) delete(filterr);
+ filterl=new Filter(filterpars);
+ filterr=new Filter(filterpars);
+};
+
+void DynamicFilter::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=10;
+ const int NUM_PRESETS=5;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //WahWah
+ {110,64,80,0,0,64,0,90,0,60},
+ //AutoWah
+ {110,64,70,0,0,80,70,0,0,60},
+ //Sweep
+ {100,64,30,0,0,50,80,0,0,60},
+ //VocalMorph1
+ {110,64,80,0,0,64,0,64,0,60},
+ //VocalMorph1
+ {127,64,50,0,0,96,64,0,0,60}};
+
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+
+ filterpars->defaults();
+ switch(npreset){
+ case 0:
+ filterpars->Pcategory=0;
+ filterpars->Ptype=2;
+ filterpars->Pfreq=45;
+ filterpars->Pq=64;
+ filterpars->Pstages=1;
+ filterpars->Pgain=64;
+ break;
+ case 1:
+ filterpars->Pcategory=2;
+ filterpars->Ptype=0;
+ filterpars->Pfreq=72;
+ filterpars->Pq=64;
+ filterpars->Pstages=0;
+ filterpars->Pgain=64;
+ break;
+ case 2:
+ filterpars->Pcategory=0;
+ filterpars->Ptype=4;
+ filterpars->Pfreq=64;
+ filterpars->Pq=64;
+ filterpars->Pstages=2;
+ filterpars->Pgain=64;
+ break;
+ case 3:
+ filterpars->Pcategory=1;
+ filterpars->Ptype=0;
+ filterpars->Pfreq=50;
+ filterpars->Pq=70;
+ filterpars->Pstages=1;
+ filterpars->Pgain=64;
+
+ filterpars->Psequencesize=2;
+ // "I"
+ filterpars->Pvowels[0].formants[0].freq=34;
+ filterpars->Pvowels[0].formants[0].amp=127;
+ filterpars->Pvowels[0].formants[0].q=64;
+ filterpars->Pvowels[0].formants[1].freq=99;
+ filterpars->Pvowels[0].formants[1].amp=122;
+ filterpars->Pvowels[0].formants[1].q=64;
+ filterpars->Pvowels[0].formants[2].freq=108;
+ filterpars->Pvowels[0].formants[2].amp=112;
+ filterpars->Pvowels[0].formants[2].q=64;
+ // "A"
+ filterpars->Pvowels[1].formants[0].freq=61;
+ filterpars->Pvowels[1].formants[0].amp=127;
+ filterpars->Pvowels[1].formants[0].q=64;
+ filterpars->Pvowels[1].formants[1].freq=71;
+ filterpars->Pvowels[1].formants[1].amp=121;
+ filterpars->Pvowels[1].formants[1].q=64;
+ filterpars->Pvowels[1].formants[2].freq=99;
+ filterpars->Pvowels[1].formants[2].amp=117;
+ filterpars->Pvowels[1].formants[2].q=64;
+ break;
+ case 4:
+ filterpars->Pcategory=1;
+ filterpars->Ptype=0;
+ filterpars->Pfreq=64;
+ filterpars->Pq=70;
+ filterpars->Pstages=1;
+ filterpars->Pgain=64;
+
+ filterpars->Psequencesize=2;
+ filterpars->Pnumformants=2;
+ filterpars->Pvowelclearness=0;
+
+ filterpars->Pvowels[0].formants[0].freq=70;
+ filterpars->Pvowels[0].formants[0].amp=127;
+ filterpars->Pvowels[0].formants[0].q=64;
+ filterpars->Pvowels[0].formants[1].freq=80;
+ filterpars->Pvowels[0].formants[1].amp=122;
+ filterpars->Pvowels[0].formants[1].q=64;
+
+ filterpars->Pvowels[1].formants[0].freq=20;
+ filterpars->Pvowels[1].formants[0].amp=127;
+ filterpars->Pvowels[1].formants[0].q=64;
+ filterpars->Pvowels[1].formants[1].freq=100;
+ filterpars->Pvowels[1].formants[1].amp=121;
+ filterpars->Pvowels[1].formants[1].q=64;
+ break;
+ };
+
+// for (int i=0;i<5;i++){
+// printf("freq=%d amp=%d q=%d\n",filterpars->Pvowels[0].formants[i].freq,filterpars->Pvowels[0].formants[i].amp,filterpars->Pvowels[0].formants[i].q);
+// };
+ if (insertion==0) changepar(0,presets[npreset][0]/2);//lower the volume if this is system effect
+ Ppreset=npreset;
+
+ reinitfilter();
+};
+
+
+void DynamicFilter::changepar(int npar,unsigned char value){
+ switch(npar){
+ case 0: setvolume(value);
+ break;
+ case 1: setpanning(value);
+ break;
+ case 2: lfo.Pfreq=value;
+ lfo.updateparams();
+ break;
+ case 3: lfo.Prandomness=value;
+ lfo.updateparams();
+ break;
+ case 4: lfo.PLFOtype=value;
+ lfo.updateparams();
+ break;
+ case 5: lfo.Pstereo=value;
+ lfo.updateparams();
+ break;
+ case 6: setdepth(value);
+ break;
+ case 7: setampsns(value);
+ break;
+ case 8: Pampsnsinv=value;
+ setampsns(Pampsns);
+ break;
+ case 9: Pampsmooth=value;
+ setampsns(Pampsns);
+ break;
+ };
+};
+
+unsigned char DynamicFilter::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ case 1: return(Ppanning);
+ break;
+ case 2: return(lfo.Pfreq);
+ break;
+ case 3: return(lfo.Prandomness);
+ break;
+ case 4: return(lfo.PLFOtype);
+ break;
+ case 5: return(lfo.Pstereo);
+ break;
+ case 6: return(Pdepth);
+ break;
+ case 7: return(Pampsns);
+ break;
+ case 8: return(Pampsnsinv);
+ break;
+ case 9: return(Pampsmooth);
+ break;
+ default:return (0);
+ };
+
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.h
new file mode 100644
index 00000000..42ab5981
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/DynamicFilter.h
@@ -0,0 +1,72 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ DynamicFilter.h - "WahWah" effect and others
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef DYNAMICFILTER_H
+#define DYNAMICFILTER_H
+#include "../globals.h"
+#include "Effect.h"
+#include "EffectLFO.h"
+
+#include "../DSP/Filter.h"
+
+class DynamicFilter:public Effect {
+ public:
+ DynamicFilter(int insetion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~DynamicFilter();
+ void out(REALTYPE *smpsl,REALTYPE *smpsr);
+
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+ void cleanup();
+
+// void setdryonly();
+
+ private:
+ //Parametrii DynamicFilter
+ EffectLFO lfo;//lfo-ul DynamicFilter
+ unsigned char Pvolume;
+ unsigned char Ppanning;
+ unsigned char Pdepth;//the depth of the lfo of the DynamicFilter
+ unsigned char Pampsns;//how the filter varies according to the input amplitude
+ unsigned char Pampsnsinv;//if the filter freq is lowered if the input amplitude rises
+ unsigned char Pampsmooth;//how smooth the input amplitude changes the filter
+
+ //Control Parametrii
+ void setvolume(unsigned char Pvolume);
+ void setpanning(unsigned char Ppanning);
+ void setdepth(unsigned char Pdepth);
+ void setampsns(unsigned char Pampsns);
+
+ void reinitfilter();
+
+ //Valorile interne
+ int insertion;
+ REALTYPE panning,depth,ampsns,ampsmooth;
+
+ Filter *filterl,*filterr;
+
+ REALTYPE ms1,ms2,ms3,ms4;//mean squares
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.C
new file mode 100644
index 00000000..8180a655
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.C
@@ -0,0 +1,198 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EQ.C - EQ effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include "EQ.h"
+
+EQ::EQ(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+ insertion=insertion_;
+ filterpars=NULL;
+
+ for (int i=0;i<MAX_EQ_BANDS;i++){
+ filter[i].Ptype=0;
+ filter[i].Pfreq=64;
+ filter[i].Pgain=64;
+ filter[i].Pq=64;
+ filter[i].Pstages=0;
+ filter[i].l=new AnalogFilter(6,1000.0,1.0,0);
+ filter[i].r=new AnalogFilter(6,1000.0,1.0,0);
+ };
+ //default values
+ Ppreset=0;
+ Pvolume=50;
+
+ setpreset(Ppreset);
+ cleanup();
+};
+
+EQ::~EQ(){
+};
+
+/*
+ * Cleanup the effect
+ */
+void EQ::cleanup(){
+ for (int i=0;i<MAX_EQ_BANDS;i++){
+ filter[i].l->cleanup();
+ filter[i].r->cleanup();
+ };
+};
+
+
+
+/*
+ * Effect output
+ */
+void EQ::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]=smpsl[i]*volume;
+ efxoutr[i]=smpsr[i]*volume;
+ };
+
+ for (i=0;i<MAX_EQ_BANDS;i++){
+ if (filter[i].Ptype==0) continue;
+ filter[i].l->filterout(efxoutl);
+ filter[i].r->filterout(efxoutr);
+ };
+};
+
+
+/*
+ * Parameter control
+ */
+void EQ::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+
+ outvolume=pow(0.005,(1.0-Pvolume/127.0))*10.0;
+ if (insertion==0) {
+ volume=1.0;
+ } else {
+ volume=outvolume;
+ };
+
+};
+
+
+void EQ::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=1;
+ const int NUM_PRESETS=2;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //EQ 1
+ {67},
+ //EQ 2
+ {67}};
+
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+ Ppreset=npreset;
+};
+
+
+void EQ::changepar(int npar,unsigned char value){
+ switch (npar){
+ case 0: setvolume(value);
+ break;
+ };
+ if (npar<10) return;
+
+ int nb=(npar-10)/5;//number of the band (filter)
+ if (nb>=MAX_EQ_BANDS) return;
+ int bp=npar%5;//band paramenter
+
+ REALTYPE tmp;
+ switch(bp){
+ case 0: if (value>9) value=0;//has to be changed if more filters will be added
+ filter[nb].Ptype=value;
+ if (value!=0){
+ filter[nb].l->settype(value-1);
+ filter[nb].r->settype(value-1);
+ };
+ break;
+ case 1: filter[nb].Pfreq=value;
+ tmp=600.0*pow(30.0,(value-64.0)/64.0);
+ filter[nb].l->setfreq(tmp);
+ filter[nb].r->setfreq(tmp);
+ break;
+ case 2: filter[nb].Pgain=value;
+ tmp=30.0*(value-64.0)/64.0;
+ filter[nb].l->setgain(tmp);
+ filter[nb].r->setgain(tmp);
+ break;
+ case 3: filter[nb].Pq=value;
+ tmp=pow(30.0,(value-64.0)/64.0);
+ filter[nb].l->setq(tmp);
+ filter[nb].r->setq(tmp);
+ break;
+ case 4: if (value>=MAX_FILTER_STAGES) value=MAX_FILTER_STAGES-1;
+ filter[nb].Pstages=value;
+ filter[nb].l->setstages(value);
+ filter[nb].r->setstages(value);
+ break;
+ };
+};
+
+unsigned char EQ::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ };
+
+ if (npar<10) return(0);
+
+ int nb=(npar-10)/5;//number of the band (filter)
+ if (nb>=MAX_EQ_BANDS) return(0);
+ int bp=npar%5;//band paramenter
+ switch(bp){
+ case 0: return(filter[nb].Ptype);
+ break;
+ case 1: return(filter[nb].Pfreq);
+ break;
+ case 2: return(filter[nb].Pgain);
+ break;
+ case 3: return(filter[nb].Pq);
+ break;
+ case 4: return(filter[nb].Pstages);
+ break;
+ };
+
+ return(0);//in case of bogus parameter number
+};
+
+
+
+
+REALTYPE EQ::getfreqresponse(REALTYPE freq){
+ REALTYPE resp=1.0;
+
+ for (int i=0;i<MAX_EQ_BANDS;i++){
+ if (filter[i].Ptype==0) continue;
+ resp*=filter[i].l->H(freq);
+ };
+ return(rap2dB(resp*outvolume));
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.h
new file mode 100644
index 00000000..843b957b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EQ.h
@@ -0,0 +1,58 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EQ.h - EQ Effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef EQ_H
+#define EQ_H
+
+#include "../globals.h"
+#include "../DSP/AnalogFilter.h"
+#include "Effect.h"
+
+class EQ:public Effect{
+ public:
+ EQ(int insertion,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~EQ();
+ void out(REALTYPE *smpsl,REALTYPE *smpr);
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+ void cleanup();
+ REALTYPE getfreqresponse(REALTYPE freq);
+ private:
+ //Parametrii
+ unsigned char Pvolume;//Volumul
+
+ void setvolume(unsigned char Pvolume);
+
+ struct {
+ //parameters
+ unsigned char Ptype,Pfreq,Pgain,Pq,Pstages;
+ //internal values
+ AnalogFilter *l,*r;
+ }filter[MAX_EQ_BANDS];
+
+};
+
+
+#endif
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.C
new file mode 100644
index 00000000..a35ee1ba
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.C
@@ -0,0 +1,240 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Echo.C - Echo effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include "Echo.h"
+
+Echo::Echo(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+ filterpars=NULL;
+
+ insertion=insertion_;
+ //default values
+ Ppreset=0;
+ Pvolume=50;
+ Ppanning=64;
+ Pdelay=60;
+ Plrdelay=100;
+ Plrcross=100;
+ Pfb=40;
+ Phidamp=60;
+
+ ldelay=NULL;
+ rdelay=NULL;
+ lrdelay=0;
+
+ setpreset(Ppreset);
+ cleanup();
+};
+
+Echo::~Echo(){
+ delete[] ldelay;
+ delete[] rdelay;
+};
+
+/*
+ * Cleanup the effect
+ */
+void Echo::cleanup(){
+ int i;
+ for (i=0;i<dl;i++) ldelay[i]=0.0;
+ for (i=0;i<dr;i++) rdelay[i]=0.0;
+ oldl=0.0;
+ oldr=0.0;
+};
+
+
+/*
+ * Initialize the delays
+ */
+void Echo::initdelays(){
+ kl=0;kr=0;
+ dl=delay-lrdelay;if (dl<1) dl=1;
+ dr=delay+lrdelay;if (dr<1) dr=1;
+
+ if (ldelay!=NULL) delete [] ldelay;
+ if (rdelay!=NULL) delete [] rdelay;
+ ldelay=new REALTYPE[dl];
+ rdelay=new REALTYPE[dr];
+
+ cleanup();
+};
+
+/*
+ * Effect output
+ */
+void Echo::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i;
+ REALTYPE l,r,ldl,rdl;
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ ldl=ldelay[kl];
+ rdl=rdelay[kr];
+ l=ldl*(1.0-lrcross)+rdl*lrcross;
+ r=rdl*(1.0-lrcross)+ldl*lrcross;
+ ldl=l;rdl=r;
+
+ efxoutl[i]=ldl*2.0;
+ efxoutr[i]=rdl*2.0;
+ ldl=smpsl[i]*panning-ldl*fb;
+ rdl=smpsr[i]*(1.0-panning)-rdl*fb;
+
+ //LowPass Filter
+ ldelay[kl]=ldl=ldl*hidamp+oldl*(1.0-hidamp);
+ rdelay[kr]=rdl=rdl*hidamp+oldr*(1.0-hidamp);
+ oldl=ldl;
+ oldr=rdl;
+
+ if (++kl>=dl) kl=0;
+ if (++kr>=dr) kr=0;
+ };
+
+};
+
+
+/*
+ * Parameter control
+ */
+void Echo::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+
+ if (insertion==0) {
+ outvolume=pow(0.01,(1.0-Pvolume/127.0))*4.0;
+ volume=1.0;
+ } else {
+ volume=outvolume=Pvolume/127.0;
+ };
+ if (Pvolume==0) cleanup();
+
+};
+
+void Echo::setpanning(unsigned char Ppanning){
+ this->Ppanning=Ppanning;
+ panning=(Ppanning+0.5)/127.0;
+};
+
+void Echo::setdelay(unsigned char Pdelay){
+ this->Pdelay=Pdelay;
+ delay=1+(int)(Pdelay/127.0*SAMPLE_RATE*1.5);//0 .. 1.5 sec
+ initdelays();
+};
+
+void Echo::setlrdelay(unsigned char Plrdelay){
+ REALTYPE tmp;
+ this->Plrdelay=Plrdelay;
+ tmp=(pow(2,fabs(Plrdelay-64.0)/64.0*9)-1.0)/1000.0*SAMPLE_RATE;
+ if (Plrdelay<64.0) tmp=-tmp;
+ lrdelay=(int) tmp;
+ initdelays();
+};
+
+void Echo::setlrcross(unsigned char Plrcross){
+ this->Plrcross=Plrcross;
+ lrcross=Plrcross/127.0*1.0;
+};
+
+void Echo::setfb(unsigned char Pfb){
+ this->Pfb=Pfb;
+ fb=Pfb/128.0;
+};
+
+void Echo::sethidamp(unsigned char Phidamp){
+ this->Phidamp=Phidamp;
+ hidamp=1.0-Phidamp/127.0;
+};
+
+void Echo::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=7;
+ const int NUM_PRESETS=9;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //Echo 1
+ {67,64,35,64,30,59,0},
+ //Echo 2
+ {67,64,21,64,30,59,0},
+ //Echo 3
+ {67,75,60,64,30,59,10},
+ //Simple Echo
+ {67,60,44,64,30,0,0},
+ //Canyon
+ {67,60,102,50,30,82,48},
+ //Panning Echo 1
+ {67,64,44,17,0,82,24},
+ //Panning Echo 2
+ {81,60,46,118,100,68,18},
+ //Panning Echo 3
+ {81,60,26,100,127,67,36},
+ //Feedback Echo
+ {62,64,28,64,100,90,55}};
+
+
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+ if (insertion!=0) changepar(0,presets[npreset][0]/2);//lower the volume if this is insertion effect
+ Ppreset=npreset;
+};
+
+
+void Echo::changepar(int npar,unsigned char value){
+ switch (npar){
+ case 0: setvolume(value);
+ break;
+ case 1: setpanning(value);
+ break;
+ case 2: setdelay(value);
+ break;
+ case 3: setlrdelay(value);
+ break;
+ case 4: setlrcross(value);
+ break;
+ case 5: setfb(value);
+ break;
+ case 6: sethidamp(value);
+ break;
+ };
+};
+
+unsigned char Echo::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ case 1: return(Ppanning);
+ break;
+ case 2: return(Pdelay);
+ break;
+ case 3: return(Plrdelay);
+ break;
+ case 4: return(Plrcross);
+ break;
+ case 5: return(Pfb);
+ break;
+ case 6: return(Phidamp);
+ break;
+ };
+ return(0);//in case of bogus parameter number
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.h
new file mode 100644
index 00000000..8d6e6288
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Echo.h
@@ -0,0 +1,71 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Echo.h - Echo Effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef ECHO_H
+#define ECHO_H
+
+#include "../globals.h"
+#include "Effect.h"
+
+class Echo:public Effect{
+ public:
+ Echo(int insertion,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~Echo();
+ void out(REALTYPE *smpsl,REALTYPE *smpr);
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+ void cleanup();
+
+ void setdryonly();
+ private:
+ //Parametrii
+ unsigned char Pvolume;//Volumul or E/R
+ unsigned char Ppanning;//Panning
+ unsigned char Pdelay;
+ unsigned char Plrdelay;// L/R delay difference
+ unsigned char Plrcross;// L/R Mixing
+ unsigned char Pfb;//Feed-back-ul
+ unsigned char Phidamp;
+
+ void setvolume(unsigned char Pvolume);
+ void setpanning(unsigned char Ppanning);
+ void setdelay(unsigned char Pdelay);
+ void setlrdelay(unsigned char Plrdelay);
+ void setlrcross(unsigned char Plrcross);
+ void setfb(unsigned char Pfb);
+ void sethidamp(unsigned char Phidamp);
+
+ //Parametrii reali
+ REALTYPE panning,lrcross,fb,hidamp;
+ int dl,dr,delay,lrdelay;
+
+ void initdelays();
+ REALTYPE *ldelay,*rdelay;
+ REALTYPE oldl,oldr;//pt. lpf
+ int kl,kr;
+};
+
+
+#endif
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.C
new file mode 100644
index 00000000..d9ec124c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.C
@@ -0,0 +1,24 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Effect.C - this class is inherited by the all effects(Reverb, Echo, ..)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "Effect.h"
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.h
new file mode 100644
index 00000000..14df43ba
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Effect.h
@@ -0,0 +1,61 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Effect.h - this class is inherited by the all effects(Reverb, Echo, ..)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef EFFECT_H
+#define EFFECT_H
+
+#include <pthread.h>
+#include "../Misc/Util.h"
+#include "../globals.h"
+#include "../Params/FilterParams.h"
+
+
+class Effect{
+ public:
+
+ virtual ~Effect(){};
+ virtual void setpreset(unsigned char /*npreset*/){};
+ virtual void changepar(int /*npar*/,unsigned char /*value*/){};
+ virtual unsigned char getpar(int /*npar*/){return(0);};
+ virtual void out(REALTYPE */*smpsl*/,REALTYPE */*smpsr*/){};
+ virtual void cleanup(){};
+ virtual REALTYPE getfreqresponse(REALTYPE /*freq*/){return (0);};//this is only used for EQ (for user interface)
+
+ unsigned char Ppreset;
+ REALTYPE *efxoutl;
+ REALTYPE *efxoutr;
+
+ REALTYPE outvolume;//this is the volume of effect and is public because need it in system effect. The out volume of such effects are always 1.0, so this setting tells me how is the volume to the Master Output only.
+
+ REALTYPE volume;
+
+ FilterParams *filterpars;
+ protected:
+
+ int insertion;//1 for insertion effect
+};
+
+#endif
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.C
new file mode 100644
index 00000000..1e800710
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.C
@@ -0,0 +1,110 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EffectLFO.C - Stereo LFO used by some effects
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+
+#include "EffectLFO.h"
+
+
+EffectLFO::EffectLFO(){
+ xl=0.0;xr=0.0;
+ Pfreq=40;
+ Prandomness=0;
+ PLFOtype=0;
+ Pstereo=96;
+
+ updateparams();
+
+ ampl1=(1-lfornd)+lfornd*RND;
+ ampl2=(1-lfornd)+lfornd*RND;
+ ampr1=(1-lfornd)+lfornd*RND;
+ ampr2=(1-lfornd)+lfornd*RND;
+};
+
+EffectLFO::~EffectLFO(){
+};
+
+
+/*
+ * Update the changed parameters
+ */
+void EffectLFO::updateparams(){
+ REALTYPE lfofreq=(pow(2,Pfreq/127.0*10.0)-1.0)*0.03;
+ incx=fabs(lfofreq)*(REALTYPE)SOUND_BUFFER_SIZE/(REALTYPE)SAMPLE_RATE;
+ if (incx>0.49999999) incx=0.499999999; //Limit the Frequency
+
+ lfornd=Prandomness/127.0;
+ if (lfornd<0.0) lfornd=0.0; else if (lfornd>1.0) lfornd=1.0;
+
+ if (PLFOtype>1) PLFOtype=1;//this has to be updated if more lfo's are added
+ lfotype=PLFOtype;
+
+ xr=fmod(xl+(Pstereo-64.0)/127.0+1.0,1.0);
+};
+
+
+/*
+ * Compute the shape of the LFO
+ */
+REALTYPE EffectLFO::getlfoshape(REALTYPE x){
+ REALTYPE out;
+ switch (lfotype){
+ case 1: //EffectLFO_TRIANGLE
+ if ((x>0.0)&&(x<0.25)) out=4.0*x;
+ else if ((x>0.25)&&(x<0.75)) out=2-4*x;
+ else out=4.0*x-4.0;
+ break;
+ //more to be added here; also ::updateparams() need to be updated (to allow more lfotypes)
+ default:out=cos(x*2*PI);//EffectLFO_SINE
+ };
+ return(out);
+};
+
+/*
+ * LFO output
+ */
+void EffectLFO::effectlfoout(REALTYPE *outl,REALTYPE *outr){
+ REALTYPE out;
+
+ out=getlfoshape(xl);
+ if ((lfotype==0)||(lfotype==1)) out*=(ampl1+xl*(ampl2-ampl1));
+ xl+=incx;
+ if (xl>1.0) {
+ xl-=1.0;
+ ampl1=ampl2;
+ ampl2=(1.0-lfornd)+lfornd*RND;
+ };
+ *outl=(out+1.0)*0.5;
+
+ out=getlfoshape(xr);
+ if ((lfotype==0)||(lfotype==1)) out*=(ampr1+xr*(ampr2-ampr1));
+ xr+=incx;
+ if (xr>1.0) {
+ xr-=1.0;
+ ampr1=ampr2;
+ ampr2=(1.0-lfornd)+lfornd*RND;
+ };
+ *outr=(out+1.0)*0.5;
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.h
new file mode 100644
index 00000000..c1bb8cce
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectLFO.h
@@ -0,0 +1,50 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EffectLFO.h - Stereo LFO used by some effects
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef EFFECT_LFO_H
+#define EFFECT_LFO_H
+
+#include "../globals.h"
+
+class EffectLFO{
+ public:
+ EffectLFO();
+ ~EffectLFO();
+ void effectlfoout(REALTYPE *outl,REALTYPE *outr);
+ void updateparams();
+ unsigned char Pfreq;
+ unsigned char Prandomness;
+ unsigned char PLFOtype;
+ unsigned char Pstereo;//"64"=0
+ private:
+ REALTYPE getlfoshape(REALTYPE x);
+
+ REALTYPE xl,xr;
+ REALTYPE incx;
+ REALTYPE ampl1,ampl2,ampr1,ampr2;//necesar pentru "randomness"
+ REALTYPE lfointensity;
+ REALTYPE lfornd;
+ char lfotype;
+};
+
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.C
new file mode 100644
index 00000000..efdb672a
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.C
@@ -0,0 +1,292 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EffectMgr.C - Effect manager, an interface betwen the program and effects
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include "EffectMgr.h"
+#include "../Misc/Master.h"
+
+EffectMgr::EffectMgr(int insertion_,Master* master_){
+ setpresettype("Peffect");
+ efx=NULL;
+ nefx=0;
+ insertion=insertion_;
+ master=master_;
+ efxoutl=new REALTYPE[SOUND_BUFFER_SIZE];
+ efxoutr=new REALTYPE[SOUND_BUFFER_SIZE];;
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]=0.0;
+ efxoutr[i]=0.0;
+ };
+ filterpars=NULL;
+ dryonly=false;
+ defaults();
+};
+
+
+EffectMgr::~EffectMgr(){
+ if (efx!=NULL) delete (efx);
+ delete (efxoutl);
+ delete (efxoutr);
+};
+
+void EffectMgr::defaults(){
+ changeeffect(0);
+ setdryonly(false);
+};
+
+/*
+ * Change the effect
+ */
+void EffectMgr::changeeffect(int nefx_){
+ cleanup();
+ if (nefx==nefx_) return;
+ nefx=nefx_;
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]=0.0;
+ efxoutr[i]=0.0;
+ };
+
+ if (efx!=NULL) delete (efx);
+ switch (nefx){
+ case 1:efx=new Reverb(insertion,efxoutl,efxoutr);break;
+ case 2:efx=new Echo(insertion,efxoutl,efxoutr);break;
+ case 3:efx=new Chorus(insertion,efxoutl,efxoutr);break;
+ case 4:efx=new Phaser(insertion,efxoutl,efxoutr);break;
+ case 5:efx=new Alienwah(insertion,efxoutl,efxoutr);break;
+ case 6:efx=new Distorsion(insertion,efxoutl,efxoutr);break;
+ case 7:efx=new EQ(insertion,efxoutl,efxoutr);break;
+ case 8:efx=new DynamicFilter(insertion,efxoutl,efxoutr);break;
+ //put more effect here
+ default:efx=NULL;break;//no effect (thru)
+ };
+
+ if (efx!=NULL) filterpars=efx->filterpars;
+};
+
+/*
+ * Obtain the effect number
+ */
+int EffectMgr::geteffect(){
+ return (nefx);
+};
+
+/*
+ * Cleanup the current effect
+ */
+void EffectMgr::cleanup(){
+ if (efx!=NULL) efx->cleanup();
+};
+
+
+/*
+ * Get the preset of the current effect
+ */
+
+unsigned char EffectMgr::getpreset(){
+ if (efx!=NULL) return(efx->Ppreset);
+ else return(0);
+};
+
+/*
+ * Change the preset of the current effect
+ */
+void EffectMgr::changepreset_nolock(unsigned char npreset){
+ if (efx!=NULL) efx->setpreset(npreset);
+};
+
+/*
+ * Change the preset of the current effect(with thread locking)
+ */
+void EffectMgr::changepreset(unsigned char npreset){
+ master->lock();
+ changepreset_nolock(npreset);
+ master->unlock();
+};
+
+
+/*
+ * Change a parameter of the current effect
+ */
+void EffectMgr::seteffectpar_nolock(int npar,unsigned char value){
+ if (efx==NULL) return;
+ efx->changepar(npar,value);
+};
+
+/*
+ * Change a parameter of the current effect (with thread locking)
+ */
+void EffectMgr::seteffectpar(int npar,unsigned char value){
+ master->lock();
+ seteffectpar_nolock(npar,value);
+ master->unlock();
+};
+
+/*
+ * Get a parameter of the current effect
+ */
+unsigned char EffectMgr::geteffectpar(int npar){
+ if (efx==NULL) return(0);
+ return(efx->getpar(npar));
+};
+
+
+/*
+ * Apply the effect
+ */
+void EffectMgr::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i;
+ if (efx==NULL){
+ if (insertion==0)
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ smpsl[i]=0.0;smpsr[i]=0.0;
+ efxoutl[i]=0.0;efxoutr[i]=0.0;
+ };
+ return;
+ };
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ smpsl[i]+=denormalkillbuf[i];
+ smpsr[i]+=denormalkillbuf[i];
+ efxoutl[i]=0.0;
+ efxoutr[i]=0.0;
+ };
+ efx->out(smpsl,smpsr);
+
+ REALTYPE volume=efx->volume;
+
+ if (nefx==7){//this is need only for the EQ effect
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ smpsl[i]=efxoutl[i];
+ smpsr[i]=efxoutr[i];
+ };
+ return;
+ };
+
+ //Insertion effect
+ if (insertion!=0) {
+ REALTYPE v1,v2;
+ if (volume<0.5) {
+ v1=1.0;
+ v2=volume*2.0;
+ } else {
+ v1=(1.0-volume)*2.0;
+ v2=1.0;
+ };
+ if ((nefx==1)||(nefx==2)) v2*=v2;//for Reverb and Echo, the wet function is not liniar
+
+ if (dryonly){//this is used for instrument effect only
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ smpsl[i]*=v1;
+ smpsr[i]*=v1;
+ efxoutl[i]*=v2;
+ efxoutr[i]*=v2;
+ };
+ }else{//normal instrument/insertion effect
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ smpsl[i]=smpsl[i]*v1+efxoutl[i]*v2;
+ smpsr[i]=smpsr[i]*v1+efxoutr[i]*v2;
+ };
+ };
+ } else {//System effect
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]*=2.0*volume;
+ efxoutr[i]*=2.0*volume;
+ smpsl[i]=efxoutl[i];
+ smpsr[i]=efxoutr[i];
+ };
+ };
+
+};
+
+/*
+ * Get the effect volume for the system effect
+ */
+REALTYPE EffectMgr::sysefxgetvolume(){
+ if (efx==NULL) return (1.0);
+ else return(efx->outvolume);
+};
+
+
+/*
+ * Get the EQ response
+ */
+REALTYPE EffectMgr::getEQfreqresponse(REALTYPE freq){
+ if (nefx==7) return(efx->getfreqresponse(freq));
+ else return(0.0);
+};
+
+
+void EffectMgr::setdryonly(bool value){
+ dryonly=value;
+};
+
+void EffectMgr::add2XML(XMLwrapper *xml){
+ xml->addpar("type",geteffect());
+
+ if ((efx==NULL)||(geteffect()==0)) return;
+ xml->addpar("preset",efx->Ppreset);
+
+ xml->beginbranch("EFFECT_PARAMETERS");
+ for (int n=0;n<128;n++){
+ int par=geteffectpar(n);
+ if (par==0) continue;
+ xml->beginbranch("par_no",n);
+ xml->addpar("par",par);
+ xml->endbranch();
+ };
+ if (filterpars!=NULL){
+ xml->beginbranch("FILTER");
+ filterpars->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->endbranch();
+};
+
+void EffectMgr::getfromXML(XMLwrapper *xml){
+ changeeffect(xml->getpar127("type",geteffect()));
+
+ if ((efx==NULL)||(geteffect()==0)) return;
+
+ efx->Ppreset=xml->getpar127("preset",efx->Ppreset);
+
+ if (xml->enterbranch("EFFECT_PARAMETERS")){
+ for (int n=0;n<128;n++){
+ seteffectpar_nolock(n,0);//erase effect parameter
+ if (xml->enterbranch("par_no",n)==0) continue;
+
+ int par=geteffectpar(n);
+ seteffectpar_nolock(n,xml->getpar127("par",par));
+ xml->exitbranch();
+ };
+ if (filterpars!=NULL){
+ if (xml->enterbranch("FILTER")){
+ filterpars->getfromXML(xml);
+ xml->exitbranch();
+ };
+ };
+ xml->exitbranch();
+ };
+ cleanup();
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.h
new file mode 100644
index 00000000..6216fa33
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/EffectMgr.h
@@ -0,0 +1,87 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EffectMgr.h - Effect manager, an interface betwen the program and effects
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef EFFECTMGR_H
+#define EFFECTMGR_H
+
+#include <pthread.h>
+
+#include "Effect.h"
+#include "Reverb.h"
+#include "Echo.h"
+#include "Chorus.h"
+#include "Phaser.h"
+#include "Alienwah.h"
+#include "Distorsion.h"
+#include "EQ.h"
+#include "DynamicFilter.h"
+#include "../Misc/XMLwrapper.h"
+#include "../Params/FilterParams.h"
+#include "../Params/Presets.h"
+
+class Master;
+
+class EffectMgr:public Presets{
+ public:
+ EffectMgr(int insertion_,Master*);
+ ~EffectMgr();
+
+ void add2XML(XMLwrapper *xml);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+
+ void out(REALTYPE *smpsl,REALTYPE *smpsr);
+
+ void setdryonly(bool value);
+
+ //get the output(to speakers) volume of the systemeffect
+ REALTYPE sysefxgetvolume();
+
+ void cleanup();//cleanup the effect
+
+ void changeeffect(int nefx_);
+ int geteffect();
+ void changepreset(unsigned char npreset);
+ void changepreset_nolock(unsigned char npreset);
+ unsigned char getpreset();
+ void seteffectpar(int npar,unsigned char value);
+ void seteffectpar_nolock(int npar,unsigned char value);//sets the effect par without thread lock
+ unsigned char geteffectpar(int npar);
+ int insertion;//1 if the effect is connected as insertion effect
+ REALTYPE *efxoutl,*efxoutr;
+
+ //used by UI
+ REALTYPE getEQfreqresponse(REALTYPE freq);
+
+ FilterParams *filterpars;
+
+ private:
+ int nefx;
+ Effect *efx;
+ Master* master;
+ bool dryonly;
+};
+
+#endif
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.C
new file mode 100644
index 00000000..6f21f39e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.C
@@ -0,0 +1,260 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Phaser.C - Phaser effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include "Phaser.h"
+#include <stdio.h>
+#define PHASER_LFO_SHAPE 2
+
+Phaser::Phaser(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+ filterpars=NULL;
+
+ oldl=NULL;
+ oldr=NULL;
+ insertion=insertion_;
+
+ Ppreset=0;
+ setpreset(Ppreset);
+ cleanup();
+};
+
+Phaser::~Phaser(){
+ if (oldl!=NULL) delete [] oldl;
+ if (oldr!=NULL) delete [] oldr;
+};
+
+
+/*
+ * Effect output
+ */
+void Phaser::out(REALTYPE *smpsl,REALTYPE *smpsr){
+ int i,j;
+ REALTYPE lfol,lfor,lgain,rgain,tmp;
+
+ lfo.effectlfoout(&lfol,&lfor);
+ lgain=lfol;
+ rgain=lfor;
+ lgain=(exp(lgain*PHASER_LFO_SHAPE)-1)/(exp(PHASER_LFO_SHAPE)-1.0);
+ rgain=(exp(rgain*PHASER_LFO_SHAPE)-1)/(exp(PHASER_LFO_SHAPE)-1.0);
+
+
+ lgain=1.0-phase*(1.0-depth)-(1.0-phase)*lgain*depth;
+ rgain=1.0-phase*(1.0-depth)-(1.0-phase)*rgain*depth;
+
+ if (lgain>1.0) lgain=1.0;else if (lgain<0.0) lgain=0.0;
+ if (rgain>1.0) rgain=1.0;else if (rgain<0.0) rgain=0.0;
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE x=(REALTYPE) i /SOUND_BUFFER_SIZE;
+ REALTYPE x1=1.0-x;
+ REALTYPE gl=lgain*x+oldlgain*x1;
+ REALTYPE gr=rgain*x+oldrgain*x1;
+ REALTYPE inl=smpsl[i]*panning+fbl;
+ REALTYPE inr=smpsr[i]*(1.0-panning)+fbr;
+
+ //Left channel
+ for (j=0;j<Pstages*2;j++){//Phasing routine
+ tmp=oldl[j];
+ oldl[j]=gl*tmp+inl;
+ inl=tmp-gl*oldl[j];
+ };
+ //Right channel
+ for (j=0;j<Pstages*2;j++){//Phasing routine
+ tmp=oldr[j];
+ oldr[j]=gr*tmp+inr;
+ inr=tmp-gr*oldr[j];
+ };
+ //Left/Right crossing
+ REALTYPE l=inl;
+ REALTYPE r=inr;
+ inl=l*(1.0-lrcross)+r*lrcross;
+ inr=r*(1.0-lrcross)+l*lrcross;
+
+ fbl=inl*fb;
+ fbr=inr*fb;
+ efxoutl[i]=inl;
+ efxoutr[i]=inr;
+
+ };
+
+ oldlgain=lgain; oldrgain=rgain;
+
+ if (Poutsub!=0)
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]*= -1.0;
+ efxoutr[i]*= -1.0;
+ };
+
+};
+
+/*
+ * Cleanup the effect
+ */
+void Phaser::cleanup(){
+ fbl=0.0;fbr=0.0;
+ oldlgain=0.0;
+ oldrgain=0.0;
+ for (int i=0;i<Pstages*2;i++) {
+ oldl[i]=0.0;
+ oldr[i]=0.0;
+ };
+};
+
+/*
+ * Parameter control
+ */
+void Phaser::setdepth(unsigned char Pdepth){
+ this->Pdepth=Pdepth;
+ depth=(Pdepth/127.0);
+};
+
+
+void Phaser::setfb(unsigned char Pfb){
+ this->Pfb=Pfb;
+ fb=(Pfb-64.0)/64.1;
+};
+
+void Phaser::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+ outvolume=Pvolume/127.0;
+ if (insertion==0) volume=1.0;
+ else volume=outvolume;
+};
+
+void Phaser::setpanning(unsigned char Ppanning){
+ this->Ppanning=Ppanning;
+ panning=Ppanning/127.0;
+};
+
+void Phaser::setlrcross(unsigned char Plrcross){
+ this->Plrcross=Plrcross;
+ lrcross=Plrcross/127.0;
+};
+
+void Phaser::setstages(unsigned char Pstages){
+ if (oldl!=NULL) delete [] oldl;
+ if (oldr!=NULL) delete [] oldr;
+ if (Pstages>=MAX_PHASER_STAGES) Pstages=MAX_PHASER_STAGES-1;
+ this->Pstages=Pstages;
+ oldl=new REALTYPE[Pstages*2];
+ oldr=new REALTYPE[Pstages*2];
+ cleanup();
+};
+
+void Phaser::setphase(unsigned char Pphase){
+ this->Pphase=Pphase;
+ phase=(Pphase/127.0);
+};
+
+
+void Phaser::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=12;
+ const int NUM_PRESETS=6;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //Phaser1
+ {64,64,36,0,0,64,110,64,1,0,0,20},
+ //Phaser2
+ {64,64,35,0,0,88,40,64,3,0,0,20},
+ //Phaser3
+ {64,64,31,0,0,66,68,107,2,0,0,20},
+ //Phaser4
+ {39,64,22,0,0,66,67,10,5,0,1,20},
+ //Phaser5
+ {64,64,20,0,1,110,67,78,10,0,0,20},
+ //Phaser6
+ {64,64,53,100,0,58,37,78,3,0,0,20}};
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+ Ppreset=npreset;
+};
+
+
+void Phaser::changepar(int npar,unsigned char value){
+ switch(npar){
+ case 0: setvolume(value);
+ break;
+ case 1: setpanning(value);
+ break;
+ case 2: lfo.Pfreq=value;
+ lfo.updateparams();
+ break;
+ case 3: lfo.Prandomness=value;
+ lfo.updateparams();
+ break;
+ case 4: lfo.PLFOtype=value;
+ lfo.updateparams();
+ break;
+ case 5: lfo.Pstereo=value;
+ lfo.updateparams();
+ break;
+ case 6: setdepth(value);
+ break;
+ case 7: setfb(value);
+ break;
+ case 8: setstages(value);
+ break;
+ case 9: setlrcross(value);
+ break;
+ case 10:if (value>1) value=1;
+ Poutsub=value;
+ break;
+ case 11:setphase(value);
+ break;
+ };
+};
+
+unsigned char Phaser::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ case 1: return(Ppanning);
+ break;
+ case 2: return(lfo.Pfreq);
+ break;
+ case 3: return(lfo.Prandomness);
+ break;
+ case 4: return(lfo.PLFOtype);
+ break;
+ case 5: return(lfo.Pstereo);
+ break;
+ case 6: return(Pdepth);
+ break;
+ case 7: return(Pfb);
+ break;
+ case 8: return(Pstages);
+ break;
+ case 9: return(Plrcross);
+ break;
+ case 10:return(Poutsub);
+ break;
+ case 11:return(Pphase);
+ break;
+ default:return (0);
+ };
+
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.h
new file mode 100644
index 00000000..b4382668
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Phaser.h
@@ -0,0 +1,70 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Phaser.h - Phaser effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef PHASER_H
+#define PHASER_H
+#include "../globals.h"
+#include "Effect.h"
+#include "EffectLFO.h"
+
+#define MAX_PHASER_STAGES 12
+class Phaser:public Effect {
+ public:
+ Phaser(int insetion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~Phaser();
+ void out(REALTYPE *smpsl,REALTYPE *smpsr);
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+ void cleanup();
+ void setdryonly();
+
+ private:
+ //Parametrii Phaser
+ EffectLFO lfo;//lfo-ul Phaser
+ unsigned char Pvolume;
+ unsigned char Ppanning;
+ unsigned char Pdepth;//the depth of the Phaser
+ unsigned char Pfb;//feedback
+ unsigned char Plrcross;//feedback
+ unsigned char Pstages;
+ unsigned char Poutsub;//if I wish to substract the output instead of the adding it
+ unsigned char Pphase;
+
+ //Control Parametrii
+ void setvolume(unsigned char Pvolume);
+ void setpanning(unsigned char Ppanning);
+ void setdepth(unsigned char Pdepth);
+ void setfb(unsigned char Pfb);
+ void setlrcross(unsigned char Plrcross);
+ void setstages(unsigned char Pstages);
+ void setphase(unsigned char Pphase);
+
+ //Valorile interne
+ int insertion;
+ REALTYPE panning,fb,depth,lrcross,fbl,fbr,phase;
+ REALTYPE *oldl,*oldr;
+ REALTYPE oldlgain,oldrgain;
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.C
new file mode 100644
index 00000000..b39e41c9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.C
@@ -0,0 +1,438 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Reverb.C - Reverberation effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdio.h>
+
+#include <math.h>
+#include <stdlib.h>
+#include "Reverb.h"
+
+/*TODO: EarlyReflections,Prdelay,Perbalance */
+
+Reverb::Reverb(int insertion_,REALTYPE *efxoutl_,REALTYPE *efxoutr_){
+ efxoutl=efxoutl_;
+ efxoutr=efxoutr_;
+ inputbuf=new REALTYPE[SOUND_BUFFER_SIZE];
+ filterpars=NULL;
+
+ insertion=insertion_;
+ //defaults
+ Ppreset=0;
+ Pvolume=48;
+ Ppan=64;
+ Ptime=64;
+ Pidelay=40;
+ Pidelayfb=0;
+ Prdelay=0;
+ Plpf=127;
+ Phpf=0;
+ Perbalance=64;
+ Plohidamp=80;
+ Ptype=1;
+ Proomsize=64;roomsize=1.0;rs=1.0;
+
+ for (int i=0;i<REV_COMBS*2;i++) {
+ comblen[i]=800+(int)(RND*1400);
+ combk[i]=0;
+ lpcomb[i]=0;
+ combfb[i]=-0.97;
+ comb[i]=NULL;
+ };
+
+ for (int i=0;i<REV_APS*2;i++) {
+ aplen[i]=500+(int)(RND*500);
+ apk[i]=0;
+ ap[i]=NULL;
+ };
+
+ lpf=NULL;hpf=NULL;//no filter
+ idelay=NULL;
+
+ setpreset(Ppreset);
+ cleanup();//do not call this before the comb initialisation
+};
+
+
+Reverb::~Reverb(){
+ int i;
+ if (idelay!=NULL) delete idelay;
+ if (hpf!=NULL) delete hpf;
+ if (lpf!=NULL) delete lpf;
+
+ for (i=0;i<REV_APS*2;i++) delete ap[i];
+ for (i=0;i<REV_COMBS*2;i++) delete comb[i];
+
+ delete [] inputbuf;
+};
+
+/*
+ * Cleanup the effect
+ */
+void Reverb::cleanup(){
+ int i,j;
+ for (i=0;i<REV_COMBS*2;i++){
+ lpcomb[i]=0.0;
+ for (j=0;j<comblen[i];j++) comb[i][j]=0.0;
+ };
+
+ for (i=0;i<REV_APS*2;i++)
+ for (j=0;j<aplen[i];j++) ap[i][j]=0.0;
+
+ if (idelay!=NULL) for (i=0;i<idelaylen;i++) idelay[i]=0.0;
+
+ if (hpf!=NULL) hpf->cleanup();
+ if (lpf!=NULL) lpf->cleanup();
+
+};
+
+/*
+ * Process one channel; 0=left,1=right
+ */
+void Reverb::processmono(int ch,REALTYPE *output){
+ int i,j;
+ REALTYPE fbout,tmp;
+ //TODO: implement the high part from lohidamp
+
+ for (j=REV_COMBS*ch;j<REV_COMBS*(ch+1);j++){
+
+ int ck=combk[j];
+ int comblength=comblen[j];
+ REALTYPE lpcombj=lpcomb[j];
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ fbout=comb[j][ck]*combfb[j];
+ fbout=fbout*(1.0-lohifb)+lpcombj*lohifb;
+ lpcombj=fbout;
+
+ comb[j][ck]=inputbuf[i]+fbout;
+ output[i]+=fbout;
+
+ if ((++ck)>=comblength) ck=0;
+ };
+
+ combk[j]=ck;
+ lpcomb[j]=lpcombj;
+ };
+
+ for (j=REV_APS*ch;j<REV_APS*(1+ch);j++){
+ int ak=apk[j];
+ int aplength=aplen[j];
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ tmp=ap[j][ak];
+ ap[j][ak]=0.7*tmp+output[i];
+ output[i]=tmp-0.7*ap[j][ak];
+ if ((++ak)>=aplength) ak=0;
+ };
+ apk[j]=ak;
+ };
+};
+
+/*
+ * Effect output
+ */
+void Reverb::out(REALTYPE *smps_l, REALTYPE *smps_r){
+ int i;
+ if ((Pvolume==0)&&(insertion!=0)) return;
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ inputbuf[i]=(smps_l[i]+smps_r[i])/2.0;
+ //Initial delay r
+ if (idelay!=NULL){
+ REALTYPE tmp=inputbuf[i]+idelay[idelayk]*idelayfb;
+ inputbuf[i]=idelay[idelayk];
+ idelay[idelayk]=tmp;
+ idelayk++;if (idelayk>=idelaylen) idelayk=0;
+ };
+ };
+
+ if (lpf!=NULL) lpf->filterout(inputbuf);
+ if (hpf!=NULL) hpf->filterout(inputbuf);
+
+ processmono(0,efxoutl);//left
+ processmono(1,efxoutr);//right
+
+ REALTYPE lvol=rs/REV_COMBS*pan;
+ REALTYPE rvol=rs/REV_COMBS*(1.0-pan);
+ if (insertion!=0){
+ lvol*=2;rvol*=2;
+ };
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ efxoutl[i]*=lvol;
+ efxoutr[i]*=rvol;
+ };
+};
+
+
+/*
+ * Parameter control
+ */
+void Reverb::setvolume(unsigned char Pvolume){
+ this->Pvolume=Pvolume;
+ if (insertion==0) {
+ outvolume=pow(0.01,(1.0-Pvolume/127.0))*4.0;
+ volume=1.0;
+ } else {
+ volume=outvolume=Pvolume/127.0;
+ if (Pvolume==0) cleanup();
+ };
+};
+
+void Reverb::setpan(unsigned char Ppan){
+ this->Ppan=Ppan;
+ pan=(REALTYPE)Ppan/127.0;
+};
+
+void Reverb::settime(unsigned char Ptime){
+ int i;
+ REALTYPE t;
+ this->Ptime=Ptime;
+ t=pow(60.0,(REALTYPE)Ptime/127.0)-0.97;
+
+ for (i=0;i<REV_COMBS*2;i++){
+ combfb[i]=-exp((REALTYPE)comblen[i]/(REALTYPE)SAMPLE_RATE*log(0.001)/t);
+ //the feedback is negative because it removes the DC
+ };
+};
+
+void Reverb::setlohidamp(unsigned char Plohidamp){
+ REALTYPE x;
+
+ if (Plohidamp<64) Plohidamp=64;//remove this when the high part from lohidamp will be added
+
+ this->Plohidamp=Plohidamp;
+ if (Plohidamp==64) {
+ lohidamptype=0;
+ lohifb=0.0;
+ } else {
+ if (Plohidamp<64) lohidamptype=1;
+ if (Plohidamp>64) lohidamptype=2;
+ x=fabs((REALTYPE)(Plohidamp-64)/64.1);
+ lohifb=x*x;
+ };
+};
+
+void Reverb::setidelay(unsigned char Pidelay){
+ REALTYPE delay;
+ this->Pidelay=Pidelay;
+ delay=pow(50*Pidelay/127.0,2)-1.0;
+
+ if (idelay!=NULL) delete (idelay);
+ idelay=NULL;
+
+ idelaylen=(int) (SAMPLE_RATE*delay/1000);
+ if (idelaylen>1) {
+ idelayk=0;
+ idelay=new REALTYPE[idelaylen];
+ for (int i=0;i<idelaylen;i++) idelay[i]=0.0;
+ };
+};
+
+void Reverb::setidelayfb(unsigned char Pidelayfb){
+ this->Pidelayfb=Pidelayfb;
+ idelayfb=Pidelayfb/128.0;
+};
+
+void Reverb::sethpf(unsigned char Phpf){
+ this->Phpf=Phpf;
+ if (Phpf==0) {//No HighPass
+ if (hpf!=NULL) delete(hpf);
+ hpf=NULL;
+ }
+ else{
+ REALTYPE fr=exp(pow(Phpf/127.0,0.5)*log(10000.0))+20.0;
+ if (hpf==NULL) hpf=new AnalogFilter(3,fr,1,0);
+ else hpf->setfreq(fr);
+ };
+};
+
+void Reverb::setlpf(unsigned char Plpf){
+ this->Plpf=Plpf;
+ if (Plpf==127) {//No LowPass
+ if (lpf!=NULL) delete(lpf);
+ lpf=NULL;
+ }
+ else{
+ REALTYPE fr=exp(pow(Plpf/127.0,0.5)*log(25000.0))+40;
+ if (lpf==NULL) lpf=new AnalogFilter(2,fr,1,0);
+ else lpf->setfreq(fr);
+ };
+};
+
+void Reverb::settype(unsigned char Ptype){
+ const int NUM_TYPES=2;
+ int combtunings[NUM_TYPES][REV_COMBS]={
+ //this is unused (for random)
+ {0,0,0,0,0,0,0,0},
+ //Freeverb by Jezar at Dreampoint
+ {1116,1188,1277,1356,1422,1491,1557,1617}
+ };
+ int aptunings[NUM_TYPES][REV_APS]={
+ //this is unused (for random)
+ {0,0,0,0},
+ //Freeverb by Jezar at Dreampoint
+ {225,341,441,556}
+ };
+
+ if (Ptype>=NUM_TYPES) Ptype=NUM_TYPES-1;
+ this->Ptype=Ptype;
+
+ REALTYPE tmp;
+ for (int i=0;i<REV_COMBS*2;i++) {
+ if (Ptype==0) tmp=800.0+(int)(RND*1400.0);
+ else tmp=combtunings[Ptype][i%REV_COMBS];
+ tmp*=roomsize;
+ if (i>REV_COMBS) tmp+=23.0;
+ tmp*=SAMPLE_RATE/44100.0;//adjust the combs according to the samplerate
+ if (tmp<10) tmp=10;
+
+ comblen[i]=(int) tmp;
+ combk[i]=0;
+ lpcomb[i]=0;
+ if (comb[i]!=NULL) delete comb[i];
+ comb[i]=new REALTYPE[comblen[i]];
+ };
+
+ for (int i=0;i<REV_APS*2;i++) {
+ if (Ptype==0) tmp=500+(int)(RND*500);
+ else tmp=aptunings[Ptype][i%REV_APS];
+ tmp*=roomsize;
+ if (i>REV_APS) tmp+=23.0;
+ tmp*=SAMPLE_RATE/44100.0;//adjust the combs according to the samplerate
+ if (tmp<10) tmp=10;
+ aplen[i]=(int) tmp;
+ apk[i]=0;
+ if (ap[i]!=NULL) delete ap[i];
+ ap[i]=new REALTYPE[aplen[i]];
+ };
+ settime(Ptime);
+ cleanup();
+};
+
+void Reverb::setroomsize(unsigned char Proomsize){
+ if (Proomsize==0) Proomsize=64;//this is because the older versions consider roomsize=0
+ this->Proomsize=Proomsize;
+ roomsize=(Proomsize-64.0)/64.0;
+ if (roomsize>0.0) roomsize*=2.0;
+ roomsize=pow(10.0,roomsize);
+ rs=sqrt(roomsize);
+ settype(Ptype);
+};
+
+void Reverb::setpreset(unsigned char npreset){
+ const int PRESET_SIZE=12;
+ const int NUM_PRESETS=13;
+ unsigned char presets[NUM_PRESETS][PRESET_SIZE]={
+ //Cathedral1
+ {80,64,63,24,0,0,0,85,5,83,1,64},
+ //Cathedral2
+ {80,64,69,35,0,0,0,127,0,71,0,64},
+ //Cathedral3
+ {80,64,69,24,0,0,0,127,75,78,1,85},
+ //Hall1
+ {90,64,51,10,0,0,0,127,21,78,1,64},
+ //Hall2
+ {90,64,53,20,0,0,0,127,75,71,1,64},
+ //Room1
+ {100,64,33,0,0,0,0,127,0,106,0,30},
+ //Room2
+ {100,64,21,26,0,0,0,62,0,77,1,45},
+ //Basement
+ {110,64,14,0,0,0,0,127,5,71,0,25},
+ //Tunnel
+ {85,80,84,20,42,0,0,51,0,78,1,105},
+ //Echoed1
+ {95,64,26,60,71,0,0,114,0,64,1,64},
+ //Echoed2
+ {90,64,40,88,71,0,0,114,0,88,1,64},
+ //VeryLong1
+ {90,64,93,15,0,0,0,114,0,77,0,95},
+ //VeryLong2
+ {90,64,111,30,0,0,0,114,90,74,1,80}};
+
+ if (npreset>=NUM_PRESETS) npreset=NUM_PRESETS-1;
+ for (int n=0;n<PRESET_SIZE;n++) changepar(n,presets[npreset][n]);
+ if (insertion!=0) changepar(0,presets[npreset][0]/2);//lower the volume if reverb is insertion effect
+ Ppreset=npreset;
+};
+
+
+void Reverb::changepar(int npar,unsigned char value){
+ switch (npar){
+ case 0: setvolume(value);
+ break;
+ case 1: setpan(value);
+ break;
+ case 2: settime(value);
+ break;
+ case 3: setidelay(value);
+ break;
+ case 4: setidelayfb(value);
+ break;
+// case 5: setrdelay(value);
+// break;
+// case 6: seterbalance(value);
+// break;
+ case 7: setlpf(value);
+ break;
+ case 8: sethpf(value);
+ break;
+ case 9: setlohidamp(value);
+ break;
+ case 10:settype(value);
+ break;
+ case 11:setroomsize(value);
+ break;
+ };
+};
+
+unsigned char Reverb::getpar(int npar){
+ switch (npar){
+ case 0: return(Pvolume);
+ break;
+ case 1: return(Ppan);
+ break;
+ case 2: return(Ptime);
+ break;
+ case 3: return(Pidelay);
+ break;
+ case 4: return(Pidelayfb);
+ break;
+// case 5: return(Prdelay);
+// break;
+// case 6: return(Perbalance);
+// break;
+ case 7: return(Plpf);
+ break;
+ case 8: return(Phpf);
+ break;
+ case 9: return(Plohidamp);
+ break;
+ case 10:return(Ptype);
+ break;
+ case 11:return(Proomsize);
+ break;
+ };
+ return(0);//in case of bogus "parameter"
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.h
new file mode 100644
index 00000000..99c9890c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Effects/Reverb.h
@@ -0,0 +1,127 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Reverb.h - Reverberation effect
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef REVERB_H
+#define REVERB_H
+
+
+#include "../globals.h"
+#include "../DSP/AnalogFilter.h"
+#include "Effect.h"
+
+#define REV_COMBS 8
+#define REV_APS 4
+
+class Reverb:public Effect {
+ public:
+ Reverb(int insertion,REALTYPE *efxoutl_,REALTYPE *efxoutr_);
+ ~Reverb();
+ void out(REALTYPE *smps_l,REALTYPE *smps_r);
+ void cleanup();
+
+ void setpreset(unsigned char npreset);
+ void changepar(int npar,unsigned char value);
+ unsigned char getpar(int npar);
+
+ private:
+ //Parametrii
+ //Amount of the reverb,
+ unsigned char Pvolume;
+
+ //LefT/Right Panning
+ unsigned char Ppan;
+
+ //duration of reverb
+ unsigned char Ptime;
+
+ //Initial delay
+ unsigned char Pidelay;
+
+ //Initial delay feedback
+ unsigned char Pidelayfb;
+
+ //delay between ER/Reverbs
+ unsigned char Prdelay;
+
+ //EarlyReflections/Reverb Balance
+ unsigned char Perbalance;
+
+ //HighPassFilter
+ unsigned char Plpf;
+
+ //LowPassFilter
+ unsigned char Phpf;
+
+ //Low/HighFrequency Damping
+ unsigned char Plohidamp;// 0..63 lpf,64=off,65..127=hpf(TODO)
+
+ //Reverb type
+ unsigned char Ptype;
+
+ //Room Size
+ unsigned char Proomsize;
+
+ //parameter control
+ void setvolume(unsigned char Pvolume);
+ void setpan(unsigned char Ppan);
+ void settime(unsigned char Ptime);
+ void setlohidamp(unsigned char Plohidamp);
+ void setidelay(unsigned char Pidelay);
+ void setidelayfb(unsigned char Pidelayfb);
+ void sethpf(unsigned char Phpf);
+ void setlpf(unsigned char Plpf);
+ void settype(unsigned char Ptype);
+ void setroomsize(unsigned char Proomsize);
+
+ REALTYPE pan,erbalance;
+ //Parametrii 2
+ int lohidamptype;//0=disable,1=highdamp(lowpass),2=lowdamp(highpass)
+ int idelaylen,rdelaylen;
+ int idelayk;
+ REALTYPE lohifb,idelayfb,roomsize,rs;//rs is used to "normalise" the volume according to the roomsize
+ int comblen[REV_COMBS*2];
+ int aplen[REV_APS*2];
+
+ //Valorile interne
+
+ REALTYPE *comb[REV_COMBS*2];
+
+ int combk[REV_COMBS*2];
+ REALTYPE combfb[REV_COMBS*2];//feedback-ul fiecarui filtru "comb"
+ REALTYPE lpcomb[REV_COMBS*2];//pentru Filtrul LowPass
+
+ REALTYPE *ap[REV_APS*2];
+
+ int apk[REV_APS*2];
+
+ REALTYPE *idelay;
+ AnalogFilter *lpf,*hpf;//filters
+ REALTYPE *inputbuf;
+
+ void processmono(int ch,REALTYPE *output);
+};
+
+
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.C
new file mode 100644
index 00000000..13aa14d1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.C
@@ -0,0 +1,96 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ ALSAMidiIn.C - Midi input for ALSA (this creates an ALSA virtual port)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "ALSAMidiIn.h"
+#include <stdlib.h>
+#include <stdio.h>
+
+
+ALSAMidiIn::ALSAMidiIn(){
+ int alsaport;
+ inputok=0;
+ char portname[50];
+ sprintf(portname,"ZynAddSubFX");
+
+ midi_handle=NULL;
+
+ if (snd_seq_open(&midi_handle,"default",SND_SEQ_OPEN_INPUT,0)!=0) return;
+
+ snd_seq_set_client_name(midi_handle,"ZynAddSubFX");//thanks to Frank Neumann
+
+ alsaport = snd_seq_create_simple_port(midi_handle,portname
+ ,SND_SEQ_PORT_CAP_WRITE | SND_SEQ_PORT_CAP_SUBS_WRITE
+ ,SND_SEQ_PORT_TYPE_SYNTH);
+ if (alsaport<0) return;
+
+ inputok=1;
+};
+
+ALSAMidiIn::~ALSAMidiIn(){
+ snd_seq_close(midi_handle);
+};
+
+
+/*
+ * Get the midi command,channel and parameters
+ */
+void ALSAMidiIn::getmidicmd(MidiCmdType &cmdtype,unsigned char &cmdchan,int *cmdparams){
+ snd_seq_event_t *midievent=NULL;
+ cmdtype=MidiNull;
+
+ if (inputok==0){
+ return;
+ };
+
+ snd_seq_event_input(midi_handle,&midievent);
+
+ if (midievent==NULL) return;
+ switch (midievent->type){
+ case SND_SEQ_EVENT_NOTEON:
+ cmdtype=MidiNoteON;
+ cmdchan=midievent->data.note.channel;
+ cmdparams[0]=midievent->data.note.note;
+ cmdparams[1]=midievent->data.note.velocity;
+ break;
+ case SND_SEQ_EVENT_NOTEOFF:
+ cmdtype=MidiNoteOFF;
+ cmdchan=midievent->data.note.channel;
+ cmdparams[0]=midievent->data.note.note;
+ break;
+ case SND_SEQ_EVENT_PITCHBEND:
+ cmdtype=MidiController;
+ cmdchan=midievent->data.control.channel;
+ cmdparams[0]=C_pitchwheel;//Pitch Bend
+ cmdparams[1]=midievent->data.control.value;
+ break;
+ case SND_SEQ_EVENT_CONTROLLER:
+ cmdtype=MidiController;
+ cmdchan=midievent->data.control.channel;
+ cmdparams[0]=getcontroller(midievent->data.control.param);
+ cmdparams[1]=midievent->data.control.value;
+ //fprintf(stderr,"t=%d val=%d\n",midievent->data.control.param,midievent->data.control.value);
+ break;
+
+ };
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.h
new file mode 100644
index 00000000..dc4a0b0c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/ALSAMidiIn.h
@@ -0,0 +1,42 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ ALSAMidiIn.h - Midi input for ALSA (this creates an ALSA virtual port)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef ALSA_MIDI_IN_H
+#define ALSA_MIDI_IN_H
+
+#include <alsa/asoundlib.h>
+#include "MidiIn.h"
+
+
+class ALSAMidiIn:public MidiIn{
+ public:
+ ALSAMidiIn();
+ ~ALSAMidiIn();
+ void getmidicmd(MidiCmdType &cmdtype,unsigned char &cmdchan,int *cmdparams);
+
+ private:
+ snd_seq_t *midi_handle;
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.C
new file mode 100644
index 00000000..3063b793
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.C
@@ -0,0 +1,73 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ MidiIn.C - This class is inherited by all the Midi input classes
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "../globals.h"
+#include "MidiIn.h"
+
+int MidiIn::getcontroller(unsigned char b){
+ int ctl=C_NULL;
+ switch (b){
+ case 1:ctl=C_modwheel;//Modulation Wheel
+ break;
+ case 7:ctl=C_volume;//Volume
+ break;
+ case 10:ctl=C_panning;//Panning
+ break;
+ case 11:ctl=C_expression;//Expression
+ break;
+ case 64:ctl=C_sustain;//Sustain pedal
+ break;
+ case 65:ctl=C_portamento;//Portamento
+ break;
+ case 71:ctl=C_filterq;//Filter Q (Sound Timbre)
+ break;
+ case 74:ctl=C_filtercutoff;//Filter Cutoff (Brightness)
+ break;
+ case 75:ctl=C_bandwidth;//BandWidth
+ break;
+ case 76:ctl=C_fmamp;//FM amplitude
+ break;
+ case 77:ctl=C_resonance_center;//Resonance Center Frequency
+ break;
+ case 78:ctl=C_resonance_bandwidth;//Resonance Bandwith
+ break;
+ case 120:ctl=C_allsoundsoff;//All Sounds OFF
+ break;
+ case 121:ctl=C_resetallcontrollers;//Reset All Controllers
+ break;
+ case 123:ctl=C_allnotesoff;//All Notes OFF
+ break;
+ //RPN and NRPN
+ case 0x06:ctl=C_dataentryhi;//Data Entry (Coarse)
+ break;
+ case 0x26:ctl=C_dataentrylo;//Data Entry (Fine)
+ break;
+ case 99:ctl=C_nrpnhi;//NRPN (Coarse)
+ break;
+ case 98:ctl=C_nrpnlo;//NRPN (Fine)
+ break;
+ default:ctl=C_NULL;//unknown controller
+ //fprintf(stderr,"Controller=%d , par=%d\n",midievent->data.control.param,cmdparams[1]);
+ break;
+ };
+ return(ctl);
+};
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.h
new file mode 100644
index 00000000..8a8277d0
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/MidiIn.h
@@ -0,0 +1,42 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ MidiIn.h - This class is inherited by all the Midi input classes
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef MIDI_IN_H
+#define MIDI_IN_H
+
+#include "../globals.h"
+
+enum MidiCmdType{MidiNull,MidiNoteOFF,MidiNoteON,MidiController};
+#define MP_MAX_BYTES 4000 //in case of loooong SYS_EXes
+
+class MidiIn{
+ public:
+ virtual void getmidicmd(MidiCmdType &/*cmdtype*/,unsigned char &/*cmdchan*/,int */*cmdparams*/){};
+ virtual ~MidiIn(){};
+ int getcontroller(unsigned char b);
+ protected:
+ int inputok;//1 if I can read midi bytes from input ports
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.C
new file mode 100644
index 00000000..5c2b56d2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.C
@@ -0,0 +1,43 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ NULLMidiIn.C - a dummy Midi port
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "NULLMidiIn.h"
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+
+NULLMidiIn::NULLMidiIn(){
+};
+
+NULLMidiIn::~NULLMidiIn(){
+};
+
+
+/*
+ * Get the midi command,channel and parameters
+ * It returns MidiNull because it is a dummy driver
+ */
+void NULLMidiIn::getmidicmd(MidiCmdType &cmdtype,unsigned char &cmdchan,unsigned char *cmdparams){
+ cmdtype=MidiNull;
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.h
new file mode 100644
index 00000000..6f7b845e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/NULLMidiIn.h
@@ -0,0 +1,40 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ NULLMidiIn.h - a dummy Midi port
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef NULL_MIDI_IN_H
+#define NULL_MIDI_IN_H
+
+#include "MidiIn.h"
+
+
+class NULLMidiIn:public MidiIn{
+ public:
+ NULLMidiIn();
+ ~NULLMidiIn();
+ void getmidicmd(MidiCmdType &cmdtype,unsigned char &cmdchan,unsigned char *cmdparams);
+
+ private:
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.C
new file mode 100644
index 00000000..5a6ae509
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.C
@@ -0,0 +1,115 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ OSSMidiIn.C - Midi input for Open Sound System
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/soundcard.h>
+
+#include "OSSMidiIn.h"
+#include "../Misc/Util.h"
+
+OSSMidiIn::OSSMidiIn(){
+ inputok=0;
+ midi_handle=open(config.cfg.LinuxOSSSeqInDev,O_RDONLY,0);
+ if (midi_handle!=-1) inputok=1;
+
+ lastmidicmd=0;
+ cmdtype=0;
+ cmdchan=0;
+
+};
+
+OSSMidiIn::~OSSMidiIn(){
+ close(midi_handle);
+};
+
+unsigned char OSSMidiIn::readbyte(){
+ unsigned char tmp[4];
+ read(midi_handle,&tmp[0],1);
+ while (tmp[0]!=SEQ_MIDIPUTC){
+ read(midi_handle,&tmp[0],4);
+ };
+ return(tmp[1]);
+};
+
+unsigned char OSSMidiIn::getmidibyte(){
+ unsigned char b;
+ do {
+ b=readbyte();
+ } while (b==0xfe);//drops the Active Sense Messages
+ return(b);
+};
+
+/*
+ * Get the midi command,channel and parameters
+ */
+void OSSMidiIn::getmidicmd(MidiCmdType &cmdtype,unsigned char &cmdchan,int *cmdparams){
+ unsigned char tmp,i;
+ if (inputok==0) {
+ cmdtype=MidiNull;
+ return;
+ };
+ i=0;
+ if (lastmidicmd==0){//asteapta prima data pana cand vine prima comanda midi
+ while (tmp<0x80) tmp=getmidibyte();
+ lastmidicmd=tmp;
+ };
+
+ tmp=getmidibyte();
+
+ if (tmp>=0x80) {
+ lastmidicmd=tmp;
+ tmp=getmidibyte();
+ };
+
+ if ((lastmidicmd>=0x80)&&(lastmidicmd<=0x8f)){//Note OFF
+ cmdtype=MidiNoteOFF;
+ cmdchan=lastmidicmd%16;
+ cmdparams[0]=tmp;//note number
+ };
+
+ if ((lastmidicmd>=0x90)&&(lastmidicmd<=0x9f)){//Note ON
+ cmdtype=MidiNoteON;
+ cmdchan=lastmidicmd%16;
+ cmdparams[0]=tmp;//note number
+ cmdparams[1]=getmidibyte();//velocity
+ if (cmdparams[1]==0) cmdtype=MidiNoteOFF;//if velocity==0 then is note off
+ };
+ if ((lastmidicmd>=0xB0)&&(lastmidicmd<=0xBF)){//Controllers
+ cmdtype=MidiController;
+ cmdchan=lastmidicmd%16;
+ cmdparams[0]=getcontroller(tmp);
+ cmdparams[1]=getmidibyte();
+ };
+ if ((lastmidicmd>=0xE0)&&(lastmidicmd<=0xEF)){//Pitch Wheel
+ cmdtype=MidiController;
+ cmdchan=lastmidicmd%16;
+ cmdparams[0]=C_pitchwheel;
+ cmdparams[1]=(tmp+getmidibyte()*(int) 128)-8192;//hope this is correct
+ };
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.h
new file mode 100644
index 00000000..302a812e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/OSSMidiIn.h
@@ -0,0 +1,48 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ OSSMidiIn.h - Midi input for Open Sound System
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef OSS_MIDI_IN_H
+#define OSS_MIDI_IN_H
+
+#include "MidiIn.h"
+
+class OSSMidiIn:public MidiIn{
+ public:
+ OSSMidiIn();
+ ~OSSMidiIn();
+ unsigned char getmidibyte();
+ unsigned char readbyte();
+
+ //Midi parser
+ void getmidicmd(MidiCmdType &cmdtype,unsigned char &cmdchan,int *cmdparams);
+ unsigned char cmdtype;//the Message Type (noteon,noteof,sysex..)
+ unsigned char cmdchan;//the channel number
+
+ private:
+ int midi_handle;
+ unsigned char lastmidicmd;//last byte (>=80) received from the Midi
+
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.C
new file mode 100644
index 00000000..c20841bb
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.C
@@ -0,0 +1,83 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ WINMidiIn.C - Midi input for Windows
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <windows.h>
+#include <mmsystem.h>
+#include <pthread.h>
+
+#include "WINMidiIn.h"
+#include "MidiIn.h"
+#include "../Misc/Util.h"
+
+Master *winmaster;
+HMIDIIN winmidiinhandle;
+MidiIn midictl;//used to convert the controllers to ZynAddSubFX controllers
+
+void CALLBACK WinMidiInProc(HMIDIIN hMidiIn,UINT wMsg,DWORD dwInstance,
+ DWORD dwParam1,DWORD dwParam2){
+ int midicommand=MidiNull;
+ if (wMsg==MIM_DATA){
+ int cmd,par1,par2;
+ cmd=dwParam1&0xff;
+ if (cmd==0xfe) return;
+ par1=(dwParam1>>8)&0xff;
+ par2=dwParam1>>16;
+ //printf("%x %x %x\n",cmd,par1,par2);fflush(stdout);
+ int cmdchan=cmd&0x0f;
+ int cmdtype=(cmd>>4)&0x0f;
+
+ int tmp=0;
+ pthread_mutex_lock(&winmaster->mutex);
+ switch(cmdtype){
+ case(0x8)://noteon
+ winmaster->NoteOff(cmdchan,par1);
+ break;
+ case(0x9)://noteoff
+ winmaster->NoteOn(cmdchan,par1,par2&0xff);
+ break;
+ case(0xb)://controller
+ winmaster->SetController(cmdchan,midictl.getcontroller(par1),par2&0xff);
+ break;
+ case(0xe)://pitch wheel
+ tmp=(par1+par2*(long int) 128)-8192;
+ winmaster->SetController(cmdchan,C_pitchwheel,tmp);
+ break;
+ default:break;
+ };
+ pthread_mutex_unlock(&winmaster->mutex);
+
+ };
+};
+
+void InitWinMidi(Master *master_){
+ winmaster=master_;
+
+ long int result=midiInOpen(&winmidiinhandle,config.cfg.WindowsMidiInId,(DWORD)WinMidiInProc,0,CALLBACK_FUNCTION);
+ result=midiInStart(winmidiinhandle);
+};
+
+void StopWinMidi(){
+ midiInStop(winmidiinhandle);
+ midiInClose(winmidiinhandle);
+};
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.h
new file mode 100644
index 00000000..95c3791d
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Input/WINMidiIn.h
@@ -0,0 +1,34 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ WINMidiIn.h - Midi input for Windows
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef WIN_MIDI_IN_H
+#define WIN_MIDI_IN_H
+
+
+#include "../Misc/Master.h"
+
+void InitWinMidi(Master *master_);
+void StopWinMidi();
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.C
new file mode 100644
index 00000000..9b2e8f75
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.C
@@ -0,0 +1,565 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Bank.h - Instrument Bank
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "Bank.h"
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <dirent.h>
+#include <sys/stat.h>
+
+#include <sys/types.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <errno.h>
+
+#include "Config.h"
+
+#define INSTRUMENT_EXTENSION ".xiz"
+
+//if this file exists into a directory, this make the directory to be considered as a bank, even if it not contains a instrument file
+#define FORCE_BANK_DIR_FILE ".bankdir"
+
+Bank::Bank(){
+
+
+ ZERO(defaultinsname,PART_MAX_NAME_LEN);
+ snprintf(defaultinsname,PART_MAX_NAME_LEN,"%s"," ");
+
+ for (int i=0;i<BANK_SIZE;i++){
+ ins[i].used=false;
+ ins[i].filename=NULL;
+ ins[i].info.PADsynth_used=false;
+ };
+ dirname=NULL;
+ clearbank();
+
+
+
+ for (int i=0;i<MAX_NUM_BANKS;i++){
+ banks[i].dir=NULL;
+ banks[i].name=NULL;
+ };
+
+ bankfiletitle=dirname;
+
+ loadbank(config.cfg.currentBankDir);
+
+};
+
+Bank::~Bank(){
+ for (int i=0;i<MAX_NUM_BANKS;i++){
+ if (banks[i].dir!=NULL) delete (banks[i].dir);
+ if (banks[i].name!=NULL) delete (banks[i].name);
+ };
+
+ clearbank();
+};
+
+/*
+ * Get the name of an instrument from the bank
+ */
+char *Bank::getname (unsigned int ninstrument){
+ if (emptyslot(ninstrument)) return (defaultinsname);
+ return (ins[ninstrument].name);
+};
+
+/*
+ * Get the numbered name of an instrument from the bank
+ */
+char *Bank::getnamenumbered (unsigned int ninstrument){
+ if (emptyslot(ninstrument)) return (defaultinsname);
+ snprintf(tmpinsname[ninstrument],PART_MAX_NAME_LEN+15,"%d. %s",ninstrument+1,getname(ninstrument));
+ return(tmpinsname[ninstrument]);
+};
+
+/*
+ * Changes the name of an instrument (and the filename)
+ */
+void Bank::setname(unsigned int ninstrument,const char *newname,int newslot){
+ if (emptyslot(ninstrument)) return;
+
+ char newfilename[1000+1],tmpfilename[100+1];
+
+ ZERO(newfilename,1001);
+ ZERO(tmpfilename,101);
+ if (newslot>=0) snprintf(tmpfilename,100,"%4d-%s",newslot+1,newname);
+ else snprintf(tmpfilename,100,"%4d-%s",ninstrument+1,newname);
+
+ //add the zeroes at the start of filename
+ for (int i=0;i<4;i++) if (tmpfilename[i]==' ') tmpfilename[i]='0';
+
+ //make the filenames legal
+ for (int i=0;i<(int) strlen(tmpfilename);i++) {
+ char c=tmpfilename[i];
+ if ((c>='0')&&(c<='9')) continue;
+ if ((c>='A')&&(c<='Z')) continue;
+ if ((c>='a')&&(c<='z')) continue;
+ if ((c=='-')||(c==' ')) continue;
+
+ tmpfilename[i]='_';
+ };
+
+ snprintf(newfilename,1000,"%s/%s.xiz",dirname,tmpfilename);
+
+// printf("rename %s -> %s\n",ins[ninstrument].filename,newfilename);//////////////
+
+ rename(ins[ninstrument].filename,newfilename);
+ if (ins[ninstrument].filename) delete(ins[ninstrument].filename);
+ ins[ninstrument].filename=new char[strlen(newfilename)+5];
+ snprintf(ins[ninstrument].filename,strlen(newfilename)+1,"%s",newfilename);
+ snprintf(ins[ninstrument].name,PART_MAX_NAME_LEN,"%s",&tmpfilename[5]);
+
+};
+
+/*
+ * Check if there is no instrument on a slot from the bank
+ */
+int Bank::emptyslot(unsigned int ninstrument){
+ if (ninstrument>=BANK_SIZE) return (1);
+ if (ins[ninstrument].filename==NULL) return(1);
+
+ if (ins[ninstrument].used) return (0);
+ else return(1);
+};
+
+/*
+ * Removes the instrument from the bank
+ */
+void Bank::clearslot(unsigned int ninstrument){
+ if (emptyslot(ninstrument)) return;
+
+// printf("remove %s \n",ins[ninstrument].filename);////////////////////////
+
+
+ remove(ins[ninstrument].filename);
+ deletefrombank(ninstrument);
+};
+
+/*
+ * Save the instrument to a slot
+ */
+void Bank::savetoslot(unsigned int ninstrument,Part *part){
+ clearslot(ninstrument);
+
+ const int maxfilename=200;
+ char tmpfilename[maxfilename+20];
+ ZERO(tmpfilename,maxfilename+20);
+
+ snprintf(tmpfilename,maxfilename,"%4d-%s",ninstrument+1,(char *)part->Pname);
+
+ //add the zeroes at the start of filename
+ for (int i=0;i<4;i++) if (tmpfilename[i]==' ') tmpfilename[i]='0';
+
+ //make the filenames legal
+ for (int i=0;i<(int)strlen(tmpfilename);i++) {
+ char c=tmpfilename[i];
+ if ((c>='0')&&(c<='9')) continue;
+ if ((c>='A')&&(c<='Z')) continue;
+ if ((c>='a')&&(c<='z')) continue;
+ if ((c=='-')||(c==' ')) continue;
+
+ tmpfilename[i]='_';
+ };
+
+ strncat(tmpfilename,".xiz",maxfilename+10);
+
+ int fnsize=strlen(dirname)+strlen(tmpfilename)+10;
+ char *filename=new char[fnsize+4];
+ ZERO(filename,fnsize+2);
+
+ snprintf(filename,fnsize,"%s/%s",dirname,tmpfilename);
+
+ remove(filename);
+ part->saveXML(filename);
+ addtobank(ninstrument,tmpfilename,(char *) part->Pname);
+
+ delete(filename);
+};
+
+/*
+ * Loads the instrument from the bank
+ */
+void Bank::loadfromslot(unsigned int ninstrument,Part *part){
+ if (emptyslot(ninstrument)) return;
+
+ part->defaultsinstrument();
+
+// printf("load: %s\n",ins[ninstrument].filename);
+
+ part->loadXMLinstrument(ins[ninstrument].filename);
+
+};
+
+
+/*
+ * Makes current a bank directory
+ */
+int Bank::loadbank(const char *bankdirname)
+ {
+ DIR *dir = opendir(bankdirname);
+ clearbank();
+
+ if (dir==NULL)
+ return -1;
+
+ if (dirname!=NULL)
+ delete(dirname);
+ dirname = new char[strlen(bankdirname)+1];
+ snprintf(dirname, strlen(bankdirname)+1, "%s",bankdirname);
+
+ bankfiletitle=dirname;
+
+ // printf("loadbank %s/\n",bankdirname);
+ struct dirent *fn;
+
+ while ((fn=readdir(dir))){
+ const char *filename= fn->d_name;
+
+ //sa verific daca e si extensia dorita
+ if (strstr(filename,INSTRUMENT_EXTENSION)==NULL) continue;
+
+ //verify if the name is like this NNNN-name (where N is a digit)
+ int no=0;
+ unsigned int startname=0;
+
+ for (unsigned int i=0;i<4;i++) {
+ if (strlen(filename)<=i) break;
+
+ if ((filename[i]>='0')&&(filename[i]<='9')) {
+ no=no*10+(filename[i]-'0');
+ startname++;
+ };
+ };
+
+
+ if ((startname+1)<strlen(filename)) startname++;//to take out the "-"
+
+ char name[PART_MAX_NAME_LEN+1];
+ ZERO(name,PART_MAX_NAME_LEN+1);
+ snprintf(name,PART_MAX_NAME_LEN,"%s",filename);
+
+ //remove the file extension
+ for (int i=strlen(name)-1;i>=2;i--){
+ if (name[i]=='.') {
+ name[i]='\0';
+ break;
+ };
+ };
+
+ if (no!=0){//the instrument position in the bank is found
+ addtobank(no-1,filename,&name[startname]);
+ } else {
+ addtobank(-1,filename,name);
+ };
+
+ };
+
+
+ closedir(dir);
+
+ if (dirname!=NULL) {
+ sprintf(config.cfg.currentBankDir,"%s",dirname);
+ };
+
+ return(0);
+};
+
+/*
+ * Makes a new bank, put it on a file and makes it current bank
+ */
+int Bank::newbank(const char *newbankdirname){
+ int result;
+ char tmpfilename[MAX_STRING_SIZE];
+ char bankdir[MAX_STRING_SIZE];
+ snprintf(bankdir,MAX_STRING_SIZE,"%s",config.cfg.bankRootDirList[0]);
+
+ if (((bankdir[strlen(bankdir)-1])!='/')&&((bankdir[strlen(bankdir)-1])!='\\')){
+ strncat(bankdir,"/",MAX_STRING_SIZE);
+ };
+ strncat(bankdir,newbankdirname,MAX_STRING_SIZE);
+#ifdef OS_WINDOWS
+ result=mkdir(bankdir);
+#else
+ result=mkdir(bankdir,S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
+#endif
+ if (result<0) return(-1);
+
+ snprintf(tmpfilename,MAX_STRING_SIZE,"%s/%s",bankdir,FORCE_BANK_DIR_FILE);
+// printf("%s\n",tmpfilename);
+ FILE *tmpfile=fopen(tmpfilename,"w+");
+ fclose(tmpfile);
+
+ return(loadbank(bankdir));
+};
+
+/*
+ * Check if the bank is locked (i.e. the file opened was readonly)
+ */
+int Bank::locked(){
+ return(dirname==NULL);
+};
+
+/*
+ * Swaps a slot with another
+ */
+void Bank::swapslot(unsigned int n1, unsigned int n2){
+ if ((n1==n2)||(locked())) return;
+ if (emptyslot(n1)&&(emptyslot(n2))) return;
+ if (emptyslot(n1)){//change n1 to n2 in order to make
+ int tmp=n2;n2=n1;n1=tmp;
+ };
+
+ if (emptyslot(n2)){//this is just a movement from slot1 to slot2
+ setname(n1,getname(n1),n2);
+ ins[n2]=ins[n1];
+ ins[n1].used=false;
+ ins[n1].name[0]='\0';
+ ins[n1].filename=NULL;
+ ins[n1].info.PADsynth_used=0;
+ } else {//if both slots are used
+ if (strcmp(ins[n1].name,ins[n2].name)==0){//change the name of the second instrument if the name are equal
+ strncat(ins[n2].name,"2",PART_MAX_NAME_LEN);
+ };
+ setname(n1,getname(n1),n2);
+ setname(n2,getname(n2),n1);
+ ins_t tmp;
+ tmp.used=true;
+ strcpy(tmp.name,ins[n2].name);
+ char *tmpfilename=ins[n2].filename;
+ bool padsynth_used=ins[n2].info.PADsynth_used;
+
+ ins[n2]=ins[n1];
+ strcpy(ins[n1].name,tmp.name);
+ ins[n1].filename=tmpfilename;
+ ins[n1].info.PADsynth_used=padsynth_used;
+ };
+
+};
+
+
+//a helper function that compares 2 banks[] arrays
+int Bank_compar(const void *a,const void *b){
+ struct Bank::bankstruct *bank1= (Bank::bankstruct *)a;
+ struct Bank::bankstruct *bank2= (Bank::bankstruct *)b;
+ if (((bank1->name)==NULL)||((bank2->name)==NULL)) return(0);
+
+ int result=strcasecmp(bank1->name,bank2->name);
+ return(result<0);
+};
+
+
+/*
+ * Re-scan for directories containing instrument banks
+ */
+
+void Bank::rescanforbanks(){
+ for (int i=0;i<MAX_NUM_BANKS;i++){
+ if (banks[i].dir!=NULL) delete (banks[i].dir);
+ if (banks[i].name!=NULL) delete (banks[i].name);
+ banks[i].dir=NULL;
+ banks[i].name=NULL;
+ };
+
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++) if (config.cfg.bankRootDirList[i]!=NULL) scanrootdir(config.cfg.bankRootDirList[i]);
+
+ //sort the banks
+ for (int j=0;j<MAX_NUM_BANKS-1;j++){
+ for (int i=j+1;i<MAX_NUM_BANKS;i++){
+ if (Bank_compar(&banks[i],&banks[j])) {
+ char *tmpname=banks[i].name;
+ char *tmpdir=banks[i].dir;
+
+ banks[i].name=banks[j].name;
+ banks[i].dir=banks[j].dir;
+
+ banks[j].name=tmpname;
+ banks[j].dir=tmpdir;
+
+ };
+ };
+ };
+
+ //remove duplicate bank names
+ int dupl=0;
+ for (int j=0;j<MAX_NUM_BANKS-1;j++){
+ for (int i=j+1;i<MAX_NUM_BANKS;i++){
+ if ((banks[i].name==NULL)||(banks[j].name==NULL)) continue;
+ if (strcmp(banks[i].name,banks[j].name)==0) {//add a [1] to the first bankname and [n] to others
+ char *tmpname=banks[i].name;
+ banks[i].name=new char[strlen(tmpname)+100];
+ sprintf(banks[i].name,"%s[%d]",tmpname,dupl+2);
+ delete(tmpname);
+
+ if (dupl==0){
+ char *tmpname=banks[j].name;
+ banks[j].name=new char[strlen(tmpname)+100];
+ sprintf(banks[j].name,"%s[1]",tmpname);
+ delete(tmpname);
+ };
+
+ dupl++;
+ } else dupl=0;
+ };
+ };
+
+};
+
+
+
+// private stuff
+
+void Bank::scanrootdir(char *rootdir){
+// printf("Scanning root dir:%s\n",rootdir);
+ DIR *dir=opendir(rootdir);
+ if (dir==NULL) return;
+
+ const int maxdirsize=1000;
+ struct {
+ char dir[maxdirsize];
+ char name[maxdirsize];
+ }bank;
+
+ char *separator="/";
+ if (strlen(rootdir)) {
+ char tmp=rootdir[strlen(rootdir)-1];
+ if ((tmp=='/') || (tmp=='\\')) separator="";
+ };
+
+ struct dirent *fn;
+ while ((fn=readdir(dir))){
+ const char *dirname=fn->d_name;
+ if (dirname[0]=='.') continue;
+
+ snprintf(bank.dir,maxdirsize,"%s%s%s/",rootdir,separator,dirname);
+ snprintf(bank.name,maxdirsize,"%s",dirname);
+ //find out if the directory contains at least 1 instrument
+ bool isbank=false;
+
+ DIR *d=opendir(bank.dir);
+ if (d==NULL) continue;
+
+ struct dirent *fname;
+
+ while((fname=readdir(d))){
+ if ((strstr(fname->d_name,INSTRUMENT_EXTENSION)!=NULL)||
+ (strstr(fname->d_name,FORCE_BANK_DIR_FILE)!=NULL)){
+ isbank=true;
+ break;//aici as putea pune in loc de break un update la un counter care imi arata nr. de instrumente din bank
+ };
+ };
+
+ closedir(d);
+
+ if (isbank) {
+ int pos=-1;
+ for (int i=1;i<MAX_NUM_BANKS;i++){ //banks[0] e liber intotdeauna
+ if (banks[i].name==NULL) {
+ pos=i;
+ break;
+ };
+ };
+
+ if (pos>=0) {
+ banks[pos].name=new char[maxdirsize];
+ banks[pos].dir=new char[maxdirsize];
+ snprintf(banks[pos].name,maxdirsize,"%s",bank.name);
+ snprintf(banks[pos].dir,maxdirsize,"%s",bank.dir);
+ };
+
+ };
+
+ };
+
+ closedir(dir);
+
+};
+
+void Bank::clearbank(){
+ for (int i=0;i<BANK_SIZE;i++) deletefrombank(i);
+ if (dirname!=NULL) delete(dirname);
+ bankfiletitle=NULL;
+ dirname=NULL;
+};
+
+int Bank::addtobank(int pos, const char *filename, const char* name){
+ if ((pos>=0)&&(pos<BANK_SIZE)){
+ if (ins[pos].used) pos=-1;//force it to find a new free position
+ } else if (pos>=BANK_SIZE) pos=-1;
+
+
+ if (pos<0) {//find a free position
+ for (int i=BANK_SIZE-1;i>=0;i--)
+ if (!ins[i].used) {
+ pos=i;
+ break;
+ };
+
+ };
+
+ if (pos<0) return (-1);//the bank is full
+
+ // printf("%s %d\n",filename,pos);
+
+ deletefrombank(pos);
+
+ ins[pos].used=true;
+ snprintf(ins[pos].name,PART_MAX_NAME_LEN,"%s",name);
+
+ snprintf(tmpinsname[pos],PART_MAX_NAME_LEN+10," ");
+
+ int len=strlen(filename)+1+strlen(dirname);
+ ins[pos].filename=new char[len+2];
+ ins[pos].filename[len+1]=0;
+ snprintf(ins[pos].filename,len+1,"%s/%s",dirname,filename);
+
+ //see if PADsynth is used
+ if (config.cfg.CheckPADsynth){
+ XMLwrapper *xml=new XMLwrapper();
+ xml->checkfileinformation(ins[pos].filename);
+
+ ins[pos].info.PADsynth_used=xml->information.PADsynth_used;
+ delete(xml);
+ } else ins[pos].info.PADsynth_used=false;
+
+ return(0);
+};
+
+bool Bank::isPADsynth_used(unsigned int ninstrument){
+ if (config.cfg.CheckPADsynth==0) return(0);
+ else return(ins[ninstrument].info.PADsynth_used);
+};
+
+
+void Bank::deletefrombank(int pos){
+ if ((pos<0)||(pos>=BANK_SIZE)) return;
+ ins[pos].used=false;
+ ZERO(ins[pos].name,PART_MAX_NAME_LEN+1);
+ if (ins[pos].filename!=NULL) {
+ delete (ins[pos].filename);
+ ins[pos].filename=NULL;
+ };
+
+ ZERO(tmpinsname[pos],PART_MAX_NAME_LEN+20);
+
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.h
new file mode 100644
index 00000000..1a2f4382
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Bank.h
@@ -0,0 +1,100 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Bank.C - Instrument Bank
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef BANK_H
+#define BANK_H
+
+#include "../globals.h"
+#include "XMLwrapper.h"
+#include "Part.h"
+
+#define BANK_SIZE 160
+
+/*
+ * The max. number of banks that are used
+ */
+#define MAX_NUM_BANKS 400
+
+
+class Bank{
+ public:
+ Bank();
+ ~Bank();
+ char *getname(unsigned int ninstrument);
+ char *getnamenumbered(unsigned int ninstrument);
+ void setname(unsigned int ninstrument,const char *newname,int newslot);//if newslot==-1 then this is ignored, else it will be put on that slot
+ bool isPADsynth_used(unsigned int ninstrument);
+
+ //returns 0 if the slot is not empty or 1 if the slot is empty
+ int emptyslot(unsigned int ninstrument);
+
+ void clearslot(unsigned int ninstrument);
+ void savetoslot(unsigned int ninstrument,Part *part);
+ void loadfromslot(unsigned int ninstrument,Part *part);
+
+ void swapslot(unsigned int n1,unsigned int n2);
+
+ int loadbank(const char *bankdirname);
+ int newbank(const char *newbankdirname);
+
+ char *bankfiletitle; //this is shown on the UI of the bank (the title of the window)
+ int locked();
+
+ void rescanforbanks();
+
+ struct bankstruct{
+ char *dir;
+ char *name;
+ };
+
+ bankstruct banks[MAX_NUM_BANKS];
+
+ private:
+
+ //it adds a filename to the bank
+ //if pos is -1 it try to find a position
+ //returns -1 if the bank is full, or 0 if the instrument was added
+ int addtobank(int pos,const char* filename,const char* name);
+
+ void deletefrombank(int pos);
+
+ void clearbank();
+
+ char defaultinsname[PART_MAX_NAME_LEN];
+ char tmpinsname[BANK_SIZE][PART_MAX_NAME_LEN+20];//this keeps the numbered names
+
+ struct ins_t{
+ bool used;
+ char name[PART_MAX_NAME_LEN+1];
+ char *filename;
+ struct{
+ bool PADsynth_used;
+ } info;
+ }ins[BANK_SIZE];
+
+ char *dirname;
+
+ void scanrootdir(char *rootdir);//scans a root dir for banks
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.C
new file mode 100644
index 00000000..f04a32ac
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.C
@@ -0,0 +1,303 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Config.C - Configuration file functions
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+#include <stdio.h>
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef OS_WINDOWS
+#include <windows.h>
+#include <mmsystem.h>
+#endif
+
+#include "Config.h"
+#include "XMLwrapper.h"
+#include "config.h"
+
+Config::Config(){
+};
+void Config::init(){
+ maxstringsize=MAX_STRING_SIZE;//for ui
+ //defaults
+ cfg.SampleRate=44100;
+ cfg.SoundBufferSize=256;
+ cfg.OscilSize=512;
+ cfg.SwapStereo=0;
+
+ cfg.LinuxOSSWaveOutDev=new char[MAX_STRING_SIZE];
+ snprintf(cfg.LinuxOSSWaveOutDev,MAX_STRING_SIZE,"/dev/dsp");
+ cfg.LinuxOSSSeqInDev=new char[MAX_STRING_SIZE];
+ snprintf(cfg.LinuxOSSSeqInDev,MAX_STRING_SIZE,"/dev/sequencer");
+
+ cfg.DumpFile=new char[MAX_STRING_SIZE];
+ snprintf(cfg.DumpFile,MAX_STRING_SIZE,"zynaddsubfx_dump.txt");
+
+ cfg.WindowsWaveOutId=0;
+ cfg.WindowsMidiInId=0;
+
+ cfg.BankUIAutoClose=0;
+ cfg.DumpNotesToFile=0;
+ cfg.DumpAppend=1;
+
+ cfg.GzipCompression=3;
+
+ cfg.Interpolation=0;
+ cfg.CheckPADsynth=1;
+
+ cfg.UserInterfaceMode=1;
+ cfg.VirKeybLayout=1;
+ winwavemax=1;winmidimax=1;
+//try to find out how many input midi devices are there
+ winmididevices=new winmidionedevice[winmidimax];
+ for (int i=0;i<winmidimax;i++) {
+ winmididevices[i].name=new char[MAX_STRING_SIZE];
+ for (int j=0;j<MAX_STRING_SIZE;j++) winmididevices[i].name[j]='\0';
+ };
+
+
+//get the midi input devices name
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++) cfg.bankRootDirList[i]=NULL;
+ cfg.currentBankDir=new char[MAX_STRING_SIZE];
+ sprintf(cfg.currentBankDir,"./testbnk");
+
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++) cfg.presetsDirList[i]=NULL;
+
+// char filename[MAX_STRING_SIZE];
+// getConfigFileName(filename,MAX_STRING_SIZE);
+// readConfig(filename);
+
+ if (cfg.bankRootDirList[0]==NULL){
+ //banks
+ cfg.bankRootDirList[0]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.bankRootDirList[0],"~/banks");
+
+ cfg.bankRootDirList[1]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.bankRootDirList[1], INSTPREFIX "/share/" INSTALL_NAME "/presets/zynaddsubfx/banks");
+
+ cfg.bankRootDirList[2]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.bankRootDirList[2],"/usr/share/zynaddsubfx/banks");
+
+ cfg.bankRootDirList[3]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.bankRootDirList[3],"/usr/local/share/zynaddsubfx/banks");
+
+ cfg.bankRootDirList[4]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.bankRootDirList[4],"../banks");
+
+ cfg.bankRootDirList[5]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.bankRootDirList[5],"banks");
+ };
+
+ if (cfg.presetsDirList[0]==NULL){
+#if defined(OS_LINUX)
+ //presets
+ cfg.presetsDirList[0]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[0],"./");
+
+ cfg.presetsDirList[1]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[1],"../presets");
+
+ cfg.presetsDirList[2]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[2],"presets");
+
+ cfg.presetsDirList[3]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[3],"/usr/share/zynaddsubfx/presets");
+
+ cfg.presetsDirList[4]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[4],"/usr/local/share/zynaddsubfx/presets");
+
+#else
+ //presets
+ cfg.presetsDirList[0]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[0],"./");
+
+#ifdef VSTAUDIOOUT
+ cfg.presetsDirList[1]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[1],"c:/Program Files/ZynAddSubFX/presets");
+#else
+ cfg.presetsDirList[1]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[1],"../presets");
+#endif
+
+ cfg.presetsDirList[2]=new char[MAX_STRING_SIZE];
+ sprintf(cfg.presetsDirList[2],"presets");
+#endif
+ };
+
+};
+
+Config::~Config(){
+
+ delete(cfg.LinuxOSSWaveOutDev);
+ delete(cfg.LinuxOSSSeqInDev);
+ delete(cfg.DumpFile);
+
+ for (int i=0;i<winmidimax;i++) delete (winmididevices[i].name);
+ delete(winmididevices);
+};
+
+
+void Config::save(){
+ char filename[MAX_STRING_SIZE];
+ getConfigFileName(filename,MAX_STRING_SIZE);
+ saveConfig(filename);
+};
+
+void Config::clearbankrootdirlist(){
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++) {
+ if (cfg.bankRootDirList[i]==NULL) delete(cfg.bankRootDirList[i]);
+ cfg.bankRootDirList[i]=NULL;
+ };
+};
+
+void Config::clearpresetsdirlist(){
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++) {
+ if (cfg.presetsDirList[i]==NULL) delete(cfg.presetsDirList[i]);
+ cfg.presetsDirList[i]=NULL;
+ };
+};
+
+void Config::readConfig(char *filename){
+ XMLwrapper *xmlcfg=new XMLwrapper();
+ if (xmlcfg->loadXMLfile(filename)<0) return;
+ if (xmlcfg->enterbranch("CONFIGURATION")){
+ cfg.SampleRate=xmlcfg->getpar("sample_rate",cfg.SampleRate,4000,1024000);
+ cfg.SoundBufferSize=xmlcfg->getpar("sound_buffer_size",cfg.SoundBufferSize,16,8192);
+ cfg.OscilSize=xmlcfg->getpar("oscil_size",cfg.OscilSize,MAX_AD_HARMONICS*2,131072);
+ cfg.SwapStereo=xmlcfg->getpar("swap_stereo",cfg.SwapStereo,0,1);
+ cfg.BankUIAutoClose=xmlcfg->getpar("bank_window_auto_close",cfg.BankUIAutoClose,0,1);
+
+ cfg.DumpNotesToFile=xmlcfg->getpar("dump_notes_to_file",cfg.DumpNotesToFile,0,1);
+ cfg.DumpAppend=xmlcfg->getpar("dump_append",cfg.DumpAppend,0,1);
+ xmlcfg->getparstr("dump_file",cfg.DumpFile,MAX_STRING_SIZE);
+
+ cfg.GzipCompression=xmlcfg->getpar("gzip_compression",cfg.GzipCompression,0,9);
+
+ xmlcfg->getparstr("bank_current",cfg.currentBankDir,MAX_STRING_SIZE);
+ cfg.Interpolation=xmlcfg->getpar("interpolation",cfg.Interpolation,0,1);
+
+ cfg.CheckPADsynth=xmlcfg->getpar("check_pad_synth",cfg.CheckPADsynth,0,1);
+
+
+ cfg.UserInterfaceMode=xmlcfg->getpar("user_interface_mode",cfg.UserInterfaceMode,0,2);
+ cfg.VirKeybLayout=xmlcfg->getpar("virtual_keyboard_layout",cfg.VirKeybLayout,0,10);
+
+ //get bankroot dirs
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++){
+ if (xmlcfg->enterbranch("BANKROOT",i)){
+ cfg.bankRootDirList[i]=new char[MAX_STRING_SIZE];
+ xmlcfg->getparstr("bank_root",cfg.bankRootDirList[i],MAX_STRING_SIZE);
+ xmlcfg->exitbranch();
+ };
+ };
+
+ //get preset root dirs
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++){
+ if (xmlcfg->enterbranch("PRESETSROOT",i)){
+ cfg.presetsDirList[i]=new char[MAX_STRING_SIZE];
+ xmlcfg->getparstr("presets_root",cfg.presetsDirList[i],MAX_STRING_SIZE);
+ xmlcfg->exitbranch();
+ };
+ };
+
+ //linux stuff
+ xmlcfg->getparstr("linux_oss_wave_out_dev",cfg.LinuxOSSWaveOutDev,MAX_STRING_SIZE);
+ xmlcfg->getparstr("linux_oss_seq_in_dev",cfg.LinuxOSSSeqInDev,MAX_STRING_SIZE);
+
+ //windows stuff
+ cfg.WindowsWaveOutId=xmlcfg->getpar("windows_wave_out_id",cfg.WindowsWaveOutId,0,winwavemax);
+ cfg.WindowsMidiInId=xmlcfg->getpar("windows_midi_in_id",cfg.WindowsMidiInId,0,winmidimax);
+
+ xmlcfg->exitbranch();
+ };
+ delete(xmlcfg);
+
+ cfg.OscilSize=(int) pow(2,ceil(log (cfg.OscilSize-1.0)/log(2.0)));
+
+};
+
+void Config::saveConfig(char *filename){
+ XMLwrapper *xmlcfg=new XMLwrapper();
+
+ xmlcfg->beginbranch("CONFIGURATION");
+
+ xmlcfg->addpar("sample_rate",cfg.SampleRate);
+ xmlcfg->addpar("sound_buffer_size",cfg.SoundBufferSize);
+ xmlcfg->addpar("oscil_size",cfg.OscilSize);
+ xmlcfg->addpar("swap_stereo",cfg.SwapStereo);
+ xmlcfg->addpar("bank_window_auto_close",cfg.BankUIAutoClose);
+
+ xmlcfg->addpar("dump_notes_to_file",cfg.DumpNotesToFile);
+ xmlcfg->addpar("dump_append",cfg.DumpAppend);
+ xmlcfg->addparstr("dump_file",cfg.DumpFile);
+
+ xmlcfg->addpar("gzip_compression",cfg.GzipCompression);
+
+ xmlcfg->addpar("check_pad_synth",cfg.CheckPADsynth);
+
+ xmlcfg->addparstr("bank_current",cfg.currentBankDir);
+
+ xmlcfg->addpar("user_interface_mode",cfg.UserInterfaceMode);
+ xmlcfg->addpar("virtual_keyboard_layout",cfg.VirKeybLayout);
+
+
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++) if (cfg.bankRootDirList[i]!=NULL) {
+ xmlcfg->beginbranch("BANKROOT",i);
+ xmlcfg->addparstr("bank_root",cfg.bankRootDirList[i]);
+ xmlcfg->endbranch();
+ };
+
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++) if (cfg.presetsDirList[i]!=NULL) {
+ xmlcfg->beginbranch("PRESETSROOT",i);
+ xmlcfg->addparstr("presets_root",cfg.presetsDirList[i]);
+ xmlcfg->endbranch();
+ };
+
+ xmlcfg->addpar("interpolation",cfg.Interpolation);
+
+ //linux stuff
+ xmlcfg->addparstr("linux_oss_wave_out_dev",cfg.LinuxOSSWaveOutDev);
+ xmlcfg->addparstr("linux_oss_seq_in_dev",cfg.LinuxOSSSeqInDev);
+
+ //windows stuff
+ xmlcfg->addpar("windows_wave_out_id",cfg.WindowsWaveOutId);
+ xmlcfg->addpar("windows_midi_in_id",cfg.WindowsMidiInId);
+
+ xmlcfg->endbranch();
+
+ int tmp=cfg.GzipCompression;
+ cfg.GzipCompression=0;
+ xmlcfg->saveXMLfile(filename);
+ cfg.GzipCompression=tmp;
+
+ delete(xmlcfg);
+};
+
+void Config::getConfigFileName(char *name, int namesize){
+ name[0]=0;
+#ifdef OS_LINUX
+ snprintf(name,namesize,"%s%s",getenv("HOME"),"/.zynaddsubfxXML.cfg");
+#else
+ snprintf(name,namesize,"%s","zynaddsubfxXML.cfg");
+#endif
+
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.h
new file mode 100644
index 00000000..800a1823
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Config.h
@@ -0,0 +1,67 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Config.h - Configuration file functions
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+#include "../globals.h"
+#define MAX_STRING_SIZE 4000
+#define MAX_BANK_ROOT_DIRS 100
+
+class Config{
+ public:
+ Config();
+ ~Config();
+ struct {
+ char *LinuxOSSWaveOutDev,*LinuxOSSSeqInDev;
+ int SampleRate,SoundBufferSize,OscilSize,SwapStereo;
+ int WindowsWaveOutId,WindowsMidiInId;
+ int BankUIAutoClose;
+ int DumpNotesToFile,DumpAppend;
+ int GzipCompression;
+ int Interpolation;
+ char *DumpFile;
+ char *bankRootDirList[MAX_BANK_ROOT_DIRS],*currentBankDir;
+ char *presetsDirList[MAX_BANK_ROOT_DIRS];
+ int CheckPADsynth;
+ int UserInterfaceMode;
+ int VirKeybLayout;
+ } cfg;
+ int winwavemax,winmidimax;//number of wave/midi devices on Windows
+ int maxstringsize;
+
+ struct winmidionedevice{
+ char *name;
+ };
+ winmidionedevice *winmididevices;
+
+ void clearbankrootdirlist();
+ void clearpresetsdirlist();
+ void init();
+ void save();
+
+ private:
+ void readConfig(char *filename);
+ void saveConfig(char *filename);
+ void getConfigFileName(char *name,int namesize);
+};
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.C
new file mode 100644
index 00000000..2b5bd810
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.C
@@ -0,0 +1,99 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Dump.C - It dumps the notes to a text file
+
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+#include <stdlib.h>
+#include <time.h>
+#include "Util.h"
+#include "Dump.h"
+
+Dump dump;
+
+Dump::Dump(){
+ file=NULL;
+ tick=0;
+ k=0;
+ keyspressed=0;
+};
+
+Dump::~Dump(){
+ if (file!=NULL) {
+ double duration=(double)tick*(double) SOUND_BUFFER_SIZE/(double) SAMPLE_RATE;
+ fprintf(file,"\n# statistics: duration = %d seconds; keyspressed = %d\n\n\n\n",(int) duration,keyspressed);
+ fclose(file);
+ };
+};
+
+void Dump::startnow(){
+ if (file!=NULL) return;//the file is already open
+
+ if (config.cfg.DumpNotesToFile!=0){
+ if (config.cfg.DumpAppend!=0) file=fopen(config.cfg.DumpFile,"a");
+ else file=fopen(config.cfg.DumpFile,"w");
+ if (file==NULL) return;
+ if (config.cfg.DumpAppend!=0) fprintf(file,"%s","#************************************\n");
+
+ time_t tm=time(NULL);
+
+ fprintf(file,"#date/time = %s\n",ctime(&tm));
+ fprintf(file,"#1 tick = %g milliseconds\n",SOUND_BUFFER_SIZE*1000.0/SAMPLE_RATE);
+ fprintf(file,"SAMPLERATE = %d\n",SAMPLE_RATE);
+ fprintf(file,"TICKSIZE = %d #samples\n",SOUND_BUFFER_SIZE);
+ fprintf(file,"\n\nSTART\n");
+ };
+};
+
+void Dump::inctick(){
+ tick++;
+};
+
+
+void Dump::dumpnote(char chan,char note, char vel){
+ if (file==NULL) return;
+ if (note==0) return;
+ if (vel==0) fprintf(file,"n %d -> %d %d \n",tick,chan,note);//note off
+ else fprintf(file,"N %d -> %d %d %d \n",tick,chan,note,vel);//note on
+
+ if (vel!=0) keyspressed++;
+#ifndef JACKAUDIOOUT
+ if (k++>25) {
+ fflush(file);
+ k=0;
+ };
+#endif
+};
+
+void Dump::dumpcontroller(char chan,unsigned int type,int par){
+ if (file==NULL) return;
+ switch(type){
+ case C_pitchwheel:fprintf(file,"P %d -> %d %d\n",tick,chan,par);
+ break;
+ default:fprintf(file,"C %d -> %d %d %d\n",tick,chan,type,par);
+ break;
+ };
+#ifndef JACKAUDIOOUT
+ if (k++>25) {
+ fflush(file);
+ k=0;
+ };
+#endif
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.h
new file mode 100644
index 00000000..e5a49570
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Dump.h
@@ -0,0 +1,43 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Dump.h - It dumps the notes to a text file
+
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+#ifndef DUMP_H
+#define DUMP_H
+
+#include <stdio.h>
+
+class Dump{
+ public:
+ Dump();
+ ~Dump();
+ void startnow();
+ void inctick();
+
+ void dumpnote(char chan,char note, char vel);
+ void dumpcontroller(char chan,unsigned int type,int par);
+
+ private:
+ FILE *file;
+ int tick;
+ int k;
+ int keyspressed;
+};
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.C
new file mode 100644
index 00000000..99a1ac28
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.C
@@ -0,0 +1,680 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Master.C - It sends Midi Messages to Parts, receives samples from parts,
+ process them with system/insertion effects and mix them
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "Master.h"
+
+#include <stdio.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+
+#include <unistd.h>
+
+Master::Master(){
+ swaplr=0;
+
+ busy = false;
+ fft=new FFTwrapper(OSCIL_SIZE);
+
+ tmpmixl=new REALTYPE[SOUND_BUFFER_SIZE];
+ tmpmixr=new REALTYPE[SOUND_BUFFER_SIZE];
+ audiooutl=new REALTYPE[SOUND_BUFFER_SIZE];
+ audiooutr=new REALTYPE[SOUND_BUFFER_SIZE];
+
+ ksoundbuffersamples=0;
+ ksoundbuffersamplelow=0.0;
+ oldsamplel=0.0;oldsampler=0.0;
+ shutup=0;
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++) {
+ vuoutpeakpart[npart]=1e-9;
+ fakepeakpart[npart]=0;
+ };
+
+ memset(audiooutl, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(audiooutr, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++)
+ part[npart]=new Part(&microtonal,fft,this);
+
+
+ //Insertion Effects init
+ for (int nefx=0;nefx<NUM_INS_EFX;nefx++)
+ insefx[nefx]=new EffectMgr(1,this);
+
+ //System Effects init
+ for (int nefx=0;nefx<NUM_SYS_EFX;nefx++) {
+ sysefx[nefx]=new EffectMgr(0,this);
+ };
+
+
+ defaults();
+};
+
+void Master::defaults(){
+ volume=1.0;
+ setPvolume(80);
+ setPkeyshift(64);
+
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++){
+ part[npart]->defaults();
+ part[npart]->Prcvchn=npart%NUM_MIDI_CHANNELS;
+ };
+
+ partonoff(0,1);//enable the first part
+
+ for (int nefx=0;nefx<NUM_INS_EFX;nefx++) {
+ insefx[nefx]->defaults();
+ Pinsparts[nefx]=-1;
+ };
+
+ //System Effects init
+ for (int nefx=0;nefx<NUM_SYS_EFX;nefx++) {
+ sysefx[nefx]->defaults();
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++){
+ if (nefx==0) setPsysefxvol(npart,nefx,64);
+ else setPsysefxvol(npart,nefx,0);
+ };
+ for (int nefxto=0;nefxto<NUM_SYS_EFX;nefxto++)
+ setPsysefxsend(nefx,nefxto,0);
+ };
+
+ sysefx[0]->changeeffect(1);
+ microtonal.defaults();
+ ShutUp();
+};
+
+/*
+ * Note On Messages (velocity=0 for NoteOff)
+ */
+void Master::NoteOn(unsigned char chan,unsigned char note,unsigned char velocity){
+ dump.dumpnote(chan,note,velocity);
+
+ noteon(chan,note,velocity);
+};
+
+/*
+ * Internal Note On (velocity=0 for NoteOff)
+ */
+void Master::noteon(unsigned char chan,unsigned char note,unsigned char velocity){
+ int npart;
+ if (velocity!=0){
+ for (npart=0;npart<NUM_MIDI_PARTS;npart++){
+ if (chan==part[npart]->Prcvchn){
+ fakepeakpart[npart]=velocity*2;
+ if (part[npart]->Penabled!=0) part[npart]->NoteOn(note,velocity,keyshift);
+ };
+ };
+ }else{
+ this->NoteOff(chan,note);
+ };
+ HDDRecorder.triggernow();
+};
+
+/*
+ * Note Off Messages
+ */
+void Master::NoteOff(unsigned char chan,unsigned char note){
+ dump.dumpnote(chan,note,0);
+
+ noteoff(chan,note);
+};
+
+/*
+ * Internal Note Off
+ */
+void Master::noteoff(unsigned char chan,unsigned char note){
+ int npart;
+ for (npart=0;npart<NUM_MIDI_PARTS;npart++){
+ if ((chan==part[npart]->Prcvchn) && (part[npart]->Penabled!=0))
+ part[npart]->NoteOff(note);
+ };
+};
+
+/*
+ * Controllers
+ */
+void Master::SetController(unsigned char chan,unsigned int type,int par){
+ dump.dumpcontroller(chan,type,par);
+
+ setcontroller(chan,type,par);
+};
+
+/*
+ * Internal Controllers
+ */
+void Master::setcontroller(unsigned char chan,unsigned int type,int par){
+ if ((type==C_dataentryhi)||(type==C_dataentrylo)||
+ (type==C_nrpnhi)||(type==C_nrpnlo)){//Process RPN and NRPN by the Master (ignore the chan)
+ ctl.setparameternumber(type,par);
+
+ int parhi=-1,parlo=-1,valhi=-1,vallo=-1;
+ if (ctl.getnrpn(&parhi,&parlo,&valhi,&vallo)==0){//this is NRPN
+ //fprintf(stderr,"rcv. NRPN: %d %d %d %d\n",parhi,parlo,valhi,vallo);
+ switch (parhi){
+ case 0x04://System Effects
+ if (parlo<NUM_SYS_EFX) {
+ sysefx[parlo]->seteffectpar_nolock(valhi,vallo);
+ };
+ break;
+ case 0x08://Insertion Effects
+ if (parlo<NUM_INS_EFX) {
+ insefx[parlo]->seteffectpar_nolock(valhi,vallo);
+ };
+ break;
+
+ };
+ };
+ } else {//other controllers
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++){//Send the controller to all part assigned to the channel
+ if ((chan==part[npart]->Prcvchn) && (part[npart]->Penabled!=0))
+ part[npart]->SetController(type,par);
+ };
+ };
+};
+
+
+/*
+ * Enable/Disable a part
+ */
+void Master::partonoff(int npart,int what){
+ if (npart>=NUM_MIDI_PARTS) return;
+ if (what==0){//disable part
+ fakepeakpart[npart]=0;
+ part[npart]->Penabled=0;
+ part[npart]->cleanup();
+ for (int nefx=0;nefx<NUM_INS_EFX;nefx++){
+ if (Pinsparts[nefx]==npart) {
+ insefx[nefx]->cleanup();
+ };
+ };
+ } else {//enabled
+ part[npart]->Penabled=1;
+ fakepeakpart[npart]=0;
+ };
+};
+
+/*
+ * Master audio out (the final sound)
+ */
+
+void Master::AudioOut(REALTYPE* outl, REALTYPE* outr)
+ {
+ int i,npart,nefx;
+
+ //Swaps the Left channel with Right Channel (if it is asked for)
+ if (swaplr != 0) {
+ REALTYPE *tmp=outl;
+ outl = outr;
+ outr = tmp;
+ }
+
+ //clean up the output samples
+ memset(outl, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(outr, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+
+ //Compute part samples and store them part[npart]->partoutl,partoutr
+ for (npart=0; npart<NUM_MIDI_PARTS; npart++)
+ if (part[npart]->Penabled != 0)
+ part[npart]->ComputePartSmps();
+
+ //Insertion effects
+ for (nefx=0;nefx<NUM_INS_EFX;nefx++){
+ if (Pinsparts[nefx]>=0) {
+ int efxpart=Pinsparts[nefx];
+ if (part[efxpart]->Penabled!=0)
+ insefx[nefx]->out(part[efxpart]->partoutl,part[efxpart]->partoutr);
+ }
+ }
+
+
+ //Apply the part volumes and pannings (after insertion effects)
+ for (npart = 0; npart < NUM_MIDI_PARTS; npart++) {
+ if (part[npart]->Penabled==0)
+ continue;
+
+ REALTYPE newvol_l=part[npart]->volume;
+ REALTYPE newvol_r=part[npart]->volume;
+ REALTYPE oldvol_l=part[npart]->oldvolumel;
+ REALTYPE oldvol_r=part[npart]->oldvolumer;
+ REALTYPE pan=part[npart]->panning;
+ if (pan < 0.5)
+ newvol_l *= pan*2.0;
+ else
+ newvol_r *= (1.0-pan)*2.0;
+
+ if (ABOVE_AMPLITUDE_THRESHOLD(oldvol_l,newvol_l)||
+ ABOVE_AMPLITUDE_THRESHOLD(oldvol_r,newvol_r)){//the volume or the panning has changed and needs interpolation
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ REALTYPE vol_l = INTERPOLATE_AMPLITUDE(oldvol_l,newvol_l,i,SOUND_BUFFER_SIZE);
+ REALTYPE vol_r = INTERPOLATE_AMPLITUDE(oldvol_r,newvol_r,i,SOUND_BUFFER_SIZE);
+ part[npart]->partoutl[i]*=vol_l;
+ part[npart]->partoutr[i]*=vol_r;
+ }
+ part[npart]->oldvolumel=newvol_l;
+ part[npart]->oldvolumer=newvol_r;
+
+ }
+ else {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {//the volume did not changed
+ part[npart]->partoutl[i] *= newvol_l;
+ part[npart]->partoutr[i] *= newvol_r;
+ }
+ }
+ }
+
+
+ //System effects
+ for (nefx=0;nefx<NUM_SYS_EFX;nefx++){
+ if (sysefx[nefx]->geteffect()==0) continue;//the effect is disabled
+
+ //Clean up the samples used by the system effects
+ memset(tmpmixl, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(tmpmixr, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+
+ //Mix the channels according to the part settings about System Effect
+ for (npart=0;npart<NUM_MIDI_PARTS;npart++){
+ //skip if the part has no output to effect
+ if (Psysefxvol[nefx][npart]==0) continue;
+
+ //skip if the part is disabled
+ if (part[npart]->Penabled==0) continue;
+
+ //the output volume of each part to system effect
+ REALTYPE vol=sysefxvol[nefx][npart];
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ tmpmixl[i]+=part[npart]->partoutl[i]*vol;
+ tmpmixr[i]+=part[npart]->partoutr[i]*vol;
+ };
+ };
+
+ // system effect send to next ones
+ for (int nefxfrom=0;nefxfrom<nefx;nefxfrom++){
+ if (Psysefxsend[nefxfrom][nefx]!=0){
+ REALTYPE v=sysefxsend[nefxfrom][nefx];
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ tmpmixl[i]+=sysefx[nefxfrom]->efxoutl[i]*v;
+ tmpmixr[i]+=sysefx[nefxfrom]->efxoutr[i]*v;
+ };
+ };
+ };
+
+ sysefx[nefx]->out(tmpmixl,tmpmixr);
+
+ //Add the System Effect to sound output
+ REALTYPE outvol=sysefx[nefx]->sysefxgetvolume();
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ outl[i]+=tmpmixl[i]*outvol;
+ outr[i]+=tmpmixr[i]*outvol;
+ };
+
+ };
+
+ //Mix all parts
+ for (npart=0;npart<NUM_MIDI_PARTS;npart++){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) { //the volume did not changed
+ outl[i] += part[npart]->partoutl[i];
+ outr[i] += part[npart]->partoutr[i];
+ }
+ }
+
+ //Insertion effects for Master Out
+ for (nefx=0;nefx<NUM_INS_EFX;nefx++) {
+ if (Pinsparts[nefx] == -2)
+ insefx[nefx]->out(outl, outr);
+ }
+
+ //Master Volume
+ for (i = 0; i < SOUND_BUFFER_SIZE; i++) {
+ outl[i] *= volume;
+ outr[i] *= volume;
+ }
+
+ //Peak computation (for vumeters)
+ vuoutpeakl=1e-12;vuoutpeakr=1e-12;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ if (fabs(outl[i])>vuoutpeakl) vuoutpeakl=fabs(outl[i]);
+ if (fabs(outr[i])>vuoutpeakr) vuoutpeakr=fabs(outr[i]);
+ };
+ if ((vuoutpeakl>1.0)||(vuoutpeakr>1.0)) vuclipped=1;
+ if (vumaxoutpeakl<vuoutpeakl) vumaxoutpeakl=vuoutpeakl;
+ if (vumaxoutpeakr<vuoutpeakr) vumaxoutpeakr=vuoutpeakr;
+
+ //RMS Peak computation (for vumeters)
+ vurmspeakl=1e-12;vurmspeakr=1e-12;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ vurmspeakl+=outl[i]*outl[i];
+ vurmspeakr+=outr[i]*outr[i];
+ };
+ vurmspeakl=sqrt(vurmspeakl/SOUND_BUFFER_SIZE);
+ vurmspeakr=sqrt(vurmspeakr/SOUND_BUFFER_SIZE);
+
+ //Part Peak computation (for Part vumeters or fake part vumeters)
+ for (npart=0;npart<NUM_MIDI_PARTS;npart++){
+ vuoutpeakpart[npart]=1.0e-12;
+ if (part[npart]->Penabled!=0) {
+ REALTYPE *outl=part[npart]->partoutl,
+ *outr=part[npart]->partoutr;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ REALTYPE tmp=fabs(outl[i]+outr[i]);
+ if (tmp>vuoutpeakpart[npart]) vuoutpeakpart[npart]=tmp;
+ };
+ vuoutpeakpart[npart]*=volume;
+ } else {
+ if (fakepeakpart[npart]>1) fakepeakpart[npart]--;
+ };
+ };
+
+
+ //Shutup if it is asked (with fade-out)
+ if (shutup != 0) {
+ for (i = 0; i < SOUND_BUFFER_SIZE; i++) {
+ REALTYPE tmp=(SOUND_BUFFER_SIZE-i)/(REALTYPE) SOUND_BUFFER_SIZE;
+ outl[i] *= tmp;
+ outr[i] *= tmp;
+ }
+ ShutUp();
+ }
+
+ //update the LFO's time
+ LFOParams::time++;
+
+ if (HDDRecorder.recording())
+ HDDRecorder.recordbuffer(outl,outr);
+ dump.inctick();
+ };
+
+//---------------------------------------------------------
+// GetAudioOutSamples
+//---------------------------------------------------------
+
+void Master::GetAudioOutSamples(int nsamples, REALTYPE* outl, REALTYPE* outr)
+ {
+ int dstOffset = 0;
+ while (nsamples) {
+ if (ksoundbuffersamples <= 0) {
+ AudioOut(audiooutl, audiooutr);
+ ksoundbuffersamples = SOUND_BUFFER_SIZE;
+ }
+ int n = nsamples > ksoundbuffersamples ? ksoundbuffersamples : nsamples;
+ int srcOffset = SOUND_BUFFER_SIZE - ksoundbuffersamples;
+ memcpy(outl + dstOffset, audiooutl + srcOffset, n * sizeof(REALTYPE));
+ memcpy(outr + dstOffset, audiooutr + srcOffset, n * sizeof(REALTYPE));
+ nsamples -= n;
+ dstOffset += n;
+ ksoundbuffersamples -= n;
+ }
+ }
+
+Master::~Master(){
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++) delete (part[npart]);
+ for (int nefx=0;nefx<NUM_INS_EFX;nefx++) delete (insefx[nefx]);
+ for (int nefx=0;nefx<NUM_SYS_EFX;nefx++) delete (sysefx[nefx]);
+
+ delete [] audiooutl;
+ delete [] audiooutr;
+ delete [] tmpmixl;
+ delete [] tmpmixr;
+ delete (fft);
+
+};
+
+
+/*
+ * Parameter control
+ */
+void Master::setPvolume(char Pvolume_){
+ Pvolume=Pvolume_;
+ volume=dB2rap((Pvolume-96.0)/96.0*40.0);
+};
+
+void Master::setPkeyshift(char Pkeyshift_){
+ Pkeyshift=Pkeyshift_;
+ keyshift=(int)Pkeyshift-64;
+};
+
+
+void Master::setPsysefxvol(int Ppart,int Pefx,char Pvol){
+ Psysefxvol[Pefx][Ppart]=Pvol;
+ sysefxvol[Pefx][Ppart]=pow(0.1,(1.0-Pvol/96.0)*2.0);
+};
+
+void Master::setPsysefxsend(int Pefxfrom,int Pefxto,char Pvol){
+ Psysefxsend[Pefxfrom][Pefxto]=Pvol;
+ sysefxsend[Pefxfrom][Pefxto]=pow(0.1,(1.0-Pvol/96.0)*2.0);
+};
+
+
+/*
+ * Panic! (Clean up all parts and effects)
+ */
+void Master::ShutUp(){
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++) {
+ part[npart]->cleanup();
+ fakepeakpart[npart]=0;
+ };
+ for (int nefx=0;nefx<NUM_INS_EFX;nefx++) insefx[nefx]->cleanup();
+ for (int nefx=0;nefx<NUM_SYS_EFX;nefx++) sysefx[nefx]->cleanup();
+ vuresetpeaks();
+ shutup=0;
+};
+
+
+/*
+ * Reset peaks and clear the "cliped" flag (for VU-meter)
+ */
+void Master::vuresetpeaks(){
+ vuoutpeakl=1e-9;vuoutpeakr=1e-9;vumaxoutpeakl=1e-9;vumaxoutpeakr=1e-9;
+ vuclipped=0;
+};
+
+
+
+void Master::applyparameters(){
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++){
+ part[npart]->applyparameters();
+ };
+};
+
+void Master::add2XML(XMLwrapper *xml){
+ xml->addpar("volume",Pvolume);
+ xml->addpar("key_shift",Pkeyshift);
+ xml->addparbool("nrpn_receive",ctl.NRPN.receive);
+
+ xml->beginbranch("MICROTONAL");
+ microtonal.add2XML(xml);
+ xml->endbranch();
+
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++){
+ xml->beginbranch("PART",npart);
+ part[npart]->add2XML(xml);
+ xml->endbranch();
+ };
+
+ xml->beginbranch("SYSTEM_EFFECTS");
+ for (int nefx=0;nefx<NUM_SYS_EFX;nefx++){
+ xml->beginbranch("SYSTEM_EFFECT",nefx);
+ xml->beginbranch("EFFECT");
+ sysefx[nefx]->add2XML(xml);
+ xml->endbranch();
+
+ for (int pefx=0;pefx<NUM_MIDI_PARTS;pefx++){
+ xml->beginbranch("VOLUME",pefx);
+ xml->addpar("vol",Psysefxvol[nefx][pefx]);
+ xml->endbranch();
+ };
+
+ for (int tonefx=nefx+1;tonefx<NUM_SYS_EFX;tonefx++){
+ xml->beginbranch("SENDTO",tonefx);
+ xml->addpar("send_vol",Psysefxsend[nefx][tonefx]);
+ xml->endbranch();
+ };
+
+
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+ xml->beginbranch("INSERTION_EFFECTS");
+ for (int nefx=0;nefx<NUM_INS_EFX;nefx++){
+ xml->beginbranch("INSERTION_EFFECT",nefx);
+ xml->addpar("part",Pinsparts[nefx]);
+
+ xml->beginbranch("EFFECT");
+ insefx[nefx]->add2XML(xml);
+ xml->endbranch();
+ xml->endbranch();
+ };
+
+ xml->endbranch();
+
+};
+
+
+int Master::getalldata(char **data){
+ XMLwrapper *xml=new XMLwrapper();
+
+ xml->beginbranch("MASTER");
+
+ busy = true;
+ add2XML(xml);
+ busy = false;
+
+ xml->endbranch();
+
+ *data=xml->getXMLdata();
+ delete (xml);
+ return(strlen(*data)+1);
+};
+
+void Master::putalldata(char *data,int size){
+ XMLwrapper *xml=new XMLwrapper();
+ if (!xml->putXMLdata(data)) {
+ delete(xml);
+ return;
+ };
+
+ if (xml->enterbranch("MASTER")==0) return;
+
+ busy = true;
+ getfromXML(xml);
+ busy = false;
+
+ xml->exitbranch();
+
+ delete(xml);
+};
+
+int Master::saveXML(char *filename){
+ XMLwrapper *xml=new XMLwrapper();
+
+ xml->beginbranch("MASTER");
+ add2XML(xml);
+ xml->endbranch();
+
+ int result=xml->saveXMLfile(filename);
+ delete (xml);
+ return(result);
+};
+
+
+
+int Master::loadXML(char *filename){
+ XMLwrapper *xml=new XMLwrapper();
+ if (xml->loadXMLfile(filename)<0) {
+ delete(xml);
+ return(-1);
+ };
+
+ if (xml->enterbranch("MASTER")==0) return(-10);
+ getfromXML(xml);
+ xml->exitbranch();
+
+ delete(xml);
+ return(0);
+};
+
+void Master::getfromXML(XMLwrapper *xml){
+ setPvolume(xml->getpar127("volume",Pvolume));
+ setPkeyshift(xml->getpar127("key_shift",Pkeyshift));
+ ctl.NRPN.receive=xml->getparbool("nrpn_receive",ctl.NRPN.receive);
+
+
+ part[0]->Penabled=0;
+ for (int npart=0;npart<NUM_MIDI_PARTS;npart++){
+ if (xml->enterbranch("PART",npart)==0) continue;
+ part[npart]->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("MICROTONAL")){
+ microtonal.getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ sysefx[0]->changeeffect(0);
+ if (xml->enterbranch("SYSTEM_EFFECTS")){
+ for (int nefx=0;nefx<NUM_SYS_EFX;nefx++){
+ if (xml->enterbranch("SYSTEM_EFFECT",nefx)==0) continue;
+ if (xml->enterbranch("EFFECT")){
+ sysefx[nefx]->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ for (int partefx=0;partefx<NUM_MIDI_PARTS;partefx++){
+ if (xml->enterbranch("VOLUME",partefx)==0) continue;
+ setPsysefxvol(partefx,nefx,xml->getpar127("vol",Psysefxvol[partefx][nefx]));
+ xml->exitbranch();
+ };
+
+ for (int tonefx=nefx+1;tonefx<NUM_SYS_EFX;tonefx++){
+ if (xml->enterbranch("SENDTO",tonefx)==0) continue;
+ setPsysefxsend(nefx,tonefx,xml->getpar127("send_vol",Psysefxsend[nefx][tonefx]));
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+
+ if (xml->enterbranch("INSERTION_EFFECTS")){
+ for (int nefx=0;nefx<NUM_INS_EFX;nefx++){
+
+ if (xml->enterbranch("INSERTION_EFFECT",nefx)==0) continue;
+ Pinsparts[nefx]=xml->getpar("part",Pinsparts[nefx],-2,NUM_MIDI_PARTS);
+ if (xml->enterbranch("EFFECT")){
+ insefx[nefx]->getfromXML(xml);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+
+ };
+
+ xml->exitbranch();
+ };
+
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.h
new file mode 100644
index 00000000..51feabdd
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Master.h
@@ -0,0 +1,167 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Master.h - It sends Midi Messages to Parts, receives samples from parts,
+ process them with system/insertion effects and mix them
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef MASTER_H
+#define MASTER_H
+
+#include "../globals.h"
+#include "../Effects/EffectMgr.h"
+#include "Part.h"
+#include "../Output/Recorder.h"
+#include "Microtonal.h"
+
+#include "Bank.h"
+#include "Dump.h"
+#include "../Seq/Sequencer.h"
+#include "XMLwrapper.h"
+
+extern Dump dump;
+class Master{
+ public:
+ Master();
+ ~Master();
+
+ //saves all settings to a XML file
+ //returns 0 for ok or <0 if there is an error
+ int saveXML(char *filename);
+
+ //this adds the parameters to the XML data
+ void add2XML(XMLwrapper *xml);
+
+ void defaults();
+
+
+ //loads all settings from a XML file
+ //returns 0 for ok or -1 if there is an error
+ int loadXML(char *filename);
+ void applyparameters();
+
+ void getfromXML(XMLwrapper *xml);
+
+ //get all data to a newly allocated array (used for VST)
+ //returns the datasize
+ int getalldata(char **data);
+ //put all data from the *data array to zynaddsubfx parameters (used for VST)
+ void putalldata(char *data,int size);
+
+
+
+ //Midi IN
+ void NoteOn(unsigned char chan,unsigned char note,unsigned char velocity);
+ void NoteOff(unsigned char chan,unsigned char note);
+ void SetController(unsigned char chan,unsigned int type,int par);
+ //void NRPN...
+
+
+ void ShutUp();
+ int shutup;
+
+ //Audio Output
+ void AudioOut(REALTYPE *outl,REALTYPE *outr);
+ //Audio Output (for callback mode). This allows the program to be controled by an external program
+ void GetAudioOutSamples(int nsamples, REALTYPE *outl,REALTYPE *outr);
+
+
+ void partonoff(int npart,int what);
+
+ //parts
+ Part *part[NUM_MIDI_PARTS];
+
+ //parameters
+ unsigned char Pvolume;
+ unsigned char Pkeyshift;
+ unsigned char Psysefxvol[NUM_SYS_EFX][NUM_MIDI_PARTS];
+ unsigned char Psysefxsend[NUM_SYS_EFX][NUM_SYS_EFX];
+
+ //parameters control
+ void setPvolume(char Pvolume_);
+ void setPkeyshift(char Pkeyshift_);
+ void setPsysefxvol(int Ppart,int Pefx,char Pvol);
+ void setPsysefxsend(int Pefxfrom,int Pefxto,char Pvol);
+
+ //effects
+ EffectMgr *sysefx[NUM_SYS_EFX];//system
+ EffectMgr *insefx[NUM_INS_EFX];//insertion
+// void swapcopyeffects(int what,int type,int neff1,int neff2);
+
+ //HDD recorder
+ Recorder HDDRecorder;
+
+ //part that's apply the insertion effect; -1 to disable
+ short int Pinsparts[NUM_INS_EFX];
+
+ //peaks for VU-meter
+ void vuresetpeaks();
+ REALTYPE vuoutpeakl,vuoutpeakr,vumaxoutpeakl,vumaxoutpeakr,vurmspeakl,vurmspeakr;
+ int vuclipped;
+
+ //peaks for part VU-meters
+ REALTYPE vuoutpeakpart[NUM_MIDI_PARTS];
+ unsigned char fakepeakpart[NUM_MIDI_PARTS];//this is used to compute the "peak" when the part is disabled
+
+ Controller ctl;
+ int swaplr;//1 if L and R are swapped
+
+ //Sequencer
+ Sequencer seq;
+
+ //other objects
+ Microtonal microtonal;
+ Bank bank;
+
+ FFTwrapper *fft;
+ volatile bool busy; // if true, is busy and cannot accept
+ // events or deliver data
+ void lock() { busy = true; }
+ void unlock() { busy = false; }
+
+ private:
+ REALTYPE volume;
+ REALTYPE sysefxvol[NUM_SYS_EFX][NUM_MIDI_PARTS];
+ REALTYPE sysefxsend[NUM_SYS_EFX][NUM_SYS_EFX];
+
+ //Temporary mixing samples for part samples which is sent to system effect
+ REALTYPE *tmpmixl;
+ REALTYPE *tmpmixr;
+
+
+ int keyshift;
+
+ //Audio Output samples (if it used GetAudioOutSamples - eg. for Jack output; elsewhere is unused)
+ REALTYPE *audiooutl;
+ REALTYPE *audiooutr;
+
+ int ksoundbuffersamples; // number of valid samples in audiooutr/l
+ REALTYPE ksoundbuffersamplelow;//this is used for resampling (eg. if Jack samplerate!= SAMPLE_RATE)
+ REALTYPE oldsamplel,oldsampler;//this is used for resampling
+
+ //Theese are called by the NoteOn, NoteOff,SetController (which are from external sources like MIDI, Virtual Keyboard)
+ //and are called by internal parts of the program (like sequencer)
+ void noteon(unsigned char chan,unsigned char note,unsigned char velocity);
+ void noteoff(unsigned char chan,unsigned char note);
+ void setcontroller(unsigned char chan,unsigned int type,int par);
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.C
new file mode 100644
index 00000000..30a3a71e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.C
@@ -0,0 +1,514 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Microtonal.C - Tuning settings and microtonal capabilities
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <string.h>
+#include "Microtonal.h"
+
+#define MAX_LINE_SIZE 80
+
+Microtonal::Microtonal(){
+ Pname=new unsigned char[MICROTONAL_MAX_NAME_LEN];
+ Pcomment=new unsigned char[MICROTONAL_MAX_NAME_LEN];
+ defaults();
+};
+
+void Microtonal::defaults(){
+ Pinvertupdown=0;
+ Pinvertupdowncenter=60;
+ octavesize=12;
+ Penabled=0;
+ PAnote=69;
+ PAfreq=440.0;
+ Pscaleshift=64;
+
+ Pfirstkey=0;Plastkey=127;
+ Pmiddlenote=60;Pmapsize=12;
+ Pmappingenabled=0;
+
+ for (int i=0;i<128;i++) Pmapping[i]=i;
+
+ for (int i=0;i<MAX_OCTAVE_SIZE;i++){
+ octave[i].tuning=tmpoctave[i].tuning=pow(2,(i%octavesize+1)/12.0);
+ octave[i].type=tmpoctave[i].type=1;
+ octave[i].x1=tmpoctave[i].x1=(i%octavesize+1)*100;
+ octave[i].x2=tmpoctave[i].x2=0;
+ };
+ octave[11].type=2;octave[11].x1=2;octave[11].x2=1;
+ for (int i=0;i<MICROTONAL_MAX_NAME_LEN;i++){
+ Pname[i]='\0';
+ Pcomment[i]='\0';
+ };
+ snprintf((char *) Pname,MICROTONAL_MAX_NAME_LEN,"12tET");
+ snprintf((char *) Pcomment,MICROTONAL_MAX_NAME_LEN,"Equal Temperament 12 notes per octave");
+ Pglobalfinedetune=64;
+};
+
+Microtonal::~Microtonal(){
+ delete (Pname);
+ delete (Pcomment);
+};
+
+/*
+ * Get the size of the octave
+ */
+unsigned char Microtonal::getoctavesize(){
+ if (Penabled!=0) return(octavesize);
+ else return(12);
+};
+
+/*
+ * Get the frequency according the note number
+ */
+REALTYPE Microtonal::getnotefreq(int note,int keyshift){
+ // in this function will appears many times things like this:
+ // var=(a+b*100)%b
+ // I had written this way because if I use var=a%b gives unwanted results when a<0
+ // This is the same with divisions.
+
+ if ((Pinvertupdown!=0)&&((Pmappingenabled==0)||(Penabled==0))) note=(int) Pinvertupdowncenter*2-note;
+
+ //compute global fine detune
+ REALTYPE globalfinedetunerap=pow(2.0,(Pglobalfinedetune-64.0)/1200.0);//-64.0 .. 63.0 cents
+
+ if (Penabled==0) return(pow(2.0,(note-PAnote+keyshift)/12.0)*PAfreq*globalfinedetunerap);//12tET
+
+ int scaleshift=((int)Pscaleshift-64+(int) octavesize*100)%octavesize;
+
+ //compute the keyshift
+ REALTYPE rap_keyshift=1.0;
+ if (keyshift!=0){
+ int kskey=(keyshift+(int)octavesize*100)%octavesize;
+ int ksoct=(keyshift+(int)octavesize*100)/octavesize-100;
+ rap_keyshift=(kskey==0) ? (1.0):(octave[kskey-1].tuning);
+ rap_keyshift*=pow(octave[octavesize-1].tuning,ksoct);
+ };
+
+ //if the mapping is enabled
+ if (Pmappingenabled!=0){
+ if ((note<Pfirstkey)||(note>Plastkey)) return (-1.0);
+ //Compute how many mapped keys are from middle note to reference note
+ //and find out the proportion between the freq. of middle note and "A" note
+ int tmp=PAnote-Pmiddlenote,minus=0;
+ if (tmp<0) { tmp=-tmp; minus=1; };
+ int deltanote=0;
+ for (int i=0;i<tmp;i++) if (Pmapping[i%Pmapsize]>=0) deltanote++;
+ REALTYPE rap_anote_middlenote=(deltanote==0) ? (1.0) : (octave[(deltanote-1)%octavesize].tuning);
+ if (deltanote!=0) rap_anote_middlenote*=pow(octave[octavesize-1].tuning,(deltanote-1)/octavesize);
+ if (minus!=0) rap_anote_middlenote=1.0/rap_anote_middlenote;
+
+ //Convert from note (midi) to degree (note from the tunning)
+ int degoct=(note-(int)Pmiddlenote+(int) Pmapsize*200)/(int)Pmapsize-200;
+ int degkey=(note-Pmiddlenote+(int)Pmapsize*100)%Pmapsize;
+ degkey=Pmapping[degkey];
+ if (degkey<0) return(-1.0);//this key is not mapped
+
+ //invert the keyboard upside-down if it is asked for
+ //TODO: do the right way by using Pinvertupdowncenter
+ if (Pinvertupdown!=0){
+ degkey=octavesize-degkey-1;
+ degoct=-degoct;
+ };
+ //compute the frequency of the note
+ degkey=degkey+scaleshift;
+ degoct+=degkey/octavesize;
+ degkey%=octavesize;
+
+ REALTYPE freq=(degkey==0) ? (1.0):octave[degkey-1].tuning;
+ freq*=pow(octave[octavesize-1].tuning,degoct);
+ freq*=PAfreq/rap_anote_middlenote;
+ freq*=globalfinedetunerap;
+ if (scaleshift!=0) freq/=octave[scaleshift-1].tuning;
+ return(freq*rap_keyshift);
+ } else {//if the mapping is disabled
+ int nt=note-PAnote+scaleshift;
+ int ntkey=(nt+(int)octavesize*100)%octavesize;
+ int ntoct=(nt-ntkey)/octavesize;
+
+ REALTYPE oct=octave[octavesize-1].tuning;
+ REALTYPE freq=octave[(ntkey+octavesize-1)%octavesize].tuning*pow(oct,ntoct)*PAfreq;
+ if (ntkey==0) freq/=oct;
+ if (scaleshift!=0) freq/=octave[scaleshift-1].tuning;
+// fprintf(stderr,"note=%d freq=%.3f cents=%d\n",note,freq,(int)floor(log(freq/PAfreq)/log(2.0)*1200.0+0.5));
+ freq*=globalfinedetunerap;
+ return(freq*rap_keyshift);
+ };
+};
+
+
+/*
+ * Convert a line to tunings; returns -1 if it ok
+ */
+int Microtonal::linetotunings(unsigned int nline,const char *line){
+ int x1=-1,x2=-1,type=-1;
+ REALTYPE x=-1.0,tmp,tuning=1.0;
+ if (strstr(line,"/")==NULL){
+ if (strstr(line,".")==NULL){// M case (M=M/1)
+ sscanf(line,"%d",&x1);
+ x2=1;
+ type=2;//division
+ } else {// float number case
+ sscanf(line,"%f",&x);
+ if (x<0.000001) return(1);
+ type=1;//float type(cents)
+ };
+ } else {// M/N case
+ sscanf(line,"%d/%d",&x1,&x2);
+ if ((x1<0)||(x2<0)) return(1);
+ if (x2==0) x2=1;
+ type=2;//division
+ };
+
+ if (x1<=0) x1=1;//not allow zero frequency sounds (consider 0 as 1)
+
+ //convert to float if the number are too big
+ if ((type==2)&&((x1>(128*128*128-1))||(x2>(128*128*128-1)))){
+ type=1;
+ x=((REALTYPE) x1)/x2;
+ };
+ switch (type){
+ case 1: x1=(int) floor(x);
+ tmp=fmod(x,1.0);
+ x2=(int) (floor (tmp*1e6));
+ tuning=pow(2.0,x/1200.0);
+ break;
+ case 2: x=((REALTYPE)x1)/x2;
+ tuning=x;
+ break;
+ };
+
+ tmpoctave[nline].tuning=tuning;
+ tmpoctave[nline].type=type;
+ tmpoctave[nline].x1=x1;
+ tmpoctave[nline].x2=x2;
+
+ return(-1);//ok
+};
+
+/*
+ * Convert the text to tunnings
+ */
+int Microtonal::texttotunings(const char *text){
+ unsigned int i,k=0,nl=0;
+ char *lin;
+ lin=new char[MAX_LINE_SIZE+1];
+ while (k<strlen(text)){
+ for (i=0;i<MAX_LINE_SIZE;i++){
+ lin[i]=text[k++];
+ if (lin[i]<0x20) break;
+ };
+ lin[i]='\0';
+ if (strlen(lin)==0) continue;
+ int err=linetotunings(nl,lin);
+ if (err!=-1) {
+ delete [] lin;
+ return(nl);//Parse error
+ };
+ nl++;
+ };
+ delete [] lin;
+ if (nl>MAX_OCTAVE_SIZE) nl=MAX_OCTAVE_SIZE;
+ if (nl==0) return(-2);//the input is empty
+ octavesize=nl;
+ for (i=0;i<octavesize;i++){
+ octave[i].tuning=tmpoctave[i].tuning;
+ octave[i].type=tmpoctave[i].type;
+ octave[i].x1=tmpoctave[i].x1;
+ octave[i].x2=tmpoctave[i].x2;
+ };
+ return(-1);//ok
+};
+
+/*
+ * Convert the text to mapping
+ */
+void Microtonal::texttomapping(const char *text){
+ unsigned int i,k=0;
+ char *lin;
+ lin=new char[MAX_LINE_SIZE+1];
+ for (i=0;i<128;i++) Pmapping[i]=-1;
+ int tx=0;
+ while (k<strlen(text)){
+ for (i=0;i<MAX_LINE_SIZE;i++){
+ lin[i]=text[k++];
+ if (lin[i]<0x20) break;
+ };
+ lin[i]='\0';
+ if (strlen(lin)==0) continue;
+
+ int tmp=0;
+ if (sscanf(lin,"%d",&tmp)==0) tmp=-1;
+ if (tmp<-1) tmp=-1;
+ Pmapping[tx]=tmp;
+
+ if ((tx++)>127) break;
+ };
+ delete [] lin;
+
+ if (tx==0) tx=1;
+ Pmapsize=tx;
+};
+
+/*
+ * Convert tunning to text line
+ */
+void Microtonal::tuningtoline(int n,char *line,int maxn){
+ if ((n>octavesize) || (n>MAX_OCTAVE_SIZE)) {
+ line[0]='\0';
+ return;
+ };
+ if (octave[n].type==1) snprintf(line,maxn,"%d.%d",octave[n].x1,octave[n].x2);
+ if (octave[n].type==2) snprintf(line,maxn,"%d/%d",octave[n].x1,octave[n].x2);
+};
+
+
+int Microtonal::loadline(FILE *file,char *line){
+ do {
+ if (fgets(line,500,file)==0) return(1);
+ } while (line[0]=='!');
+ return(0);
+};
+/*
+ * Loads the tunnings from a scl file
+ */
+int Microtonal::loadscl(const char *filename){
+ FILE *file=fopen(filename, "r");
+ char tmp[500];
+ fseek(file,0,SEEK_SET);
+ //loads the short description
+ if (loadline(file,&tmp[0])!=0) return(2);
+ for (int i=0;i<500;i++) if (tmp[i]<32) tmp[i]=0;
+ snprintf((char *) Pname,MICROTONAL_MAX_NAME_LEN,"%s",tmp);
+ snprintf((char *) Pcomment,MICROTONAL_MAX_NAME_LEN,"%s",tmp);
+ //loads the number of the notes
+ if (loadline(file,&tmp[0])!=0) return(2);
+ int nnotes=MAX_OCTAVE_SIZE;
+ sscanf(&tmp[0],"%d",&nnotes);
+ if (nnotes>MAX_OCTAVE_SIZE) return (2);
+ //load the tunnings
+ for (int nline=0;nline<nnotes;nline++){
+ if (loadline(file,&tmp[0])!=0) return(2);
+ linetotunings(nline,&tmp[0]);
+ };
+ fclose(file);
+
+ octavesize=nnotes;
+ for (int i=0;i<octavesize;i++){
+ octave[i].tuning=tmpoctave[i].tuning;
+ octave[i].type=tmpoctave[i].type;
+ octave[i].x1=tmpoctave[i].x1;
+ octave[i].x2=tmpoctave[i].x2;
+ };
+
+ return(0);
+};
+
+/*
+ * Loads the mapping from a kbm file
+ */
+int Microtonal::loadkbm(const char *filename){
+ FILE *file=fopen(filename, "r");
+ int x;
+ char tmp[500];
+
+ fseek(file,0,SEEK_SET);
+ //loads the mapsize
+ if (loadline(file,&tmp[0])!=0) return(2);
+ if (sscanf(&tmp[0],"%d",&x)==0) return(2);
+ if (x<1) x=0;if (x>127) x=127;//just in case...
+ Pmapsize=x;
+ //loads first MIDI note to retune
+ if (loadline(file,&tmp[0])!=0) return(2);
+ if (sscanf(&tmp[0],"%d",&x)==0) return(2);
+ if (x<1) x=0;if (x>127) x=127;//just in case...
+ Pfirstkey=x;
+ //loads last MIDI note to retune
+ if (loadline(file,&tmp[0])!=0) return(2);
+ if (sscanf(&tmp[0],"%d",&x)==0) return(2);
+ if (x<1) x=0;if (x>127) x=127;//just in case...
+ Plastkey=x;
+ //loads last the middle note where scale fro scale degree=0
+ if (loadline(file,&tmp[0])!=0) return(2);
+ if (sscanf(&tmp[0],"%d",&x)==0) return(2);
+ if (x<1) x=0;if (x>127) x=127;//just in case...
+ Pmiddlenote=x;
+ //loads the reference note
+ if (loadline(file,&tmp[0])!=0) return(2);
+ if (sscanf(&tmp[0],"%d",&x)==0) return(2);
+ if (x<1) x=0;if (x>127) x=127;//just in case...
+ PAnote=x;
+ //loads the reference freq.
+ if (loadline(file,&tmp[0])!=0) return(2);
+ REALTYPE tmpPAfreq=440.0;
+ if (sscanf(&tmp[0],"%f",&tmpPAfreq)==0) return(2);
+ PAfreq=tmpPAfreq;
+
+ //the scale degree(which is the octave) is not loaded, it is obtained by the tunnings with getoctavesize() method
+ if (loadline(file,&tmp[0])!=0) return(2);
+
+ //load the mappings
+ if (Pmapsize!=0){
+ for (int nline=0;nline<Pmapsize;nline++){
+ if (loadline(file,&tmp[0])!=0) return(2);
+ if (sscanf(&tmp[0],"%d",&x)==0) x=-1;
+ Pmapping[nline]=x;
+ };
+ Pmappingenabled=1;
+ } else {
+ Pmappingenabled=0;
+ Pmapping[0]=0;
+ Pmapsize=1;
+ };
+ fclose(file);
+
+ return(0);
+};
+
+
+
+void Microtonal::add2XML(XMLwrapper *xml){
+ xml->addparstr("name",(char *) Pname);
+ xml->addparstr("comment",(char *) Pcomment);
+
+ xml->addparbool("invert_up_down",Pinvertupdown);
+ xml->addparbool("invert_up_down_center",Pinvertupdowncenter);
+
+ xml->addparbool("enabled",Penabled);
+ xml->addpar("global_fine_detune",Pglobalfinedetune);
+
+ xml->addpar("a_note",PAnote);
+ xml->addparreal("a_freq",PAfreq);
+
+ if ((Penabled==0)&&(xml->minimal)) return;
+
+ xml->beginbranch("SCALE");
+ xml->addpar("scale_shift",Pscaleshift);
+ xml->addpar("first_key",Pfirstkey);
+ xml->addpar("last_key",Plastkey);
+ xml->addpar("middle_note",Pmiddlenote);
+
+ xml->beginbranch("OCTAVE");
+ xml->addpar("octave_size",octavesize);
+ for (int i=0;i<octavesize;i++){
+ xml->beginbranch("DEGREE",i);
+ if (octave[i].type==1){
+ xml->addparreal("cents",octave[i].tuning);
+ };
+ if (octave[i].type==2){
+ xml->addpar("numerator",octave[i].x1);
+ xml->addpar("denominator",octave[i].x2);
+ };
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+ xml->beginbranch("KEYBOARD_MAPPING");
+ xml->addpar("map_size",Pmapsize);
+ xml->addpar("mapping_enabled",Pmappingenabled);
+ for (int i=0;i<Pmapsize;i++){
+ xml->beginbranch("KEYMAP",i);
+ xml->addpar("degree",Pmapping[i]);
+ xml->endbranch();
+ };
+ xml->endbranch();
+ xml->endbranch();
+};
+
+void Microtonal::getfromXML(XMLwrapper *xml){
+ xml->getparstr("name",(char *) Pname,MICROTONAL_MAX_NAME_LEN);
+ xml->getparstr("comment",(char *) Pcomment,MICROTONAL_MAX_NAME_LEN);
+
+ Pinvertupdown=xml->getparbool("invert_up_down",Pinvertupdown);
+ Pinvertupdowncenter=xml->getparbool("invert_up_down_center",Pinvertupdowncenter);
+
+ Penabled=xml->getparbool("enabled",Penabled);
+ Pglobalfinedetune=xml->getpar127("global_fine_detune",Pglobalfinedetune);
+
+ PAnote=xml->getpar127("a_note",PAnote);
+ PAfreq=xml->getparreal("a_freq",PAfreq,1.0,10000.0);
+
+ if (xml->enterbranch("SCALE")){
+ Pscaleshift=xml->getpar127("scale_shift",Pscaleshift);
+ Pfirstkey=xml->getpar127("first_key",Pfirstkey);
+ Plastkey=xml->getpar127("last_key",Plastkey);
+ Pmiddlenote=xml->getpar127("middle_note",Pmiddlenote);
+
+ if (xml->enterbranch("OCTAVE")){
+ octavesize=xml->getpar127("octave_size",octavesize);
+ for (int i=0;i<octavesize;i++){
+ if (xml->enterbranch("DEGREE",i)==0) continue;
+ octave[i].x2=0;
+ octave[i].tuning=xml->getparreal("cents",octave[i].tuning);
+ octave[i].x1=xml->getpar127("numerator",octave[i].x1);
+ octave[i].x2=xml->getpar127("denominator",octave[i].x2);
+
+ if (octave[i].x2!=0) octave[i].type=2;
+ else octave[i].type=1;
+
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("KEYBOARD_MAPPING")){
+ Pmapsize=xml->getpar127("map_size",Pmapsize);
+ Pmappingenabled=xml->getpar127("mapping_enabled",Pmappingenabled);
+ for (int i=0;i<Pmapsize;i++){
+ if (xml->enterbranch("KEYMAP",i)==0) continue;
+ Pmapping[i]=xml->getpar127("degree",Pmapping[i]);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+};
+
+
+int Microtonal::saveXML(char *filename){
+ XMLwrapper *xml=new XMLwrapper();
+
+ xml->beginbranch("MICROTONAL");
+ add2XML(xml);
+ xml->endbranch();
+
+ int result=xml->saveXMLfile(filename);
+ delete (xml);
+ return(result);
+};
+
+int Microtonal::loadXML(char *filename){
+ XMLwrapper *xml=new XMLwrapper();
+ if (xml->loadXMLfile(filename)<0) {
+ delete(xml);
+ return(-1);
+ };
+
+ if (xml->enterbranch("MICROTONAL")==0) return(-10);
+ getfromXML(xml);
+ xml->exitbranch();
+
+ delete(xml);
+ return(0);
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.h
new file mode 100644
index 00000000..60ffc4cf
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Microtonal.h
@@ -0,0 +1,111 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Microtonal.h - Tuning settings and microtonal capabilities
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef MICROTONAL_H
+#define MICROTONAL_H
+
+#include "../globals.h"
+#include "XMLwrapper.h"
+
+#define MAX_OCTAVE_SIZE 128
+#define MICROTONAL_MAX_NAME_LEN 120
+
+#include <stdio.h>
+
+class Microtonal{
+ public:
+ Microtonal();
+ ~Microtonal();
+ void defaults();
+ REALTYPE getnotefreq(int note,int keyshift);
+
+
+ //Parameters
+ //if the keys are inversed (the pitch is lower to keys from the right direction)
+ unsigned char Pinvertupdown;
+
+ //the central key of the inversion
+ unsigned char Pinvertupdowncenter;
+
+ //0 for 12 key temperate scale, 1 for microtonal
+ unsigned char Penabled;
+
+ //the note of "A" key
+ unsigned char PAnote;
+
+ //the frequency of the "A" note
+ REALTYPE PAfreq;
+
+ //if the scale is "tuned" to a note, you can tune to other note
+ unsigned char Pscaleshift;
+
+ //first and last key (to retune)
+ unsigned char Pfirstkey;
+ unsigned char Plastkey;
+
+ //The middle note where scale degree 0 is mapped to
+ unsigned char Pmiddlenote;
+
+ //Map size
+ unsigned char Pmapsize;
+
+ //Mapping ON/OFF
+ unsigned char Pmappingenabled;
+ //Mapping (keys)
+ short int Pmapping[128];
+
+ unsigned char Pglobalfinedetune;
+
+ // Functions
+ unsigned char getoctavesize();
+ void tuningtoline(int n,char *line,int maxn);
+ int loadscl(const char *filename);//load the tunnings from a .scl file
+ int loadkbm(const char *filename);//load the mapping from .kbm file
+ int texttotunings(const char *text);
+ void texttomapping(const char *text);
+ unsigned char *Pname;
+ unsigned char *Pcomment;
+
+ void add2XML(XMLwrapper *xml);
+ void getfromXML(XMLwrapper *xml);
+ int saveXML(char *filename);
+ int loadXML(char *filename);
+
+ private:
+ int linetotunings(unsigned int nline,const char *line);
+ int loadline(FILE *file,char *line);//loads a line from the text file, while ignoring the lines beggining with "!"
+ unsigned char octavesize;
+ struct {
+ unsigned char type;//1 for cents or 2 for division
+
+ // the real tuning (eg. +1.05946 for one halftone)
+ // or 2.0 for one octave
+ REALTYPE tuning;
+
+ //the real tunning is x1/x2
+ unsigned int x1,x2;
+
+ } octave[MAX_OCTAVE_SIZE],tmpoctave[MAX_OCTAVE_SIZE];
+
+};
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.C
new file mode 100644
index 00000000..ceeeb7b6
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.C
@@ -0,0 +1,881 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Part.C - Part implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "Master.h"
+#include "Part.h"
+#include "Microtonal.h"
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+Part::Part(Microtonal *microtonal_,FFTwrapper *fft_, Master* master_){
+ microtonal=microtonal_;
+ fft=fft_;
+ master=master_;
+ partoutl=new REALTYPE [SOUND_BUFFER_SIZE];
+ partoutr=new REALTYPE [SOUND_BUFFER_SIZE];
+ tmpoutl=new REALTYPE [SOUND_BUFFER_SIZE];
+ tmpoutr=new REALTYPE [SOUND_BUFFER_SIZE];
+
+ for (int n=0;n<NUM_KIT_ITEMS;n++){
+ kit[n].Pname=new unsigned char [PART_MAX_NAME_LEN];
+ kit[n].adpars=NULL;kit[n].subpars=NULL;kit[n].padpars=NULL;
+ };
+
+ kit[0].adpars=new ADnoteParameters(fft);
+ kit[0].subpars=new SUBnoteParameters();
+ kit[0].padpars=new PADnoteParameters(fft,master);
+// ADPartParameters=kit[0].adpars;
+// SUBPartParameters=kit[0].subpars;
+
+ //Part's Insertion Effects init
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++)
+ partefx[nefx]=new EffectMgr(1,master);
+
+ for (int n=0;n<NUM_PART_EFX+1;n++) {
+ partfxinputl[n]=new REALTYPE [SOUND_BUFFER_SIZE];
+ partfxinputr[n]=new REALTYPE [SOUND_BUFFER_SIZE];
+ Pefxbypass[n]=false;
+ };
+
+ killallnotes=0;
+ oldfreq=-1.0;
+
+ int i,j;
+ for (i=0;i<POLIPHONY;i++){
+ partnote[i].status=KEY_OFF;
+ partnote[i].note=-1;
+ partnote[i].itemsplaying=0;
+ for (j=0;j<NUM_KIT_ITEMS;j++){
+ partnote[i].kititem[j].adnote=NULL;
+ partnote[i].kititem[j].subnote=NULL;
+ partnote[i].kititem[j].padnote=NULL;
+ };
+ partnote[i].time=0;
+ };
+ cleanup();
+
+ Pname=new unsigned char [PART_MAX_NAME_LEN];
+
+ oldvolumel=oldvolumer=0.5;
+ lastnote=-1;
+
+
+ defaults();
+};
+
+void Part::defaults(){
+ Penabled=0;
+ Pminkey=0;
+ Pmaxkey=127;
+ Pnoteon=1;
+ Ppolymode=1;
+ setPvolume(96);
+ Pkeyshift=64;
+ Prcvchn=0;
+ setPpanning(64);
+ Pvelsns=64;
+ Pveloffs=64;
+ Pkeylimit=15;
+ defaultsinstrument();
+ ctl.defaults();
+};
+
+void Part::defaultsinstrument(){
+ ZERO(Pname,PART_MAX_NAME_LEN);
+
+ info.Ptype=0;
+ ZERO(info.Pauthor,MAX_INFO_TEXT_SIZE+1);
+ ZERO(info.Pcomments,MAX_INFO_TEXT_SIZE+1);
+
+ Pkitmode=0;
+ Pdrummode=0;
+
+ for (int n=0;n<NUM_KIT_ITEMS;n++){
+ kit[n].Penabled=0;kit[n].Pmuted=0;
+ kit[n].Pminkey=0;kit[n].Pmaxkey=127;
+ kit[n].Padenabled=0;kit[n].Psubenabled=0;kit[n].Ppadenabled=0;
+ ZERO(kit[n].Pname,PART_MAX_NAME_LEN);
+ kit[n].Psendtoparteffect=0;
+ if (n!=0) setkititemstatus(n,0);
+ };
+ kit[0].Penabled=1;
+ kit[0].Padenabled=1;
+ kit[0].adpars->defaults();
+ kit[0].subpars->defaults();
+ kit[0].padpars->defaults();
+
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++) {
+ partefx[nefx]->defaults();
+ Pefxroute[nefx]=0;//route to next effect
+ };
+
+};
+
+
+
+/*
+ * Cleanup the part
+ */
+void Part::cleanup(){
+ for (int k=0;k<POLIPHONY;k++) KillNotePos(k);
+
+ memcpy(partoutl, denormalkillbuf, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memcpy(partoutr, denormalkillbuf, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(tmpoutl, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(tmpoutr, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+
+ ctl.resetall();
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++) partefx[nefx]->cleanup();
+ for (int n=0;n<NUM_PART_EFX+1;n++) {
+ memcpy(partfxinputl[n], denormalkillbuf, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memcpy(partfxinputr[n], denormalkillbuf, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ };
+};
+
+Part::~Part(){
+ cleanup();
+ for (int n=0;n<NUM_KIT_ITEMS;n++){
+ if (kit[n].adpars!=NULL) delete (kit[n].adpars);
+ if (kit[n].subpars!=NULL) delete (kit[n].subpars);
+ if (kit[n].padpars!=NULL) delete (kit[n].padpars);
+ kit[n].adpars=NULL;kit[n].subpars=NULL;kit[n].padpars=NULL;
+ delete(kit[n].Pname);
+ };
+
+ delete (Pname);
+ delete (partoutl);
+ delete (partoutr);
+ delete (tmpoutl);
+ delete (tmpoutr);
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++)
+ delete (partefx[nefx]);
+ for (int n=0;n<NUM_PART_EFX+1;n++) {
+ delete (partfxinputl[n]);
+ delete (partfxinputr[n]);
+ };
+};
+
+/*
+ * Note On Messages
+ */
+void Part::NoteOn(unsigned char note,unsigned char velocity,int masterkeyshift){
+ int i,pos;
+
+ lastnote=note;
+ if ((note<Pminkey)||(note>Pmaxkey)) return;
+
+ pos=-1;
+ for (i=0;i<POLIPHONY;i++){
+ if (partnote[i].status==KEY_OFF){
+ pos=i;
+ break;
+ };
+ };
+
+ if (Ppolymode==0){//if the mode is 'mono' turn off all other notes
+ for (i=0;i<POLIPHONY;i++)
+ if (partnote[i].status==KEY_PLAYING) NoteOff(partnote[i].note);
+ RelaseSustainedKeys();
+ };
+
+ if (pos==-1){
+ //test
+ fprintf(stderr,"%s","NOTES TOO MANY (> POLIPHONY) - (Part.C::NoteOn(..))\n");
+ } else {
+ if (Pnoteon!=0){
+ //start the note
+ partnote[pos].status=KEY_PLAYING;
+ partnote[pos].note=note;
+
+ //this computes the velocity sensing of the part
+ REALTYPE vel=VelF(velocity/127.0,Pvelsns);
+
+ //compute the velocity offset
+ vel+=(Pveloffs-64.0)/64.0;
+ if (vel<0.0) vel=0.0; else if (vel>1.0) vel=1.0;
+
+ //compute the keyshift
+ int partkeyshift=(int)Pkeyshift-64;
+ int keyshift=masterkeyshift+partkeyshift;
+
+ //initialise note frequency
+ REALTYPE notebasefreq;
+ if (Pdrummode==0){
+ notebasefreq=microtonal->getnotefreq(note,keyshift);
+ if (notebasefreq<0.0) return;//the key is no mapped
+ } else {
+ notebasefreq=440.0*pow(2.0,(note-69.0)/12.0);
+ };
+
+ //Portamento
+ if (oldfreq<1.0) oldfreq=notebasefreq;//this is only the first note is played
+
+ int portamento=ctl.initportamento(oldfreq,notebasefreq);
+
+ if (portamento!=0) ctl.portamento.noteusing=pos;
+ oldfreq=notebasefreq;
+
+ partnote[pos].itemsplaying=0;
+ if (Pkitmode==0){//init the notes for the "normal mode"
+ partnote[pos].kititem[0].sendtoparteffect=0;
+ if (kit[0].Padenabled!=0) partnote[pos].kititem[0].adnote=new ADnote(kit[0].adpars,&ctl,notebasefreq,vel,portamento,note);
+ if (kit[0].Psubenabled!=0) partnote[pos].kititem[0].subnote=new SUBnote(kit[0].subpars,&ctl,notebasefreq,vel,portamento,note);
+ if (kit[0].Ppadenabled!=0) partnote[pos].kititem[0].padnote=new PADnote(kit[0].padpars,&ctl,notebasefreq,vel,portamento,note);
+ if ((kit[0].Padenabled!=0)||(kit[0].Psubenabled!=0)||(kit[0].Ppadenabled!=0)) partnote[pos].itemsplaying++;
+
+ } else {//init the notes for the "kit mode"
+ for (int item=0;item<NUM_KIT_ITEMS;item++){
+ if (kit[item].Pmuted!=0) continue;
+ if ((note<kit[item].Pminkey)||(note>kit[item].Pmaxkey)) continue;
+
+ int ci=partnote[pos].itemsplaying;//ci=current item
+
+ partnote[pos].kititem[ci].sendtoparteffect=( kit[item].Psendtoparteffect<NUM_PART_EFX ?
+ kit[item].Psendtoparteffect: NUM_PART_EFX);//if this parameter is 127 for "unprocessed"
+
+ if ((kit[item].adpars!=NULL)&&(kit[item].Padenabled)!=0)
+ partnote[pos].kititem[ci].adnote=new ADnote(kit[item].adpars,&ctl,notebasefreq,vel,portamento,note);
+
+ if ((kit[item].subpars!=NULL)&&(kit[item].Psubenabled)!=0)
+ partnote[pos].kititem[ci].subnote=new SUBnote(kit[item].subpars,&ctl,notebasefreq,vel,portamento,note);
+
+ if ((kit[item].padpars!=NULL)&&(kit[item].Ppadenabled)!=0)
+ partnote[pos].kititem[ci].padnote=new PADnote(kit[item].padpars,&ctl,notebasefreq,vel,portamento,note);
+
+ if ((kit[item].adpars!=NULL)|| (kit[item].subpars!=NULL)) {
+ partnote[pos].itemsplaying++;
+ if ( ((kit[item].Padenabled!=0)||(kit[item].Psubenabled!=0)||(kit[item].Ppadenabled!=0))
+ && (Pkitmode==2) ) break;
+ };
+ };
+ };
+ };
+ };
+
+ //this only relase the keys if there is maximum number of keys allowed
+ setkeylimit(Pkeylimit);
+};
+
+/*
+ * Note Off Messages
+ */
+void Part::NoteOff(unsigned char note){//relase the key
+ int i;
+ for (i=POLIPHONY-1;i>=0;i--){ //first note in, is first out if there are same note multiple times
+ if ((partnote[i].status==KEY_PLAYING)&&(partnote[i].note==note)) {
+ if (ctl.sustain.sustain==0){ //the sustain pedal is not pushed
+ RelaseNotePos(i);
+ break;
+ } else {//the sustain pedal is pushed
+ partnote[i].status=KEY_RELASED_AND_SUSTAINED;
+ };
+ };
+ };
+};
+
+/*
+ * Controllers
+ */
+void Part::SetController(unsigned int type,int par){
+ switch (type){
+ case C_pitchwheel:ctl.setpitchwheel(par);
+ break;
+ case C_expression:ctl.setexpression(par);
+ setPvolume(Pvolume);//update the volume
+ break;
+ case C_portamento:ctl.setportamento(par);
+ break;
+ case C_panning:ctl.setpanning(par);
+ setPpanning(Ppanning);//update the panning
+ break;
+ case C_filtercutoff:ctl.setfiltercutoff(par);
+ break;
+ case C_filterq:ctl.setfilterq(par);
+ break;
+ case C_bandwidth:ctl.setbandwidth(par);
+ break;
+ case C_modwheel:ctl.setmodwheel(par);
+ break;
+ case C_fmamp:ctl.setfmamp(par);
+ break;
+ case C_volume:ctl.setvolume(par);
+ if (ctl.volume.receive!=0) volume=ctl.volume.volume;
+ else setPvolume(Pvolume);
+ break;
+ case C_sustain:ctl.setsustain(par);
+ if (ctl.sustain.sustain==0) RelaseSustainedKeys();
+ break;
+ case C_allsoundsoff:AllNotesOff();//Panic
+ break;
+ case C_resetallcontrollers:
+ ctl.resetall();
+ RelaseSustainedKeys();
+ if (ctl.volume.receive!=0) volume=ctl.volume.volume;
+ else setPvolume(Pvolume);
+ setPvolume(Pvolume);//update the volume
+ setPpanning(Ppanning);//update the panning
+
+ for (int item=0;item<NUM_KIT_ITEMS;item++){
+ if (kit[item].adpars==NULL) continue;
+ kit[item].adpars->GlobalPar.Reson->
+ sendcontroller(C_resonance_center,1.0);
+
+ kit[item].adpars->GlobalPar.Reson->
+ sendcontroller(C_resonance_bandwidth,1.0);
+ };
+ //more update to add here if I add controllers
+ break;
+ case C_allnotesoff:RelaseAllKeys();
+ break;
+ case C_resonance_center:
+ ctl.setresonancecenter(par);
+ for (int item=0;item<NUM_KIT_ITEMS;item++){
+ if (kit[item].adpars==NULL) continue;
+ kit[item].adpars->GlobalPar.Reson->
+ sendcontroller(C_resonance_center,ctl.resonancecenter.relcenter);
+ };
+ break;
+ case C_resonance_bandwidth:
+ ctl.setresonancebw(par);
+ kit[0].adpars->GlobalPar.Reson->
+ sendcontroller(C_resonance_bandwidth,ctl.resonancebandwidth.relbw);
+ break;
+ };
+};
+/*
+ * Relase the sustained keys
+ */
+
+void Part::RelaseSustainedKeys(){
+ for (int i=0;i<POLIPHONY;i++)
+ if (partnote[i].status==KEY_RELASED_AND_SUSTAINED) RelaseNotePos(i);
+};
+
+/*
+ * Relase all keys
+ */
+
+void Part::RelaseAllKeys(){
+ for (int i=0;i<POLIPHONY;i++){
+ if ((partnote[i].status!=KEY_RELASED)&&
+ (partnote[i].status!=KEY_OFF)) //thanks to Frank Neumann
+ RelaseNotePos(i);
+ };
+};
+
+/*
+ * Release note at position
+ */
+void Part::RelaseNotePos(int pos){
+
+ for (int j=0;j<NUM_KIT_ITEMS;j++){
+
+ if (partnote[pos].kititem[j].adnote!=NULL)
+ if (partnote[pos].kititem[j].adnote)
+ partnote[pos].kititem[j].adnote->relasekey();
+
+ if (partnote[pos].kititem[j].subnote!=NULL)
+ if (partnote[pos].kititem[j].subnote!=NULL)
+ partnote[pos].kititem[j].subnote->relasekey();
+
+ if (partnote[pos].kititem[j].padnote!=NULL)
+ if (partnote[pos].kititem[j].padnote)
+ partnote[pos].kititem[j].padnote->relasekey();
+ };
+ partnote[pos].status=KEY_RELASED;
+};
+
+
+/*
+ * Kill note at position
+ */
+void Part::KillNotePos(int pos){
+ partnote[pos].status=KEY_OFF;
+ partnote[pos].note=-1;
+ partnote[pos].time=0;
+ partnote[pos].itemsplaying=0;
+
+ for (int j=0;j<NUM_KIT_ITEMS;j++){
+ if (partnote[pos].kititem[j].adnote!=NULL) {
+ delete(partnote[pos].kititem[j].adnote);
+ partnote[pos].kititem[j].adnote=NULL;
+ };
+ if (partnote[pos].kititem[j].subnote!=NULL) {
+ delete(partnote[pos].kititem[j].subnote);
+ partnote[pos].kititem[j].subnote=NULL;
+ };
+ if (partnote[pos].kititem[j].padnote!=NULL) {
+ delete(partnote[pos].kititem[j].padnote);
+ partnote[pos].kititem[j].padnote=NULL;
+ };
+ };
+ if (pos==ctl.portamento.noteusing) {
+ ctl.portamento.noteusing=-1;
+ ctl.portamento.used=0;
+ };
+};
+
+
+/*
+ * Set Part's key limit
+ */
+void Part::setkeylimit(unsigned char Pkeylimit){
+ this->Pkeylimit=Pkeylimit;
+ int keylimit=Pkeylimit;
+ if (keylimit==0) keylimit=POLIPHONY-5;
+
+ //release old keys if the number of notes>keylimit
+ if (Ppolymode!=0){
+ int notecount=0;
+ for (int i=0;i<POLIPHONY;i++){
+ if ((partnote[i].status==KEY_PLAYING)||(partnote[i].status==KEY_RELASED_AND_SUSTAINED))
+ notecount++;
+ };
+ int oldestnotepos=-1,maxtime=0;
+ if (notecount>keylimit){//find out the oldest note
+ for (int i=0;i<POLIPHONY;i++){
+ if ( ((partnote[i].status==KEY_PLAYING)||(partnote[i].status==KEY_RELASED_AND_SUSTAINED))
+ && (partnote[i].time>maxtime)){
+ maxtime=partnote[i].time;
+ oldestnotepos=i;
+ };
+ };
+ };
+ if (oldestnotepos!=-1) RelaseNotePos(oldestnotepos);
+ };
+};
+
+
+/*
+ * Prepare all notes to be turned off
+ */
+void Part::AllNotesOff(){
+ killallnotes=1;
+};
+
+
+/*
+ * Compute Part samples and store them in the partoutl[] and partoutr[]
+ */
+void Part::ComputePartSmps(){
+ int i, k;
+ int noteplay;//0 if there is nothing activated
+ for (int nefx=0;nefx<NUM_PART_EFX+1;nefx++){
+ memset(partfxinputl[nefx], 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(partfxinputr[nefx], 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ };
+
+ for (k=0;k<POLIPHONY;k++){
+ if (partnote[k].status==KEY_OFF) continue;
+ noteplay=0;
+ partnote[k].time++;
+ //get the sampledata of the note and kill it if it's finished
+
+ for (int item=0;item<partnote[k].itemsplaying;item++){
+
+ int sendcurrenttofx=partnote[k].kititem[item].sendtoparteffect;
+
+ ADnote *adnote=partnote[k].kititem[item].adnote;
+ SUBnote *subnote=partnote[k].kititem[item].subnote;
+ PADnote *padnote=partnote[k].kititem[item].padnote;
+ //get from the ADnote
+ if (adnote!=NULL) {
+ noteplay++;
+ if (adnote->ready!=0) adnote->noteout(&tmpoutl[0],&tmpoutr[0]);
+ else {
+ memset(tmpoutl, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(tmpoutr, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ }
+ if (adnote->finished()!=0){
+ delete (adnote);
+ partnote[k].kititem[item].adnote=NULL;
+ };
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){//add the ADnote to part(mix)
+ partfxinputl[sendcurrenttofx][i]+=tmpoutl[i];
+ partfxinputr[sendcurrenttofx][i]+=tmpoutr[i];
+ };
+ };
+ //get from the SUBnote
+ if (subnote!=NULL) {
+ noteplay++;
+ if (subnote->ready!=0) subnote->noteout(&tmpoutl[0],&tmpoutr[0]);
+ else {
+ memset(tmpoutl, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(tmpoutr, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ }
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){//add the SUBnote to part(mix)
+ partfxinputl[sendcurrenttofx][i]+=tmpoutl[i];
+ partfxinputr[sendcurrenttofx][i]+=tmpoutr[i];
+ };
+ if (subnote->finished()!=0){
+ delete (subnote);
+ partnote[k].kititem[item].subnote=NULL;
+ };
+ };
+ //get from the PADnote
+ if (padnote!=NULL) {
+ noteplay++;
+ if (padnote->ready!=0) padnote->noteout(&tmpoutl[0],&tmpoutr[0]);
+ else {
+ memset(tmpoutl, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ memset(tmpoutr, 0, sizeof(REALTYPE) * SOUND_BUFFER_SIZE);
+ }
+ if (padnote->finished()!=0){
+ delete (padnote);
+ partnote[k].kititem[item].padnote=NULL;
+ };
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){//add the PADnote to part(mix)
+ partfxinputl[sendcurrenttofx][i]+=tmpoutl[i];
+ partfxinputr[sendcurrenttofx][i]+=tmpoutr[i];
+ };
+ };
+
+ };
+ //Kill note if there is no synth on that note
+ if (noteplay==0) KillNotePos(k);
+ };
+
+
+ //Apply part's effects and mix them
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++) {
+ if (!Pefxbypass[nefx]) {
+ partefx[nefx]->out(partfxinputl[nefx],partfxinputr[nefx]);
+ if (Pefxroute[nefx]==2){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ partfxinputl[nefx+1][i]+=partefx[nefx]->efxoutl[i];
+ partfxinputr[nefx+1][i]+=partefx[nefx]->efxoutr[i];
+ };
+ };
+ };
+ int routeto=((Pefxroute[nefx]==0) ? nefx+1 : NUM_PART_EFX);
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ partfxinputl[routeto][i]+=partfxinputl[nefx][i];
+ partfxinputr[routeto][i]+=partfxinputr[nefx][i];
+ };
+
+ };
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ partoutl[i]=partfxinputl[NUM_PART_EFX][i];
+ partoutr[i]=partfxinputr[NUM_PART_EFX][i];
+ };
+
+ //Kill All Notes if killallnotes!=0
+ if (killallnotes!=0) {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ REALTYPE tmp=(SOUND_BUFFER_SIZE-i)/(REALTYPE) SOUND_BUFFER_SIZE;
+ partoutl[i]*=tmp;
+ partoutr[i]*=tmp;
+ tmpoutl[i]=0.0;
+ tmpoutr[i]=0.0;
+ };
+ for (int k=0;k<POLIPHONY;k++) KillNotePos(k);
+ killallnotes=0;
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++) {
+ partefx[nefx]->cleanup();
+ };
+ };
+ ctl.updateportamento();
+};
+
+/*
+ * Parameter control
+ */
+void Part::setPvolume(char Pvolume_){
+ Pvolume=Pvolume_;
+ volume=dB2rap((Pvolume-96.0)/96.0*40.0)*ctl.expression.relvolume;
+};
+
+void Part::setPpanning(char Ppanning_){
+ Ppanning=Ppanning_;
+ panning=Ppanning/127.0+ctl.panning.pan;
+ if (panning<0.0) panning=0.0;else if (panning>1.0) panning=1.0;
+
+};
+
+/*
+ * Enable or disable a kit item
+ */
+void Part::setkititemstatus(int kititem,int Penabled_){
+ if ((kititem==0)&&(kititem>=NUM_KIT_ITEMS)) return;//nonexistent kit item and the first kit item is always enabled
+ kit[kititem].Penabled=Penabled_;
+
+ bool resetallnotes=false;
+ if (Penabled_==0){
+ if (kit[kititem].adpars!=NULL) delete (kit[kititem].adpars);
+ if (kit[kititem].subpars!=NULL) delete (kit[kititem].subpars);
+ if (kit[kititem].padpars!=NULL) {
+ delete (kit[kititem].padpars);
+ resetallnotes=true;
+ };
+ kit[kititem].adpars=NULL;kit[kititem].subpars=NULL;kit[kititem].padpars=NULL;
+ kit[kititem].Pname[0]='\0';
+ } else {
+ if (kit[kititem].adpars==NULL) kit[kititem].adpars=new ADnoteParameters(fft);
+ if (kit[kititem].subpars==NULL) kit[kititem].subpars=new SUBnoteParameters();
+ if (kit[kititem].padpars==NULL) kit[kititem].padpars=new PADnoteParameters(fft,master);
+ };
+
+ if (resetallnotes) for (int k=0;k<POLIPHONY;k++) KillNotePos(k);
+};
+
+
+
+void Part::add2XMLinstrument(XMLwrapper *xml){
+ xml->beginbranch("INFO");
+ xml->addparstr("name",(char *)Pname);
+ xml->addparstr("author",(char *)info.Pauthor);
+ xml->addparstr("comments",(char *)info.Pcomments);
+ xml->addpar("type",info.Ptype);
+ xml->endbranch();
+
+
+ xml->beginbranch("INSTRUMENT_KIT");
+ xml->addpar("kit_mode",Pkitmode);
+ xml->addparbool("drum_mode",Pdrummode);
+
+ for (int i=0;i<NUM_KIT_ITEMS;i++){
+ xml->beginbranch("INSTRUMENT_KIT_ITEM",i);
+ xml->addparbool("enabled",kit[i].Penabled);
+ if (kit[i].Penabled!=0) {
+ xml->addparstr("name",(char *)kit[i].Pname);
+
+ xml->addparbool("muted",kit[i].Pmuted);
+ xml->addpar("min_key",kit[i].Pminkey);
+ xml->addpar("max_key",kit[i].Pmaxkey);
+
+ xml->addpar("send_to_instrument_effect",kit[i].Psendtoparteffect);
+
+ xml->addparbool("add_enabled",kit[i].Padenabled);
+ if ((kit[i].Padenabled!=0)&&(kit[i].adpars!=NULL)){
+ xml->beginbranch("ADD_SYNTH_PARAMETERS");
+ kit[i].adpars->add2XML(xml);
+ xml->endbranch();
+ };
+
+ xml->addparbool("sub_enabled",kit[i].Psubenabled);
+ if ((kit[i].Psubenabled!=0)&&(kit[i].subpars!=NULL)){
+ xml->beginbranch("SUB_SYNTH_PARAMETERS");
+ kit[i].subpars->add2XML(xml);
+ xml->endbranch();
+ };
+
+ xml->addparbool("pad_enabled",kit[i].Ppadenabled);
+ if ((kit[i].Ppadenabled!=0)&&(kit[i].padpars!=NULL)){
+ xml->beginbranch("PAD_SYNTH_PARAMETERS");
+ kit[i].padpars->add2XML(xml);
+ xml->endbranch();
+ };
+
+ };
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+ xml->beginbranch("INSTRUMENT_EFFECTS");
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++){
+ xml->beginbranch("INSTRUMENT_EFFECT",nefx);
+ xml->beginbranch("EFFECT");
+ partefx[nefx]->add2XML(xml);
+ xml->endbranch();
+
+ xml->addpar("route",Pefxroute[nefx]);
+ partefx[nefx]->setdryonly(Pefxroute[nefx]==2);
+ xml->addparbool("bypass",Pefxbypass[nefx]);
+ xml->endbranch();
+ };
+ xml->endbranch();
+};
+
+
+void Part::add2XML(XMLwrapper *xml){
+ //parameters
+ xml->addparbool("enabled",Penabled);
+ if ((Penabled==0)&&(xml->minimal)) return;
+
+ xml->addpar("volume",Pvolume);
+ xml->addpar("panning",Ppanning);
+
+ xml->addpar("min_key",Pminkey);
+ xml->addpar("max_key",Pmaxkey);
+ xml->addpar("key_shift",Pkeyshift);
+ xml->addpar("rcv_chn",Prcvchn);
+
+ xml->addpar("velocity_sensing",Pvelsns);
+ xml->addpar("velocity_offset",Pveloffs);
+
+ xml->addparbool("note_on",Pnoteon);
+ xml->addparbool("poly_mode",Ppolymode);
+ xml->addpar("key_limit",Pkeylimit);
+
+ xml->beginbranch("INSTRUMENT");
+ add2XMLinstrument(xml);
+ xml->endbranch();
+
+ xml->beginbranch("CONTROLLER");
+ ctl.add2XML(xml);
+ xml->endbranch();
+};
+
+int Part::saveXML(char *filename){
+ XMLwrapper *xml;
+ xml=new XMLwrapper();
+
+ xml->beginbranch("INSTRUMENT");
+ add2XMLinstrument(xml);
+ xml->endbranch();
+
+ int result=xml->saveXMLfile(filename);
+ delete (xml);
+ return(result);
+};
+
+int Part::loadXMLinstrument(const char *filename){
+ XMLwrapper *xml=new XMLwrapper();
+ if (xml->loadXMLfile(filename)<0) {
+ delete(xml);
+ return(-1);
+ };
+
+ if (xml->enterbranch("INSTRUMENT")==0) return(-10);
+ getfromXMLinstrument(xml);
+ xml->exitbranch();
+
+ delete(xml);
+ return(0);
+};
+
+
+void Part::applyparameters(){
+ for (int n=0;n<NUM_KIT_ITEMS;n++){
+ if ((kit[n].padpars!=NULL)&&(kit[n].Ppadenabled!=0)) kit[n].padpars->applyparameters(true);
+ };
+};
+
+void Part::getfromXMLinstrument(XMLwrapper *xml){
+ if (xml->enterbranch("INFO")){
+ xml->getparstr("name",(char *)Pname,PART_MAX_NAME_LEN);
+ xml->getparstr("author",(char *)info.Pauthor,MAX_INFO_TEXT_SIZE);
+ xml->getparstr("comments",(char *)info.Pcomments,MAX_INFO_TEXT_SIZE);
+ info.Ptype=xml->getpar("type",info.Ptype,0,16);
+
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("INSTRUMENT_KIT")){
+ Pkitmode=xml->getpar127("kit_mode",Pkitmode);
+ Pdrummode=xml->getparbool("drum_mode",Pdrummode);
+
+ setkititemstatus(0,0);
+ for (int i=0;i<NUM_KIT_ITEMS;i++){
+ if (xml->enterbranch("INSTRUMENT_KIT_ITEM",i)==0) continue;
+ setkititemstatus(i,xml->getparbool("enabled",kit[i].Penabled));
+ if (kit[i].Penabled==0) {
+ xml->exitbranch();
+ continue;
+ };
+
+ xml->getparstr("name",(char *)kit[i].Pname,PART_MAX_NAME_LEN);
+
+ kit[i].Pmuted=xml->getparbool("muted",kit[i].Pmuted);
+ kit[i].Pminkey=xml->getpar127("min_key",kit[i].Pminkey);
+ kit[i].Pmaxkey=xml->getpar127("max_key",kit[i].Pmaxkey);
+
+ kit[i].Psendtoparteffect=xml->getpar127("send_to_instrument_effect",kit[i].Psendtoparteffect);
+
+ kit[i].Padenabled=xml->getparbool("add_enabled",kit[i].Padenabled);
+ if (xml->enterbranch("ADD_SYNTH_PARAMETERS")){
+ kit[i].adpars->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ kit[i].Psubenabled=xml->getparbool("sub_enabled",kit[i].Psubenabled);
+ if (xml->enterbranch("SUB_SYNTH_PARAMETERS")){
+ kit[i].subpars->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ kit[i].Ppadenabled=xml->getparbool("pad_enabled",kit[i].Ppadenabled);
+ if (xml->enterbranch("PAD_SYNTH_PARAMETERS")){
+ kit[i].padpars->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ xml->exitbranch();
+ };
+
+ xml->exitbranch();
+ };
+
+
+ if (xml->enterbranch("INSTRUMENT_EFFECTS")){
+ for (int nefx=0;nefx<NUM_PART_EFX;nefx++){
+ if (xml->enterbranch("INSTRUMENT_EFFECT",nefx)==0) continue;
+ if (xml->enterbranch("EFFECT")){
+ partefx[nefx]->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ Pefxroute[nefx]=xml->getpar("route",Pefxroute[nefx],0,NUM_PART_EFX);
+ partefx[nefx]->setdryonly(Pefxroute[nefx]==2);
+ Pefxbypass[nefx]=xml->getparbool("bypass",Pefxbypass[nefx]);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+};
+
+void Part::getfromXML(XMLwrapper *xml){
+ Penabled=xml->getparbool("enabled",Penabled);
+
+ setPvolume(xml->getpar127("volume",Pvolume));
+ setPpanning(xml->getpar127("panning",Ppanning));
+
+ Pminkey=xml->getpar127("min_key",Pminkey);
+ Pmaxkey=xml->getpar127("max_key",Pmaxkey);
+ Pkeyshift=xml->getpar127("key_shift",Pkeyshift);
+ Prcvchn=xml->getpar127("rcv_chn",Prcvchn);
+
+ Pvelsns=xml->getpar127("velocity_sensing",Pvelsns);
+ Pveloffs=xml->getpar127("velocity_offset",Pveloffs);
+
+ Pnoteon=xml->getparbool("note_on",Pnoteon);
+ Ppolymode=xml->getparbool("poly_mode",Ppolymode);
+ Pkeylimit=xml->getpar127("key_limit",Pkeylimit);
+
+
+ if (xml->enterbranch("INSTRUMENT")){
+ getfromXMLinstrument(xml);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("CONTROLLER")){
+ ctl.getfromXML(xml);
+ xml->exitbranch();
+ };
+
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.h
new file mode 100644
index 00000000..28ea9816
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Part.h
@@ -0,0 +1,176 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Part.h - Part implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef PART_H
+#define PART_H
+
+#define MAX_INFO_TEXT_SIZE 1000
+
+#include "../globals.h"
+#include "../Params/ADnoteParameters.h"
+#include "../Params/SUBnoteParameters.h"
+#include "../Params/PADnoteParameters.h"
+#include "../Synth/ADnote.h"
+#include "../Synth/SUBnote.h"
+#include "../Synth/PADnote.h"
+#include "../Params/Controller.h"
+#include "../Misc/Microtonal.h"
+#include "../DSP/FFTwrapper.h"
+#include "../Effects/EffectMgr.h"
+#include "XMLwrapper.h"
+
+class Master;
+
+class Part{
+
+ public:
+ Part(Microtonal *microtonal_,FFTwrapper *fft_, Master* master);
+ ~Part();
+
+ /* Midi commands implemented */
+ void NoteOn(unsigned char note,unsigned char velocity,int masterkeyshift);
+ void NoteOff(unsigned char note);
+ void AllNotesOff();//panic
+ void SetController(unsigned int type,int par);
+ void RelaseSustainedKeys();//this is called when the sustain pedal is relased
+ void RelaseAllKeys();//this is called on AllNotesOff controller
+
+ /* The synthesizer part output */
+ void ComputePartSmps();//Part output
+
+ //instrumentonly: 0 - save all, 1 - save only instrumnet, 2 - save only instrument without the name(used in bank)
+
+
+ //saves the instrument settings to a XML file
+ //returns 0 for ok or <0 if there is an error
+ int saveXML(char *filename);
+ int loadXMLinstrument(const char *filename);
+
+ void add2XML(XMLwrapper *xml);
+ void add2XMLinstrument(XMLwrapper *xml);
+
+ void defaults();
+ void defaultsinstrument();
+
+ void applyparameters();
+
+ void getfromXML(XMLwrapper *xml);
+ void getfromXMLinstrument(XMLwrapper *xml);
+
+ void cleanup();
+
+// ADnoteParameters *ADPartParameters;
+// SUBnoteParameters *SUBPartParameters;
+
+ //the part's kit
+ struct {
+ unsigned char Penabled,Pmuted,Pminkey,Pmaxkey;
+ unsigned char *Pname;
+ unsigned char Padenabled,Psubenabled,Ppadenabled;
+ unsigned char Psendtoparteffect;
+ ADnoteParameters *adpars;
+ SUBnoteParameters *subpars;
+ PADnoteParameters *padpars;
+ } kit[NUM_KIT_ITEMS];
+
+
+ //Part parameters
+ void setkeylimit(unsigned char Pkeylimit);
+ void setkititemstatus(int kititem,int Penabled_);
+
+ unsigned char Penabled;//if the part is enabled
+ unsigned char Pvolume;//part volume
+ unsigned char Pminkey;//the minimum key that the part receives noteon messages
+ unsigned char Pmaxkey;//the maximum key that the part receives noteon messages
+ void setPvolume(char Pvolume);
+ unsigned char Pkeyshift;//Part keyshift
+ unsigned char Prcvchn;//from what midi channel it receive commnads
+ unsigned char Ppanning;//part panning
+ void setPpanning(char Ppanning);
+ unsigned char Pvelsns;//velocity sensing (amplitude velocity scale)
+ unsigned char Pveloffs;//velocity offset
+ unsigned char Pnoteon;//if the part receives NoteOn messages
+ unsigned char Pkitmode;//if the kitmode is enabled
+ unsigned char Pdrummode;//if all keys are mapped and the system is 12tET (used for drums)
+
+ unsigned char Ppolymode;//Part mode - 0=monophonic , 1=polyphonic
+ unsigned char Pkeylimit;//how many keys are alowed to be played same time (0=off), the older will be relased
+
+ unsigned char *Pname; //name of the instrument
+ struct{//instrument additional information
+ unsigned char Ptype;
+ unsigned char Pauthor[MAX_INFO_TEXT_SIZE+1];
+ unsigned char Pcomments[MAX_INFO_TEXT_SIZE+1];
+ } info;
+
+
+ REALTYPE *partoutl;//Left channel output of the part
+ REALTYPE *partoutr;//Right channel output of the part
+
+ REALTYPE *partfxinputl[NUM_PART_EFX+1],*partfxinputr[NUM_PART_EFX+1];//Left and right signal that pass thru part effects; partfxinput l/r [NUM_PART_EFX] is for "no effect" buffer
+
+ enum NoteStatus{KEY_OFF,KEY_PLAYING,KEY_RELASED_AND_SUSTAINED,KEY_RELASED};
+
+ REALTYPE volume,oldvolumel,oldvolumer;//this is applied by Master
+ REALTYPE panning;//this is applied by Master, too
+
+ Controller ctl;//Part controllers
+
+ EffectMgr *partefx[NUM_PART_EFX];//insertion part effects (they are part of the instrument)
+ unsigned char Pefxroute[NUM_PART_EFX];//how the effect's output is routed(to next effect/to out)
+ bool Pefxbypass[NUM_PART_EFX];//if the effects are bypassed
+
+
+ Master* master;
+
+ int lastnote;
+
+ private:
+ void KillNotePos(int pos);
+ void RelaseNotePos(int pos);
+ int killallnotes;//is set to 1 if I want to kill all notes
+
+ struct PartNotes{
+ NoteStatus status;
+ int note;//if there is no note playing, the "note"=-1
+ int itemsplaying;
+ struct {
+ ADnote *adnote;
+ SUBnote *subnote;
+ PADnote *padnote;
+ int sendtoparteffect;
+ } kititem[NUM_KIT_ITEMS];
+ int time;
+ };
+
+ PartNotes partnote[POLIPHONY];
+
+ REALTYPE *tmpoutl;//used to get the note
+ REALTYPE *tmpoutr;
+
+ REALTYPE oldfreq;//this is used for portamento
+ Microtonal *microtonal;
+ FFTwrapper *fft;
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.C
new file mode 100644
index 00000000..74619731
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.C
@@ -0,0 +1,112 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Util.C - Miscellaneous functions
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "Util.h"
+#include <math.h>
+#include <stdio.h>
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <errno.h>
+#include <string.h>
+
+int SAMPLE_RATE=44100;
+int SOUND_BUFFER_SIZE=256;
+int OSCIL_SIZE=512;
+
+Config config;
+REALTYPE *denormalkillbuf;
+
+
+/*
+ * Transform the velocity according the scaling parameter (velocity sensing)
+ */
+REALTYPE VelF(REALTYPE velocity,unsigned char scaling){
+ REALTYPE x;
+ x=pow(VELOCITY_MAX_SCALE,(64.0-scaling)/64.0);
+ if ((scaling==127)||(velocity>0.99)) return(1.0);
+ else return(pow(velocity,x));
+};
+
+/*
+ * Get the detune in cents
+ */
+REALTYPE getdetune(unsigned char type,unsigned short int coarsedetune,unsigned short int finedetune){
+ REALTYPE det=0.0,octdet=0.0,cdet=0.0,findet=0.0;
+ //Get Octave
+ int octave=coarsedetune/1024;
+ if (octave>=8) octave-=16;
+ octdet=octave*1200.0;
+
+ //Coarse and fine detune
+ int cdetune=coarsedetune%1024;
+ if (cdetune>512) cdetune-=1024;
+
+ int fdetune=finedetune-8192;
+
+ switch (type){
+// case 1: is used for the default (see below)
+ case 2: cdet=fabs(cdetune*10.0);
+ findet=fabs(fdetune/8192.0)*10.0;
+ break;
+ case 3: cdet=fabs(cdetune*100);
+ findet=pow(10,fabs(fdetune/8192.0)*3.0)/10.0-0.1;
+ break;
+ case 4: cdet=fabs(cdetune*701.95500087);//perfect fifth
+ findet=(pow(2,fabs(fdetune/8192.0)*12.0)-1.0)/4095*1200;
+ break;
+ //case ...: need to update N_DETUNE_TYPES, if you'll add more
+ default:cdet=fabs(cdetune*50.0);
+ findet=fabs(fdetune/8192.0)*35.0;//almost like "Paul's Sound Designer 2"
+ break;
+ };
+ if (finedetune<8192) findet=-findet;
+ if (cdetune<0) cdet=-cdet;
+
+ det=octdet+cdet+findet;
+ return(det);
+};
+
+
+bool fileexists(char *filename){
+ struct stat tmp;
+ int result=stat(filename,&tmp);
+ if (result>=0) return(true);
+
+ return(false);
+};
+
+void newFFTFREQS(FFTFREQS *f,int size){
+ f->c=new REALTYPE[size];
+ f->s=new REALTYPE[size];
+ for (int i=0;i<size;i++){
+ f->c[i]=0.0;f->s[i]=0.0;
+ };
+};
+void deleteFFTFREQS(FFTFREQS *f){
+ delete[] f->c;
+ delete[] f->s;
+ f->c=f->s=NULL;
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.h
new file mode 100644
index 00000000..c5b39476
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/Util.h
@@ -0,0 +1,45 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Util.h - Miscellaneous functions
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef UTIL_H
+#define UTIL_H
+
+#include <pthread.h>
+#include "../globals.h"
+#include "Microtonal.h"
+#include "../DSP/FFTwrapper.h"
+#include "Config.h"
+
+//Velocity Sensing function
+extern REALTYPE VelF(REALTYPE velocity,unsigned char scaling);
+
+bool fileexists(char *filename);
+
+#define N_DETUNE_TYPES 4 //the number of detune types
+extern REALTYPE getdetune(unsigned char type,unsigned short int coarsedetune,unsigned short int finedetune);
+
+extern REALTYPE *denormalkillbuf;//the buffer to add noise in order to avoid denormalisation
+
+extern Config config;
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.C
new file mode 100644
index 00000000..0f35faf2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.C
@@ -0,0 +1,533 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ XMLwrapper.C - XML wrapper
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "XMLwrapper.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <zlib.h>
+
+#include "../globals.h"
+#include "Util.h"
+
+int xml_k=0;
+char tabs[STACKSIZE+2];
+
+const char *XMLwrapper_whitespace_callback(mxml_node_t *node,int where){
+ const char *name=node->value.element.name;
+
+ if ((where==MXML_WS_BEFORE_OPEN)&&(!strcmp(name,"?xml"))) return(NULL);
+ if ((where==MXML_WS_BEFORE_CLOSE)&&(!strcmp(name,"string"))) return(NULL);
+
+ if ((where==MXML_WS_BEFORE_OPEN)||(where==MXML_WS_BEFORE_CLOSE)) {
+/* const char *tmp=node->value.element.name;
+ if (tmp!=NULL) {
+ if ((strstr(tmp,"par")!=tmp)&&(strstr(tmp,"string")!=tmp)) {
+ printf("%s ",tmp);
+ if (where==MXML_WS_BEFORE_OPEN) xml_k++;
+ if (where==MXML_WS_BEFORE_CLOSE) xml_k--;
+ if (xml_k>=STACKSIZE) xml_k=STACKSIZE-1;
+ if (xml_k<0) xml_k=0;
+ printf("%d\n",xml_k);
+ printf("\n");
+ };
+
+ };
+ int i=0;
+ for (i=1;i<xml_k;i++) tabs[i]='\t';
+ tabs[0]='\n';tabs[i+1]='\0';
+ if (where==MXML_WS_BEFORE_OPEN) return(tabs);
+ else return("\n");
+*/
+ return("\n");
+ };
+
+ return(0);
+};
+
+
+XMLwrapper::XMLwrapper(){
+ ZERO(&parentstack,(int)sizeof(parentstack));
+ ZERO(&values,(int)sizeof(values));
+
+ minimal=true;
+ stackpos=0;
+
+ information.PADsynth_used=false;
+
+ tree=mxmlNewElement(MXML_NO_PARENT,"?xml version=\"1.0\" encoding=\"UTF-8\"?");
+/* for mxml 2.1 (and older)
+ tree=mxmlNewElement(MXML_NO_PARENT,"?xml");
+ mxmlElementSetAttr(tree,"version","1.0");
+ mxmlElementSetAttr(tree,"encoding","UTF-8");
+*/
+
+ mxml_node_t *doctype=mxmlNewElement(tree,"!DOCTYPE");
+ mxmlElementSetAttr(doctype,"ZynAddSubFX-data",NULL);
+
+ node=root=mxmlNewElement(tree,"ZynAddSubFX-data");
+
+ mxmlElementSetAttr(root,"version-major","1");
+ mxmlElementSetAttr(root,"version-minor","1");
+ mxmlElementSetAttr(root,"ZynAddSubFX-author","Nasca Octavian Paul");
+
+ //make the empty branch that will contain the information parameters
+ info=addparams0("INFORMATION");
+
+ //save zynaddsubfx specifications
+ beginbranch("BASE_PARAMETERS");
+ addpar("max_midi_parts",NUM_MIDI_PARTS);
+ addpar("max_kit_items_per_instrument",NUM_KIT_ITEMS);
+
+ addpar("max_system_effects",NUM_SYS_EFX);
+ addpar("max_insertion_effects",NUM_INS_EFX);
+ addpar("max_instrument_effects",NUM_PART_EFX);
+
+ addpar("max_addsynth_voices",NUM_VOICES);
+ endbranch();
+
+};
+
+XMLwrapper::~XMLwrapper(){
+ if (tree!=NULL) mxmlDelete(tree);
+};
+
+bool XMLwrapper::checkfileinformation(char *filename){
+ stackpos=0;
+ ZERO(&parentstack,(int)sizeof(parentstack));
+ information.PADsynth_used=false;
+
+ if (tree!=NULL) mxmlDelete(tree);tree=NULL;
+ char *xmldata=doloadfile(filename);
+ if (xmldata==NULL) return(-1);//the file could not be loaded or uncompressed
+
+
+ char *start=strstr(xmldata,"<INFORMATION>");
+ char *end=strstr(xmldata,"</INFORMATION>");
+
+ if ((start==NULL)||(end==NULL)||(start>end)) {
+ delete(xmldata);
+ return(false);
+ };
+ end+=strlen("</INFORMATION>");
+ end[0]='\0';
+
+ tree=mxmlNewElement(MXML_NO_PARENT,"?xml");
+ node=root=mxmlLoadString(tree,xmldata,MXML_OPAQUE_CALLBACK);
+ if (root==NULL) {
+ delete(xmldata);
+ mxmlDelete(tree);
+ node=root=tree=NULL;
+ return(false);
+ };
+
+ root=mxmlFindElement(tree,tree,"INFORMATION",NULL,NULL,MXML_DESCEND);
+ push(root);
+
+ if (root==NULL){
+ delete(xmldata);
+ mxmlDelete(tree);
+ node=root=tree=NULL;
+ return(false);
+ };
+
+ information.PADsynth_used=getparbool("PADsynth_used",false);
+
+ exitbranch();
+ if (tree!=NULL) mxmlDelete(tree);
+ delete(xmldata);
+ node=root=tree=NULL;
+
+ return(true);
+};
+
+
+/* SAVE XML members */
+
+int XMLwrapper::saveXMLfile(char *filename){
+ char *xmldata=getXMLdata();
+ if (xmldata==NULL) return(-2);
+
+ int compression=config.cfg.GzipCompression;
+
+ int fnsize=strlen(filename)+100;
+ char *filenamenew=new char [fnsize];
+ snprintf(filenamenew,fnsize,"%s",filename);
+
+ int result=dosavefile(filenamenew,compression,xmldata);
+
+ delete(filenamenew);
+ delete(xmldata);
+ return(result);
+};
+
+char *XMLwrapper::getXMLdata(){
+ xml_k=0;
+ ZERO(tabs,STACKSIZE+2);
+
+ mxml_node_t *oldnode=node;
+
+ node=info;
+ //Info storing
+ addparbool("PADsynth_used",information.PADsynth_used);
+
+ node=oldnode;
+ char *xmldata=mxmlSaveAllocString(tree,XMLwrapper_whitespace_callback);
+
+ return(xmldata);
+};
+
+
+int XMLwrapper::dosavefile(char *filename,int compression,char *xmldata){
+ if (compression==0){
+ FILE *file;
+ file=fopen(filename,"w");
+ if (file==NULL) return(-1);
+ fputs(xmldata,file);
+ fclose(file);
+ } else {
+ if (compression>9) compression=9;
+ if (compression<1) compression=1;
+ char options[10];
+ snprintf(options,10,"wb%d",compression);
+
+ gzFile gzfile;
+ gzfile=gzopen(filename,options);
+ if (gzfile==NULL) return(-1);
+ gzputs(gzfile,xmldata);
+ gzclose(gzfile);
+ };
+
+ return(0);
+};
+
+
+
+void XMLwrapper::addpar(char *name,int val){
+ addparams2("par","name",name,"value",int2str(val));
+};
+
+void XMLwrapper::addparreal(char *name,REALTYPE val){
+ addparams2("par_real","name",name,"value",real2str(val));
+};
+
+void XMLwrapper::addparbool(char *name,int val){
+ if (val!=0) addparams2("par_bool","name",name,"value","yes");
+ else addparams2("par_bool","name",name,"value","no");
+};
+
+void XMLwrapper::addparstr(char *name,char *val){
+ mxml_node_t *element=mxmlNewElement(node,"string");
+ mxmlElementSetAttr(element,"name",name);
+ mxmlNewText(element,0,val);
+};
+
+
+void XMLwrapper::beginbranch(char *name){
+ push(node);
+ node=addparams0(name);
+};
+
+void XMLwrapper::beginbranch(char *name,int id){
+ push(node);
+ node=addparams1(name,"id",int2str(id));
+};
+
+void XMLwrapper::endbranch(){
+ node=pop();
+};
+
+
+
+/* LOAD XML members */
+
+int XMLwrapper::loadXMLfile(const char *filename){
+ if (tree!=NULL) mxmlDelete(tree);
+ tree=NULL;
+
+ ZERO(&parentstack,(int)sizeof(parentstack));
+ ZERO(&values,(int)sizeof(values));
+
+ stackpos=0;
+
+ char *xmldata=doloadfile(filename);
+ if (xmldata==NULL) return(-1);//the file could not be loaded or uncompressed
+
+ root=tree=mxmlLoadString(NULL,xmldata,MXML_OPAQUE_CALLBACK);
+
+ delete(xmldata);
+
+ if (tree==NULL) return(-2);//this is not XML
+
+
+ node=root=mxmlFindElement(tree,tree,"ZynAddSubFX-data",NULL,NULL,MXML_DESCEND);
+ if (root==NULL) return(-3);//the XML doesnt embbed zynaddsubfx data
+ push(root);
+
+ values.xml_version.major=str2int(mxmlElementGetAttr(root,"version-major"));
+ values.xml_version.minor=str2int(mxmlElementGetAttr(root,"version-minor"));
+
+ return(0);
+};
+
+
+char *XMLwrapper::doloadfile(const char *filename){
+ char *xmldata=NULL;
+ int filesize=-1;
+
+ //try get filesize as gzip data (first)
+ gzFile gzfile=gzopen(filename,"rb");
+ if (gzfile!=NULL){//this is a gzip file
+ // first check it's size
+ while(!gzeof(gzfile)) {
+ gzseek (gzfile,1024*1024,SEEK_CUR);
+ if (gztell(gzfile)>10000000) {
+ gzclose(gzfile);
+ goto notgzip;//the file is too big
+ };
+ };
+ filesize=gztell(gzfile);
+
+ //rewind the file and load the data
+ xmldata=new char[filesize+1];
+ ZERO(xmldata,filesize+1);
+
+ gzrewind(gzfile);
+ gzread(gzfile,xmldata,filesize);
+
+ gzclose(gzfile);
+ return (xmldata);
+ } else {//this is not a gzip file
+ notgzip:
+ FILE *file=fopen(filename,"rb");
+ if (file==NULL) return(NULL);
+ fseek(file,0,SEEK_END);
+ filesize=ftell(file);
+
+ xmldata=new char [filesize+1];
+ ZERO(xmldata,filesize+1);
+
+ rewind(file);
+ fread(xmldata,filesize,1,file);
+
+ fclose(file);
+ return(xmldata);
+ };
+};
+
+bool XMLwrapper::putXMLdata(char *xmldata){
+ if (tree!=NULL) mxmlDelete(tree);
+ tree=NULL;
+
+ ZERO(&parentstack,(int)sizeof(parentstack));
+ ZERO(&values,(int)sizeof(values));
+
+ stackpos=0;
+
+ if (xmldata==NULL) return (false);
+
+ root=tree=mxmlLoadString(NULL,xmldata,MXML_OPAQUE_CALLBACK);
+
+ if (tree==NULL) return(false);
+
+ node=root=mxmlFindElement(tree,tree,"ZynAddSubFX-data",NULL,NULL,MXML_DESCEND);
+ if (root==NULL) return (false);;
+ push(root);
+
+ return(true);
+};
+
+
+
+int XMLwrapper::enterbranch(char *name){
+ node=mxmlFindElement(peek(),peek(),name,NULL,NULL,MXML_DESCEND_FIRST);
+ if (node==NULL) return(0);
+
+ push(node);
+ return(1);
+};
+
+int XMLwrapper::enterbranch(char *name,int id){
+ snprintf(tmpstr,TMPSTR_SIZE,"%d",id);
+ node=mxmlFindElement(peek(),peek(),name,"id",tmpstr,MXML_DESCEND_FIRST);
+ if (node==NULL) return(0);
+
+ push(node);
+ return(1);
+};
+
+
+void XMLwrapper::exitbranch(){
+ pop();
+};
+
+
+int XMLwrapper::getbranchid(int min, int max){
+ int id=str2int(mxmlElementGetAttr(node,"id"));
+ if ((min==0)&&(max==0)) return(id);
+
+ if (id<min) id=min;
+ else if (id>max) id=max;
+
+ return(id);
+};
+
+int XMLwrapper::getpar(char *name,int defaultpar,int min,int max){
+ node=mxmlFindElement(peek(),peek(),"par","name",name,MXML_DESCEND_FIRST);
+ if (node==NULL) return(defaultpar);
+
+ const char *strval=mxmlElementGetAttr(node,"value");
+ if (strval==NULL) return(defaultpar);
+
+ int val=str2int(strval);
+ if (val<min) val=min;
+ else if (val>max) val=max;
+
+ return(val);
+};
+
+int XMLwrapper::getpar127(char *name,int defaultpar){
+ return(getpar(name,defaultpar,0,127));
+};
+
+int XMLwrapper::getparbool(char *name,int defaultpar){
+ node=mxmlFindElement(peek(),peek(),"par_bool","name",name,MXML_DESCEND_FIRST);
+ if (node==NULL) return(defaultpar);
+
+ const char *strval=mxmlElementGetAttr(node,"value");
+ if (strval==NULL) return(defaultpar);
+
+ if ((strval[0]=='Y')||(strval[0]=='y')) return(1);
+ else return(0);
+};
+
+void XMLwrapper::getparstr(char *name,char *par,int maxstrlen){
+ ZERO(par,maxstrlen);
+ node=mxmlFindElement(peek(),peek(),"string","name",name,MXML_DESCEND_FIRST);
+
+ if (node==NULL) return;
+ if (node->child==NULL) return;
+ if (node->child->type!=MXML_OPAQUE) return;
+
+ snprintf(par,maxstrlen,"%s",node->child->value.element.name);
+
+};
+
+REALTYPE XMLwrapper::getparreal(char *name,REALTYPE defaultpar){
+ node=mxmlFindElement(peek(),peek(),"par_real","name",name,MXML_DESCEND_FIRST);
+ if (node==NULL) return(defaultpar);
+
+ const char *strval=mxmlElementGetAttr(node,"value");
+ if (strval==NULL) return(defaultpar);
+
+ return(str2real(strval));
+};
+
+REALTYPE XMLwrapper::getparreal(char *name,REALTYPE defaultpar,REALTYPE min,REALTYPE max){
+ REALTYPE result=getparreal(name,defaultpar);
+
+ if (result<min) result=min;
+ else if (result>max) result=max;
+ return(result);
+};
+
+
+/** Private members **/
+
+char *XMLwrapper::int2str(int x){
+ snprintf(tmpstr,TMPSTR_SIZE,"%d",x);
+ return(tmpstr);
+};
+
+char *XMLwrapper::real2str(REALTYPE x){
+ snprintf(tmpstr,TMPSTR_SIZE,"%g",x);
+ return(tmpstr);
+};
+
+int XMLwrapper::str2int(const char *str){
+ if (str==NULL) return(0);
+ int result=strtol(str,NULL,10);
+ return(result);
+};
+
+REALTYPE XMLwrapper::str2real(const char *str){
+ if (str==NULL) return(0.0);
+ REALTYPE result=strtod(str,NULL);
+ return(result);
+};
+
+
+mxml_node_t *XMLwrapper::addparams0(char *name){
+ mxml_node_t *element=mxmlNewElement(node,name);
+ return(element);
+};
+
+mxml_node_t *XMLwrapper::addparams1(char *name,char *par1,char *val1){
+ mxml_node_t *element=mxmlNewElement(node,name);
+ mxmlElementSetAttr(element,par1,val1);
+ return(element);
+};
+
+mxml_node_t *XMLwrapper::addparams2(char *name,char *par1,char *val1,char *par2, char *val2){
+ mxml_node_t *element=mxmlNewElement(node,name);
+ mxmlElementSetAttr(element,par1,val1);
+ mxmlElementSetAttr(element,par2,val2);
+ return(element);
+};
+
+
+
+
+void XMLwrapper::push(mxml_node_t *node){
+ if (stackpos>=STACKSIZE-1) {
+ printf("BUG!: XMLwrapper::push() - full parentstack\n");
+ return;
+ };
+ stackpos++;
+ parentstack[stackpos]=node;
+
+// printf("push %d - %s\n",stackpos,node->value.element.name);
+
+};
+mxml_node_t *XMLwrapper::pop(){
+ if (stackpos<=0) {
+ printf("BUG!: XMLwrapper::pop() - empty parentstack\n");
+ return (root);
+ };
+ mxml_node_t *node=parentstack[stackpos];
+ parentstack[stackpos]=NULL;
+
+// printf("pop %d - %s\n",stackpos,node->value.element.name);
+
+ stackpos--;
+ return(node);
+};
+
+mxml_node_t *XMLwrapper::peek(){
+ if (stackpos<=0) {
+ printf("BUG!: XMLwrapper::peek() - empty parentstack\n");
+ return (root);
+ };
+ return(parentstack[stackpos]);
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.h
new file mode 100644
index 00000000..765622a2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Misc/XMLwrapper.h
@@ -0,0 +1,175 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ XML.h - XML wrapper
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <mxml.h>
+#ifndef REALTYPE
+#define REALTYPE float
+#endif
+
+#ifndef XML_WRAPPER_H
+#define XML_WRAPPER_H
+
+#define TMPSTR_SIZE 50
+
+//the maxim tree depth
+#define STACKSIZE 100
+
+class XMLwrapper{
+ public:
+ XMLwrapper();
+ ~XMLwrapper();
+
+ /********************************/
+ /* SAVE to XML */
+ /********************************/
+
+ //returns 0 if ok or -1 if the file cannot be saved
+ int saveXMLfile(char *filename);
+
+ //returns the new allocated string that contains the XML data (used for clipboard)
+ //the string is NULL terminated
+ char *getXMLdata();
+
+ //add simple parameter (name and value)
+ void addpar(char *name,int val);
+ void addparreal(char *name,REALTYPE val);
+
+ //add boolean parameter (name and boolean value)
+ //if the value is 0 => "yes", else "no"
+ void addparbool(char *name,int val);
+
+ //add string parameter (name and string)
+ void addparstr(char *name,char *val);
+
+ //add a branch
+ void beginbranch(char *name);
+ void beginbranch(char *name, int id);
+
+ //this must be called after each branch (nodes that contains child nodes)
+ void endbranch();
+
+ /********************************/
+ /* LOAD from XML */
+ /********************************/
+
+ //returns 0 if ok or -1 if the file cannot be loaded
+ int loadXMLfile(const char *filename);
+
+ //used by the clipboard
+ bool putXMLdata(char *xmldata);
+
+ //enter into the branch
+ //returns 1 if is ok, or 0 otherwise
+ int enterbranch(char *name);
+
+
+ //enter into the branch with id
+ //returns 1 if is ok, or 0 otherwise
+ int enterbranch(char *name, int id);
+
+ //exits from a branch
+ void exitbranch();
+
+ //get the the branch_id and limits it between the min and max
+ //if min==max==0, it will not limit it
+ //if there isn't any id, will return min
+ //this must be called only imediately after enterbranch()
+ int getbranchid(int min, int max);
+
+ //it returns the parameter and limits it between min and max
+ //if min==max==0, it will not limit it
+ //if no parameter will be here, the defaultpar will be returned
+ int getpar(char *name,int defaultpar,int min,int max);
+
+ //the same as getpar, but the limits are 0 and 127
+ int getpar127(char *name,int defaultpar);
+
+ int getparbool(char *name,int defaultpar);
+
+ void getparstr(char *name,char *par,int maxstrlen);
+ REALTYPE getparreal(char *name,REALTYPE defaultpar);
+ REALTYPE getparreal(char *name,REALTYPE defaultpar,REALTYPE min,REALTYPE max);
+
+ bool minimal;//false if all parameters will be stored (used only for clipboard)
+
+ struct {
+ bool PADsynth_used;
+ }information;
+
+ //opens a file and parse only the "information" data on it
+ //returns "true" if all went ok or "false" on errors
+ bool checkfileinformation(char *filename);
+
+ private:
+
+ int dosavefile(char *filename,int compression,char *xmldata);
+ char *doloadfile(const char *filename);
+
+
+ mxml_node_t *tree;//all xml data
+ mxml_node_t *root;//xml data used by zynaddsubfx
+ mxml_node_t *node;//current node
+ mxml_node_t *info;//this node is used to store the information about the data
+
+ //adds params like this:
+ // <name>
+ //returns the node
+ mxml_node_t *addparams0(char *name);
+
+ //adds params like this:
+ // <name par1="val1">
+ //returns the node
+ mxml_node_t *addparams1(char *name,char *par1,char *val1);
+
+ //adds params like this:
+ // <name par1="val1" par2="val2">
+ //returns the node
+ mxml_node_t *addparams2(char *name,char *par1,char *val1,char *par2, char *val2);
+
+ char *int2str(int x);
+ char *real2str(REALTYPE x);
+
+ int str2int(const char *str);
+ REALTYPE str2real(const char *str);
+
+ char tmpstr[TMPSTR_SIZE];
+
+
+ //this is used to store the parents
+ mxml_node_t *parentstack[STACKSIZE];
+ int stackpos;
+
+
+ void push(mxml_node_t *node);
+ mxml_node_t *pop();
+ mxml_node_t *peek();
+
+ //theese are used to store the values
+ struct{
+ struct {
+ int major,minor;
+ }xml_version;
+ }values;
+
+};
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.C
new file mode 100644
index 00000000..525bedc5
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.C
@@ -0,0 +1,138 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Recorder.C - Records sound to a file
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <errno.h>
+
+#include "Recorder.h"
+
+Recorder::Recorder(){
+ recordbuf_16bit=new short int [SOUND_BUFFER_SIZE*2];
+ status=0;file=-1;
+ sampleswritten=0;
+ notetrigger=0;
+ for (int i=0;i<SOUND_BUFFER_SIZE*2;i++){
+ recordbuf_16bit[i]=0;
+ };
+};
+
+Recorder::~Recorder(){
+ if (recording()==1) stop();
+ delete [] recordbuf_16bit;
+};
+
+int Recorder::preparefile(char *filename_,int overwrite){
+ if (overwrite==0) file=open(filename_,O_CREAT|O_EXCL|O_WRONLY|O_BINARY,00444+00222);
+ else file=open(filename_,O_CREAT|O_WRONLY|O_TRUNC|O_BINARY,00444+00222);//overwrite if the file exists
+ if (file==-1) {
+ if (errno==EEXIST) return(1);//file exists already
+ else return(2);//Access Denied or any other problem
+ };
+ status=1;//ready
+
+ //prepare the space fot the wav header
+ //the header itself, will be written when the file is closed
+ unsigned char zerobuf[44]; for (int i=0;i<44;i++) zerobuf[i]=0;
+ write(file,zerobuf,44);
+
+ return(0);
+};
+
+void Recorder::start(){
+ notetrigger=0;
+ status=2;//recording
+};
+
+void Recorder::stop(){
+ unsigned int chunksize;
+ lseek(file,0,SEEK_SET);
+
+ write(file,"RIFF",4);
+ chunksize=sampleswritten*4+36;
+ write(file,&chunksize,4);
+
+ write(file,"WAVEfmt ",8);
+ chunksize=16;
+ write(file,&chunksize,4);
+ unsigned short int formattag=1;//uncompresed wave
+ write(file,&formattag,2);
+ unsigned short int nchannels=2;//stereo
+ write(file,&nchannels,2);
+ unsigned int samplerate=SAMPLE_RATE;//samplerate
+ write(file,&samplerate,4);
+ unsigned int bytespersec=SAMPLE_RATE*4;//bytes/sec
+ write(file,&bytespersec,4);
+ unsigned short int blockalign=4;//2 channels * 16 bits/8
+ write(file,&blockalign,2);
+ unsigned short int bitspersample=16;
+ write(file,&bitspersample,2);
+
+ write(file,"data",4);
+ chunksize=sampleswritten*blockalign;
+ write(file,&chunksize,4);
+
+ close(file);
+ file=-1;
+ status=0;
+ sampleswritten=0;
+};
+
+void Recorder::pause(){
+ status=0;
+};
+
+int Recorder::recording(){
+ if ((status==2)&&(notetrigger!=0)) return(1);
+ else return(0);
+};
+
+void Recorder::recordbuffer(REALTYPE *outl,REALTYPE *outr){
+ int tmp;
+ if (status!=2) return;
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ tmp=(int)(outl[i]*32767.0);
+ if (tmp<-32768) tmp=-32768;
+ if (tmp>32767) tmp=32767;
+ recordbuf_16bit[i*2]=tmp;
+
+ tmp=(int)(outr[i]*32767.0);
+ if (tmp<-32768) tmp=-32768;
+ if (tmp>32767) tmp=32767;
+ recordbuf_16bit[i*2+1]=tmp;
+ };
+ if (write(file,recordbuf_16bit,SOUND_BUFFER_SIZE*4)<SOUND_BUFFER_SIZE*4) {
+ fprintf(stderr,"Error while recording !\n");
+ stop();
+ };
+ sampleswritten+=SOUND_BUFFER_SIZE;
+};
+
+void Recorder::triggernow(){
+ if (status==2) notetrigger=1;
+};
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.h
new file mode 100644
index 00000000..fea6e409
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Output/Recorder.h
@@ -0,0 +1,52 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Recorder.h - Records sound to a file
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef RECORDER_H
+#define RECORDER_H
+
+#include "../globals.h"
+
+class Recorder{
+ public:
+ Recorder();
+ ~Recorder();
+ int preparefile(char *filename_,int overwrite);//returns 1 if the file exists
+ void start();
+ void stop();
+ void pause();
+ int recording();
+ void triggernow();
+ void recordbuffer(REALTYPE *outl,REALTYPE *outr);
+
+ /* Status:
+ 0 - not ready(no file selected),
+ 1 - ready
+ 2 - recording */
+ int status;
+
+ private:
+ int file;
+ short int *recordbuf_16bit;
+ int sampleswritten,notetrigger;
+};
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.C
new file mode 100644
index 00000000..fdbbbe83
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.C
@@ -0,0 +1,637 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ ADnoteParameters.C - Parameters for ADnote (ADsynth)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+
+#include "ADnoteParameters.h"
+
+ADnoteParameters::ADnoteParameters(FFTwrapper *fft_):Presets(){
+ setpresettype("Padsyth");
+ fft=fft_;
+
+ GlobalPar.FreqEnvelope=new EnvelopeParams(0,0);
+ GlobalPar.FreqEnvelope->ASRinit(64,50,64,60);
+ GlobalPar.FreqLfo=new LFOParams(70,0,64,0,0,0,0,0);
+
+ GlobalPar.AmpEnvelope=new EnvelopeParams(64,1);
+ GlobalPar.AmpEnvelope->ADSRinit_dB(0,40,127,25);
+ GlobalPar.AmpLfo=new LFOParams(80,0,64,0,0,0,0,1);
+
+ GlobalPar.GlobalFilter=new FilterParams(2,94,40);
+ GlobalPar.FilterEnvelope=new EnvelopeParams(0,1);
+ GlobalPar.FilterEnvelope->ADSRinit_filter(64,40,64,70,60,64);
+ GlobalPar.FilterLfo=new LFOParams(80,0,64,0,0,0,0,2);
+ GlobalPar.Reson=new Resonance();
+
+ for (int nvoice=0;nvoice<NUM_VOICES;nvoice++) EnableVoice(nvoice);
+
+ defaults();
+};
+
+void ADnoteParameters::defaults(){
+ //Default Parameters
+ /* Frequency Global Parameters */
+ GlobalPar.PStereo=1;//stereo
+ GlobalPar.PDetune=8192;//zero
+ GlobalPar.PCoarseDetune=0;
+ GlobalPar.PDetuneType=1;
+ GlobalPar.FreqEnvelope->defaults();
+ GlobalPar.FreqLfo->defaults();
+ GlobalPar.PBandwidth=64;
+
+ /* Amplitude Global Parameters */
+ GlobalPar.PVolume=90;
+ GlobalPar.PPanning=64;//center
+ GlobalPar.PAmpVelocityScaleFunction=64;
+ GlobalPar.AmpEnvelope->defaults();
+ GlobalPar.AmpLfo->defaults();
+ GlobalPar.PPunchStrength=0;
+ GlobalPar.PPunchTime=60;
+ GlobalPar.PPunchStretch=64;
+ GlobalPar.PPunchVelocitySensing=72;
+ GlobalPar.Hrandgrouping=0;
+
+ /* Filter Global Parameters*/
+ GlobalPar.PFilterVelocityScale=64;
+ GlobalPar.PFilterVelocityScaleFunction=64;
+ GlobalPar.GlobalFilter->defaults();
+ GlobalPar.FilterEnvelope->defaults();
+ GlobalPar.FilterLfo->defaults();
+ GlobalPar.Reson->defaults();
+
+
+ for (int nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ defaults(nvoice);
+ };
+ VoicePar[0].Enabled=1;
+};
+
+/*
+ * Defaults a voice
+ */
+void ADnoteParameters::defaults(int n){
+ int nvoice=n;
+ VoicePar[nvoice].Enabled=0;
+ VoicePar[nvoice].Type=0;
+ VoicePar[nvoice].Pfixedfreq=0;
+ VoicePar[nvoice].PfixedfreqET=0;
+ VoicePar[nvoice].Presonance=1;
+ VoicePar[nvoice].Pfilterbypass=0;
+ VoicePar[nvoice].Pextoscil=-1;
+ VoicePar[nvoice].PextFMoscil=-1;
+ VoicePar[nvoice].Poscilphase=64;
+ VoicePar[nvoice].PFMoscilphase=64;
+ VoicePar[nvoice].PDelay=0;
+ VoicePar[nvoice].PVolume=100;
+ VoicePar[nvoice].PVolumeminus=0;
+ VoicePar[nvoice].PPanning=64;//center
+ VoicePar[nvoice].PDetune=8192;//8192=0
+ VoicePar[nvoice].PCoarseDetune=0;
+ VoicePar[nvoice].PDetuneType=0;
+ VoicePar[nvoice].PFreqLfoEnabled=0;
+ VoicePar[nvoice].PFreqEnvelopeEnabled=0;
+ VoicePar[nvoice].PAmpEnvelopeEnabled=0;
+ VoicePar[nvoice].PAmpLfoEnabled=0;
+ VoicePar[nvoice].PAmpVelocityScaleFunction=127;
+ VoicePar[nvoice].PFilterEnabled=0;
+ VoicePar[nvoice].PFilterEnvelopeEnabled=0;
+ VoicePar[nvoice].PFilterLfoEnabled=0;
+ VoicePar[nvoice].PFMEnabled=0;
+
+ //I use the internal oscillator (-1)
+ VoicePar[nvoice].PFMVoice=-1;
+
+ VoicePar[nvoice].PFMVolume=90;
+ VoicePar[nvoice].PFMVolumeDamp=64;
+ VoicePar[nvoice].PFMDetune=8192;
+ VoicePar[nvoice].PFMCoarseDetune=0;
+ VoicePar[nvoice].PFMDetuneType=0;
+ VoicePar[nvoice].PFMFreqEnvelopeEnabled=0;
+ VoicePar[nvoice].PFMAmpEnvelopeEnabled=0;
+ VoicePar[nvoice].PFMVelocityScaleFunction=64;
+
+ VoicePar[nvoice].OscilSmp->defaults();
+ VoicePar[nvoice].FMSmp->defaults();
+
+ VoicePar[nvoice].AmpEnvelope->defaults();
+ VoicePar[nvoice].AmpLfo->defaults();
+
+ VoicePar[nvoice].FreqEnvelope->defaults();
+ VoicePar[nvoice].FreqLfo->defaults();
+
+ VoicePar[nvoice].VoiceFilter->defaults();
+ VoicePar[nvoice].FilterEnvelope->defaults();
+ VoicePar[nvoice].FilterLfo->defaults();
+
+ VoicePar[nvoice].FMFreqEnvelope->defaults();
+ VoicePar[nvoice].FMAmpEnvelope->defaults();
+};
+
+
+
+/*
+ * Init the voice parameters
+ */
+void ADnoteParameters::EnableVoice(int nvoice){
+ VoicePar[nvoice].OscilSmp=new OscilGen(fft,GlobalPar.Reson);
+ VoicePar[nvoice].FMSmp=new OscilGen(fft,NULL);
+
+ VoicePar[nvoice].AmpEnvelope=new EnvelopeParams(64,1);
+ VoicePar[nvoice].AmpEnvelope->ADSRinit_dB(0,100,127,100);
+ VoicePar[nvoice].AmpLfo=new LFOParams(90,32,64,0,0,30,0,1);
+
+ VoicePar[nvoice].FreqEnvelope=new EnvelopeParams(0,0);
+ VoicePar[nvoice].FreqEnvelope->ASRinit(30,40,64,60);
+ VoicePar[nvoice].FreqLfo=new LFOParams(50,40,0,0,0,0,0,0);
+
+ VoicePar[nvoice].VoiceFilter=new FilterParams(2,50,60);
+ VoicePar[nvoice].FilterEnvelope=new EnvelopeParams(0,0);
+ VoicePar[nvoice].FilterEnvelope->ADSRinit_filter(90,70,40,70,10,40);
+ VoicePar[nvoice].FilterLfo=new LFOParams(50,20,64,0,0,0,0,2);
+
+ VoicePar[nvoice].FMFreqEnvelope=new EnvelopeParams(0,0);
+ VoicePar[nvoice].FMFreqEnvelope->ASRinit(20,90,40,80);
+ VoicePar[nvoice].FMAmpEnvelope=new EnvelopeParams(64,1);
+ VoicePar[nvoice].FMAmpEnvelope->ADSRinit(80,90,127,100);
+};
+
+/*
+ * Get the Multiplier of the fine detunes of the voices
+ */
+REALTYPE ADnoteParameters::getBandwidthDetuneMultiplier(){
+ REALTYPE bw=(GlobalPar.PBandwidth-64.0)/64.0;
+ bw=pow(2.0,bw*pow(fabs(bw),0.2)*5.0);
+
+ return(bw);
+};
+
+
+/*
+ * Kill the voice
+ */
+void ADnoteParameters::KillVoice(int nvoice){
+ delete (VoicePar[nvoice].OscilSmp);
+ delete (VoicePar[nvoice].FMSmp);
+
+ delete (VoicePar[nvoice].AmpEnvelope);
+ delete (VoicePar[nvoice].AmpLfo);
+
+ delete (VoicePar[nvoice].FreqEnvelope);
+ delete (VoicePar[nvoice].FreqLfo);
+
+ delete (VoicePar[nvoice].VoiceFilter);
+ delete (VoicePar[nvoice].FilterEnvelope);
+ delete (VoicePar[nvoice].FilterLfo);
+
+ delete (VoicePar[nvoice].FMFreqEnvelope);
+ delete (VoicePar[nvoice].FMAmpEnvelope);
+};
+
+ADnoteParameters::~ADnoteParameters(){
+ delete(GlobalPar.FreqEnvelope);
+ delete(GlobalPar.FreqLfo);
+ delete(GlobalPar.AmpEnvelope);
+ delete(GlobalPar.AmpLfo);
+ delete(GlobalPar.GlobalFilter);
+ delete(GlobalPar.FilterEnvelope);
+ delete(GlobalPar.FilterLfo);
+ delete(GlobalPar.Reson);
+
+ for (int nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ KillVoice(nvoice);
+ };
+};
+
+
+
+
+void ADnoteParameters::add2XMLsection(XMLwrapper *xml,int n){
+ int nvoice=n;
+ if (nvoice>=NUM_VOICES) return;
+
+ int oscilused=0,fmoscilused=0;//if the oscil or fmoscil are used by another voice
+
+ for (int i=0;i<NUM_VOICES;i++){
+ if (VoicePar[i].Pextoscil==nvoice) oscilused=1;
+ if (VoicePar[i].PextFMoscil==nvoice) fmoscilused=1;
+ };
+
+ xml->addparbool("enabled",VoicePar[nvoice].Enabled);
+ if (((VoicePar[nvoice].Enabled==0)&&(oscilused==0)&&(fmoscilused==0))&&(xml->minimal)) return;
+
+ xml->addpar("type",VoicePar[nvoice].Type);
+ xml->addpar("delay",VoicePar[nvoice].PDelay);
+ xml->addparbool("resonance",VoicePar[nvoice].Presonance);
+
+ xml->addpar("ext_oscil",VoicePar[nvoice].Pextoscil);
+ xml->addpar("ext_fm_oscil",VoicePar[nvoice].PextFMoscil);
+
+ xml->addpar("oscil_phase",VoicePar[nvoice].Poscilphase);
+ xml->addpar("oscil_fm_phase",VoicePar[nvoice].PFMoscilphase);
+
+ xml->addparbool("filter_enabled",VoicePar[nvoice].PFilterEnabled);
+ xml->addparbool("filter_bypass",VoicePar[nvoice].Pfilterbypass);
+
+ xml->addpar("fm_enabled",VoicePar[nvoice].PFMEnabled);
+
+ xml->beginbranch("OSCIL");
+ VoicePar[nvoice].OscilSmp->add2XML(xml);
+ xml->endbranch();
+
+
+ xml->beginbranch("AMPLITUDE_PARAMETERS");
+ xml->addpar("panning",VoicePar[nvoice].PPanning);
+ xml->addpar("volume",VoicePar[nvoice].PVolume);
+ xml->addparbool("volume_minus",VoicePar[nvoice].PVolumeminus);
+ xml->addpar("velocity_sensing",VoicePar[nvoice].PAmpVelocityScaleFunction);
+
+ xml->addparbool("amp_envelope_enabled",VoicePar[nvoice].PAmpEnvelopeEnabled);
+ if ((VoicePar[nvoice].PAmpEnvelopeEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("AMPLITUDE_ENVELOPE");
+ VoicePar[nvoice].AmpEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->addparbool("amp_lfo_enabled",VoicePar[nvoice].PAmpLfoEnabled);
+ if ((VoicePar[nvoice].PAmpLfoEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("AMPLITUDE_LFO");
+ VoicePar[nvoice].AmpLfo->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+ xml->beginbranch("FREQUENCY_PARAMETERS");
+ xml->addparbool("fixed_freq",VoicePar[nvoice].Pfixedfreq);
+ xml->addpar("fixed_freq_et",VoicePar[nvoice].PfixedfreqET);
+ xml->addpar("detune",VoicePar[nvoice].PDetune);
+ xml->addpar("coarse_detune",VoicePar[nvoice].PCoarseDetune);
+ xml->addpar("detune_type",VoicePar[nvoice].PDetuneType);
+
+ xml->addparbool("freq_envelope_enabled",VoicePar[nvoice].PFreqEnvelopeEnabled);
+ if ((VoicePar[nvoice].PFreqEnvelopeEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FREQUENCY_ENVELOPE");
+ VoicePar[nvoice].FreqEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->addparbool("freq_lfo_enabled",VoicePar[nvoice].PFreqLfoEnabled);
+ if ((VoicePar[nvoice].PFreqLfoEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FREQUENCY_LFO");
+ VoicePar[nvoice].FreqLfo->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+
+ if ((VoicePar[nvoice].PFilterEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FILTER_PARAMETERS");
+ xml->beginbranch("FILTER");
+ VoicePar[nvoice].VoiceFilter->add2XML(xml);
+ xml->endbranch();
+
+ xml->addparbool("filter_envelope_enabled",VoicePar[nvoice].PFilterEnvelopeEnabled);
+ if ((VoicePar[nvoice].PFilterEnvelopeEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FILTER_ENVELOPE");
+ VoicePar[nvoice].FilterEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+
+ xml->addparbool("filter_lfo_enabled",VoicePar[nvoice].PFilterLfoEnabled);
+ if ((VoicePar[nvoice].PFilterLfoEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FILTER_LFO");
+ VoicePar[nvoice].FilterLfo->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->endbranch();
+ };
+
+ if ((VoicePar[nvoice].PFMEnabled!=0)||(fmoscilused!=0)||(!xml->minimal)){
+ xml->beginbranch("FM_PARAMETERS");
+ xml->addpar("input_voice",VoicePar[nvoice].PFMVoice);
+
+ xml->addpar("volume",VoicePar[nvoice].PFMVolume);
+ xml->addpar("volume_damp",VoicePar[nvoice].PFMVolumeDamp);
+ xml->addpar("velocity_sensing",VoicePar[nvoice].PFMVelocityScaleFunction);
+
+ xml->addparbool("amp_envelope_enabled",VoicePar[nvoice].PFMAmpEnvelopeEnabled);
+ if ((VoicePar[nvoice].PFMAmpEnvelopeEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("AMPLITUDE_ENVELOPE");
+ VoicePar[nvoice].FMAmpEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->beginbranch("MODULATOR");
+ xml->addpar("detune",VoicePar[nvoice].PFMDetune);
+ xml->addpar("coarse_detune",VoicePar[nvoice].PFMCoarseDetune);
+ xml->addpar("detune_type",VoicePar[nvoice].PFMDetuneType);
+
+ xml->addparbool("freq_envelope_enabled",VoicePar[nvoice].PFMFreqEnvelopeEnabled);
+ if ((VoicePar[nvoice].PFMFreqEnvelopeEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FREQUENCY_ENVELOPE");
+ VoicePar[nvoice].FMFreqEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+
+ xml->beginbranch("OSCIL");
+ VoicePar[nvoice].FMSmp->add2XML(xml);
+ xml->endbranch();
+
+ xml->endbranch();
+ xml->endbranch();
+ };
+};
+
+
+void ADnoteParameters::add2XML(XMLwrapper *xml){
+ xml->addparbool("stereo",GlobalPar.PStereo);
+
+ xml->beginbranch("AMPLITUDE_PARAMETERS");
+ xml->addpar("volume",GlobalPar.PVolume);
+ xml->addpar("panning",GlobalPar.PPanning);
+ xml->addpar("velocity_sensing",GlobalPar.PAmpVelocityScaleFunction);
+ xml->addpar("punch_strength",GlobalPar.PPunchStrength);
+ xml->addpar("punch_time",GlobalPar.PPunchTime);
+ xml->addpar("punch_stretch",GlobalPar.PPunchStretch);
+ xml->addpar("punch_velocity_sensing",GlobalPar.PPunchVelocitySensing);
+ xml->addpar("harmonic_randomness_grouping",GlobalPar.Hrandgrouping);
+
+ xml->beginbranch("AMPLITUDE_ENVELOPE");
+ GlobalPar.AmpEnvelope->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("AMPLITUDE_LFO");
+ GlobalPar.AmpLfo->add2XML(xml);
+ xml->endbranch();
+ xml->endbranch();
+
+ xml->beginbranch("FREQUENCY_PARAMETERS");
+ xml->addpar("detune",GlobalPar.PDetune);
+
+ xml->addpar("coarse_detune",GlobalPar.PCoarseDetune);
+ xml->addpar("detune_type",GlobalPar.PDetuneType);
+
+ xml->addpar("bandwidth",GlobalPar.PBandwidth);
+
+ xml->beginbranch("FREQUENCY_ENVELOPE");
+ GlobalPar.FreqEnvelope->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("FREQUENCY_LFO");
+ GlobalPar.FreqLfo->add2XML(xml);
+ xml->endbranch();
+ xml->endbranch();
+
+
+ xml->beginbranch("FILTER_PARAMETERS");
+ xml->addpar("velocity_sensing_amplitude",GlobalPar.PFilterVelocityScale);
+ xml->addpar("velocity_sensing",GlobalPar.PFilterVelocityScaleFunction);
+
+ xml->beginbranch("FILTER");
+ GlobalPar.GlobalFilter->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("FILTER_ENVELOPE");
+ GlobalPar.FilterEnvelope->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("FILTER_LFO");
+ GlobalPar.FilterLfo->add2XML(xml);
+ xml->endbranch();
+ xml->endbranch();
+
+ xml->beginbranch("RESONANCE");
+ GlobalPar.Reson->add2XML(xml);
+ xml->endbranch();
+
+ for (int nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ xml->beginbranch("VOICE",nvoice);
+ add2XMLsection(xml,nvoice);
+ xml->endbranch();
+ };
+};
+
+
+void ADnoteParameters::getfromXML(XMLwrapper *xml){
+ GlobalPar.PStereo=xml->getparbool("stereo",GlobalPar.PStereo);
+
+ if (xml->enterbranch("AMPLITUDE_PARAMETERS")){
+ GlobalPar.PVolume=xml->getpar127("volume",GlobalPar.PVolume);
+ GlobalPar.PPanning=xml->getpar127("panning",GlobalPar.PPanning);
+ GlobalPar.PAmpVelocityScaleFunction=xml->getpar127("velocity_sensing",GlobalPar.PAmpVelocityScaleFunction);
+
+ GlobalPar.PPunchStrength=xml->getpar127("punch_strength",GlobalPar.PPunchStrength);
+ GlobalPar.PPunchTime=xml->getpar127("punch_time",GlobalPar.PPunchTime);
+ GlobalPar.PPunchStretch=xml->getpar127("punch_stretch",GlobalPar.PPunchStretch);
+ GlobalPar.PPunchVelocitySensing=xml->getpar127("punch_velocity_sensing",GlobalPar.PPunchVelocitySensing);
+ GlobalPar.Hrandgrouping=xml->getpar127("harmonic_randomness_grouping",GlobalPar.Hrandgrouping);
+
+ if (xml->enterbranch("AMPLITUDE_ENVELOPE")){
+ GlobalPar.AmpEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("AMPLITUDE_LFO")){
+ GlobalPar.AmpLfo->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FREQUENCY_PARAMETERS")){
+ GlobalPar.PDetune=xml->getpar("detune",GlobalPar.PDetune,0,16383);
+ GlobalPar.PCoarseDetune=xml->getpar("coarse_detune",GlobalPar.PCoarseDetune,0,16383);
+ GlobalPar.PDetuneType=xml->getpar127("detune_type",GlobalPar.PDetuneType);
+
+ GlobalPar.PBandwidth=xml->getpar127("bandwidth",GlobalPar.PBandwidth);
+
+ xml->enterbranch("FREQUENCY_ENVELOPE");
+ GlobalPar.FreqEnvelope->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->enterbranch("FREQUENCY_LFO");
+ GlobalPar.FreqLfo->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->exitbranch();
+ };
+
+
+ if (xml->enterbranch("FILTER_PARAMETERS")){
+ GlobalPar.PFilterVelocityScale=xml->getpar127("velocity_sensing_amplitude",GlobalPar.PFilterVelocityScale);
+ GlobalPar.PFilterVelocityScaleFunction=xml->getpar127("velocity_sensing",GlobalPar.PFilterVelocityScaleFunction);
+
+ xml->enterbranch("FILTER");
+ GlobalPar.GlobalFilter->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->enterbranch("FILTER_ENVELOPE");
+ GlobalPar.FilterEnvelope->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->enterbranch("FILTER_LFO");
+ GlobalPar.FilterLfo->getfromXML(xml);
+ xml->exitbranch();
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("RESONANCE")){
+ GlobalPar.Reson->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ for (int nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ VoicePar[nvoice].Enabled=0;
+ if (xml->enterbranch("VOICE",nvoice)==0) continue;
+ getfromXMLsection(xml,nvoice);
+ xml->exitbranch();
+ };
+
+
+};
+
+void ADnoteParameters::getfromXMLsection(XMLwrapper *xml,int n){
+ int nvoice=n;
+ if (nvoice>=NUM_VOICES) return;
+
+ VoicePar[nvoice].Enabled=xml->getparbool("enabled",0);
+
+ VoicePar[nvoice].Type=xml->getpar127("type",VoicePar[nvoice].Type);
+ VoicePar[nvoice].PDelay=xml->getpar127("delay",VoicePar[nvoice].PDelay);
+ VoicePar[nvoice].Presonance=xml->getparbool("resonance",VoicePar[nvoice].Presonance);
+
+ VoicePar[nvoice].Pextoscil=xml->getpar("ext_oscil",-1,-1,nvoice-1);
+ VoicePar[nvoice].PextFMoscil=xml->getpar("ext_fm_oscil",-1,-1,nvoice-1);
+
+ VoicePar[nvoice].Poscilphase=xml->getpar127("oscil_phase",VoicePar[nvoice].Poscilphase);
+ VoicePar[nvoice].PFMoscilphase=xml->getpar127("oscil_fm_phase",VoicePar[nvoice].PFMoscilphase);
+
+ VoicePar[nvoice].PFilterEnabled=xml->getparbool("filter_enabled",VoicePar[nvoice].PFilterEnabled);
+ VoicePar[nvoice].Pfilterbypass=xml->getparbool("filter_bypass",VoicePar[nvoice].Pfilterbypass);
+
+ VoicePar[nvoice].PFMEnabled=xml->getpar127("fm_enabled",VoicePar[nvoice].PFMEnabled);
+
+ if (xml->enterbranch("OSCIL")){
+ VoicePar[nvoice].OscilSmp->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+
+ if (xml->enterbranch("AMPLITUDE_PARAMETERS")){
+ VoicePar[nvoice].PPanning=xml->getpar127("panning",VoicePar[nvoice].PPanning);
+ VoicePar[nvoice].PVolume=xml->getpar127("volume",VoicePar[nvoice].PVolume);
+ VoicePar[nvoice].PVolumeminus=xml->getparbool("volume_minus",VoicePar[nvoice].PVolumeminus);
+ VoicePar[nvoice].PAmpVelocityScaleFunction=xml->getpar127("velocity_sensing",VoicePar[nvoice].PAmpVelocityScaleFunction);
+
+ VoicePar[nvoice].PAmpEnvelopeEnabled=xml->getparbool("amp_envelope_enabled",VoicePar[nvoice].PAmpEnvelopeEnabled);
+ if (xml->enterbranch("AMPLITUDE_ENVELOPE")){
+ VoicePar[nvoice].AmpEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ VoicePar[nvoice].PAmpLfoEnabled=xml->getparbool("amp_lfo_enabled",VoicePar[nvoice].PAmpLfoEnabled);
+ if (xml->enterbranch("AMPLITUDE_LFO")){
+ VoicePar[nvoice].AmpLfo->getfromXML(xml);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FREQUENCY_PARAMETERS")){
+ VoicePar[nvoice].Pfixedfreq=xml->getparbool("fixed_freq",VoicePar[nvoice].Pfixedfreq);
+ VoicePar[nvoice].PfixedfreqET=xml->getpar127("fixed_freq_et",VoicePar[nvoice].PfixedfreqET);
+
+
+ VoicePar[nvoice].PDetune=xml->getpar("detune",VoicePar[nvoice].PDetune,0,16383);
+
+ VoicePar[nvoice].PCoarseDetune=xml->getpar("coarse_detune",VoicePar[nvoice].PCoarseDetune,0,16383);
+ VoicePar[nvoice].PDetuneType=xml->getpar127("detune_type",VoicePar[nvoice].PDetuneType);
+
+ VoicePar[nvoice].PFreqEnvelopeEnabled=xml->getparbool("freq_envelope_enabled",VoicePar[nvoice].PFreqEnvelopeEnabled);
+ if (xml->enterbranch("FREQUENCY_ENVELOPE")){
+ VoicePar[nvoice].FreqEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ VoicePar[nvoice].PFreqLfoEnabled=xml->getparbool("freq_lfo_enabled",VoicePar[nvoice].PFreqLfoEnabled);
+ if (xml->enterbranch("FREQUENCY_LFO")){
+ VoicePar[nvoice].FreqLfo->getfromXML(xml);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FILTER_PARAMETERS")){
+ if (xml->enterbranch("FILTER")){
+ VoicePar[nvoice].VoiceFilter->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ VoicePar[nvoice].PFilterEnvelopeEnabled=xml->getparbool("filter_envelope_enabled",VoicePar[nvoice].PFilterEnvelopeEnabled);
+ if (xml->enterbranch("FILTER_ENVELOPE")){
+ VoicePar[nvoice].FilterEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ VoicePar[nvoice].PFilterLfoEnabled=xml->getparbool("filter_lfo_enabled",VoicePar[nvoice].PFilterLfoEnabled);
+ if (xml->enterbranch("FILTER_LFO")){
+ VoicePar[nvoice].FilterLfo->getfromXML(xml);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FM_PARAMETERS")){
+ VoicePar[nvoice].PFMVoice=xml->getpar("input_voice",VoicePar[nvoice].PFMVoice,-1,nvoice-1);
+
+ VoicePar[nvoice].PFMVolume=xml->getpar127("volume",VoicePar[nvoice].PFMVolume);
+ VoicePar[nvoice].PFMVolumeDamp=xml->getpar127("volume_damp",VoicePar[nvoice].PFMVolumeDamp);
+ VoicePar[nvoice].PFMVelocityScaleFunction=xml->getpar127("velocity_sensing",VoicePar[nvoice].PFMVelocityScaleFunction);
+
+ VoicePar[nvoice].PFMAmpEnvelopeEnabled=xml->getparbool("amp_envelope_enabled",VoicePar[nvoice].PFMAmpEnvelopeEnabled);
+ if (xml->enterbranch("AMPLITUDE_ENVELOPE")){
+ VoicePar[nvoice].FMAmpEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("MODULATOR")){
+ VoicePar[nvoice].PFMDetune=xml->getpar("detune",VoicePar[nvoice].PFMDetune,0,16383);
+ VoicePar[nvoice].PFMCoarseDetune=xml->getpar("coarse_detune",VoicePar[nvoice].PFMCoarseDetune,0,16383);
+ VoicePar[nvoice].PFMDetuneType=xml->getpar127("detune_type",VoicePar[nvoice].PFMDetuneType);
+
+ VoicePar[nvoice].PFMFreqEnvelopeEnabled=xml->getparbool("freq_envelope_enabled",VoicePar[nvoice].PFMFreqEnvelopeEnabled);
+ if (xml->enterbranch("FREQUENCY_ENVELOPE")){
+ VoicePar[nvoice].FMFreqEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("OSCIL")){
+ VoicePar[nvoice].FMSmp->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.h
new file mode 100644
index 00000000..1773f2cd
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/ADnoteParameters.h
@@ -0,0 +1,282 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ ADnoteParameters.h - Parameters for ADnote (ADsynth)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef AD_NOTE_PARAMETERS_H
+#define AD_NOTE_PARAMETERS_H
+
+
+#include "../globals.h"
+#include "EnvelopeParams.h"
+#include "LFOParams.h"
+#include "FilterParams.h"
+#include "../Synth/OscilGen.h"
+#include "../Synth/Resonance.h"
+#include "../Misc/Util.h"
+#include "../Misc/XMLwrapper.h"
+#include "../DSP/FFTwrapper.h"
+#include "Presets.h"
+
+ enum FMTYPE{NONE,MORPH,RING_MOD,PHASE_MOD,FREQ_MOD,PITCH_MOD};
+
+ /*****************************************************************/
+ /* GLOBAL PARAMETERS */
+ /*****************************************************************/
+
+ struct ADnoteGlobalParam{
+
+ /* The instrument type - MONO/STEREO
+ If the mode is MONO, the panning of voices are not used
+ Stereo=1, Mono=0. */
+
+ unsigned char PStereo;
+
+
+ /******************************************
+ * FREQUENCY GLOBAL PARAMETERS *
+ ******************************************/
+ unsigned short int PDetune;//fine detune
+ unsigned short int PCoarseDetune;//coarse detune+octave
+ unsigned char PDetuneType;//detune type
+
+ unsigned char PBandwidth;//how much the relative fine detunes of the voices are changed
+
+ EnvelopeParams *FreqEnvelope; //Frequency Envelope
+
+ LFOParams *FreqLfo;//Frequency LFO
+
+ /********************************************
+ * AMPLITUDE GLOBAL PARAMETERS *
+ ********************************************/
+
+ /* Panning - 0 - random
+ 1 - left
+ 64 - center
+ 127 - right */
+ unsigned char PPanning;
+
+ unsigned char PVolume;
+
+ unsigned char PAmpVelocityScaleFunction;
+
+ EnvelopeParams *AmpEnvelope;
+
+ LFOParams *AmpLfo;
+
+ unsigned char PPunchStrength,PPunchTime,PPunchStretch,PPunchVelocitySensing;
+
+ /******************************************
+ * FILTER GLOBAL PARAMETERS *
+ ******************************************/
+ FilterParams *GlobalFilter;
+
+ // filter velocity sensing
+ unsigned char PFilterVelocityScale;
+
+ // filter velocity sensing
+ unsigned char PFilterVelocityScaleFunction;
+
+ EnvelopeParams *FilterEnvelope;
+
+ LFOParams *FilterLfo;
+
+ // RESONANCE
+ Resonance *Reson;
+
+ //how the randomness is applied to the harmonics on more voices using the same oscillator
+ unsigned char Hrandgrouping;
+ };
+
+
+
+ /***********************************************************/
+ /* VOICE PARAMETERS */
+ /***********************************************************/
+ struct ADnoteVoiceParam{
+
+ /* If the voice is enabled */
+ unsigned char Enabled;
+
+ /* Type of the voice (0=Sound,1=Noise)*/
+ unsigned char Type;
+
+ /* Voice Delay */
+ unsigned char PDelay;
+
+ /* If the resonance is enabled for this voice */
+ unsigned char Presonance;
+
+ // What external oscil should I use, -1 for internal OscilSmp&FMSmp
+ short int Pextoscil,PextFMoscil;
+ // it is not allowed that the externoscil,externFMoscil => current voice
+
+ // oscillator phases
+ unsigned char Poscilphase,PFMoscilphase;
+
+ // filter bypass
+ unsigned char Pfilterbypass;
+
+ /* Voice oscillator */
+ OscilGen *OscilSmp;
+
+ /**********************************
+ * FREQUENCY PARAMETERS *
+ **********************************/
+
+ /* If the base frequency is fixed to 440 Hz*/
+ unsigned char Pfixedfreq;
+
+ /* Equal temperate (this is used only if the Pfixedfreq is enabled)
+ If this parameter is 0, the frequency is fixed (to 440 Hz);
+ if this parameter is 64, 1 MIDI halftone -> 1 frequency halftone */
+ unsigned char PfixedfreqET;
+
+ /* Fine detune */
+ unsigned short int PDetune;
+
+ /* Coarse detune + octave */
+ unsigned short int PCoarseDetune;
+
+ /* Detune type */
+ unsigned char PDetuneType;
+
+ /* Frequency Envelope */
+ unsigned char PFreqEnvelopeEnabled;
+ EnvelopeParams *FreqEnvelope;
+
+ /* Frequency LFO */
+ unsigned char PFreqLfoEnabled;
+ LFOParams *FreqLfo;
+
+
+ /***************************
+ * AMPLITUDE PARAMETERS *
+ ***************************/
+
+ /* Panning 0 - random
+ 1 - left
+ 64 - center
+ 127 - right
+ The Panning is ignored if the instrument is mono */
+ unsigned char PPanning;
+
+ /* Voice Volume */
+ unsigned char PVolume;
+
+ /* If the Volume negative */
+ unsigned char PVolumeminus;
+
+ /* Velocity sensing */
+ unsigned char PAmpVelocityScaleFunction;
+
+ /* Amplitude Envelope */
+ unsigned char PAmpEnvelopeEnabled;
+ EnvelopeParams *AmpEnvelope;
+
+ /* Amplitude LFO */
+ unsigned char PAmpLfoEnabled;
+ LFOParams *AmpLfo;
+
+
+
+ /*************************
+ * FILTER PARAMETERS *
+ *************************/
+
+ /* Voice Filter */
+ unsigned char PFilterEnabled;
+ FilterParams *VoiceFilter;
+
+ /* Filter Envelope */
+ unsigned char PFilterEnvelopeEnabled;
+ EnvelopeParams *FilterEnvelope;
+
+ /* LFO Envelope */
+ unsigned char PFilterLfoEnabled;
+ LFOParams *FilterLfo;
+
+ /****************************
+ * MODULLATOR PARAMETERS *
+ ****************************/
+
+ /* Modullator Parameters (0=off,1=Morph,2=RM,3=PM,4=FM.. */
+ unsigned char PFMEnabled;
+
+ /* Voice that I use as modullator instead of FMSmp.
+ It is -1 if I use FMSmp(default).
+ It maynot be equal or bigger than current voice */
+ short int PFMVoice;
+
+ /* Modullator oscillator */
+ OscilGen *FMSmp;
+
+ /* Modullator Volume */
+ unsigned char PFMVolume;
+
+ /* Modullator damping at higher frequencies */
+ unsigned char PFMVolumeDamp;
+
+ /* Modullator Velocity Sensing */
+ unsigned char PFMVelocityScaleFunction;
+
+ /* Fine Detune of the Modullator*/
+ unsigned short int PFMDetune;
+
+ /* Coarse Detune of the Modullator */
+ unsigned short int PFMCoarseDetune;
+
+ /* The detune type */
+ unsigned char PFMDetuneType;
+
+ /* Frequency Envelope of the Modullator */
+ unsigned char PFMFreqEnvelopeEnabled;
+ EnvelopeParams *FMFreqEnvelope;
+
+ /* Frequency Envelope of the Modullator */
+ unsigned char PFMAmpEnvelopeEnabled;
+ EnvelopeParams *FMAmpEnvelope;
+ };
+
+class ADnoteParameters:public Presets{
+ public:
+ ADnoteParameters(FFTwrapper *fft_);
+ ~ADnoteParameters();
+
+ ADnoteGlobalParam GlobalPar;
+ ADnoteVoiceParam VoicePar[NUM_VOICES];
+
+ void defaults();
+ void add2XML(XMLwrapper *xml);
+ void getfromXML(XMLwrapper *xml);
+
+ REALTYPE getBandwidthDetuneMultiplier();
+ private:
+ void defaults(int n);//n is the nvoice
+
+ void EnableVoice(int nvoice);
+ void KillVoice(int nvoice);
+ FFTwrapper *fft;
+
+ void add2XMLsection(XMLwrapper *xml,int n);
+ void getfromXMLsection(XMLwrapper *xml,int n);
+};
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Controller.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Controller.C
new file mode 100644
index 00000000..30f59161
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Controller.C
@@ -0,0 +1,300 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Controller.C - (Midi) Controllers implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "Controller.h"
+#include <math.h>
+#include <stdio.h>
+
+Controller::Controller(){
+ defaults();
+ resetall();
+};
+
+Controller::~Controller(){
+};
+
+void Controller::defaults(){
+ setpitchwheelbendrange(200);//2 halftones
+ expression.receive=1;
+ panning.depth=64;
+ filtercutoff.depth=64;
+ filterq.depth=64;
+ bandwidth.depth=64;
+ bandwidth.exponential=0;
+ modwheel.depth=80;
+ modwheel.exponential=0;
+ fmamp.receive=1;
+ volume.receive=0;
+ sustain.receive=1;
+ NRPN.receive=1;
+
+ portamento.portamento=0;
+ portamento.used=0;
+ portamento.receive=1;
+ portamento.time=64;
+ portamento.updowntimestretch=64;
+ portamento.pitchthresh=3;
+ portamento.pitchthreshtype=1;
+ portamento.noteusing=-1;
+ resonancecenter.depth=64;
+ resonancebandwidth.depth=64;
+
+ initportamento(440.0,440.0);
+ setportamento(0);
+
+};
+
+void Controller::resetall(){
+ setpitchwheel(0);//center
+ setexpression(127);
+ setpanning(64);
+ setfiltercutoff(64);
+ setfilterq(64);
+ setbandwidth(64);
+ setmodwheel(64);
+ setfmamp(127);
+ setvolume(127);
+ setsustain(0);
+ setresonancecenter(64);
+ setresonancebw(64);
+
+ //reset the NRPN
+ NRPN.parhi=-1;
+ NRPN.parlo=-1;
+ NRPN.valhi=-1;
+ NRPN.vallo=-1;
+};
+
+void Controller::setpitchwheel(int value){
+ pitchwheel.data=value;
+ REALTYPE cents=value/8192.0;
+ cents*=pitchwheel.bendrange;
+ pitchwheel.relfreq=pow(2,cents/1200.0);
+ //fprintf(stderr,"%ld %ld -> %.3f\n",pitchwheel.bendrange,pitchwheel.data,pitchwheel.relfreq);fflush(stderr);
+};
+
+void Controller::setpitchwheelbendrange(unsigned short int value){
+ pitchwheel.bendrange=value;
+};
+
+void Controller::setexpression(int value){
+ expression.data=value;
+ if (expression.receive!=0) expression.relvolume=value/127.0;
+ else expression.relvolume=1.0;
+};
+
+void Controller::setpanning(int value){
+ panning.data=value;
+ panning.pan=(value/128.0-0.5)*(panning.depth/64.0);
+};
+
+void Controller::setfiltercutoff(int value){
+ filtercutoff.data=value;
+ filtercutoff.relfreq=(value-64.0)*filtercutoff.depth/4096.0*3.321928;//3.3219..=ln2(10)
+};
+
+void Controller::setfilterq(int value){
+ filterq.data=value;
+ filterq.relq=pow(30.0,(value-64.0)/64.0*(filterq.depth/64.0));
+};
+
+void Controller::setbandwidth(int value){
+ bandwidth.data=value;
+ if (bandwidth.exponential==0) {
+ REALTYPE tmp=pow(25.0,pow(bandwidth.depth/127.0,1.5))-1.0;
+ if ((value<64)&&(bandwidth.depth>=64)) tmp=1.0;
+ bandwidth.relbw=(value/64.0-1.0)*tmp+1.0;
+ if (bandwidth.relbw<0.01) bandwidth.relbw=0.01;
+ } else {
+ bandwidth.relbw=pow(25.0,(value-64.0)/64.0*(bandwidth.depth/64.0));
+ };
+};
+
+void Controller::setmodwheel(int value){
+ modwheel.data=value;
+ if (modwheel.exponential==0) {
+ REALTYPE tmp=pow(25.0,pow(modwheel.depth/127.0,1.5)*2.0)/25.0;
+ if ((value<64)&&(modwheel.depth>=64)) tmp=1.0;
+ modwheel.relmod=(value/64.0-1.0)*tmp+1.0;
+ if (modwheel.relmod<0.0) modwheel.relmod=0.0;
+ } else modwheel.relmod=pow(25.0,(value-64.0)/64.0*(modwheel.depth/80.0));
+};
+
+void Controller::setfmamp(int value){
+ fmamp.data=value;
+ fmamp.relamp=value/127.0;
+ if (fmamp.receive!=0) fmamp.relamp=value/127.0;
+ else fmamp.relamp=1.0;
+};
+
+void Controller::setvolume(int value){
+ volume.data=value;
+ if (volume.receive!=0) volume.volume=pow(0.1,(127-value)/127.0*2.0);
+ else volume.volume=1.0;
+};
+
+void Controller::setsustain(int value){
+ sustain.data=value;
+ if (sustain.receive!=0) sustain.sustain=((value<64) ? 0 : 1 );
+ else sustain.sustain=0;
+};
+
+void Controller::setportamento(int value){
+ portamento.data=value;
+ if (portamento.receive!=0) portamento.portamento=((value<64) ? 0 : 1 );
+};
+
+int Controller::initportamento(REALTYPE oldfreq,REALTYPE newfreq){
+ portamento.x=0.0;
+ if ((portamento.used!=0) || (portamento.portamento==0)) return(0);
+ REALTYPE portamentotime=pow(100.0,portamento.time/127.0)/50.0;//portamento time in seconds
+
+ if ((portamento.updowntimestretch>=64)&&(newfreq<oldfreq)){
+ if (portamento.updowntimestretch==127) return(0);
+ portamentotime*=pow(0.1,(portamento.updowntimestretch-64)/63.0);
+ }
+ if ((portamento.updowntimestretch<64)&&(newfreq>oldfreq)){
+ if (portamento.updowntimestretch==0) return(0);
+ portamentotime*=pow(0.1,(64.0-portamento.updowntimestretch)/64.0);
+ };
+
+ portamento.dx=SOUND_BUFFER_SIZE/(portamentotime*SAMPLE_RATE);
+ portamento.origfreqrap=oldfreq/newfreq;
+
+ REALTYPE tmprap=( (portamento.origfreqrap>1.0) ?
+ (portamento.origfreqrap) :
+ (1.0/portamento.origfreqrap) );
+
+ REALTYPE thresholdrap=pow(2.0,portamento.pitchthresh/12.0);
+ if ((portamento.pitchthreshtype==0) && (tmprap-0.00001>thresholdrap) ) return(0);
+ if ((portamento.pitchthreshtype==1) && (tmprap+0.00001<thresholdrap) ) return(0);
+
+ portamento.used=1;
+ portamento.freqrap=portamento.origfreqrap;
+ return (1);
+};
+
+void Controller::updateportamento(){
+ if (portamento.used==0) return;
+
+ portamento.x+=portamento.dx;
+ if (portamento.x>1.0) {
+ portamento.x=1.0;
+ portamento.used=0;
+ };
+ portamento.freqrap=(1.0-portamento.x)*portamento.origfreqrap+portamento.x;
+};
+
+
+void Controller::setresonancecenter(int value){
+ resonancecenter.data=value;
+ resonancecenter.relcenter=pow(3.0,(value-64.0)/64.0*(resonancecenter.depth/64.0));
+};
+void Controller::setresonancebw(int value){
+ resonancebandwidth.data=value;
+ resonancebandwidth.relbw=pow(1.5,(value-64.0)/64.0*(resonancebandwidth.depth/127.0));
+};
+
+
+//Returns 0 if there is NRPN or 1 if there is not
+int Controller::getnrpn(int *parhi, int *parlo, int *valhi, int *vallo){
+ if (NRPN.receive==0) return(1);
+ if ((NRPN.parhi<0)||(NRPN.parlo<0)||(NRPN.valhi<0)||(NRPN.vallo<0))
+ return(1);
+
+ *parhi=NRPN.parhi;
+ *parlo=NRPN.parlo;
+ *valhi=NRPN.valhi;
+ *vallo=NRPN.vallo;
+ return(0);
+};
+
+
+void Controller::setparameternumber(unsigned int type,int value){
+ switch(type){
+ case C_nrpnhi:NRPN.parhi=value;
+ NRPN.valhi=-1;NRPN.vallo=-1;//clear the values
+ break;
+ case C_nrpnlo:NRPN.parlo=value;
+ NRPN.valhi=-1;NRPN.vallo=-1;//clear the values
+ break;
+ case C_dataentryhi:if ((NRPN.parhi>=0)&&(NRPN.parlo>=0)) NRPN.valhi=value;
+ break;
+ case C_dataentrylo:if ((NRPN.parhi>=0)&&(NRPN.parlo>=0)) NRPN.vallo=value;
+ break;
+ };
+};
+
+
+
+void Controller::add2XML(XMLwrapper *xml){
+ xml->addpar("pitchwheel_bendrange",pitchwheel.bendrange);
+
+ xml->addparbool("expression_receive",expression.receive);
+ xml->addpar("panning_depth",panning.depth);
+ xml->addpar("filter_cutoff_depth",filtercutoff.depth);
+ xml->addpar("filter_q_depth",filterq.depth);
+ xml->addpar("bandwidth_depth",bandwidth.depth);
+ xml->addpar("mod_wheel_depth",modwheel.depth);
+ xml->addparbool("mod_wheel_exponential",modwheel.exponential);
+ xml->addparbool("fm_amp_receive",fmamp.receive);
+ xml->addparbool("volume_receive",volume.receive);
+ xml->addparbool("sustain_receive",sustain.receive);
+
+ xml->addparbool("portamento_receive",portamento.receive);
+ xml->addpar("portamento_time",portamento.time);
+ xml->addpar("portamento_pitchthresh",portamento.pitchthresh);
+ xml->addpar("portamento_pitchthreshtype",portamento.pitchthreshtype);
+ xml->addpar("portamento_portamento",portamento.portamento);
+ xml->addpar("portamento_updowntimestretch",portamento.updowntimestretch);
+
+ xml->addpar("resonance_center_depth",resonancecenter.depth);
+ xml->addpar("resonance_bandwidth_depth",resonancebandwidth.depth);
+};
+
+void Controller::getfromXML(XMLwrapper *xml){
+ pitchwheel.bendrange=xml->getpar("pitchwheel_bendrange",pitchwheel.bendrange,-6400,6400);
+
+ expression.receive=xml->getparbool("expression_receive",expression.receive);
+ panning.depth=xml->getpar127("panning_depth",panning.depth);
+ filtercutoff.depth=xml->getpar127("filter_cutoff_depth",filtercutoff.depth);
+ filterq.depth=xml->getpar127("filter_q_depth",filterq.depth);
+ bandwidth.depth=xml->getpar127("bandwidth_depth",bandwidth.depth);
+ modwheel.depth=xml->getpar127("mod_wheel_depth",modwheel.depth);
+ modwheel.exponential=xml->getparbool("mod_wheel_exponential",modwheel.exponential);
+ fmamp.receive=xml->getparbool("fm_amp_receive",fmamp.receive);
+ volume.receive=xml->getparbool("volume_receive",volume.receive);
+ sustain.receive=xml->getparbool("sustain_receive",sustain.receive);
+
+ portamento.receive=xml->getparbool("portamento_receive",portamento.receive);
+ portamento.time=xml->getpar127("portamento_time",portamento.time);
+ portamento.pitchthresh=xml->getpar127("portamento_pitchthresh",portamento.pitchthresh);
+ portamento.pitchthreshtype=xml->getpar127("portamento_pitchthreshtype",portamento.pitchthreshtype);
+ portamento.portamento=xml->getpar127("portamento_portamento",portamento.portamento);
+ portamento.updowntimestretch=xml->getpar127("portamento_updowntimestretch",portamento.updowntimestretch);
+
+ resonancecenter.depth=xml->getpar127("resonance_center_depth",resonancecenter.depth);
+ resonancebandwidth.depth=xml->getpar127("resonance_bandwidth_depth",resonancebandwidth.depth);
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Controller.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Controller.h
new file mode 100644
index 00000000..12257b59
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Controller.h
@@ -0,0 +1,179 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Controller.h - (Midi) Controllers implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+
+#ifndef CONTROLLER_H
+#define CONTROLLER_H
+
+#include "../globals.h"
+#include "../Misc/XMLwrapper.h"
+
+class Controller{
+ public:
+ Controller();
+ ~Controller();
+ void resetall();
+
+ void add2XML(XMLwrapper *xml);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+
+ //Controllers functions
+ void setpitchwheel(int value);
+ void setpitchwheelbendrange(unsigned short int value);
+ void setexpression(int value);
+ void setpanning(int value);
+ void setfiltercutoff(int value);
+ void setfilterq(int value);
+ void setbandwidth(int value);
+ void setmodwheel(int value);
+ void setfmamp(int value);
+ void setvolume(int value);
+ void setsustain(int value);
+ void setportamento(int value);
+ void setresonancecenter(int value);
+ void setresonancebw(int value);
+
+
+ void setparameternumber(unsigned int type,int value);//used for RPN and NRPN's
+ int getnrpn(int *parhi, int *parlo, int *valhi, int *vallo);
+
+ int initportamento(REALTYPE oldfreq,REALTYPE newfreq);//returns 1 if the portamento's conditions are true, else return 0
+ void updateportamento(); //update portamento values
+
+ // Controllers values
+ struct {//Pitch Wheel
+ int data;
+ short int bendrange;//bendrange is in cents
+ REALTYPE relfreq;//the relative frequency (default is 1.0)
+ } pitchwheel;
+
+ struct{//Expression
+ int data;
+ REALTYPE relvolume;
+ unsigned char receive;
+ } expression;
+
+ struct{//Panning
+ int data;
+ REALTYPE pan;
+ unsigned char depth;
+ } panning;
+
+
+ struct{//Filter cutoff
+ int data;
+ REALTYPE relfreq;
+ unsigned char depth;
+ } filtercutoff;
+
+ struct{//Filter Q
+ int data;
+ REALTYPE relq;
+ unsigned char depth;
+ } filterq;
+
+ struct{//Bandwidth
+ int data;
+ REALTYPE relbw;
+ unsigned char depth;
+ unsigned char exponential;
+ } bandwidth;
+
+ struct {//Modulation Wheel
+ int data;
+ REALTYPE relmod;
+ unsigned char depth;
+ unsigned char exponential;
+ } modwheel;
+
+ struct{//FM amplitude
+ int data;
+ REALTYPE relamp;
+ unsigned char receive;
+ } fmamp;
+
+ struct{//Volume
+ int data;
+ REALTYPE volume;
+ unsigned char receive;
+ } volume;
+
+ struct{//Sustain
+ int data,sustain;
+ unsigned char receive;
+ } sustain;
+
+ struct{//Portamento
+ //parameters
+ int data;
+ unsigned char portamento;
+
+ //pitchthresh is the threshold of enabling protamento
+ //pitchthreshtype -> enable the portamento only below(0)/above(1) the threshold
+ unsigned char receive,time,pitchthresh,pitchthreshtype;
+
+ //'up portanemto' means when the frequency is rising (eg: the portamento is from 200Hz to 300 Hz)
+ //'down portanemto' means when the frequency is lowering (eg: the portamento is from 300Hz to 200 Hz)
+ unsigned char updowntimestretch;//this value represent how the portamento time is reduced
+ //0 - for down portamento, 1..63 - the up portamento's time is smaller than the down portamento
+ //64 - the portamento time is always the same
+ //64-126 - the down portamento's time is smaller than the up portamento
+ //127 - for upper portamento
+
+ REALTYPE freqrap;//this value is used to compute the actual portamento
+ int noteusing;//this is used by the Part:: for knowing which note uses the portamento
+ int used;//if a the portamento is used by a note
+ //internal data
+ REALTYPE x,dx;//x is from 0.0 (start portamento) to 1.0 (finished portamento), dx is x increment
+ REALTYPE origfreqrap;// this is used for computing oldfreq value from x
+ } portamento;
+
+ struct{//Resonance Center Frequency
+ int data;
+ REALTYPE relcenter;
+ unsigned char depth;
+ } resonancecenter;
+
+ struct{//Resonance Bandwidth
+ int data;
+ REALTYPE relbw;
+ unsigned char depth;
+ } resonancebandwidth;
+
+
+ /* RPN and NPRPN */
+ struct{//nrpn
+ int parhi,parlo;
+ int valhi,vallo;
+ unsigned char receive;//this is saved to disk by Master
+ } NRPN;
+
+ private:
+};
+
+
+
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/EnvelopeParams.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/EnvelopeParams.C
new file mode 100644
index 00000000..074d6aee
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/EnvelopeParams.C
@@ -0,0 +1,227 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EnvelopeParams.C - Parameters for Envelope
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdio.h>
+
+#include <math.h>
+#include <stdlib.h>
+#include "EnvelopeParams.h"
+
+EnvelopeParams::EnvelopeParams(unsigned char Penvstretch_,unsigned char Pforcedrelease_):Presets(){
+ int i;
+
+ PA_dt=10;PD_dt=10;PR_dt=10;PA_val=64;PD_val=64;PS_val=64;PR_val=64;
+
+ for (i=0;i<MAX_ENVELOPE_POINTS;i++){
+ Penvdt[i]=32;
+ Penvval[i]=64;
+ };
+ Penvdt[0]=0;//no used
+ Penvsustain=1;
+ Penvpoints=1;
+ Envmode=1;
+ Penvstretch=Penvstretch_;
+ Pforcedrelease=Pforcedrelease_;
+ Pfreemode=1;
+ Plinearenvelope=0;
+
+ store2defaults();
+};
+
+EnvelopeParams::~EnvelopeParams(){
+};
+
+REALTYPE EnvelopeParams::getdt(char i){
+ REALTYPE result=(pow(2.0,Penvdt[i]/127.0*12.0)-1.0)*10.0;//miliseconds
+ return(result);
+};
+
+
+/*
+ * ADSR/ASR... initialisations
+ */
+void EnvelopeParams::ADSRinit(char A_dt,char D_dt,char S_val,char R_dt){
+ setpresettype("Penvamplitude");
+ Envmode=1;
+ PA_dt=A_dt;PD_dt=D_dt;PS_val=S_val;PR_dt=R_dt;
+ Pfreemode=0;
+ converttofree();
+
+ store2defaults();
+};
+
+void EnvelopeParams::ADSRinit_dB(char A_dt,char D_dt,char S_val,char R_dt){
+ setpresettype("Penvamplitude");
+ Envmode=2;
+ PA_dt=A_dt;PD_dt=D_dt;PS_val=S_val;PR_dt=R_dt;
+ Pfreemode=0;
+ converttofree();
+
+ store2defaults();
+};
+
+void EnvelopeParams::ASRinit(char A_val,char A_dt,char R_val,char R_dt){
+ setpresettype("Penvfrequency");
+ Envmode=3;
+ PA_val=A_val;PA_dt=A_dt;PR_val=R_val;PR_dt=R_dt;
+ Pfreemode=0;
+ converttofree();
+
+ store2defaults();
+};
+
+void EnvelopeParams::ADSRinit_filter(char A_val,char A_dt,char D_val,char D_dt,char R_dt,char R_val){
+ setpresettype("Penvfilter");
+ Envmode=4;
+ PA_val=A_val;PA_dt=A_dt;PD_val=D_val;PD_dt=D_dt;PR_dt=R_dt;PR_val=R_val;
+ Pfreemode=0;
+ converttofree();
+ store2defaults();
+};
+
+void EnvelopeParams::ASRinit_bw(char A_val,char A_dt,char R_val,char R_dt){
+ setpresettype("Penvbandwidth");
+ Envmode=5;
+ PA_val=A_val;PA_dt=A_dt;PR_val=R_val;PR_dt=R_dt;
+ Pfreemode=0;
+ converttofree();
+ store2defaults();
+};
+
+/*
+ * Convert the Envelope to freemode
+ */
+void EnvelopeParams::converttofree(){
+ switch (Envmode){
+ case 1: Penvpoints=4;Penvsustain=2;
+ Penvval[0]=0;Penvdt[1]=PA_dt;Penvval[1]=127;
+ Penvdt[2]=PD_dt;Penvval[2]=PS_val;
+ Penvdt[3]=PR_dt;Penvval[3]=0;
+ break;
+ case 2: Penvpoints=4;Penvsustain=2;
+ Penvval[0]=0;Penvdt[1]=PA_dt;
+ Penvval[1]=127;Penvdt[2]=PD_dt;
+ Penvval[2]=PS_val;Penvdt[3]=PR_dt;Penvval[3]=0;
+ break;
+ case 3: Penvpoints=3;Penvsustain=1;
+ Penvval[0]=PA_val;Penvdt[1]=PA_dt;
+ Penvval[1]=64;Penvdt[2]=PR_dt;Penvval[2]=PR_val;
+ break;
+ case 4: Penvpoints=4;Penvsustain=2;
+ Penvval[0]=PA_val;Penvdt[1]=PA_dt;
+ Penvval[1]=PD_val;Penvdt[2]=PD_dt;Penvval[2]=64;
+ Penvdt[3]=PR_dt;Penvval[3]=PR_val;
+ break;
+ case 5: Penvpoints=3;Penvsustain=1;
+ Penvval[0]=PA_val;Penvdt[1]=PA_dt;
+ Penvval[1]=64;Penvdt[2]=PR_dt;Penvval[2]=PR_val;
+ break;
+ };
+};
+
+
+
+
+void EnvelopeParams::add2XML(XMLwrapper *xml){
+ xml->addparbool("free_mode",Pfreemode);
+ xml->addpar("env_points",Penvpoints);
+ xml->addpar("env_sustain",Penvsustain);
+ xml->addpar("env_stretch",Penvstretch);
+ xml->addparbool("forced_release",Pforcedrelease);
+ xml->addparbool("linear_envelope",Plinearenvelope);
+ xml->addpar("A_dt",PA_dt);
+ xml->addpar("D_dt",PD_dt);
+ xml->addpar("R_dt",PR_dt);
+ xml->addpar("A_val",PA_val);
+ xml->addpar("D_val",PD_val);
+ xml->addpar("S_val",PS_val);
+ xml->addpar("R_val",PR_val);
+
+ if ((Pfreemode!=0)||(!xml->minimal)){
+ for (int i=0;i<Penvpoints;i++){
+ xml->beginbranch("POINT",i);
+ if (i!=0) xml->addpar("dt",Penvdt[i]);
+ xml->addpar("val",Penvval[i]);
+ xml->endbranch();
+ };
+ };
+};
+
+
+
+void EnvelopeParams::getfromXML(XMLwrapper *xml){
+ Pfreemode=xml->getparbool("free_mode",Pfreemode);
+ Penvpoints=xml->getpar127("env_points",Penvpoints);
+ Penvsustain=xml->getpar127("env_sustain",Penvsustain);
+ Penvstretch=xml->getpar127("env_stretch",Penvstretch);
+ Pforcedrelease=xml->getparbool("forced_release",Pforcedrelease);
+ Plinearenvelope=xml->getparbool("linear_envelope",Plinearenvelope);
+
+ PA_dt=xml->getpar127("A_dt",PA_dt);
+ PD_dt=xml->getpar127("D_dt",PD_dt);
+ PR_dt=xml->getpar127("R_dt",PR_dt);
+ PA_val=xml->getpar127("A_val",PA_val);
+ PD_val=xml->getpar127("D_val",PD_val);
+ PS_val=xml->getpar127("S_val",PS_val);
+ PR_val=xml->getpar127("R_val",PR_val);
+
+ for (int i=0;i<Penvpoints;i++){
+ if (xml->enterbranch("POINT",i)==0) continue;
+ if (i!=0) Penvdt[i]=xml->getpar127("dt",Penvdt[i]);
+ Penvval[i]=xml->getpar127("val",Penvval[i]);
+ xml->exitbranch();
+ };
+
+ if (!Pfreemode) converttofree();
+};
+
+
+void EnvelopeParams::defaults(){
+ Penvstretch=Denvstretch;
+ Pforcedrelease=Dforcedrelease;
+ Plinearenvelope=Dlinearenvelope;
+ PA_dt=DA_dt;
+ PD_dt=DD_dt;
+ PR_dt=DR_dt;
+ PA_val=DA_val;
+ PD_val=DD_val;
+ PS_val=DS_val;
+ PR_val=DR_val;
+ Pfreemode=0;
+ converttofree();
+};
+
+void EnvelopeParams::store2defaults(){
+ Denvstretch=Penvstretch;
+ Dforcedrelease=Pforcedrelease;
+ Dlinearenvelope=Plinearenvelope;
+ DA_dt=PA_dt;
+ DD_dt=PD_dt;
+ DR_dt=PR_dt;
+ DA_val=PA_val;
+ DD_val=PD_val;
+ DS_val=PS_val;
+ DR_val=PR_val;
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/EnvelopeParams.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/EnvelopeParams.h
new file mode 100644
index 00000000..793291c6
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/EnvelopeParams.h
@@ -0,0 +1,86 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ EnvelopeParams.h - Parameters for Envelope
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef ENVELOPE_PARAMS_H
+#define ENVELOPE_PARAMS_H
+
+#include "../globals.h"
+#include "../Misc/XMLwrapper.h"
+#include "Presets.h"
+
+#define MAX_ENVELOPE_POINTS 40
+#define MIN_ENVELOPE_DB -40
+
+class EnvelopeParams:public Presets{
+ public:
+ EnvelopeParams(unsigned char Penvstretch_,unsigned char Pforcedrelease_);
+ ~EnvelopeParams();
+ void ADSRinit(char A_dt,char D_dt,char S_val,char R_dt);
+ void ADSRinit_dB(char A_dt,char D_dt,char S_val,char R_dt);
+ void ASRinit(char A_val,char A_dt,char R_val,char R_dt);
+ void ADSRinit_filter(char A_val,char A_dt,char D_val,char D_dt,char R_dt,char R_val);
+ void ASRinit_bw(char A_val,char A_dt,char R_val,char R_dt);
+ void converttofree();
+
+ void add2XML(XMLwrapper *xml);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+
+ REALTYPE getdt(char i);
+
+ /* Parametrii MIDI */
+ unsigned char Pfreemode;//1 daca este in modul free sau 0 daca este in mod ADSR,ASR,...
+ unsigned char Penvpoints;
+ unsigned char Penvsustain;//127 pentru dezactivat
+ unsigned char Penvdt[MAX_ENVELOPE_POINTS];
+ unsigned char Penvval[MAX_ENVELOPE_POINTS];
+ unsigned char Penvstretch;//64=normal stretch (piano-like), 0=no stretch
+ unsigned char Pforcedrelease;//0 - OFF, 1 - ON
+ unsigned char Plinearenvelope;//if the amplitude envelope is linear
+
+ unsigned char PA_dt,PD_dt,PR_dt,
+ PA_val,PD_val,PS_val,PR_val;
+
+
+
+ int Envmode;// 1 for ADSR parameters (linear amplitude)
+ // 2 for ADSR_dB parameters (dB amplitude)
+ // 3 for ASR parameters (frequency LFO)
+ // 4 for ADSR_filter parameters (filter parameters)
+ // 5 for ASR_bw parameters (bandwidth parameters)
+
+ private:
+ void store2defaults();
+
+ /* Default parameters */
+ unsigned char Denvstretch;
+ unsigned char Dforcedrelease;
+ unsigned char Dlinearenvelope;
+ unsigned char DA_dt,DD_dt,DR_dt,
+ DA_val,DD_val,DS_val,DR_val;
+
+
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/FilterParams.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/FilterParams.C
new file mode 100644
index 00000000..073f6711
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/FilterParams.C
@@ -0,0 +1,344 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ FilterParams.C - Parameters for filter
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include "FilterParams.h"
+
+FilterParams::FilterParams(unsigned char Ptype_,unsigned char Pfreq_,unsigned char Pq_):Presets(){
+ setpresettype("Pfilter");
+ Dtype=Ptype_;
+ Dfreq=Pfreq_;
+ Dq=Pq_;
+
+ changed=false;
+ defaults();
+};
+
+FilterParams::~FilterParams(){
+};
+
+
+void FilterParams::defaults(){
+ Ptype=Dtype;
+ Pfreq=Dfreq;
+ Pq=Dq;
+
+ Pstages=0;
+ Pfreqtrack=64;
+ Pgain=64;
+ Pcategory=0;
+
+ Pnumformants=3;
+ Pformantslowness=64;
+ for (int j=0;j<FF_MAX_VOWELS;j++){
+ defaults(j);
+ };
+
+ Psequencesize=3;
+ for (int i=0;i<FF_MAX_SEQUENCE;i++) Psequence[i].nvowel=i%FF_MAX_VOWELS;
+
+ Psequencestretch=40;
+ Psequencereversed=0;
+ Pcenterfreq=64;//1 kHz
+ Poctavesfreq=64;
+ Pvowelclearness=64;
+};
+
+void FilterParams::defaults(int n){
+ int j=n;
+ for (int i=0;i<FF_MAX_FORMANTS;i++){
+ Pvowels[j].formants[i].freq=(int)(RND*127.0);//some random freqs
+ Pvowels[j].formants[i].q=64;
+ Pvowels[j].formants[i].amp=127;
+ };
+};
+
+
+/*
+ * Get the parameters from other FilterParams
+ */
+
+void FilterParams::getfromFilterParams(FilterParams *pars){
+ defaults();
+
+ if (pars==NULL) return;
+
+ Ptype=pars->Ptype;
+ Pfreq=pars->Pfreq;
+ Pq=pars->Pq;
+
+ Pstages=pars->Pstages;
+ Pfreqtrack=pars->Pfreqtrack;
+ Pgain=pars->Pgain;
+ Pcategory=pars->Pcategory;
+
+ Pnumformants=pars->Pnumformants;
+ Pformantslowness=pars->Pformantslowness;
+ for (int j=0;j<FF_MAX_VOWELS;j++){
+ for (int i=0;i<FF_MAX_FORMANTS;i++){
+ Pvowels[j].formants[i].freq=pars->Pvowels[j].formants[i].freq;
+ Pvowels[j].formants[i].q=pars->Pvowels[j].formants[i].q;
+ Pvowels[j].formants[i].amp=pars->Pvowels[j].formants[i].amp;
+ };
+ };
+
+ Psequencesize=pars->Psequencesize;
+ for (int i=0;i<FF_MAX_SEQUENCE;i++) Psequence[i].nvowel=pars->Psequence[i].nvowel;
+
+ Psequencestretch=pars->Psequencestretch;
+ Psequencereversed=pars->Psequencereversed;
+ Pcenterfreq=pars->Pcenterfreq;
+ Poctavesfreq=pars->Poctavesfreq;
+ Pvowelclearness=pars->Pvowelclearness;
+};
+
+
+/*
+ * Parameter control
+ */
+REALTYPE FilterParams::getfreq(){
+ return((Pfreq/64.0-1.0)*5.0);
+};
+
+REALTYPE FilterParams::getq(){
+ return(exp(pow((REALTYPE) Pq/127.0,2)*log(1000.0))-0.9);
+};
+REALTYPE FilterParams::getfreqtracking(REALTYPE notefreq){
+ return(log(notefreq/440.0)*(Pfreqtrack-64.0)/(64.0*LOG_2));
+};
+
+REALTYPE FilterParams::getgain(){
+ return((Pgain/64.0-1.0)*30.0);//-30..30dB
+};
+
+/*
+ * Get the center frequency of the formant's graph
+ */
+REALTYPE FilterParams::getcenterfreq(){
+ return(10000.0*pow(10,-(1.0-Pcenterfreq/127.0)*2.0));
+};
+
+/*
+ * Get the number of octave that the formant functions applies to
+ */
+REALTYPE FilterParams::getoctavesfreq(){
+ return(0.25+10.0*Poctavesfreq/127.0);
+};
+
+/*
+ * Get the frequency from x, where x is [0..1]
+ */
+REALTYPE FilterParams::getfreqx(REALTYPE x){
+ if (x>1.0) x=1.0;
+ REALTYPE octf=pow(2.0,getoctavesfreq());
+ return(getcenterfreq()/sqrt(octf)*pow(octf,x));
+};
+
+/*
+ * Get the x coordinate from frequency (used by the UI)
+ */
+REALTYPE FilterParams::getfreqpos(REALTYPE freq){
+ return((log(freq)-log(getfreqx(0.0)))/log(2.0)/getoctavesfreq());
+};
+
+
+/*
+ * Get the freq. response of the formant filter
+ */
+void FilterParams::formantfilterH(int nvowel,int nfreqs,REALTYPE *freqs){
+ REALTYPE c[3],d[3];
+ REALTYPE filter_freq,filter_q,filter_amp;
+ REALTYPE omega,sn,cs,alpha;
+
+ for (int i=0;i<nfreqs;i++) freqs[i]=0.0;
+
+ //for each formant...
+ for (int nformant=0;nformant<Pnumformants;nformant++){
+ //compute formant parameters(frequency,amplitude,etc.)
+ filter_freq=getformantfreq(Pvowels[nvowel].formants[nformant].freq);
+ filter_q=getformantq(Pvowels[nvowel].formants[nformant].q)*getq();
+ if (Pstages>0) filter_q=(filter_q>1.0 ? pow(filter_q,1.0/(Pstages+1)) : filter_q);
+
+ filter_amp=getformantamp(Pvowels[nvowel].formants[nformant].amp);
+
+
+ if (filter_freq<=(SAMPLE_RATE/2-100.0)){
+ omega=2*PI*filter_freq/SAMPLE_RATE;
+ sn=sin(omega);
+ cs=cos(omega);
+ alpha=sn/(2*filter_q);
+ REALTYPE tmp=1+alpha;
+ c[0]=alpha/tmp*sqrt(filter_q+1);
+ c[1]=0;
+ c[2]=-alpha/tmp*sqrt(filter_q+1);
+ d[1]=-2*cs/tmp*(-1);
+ d[2]=(1-alpha)/tmp*(-1);
+ } else continue;
+
+
+ for (int i=0;i<nfreqs;i++) {
+ REALTYPE freq=getfreqx(i/(REALTYPE) nfreqs);
+ if (freq>SAMPLE_RATE/2) {
+ for (int tmp=i;tmp<nfreqs;tmp++) freqs[tmp]=0.0;
+ break;
+ };
+ REALTYPE fr=freq/SAMPLE_RATE*PI*2.0;
+ REALTYPE x=c[0],y=0.0;
+ for (int n=1;n<3;n++){
+ x+=cos(n*fr)*c[n];
+ y-=sin(n*fr)*c[n];
+ };
+ REALTYPE h=x*x+y*y;
+ x=1.0;y=0.0;
+ for (int n=1;n<3;n++){
+ x-=cos(n*fr)*d[n];
+ y+=sin(n*fr)*d[n];
+ };
+ h=h/(x*x+y*y);
+
+ freqs[i]+=pow(h,(Pstages+1.0)/2.0)*filter_amp;
+ };
+ };
+ for (int i=0;i<nfreqs;i++) {
+ if (freqs[i]>0.000000001) freqs[i]=rap2dB(freqs[i])+getgain();
+ else freqs[i]=-90.0;
+ };
+
+};
+
+/*
+ * Transforms a parameter to the real value
+ */
+REALTYPE FilterParams::getformantfreq(unsigned char freq){
+ REALTYPE result=getfreqx(freq/127.0);
+ return(result);
+};
+
+REALTYPE FilterParams::getformantamp(unsigned char amp){
+ REALTYPE result=pow(0.1,(1.0-amp/127.0)*4.0);
+ return(result);
+};
+
+REALTYPE FilterParams::getformantq(unsigned char q){
+ //temp
+ REALTYPE result=pow(25.0,(q-32.0)/64.0);
+ return(result);
+};
+
+
+
+void FilterParams::add2XMLsection(XMLwrapper *xml,int n){
+ int nvowel=n;
+ for (int nformant=0;nformant<FF_MAX_FORMANTS;nformant++){
+ xml->beginbranch("FORMANT",nformant);
+ xml->addpar("freq",Pvowels[nvowel].formants[nformant].freq);
+ xml->addpar("amp",Pvowels[nvowel].formants[nformant].amp);
+ xml->addpar("q",Pvowels[nvowel].formants[nformant].q);
+ xml->endbranch();
+ };
+};
+
+void FilterParams::add2XML(XMLwrapper *xml){
+ //filter parameters
+ xml->addpar("category",Pcategory);
+ xml->addpar("type",Ptype);
+ xml->addpar("freq",Pfreq);
+ xml->addpar("q",Pq);
+ xml->addpar("stages",Pstages);
+ xml->addpar("freq_track",Pfreqtrack);
+ xml->addpar("gain",Pgain);
+
+ //formant filter parameters
+ if ((Pcategory==1)||(!xml->minimal)){
+ xml->beginbranch("FORMANT_FILTER");
+ xml->addpar("num_formants",Pnumformants);
+ xml->addpar("formant_slowness",Pformantslowness);
+ xml->addpar("vowel_clearness",Pvowelclearness);
+ xml->addpar("center_freq",Pcenterfreq);
+ xml->addpar("octaves_freq",Poctavesfreq);
+ for (int nvowel=0;nvowel<FF_MAX_VOWELS;nvowel++){
+ xml->beginbranch("VOWEL",nvowel);
+ add2XMLsection(xml,nvowel);
+ xml->endbranch();
+ };
+ xml->addpar("sequence_size",Psequencesize);
+ xml->addpar("sequence_stretch",Psequencestretch);
+ xml->addparbool("sequence_reversed",Psequencereversed);
+ for (int nseq=0;nseq<FF_MAX_SEQUENCE;nseq++){
+ xml->beginbranch("SEQUENCE_POS",nseq);
+ xml->addpar("vowel_id",Psequence[nseq].nvowel);
+ xml->endbranch();
+ };
+ xml->endbranch();
+ };
+};
+
+
+void FilterParams::getfromXMLsection(XMLwrapper *xml,int n){
+ int nvowel=n;
+ for (int nformant=0;nformant<FF_MAX_FORMANTS;nformant++){
+ if (xml->enterbranch("FORMANT",nformant)==0) continue;
+ Pvowels[nvowel].formants[nformant].freq=xml->getpar127("freq",Pvowels[nvowel].formants[nformant].freq);
+ Pvowels[nvowel].formants[nformant].amp=xml->getpar127("amp",Pvowels[nvowel].formants[nformant].amp);
+ Pvowels[nvowel].formants[nformant].q=xml->getpar127("q",Pvowels[nvowel].formants[nformant].q);
+ xml->exitbranch();
+ };
+};
+
+void FilterParams::getfromXML(XMLwrapper *xml){
+ //filter parameters
+ Pcategory=xml->getpar127("category",Pcategory);
+ Ptype=xml->getpar127("type",Ptype);
+ Pfreq=xml->getpar127("freq",Pfreq);
+ Pq=xml->getpar127("q",Pq);
+ Pstages=xml->getpar127("stages",Pstages);
+ Pfreqtrack=xml->getpar127("freq_track",Pfreqtrack);
+ Pgain=xml->getpar127("gain",Pgain);
+
+ //formant filter parameters
+ if(xml->enterbranch("FORMANT_FILTER")){
+ Pnumformants=xml->getpar127("num_formants",Pnumformants);
+ Pformantslowness=xml->getpar127("formant_slowness",Pformantslowness);
+ Pvowelclearness=xml->getpar127("vowel_clearness",Pvowelclearness);
+ Pcenterfreq=xml->getpar127("center_freq",Pcenterfreq);
+ Poctavesfreq=xml->getpar127("octaves_freq",Poctavesfreq);
+
+ for (int nvowel=0;nvowel<FF_MAX_VOWELS;nvowel++){
+ if (xml->enterbranch("VOWEL",nvowel)==0) continue;
+ getfromXMLsection(xml,nvowel);
+ xml->exitbranch();
+ };
+ Psequencesize=xml->getpar127("sequence_size",Psequencesize);
+ Psequencestretch=xml->getpar127("sequence_stretch",Psequencestretch);
+ Psequencereversed=xml->getparbool("sequence_reversed",Psequencereversed);
+ for (int nseq=0;nseq<FF_MAX_SEQUENCE;nseq++){
+ if (xml->enterbranch("SEQUENCE_POS",nseq)==0) continue;
+ Psequence[nseq].nvowel=xml->getpar("vowel_id",Psequence[nseq].nvowel,0,FF_MAX_VOWELS-1);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/FilterParams.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/FilterParams.h
new file mode 100644
index 00000000..58ebd589
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/FilterParams.h
@@ -0,0 +1,100 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ FilterParams.h - Parameters for filter
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef FILTER_PARAMS_H
+#define FILTER_PARAMS_H
+
+#include "../globals.h"
+#include "../Misc/XMLwrapper.h"
+#include "Presets.h"
+
+class FilterParams:public Presets{
+ public:
+ FilterParams(unsigned char Ptype_,unsigned char Pfreq,unsigned char Pq_);
+ ~FilterParams();
+
+ void add2XML(XMLwrapper *xml);
+ void add2XMLsection(XMLwrapper *xml,int n);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+ void getfromXMLsection(XMLwrapper *xml,int n);
+
+
+ void getfromFilterParams(FilterParams *pars);
+
+ REALTYPE getfreq();
+ REALTYPE getq();
+ REALTYPE getfreqtracking(REALTYPE notefreq);
+ REALTYPE getgain();
+
+ unsigned char Pcategory;//Filter category (Analog/Formant/StVar)
+ unsigned char Ptype;// Filter type (for analog lpf,hpf,bpf..)
+ unsigned char Pfreq;// Frequency (64-central frequency)
+ unsigned char Pq; // Q parameters (resonance or bandwidth)
+ unsigned char Pstages; //filter stages+1
+ unsigned char Pfreqtrack;//how the filter frequency is changing according the note frequency
+ unsigned char Pgain;//filter's output gain
+
+ //Formant filter parameters
+ unsigned char Pnumformants;//how many formants are used
+ unsigned char Pformantslowness;//how slow varies the formants
+ unsigned char Pvowelclearness;//how vowels are kept clean (how much try to avoid "mixed" vowels)
+ unsigned char Pcenterfreq,Poctavesfreq;//the center frequency of the res. func., and the number of octaves
+
+ struct {
+ struct {
+ unsigned char freq,amp,q;//frequency,amplitude,Q
+ }formants[FF_MAX_FORMANTS];
+ }Pvowels[FF_MAX_VOWELS];
+
+
+ unsigned char Psequencesize;//how many vowels are in the sequence
+ unsigned char Psequencestretch;//how the sequence is stretched (how the input from filter envelopes/LFOs/etc. is "stretched")
+ unsigned char Psequencereversed;//if the input from filter envelopes/LFOs/etc. is reversed(negated)
+ struct {
+ unsigned char nvowel;//the vowel from the position
+ } Psequence[FF_MAX_SEQUENCE];
+
+ REALTYPE getcenterfreq();
+ REALTYPE getoctavesfreq();
+ REALTYPE getfreqpos(REALTYPE freq);
+ REALTYPE getfreqx(REALTYPE x);
+
+ void formantfilterH(int nvowel,int nfreqs,REALTYPE *freqs);//used by UI
+
+ REALTYPE getformantfreq(unsigned char freq);
+ REALTYPE getformantamp(unsigned char amp);
+ REALTYPE getformantq(unsigned char q);
+
+ bool changed;
+
+ private:
+ void defaults(int n);
+
+ //stored default parameters
+ unsigned char Dtype;
+ unsigned char Dfreq;
+ unsigned char Dq;
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/LFOParams.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/LFOParams.C
new file mode 100644
index 00000000..0f9c816d
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/LFOParams.C
@@ -0,0 +1,91 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ LFOParams.C - Parameters for LFO
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdio.h>
+#include "../globals.h"
+#include "LFOParams.h"
+
+int LFOParams::time;
+
+LFOParams::LFOParams(char Pfreq_,char Pintensity_,char Pstartphase_, char PLFOtype_,char Prandomness_, char Pdelay_,char Pcontinous_,char fel_):Presets(){
+ switch(fel_) {
+ case 0:setpresettype("Plfofrequency");
+ break;
+ case 1:setpresettype("Plfoamplitude");
+ break;
+ case 2:setpresettype("Plfofilter");
+ break;
+ };
+ Dfreq=Pfreq_;
+ Dintensity=Pintensity_;
+ Dstartphase=Pstartphase_;
+ DLFOtype=PLFOtype_;
+ Drandomness=Prandomness_;
+ Ddelay=Pdelay_;
+ Dcontinous=Pcontinous_;
+ fel=fel_;
+ time=0;
+
+ defaults();
+};
+
+LFOParams::~LFOParams(){
+};
+
+void LFOParams::defaults(){
+ Pfreq=Dfreq/127.0;
+ Pintensity=Dintensity;
+ Pstartphase=Dstartphase;
+ PLFOtype=DLFOtype;
+ Prandomness=Drandomness;
+ Pdelay=Ddelay;
+ Pcontinous=Dcontinous;
+ Pfreqrand=0;
+ Pstretch=64;
+};
+
+
+void LFOParams::add2XML(XMLwrapper *xml){
+ xml->addparreal("freq",Pfreq);
+ xml->addpar("intensity",Pintensity);
+ xml->addpar("start_phase",Pstartphase);
+ xml->addpar("lfo_type",PLFOtype);
+ xml->addpar("randomness_amplitude",Prandomness);
+ xml->addpar("randomness_frequency",Pfreqrand);
+ xml->addpar("delay",Pdelay);
+ xml->addpar("stretch",Pstretch);
+ xml->addparbool("continous",Pcontinous);
+};
+
+void LFOParams::getfromXML(XMLwrapper *xml){
+ Pfreq=xml->getparreal("freq",Pfreq,0.0,1.0);
+ Pintensity=xml->getpar127("intensity",Pintensity);
+ Pstartphase=xml->getpar127("start_phase",Pstartphase);
+ PLFOtype=xml->getpar127("lfo_type",PLFOtype);
+ Prandomness=xml->getpar127("randomness_amplitude",Prandomness);
+ Pfreqrand=xml->getpar127("randomness_frequency",Pfreqrand);
+ Pdelay=xml->getpar127("delay",Pdelay);
+ Pstretch=xml->getpar127("stretch",Pstretch);
+ Pcontinous=xml->getparbool("continous",Pcontinous);
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/LFOParams.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/LFOParams.h
new file mode 100644
index 00000000..48a0d5d2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/LFOParams.h
@@ -0,0 +1,64 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ LFOParams.h - Parameters for LFO
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef LFO_PARAMS_H
+#define LFO_PARAMS_H
+
+#include "../Misc/XMLwrapper.h"
+#include "Presets.h"
+
+class LFOParams:public Presets{
+ public:
+ LFOParams(char Pfreq_,char Pintensity_,char Pstartphase_, char PLFOtype_,char Prandomness_, char Pdelay_,char Pcontinous,char fel_);
+ ~LFOParams();
+
+ void add2XML(XMLwrapper *xml);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+
+ /* Parametrii MIDI */
+ REALTYPE Pfreq; // frequency
+ unsigned char Pintensity; // intensity
+ unsigned char Pstartphase;// start phase (0=random)
+ unsigned char PLFOtype; // LFO type (sin,triangle,square,ramp,...)
+ unsigned char Prandomness;// randomness (0=off)
+ unsigned char Pfreqrand; // frequency randomness (0=off)
+ unsigned char Pdelay; // delay (0=off)
+ unsigned char Pcontinous; // 1 if LFO is continous
+ unsigned char Pstretch; // how the LFO is "stretched" according the note frequency (64=no stretch)
+
+ int fel;//what kind is the LFO (0 - frequency, 1 - amplitude, 2 - filter)
+ static int time;//is used by Pcontinous parameter
+ private:
+ /* Default parameters */
+ unsigned char Dfreq;
+ unsigned char Dintensity;
+ unsigned char Dstartphase;
+ unsigned char DLFOtype;
+ unsigned char Drandomness;
+ unsigned char Ddelay;
+ unsigned char Dcontinous;
+
+};
+
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.C
new file mode 100644
index 00000000..0c62e53b
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.C
@@ -0,0 +1,742 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ PADnoteParameters.C - Parameters for PADnote (PADsynth)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+#include <math.h>
+#include "PADnoteParameters.h"
+#include "../Misc/Master.h"
+
+PADnoteParameters::PADnoteParameters(FFTwrapper *fft_,Master* master_):Presets(){
+ setpresettype("Ppadsyth");
+
+ fft=fft_;
+ master=master_;
+
+ resonance=new Resonance();
+ oscilgen=new OscilGen(fft_,resonance);
+ oscilgen->ADvsPAD=true;
+
+ FreqEnvelope=new EnvelopeParams(0,0);
+ FreqEnvelope->ASRinit(64,50,64,60);
+ FreqLfo=new LFOParams(70,0,64,0,0,0,0,0);
+
+ AmpEnvelope=new EnvelopeParams(64,1);
+ AmpEnvelope->ADSRinit_dB(0,40,127,25);
+ AmpLfo=new LFOParams(80,0,64,0,0,0,0,1);
+
+ GlobalFilter=new FilterParams(2,94,40);
+ FilterEnvelope=new EnvelopeParams(0,1);
+ FilterEnvelope->ADSRinit_filter(64,40,64,70,60,64);
+ FilterLfo=new LFOParams(80,0,64,0,0,0,0,2);
+
+ for (int i=0;i<PAD_MAX_SAMPLES;i++) sample[i].smp=NULL;
+ newsample.smp=NULL;
+
+ defaults();
+};
+
+PADnoteParameters::~PADnoteParameters(){
+ deletesamples();
+ delete(oscilgen);
+ delete(resonance);
+
+ delete(FreqEnvelope);
+ delete(FreqLfo);
+ delete(AmpEnvelope);
+ delete(AmpLfo);
+ delete(GlobalFilter);
+ delete(FilterEnvelope);
+ delete(FilterLfo);
+
+};
+
+void PADnoteParameters::defaults(){
+ Pmode=0;
+ Php.base.type=0;
+ Php.base.par1=80;
+ Php.freqmult=0;
+ Php.modulator.par1=0;
+ Php.modulator.freq=30;
+ Php.width=127;
+ Php.amp.type=0;
+ Php.amp.mode=0;
+ Php.amp.par1=80;
+ Php.amp.par2=64;
+ Php.autoscale=true;
+ Php.onehalf=0;
+
+ setPbandwidth(500);
+ Pbwscale=0;
+
+ resonance->defaults();
+ oscilgen->defaults();
+
+ Phrpos.type=0;
+ Phrpos.par1=64;
+ Phrpos.par2=64;
+ Phrpos.par3=0;
+
+ Pquality.samplesize=3;
+ Pquality.basenote=4;
+ Pquality.oct=3;
+ Pquality.smpoct=2;
+
+ PStereo=1;//stereo
+ /* Frequency Global Parameters */
+ Pfixedfreq=0;
+ PfixedfreqET=0;
+ PDetune=8192;//zero
+ PCoarseDetune=0;
+ PDetuneType=1;
+ FreqEnvelope->defaults();
+ FreqLfo->defaults();
+
+ /* Amplitude Global Parameters */
+ PVolume=90;
+ PPanning=64;//center
+ PAmpVelocityScaleFunction=64;
+ AmpEnvelope->defaults();
+ AmpLfo->defaults();
+ PPunchStrength=0;
+ PPunchTime=60;
+ PPunchStretch=64;
+ PPunchVelocitySensing=72;
+
+ /* Filter Global Parameters*/
+ PFilterVelocityScale=64;
+ PFilterVelocityScaleFunction=64;
+ GlobalFilter->defaults();
+ FilterEnvelope->defaults();
+ FilterLfo->defaults();
+
+ deletesamples();
+};
+
+void PADnoteParameters::deletesample(int n){
+ if ((n<0)||(n>=PAD_MAX_SAMPLES)) return;
+ if (sample[n].smp!=NULL){
+ delete(sample[n].smp);
+ sample[n].smp=NULL;
+ };
+ sample[n].size=0;
+ sample[n].basefreq=440.0;
+};
+
+void PADnoteParameters::deletesamples(){
+ for (int i=0;i<PAD_MAX_SAMPLES;i++) deletesample(i);
+};
+
+/*
+ * Get the harmonic profile (i.e. the frequency distributio of a single harmonic)
+ */
+REALTYPE PADnoteParameters::getprofile(REALTYPE *smp,int size){
+ for (int i=0;i<size;i++) smp[i]=0.0;
+ const int supersample=16;
+ REALTYPE basepar=pow(2.0,(1.0-Php.base.par1/127.0)*12.0);
+ REALTYPE freqmult=floor(pow(2.0,Php.freqmult/127.0*5.0)+0.000001);
+
+ REALTYPE modfreq=floor(pow(2.0,Php.modulator.freq/127.0*5.0)+0.000001);
+ REALTYPE modpar1=pow(Php.modulator.par1/127.0,4.0)*5.0/sqrt(modfreq);
+ REALTYPE amppar1=pow(2.0,pow(Php.amp.par1/127.0,2.0)*10.0)-0.999;
+ REALTYPE amppar2=(1.0-Php.amp.par2/127.0)*0.998+0.001;
+ REALTYPE width=pow(150.0/(Php.width+22.0),2.0);
+
+ for (int i=0;i<size*supersample;i++){
+ bool makezero=false;
+ REALTYPE x=i*1.0/(size*(REALTYPE) supersample);
+
+ REALTYPE origx=x;
+
+ //do the sizing (width)
+ x=(x-0.5)*width+0.5;
+ if (x<0.0) {
+ x=0.0;
+ makezero=true;
+ } else {
+ if (x>1.0) {
+ x=1.0;
+ makezero=true;
+ };
+ };
+
+ //compute the full profile or one half
+ switch(Php.onehalf){
+ case 1:x=x*0.5+0.5;
+ break;
+ case 2:x=x*0.5;
+ break;
+ };
+
+ REALTYPE x_before_freq_mult=x;
+
+ //do the frequency multiplier
+ x*=freqmult;
+
+ //do the modulation of the profile
+ x+=sin(x_before_freq_mult*3.1415926*modfreq)*modpar1;
+ x=fmod(x+1000.0,1.0)*2.0-1.0;
+
+
+ //this is the base function of the profile
+ REALTYPE f;
+ switch (Php.base.type){
+ case 1:f=exp(-(x*x)*basepar);if (f<0.4) f=0.0; else f=1.0;
+ break;
+ case 2:f=exp(-(fabs(x))*sqrt(basepar));
+ break;
+ default:f=exp(-(x*x)*basepar);
+ break;
+ };
+ if (makezero) f=0.0;
+
+ REALTYPE amp=1.0;
+ origx=origx*2.0-1.0;
+
+ //compute the amplitude multiplier
+ switch(Php.amp.type){
+ case 1:amp=exp(-(origx*origx)*10.0*amppar1);
+ break;
+ case 2:amp=0.5*(1.0+cos(3.1415926*origx*sqrt(amppar1*4.0+1.0)));
+ break;
+ case 3:amp=1.0/(pow(origx*(amppar1*2.0+0.8),14.0)+1.0);
+ break;
+ };
+
+ //apply the amplitude multiplier
+ REALTYPE finalsmp=f;
+ if (Php.amp.type!=0){
+ switch(Php.amp.mode){
+ case 0:finalsmp=amp*(1.0-amppar2)+finalsmp*amppar2;
+ break;
+ case 1:finalsmp*=amp*(1.0-amppar2)+amppar2;
+ break;
+ case 2:finalsmp=finalsmp/(amp+pow(amppar2,4.0)*20.0+0.0001);
+ break;
+ case 3:finalsmp=amp/(finalsmp+pow(amppar2,4.0)*20.0+0.0001);
+ break;
+ };
+ };
+
+ smp[i/supersample]+=finalsmp/supersample;
+ };
+
+ //normalize the profile (make the max. to be equal to 1.0)
+ REALTYPE max=0.0;
+ for (int i=0;i<size;i++) {
+ if (smp[i]<0.0) smp[i]=0.0;
+ if (smp[i]>max) max=smp[i];
+ };
+ if (max<0.00001) max=1.0;
+ for (int i=0;i<size;i++) smp[i]/=max;
+
+ if (!Php.autoscale) return(0.5);
+
+ //compute the estimated perceived bandwidth
+ REALTYPE sum=0.0;
+ int i;
+ for (i=0;i<size/2-2;i++) {
+ sum+=smp[i]*smp[i]+smp[size-i-1]*smp[size-i-1];
+ if (sum>=4.0) break;
+ };
+
+ REALTYPE result=1.0-2.0*i/(REALTYPE) size;
+ return(result);
+};
+
+/*
+ * Compute the real bandwidth in cents and returns it
+ * Also, sets the bandwidth parameter
+ */
+REALTYPE PADnoteParameters::setPbandwidth(int Pbandwidth){
+ this->Pbandwidth=Pbandwidth;
+ REALTYPE result=pow(Pbandwidth/1000.0,1.1);
+ result=pow(10.0,result*4.0)*0.25;
+ return(result);
+};
+
+/*
+ * Get the harmonic(overtone) position
+ */
+REALTYPE PADnoteParameters::getNhr(int n){
+ REALTYPE result=1.0;
+ REALTYPE par1=pow(10.0,-(1.0-Phrpos.par1/255.0)*3.0);
+ REALTYPE par2=Phrpos.par2/255.0;
+
+ REALTYPE n0=n-1.0;
+ REALTYPE tmp=0.0;
+ int thresh=0;
+ switch(Phrpos.type){
+ case 1:
+ thresh=(int)(par2*par2*100.0)+1;
+ if (n<thresh) result=n;
+ else result=1.0+n0+(n0-thresh+1.0)*par1*8.0;
+ break;
+ case 2:
+ thresh=(int)(par2*par2*100.0)+1;
+ if (n<thresh) result=n;
+ else result=1.0+n0-(n0-thresh+1.0)*par1*0.90;
+ break;
+ case 3:
+ tmp=par1*100.0+1.0;
+ result=pow(n0/tmp,1.0-par2*0.8)*tmp+1.0;
+ break;
+ case 4:
+ result=n0*(1.0-par1)+pow(n0*0.1,par2*3.0+1.0)*par1*10.0+1.0;
+ break;
+ case 5:
+ result=n0+sin(n0*par2*par2*PI*0.999)*sqrt(par1)*2.0+1.0;
+ break;
+ case 6:
+ tmp=pow(par2*2.0,2.0)+0.1;
+ result=n0*pow(1.0+par1*pow(n0*0.8,tmp),tmp)+1.0;
+ break;
+ default:
+ result=n;
+ break;
+ };
+
+ REALTYPE par3=Phrpos.par3/255.0;
+
+ REALTYPE iresult=floor(result+0.5);
+ REALTYPE dresult=result-iresult;
+
+ result=iresult+(1.0-par3)*dresult;
+
+ return(result);
+};
+
+/*
+ * Generates the long spectrum for Bandwidth mode (only amplitudes are generated; phases will be random)
+ */
+void PADnoteParameters::generatespectrum_bandwidthMode(REALTYPE *spectrum, int size,REALTYPE basefreq,REALTYPE *profile,int profilesize,REALTYPE bwadjust){
+ for (int i=0;i<size;i++) spectrum[i]=0.0;
+
+ REALTYPE harmonics[OSCIL_SIZE/2];
+ for (int i=0;i<OSCIL_SIZE/2;i++) harmonics[i]=0.0;
+ //get the harmonic structure from the oscillator (I am using the frequency amplitudes, only)
+ oscilgen->get(harmonics,basefreq,false);
+
+ //normalize
+ REALTYPE max=0.0;
+ for (int i=0;i<OSCIL_SIZE/2;i++) if (harmonics[i]>max) max=harmonics[i];
+ if (max<0.000001) max=1;
+ for (int i=0;i<OSCIL_SIZE/2;i++) harmonics[i]/=max;
+
+ for (int nh=1;nh<OSCIL_SIZE/2;nh++){//for each harmonic
+ REALTYPE realfreq=getNhr(nh)*basefreq;
+ if (realfreq>SAMPLE_RATE*0.49999) break;
+ if (realfreq<20.0) break;
+ if (harmonics[nh-1]<1e-4) continue;
+
+ //compute the bandwidth of each harmonic
+ REALTYPE bandwidthcents=setPbandwidth(Pbandwidth);
+ REALTYPE bw=(pow(2.0,bandwidthcents/1200.0)-1.0)*basefreq/bwadjust;
+ REALTYPE power=1.0;
+ switch (Pbwscale){
+ case 0: power=1.0;break;
+ case 1: power=0.0;break;
+ case 2: power=0.25;break;
+ case 3: power=0.5;break;
+ case 4: power=0.75;break;
+ case 5: power=1.5;break;
+ case 6: power=2.0;break;
+ case 7: power=-0.5;break;
+ };
+ bw=bw*pow(realfreq/basefreq,power);
+ int ibw=(int)((bw/(SAMPLE_RATE*0.5)*size))+1;
+
+ REALTYPE amp=harmonics[nh-1];
+ if (resonance->Penabled) amp*=resonance->getfreqresponse(realfreq);
+
+ if (ibw>profilesize){//if the bandwidth is larger than the profilesize
+ REALTYPE rap=sqrt((REALTYPE)profilesize/(REALTYPE)ibw);
+ int cfreq=(int) (realfreq/(SAMPLE_RATE*0.5)*size)-ibw/2;
+ for (int i=0;i<ibw;i++){
+ int src=(int)(i*rap*rap);
+ int spfreq=i+cfreq;
+ if (spfreq<0) continue;
+ if (spfreq>=size) break;
+ spectrum[spfreq]+=amp*profile[src]*rap;
+ };
+ }else{//if the bandwidth is smaller than the profilesize
+ REALTYPE rap=sqrt((REALTYPE)ibw/(REALTYPE)profilesize);
+ REALTYPE ibasefreq=realfreq/(SAMPLE_RATE*0.5)*size;
+ for (int i=0;i<profilesize;i++){
+ REALTYPE idfreq=i/(REALTYPE)profilesize-0.5;
+ idfreq*=ibw;
+ int spfreq=(int) (idfreq+ibasefreq);
+ REALTYPE fspfreq=fmod(idfreq+ibasefreq,1.0);
+ if (spfreq<=0) continue;
+ if (spfreq>=size-1) break;
+ spectrum[spfreq]+=amp*profile[i]*rap*(1.0-fspfreq);
+ spectrum[spfreq+1]+=amp*profile[i]*rap*fspfreq;
+ };
+ };
+ };
+};
+
+/*
+ * Generates the long spectrum for non-Bandwidth modes (only amplitudes are generated; phases will be random)
+ */
+void PADnoteParameters::generatespectrum_otherModes(REALTYPE *spectrum, int size,REALTYPE basefreq,REALTYPE *profile,int profilesize,REALTYPE bwadjust){
+ for (int i=0;i<size;i++) spectrum[i]=0.0;
+
+ REALTYPE harmonics[OSCIL_SIZE/2];
+ for (int i=0;i<OSCIL_SIZE/2;i++) harmonics[i]=0.0;
+ //get the harmonic structure from the oscillator (I am using the frequency amplitudes, only)
+ oscilgen->get(harmonics,basefreq,false);
+
+ //normalize
+ REALTYPE max=0.0;
+ for (int i=0;i<OSCIL_SIZE/2;i++) if (harmonics[i]>max) max=harmonics[i];
+ if (max<0.000001) max=1;
+ for (int i=0;i<OSCIL_SIZE/2;i++) harmonics[i]/=max;
+
+ for (int nh=1;nh<OSCIL_SIZE/2;nh++){//for each harmonic
+ REALTYPE realfreq=getNhr(nh)*basefreq;
+
+ ///sa fac aici interpolarea si sa am grija daca frecv descresc
+
+ if (realfreq>SAMPLE_RATE*0.49999) break;
+ if (realfreq<20.0) break;
+// if (harmonics[nh-1]<1e-4) continue;
+
+
+ REALTYPE amp=harmonics[nh-1];
+ if (resonance->Penabled) amp*=resonance->getfreqresponse(realfreq);
+ int cfreq=(int) (realfreq/(SAMPLE_RATE*0.5)*size);
+
+ spectrum[cfreq]=amp+1e-9;
+ };
+
+ if (Pmode!=1){
+ int old=0;
+ for (int k=1;k<size;k++){
+ if ( (spectrum[k]>1e-10) || (k==(size-1)) ){
+ int delta=k-old;
+ REALTYPE val1=spectrum[old];
+ REALTYPE val2=spectrum[k];
+ REALTYPE idelta=1.0/delta;
+ for (int i=0;i<delta;i++){
+ REALTYPE x=idelta*i;
+ spectrum[old+i]=val1*(1.0-x)+val2*x;
+ };
+ old=k;
+ };
+ };
+ };
+
+};
+
+/*
+ * Applies the parameters (i.e. computes all the samples, based on parameters);
+ */
+void PADnoteParameters::applyparameters(bool lockmutex){
+ const int samplesize=(((int) 1)<<(Pquality.samplesize+14));
+ int spectrumsize=samplesize/2;
+ REALTYPE spectrum[spectrumsize];
+ int profilesize=512;
+ REALTYPE profile[profilesize];
+
+printf("applyparameters %d\n", lockmutex);
+
+ REALTYPE bwadjust=getprofile(profile,profilesize);
+// for (int i=0;i<profilesize;i++) profile[i]*=profile[i];
+ REALTYPE basefreq=65.406*pow(2.0,Pquality.basenote/2);
+ if (Pquality.basenote%2==1) basefreq*=1.5;
+
+ int samplemax=Pquality.oct+1;
+ int smpoct=Pquality.smpoct;
+ if (Pquality.smpoct==5) smpoct=6;
+ if (Pquality.smpoct==6) smpoct=12;
+ if (smpoct!=0) samplemax*=smpoct;
+ else samplemax=samplemax/2+1;
+ if (samplemax==0) samplemax=1;
+
+ //prepare a BIG FFT stuff
+ FFTwrapper *fft=new FFTwrapper(samplesize);
+ FFTFREQS fftfreqs;
+ newFFTFREQS(&fftfreqs,samplesize/2);
+
+ REALTYPE adj[samplemax];//this is used to compute frequency relation to the base frequency
+ for (int nsample=0;nsample<samplemax;nsample++) adj[nsample]=(Pquality.oct+1.0)*(REALTYPE)nsample/samplemax;
+ for (int nsample=0;nsample<samplemax;nsample++){
+ REALTYPE tmp=adj[nsample]-adj[samplemax-1]*0.5;
+ REALTYPE basefreqadjust=pow(2.0,tmp);
+
+ if (Pmode==0) generatespectrum_bandwidthMode(spectrum,spectrumsize,basefreq*basefreqadjust,profile,profilesize,bwadjust);
+ else generatespectrum_otherModes(spectrum,spectrumsize,basefreq*basefreqadjust,profile,profilesize,bwadjust);
+
+ const int extra_samples=5;//the last samples contains the first samples (used for linear/cubic interpolation)
+ newsample.smp=new REALTYPE[samplesize+extra_samples];
+
+ newsample.smp[0]=0.0;
+ for (int i=1;i<spectrumsize;i++){//randomize the phases
+ REALTYPE phase=RND*6.29;
+ fftfreqs.c[i]=spectrum[i]*cos(phase);
+ fftfreqs.s[i]=spectrum[i]*sin(phase);
+ };
+ fft->freqs2smps(fftfreqs,newsample.smp);//that's all; here is the only ifft for the whole sample; no windows are used ;-)
+
+
+ //normalize(rms)
+ REALTYPE rms=0.0;
+ for (int i=0;i<samplesize;i++) rms+=newsample.smp[i]*newsample.smp[i];
+ rms=sqrt(rms);
+ if (rms<0.000001) rms=1.0;
+ rms*=sqrt(262144.0/samplesize);
+ for (int i=0;i<samplesize;i++) newsample.smp[i]*=1.0/rms*50.0;
+
+ //prepare extra samples used by the linear or cubic interpolation
+ for (int i=0;i<extra_samples;i++) newsample.smp[i+samplesize]=newsample.smp[i];
+
+ //replace the current sample with the new computed sample
+ if (lockmutex){
+ master->lock();
+ deletesample(nsample);
+ sample[nsample].smp=newsample.smp;
+ sample[nsample].size=samplesize;
+ sample[nsample].basefreq=basefreq*basefreqadjust;
+ master->unlock();
+ } else {
+ deletesample(nsample);
+ sample[nsample].smp=newsample.smp;
+ sample[nsample].size=samplesize;
+ sample[nsample].basefreq=basefreq*basefreqadjust;
+ };
+ newsample.smp=NULL;
+ };
+ delete(fft);
+ deleteFFTFREQS(&fftfreqs);
+
+ //delete the additional samples that might exists and are not useful
+ if (lockmutex){
+ master->lock();
+ for (int i=samplemax;i<PAD_MAX_SAMPLES;i++) deletesample(i);
+ master->unlock();
+ } else {
+ for (int i=samplemax;i<PAD_MAX_SAMPLES;i++) deletesample(i);
+ };
+};
+
+
+void PADnoteParameters::add2XML(XMLwrapper *xml){
+ xml->information.PADsynth_used=true;
+
+ xml->addparbool("stereo",PStereo);
+ xml->addpar("mode",Pmode);
+ xml->addpar("bandwidth",Pbandwidth);
+ xml->addpar("bandwidth_scale",Pbwscale);
+
+ xml->beginbranch("HARMONIC_PROFILE");
+ xml->addpar("base_type",Php.base.type);
+ xml->addpar("base_par1",Php.base.par1);
+ xml->addpar("frequency_multiplier",Php.freqmult);
+ xml->addpar("modulator_par1",Php.modulator.par1);
+ xml->addpar("modulator_frequency",Php.modulator.freq);
+ xml->addpar("width",Php.width);
+ xml->addpar("amplitude_multiplier_type",Php.amp.type);
+ xml->addpar("amplitude_multiplier_mode",Php.amp.mode);
+ xml->addpar("amplitude_multiplier_par1",Php.amp.par1);
+ xml->addpar("amplitude_multiplier_par2",Php.amp.par2);
+ xml->addparbool("autoscale",Php.autoscale);
+ xml->addpar("one_half",Php.onehalf);
+ xml->endbranch();
+
+ xml->beginbranch("OSCIL");
+ oscilgen->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("RESONANCE");
+ resonance->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("HARMONIC_POSITION");
+ xml->addpar("type",Phrpos.type);
+ xml->addpar("parameter1",Phrpos.par1);
+ xml->addpar("parameter2",Phrpos.par2);
+ xml->addpar("parameter3",Phrpos.par3);
+ xml->endbranch();
+
+ xml->beginbranch("SAMPLE_QUALITY");
+ xml->addpar("samplesize",Pquality.samplesize);
+ xml->addpar("basenote",Pquality.basenote);
+ xml->addpar("octaves",Pquality.oct);
+ xml->addpar("samples_per_octave",Pquality.smpoct);
+ xml->endbranch();
+
+ xml->beginbranch("AMPLITUDE_PARAMETERS");
+ xml->addpar("volume",PVolume);
+ xml->addpar("panning",PPanning);
+ xml->addpar("velocity_sensing",PAmpVelocityScaleFunction);
+ xml->addpar("punch_strength",PPunchStrength);
+ xml->addpar("punch_time",PPunchTime);
+ xml->addpar("punch_stretch",PPunchStretch);
+ xml->addpar("punch_velocity_sensing",PPunchVelocitySensing);
+
+ xml->beginbranch("AMPLITUDE_ENVELOPE");
+ AmpEnvelope->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("AMPLITUDE_LFO");
+ AmpLfo->add2XML(xml);
+ xml->endbranch();
+
+ xml->endbranch();
+
+ xml->beginbranch("FREQUENCY_PARAMETERS");
+ xml->addpar("fixed_freq",Pfixedfreq);
+ xml->addpar("fixed_freq_et",PfixedfreqET);
+ xml->addpar("detune",PDetune);
+ xml->addpar("coarse_detune",PCoarseDetune);
+ xml->addpar("detune_type",PDetuneType);
+
+ xml->beginbranch("FREQUENCY_ENVELOPE");
+ FreqEnvelope->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("FREQUENCY_LFO");
+ FreqLfo->add2XML(xml);
+ xml->endbranch();
+ xml->endbranch();
+
+ xml->beginbranch("FILTER_PARAMETERS");
+ xml->addpar("velocity_sensing_amplitude",PFilterVelocityScale);
+ xml->addpar("velocity_sensing",PFilterVelocityScaleFunction);
+
+ xml->beginbranch("FILTER");
+ GlobalFilter->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("FILTER_ENVELOPE");
+ FilterEnvelope->add2XML(xml);
+ xml->endbranch();
+
+ xml->beginbranch("FILTER_LFO");
+ FilterLfo->add2XML(xml);
+ xml->endbranch();
+ xml->endbranch();
+};
+
+void PADnoteParameters::getfromXML(XMLwrapper *xml){
+ PStereo=xml->getparbool("stereo",PStereo);
+ Pmode=xml->getpar127("mode",0);
+ Pbandwidth=xml->getpar("bandwidth",Pbandwidth,0,1000);
+ Pbwscale=xml->getpar127("bandwidth_scale",Pbwscale);
+
+ if (xml->enterbranch("HARMONIC_PROFILE")){
+ Php.base.type=xml->getpar127("base_type",Php.base.type);
+ Php.base.par1=xml->getpar127("base_par1",Php.base.par1);
+ Php.freqmult=xml->getpar127("frequency_multiplier",Php.freqmult);
+ Php.modulator.par1=xml->getpar127("modulator_par1",Php.modulator.par1);
+ Php.modulator.freq=xml->getpar127("modulator_frequency",Php.modulator.freq);
+ Php.width=xml->getpar127("width",Php.width);
+ Php.amp.type=xml->getpar127("amplitude_multiplier_type",Php.amp.type);
+ Php.amp.mode=xml->getpar127("amplitude_multiplier_mode",Php.amp.mode);
+ Php.amp.par1=xml->getpar127("amplitude_multiplier_par1",Php.amp.par1);
+ Php.amp.par2=xml->getpar127("amplitude_multiplier_par2",Php.amp.par2);
+ Php.autoscale=xml->getparbool("autoscale",Php.autoscale);
+ Php.onehalf=xml->getpar127("one_half",Php.onehalf);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("OSCIL")){
+ oscilgen->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("RESONANCE")){
+ resonance->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("HARMONIC_POSITION")){
+ Phrpos.type=xml->getpar127("type",Phrpos.type);
+ Phrpos.par1=xml->getpar("parameter1",Phrpos.par1,0,255);
+ Phrpos.par2=xml->getpar("parameter2",Phrpos.par2,0,255);
+ Phrpos.par3=xml->getpar("parameter3",Phrpos.par3,0,255);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("SAMPLE_QUALITY")){
+ Pquality.samplesize=xml->getpar127("samplesize",Pquality.samplesize);
+ Pquality.basenote=xml->getpar127("basenote",Pquality.basenote);
+ Pquality.oct=xml->getpar127("octaves",Pquality.oct);
+ Pquality.smpoct=xml->getpar127("samples_per_octave",Pquality.smpoct);
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("AMPLITUDE_PARAMETERS")){
+ PVolume=xml->getpar127("volume",PVolume);
+ PPanning=xml->getpar127("panning",PPanning);
+ PAmpVelocityScaleFunction=xml->getpar127("velocity_sensing",PAmpVelocityScaleFunction);
+ PPunchStrength=xml->getpar127("punch_strength",PPunchStrength);
+ PPunchTime=xml->getpar127("punch_time",PPunchTime);
+ PPunchStretch=xml->getpar127("punch_stretch",PPunchStretch);
+ PPunchVelocitySensing=xml->getpar127("punch_velocity_sensing",PPunchVelocitySensing);
+
+ xml->enterbranch("AMPLITUDE_ENVELOPE");
+ AmpEnvelope->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->enterbranch("AMPLITUDE_LFO");
+ AmpLfo->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FREQUENCY_PARAMETERS")){
+ Pfixedfreq=xml->getpar127("fixed_freq",Pfixedfreq);
+ PfixedfreqET=xml->getpar127("fixed_freq_et",PfixedfreqET);
+ PDetune=xml->getpar("detune",PDetune,0,16383);
+ PCoarseDetune=xml->getpar("coarse_detune",PCoarseDetune,0,16383);
+ PDetuneType=xml->getpar127("detune_type",PDetuneType);
+
+ xml->enterbranch("FREQUENCY_ENVELOPE");
+ FreqEnvelope->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->enterbranch("FREQUENCY_LFO");
+ FreqLfo->getfromXML(xml);
+ xml->exitbranch();
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FILTER_PARAMETERS")){
+ PFilterVelocityScale=xml->getpar127("velocity_sensing_amplitude",PFilterVelocityScale);
+ PFilterVelocityScaleFunction=xml->getpar127("velocity_sensing",PFilterVelocityScaleFunction);
+
+ xml->enterbranch("FILTER");
+ GlobalFilter->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->enterbranch("FILTER_ENVELOPE");
+ FilterEnvelope->getfromXML(xml);
+ xml->exitbranch();
+
+ xml->enterbranch("FILTER_LFO");
+ FilterLfo->getfromXML(xml);
+ xml->exitbranch();
+ xml->exitbranch();
+ };
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.h
new file mode 100644
index 00000000..a2328e86
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PADnoteParameters.h
@@ -0,0 +1,169 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ PADnoteParameters.h - Parameters for PADnote (PADsynth)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef PAD_NOTE_PARAMETERS_H
+#define PAD_NOTE_PARAMETERS_H
+
+#include "../Misc/XMLwrapper.h"
+#include "../DSP/FFTwrapper.h"
+#include "../globals.h"
+#include "../Synth/OscilGen.h"
+#include "../Synth/Resonance.h"
+#include "../Misc/Util.h"
+
+#include "EnvelopeParams.h"
+#include "LFOParams.h"
+#include "FilterParams.h"
+#include "Presets.h"
+
+class Master;
+
+class PADnoteParameters:public Presets{
+ public:
+ PADnoteParameters(FFTwrapper *fft_,Master* master);
+ ~PADnoteParameters();
+
+ void defaults();
+ void add2XML(XMLwrapper *xml);
+ void getfromXML(XMLwrapper *xml);
+
+ //returns a value between 0.0-1.0 that represents the estimation perceived bandwidth
+ REALTYPE getprofile(REALTYPE *smp,int size);
+
+ //parameters
+
+ //the mode: 0 - bandwidth, 1 - discrete (bandwidth=0), 2 - continous
+ //the harmonic profile is used only on mode 0
+ unsigned char Pmode;
+
+ //Harmonic profile (the frequency distribution of a single harmonic)
+ struct {
+ struct{//base function
+ unsigned char type;
+ unsigned char par1;
+ }base;
+ unsigned char freqmult;//frequency multiplier of the distribution
+ struct{//the modulator of the distribution
+ unsigned char par1;
+ unsigned char freq;
+ }modulator;
+
+ unsigned char width;//the width of the resulting function after the modulation
+ struct{//the amplitude multiplier of the harmonic profile
+ unsigned char mode;
+ unsigned char type;
+ unsigned char par1;
+ unsigned char par2;
+ }amp;
+ bool autoscale;//if the scale of the harmonic profile is computed automaticaly
+ unsigned char onehalf;//what part of the base function is used to make the distribution
+ }Php;
+
+
+ unsigned int Pbandwidth;//the values are from 0 to 1000
+ unsigned char Pbwscale;//how the bandwidth is increased according to the harmonic's frequency
+
+ struct{//where are positioned the harmonics (on integer multimplier or different places)
+ unsigned char type;
+ unsigned char par1,par2,par3;//0..255
+ }Phrpos;
+
+ struct {//quality of the samples (how many samples, the length of them,etc.)
+ unsigned char samplesize;
+ unsigned char basenote,oct,smpoct;
+ } Pquality;
+
+ //frequency parameters
+ //If the base frequency is fixed to 440 Hz
+ unsigned char Pfixedfreq;
+
+ /* Equal temperate (this is used only if the Pfixedfreq is enabled)
+ If this parameter is 0, the frequency is fixed (to 440 Hz);
+ if this parameter is 64, 1 MIDI halftone -> 1 frequency halftone */
+ unsigned char PfixedfreqET;
+ unsigned short int PDetune;//fine detune
+ unsigned short int PCoarseDetune;//coarse detune+octave
+ unsigned char PDetuneType;//detune type
+
+ EnvelopeParams *FreqEnvelope; //Frequency Envelope
+ LFOParams *FreqLfo;//Frequency LFO
+
+ //Amplitude parameters
+ unsigned char PStereo;
+ /* Panning - 0 - random
+ 1 - left
+ 64 - center
+ 127 - right */
+ unsigned char PPanning;
+
+ unsigned char PVolume;
+
+ unsigned char PAmpVelocityScaleFunction;
+
+ EnvelopeParams *AmpEnvelope;
+
+ LFOParams *AmpLfo;
+
+ unsigned char PPunchStrength,PPunchTime,PPunchStretch,PPunchVelocitySensing;
+
+ //Filter Parameters
+ FilterParams *GlobalFilter;
+
+ // filter velocity sensing
+ unsigned char PFilterVelocityScale;
+
+ // filter velocity sensing
+ unsigned char PFilterVelocityScaleFunction;
+
+ EnvelopeParams *FilterEnvelope;
+ LFOParams *FilterLfo;
+
+
+
+
+ REALTYPE setPbandwidth(int Pbandwidth);//returns the BandWidth in cents
+ REALTYPE getNhr(int n);//gets the n-th overtone position relatively to N harmonic
+
+ void applyparameters(bool lockmutex);
+
+ OscilGen *oscilgen;
+ Resonance *resonance;
+
+ struct{
+ int size;
+ REALTYPE basefreq;
+ REALTYPE *smp;
+ }sample[PAD_MAX_SAMPLES],newsample;
+
+ private:
+ void generatespectrum_bandwidthMode(REALTYPE *spectrum, int size,REALTYPE basefreq,REALTYPE *profile,int profilesize,REALTYPE bwadjust);
+ void generatespectrum_otherModes(REALTYPE *spectrum, int size,REALTYPE basefreq,REALTYPE *profile,int profilesize,REALTYPE bwadjust);
+ void deletesamples();
+ void deletesample(int n);
+
+ FFTwrapper *fft;
+ Master* master;
+};
+
+
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.C
new file mode 100644
index 00000000..e5f6e10c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.C
@@ -0,0 +1,129 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Presets.C - Presets and Clipboard management
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "Presets.h"
+#include <string.h>
+
+
+Presets::Presets(){
+ type[0]=0;
+ nelement=-1;
+};
+
+Presets::~Presets(){
+};
+
+void Presets::setpresettype(char *type){
+ strcpy(this->type,type);
+};
+
+void Presets::copy(const char *name){
+ XMLwrapper *xml=new XMLwrapper();
+
+ //used only for the clipboard
+ if (name==NULL) xml->minimal=false;
+
+ char type[MAX_PRESETTYPE_SIZE];
+ strcpy(type,this->type);
+ if (nelement!=-1) strcat(type,"n");
+ if (name==NULL) {
+ if (strstr(type,"Plfo")!=NULL) strcpy(type,"Plfo");
+ };
+
+ xml->beginbranch(type);
+ if (nelement==-1) add2XML(xml);
+ else add2XMLsection(xml,nelement);
+ xml->endbranch();
+
+ if (name==NULL) presetsstore.copyclipboard(xml,type);
+ else presetsstore.copypreset(xml,type,name);
+
+ delete(xml);
+ nelement=-1;
+};
+
+void Presets::paste(int npreset){
+ char type[MAX_PRESETTYPE_SIZE];
+ strcpy(type,this->type);
+ if (nelement!=-1) strcat(type,"n");
+ if (npreset==0){
+ if (strstr(type,"Plfo")!=NULL) strcpy(type,"Plfo");
+ };
+
+ XMLwrapper *xml=new XMLwrapper();
+ if (npreset==0){
+ if (!checkclipboardtype()) {
+ nelement=-1;
+ delete(xml);
+ return;
+ };
+ if (!presetsstore.pasteclipboard(xml)) {
+ delete(xml);
+ nelement=-1;
+ return;
+ };
+ } else {
+ if (!presetsstore.pastepreset(xml,npreset)) {
+ delete(xml);
+ nelement=-1;
+ return;
+ };
+ };
+
+ if (xml->enterbranch(type)==0) {
+ nelement=-1;
+ return;
+ };
+ if (nelement==-1) {
+ defaults();
+ getfromXML(xml);
+ } else {
+ defaults(nelement);
+ getfromXMLsection(xml,nelement);
+ };
+ xml->exitbranch();
+
+ delete(xml);
+ nelement=-1;
+};
+
+bool Presets::checkclipboardtype(){
+ char type[MAX_PRESETTYPE_SIZE];
+ strcpy(type,this->type);
+ if (nelement!=-1) strcat(type,"n");
+
+ return(presetsstore.checkclipboardtype(type));
+};
+
+void Presets::setelement(int n){
+ nelement=n;
+};
+
+void Presets::rescanforpresets(){
+ presetsstore.rescanforpresets(type);
+};
+
+
+void Presets::deletepreset(int npreset){
+ presetsstore.deletepreset(npreset);
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.h
new file mode 100644
index 00000000..d7d938d1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/Presets.h
@@ -0,0 +1,58 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Presets.h - Presets and Clipboard management
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef PRESETS_H
+#define PRESETS_H
+
+#include "../Misc/XMLwrapper.h"
+
+#include "PresetsStore.h"
+
+class Presets{
+ public:
+ Presets();
+ virtual ~Presets();
+
+ void copy(const char *name);//if name==NULL, the clipboard is used
+ void paste(int npreset);//npreset==0 for clipboard
+ bool checkclipboardtype();
+ void deletepreset(int npreset);
+
+ char type[MAX_PRESETTYPE_SIZE];
+ void setelement(int n);
+
+ void rescanforpresets();
+
+ protected:
+ void setpresettype(char *type);
+ private:
+ virtual void add2XML(XMLwrapper *xml)=0;
+ virtual void getfromXML(XMLwrapper *xml)=0;
+ virtual void defaults()=0;
+ virtual void add2XMLsection(XMLwrapper */*xml*/,int /*n*/){};
+ virtual void getfromXMLsection(XMLwrapper */*xml*/,int /*n*/){};
+ virtual void defaults(int /*n*/){};
+ int nelement;
+};
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.C
new file mode 100644
index 00000000..8bbb2bec
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.C
@@ -0,0 +1,181 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ PresetsStore.C - Presets and Clipboard store
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+#include <stdlib.h>
+#include <string.h>
+#include <dirent.h>
+#include <sys/stat.h>
+
+#include "PresetsStore.h"
+#include "../Misc/Util.h"
+
+PresetsStore presetsstore;
+
+PresetsStore::PresetsStore(){
+ clipboard.data=NULL;
+ clipboard.type[0]=0;
+
+ for (int i=0;i<MAX_PRESETS;i++){
+ presets[i].file=NULL;
+ presets[i].name=NULL;
+ };
+
+};
+
+PresetsStore::~PresetsStore(){
+ if (clipboard.data!=NULL) delete (clipboard.data);
+ clearpresets();
+};
+
+//Clipboard management
+
+void PresetsStore::copyclipboard(XMLwrapper *xml,char *type){
+ strcpy(clipboard.type,type);
+ if (clipboard.data!=NULL) delete (clipboard.data);
+ clipboard.data=xml->getXMLdata();
+};
+
+bool PresetsStore::pasteclipboard(XMLwrapper *xml){
+ if (clipboard.data!=NULL) xml->putXMLdata(clipboard.data);
+ else return(false);
+ return(true);
+};
+
+bool PresetsStore::checkclipboardtype(char *type){
+ //makes LFO's compatible
+ if ((strstr(type,"Plfo")!=NULL)&&(strstr(clipboard.type,"Plfo")!=NULL)) return(true);
+ return(strcmp(type,clipboard.type)==0);
+};
+
+//Presets management
+void PresetsStore::clearpresets(){
+ for (int i=0;i<MAX_PRESETS;i++){
+ if (presets[i].file!=NULL) {
+ delete(presets[i].file);
+ presets[i].file=NULL;
+ };
+ if (presets[i].name!=NULL) {
+ delete(presets[i].name);
+ presets[i].name=NULL;
+ };
+ };
+
+};
+
+//a helper function that compares 2 presets[]
+int Presets_compar(const void *a,const void *b){
+ struct PresetsStore::presetstruct *p1= (PresetsStore::presetstruct *)a;
+ struct PresetsStore::presetstruct *p2= (PresetsStore::presetstruct *)b;
+ if (((p1->name)==NULL)||((p2->name)==NULL)) return(0);
+
+ return(strcasecmp(p1->name,p2->name)<0);
+};
+
+
+void PresetsStore::rescanforpresets(char *type){
+ clearpresets();
+ int presetk=0;
+ char ftype[MAX_STRING_SIZE];
+ snprintf(ftype,MAX_STRING_SIZE,".%s.xpz",type);
+
+ for (int i=0;i<MAX_BANK_ROOT_DIRS;i++){
+ if (config.cfg.presetsDirList[i]==NULL) continue;
+ char *dirname=config.cfg.presetsDirList[i];
+ DIR *dir=opendir(dirname);
+ if (dir==NULL) continue;
+ struct dirent *fn;
+ while((fn=readdir(dir))){
+ const char *filename=fn->d_name;
+ if (strstr(filename,ftype)==NULL) continue;
+
+
+ presets[presetk].file=new char [MAX_STRING_SIZE];
+ presets[presetk].name=new char [MAX_STRING_SIZE];
+ char tmpc=dirname[strlen(dirname)-1];
+ char *tmps="/";
+ if ((tmpc=='/')||(tmpc=='\\')) tmps="";
+ snprintf(presets[presetk].file,MAX_STRING_SIZE,"%s%s%s",dirname,tmps,filename);
+ snprintf(presets[presetk].name,MAX_STRING_SIZE,"%s",filename);
+
+ char *tmp=strstr(presets[presetk].name,ftype);
+ if (tmp!=NULL) tmp[0]='\0';
+ presetk++; if (presetk>=MAX_PRESETS) return;
+ };
+
+ closedir(dir);
+ };
+
+ //sort the presets
+ for (int j=0;j<MAX_PRESETS-1;j++){
+ for (int i=j+1;i<MAX_PRESETS;i++){
+ if (Presets_compar(&presets[i],&presets[j])) {
+ presetstruct tmp=presets[i];
+ presets[i]=presets[j];
+ presets[j]=tmp;
+ };
+ };
+ };
+};
+
+void PresetsStore::copypreset(XMLwrapper *xml,char *type, const char *name){
+ char filename[MAX_STRING_SIZE],tmpfilename[MAX_STRING_SIZE];
+
+ if (config.cfg.presetsDirList[0]==NULL) return;
+
+ snprintf(tmpfilename,MAX_STRING_SIZE,"%s",name);
+
+ //make the filenames legal
+ for (int i=0;i<(int) strlen(tmpfilename);i++) {
+ char c=tmpfilename[i];
+ if ((c>='0')&&(c<='9')) continue;
+ if ((c>='A')&&(c<='Z')) continue;
+ if ((c>='a')&&(c<='z')) continue;
+ if ((c=='-')||(c==' ')) continue;
+ tmpfilename[i]='_';
+ };
+
+ char *dirname=config.cfg.presetsDirList[0];
+ char tmpc=dirname[strlen(dirname)-1];
+ char *tmps="/";
+ if ((tmpc=='/')||(tmpc=='\\')) tmps="";
+
+ snprintf(filename,MAX_STRING_SIZE,"%s%s%s.%s.xpz",dirname,tmps,name,type);
+
+ xml->saveXMLfile(filename);
+};
+
+bool PresetsStore::pastepreset(XMLwrapper *xml, int npreset){
+ npreset--;
+ if (npreset>=MAX_PRESETS) return(false);
+ char *filename=presets[npreset].file;
+ if (filename==NULL) return(false);
+ bool result=(xml->loadXMLfile(filename)>=0);
+ return(result);
+};
+
+void PresetsStore::deletepreset(int npreset){
+ npreset--;
+ if (npreset>=MAX_PRESETS) return;
+ char *filename=presets[npreset].file;
+ if (filename==NULL) return;
+ remove(filename);
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.h
new file mode 100644
index 00000000..555e20cb
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/PresetsStore.h
@@ -0,0 +1,63 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ PresetsStore.C - Presets and Clipboard store
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "../Misc/XMLwrapper.h"
+#include "../Misc/Config.h"
+
+#define MAX_PRESETTYPE_SIZE 30
+#define MAX_PRESETS 1000
+
+class PresetsStore{
+ public:
+ PresetsStore();
+ ~PresetsStore();
+
+ //Clipboard stuff
+ void copyclipboard(XMLwrapper *xml,char *type);
+ bool pasteclipboard(XMLwrapper *xml);
+ bool checkclipboardtype(char *type);
+
+ //presets stuff
+ void copypreset(XMLwrapper *xml,char *type, const char *name);
+ bool pastepreset(XMLwrapper *xml, int npreset);
+ void deletepreset(int npreset);
+
+ struct presetstruct{
+ char *file;
+ char *name;
+ };
+ presetstruct presets[MAX_PRESETS];
+
+ void rescanforpresets(char *type);
+
+ private:
+ struct {
+ char *data;
+ char type[MAX_PRESETTYPE_SIZE];
+ } clipboard;
+
+ void clearpresets();
+
+};
+
+extern PresetsStore presetsstore;
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.C
new file mode 100644
index 00000000..b04b2a9f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.C
@@ -0,0 +1,238 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ SUBnoteParameters.C - Parameters for SUBnote (SUBsynth)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "../globals.h"
+#include "SUBnoteParameters.h"
+#include <stdio.h>
+
+SUBnoteParameters::SUBnoteParameters():Presets(){
+ setpresettype("Psubsyth");
+ AmpEnvelope=new EnvelopeParams(64,1);
+ AmpEnvelope->ADSRinit_dB(0,40,127,25);
+ FreqEnvelope=new EnvelopeParams(64,0);
+ FreqEnvelope->ASRinit(30,50,64,60);
+ BandWidthEnvelope=new EnvelopeParams(64,0);
+ BandWidthEnvelope->ASRinit_bw(100,70,64,60);
+
+ GlobalFilter=new FilterParams(2,80,40);
+ GlobalFilterEnvelope=new EnvelopeParams(0,1);
+ GlobalFilterEnvelope->ADSRinit_filter(64,40,64,70,60,64);
+
+ defaults();
+};
+
+
+void SUBnoteParameters::defaults(){
+ PVolume=96;
+ PPanning=64;
+ PAmpVelocityScaleFunction=90;
+
+ Pfixedfreq=0;
+ PfixedfreqET=0;
+ Pnumstages=2;
+ Pbandwidth=40;
+ Phmagtype=0;
+ Pbwscale=64;
+ Pstereo=1;
+ Pstart=1;
+
+ PDetune=8192;
+ PCoarseDetune=0;
+ PDetuneType=1;
+ PFreqEnvelopeEnabled=0;
+ PBandWidthEnvelopeEnabled=0;
+
+ for (int n=0;n<MAX_SUB_HARMONICS;n++){
+ Phmag[n]=0;
+ Phrelbw[n]=64;
+ };
+ Phmag[0]=127;
+
+ PGlobalFilterEnabled=0;
+ PGlobalFilterVelocityScale=64;
+ PGlobalFilterVelocityScaleFunction=64;
+
+ AmpEnvelope->defaults();
+ FreqEnvelope->defaults();
+ BandWidthEnvelope->defaults();
+ GlobalFilter->defaults();
+ GlobalFilterEnvelope->defaults();
+
+};
+
+
+
+SUBnoteParameters::~SUBnoteParameters(){
+ delete (AmpEnvelope);
+ delete (FreqEnvelope);
+ delete (BandWidthEnvelope);
+ delete (GlobalFilter);
+ delete (GlobalFilterEnvelope);
+};
+
+
+
+
+void SUBnoteParameters::add2XML(XMLwrapper *xml){
+ xml->addpar("num_stages",Pnumstages);
+ xml->addpar("harmonic_mag_type",Phmagtype);
+ xml->addpar("start",Pstart);
+
+ xml->beginbranch("HARMONICS");
+ for (int i=0;i<MAX_SUB_HARMONICS;i++){
+ if ((Phmag[i]==0)&&(xml->minimal)) continue;
+ xml->beginbranch("HARMONIC",i);
+ xml->addpar("mag",Phmag[i]);
+ xml->addpar("relbw",Phrelbw[i]);
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+ xml->beginbranch("AMPLITUDE_PARAMETERS");
+ xml->addparbool("stereo",Pstereo);
+ xml->addpar("volume",PVolume);
+ xml->addpar("panning",PPanning);
+ xml->addpar("velocity_sensing",PAmpVelocityScaleFunction);
+ xml->beginbranch("AMPLITUDE_ENVELOPE");
+ AmpEnvelope->add2XML(xml);
+ xml->endbranch();
+ xml->endbranch();
+
+ xml->beginbranch("FREQUENCY_PARAMETERS");
+ xml->addparbool("fixed_freq",Pfixedfreq);
+ xml->addpar("fixed_freq_et",PfixedfreqET);
+
+ xml->addpar("detune",PDetune);
+ xml->addpar("coarse_detune",PCoarseDetune);
+ xml->addpar("detune_type",PDetuneType);
+
+ xml->addpar("bandwidth",Pbandwidth);
+ xml->addpar("bandwidth_scale",Pbwscale);
+
+ xml->addparbool("freq_envelope_enabled",PFreqEnvelopeEnabled);
+ if ((PFreqEnvelopeEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FREQUENCY_ENVELOPE");
+ FreqEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+
+ xml->addparbool("band_width_envelope_enabled",PBandWidthEnvelopeEnabled);
+ if ((PBandWidthEnvelopeEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("BANDWIDTH_ENVELOPE");
+ BandWidthEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+ xml->beginbranch("FILTER_PARAMETERS");
+ xml->addparbool("enabled",PGlobalFilterEnabled);
+ if ((PGlobalFilterEnabled!=0)||(!xml->minimal)){
+ xml->beginbranch("FILTER");
+ GlobalFilter->add2XML(xml);
+ xml->endbranch();
+
+ xml->addpar("filter_velocity_sensing",PGlobalFilterVelocityScaleFunction);
+ xml->addpar("filter_velocity_sensing_amplitude",PGlobalFilterVelocityScale);
+
+ xml->beginbranch("FILTER_ENVELOPE");
+ GlobalFilterEnvelope->add2XML(xml);
+ xml->endbranch();
+ };
+ xml->endbranch();
+};
+
+void SUBnoteParameters::getfromXML(XMLwrapper *xml){
+ Pnumstages=xml->getpar127("num_stages",Pnumstages);
+ Phmagtype=xml->getpar127("harmonic_mag_type",Phmagtype);
+ Pstart=xml->getpar127("start",Pstart);
+
+ if (xml->enterbranch("HARMONICS")){
+ Phmag[0]=0;
+ for (int i=0;i<MAX_SUB_HARMONICS;i++){
+ if (xml->enterbranch("HARMONIC",i)==0) continue;
+ Phmag[i]=xml->getpar127("mag",Phmag[i]);
+ Phrelbw[i]=xml->getpar127("relbw",Phrelbw[i]);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("AMPLITUDE_PARAMETERS")){
+ Pstereo=xml->getparbool("stereo",Pstereo);
+ PVolume=xml->getpar127("volume",PVolume);
+ PPanning=xml->getpar127("panning",PPanning);
+ PAmpVelocityScaleFunction=xml->getpar127("velocity_sensing",PAmpVelocityScaleFunction);
+ if (xml->enterbranch("AMPLITUDE_ENVELOPE")){
+ AmpEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FREQUENCY_PARAMETERS")){
+ Pfixedfreq=xml->getparbool("fixed_freq",Pfixedfreq);
+ PfixedfreqET=xml->getpar127("fixed_freq_et",PfixedfreqET);
+
+ PDetune=xml->getpar("detune",PDetune,0,16383);
+ PCoarseDetune=xml->getpar("coarse_detune",PCoarseDetune,0,16383);
+ PDetuneType=xml->getpar127("detune_type",PDetuneType);
+
+ Pbandwidth=xml->getpar127("bandwidth",Pbandwidth);
+ Pbwscale=xml->getpar127("bandwidth_scale",Pbwscale);
+
+ PFreqEnvelopeEnabled=xml->getparbool("freq_envelope_enabled",PFreqEnvelopeEnabled);
+ if (xml->enterbranch("FREQUENCY_ENVELOPE")){
+ FreqEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ PBandWidthEnvelopeEnabled=xml->getparbool("band_width_envelope_enabled",PBandWidthEnvelopeEnabled);
+ if (xml->enterbranch("BANDWIDTH_ENVELOPE")){
+ BandWidthEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ xml->exitbranch();
+ };
+
+ if (xml->enterbranch("FILTER_PARAMETERS")){
+ PGlobalFilterEnabled=xml->getparbool("enabled",PGlobalFilterEnabled);
+ if (xml->enterbranch("FILTER")){
+ GlobalFilter->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ PGlobalFilterVelocityScaleFunction=xml->getpar127("filter_velocity_sensing",PGlobalFilterVelocityScaleFunction);
+ PGlobalFilterVelocityScale=xml->getpar127("filter_velocity_sensing_amplitude",PGlobalFilterVelocityScale);
+
+ if (xml->enterbranch("FILTER_ENVELOPE")){
+ GlobalFilterEnvelope->getfromXML(xml);
+ xml->exitbranch();
+ };
+
+ xml->exitbranch();
+ };
+};
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.h
new file mode 100644
index 00000000..a506a260
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Params/SUBnoteParameters.h
@@ -0,0 +1,105 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ SUBnoteParameters.h - Parameters for SUBnote (SUBsynth)
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef SUB_NOTE_PARAMETERS_H
+#define SUB_NOTE_PARAMETERS_H
+
+#include "../globals.h"
+#include "../Misc/XMLwrapper.h"
+#include "EnvelopeParams.h"
+#include "FilterParams.h"
+#include "Presets.h"
+
+class SUBnoteParameters:public Presets{
+ public:
+ SUBnoteParameters();
+ ~SUBnoteParameters();
+
+ void add2XML(XMLwrapper *xml);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+
+ //Parameters
+ //AMPLITUDE PARAMETRERS
+ unsigned char Pstereo;//0 for mono,1 for stereo
+ unsigned char PVolume;
+ unsigned char PPanning;
+ unsigned char PAmpVelocityScaleFunction;
+ EnvelopeParams *AmpEnvelope;
+
+ //Frequency Parameters
+ unsigned short int PDetune;
+ unsigned short int PCoarseDetune;
+ unsigned char PDetuneType;
+ unsigned char PFreqEnvelopeEnabled;
+ EnvelopeParams *FreqEnvelope;
+ unsigned char PBandWidthEnvelopeEnabled;
+ EnvelopeParams *BandWidthEnvelope;
+
+ //Filter Parameters (Global)
+ unsigned char PGlobalFilterEnabled;
+ FilterParams *GlobalFilter;
+ unsigned char PGlobalFilterVelocityScale;
+ unsigned char PGlobalFilterVelocityScaleFunction;
+ EnvelopeParams *GlobalFilterEnvelope;
+
+
+ //Other Parameters
+
+ //If the base frequency is fixed to 440 Hz
+ unsigned char Pfixedfreq;
+
+ /* Equal temperate (this is used only if the Pfixedfreq is enabled)
+ If this parameter is 0, the frequency is fixed (to 440 Hz);
+ if this parameter is 64, 1 MIDI halftone -> 1 frequency halftone */
+ unsigned char PfixedfreqET;
+
+
+ //how many times the filters are applied
+ unsigned char Pnumstages;
+
+ //bandwidth
+ unsigned char Pbandwidth;
+
+ //How the magnitudes are computed (0=linear,1=-60dB,2=-60dB)
+ unsigned char Phmagtype;
+
+ //Magnitudes
+ unsigned char Phmag[MAX_SUB_HARMONICS];
+
+ //Relative BandWidth ("64"=1.0)
+ unsigned char Phrelbw[MAX_SUB_HARMONICS];
+
+ //how much the bandwidth is increased according to lower/higher frequency; 64-default
+ unsigned char Pbwscale;
+
+ //how the harmonics start("0"=0,"1"=random,"2"=1)
+ unsigned char Pstart;
+
+
+ private:
+};
+
+#endif
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.C
new file mode 100644
index 00000000..729089c6
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.C
@@ -0,0 +1,85 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ MIDIEvents.C - It stores the midi events from midi file or sequencer
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include "MIDIEvents.h"
+#include <stdlib.h>
+#include <stdio.h>
+
+MIDIEvents::MIDIEvents(){
+};
+
+MIDIEvents::~MIDIEvents(){
+};
+
+
+/************** Track stuff ***************/
+void MIDIEvents::writeevent(list *l,event *ev){
+ listpos *tmp=new listpos;
+ tmp->next=NULL;
+ tmp->ev=*ev;
+ if (l->current!=NULL) l->current->next=tmp;
+ else l->first=tmp;
+ l->current=tmp;
+// printf("Wx%x ",(int) l->current);
+// printf("-> %d \n",l->current->ev.deltatime);
+ l->size++;
+};
+
+void MIDIEvents::readevent(list *l,event *ev){
+ if (l->current==NULL) {
+ ev->type=-1;
+ return;
+ };
+ *ev=l->current->ev;
+ l->current=l->current->next;
+
+ //test
+ if (l->current!=NULL) {
+// ev->deltatime=10000;
+// printf("Rx%d\n",l->current->ev.deltatime);
+// printf("Rx%x ",(int) l->current);
+// printf("-> %d (next=%x) \n",(int)l->current->ev.deltatime,(int)l->current->next);
+ };
+
+};
+
+
+void MIDIEvents::rewindlist(list *l){
+ l->current=l->first;
+};
+
+void MIDIEvents::deletelist(list *l){
+ l->current=l->first;
+ if (l->current==NULL) return;
+ while (l->current->next!=NULL){
+ listpos *tmp=l->current;
+ l->current=l->current->next;
+ delete(tmp);
+ };
+ deletelistreference(l);
+};
+
+void MIDIEvents::deletelistreference(list *l){
+ l->current=l->first=NULL;
+ l->size=0;
+ l->length=0.0;
+};
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.h
new file mode 100644
index 00000000..1bf9befc
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIEvents.h
@@ -0,0 +1,66 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ MIDIEvents.h - It stores the midi events from midi file or sequencer
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+#ifndef MIDI_EVENTS_H
+#define MIDI_EVENTS_H
+
+#include "../globals.h"
+#define NUM_MIDI_TRACKS NUM_MIDI_CHANNELS
+
+class MIDIEvents{
+ friend class MIDIFile;
+ public:
+ MIDIEvents();
+ ~MIDIEvents();
+
+ protected:
+
+ /* Events */
+ struct event{
+ int deltatime;
+ int channel;//on what midi channel is
+ int type,par1,par2;//type=1 for note, type=2 for controller, type=255 for time messages
+ } tmpevent;
+ struct listpos{
+ event ev;
+ struct listpos *next;
+ };
+ struct list{
+ listpos *first,*current;
+ int size;//how many events are
+ double length;//in seconds
+ };
+ struct {
+ list track;//the stored track
+ list record;//the track being "recorded" from midi
+ } miditrack[NUM_MIDI_TRACKS];
+
+ void writeevent(list *l,event *ev);
+ void readevent(list *l,event *ev);
+
+ void rewindlist(list *l);
+ void deletelist(list *l);
+ void deletelistreference(list *l);
+
+};
+
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.C
new file mode 100644
index 00000000..a5fdaa1c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.C
@@ -0,0 +1,389 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ MIDIFile.C - MIDI file loader
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdio.h>
+#include <string.h>
+#include "MIDIFile.h"
+
+
+MIDIFile::MIDIFile(){
+ midifile=NULL;
+ midifilesize=0;
+ midifilek=0;
+ midieof=false;
+ me=NULL;
+};
+
+MIDIFile::~MIDIFile(){
+ clearmidifile();
+};
+
+int MIDIFile::loadfile(char *filename){
+ clearmidifile();
+
+ FILE *file=fopen(filename,"r");
+ if (file==NULL) return(-1);
+
+ char header[4];
+ ZERO(header,4);
+ fread(header,4,1,file);
+
+ //test to see if this a midi file
+ if ((header[0]!='M')||(header[1]!='T')||(header[2]!='h')||(header[3]!='d')){
+ fclose(file);
+ return(-1);
+ };
+
+ //get the filesize
+ fseek(file,0,SEEK_END);
+ midifilesize=ftell(file);
+ rewind(file);
+
+ midifile=new unsigned char[midifilesize];
+ ZERO(midifile,midifilesize);
+ fread(midifile,midifilesize,1,file);
+ fclose(file);
+
+// for (int i=0;i<midifilesize;i++) printf("%2x ",midifile[i]);
+// printf("\n");
+
+
+ return(0);
+};
+
+int MIDIFile::parsemidifile(MIDIEvents *me_){
+ this->me=me_;
+
+ //read the header
+ int chunk=getint32();//MThd
+ if (chunk!=0x4d546864) return(-1);
+ int size=getint32();
+ if (size!=6) return(-1);//header is always 6 bytes long
+
+
+ int format=getint16();
+ printf("format %d\n",format);
+
+ int ntracks=getint16();//this is always 1 if the format is "0"
+ printf("ntracks %d\n",ntracks);
+
+ int division=getint16();
+ printf("division %d\n",division);
+ if (division>=0){//delta time units in each a quater note
+// tick=???;
+ } else {//SMPTE (frames/second and ticks/frame)
+ printf("ERROR:in MIDIFile.C::parsemidifile() - SMPTE not implemented yet.");
+ };
+
+ if (ntracks>=NUM_MIDI_TRACKS) ntracks=NUM_MIDI_TRACKS-1;
+
+ for (int n=0;n<ntracks;n++){
+ if (parsetrack(n)<0) {
+ clearmidifile();
+ return(-1);
+ };
+ };
+
+ printf("\n\nCURRENT File position is = 0x%x\n",midifilek);
+ printf("\nMIDI file succesfully parsed.\n");
+// printf("\n0x%x\n",getbyte());
+
+ this->me=NULL;
+ return(0);
+};
+
+//private members
+
+
+int MIDIFile::parsetrack(int ntrack){
+ printf("\n--==*Reading track %d **==--\n",ntrack);
+
+ int chunk=getint32();//MTrk
+ if (chunk!=0x4d54726b) return(-1);
+
+ int size=getint32();
+ printf("size = %d\n",size);
+
+ int oldmidifilek=midifilek;
+
+ unsigned char lastmsg=0;
+ unsigned int dt=0;
+
+ while(!midieof){
+ unsigned int msgdeltatime=getvarint32();
+
+/// printf("MSGDELTATIME = %d\n",msgdeltatime);
+
+// dt+=msgdeltatime;
+
+ int msg=peekbyte();
+/// printf("raw msg=0x%x ",msg);
+ if (msg<0x80) {
+ msg=lastmsg;
+ } else {
+ lastmsg=msg;
+ getbyte();
+ };
+/// printf("msg=0x%x\n",msg);
+
+// dt+=msgdeltatime;
+ add_dt(ntrack, msgdeltatime);
+
+ unsigned int mtype,mlength;
+
+ switch(msg){
+ case 0x80 ... 0x8f://note on off
+ parsenoteoff(ntrack,msg & 0x0f,dt);
+ dt=0;
+ break;
+ case 0x90 ... 0x9f://note on (or note off)
+ parsenoteon(ntrack,msg & 0x0f,dt);
+ dt=0;
+ break;
+ case 0xa0 ... 0xaf://aftertouch - ignored
+ skipnbytes(2);
+ break;
+ case 0xb0 ... 0xbf://control change
+ parsecontrolchange(ntrack,msg & 0x0f,dt);
+ dt=0;
+ break;
+ case 0xc0 ... 0xcf://program change - ignored
+ skipnbytes(1);
+ break;
+ case 0xd0 ... 0xdf://channel pressure - ignored
+ skipnbytes(1);
+ break;
+ case 0xe0 ... 0xef://channel mode messages
+ skipnbytes(2);
+ break;
+ case 0xf0://sysex - ignored
+ while (getbyte()!=0xf7){
+ if (midieof) break;
+ };
+ break;
+ case 0xf7://sysex (another type) - ignored
+ skipnbytes(getvarint32());
+ break;
+
+ case 0xff://meta-event
+ mtype=getbyte();
+ mlength=getbyte();
+ parsemetaevent(mtype,mlength);
+ break;
+
+ default:
+ getbyte();
+ printf("UNKNOWN message! 0x%x\n",msg);
+ return(-1);
+ break;
+ };
+
+
+
+ if (midieof) return(-1);
+
+ if ((midifilek-oldmidifilek)==size) break;
+ else if((midifilek-oldmidifilek)>size) return(-1);
+// if (size!=6) return(-1);//header is always 6 bytes long
+ };
+
+ printf("End Track\n\n");
+
+ return(0);
+};
+
+
+void MIDIFile::parsenoteoff(char ntrack,char chan,unsigned int dt){
+ unsigned char note;
+ note=getbyte();
+
+ unsigned char noteoff_velocity=getbyte();//unused by zynaddsubfx
+ noteoff_velocity=0;
+ if (chan>=NUM_MIDI_CHANNELS) return;
+
+ me->tmpevent.deltatime=convertdt(dt);
+ me->tmpevent.type=1;
+ me->tmpevent.par1=note;
+ me->tmpevent.par2=0;
+ me->tmpevent.channel=chan;
+
+ printf("Note off:%d \n",note);
+
+ ///test
+// ntrack=0;
+
+ me->writeevent(&me->miditrack[(int)ntrack].record,&me->tmpevent);
+
+};
+
+
+void MIDIFile::parsenoteon(char ntrack,char chan,unsigned int dt){
+ unsigned char note,vel;
+ note=getbyte();
+ vel=getbyte();
+
+// printf("ntrack=%d\n",ntrack);
+ printf("[dt %d ] Note on:%d %d\n",dt,note,vel);
+
+ if (chan>=NUM_MIDI_CHANNELS) return;
+
+ me->tmpevent.deltatime=convertdt(dt);
+ me->tmpevent.type=1;
+ me->tmpevent.par1=note;
+ me->tmpevent.par2=vel;
+ me->tmpevent.channel=chan;
+ me->writeevent(&me->miditrack[(int)ntrack].record,&me->tmpevent);
+
+
+
+};
+
+void MIDIFile::parsecontrolchange(char ntrack,char chan,unsigned int dt){
+ unsigned char control,value;
+ control=getbyte();
+ value=getbyte();
+
+ if (chan>=NUM_MIDI_CHANNELS) return;
+
+ printf("[dt %d] Control change:%d %d\n",dt,control,value);
+
+ me->tmpevent.deltatime=convertdt(dt);
+ me->tmpevent.type=2;
+ me->tmpevent.par1=control;//???????????? ma uit la Sequencer::recordnote() din varianele vechi de zyn
+ me->tmpevent.par2=value;
+ me->tmpevent.channel=chan;
+ me->writeevent(&me->miditrack[(int)ntrack].record,&me->tmpevent);
+
+};
+
+void MIDIFile::parsepitchwheel(char ntrack,char chan, unsigned int dt){
+ unsigned char valhi,vallo;
+ vallo=getbyte();
+ valhi=getbyte();
+
+ if (chan>=NUM_MIDI_CHANNELS) return;
+
+ int value=(int)valhi*128+vallo;
+
+ printf("[dt %d] Pitch wheel:%d\n",dt,value);
+
+};
+
+void MIDIFile::parsemetaevent(unsigned char mtype,unsigned char mlength){
+ int oldmidifilek=midifilek;
+ printf("meta-event type=0x%x length=%d\n",mtype,mlength);
+
+
+
+ midifilek=oldmidifilek+mlength;
+
+};
+
+void MIDIFile::add_dt(char ntrack, unsigned int dt){
+ me->tmpevent.deltatime=convertdt(dt);
+ me->tmpevent.type=255;
+ me->tmpevent.par1=0;
+ me->tmpevent.par2=0;
+ me->tmpevent.channel=0;
+ me->writeevent(&me->miditrack[(int)ntrack].record,&me->tmpevent);
+};
+
+
+unsigned int MIDIFile::convertdt(unsigned int dt){
+ double result=dt;
+ printf("DT=%d\n",dt);
+
+ return((int) (result*15.0));
+};
+
+
+void MIDIFile::clearmidifile(){
+ if (midifile!=NULL) delete(midifile);
+ midifile=NULL;
+ midifilesize=0;
+ midifilek=0;
+ midieof=false;
+ data.tick=0.05;
+};
+
+unsigned char MIDIFile::getbyte(){
+ if (midifilek>=midifilesize) {
+ midieof=true;
+ return(0);
+ };
+
+/// printf("(%d) ",midifile[midifilek]);
+ return(midifile[midifilek++]);
+};
+
+unsigned char MIDIFile::peekbyte(){
+ if (midifilek>=midifilesize) {
+ midieof=true;
+ return(0);
+ };
+ return(midifile[midifilek]);
+};
+
+unsigned int MIDIFile::getint32(){
+ unsigned int result=0;
+ for (int i=0;i<4;i++) {
+ result=result*256+getbyte();
+ };
+ if (midieof) result=0;
+ return(result);
+};
+
+unsigned short int MIDIFile::getint16(){
+ unsigned short int result=0;
+ for (int i=0;i<2;i++) {
+ result=result*256+getbyte();
+ };
+ if (midieof) result=0;
+ return(result);
+};
+
+unsigned int MIDIFile::getvarint32(){
+ unsigned long result=0;
+ unsigned char b;
+
+/// printf("\n[start]");
+
+ if ((result = getbyte()) & 0x80) {
+ result &= 0x7f;
+ do {
+ b=getbyte();
+ result = (result << 7) + (b & 0x7f);
+ }while (b & 0x80);
+ }
+/// printf("[end - result= %d]\n",result);
+ return result;
+};
+
+
+void MIDIFile::skipnbytes(int n){
+ midifilek+=n;
+ if (midifilek>=midifilesize){
+ midifilek=midifilesize-1;
+ midieof=true;
+ };
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.h
new file mode 100644
index 00000000..c88f679c
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/MIDIFile.h
@@ -0,0 +1,90 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ MIDIFile.h - MIDI file loader
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef MIDIFILE_H
+#define MIDIFILE_H
+
+#include "../globals.h"
+#include "MIDIEvents.h"
+
+class MIDIFile{
+ public:
+ MIDIFile();
+ ~MIDIFile();
+
+ //returns -1 if there is an error, otherwise 0
+ int loadfile(char *filename);
+
+ //returns -1 if there is an error, otherwise 0
+ int parsemidifile(MIDIEvents *me_);
+
+ private:
+ MIDIEvents *me;
+
+ unsigned char *midifile;
+ int midifilesize,midifilek;
+ bool midieof;
+
+ //returns -1 if there is an error, otherwise 0
+ int parsetrack(int ntrack);
+
+ void parsenoteoff(char ntrack,char chan,unsigned int dt);
+ void parsenoteon(char ntrack,char chan,unsigned int dt);
+ void parsecontrolchange(char ntrack,char chan,unsigned int dt);
+ void parsepitchwheel(char ntrack,char chan, unsigned int dt);
+ void parsemetaevent(unsigned char mtype,unsigned char mlength);
+
+ void add_dt(char ntrack, unsigned int dt);
+
+ void clearmidifile();
+
+ //convert the delta-time to internal format
+ unsigned int convertdt(unsigned int dt);
+
+ /* Low Level MIDIfile functions */
+
+ //get a byte from the midifile
+ unsigned char getbyte();
+
+ //peek the current byte from the midifile
+ unsigned char peekbyte();
+
+ //get a set of 4 bytes from the midifile
+ unsigned int getint32();
+
+ //get a word of 2 bytes from the midifile
+ unsigned short int getint16();
+
+ //read a variable length quantity
+ unsigned int getvarint32();
+
+ //skip some bytes
+ void skipnbytes(int n);
+
+ struct {
+ double tick;//how many seconds one tick has
+
+ }data;
+
+};
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.C
new file mode 100644
index 00000000..d81ee611
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.C
@@ -0,0 +1,165 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Sequencer.C - The Sequencer
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+
+#include <sys/time.h>
+#include <time.h>
+
+#include "Sequencer.h"
+
+
+
+Sequencer::Sequencer(){
+ play=0;
+ for (int i=0;i<NUM_MIDI_TRACKS;i++){
+ miditrack[i].track.first=NULL;
+ miditrack[i].track.current=NULL;
+ miditrack[i].track.size=0;
+ miditrack[i].track.length=0.0;
+ miditrack[i].record.first=NULL;
+ miditrack[i].record.current=NULL;
+ miditrack[i].record.size=0;
+ miditrack[i].record.length=0.0;
+
+ nextevent[i].time=0.0;
+ resettime(&playtime[i]);
+ };
+
+ setplayspeed(0);
+};
+
+Sequencer::~Sequencer(){
+ for (int i=0;i<NUM_MIDI_TRACKS;i++){
+ deletelist(&miditrack[i].track);
+ deletelist(&miditrack[i].record);
+ };
+};
+
+
+int Sequencer::importmidifile(char *filename){
+ if (midifile.loadfile(filename)<0) return(-1);
+
+ for (int i=0;i<NUM_MIDI_TRACKS;i++){
+ deletelist(&miditrack[i].record);
+ };
+ if (midifile.parsemidifile(this)<0) return(-1);
+
+ //copy the "record" track to the main track
+ for (int i=0;i<NUM_MIDI_TRACKS;i++){
+ deletelist(&miditrack[i].track);
+ miditrack[i].track=miditrack[i].record;
+ deletelistreference(&miditrack[i].record);
+ };
+ return(0);
+};
+
+
+
+void Sequencer::startplay(){
+ if (play!=0) return;
+ for (int i=0;i<NUM_MIDI_TRACKS;i++) resettime(&playtime[i]);
+
+ for (int i=0;i<NUM_MIDI_TRACKS;i++){
+ rewindlist(&miditrack[i].track);
+ };
+ play=1;
+
+};
+void Sequencer::stopplay(){
+ if (play==0) return;
+ play=0;
+};
+
+// ************ Player stuff ***************
+
+int Sequencer::getevent(char ntrack,int *midich, int *type,int *par1, int *par2){
+ *type=0;
+ if (play==0) return(-1);
+
+ //test
+// if (ntrack!=0) return(-1);
+
+ updatecounter(&playtime[(int)ntrack]);
+
+// printf("%g %g\n",nextevent[ntrack].time,playtime[ntrack].abs);
+
+ if (nextevent[(int)ntrack].time<playtime[(int)ntrack].abs) readevent(&miditrack[(int)ntrack].track,&nextevent[(int)ntrack].ev);
+ else return(-1);
+ if (nextevent[(int)ntrack].ev.type==-1) return(-1);
+// printf("********************************\n");
+
+ //sa pun aici o protectie. a.i. daca distanta dintre timpul curent si eveliment e prea mare (>1sec) sa elimin nota
+
+ if (ntrack==1) printf("_ %f %.2f (%d)\n",nextevent[(int)ntrack].time,playtime[(int)ntrack].abs,nextevent[(int)ntrack].ev.par2);
+
+ *type=nextevent[(int)ntrack].ev.type;
+ *par1=nextevent[(int)ntrack].ev.par1;
+ *par2=nextevent[(int)ntrack].ev.par2;
+ *midich=nextevent[(int)ntrack].ev.channel;
+
+
+ double dt=nextevent[(int)ntrack].ev.deltatime*0.0001*realplayspeed;
+ printf("zzzzzzzzzzzzzz[%d] %d\n",ntrack,nextevent[(int)ntrack].ev.deltatime);
+ nextevent[(int)ntrack].time+=dt;
+
+// printf("%f - %d %d \n",nextevent[ntrack].time,par1,par2);
+ return(0);//?? sau 1
+};
+
+/************** Timer stuff ***************/
+
+void Sequencer::resettime(timestruct *t){
+ t->abs=0.0;
+ t->rel=0.0;
+
+ timeval tval;
+
+ t->last=0.0;
+ #ifndef OS_WINDOWS
+ if (gettimeofday(&tval,NULL)==0)
+ t->last=tval.tv_sec+tval.tv_usec*0.000001;
+ #endif
+
+};
+
+void Sequencer::updatecounter(timestruct *t){
+ timeval tval;
+ double current=0.0;
+ #ifndef OS_WINDOWS
+ if (gettimeofday(&tval,NULL)==0)
+ current=tval.tv_sec+tval.tv_usec*0.000001;
+ #endif
+
+ t->rel=current - t->last;
+ t->abs+=t->rel;
+ t->last=current;
+
+// printf("%f %f %f\n",t->last,t->abs,t->rel);
+};
+
+void Sequencer::setplayspeed(int speed){
+ playspeed=speed;
+ realplayspeed=pow(10.0,speed/128.0);
+};
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.h
new file mode 100644
index 00000000..82ebe495
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Seq/Sequencer.h
@@ -0,0 +1,84 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Sequencer.h - The Sequencer
+ Copyright (C) 2003-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#ifndef SEQUENCER_H
+#define SEQUENCER_H
+
+#include "../globals.h"
+#include "MIDIEvents.h"
+#include "MIDIFile.h"
+
+class Sequencer:public MIDIEvents{
+ public:
+ Sequencer();
+ ~Sequencer();
+
+ //theese functions are called by the master and are ignored if the recorder/player are stopped
+ void recordnote(char chan, char note, char vel);
+ void recordcontroller(char chan,unsigned int type,int par);
+
+ //this is only for player
+ //it returns 1 if this must be called at least once more
+ //it returns 0 if there are no more notes for the current time
+ //or -1 if there is no note
+ int getevent(char ntrack, int *midich,int *type,int *par1, int *par2);
+
+ //returns 0 if ok or -1 if there is a error loading file
+ int importmidifile(char *filename);
+
+ void startplay();
+ void stopplay();
+
+
+ int play;
+ int playspeed;//viteza de rulare (0.1x-10x), 0=1.0x, 128=10x
+ void setplayspeed(int speed);
+
+ private:
+
+ MIDIFile midifile;
+
+ /* Timer */
+ struct timestruct{
+ double abs;//the time from the begining of the track
+ double rel;//the time difference between the last and the current event
+ double last;//the time of the last event (absolute, since 1 Jan 1970)
+ //theese must be double, because the float's precision is too low
+ //and all theese represents the time in seconds
+ } playtime[NUM_MIDI_TRACKS];
+
+ void resettime(timestruct *t);
+ void updatecounter(timestruct *t);//this updates the timer values
+
+ /* Player only*/
+
+ struct {
+ event ev;
+ double time;
+ } nextevent[NUM_MIDI_TRACKS];
+
+ double realplayspeed;
+
+};
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.C
new file mode 100644
index 00000000..574e2bea
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.C
@@ -0,0 +1,984 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ ADnote.C - The "additive" synthesizer
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+
+
+#include "../globals.h"
+#include "../Misc/Util.h"
+#include "ADnote.h"
+
+
+ADnote::ADnote(ADnoteParameters *pars,Controller *ctl_,REALTYPE freq,REALTYPE velocity,int portamento_,int midinote_){
+ ready=0;
+
+ tmpwave=new REALTYPE [SOUND_BUFFER_SIZE];
+ bypassl=new REALTYPE [SOUND_BUFFER_SIZE];
+ bypassr=new REALTYPE [SOUND_BUFFER_SIZE];
+
+ partparams=pars;
+ ctl=ctl_;
+ portamento=portamento_;
+ midinote=midinote_;
+ NoteEnabled=ON;
+ basefreq=freq;
+ if (velocity>1.0) velocity=1.0;
+ this->velocity=velocity;
+ time=0.0;
+ stereo=pars->GlobalPar.PStereo;
+
+ NoteGlobalPar.Detune=getdetune(pars->GlobalPar.PDetuneType
+ ,pars->GlobalPar.PCoarseDetune,pars->GlobalPar.PDetune);
+ bandwidthDetuneMultiplier=pars->getBandwidthDetuneMultiplier();
+
+ if (pars->GlobalPar.PPanning==0) NoteGlobalPar.Panning=RND;
+ else NoteGlobalPar.Panning=pars->GlobalPar.PPanning/128.0;
+
+
+ NoteGlobalPar.FilterCenterPitch=pars->GlobalPar.GlobalFilter->getfreq()+//center freq
+ pars->GlobalPar.PFilterVelocityScale/127.0*6.0* //velocity sensing
+ (VelF(velocity,pars->GlobalPar.PFilterVelocityScaleFunction)-1);
+
+ if (pars->GlobalPar.PPunchStrength!=0) {
+ NoteGlobalPar.Punch.Enabled=1;
+ NoteGlobalPar.Punch.t=1.0;//start from 1.0 and to 0.0
+ NoteGlobalPar.Punch.initialvalue=( (pow(10,1.5*pars->GlobalPar.PPunchStrength/127.0)-1.0)
+ *VelF(velocity,pars->GlobalPar.PPunchVelocitySensing) );
+ REALTYPE time=pow(10,3.0*pars->GlobalPar.PPunchTime/127.0)/10000.0;//0.1 .. 100 ms
+ REALTYPE stretch=pow(440.0/freq,pars->GlobalPar.PPunchStretch/64.0);
+ NoteGlobalPar.Punch.dt=1.0/(time*SAMPLE_RATE*stretch);
+ } else NoteGlobalPar.Punch.Enabled=0;
+
+ for (int nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ pars->VoicePar[nvoice].OscilSmp->newrandseed(rand());
+ NoteVoicePar[nvoice].OscilSmp=NULL;
+ NoteVoicePar[nvoice].FMSmp=NULL;
+ NoteVoicePar[nvoice].VoiceOut=NULL;
+
+ NoteVoicePar[nvoice].FMVoice=-1;
+
+ if (pars->VoicePar[nvoice].Enabled==0) {
+ NoteVoicePar[nvoice].Enabled=OFF;
+ continue; //the voice is disabled
+ };
+
+ NoteVoicePar[nvoice].Enabled=ON;
+ NoteVoicePar[nvoice].fixedfreq=pars->VoicePar[nvoice].Pfixedfreq;
+ NoteVoicePar[nvoice].fixedfreqET=pars->VoicePar[nvoice].PfixedfreqET;
+
+ //use the Globalpars.detunetype if the detunetype is 0
+ if (pars->VoicePar[nvoice].PDetuneType!=0){
+ NoteVoicePar[nvoice].Detune=getdetune(pars->VoicePar[nvoice].PDetuneType
+ ,pars->VoicePar[nvoice].PCoarseDetune,8192);//coarse detune
+ NoteVoicePar[nvoice].FineDetune=getdetune(pars->VoicePar[nvoice].PDetuneType
+ ,0,pars->VoicePar[nvoice].PDetune);//fine detune
+ } else {
+ NoteVoicePar[nvoice].Detune=getdetune(pars->GlobalPar.PDetuneType
+ ,pars->VoicePar[nvoice].PCoarseDetune,8192);//coarse detune
+ NoteVoicePar[nvoice].FineDetune=getdetune(pars->GlobalPar.PDetuneType
+ ,0,pars->VoicePar[nvoice].PDetune);//fine detune
+ };
+ if (pars->VoicePar[nvoice].PFMDetuneType!=0){
+ NoteVoicePar[nvoice].FMDetune=getdetune(pars->VoicePar[nvoice].PFMDetuneType
+ ,pars->VoicePar[nvoice].PFMCoarseDetune,pars->VoicePar[nvoice].PFMDetune);
+ } else {
+ NoteVoicePar[nvoice].FMDetune=getdetune(pars->GlobalPar.PDetuneType
+ ,pars->VoicePar[nvoice].PFMCoarseDetune,pars->VoicePar[nvoice].PFMDetune);
+ };
+
+ oscposhi[nvoice]=0;oscposlo[nvoice]=0.0;
+ oscposhiFM[nvoice]=0;oscposloFM[nvoice]=0.0;
+
+ NoteVoicePar[nvoice].OscilSmp=new REALTYPE[OSCIL_SIZE+OSCIL_SMP_EXTRA_SAMPLES];//the extra points contains the first point
+
+ //Get the voice's oscil or external's voice oscil
+ int vc=nvoice;
+ if (pars->VoicePar[nvoice].Pextoscil!=-1) vc=pars->VoicePar[nvoice].Pextoscil;
+ if (!pars->GlobalPar.Hrandgrouping) pars->VoicePar[vc].OscilSmp->newrandseed(rand());
+ oscposhi[nvoice]=pars->VoicePar[vc].OscilSmp->get(NoteVoicePar[nvoice].OscilSmp,getvoicebasefreq(nvoice),
+ pars->VoicePar[nvoice].Presonance);
+
+ //I store the first elments to the last position for speedups
+ for (int i=0;i<OSCIL_SMP_EXTRA_SAMPLES;i++) NoteVoicePar[nvoice].OscilSmp[OSCIL_SIZE+i]=NoteVoicePar[nvoice].OscilSmp[i];
+
+ oscposhi[nvoice]+=(int)((pars->VoicePar[nvoice].Poscilphase-64.0)/128.0*OSCIL_SIZE+OSCIL_SIZE*4);
+ oscposhi[nvoice]%=OSCIL_SIZE;
+
+
+ NoteVoicePar[nvoice].FreqLfo=NULL;
+ NoteVoicePar[nvoice].FreqEnvelope=NULL;
+
+ NoteVoicePar[nvoice].AmpLfo=NULL;
+ NoteVoicePar[nvoice].AmpEnvelope=NULL;
+
+ NoteVoicePar[nvoice].VoiceFilter=NULL;
+ NoteVoicePar[nvoice].FilterEnvelope=NULL;
+ NoteVoicePar[nvoice].FilterLfo=NULL;
+
+ NoteVoicePar[nvoice].FilterCenterPitch=pars->VoicePar[nvoice].VoiceFilter->getfreq();
+ NoteVoicePar[nvoice].filterbypass=pars->VoicePar[nvoice].Pfilterbypass;
+
+ switch(pars->VoicePar[nvoice].PFMEnabled){
+ case 1:NoteVoicePar[nvoice].FMEnabled=MORPH;break;
+ case 2:NoteVoicePar[nvoice].FMEnabled=RING_MOD;break;
+ case 3:NoteVoicePar[nvoice].FMEnabled=PHASE_MOD;break;
+ case 4:NoteVoicePar[nvoice].FMEnabled=FREQ_MOD;break;
+ case 5:NoteVoicePar[nvoice].FMEnabled=PITCH_MOD;break;
+ default:NoteVoicePar[nvoice].FMEnabled=NONE;
+ };
+
+ NoteVoicePar[nvoice].FMVoice=pars->VoicePar[nvoice].PFMVoice;
+ NoteVoicePar[nvoice].FMFreqEnvelope=NULL;
+ NoteVoicePar[nvoice].FMAmpEnvelope=NULL;
+
+ //Compute the Voice's modulator volume (incl. damping)
+ REALTYPE fmvoldamp=pow(440.0/getvoicebasefreq(nvoice),pars->VoicePar[nvoice].PFMVolumeDamp/64.0-1.0);
+ switch (NoteVoicePar[nvoice].FMEnabled){
+ case PHASE_MOD:fmvoldamp=pow(440.0/getvoicebasefreq(nvoice),pars->VoicePar[nvoice].PFMVolumeDamp/64.0);
+ NoteVoicePar[nvoice].FMVolume=(exp(pars->VoicePar[nvoice].PFMVolume/127.0*FM_AMP_MULTIPLIER)-1.0)*fmvoldamp*4.0;
+ break;
+ case FREQ_MOD:NoteVoicePar[nvoice].FMVolume=(exp(pars->VoicePar[nvoice].PFMVolume/127.0*FM_AMP_MULTIPLIER)-1.0)*fmvoldamp*4.0;
+ break;
+ // case PITCH_MOD:NoteVoicePar[nvoice].FMVolume=(pars->VoicePar[nvoice].PFMVolume/127.0*8.0)*fmvoldamp;//???????????
+ // break;
+ default:if (fmvoldamp>1.0) fmvoldamp=1.0;
+ NoteVoicePar[nvoice].FMVolume=pars->VoicePar[nvoice].PFMVolume/127.0*fmvoldamp;
+ };
+
+ //Voice's modulator velocity sensing
+ NoteVoicePar[nvoice].FMVolume*=VelF(velocity,partparams->VoicePar[nvoice].PFMVelocityScaleFunction);
+
+ FMoldsmp[nvoice]=0.0;//this is for FM (integration)
+
+ firsttick[nvoice]=1;
+ NoteVoicePar[nvoice].DelayTicks=(int)((exp(pars->VoicePar[nvoice].PDelay/127.0*log(50.0))-1.0)/SOUND_BUFFER_SIZE/10.0*SAMPLE_RATE);
+ };
+
+ initparameters();
+ ready=1;
+};
+
+
+/*
+ * Kill a voice of ADnote
+ */
+void ADnote::KillVoice(int nvoice){
+
+ delete (NoteVoicePar[nvoice].OscilSmp);
+
+ if (NoteVoicePar[nvoice].FreqEnvelope!=NULL) delete(NoteVoicePar[nvoice].FreqEnvelope);
+ NoteVoicePar[nvoice].FreqEnvelope=NULL;
+
+ if (NoteVoicePar[nvoice].FreqLfo!=NULL) delete(NoteVoicePar[nvoice].FreqLfo);
+ NoteVoicePar[nvoice].FreqLfo=NULL;
+
+ if (NoteVoicePar[nvoice].AmpEnvelope!=NULL) delete (NoteVoicePar[nvoice].AmpEnvelope);
+ NoteVoicePar[nvoice].AmpEnvelope=NULL;
+
+ if (NoteVoicePar[nvoice].AmpLfo!=NULL) delete (NoteVoicePar[nvoice].AmpLfo);
+ NoteVoicePar[nvoice].AmpLfo=NULL;
+
+ if (NoteVoicePar[nvoice].VoiceFilter!=NULL) delete (NoteVoicePar[nvoice].VoiceFilter);
+ NoteVoicePar[nvoice].VoiceFilter=NULL;
+
+ if (NoteVoicePar[nvoice].FilterEnvelope!=NULL) delete (NoteVoicePar[nvoice].FilterEnvelope);
+ NoteVoicePar[nvoice].FilterEnvelope=NULL;
+
+ if (NoteVoicePar[nvoice].FilterLfo!=NULL) delete (NoteVoicePar[nvoice].FilterLfo);
+ NoteVoicePar[nvoice].FilterLfo=NULL;
+
+ if (NoteVoicePar[nvoice].FMFreqEnvelope!=NULL) delete (NoteVoicePar[nvoice].FMFreqEnvelope);
+ NoteVoicePar[nvoice].FMFreqEnvelope=NULL;
+
+ if (NoteVoicePar[nvoice].FMAmpEnvelope!=NULL) delete (NoteVoicePar[nvoice].FMAmpEnvelope);
+ NoteVoicePar[nvoice].FMAmpEnvelope=NULL;
+
+ if ((NoteVoicePar[nvoice].FMEnabled!=NONE)&&(NoteVoicePar[nvoice].FMVoice<0)) delete NoteVoicePar[nvoice].FMSmp;
+
+ if (NoteVoicePar[nvoice].VoiceOut!=NULL)
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++) NoteVoicePar[nvoice].VoiceOut[i]=0.0;//do not delete, yet: perhaps is used by another voice
+
+ NoteVoicePar[nvoice].Enabled=OFF;
+};
+
+/*
+ * Kill the note
+ */
+void ADnote::KillNote(){
+ int nvoice;
+ for (nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ if (NoteVoicePar[nvoice].Enabled==ON) KillVoice(nvoice);
+
+ //delete VoiceOut
+ if (NoteVoicePar[nvoice].VoiceOut!=NULL) delete(NoteVoicePar[nvoice].VoiceOut);
+ NoteVoicePar[nvoice].VoiceOut=NULL;
+ };
+
+ delete (NoteGlobalPar.FreqEnvelope);
+ delete (NoteGlobalPar.FreqLfo);
+ delete (NoteGlobalPar.AmpEnvelope);
+ delete (NoteGlobalPar.AmpLfo);
+ delete (NoteGlobalPar.GlobalFilterL);
+ if (stereo!=0) delete (NoteGlobalPar.GlobalFilterR);
+ delete (NoteGlobalPar.FilterEnvelope);
+ delete (NoteGlobalPar.FilterLfo);
+
+ NoteEnabled=OFF;
+};
+
+ADnote::~ADnote(){
+ if (NoteEnabled==ON) KillNote();
+ delete [] tmpwave;
+ delete [] bypassl;
+ delete [] bypassr;
+};
+
+
+/*
+ * Init the parameters
+ */
+void ADnote::initparameters(){
+ int nvoice,i,tmp[NUM_VOICES];
+
+ // Global Parameters
+ NoteGlobalPar.FreqEnvelope=new Envelope(partparams->GlobalPar.FreqEnvelope,basefreq);
+ NoteGlobalPar.FreqLfo=new LFO(partparams->GlobalPar.FreqLfo,basefreq);
+
+ NoteGlobalPar.AmpEnvelope=new Envelope(partparams->GlobalPar.AmpEnvelope,basefreq);
+ NoteGlobalPar.AmpLfo=new LFO(partparams->GlobalPar.AmpLfo,basefreq);
+
+ NoteGlobalPar.Volume=4.0*pow(0.1,3.0*(1.0-partparams->GlobalPar.PVolume/96.0))//-60 dB .. 0 dB
+ *VelF(velocity,partparams->GlobalPar.PAmpVelocityScaleFunction);//velocity sensing
+
+ NoteGlobalPar.AmpEnvelope->envout_dB();//discard the first envelope output
+ globalnewamplitude=NoteGlobalPar.Volume*NoteGlobalPar.AmpEnvelope->envout_dB()*NoteGlobalPar.AmpLfo->amplfoout();
+
+ NoteGlobalPar.GlobalFilterL=new Filter(partparams->GlobalPar.GlobalFilter);
+ if (stereo!=0) NoteGlobalPar.GlobalFilterR=new Filter(partparams->GlobalPar.GlobalFilter);
+
+ NoteGlobalPar.FilterEnvelope=new Envelope(partparams->GlobalPar.FilterEnvelope,basefreq);
+ NoteGlobalPar.FilterLfo=new LFO(partparams->GlobalPar.FilterLfo,basefreq);
+ NoteGlobalPar.FilterQ=partparams->GlobalPar.GlobalFilter->getq();
+ NoteGlobalPar.FilterFreqTracking=partparams->GlobalPar.GlobalFilter->getfreqtracking(basefreq);
+
+ // Forbids the Modulation Voice to be greater or equal than voice
+ for (i=0;i<NUM_VOICES;i++) if (NoteVoicePar[i].FMVoice>=i) NoteVoicePar[i].FMVoice=-1;
+
+ // Voice Parameter init
+ for (nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ if (NoteVoicePar[nvoice].Enabled==0) continue;
+
+ NoteVoicePar[nvoice].noisetype=partparams->VoicePar[nvoice].Type;
+ /* Voice Amplitude Parameters Init */
+ NoteVoicePar[nvoice].Volume=pow(0.1,3.0*(1.0-partparams->VoicePar[nvoice].PVolume/127.0)) // -60 dB .. 0 dB
+ *VelF(velocity,partparams->VoicePar[nvoice].PAmpVelocityScaleFunction);//velocity
+
+ if (partparams->VoicePar[nvoice].PVolumeminus!=0) NoteVoicePar[nvoice].Volume=-NoteVoicePar[nvoice].Volume;
+
+ if (partparams->VoicePar[nvoice].PPanning==0)
+ NoteVoicePar[nvoice].Panning=RND;// random panning
+ else NoteVoicePar[nvoice].Panning=partparams->VoicePar[nvoice].PPanning/128.0;
+
+ newamplitude[nvoice]=1.0;
+ if (partparams->VoicePar[nvoice].PAmpEnvelopeEnabled!=0) {
+ NoteVoicePar[nvoice].AmpEnvelope=new Envelope(partparams->VoicePar[nvoice].AmpEnvelope,basefreq);
+ NoteVoicePar[nvoice].AmpEnvelope->envout_dB();//discard the first envelope sample
+ newamplitude[nvoice]*=NoteVoicePar[nvoice].AmpEnvelope->envout_dB();
+ };
+
+ if (partparams->VoicePar[nvoice].PAmpLfoEnabled!=0){
+ NoteVoicePar[nvoice].AmpLfo=new LFO(partparams->VoicePar[nvoice].AmpLfo,basefreq);
+ newamplitude[nvoice]*=NoteVoicePar[nvoice].AmpLfo->amplfoout();
+ };
+
+ /* Voice Frequency Parameters Init */
+ if (partparams->VoicePar[nvoice].PFreqEnvelopeEnabled!=0)
+ NoteVoicePar[nvoice].FreqEnvelope=new Envelope(partparams->VoicePar[nvoice].FreqEnvelope,basefreq);
+
+ if (partparams->VoicePar[nvoice].PFreqLfoEnabled!=0) NoteVoicePar[nvoice].FreqLfo=new LFO(partparams->VoicePar[nvoice].FreqLfo,basefreq);
+
+ /* Voice Filter Parameters Init */
+ if (partparams->VoicePar[nvoice].PFilterEnabled!=0){
+ NoteVoicePar[nvoice].VoiceFilter=new Filter(partparams->VoicePar[nvoice].VoiceFilter);
+ };
+
+ if (partparams->VoicePar[nvoice].PFilterEnvelopeEnabled!=0)
+ NoteVoicePar[nvoice].FilterEnvelope=new Envelope(partparams->VoicePar[nvoice].FilterEnvelope,basefreq);
+
+ if (partparams->VoicePar[nvoice].PFilterLfoEnabled!=0)
+ NoteVoicePar[nvoice].FilterLfo=new LFO(partparams->VoicePar[nvoice].FilterLfo,basefreq);
+
+ NoteVoicePar[nvoice].FilterFreqTracking=partparams->VoicePar[nvoice].VoiceFilter->getfreqtracking(basefreq);
+
+ /* Voice Modulation Parameters Init */
+ if ((NoteVoicePar[nvoice].FMEnabled!=NONE)&&(NoteVoicePar[nvoice].FMVoice<0)){
+ partparams->VoicePar[nvoice].FMSmp->newrandseed(rand());
+ NoteVoicePar[nvoice].FMSmp=new REALTYPE[OSCIL_SIZE+OSCIL_SMP_EXTRA_SAMPLES];
+
+ //Perform Anti-aliasing only on MORPH or RING MODULATION
+
+ int vc=nvoice;
+ if (partparams->VoicePar[nvoice].PextFMoscil!=-1) vc=partparams->VoicePar[nvoice].PextFMoscil;
+
+ REALTYPE tmp=1.0;
+ if ((partparams->VoicePar[vc].FMSmp->Padaptiveharmonics!=0)||
+ (NoteVoicePar[nvoice].FMEnabled==MORPH)||
+ (NoteVoicePar[nvoice].FMEnabled==RING_MOD)){
+ tmp=getFMvoicebasefreq(nvoice);
+ };
+ if (!partparams->GlobalPar.Hrandgrouping) partparams->VoicePar[vc].FMSmp->newrandseed(rand());
+
+ oscposhiFM[nvoice]=(oscposhi[nvoice]+partparams->VoicePar[vc].FMSmp->get(NoteVoicePar[nvoice].FMSmp,tmp)) % OSCIL_SIZE;
+ for (int i=0;i<OSCIL_SMP_EXTRA_SAMPLES;i++) NoteVoicePar[nvoice].FMSmp[OSCIL_SIZE+i]=NoteVoicePar[nvoice].FMSmp[i];
+ oscposhiFM[nvoice]+=(int)((partparams->VoicePar[nvoice].PFMoscilphase-64.0)/128.0*OSCIL_SIZE+OSCIL_SIZE*4);
+ oscposhiFM[nvoice]%=OSCIL_SIZE;
+ };
+
+ if (partparams->VoicePar[nvoice].PFMFreqEnvelopeEnabled!=0)
+ NoteVoicePar[nvoice].FMFreqEnvelope=new Envelope(partparams->VoicePar[nvoice].FMFreqEnvelope,basefreq);
+
+ FMnewamplitude[nvoice]=NoteVoicePar[nvoice].FMVolume*ctl->fmamp.relamp;
+
+ if (partparams->VoicePar[nvoice].PFMAmpEnvelopeEnabled!=0){
+ NoteVoicePar[nvoice].FMAmpEnvelope=new Envelope(partparams->VoicePar[nvoice].FMAmpEnvelope,basefreq);
+ FMnewamplitude[nvoice]*=NoteVoicePar[nvoice].FMAmpEnvelope->envout_dB();
+ };
+ };
+
+ for (nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ for (i=nvoice+1;i<NUM_VOICES;i++) tmp[i]=0;
+ for (i=nvoice+1;i<NUM_VOICES;i++)
+ if ((NoteVoicePar[i].FMVoice==nvoice)&&(tmp[i]==0)){
+ NoteVoicePar[nvoice].VoiceOut=new REALTYPE[SOUND_BUFFER_SIZE];
+ tmp[i]=1;
+ };
+ if (NoteVoicePar[nvoice].VoiceOut!=NULL) for (i=0;i<SOUND_BUFFER_SIZE;i++) NoteVoicePar[nvoice].VoiceOut[i]=0.0;
+ };
+};
+
+
+
+/*
+ * Computes the frequency of an oscillator
+ */
+void ADnote::setfreq(int nvoice,REALTYPE freq){
+ REALTYPE speed;
+ freq=fabs(freq);
+ speed=freq*REALTYPE(OSCIL_SIZE)/(REALTYPE) SAMPLE_RATE;
+ if (speed>OSCIL_SIZE) speed=OSCIL_SIZE;
+
+ F2I(speed,oscfreqhi[nvoice]);
+ oscfreqlo[nvoice]=speed-floor(speed);
+};
+
+/*
+ * Computes the frequency of an modullator oscillator
+ */
+void ADnote::setfreqFM(int nvoice,REALTYPE freq){
+ REALTYPE speed;
+ freq=fabs(freq);
+ speed=freq*REALTYPE(OSCIL_SIZE)/(REALTYPE) SAMPLE_RATE;
+ if (speed>OSCIL_SIZE) speed=OSCIL_SIZE;
+
+ F2I(speed,oscfreqhiFM[nvoice]);
+ oscfreqloFM[nvoice]=speed-floor(speed);
+};
+
+/*
+ * Get Voice base frequency
+ */
+REALTYPE ADnote::getvoicebasefreq(int nvoice){
+ REALTYPE detune=NoteVoicePar[nvoice].Detune/100.0+
+ NoteVoicePar[nvoice].FineDetune/100.0*ctl->bandwidth.relbw*bandwidthDetuneMultiplier+
+ NoteGlobalPar.Detune/100.0;
+
+ if (NoteVoicePar[nvoice].fixedfreq==0) return(this->basefreq*pow(2,detune/12.0));
+ else {//the fixed freq is enabled
+ REALTYPE fixedfreq=440.0;
+ int fixedfreqET=NoteVoicePar[nvoice].fixedfreqET;
+ if (fixedfreqET!=0) {//if the frequency varies according the keyboard note
+ REALTYPE tmp=(midinote-69.0)/12.0*(pow(2.0,(fixedfreqET-1)/63.0)-1.0);
+ if (fixedfreqET<=64) fixedfreq*=pow(2.0,tmp);
+ else fixedfreq*=pow(3.0,tmp);
+ };
+ return(fixedfreq*pow(2.0,detune/12.0));
+ };
+};
+
+/*
+ * Get Voice's Modullator base frequency
+ */
+REALTYPE ADnote::getFMvoicebasefreq(int nvoice){
+ REALTYPE detune=NoteVoicePar[nvoice].FMDetune/100.0;
+ return(getvoicebasefreq(nvoice)*pow(2,detune/12.0));
+};
+
+/*
+ * Computes all the parameters for each tick
+ */
+void ADnote::computecurrentparameters(){
+ int nvoice;
+ REALTYPE voicefreq,voicepitch,filterpitch,filterfreq,FMfreq,FMrelativepitch,globalpitch,globalfilterpitch;
+ globalpitch=0.01*(NoteGlobalPar.FreqEnvelope->envout()+
+ NoteGlobalPar.FreqLfo->lfoout()*ctl->modwheel.relmod);
+ globaloldamplitude=globalnewamplitude;
+ globalnewamplitude=NoteGlobalPar.Volume*NoteGlobalPar.AmpEnvelope->envout_dB()*NoteGlobalPar.AmpLfo->amplfoout();
+
+ globalfilterpitch=NoteGlobalPar.FilterEnvelope->envout()+NoteGlobalPar.FilterLfo->lfoout()
+ +NoteGlobalPar.FilterCenterPitch;
+
+ REALTYPE tmpfilterfreq=globalfilterpitch+ctl->filtercutoff.relfreq
+ +NoteGlobalPar.FilterFreqTracking;
+
+ tmpfilterfreq=NoteGlobalPar.GlobalFilterL->getrealfreq(tmpfilterfreq);
+
+ REALTYPE globalfilterq=NoteGlobalPar.FilterQ*ctl->filterq.relq;
+ NoteGlobalPar.GlobalFilterL->setfreq_and_q(tmpfilterfreq,globalfilterq);
+ if (stereo!=0) NoteGlobalPar.GlobalFilterR->setfreq_and_q(tmpfilterfreq,globalfilterq);
+
+ //compute the portamento, if it is used by this note
+ REALTYPE portamentofreqrap=1.0;
+ if (portamento!=0){//this voice use portamento
+ portamentofreqrap=ctl->portamento.freqrap;
+ if (ctl->portamento.used==0){//the portamento has finished
+ portamento=0;//this note is no longer "portamented"
+ };
+ };
+
+ //compute parameters for all voices
+ for (nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ if (NoteVoicePar[nvoice].Enabled!=ON) continue;
+ NoteVoicePar[nvoice].DelayTicks-=1;
+ if (NoteVoicePar[nvoice].DelayTicks>0) continue;
+
+ /*******************/
+ /* Voice Amplitude */
+ /*******************/
+ oldamplitude[nvoice]=newamplitude[nvoice];
+ newamplitude[nvoice]=1.0;
+
+ if (NoteVoicePar[nvoice].AmpEnvelope!=NULL)
+ newamplitude[nvoice]*=NoteVoicePar[nvoice].AmpEnvelope->envout_dB();
+
+ if (NoteVoicePar[nvoice].AmpLfo!=NULL)
+ newamplitude[nvoice]*=NoteVoicePar[nvoice].AmpLfo->amplfoout();
+
+ /****************/
+ /* Voice Filter */
+ /****************/
+ if (NoteVoicePar[nvoice].VoiceFilter!=NULL){
+ filterpitch=NoteVoicePar[nvoice].FilterCenterPitch;
+
+ if (NoteVoicePar[nvoice].FilterEnvelope!=NULL)
+ filterpitch+=NoteVoicePar[nvoice].FilterEnvelope->envout();
+
+ if (NoteVoicePar[nvoice].FilterLfo!=NULL)
+ filterpitch+=NoteVoicePar[nvoice].FilterLfo->lfoout();
+
+ filterfreq=filterpitch+NoteVoicePar[nvoice].FilterFreqTracking;
+ filterfreq=NoteVoicePar[nvoice].VoiceFilter->getrealfreq(filterfreq);
+
+ NoteVoicePar[nvoice].VoiceFilter->setfreq(filterfreq);
+ };
+
+ if (NoteVoicePar[nvoice].noisetype==0){//compute only if the voice isn't noise
+
+ /*******************/
+ /* Voice Frequency */
+ /*******************/
+ voicepitch=0.0;
+ if (NoteVoicePar[nvoice].FreqLfo!=NULL)
+ voicepitch+=NoteVoicePar[nvoice].FreqLfo->lfoout()/100.0
+ *ctl->bandwidth.relbw;
+
+ if (NoteVoicePar[nvoice].FreqEnvelope!=NULL) voicepitch+=NoteVoicePar[nvoice].FreqEnvelope->envout()/100.0;
+ voicefreq=getvoicebasefreq(nvoice)*pow(2,(voicepitch+globalpitch)/12.0);//Hz frequency
+ voicefreq*=ctl->pitchwheel.relfreq;//change the frequency by the controller
+ setfreq(nvoice,voicefreq*portamentofreqrap);
+
+ /***************/
+ /* Modulator */
+ /***************/
+ if (NoteVoicePar[nvoice].FMEnabled!=NONE){
+ FMrelativepitch=NoteVoicePar[nvoice].FMDetune/100.0;
+ if (NoteVoicePar[nvoice].FMFreqEnvelope!=NULL) FMrelativepitch+=NoteVoicePar[nvoice].FMFreqEnvelope->envout()/100;
+ FMfreq=pow(2.0,FMrelativepitch/12.0)*voicefreq*portamentofreqrap;
+ setfreqFM(nvoice,FMfreq);
+
+ FMoldamplitude[nvoice]=FMnewamplitude[nvoice];
+ FMnewamplitude[nvoice]=NoteVoicePar[nvoice].FMVolume*ctl->fmamp.relamp;
+ if (NoteVoicePar[nvoice].FMAmpEnvelope!=NULL)
+ FMnewamplitude[nvoice]*=NoteVoicePar[nvoice].FMAmpEnvelope->envout_dB();
+ };
+ };
+
+ };
+ time+=(REALTYPE)SOUND_BUFFER_SIZE/(REALTYPE)SAMPLE_RATE;
+};
+
+
+/*
+ * Fadein in a way that removes clicks but keep sound "punchy"
+ */
+inline void ADnote::fadein(REALTYPE *smps){
+ int zerocrossings=0;
+ for (int i=1;i<SOUND_BUFFER_SIZE;i++)
+ if ((smps[i-1]<0.0) && (smps[i]>0.0)) zerocrossings++;//this is only the possitive crossings
+
+ REALTYPE tmp=(SOUND_BUFFER_SIZE-1.0)/(zerocrossings+1)/3.0;
+ if (tmp<8.0) tmp=8.0;
+
+ int n;
+ F2I(tmp,n);//how many samples is the fade-in
+ if (n>SOUND_BUFFER_SIZE) n=SOUND_BUFFER_SIZE;
+ for (int i=0;i<n;i++) {//fade-in
+ REALTYPE tmp=0.5-cos((REALTYPE)i/(REALTYPE) n*PI)*0.5;
+ smps[i]*=tmp;
+ };
+};
+
+/*
+ * Computes the Oscillator (Without Modulation) - LinearInterpolation
+ */
+inline void ADnote::ComputeVoiceOscillator_LinearInterpolation(int nvoice){
+ int i,poshi;
+ REALTYPE poslo;
+
+ poshi=oscposhi[nvoice];
+ poslo=oscposlo[nvoice];
+ REALTYPE *smps=NoteVoicePar[nvoice].OscilSmp;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ tmpwave[i]=smps[poshi]*(1.0-poslo)+smps[poshi+1]*poslo;
+ poslo+=oscfreqlo[nvoice];
+ if (poslo>=1.0) {
+ poslo-=1.0;
+ poshi++;
+ };
+ poshi+=oscfreqhi[nvoice];
+ poshi&=OSCIL_SIZE-1;
+ };
+ oscposhi[nvoice]=poshi;
+ oscposlo[nvoice]=poslo;
+};
+
+
+
+/*
+ * Computes the Oscillator (Without Modulation) - CubicInterpolation
+ *
+ The differences from the Linear are to little to deserve to be used. This is because I am using a large OSCIL_SIZE (>512)
+inline void ADnote::ComputeVoiceOscillator_CubicInterpolation(int nvoice){
+ int i,poshi;
+ REALTYPE poslo;
+
+ poshi=oscposhi[nvoice];
+ poslo=oscposlo[nvoice];
+ REALTYPE *smps=NoteVoicePar[nvoice].OscilSmp;
+ REALTYPE xm1,x0,x1,x2,a,b,c;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ xm1=smps[poshi];
+ x0=smps[poshi+1];
+ x1=smps[poshi+2];
+ x2=smps[poshi+3];
+ a=(3.0 * (x0-x1) - xm1 + x2) / 2.0;
+ b = 2.0*x1 + xm1 - (5.0*x0 + x2) / 2.0;
+ c = (x1 - xm1) / 2.0;
+ tmpwave[i]=(((a * poslo) + b) * poslo + c) * poslo + x0;
+ printf("a\n");
+ //tmpwave[i]=smps[poshi]*(1.0-poslo)+smps[poshi+1]*poslo;
+ poslo+=oscfreqlo[nvoice];
+ if (poslo>=1.0) {
+ poslo-=1.0;
+ poshi++;
+ };
+ poshi+=oscfreqhi[nvoice];
+ poshi&=OSCIL_SIZE-1;
+ };
+ oscposhi[nvoice]=poshi;
+ oscposlo[nvoice]=poslo;
+};
+*/
+/*
+ * Computes the Oscillator (Morphing)
+ */
+inline void ADnote::ComputeVoiceOscillatorMorph(int nvoice){
+ int i;
+ REALTYPE amp;
+ ComputeVoiceOscillator_LinearInterpolation(nvoice);
+ if (FMnewamplitude[nvoice]>1.0) FMnewamplitude[nvoice]=1.0;
+ if (FMoldamplitude[nvoice]>1.0) FMoldamplitude[nvoice]=1.0;
+
+ if (NoteVoicePar[nvoice].FMVoice>=0){
+ //if I use VoiceOut[] as modullator
+ int FMVoice=NoteVoicePar[nvoice].FMVoice;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ amp=INTERPOLATE_AMPLITUDE(FMoldamplitude[nvoice]
+ ,FMnewamplitude[nvoice],i,SOUND_BUFFER_SIZE);
+ tmpwave[i]=tmpwave[i]*(1.0-amp)+amp*NoteVoicePar[FMVoice].VoiceOut[i];
+ };
+ } else {
+ int poshiFM=oscposhiFM[nvoice];
+ REALTYPE posloFM=oscposloFM[nvoice];
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ amp=INTERPOLATE_AMPLITUDE(FMoldamplitude[nvoice]
+ ,FMnewamplitude[nvoice],i,SOUND_BUFFER_SIZE);
+ tmpwave[i]=tmpwave[i]*(1.0-amp)+amp
+ *(NoteVoicePar[nvoice].FMSmp[poshiFM]*(1-posloFM)
+ +NoteVoicePar[nvoice].FMSmp[poshiFM+1]*posloFM);
+ posloFM+=oscfreqloFM[nvoice];
+ if (posloFM>=1.0) {
+ posloFM-=1.0;
+ poshiFM++;
+ };
+ poshiFM+=oscfreqhiFM[nvoice];
+ poshiFM&=OSCIL_SIZE-1;
+ };
+ oscposhiFM[nvoice]=poshiFM;
+ oscposloFM[nvoice]=posloFM;
+ };
+};
+
+/*
+ * Computes the Oscillator (Ring Modulation)
+ */
+inline void ADnote::ComputeVoiceOscillatorRingModulation(int nvoice){
+ int i;
+ REALTYPE amp;
+ ComputeVoiceOscillator_LinearInterpolation(nvoice);
+ if (FMnewamplitude[nvoice]>1.0) FMnewamplitude[nvoice]=1.0;
+ if (FMoldamplitude[nvoice]>1.0) FMoldamplitude[nvoice]=1.0;
+ if (NoteVoicePar[nvoice].FMVoice>=0){
+ // if I use VoiceOut[] as modullator
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ amp=INTERPOLATE_AMPLITUDE(FMoldamplitude[nvoice]
+ ,FMnewamplitude[nvoice],i,SOUND_BUFFER_SIZE);
+ int FMVoice=NoteVoicePar[nvoice].FMVoice;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++)
+ tmpwave[i]*=(1.0-amp)+amp*NoteVoicePar[FMVoice].VoiceOut[i];
+ };
+ } else {
+ int poshiFM=oscposhiFM[nvoice];
+ REALTYPE posloFM=oscposloFM[nvoice];
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ amp=INTERPOLATE_AMPLITUDE(FMoldamplitude[nvoice]
+ ,FMnewamplitude[nvoice],i,SOUND_BUFFER_SIZE);
+ tmpwave[i]*=( NoteVoicePar[nvoice].FMSmp[poshiFM]*(1.0-posloFM)
+ +NoteVoicePar[nvoice].FMSmp[poshiFM+1]*posloFM)*amp
+ +(1.0-amp);
+ posloFM+=oscfreqloFM[nvoice];
+ if (posloFM>=1.0) {
+ posloFM-=1.0;
+ poshiFM++;
+ };
+ poshiFM+=oscfreqhiFM[nvoice];
+ poshiFM&=OSCIL_SIZE-1;
+ };
+ oscposhiFM[nvoice]=poshiFM;
+ oscposloFM[nvoice]=posloFM;
+ };
+};
+
+
+
+/*
+ * Computes the Oscillator (Phase Modulation or Frequency Modulation)
+ */
+inline void ADnote::ComputeVoiceOscillatorFrequencyModulation(int nvoice,int FMmode){
+ int carposhi;
+ int i,FMmodfreqhi;
+ REALTYPE FMmodfreqlo,carposlo;
+
+ if (NoteVoicePar[nvoice].FMVoice>=0){
+ //if I use VoiceOut[] as modulator
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) tmpwave[i]=NoteVoicePar[NoteVoicePar[nvoice].FMVoice].VoiceOut[i];
+ } else {
+ //Compute the modulator and store it in tmpwave[]
+ int poshiFM=oscposhiFM[nvoice];
+ REALTYPE posloFM=oscposloFM[nvoice];
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ tmpwave[i]=(NoteVoicePar[nvoice].FMSmp[poshiFM]*(1.0-posloFM)
+ +NoteVoicePar[nvoice].FMSmp[poshiFM+1]*posloFM);
+ posloFM+=oscfreqloFM[nvoice];
+ if (posloFM>=1.0) {
+ posloFM=fmod(posloFM,1.0);
+ poshiFM++;
+ };
+ poshiFM+=oscfreqhiFM[nvoice];
+ poshiFM&=OSCIL_SIZE-1;
+ };
+ oscposhiFM[nvoice]=poshiFM;
+ oscposloFM[nvoice]=posloFM;
+ };
+ // Amplitude interpolation
+ if (ABOVE_AMPLITUDE_THRESHOLD(FMoldamplitude[nvoice],FMnewamplitude[nvoice])){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ tmpwave[i]*=INTERPOLATE_AMPLITUDE(FMoldamplitude[nvoice]
+ ,FMnewamplitude[nvoice],i,SOUND_BUFFER_SIZE);
+ };
+ } else for (i=0;i<SOUND_BUFFER_SIZE;i++) tmpwave[i]*=FMnewamplitude[nvoice];
+
+
+ //normalize makes all sample-rates, oscil_sizes toproduce same sound
+ if (FMmode!=0){//Frequency modulation
+ REALTYPE normalize=OSCIL_SIZE/262144.0*44100.0/(REALTYPE)SAMPLE_RATE;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ FMoldsmp[nvoice]=fmod(FMoldsmp[nvoice]+tmpwave[i]*normalize,OSCIL_SIZE);
+ tmpwave[i]=FMoldsmp[nvoice];
+ };
+ } else {//Phase modulation
+ REALTYPE normalize=OSCIL_SIZE/262144.0;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) tmpwave[i]*=normalize;
+ };
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ F2I(tmpwave[i],FMmodfreqhi);
+ FMmodfreqlo=fmod(tmpwave[i]+0.0000000001,1.0);
+ if (FMmodfreqhi<0) FMmodfreqlo++;
+
+ //carrier
+ carposhi=oscposhi[nvoice]+FMmodfreqhi;
+ carposlo=oscposlo[nvoice]+FMmodfreqlo;
+
+ if (carposlo>=1.0) {
+ carposhi++;
+ carposlo=fmod(carposlo,1.0);
+ };
+ carposhi&=(OSCIL_SIZE-1);
+
+ tmpwave[i]=NoteVoicePar[nvoice].OscilSmp[carposhi]*(1.0-carposlo)
+ +NoteVoicePar[nvoice].OscilSmp[carposhi+1]*carposlo;
+
+ oscposlo[nvoice]+=oscfreqlo[nvoice];
+ if (oscposlo[nvoice]>=1.0) {
+ oscposlo[nvoice]=fmod(oscposlo[nvoice],1.0);
+ oscposhi[nvoice]++;
+ };
+
+ oscposhi[nvoice]+=oscfreqhi[nvoice];
+ oscposhi[nvoice]&=OSCIL_SIZE-1;
+ };
+};
+
+
+/*Calculeaza Oscilatorul cu PITCH MODULATION*/
+inline void ADnote::ComputeVoiceOscillatorPitchModulation(int nvoice){
+//TODO
+};
+
+/*
+ * Computes the Noise
+ */
+inline void ADnote::ComputeVoiceNoise(int nvoice){
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++) tmpwave[i]=RND*2.0-1.0;
+};
+
+
+
+/*
+ * Compute the ADnote samples
+ * Returns 0 if the note is finished
+ */
+int ADnote::noteout(REALTYPE *outl,REALTYPE *outr){
+ int i,nvoice;
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ outl[i]=denormalkillbuf[i];
+ outr[i]=denormalkillbuf[i];
+ };
+
+ if (NoteEnabled==OFF) return(0);
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ bypassl[i]=0.0;
+ bypassr[i]=0.0;
+ };
+
+ computecurrentparameters();
+
+ for (nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ if ((NoteVoicePar[nvoice].Enabled!=ON) || (NoteVoicePar[nvoice].DelayTicks>0)) continue;
+ if (NoteVoicePar[nvoice].noisetype==0){//voice mode=sound
+ switch (NoteVoicePar[nvoice].FMEnabled){
+ case MORPH:ComputeVoiceOscillatorMorph(nvoice);break;
+ case RING_MOD:ComputeVoiceOscillatorRingModulation(nvoice);break;
+ case PHASE_MOD:ComputeVoiceOscillatorFrequencyModulation(nvoice,0);break;
+ case FREQ_MOD:ComputeVoiceOscillatorFrequencyModulation(nvoice,1);break;
+ //case PITCH_MOD:ComputeVoiceOscillatorPitchModulation(nvoice);break;
+ default:ComputeVoiceOscillator_LinearInterpolation(nvoice);
+ //if (config.cfg.Interpolation) ComputeVoiceOscillator_CubicInterpolation(nvoice);
+
+ };
+ } else ComputeVoiceNoise(nvoice);
+ // Voice Processing
+
+ // Amplitude
+ if (ABOVE_AMPLITUDE_THRESHOLD(oldamplitude[nvoice],newamplitude[nvoice])){
+ int rest=SOUND_BUFFER_SIZE;
+ //test if the amplitude if raising and the difference is high
+ if ((newamplitude[nvoice]>oldamplitude[nvoice])&&((newamplitude[nvoice]-oldamplitude[nvoice])>0.25)){
+ rest=10;
+ if (rest>SOUND_BUFFER_SIZE) rest=SOUND_BUFFER_SIZE;
+ for (int i=0;i<SOUND_BUFFER_SIZE-rest;i++) tmpwave[i]*=oldamplitude[nvoice];
+ };
+ // Amplitude interpolation
+ for (i=0;i<rest;i++){
+ tmpwave[i+(SOUND_BUFFER_SIZE-rest)]*=INTERPOLATE_AMPLITUDE(oldamplitude[nvoice]
+ ,newamplitude[nvoice],i,rest);
+ };
+ } else for (i=0;i<SOUND_BUFFER_SIZE;i++) tmpwave[i]*=newamplitude[nvoice];
+
+ // Fade in
+ if (firsttick[nvoice]!=0){
+ fadein(&tmpwave[0]);
+ firsttick[nvoice]=0;
+ };
+
+
+ // Filter
+ if (NoteVoicePar[nvoice].VoiceFilter!=NULL) NoteVoicePar[nvoice].VoiceFilter->filterout(&tmpwave[0]);
+
+ //check if the amplitude envelope is finished, if yes, the voice will be fadeout
+ if (NoteVoicePar[nvoice].AmpEnvelope!=NULL) {
+ if (NoteVoicePar[nvoice].AmpEnvelope->finished()!=0)
+ for (i=0;i<SOUND_BUFFER_SIZE;i++)
+ tmpwave[i]*=1.0-(REALTYPE)i/(REALTYPE)SOUND_BUFFER_SIZE;
+ //the voice is killed later
+ };
+
+
+ // Put the ADnote samples in VoiceOut (without appling Global volume, because I wish to use this voice as a modullator)
+ if (NoteVoicePar[nvoice].VoiceOut!=NULL)
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) NoteVoicePar[nvoice].VoiceOut[i]=tmpwave[i];
+
+
+ // Add the voice that do not bypass the filter to out
+ if (NoteVoicePar[nvoice].filterbypass==0){//no bypass
+ if (stereo==0) for (i=0;i<SOUND_BUFFER_SIZE;i++) outl[i]+=tmpwave[i]*NoteVoicePar[nvoice].Volume;//mono
+ else for (i=0;i<SOUND_BUFFER_SIZE;i++) {//stereo
+ outl[i]+=tmpwave[i]*NoteVoicePar[nvoice].Volume*NoteVoicePar[nvoice].Panning*2.0;
+ outr[i]+=tmpwave[i]*NoteVoicePar[nvoice].Volume*(1.0-NoteVoicePar[nvoice].Panning)*2.0;
+ };
+ } else {//bypass the filter
+ if (stereo==0) for (i=0;i<SOUND_BUFFER_SIZE;i++) bypassl[i]+=tmpwave[i]*NoteVoicePar[nvoice].Volume;//mono
+ else for (i=0;i<SOUND_BUFFER_SIZE;i++) {//stereo
+ bypassl[i]+=tmpwave[i]*NoteVoicePar[nvoice].Volume*NoteVoicePar[nvoice].Panning*2.0;
+ bypassr[i]+=tmpwave[i]*NoteVoicePar[nvoice].Volume*(1.0-NoteVoicePar[nvoice].Panning)*2.0;
+ };
+ };
+ // chech if there is necesary to proces the voice longer (if the Amplitude envelope isn't finished)
+ if (NoteVoicePar[nvoice].AmpEnvelope!=NULL) {
+ if (NoteVoicePar[nvoice].AmpEnvelope->finished()!=0) KillVoice(nvoice);
+ };
+ };
+
+
+ //Processing Global parameters
+ NoteGlobalPar.GlobalFilterL->filterout(&outl[0]);
+
+ if (stereo==0) {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {//set the right channel=left channel
+ outr[i]=outl[i];
+ bypassr[i]=bypassl[i];
+ }
+ } else NoteGlobalPar.GlobalFilterR->filterout(&outr[0]);
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ outl[i]+=bypassl[i];
+ outr[i]+=bypassr[i];
+ };
+
+ if (ABOVE_AMPLITUDE_THRESHOLD(globaloldamplitude,globalnewamplitude)){
+ // Amplitude Interpolation
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE tmpvol=INTERPOLATE_AMPLITUDE(globaloldamplitude
+ ,globalnewamplitude,i,SOUND_BUFFER_SIZE);
+ outl[i]*=tmpvol*NoteGlobalPar.Panning;
+ outr[i]*=tmpvol*(1.0-NoteGlobalPar.Panning);
+ };
+ } else {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ outl[i]*=globalnewamplitude*NoteGlobalPar.Panning;
+ outr[i]*=globalnewamplitude*(1.0-NoteGlobalPar.Panning);
+ };
+ };
+
+ //Apply the punch
+ if (NoteGlobalPar.Punch.Enabled!=0){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE punchamp=NoteGlobalPar.Punch.initialvalue*NoteGlobalPar.Punch.t+1.0;
+ outl[i]*=punchamp;
+ outr[i]*=punchamp;
+ NoteGlobalPar.Punch.t-=NoteGlobalPar.Punch.dt;
+ if (NoteGlobalPar.Punch.t<0.0) {
+ NoteGlobalPar.Punch.Enabled=0;
+ break;
+ };
+ };
+ };
+
+ // Check if the global amplitude is finished.
+ // If it does, disable the note
+ if (NoteGlobalPar.AmpEnvelope->finished()!=0) {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {//fade-out
+ REALTYPE tmp=1.0-(REALTYPE)i/(REALTYPE)SOUND_BUFFER_SIZE;
+ outl[i]*=tmp;
+ outr[i]*=tmp;
+ };
+ KillNote();
+ };
+ return(1);
+};
+
+
+/*
+ * Relase the key (NoteOff)
+ */
+void ADnote::relasekey(){
+int nvoice;
+ for (nvoice=0;nvoice<NUM_VOICES;nvoice++){
+ if (NoteVoicePar[nvoice].Enabled==0) continue;
+ if (NoteVoicePar[nvoice].AmpEnvelope!=NULL) NoteVoicePar[nvoice].AmpEnvelope->relasekey();
+ if (NoteVoicePar[nvoice].FreqEnvelope!=NULL) NoteVoicePar[nvoice].FreqEnvelope->relasekey();
+ if (NoteVoicePar[nvoice].FilterEnvelope!=NULL) NoteVoicePar[nvoice].FilterEnvelope->relasekey();
+ if (NoteVoicePar[nvoice].FMFreqEnvelope!=NULL) NoteVoicePar[nvoice].FMFreqEnvelope->relasekey();
+ if (NoteVoicePar[nvoice].FMAmpEnvelope!=NULL) NoteVoicePar[nvoice].FMAmpEnvelope->relasekey();
+ };
+ NoteGlobalPar.FreqEnvelope->relasekey();
+ NoteGlobalPar.FilterEnvelope->relasekey();
+ NoteGlobalPar.AmpEnvelope->relasekey();
+
+};
+
+/*
+ * Check if the note is finished
+ */
+int ADnote::finished(){
+ if (NoteEnabled==ON) return(0);
+ else return(1);
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.h
new file mode 100644
index 00000000..28c18975
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/ADnote.h
@@ -0,0 +1,258 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ ADnote.h - The "additive" synthesizer
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef AD_NOTE_H
+#define AD_NOTE_H
+
+#include "../globals.h"
+#include "Envelope.h"
+#include "LFO.h"
+#include "../DSP/Filter.h"
+#include "../Params/ADnoteParameters.h"
+#include "../Params/Controller.h"
+
+//Globals
+
+//FM amplitude tune
+#define FM_AMP_MULTIPLIER 14.71280603
+
+#define OSCIL_SMP_EXTRA_SAMPLES 5
+
+class ADnote{ //ADDitive note
+ public:
+ ADnote(ADnoteParameters *pars,Controller *ctl_,REALTYPE freq,REALTYPE velocity,int portamento_,int midinote_);
+ ~ADnote();
+ int noteout(REALTYPE *outl,REALTYPE *outr);
+ void relasekey();
+ int finished();
+
+
+ /*ready - this is 0 if it is not ready (the parameters has to be computed)
+ or other value if the parameters has been computed and if it is ready to output*/
+ char ready;
+
+ private:
+
+ void setfreq(int nvoice,REALTYPE freq);
+ void setfreqFM(int nvoice,REALTYPE freq);
+ void computecurrentparameters();
+ void initparameters();
+ void KillVoice(int nvoice);
+ void KillNote();
+ inline REALTYPE getvoicebasefreq(int nvoice);
+ inline REALTYPE getFMvoicebasefreq(int nvoice);
+ inline void ComputeVoiceOscillator_LinearInterpolation(int nvoice);
+ inline void ComputeVoiceOscillator_CubicInterpolation(int nvoice);
+ inline void ComputeVoiceOscillatorMorph(int nvoice);
+ inline void ComputeVoiceOscillatorRingModulation(int nvoice);
+ inline void ComputeVoiceOscillatorFrequencyModulation(int nvoice,int FMmode);//FMmode=0 for phase modulation, 1 for Frequency modulation
+// inline void ComputeVoiceOscillatorFrequencyModulation(int nvoice);
+ inline void ComputeVoiceOscillatorPitchModulation(int nvoice);
+
+ inline void ComputeVoiceNoise(int nvoice);
+
+ inline void fadein(REALTYPE *smps);
+
+
+ //GLOBALS
+ ADnoteParameters *partparams;
+ unsigned char stereo;//if the note is stereo (allows note Panning)
+ int midinote;
+ REALTYPE velocity,basefreq;
+
+ ONOFFTYPE NoteEnabled;
+ Controller *ctl;
+
+ /*****************************************************************/
+ /* GLOBAL PARAMETERS */
+ /*****************************************************************/
+
+ struct ADnoteGlobal{
+ /******************************************
+ * FREQUENCY GLOBAL PARAMETERS *
+ ******************************************/
+ REALTYPE Detune;//cents
+
+ Envelope *FreqEnvelope;
+ LFO *FreqLfo;
+
+ /********************************************
+ * AMPLITUDE GLOBAL PARAMETERS *
+ ********************************************/
+ REALTYPE Volume;// [ 0 .. 1 ]
+
+ REALTYPE Panning;// [ 0 .. 1 ]
+
+ Envelope *AmpEnvelope;
+ LFO *AmpLfo;
+
+ struct {
+ int Enabled;
+ REALTYPE initialvalue,dt,t;
+ } Punch;
+
+ /******************************************
+ * FILTER GLOBAL PARAMETERS *
+ ******************************************/
+ Filter *GlobalFilterL,*GlobalFilterR;
+
+ REALTYPE FilterCenterPitch;//octaves
+ REALTYPE FilterQ;
+ REALTYPE FilterFreqTracking;
+
+ Envelope *FilterEnvelope;
+
+ LFO *FilterLfo;
+ } NoteGlobalPar;
+
+
+
+ /***********************************************************/
+ /* VOICE PARAMETERS */
+ /***********************************************************/
+ struct ADnoteVoice{
+ /* If the voice is enabled */
+ ONOFFTYPE Enabled;
+
+ /* Voice Type (sound/noise)*/
+ int noisetype;
+
+ /* Filter Bypass */
+ int filterbypass;
+
+ /* Delay (ticks) */
+ int DelayTicks;
+
+ /* Waveform of the Voice */
+ REALTYPE *OscilSmp;
+
+ /************************************
+ * FREQUENCY PARAMETERS *
+ ************************************/
+ int fixedfreq;//if the frequency is fixed to 440 Hz
+ int fixedfreqET;//if the "fixed" frequency varies according to the note (ET)
+
+ // cents = basefreq*VoiceDetune
+ REALTYPE Detune,FineDetune;
+
+ Envelope *FreqEnvelope;
+ LFO *FreqLfo;
+
+
+ /***************************
+ * AMPLITUDE PARAMETERS *
+ ***************************/
+
+ /* Panning 0.0=left, 0.5 - center, 1.0 = right */
+ REALTYPE Panning;
+ REALTYPE Volume;// [-1.0 .. 1.0]
+
+ Envelope *AmpEnvelope;
+ LFO *AmpLfo;
+
+ /*************************
+ * FILTER PARAMETERS *
+ *************************/
+
+ Filter *VoiceFilter;
+
+ REALTYPE FilterCenterPitch;/* Filter center Pitch*/
+ REALTYPE FilterFreqTracking;
+
+ Envelope *FilterEnvelope;
+ LFO *FilterLfo;
+
+
+ /****************************
+ * MODULLATOR PARAMETERS *
+ ****************************/
+
+ FMTYPE FMEnabled;
+
+ int FMVoice;
+
+ // Voice Output used by other voices if use this as modullator
+ REALTYPE *VoiceOut;
+
+ /* Wave of the Voice */
+ REALTYPE *FMSmp;
+
+ REALTYPE FMVolume;
+ REALTYPE FMDetune; //in cents
+
+ Envelope *FMFreqEnvelope;
+ Envelope *FMAmpEnvelope;
+ } NoteVoicePar[NUM_VOICES];
+
+
+ /********************************************************/
+ /* INTERNAL VALUES OF THE NOTE AND OF THE VOICES */
+ /********************************************************/
+
+ //time from the start of the note
+ REALTYPE time;
+
+ //fractional part (skip)
+ REALTYPE oscposlo[NUM_VOICES],oscfreqlo[NUM_VOICES];
+
+ //integer part (skip)
+ int oscposhi[NUM_VOICES],oscfreqhi[NUM_VOICES];
+
+ //fractional part (skip) of the Modullator
+ REALTYPE oscposloFM[NUM_VOICES],oscfreqloFM[NUM_VOICES];
+
+ //integer part (skip) of the Modullator
+ unsigned short int oscposhiFM[NUM_VOICES],oscfreqhiFM[NUM_VOICES];
+
+ //used to compute and interpolate the amplitudes of voices and modullators
+ REALTYPE oldamplitude[NUM_VOICES],
+ newamplitude[NUM_VOICES],
+ FMoldamplitude[NUM_VOICES],
+ FMnewamplitude[NUM_VOICES];
+
+ //used by Frequency Modulation (for integration)
+ REALTYPE FMoldsmp[NUM_VOICES];
+
+ //temporary buffer
+ REALTYPE *tmpwave;
+
+ //Filter bypass samples
+ REALTYPE *bypassl,*bypassr;
+
+ //interpolate the amplitudes
+ REALTYPE globaloldamplitude,globalnewamplitude;
+
+ //1 - if it is the fitst tick (used to fade in the sound)
+ char firsttick[NUM_VOICES];
+
+ //1 if the note has portamento
+ int portamento;
+
+ //how the fine detunes are made bigger or smaller
+ REALTYPE bandwidthDetuneMultiplier;
+};
+
+#endif
+
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.C
new file mode 100644
index 00000000..a0194022
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.C
@@ -0,0 +1,165 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Envelope.C - Envelope implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdio.h>
+#include "Envelope.h"
+
+Envelope::Envelope(EnvelopeParams *envpars,REALTYPE basefreq){
+ int i;
+ envpoints=envpars->Penvpoints;
+ if (envpoints>MAX_ENVELOPE_POINTS) envpoints=MAX_ENVELOPE_POINTS;
+ envsustain=(envpars->Penvsustain==0)?-1:envpars->Penvsustain;
+ forcedrelase=envpars->Pforcedrelease;
+ envstretch=pow(440.0/basefreq,envpars->Penvstretch/64.0);
+ linearenvelope=envpars->Plinearenvelope;
+
+ if (envpars->Pfreemode==0) envpars->converttofree();
+
+ REALTYPE bufferdt=SOUND_BUFFER_SIZE/(REALTYPE)SAMPLE_RATE;
+
+ int mode=envpars->Envmode;
+
+ //for amplitude envelopes
+ if ((mode==1)&&(linearenvelope==0)) mode=2;//change to log envelope
+ if ((mode==2)&&(linearenvelope!=0)) mode=1;//change to linear
+
+ for (i=0;i<MAX_ENVELOPE_POINTS;i++) {
+ REALTYPE tmp=envpars->getdt(i)/1000.0*envstretch;
+ if (tmp>bufferdt) envdt[i]=bufferdt/tmp;
+ else envdt[i]=2.0;//any value larger than 1
+
+ switch (mode){
+ case 2:envval[i]=(1.0-envpars->Penvval[i]/127.0)*MIN_ENVELOPE_DB;
+ break;
+ case 3:envval[i]=(pow(2,6.0*fabs(envpars->Penvval[i]-64.0)/64.0)-1.0)*100.0;
+ if (envpars->Penvval[i]<64) envval[i]=-envval[i];
+ break;
+ case 4:envval[i]=(envpars->Penvval[i]-64.0)/64.0*6.0;//6 octaves (filtru)
+ break;
+ case 5:envval[i]=(envpars->Penvval[i]-64.0)/64.0*10;
+ break;
+ default:envval[i]=envpars->Penvval[i]/127.0;
+ };
+
+ };
+
+ envdt[0]=1.0;
+
+ currentpoint=1;//the envelope starts from 1
+ keyreleased=0;
+ t=0.0;
+ envfinish=0;
+ inct=envdt[1];
+ envoutval=0.0;
+};
+
+Envelope::~Envelope(){
+};
+
+
+/*
+ * Relase the key (note envelope)
+ */
+void Envelope::relasekey(){
+ if (keyreleased==1) return;
+ keyreleased=1;
+ if (forcedrelase!=0) t=0.0;
+};
+
+/*
+ * Envelope Output
+ */
+REALTYPE Envelope::envout(){
+ REALTYPE out;
+
+ if (envfinish!=0) {//if the envelope is finished
+ envoutval=envval[envpoints-1];
+ return(envoutval);
+ };
+ if ((currentpoint==envsustain+1)&&(keyreleased==0)) {//if it is sustaining now
+ envoutval=envval[envsustain];
+ return(envoutval);
+ };
+
+ if ((keyreleased!=0) && (forcedrelase!=0)){//do the forced release
+
+ int tmp=(envsustain<0) ? (envpoints-1):(envsustain+1);//if there is no sustain point, use the last point for release
+
+ if (envdt[tmp]<0.00000001) out=envval[tmp];
+ else out=envoutval+(envval[tmp]-envoutval)*t;
+ t+=envdt[tmp]*envstretch;
+
+ if (t>=1.0) {
+ currentpoint=envsustain+2;
+ forcedrelase=0;
+ t=0.0;
+ inct=envdt[currentpoint];
+ if ((currentpoint>=envpoints)||(envsustain<0)) envfinish=1;
+ };
+ return(out);
+ };
+ if (inct>=1.0) out=envval[currentpoint];
+ else out=envval[currentpoint-1]+(envval[currentpoint]-envval[currentpoint-1])*t;
+
+ t+=inct;
+ if (t>=1.0){
+ if (currentpoint>=envpoints-1) envfinish=1;
+ else currentpoint++;
+ t=0.0;
+ inct=envdt[currentpoint];
+ };
+
+ envoutval=out;
+ return (out);
+};
+
+/*
+ * Envelope Output (dB)
+ */
+REALTYPE Envelope::envout_dB(){
+ REALTYPE out;
+ if (linearenvelope!=0) return (envout());
+
+ if ((currentpoint==1)&&((keyreleased==0)||(forcedrelase==0))) {//first point is always lineary interpolated
+ REALTYPE v1=dB2rap(envval[0]);
+ REALTYPE v2=dB2rap(envval[1]);
+ out=v1+(v2-v1)*t;
+
+ t+=inct;
+ if (t>=1.0) {
+ t=0.0;
+ inct=envdt[2];
+ currentpoint++;
+ out=v2;
+ };
+
+ if (out>0.001) envoutval=rap2dB(out);
+ else envoutval=-40.0;
+ } else out=dB2rap(envout());
+
+ return(out);
+};
+
+int Envelope::finished(){
+ return(envfinish);
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.h
new file mode 100644
index 00000000..d78eb16d
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Envelope.h
@@ -0,0 +1,58 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Envelope.h - Envelope implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef ENVELOPE_H
+#define ENVELOPE_H
+
+#include <math.h>
+#include "../globals.h"
+#include "../Params/EnvelopeParams.h"
+
+class Envelope{
+public:
+ Envelope(EnvelopeParams *envpars,REALTYPE basefreq);
+ ~Envelope();
+ void relasekey();
+ REALTYPE envout();
+ REALTYPE envout_dB();
+ int finished();//returns 1 if the envelope is finished
+private:
+ int envpoints;
+ int envsustain;//"-1" means disabled
+ REALTYPE envdt[MAX_ENVELOPE_POINTS];//millisecons
+ REALTYPE envval[MAX_ENVELOPE_POINTS];// [0.0 .. 1.0]
+ REALTYPE envstretch;
+ int linearenvelope;
+
+ int currentpoint; //current envelope point (starts from 1)
+ int forcedrelase;
+ char keyreleased; //if the key was released
+ char envfinish;
+ REALTYPE t; // the time from the last point
+ REALTYPE inct;// the time increment
+ REALTYPE envoutval;//used to do the forced release
+};
+
+
+#endif
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/LFO.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/LFO.C
new file mode 100644
index 00000000..4ae548c1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/LFO.C
@@ -0,0 +1,145 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ LFO.C - LFO implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+
+#include "LFO.h"
+
+
+LFO::LFO(LFOParams *lfopars,REALTYPE basefreq){
+ if (lfopars->Pstretch==0) lfopars->Pstretch=1;
+ REALTYPE lfostretch=pow(basefreq/440.0,(lfopars->Pstretch-64.0)/63.0);//max 2x/octave
+
+ REALTYPE lfofreq=(pow(2,lfopars->Pfreq*10.0)-1.0)/12.0*lfostretch;
+ incx=fabs(lfofreq)*(REALTYPE)SOUND_BUFFER_SIZE/(REALTYPE)SAMPLE_RATE;
+
+ if (lfopars->Pcontinous==0){
+ if (lfopars->Pstartphase==0) x=RND;
+ else x=fmod((lfopars->Pstartphase-64.0)/127.0+1.0,1.0);
+ } else {
+ REALTYPE tmp=fmod(lfopars->time*incx,1.0);
+ x=fmod((lfopars->Pstartphase-64.0)/127.0+1.0+tmp,1.0);
+ };
+
+ //Limit the Frequency(or else...)
+ if (incx>0.49999999) incx=0.499999999;
+
+
+ lfornd=lfopars->Prandomness/127.0;
+ if (lfornd<0.0) lfornd=0.0; else if (lfornd>1.0) lfornd=1.0;
+
+// lfofreqrnd=pow(lfopars->Pfreqrand/127.0,2.0)*2.0*4.0;
+ lfofreqrnd=pow(lfopars->Pfreqrand/127.0,2.0)*4.0;
+
+ switch (lfopars->fel){
+ case 1:lfointensity=lfopars->Pintensity/127.0;break;
+ case 2:lfointensity=lfopars->Pintensity/127.0*4.0;break;//in octave
+ default:lfointensity=pow(2,lfopars->Pintensity/127.0*11.0)-1.0;//in centi
+ x-=0.25;//chance the starting phase
+ break;
+ };
+
+ amp1=(1-lfornd)+lfornd*RND;
+ amp2=(1-lfornd)+lfornd*RND;
+ lfotype=lfopars->PLFOtype;
+ lfodelay=lfopars->Pdelay/127.0*4.0;//0..4 sec
+ incrnd=nextincrnd=1.0;
+ freqrndenabled=(lfopars->Pfreqrand!=0);
+ computenextincrnd();
+ computenextincrnd();//twice because I want incrnd & nextincrnd to be random
+};
+
+LFO::~LFO(){
+};
+
+/*
+ * LFO out
+ */
+REALTYPE LFO::lfoout(){
+ REALTYPE out;
+ switch (lfotype){
+ case 1: //LFO_TRIANGLE
+ if ((x>=0.0)&&(x<0.25)) out=4.0*x;
+ else if ((x>0.25)&&(x<0.75)) out=2-4*x;
+ else out=4.0*x-4.0;
+ break;
+ case 2: //LFO_SQUARE
+ if (x<0.5) out=-1;
+ else out=1;
+ break;
+ case 3: //LFO_RAMPUP
+ out=(x-0.5)*2.0;
+ break;
+ case 4: //LFO_RAMPDOWN
+ out=(0.5-x)*2.0;
+ break;
+ case 5: //LFO_EXP_DOWN 1
+ out=pow(0.05,x)*2.0-1.0;
+ break;
+ case 6: //LFO_EXP_DOWN 2
+ out=pow(0.001,x)*2.0-1.0;
+ break;
+ default:out=cos(x*2.0*PI);//LFO_SINE
+ };
+
+
+ if ((lfotype==0)||(lfotype==1)) out*=lfointensity*(amp1+x*(amp2-amp1));
+ else out*=lfointensity*amp2;
+ if (lfodelay<0.00001) {
+ if (freqrndenabled==0) x+=incx;
+ else {
+ float tmp=(incrnd*(1.0-x)+nextincrnd*x);
+ if (tmp>1.0) tmp=1.0;
+ else if (tmp<0.0) tmp=0.0;
+ x+=incx*tmp;
+ };
+ if (x>=1) {
+ x=fmod(x,1.0);
+ amp1=amp2;
+ amp2=(1-lfornd)+lfornd*RND;
+
+ computenextincrnd();
+ };
+ } else lfodelay-=(REALTYPE)SOUND_BUFFER_SIZE/(REALTYPE)SAMPLE_RATE;
+ return(out);
+};
+
+/*
+ * LFO out (for amplitude)
+ */
+REALTYPE LFO::amplfoout(){
+ REALTYPE out;
+ out=1.0-lfointensity+lfoout();
+ if (out<-1.0) out=-1.0;
+ else if (out>1.0) out=1.0;
+ return(out);
+};
+
+
+void LFO::computenextincrnd(){
+ if (freqrndenabled==0) return;
+ incrnd=nextincrnd;
+ nextincrnd=pow(0.5,lfofreqrnd)+RND*(pow(2.0,lfofreqrnd)-1.0);
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/LFO.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/LFO.h
new file mode 100644
index 00000000..30d04f10
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/LFO.h
@@ -0,0 +1,52 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ LFO.h - LFO implementation
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef LFO_H
+#define LFO_H
+
+#include "../globals.h"
+#include "../Params/LFOParams.h"
+
+
+class LFO{
+ public:
+ LFO(LFOParams *lfopars, REALTYPE basefreq);
+ ~LFO();
+ REALTYPE lfoout();
+ REALTYPE amplfoout();
+ private:
+ REALTYPE x;
+ REALTYPE incx,incrnd,nextincrnd;
+ REALTYPE amp1,amp2;// used for randomness
+ REALTYPE lfointensity;
+ REALTYPE lfornd,lfofreqrnd;
+ REALTYPE lfodelay;
+ char lfotype;
+ int freqrndenabled;
+
+
+ void computenextincrnd();
+
+};
+
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/OscilGen.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/OscilGen.C
new file mode 100644
index 00000000..4e6a4dd3
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/OscilGen.C
@@ -0,0 +1,1182 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ OscilGen.C - Waveform generator for ADnote
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <stdlib.h>
+#include <math.h>
+#include <stdio.h>
+
+#include "OscilGen.h"
+#include "../Effects/Distorsion.h"
+
+REALTYPE *OscilGen::tmpsmps;//this array stores some termporary data and it has SOUND_BUFFER_SIZE elements
+FFTFREQS OscilGen::outoscilFFTfreqs;
+
+
+OscilGen::OscilGen(FFTwrapper *fft_,Resonance *res_):Presets(){
+ setpresettype("Poscilgen");
+ fft=fft_;
+ res=res_;
+ newFFTFREQS(&oscilFFTfreqs,OSCIL_SIZE/2);
+ newFFTFREQS(&basefuncFFTfreqs,OSCIL_SIZE/2);
+
+ randseed=1;
+ ADvsPAD=false;
+
+ defaults();
+};
+
+OscilGen::~OscilGen(){
+ deleteFFTFREQS(&basefuncFFTfreqs);
+ deleteFFTFREQS(&oscilFFTfreqs);
+};
+
+
+void OscilGen::defaults(){
+
+ oldbasefunc=0;oldbasepar=64;oldhmagtype=0;oldwaveshapingfunction=0;oldwaveshaping=64;
+ oldbasefuncmodulation=0;oldharmonicshift=0;oldbasefuncmodulationpar1=0;oldbasefuncmodulationpar2=0;oldbasefuncmodulationpar3=0;
+ oldmodulation=0;oldmodulationpar1=0;oldmodulationpar2=0;oldmodulationpar3=0;
+
+ for (int i=0;i<MAX_AD_HARMONICS;i++){
+ hmag[i]=0.0;
+ hphase[i]=0.0;
+ Phmag[i]=64;
+ Phphase[i]=64;
+ };
+ Phmag[0]=127;
+ Phmagtype=0;
+ if (ADvsPAD) Prand=127;//max phase randomness (usefull if the oscil will be imported to a ADsynth from a PADsynth
+ else Prand=64;//no randomness
+
+ Pcurrentbasefunc=0;
+ Pbasefuncpar=64;
+
+ Pbasefuncmodulation=0;
+ Pbasefuncmodulationpar1=64;
+ Pbasefuncmodulationpar2=64;
+ Pbasefuncmodulationpar3=32;
+
+ Pmodulation=0;
+ Pmodulationpar1=64;
+ Pmodulationpar2=64;
+ Pmodulationpar3=32;
+
+ Pwaveshapingfunction=0;
+ Pwaveshaping=64;
+ Pfiltertype=0;
+ Pfilterpar1=64;
+ Pfilterpar2=64;
+ Pfilterbeforews=0;
+ Psatype=0;
+ Psapar=64;
+
+ Pamprandpower=64;
+ Pamprandtype=0;
+
+ Pharmonicshift=0;
+ Pharmonicshiftfirst=0;
+
+ Padaptiveharmonics=0;
+ Padaptiveharmonicspower=100;
+ Padaptiveharmonicsbasefreq=128;
+ Padaptiveharmonicspar=50;
+
+ for (int i=0;i<OSCIL_SIZE/2;i++) {
+ oscilFFTfreqs.s[i]=0.0;
+ oscilFFTfreqs.c[i]=0.0;
+ basefuncFFTfreqs.s[i]=0.0;
+ basefuncFFTfreqs.c[i]=0.0;
+ };
+ oscilprepared=0;
+ oldfilterpars=0;oldsapars=0;
+ prepare();
+};
+
+void OscilGen::convert2sine(int magtype){
+ REALTYPE mag[MAX_AD_HARMONICS],phase[MAX_AD_HARMONICS];
+ REALTYPE oscil[OSCIL_SIZE];
+ FFTFREQS freqs;
+ newFFTFREQS(&freqs,OSCIL_SIZE/2);
+
+ get(oscil,-1.0);
+ FFTwrapper *fft=new FFTwrapper(OSCIL_SIZE);
+ fft->smps2freqs(oscil,freqs);
+ delete(fft);
+
+ REALTYPE max=0.0;
+
+ mag[0]=0;
+ phase[0]=0;
+ for (int i=0;i<MAX_AD_HARMONICS;i++){
+ mag[i]=sqrt(pow(freqs.s[i+1],2)+pow(freqs.c[i+1],2.0));
+ phase[i]=atan2(freqs.c[i+1],freqs.s[i+1]);
+ if (max<mag[i]) max=mag[i];
+ };
+ if (max<0.00001) max=1.0;
+
+ defaults();
+
+ for (int i=0;i<MAX_AD_HARMONICS-1;i++){
+ REALTYPE newmag=mag[i]/max;
+ REALTYPE newphase=phase[i];
+
+ Phmag[i]=(int) ((newmag)*64.0)+64;
+
+ Phphase[i]=64-(int) (64.0*newphase/PI);
+ if (Phphase[i]>127) Phphase[i]=127;
+
+ if (Phmag[i]==64) Phphase[i]=64;
+ };
+ deleteFFTFREQS(&freqs);
+ prepare();
+};
+
+/*
+ * Base Functions - START
+ */
+REALTYPE OscilGen::basefunc_pulse(REALTYPE x,REALTYPE a){
+ return((fmod(x,1.0)<a)?-1.0:1.0);
+};
+
+REALTYPE OscilGen::basefunc_saw(REALTYPE x,REALTYPE a){
+ if (a<0.00001) a=0.00001;
+ else if (a>0.99999) a=0.99999;
+ x=fmod(x,1);
+ if (x<a) return(x/a*2.0-1.0);
+ else return((1.0-x)/(1.0-a)*2.0-1.0);
+};
+
+REALTYPE OscilGen::basefunc_triangle(REALTYPE x,REALTYPE a){
+ x=fmod(x+0.25,1);
+ a=1-a;
+ if (a<0.00001) a=0.00001;
+ if (x<0.5) x=x*4-1.0;
+ else x=(1.0-x)*4-1.0;
+ x/=-a;
+ if (x<-1.0) x=-1.0;
+ if (x>1.0) x=1.0;
+ return(x);
+};
+
+REALTYPE OscilGen::basefunc_power(REALTYPE x,REALTYPE a){
+ x=fmod(x,1);
+ if (a<0.00001) a=0.00001;
+ else if (a>0.99999) a=0.99999;
+ return(pow(x,exp((a-0.5)*10.0))*2.0-1.0);
+};
+
+REALTYPE OscilGen::basefunc_gauss(REALTYPE x,REALTYPE a){
+ x=fmod(x,1)*2.0-1.0;
+ if (a<0.00001) a=0.00001;
+ return(exp(-x*x*(exp(a*8)+5.0))*2.0-1.0);
+};
+
+REALTYPE OscilGen::basefunc_diode(REALTYPE x,REALTYPE a){
+ if (a<0.00001) a=0.00001;
+ else if (a>0.99999) a=0.99999;
+ a=a*2.0-1.0;
+ x=cos((x+0.5)*2.0*PI)-a;
+ if (x<0.0) x=0.0;
+ return(x/(1.0-a)*2-1.0);
+};
+
+REALTYPE OscilGen::basefunc_abssine(REALTYPE x,REALTYPE a){
+ x=fmod(x,1);
+ if (a<0.00001) a=0.00001;
+ else if (a>0.99999) a=0.99999;
+ return(sin(pow(x,exp((a-0.5)*5.0))*PI)*2.0-1.0);
+};
+
+REALTYPE OscilGen::basefunc_pulsesine(REALTYPE x,REALTYPE a){
+ if (a<0.00001) a=0.00001;
+ x=(fmod(x,1)-0.5)*exp((a-0.5)*log(128));
+ if (x<-0.5) x=-0.5;
+ else if (x>0.5) x=0.5;
+ x=sin(x*PI*2.0);
+ return(x);
+};
+
+REALTYPE OscilGen::basefunc_stretchsine(REALTYPE x,REALTYPE a){
+ x=fmod(x+0.5,1)*2.0-1.0;
+ a=(a-0.5)*4;if (a>0.0) a*=2;
+ a=pow(3.0,a);
+ REALTYPE b=pow(fabs(x),a);
+ if (x<0) b=-b;
+ return(-sin(b*PI));
+};
+
+REALTYPE OscilGen::basefunc_chirp(REALTYPE x,REALTYPE a){
+ x=fmod(x,1.0)*2.0*PI;
+ a=(a-0.5)*4;if (a<0.0) a*=2.0;
+ a=pow(3.0,a);
+ return(sin(x/2.0)*sin(a*x*x));
+};
+
+REALTYPE OscilGen::basefunc_absstretchsine(REALTYPE x,REALTYPE a){
+ x=fmod(x+0.5,1)*2.0-1.0;
+ a=(a-0.5)*9;
+ a=pow(3.0,a);
+ REALTYPE b=pow(fabs(x),a);
+ if (x<0) b=-b;
+ return(-pow(sin(b*PI),2));
+};
+
+REALTYPE OscilGen::basefunc_chebyshev(REALTYPE x,REALTYPE a){
+ a=a*a*a*30.0+1.0;
+ return(cos(acos(x*2.0-1.0)*a));
+};
+
+REALTYPE OscilGen::basefunc_sqr(REALTYPE x,REALTYPE a){
+ a=a*a*a*a*160.0+0.001;
+ return(-atan(sin(x*2.0*PI)*a));
+};
+/*
+ * Base Functions - END
+ */
+
+
+/*
+ * Get the base function
+ */
+void OscilGen::getbasefunction(REALTYPE *smps){
+ int i;
+ REALTYPE par=(Pbasefuncpar+0.5)/128.0;
+ if (Pbasefuncpar==64) par=0.5;
+
+ REALTYPE basefuncmodulationpar1=Pbasefuncmodulationpar1/127.0,
+ basefuncmodulationpar2=Pbasefuncmodulationpar2/127.0,
+ basefuncmodulationpar3=Pbasefuncmodulationpar3/127.0;
+
+ switch(Pbasefuncmodulation){
+ case 1:basefuncmodulationpar1=(pow(2,basefuncmodulationpar1*5.0)-1.0)/10.0;
+ basefuncmodulationpar3=floor((pow(2,basefuncmodulationpar3*5.0)-1.0));
+ if (basefuncmodulationpar3<0.9999) basefuncmodulationpar3=-1.0;
+ break;
+ case 2:basefuncmodulationpar1=(pow(2,basefuncmodulationpar1*5.0)-1.0)/10.0;
+ basefuncmodulationpar3=1.0+floor((pow(2,basefuncmodulationpar3*5.0)-1.0));
+ break;
+ case 3:basefuncmodulationpar1=(pow(2,basefuncmodulationpar1*7.0)-1.0)/10.0;
+ basefuncmodulationpar3=0.01+(pow(2,basefuncmodulationpar3*16.0)-1.0)/10.0;
+ break;
+ };
+
+// printf("%.5f %.5f\n",basefuncmodulationpar1,basefuncmodulationpar3);
+
+ for (i=0;i<OSCIL_SIZE;i++) {
+ REALTYPE t=i*1.0/OSCIL_SIZE;
+
+ switch(Pbasefuncmodulation){
+ case 1:t=t*basefuncmodulationpar3+sin((t+basefuncmodulationpar2)*2.0*PI)*basefuncmodulationpar1;//rev
+ break;
+ case 2:t=t+sin((t*basefuncmodulationpar3+basefuncmodulationpar2)*2.0*PI)*basefuncmodulationpar1;//sine
+ break;
+ case 3:t=t+pow((1.0-cos((t+basefuncmodulationpar2)*2.0*PI))*0.5,basefuncmodulationpar3)*basefuncmodulationpar1;//power
+ break;
+ };
+
+ t=t-floor(t);
+
+ switch (Pcurrentbasefunc){
+ case 1:smps[i]=basefunc_triangle(t,par);
+ break;
+ case 2:smps[i]=basefunc_pulse(t,par);
+ break;
+ case 3:smps[i]=basefunc_saw(t,par);
+ break;
+ case 4:smps[i]=basefunc_power(t,par);
+ break;
+ case 5:smps[i]=basefunc_gauss(t,par);
+ break;
+ case 6:smps[i]=basefunc_diode(t,par);
+ break;
+ case 7:smps[i]=basefunc_abssine(t,par);
+ break;
+ case 8:smps[i]=basefunc_pulsesine(t,par);
+ break;
+ case 9:smps[i]=basefunc_stretchsine(t,par);
+ break;
+ case 10:smps[i]=basefunc_chirp(t,par);
+ break;
+ case 11:smps[i]=basefunc_absstretchsine(t,par);
+ break;
+ case 12:smps[i]=basefunc_chebyshev(t,par);
+ break;
+ case 13:smps[i]=basefunc_sqr(t,par);
+ break;
+ default:smps[i]=-sin(2.0*PI*i/OSCIL_SIZE);
+ };
+ };
+};
+
+/*
+ * Filter the oscillator
+ */
+void OscilGen::oscilfilter(){
+ if (Pfiltertype==0) return;
+ REALTYPE par=1.0-Pfilterpar1/128.0;
+ REALTYPE par2=Pfilterpar2/127.0;
+ REALTYPE max=0.0,tmp=0.0,p2,x;
+ for (int i=1;i<OSCIL_SIZE/2;i++){
+ REALTYPE gain=1.0;
+ switch(Pfiltertype){
+ case 1: gain=pow(1.0-par*par*par*0.99,i);//lp
+ tmp=par2*par2*par2*par2*0.5+0.0001;
+ if (gain<tmp) gain=pow(gain,10.0)/pow(tmp,9.0);
+ break;
+ case 2: gain=1.0-pow(1.0-par*par,i+1);//hp1
+ gain=pow(gain,par2*2.0+0.1);
+ break;
+ case 3: if (par<0.2) par=par*0.25+0.15;
+ gain=1.0-pow(1.0-par*par*0.999+0.001,i*0.05*i+1.0);//hp1b
+ tmp=pow(5.0,par2*2.0);
+ gain=pow(gain,tmp);
+ break;
+ case 4: gain=i+1-pow(2,(1.0-par)*7.5);//bp1
+ gain=1.0/(1.0+gain*gain/(i+1.0));
+ tmp=pow(5.0,par2*2.0);
+ gain=pow(gain,tmp);
+ if (gain<1e-5) gain=1e-5;
+ break;
+ case 5: gain=i+1-pow(2,(1.0-par)*7.5);//bs1
+ gain=pow(atan(gain/(i/10.0+1))/1.57,6);
+ gain=pow(gain,par2*par2*3.9+0.1);
+ break;
+ case 6: tmp=pow(par2,0.33);
+ gain=(i+1>pow(2,(1.0-par)*10)?0.0:1.0)*par2+(1.0-par2);//lp2
+ break;
+ case 7: tmp=pow(par2,0.33);
+ //tmp=1.0-(1.0-par2)*(1.0-par2);
+ gain=(i+1>pow(2,(1.0-par)*7)?1.0:0.0)*par2+(1.0-par2);//hp2
+ if (Pfilterpar1==0) gain=1.0;
+ break;
+ case 8: tmp=pow(par2,0.33);
+ //tmp=1.0-(1.0-par2)*(1.0-par2);
+ gain=(fabs(pow(2,(1.0-par)*7)-i)>i/2+1?0.0:1.0)*par2+(1.0-par2);//bp2
+ break;
+ case 9: tmp=pow(par2,0.33);
+ gain=(fabs(pow(2,(1.0-par)*7)-i)<i/2+1?0.0:1.0)*par2+(1.0-par2);//bs2
+ break;
+ case 10:tmp=pow(5.0,par2*2.0-1.0);
+ tmp=pow(i/32.0,tmp)*32.0;
+ if (Pfilterpar2==64) tmp=i;
+ gain=cos(par*par*PI/2.0*tmp);//cos
+ gain*=gain;
+ break;
+ case 11:tmp=pow(5.0,par2*2.0-1.0);
+ tmp=pow(i/32.0,tmp)*32.0;
+ if (Pfilterpar2==64) tmp=i;
+ gain=sin(par*par*PI/2.0*tmp);//sin
+ gain*=gain;
+ break;
+ case 12:p2=1.0-par+0.2;
+ x=i/(64.0*p2*p2);
+ if (x<0.0) x=0.0;
+ else if (x>1.0) x=1.0;
+ tmp=pow(1.0-par2,2.0);
+ gain=cos(x*PI)*(1.0-tmp)+1.01+tmp;//low shelf
+ break;
+ case 13:tmp=(int) (pow(2.0,(1.0-par)*7.2));
+ gain=1.0;
+ if (i==(int) (tmp)) gain=pow(2.0,par2*par2*8.0);
+ break;
+ };
+
+
+ oscilFFTfreqs.s[i]*=gain;
+ oscilFFTfreqs.c[i]*=gain;
+ REALTYPE tmp=oscilFFTfreqs.s[i]*oscilFFTfreqs.s[i]+
+ oscilFFTfreqs.c[i]*oscilFFTfreqs.c[i];
+ if (max<tmp) max=tmp;
+ };
+
+ max=sqrt(max);
+ if (max<1e-10) max=1.0;
+ REALTYPE imax=1.0/max;
+ for (int i=1;i<OSCIL_SIZE/2;i++) {
+ oscilFFTfreqs.s[i]*=imax;
+ oscilFFTfreqs.c[i]*=imax;
+ };
+};
+
+/*
+ * Change the base function
+ */
+void OscilGen::changebasefunction(){
+ if (Pcurrentbasefunc!=0) {
+ getbasefunction(tmpsmps);
+ fft->smps2freqs(tmpsmps,basefuncFFTfreqs);
+ basefuncFFTfreqs.c[0]=0.0;
+ } else {
+ for (int i=0;i<OSCIL_SIZE/2;i++){
+ basefuncFFTfreqs.s[i]=0.0;
+ basefuncFFTfreqs.c[i]=0.0;
+ };
+ //in this case basefuncFFTfreqs_ are not used
+ }
+ oscilprepared=0;
+ oldbasefunc=Pcurrentbasefunc;
+ oldbasepar=Pbasefuncpar;
+ oldbasefuncmodulation=Pbasefuncmodulation;
+ oldbasefuncmodulationpar1=Pbasefuncmodulationpar1;
+ oldbasefuncmodulationpar2=Pbasefuncmodulationpar2;
+ oldbasefuncmodulationpar3=Pbasefuncmodulationpar3;
+};
+
+/*
+ * Waveshape
+ */
+void OscilGen::waveshape(){
+ int i;
+
+ oldwaveshapingfunction=Pwaveshapingfunction;
+ oldwaveshaping=Pwaveshaping;
+ if (Pwaveshapingfunction==0) return;
+
+ oscilFFTfreqs.c[0]=0.0;//remove the DC
+ //reduce the amplitude of the freqs near the nyquist
+ for (i=1;i<OSCIL_SIZE/8;i++) {
+ REALTYPE tmp=i/(OSCIL_SIZE/8.0);
+ oscilFFTfreqs.s[OSCIL_SIZE/2-i]*=tmp;
+ oscilFFTfreqs.c[OSCIL_SIZE/2-i]*=tmp;
+ };
+ fft->freqs2smps(oscilFFTfreqs,tmpsmps);
+
+ //Normalize
+ REALTYPE max=0.0;
+ for (i=0;i<OSCIL_SIZE;i++)
+ if (max<fabs(tmpsmps[i])) max=fabs(tmpsmps[i]);
+ if (max<0.00001) max=1.0;
+ max=1.0/max;for (i=0;i<OSCIL_SIZE;i++) tmpsmps[i]*=max;
+
+ //Do the waveshaping
+ waveshapesmps(OSCIL_SIZE,tmpsmps,Pwaveshapingfunction,Pwaveshaping);
+
+ fft->smps2freqs(tmpsmps,oscilFFTfreqs);//perform FFT
+};
+
+
+/*
+ * Do the Frequency Modulation of the Oscil
+ */
+void OscilGen::modulation(){
+ int i;
+
+ oldmodulation=Pmodulation;
+ oldmodulationpar1=Pmodulationpar1;
+ oldmodulationpar2=Pmodulationpar2;
+ oldmodulationpar3=Pmodulationpar3;
+ if (Pmodulation==0) return;
+
+
+ REALTYPE modulationpar1=Pmodulationpar1/127.0,
+ modulationpar2=0.5-Pmodulationpar2/127.0,
+ modulationpar3=Pmodulationpar3/127.0;
+
+ switch(Pmodulation){
+ case 1:modulationpar1=(pow(2,modulationpar1*7.0)-1.0)/100.0;
+ modulationpar3=floor((pow(2,modulationpar3*5.0)-1.0));
+ if (modulationpar3<0.9999) modulationpar3=-1.0;
+ break;
+ case 2:modulationpar1=(pow(2,modulationpar1*7.0)-1.0)/100.0;
+ modulationpar3=1.0+floor((pow(2,modulationpar3*5.0)-1.0));
+ break;
+ case 3:modulationpar1=(pow(2,modulationpar1*9.0)-1.0)/100.0;
+ modulationpar3=0.01+(pow(2,modulationpar3*16.0)-1.0)/10.0;
+ break;
+ };
+
+ oscilFFTfreqs.c[0]=0.0;//remove the DC
+ //reduce the amplitude of the freqs near the nyquist
+ for (i=1;i<OSCIL_SIZE/8;i++) {
+ REALTYPE tmp=i/(OSCIL_SIZE/8.0);
+ oscilFFTfreqs.s[OSCIL_SIZE/2-i]*=tmp;
+ oscilFFTfreqs.c[OSCIL_SIZE/2-i]*=tmp;
+ };
+ fft->freqs2smps(oscilFFTfreqs,tmpsmps);
+ int extra_points=2;
+ REALTYPE *in=new REALTYPE[OSCIL_SIZE+extra_points];
+
+ //Normalize
+ REALTYPE max=0.0;
+ for (i=0;i<OSCIL_SIZE;i++) if (max<fabs(tmpsmps[i])) max=fabs(tmpsmps[i]);
+ if (max<0.00001) max=1.0;
+ max=1.0/max;for (i=0;i<OSCIL_SIZE;i++) in[i]=tmpsmps[i]*max;
+ for (i=0;i<extra_points;i++) in[i+OSCIL_SIZE]=tmpsmps[i]*max;
+
+ //Do the modulation
+ for (i=0;i<OSCIL_SIZE;i++) {
+ REALTYPE t=i*1.0/OSCIL_SIZE;
+
+ switch(Pmodulation){
+ case 1:t=t*modulationpar3+sin((t+modulationpar2)*2.0*PI)*modulationpar1;//rev
+ break;
+ case 2:t=t+sin((t*modulationpar3+modulationpar2)*2.0*PI)*modulationpar1;//sine
+ break;
+ case 3:t=t+pow((1.0-cos((t+modulationpar2)*2.0*PI))*0.5,modulationpar3)*modulationpar1;//power
+ break;
+ };
+
+ t=(t-floor(t))*OSCIL_SIZE;
+
+ int poshi=(int) t;
+ REALTYPE poslo=t-floor(t);
+
+ tmpsmps[i]=in[poshi]*(1.0-poslo)+in[poshi+1]*poslo;
+ };
+
+ delete(in);
+ fft->smps2freqs(tmpsmps,oscilFFTfreqs);//perform FFT
+};
+
+
+
+/*
+ * Adjust the spectrum
+ */
+void OscilGen::spectrumadjust(){
+ if (Psatype==0) return;
+ REALTYPE par=Psapar/127.0;
+ switch(Psatype){
+ case 1: par=1.0-par*2.0;
+ if (par>=0.0) par=pow(5.0,par);
+ else par=pow(8.0,par);
+ break;
+ case 2: par=pow(10.0,(1.0-par)*3.0)*0.25;
+ break;
+ case 3: par=pow(10.0,(1.0-par)*3.0)*0.25;
+ break;
+ };
+
+
+ REALTYPE max=0.0;
+ for (int i=0;i<OSCIL_SIZE/2;i++){
+ REALTYPE tmp=pow(oscilFFTfreqs.c[i],2)+pow(oscilFFTfreqs.s[i],2.0);
+ if (max<tmp) max=tmp;
+ };
+ max=sqrt(max)/OSCIL_SIZE*2.0;
+ if (max<1e-8) max=1.0;
+
+
+ for (int i=0;i<OSCIL_SIZE/2;i++){
+ REALTYPE mag=sqrt(pow(oscilFFTfreqs.s[i],2)+pow(oscilFFTfreqs.c[i],2.0))/max;
+ REALTYPE phase=atan2(oscilFFTfreqs.s[i],oscilFFTfreqs.c[i]);
+
+ switch (Psatype){
+ case 1: mag=pow(mag,par);
+ break;
+ case 2: if (mag<par) mag=0.0;
+ break;
+ case 3: mag/=par;
+ if (mag>1.0) mag=1.0;
+ break;
+ };
+ oscilFFTfreqs.c[i]=mag*cos(phase);
+ oscilFFTfreqs.s[i]=mag*sin(phase);
+ };
+
+};
+
+void OscilGen::shiftharmonics(){
+ if (Pharmonicshift==0) return;
+
+ REALTYPE hc,hs;
+ int harmonicshift=-Pharmonicshift;
+
+ if (harmonicshift>0){
+ for (int i=OSCIL_SIZE/2-2;i>=0;i--){
+ int oldh=i-harmonicshift;
+ if (oldh<0){
+ hc=0.0;
+ hs=0.0;
+ } else {
+ hc=oscilFFTfreqs.c[oldh+1];
+ hs=oscilFFTfreqs.s[oldh+1];
+ };
+ oscilFFTfreqs.c[i+1]=hc;
+ oscilFFTfreqs.s[i+1]=hs;
+ };
+ } else {
+ for (int i=0;i<OSCIL_SIZE/2-1;i++){
+ int oldh=i+abs(harmonicshift);
+ if (oldh>=(OSCIL_SIZE/2-1)){
+ hc=0.0;
+ hs=0.0;
+ } else {
+ hc=oscilFFTfreqs.c[oldh+1];
+ hs=oscilFFTfreqs.s[oldh+1];
+ if (fabs(hc)<0.000001) hc=0.0;
+ if (fabs(hs)<0.000001) hs=0.0;
+ };
+
+ oscilFFTfreqs.c[i+1]=hc;
+ oscilFFTfreqs.s[i+1]=hs;
+ };
+ };
+
+ oscilFFTfreqs.c[0]=0.0;
+};
+
+/*
+ * Prepare the Oscillator
+ */
+void OscilGen::prepare(){
+ int i,j,k;
+ REALTYPE a,b,c,d,hmagnew;
+
+ if ((oldbasepar!=Pbasefuncpar)||(oldbasefunc!=Pcurrentbasefunc)||
+ (oldbasefuncmodulation!=Pbasefuncmodulation)||
+ (oldbasefuncmodulationpar1!=Pbasefuncmodulationpar1)||
+ (oldbasefuncmodulationpar2!=Pbasefuncmodulationpar2)||
+ (oldbasefuncmodulationpar3!=Pbasefuncmodulationpar3))
+ changebasefunction();
+
+ for (i=0;i<MAX_AD_HARMONICS;i++) hphase[i]=(Phphase[i]-64.0)/64.0*PI/(i+1);
+
+ for (i=0;i<MAX_AD_HARMONICS;i++){
+ hmagnew=1.0-fabs(Phmag[i]/64.0-1.0);
+ switch(Phmagtype){
+ case 1:hmag[i]=exp(hmagnew*log(0.01)); break;
+ case 2:hmag[i]=exp(hmagnew*log(0.001));break;
+ case 3:hmag[i]=exp(hmagnew*log(0.0001));break;
+ case 4:hmag[i]=exp(hmagnew*log(0.00001));break;
+ default:hmag[i]=1.0-hmagnew;
+ break;
+ };
+
+ if (Phmag[i]<64) hmag[i]=-hmag[i];
+ };
+
+ //remove the harmonics where Phmag[i]==64
+ for (i=0;i<MAX_AD_HARMONICS;i++) if (Phmag[i]==64) hmag[i]=0.0;
+
+
+ for (i=0;i<OSCIL_SIZE/2;i++) {
+ oscilFFTfreqs.c[i]=0.0;
+ oscilFFTfreqs.s[i]=0.0;
+ };
+ if (Pcurrentbasefunc==0) {//the sine case
+ for (i=0;i<MAX_AD_HARMONICS;i++){
+ oscilFFTfreqs.c[i+1]=-hmag[i]*sin(hphase[i]*(i+1))/2.0;
+ oscilFFTfreqs.s[i+1]=hmag[i]*cos(hphase[i]*(i+1))/2.0;
+ };
+ } else {
+ for (j=0;j<MAX_AD_HARMONICS;j++){
+ if (Phmag[j]==64) continue;
+ for (i=1;i<OSCIL_SIZE/2;i++){
+ k=i*(j+1);if (k>=OSCIL_SIZE/2) break;
+ a=basefuncFFTfreqs.c[i];
+ b=basefuncFFTfreqs.s[i];
+ c=hmag[j]*cos(hphase[j]*k);
+ d=hmag[j]*sin(hphase[j]*k);
+ oscilFFTfreqs.c[k]+=a*c-b*d;
+ oscilFFTfreqs.s[k]+=a*d+b*c;
+ };
+ };
+
+ };
+
+ if (Pharmonicshiftfirst!=0) shiftharmonics();
+
+
+
+ if (Pfilterbeforews==0){
+ waveshape();
+ oscilfilter();
+ } else {
+ oscilfilter();
+ waveshape();
+ };
+
+ modulation();
+ spectrumadjust();
+ if (Pharmonicshiftfirst==0) shiftharmonics();
+
+ oscilFFTfreqs.c[0]=0.0;
+
+ oldhmagtype=Phmagtype;
+ oldharmonicshift=Pharmonicshift+Pharmonicshiftfirst*256;
+
+ oscilprepared=1;
+};
+
+void OscilGen::adaptiveharmonic(FFTFREQS f,REALTYPE freq){
+ if ((Padaptiveharmonics==0)/*||(freq<1.0)*/) return;
+ if (freq<1.0) freq=440.0;
+
+ FFTFREQS inf;
+ newFFTFREQS(&inf,OSCIL_SIZE/2);
+ for (int i=0;i<OSCIL_SIZE/2;i++) {
+ inf.s[i]=f.s[i];
+ inf.c[i]=f.c[i];
+ f.s[i]=0.0;
+ f.c[i]=0.0;
+ };
+ inf.c[0]=0.0;inf.s[0]=0.0;
+
+ REALTYPE hc=0.0,hs=0.0;
+ REALTYPE basefreq=30.0*pow(10.0,Padaptiveharmonicsbasefreq/128.0);
+ REALTYPE power=(Padaptiveharmonicspower+1.0)/101.0;
+
+ REALTYPE rap=freq/basefreq;
+
+ rap=pow(rap,power);
+
+ bool down=false;
+ if (rap>1.0) {
+ rap=1.0/rap;
+ down=true;
+ };
+
+ for (int i=0;i<OSCIL_SIZE/2-2;i++){
+ REALTYPE h=i*rap;
+ int high=(int)(i*rap);
+ REALTYPE low=fmod(h,1.0);
+
+ if (high>=(OSCIL_SIZE/2-2)){
+ break;
+ } else {
+ if (down){
+ f.c[high]+=inf.c[i]*(1.0-low);
+ f.s[high]+=inf.s[i]*(1.0-low);
+ f.c[high+1]+=inf.c[i]*low;
+ f.s[high+1]+=inf.s[i]*low;
+ } else {
+ hc=inf.c[high]*(1.0-low)+inf.c[high+1]*low;
+ hs=inf.s[high]*(1.0-low)+inf.s[high+1]*low;
+ };
+ if (fabs(hc)<0.000001) hc=0.0;
+ if (fabs(hs)<0.000001) hs=0.0;
+ };
+
+ if (!down){
+ if (i==0) {//corect the aplitude of the first harmonic
+ hc*=rap;
+ hs*=rap;
+ };
+ f.c[i]=hc;
+ f.s[i]=hs;
+ };
+ };
+
+ f.c[1]+=f.c[0];f.s[1]+=f.s[0];
+ f.c[0]=0.0;f.s[0]=0.0;
+ deleteFFTFREQS(&inf);
+};
+
+void OscilGen::adaptiveharmonicpostprocess(REALTYPE *f,int size){
+ if (Padaptiveharmonics<=1) return;
+ REALTYPE *inf=new REALTYPE[size];
+ REALTYPE par=Padaptiveharmonicspar*0.01;
+ par=1.0-pow((1.0-par),1.5);
+
+ for (int i=0;i<size;i++) {
+ inf[i]=f[i]*par;
+ f[i]=f[i]*(1.0-par);
+ };
+
+
+ if (Padaptiveharmonics==2){//2n+1
+ for (int i=0;i<size;i++) if ((i%2)==0) f[i]+=inf[i];//i=0 pt prima armonica,etc.
+ } else{//celelalte moduri
+ int nh=(Padaptiveharmonics-3)/2+2;
+ int sub_vs_add=(Padaptiveharmonics-3)%2;
+ if (sub_vs_add==0){
+ for (int i=0;i<size;i++) {
+ if (((i+1)%nh)==0){
+ f[i]+=inf[i];
+ };
+ };
+ } else {
+ for (int i=0;i<size/nh-1;i++) {
+ f[(i+1)*nh-1]+=inf[i];
+ };
+ };
+ };
+
+ delete(inf);
+};
+
+
+
+/*
+ * Get the oscillator function
+ */
+short int OscilGen::get(REALTYPE *smps,REALTYPE freqHz){
+ return(this->get(smps,freqHz,0));
+};
+
+void OscilGen::newrandseed(unsigned int randseed){
+ this->randseed=randseed;
+};
+
+/*
+ * Get the oscillator function
+ */
+short int OscilGen::get(REALTYPE *smps,REALTYPE freqHz,int resonance){
+ int i;
+ int nyquist,outpos;
+
+ if ((oldbasepar!=Pbasefuncpar)||(oldbasefunc!=Pcurrentbasefunc)||(oldhmagtype!=Phmagtype)
+ ||(oldwaveshaping!=Pwaveshaping)||(oldwaveshapingfunction!=Pwaveshapingfunction)) oscilprepared=0;
+ if (oldfilterpars!=Pfiltertype*256+Pfilterpar1+Pfilterpar2*65536+Pfilterbeforews*16777216){
+ oscilprepared=0;
+ oldfilterpars=Pfiltertype*256+Pfilterpar1+Pfilterpar2*65536+Pfilterbeforews*16777216;
+ };
+ if (oldsapars!=Psatype*256+Psapar){
+ oscilprepared=0;
+ oldsapars=Psatype*256+Psapar;
+ };
+
+ if ((oldbasefuncmodulation!=Pbasefuncmodulation)||
+ (oldbasefuncmodulationpar1!=Pbasefuncmodulationpar1)||
+ (oldbasefuncmodulationpar2!=Pbasefuncmodulationpar2)||
+ (oldbasefuncmodulationpar3!=Pbasefuncmodulationpar3))
+ oscilprepared=0;
+
+ if ((oldmodulation!=Pmodulation)||
+ (oldmodulationpar1!=Pmodulationpar1)||
+ (oldmodulationpar2!=Pmodulationpar2)||
+ (oldmodulationpar3!=Pmodulationpar3))
+ oscilprepared=0;
+
+ if (oldharmonicshift!=Pharmonicshift+Pharmonicshiftfirst*256) oscilprepared=0;
+
+ if (oscilprepared!=1) prepare();
+
+ outpos=(int)((RND*2.0-1.0)*(REALTYPE) OSCIL_SIZE*(Prand-64.0)/64.0);
+ outpos=(outpos+2*OSCIL_SIZE) % OSCIL_SIZE;
+
+
+ for (i=0;i<OSCIL_SIZE/2;i++){
+ outoscilFFTfreqs.c[i]=0.0;
+ outoscilFFTfreqs.s[i]=0.0;
+ };
+
+ nyquist=(int)(0.5*SAMPLE_RATE/fabs(freqHz))+2;
+ if (ADvsPAD) nyquist=(int)(OSCIL_SIZE/2);
+ if (nyquist>OSCIL_SIZE/2) nyquist=OSCIL_SIZE/2;
+
+
+ int realnyquist=nyquist;
+
+ if (Padaptiveharmonics!=0) nyquist=OSCIL_SIZE/2;
+ for (i=1;i<nyquist-1;i++) {
+ outoscilFFTfreqs.c[i]=oscilFFTfreqs.c[i];
+ outoscilFFTfreqs.s[i]=oscilFFTfreqs.s[i];
+ };
+
+ adaptiveharmonic(outoscilFFTfreqs,freqHz);
+ adaptiveharmonicpostprocess(&outoscilFFTfreqs.c[1],OSCIL_SIZE/2-1);
+ adaptiveharmonicpostprocess(&outoscilFFTfreqs.s[1],OSCIL_SIZE/2-1);
+
+ nyquist=realnyquist;
+ if (Padaptiveharmonics){//do the antialiasing in the case of adaptive harmonics
+ for (i=nyquist;i<OSCIL_SIZE/2;i++) {
+ outoscilFFTfreqs.s[i]=0;
+ outoscilFFTfreqs.c[i]=0;
+ };
+ };
+
+ // Randomness (each harmonic), the block type is computed
+ // in ADnote by setting start position according to this setting
+ if ((Prand>64)&&(freqHz>=0.0)&&(!ADvsPAD)){
+ REALTYPE rnd,angle,a,b,c,d;
+ rnd=PI*pow((Prand-64.0)/64.0,2.0);
+ for (i=1;i<nyquist-1;i++){//to Nyquist only for AntiAliasing
+ angle=rnd*i*RND;
+ a=outoscilFFTfreqs.c[i];
+ b=outoscilFFTfreqs.s[i];
+ c=cos(angle);
+ d=sin(angle);
+ outoscilFFTfreqs.c[i]=a*c-b*d;
+ outoscilFFTfreqs.s[i]=a*d+b*c;
+ };
+ };
+
+ //Harmonic Amplitude Randomness
+ if ((freqHz>0.1)&&(!ADvsPAD)) {
+ unsigned int realrnd=rand();
+ srand(randseed);
+ REALTYPE power=Pamprandpower/127.0;
+ REALTYPE normalize=1.0/(1.2-power);
+ switch (Pamprandtype){
+ case 1: power=power*2.0-0.5;
+ power=pow(15.0,power);
+ for (i=1;i<nyquist-1;i++){
+ REALTYPE amp=pow(RND,power)*normalize;
+ outoscilFFTfreqs.c[i]*=amp;
+ outoscilFFTfreqs.s[i]*=amp;
+ };
+ break;
+ case 2: power=power*2.0-0.5;
+ power=pow(15.0,power)*2.0;
+ REALTYPE rndfreq=2*PI*RND;
+ for (i=1;i<nyquist-1;i++){
+ REALTYPE amp=pow(fabs(sin(i*rndfreq)),power)*normalize;
+ outoscilFFTfreqs.c[i]*=amp;
+ outoscilFFTfreqs.s[i]*=amp;
+ };
+ break;
+ };
+ srand(realrnd+1);
+ };
+
+ if ((freqHz>0.1)&&(resonance!=0)) res->applyres(nyquist-1,outoscilFFTfreqs,freqHz);
+
+ //Full RMS normalize
+ REALTYPE sum=0;
+ for (int j=1;j<OSCIL_SIZE/2;j++) {
+ REALTYPE term=outoscilFFTfreqs.c[j]*outoscilFFTfreqs.c[j]
+ +outoscilFFTfreqs.s[j]*outoscilFFTfreqs.s[j];
+ sum+=term;
+ };
+ if (sum<0.000001) sum=1.0;
+ sum=1.0/sqrt(sum);
+ for (int j=1;j<OSCIL_SIZE/2;j++) {
+ outoscilFFTfreqs.c[j]*=sum;
+ outoscilFFTfreqs.s[j]*=sum;
+ };
+
+
+ if ((ADvsPAD)&&(freqHz>0.1)){//in this case the smps will contain the freqs
+ for (i=1;i<OSCIL_SIZE/2;i++) smps[i-1]=sqrt(outoscilFFTfreqs.c[i]*outoscilFFTfreqs.c[i]
+ +outoscilFFTfreqs.s[i]*outoscilFFTfreqs.s[i]);
+ } else {
+ fft->freqs2smps(outoscilFFTfreqs,smps);
+ for (i=0;i<OSCIL_SIZE;i++) smps[i]*=0.25;//correct the amplitude
+ };
+
+ if (Prand<64) return(outpos);
+ else return(0);
+};
+
+
+/*
+ * Get the spectrum of the oscillator for the UI
+ */
+void OscilGen::getspectrum(int n, REALTYPE *spc,int what){
+ if (n>OSCIL_SIZE/2) n=OSCIL_SIZE/2;
+
+ for (int i=1;i<n;i++){
+ if (what==0){
+ spc[i-1]=sqrt(oscilFFTfreqs.c[i]*oscilFFTfreqs.c[i]
+ +oscilFFTfreqs.s[i]*oscilFFTfreqs.s[i]);
+ } else {
+ if (Pcurrentbasefunc==0) spc[i-1]=((i==1)?(1.0):(0.0));
+ else spc[i-1]=sqrt(basefuncFFTfreqs.c[i]*basefuncFFTfreqs.c[i]+
+ basefuncFFTfreqs.s[i]*basefuncFFTfreqs.s[i]);
+ };
+ };
+
+ if (what==0) {
+ for (int i=0;i<n;i++) outoscilFFTfreqs.s[i]=outoscilFFTfreqs.c[i]=spc[i+1];
+ for (int i=n;i<OSCIL_SIZE/2;i++) outoscilFFTfreqs.s[i]=outoscilFFTfreqs.c[i]=0.0;
+ adaptiveharmonic(outoscilFFTfreqs,0.0);
+ for (int i=1;i<n;i++) spc[i-1]=outoscilFFTfreqs.s[i];
+ adaptiveharmonicpostprocess(spc,n-1);
+ };
+};
+
+
+/*
+ * Convert the oscillator as base function
+ */
+void OscilGen::useasbase(){
+ int i;
+
+ for (i=0;i<OSCIL_SIZE/2;i++) {
+ basefuncFFTfreqs.c[i]=oscilFFTfreqs.c[i];
+ basefuncFFTfreqs.s[i]=oscilFFTfreqs.s[i];
+ };
+
+ oldbasefunc=Pcurrentbasefunc=127;
+
+ prepare();
+};
+
+
+/*
+ * Get the base function for UI
+ */
+void OscilGen::getcurrentbasefunction(REALTYPE *smps){
+ if (Pcurrentbasefunc!=0) {
+ fft->freqs2smps(basefuncFFTfreqs,smps);
+ } else getbasefunction(smps);//the sine case
+};
+
+
+void OscilGen::add2XML(XMLwrapper *xml){
+ xml->addpar("harmonic_mag_type",Phmagtype);
+
+ xml->addpar("base_function",Pcurrentbasefunc);
+ xml->addpar("base_function_par",Pbasefuncpar);
+ xml->addpar("base_function_modulation",Pbasefuncmodulation);
+ xml->addpar("base_function_modulation_par1",Pbasefuncmodulationpar1);
+ xml->addpar("base_function_modulation_par2",Pbasefuncmodulationpar2);
+ xml->addpar("base_function_modulation_par3",Pbasefuncmodulationpar3);
+
+ xml->addpar("modulation",Pmodulation);
+ xml->addpar("modulation_par1",Pmodulationpar1);
+ xml->addpar("modulation_par2",Pmodulationpar2);
+ xml->addpar("modulation_par3",Pmodulationpar3);
+
+ xml->addpar("wave_shaping",Pwaveshaping);
+ xml->addpar("wave_shaping_function",Pwaveshapingfunction);
+
+ xml->addpar("filter_type",Pfiltertype);
+ xml->addpar("filter_par1",Pfilterpar1);
+ xml->addpar("filter_par2",Pfilterpar2);
+ xml->addpar("filter_before_wave_shaping",Pfilterbeforews);
+
+ xml->addpar("spectrum_adjust_type",Psatype);
+ xml->addpar("spectrum_adjust_par",Psapar);
+
+ xml->addpar("rand",Prand);
+ xml->addpar("amp_rand_type",Pamprandtype);
+ xml->addpar("amp_rand_power",Pamprandpower);
+
+ xml->addpar("harmonic_shift",Pharmonicshift);
+ xml->addparbool("harmonic_shift_first",Pharmonicshiftfirst);
+
+ xml->addpar("adaptive_harmonics",Padaptiveharmonics);
+ xml->addpar("adaptive_harmonics_base_frequency",Padaptiveharmonicsbasefreq);
+ xml->addpar("adaptive_harmonics_power",Padaptiveharmonicspower);
+
+ xml->beginbranch("HARMONICS");
+ for (int n=0;n<MAX_AD_HARMONICS;n++){
+ if ((Phmag[n]==64)&&(Phphase[n]==64)) continue;
+ xml->beginbranch("HARMONIC",n+1);
+ xml->addpar("mag",Phmag[n]);
+ xml->addpar("phase",Phphase[n]);
+ xml->endbranch();
+ };
+ xml->endbranch();
+
+ if (Pcurrentbasefunc==127){
+ REALTYPE max=0.0;
+
+ for (int i=0;i<OSCIL_SIZE/2;i++){
+ if (max<fabs(basefuncFFTfreqs.c[i])) max=fabs(basefuncFFTfreqs.c[i]);
+ if (max<fabs(basefuncFFTfreqs.s[i])) max=fabs(basefuncFFTfreqs.s[i]);
+ };
+ if (max<0.00000001) max=1.0;
+
+ xml->beginbranch("BASE_FUNCTION");
+ for (int i=1;i<OSCIL_SIZE/2;i++){
+ REALTYPE xc=basefuncFFTfreqs.c[i]/max;
+ REALTYPE xs=basefuncFFTfreqs.s[i]/max;
+ if ((fabs(xs)>0.00001)&&(fabs(xs)>0.00001)){
+ xml->beginbranch("BF_HARMONIC",i);
+ xml->addparreal("cos",xc);
+ xml->addparreal("sin",xs);
+ xml->endbranch();
+ };
+ };
+ xml->endbranch();
+ };
+};
+
+
+void OscilGen::getfromXML(XMLwrapper *xml){
+
+ Phmagtype=xml->getpar127("harmonic_mag_type",Phmagtype);
+
+ Pcurrentbasefunc=xml->getpar127("base_function",Pcurrentbasefunc);
+ Pbasefuncpar=xml->getpar127("base_function_par",Pbasefuncpar);
+
+ Pbasefuncmodulation=xml->getpar127("base_function_modulation",Pbasefuncmodulation);
+ Pbasefuncmodulationpar1=xml->getpar127("base_function_modulation_par1",Pbasefuncmodulationpar1);
+ Pbasefuncmodulationpar2=xml->getpar127("base_function_modulation_par2",Pbasefuncmodulationpar2);
+ Pbasefuncmodulationpar3=xml->getpar127("base_function_modulation_par3",Pbasefuncmodulationpar3);
+
+ Pmodulation=xml->getpar127("modulation",Pmodulation);
+ Pmodulationpar1=xml->getpar127("modulation_par1",Pmodulationpar1);
+ Pmodulationpar2=xml->getpar127("modulation_par2",Pmodulationpar2);
+ Pmodulationpar3=xml->getpar127("modulation_par3",Pmodulationpar3);
+
+ Pwaveshaping=xml->getpar127("wave_shaping",Pwaveshaping);
+ Pwaveshapingfunction=xml->getpar127("wave_shaping_function",Pwaveshapingfunction);
+
+ Pfiltertype=xml->getpar127("filter_type",Pfiltertype);
+ Pfilterpar1=xml->getpar127("filter_par1",Pfilterpar1);
+ Pfilterpar2=xml->getpar127("filter_par2",Pfilterpar2);
+ Pfilterbeforews=xml->getpar127("filter_before_wave_shaping",Pfilterbeforews);
+
+ Psatype=xml->getpar127("spectrum_adjust_type",Psatype);
+ Psapar=xml->getpar127("spectrum_adjust_par",Psapar);
+
+ Prand=xml->getpar127("rand",Prand);
+ Pamprandtype=xml->getpar127("amp_rand_type",Pamprandtype);
+ Pamprandpower=xml->getpar127("amp_rand_power",Pamprandpower);
+
+ Pharmonicshift=xml->getpar("harmonic_shift",Pharmonicshift,-64,64);
+ Pharmonicshiftfirst=xml->getparbool("harmonic_shift_first",Pharmonicshiftfirst);
+
+ Padaptiveharmonics=xml->getpar("adaptive_harmonics",Padaptiveharmonics,0,127);
+ Padaptiveharmonicsbasefreq=xml->getpar("adaptive_harmonics_base_frequency",Padaptiveharmonicsbasefreq,0,255);
+ Padaptiveharmonicspower=xml->getpar("adaptive_harmonics_power",Padaptiveharmonicspower,0,200);
+
+
+ if (xml->enterbranch("HARMONICS")){
+ Phmag[0]=64;Phphase[0]=64;
+ for (int n=0;n<MAX_AD_HARMONICS;n++){
+ if (xml->enterbranch("HARMONIC",n+1)==0) continue;
+ Phmag[n]=xml->getpar127("mag",64);
+ Phphase[n]=xml->getpar127("phase",64);
+ xml->exitbranch();
+ };
+ xml->exitbranch();
+ };
+
+ if (Pcurrentbasefunc!=0) changebasefunction();
+
+
+ if (xml->enterbranch("BASE_FUNCTION")){
+ for (int i=1;i<OSCIL_SIZE/2;i++){
+ if (xml->enterbranch("BF_HARMONIC",i)){
+ basefuncFFTfreqs.c[i]=xml->getparreal("cos",0.0);
+ basefuncFFTfreqs.s[i]=xml->getparreal("sin",0.0);
+ xml->exitbranch();
+ };
+
+
+ };
+ xml->exitbranch();
+
+ REALTYPE max=0.0;
+
+ basefuncFFTfreqs.c[0]=0.0;
+ for (int i=0;i<OSCIL_SIZE/2;i++) {
+ if (max<fabs(basefuncFFTfreqs.c[i])) max=fabs(basefuncFFTfreqs.c[i]);
+ if (max<fabs(basefuncFFTfreqs.s[i])) max=fabs(basefuncFFTfreqs.s[i]);
+ };
+ if (max<0.00000001) max=1.0;
+
+ for (int i=0;i<OSCIL_SIZE/2;i++) {
+ if (basefuncFFTfreqs.c[i]) basefuncFFTfreqs.c[i]/=max;
+ if (basefuncFFTfreqs.s[i]) basefuncFFTfreqs.s[i]/=max;
+ };
+ };
+};
+
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/OscilGen.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/OscilGen.h
new file mode 100644
index 00000000..1d9980a9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/OscilGen.h
@@ -0,0 +1,176 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ OscilGen.h - Waveform generator for ADnote
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef OSCIL_GEN_H
+#define OSCIL_GEN_H
+
+#include "../globals.h"
+#include "../Misc/XMLwrapper.h"
+#include "Resonance.h"
+#include "../DSP/FFTwrapper.h"
+#include "../Params/Presets.h"
+
+class OscilGen:public Presets{
+ public:
+ OscilGen(FFTwrapper *fft_,Resonance *res_);
+ ~OscilGen();
+
+ //computes the full spectrum of oscil from harmonics,phases and basefunc
+ void prepare();
+
+ //do the antialiasing(cut off higher freqs.),apply randomness and do a IFFT
+ short get(REALTYPE *smps,REALTYPE freqHz);//returns where should I start getting samples, used in block type randomness
+ short get(REALTYPE *smps,REALTYPE freqHz,int resonance);
+ //if freqHz is smaller than 0, return the "un-randomized" sample for UI
+
+ void getbasefunction(REALTYPE *smps);
+
+ //called by UI
+ void getspectrum(int n,REALTYPE *spc,int what);//what=0 pt. oscil,1 pt. basefunc
+ void getcurrentbasefunction(REALTYPE *smps);
+ void useasbase();//convert oscil to base function
+
+ void add2XML(XMLwrapper *xml);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+
+ void convert2sine(int magtype);
+
+ //Parameters
+
+ /*
+ The hmag and hphase starts counting from 0, so the first harmonic(1) has the index 0,
+ 2-nd harmonic has index 1, ..the 128 harminic has index 127
+ */
+ unsigned char Phmag[MAX_AD_HARMONICS],Phphase[MAX_AD_HARMONICS];//the MIDI parameters for mag. and phases
+
+
+ /*The Type of magnitude:
+ 0 - Linear
+ 1 - dB scale (-40)
+ 2 - dB scale (-60)
+ 3 - dB scale (-80)
+ 4 - dB scale (-100)*/
+ unsigned char Phmagtype;
+
+ unsigned char Pcurrentbasefunc;//The base function used - 0=sin, 1=...
+ unsigned char Pbasefuncpar;//the parameter of the base function
+
+ unsigned char Pbasefuncmodulation;//what modulation is applied to the basefunc
+ unsigned char Pbasefuncmodulationpar1,Pbasefuncmodulationpar2,Pbasefuncmodulationpar3;//the parameter of the base function modulation
+
+ /*the Randomness:
+ 64=no randomness
+ 63..0 - block type randomness - 0 is maximum
+ 65..127 - each harmonic randomness - 127 is maximum*/
+ unsigned char Prand;
+ unsigned char Pwaveshaping,Pwaveshapingfunction;
+ unsigned char Pfiltertype,Pfilterpar1,Pfilterpar2;
+ unsigned char Pfilterbeforews;
+ unsigned char Psatype,Psapar;//spectrum adjust
+
+ unsigned char Pamprandpower, Pamprandtype;//amplitude randomness
+ int Pharmonicshift;//how the harmonics are shifted
+ int Pharmonicshiftfirst;//if the harmonic shift is done before waveshaping and filter
+
+ unsigned char Padaptiveharmonics;//the adaptive harmonics status (off=0,on=1,etc..)
+ unsigned char Padaptiveharmonicsbasefreq;//the base frequency of the adaptive harmonic (30..3000Hz)
+ unsigned char Padaptiveharmonicspower;//the strength of the effect (0=off,100=full)
+ unsigned char Padaptiveharmonicspar;//the parameters in 2,3,4.. modes of adaptive harmonics
+
+ unsigned char Pmodulation;//what modulation is applied to the oscil
+ unsigned char Pmodulationpar1,Pmodulationpar2,Pmodulationpar3;//the parameter of the parameters
+
+
+ //makes a new random seed for Amplitude Randomness
+ //this should be called every note on event
+ void newrandseed(unsigned int randseed);
+
+ bool ADvsPAD;//if it is used by ADsynth or by PADsynth
+
+ static REALTYPE *tmpsmps;//this array stores some termporary data and it has SOUND_BUFFER_SIZE elements
+ static FFTFREQS outoscilFFTfreqs;
+
+ private:
+
+ REALTYPE hmag[MAX_AD_HARMONICS],hphase[MAX_AD_HARMONICS];//the magnituides and the phases of the sine/nonsine harmonics
+// private:
+ FFTwrapper *fft;
+ //computes the basefunction and make the FFT; newbasefunc<0 = same basefunc
+ void changebasefunction();
+ //Waveshaping
+ void waveshape();
+
+ //Filter the oscillator accotding to Pfiltertype and Pfilterpar
+ void oscilfilter();
+
+ //Adjust the spectrum
+ void spectrumadjust();
+
+ //Shift the harmonics
+ void shiftharmonics();
+
+ //Do the oscil modulation stuff
+ void modulation();
+
+ //Do the adaptive harmonic stuff
+ void adaptiveharmonic(FFTFREQS f,REALTYPE freq);
+
+ //Do the adaptive harmonic postprocessing (2n+1,2xS,2xA,etc..)
+ //this function is called even for the user interface
+ //this can be called for the sine and components, and for the spectrum
+ //(that's why the sine and cosine components should be processed with a separate call)
+ void adaptiveharmonicpostprocess(REALTYPE *f, int size);
+
+ //Basic/base functions (Functiile De Baza)
+ REALTYPE basefunc_pulse(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_saw(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_triangle(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_power(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_gauss(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_diode(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_abssine(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_pulsesine(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_stretchsine(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_chirp(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_absstretchsine(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_chebyshev(REALTYPE x,REALTYPE a);
+ REALTYPE basefunc_sqr(REALTYPE x,REALTYPE a);
+
+ //Internal Data
+ unsigned char oldbasefunc,oldbasepar,oldhmagtype,oldwaveshapingfunction,oldwaveshaping;
+ int oldfilterpars,oldsapars,oldbasefuncmodulation,oldbasefuncmodulationpar1,oldbasefuncmodulationpar2,oldbasefuncmodulationpar3,oldharmonicshift;
+ int oldmodulation,oldmodulationpar1,oldmodulationpar2,oldmodulationpar3;
+
+
+ FFTFREQS basefuncFFTfreqs;//Base Function Frequencies
+ FFTFREQS oscilFFTfreqs;//Oscillator Frequencies - this is different than the hamonics set-up by the user, it may contains time-domain data if the antialiasing is turned off
+ int oscilprepared;//1 if the oscil is prepared, 0 if it is not prepared and is need to call ::prepare() before ::get()
+
+ Resonance *res;
+
+ unsigned int randseed;
+
+};
+
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/PADnote.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/PADnote.C
new file mode 100644
index 00000000..9ecc8877
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/PADnote.C
@@ -0,0 +1,342 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ PADnote.C - The "pad" synthesizer
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+#include <math.h>
+#include "PADnote.h"
+#include "../Misc/Config.h"
+
+PADnote::PADnote(PADnoteParameters *parameters, Controller *ctl_,REALTYPE freq, REALTYPE velocity, int portamento_, int midinote){
+ ready=0;
+ pars=parameters;
+ portamento=portamento_;
+ ctl=ctl_;
+ this->velocity=velocity;
+ finished_=false;
+
+
+ if (pars->Pfixedfreq==0) basefreq=freq;
+ else {
+ basefreq=440.0;
+ int fixedfreqET=pars->PfixedfreqET;
+ if (fixedfreqET!=0) {//if the frequency varies according the keyboard note
+ REALTYPE tmp=(midinote-69.0)/12.0*(pow(2.0,(fixedfreqET-1)/63.0)-1.0);
+ if (fixedfreqET<=64) basefreq*=pow(2.0,tmp);
+ else basefreq*=pow(3.0,tmp);
+ };
+
+ };
+
+ firsttime=true;
+ released=false;
+ realfreq=basefreq;
+ NoteGlobalPar.Detune=getdetune(pars->PDetuneType
+ ,pars->PCoarseDetune,pars->PDetune);
+
+
+ //find out the closest note
+ REALTYPE logfreq=log(basefreq*pow(2.0,NoteGlobalPar.Detune/1200.0));
+ REALTYPE mindist=fabs(logfreq-log(pars->sample[0].basefreq+0.0001));
+ nsample=0;
+ for (int i=1;i<PAD_MAX_SAMPLES;i++){
+ if (pars->sample[i].smp==NULL) break;
+ REALTYPE dist=fabs(logfreq-log(pars->sample[i].basefreq+0.0001));
+// printf("(mindist=%g) %i %g %g\n",mindist,i,dist,pars->sample[i].basefreq);
+
+ if (dist<mindist){
+ nsample=i;
+ mindist=dist;
+ };
+ };
+
+ int size=pars->sample[nsample].size;
+ if (size==0) size=1;
+
+
+ poshi_l=(int)(RND*(size-1));
+ if (pars->PStereo!=0) poshi_r=(poshi_l+size/2)%size;
+ else poshi_r=poshi_l;
+ poslo=0.0;
+
+ tmpwave=new REALTYPE [SOUND_BUFFER_SIZE];
+
+
+
+ if (pars->PPanning==0) NoteGlobalPar.Panning=RND;
+ else NoteGlobalPar.Panning=pars->PPanning/128.0;
+
+ NoteGlobalPar.FilterCenterPitch=pars->GlobalFilter->getfreq()+//center freq
+ pars->PFilterVelocityScale/127.0*6.0* //velocity sensing
+ (VelF(velocity,pars->PFilterVelocityScaleFunction)-1);
+
+ if (pars->PPunchStrength!=0) {
+ NoteGlobalPar.Punch.Enabled=1;
+ NoteGlobalPar.Punch.t=1.0;//start from 1.0 and to 0.0
+ NoteGlobalPar.Punch.initialvalue=( (pow(10,1.5*pars->PPunchStrength/127.0)-1.0)
+ *VelF(velocity,pars->PPunchVelocitySensing) );
+ REALTYPE time=pow(10,3.0*pars->PPunchTime/127.0)/10000.0;//0.1 .. 100 ms
+ REALTYPE stretch=pow(440.0/freq,pars->PPunchStretch/64.0);
+ NoteGlobalPar.Punch.dt=1.0/(time*SAMPLE_RATE*stretch);
+ } else NoteGlobalPar.Punch.Enabled=0;
+
+
+
+ NoteGlobalPar.FreqEnvelope=new Envelope(pars->FreqEnvelope,basefreq);
+ NoteGlobalPar.FreqLfo=new LFO(pars->FreqLfo,basefreq);
+
+ NoteGlobalPar.AmpEnvelope=new Envelope(pars->AmpEnvelope,basefreq);
+ NoteGlobalPar.AmpLfo=new LFO(pars->AmpLfo,basefreq);
+
+ NoteGlobalPar.Volume=4.0*pow(0.1,3.0*(1.0-pars->PVolume/96.0))//-60 dB .. 0 dB
+ *VelF(velocity,pars->PAmpVelocityScaleFunction);//velocity sensing
+
+ NoteGlobalPar.AmpEnvelope->envout_dB();//discard the first envelope output
+ globaloldamplitude=globalnewamplitude=NoteGlobalPar.Volume*NoteGlobalPar.AmpEnvelope->envout_dB()*NoteGlobalPar.AmpLfo->amplfoout();
+
+ NoteGlobalPar.GlobalFilterL=new Filter(pars->GlobalFilter);
+ NoteGlobalPar.GlobalFilterR=new Filter(pars->GlobalFilter);
+
+ NoteGlobalPar.FilterEnvelope=new Envelope(pars->FilterEnvelope,basefreq);
+ NoteGlobalPar.FilterLfo=new LFO(pars->FilterLfo,basefreq);
+ NoteGlobalPar.FilterQ=pars->GlobalFilter->getq();
+ NoteGlobalPar.FilterFreqTracking=pars->GlobalFilter->getfreqtracking(basefreq);
+
+ ready=1;///sa il pun pe asta doar cand e chiar gata
+
+ if (parameters->sample[nsample].smp==NULL){
+ finished_=true;
+ return;
+ };
+};
+
+PADnote::~PADnote(){
+ delete (NoteGlobalPar.FreqEnvelope);
+ delete (NoteGlobalPar.FreqLfo);
+ delete (NoteGlobalPar.AmpEnvelope);
+ delete (NoteGlobalPar.AmpLfo);
+ delete (NoteGlobalPar.GlobalFilterL);
+ delete (NoteGlobalPar.GlobalFilterR);
+ delete (NoteGlobalPar.FilterEnvelope);
+ delete (NoteGlobalPar.FilterLfo);
+ delete (tmpwave);
+};
+
+
+inline void PADnote::fadein(REALTYPE *smps){
+ int zerocrossings=0;
+ for (int i=1;i<SOUND_BUFFER_SIZE;i++)
+ if ((smps[i-1]<0.0) && (smps[i]>0.0)) zerocrossings++;//this is only the possitive crossings
+
+ REALTYPE tmp=(SOUND_BUFFER_SIZE-1.0)/(zerocrossings+1)/3.0;
+ if (tmp<8.0) tmp=8.0;
+
+ int n;
+ F2I(tmp,n);//how many samples is the fade-in
+ if (n>SOUND_BUFFER_SIZE) n=SOUND_BUFFER_SIZE;
+ for (int i=0;i<n;i++) {//fade-in
+ REALTYPE tmp=0.5-cos((REALTYPE)i/(REALTYPE) n*PI)*0.5;
+ smps[i]*=tmp;
+ };
+};
+
+
+void PADnote::computecurrentparameters(){
+ REALTYPE globalpitch,globalfilterpitch;
+ globalpitch=0.01*(NoteGlobalPar.FreqEnvelope->envout()+
+ NoteGlobalPar.FreqLfo->lfoout()*ctl->modwheel.relmod+NoteGlobalPar.Detune);
+ globaloldamplitude=globalnewamplitude;
+ globalnewamplitude=NoteGlobalPar.Volume*NoteGlobalPar.AmpEnvelope->envout_dB()*NoteGlobalPar.AmpLfo->amplfoout();
+
+ globalfilterpitch=NoteGlobalPar.FilterEnvelope->envout()+NoteGlobalPar.FilterLfo->lfoout()
+ +NoteGlobalPar.FilterCenterPitch;
+
+ REALTYPE tmpfilterfreq=globalfilterpitch+ctl->filtercutoff.relfreq
+ +NoteGlobalPar.FilterFreqTracking;
+
+ tmpfilterfreq=NoteGlobalPar.GlobalFilterL->getrealfreq(tmpfilterfreq);
+
+ REALTYPE globalfilterq=NoteGlobalPar.FilterQ*ctl->filterq.relq;
+ NoteGlobalPar.GlobalFilterL->setfreq_and_q(tmpfilterfreq,globalfilterq);
+ NoteGlobalPar.GlobalFilterR->setfreq_and_q(tmpfilterfreq,globalfilterq);
+
+ //compute the portamento, if it is used by this note
+ REALTYPE portamentofreqrap=1.0;
+ if (portamento!=0){//this voice use portamento
+ portamentofreqrap=ctl->portamento.freqrap;
+ if (ctl->portamento.used==0){//the portamento has finished
+ portamento=0;//this note is no longer "portamented"
+ };
+ };
+
+ realfreq=basefreq*portamentofreqrap*pow(2.0,globalpitch/12.0)*ctl->pitchwheel.relfreq;
+};
+
+
+int PADnote::Compute_Linear(REALTYPE *outl,REALTYPE *outr,int freqhi,REALTYPE freqlo){
+ REALTYPE *smps=pars->sample[nsample].smp;
+ if (smps==NULL){
+ finished_=true;
+ return(1);
+ };
+ int size=pars->sample[nsample].size;
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ poshi_l+=freqhi;
+ poshi_r+=freqhi;
+ poslo+=freqlo;
+ if (poslo>=1.0){
+ poshi_l+=1;
+ poshi_r+=1;
+ poslo-=1.0;
+ };
+ if (poshi_l>=size) poshi_l%=size;
+ if (poshi_r>=size) poshi_r%=size;
+
+ outl[i]=smps[poshi_l]*(1.0-poslo)+smps[poshi_l+1]*poslo;
+ outr[i]=smps[poshi_r]*(1.0-poslo)+smps[poshi_r+1]*poslo;
+ };
+ return(1);
+};
+int PADnote::Compute_Cubic(REALTYPE *outl,REALTYPE *outr,int freqhi,REALTYPE freqlo){
+ REALTYPE *smps=pars->sample[nsample].smp;
+ if (smps==NULL){
+ finished_=true;
+ return(1);
+ };
+ int size=pars->sample[nsample].size;
+ REALTYPE xm1,x0,x1,x2,a,b,c;
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ poshi_l+=freqhi;
+ poshi_r+=freqhi;
+ poslo+=freqlo;
+ if (poslo>=1.0){
+ poshi_l+=1;
+ poshi_r+=1;
+ poslo-=1.0;
+ };
+ if (poshi_l>=size) poshi_l%=size;
+ if (poshi_r>=size) poshi_r%=size;
+
+
+ //left
+ xm1=smps[poshi_l];
+ x0=smps[poshi_l + 1];
+ x1=smps[poshi_l + 2];
+ x2=smps[poshi_l + 3];
+ a = (3.0 * (x0-x1) - xm1 + x2)*0.5;
+ b = 2.0*x1 + xm1 - (5.0*x0 + x2)*0.5;
+ c = (x1 - xm1)*0.5;
+ outl[i] = (((a * poslo) + b) * poslo + c) * poslo + x0;
+ //right
+ xm1=smps[poshi_r];
+ x0=smps[poshi_r + 1];
+ x1=smps[poshi_r + 2];
+ x2=smps[poshi_r + 3];
+ a = (3.0 * (x0-x1) - xm1 + x2)*0.5;
+ b = 2.0*x1 + xm1 - (5.0*x0 + x2)*0.5;
+ c = (x1 - xm1)*0.5;
+ outr[i] = (((a * poslo) + b) * poslo + c) * poslo + x0;
+ };
+ return(1);
+};
+
+
+int PADnote::noteout(REALTYPE *outl,REALTYPE *outr){
+ computecurrentparameters();
+ REALTYPE *smps=pars->sample[nsample].smp;
+ if (smps==NULL){
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ outl[i]=0.0;
+ outr[i]=0.0;
+ };
+ return(1);
+ };
+ REALTYPE smpfreq=pars->sample[nsample].basefreq;
+
+
+ REALTYPE freqrap=realfreq/smpfreq;
+ int freqhi=(int) (floor(freqrap));
+ REALTYPE freqlo=freqrap-floor(freqrap);
+
+
+ if (config.cfg.Interpolation) Compute_Cubic(outl,outr,freqhi,freqlo);
+ else Compute_Linear(outl,outr,freqhi,freqlo);
+
+
+ if (firsttime){
+ fadein(outl);
+ fadein(outr);
+ firsttime=false;
+ };
+
+ NoteGlobalPar.GlobalFilterL->filterout(outl);
+ NoteGlobalPar.GlobalFilterR->filterout(outr);
+
+ //Apply the punch
+ if (NoteGlobalPar.Punch.Enabled!=0){
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE punchamp=NoteGlobalPar.Punch.initialvalue*NoteGlobalPar.Punch.t+1.0;
+ outl[i]*=punchamp;
+ outr[i]*=punchamp;
+ NoteGlobalPar.Punch.t-=NoteGlobalPar.Punch.dt;
+ if (NoteGlobalPar.Punch.t<0.0) {
+ NoteGlobalPar.Punch.Enabled=0;
+ break;
+ };
+ };
+ };
+
+ if (ABOVE_AMPLITUDE_THRESHOLD(globaloldamplitude,globalnewamplitude)){
+ // Amplitude Interpolation
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE tmpvol=INTERPOLATE_AMPLITUDE(globaloldamplitude,globalnewamplitude,i,SOUND_BUFFER_SIZE);
+ outl[i]*=tmpvol*NoteGlobalPar.Panning;
+ outr[i]*=tmpvol*(1.0-NoteGlobalPar.Panning);
+ };
+ } else {
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++) {
+ outl[i]*=globalnewamplitude*NoteGlobalPar.Panning;
+ outr[i]*=globalnewamplitude*(1.0-NoteGlobalPar.Panning);
+ };
+ };
+
+
+ // Check if the global amplitude is finished.
+ // If it does, disable the note
+ if (NoteGlobalPar.AmpEnvelope->finished()!=0) {
+ for (int i=0;i<SOUND_BUFFER_SIZE;i++) {//fade-out
+ REALTYPE tmp=1.0-(REALTYPE)i/(REALTYPE)SOUND_BUFFER_SIZE;
+ outl[i]*=tmp;
+ outr[i]*=tmp;
+ };
+ finished_=1;
+ };
+
+ return(1);
+};
+
+int PADnote::finished(){
+ return(finished_);
+};
+
+void PADnote::relasekey(){
+ NoteGlobalPar.FreqEnvelope->relasekey();
+ NoteGlobalPar.FilterEnvelope->relasekey();
+ NoteGlobalPar.AmpEnvelope->relasekey();
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/PADnote.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/PADnote.h
new file mode 100644
index 00000000..2a99577f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/PADnote.h
@@ -0,0 +1,106 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ PADnote.h - The "pad" synthesizer
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+#ifndef PAD_NOTE_H
+#define PAD_NOTE_H
+
+#include "../globals.h"
+#include "../Params/PADnoteParameters.h"
+#include "../Params/Controller.h"
+#include "Envelope.h"
+#include "LFO.h"
+#include "../DSP/Filter.h"
+#include "../Params/Controller.h"
+
+class PADnote{
+ public:
+ PADnote(PADnoteParameters *parameters, Controller *ctl_,REALTYPE freq, REALTYPE velocity, int portamento_, int midinote);
+ ~PADnote();
+
+ int noteout(REALTYPE *outl,REALTYPE *outr);
+ int finished();
+ void relasekey();
+
+ int ready;
+
+ private:
+ void fadein(REALTYPE *smps);
+ void computecurrentparameters();
+ bool finished_;
+ PADnoteParameters *pars;
+
+ int poshi_l,poshi_r;
+ REALTYPE poslo;
+
+ REALTYPE basefreq;
+ bool firsttime,released;
+
+ int nsample,portamento;
+
+ int Compute_Linear(REALTYPE *outl,REALTYPE *outr,int freqhi,REALTYPE freqlo);
+ int Compute_Cubic(REALTYPE *outl,REALTYPE *outr,int freqhi,REALTYPE freqlo);
+
+
+ struct{
+ /******************************************
+ * FREQUENCY GLOBAL PARAMETERS *
+ ******************************************/
+ REALTYPE Detune;//cents
+
+ Envelope *FreqEnvelope;
+ LFO *FreqLfo;
+
+ /********************************************
+ * AMPLITUDE GLOBAL PARAMETERS *
+ ********************************************/
+ REALTYPE Volume;// [ 0 .. 1 ]
+
+ REALTYPE Panning;// [ 0 .. 1 ]
+
+ Envelope *AmpEnvelope;
+ LFO *AmpLfo;
+
+ struct {
+ int Enabled;
+ REALTYPE initialvalue,dt,t;
+ } Punch;
+
+ /******************************************
+ * FILTER GLOBAL PARAMETERS *
+ ******************************************/
+ Filter *GlobalFilterL,*GlobalFilterR;
+
+ REALTYPE FilterCenterPitch;//octaves
+ REALTYPE FilterQ;
+ REALTYPE FilterFreqTracking;
+
+ Envelope *FilterEnvelope;
+
+ LFO *FilterLfo;
+ } NoteGlobalPar;
+
+
+ REALTYPE globaloldamplitude,globalnewamplitude,velocity,realfreq;
+ REALTYPE *tmpwave;
+ Controller *ctl;
+};
+
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Resonance.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Resonance.C
new file mode 100644
index 00000000..fb741055
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Resonance.C
@@ -0,0 +1,231 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Resonance.C - Resonance
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include <math.h>
+#include <stdlib.h>
+#include "Resonance.h"
+
+
+#include <stdio.h>
+
+Resonance::Resonance():Presets(){
+ setpresettype("Presonance");
+ defaults();
+};
+
+Resonance::~Resonance(){
+};
+
+
+void Resonance::defaults(){
+ Penabled=0;
+ PmaxdB=20;
+ Pcenterfreq=64;//1 kHz
+ Poctavesfreq=64;
+ Pprotectthefundamental=0;
+ ctlcenter=1.0;
+ ctlbw=1.0;
+ for (int i=0;i<N_RES_POINTS;i++) Prespoints[i]=64;
+};
+
+/*
+ * Set a point of resonance function with a value
+ */
+void Resonance::setpoint(int n,unsigned char p){
+ if ((n<0)||(n>=N_RES_POINTS)) return;
+ Prespoints[n]=p;
+};
+
+/*
+ * Apply the resonance to FFT data
+ */
+void Resonance::applyres(int n,FFTFREQS fftdata,REALTYPE freq){
+ if (Penabled==0) return;//if the resonance is disabled
+ REALTYPE sum=0.0,
+ l1=log(getfreqx(0.0)*ctlcenter),
+ l2=log(2.0)*getoctavesfreq()*ctlbw;
+
+ for (int i=0;i<N_RES_POINTS;i++) if (sum<Prespoints[i]) sum=Prespoints[i];
+ if (sum<1.0) sum=1.0;
+
+ for (int i=1;i<n;i++){
+ REALTYPE x=(log(freq*i)-l1)/l2;//compute where the n-th hamonics fits to the graph
+ if (x<0.0) x=0.0;
+
+ x*=N_RES_POINTS;
+ REALTYPE dx=x-floor(x);x=floor(x);
+ int kx1=(int)x; if (kx1>=N_RES_POINTS) kx1=N_RES_POINTS-1;
+ int kx2=kx1+1;if (kx2>=N_RES_POINTS) kx2=N_RES_POINTS-1;
+ REALTYPE y=(Prespoints[kx1]*(1.0-dx)+Prespoints[kx2]*dx)/127.0-sum/127.0;
+
+ y=pow(10.0,y*PmaxdB/20.0);
+
+ if ((Pprotectthefundamental!=0)&&(i==1)) y=1.0;
+
+ fftdata.c[i]*=y;
+ fftdata.s[i]*=y;
+ };
+};
+
+/*
+ * Gets the response at the frequency "freq"
+ */
+
+REALTYPE Resonance::getfreqresponse(REALTYPE freq){
+ REALTYPE l1=log(getfreqx(0.0)*ctlcenter),
+ l2=log(2.0)*getoctavesfreq()*ctlbw,sum=0.0;
+
+ for (int i=0;i<N_RES_POINTS;i++) if (sum<Prespoints[i]) sum=Prespoints[i];
+ if (sum<1.0) sum=1.0;
+
+ REALTYPE x=(log(freq)-l1)/l2;//compute where the n-th hamonics fits to the graph
+ if (x<0.0) x=0.0;
+ x*=N_RES_POINTS;
+ REALTYPE dx=x-floor(x);x=floor(x);
+ int kx1=(int)x; if (kx1>=N_RES_POINTS) kx1=N_RES_POINTS-1;
+ int kx2=kx1+1;if (kx2>=N_RES_POINTS) kx2=N_RES_POINTS-1;
+ REALTYPE result=(Prespoints[kx1]*(1.0-dx)+Prespoints[kx2]*dx)/127.0-sum/127.0;
+ result=pow(10.0,result*PmaxdB/20.0);
+ return(result);
+};
+
+
+/*
+ * Smooth the resonance function
+ */
+void Resonance::smooth(){
+ REALTYPE old=Prespoints[0];
+ for (int i=0;i<N_RES_POINTS;i++){
+ old=old*0.4+Prespoints[i]*0.6;
+ Prespoints[i]=(int) old;
+ };
+ old=Prespoints[N_RES_POINTS-1];
+ for (int i=N_RES_POINTS-1;i>0;i--){
+ old=old*0.4+Prespoints[i]*0.6;
+ Prespoints[i]=(int) old+1;
+ if (Prespoints[i]>127) Prespoints[i]=127;
+ };
+};
+
+/*
+ * Randomize the resonance function
+ */
+void Resonance::randomize(int type){
+ int r=(int)(RND*127.0);
+ for (int i=0;i<N_RES_POINTS;i++){
+ Prespoints[i]=r;
+ if ((RND<0.1)&&(type==0)) r=(int)(RND*127.0);
+ if ((RND<0.3)&&(type==1)) r=(int)(RND*127.0);
+ if (type==2) r=(int)(RND*127.0);
+ };
+ smooth();
+};
+
+/*
+ * Interpolate the peaks
+ */
+void Resonance::interpolatepeaks(int type){
+ int x1=0,y1=Prespoints[0];
+ for (int i=1;i<N_RES_POINTS;i++){
+ if ((Prespoints[i]!=64)||(i+1==N_RES_POINTS)){
+ int y2=Prespoints[i];
+ for (int k=0;k<i-x1;k++){
+ float x=(float) k/(i-x1);
+ if (type==0) x=(1-cos(x*PI))*0.5;
+ Prespoints[x1+k]=(int)(y1*(1.0-x)+y2*x);
+ };
+ x1=i;
+ y1=y2;
+ };
+ };
+};
+
+/*
+ * Get the frequency from x, where x is [0..1]; x is the x coordinate
+ */
+REALTYPE Resonance::getfreqx(REALTYPE x){
+ if (x>1.0) x=1.0;
+ REALTYPE octf=pow(2.0,getoctavesfreq());
+ return(getcenterfreq()/sqrt(octf)*pow(octf,x));
+};
+
+/*
+ * Get the x coordinate from frequency (used by the UI)
+ */
+REALTYPE Resonance::getfreqpos(REALTYPE freq){
+ return((log(freq)-log(getfreqx(0.0)))/log(2.0)/getoctavesfreq());
+};
+
+/*
+ * Get the center frequency of the resonance graph
+ */
+REALTYPE Resonance::getcenterfreq(){
+ return(10000.0*pow(10,-(1.0-Pcenterfreq/127.0)*2.0));
+};
+
+/*
+ * Get the number of octave that the resonance functions applies to
+ */
+REALTYPE Resonance::getoctavesfreq(){
+ return(0.25+10.0*Poctavesfreq/127.0);
+};
+
+void Resonance::sendcontroller(MidiControllers ctl,REALTYPE par){
+ if (ctl==C_resonance_center) ctlcenter=par;
+ else ctlbw=par;
+};
+
+
+
+
+void Resonance::add2XML(XMLwrapper *xml){
+ xml->addparbool("enabled",Penabled);
+
+ if ((Penabled==0)&&(xml->minimal)) return;
+
+ xml->addpar("max_db",PmaxdB);
+ xml->addpar("center_freq",Pcenterfreq);
+ xml->addpar("octaves_freq",Poctavesfreq);
+ xml->addparbool("protect_fundamental_frequency",Pprotectthefundamental);
+ xml->addpar("resonance_points",N_RES_POINTS);
+ for (int i=0;i<N_RES_POINTS;i++){
+ xml->beginbranch("RESPOINT",i);
+ xml->addpar("val",Prespoints[i]);
+ xml->endbranch();
+ };
+};
+
+
+void Resonance::getfromXML(XMLwrapper *xml){
+ Penabled=xml->getparbool("enabled",Penabled);
+
+ PmaxdB=xml->getpar127("max_db",PmaxdB);
+ Pcenterfreq=xml->getpar127("center_freq",Pcenterfreq);
+ Poctavesfreq=xml->getpar127("octaves_freq",Poctavesfreq);
+ Pprotectthefundamental=xml->getparbool("protect_fundamental_frequency",Pprotectthefundamental);
+ for (int i=0;i<N_RES_POINTS;i++){
+ if (xml->enterbranch("RESPOINT",i)==0) continue;
+ Prespoints[i]=xml->getpar127("val",Prespoints[i]);
+ xml->exitbranch();
+ };
+};
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Resonance.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Resonance.h
new file mode 100644
index 00000000..7b09e295
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/Resonance.h
@@ -0,0 +1,68 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ Resonance.h - Resonance
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+#ifndef RESONANCE_H
+#define RESONANCE_H
+
+#include "../globals.h"
+#include "../Misc/Util.h"
+#include "../Misc/XMLwrapper.h"
+#include "../Params/Presets.h"
+
+#define N_RES_POINTS 256
+
+class Resonance:public Presets{
+ public:
+ Resonance();
+ ~Resonance();
+ void setpoint(int n,unsigned char p);
+ void applyres(int n,FFTFREQS fftdata,REALTYPE freq);
+ void smooth();
+ void interpolatepeaks(int type);
+ void randomize(int type);
+
+ void add2XML(XMLwrapper *xml);
+ void defaults();
+ void getfromXML(XMLwrapper *xml);
+
+
+ REALTYPE getfreqpos(REALTYPE freq);
+ REALTYPE getfreqx(REALTYPE x);
+ REALTYPE getfreqresponse(REALTYPE freq);
+ REALTYPE getcenterfreq();
+ REALTYPE getoctavesfreq();
+ void sendcontroller(MidiControllers ctl,REALTYPE par);
+
+ //parameters
+ unsigned char Penabled; //if the ressonance is enabled
+ unsigned char Prespoints[N_RES_POINTS]; //how many points define the resonance function
+ unsigned char PmaxdB; //how many dB the signal may be amplified
+ unsigned char Pcenterfreq,Poctavesfreq; //the center frequency of the res. func., and the number of octaves
+ unsigned char Pprotectthefundamental; //the fundamental (1-st harmonic) is not damped, even it resonance function is low
+
+ //controllers
+ REALTYPE ctlcenter;//center frequency(relative)
+ REALTYPE ctlbw;//bandwidth(relative)
+
+ private:
+};
+
+#endif
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/SUBnote.C b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/SUBnote.C
new file mode 100644
index 00000000..f198ba04
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/SUBnote.C
@@ -0,0 +1,419 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ SUBnote.C - The "subtractive" synthesizer
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include "../globals.h"
+#include "SUBnote.h"
+#include "../Misc/Util.h"
+
+SUBnote::SUBnote(SUBnoteParameters *parameters,Controller *ctl_,REALTYPE freq,REALTYPE velocity,int portamento_,int midinote){
+ ready=0;
+
+ tmpsmp=new REALTYPE[SOUND_BUFFER_SIZE];
+ tmprnd=new REALTYPE[SOUND_BUFFER_SIZE];
+
+ pars=parameters;
+ ctl=ctl_;
+ portamento=portamento_;
+ NoteEnabled=ON;
+ volume=pow(0.1,3.0*(1.0-pars->PVolume/96.0));//-60 dB .. 0 dB
+ volume*=VelF(velocity,pars->PAmpVelocityScaleFunction);
+ if (pars->PPanning!=0) panning=pars->PPanning/127.0;
+ else panning=RND;
+ numstages=pars->Pnumstages;
+ stereo=pars->Pstereo;
+ start=pars->Pstart;
+ firsttick=1;
+ int pos[MAX_SUB_HARMONICS];
+
+ if (pars->Pfixedfreq==0) basefreq=freq;
+ else {
+ basefreq=440.0;
+ int fixedfreqET=pars->PfixedfreqET;
+ if (fixedfreqET!=0) {//if the frequency varies according the keyboard note
+ REALTYPE tmp=(midinote-69.0)/12.0*(pow(2.0,(fixedfreqET-1)/63.0)-1.0);
+ if (fixedfreqET<=64) basefreq*=pow(2.0,tmp);
+ else basefreq*=pow(3.0,tmp);
+ };
+
+ };
+ REALTYPE detune=getdetune(pars->PDetuneType,pars->PCoarseDetune,pars->PDetune);
+ basefreq*=pow(2.0,detune/1200.0);//detune
+// basefreq*=ctl->pitchwheel.relfreq;//pitch wheel
+
+ //global filter
+ GlobalFilterCenterPitch=pars->GlobalFilter->getfreq()+//center freq
+ (pars->PGlobalFilterVelocityScale/127.0*6.0)* //velocity sensing
+ (VelF(velocity,pars->PGlobalFilterVelocityScaleFunction)-1);
+
+ GlobalFilterL=NULL;GlobalFilterR=NULL;
+ GlobalFilterEnvelope=NULL;
+
+ //select only harmonics that desire to compute
+ numharmonics=0;
+ for (int n=0;n<MAX_SUB_HARMONICS;n++){
+ if (pars->Phmag[n]==0)continue;
+ if (n*basefreq>SAMPLE_RATE/2.0) break;//remove the freqs above the Nyquist freq
+ pos[numharmonics++]=n;
+ };
+
+ if (numharmonics==0) {
+ NoteEnabled=OFF;
+ return;
+ };
+
+
+ lfilter=new bpfilter[numstages*numharmonics];
+ if (stereo!=0) rfilter=new bpfilter[numstages*numharmonics];
+
+ //how much the amplitude is normalised (because the harmonics)
+ REALTYPE reduceamp=0.0;
+
+ for (int n=0;n<numharmonics;n++){
+
+ REALTYPE freq=basefreq*(pos[n]+1);
+
+ //the bandwidth is not absolute(Hz); it is relative to frequency
+ REALTYPE bw=pow(10,(pars->Pbandwidth-127.0)/127.0*4)*numstages;
+
+ //Bandwidth Scale
+ bw*=pow(1000/freq,(pars->Pbwscale-64.0)/64.0*3.0);
+
+ //Relative BandWidth
+ bw*=pow(100,(pars->Phrelbw[pos[n]]-64.0)/64.0);
+
+ if (bw>25.0) bw=25.0;
+
+ //try to keep same amplitude on all freqs and bw. (empirically)
+ REALTYPE gain=sqrt(1500.0/(bw*freq));
+
+ REALTYPE hmagnew=1.0-pars->Phmag[pos[n]]/127.0;
+ REALTYPE hgain;
+
+ switch(pars->Phmagtype){
+ case 1:hgain=exp(hmagnew*log(0.01)); break;
+ case 2:hgain=exp(hmagnew*log(0.001));break;
+ case 3:hgain=exp(hmagnew*log(0.0001));break;
+ case 4:hgain=exp(hmagnew*log(0.00001));break;
+ default:hgain=1.0-hmagnew;
+ };
+ gain*=hgain;
+ reduceamp+=hgain;
+
+ for (int nph=0;nph<numstages;nph++){
+ REALTYPE amp=1.0;
+ if (nph==0) amp=gain;
+ initfilter(lfilter[nph+n*numstages],freq,bw,amp,hgain);
+ if (stereo!=0) initfilter(rfilter[nph+n*numstages],freq,bw,amp,hgain);
+ };
+ };
+
+ if (reduceamp<0.001) reduceamp=1.0;
+ volume/=reduceamp;
+
+ oldpitchwheel=0;
+ oldbandwidth=64;
+ if (pars->Pfixedfreq==0) initparameters(basefreq);
+ else initparameters(basefreq/440.0*freq);
+
+ oldamplitude=newamplitude;
+ ready=1;
+};
+
+SUBnote::~SUBnote(){
+ if (NoteEnabled!=OFF) KillNote();
+ delete [] tmpsmp;
+ delete [] tmprnd;
+};
+
+/*
+ * Kill the note
+ */
+void SUBnote::KillNote(){
+ if (NoteEnabled!=OFF){
+ delete [] lfilter;
+ lfilter=NULL;
+ if (stereo!=0) delete [] rfilter;
+ rfilter=NULL;
+ delete(AmpEnvelope);
+ if (FreqEnvelope!=NULL) delete(FreqEnvelope);
+ if (BandWidthEnvelope!=NULL) delete(BandWidthEnvelope);
+ NoteEnabled=OFF;
+ };
+
+};
+
+
+/*
+ * Compute the filters coefficients
+ */
+void SUBnote::computefiltercoefs(bpfilter &filter,REALTYPE freq,REALTYPE bw,REALTYPE gain){
+ if (freq>SAMPLE_RATE/2.0-200.0) {
+ freq=SAMPLE_RATE/2.0-200.0;
+ };
+
+ REALTYPE omega=2.0*PI*freq/SAMPLE_RATE;
+ REALTYPE sn=sin(omega);REALTYPE cs=cos(omega);
+ REALTYPE alpha=sn*sinh(LOG_2/2.0*bw*omega/sn);
+
+ if (alpha>1) alpha=1;
+ if (alpha>bw) alpha=bw;
+
+ filter.b0=alpha/(1.0+alpha)*filter.amp*gain;
+ filter.b2=-alpha/(1.0+alpha)*filter.amp*gain;
+ filter.a1=-2.0*cs/(1.0+alpha);
+ filter.a2=(1.0-alpha)/(1.0+alpha);
+
+};
+
+
+/*
+ * Initialise the filters
+ */
+void SUBnote::initfilter(bpfilter &filter,REALTYPE freq,REALTYPE bw,REALTYPE amp,REALTYPE mag){
+ filter.xn1=0.0;filter.xn2=0.0;
+
+ if (start==0) {
+ filter.yn1=0.0;
+ filter.yn2=0.0;
+ } else {
+ REALTYPE a=0.1*mag;//empirically
+ REALTYPE p=RND*2.0*PI;
+ if (start==1) a*=RND;
+ filter.yn1=a*cos(p);
+ filter.yn2=a*cos(p+freq*2.0*PI/SAMPLE_RATE);
+
+ //correct the error of computation the start amplitude
+ //at very high frequencies
+ if (freq>SAMPLE_RATE*0.96) {
+ filter.yn1=0.0;
+ filter.yn2=0.0;
+
+ };
+ };
+
+ filter.amp=amp;
+ filter.freq=freq;
+ filter.bw=bw;
+ computefiltercoefs(filter,freq,bw,1.0);
+};
+
+/*
+ * Do the filtering
+ */
+void SUBnote::filter(bpfilter &filter,REALTYPE *smps){
+ int i;
+ REALTYPE out;
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ out=smps[i] * filter.b0 + filter.b2 * filter.xn2
+ -filter.a1 * filter.yn1 - filter.a2 * filter.yn2;
+ filter.xn2=filter.xn1;
+ filter.xn1=smps[i];
+ filter.yn2=filter.yn1;
+ filter.yn1=out;
+ smps[i]=out;
+
+ };
+};
+
+/*
+ * Init Parameters
+ */
+void SUBnote::initparameters(REALTYPE freq){
+ AmpEnvelope=new Envelope(pars->AmpEnvelope,freq);
+ if (pars->PFreqEnvelopeEnabled!=0) FreqEnvelope=new Envelope(pars->FreqEnvelope,freq);
+ else FreqEnvelope=NULL;
+ if (pars->PBandWidthEnvelopeEnabled!=0) BandWidthEnvelope=new Envelope(pars->BandWidthEnvelope,freq);
+ else BandWidthEnvelope=NULL;
+ if (pars->PGlobalFilterEnabled!=0){
+ globalfiltercenterq=pars->GlobalFilter->getq();
+ GlobalFilterL=new Filter(pars->GlobalFilter);
+ if (stereo!=0) GlobalFilterR=new Filter(pars->GlobalFilter);
+ GlobalFilterEnvelope=new Envelope(pars->GlobalFilterEnvelope,freq);
+ GlobalFilterFreqTracking=pars->GlobalFilter->getfreqtracking(basefreq);
+ };
+ computecurrentparameters();
+};
+
+
+/*
+ * Compute Parameters of SUBnote for each tick
+ */
+void SUBnote::computecurrentparameters(){
+ if ((FreqEnvelope!=NULL)||(BandWidthEnvelope!=NULL)||
+ (oldpitchwheel!=ctl->pitchwheel.data)||
+ (oldbandwidth!=ctl->bandwidth.data)||
+ (portamento!=0)){
+ REALTYPE envfreq=1.0;
+ REALTYPE envbw=1.0;
+ REALTYPE gain=1.0;
+
+ if (FreqEnvelope!=NULL) {
+ envfreq=FreqEnvelope->envout()/1200;
+ envfreq=pow(2.0,envfreq);
+ };
+ envfreq*=ctl->pitchwheel.relfreq;//pitch wheel
+ if (portamento!=0) {//portamento is used
+ envfreq*=ctl->portamento.freqrap;
+ if (ctl->portamento.used==0){//the portamento has finished
+ portamento=0;//this note is no longer "portamented"
+ };
+ };
+
+ if (BandWidthEnvelope!=NULL) {
+ envbw=BandWidthEnvelope->envout();
+ envbw=pow(2,envbw);
+ };
+ envbw*=ctl->bandwidth.relbw;//bandwidth controller
+
+ REALTYPE tmpgain=1.0/sqrt(envbw*envfreq);
+
+ for (int n=0;n<numharmonics;n++){
+ for (int nph=0;nph<numstages;nph++) {
+ if (nph==0) gain=tmpgain;else gain=1.0;
+ computefiltercoefs( lfilter[nph+n*numstages],
+ lfilter[nph+n*numstages].freq*envfreq,
+ lfilter[nph+n*numstages].bw*envbw,gain);
+ };
+ };
+ if (stereo!=0)
+ for (int n=0;n<numharmonics;n++){
+ for (int nph=0;nph<numstages;nph++) {
+ if (nph==0) gain=tmpgain;else gain=1.0;
+ computefiltercoefs( rfilter[nph+n*numstages],
+ rfilter[nph+n*numstages].freq*envfreq,
+ rfilter[nph+n*numstages].bw*envbw,gain);
+ };
+ };
+ oldbandwidth=ctl->bandwidth.data;
+ oldpitchwheel=ctl->pitchwheel.data;
+ };
+ newamplitude=volume*AmpEnvelope->envout_dB()*2.0;
+
+ //Filter
+ if (GlobalFilterL!=NULL){
+ REALTYPE globalfilterpitch=GlobalFilterCenterPitch+GlobalFilterEnvelope->envout();
+ REALTYPE filterfreq=globalfilterpitch+ctl->filtercutoff.relfreq+GlobalFilterFreqTracking;
+ filterfreq=GlobalFilterL->getrealfreq(filterfreq);
+
+ GlobalFilterL->setfreq_and_q(filterfreq,globalfiltercenterq*ctl->filterq.relq);
+ if (GlobalFilterR!=NULL) GlobalFilterR->setfreq_and_q(filterfreq,globalfiltercenterq*ctl->filterq.relq);
+ };
+
+};
+
+/*
+ * Note Output
+ */
+int SUBnote::noteout(REALTYPE *outl,REALTYPE *outr){
+ int i;
+
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ outl[i]=denormalkillbuf[i];
+ outr[i]=denormalkillbuf[i];
+ };
+
+ if (NoteEnabled==OFF) return(0);
+
+ //left channel
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) tmprnd[i]=RND*2.0-1.0;
+ for (int n=0;n<numharmonics;n++){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) tmpsmp[i]=tmprnd[i];
+ for (int nph=0;nph<numstages;nph++)
+ filter(lfilter[nph+n*numstages],tmpsmp);
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) outl[i]+=tmpsmp[i];
+ };
+
+ if (GlobalFilterL!=NULL) GlobalFilterL->filterout(&outl[0]);
+
+ //right channel
+ if (stereo!=0){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) tmprnd[i]=RND*2.0-1.0;
+ for (int n=0;n<numharmonics;n++){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) tmpsmp[i]=tmprnd[i];
+ for (int nph=0;nph<numstages;nph++)
+ filter(rfilter[nph+n*numstages],tmpsmp);
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) outr[i]+=tmpsmp[i];
+ };
+ if (GlobalFilterR!=NULL) GlobalFilterR->filterout(&outr[0]);
+ } else for (i=0;i<SOUND_BUFFER_SIZE;i++) outr[i]=outl[i];
+
+ if (firsttick!=0){
+ int n=10;if (n>SOUND_BUFFER_SIZE) n=SOUND_BUFFER_SIZE;
+ for (i=0;i<n;i++) {
+ REALTYPE ampfadein=0.5-0.5*cos((REALTYPE) i/(REALTYPE) n*PI);
+ outl[i]*=ampfadein;
+ outr[i]*=ampfadein;
+ };
+ firsttick=0;
+ };
+
+ if (ABOVE_AMPLITUDE_THRESHOLD(oldamplitude,newamplitude)){
+ // Amplitude interpolation
+ for (i=0;i<SOUND_BUFFER_SIZE;i++){
+ REALTYPE tmpvol=INTERPOLATE_AMPLITUDE(oldamplitude
+ ,newamplitude,i,SOUND_BUFFER_SIZE);
+ outl[i]*=tmpvol*panning;
+ outr[i]*=tmpvol*(1.0-panning);
+ };
+ } else {
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {
+ outl[i]*=newamplitude*panning;
+ outr[i]*=newamplitude*(1.0-panning);
+ };
+ };
+
+ oldamplitude=newamplitude;
+ computecurrentparameters();
+
+ // Check if the note needs to be computed more
+ if (AmpEnvelope->finished()!=0){
+ for (i=0;i<SOUND_BUFFER_SIZE;i++) {//fade-out
+ REALTYPE tmp=1.0-(REALTYPE)i/(REALTYPE)SOUND_BUFFER_SIZE;
+ outl[i]*=tmp;
+ outr[i]*=tmp;
+ };
+ KillNote();
+ };
+ return(1);
+};
+
+/*
+ * Relase Key (Note Off)
+ */
+void SUBnote::relasekey(){
+ AmpEnvelope->relasekey();
+ if (FreqEnvelope!=NULL) FreqEnvelope->relasekey();
+ if (BandWidthEnvelope!=NULL) BandWidthEnvelope->relasekey();
+ if (GlobalFilterEnvelope!=NULL) GlobalFilterEnvelope->relasekey();
+};
+
+/*
+ * Check if the note is finished
+ */
+int SUBnote::finished(){
+ if (NoteEnabled==OFF) return(1);
+ else return(0);
+};
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/SUBnote.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/SUBnote.h
new file mode 100644
index 00000000..6e4e2991
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/Synth/SUBnote.h
@@ -0,0 +1,98 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ SUBnote.h - The subtractive synthesizer
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifndef SUB_NOTE_H
+#define SUB_NOTE_H
+
+#include "../globals.h"
+#include "../Params/SUBnoteParameters.h"
+#include "../Params/Controller.h"
+#include "Envelope.h"
+#include "../DSP/Filter.h"
+
+class SUBnote{
+ public:
+ SUBnote(SUBnoteParameters *parameters,Controller *ctl_,REALTYPE freq,REALTYPE velocity,int portamento_,int midinote);
+ ~SUBnote();
+ int noteout(REALTYPE *outl,REALTYPE *outr);//note output,return 0 if the note is finished
+ void relasekey();
+ int finished();
+
+ int ready; //if I can get the sampledata
+
+ private:
+
+ void computecurrentparameters();
+ void initparameters(REALTYPE freq);
+ void KillNote();
+
+ SUBnoteParameters *pars;
+
+ //parameters
+ int stereo;
+ int numstages;//number of stages of filters
+ int numharmonics;//number of harmonics (after the too higher hamonics are removed)
+ int start;//how the harmonics start
+ REALTYPE basefreq;
+ REALTYPE panning;
+ Envelope *AmpEnvelope;
+ Envelope *FreqEnvelope;
+ Envelope *BandWidthEnvelope;
+
+ Filter *GlobalFilterL,*GlobalFilterR;
+
+ Envelope *GlobalFilterEnvelope;
+
+ //internal values
+ ONOFFTYPE NoteEnabled;
+ int firsttick,portamento;
+ REALTYPE volume,oldamplitude,newamplitude;
+
+ REALTYPE GlobalFilterCenterPitch;//octaves
+ REALTYPE GlobalFilterFreqTracking;
+
+ struct bpfilter{
+ REALTYPE freq,bw,amp; //filter parameters
+ REALTYPE a1,a2,b0,b2;//filter coefs. b1=0
+ REALTYPE xn1,xn2,yn1,yn2; //filter internal values
+ };
+
+ void initfilter(bpfilter &filter,REALTYPE freq,REALTYPE bw,REALTYPE amp,REALTYPE mag);
+ void computefiltercoefs(bpfilter &filter,REALTYPE freq,REALTYPE bw,REALTYPE gain);
+ void filter(bpfilter &filter,REALTYPE *smps);
+
+ bpfilter *lfilter,*rfilter;
+
+ REALTYPE *tmpsmp;
+ REALTYPE *tmprnd;//this is filled with random numbers
+
+ Controller *ctl;
+ int oldpitchwheel,oldbandwidth;
+ REALTYPE globalfiltercenterq;
+
+};
+
+
+
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ADnoteUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ADnoteUI.fl
new file mode 100644
index 00000000..33e25dff
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ADnoteUI.fl
@@ -0,0 +1,1107 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include "../Params/ADnoteParameters.h"} {public
+}
+
+decl {\#include "../Misc/Util.h"} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "ResonanceUI.h"} {public
+}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include <FL/Fl_Group.H>} {public
+}
+
+decl {\#include <math.h>} {}
+
+decl {\#include <stdio.h>} {}
+
+decl {\#include <stdlib.h>} {}
+
+decl {\#include <string.h>} {}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "EnvelopeUI.h"} {public
+}
+
+decl {\#include "LFOUI.h"} {public
+}
+
+decl {\#include "FilterUI.h"} {public
+}
+
+decl {\#include "OscilGenUI.h"} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class ADvoicelistitem {: {public Fl_Group}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window ADnoteVoiceListItem {
+ private xywh {247 599 615 30} type Double hide
+ class Fl_Group
+ } {
+ Fl_Group voicelistitemgroup {
+ private xywh {50 0 570 25} box FLAT_BOX
+ code0 {if (pars->VoicePar[nvoice].Enabled==0) o->deactivate();}
+ } {
+ Fl_Value_Slider voicevolume {
+ callback {pars->VoicePar[nvoice].PVolume=(int)o->value();}
+ tooltip Volume xywh {90 5 115 20} type {Horz Knob} box FLAT_BOX labelsize 8 align 5 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PVolume);}
+ }
+ Fl_Check_Button voiceresonanceenabled {
+ callback {pars->VoicePar[nvoice].Presonance=(int)o->value();}
+ tooltip {Resonance On/Off} xywh {245 7 15 17} down_box DOWN_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 12 align 4
+ code0 {o->value(pars->VoicePar[nvoice].Presonance);}
+ }
+ Fl_Value_Slider voicelfofreq {
+ callback {pars->VoicePar[nvoice].FreqLfo->Pintensity=(int)o->value();}
+ tooltip {Frequency LFO amount} xywh {500 5 115 20} type {Horz Knob} box FLAT_BOX labelsize 8 align 5 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].FreqLfo->Pintensity);}
+ }
+ Fl_Dial voicepanning {
+ callback {pars->VoicePar[nvoice].PPanning=(int) o->value();}
+ tooltip {Panning (leftmost is Random)} xywh {215 5 20 20} box ROUND_UP_BOX labelsize 11 align 4 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PPanning);}
+ class WidgetPDial
+ }
+ Fl_Group voiceoscil {open
+ xywh {60 5 30 20} box THIN_DOWN_BOX color 32 selection_color 71 labelcolor 179
+ code0 {osc=new Oscilloscope(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {osc->init(pars->VoicePar[nvoice].OscilSmp,0,pars->VoicePar[nvoice].Poscilphase,master);}
+ code2 {if (pars->VoicePar[nvoice].Pextoscil != -1) {osc->init(pars->VoicePar[pars->VoicePar[nvoice].Pextoscil].OscilSmp,master);}}
+ } {}
+ Fl_Value_Output detunevalueoutput {
+ callback {o->value(getdetune((pars->VoicePar[nvoice].PDetuneType==0)?(pars->GlobalPar.PDetuneType) : (pars->VoicePar[nvoice].PDetuneType),0,pars->VoicePar[nvoice].PDetune)*pars->getBandwidthDetuneMultiplier());}
+ xywh {265 5 45 20} labelsize 10 align 5 minimum -5000 maximum 5000 step 0.01 textfont 1 textsize 10
+ code0 {o->value(getdetune(pars->VoicePar[nvoice].PDetuneType,0,pars->VoicePar[nvoice].PDetune)*pars->getBandwidthDetuneMultiplier());}
+ }
+ Fl_Slider voicedetune {
+ callback {pars->VoicePar[nvoice].PDetune=(int)o->value()+8192;
+detunevalueoutput->do_callback();}
+ tooltip {Fine Detune (cents)} xywh {315 5 185 20} type {Horz Knob} box FLAT_BOX minimum -8192 maximum 8191 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PDetune-8192);}
+ }
+ Fl_Box noiselabel {
+ label N
+ callback {if (pars->VoicePar[nvoice].Type==0) {
+ o->hide();
+ voiceresonanceenabled->activate();
+ detunevalueoutput->activate();
+ voicedetune->activate();
+ voicelfofreq->activate();
+ voiceoscil->activate();
+} else {
+ o->show();
+ voiceresonanceenabled->deactivate();
+ detunevalueoutput->deactivate();
+ voicedetune->deactivate();
+ voicelfofreq->deactivate();
+ voiceoscil->deactivate();
+};}
+ xywh {65 5 20 20} labelfont 1 labelsize 16 labelcolor 7
+ code0 {if (pars->VoicePar[nvoice].Type==0) o->hide();}
+ }
+ }
+ Fl_Check_Button voiceenabled {
+ label 01
+ callback {pars->VoicePar[nvoice].Enabled=(int)o->value();
+if (o->value()==0) voicelistitemgroup->deactivate();
+else voicelistitemgroup->activate();
+o->redraw();}
+ private xywh {30 5 20 20} down_box DOWN_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 4
+ code0 {char tmp[10];snprintf(tmp,10,"%d",nvoice+1);o->label(strdup(tmp));}
+ code1 {o->value(pars->VoicePar[nvoice].Enabled);}
+ }
+ }
+ }
+ Function {ADvoicelistitem(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {nvoice=0;
+pars=NULL;} {}
+ }
+ Function {init(ADnoteParameters *parameters,int nvoice_,Master *master_)} {} {
+ code {pars=parameters;
+nvoice=nvoice_;
+master=master_;
+make_window();
+ADnoteVoiceListItem->show();
+end();} {}
+ }
+ Function {refreshlist()} {} {
+ code {voiceenabled->value(pars->VoicePar[nvoice].Enabled);
+voiceresonanceenabled->value(pars->VoicePar[nvoice].Presonance);
+voicevolume->value(pars->VoicePar[nvoice].PVolume);
+voicedetune->value(pars->VoicePar[nvoice].PDetune-8192);
+voicepanning->value(pars->VoicePar[nvoice].PPanning);
+voicelfofreq->value(pars->VoicePar[nvoice].FreqLfo->Pintensity);
+if (pars->VoicePar[nvoice].Pextoscil != -1) {
+ osc->init(pars->VoicePar[pars->VoicePar[nvoice].Pextoscil].OscilSmp,0,pars->VoicePar[nvoice].Poscilphase,master);
+} else
+ osc->init(pars->VoicePar[nvoice].OscilSmp,0,pars->VoicePar[nvoice].Poscilphase,master);
+if (pars->VoicePar[nvoice].Enabled==0) voicelistitemgroup->deactivate();
+ else voicelistitemgroup->activate();
+detunevalueoutput->do_callback();
+noiselabel->do_callback();
+ADnoteVoiceListItem->redraw();} {}
+ }
+ Function {~ADvoicelistitem()} {} {
+ code {ADnoteVoiceListItem->hide();
+//delete(ADnoteVoiceListItem);} {}
+ }
+ decl {ADnoteParameters *pars;} {}
+ decl {int nvoice;} {}
+ decl {Oscilloscope *osc;} {}
+ decl {Master *master;} {}
+}
+
+class ADvoiceUI {: {public Fl_Group}
+} {
+ Function {make_window()} {} {
+ Fl_Window ADnoteVoiceParameters {
+ label Voice
+ xywh {231 132 765 525} type Double hide
+ class Fl_Group
+ } {
+ Fl_Group voiceparametersgroup {
+ xywh {0 0 765 525} box THIN_UP_BOX color 48
+ code0 {if (pars->VoicePar[nvoice].Enabled==0) o->deactivate();}
+ } {
+ Fl_Group voicemodegroup {
+ xywh {0 5 760 515}
+ } {
+ Fl_Group voiceFMparametersgroup {
+ label MODULATOR
+ xywh {530 5 230 515} box THIN_UP_FRAME color 48 labeltype EMBOSSED_LABEL labelfont 1 labelsize 18 align 17
+ code0 {if (pars->VoicePar[nvoice].PFMEnabled==0) o->deactivate();}
+ } {
+ Fl_Group modfrequency {
+ label {Mod.FREQUENCY}
+ xywh {535 220 220 145} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Group voiceFMfreqenvgroup {
+ label {ADSynth Modulator - Frequency Envelope}
+ xywh {540 290 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->VoicePar[nvoice].FMFreqEnvelope);}
+ code1 {if (pars->VoicePar[nvoice].PFMFreqEnvelopeEnabled==0) o->deactivate();}
+ class EnvelopeUI
+ } {}
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PFMFreqEnvelopeEnabled=(int)o->value();
+if (o->value()==0) voiceFMfreqenvgroup->deactivate();
+else voiceFMfreqenvgroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {545 295 50 10} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->VoicePar[nvoice].PFMFreqEnvelopeEnabled);}
+ }
+ Fl_Counter {} {
+ label {Coarse Det.}
+ callback {int k=(int) o->value();
+if (k<0) k+=1024;
+pars->VoicePar[nvoice].PFMCoarseDetune = k+
+ (pars->VoicePar[nvoice].PFMCoarseDetune/1024)*1024;}
+ tooltip {Coarse Detune} xywh {685 270 60 15} labelsize 11 align 1 minimum -64 maximum 63 step 1 textfont 1 textsize 12
+ code0 {int k=pars->VoicePar[nvoice].PFMCoarseDetune%1024;}
+ code1 {if (k>=512) k-=1024;}
+ code2 {o->value(k);}
+ code3 {o->lstep(10);}
+ }
+ Fl_Counter {} {
+ label Octave
+ callback {int k=(int) o->value();
+if (k<0) k+=16;
+pars->VoicePar[nvoice].PFMCoarseDetune = k*1024+
+ pars->VoicePar[nvoice].PFMCoarseDetune%1024;}
+ tooltip Octave xywh {625 270 45 15} type Simple labelsize 10 align 1 minimum -8 maximum 7 step 1 textfont 1 textsize 12
+ code0 {int k=pars->VoicePar[nvoice].PFMCoarseDetune/1024;}
+ code1 {if (k>=8) k-=16;}
+ code2 {o->value(k);}
+ }
+ Fl_Slider {} {
+ callback {pars->VoicePar[nvoice].PFMDetune=(int)o->value()+8192;
+fmdetunevalueoutput->do_callback();}
+ tooltip {Fine Detune (cents)} xywh {590 245 160 10} type {Horz Knob} box FLAT_BOX minimum -8192 maximum 8191 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PFMDetune-8192);}
+ }
+ Fl_Value_Output fmdetunevalueoutput {
+ label Detune
+ callback {o->value(getdetune((pars->VoicePar[nvoice].PFMDetuneType==0)?(pars->GlobalPar.PDetuneType) : (pars->VoicePar[nvoice].PFMDetuneType),0,pars->VoicePar[nvoice].PFMDetune));}
+ xywh {540 245 45 13} labelsize 8 align 5 minimum -5000 maximum 5000 step 0.01 textfont 1 textsize 8
+ code0 {o->value(getdetune((pars->VoicePar[nvoice].PFMDetuneType==0)?(pars->GlobalPar.PDetuneType) : (pars->VoicePar[nvoice].PFMDetuneType),0,pars->VoicePar[nvoice].PFMDetune));}
+ code1 {//o->value(getdetune(pars->VoicePar[nvoice].PFMDetuneType,0,pars->VoicePar[nvoice].PFMDetune));}
+ }
+ Fl_Choice {} {
+ label {Detune Type}
+ callback {pars->VoicePar[nvoice].PFMDetuneType=(int) o->value();
+fmdetunevalueoutput->do_callback();} open
+ xywh {540 270 75 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("Default");o->add("L35cents");o->add("L10cents");o->add("E100cents");o->add("E1200cents");}
+ code1 {o->value(pars->VoicePar[nvoice].PFMDetuneType);}
+ } {}
+ }
+ Fl_Group {} {
+ label {Mod.AMPLITUDE}
+ xywh {535 60 220 160} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Value_Slider {} {
+ label Vol
+ callback {pars->VoicePar[nvoice].PFMVolume=(int)o->value();}
+ tooltip Volume xywh {540 80 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PFMVolume);}
+ }
+ Fl_Value_Slider {} {
+ label {V.Sns}
+ callback {pars->VoicePar[nvoice].PFMVelocityScaleFunction=(int) o->value();}
+ tooltip {Velocity Sensing Function (rightmost to disable)} xywh {540 100 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PFMVelocityScaleFunction);}
+ }
+ Fl_Group voiceFMampenvgroup {
+ label {ADSynth Modulator - Amplitude Envelope} open
+ xywh {540 145 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->VoicePar[nvoice].FMAmpEnvelope);}
+ code1 {if (pars->VoicePar[nvoice].PFMAmpEnvelopeEnabled==0) o->deactivate();}
+ class EnvelopeUI
+ } {}
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PFMAmpEnvelopeEnabled=(int)o->value();
+if (o->value()==0) voiceFMampenvgroup->deactivate();
+else voiceFMampenvgroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {545 150 50 10} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->VoicePar[nvoice].PFMAmpEnvelopeEnabled);}
+ }
+ Fl_Value_Slider {} {
+ label {F.Damp}
+ callback {pars->VoicePar[nvoice].PFMVolumeDamp=(int) o->value()+64;}
+ tooltip {Modulator Damp at Higher frequency} xywh {540 120 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 minimum -64 maximum 63 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PFMVolumeDamp-64);}
+ }
+ }
+ Fl_Group modoscil {
+ xywh {535 365 220 150}
+ } {
+ Fl_Group fmoscil {open
+ xywh {535 405 220 110} box THIN_DOWN_BOX color 32 selection_color 71 labelcolor 179
+ code0 {oscFM=new Oscilloscope(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {int nv=nvoice; if (pars->VoicePar[nvoice].PextFMoscil>=0) nv=pars->VoicePar[nvoice].PextFMoscil;}
+ code2 {oscFM->init(pars->VoicePar[nv].FMSmp,0,pars->VoicePar[nvoice].PFMoscilphase,master);}
+ } {}
+ Fl_Box {} {
+ label {Mod.Oscillator}
+ xywh {535 365 155 20} labelfont 1 align 20
+ }
+ Fl_Button changeFMoscilbutton {
+ label Change
+ callback {if (oscedit!=NULL) delete(oscedit);
+
+int nv=nvoice;
+if (pars->VoicePar[nvoice].PextFMoscil>=0) nv=pars->VoicePar[nvoice].PextFMoscil;
+
+oscedit=new OscilEditor(pars->VoicePar[nv].FMSmp,fmoscil,NULL,NULL,master);} selected
+ xywh {700 370 55 15} box THIN_UP_BOX labelfont 1 labelsize 12
+ code0 {if (pars->VoicePar[nvoice].PextFMoscil>=0) o->labelcolor(FL_BLUE);}
+ }
+ Fl_Slider {} {
+ label Phase
+ callback {pars->VoicePar[nvoice].PFMoscilphase=64-(int)o->value();
+oscFM->phase=64-(int) o->value();
+fmoscil->redraw();}
+ xywh {665 395 65 10} type {Horz Knob} box FLAT_BOX labelsize 10 align 5 minimum -64 maximum 63 step 1
+ code0 {o->value(64-pars->VoicePar[nvoice].PFMoscilphase);}
+ }
+ Fl_Choice {} {
+ label Use
+ callback {pars->VoicePar[nvoice].PextFMoscil=(int)o->value()-1;
+if ((int) o->value() != 0) {
+ oscFM->init(pars->VoicePar[(int) o->value()-1].FMSmp,master);
+ changeFMoscilbutton->labelcolor(FL_BLUE);
+} else {
+ oscFM->init(pars->VoicePar[nvoice].FMSmp,master);
+ changeFMoscilbutton->labelcolor(FL_BLACK);
+};
+voiceFMparametersgroup->redraw();} open
+ xywh {560 390 75 15} down_box BORDER_BOX labelsize 10 textfont 1 textsize 10
+ code0 {o->add("Internal");}
+ code1 {char tmp[50]; for (int i=0;i<nvoice;i++) {sprintf(tmp,"ExtM.%2d",i+1);o->add(tmp);};}
+ code3 {o->value(pars->VoicePar[nvoice].PextFMoscil+1);}
+ } {}
+ }
+ Fl_Choice {} {
+ label {External Mod.}
+ callback {pars->VoicePar[nvoice].PFMVoice=(int)o->value()-1;
+if ((int) o->value() != 0) {
+ modoscil->deactivate();
+ modfrequency->deactivate();
+} else {
+ modoscil->activate();
+ modfrequency->activate();
+};
+voiceFMparametersgroup->redraw();} open
+ xywh {635 40 85 20} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("OFF");}
+ code1 {char tmp[50]; for (int i=0;i<nvoice;i++) {sprintf(tmp,"ExtMod.%2d",i+1);o->add(tmp);};}
+ code2 {o->value(pars->VoicePar[nvoice].PFMVoice+1);}
+ code3 {if ((int) o->value() != 0) {modoscil->deactivate();modfrequency->deactivate();}}
+ } {}
+ }
+ Fl_Choice {} {
+ label {Type:}
+ callback {pars->VoicePar[nvoice].PFMEnabled=(int)o->value();
+if (o->value()==0) voiceFMparametersgroup->deactivate();
+else voiceFMparametersgroup->activate();
+o->redraw();}
+ xywh {535 40 80 20} down_box BORDER_BOX align 5
+ code0 {o->value(pars->VoicePar[nvoice].PFMEnabled);}
+ } {
+ menuitem {} {
+ label OFF
+ xywh {40 40 100 20} labelfont 1
+ }
+ menuitem {} {
+ label MORPH
+ xywh {50 50 100 20} labelfont 1
+ }
+ menuitem {} {
+ label RING
+ xywh {60 60 100 20} labelfont 1
+ }
+ menuitem {} {
+ label PM
+ xywh {70 70 100 20} labelfont 1
+ }
+ menuitem {} {
+ label FM
+ xywh {80 80 100 20} labelfont 1
+ }
+ menuitem {} {
+ label PITCH
+ xywh {90 90 100 20} labelfont 1 deactivate
+ }
+ }
+ Fl_Group {} {
+ label FREQUENCY
+ xywh {5 250 525 120} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Group voicefreqenvgroup {
+ label {ADSynth Voice - Frequency Envelope} open
+ xywh {10 290 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->VoicePar[nvoice].FreqEnvelope);}
+ code1 {if (pars->VoicePar[nvoice].PFreqEnvelopeEnabled==0) o->deactivate();}
+ class EnvelopeUI
+ } {}
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PFreqEnvelopeEnabled=(int)o->value();
+if (o->value()==0) voicefreqenvgroup->deactivate();
+else voicefreqenvgroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {15 295 50 10} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->VoicePar[nvoice].PFreqEnvelopeEnabled);}
+ }
+ Fl_Group voicefreqlfogroup {
+ label {Frequency LFO } open
+ xywh {215 290 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->VoicePar[nvoice].FreqLfo);}
+ code1 {if (pars->VoicePar[nvoice].PFreqLfoEnabled==0) o->deactivate();}
+ class LFOUI
+ } {}
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PFreqLfoEnabled=(int)o->value();
+if (o->value()==0) voicefreqlfogroup->deactivate();
+else voicefreqlfogroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {220 295 55 10} down_box DOWN_BOX labelfont 1 labelsize 12 align 24
+ code0 {o->value(pars->VoicePar[nvoice].PFreqLfoEnabled);}
+ }
+ Fl_Counter {} {
+ label Octave
+ callback {int k=(int) o->value();
+if (k<0) k+=16;
+pars->VoicePar[nvoice].PCoarseDetune = k*1024+
+ pars->VoicePar[nvoice].PCoarseDetune%1024;}
+ tooltip Octave xywh {470 270 45 15} type Simple labelsize 10 align 1 minimum -8 maximum 7 step 1 textfont 1 textsize 12
+ code0 {int k=pars->VoicePar[nvoice].PCoarseDetune/1024;}
+ code1 {if (k>=8) k-=16;}
+ code2 {o->value(k);}
+ }
+ Fl_Counter {} {
+ label {Coarse Det.}
+ callback {int k=(int) o->value();
+if (k<0) k+=1024;
+pars->VoicePar[nvoice].PCoarseDetune = k+
+ (pars->VoicePar[nvoice].PCoarseDetune/1024)*1024;}
+ tooltip {Coarse Detune} xywh {455 340 60 20} labelsize 11 align 1 minimum -64 maximum 63 step 1 textfont 1 textsize 12
+ code0 {int k=pars->VoicePar[nvoice].PCoarseDetune%1024;}
+ code1 {if (k>=512) k-=1024;}
+ code2 {o->value(k);}
+ code3 {o->lstep(10);}
+ }
+ Fl_Slider {} {
+ callback {pars->VoicePar[nvoice].PDetune=(int)o->value()+8192;
+detunevalueoutput->do_callback();}
+ tooltip {Fine Detune (cents)} xywh {58 272 392 13} type {Horz Knob} box FLAT_BOX minimum -8192 maximum 8191 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PDetune-8192);}
+ }
+ Fl_Value_Output detunevalueoutput {
+ label Detune
+ callback {o->value(getdetune((pars->VoicePar[nvoice].PDetuneType==0)?(pars->GlobalPar.PDetuneType) : (pars->VoicePar[nvoice].PDetuneType),0,pars->VoicePar[nvoice].PDetune)*pars->getBandwidthDetuneMultiplier());}
+ xywh {10 272 45 15} labelsize 10 align 5 minimum -5000 maximum 5000 step 0.01 textfont 1 textsize 10
+ code0 {o->value(getdetune((pars->VoicePar[nvoice].PDetuneType==0)?(pars->GlobalPar.PDetuneType) : (pars->VoicePar[nvoice].PDetuneType),0,pars->VoicePar[nvoice].PDetune)*pars->getBandwidthDetuneMultiplier());}
+ }
+ Fl_Check_Button {} {
+ label 440Hz
+ callback {int x=(int) o->value();
+pars->VoicePar[nvoice].Pfixedfreq=x;
+if (x==0) fixedfreqetdial->deactivate();
+ else fixedfreqetdial->activate();}
+ tooltip {Set the voice base frequency to 440Hz} xywh {345 253 55 15} down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(pars->VoicePar[nvoice].Pfixedfreq);}
+ }
+ Fl_Dial fixedfreqetdial {
+ label {Eq.T.}
+ callback {pars->VoicePar[nvoice].PfixedfreqET=(int) o->value();}
+ tooltip {How the frequency varies acording to the keyboard (leftmost for fixed frequency)} xywh {405 255 15 15} box ROUND_UP_BOX labelsize 10 align 8 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PfixedfreqET);}
+ code1 {if (pars->VoicePar[nvoice].Pfixedfreq==0) o->deactivate();}
+ class WidgetPDial
+ }
+ Fl_Choice {} {
+ label {Detune Type}
+ callback {pars->VoicePar[nvoice].PDetuneType=(int) o->value();
+detunevalueoutput->do_callback();} open
+ xywh {450 305 75 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("Default");o->add("L35cents");o->add("L10cents");o->add("E100cents");o->add("E1200cents");}
+ code1 {o->value(pars->VoicePar[nvoice].PDetuneType);}
+ } {}
+ }
+ Fl_Group voiceoscil {
+ xywh {80 375 445 145} box THIN_DOWN_BOX color 32 selection_color 71 labelcolor 179
+ code0 {osc=new Oscilloscope(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {int nv=nvoice; if (pars->VoicePar[nvoice].Pextoscil>=0) nv=pars->VoicePar[nvoice].Pextoscil;}
+ code2 {osc->init(pars->VoicePar[nv].OscilSmp,0,pars->VoicePar[nvoice].Poscilphase,master);}
+ } {}
+ Fl_Button changevoiceoscilbutton {
+ label Change
+ callback {if (oscedit!=NULL) delete(oscedit);
+
+int nv=nvoice;
+if (pars->VoicePar[nvoice].Pextoscil>=0) nv=pars->VoicePar[nvoice].Pextoscil;
+
+oscedit=new OscilEditor(pars->VoicePar[nv].OscilSmp,voiceoscil,NULL,NULL,master);}
+ xywh {5 475 65 20} box THIN_UP_BOX labelfont 1 labelsize 12
+ code0 {if (pars->VoicePar[nvoice].Pextoscil>=0) o->labelcolor(FL_BLUE);}
+ }
+ Fl_Box {} {
+ label {Voice Oscillator}
+ xywh {5 375 75 35} labelfont 1 align 128
+ }
+ Fl_Slider {} {
+ label Phase
+ callback {pars->VoicePar[nvoice].Poscilphase=64-(int)o->value();
+osc->phase=64-(int) o->value();
+voiceoscil->redraw();}
+ xywh {10 420 65 10} type {Horz Knob} box FLAT_BOX labelsize 10 align 5 minimum -64 maximum 63 step 1
+ code0 {o->value(64-pars->VoicePar[nvoice].Poscilphase);}
+ }
+ Fl_Check_Button {} {
+ label {R.}
+ callback {pars->VoicePar[nvoice].Presonance=(int) o->value();}
+ tooltip {Resonance On/Off} xywh {210 5 35 35} box THIN_UP_BOX down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(pars->VoicePar[nvoice].Presonance);}
+ }
+ Fl_Choice {} {
+ label {Use Oscil.}
+ callback {pars->VoicePar[nvoice].Pextoscil=(int)o->value()-1;
+if ((int) o->value() != 0) {
+ osc->init(pars->VoicePar[(int) o->value()-1].OscilSmp,master);
+ changevoiceoscilbutton->labelcolor(FL_BLUE);
+} else {
+ osc->init(pars->VoicePar[nvoice].OscilSmp,master);
+ changevoiceoscilbutton->labelcolor(FL_BLACK);
+};
+
+voiceparametersgroup->redraw();
+voiceonbutton->redraw();} open
+ xywh {5 455 65 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("Internal");}
+ code1 {char tmp[50]; for (int i=0;i<nvoice;i++) {sprintf(tmp,"Ext.%2d",i+1);o->add(tmp);};}
+ code3 {o->value(pars->VoicePar[nvoice].Pextoscil+1);}
+ } {}
+ }
+ Fl_Group {} {
+ label AMPLITUDE
+ xywh {5 40 240 210} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Value_Slider {} {
+ label Vol
+ callback {pars->VoicePar[nvoice].PVolume=(int)o->value();}
+ tooltip Volume xywh {10 60 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PVolume);}
+ }
+ Fl_Value_Slider {} {
+ label {V.Sns}
+ callback {pars->VoicePar[nvoice].PAmpVelocityScaleFunction=(int) o->value();}
+ tooltip {Velocity Sensing Function (rightmost to disable)} xywh {10 80 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PAmpVelocityScaleFunction);}
+ }
+ Fl_Group voiceampenvgroup {
+ label {ADSynth Voice - Amplitude Envelope} open
+ xywh {10 105 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->VoicePar[nvoice].AmpEnvelope);}
+ code1 {if (pars->VoicePar[nvoice].PAmpEnvelopeEnabled==0) o->deactivate();}
+ class EnvelopeUI
+ } {}
+ Fl_Dial {} {
+ label Pan
+ callback {pars->VoicePar[nvoice].PPanning=(int) o->value();}
+ tooltip {Panning (leftmost is Random)} xywh {210 60 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PPanning);}
+ class WidgetPDial
+ }
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PAmpEnvelopeEnabled=(int)o->value();
+if (o->value()==0) voiceampenvgroup->deactivate();
+else voiceampenvgroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {15 110 50 10} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->VoicePar[nvoice].PAmpEnvelopeEnabled);}
+ }
+ Fl_Group voiceamplfogroup {
+ label {Amplitude LFO } open
+ xywh {10 175 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->VoicePar[nvoice].AmpLfo);}
+ code1 {if (pars->VoicePar[nvoice].PAmpLfoEnabled==0) o->deactivate();}
+ class LFOUI
+ } {}
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PAmpLfoEnabled=(int)o->value();
+if (o->value()==0) voiceamplfogroup->deactivate();
+else voiceamplfogroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {15 180 55 10} down_box DOWN_BOX labelfont 1 labelsize 12 align 24
+ code0 {o->value(pars->VoicePar[nvoice].PAmpLfoEnabled);}
+ }
+ Fl_Check_Button {} {
+ label Minus
+ callback {pars->VoicePar[nvoice].PVolumeminus=(int)o->value();}
+ xywh {10 45 50 10} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->VoicePar[nvoice].PVolumeminus);}
+ }
+ }
+ Fl_Group voicefiltergroup {
+ label FILTER
+ xywh {245 5 285 245} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ code0 {if (pars->VoicePar[nvoice].PFilterEnabled==0) o->deactivate();}
+ } {
+ Fl_Group {} {
+ label {ADsynth Voice - Filter} open
+ xywh {250 30 275 75} box FLAT_BOX color 50 align 144
+ code0 {o->init(pars->VoicePar[nvoice].VoiceFilter,NULL,NULL);}
+ class FilterUI
+ } {}
+ Fl_Group voicefilterenvgroup {
+ label {ADSynth Voice - Filter Envelope} open
+ xywh {250 105 275 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->VoicePar[nvoice].FilterEnvelope);}
+ code1 {if (pars->VoicePar[nvoice].PFilterEnvelopeEnabled==0) o->deactivate();}
+ class EnvelopeUI
+ } {}
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PFilterEnvelopeEnabled=(int)o->value();
+if (o->value()==0) voicefilterenvgroup->deactivate();
+else voicefilterenvgroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {255 110 55 10} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->VoicePar[nvoice].PFilterEnvelopeEnabled);}
+ }
+ Fl_Group voicefilterlfogroup {
+ label {Filter LFO } open
+ xywh {250 175 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->VoicePar[nvoice].FilterLfo);}
+ code1 {if (pars->VoicePar[nvoice].PFilterLfoEnabled==0) o->deactivate();}
+ class LFOUI
+ } {}
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PFilterLfoEnabled=(int)o->value();
+if (o->value()==0) voicefilterlfogroup->deactivate();
+else voicefilterlfogroup->activate();
+o->redraw();}
+ tooltip {Forced Relase} xywh {255 180 55 10} down_box DOWN_BOX labelfont 1 labelsize 12 align 24
+ code0 {o->value(pars->VoicePar[nvoice].PFilterLfoEnabled);}
+ }
+ }
+ Fl_Group {} {
+ label 01
+ xywh {5 5 55 35} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 30 align 16
+ code0 {char tmp[10];snprintf(tmp,10,"%d",nvoice+1);o->label(strdup(tmp));}
+ } {}
+ Fl_Choice {} {
+ callback {int x=(int) o->value();
+pars->VoicePar[nvoice].Type=x;
+if (x==0) voicemodegroup->activate();
+ else voicemodegroup->deactivate();
+noiselabel->do_callback();}
+ tooltip {Oscillator Type (sound/noise)} xywh {5 500 65 20} down_box BORDER_BOX labelsize 11 textfont 1 textsize 11
+ code0 {o->value(pars->VoicePar[nvoice].Type);}
+ code1 {if (pars->VoicePar[nvoice].Type!=0) voicemodegroup->deactivate();}
+ } {
+ menuitem {} {
+ label Sound
+ xywh {5 5 100 20} labelfont 1 labelsize 13
+ }
+ menuitem {} {
+ label NOISE
+ xywh {15 15 100 20} labelfont 1 labelsize 13 labelcolor 1
+ }
+ }
+ Fl_Check_Button bypassfiltercheckbutton {
+ label {Bypass Global F.}
+ callback {pars->VoicePar[nvoice].Pfilterbypass=(int)o->value();}
+ xywh {425 10 100 20} down_box DOWN_BOX labelfont 1 labelsize 10 align 148
+ code0 {o->value(pars->VoicePar[nvoice].Pfilterbypass);}
+ }
+ Fl_Group {} {
+ xywh {115 5 95 35} box THIN_UP_BOX
+ } {
+ Fl_Value_Slider {} {
+ label Delay
+ callback {pars->VoicePar[nvoice].PDelay=(int)o->value();}
+ tooltip Volume xywh {120 21 84 12} type {Horz Knob} box FLAT_BOX labelsize 12 align 5 maximum 127 step 1
+ code0 {o->value(pars->VoicePar[nvoice].PDelay);}
+ }
+ }
+ Fl_Check_Button {} {
+ label Enable
+ callback {pars->VoicePar[nvoice].PFilterEnabled=(int)o->value();
+if (o->value()==0) voicefiltergroup->deactivate();
+else voicefiltergroup->activate();
+o->redraw();
+bypassfiltercheckbutton->redraw();}
+ tooltip {Enable Filter} xywh {250 15 60 15} down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(pars->VoicePar[nvoice].PFilterEnabled);}
+ }
+ Fl_Box noiselabel {
+ label {White Noise}
+ callback {if (pars->VoicePar[nvoice].Type==0) o->hide(); else o->show();}
+ xywh {150 415 300 65} labelfont 1 labelsize 50 labelcolor 7
+ code0 {if (pars->VoicePar[nvoice].Type==0) o->hide(); else o->show();}
+ }
+ }
+ Fl_Check_Button voiceonbutton {
+ label On
+ callback {pars->VoicePar[nvoice].Enabled=(int)o->value();
+if (o->value()==0) voiceparametersgroup->deactivate();
+else voiceparametersgroup->activate();
+o->redraw();}
+ xywh {60 5 55 35} box THIN_UP_BOX down_box DOWN_BOX labelfont 1 labelsize 16
+ code0 {o->value(pars->VoicePar[nvoice].Enabled);}
+ }
+ }
+ }
+ Function {ADvoiceUI(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {nvoice=0;
+pars=NULL;
+oscedit=NULL;} {}
+ }
+ Function {init(ADnoteParameters *parameters,int nvoice_,Master *master_)} {} {
+ code {pars=parameters;
+nvoice=nvoice_;
+master=master_;
+make_window();
+end();
+ADnoteVoiceParameters->show();} {}
+ }
+ Function {~ADvoiceUI()} {} {
+ code {ADnoteVoiceParameters->hide();
+hide();
+if (oscedit!=NULL) {
+ delete(oscedit);
+};
+//delete (ADnoteVoiceParameters);} {}
+ }
+ decl {int nvoice;} {}
+ decl {ADnoteParameters *pars;} {}
+ decl {OscilEditor *oscedit;} {}
+ decl {Oscilloscope *osc;} {}
+ decl {Oscilloscope *oscFM;} {}
+ decl {Master *master;} {}
+}
+
+class ADnoteUI {: {public PresetsUI_}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window ADnoteGlobalParameters {
+ label {ADsynth Global Parameters of the Instrument}
+ xywh {66 187 535 405} type Double hide
+ } {
+ Fl_Group {} {
+ label FREQUENCY
+ xywh {5 255 525 115} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Group freqenv {
+ label {ADSynth Global - Frequency Envelope} open
+ xywh {10 295 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->GlobalPar.FreqEnvelope);}
+ class EnvelopeUI
+ } {}
+ Fl_Counter octave {
+ label Octave
+ callback {int k=(int) o->value();
+if (k<0) k+=16;
+pars->GlobalPar.PCoarseDetune = k*1024+
+ pars->GlobalPar.PCoarseDetune%1024;}
+ tooltip Octave xywh {450 275 45 15} type Simple labelsize 10 align 1 minimum -8 maximum 7 step 1 textfont 1 textsize 12
+ code0 {int k=pars->GlobalPar.PCoarseDetune/1024;if (k>=8) k-=16;}
+ code2 {o->value(k);}
+ }
+ Fl_Counter coarsedet {
+ label {Coarse det.}
+ callback {int k=(int) o->value();
+if (k<0) k+=1024;
+pars->GlobalPar.PCoarseDetune = k+
+ (pars->GlobalPar.PCoarseDetune/1024)*1024;}
+ tooltip {Coarse Detune} xywh {455 345 60 20} labelsize 10 align 5 minimum -64 maximum 63 step 1 textfont 1 textsize 12
+ code0 {int k=pars->GlobalPar.PCoarseDetune%1024;if (k>=512) k-=1024;}
+ code2 {o->value(k);}
+ code3 {o->lstep(10);}
+ }
+ Fl_Group freqlfo {
+ label {Frequency LFO } open
+ xywh {215 295 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->GlobalPar.FreqLfo);}
+ class LFOUI
+ } {}
+ Fl_Slider freq {
+ callback {pars->GlobalPar.PDetune=(int)o->value()+8192;
+detunevalueoutput->do_callback();}
+ tooltip {Fine Detune (cents)} xywh {60 275 385 15} type {Horz Knob} box FLAT_BOX minimum -8192 maximum 8191 step 1
+ code0 {o->value(pars->GlobalPar.PDetune-8192);}
+ }
+ Fl_Value_Output detunevalueoutput {
+ label Detune
+ callback {o->value(getdetune(pars->GlobalPar.PDetuneType,0,pars->GlobalPar.PDetune));}
+ xywh {12 275 45 15} labelsize 10 align 5 minimum -5000 maximum 5000 step 0.01 textfont 1 textsize 10
+ code0 {o->value(getdetune(pars->GlobalPar.PDetuneType,0,pars->GlobalPar.PDetune));}
+ }
+ Fl_Choice detunetype {
+ label {Detune Type}
+ callback {pars->GlobalPar.PDetuneType=(int) o->value()+1;
+detunevalueoutput->do_callback();} open
+ xywh {450 315 75 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("L35cents");o->add("L10cents");o->add("E100cents");o->add("E1200cents");}
+ code1 {o->value(pars->GlobalPar.PDetuneType-1);}
+ } {}
+ Fl_Dial {} {
+ label relBW
+ callback {pars->GlobalPar.PBandwidth=(int) o->value();
+
+pars->getBandwidthDetuneMultiplier();
+
+for (int i=0;i<NUM_VOICES;i++){
+ voicelistitem[i]->refreshlist();
+};}
+ tooltip {Bandwidth - how the relative fine detune of the voice are changed} xywh {500 270 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PBandwidth);}
+ class WidgetPDial
+ }
+ }
+ Fl_Group {} {
+ label AMPLITUDE
+ xywh {5 5 240 250} box THIN_UP_FRAME labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Value_Slider volume {
+ label Vol
+ callback {pars->GlobalPar.PVolume=(int)o->value();}
+ tooltip Volume xywh {10 30 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PVolume);}
+ }
+ Fl_Value_Slider vsns {
+ label {V.Sns}
+ callback {pars->GlobalPar.PAmpVelocityScaleFunction=(int) o->value();}
+ tooltip {Velocity Sensing Function (rightmost to disable)} xywh {10 50 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PAmpVelocityScaleFunction);}
+ }
+ Fl_Dial pan {
+ label Pan
+ callback {pars->GlobalPar.PPanning=(int) o->value();}
+ tooltip {Panning (leftmost is Random)} xywh {210 25 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PPanning);}
+ class WidgetPDial
+ }
+ Fl_Dial pstr {
+ label {P.Str.}
+ callback {pars->GlobalPar.PPunchStrength=(int) o->value();}
+ tooltip {Punch Strength} xywh {125 227 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PPunchStrength);}
+ class WidgetPDial
+ }
+ Fl_Dial pt {
+ label {P.t.}
+ callback {pars->GlobalPar.PPunchTime=(int) o->value();}
+ tooltip {Punch Time (duration)} xywh {155 227 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PPunchTime);}
+ class WidgetPDial
+ }
+ Fl_Dial pstc {
+ label {P.Stc.}
+ callback {pars->GlobalPar.PPunchStretch=(int) o->value();}
+ tooltip {Punch Stretch} xywh {185 227 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PPunchStretch);}
+ class WidgetPDial
+ }
+ Fl_Dial pvel {
+ label {P.Vel.}
+ callback {pars->GlobalPar.PPunchVelocitySensing=(int) o->value();}
+ tooltip {Punch Velocity Sensing} xywh {215 227 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->GlobalPar.PPunchVelocitySensing);}
+ class WidgetPDial
+ }
+ Fl_Group ampenv {
+ label {ADSynth Global - Amplitude Envelope} open
+ xywh {10 75 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->GlobalPar.AmpEnvelope);}
+ class EnvelopeUI
+ } {}
+ Fl_Group amplfo {
+ label {Amplitude LFO } open
+ xywh {10 145 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->GlobalPar.AmpLfo);}
+ class LFOUI
+ } {}
+ Fl_Check_Button rndgrp {
+ label {Rnd Grp}
+ callback {pars->GlobalPar.Hrandgrouping=(int) o->value();}
+ tooltip {How the Harmonic Amplitude is applied to voices that use the same oscillator} xywh {70 225 40 25} down_box DOWN_BOX labelsize 10 align 148
+ code0 {o->value(pars->GlobalPar.Hrandgrouping);}
+ }
+ }
+ Fl_Group {} {
+ label FILTER
+ xywh {245 5 285 250} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Group filterenv {
+ label {ADSynth Global - Filter Envelope} open
+ xywh {250 110 275 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->GlobalPar.FilterEnvelope);}
+ class EnvelopeUI
+ } {}
+ Fl_Group filterlfo {
+ label {Filter LFO} open
+ xywh {250 180 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->GlobalPar.FilterLfo);}
+ class LFOUI
+ } {}
+ Fl_Group filterui {
+ label {ADsynth Global - Filter} open
+ xywh {250 35 275 75} box FLAT_BOX color 50 align 144
+ code0 {o->init(pars->GlobalPar.GlobalFilter,&pars->GlobalPar.PFilterVelocityScale,&pars->GlobalPar.PFilterVelocityScaleFunction);}
+ class FilterUI
+ } {}
+ }
+ Fl_Check_Button stereo {
+ label Stereo
+ callback {pars->GlobalPar.PStereo=(int) o->value();}
+ xywh {5 220 65 35} box ENGRAVED_BOX down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(pars->GlobalPar.PStereo);}
+ }
+ Fl_Button {} {
+ label {Show Voice List}
+ callback {for (int i=0;i<NUM_VOICES;i++){
+ voicelistitem[i]->refreshlist();
+}
+ADnoteVoiceList->show();}
+ xywh {180 375 125 25}
+ }
+ Fl_Button {} {
+ label {Show Voice Parameters}
+ callback {ADnoteVoice->show();}
+ xywh {5 375 170 25} labelfont 1
+ }
+ Fl_Button {} {
+ label Close
+ callback {ADnoteGlobalParameters->hide();}
+ xywh {470 375 60 25} box THIN_UP_BOX
+ }
+ Fl_Button {} {
+ label Resonance
+ callback {resui->resonancewindow->redraw();
+resui->resonancewindow->show();}
+ tooltip Resonance xywh {309 375 86 25} box THIN_UP_BOX
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(pars);}
+ xywh {405 380 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(pars,this);}
+ xywh {435 380 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ Fl_Window ADnoteVoice {
+ label {ADsynth Voice Parameters}
+ xywh {53 58 765 560} type Double hide
+ } {
+ Fl_Group advoice {
+ xywh {0 0 760 525} box BORDER_BOX
+ code0 {o->init(pars,nvoice,master);}
+ code1 {o->show();}
+ class ADvoiceUI
+ } {}
+ Fl_Button {} {
+ label {Close Window}
+ callback {ADnoteVoice->hide();}
+ xywh {300 530 195 25} box THIN_UP_BOX labelfont 1
+ }
+ Fl_Counter currentvoicecounter {
+ label {Current Voice}
+ callback {nvoice=(int)o->value()-1;
+advoice->hide();
+ADnoteVoice->remove(advoice);
+delete advoice;
+advoice=new ADvoiceUI(0,0,765,525);
+ADnoteVoice->add(advoice);
+advoice->init(pars,nvoice,master);
+advoice->show();
+ADnoteVoice->redraw();}
+ xywh {5 530 130 25} type Simple labelfont 1 align 8 minimum 0 maximum 2 step 1 value 1 textfont 1 textsize 18
+ code0 {o->bounds(1,NUM_VOICES);}
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(pars,nvoice);}
+ xywh {700 535 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(pars,this,nvoice);}
+ xywh {730 535 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ Fl_Window ADnoteVoiceList {
+ label {ADsynth Voices list}
+ xywh {32 266 650 260} type Double hide
+ } {
+ Fl_Text_Display {} {
+ label {No.}
+ xywh {10 15 30 10} box NO_BOX labelfont 1 labelsize 13
+ }
+ Fl_Text_Display {} {
+ label Vol
+ xywh {145 15 30 10} box NO_BOX labelfont 1 labelsize 13
+ }
+ Fl_Text_Display {} {
+ label Detune
+ xywh {384 15 25 10} box NO_BOX labelfont 1 labelsize 13
+ }
+ Fl_Text_Display {} {
+ label Pan
+ xywh {210 15 30 10} box NO_BOX labelfont 1 labelsize 13
+ }
+ Fl_Text_Display {} {
+ label {Vib. Depth}
+ xywh {560 15 30 10} box NO_BOX labelfont 1 labelsize 13
+ }
+ Fl_Text_Display {} {
+ label {R.}
+ xywh {245 15 25 10} box NO_BOX labelfont 1 labelsize 13
+ }
+ Fl_Button {} {
+ label {Hide Voice List}
+ callback {ADnoteVoiceList->hide();}
+ xywh {255 237 125 20}
+ }
+ Fl_Scroll {} {open
+ xywh {0 15 640 220} type VERTICAL box THIN_UP_BOX
+ } {
+ Fl_Pack {} {open
+ xywh {0 20 620 210}
+ code0 {for (int i=0;i<NUM_VOICES;i++){voicelistitem[i]=new ADvoicelistitem(0,0,620,25,"");voicelistitem[i]->init(pars,i,master);}}
+ } {}
+ }
+ }
+ }
+ Function {ADnoteUI(ADnoteParameters *parameters,Master *master_)} {} {
+ code {pars=parameters;
+master=master_;
+nvoice=0;
+resui=new ResonanceUI(pars->GlobalPar.Reson);
+make_window();} {}
+ }
+ Function {~ADnoteUI()} {} {
+ code {ADnoteVoiceList->hide();
+ADnoteGlobalParameters->hide();
+ADnoteVoice->hide();
+delete(ADnoteVoiceList);
+delete(ADnoteGlobalParameters);
+delete(ADnoteVoice);
+delete(resui);} {}
+ }
+ Function {refresh()} {} {
+ code {volume->value(pars->GlobalPar.PVolume);
+vsns->value(pars->GlobalPar.PAmpVelocityScaleFunction);
+pan->value(pars->GlobalPar.PPanning);
+
+stereo->value(pars->GlobalPar.PStereo);
+rndgrp->value(pars->GlobalPar.Hrandgrouping);
+
+pstr->value(pars->GlobalPar.PPunchStrength);
+pt->value(pars->GlobalPar.PPunchTime);
+pstc->value(pars->GlobalPar.PPunchStretch);
+pvel->value(pars->GlobalPar.PPunchVelocitySensing);
+
+detunevalueoutput->value(getdetune(pars->GlobalPar.PDetuneType,0,pars->GlobalPar.PDetune));
+freq->value(pars->GlobalPar.PDetune-8192);
+
+int k=pars->GlobalPar.PCoarseDetune/1024;if (k>=8) k-=16;
+octave->value(k);
+
+detunetype->value(pars->GlobalPar.PDetuneType-1);
+k=pars->GlobalPar.PCoarseDetune%1024;if (k>=512) k-=1024;
+coarsedet->value(k);
+amplfo->refresh();
+freqlfo->refresh();
+filterlfo->refresh();
+
+ampenv->refresh();
+freqenv->refresh();
+filterenv->refresh();
+filterui->refresh();
+
+for (int i=0;i<NUM_VOICES;i++) voicelistitem[i]->refreshlist();
+
+resui->refresh();
+currentvoicecounter->do_callback();} {}
+ }
+ decl {ADnoteParameters *pars;} {}
+ decl {ResonanceUI *resui;} {}
+ decl {Master *master;} {}
+ decl {int nvoice;} {}
+ decl {ADvoicelistitem *voicelistitem[NUM_VOICES];} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/BankUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/BankUI.fl
new file mode 100644
index 00000000..cf1cfe9e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/BankUI.fl
@@ -0,0 +1,352 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0104
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <string.h>} {public
+}
+
+decl {\#include <FL/Fl_Button.H>} {public
+}
+
+decl {\#include <FL/Fl_File_Chooser.H>} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "../Misc/Bank.h"} {public
+}
+
+decl {\#include "../Misc/Config.h"} {public
+}
+
+class BankProcess_ {} {
+ Function {process()} {open return_type {virtual void}
+ } {}
+ decl {Bank *bank;} {public
+ }
+}
+
+class BankSlot {: {public Fl_Button,BankProcess_}
+} {
+ Function {BankSlot(int x,int y, int w, int h, const char *label=0):Fl_Button(x,y,w,h,label)} {} {
+ code {what=NULL;
+whatslot=NULL;
+nslot=0;
+nselected=NULL;} {}
+ }
+ Function {handle(int event)} {return_type int
+ } {
+ code {if (what==NULL) return(0);
+if (Fl::event_inside(this)){
+ *what=0;*whatslot=nslot;
+ if ((event==FL_RELEASE)&&(Fl::event_button()==1))*what=1;
+ if ((event==FL_RELEASE)&&(Fl::event_button()==3))*what=2;
+ if (event==FL_PUSH) highlight=1;
+}else highlight=0;
+
+int tmp=Fl_Button::handle(event);
+if ((*what!=0) && Fl::event_inside(this)) (bp->*fnc)();
+return(tmp);} {}
+ }
+ Function {init(int nslot_, int *what_, int *whatslot_,void (BankProcess_:: *fnc_)(void),BankProcess_ *bp_,Bank *bank_,int *nselected_)} {} {
+ code {nslot=nslot_;
+what=what_;
+whatslot=whatslot_;
+fnc=fnc_;
+bp=bp_;
+bank=bank_;
+nselected=nselected_;
+box(FL_THIN_UP_BOX);
+align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE|FL_ALIGN_CLIP);
+
+highlight=0;
+refresh();} {}
+ }
+ Function {refresh()} {} {
+ code {if (bank->emptyslot(nslot)) {
+ color(46);
+} else {
+ if (bank->isPADsynth_used(nslot)) color(26);
+ else color(51);
+};
+
+if (*nselected==nslot) color(6);
+
+
+label(bank->getnamenumbered(nslot));} {}
+ }
+ decl {int *what,*whatslot,nslot,highlight, *nselected;} {}
+ decl {void (BankProcess_:: *fnc)(void);} {}
+ decl {BankProcess_ *bp;} {}
+}
+
+class BankUI {: {public BankProcess_}
+} {
+ Function {make_window()} {} {
+ Fl_Window bankuiwindow {
+ label Bank
+ xywh {4 64 785 575} type Double hide
+ code0 {o->label(bank->bankfiletitle);}
+ code1 {if (bank->bankfiletitle==NULL) o->label ("Choose a bank from the bank list on the left (or go to settings if to configure the bank location) or choose 'New Bank...' to make a new bank.");}
+ } {
+ Fl_Button {} {
+ label Close
+ callback {bankuiwindow->hide();}
+ xywh {705 546 70 24} box THIN_UP_BOX
+ }
+ Fl_Group {} {
+ xywh {5 34 772 491} box ENGRAVED_FRAME
+ } {
+ Fl_Pack {} {
+ xywh {10 39 150 481} box BORDER_BOX
+ code0 {o->box(FL_NO_BOX);}
+ code1 {for (int i=0;i<32;i++){bs[i]=new BankSlot (0,0,o->w(),15," ");bs[i]->init(i,&what,&slot,&BankProcess_::process,(BankProcess_ *)this,bank,&nselected);};}
+ } {}
+ Fl_Pack {} {
+ xywh {163 39 150 481} box BORDER_BOX
+ code0 {o->box(FL_NO_BOX);}
+ code1 {for (int i=32;i<64;i++){bs[i]=new BankSlot (0,0,o->w(),15," ");bs[i]->init(i,&what,&slot,&BankProcess_::process,(BankProcess_ *)this,bank,&nselected);};}
+ } {}
+ Fl_Pack {} {
+ xywh {316 39 150 481} box BORDER_BOX
+ code0 {o->box(FL_NO_BOX);}
+ code1 {for (int i=64;i<96;i++){bs[i]=new BankSlot (0,0,o->w(),15," ");bs[i]->init(i,&what,&slot,&BankProcess_::process,(BankProcess_ *)this,bank,&nselected);};}
+ } {}
+ Fl_Pack {} {
+ xywh {469 39 150 481} box BORDER_BOX
+ code0 {o->box(FL_NO_BOX);}
+ code1 {for (int i=96;i<128;i++){bs[i]=new BankSlot (0,0,o->w(),15," ");bs[i]->init(i,&what,&slot,&BankProcess_::process,(BankProcess_ *)this,bank,&nselected);};}
+ } {}
+ Fl_Pack {} {
+ xywh {622 39 150 481} box BORDER_BOX
+ code0 {o->box(FL_NO_BOX);}
+ code1 {for (int i=128;i<160;i++){bs[i]=new BankSlot (0,0,o->w(),15," ");bs[i]->init(i,&what,&slot,&BankProcess_::process,(BankProcess_ *)this,bank,&nselected);};}
+ } {}
+ }
+ Fl_Group modeselect {
+ xywh {5 528 425 42} box ENGRAVED_BOX
+ } {
+ Fl_Light_Button writebutton {
+ label WRITE
+ callback {if (o->value()>0.5) mode=2;
+removeselection();}
+ xywh {116 534 99 30} type Radio box PLASTIC_UP_BOX down_box THIN_DOWN_BOX selection_color 1 labeltype ENGRAVED_LABEL labelfont 1 labelsize 18
+ code0 {if (bank->locked()) o->deactivate();}
+ }
+ Fl_Light_Button readbutton {
+ label READ
+ callback {if (o->value()>0.5) mode=1;
+removeselection();}
+ xywh {11 534 99 30} type Radio box PLASTIC_UP_BOX down_box THIN_DOWN_BOX selection_color 101 labeltype ENGRAVED_LABEL labelfont 1 labelsize 18
+ code0 {o->value(1);}
+ }
+ Fl_Light_Button clearbutton {
+ label CLEAR
+ callback {if (o->value()>0.5) mode=3;
+removeselection();}
+ xywh {221 534 99 30} type Radio box PLASTIC_UP_BOX down_box THIN_DOWN_BOX selection_color 0 labeltype ENGRAVED_LABEL labelfont 1 labelsize 18
+ code0 {if (bank->locked()) o->deactivate();}
+ }
+ Fl_Light_Button swapbutton {
+ label SWAP
+ callback {if (o->value()>0.5) mode=4;
+removeselection();}
+ xywh {325 534 99 30} type Radio box PLASTIC_UP_BOX down_box THIN_DOWN_BOX selection_color 227 labeltype ENGRAVED_LABEL labelfont 1 labelsize 18
+ code0 {if (bank->locked()) o->deactivate();}
+ }
+ }
+ Fl_Button {} {
+ label {New Bank...}
+ callback {const char *dirname;
+
+dirname=fl_input("New empty Bank:");
+if (dirname==NULL) return;
+
+
+int result=bank->newbank(dirname);
+
+if (result!=0) fl_alert("Error: Could not make a new bank (directory)..");
+
+refreshmainwindow();}
+ xywh {685 5 93 25} box PLASTIC_UP_BOX labelfont 1 labelsize 12 align 128
+ }
+ Fl_Check_Button {} {
+ label {auto close}
+ callback {config.cfg.BankUIAutoClose=(int) o->value();}
+ tooltip {automatically close the bank window if the instrument is loaded} xywh {705 529 60 15} down_box DOWN_BOX labelsize 10
+ code0 {o->value(config.cfg.BankUIAutoClose);}
+ }
+ Fl_Choice banklist {
+ callback {int n=o->value();
+char *dirname=bank->banks[n].dir;
+if (dirname==NULL) return;
+
+if (bank->loadbank(dirname)==2)
+ fl_alert("Error: Could not load the bank from the directory\\n%s.",dirname);
+for (int i=0;i<BANK_SIZE;i++) bs[i]->refresh();
+refreshmainwindow();} open
+ xywh {5 8 220 20} down_box BORDER_BOX labelfont 1 align 0 textfont 1 textsize 12
+ } {}
+ Fl_Button {} {
+ label {Refresh bank list}
+ callback {rescan_for_banks();
+banklist->value(0);}
+ tooltip {Refresh the bank list (rescan)} xywh {230 8 105 20} box THIN_UP_BOX color 50 labelsize 12
+ }
+ Fl_Check_Button {} {
+ label {Show PADsynth status}
+ callback {config.cfg.CheckPADsynth=(int) o->value();
+refreshmainwindow();}
+ xywh {435 530 150 15} down_box DOWN_BOX labelsize 12
+ code0 {o->value(config.cfg.CheckPADsynth);}
+ }
+ }
+ }
+ Function {BankUI(Master *master_,int *npart_)} {} {
+ code {fnc=&BankProcess_::process;
+master=master_;
+npart=npart_;
+bank=&master_->bank;
+what=0;
+nselected=-1;
+make_window();
+mode=1;} {}
+ }
+ Function {~BankUI()} {return_type virtual
+ } {
+ code {bankuiwindow->hide();
+delete(bankuiwindow);} {}
+ }
+ Function {show()} {} {
+ code {bankuiwindow->show();
+simplesetmode(config.cfg.UserInterfaceMode==2);} {}
+ }
+ Function {hide()} {} {
+ code {bankuiwindow->hide();} {}
+ }
+ Function {init(Fl_Valuator *cbwig_)} {} {
+ code {cbwig=cbwig_;
+rescan_for_banks();} {}
+ }
+ Function {process()} {return_type void
+ } {
+ code {int slot=this->slot;
+
+if ((what==2)&&(bank->emptyslot(slot)==0)&&(mode!=4)) {//Rename slot
+ const char *tmp=fl_input("Slot (instrument) name:",(const char *)bank->getname(slot));
+ if (tmp!=NULL) bank->setname(slot,tmp,-1);
+ bs[slot]->refresh();
+};
+
+if ((what==1)&&(mode==1)&&(!bank->emptyslot(slot))){//Reads from slot
+ master->busy=true;
+ bank->loadfromslot(slot,master->part[*npart]);
+ master->busy=false;
+ master->part[*npart]->applyparameters();
+ snprintf((char *)master->part[*npart]->Pname,PART_MAX_NAME_LEN,"%s",bank->getname(slot));
+ cbwig->do_callback();
+
+ if (config.cfg.BankUIAutoClose!=0)
+ bankuiwindow->hide();
+
+};
+
+if ((what==1)&&(mode==2)){//save(write) to slot
+ if (!bank->emptyslot(slot)){
+ if (!fl_ask("Overwrite the slot no. %d ?",slot+1)) goto nooverwriteslot;
+ };
+ master->busy=true;
+ bank->savetoslot(slot,master->part[*npart]);
+ master->busy=false;
+
+ bs[slot]->refresh();
+ mode=1;readbutton->value(1);writebutton->value(0);
+ nooverwriteslot:;
+};
+
+
+
+if ((what==1)&&(mode==3)&&(!bank->emptyslot(slot))){//Clears the slot
+ if (fl_ask("Clear the slot no. %d ?",slot+1)){
+ bank->clearslot(slot);
+ bs[slot]->refresh();
+ };
+};
+
+if (mode==4){//swap
+ bool done=false;
+ if ((what==1)&&(nselected>=0)){
+ bank->swapslot(nselected,slot);
+ int ns=nselected;
+ nselected=-1;
+ bs[slot]->refresh();
+ bs[ns]->refresh();
+ done=true;
+ };
+ if (((nselected<0)||(what==2))&&(!done)){
+ int ns=nselected;
+ nselected=slot;
+ if (ns>0) bs[ns]->refresh();
+ bs[slot]->refresh();
+ };
+};
+if (mode!=4) refreshmainwindow();} {selected
+ }
+ }
+ Function {refreshmainwindow()} {} {
+ code {bankuiwindow->label(bank->bankfiletitle);
+mode=1;readbutton->value(1);writebutton->value(0);clearbutton->value(0);swapbutton->value(0);
+nselected=-1;
+if (bank->locked()){
+ writebutton->deactivate();
+ clearbutton->deactivate();
+ swapbutton->deactivate();
+} else {
+ writebutton->activate();
+ clearbutton->activate();
+ swapbutton->activate();
+};
+for (int i=0;i<BANK_SIZE;i++) bs[i]->refresh();} {}
+ }
+ Function {removeselection()} {} {
+ code {if (nselected>=0) {
+ int ns=nselected;
+ nselected=-1;
+ bs[ns]->refresh();
+};} {}
+ }
+ Function {rescan_for_banks()} {} {
+ code {banklist->clear();
+banklist->add(" ");
+bank->rescanforbanks();
+
+for (int i=1;i<MAX_NUM_BANKS;i++) {
+ if (bank->banks[i].name!=NULL) banklist->add(bank->banks[i].name);
+};} {}
+ }
+ Function {simplesetmode(bool beginnerui)} {} {
+ code {readbutton->value(1);
+mode=1;
+removeselection();
+if (beginnerui) modeselect->hide();
+ else modeselect->show();} {}
+ }
+ decl {BankSlot *bs[BANK_SIZE];} {}
+ decl {int slot,what;//"what"=what button is pressed} {}
+ decl {int mode,*npart,nselected;} {}
+ decl {Master *master;} {}
+ decl {void (BankProcess_::* fnc)(void);} {}
+ decl {Fl_Valuator *cbwig;} {public
+ }
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/CMakeLists.txt b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/CMakeLists.txt
new file mode 100644
index 00000000..9b385ff9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/CMakeLists.txt
@@ -0,0 +1,54 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2006-2008 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+
+FLTK_WRAP_UI (
+ FLTKUI
+ ADnoteUI.fl
+ BankUI.fl
+ ConfigUI.fl
+ EffUI.fl
+ EnvelopeUI.fl
+ FilterUI.fl
+ LFOUI.fl
+ MasterUI.fl
+ MicrotonalUI.fl
+ OscilGenUI.fl
+ PADnoteUI.fl
+ PartUI.fl
+ PresetsUI.fl
+ ResonanceUI.fl
+ SUBnoteUI.fl
+ SeqUI.fl
+ VirKeyboard.fl
+ WidgetPDial.fl
+ )
+
+add_library (
+ zyngui STATIC
+ ${FLTKUI_FLTK_UI_SRCS}
+ )
+
+set_target_properties ( zyngui
+ PROPERTIES
+ COMPILE_FLAGS "-O3 -fPIC -fvisibility=hidden -DASM_F2I_YES -DOS_LINUX -DFFTW_VERSION_3"
+ )
+
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ConfigUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ConfigUI.fl
new file mode 100644
index 00000000..c130259e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ConfigUI.fl
@@ -0,0 +1,443 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <math.h>} {public
+}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <FL/Fl_File_Chooser.H>} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include "../Misc/Util.h"} {public
+}
+
+decl {\#include "../Misc/Dump.h"} {public
+}
+
+decl {extern Dump dump;} {public
+}
+
+class ConfigUI {} {
+ Function {make_window()} {} {
+ Fl_Window configwindow {
+ label {ZynAddSubFX Settings}
+ callback {writebankcfg();
+o->hide();}
+ xywh {88 313 510 340} type Double hide
+ } {
+ Fl_Tabs {} {
+ xywh {5 5 500 305}
+ } {
+ Fl_Group {} {
+ label {Main settings}
+ xywh {5 25 500 285}
+ } {
+ Fl_Group {} {
+ label {Sample Rate}
+ xywh {15 45 165 30} box ENGRAVED_FRAME
+ } {
+ Fl_Choice {} {
+ callback {if ((int)o->value()==0) samplerateinput->activate();
+ else samplerateinput->deactivate();
+
+int samplerates[8]={44100,16000,22050,32000,44100,48000,88200,96000};
+config.cfg.SampleRate=samplerates[(int)o->value()];
+
+setsamplerateinput();}
+ xywh {20 50 85 20} down_box BORDER_BOX textsize 10
+ code0 {o->value(getsamplerateorder());}
+ } {
+ menuitem {} {
+ label Custom
+ xywh {10 10 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 16000Hz
+ xywh {30 30 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 22050Hz
+ xywh {20 20 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 32000Hz
+ xywh {30 30 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 44100Hz
+ xywh {40 40 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 48000Hz
+ xywh {50 50 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 88200Hz
+ xywh {60 60 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 96000Hz
+ xywh {70 70 100 20} labelfont 1
+ }
+ }
+ Fl_Input samplerateinput {
+ callback {char *tmp;
+config.cfg.SampleRate=strtoul(o->value(),&tmp,10);}
+ xywh {115 50 60 20} type Int textfont 1
+ code0 {setsamplerateinput();}
+ code1 {if (getsamplerateorder()!=0) o->deactivate();}
+ }
+ }
+ Fl_Input {} {
+ label {Buffer Size}
+ callback {char *tmp;
+config.cfg.SoundBufferSize=strtoul(o->value(),&tmp,10);}
+ tooltip {Internal Sound Buffer Size (samples)} xywh {190 45 60 20} type Int labelsize 12 align 129 textfont 1
+ code0 {char *tmpbuf=new char[100];o->cut(0,o->maximum_size());}
+ code1 {snprintf(tmpbuf,100,"%d",config.cfg.SoundBufferSize);o->insert(tmpbuf);}
+ code2 {delete(tmpbuf);}
+ }
+ Fl_Light_Button {} {
+ label {Swap Stereo }
+ callback {config.cfg.SwapStereo=(int) o->value();}
+ xywh {20 80 85 20} box THIN_UP_BOX labelsize 11
+ code0 {o->value(config.cfg.SwapStereo);}
+ }
+ Fl_Choice {} {
+ label OscilSize
+ callback {config.cfg.OscilSize=128<<o->value();}
+ tooltip {ADSynth Oscillator Size (samples)} xywh {175 80 75 20} down_box BORDER_BOX labelfont 1 labelsize 12 textsize 10
+ code0 {o->value( (int) (log(config.cfg.OscilSize/128.0-1.0)/log(2)) +1);}
+ } {
+ menuitem {} {
+ label 128
+ xywh {25 25 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 256
+ xywh {35 35 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 512
+ xywh {45 45 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 1024
+ xywh {45 45 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 2048
+ xywh {55 55 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 4096
+ xywh {55 55 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 8192
+ xywh {65 65 100 20} labelfont 1
+ }
+ menuitem {} {
+ label 16384
+ xywh {75 75 100 20} labelfont 1
+ }
+ }
+ Fl_Box {} {
+ label {Most settings has effect only after ZynAddSubFX is restarted.}
+ xywh {15 275 235 30} labelfont 1 labelsize 12 align 128
+ }
+ Fl_Box {} {
+ label {Read the Readme.txt for other settings}
+ xywh {10 255 240 20} labelfont 1 labelsize 12 align 128
+ }
+ Fl_Group {} {
+ xywh {15 125 230 85} box ENGRAVED_BOX
+ } {
+ Fl_File_Input {} {
+ label {Dump File}
+ callback {snprintf(config.cfg.DumpFile,config.maxstringsize,"%s",o->value());}
+ xywh {20 170 220 35} align 5
+ code0 {o->insert(config.cfg.DumpFile);}
+ }
+ Fl_Check_Button {} {
+ label {Dump notes}
+ callback {config.cfg.DumpNotesToFile=(int) o->value();
+dump.startnow();//this has effect only if this option was disabled}
+ xywh {20 130 100 20} down_box DOWN_BOX
+ code0 {o->value(config.cfg.DumpNotesToFile);}
+ }
+ Fl_Check_Button {} {
+ label Append
+ callback {config.cfg.DumpAppend=(int) o->value();}
+ xywh {160 130 80 20} down_box DOWN_BOX
+ code0 {o->value(config.cfg.DumpAppend);}
+ }
+ }
+ Fl_Group {} {
+ xywh {255 45 245 260} box ENGRAVED_FRAME
+ } {
+ Fl_Box {} {
+ label {Note: Not all the following settings are used (this depends on the operating system, etc..)}
+ xywh {260 50 235 45} labelfont 1 labelsize 12 align 128
+ }
+ Fl_Group {} {
+ label Linux
+ xywh {260 110 235 115} box ENGRAVED_BOX labelfont 1 labelsize 16 align 5
+ } {
+ Fl_File_Input {} {
+ label {OSS Sequencer Device (/dev/...)}
+ callback {snprintf(config.cfg.LinuxOSSSeqInDev,config.maxstringsize,"%s",o->value());}
+ xywh {265 180 225 35} align 5
+ code0 {o->insert(config.cfg.LinuxOSSSeqInDev);}
+ }
+ Fl_File_Input {} {
+ label {OSS Wave Out Device (/dev/...)}
+ callback {snprintf(config.cfg.LinuxOSSWaveOutDev,config.maxstringsize,"%s",o->value());}
+ xywh {265 130 225 35} align 5
+ code0 {o->insert(config.cfg.LinuxOSSWaveOutDev);}
+ }
+ }
+ Fl_Group {} {
+ label Windows
+ xywh {260 250 235 50} box ENGRAVED_BOX labelfont 1 labelsize 16 align 5
+ } {
+ Fl_Counter {} {
+ label {Midi In Dev}
+ callback {config.cfg.WindowsMidiInId=(int) o->value();
+midiinputnamebox->label(config.winmididevices[config.cfg.WindowsMidiInId].name);}
+ xywh {270 270 65 20} type Simple labelsize 12 align 1 minimum 0 maximum 100 step 1
+ code0 {o->maximum(config.winmidimax-1);}
+ code1 {o->value(config.cfg.WindowsMidiInId);}
+ }
+ Fl_Box midiinputnamebox {
+ label {Midi input device name}
+ xywh {340 260 150 35} labelfont 1 labelsize 12 align 212
+ code0 {o->label(config.winmididevices[config.cfg.WindowsMidiInId].name);}
+ }
+ }
+ }
+ Fl_Counter {} {
+ label {XML compression level}
+ callback {config.cfg.GzipCompression=(int) o->value();}
+ tooltip {gzip compression level (0 - uncompressed)} xywh {20 215 65 15} type Simple labelsize 12 align 8 minimum 0 maximum 9 step 1
+ code0 {o->value(config.cfg.GzipCompression);}
+ }
+ Fl_Choice {} {
+ label {PADsynth Interpolation}
+ callback {config.cfg.Interpolation=(int) o->value();}
+ xywh {175 105 75 15} down_box BORDER_BOX labelsize 11 textsize 12
+ code0 {o->value(config.cfg.Interpolation);}
+ } {
+ menuitem {} {
+ label {Linear(fast)}
+ xywh {0 0 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {Cubic(slow)}
+ xywh {10 10 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Choice {} {
+ label {Virtual Keyboard Layout}
+ callback {config.cfg.VirKeybLayout=(int) o->value();;} open selected
+ xywh {155 235 85 20} down_box BORDER_BOX labelsize 13 textfont 1 textsize 12
+ code0 {o->value(config.cfg.VirKeybLayout);}
+ } {
+ menuitem {} {
+ label { }
+ xywh {5 5 100 20} labelfont 1 labelsize 13 deactivate
+ }
+ menuitem {} {
+ label QWERTY
+ xywh {15 15 100 20} labelfont 1 labelsize 13
+ }
+ menuitem {} {
+ label Dvorak
+ xywh {25 25 100 20} labelfont 1 labelsize 13
+ }
+ }
+ }
+ Fl_Group {} {
+ label {Bank root dirs}
+ xywh {5 25 500 285} hide
+ } {
+ Fl_Browser rootsbrowse {
+ callback {activatebutton_rootdir(o->value()!=0);}
+ xywh {15 35 485 220} type Hold
+ }
+ Fl_Button {} {
+ label {Add root directory...}
+ callback {const char *dirname;
+dirname=fl_dir_chooser("Add a root directory for banks:",NULL,0);
+if (dirname==NULL) return;
+
+rootsbrowse->add(dirname);}
+ xywh {15 265 80 35} box THIN_UP_BOX align 128
+ }
+ Fl_Button removerootdirbutton {
+ label {Remove root dir...}
+ callback {if (rootsbrowse->value()!=0) {
+ rootsbrowse->remove(rootsbrowse->value());
+};
+activatebutton_rootdir(false);}
+ xywh {105 265 80 35} box THIN_UP_BOX align 128
+ code0 {o->deactivate();}
+ }
+ Fl_Button makedefaultrootdirbutton {
+ label {Make default}
+ callback {int n=rootsbrowse->value();
+
+if (n!=0) {
+ rootsbrowse->move(1,n);
+ rootsbrowse->value(1);
+ rootsbrowse->redraw();
+};
+activatebutton_rootdir(true);}
+ xywh {190 265 80 35} box THIN_UP_BOX align 128
+ code0 {o->deactivate();}
+ }
+ }
+ Fl_Group {} {
+ label {Presets dirs}
+ xywh {5 25 500 285} hide
+ } {
+ Fl_Browser presetbrowse {
+ callback {activatebutton_presetdir(o->value()!=0);}
+ xywh {15 35 485 220} type Hold
+ }
+ Fl_Button {} {
+ label {Add preset directory...}
+ callback {const char *dirname;
+dirname=fl_dir_chooser("Add a preset directory :",NULL,0);
+if (dirname==NULL) return;
+
+presetbrowse->add(dirname);}
+ xywh {15 265 80 35} box THIN_UP_BOX align 128
+ }
+ Fl_Button removepresetbutton {
+ label {Remove preset dir...}
+ callback {if (presetbrowse->value()!=0) {
+ presetbrowse->remove(presetbrowse->value());
+};
+activatebutton_presetdir(false);}
+ xywh {105 265 80 35} box THIN_UP_BOX align 128
+ code0 {o->deactivate();}
+ }
+ Fl_Button makedefaultpresetbutton {
+ label {Make default}
+ callback {int n=presetbrowse->value();
+
+if (n!=0) {
+ presetbrowse->move(1,n);
+ presetbrowse->value(1);
+ presetbrowse->redraw();
+};
+activatebutton_presetdir(true);}
+ xywh {190 265 80 35} box THIN_UP_BOX align 128
+ code0 {o->deactivate();}
+ }
+ }
+ }
+ Fl_Button {} {
+ label Close
+ callback {configwindow->hide();
+writebankcfg();
+writepresetcfg();}
+ xywh {200 315 105 20} box THIN_UP_BOX
+ }
+ }
+ }
+ Function {ConfigUI()} {} {
+ code {make_window();
+readbankcfg();
+readpresetcfg();} {}
+ }
+ Function {activatebutton_rootdir(bool active)} {} {
+ code {if (active) {
+ removerootdirbutton->activate();
+ makedefaultrootdirbutton->activate();
+}else{
+ removerootdirbutton->deactivate();
+ makedefaultrootdirbutton->deactivate();
+};} {}
+ }
+ Function {activatebutton_presetdir(bool active)} {} {
+ code {if (active) {
+ removepresetbutton->activate();
+ makedefaultpresetbutton->activate();
+}else{
+ removepresetbutton->deactivate();
+ makedefaultpresetbutton->deactivate();
+};} {}
+ }
+ Function {readbankcfg()} {} {
+ code {rootsbrowse->clear();
+
+for (int i=0;i<MAX_BANK_ROOT_DIRS;i++){
+ if (config.cfg.bankRootDirList[i]!=NULL) rootsbrowse->add(config.cfg.bankRootDirList[i]);
+};} {}
+ }
+ Function {writebankcfg()} {} {
+ code {config.clearbankrootdirlist();
+
+for (int n=0;n<rootsbrowse->size();n++){
+ config.cfg.bankRootDirList[n]=new char [MAX_STRING_SIZE];
+ strncpy(config.cfg.bankRootDirList[n],rootsbrowse->text(n+1),MAX_STRING_SIZE);
+};} {}
+ }
+ Function {readpresetcfg()} {} {
+ code {presetbrowse->clear();
+
+for (int i=0;i<MAX_BANK_ROOT_DIRS;i++){
+ if (config.cfg.presetsDirList[i]!=NULL) presetbrowse->add(config.cfg.presetsDirList[i]);
+};} {}
+ }
+ Function {writepresetcfg()} {} {
+ code {config.clearpresetsdirlist();
+
+for (int n=0;n<presetbrowse->size();n++){
+ config.cfg.presetsDirList[n]=new char [MAX_STRING_SIZE];
+ strncpy(config.cfg.presetsDirList[n],presetbrowse->text(n+1),MAX_STRING_SIZE);
+};} {}
+ }
+ Function {getsamplerateorder()} {return_type int
+ } {
+ code {int smpr=config.cfg.SampleRate;
+int order=0;
+switch(smpr){
+ case 16000:order=1;break;
+ case 22050:order=2;break;
+ case 32000:order=3;break;
+ case 44100:order=4;break;
+ case 48000:order=5;break;
+ case 88200:order=6;break;
+ case 96000:order=7;break;
+ default:order=0;break;
+};
+return(order);} {}
+ }
+ Function {setsamplerateinput()} {return_type void
+ } {
+ code {char *tmpbuf=new char[100];
+samplerateinput->cut(0,samplerateinput->maximum_size());
+snprintf(tmpbuf,100,"%d",config.cfg.SampleRate);
+samplerateinput->insert(tmpbuf);
+delete (tmpbuf);} {}
+ }
+ Function {show()} {} {
+ code {configwindow->show();} {}
+ }
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/EffUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/EffUI.fl
new file mode 100644
index 00000000..e3ad8fc9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/EffUI.fl
@@ -0,0 +1,2310 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0104
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <string.h>} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "EnvelopeUI.h"} {public
+}
+
+decl {\#include "FilterUI.h"} {public
+}
+
+decl {\#include "../Misc/Util.h"} {public
+}
+
+decl {\#include "../Effects/EffectMgr.h"} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class EQGraph {: {public Fl_Box}
+} {
+ Function {EQGraph(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {eff=NULL;
+maxdB=30;} {}
+ }
+ Function {init(EffectMgr *eff_)} {} {
+ code {eff=eff_;
+oldx=-1;
+khzval=-1;} {}
+ }
+ Function {draw_freq_line(REALTYPE freq,int type)} {} {
+ code {fl_color(FL_GRAY);
+REALTYPE freqx=getfreqpos(freq);
+switch(type){
+ case 0:if (active_r()) fl_color(FL_WHITE);
+ else fl_color(205,205,205);
+ fl_line_style(FL_SOLID);
+ break;
+ case 1:fl_line_style(FL_DOT);break;
+ case 2:fl_line_style(FL_DASH);break;
+};
+
+
+if ((freqx>0.0)&&(freqx<1.0))
+ fl_line(x()+(int) (freqx*w()),y(),
+ x()+(int) (freqx*w()),y()+h());} {}
+ }
+ Function {draw()} {} {
+ code {int ox=x(),oy=y(),lx=w(),ly=h(),i,iy,oiy;
+REALTYPE freqx;
+
+if (active_r()) fl_color(0,70,150);
+ else fl_color(80,120,160);
+fl_rectf(ox,oy,lx,ly);
+
+
+//draw the lines
+fl_color(FL_GRAY);
+
+fl_line_style(FL_SOLID);
+fl_line(ox+2,oy+ly/2,ox+lx-2,oy+ly/2);
+
+freqx=getfreqpos(1000.0);
+if ((freqx>0.0)&&(freqx<1.0))
+ fl_line(ox+(int) (freqx*lx),oy,
+ ox+(int) (freqx*lx),oy+ly);
+
+for (i=1;i<10;i++){
+ if(i==1){
+ draw_freq_line(i*100.0,0);
+ draw_freq_line(i*1000.0,0);
+ }else
+ if (i==5){
+ draw_freq_line(i*10.0,2);
+ draw_freq_line(i*100.0,2);
+ draw_freq_line(i*1000.0,2);
+ }else{
+ draw_freq_line(i*10.0,1);
+ draw_freq_line(i*100.0,1);
+ draw_freq_line(i*1000.0,1);
+ };
+};
+
+draw_freq_line(10000.0,0);
+draw_freq_line(20000.0,1);
+
+
+fl_line_style(FL_DOT);
+int GY=6;if (ly<GY*3) GY=-1;
+for (i=1;i<GY;i++){
+ int tmp=(int)(ly/(REALTYPE)GY*i);
+ fl_line(ox+2,oy+tmp,ox+lx-2,oy+tmp);
+};
+
+
+//draw the frequency response
+if (active_r()) fl_color(FL_YELLOW);
+ else fl_color(200,200,80);
+fl_line_style(FL_SOLID);
+oiy=getresponse(ly,getfreqx(0.0));
+for (i=1;i<lx;i++){
+ REALTYPE frq=getfreqx(i/(REALTYPE) lx);
+ if (frq>SAMPLE_RATE/2) break;
+ iy=getresponse(ly,frq);
+ if ((oiy>=0) && (oiy<ly) &&
+ (iy>=0) && (iy<ly) )
+ fl_line(ox+i-1,oy+ly-oiy,ox+i,oy+ly-iy);
+ oiy=iy;
+};} {}
+ }
+ Function {getresponse(int maxy,REALTYPE freq)} {return_type int
+ } {
+ code {REALTYPE dbresp=eff->getEQfreqresponse(freq);
+int idbresp=(int) ((dbresp/maxdB+1.0)*maxy/2.0);
+
+
+//fprintf(stderr,"%.5f\\n",(dbresp/maxdB+1.0)*maxy/2.0);
+
+
+return(idbresp);} {}
+ }
+ Function {getfreqx(REALTYPE x)} {return_type REALTYPE
+ } {
+ code {if (x>1.0) x=1.0;
+return(20.0*pow(1000.0,x));} {}
+ }
+ Function {getfreqpos(REALTYPE freq)} {return_type REALTYPE
+ } {
+ code {if (freq<0.00001) freq=0.00001;
+return(log(freq/20.0)/log(1000.0));} {}
+ }
+ decl {int oldx,oldy;} {}
+ decl {REALTYPE khzval;} {public
+ }
+ decl {EffectMgr *eff;} {}
+ decl {int maxdB;} {}
+}
+
+class EffUI {: {public Fl_Group,public PresetsUI_}
+} {
+ Function {EffUI(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {eff=NULL;
+filterwindow=NULL;} {}
+ }
+ Function {~EffUI()} {} {
+ code {effnullwindow->hide();//delete (effnullwindow);
+effreverbwindow->hide();//delete (effreverbwindow);
+effechowindow->hide();//delete (effechowindow);
+effchoruswindow->hide();//delete (effchoruswindow);
+effphaserwindow->hide();//delete (effphaserwindow);
+effalienwahwindow->hide();//delete (effalienwahwindow);
+effdistorsionwindow->hide();//delete (effdistorsionwindow);
+effeqwindow->hide();//delete (effeqwindow);
+effdynamicfilterwindow->hide();//delete (effdynamicfilterwindow);
+
+if (filterwindow!=NULL){
+ filterwindow->hide();
+ delete(filterwindow);
+};} {}
+ }
+ Function {make_null_window()} {} {
+ Fl_Window effnullwindow {
+ xywh {287 379 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Text_Display {} {
+ label {No Effect}
+ xywh {120 35 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 labelcolor 43 align 8
+ }
+ }
+ }
+ Function {make_reverb_window()} {} {
+ Fl_Window effreverbwindow {
+ xywh {262 421 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Text_Display {} {
+ label {Reverb }
+ xywh {275 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Choice revp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Cathedral 1}
+ xywh {10 10 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Cathedral 2}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Cathedral 3}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Hall 1}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Hall 2}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Room 1}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Room 2}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Basement
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Tunnel
+ xywh {90 90 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echoed 1}
+ xywh {100 100 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echoed 2}
+ xywh {110 110 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Very Long 1}
+ xywh {120 120 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Very Long 2}
+ xywh {130 130 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Choice revp10 {
+ label Type
+ callback {eff->seteffectpar(10,(int) o->value());}
+ xywh {110 15 75 15} down_box BORDER_BOX color 14 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label Random
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Freeverb
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Dial revp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp1 {
+ label Pan
+ callback {eff->seteffectpar(1,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp2 {
+ label Time
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp3 {
+ label {I.del}
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp4 {
+ label {I.delfb}
+ callback {eff->seteffectpar(4,(int) o->value());}
+ xywh {155 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp5 {
+ label {R.delay}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {200 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127 deactivate
+ class WidgetPDial
+ }
+ Fl_Dial revp6 {
+ label {E/R}
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {235 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127 deactivate
+ class WidgetPDial
+ }
+ Fl_Dial revp7 {
+ label LPF
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {270 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp8 {
+ label HPF
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {305 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp9 {
+ label Damp
+ callback {eff->seteffectpar(9,(int) o->value());}
+ xywh {340 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 minimum 64 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial revp11 {
+ label {R.S.}
+ callback {int x=64;
+if (Fl::event_button1()) x=(int)o->value();
+ else o->value(x);
+eff->seteffectpar(11,x);}
+ tooltip RoomSize xywh {190 10 25 25} box ROUND_UP_BOX labelfont 1 labelsize 8 align 8 minimum 1 maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ }
+ Function {make_echo_window()} {} {
+ Fl_Window effechowindow {
+ xywh {178 394 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice echop {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {11 15 95 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Echo 1}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echo 2}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echo 3}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Simple Echo}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Canyon
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Panning Echo 1}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Panning Echo 2}
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Panning Echo 3}
+ xywh {90 90 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Feedback Echo}
+ xywh {100 100 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Echo
+ xywh {295 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial echop0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop1 {
+ label Pan
+ callback {eff->seteffectpar(1,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop2 {
+ label Delay
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop3 {
+ label {LRdl.}
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop4 {
+ label {LRc.}
+ callback {eff->seteffectpar(4,(int) o->value());}
+ xywh {155 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop5 {
+ label {Fb.}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {195 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop6 {
+ label Damp
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {235 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ }
+ }
+ Function {make_chorus_window()} {} {
+ Fl_Window effchoruswindow {
+ xywh {210 263 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice chorusp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Chorus 1}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Chorus 2}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Chorus 3}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Celeste 1}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Celeste 2}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 1}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 2}
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 3}
+ xywh {90 90 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 4}
+ xywh {100 100 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 5}
+ xywh {110 110 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Chorus
+ xywh {265 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial chorusp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp1 {
+ label Pan
+ callback {eff->seteffectpar(1,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {85 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp3 {
+ label Rnd
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp5 {
+ label {St.df}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {200 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp6 {
+ label Dpth
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {235 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp7 {
+ label Delay
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {270 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp8 {
+ label Fb
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {305 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp9 {
+ label {L/R}
+ callback {eff->seteffectpar(9,(int) o->value());}
+ xywh {340 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Check_Button {} {
+ label Flange
+ callback {eff->seteffectpar(10,(int) o->value());}
+ xywh {120 10 55 20} box THIN_UP_BOX down_box DOWN_BOX color 230 labelfont 1 labelsize 10 hide deactivate
+ code0 {o->value(eff->geteffectpar(10));}
+ }
+ Fl_Check_Button chorusp11 {
+ label Substract
+ callback {eff->seteffectpar(11,(int) o->value());}
+ xywh {185 10 70 20} box THIN_UP_BOX down_box DOWN_BOX color 230 labelfont 1 labelsize 10
+ }
+ Fl_Choice chorusp4 {
+ label {LFO type}
+ callback {eff->seteffectpar(4,(int) o->value());}
+ tooltip {LFO function} xywh {155 50 40 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 130 textsize 8
+ } {
+ menuitem {} {
+ label SINE
+ xywh {15 15 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label TRI
+ xywh {25 25 100 20} labelfont 1 labelsize 10
+ }
+ }
+ }
+ }
+ Function {make_phaser_window()} {} {
+ Fl_Window effphaserwindow {
+ xywh {197 313 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice phaserp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Phaser 1}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 2}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 3}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 4}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 5}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 6}
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Phaser
+ xywh {275 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial phaserp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp1 {
+ label Pan
+ callback {eff->seteffectpar(1,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {85 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp3 {
+ label Rnd
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp5 {
+ label {St.df}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {200 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp6 {
+ label Dpth
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {235 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp7 {
+ label Fb
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {270 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp9 {
+ label {L/R}
+ callback {eff->seteffectpar(9,(int) o->value());}
+ xywh {345 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Check_Button phaserp10 {
+ label Substract
+ callback {eff->seteffectpar(10,(int) o->value());}
+ xywh {185 10 70 20} box THIN_UP_BOX down_box DOWN_BOX color 230 labelfont 1 labelsize 10
+ }
+ Fl_Choice phaserp4 {
+ label {LFO type}
+ callback {eff->seteffectpar(4,(int) o->value());}
+ tooltip {LFO function} xywh {155 50 40 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 130 textsize 8
+ } {
+ menuitem {} {
+ label SINE
+ xywh {15 15 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label TRI
+ xywh {25 25 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Counter phaserp8 {
+ label Stages
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {305 55 35 15} type Simple labelfont 1 labelsize 12 minimum 0 maximum 127 step 1
+ code0 {o->range(1,MAX_PHASER_STAGES);}
+ }
+ Fl_Dial phaserp11 {
+ label Phase
+ callback {eff->seteffectpar(11,(int) o->value());}
+ xywh {155 10 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 maximum 127
+ class WidgetPDial
+ }
+ }
+ }
+ Function {make_alienwah_window()} {} {
+ Fl_Window effalienwahwindow {
+ xywh {230 283 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice awp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Alienwah 1}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Alienwah 2}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Alienwah 3}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Alienwah 4}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label AlienWah
+ xywh {245 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial awp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp1 {
+ label Pan
+ callback {eff->seteffectpar(1,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {85 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp3 {
+ label Rnd
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp5 {
+ label {St.df}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {200 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp6 {
+ label Dpth
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {235 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp7 {
+ label Fb
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {270 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp9 {
+ label {L/R}
+ callback {eff->seteffectpar(9,(int) o->value());}
+ xywh {345 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Choice awp4 {
+ label {LFO type}
+ callback {eff->seteffectpar(4,(int) o->value());}
+ tooltip {LFO function} xywh {155 50 40 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 130 textsize 8
+ } {
+ menuitem {} {
+ label SINE
+ xywh {15 15 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label TRI
+ xywh {25 25 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial awp10 {
+ label Phase
+ callback {eff->seteffectpar(10,(int) o->value());}
+ xywh {160 5 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Counter awp8 {
+ label Delay
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {305 55 35 15} type Simple labelfont 1 labelsize 12 minimum 0 maximum 127 step 1
+ code0 {o->range(1,MAX_ALIENWAH_DELAY);}
+ }
+ }
+ }
+ Function {make_distorsion_window()} {} {
+ Fl_Window effdistorsionwindow {
+ xywh {259 186 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice distp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {11 15 95 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Overdrive 1}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Overdrive 2}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {A. Exciter 1}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {A. Exciter 2}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Guitar Amp}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Quantisize
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Distortion
+ xywh {230 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial distp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp1 {
+ label Pan
+ callback {eff->seteffectpar(1,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp2 {
+ label {LRc.}
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp3 {
+ label Drive
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp4 {
+ label Level
+ callback {eff->seteffectpar(4,(int) o->value());}
+ xywh {155 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp7 {
+ label LPF
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {285 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp8 {
+ label HPF
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {320 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Choice distp5 {
+ label Type
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {190 50 60 20} box UP_BOX down_box BORDER_BOX labelfont 1 labelsize 12 align 2 textsize 10
+ } {
+ menuitem {} {
+ label Atan
+ xywh {55 55 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Asym1
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sine
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Qnts
+ xywh {95 95 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Zigzg
+ xywh {105 105 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Lmt
+ xywh {115 115 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LmtU
+ xywh {125 125 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LmtL
+ xywh {135 135 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label ILmt
+ xywh {147 147 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Clip
+ xywh {157 157 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Asym2
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow2
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sgm
+ xywh {95 95 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Check_Button distp6 {
+ label {Neg.}
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {260 55 15 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 2
+ }
+ Fl_Check_Button distp9 {
+ label {St.}
+ callback {eff->seteffectpar(9,(int) o->value());}
+ tooltip Stereo xywh {355 60 15 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 2
+ }
+ Fl_Check_Button distp10 {
+ label PF
+ callback {eff->seteffectpar(10,(int) o->value());}
+ tooltip {Applies the filters(before or after) the distorsion} xywh {355 44 15 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 1
+ }
+ }
+ }
+ Function {make_eq_window()} {} {
+ Fl_Window effeqwindow {
+ xywh {258 307 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Text_Display {} {
+ label EQ
+ xywh {320 10 15 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial eqp0 {
+ label Gain
+ callback {eff->seteffectpar(0,(int) o->value());
+eqgraph->redraw();}
+ xywh {10 35 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Counter bandcounter {
+ label {B.}
+ callback {eqband=(int) o->value();
+int npb=eqband*5+10;
+
+int type=eff->geteffectpar(npb);
+typechoice->value(type);
+
+if (type>6) gaindial->activate();
+ else gaindial->deactivate();
+
+if (type==0) bandgroup->deactivate();
+else bandgroup->activate();
+
+int freq=eff->geteffectpar(npb+1);
+freqdial->value(freq);
+
+int gain=eff->geteffectpar(npb+2);
+gaindial->value(gain);
+
+int q=eff->geteffectpar(npb+3);
+qdial->value(q);
+
+int dbl=eff->geteffectpar(npb+4);
+stagescounter->value(dbl);}
+ tooltip {Band no.} xywh {240 20 45 15} type Simple labelfont 1 labelsize 12 align 1 minimum 0 maximum 1 step 1 textfont 1 textsize 12
+ code0 {o->bounds(0,MAX_EQ_BANDS-1);}
+ }
+ Fl_Group bandgroup {
+ xywh {245 40 130 50} box ENGRAVED_FRAME
+ code0 {if (eff->geteffectpar(10)==0) o->deactivate();}
+ } {
+ Fl_Dial freqdial {
+ label Freq
+ callback {int np=eqband*5+11;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ xywh {250 50 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 when 3 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial gaindial {
+ label Gain
+ callback {int np=eqband*5+12;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ xywh {280 50 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 when 3 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial qdial {
+ label Q
+ callback {int np=eqband*5+13;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ xywh {310 50 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 when 3 maximum 127
+ class WidgetPDial
+ }
+ Fl_Counter stagescounter {
+ label {St.}
+ callback {int np=eqband*5+14;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ tooltip {Additional filter stages} xywh {340 60 30 15} type Simple labelfont 1 labelsize 10 minimum 1 maximum 127 step 1 textfont 1 textsize 12
+ code0 {o->bounds(0,MAX_FILTER_STAGES-1);}
+ }
+ }
+ Fl_Choice typechoice {
+ label {T.}
+ callback {int np=eqband*5+10;
+eff->seteffectpar(np,(int) o->value());
+bandcounter->do_callback();
+eqgraph->redraw();}
+ tooltip Type xywh {290 20 40 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 1 when 6 textsize 10
+ } {
+ menuitem {} {
+ label OFF
+ xywh {0 0 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Lp1
+ xywh {10 10 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Hp1
+ xywh {20 20 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Lp2
+ xywh {30 30 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Hp2
+ xywh {40 40 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Bp2
+ xywh {50 50 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label N2
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pk
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LSh
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HSh
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Box eqgraph {
+ xywh {45 10 190 75} box BORDER_BOX color 178
+ code0 {o->init(eff);}
+ class EQGraph
+ }
+ }
+ }
+ Function {make_dynamicfilter_window()} {} {
+ Fl_Window effdynamicfilterwindow {
+ xywh {104 461 380 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice dfp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label WahWah
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label AutoWah
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Sweep
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label VocalMorph1
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label VocalMorph2
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label DynFilter
+ xywh {245 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial dfp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp1 {
+ label Pan
+ callback {eff->seteffectpar(1,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {85 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp3 {
+ label Rnd
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp5 {
+ label {St.df}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {200 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp6 {
+ label LfoD
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {235 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Choice dfp4 {
+ label {LFO type}
+ callback {eff->seteffectpar(4,(int) o->value());}
+ tooltip {LFO function} xywh {155 50 40 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 130 textsize 8
+ } {
+ menuitem {} {
+ label SINE
+ xywh {15 15 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label TRI
+ xywh {25 25 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Button {} {
+ label Filter
+ callback {filterwindow->show();}
+ xywh {115 10 55 25} box PLASTIC_THIN_UP_BOX
+ }
+ Fl_Group {} {open
+ xywh {270 40 105 45} box BORDER_BOX color 181
+ } {
+ Fl_Dial dfp7 {
+ label {A.S.}
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {275 45 25 25} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp9 {
+ label {A.M}
+ callback {eff->seteffectpar(9,(int) o->value());}
+ xywh {305 45 25 25} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Check_Button dfp8 {
+ label {A.Inv.}
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {345 55 15 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 2
+ }
+ }
+ }
+ }
+ Function {make_filter_window()} {} {
+ Fl_Window filterwindow {
+ label {Filter Parameters for DynFilter Eff.}
+ xywh {212 170 290 110} type Double hide
+ } {
+ Fl_Group {} {
+ label {DynFilter effect - Filter} open
+ xywh {5 5 275 75} box FLAT_BOX color 50 align 144
+ code0 {o->init(eff->filterpars,NULL,NULL);}
+ code1 {o->use_for_dynamic_filter();}
+ class FilterUI
+ } {}
+ Fl_Button {} {
+ label Close
+ callback {filterwindow->hide();}
+ xywh {105 85 70 20} box THIN_UP_BOX
+ }
+ }
+ }
+ Function {init(EffectMgr *eff_)} {} {
+ code {eff=eff_;
+
+make_null_window();
+make_reverb_window();
+make_echo_window();
+make_chorus_window();
+make_phaser_window();
+make_alienwah_window();
+make_distorsion_window();
+make_eq_window();
+make_dynamicfilter_window();
+
+int px=this->parent()->x();
+int py=this->parent()->y();
+
+effnullwindow->position(px,py);
+effreverbwindow->position(px,py);
+effechowindow->position(px,py);
+effchoruswindow->position(px,py);
+effphaserwindow->position(px,py);
+effalienwahwindow->position(px,py);
+effdistorsionwindow->position(px,py);
+effeqwindow->position(px,py);
+effdynamicfilterwindow->position(px,py);
+
+refresh(eff);} {}
+ }
+ Function {refresh(EffectMgr *eff_)} {} {
+ code {eff=eff_;
+this->hide();
+
+effnullwindow->hide();
+effreverbwindow->hide();
+effechowindow->hide();
+effchoruswindow->hide();
+effphaserwindow->hide();
+effalienwahwindow->hide();
+effdistorsionwindow->hide();
+effeqwindow->hide();
+effdynamicfilterwindow->hide();
+
+eqband=0;
+
+if (filterwindow!=NULL){
+ filterwindow->hide();
+ delete(filterwindow);
+ filterwindow=NULL;
+};
+
+switch(eff->geteffect()){
+ case 1:
+ revp->value(eff->getpreset());
+ revp0->value(eff->geteffectpar(0));if (eff->insertion!=0) revp0->label("D/W");
+ revp1->value(eff->geteffectpar(1));
+ revp2->value(eff->geteffectpar(2));
+ revp3->value(eff->geteffectpar(3));
+ revp4->value(eff->geteffectpar(4));
+ revp5->value(eff->geteffectpar(5));
+ revp6->value(eff->geteffectpar(6));
+ revp7->value(eff->geteffectpar(7));
+ revp8->value(eff->geteffectpar(8));
+ revp9->value(eff->geteffectpar(9));
+ revp10->value(eff->geteffectpar(10));
+ revp11->value(eff->geteffectpar(11));
+
+ effreverbwindow->show();
+ break;
+ case 2:
+ echop->value(eff->getpreset());
+ echop0->value(eff->geteffectpar(0));if (eff->insertion!=0) echop0->label("D/W");
+ echop1->value(eff->geteffectpar(1));
+ echop2->value(eff->geteffectpar(2));
+ echop3->value(eff->geteffectpar(3));
+ echop4->value(eff->geteffectpar(4));
+ echop5->value(eff->geteffectpar(5));
+ echop6->value(eff->geteffectpar(6));
+ effechowindow->show();
+ break;
+ case 3:
+ chorusp->value(eff->getpreset());
+ chorusp0->value(eff->geteffectpar(0));if (eff->insertion!=0) chorusp0->label("D/W");
+ chorusp1->value(eff->geteffectpar(1));
+ chorusp2->value(eff->geteffectpar(2));
+ chorusp3->value(eff->geteffectpar(3));
+ chorusp4->value(eff->geteffectpar(4));
+ chorusp5->value(eff->geteffectpar(5));
+ chorusp6->value(eff->geteffectpar(6));
+ chorusp7->value(eff->geteffectpar(7));
+ chorusp8->value(eff->geteffectpar(8));
+ chorusp9->value(eff->geteffectpar(9));
+ chorusp11->value(eff->geteffectpar(11));
+ effchoruswindow->show();
+ break;
+ case 4:
+ phaserp->value(eff->getpreset());
+ phaserp0->value(eff->geteffectpar(0));if (eff->insertion!=0) phaserp0->label("D/W");
+ phaserp1->value(eff->geteffectpar(1));
+ phaserp2->value(eff->geteffectpar(2));
+ phaserp3->value(eff->geteffectpar(3));
+ phaserp4->value(eff->geteffectpar(4));
+ phaserp5->value(eff->geteffectpar(5));
+ phaserp6->value(eff->geteffectpar(6));
+ phaserp7->value(eff->geteffectpar(7));
+ phaserp8->value(eff->geteffectpar(8));
+ phaserp9->value(eff->geteffectpar(9));
+ phaserp10->value(eff->geteffectpar(10));
+ phaserp11->value(eff->geteffectpar(11));
+ effphaserwindow->show();
+ break;
+ case 5:
+ awp->value(eff->getpreset());
+ awp0->value(eff->geteffectpar(0));if (eff->insertion!=0) awp0->label("D/W");
+ awp1->value(eff->geteffectpar(1));
+ awp2->value(eff->geteffectpar(2));
+ awp3->value(eff->geteffectpar(3));
+ awp4->value(eff->geteffectpar(4));
+ awp5->value(eff->geteffectpar(5));
+ awp6->value(eff->geteffectpar(6));
+ awp7->value(eff->geteffectpar(7));
+ awp8->value(eff->geteffectpar(8));
+ awp9->value(eff->geteffectpar(9));
+ awp10->value(eff->geteffectpar(10));
+
+ effalienwahwindow->show();
+ break;
+ case 6:
+ distp->value(eff->getpreset());
+ distp0->value(eff->geteffectpar(0));if (eff->insertion!=0) distp0->label("D/W");
+ distp1->value(eff->geteffectpar(1));
+ distp2->value(eff->geteffectpar(2));
+ distp3->value(eff->geteffectpar(3));
+ distp4->value(eff->geteffectpar(4));
+ distp5->value(eff->geteffectpar(5));
+ distp6->value(eff->geteffectpar(6));
+ distp7->value(eff->geteffectpar(7));
+ distp8->value(eff->geteffectpar(8));
+ distp9->value(eff->geteffectpar(9));
+ distp10->value(eff->geteffectpar(10));
+ effdistorsionwindow->show();
+ break;
+ case 7:eqband=0;
+ eqp0->value(eff->geteffectpar(0));
+ bandcounter->value(eqband);
+ bandcounter->do_callback();
+ typechoice->value(eff->geteffectpar(10));
+ eqgraph->redraw();
+ freqdial->value(eff->geteffectpar(11));
+ gaindial->value(eff->geteffectpar(12));
+ if (eff->geteffectpar(10)<6) gaindial->deactivate();
+ qdial->value(eff->geteffectpar(13));
+ stagescounter->value(eff->geteffectpar(14));
+ eqgraph->init(eff);
+ effeqwindow->show();
+ break;
+ case 8:make_filter_window();
+ dfp->value(eff->getpreset());
+ dfp0->value(eff->geteffectpar(0));if (eff->insertion!=0) dfp0->label("D/W");
+ dfp1->value(eff->geteffectpar(1));
+ dfp2->value(eff->geteffectpar(2));
+ dfp3->value(eff->geteffectpar(3));
+ dfp4->value(eff->geteffectpar(4));
+ dfp5->value(eff->geteffectpar(5));
+ dfp6->value(eff->geteffectpar(6));
+ dfp7->value(eff->geteffectpar(7));
+ dfp8->value(eff->geteffectpar(8));
+ dfp9->value(eff->geteffectpar(9));
+
+
+ effdynamicfilterwindow->show();
+ break;
+ default:effnullwindow->show();
+ break;
+};
+
+this->show();} {}
+ }
+ Function {refresh()} {} {
+ code {refresh(eff);} {}
+ }
+ decl {EffectMgr *eff;} {}
+ decl {int eqband;} {}
+}
+
+class SimpleEffUI {: {public Fl_Group,public PresetsUI_}
+} {
+ Function {SimpleEffUI(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {eff=NULL;} {}
+ }
+ Function {~SimpleEffUI()} {} {
+ code {effnullwindow->hide();//delete (effnullwindow);
+effreverbwindow->hide();//delete (effreverbwindow);
+effechowindow->hide();//delete (effechowindow);
+effchoruswindow->hide();//delete (effchoruswindow);
+effphaserwindow->hide();//delete (effphaserwindow);
+effalienwahwindow->hide();//delete (effalienwahwindow);
+effdistorsionwindow->hide();//delete (effdistorsionwindow);
+effeqwindow->hide();//delete (effeqwindow);
+effdynamicfilterwindow->hide();//delete (effdynamicfilterwindow);} {}
+ }
+ Function {make_null_window()} {} {
+ Fl_Window effnullwindow {
+ xywh {539 150 233 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Text_Display {} {
+ label {No Effect}
+ xywh {25 35 35 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 labelcolor 43 align 8
+ }
+ }
+ }
+ Function {make_reverb_window()} {} {
+ Fl_Window effreverbwindow {
+ xywh {151 285 233 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Text_Display {} {
+ label {Reverb }
+ xywh {115 10 20 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Choice revp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Cathedral 1}
+ xywh {10 10 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Cathedral 2}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Cathedral 3}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Hall 1}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Hall 2}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Room 1}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Room 2}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Basement
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Tunnel
+ xywh {90 90 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echoed 1}
+ xywh {100 100 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echoed 2}
+ xywh {110 110 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Very Long 1}
+ xywh {120 120 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Very Long 2}
+ xywh {130 130 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Dial revp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp2 {
+ label Time
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp3 {
+ label {I.del}
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {85 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial revp9 {
+ label Damp
+ callback {eff->seteffectpar(9,(int) o->value());}
+ xywh {120 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 minimum 64 maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ }
+ Function {make_echo_window()} {} {
+ Fl_Window effechowindow {
+ xywh {243 350 231 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice echop {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {11 15 95 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Echo 1}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echo 2}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Echo 3}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Simple Echo}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Canyon
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Panning Echo 1}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Panning Echo 2}
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Panning Echo 3}
+ xywh {90 90 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Feedback Echo}
+ xywh {100 100 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Echo
+ xywh {145 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial echop0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop2 {
+ label Delay
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial echop5 {
+ label {Fb.}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ }
+ }
+ Function {make_chorus_window()} {} {
+ Fl_Window effchoruswindow {
+ xywh {234 353 233 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice chorusp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Chorus 1}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Chorus 2}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Chorus 3}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Celeste 1}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Celeste 2}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 1}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 2}
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 3}
+ xywh {90 90 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 4}
+ xywh {100 100 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Flange 5}
+ xywh {110 110 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Chorus
+ xywh {120 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial chorusp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp6 {
+ label Dpth
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp7 {
+ label Delay
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {115 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial chorusp8 {
+ label Fb
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {150 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Check_Button {} {
+ label Flange
+ callback {eff->seteffectpar(10,(int) o->value());}
+ xywh {120 10 55 20} box THIN_UP_BOX down_box DOWN_BOX color 230 labelfont 1 labelsize 10 hide deactivate
+ code0 {o->value(eff->geteffectpar(10));}
+ }
+ }
+ }
+ Function {make_phaser_window()} {} {
+ Fl_Window effphaserwindow {
+ xywh {171 303 232 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice phaserp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Phaser 1}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 2}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 3}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 4}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 5}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Phaser 6}
+ xywh {80 80 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Phaser
+ xywh {125 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial phaserp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp5 {
+ label {St.df}
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp6 {
+ label Dpth
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {115 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial phaserp7 {
+ label Fb
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {150 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Counter phaserp8 {
+ label Stages
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {185 55 35 15} type Simple labelfont 1 labelsize 12 minimum 0 maximum 127 step 1
+ code0 {o->range(1,MAX_PHASER_STAGES);}
+ }
+ }
+ }
+ Function {make_alienwah_window()} {} {
+ Fl_Window effalienwahwindow {
+ xywh {183 344 234 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice awp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Alienwah 1}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Alienwah 2}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Alienwah 3}
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Alienwah 4}
+ xywh {70 70 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label AlienWah
+ xywh {100 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial awp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial awp6 {
+ label Dpth
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {85 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Counter awp8 {
+ label Delay
+ callback {eff->seteffectpar(8,(int) o->value());}
+ xywh {125 55 35 15} type Simple labelfont 1 labelsize 12 minimum 0 maximum 127 step 1
+ code0 {o->range(1,MAX_ALIENWAH_DELAY);}
+ }
+ }
+ }
+ Function {make_distorsion_window()} {} {
+ Fl_Window effdistorsionwindow {
+ xywh {257 432 230 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice distp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {11 15 95 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label {Overdrive 1}
+ xywh {20 20 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Overdrive 2}
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {A. Exciter 1}
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {A. Exciter 2}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label {Guitar Amp}
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Quantisize
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label Distortion
+ xywh {110 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 20 align 8
+ }
+ Fl_Dial distp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp3 {
+ label Drive
+ callback {eff->seteffectpar(3,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 when 4 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp4 {
+ label Level
+ callback {eff->seteffectpar(4,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial distp7 {
+ label LPF
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {190 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Choice distp5 {
+ label Type
+ callback {eff->seteffectpar(5,(int) o->value());}
+ xywh {120 50 60 20} box UP_BOX down_box BORDER_BOX labelfont 1 labelsize 12 align 2 textsize 10
+ } {
+ menuitem {} {
+ label Atan
+ xywh {55 55 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Asym1
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sine
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Qnts
+ xywh {95 95 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Zigzg
+ xywh {105 105 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Lmt
+ xywh {115 115 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LmtU
+ xywh {125 125 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LmtL
+ xywh {135 135 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label ILmt
+ xywh {147 147 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Clip
+ xywh {157 157 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Asym2
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow2
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sgm
+ xywh {95 95 100 20} labelfont 1 labelsize 10
+ }
+ }
+ }
+ }
+ Function {make_eq_window()} {} {
+ Fl_Window effeqwindow {
+ xywh {258 307 230 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Text_Display {} {
+ label EQ
+ xywh {170 5 15 25} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Counter bandcounter {
+ label Band
+ callback {eqband=(int) o->value();
+int npb=eqband*5+10;
+
+int type=eff->geteffectpar(npb);
+typechoice->value(type);
+
+if (type>6) gaindial->activate();
+ else gaindial->deactivate();
+
+if (type==0) bandgroup->deactivate();
+else bandgroup->activate();
+
+int freq=eff->geteffectpar(npb+1);
+freqdial->value(freq);
+
+int gain=eff->geteffectpar(npb+2);
+gaindial->value(gain);
+
+int q=eff->geteffectpar(npb+3);
+qdial->value(q);
+
+int dbl=eff->geteffectpar(npb+4);
+stagescounter->value(dbl);}
+ tooltip {Band no.} xywh {85 15 45 15} type Simple labelfont 1 labelsize 12 align 1 minimum 0 maximum 1 step 1 textfont 1 textsize 12
+ code0 {o->bounds(0,MAX_EQ_BANDS-1);}
+ }
+ Fl_Group bandgroup {
+ xywh {5 5 75 85} box ENGRAVED_FRAME
+ code0 {if (eff->geteffectpar(10)==0) o->deactivate();}
+ } {
+ Fl_Dial freqdial {
+ label Freq
+ callback {int np=eqband*5+11;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ xywh {10 10 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 when 3 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial gaindial {
+ label Gain
+ callback {int np=eqband*5+12;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ xywh {45 10 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 when 3 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial qdial {
+ label Q
+ callback {int np=eqband*5+13;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ xywh {10 50 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 when 3 maximum 127
+ class WidgetPDial
+ }
+ Fl_Counter stagescounter {
+ label Stages
+ callback {int np=eqband*5+14;
+eff->seteffectpar(np,(int) o->value());
+eqgraph->redraw();}
+ tooltip {Additional filter stages} xywh {40 55 30 15} type Simple labelfont 1 labelsize 10 minimum 1 maximum 127 step 1 textfont 1 textsize 12
+ code0 {o->bounds(0,MAX_FILTER_STAGES-1);}
+ }
+ }
+ Fl_Choice typechoice {
+ label Type
+ callback {int np=eqband*5+10;
+eff->seteffectpar(np,(int) o->value());
+bandcounter->do_callback();
+eqgraph->redraw();}
+ tooltip Type xywh {135 15 40 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 1 when 6 textsize 10
+ } {
+ menuitem {} {
+ label OFF
+ xywh {10 10 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Lp1
+ xywh {20 20 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Hp1
+ xywh {30 30 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Lp2
+ xywh {40 40 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Hp2
+ xywh {50 50 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Bp2
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label N2
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pk
+ xywh {90 90 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LSh
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HSh
+ xywh {90 90 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Box eqgraph {
+ xywh {85 35 140 55} box BORDER_BOX color 178
+ code0 {o->init(eff);}
+ class EQGraph
+ }
+ }
+ }
+ Function {make_dynamicfilter_window()} {} {
+ Fl_Window effdynamicfilterwindow {
+ xywh {271 375 232 95} type Double box PLASTIC_UP_BOX color 221 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Choice dfp {
+ label Preset
+ callback {eff->changepreset((int)o->value());
+refresh(eff);}
+ xywh {10 15 90 15} down_box BORDER_BOX color 14 selection_color 0 labelfont 1 labelsize 10 labelcolor 0 align 5 textfont 1 textsize 10 textcolor 7
+ } {
+ menuitem {} {
+ label WahWah
+ xywh {30 30 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label AutoWah
+ xywh {40 40 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label Sweep
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label VocalMorph1
+ xywh {50 50 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ menuitem {} {
+ label VocalMorph2
+ xywh {60 60 100 20} labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Text_Display {} {
+ label DynFilter
+ xywh {100 10 10 20} box NO_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 26 align 8
+ }
+ Fl_Dial dfp0 {
+ label Vol
+ callback {eff->seteffectpar(0,(int) o->value());}
+ xywh {10 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp2 {
+ label Freq
+ callback {eff->seteffectpar(2,(int) o->value());}
+ xywh {45 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp6 {
+ label LfoD
+ callback {eff->seteffectpar(6,(int) o->value());}
+ xywh {80 40 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Group {} {open
+ xywh {115 40 65 45} box BORDER_BOX color 181
+ } {
+ Fl_Dial dfp7 {
+ label {A.S.}
+ callback {eff->seteffectpar(7,(int) o->value());}
+ xywh {120 45 25 25} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ Fl_Dial dfp9 {
+ label {A.M}
+ callback {eff->seteffectpar(9,(int) o->value());}
+ xywh {150 45 25 25} box ROUND_UP_BOX labelfont 1 labelsize 12 maximum 127
+ class WidgetPDial
+ }
+ }
+ }
+ }
+ Function {init(EffectMgr *eff_)} {} {
+ code {eff=eff_;
+
+make_null_window();
+make_reverb_window();
+make_echo_window();
+make_chorus_window();
+make_phaser_window();
+make_alienwah_window();
+make_distorsion_window();
+make_eq_window();
+make_dynamicfilter_window();
+
+int px=this->parent()->x();
+int py=this->parent()->y();
+
+effnullwindow->position(px,py);
+effreverbwindow->position(px,py);
+effechowindow->position(px,py);
+effchoruswindow->position(px,py);
+effphaserwindow->position(px,py);
+effalienwahwindow->position(px,py);
+effdistorsionwindow->position(px,py);
+effeqwindow->position(px,py);
+effdynamicfilterwindow->position(px,py);
+
+refresh(eff);} {}
+ }
+ Function {refresh(EffectMgr *eff_)} {open
+ } {
+ code {eff=eff_;
+this->hide();
+
+effnullwindow->hide();
+effreverbwindow->hide();
+effechowindow->hide();
+effchoruswindow->hide();
+effphaserwindow->hide();
+effalienwahwindow->hide();
+effdistorsionwindow->hide();
+effeqwindow->hide();
+effdynamicfilterwindow->hide();
+
+eqband=0;
+
+
+switch(eff->geteffect()){
+ case 1:
+ revp->value(eff->getpreset());
+ revp0->value(eff->geteffectpar(0));if (eff->insertion!=0) revp0->label("D/W");
+ revp2->value(eff->geteffectpar(2));
+ revp3->value(eff->geteffectpar(3));
+ revp9->value(eff->geteffectpar(9));
+ effreverbwindow->show();
+ break;
+ case 2:
+ echop->value(eff->getpreset());
+ echop0->value(eff->geteffectpar(0));if (eff->insertion!=0) echop0->label("D/W");
+ echop2->value(eff->geteffectpar(2));
+ echop5->value(eff->geteffectpar(5));
+ effechowindow->show();
+ break;
+ case 3:
+ chorusp->value(eff->getpreset());
+ chorusp0->value(eff->geteffectpar(0));if (eff->insertion!=0) chorusp0->label("D/W");
+ chorusp2->value(eff->geteffectpar(2));
+ chorusp6->value(eff->geteffectpar(6));
+ chorusp7->value(eff->geteffectpar(7));
+ chorusp8->value(eff->geteffectpar(8));
+ effchoruswindow->show();
+ break;
+ case 4:
+ phaserp->value(eff->getpreset());
+ phaserp0->value(eff->geteffectpar(0));if (eff->insertion!=0) phaserp0->label("D/W");
+ phaserp2->value(eff->geteffectpar(2));
+ phaserp5->value(eff->geteffectpar(5));
+ phaserp6->value(eff->geteffectpar(6));
+ phaserp7->value(eff->geteffectpar(7));
+ phaserp8->value(eff->geteffectpar(8));
+ effphaserwindow->show();
+ break;
+ case 5:
+ awp->value(eff->getpreset());
+ awp0->value(eff->geteffectpar(0));if (eff->insertion!=0) awp0->label("D/W");
+ awp2->value(eff->geteffectpar(2));
+ awp6->value(eff->geteffectpar(6));
+ awp8->value(eff->geteffectpar(8));
+ effalienwahwindow->show();
+ break;
+ case 6:
+ distp->value(eff->getpreset());
+ distp0->value(eff->geteffectpar(0));if (eff->insertion!=0) distp0->label("D/W");
+ distp3->value(eff->geteffectpar(3));
+ distp4->value(eff->geteffectpar(4));
+ distp5->value(eff->geteffectpar(5));
+ distp7->value(eff->geteffectpar(7));
+ effdistorsionwindow->show();
+ break;
+ case 7:
+ bandcounter->value(eqband);
+ bandcounter->do_callback();
+ typechoice->value(eff->geteffectpar(10));
+ eqgraph->redraw();
+ freqdial->value(eff->geteffectpar(11));
+ gaindial->value(eff->geteffectpar(12));
+ if (eff->geteffectpar(10)<6) gaindial->deactivate();
+ qdial->value(eff->geteffectpar(13));
+ stagescounter->value(eff->geteffectpar(14));
+ eqgraph->init(eff);
+ effeqwindow->show();
+ break;
+ case 8:
+ dfp->value(eff->getpreset());
+ dfp0->value(eff->geteffectpar(0));if (eff->insertion!=0) dfp0->label("D/W");
+ dfp2->value(eff->geteffectpar(2));
+ dfp6->value(eff->geteffectpar(6));
+ dfp7->value(eff->geteffectpar(7));
+ dfp9->value(eff->geteffectpar(9));
+
+
+ effdynamicfilterwindow->show();
+ break;
+ default:effnullwindow->show();
+ break;
+};
+
+this->show();} {selected
+ }
+ }
+ Function {refresh()} {} {
+ code {refresh(eff);} {}
+ }
+ decl {EffectMgr *eff;} {}
+ decl {int eqband;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/EnvelopeUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/EnvelopeUI.fl
new file mode 100644
index 00000000..090a77fc
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/EnvelopeUI.fl
@@ -0,0 +1,851 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include <FL/Fl_Group.H>} {public
+}
+
+decl {\#include "../Params/EnvelopeParams.h"} {public
+}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include <FL/fl_draw.H>} {public
+}
+
+decl {\#include <FL/fl_ask.H>} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class EnvelopeFreeEdit {: {public Fl_Box}
+} {
+ Function {EnvelopeFreeEdit(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {env=NULL;
+pair=NULL;} {}
+ }
+ Function {init(EnvelopeParams *env_)} {} {
+ code {env=env_;
+oldx=-1;
+currentpoint=-1;
+cpx=0;
+lastpoint=-1;} {}
+ }
+ Function {setpair(Fl_Box *pair_)} {} {
+ code {pair=pair_;} {}
+ }
+ Function {getpointx(int n)} {return_type int
+ } {
+ code {int lx=w()-10;
+int npoints=env->Penvpoints;
+
+float sum=0;
+for (int i=1;i<npoints;i++) sum+=env->getdt(i)+1;
+
+float sumbefore=0;//the sum of all points before the computed point
+for (int i=1;i<=n;i++) sumbefore+=env->getdt(i)+1;
+
+return((int) (sumbefore/(REALTYPE) sum*lx));} {}
+ }
+ Function {getpointy(int n)} {return_type int
+ } {
+ code {int ly=h()-10;
+
+return((int) ((1.0-env->Penvval[n]/127.0)*ly));} {}
+ }
+ Function {getnearest(int x,int y)} {return_type int
+ } {
+ code {x-=5;y-=5;
+
+int nearestpoint=0;
+int nearestval=1000000;//a big value
+for (int i=0;i<env->Penvpoints;i++){
+ int distance=abs(x-getpointx(i))+abs(y-getpointy(i));
+ if (distance<nearestval) {
+ nearestpoint=i;
+ nearestval=distance;
+ };
+};
+return(nearestpoint);} {}
+ }
+ Function {draw()} {private
+ } {
+ code {int ox=x(),oy=y(),lx=w(),ly=h();
+if (env->Pfreemode==0) env->converttofree();
+int npoints=env->Penvpoints;
+
+if (active_r()) fl_color(FL_BLACK);
+ else fl_color(90,90,90);
+if (!active_r()) currentpoint=-1;
+
+fl_rectf(ox,oy,lx,ly);
+
+ox+=5;oy+=5;lx-=10;ly-=10;
+
+//draw the lines
+fl_color(FL_GRAY);
+
+fl_line_style(FL_SOLID);
+fl_line(ox+2,oy+ly/2,ox+lx-2,oy+ly/2);
+
+//draws the evelope points and lines
+Fl_Color alb=FL_WHITE;
+if (!active_r()) alb=fl_rgb_color(180,180,180);
+fl_color(alb);
+int oldxx=0,xx=0,oldyy=0,yy=getpointy(0);
+fl_rectf(ox-3,oy+yy-3,6,6);
+for (int i=1;i<npoints;i++){
+ oldxx=xx;oldyy=yy;
+ xx=getpointx(i);yy=getpointy(i);
+ if (i==currentpoint) fl_color(FL_RED);
+ else fl_color(alb);
+ fl_line(ox+oldxx,oy+oldyy,ox+xx,oy+yy);
+ fl_rectf(ox+xx-3,oy+yy-3,6,6);
+};
+
+//draw the last moved point point (if exists)
+if (lastpoint>=0){
+ fl_color(FL_CYAN);
+ fl_rectf(ox+getpointx(lastpoint)-5,oy+getpointy(lastpoint)-5,10,10);
+};
+
+//draw the sustain position
+if (env->Penvsustain>0){
+ fl_color(FL_YELLOW);
+ xx=getpointx(env->Penvsustain);
+ fl_line(ox+xx,oy+0,ox+xx,oy+ly);
+};
+
+//Show the envelope duration and the current line duration
+fl_font(FL_HELVETICA|FL_BOLD,10);
+float time=0.0;
+if (currentpoint<=0){
+ fl_color(alb);
+ for (int i=1;i<npoints;i++) time+=env->getdt(i);
+} else {
+ fl_color(255,0,0);
+ time=env->getdt(currentpoint);
+};
+char tmpstr[20];
+if (time<1000.0) snprintf((char *)&tmpstr,20,"%.1fms",time);
+ else snprintf((char *)&tmpstr,20,"%.2fs",time/1000.0);
+fl_draw(tmpstr,ox+lx-20,oy+ly-10,20,10,FL_ALIGN_RIGHT,NULL,0);} {}
+ }
+ Function {handle(int event)} {return_type int
+ } {
+ code {int x_=Fl::event_x()-x();
+int y_=Fl::event_y()-y();
+
+if (event==FL_PUSH) {
+ currentpoint=getnearest(x_,y_);
+ cpx=x_;
+ cpdt=env->Penvdt[currentpoint];
+ lastpoint=currentpoint;
+ redraw();
+ if (pair!=NULL) pair->redraw();
+};
+
+if (event==FL_RELEASE){
+ currentpoint=-1;
+ redraw();
+ if (pair!=NULL) pair->redraw();
+};
+
+if ((event==FL_DRAG)&&(currentpoint>=0)){
+ int ny=127-(int) (y_*127.0/h());
+ if (ny<0) ny=0;if (ny>127) ny=127;
+ env->Penvval[currentpoint]=ny;
+
+ int dx=(int)((x_-cpx)*0.1);
+ int newdt=cpdt+dx;
+ if (newdt<0) newdt=0;if (newdt>127) newdt=127;
+ if (currentpoint!=0) env->Penvdt[currentpoint]=newdt;
+ else env->Penvdt[currentpoint]=0;
+
+ redraw();
+ if (pair!=NULL) pair->redraw();
+};
+
+
+return(1);} {}
+ }
+ decl {Fl_Box *pair;} {}
+ decl {EnvelopeParams *env;} {}
+ decl {int oldx,oldy;} {}
+ decl {int currentpoint,cpx,cpdt;} {}
+ decl {int lastpoint;} {public
+ }
+}
+
+class EnvelopeUI {: {public Fl_Group,PresetsUI_}
+} {
+ Function {EnvelopeUI(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {env=NULL;
+freemodeeditwindow=NULL;
+envADSR=NULL;
+envASR=NULL;
+envADSRfilter=NULL;
+envASRbw=NULL;
+envfree=NULL;} {}
+ }
+ Function {~EnvelopeUI()} {} {
+ code {envwindow->hide();
+hide();
+freemodeeditwindow->hide();
+delete (freemodeeditwindow);} {}
+ }
+ Function {make_freemode_edit_window()} {} {
+ Fl_Window freemodeeditwindow {
+ label Envelope
+ xywh {60 308 575 180} type Double hide
+ } {
+ Fl_Box freeedit {
+ label Envelope
+ xywh {5 5 565 145} box FLAT_BOX color 0
+ code0 {o->init(env);}
+ class EnvelopeFreeEdit
+ }
+ Fl_Button addpoint {
+ label {Add point}
+ callback {int curpoint=freeedit->lastpoint;
+if (curpoint<0) return;
+//if (curpoint>=env->Penvpoints-1) return;
+if (env->Penvpoints>=MAX_ENVELOPE_POINTS) return;
+
+for (int i=env->Penvpoints;i>=curpoint+1;i--){
+ env->Penvdt[i]=env->Penvdt[i-1];
+ env->Penvval[i]=env->Penvval[i-1];
+};
+
+if (curpoint==0) {
+ env->Penvdt[1]=64;
+};
+
+env->Penvpoints++;
+if (curpoint<=env->Penvsustain) env->Penvsustain++;
+
+freeedit->lastpoint+=1;
+freeedit->redraw();
+envfree->redraw();
+
+sustaincounter->value(env->Penvsustain);
+sustaincounter->maximum(env->Penvpoints-2);}
+ xywh {115 155 80 20} box THIN_UP_BOX
+ code0 {if (env->Pfreemode==0) o->hide();}
+ }
+ Fl_Button deletepoint {
+ label {Delete point}
+ callback {int curpoint=freeedit->lastpoint;
+if (curpoint<1) return;
+if (curpoint>=env->Penvpoints-1) return;
+if (env->Penvpoints<=3) return;
+
+for (int i=curpoint+1;i<env->Penvpoints;i++){
+ env->Penvdt[i-1]=env->Penvdt[i];
+ env->Penvval[i-1]=env->Penvval[i];
+};
+
+env->Penvpoints--;
+
+if (curpoint<=env->Penvsustain) env->Penvsustain--;
+
+
+freeedit->lastpoint-=1;
+freeedit->redraw();
+envfree->redraw();
+
+sustaincounter->value(env->Penvsustain);
+sustaincounter->maximum(env->Penvpoints-2);}
+ xywh {200 155 80 20} box THIN_UP_BOX
+ code0 {if (env->Pfreemode==0) o->hide();}
+ }
+ Fl_Light_Button freemodebutton {
+ label FreeMode
+ callback {reinit();
+
+freeedit->lastpoint=-1;
+freeedit->redraw();}
+ tooltip {Enable or disable the freemode} xywh {10 155 95 25} box PLASTIC_UP_BOX
+ }
+ Fl_Check_Button forcedreleasecheck {
+ label frcR
+ callback {env->Pforcedrelease=(int)o->value();}
+ tooltip {Forced Relase} xywh {410 165 40 15} down_box DOWN_BOX labelsize 11
+ code0 {o->value(env->Pforcedrelease);}
+ code1 {if (env->Pfreemode==0) o->hide();}
+ }
+ Fl_Dial envstretchdial {
+ label {Str.}
+ callback {env->Penvstretch=(int)o->value();}
+ tooltip {Envelope stretch (on lower notes make the envelope longer)} xywh {380 155 25 25} box ROUND_UP_BOX labelsize 11 align 4 maximum 127 step 1
+ code0 {o->value(env->Penvstretch);}
+ code1 {if (env->Pfreemode==0) o->hide();}
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label Close
+ callback {freemodeeditwindow->hide();}
+ xywh {510 155 60 25} box THIN_UP_BOX
+ }
+ Fl_Check_Button linearenvelopecheck {
+ label L
+ callback {env->Plinearenvelope=(int)o->value();}
+ tooltip {Linear Envelope} xywh {410 151 30 15} down_box DOWN_BOX labelsize 11
+ code0 {o->value(env->Plinearenvelope);}
+ code1 {if ((env->Pfreemode==0)||(env->Envmode>2)) o->hide();}
+ }
+ Fl_Counter sustaincounter {
+ label Sust
+ callback {env->Penvsustain=(int) o->value();
+freeedit->redraw();
+envfree->redraw();}
+ tooltip {Sustain (0 is disabled)} xywh {315 155 40 15} type Simple labelsize 12 align 4 minimum 0 maximum 127 step 1
+ code0 {o->value(env->Penvsustain);}
+ code1 {if (env->Pfreemode==0) o->hide();}
+ code2 {o->maximum(env->Penvpoints-2);}
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(env);}
+ xywh {465 160 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(env,this);}
+ xywh {482 160 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ }
+ Function {make_ADSR_window()} {} {
+ Fl_Window envADSR {
+ xywh {108 336 205 70} type Double color 50 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Group {} {
+ label {Amplitude Envelope}
+ xywh {0 0 205 70} box PLASTIC_UP_BOX color 223 labeltype ENGRAVED_LABEL labelsize 11 align 17
+ } {
+ Fl_Dial e1adt {
+ label {A.dt}
+ callback {env->PA_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Attack time} xywh {5 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PA_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e1ddt {
+ label {D.dt}
+ callback {env->PD_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Decay time} xywh {40 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PD_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e1rdt {
+ label {R.dt}
+ callback {env->PR_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Release time} xywh {110 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PR_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e1sval {
+ label {S.val}
+ callback {env->PS_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {Sustain value} xywh {75 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PS_val);}
+ class WidgetPDial
+ }
+ Fl_Check_Button e1forcedrelease {
+ label frcR
+ callback {env->Pforcedrelease=(int)o->value();}
+ tooltip {Forced Relase} xywh {180 35 20 15} down_box DOWN_BOX labelsize 11 align 6
+ code0 {o->value(env->Pforcedrelease);}
+ }
+ Fl_Dial e1envstretch {
+ label Stretch
+ callback {env->Penvstretch=(int)o->value();}
+ tooltip {Envelope stretch (on lower notes makes the envelope longer)} xywh {145 25 25 25} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->Penvstretch);}
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label E
+ callback {freemodeeditwindow->show();}
+ tooltip {Envelope window} xywh {185 5 15 15} box PLASTIC_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Check_Button e1linearenvelope {
+ label L
+ callback {env->Plinearenvelope=(int)o->value();}
+ tooltip {The evelope is linear} xywh {180 20 15 15} down_box DOWN_BOX labelsize 11 align 4
+ code0 {o->value(env->Plinearenvelope);}
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(env);}
+ xywh {150 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(env,this);}
+ xywh {167 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ }
+ }
+ Function {make_ASR_window()} {} {
+ Fl_Window envASR {
+ xywh {71 320 210 70} type Double hide
+ class Fl_Group
+ } {
+ Fl_Group {} {
+ label {Frequency Envelope}
+ xywh {0 0 210 70} box PLASTIC_UP_BOX color 223 labeltype ENGRAVED_LABEL labelsize 11 align 17
+ } {
+ Fl_Dial e2aval {
+ label {A.val}
+ callback {env->PA_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {Starting value} xywh {5 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PA_val);}
+ class WidgetPDial
+ }
+ Fl_Dial e2adt {
+ label {A.dt}
+ callback {env->PA_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Attack time} xywh {40 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PA_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e2rval {
+ label {R.val}
+ callback {env->PR_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {Release value} xywh {110 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PR_val);}
+ class WidgetPDial
+ }
+ Fl_Dial e2rdt {
+ label {R.dt}
+ callback {env->PR_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Release time} xywh {75 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PR_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e2envstretch {
+ label Stretch
+ callback {env->Penvstretch=(int)o->value();}
+ tooltip {Envelope stretch (on lower notes makes the envelope longer)} xywh {145 25 25 25} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->Penvstretch);}
+ class WidgetPDial
+ }
+ Fl_Check_Button e2forcedrelease {
+ label frcR
+ callback {env->Pforcedrelease=(int)o->value();}
+ tooltip {Forced release} xywh {180 25 15 25} down_box DOWN_BOX labelsize 11 align 6
+ code0 {o->value(env->Pforcedrelease);}
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(env);}
+ xywh {155 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(env,this);}
+ xywh {172 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Button {} {
+ label E
+ callback {freemodeeditwindow->show();}
+ tooltip {Envelope window} xywh {190 5 15 15} box PLASTIC_UP_BOX labelfont 1 labelsize 10
+ }
+ }
+ }
+ Function {make_ADSRfilter_window()} {} {
+ Fl_Window envADSRfilter {
+ xywh {87 143 275 70} type Double color 50 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Group {} {
+ label {Filter Envelope}
+ xywh {0 0 275 70} box PLASTIC_UP_BOX color 223 labeltype ENGRAVED_LABEL labelsize 11 align 17
+ } {
+ Fl_Dial e3aval {
+ label {A.val}
+ callback {env->PA_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {Starting value} xywh {5 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PA_val);}
+ class WidgetPDial
+ }
+ Fl_Dial e3adt {
+ label {A.dt}
+ callback {env->PA_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Attack time} xywh {40 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PA_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e3dval {
+ label {D.val}
+ callback {env->PD_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {decay value} xywh {75 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PD_val);}
+ class WidgetPDial
+ }
+ Fl_Dial e3ddt {
+ label {D.dt}
+ callback {env->PD_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {decay time} xywh {110 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PD_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e3rdt {
+ label {R.dt}
+ callback {env->PR_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Release time} xywh {145 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PR_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e3rval {
+ label {R.val}
+ callback {env->PR_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {Release value} xywh {180 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PR_val);}
+ class WidgetPDial
+ }
+ Fl_Dial e3envstretch {
+ label Stretch
+ callback {env->Penvstretch=(int)o->value();}
+ tooltip {Envelope stretch (on lower notes makes the envelope longer)} xywh {215 25 25 25} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->Penvstretch);}
+ class WidgetPDial
+ }
+ Fl_Check_Button e3forcedrelease {
+ label frcR
+ callback {env->Pforcedrelease=(int)o->value();}
+ tooltip {Forced Relase} xywh {250 30 15 20} down_box DOWN_BOX labelsize 11 align 6
+ code0 {o->value(env->Pforcedrelease);}
+ }
+ Fl_Button {} {
+ label E
+ callback {freemodeeditwindow->show();}
+ xywh {255 5 15 15} box PLASTIC_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(env);}
+ xywh {220 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(env,this);}
+ xywh {237 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ }
+ }
+ Function {make_ASRbw_window()} {} {
+ Fl_Window envASRbw {
+ xywh {224 539 210 70} type Double hide
+ class Fl_Group
+ } {
+ Fl_Group {} {
+ label {BandWidth Envelope}
+ xywh {0 0 210 70} box PLASTIC_UP_BOX color 223 labeltype ENGRAVED_LABEL labelsize 11 align 17
+ } {
+ Fl_Dial e4aval {
+ label {A.val}
+ callback {env->PA_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {Starting value} xywh {5 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PA_val);}
+ class WidgetPDial
+ }
+ Fl_Dial e4adt {
+ label {A.dt}
+ callback {env->PA_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Attack time} xywh {40 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PA_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e4rval {
+ label {R.val}
+ callback {env->PR_val=(int)o->value();
+freeedit->redraw();}
+ tooltip {Release value} xywh {110 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PR_val);}
+ class WidgetPDial
+ }
+ Fl_Dial e4rdt {
+ label {R.dt}
+ callback {env->PR_dt=(int)o->value();
+freeedit->redraw();}
+ tooltip {Release time} xywh {75 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->PR_dt);}
+ class WidgetPDial
+ }
+ Fl_Dial e4envstretch {
+ label Stretch
+ callback {env->Penvstretch=(int)o->value();}
+ tooltip {Envelope stretch (on lower notes makes the envelope longer)} xywh {145 25 25 25} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(env->Penvstretch);}
+ class WidgetPDial
+ }
+ Fl_Check_Button e4forcedrelease {
+ label frcR
+ callback {env->Pforcedrelease=(int)o->value();}
+ tooltip {Forced release} xywh {180 25 15 25} down_box DOWN_BOX labelsize 11 align 6
+ code0 {o->value(env->Pforcedrelease);}
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(env);}
+ xywh {155 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(env,this);}
+ xywh {172 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ Fl_Button {} {
+ label E
+ callback {freemodeeditwindow->show();}
+ xywh {190 5 15 15} box PLASTIC_UP_BOX labelfont 1 labelsize 10
+ }
+ }
+ }
+ Function {make_free_window()} {} {
+ Fl_Window envfree {
+ xywh {373 413 205 70} type Double color 50 labelfont 1 hide resizable
+ class Fl_Group
+ } {
+ Fl_Group envfreegroup {
+ label {Amplitude Envelope}
+ xywh {0 0 205 70} box PLASTIC_UP_BOX color 223 labeltype ENGRAVED_LABEL labelsize 11 align 17 resizable
+ } {
+ Fl_Box freeeditsmall {
+ label Envelope
+ callback {envfree->redraw();}
+ xywh {5 20 195 45} box FLAT_BOX color 0 resizable
+ code0 {o->init(env);}
+ class EnvelopeFreeEdit
+ }
+ Fl_Button {} {
+ label E
+ callback {freemodeeditwindow->show();}
+ xywh {185 5 15 15} box PLASTIC_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(env);}
+ xywh {150 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(env,this);}
+ xywh {167 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ }
+ }
+ Function {init(EnvelopeParams *env_)} {} {
+ code {env=env_;
+make_ADSR_window();
+make_ASR_window();
+make_ADSRfilter_window();
+make_ASRbw_window();
+make_free_window();
+
+make_freemode_edit_window();
+
+envwindow=NULL;
+if (env->Envmode==3) envfreegroup->label("Frequency Envelope");
+if (env->Envmode==4) envfreegroup->label("Filter Envelope");
+if (env->Envmode==5) envfreegroup->label("Bandwidth Envelope");
+
+freemodeeditwindow->label(this->label());
+
+
+freeeditsmall->setpair(freeedit);
+freeedit->setpair(freeeditsmall);
+
+
+refresh();} {}
+ }
+ Function {reinit()} {} {
+ code {if (env->Pfreemode!=0){
+ int answer=fl_ask("Disable the free mode of the Envelope?");
+ if (env->Pfreemode!=0) freemodebutton->value(1);
+ else freemodebutton->value(0);
+ if (answer==0) return;
+};
+
+if (env->Pfreemode==0) env->Pfreemode=1;
+ else env->Pfreemode=0;
+
+hide();
+int winx=freemodeeditwindow->x();
+int winy=freemodeeditwindow->y();
+
+freemodeeditwindow->hide();
+
+envwindow->hide();
+Fl_Group *par=envwindow->parent();
+par->hide();
+
+
+refresh();
+envwindow->show();
+par->redraw();
+
+par->show();
+show();
+freemodeeditwindow->position(winx,winy);
+freemodeeditwindow->show();
+
+if (env->Pfreemode!=0) {
+ freemodebutton->value(1);
+ addpoint->show();
+ deletepoint->show();
+ forcedreleasecheck->show();
+}else{
+ freemodebutton->value(0);
+ addpoint->hide();
+ deletepoint->hide();
+ forcedreleasecheck->hide();
+};} {selected
+ }
+ }
+ Function {refresh()} {} {
+ code {freemodebutton->value(env->Pfreemode);
+
+sustaincounter->value(env->Penvsustain);
+if (env->Pfreemode==0) sustaincounter->hide();
+ else sustaincounter->show();
+sustaincounter->maximum(env->Penvpoints-2);
+
+envstretchdial->value(env->Penvstretch);
+if (env->Pfreemode==0) envstretchdial->hide();
+ else envstretchdial->show();
+
+linearenvelopecheck->value(env->Plinearenvelope);
+if ((env->Pfreemode==0)||(env->Envmode>2)) linearenvelopecheck->hide();
+ else linearenvelopecheck->show();
+
+forcedreleasecheck->value(env->Pforcedrelease);
+if (env->Pfreemode==0) forcedreleasecheck->hide();
+
+freeedit->redraw();
+
+
+if (env->Pfreemode==0){
+ switch(env->Envmode){
+ case(1):
+ case(2):
+ e1adt->value(env->PA_dt);
+ e1ddt->value(env->PD_dt);
+ e1sval->value(env->PS_val);
+ e1rdt->value(env->PR_dt);
+ e1envstretch->value(env->Penvstretch);
+ e1linearenvelope->value(env->Plinearenvelope);
+ e1forcedrelease->value(env->Pforcedrelease);
+ break;
+ case(3):
+ e2aval->value(env->PA_val);
+ e2adt->value(env->PA_dt);
+ e2rdt->value(env->PR_dt);
+ e2rval->value(env->PR_val);
+ e2envstretch->value(env->Penvstretch);
+ e2forcedrelease->value(env->Pforcedrelease);
+ break;
+ case(4):
+ e3aval->value(env->PA_val);
+ e3adt->value(env->PA_dt);
+ e3dval->value(env->PD_val);
+ e3ddt->value(env->PD_dt);
+ e3rdt->value(env->PR_dt);
+ e3rval->value(env->PR_val);
+ e3envstretch->value(env->Penvstretch);
+ e3forcedrelease->value(env->Pforcedrelease);
+ break;
+ case(5):
+ e4aval->value(env->PA_val);
+ e4adt->value(env->PA_dt);
+ e4rdt->value(env->PR_dt);
+ e4rval->value(env->PR_val);
+ e4envstretch->value(env->Penvstretch);
+ e4forcedrelease->value(env->Pforcedrelease);
+ break;
+ default:
+ break;
+ };
+}else{
+ envfree->redraw();
+};
+
+
+envADSR->hide();
+envASR->hide();
+envADSRfilter->hide();
+envASRbw->hide();
+envfree->hide();
+
+if (env->Pfreemode==0){
+ switch(env->Envmode){
+ case(1):
+ case(2):
+ envwindow=envADSR;
+ break;
+ case(3):
+ envwindow=envASR;
+ break;
+ case(4):
+ envwindow=envADSRfilter;
+ break;
+ case(5):
+ envwindow=envASRbw;
+ break;
+ default:
+ break;
+ };
+}else{
+ envwindow=envfree;
+};
+
+envwindow->resize(this->x(),this->y(),this->w(),this->h());
+
+envwindow->show();} {}
+ }
+ decl {EnvelopeParams *env;} {}
+ decl {Fl_Group *envwindow;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/FilterUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/FilterUI.fl
new file mode 100644
index 00000000..44b50b94
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/FilterUI.fl
@@ -0,0 +1,624 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include <FL/Fl_Group.H>} {public
+}
+
+decl {\#include "../Params/FilterParams.h"} {public
+}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include <FL/fl_draw.H>} {public
+}
+
+decl {\#include <FL/fl_ask.H>} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class FormantFilterGraph {: {public Fl_Box}
+} {
+ Function {FormantFilterGraph(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {pars=NULL;
+nvowel=NULL;
+nformant=NULL;
+graphpoints=NULL;} {}
+ }
+ Function {init(FilterParams *pars_,int *nvowel_,int *nformant_)} {} {
+ code {pars=pars_;
+nvowel=nvowel_;
+nformant=nformant_;
+oldx=-1;
+graphpoints=new REALTYPE [w()];} {}
+ }
+ Function {draw_freq_line(REALTYPE freq,int type)} {} {
+ code {REALTYPE freqx=pars->getfreqpos(freq);
+switch(type){
+ case 0:fl_line_style(FL_SOLID);break;
+ case 1:fl_line_style(FL_DOT);break;
+ case 2:fl_line_style(FL_DASH);break;
+};
+
+
+if ((freqx>0.0)&&(freqx<1.0))
+ fl_line(x()+(int) (freqx*w()),y(),
+ x()+(int) (freqx*w()),y()+h());} {}
+ }
+ Function {draw()} {open
+ } {
+ code {int maxdB=30;
+int ox=x(),oy=y(),lx=w(),ly=h(),i,oiy;
+REALTYPE freqx;
+
+fl_color(FL_BLACK);
+fl_rectf(ox,oy,lx,ly);
+
+
+//draw the lines
+fl_color(FL_GRAY);
+
+fl_line_style(FL_SOLID);
+//fl_line(ox+2,oy+ly/2,ox+lx-2,oy+ly/2);
+
+freqx=pars->getfreqpos(1000.0);
+if ((freqx>0.0)&&(freqx<1.0))
+ fl_line(ox+(int) (freqx*lx),oy,
+ ox+(int) (freqx*lx),oy+ly);
+
+for (i=1;i<10;i++){
+ if(i==1){
+ draw_freq_line(i*100.0,0);
+ draw_freq_line(i*1000.0,0);
+ }else
+ if (i==5){
+ draw_freq_line(i*100.0,2);
+ draw_freq_line(i*1000.0,2);
+ }else{
+ draw_freq_line(i*100.0,1);
+ draw_freq_line(i*1000.0,1);
+ };
+};
+
+draw_freq_line(10000.0,0);
+draw_freq_line(20000.0,1);
+
+fl_line_style(FL_DOT);
+int GY=10;if (ly<GY*3) GY=-1;
+for (i=1;i<GY;i++){
+ int tmp=(int)(ly/(REALTYPE)GY*i);
+ fl_line(ox+2,oy+tmp,ox+lx-2,oy+tmp);
+};
+
+fl_color(FL_YELLOW);
+fl_font(FL_HELVETICA,10);
+if (*nformant<pars->Pnumformants){
+ draw_freq_line(pars->getformantfreq(pars->Pvowels[*nvowel].formants[*nformant].freq),2);
+
+//show some information (like current formant frequency,amplitude)
+ char tmpstr[20];
+
+ snprintf(tmpstr,20,"%.2f kHz",pars->getformantfreq(pars->Pvowels[*nvowel].formants[*nformant].freq)*0.001);
+ fl_draw(tmpstr,ox+1,oy+1,40,12,FL_ALIGN_LEFT,NULL,0);
+
+ snprintf(tmpstr,20,"%d dB",(int)( rap2dB(1e-9 + pars->getformantamp(pars->Pvowels[*nvowel].formants[*nformant].amp)) + pars->getgain() ));
+ fl_draw(tmpstr,ox+1,oy+15,40,12,FL_ALIGN_LEFT,NULL,0);
+
+};
+
+//draw the data
+
+fl_color(FL_RED);
+fl_line_style(FL_SOLID);
+
+pars->formantfilterH(*nvowel,lx,graphpoints);
+
+oiy=(int) ((graphpoints[0]/maxdB+1.0)*ly/2.0);
+for (i=1;i<lx;i++){
+ int iy=(int) ((graphpoints[i]/maxdB+1.0)*ly/2.0);
+ if ((iy>=0)&&(oiy>=0)&&(iy<ly)&&(oiy<lx))
+ fl_line(ox+i-1,oy+ly-oiy,ox+i,oy+ly-iy);
+ oiy=iy;
+};} {}
+ }
+ Function {~FormantFilterGraph()} {} {
+ code {delete(graphpoints);} {}
+ }
+ decl {FilterParams *pars;} {}
+ decl {int oldx,oldy;} {}
+ decl {int *nvowel,*nformant;} {}
+ decl {REALTYPE *graphpoints;} {}
+}
+
+class FilterUI {: {public Fl_Group,PresetsUI_}
+} {
+ Function {FilterUI(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {pars=NULL;
+velsnsamp=NULL;
+velsns=NULL;
+nvowel=0;nformant=0;nseqpos=0;} {}
+ }
+ Function {~FilterUI()} {} {
+ code {filterui->hide();
+formantparswindow->hide();
+hide();
+//delete (filterui);
+delete (formantparswindow);} {}
+ }
+ Function {make_window()} {} {
+ Fl_Window filterui {
+ xywh {211 312 275 75} type Double color 50 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Group filterparamswindow {
+ label {Filter Parameters}
+ xywh {0 0 275 75} box PLASTIC_UP_BOX color 183 labeltype ENGRAVED_LABEL labelsize 11 align 17
+ } {
+ Fl_Choice analogfiltertypechoice {
+ label FilterType
+ callback {pars->Ptype=(int)o->value();
+pars->changed=true;}
+ tooltip {The Filter type} xywh {10 50 50 15} down_box BORDER_BOX labelsize 10 align 5 textsize 10
+ code1 {o->value(pars->Ptype);}
+ } {
+ menuitem {} {
+ label LPF1
+ xywh {40 40 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HPF1
+ xywh {50 50 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LPF2
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HPF2
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label BPF2
+ xywh {82 82 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label NF2
+ xywh {94 94 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label PkF2
+ xywh {104 104 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LSh2
+ xywh {114 114 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HSh2
+ xywh {124 124 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Choice svfiltertypechoice {
+ label FilterType
+ callback {pars->Ptype=(int)o->value();
+pars->changed=true;}
+ tooltip {The Filter type} xywh {10 50 50 15} down_box BORDER_BOX labelsize 10 align 5 textsize 10
+ code1 {o->value(pars->Ptype);}
+ } {
+ menuitem {} {
+ label 1LPF
+ xywh {134 134 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 1HPF
+ xywh {144 144 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 1BPF
+ xywh {154 154 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 1NF
+ xywh {164 164 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Choice filtertype {
+ label Category
+ callback {switchcategory((int)o->value());
+pars->changed=true;}
+ tooltip {The Category of the Filter (Analog/Formantic/etc.)} xywh {10 20 60 15} down_box BORDER_BOX labelsize 10 align 5 textsize 10
+ code0 {o->value(pars->Pcategory);}
+ } {
+ menuitem {} {
+ label Analog
+ xywh {50 50 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Formant
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label StVarF
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial cfreqdial {
+ label {C.Freq}
+ callback {pars->Pfreq=(int)o->value();}
+ tooltip {Center Frequency of the Filter or the base position in the vowel's sequence} xywh {75 25 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->Pfreq);}
+ class WidgetPDial
+ }
+ Fl_Dial qdial {
+ label Q
+ callback {pars->Pq=(int)o->value();
+formantfiltergraph->redraw();}
+ tooltip {Filter resonance or bandwidth} xywh {110 25 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->Pq);}
+ class WidgetPDial
+ }
+ Fl_Dial freqtrdial {
+ label {freq.tr.}
+ callback {pars->Pfreqtrack=(int) o->value();}
+ tooltip {Filter frequency tracking (left is negative, middle is 0, and right is positive)} xywh {215 25 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->Pfreqtrack);}
+ class WidgetPDial
+ }
+ Fl_Dial vsnsadial {
+ label {V.SnsA.}
+ callback {if (velsnsamp!=NULL) *velsnsamp=(int)o->value();}
+ tooltip {Velocity sensing amount of the Filter} xywh {145 25 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial vsnsdial {
+ label {V.Sns.}
+ callback {if (velsns!=NULL) *velsns=(int)o->value();}
+ tooltip {Velocity Sensing Function of the Filter} xywh {180 25 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial gaindial {
+ label gain
+ callback {pars->Pgain=(int)o->value();
+formantfiltergraph->redraw();
+pars->changed=true;}
+ tooltip {Filter output gain/damp} xywh {250 35 20 20} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->Pgain);}
+ class WidgetPDial
+ }
+ Fl_Choice stcounter {
+ label St
+ callback {pars->Pstages=(int)o->value();
+formantfiltergraph->redraw();
+pars->changed=true;} open
+ tooltip {Filter stages (in order to increase dB/oct. value and the order of the filter)} xywh {235 5 35 15} down_box BORDER_BOX labelsize 10 textfont 1 textsize 10
+ code1 {for (int i=0;i<MAX_FILTER_STAGES;i++) {char tmp[10];snprintf(tmp,10,"%dx",i+1);o->add(tmp);};}
+ code2 {o->value(pars->Pstages);}
+ } {}
+ }
+ Fl_Button editbutton {
+ label Edit
+ callback {formantparswindow->show();}
+ xywh {15 40 50 25} box PLASTIC_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(pars);}
+ xywh {186 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(pars,this);}
+ xywh {203 5 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ }
+ Function {make_formant_window()} {} {
+ Fl_Window formantparswindow {
+ label {Formant Filter Parameters}
+ xywh {47 301 700 205} type Double hide
+ } {
+ Fl_Group {} {
+ xywh {485 47 105 113} box THIN_UP_BOX
+ } {
+ Fl_Counter {} {
+ label {Formant }
+ callback {nformant=(int) o->value();
+update_formant_window();
+formantfiltergraph->redraw();}
+ xywh {545 80 40 15} type Simple labelfont 1 labelsize 10 align 4 minimum 0 maximum 127 step 1 textsize 10
+ code0 {o->bounds(0,FF_MAX_FORMANTS-1);}
+ code1 {o->value(nformant);}
+ }
+ Fl_Counter {} {
+ label {Vowel no.}
+ callback {nvowel=(int) o->value();
+update_formant_window();
+formantfiltergraph->redraw();}
+ xywh {545 55 40 20} type Simple labelfont 1 labelsize 10 align 4 minimum 0 maximum 127 step 1 textfont 1 textsize 12
+ code0 {o->bounds(0,FF_MAX_VOWELS-1);}
+ code1 {o->value(nvowel);}
+ }
+ Fl_Group formantparsgroup {
+ xywh {490 105 95 50} box ENGRAVED_FRAME
+ } {
+ Fl_Dial formant_freq_dial {
+ label freq
+ callback {pars->Pvowels[nvowel].formants[nformant].freq=(int) o->value();
+formantfiltergraph->redraw();
+pars->changed=true;}
+ tooltip {Formant frequency} xywh {495 115 25 25} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial formant_q_dial {
+ label Q
+ callback {pars->Pvowels[nvowel].formants[nformant].q=(int) o->value();
+formantfiltergraph->redraw();
+pars->changed=true;}
+ tooltip {Formant's Q} xywh {525 115 24 25} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial formant_amp_dial {
+ label amp
+ callback {pars->Pvowels[nvowel].formants[nformant].amp=(int) o->value();
+formantfiltergraph->redraw();
+pars->changed=true;}
+ tooltip {Formant amplitude} xywh {555 115 24 25} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ }
+ Fl_Group {} {
+ xywh {590 47 100 113} box THIN_UP_BOX
+ } {
+ Fl_Counter {} {
+ label {Seq.Size}
+ callback {pars->Psequencesize=(int) o->value();
+update_formant_window();
+pars->changed=true;}
+ xywh {595 62 55 20} type Simple labelfont 1 labelsize 10 align 5 minimum 0 maximum 127 step 1 textfont 1 textsize 12
+ code0 {o->bounds(1,FF_MAX_SEQUENCE-1);}
+ code1 {o->value(pars->Psequencesize);}
+ }
+ Fl_Counter {} {
+ label {S.Pos.}
+ callback {nseqpos=(int) o->value();
+update_formant_window();
+pars->changed=true;}
+ tooltip {Current position from the sequence} xywh {595 97 40 15} type Simple labelfont 1 labelsize 10 align 9 minimum 0 maximum 127 step 1 textsize 10
+ code0 {o->bounds(0,FF_MAX_SEQUENCE-2);}
+ code1 {o->value(nseqpos);}
+ }
+ Fl_Counter vowel_counter {
+ label Vowel
+ callback {pars->Psequence[nseqpos].nvowel=(int) o->value();
+pars->changed=true;}
+ xywh {640 97 40 15} type Simple labelsize 10 align 1 minimum 0 maximum 127 step 1 textsize 11
+ code0 {o->bounds(0,FF_MAX_VOWELS-1);}
+ }
+ Fl_Check_Button {} {
+ label {Neg.Input}
+ callback {pars->Psequencereversed=(int) o->value();
+pars->changed=true;}
+ tooltip {Negate the input from LFO/envelopes/etc.} xywh {625 132 60 20} down_box DOWN_BOX labelsize 10
+ code0 {o->value(pars->Psequencereversed);}
+ }
+ Fl_Dial strchdial {
+ label Strch
+ callback {pars->Psequencestretch=(int) o->value();
+pars->changed=true;}
+ tooltip {Sequence Stretch} xywh {595 130 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Psequencestretch);}
+ class WidgetPDial
+ }
+ }
+ Fl_Counter {} {
+ label {Num.Formants}
+ callback {pars->Pnumformants=(int) o->value();
+update_formant_window();
+pars->changed=true;
+formantfiltergraph->redraw();}
+ xywh {485 15 65 20} type Simple labelfont 1 labelsize 11 align 5 minimum 0 maximum 127 step 1
+ code0 {o->bounds(1,FF_MAX_FORMANTS);}
+ code1 {o->value(pars->Pnumformants);}
+ }
+ Fl_Dial frsldial {
+ label {Fr.Sl.}
+ callback {pars->Pformantslowness=(int) o->value();
+pars->changed=true;}
+ tooltip {Formant's Slowness (Morphing)} xywh {565 15 25 25} box ROUND_UP_BOX labelfont 1 labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Pformantslowness);}
+ class WidgetPDial
+ }
+ Fl_Value_Output centerfreqvo {
+ label {C.f.}
+ callback {o->value(pars->getcenterfreq()/1000.0);}
+ tooltip {Center Frequency (kHz)} xywh {515 164 33 18} when 3 minimum 1 maximum 10 step 0.01 value 1 textfont 1
+ code0 {o->value(pars->getcenterfreq()/1000.0);}
+ }
+ Fl_Value_Output octavesfreqvo {
+ label {Oct.}
+ callback {o->value(pars->getoctavesfreq());}
+ tooltip {No. of octaves} xywh {515 182 33 18} when 3 minimum 1 maximum 127 step 1 value 5 textfont 1
+ code0 {o->value(pars->getoctavesfreq());}
+ }
+ Fl_Slider cfknob {
+ callback {pars->Pcenterfreq=(int)o->value();
+centerfreqvo->do_callback();
+formantfiltergraph->redraw();
+pars->changed=true;}
+ xywh {551 167 84 15} type {Horz Knob} box FLAT_BOX maximum 127
+ code0 {o->value(pars->Pcenterfreq);}
+ }
+ Fl_Slider octknob {
+ callback {pars->Poctavesfreq=(int)o->value();
+octavesfreqvo->do_callback();
+formantfiltergraph->redraw();}
+ xywh {551 185 84 15} type {Horz Knob} box FLAT_BOX maximum 127
+ code0 {o->value(pars->Poctavesfreq);}
+ }
+ Fl_Box formantfiltergraph {
+ xywh {5 5 475 195} box BORDER_BOX
+ code0 {o->init(pars,&nvowel,&nformant);}
+ class FormantFilterGraph
+ }
+ Fl_Dial wvknob {
+ label {Vw.Cl.}
+ callback {pars->Pvowelclearness=(int) o->value();
+pars->changed=true;}
+ tooltip {Vowel "clearness" (how the mixed vowels are avoided)} xywh {600 15 25 25} box ROUND_UP_BOX labelfont 1 labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Pvowelclearness);}
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label Close
+ callback {formantparswindow->hide();}
+ xywh {645 180 50 25} box THIN_UP_BOX
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(pars,nvowel);}
+ xywh {635 25 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(pars,this,nvowel);}
+ xywh {665 25 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Box {} {
+ label Vowel
+ xywh {635 10 55 15}
+ }
+ }
+ }
+ Function {update_formant_window()} {} {
+ code {formant_freq_dial->value(pars->Pvowels[nvowel].formants[nformant].freq);
+formant_q_dial->value(pars->Pvowels[nvowel].formants[nformant].q);
+formant_amp_dial->value(pars->Pvowels[nvowel].formants[nformant].amp);
+if (nformant<pars->Pnumformants) formantparsgroup->activate();
+ else formantparsgroup->deactivate();
+
+if (nseqpos<pars->Psequencesize) vowel_counter->activate();
+ else vowel_counter->deactivate();
+
+
+vowel_counter->value(pars->Psequence[nseqpos].nvowel);} {}
+ }
+ Function {refresh()} {} {
+ code {update_formant_window();
+formantfiltergraph->redraw();
+
+if (pars->Pcategory==0) svfiltertypechoice->value(pars->Ptype);
+if (pars->Pcategory==2) analogfiltertypechoice->value(pars->Ptype);
+
+filtertype->value(pars->Pcategory);
+
+cfreqdial->value(pars->Pfreq);
+qdial->value(pars->Pq);
+
+freqtrdial->value(pars->Pfreqtrack);
+gaindial->value(pars->Pgain);
+
+stcounter->value(pars->Pstages);
+
+int categ=pars->Pcategory;
+if ((categ==0)||(categ==2)) {
+ if (categ==0) {
+ analogfiltertypechoice->show();
+ svfiltertypechoice->hide();
+ } else {
+ svfiltertypechoice->show();
+ analogfiltertypechoice->hide();
+ };
+ editbutton->hide();
+ formantparswindow->hide();
+ cfreqdial->label("C.freq");
+} else {
+ analogfiltertypechoice->hide();
+ svfiltertypechoice->hide();
+ editbutton->show();
+ cfreqdial->label("BS.pos");
+};
+
+filterparamswindow->redraw();} {selected
+ }
+ }
+ Function {init(FilterParams *filterpars_,unsigned char *velsnsamp_,unsigned char *velsns_)} {} {
+ code {pars=filterpars_;
+velsnsamp=velsnsamp_;
+velsns=velsns_;
+
+make_window();
+end();
+make_formant_window();
+
+
+filterui->resize(this->x(),this->y(),this->w(),this->h());
+
+
+if (velsnsamp==NULL){
+ vsnsadial->deactivate();
+ vsnsadial->value(127);
+ } else vsnsadial->value(*velsnsamp);
+
+if (velsns==NULL){
+ vsnsdial->deactivate();
+ vsnsdial->value(127);
+ } else vsnsdial->value(*velsns);
+
+switchcategory(pars->Pcategory);
+
+
+formantparswindow->label(this->label());
+
+update_formant_window();} {}
+ }
+ Function {switchcategory(int newcat)} {} {
+ code {if (pars->Pcategory!=newcat){
+ pars->Pgain=64;
+ gaindial->value(64);
+ analogfiltertypechoice->value(0);
+ analogfiltertypechoice->do_callback();
+ svfiltertypechoice->value(0);
+ svfiltertypechoice->do_callback();
+};
+pars->Pcategory=newcat;
+
+refresh();} {}
+ }
+ Function {use_for_dynamic_filter()} {} {
+ code {freqtrdial->deactivate();
+gaindial->when(0);
+
+cfknob->when(FL_WHEN_RELEASE);
+octknob->when(FL_WHEN_RELEASE);
+
+frsldial->when(0);
+wvknob->when(0);
+formant_freq_dial->when(0);
+formant_q_dial->when(0);
+formant_amp_dial->when(0);
+strchdial->when(0);} {}
+ }
+ decl {FilterParams *pars;} {}
+ decl {unsigned char *velsnsamp,*velsns;} {}
+ decl {int nvowel,nformant,nseqpos;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/LFOUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/LFOUI.fl
new file mode 100644
index 00000000..373afc44
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/LFOUI.fl
@@ -0,0 +1,176 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0105
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include <FL/Fl_Group.H>} {public
+}
+
+decl {\#include "../Params/LFOParams.h"} {public
+}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include <FL/fl_draw.H>} {public
+}
+
+decl {\#include <FL/fl_ask.H>} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class LFOUI {: {public Fl_Group, PresetsUI_}
+} {
+ Function {LFOUI(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {pars=NULL;} {}
+ }
+ Function {~LFOUI()} {} {
+ code {lfoui->hide();
+hide();
+//delete (lfoui);} {}
+ }
+ Function {make_window()} {} {
+ Fl_Window lfoui {
+ xywh {66 328 230 70} type Double color 50 labelfont 1 hide
+ class Fl_Group
+ } {
+ Fl_Group lfoparamswindow {
+ label LFO
+ xywh {0 0 230 70} box PLASTIC_UP_BOX color 223 labeltype ENGRAVED_LABEL labelsize 11 align 17
+ } {
+ Fl_Dial freq {
+ label {Freq.}
+ callback {pars->Pfreq=o->value();}
+ tooltip {LFO Frequency} xywh {5 20 30 30} box ROUND_UP_BOX labelsize 11 step 1e-05
+ class WidgetPDial
+ }
+ Fl_Dial intensity {
+ label Depth
+ callback {pars->Pintensity=(int)o->value();}
+ tooltip {LFO Amount} xywh {40 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial delay {
+ label Delay
+ callback {pars->Pdelay=(int)o->value();}
+ tooltip {LFO delay} xywh {110 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial startphase {
+ label Start
+ callback {pars->Pstartphase=(int)o->value();}
+ tooltip {LFO Startphase (leftmost is Random)} xywh {75 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial randomness {
+ label {A.R.}
+ callback {pars->Prandomness=(int)o->value();}
+ tooltip {LFO Amplitude Randomness} xywh {180 7 20 20} box ROUND_UP_BOX labelsize 10 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Choice LFOtype {
+ label Type
+ callback {pars->PLFOtype=(int)o->value();}
+ tooltip {LFO function} xywh {180 40 45 15} down_box BORDER_BOX labelsize 10 align 2 textsize 8
+ } {
+ menuitem {} {
+ label SINE
+ xywh {20 20 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label TRI
+ xywh {30 30 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label SQR
+ xywh {30 30 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {R.up}
+ xywh {40 40 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {R.dn}
+ xywh {50 50 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label E1dn
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label E2dn
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Check_Button continous {
+ label {C.}
+ callback {pars->Pcontinous=(int)o->value();}
+ tooltip {Continous LFO} xywh {165 35 15 15} down_box DOWN_BOX labelsize 11 align 2
+ }
+ Fl_Dial freqrand {
+ label {F.R.}
+ callback {pars->Pfreqrand=(int)o->value();}
+ tooltip {LFO Frequency Randomness} xywh {205 7 20 20} box ROUND_UP_BOX labelsize 10 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial stretch {
+ label {Str.}
+ callback {pars->Pstretch=(int)o->value();}
+ tooltip {LFO stretch} xywh {144 30 20 20} box ROUND_UP_BOX labelsize 10 maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(pars);} selected
+ xywh {145 10 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(pars,this);} selected
+ xywh {162 10 15 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 10 labelcolor 7
+ }
+ }
+ }
+ }
+ Function {refresh()} {} {
+ code {freq->value(pars->Pfreq);
+intensity->value(pars->Pintensity);
+startphase->value(pars->Pstartphase);
+delay->value(pars->Pdelay);
+continous->value(pars->Pcontinous);
+stretch->value(pars->Pstretch);
+randomness->value(pars->Prandomness);
+freqrand->value(pars->Pfreqrand);
+LFOtype->value(pars->PLFOtype);} {}
+ }
+ Function {init(LFOParams *lfopars_)} {} {
+ code {pars=lfopars_;
+
+make_window();
+end();
+
+refresh();
+
+lfoui->resize(this->x(),this->y(),this->w(),this->h());
+
+lfoparamswindow->label(this->label());} {}
+ }
+ decl {LFOParams *pars;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/MasterUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/MasterUI.fl
new file mode 100644
index 00000000..15a6fcc1
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/MasterUI.fl
@@ -0,0 +1,1798 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <string.h>} {public
+}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "ADnoteUI.h"} {public
+}
+
+decl {\#include "SUBnoteUI.h"} {public
+}
+
+decl {\#include "EffUI.h"} {public
+}
+
+decl {\#include "VirKeyboard.h"} {public
+}
+
+decl {\#include "ConfigUI.h"} {public
+}
+
+decl {\#include "BankUI.h"} {public
+}
+
+decl {\#include "PartUI.h"} {public
+}
+
+decl {\#include "MicrotonalUI.h"} {public
+}
+
+decl {\#include "SeqUI.h"} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "../Misc/Part.h"} {public
+}
+
+decl {\#include "../Misc/Util.h"} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+class VUMeter {: {public Fl_Box}
+} {
+ Function {VUMeter(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {master=NULL;
+npart=-1;} {}
+ }
+ Function {init(Master *master_,int part_)} {} {
+ code {//the "part_" parameters sets the part (if it is >=0), else it sets the master
+master=master_;
+label(NULL);
+npart=part_;
+olddbl=0.0;
+olddbr=0.0;
+oldrmsdbl=0.0;
+oldrmsdbr=0.0;} {}
+ }
+ Function {draw_master()} {} {
+ code {\#define MIN_DB (-48)
+
+int ox=x(); int oy=y(); int lx=w(); int ly=h();
+
+master->lock();
+REALTYPE dbl=rap2dB(master->vuoutpeakl);
+REALTYPE dbr=rap2dB(master->vuoutpeakr);
+REALTYPE rmsdbl=rap2dB(master->vurmspeakl);
+REALTYPE rmsdbr=rap2dB(master->vurmspeakr);
+REALTYPE maxdbl=rap2dB(master->vumaxoutpeakl);
+REALTYPE maxdbr=rap2dB(master->vumaxoutpeakr);
+int clipped=master->vuclipped;
+master->unlock();
+
+dbl=(MIN_DB-dbl)/MIN_DB;
+if (dbl<0.0) dbl=0.0;
+ else if (dbl>1.0)dbl=1.0;
+
+dbr=(MIN_DB-dbr)/MIN_DB;
+if (dbr<0.0) dbr=0.0;
+ else if (dbr>1.0) dbr=1.0;
+
+dbl=dbl*0.4+olddbl*0.6;
+dbr=dbr*0.4+olddbr*0.6;
+
+olddbl=dbl;
+olddbr=dbr;
+
+\#define VULENX (lx-35)
+\#define VULENY (ly/2-3)
+
+dbl*=VULENX;dbr*=VULENX;
+
+int idbl=(int) dbl;
+int idbr=(int) dbr;
+
+//compute RMS - start
+rmsdbl=(MIN_DB-rmsdbl)/MIN_DB;
+if (rmsdbl<0.0) rmsdbl=0.0;
+ else if (rmsdbl>1.0) rmsdbl=1.0;
+
+rmsdbr=(MIN_DB-rmsdbr)/MIN_DB;
+if (rmsdbr<0.0) rmsdbr=0.0;
+ else if (rmsdbr>1.0) rmsdbr=1.0;
+
+rmsdbl=rmsdbl*0.4+oldrmsdbl*0.6;
+rmsdbr=rmsdbr*0.4+oldrmsdbr*0.6;
+
+oldrmsdbl=rmsdbl;
+oldrmsdbr=rmsdbr;
+
+
+rmsdbl*=VULENX;rmsdbr*=VULENX;
+
+int irmsdbl=(int) rmsdbl;
+int irmsdbr=(int) rmsdbr;
+//compute RMS - end
+
+
+
+//draw the vu-meter lines
+//db
+fl_rectf(ox,oy,idbr,VULENY,0,200,255);
+fl_rectf(ox,oy+ly/2,idbl,VULENY,0,200,255);
+//black
+fl_rectf(ox+idbr,oy,VULENX-idbr,VULENY,0,0,0);
+fl_rectf(ox+idbl,oy+ly/2,VULENX-idbl,VULENY,0,0,0);
+
+//draw the scales
+REALTYPE tmp=VULENX*1.0/MIN_DB;
+for (int i=1;i<1-MIN_DB;i++){
+ int tx=VULENX+(int) (tmp*i);
+ fl_rectf(ox+tx,oy,1,VULENY+ly/2,0,160,200);
+ if (i%5==0) fl_rectf(ox+tx,oy,1,VULENY+ly/2,0,230,240);
+ if (i%10==0) fl_rectf(ox+tx-1,oy,2,VULENY+ly/2,0,225,255);
+};
+
+//rms
+if (irmsdbr>2) fl_rectf(ox+irmsdbr-1,oy,3,VULENY,255,255,0);
+if (irmsdbl>2) fl_rectf(ox+irmsdbl-1,oy+ly/2,3,VULENY,255,255,0);
+
+
+//draw the red box if clipping has occured
+if (clipped==0) fl_rectf(ox+VULENX+2,oy+1,lx-VULENX-3,ly-4,0,0,10);
+ else fl_rectf(ox+VULENX+2,oy+1,lx-VULENX-3,ly-4,250,10,10);
+
+//draw the maxdB
+fl_font(FL_HELVETICA|FL_BOLD,10);
+fl_color(255,255,255);
+char tmpstr[10];
+if ((maxdbl>MIN_DB-20)){
+ snprintf((char *)&tmpstr,10,"%ddB",(int)maxdbr);
+ fl_draw(tmpstr,ox+VULENX+1,oy+1,lx-VULENX-1,VULENY,FL_ALIGN_RIGHT,NULL,0);
+};
+if ((maxdbr>MIN_DB-20)){
+ snprintf((char *)&tmpstr,10,"%ddB",(int)maxdbl);
+ fl_draw(tmpstr,ox+VULENX+1,oy+ly/2+1,lx-VULENX-1,VULENY,FL_ALIGN_RIGHT,NULL,0);
+};} {}
+ }
+ Function {draw_part()} {} {
+ code {\#define MIN_DB (-48)
+int ox=x(); int oy=y(); int lx=w(); int ly=h();
+
+if (!active_r()){
+ master->lock();
+ int fakedb=master->fakepeakpart[npart];
+ master->unlock();
+ fl_rectf(ox,oy,lx,ly,140,140,140);
+ if (fakedb>0){
+ fakedb=(int)(fakedb/255.0*ly)+4;
+ fl_rectf(ox+2,oy+ly-fakedb,lx-4,fakedb,0,0,0);
+ };
+
+ return;
+};
+
+//draw the vu lines
+master->lock();
+ REALTYPE db=rap2dB(master->vuoutpeakpart[npart]);
+master->unlock();
+
+db=(MIN_DB-db)/MIN_DB;
+if (db<0.0) db=0.0;
+ else if (db>1.0) db=1.0;
+
+db*=ly-2;
+
+int idb=(int) db;
+
+fl_rectf(ox,oy+ly-idb,lx,idb,0,200,255);
+fl_rectf(ox,oy,lx,ly-idb,0,0,0);
+
+
+//draw the scales
+REALTYPE tmp=ly*1.0/MIN_DB;
+ for (int i=1;i<1-MIN_DB;i++){
+ int ty=ly+(int) (tmp*i);
+ if (i%5==0) fl_rectf(ox,oy+ly-ty,lx,1,0,160,200);
+ if (i%10==0) fl_rectf(ox,oy+ly-ty,lx,1,0,230,240);
+};} {}
+ }
+ Function {draw()} {} {
+ code {if (npart>=0) draw_part();
+ else draw_master();} {}
+ }
+ Function {tickdraw(VUMeter *o)} {return_type {static void}
+ } {
+ code {o->redraw();} {}
+ }
+ Function {tick(void *v)} {return_type {static void}
+ } {
+ code {tickdraw((VUMeter *) v);
+Fl::add_timeout(1.0/25.0,tick,v);//25 fps} {}
+ }
+ Function {handle(int event)} {return_type int
+ } {
+ code {switch(event){
+ case FL_SHOW:
+ tick(this);
+ break;
+ case FL_HIDE:
+ Fl::remove_timeout(tick,this);
+ break;
+ case FL_PUSH:
+ if (npart>=0) break;
+ master->lock();
+ master->vuresetpeaks();
+ master->unlock();
+ break;
+};
+return(1);} {}
+ }
+ decl {Master *master;} {}
+ decl {int npart;} {}
+ decl {float olddbl,olddbr;} {}
+ decl {float oldrmsdbl,oldrmsdbr;} {}
+}
+
+class SysEffSend {: {public WidgetPDial}
+} {
+ Function {SysEffSend(int x,int y, int w, int h, const char *label=0):WidgetPDial(x,y,w,h,label)} {} {
+ code {master=NULL;
+neff1=0;
+neff2=0;} {}
+ }
+ Function {init(Master *master_,int neff1_,int neff2_)} {} {
+ code {neff1=neff1_;
+neff2=neff2_;
+master=master_;
+minimum(0);
+maximum(127);
+step(1);
+labelfont(1);
+labelsize(10);
+align(FL_ALIGN_TOP);
+
+value(master->Psysefxsend[neff1][neff2]);
+char tmp[20];snprintf(tmp,20,"%d->%d",neff1+1,neff2+1);this->label(strdup(tmp));} {}
+ }
+ Function {~SysEffSend()} {} {
+ code {hide();} {}
+ }
+ Function {handle(int event)} {return_type int
+ } {
+ code {if ((event==FL_PUSH) || (event==FL_DRAG)){
+ master->setPsysefxsend(neff1,neff2,(int) value());
+};
+
+return(WidgetPDial::handle(event));} {}
+ }
+ decl {Master *master;} {}
+ decl {int neff1;} {}
+ decl {int neff2;} {}
+}
+
+class Panellistitem {: {public Fl_Group}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window panellistitem {
+ private xywh {315 213 70 260} type Double hide
+ class Fl_Group
+ } {
+ Fl_Group panellistitemgroup {
+ private xywh {0 20 70 240} box PLASTIC_THIN_UP_BOX
+ code0 {if (master->part[npart]->Penabled==0) o->deactivate();}
+ } {
+ Fl_Group {} {
+ xywh {45 65 15 110} box ENGRAVED_FRAME
+ } {
+ Fl_Box {} {
+ label {V U}
+ xywh {45 65 15 110} box FLAT_BOX color 0 selection_color 75 labelcolor 55 align 128
+ code0 {o->init(master,npart);}
+ class VUMeter
+ }
+ }
+ Fl_Button partname {
+ label { }
+ callback {if ((int)bankui->cbwig->value()!=(npart+1)){
+ bankui->cbwig->value(npart+1);
+ bankui->cbwig->do_callback();
+};
+bankui->show();}
+ xywh {5 27 60 30} box THIN_DOWN_BOX down_box FLAT_BOX labelfont 1 labelsize 10 align 208
+ }
+ Fl_Slider partvolume {
+ callback {master->part[npart]->setPvolume((int) o->value());}
+ xywh {10 65 30 110} type {Vert Knob} box FLAT_BOX minimum 127 maximum 0 step 1 value 127
+ code0 {o->value(master->part[npart]->Pvolume);}
+ }
+ Fl_Dial partpanning {
+ callback {master->part[npart]->setPpanning((int) o->value());}
+ xywh {20 180 30 30} maximum 127 step 1
+ code0 {o->value(master->part[npart]->Ppanning);}
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label edit
+ callback {if ((int)bankui->cbwig->value()!=(npart+1)){
+ bankui->cbwig->value(npart+1);
+ bankui->cbwig->do_callback();
+};}
+ xywh {15 235 40 20} box PLASTIC_UP_BOX labelsize 10
+ }
+ Fl_Choice partrcv {
+ callback {master->part[npart]->Prcvchn=(int) o->value();} open
+ tooltip {receive from Midi channel} xywh {10 213 50 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {char nrstr[10]; for(int i=0;i<NUM_MIDI_CHANNELS;i++){sprintf(nrstr,"Ch%d",i+1);if (i!=9) o->add(nrstr); else o->add("Dr10");};}
+ code1 {o->value(master->part[npart]->Prcvchn);}
+ } {}
+ }
+ Fl_Check_Button partenabled {
+ label 01
+ callback {master->lock();
+ master->partonoff(npart,(int) o->value());
+master->unlock();
+
+if ((int) o->value()==0) panellistitemgroup->deactivate();
+ else {
+ panellistitemgroup->activate();
+ if ((int)bankui->cbwig->value()!=(npart+1)){
+ bankui->cbwig->value(npart+1);
+ bankui->cbwig->do_callback();
+ };
+};
+
+o->redraw();}
+ private xywh {5 0 45 20} down_box DOWN_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 24
+ code0 {char tmp[10];snprintf(tmp,10,"%d",npart+1);o->label(strdup(tmp));}
+ code1 {o->value(master->part[npart]->Penabled);}
+ }
+ }
+ }
+ Function {Panellistitem(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {npart=0;
+master=NULL;
+bankui=NULL;} {}
+ }
+ Function {init(Master *master_, int npart_,BankUI *bankui_)} {} {
+ code {npart=npart_;
+master=master_;
+bankui=bankui_;
+
+make_window();
+panellistitem->show();
+end();} {}
+ }
+ Function {refresh()} {open
+ } {
+ code {partenabled->value(master->part[npart]->Penabled);
+if (master->part[npart]->Penabled!=0) panellistitemgroup->activate();
+ else panellistitemgroup->deactivate();
+
+partvolume->value(master->part[npart]->Pvolume);
+partpanning->value(master->part[npart]->Ppanning);
+partrcv->value(master->part[npart]->Prcvchn);
+
+partname->label((char *)master->part[npart]->Pname);
+
+if ((int)bankui->cbwig->value()!=(npart+1))
+ panellistitemgroup->color(fl_rgb_color(160,160,160));
+else
+ panellistitemgroup->color(fl_rgb_color(50,190,240));
+
+panellistitemgroup->redraw();} {}
+ }
+ Function {~Panellistitem()} {} {
+ code {panellistitem->hide();
+//delete(panellistitem);} {}
+ }
+ decl {int npart;} {}
+ decl {Master *master;} {}
+ decl {BankUI *bankui;} {}
+}
+
+class MasterUI {} {
+ Function {make_window()} {} {
+ Fl_Window masterwindow {
+ label zynaddsubfx
+ callback {\#ifdef VSTAUDIOOUT
+fl_alert("ZynAddSubFX could not be closed this way, because it's a VST plugin. Please use the host aplication to close it.");
+\#else
+if (fl_ask("Exit and leave the unsaved data?")) {
+ config.save();
+ *exitprogram=1;
+};
+\#endif} selected
+ xywh {353 127 390 465} type Double hide
+ } {
+ Fl_Menu_Bar mastermenu {
+ xywh {-5 0 690 25}
+ } {
+ submenu {} {
+ label {&File}
+ xywh {0 0 100 20}
+ } {
+ menuitem {} {
+ label {&New (erase all)...}
+ callback {do_new_master();}
+ xywh {20 20 100 20}
+ }
+ menuitem {} {
+ label {&Open Parameters...}
+ callback {do_load_master();}
+ xywh {20 20 100 20}
+ }
+ menuitem {} {
+ label {&Save All Parameters...}
+ callback {do_save_master();}
+ xywh {10 10 100 20} divider
+ }
+ menuitem {} {
+ label {&Load Scale Settings...}
+ callback {char *filename;
+filename=fl_file_chooser("Open:","({*.xsz})",NULL,0);
+if (filename==NULL) return;
+
+master->lock();
+ //clear all parameters
+ master->microtonal.defaults();
+
+ //load the data
+ int result=master->microtonal.loadXML(filename);
+master->unlock();
+
+
+ delete microtonalui;
+ microtonalui=new MicrotonalUI(&master->microtonal);
+
+if (result==-10) fl_alert("Error: Could not load the file\\nbecause it is not a scale file.");
+ else if (result<0) fl_alert("Error: Could not load the file.");}
+ xywh {35 35 100 20}
+ }
+ menuitem {} {
+ label {Save Sc&ale Settings ..}
+ callback {char *filename;
+int result=0;
+
+filename=fl_file_chooser("Save:","({*.xsz})",NULL,0);
+if (filename==NULL) return;
+filename=fl_filename_setext(filename,".xsz");
+
+result=fileexists(filename);
+if (result) {
+ result=0;
+ if (!fl_ask("The file exists. \\nOverwrite it?")) return;
+
+};
+
+
+master->lock();
+result=master->microtonal.saveXML(filename);
+master->unlock();
+
+if (result<0) fl_alert("Error: Could not save the file.");
+
+
+updatepanel();}
+ xywh {25 25 100 20}
+ }
+ menuitem {} {
+ label {Show Scale Settings...}
+ callback {microtonalui->show();}
+ xywh {0 0 100 20} divider
+ }
+ menuitem {} {
+ label {&Settings...}
+ callback {configui->show();}
+ xywh {25 25 100 20} divider
+ }
+ menuitem {} {
+ label {&Copyright...}
+ callback {aboutwindow->show();}
+ xywh {15 15 100 20} divider
+ }
+ menuitem {} {
+ label {E&xit}
+ callback {masterwindow->do_callback();}
+ xywh {10 10 100 20}
+ }
+ }
+ submenu {} {
+ label {&Instrument}
+ xywh {10 10 100 20}
+ } {
+ menuitem {} {
+ label {&Clear Instrument...}
+ callback {if (fl_ask("Clear instrument's parameters ?")){
+// int npart=(int)npartcounter->value()-1;
+ master->lock();
+ master->part[npart]->defaultsinstrument();
+ master->unlock();
+
+ npartcounter->do_callback();
+};
+
+updatepanel();}
+ xywh {35 35 100 20}
+ }
+ menuitem {} {
+ label {&Open Instrument...}
+ callback {const char *filename;
+filename=fl_file_chooser("Load:","({*.xiz})",NULL,0);
+if (filename==NULL) return;
+
+
+master->lock();
+// int npart=(int)npartcounter->value()-1;
+
+ //clear all instrument parameters, first
+ master->part[npart]->defaultsinstrument();
+
+ //load the instr. parameters
+ int result=master->part[npart]->loadXMLinstrument(filename);
+
+master->unlock();
+master->part[npart]->applyparameters();
+
+npartcounter->do_callback();
+updatepanel();
+
+if (result==-10) fl_alert("Error: Could not load the file\\nbecause it is not an instrument file.");
+ else if (result<0) fl_alert("Error: Could not load the file.");}
+ xywh {30 30 100 20}
+ }
+ menuitem {} {
+ label {&Save Instrument ...}
+ callback {char *filename;
+
+filename=fl_file_chooser("Save:","({*.xiz})",NULL,0);
+if (filename==NULL) return;
+filename=fl_filename_setext(filename,".xiz");
+
+int result=fileexists(filename);
+if (result) {
+ result=0;
+ if (!fl_ask("The file exists. \\nOverwrite it?")) return;
+
+};
+
+
+master->lock();
+result=master->part[npart]->saveXML(filename);
+master->unlock();
+
+if (result<0) fl_alert("Error: Could not save the file.");
+
+updatepanel();}
+ xywh {20 20 100 20} divider
+ }
+ menuitem {} {
+ label {Show Instrument &Bank...}
+ callback {bankui->show();}
+ xywh {0 0 100 20} divider
+ }
+ menuitem {} {
+ label {&Virtual Keyboard...}
+ callback {virkeyboard->show();}
+ xywh {10 10 100 20}
+ }
+ }
+ submenu recordmenu {
+ label {&Record}
+ xywh {0 0 100 20}
+ } {
+ menuitem {} {
+ label {&Choose WAV file...}
+ callback {char *filename;
+recordbutton->deactivate();
+pausebutton->deactivate();
+pauselabel->deactivate();
+stopbutton->deactivate();
+filename=fl_file_chooser("Record to audio file:","(*.wav)",NULL,0);
+if (filename==NULL) return;
+fl_filename_setext(filename,".wav");
+
+int result=master->HDDRecorder.preparefile(filename,0);
+if (result==1) {
+ result=0;
+ if (fl_ask("The file exists. \\nOverwrite it?"))
+ master->HDDRecorder.preparefile(filename,1);
+};
+if (result==0) recordbutton->activate();
+
+if (result!=0) fl_alert("Error: Could not save the file.");}
+ xywh {0 0 100 20}
+ }
+ }
+ submenu {} {
+ label {&Sequencer}
+ xywh {0 0 100 20} hide
+ } {
+ menuitem {} {
+ label {Show &Sequencer...}
+ callback {sequi->show();}
+ xywh {0 0 100 20}
+ }
+ }
+ submenu {} {
+ label Misc
+ xywh {10 10 100 20}
+ } {
+ menuitem {} {
+ label {Switch User Interface Mode}
+ callback {if (fl_ask("Switch the User Interface to Beginner mode ?")){
+ masterwindow->hide();
+ refresh_master_ui();
+ simplemasterwindow->show();
+ config.cfg.UserInterfaceMode=2;
+};}
+ xywh {10 10 100 20}
+ }
+ }
+ }
+ Fl_Dial mastervolumedial {
+ label {M.Vol}
+ callback {master->setPvolume((int) o->value());}
+ tooltip {Master Volume} xywh {5 30 30 30} box ROUND_UP_BOX labelfont 1 labelsize 12 align 130 maximum 127 step 1
+ code0 {o->value(master->Pvolume);}
+ class WidgetPDial
+ }
+ Fl_Counter masterkeyshiftcounter {
+ label {Master KeyShift}
+ callback {master->setPkeyshift((int) o->value()+64);}
+ xywh {45 31 90 20} labelsize 12 minimum -64 maximum 64 step 1
+ code0 {o->lstep(12);}
+ code1 {o->value(master->Pkeyshift-64);}
+ }
+ Fl_Button {} {
+ label {Panic!}
+ callback {virkeyboard->relaseallkeys();
+master->lock();
+master->shutup=1;
+master->unlock();}
+ xywh {293 29 92 31} box PLASTIC_UP_BOX color 231 labelfont 1
+ }
+ Fl_Group partuigroup {
+ xywh {0 242 390 183} box ENGRAVED_FRAME
+ } {
+ Fl_Group partui {
+ xywh {4 245 383 175} box FLAT_BOX
+ code0 {o->init(master->part[0],master,0,bankui);}
+ code1 {o->show();}
+ class PartUI
+ } {}
+ }
+ Fl_Tabs {} {
+ xywh {0 80 390 160}
+ } {
+ Fl_Group {} {
+ label {System Effects} open
+ xywh {0 100 390 140} box ENGRAVED_FRAME labeltype EMBOSSED_LABEL labelsize 18 align 25
+ } {
+ Fl_Counter syseffnocounter {
+ label {Sys.Effect No.}
+ callback {nsyseff=(int) o->value()-1;
+sysefftype->value(master->sysefx[nsyseff]->geteffect());
+syseffectui->refresh(master->sysefx[nsyseff]);}
+ xywh {5 120 80 20} type Simple labelfont 1 labelsize 11 align 1 minimum 0 maximum 127 step 1 value 1 textfont 1
+ code0 {o->bounds(1,NUM_SYS_EFX);}
+ code1 {o->value(nsyseff+1);}
+ }
+ Fl_Choice sysefftype {
+ label EffType
+ callback {master->lock();
+master->sysefx[nsyseff]->changeeffect((int) o->value());
+master->unlock();
+syseffectui->refresh(master->sysefx[nsyseff]);}
+ xywh {315 125 70 15} down_box BORDER_BOX labelsize 11
+ code0 {o->value(master->sysefx[nsyseff]->geteffect());}
+ } {
+ menuitem {} {
+ label {No Effect}
+ xywh {10 10 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Reverb
+ xywh {20 20 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Echo
+ xywh {30 30 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Chorus
+ xywh {40 40 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Phaser
+ xywh {50 50 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label AlienWah
+ xywh {60 60 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Distortion
+ xywh {70 70 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label EQ
+ xywh {80 80 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label DynFilter
+ xywh {90 90 100 20} labelfont 1 labelsize 11
+ }
+ }
+ Fl_Group syseffectuigroup {
+ xywh {5 140 380 95} box FLAT_BOX color 48
+ } {
+ Fl_Group syseffectui {
+ xywh {5 140 380 95}
+ code0 {o->init(master->sysefx[nsyseff]);}
+ class EffUI
+ } {}
+ }
+ Fl_Button {} {
+ label {Send to...}
+ callback {syseffsendwindow->show();}
+ xywh {95 120 75 20} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(master->sysefx[nsyseff]);}
+ xywh {215 124 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {master->lock();
+presetsui->paste(master->sysefx[nsyseff],syseffectui);
+master->unlock();}
+ xywh {245 124 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ Fl_Group {} {
+ label {Insertion Effects}
+ xywh {0 100 390 140} box ENGRAVED_FRAME labeltype EMBOSSED_LABEL labelsize 18 align 25 hide
+ } {
+ Fl_Counter inseffnocounter {
+ label {Ins.Effect No.}
+ callback {ninseff=(int) o->value()-1;
+insefftype->value(master->insefx[ninseff]->geteffect());
+inseffpart->value(master->Pinsparts[ninseff]+2);
+inseffectui->refresh(master->insefx[ninseff]);
+
+if (master->Pinsparts[ninseff]!=-1) {
+ insefftype->activate();
+ inseffectui->activate();
+ inseffectuigroup->activate();
+} else {
+ insefftype->deactivate();
+ inseffectui->deactivate();
+ inseffectuigroup->deactivate();
+};}
+ xywh {5 120 80 20} type Simple labelfont 1 labelsize 11 align 1 minimum 0 maximum 127 step 1 value 1 textfont 1
+ code0 {o->bounds(1,NUM_INS_EFX);}
+ code1 {o->value(ninseff+1);}
+ }
+ Fl_Choice insefftype {
+ label EffType
+ callback {master->lock();
+master->insefx[ninseff]->changeeffect((int) o->value());
+master->unlock();
+inseffectui->refresh(master->insefx[ninseff]);
+inseffectui->show();}
+ xywh {315 125 70 15} down_box BORDER_BOX labelsize 11
+ code0 {o->value(master->insefx[ninseff]->geteffect());}
+ code1 {if (master->Pinsparts[ninseff]== -1) o->deactivate();}
+ } {
+ menuitem {} {
+ label {No Effect}
+ xywh {25 25 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Reverb
+ xywh {35 35 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Echo
+ xywh {45 45 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Chorus
+ xywh {55 55 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Phaser
+ xywh {60 60 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label AlienWah
+ xywh {70 70 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Distortion
+ xywh {80 80 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label EQ
+ xywh {90 90 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label DynFilter
+ xywh {100 100 100 20} labelfont 1 labelsize 11
+ }
+ }
+ Fl_Group inseffectuigroup {
+ xywh {5 140 380 95} box FLAT_BOX color 48
+ } {
+ Fl_Group inseffectui {
+ xywh {5 140 380 95}
+ code0 {o->init(master->insefx[ninseff]);}
+ code1 {if (master->Pinsparts[ninseff]== -1) o->deactivate();}
+ class EffUI
+ } {}
+ }
+ Fl_Choice inseffpart {
+ label {Insert To.}
+ callback {master->Pinsparts[ninseff]=(int) o->value()-2;
+if ((int) o->value()==1){
+ inseffectuigroup->deactivate();
+ insefftype->deactivate();
+ inseffectui->deactivate();
+} else {
+ inseffectuigroup->activate();
+ insefftype->activate();
+ inseffectui->activate();
+};
+master->insefx[ninseff]->cleanup();} open
+ xywh {95 120 80 20} down_box BORDER_BOX labelfont 1 labelsize 10 align 5 textsize 10
+ code0 {o->add("Master Out");o->add("Off");}
+ code1 {char tmp[50]; for (int i=0;i<NUM_MIDI_PARTS;i++) {sprintf(tmp,"Part %2d",i+1);o->add(tmp);};}
+ code3 {o->value(master->Pinsparts[ninseff]+2);}
+ } {}
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(master->insefx[ninseff]);}
+ xywh {215 124 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {master->lock();
+presetsui->paste(master->insefx[ninseff],inseffectui);
+master->unlock();}
+ xywh {245 124 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ }
+ Fl_Button {} {
+ label Scales
+ callback {microtonalui->show();}
+ xywh {330 80 56 19} box PLASTIC_UP_BOX color 231 labeltype ENGRAVED_LABEL labelfont 1
+ }
+ Fl_Group {} {
+ xywh {172 30 117 45} box ENGRAVED_BOX
+ } {
+ Fl_Button recordbutton {
+ label {Rec.}
+ callback {o->deactivate();
+recordmenu->deactivate();
+recordmenu->label("&Record(*)");
+stopbutton->activate();
+pausebutton->activate();
+pauselabel->activate();
+master->HDDRecorder.start();
+master->vuresetpeaks();
+mastermenu->redraw();}
+ tooltip {Start Recording} xywh {181 36 21 21} box ROUND_UP_BOX color 88 labelfont 1 labelsize 10 align 2 deactivate
+ }
+ Fl_Button stopbutton {
+ label Stop
+ callback {o->deactivate();
+master->HDDRecorder.stop();
+recordbutton->deactivate();
+pausebutton->deactivate();
+pauselabel->deactivate();
+recordmenu->activate();
+recordmenu->label("&Record");
+mastermenu->redraw();}
+ tooltip {Stop Recording and close the audio file} xywh {259 36 21 21} box THIN_UP_BOX color 4 labelfont 1 labelsize 10 align 2 deactivate
+ }
+ Fl_Button pausebutton {
+ label {@||}
+ callback {o->deactivate();
+master->HDDRecorder.pause();
+recordbutton->activate();
+mastermenu->redraw();}
+ tooltip {Pause Recording} xywh {220 36 21 21} box THIN_UP_BOX color 4 selection_color 4 labelfont 1 labelcolor 3 align 16 deactivate
+ }
+ Fl_Box pauselabel {
+ label Pause
+ xywh {214 56 30 15} labelfont 1 labelsize 10 deactivate
+ }
+ }
+ Fl_Group {} {
+ xywh {1 427 389 33} box ENGRAVED_FRAME
+ } {
+ Fl_Box {} {
+ label {VU-Meter}
+ xywh {4 430 384 30} box FLAT_BOX color 48 selection_color 75
+ code0 {o->init(master,-1);}
+ class VUMeter
+ }
+ }
+ Fl_Check_Button nrpnbutton {
+ label NRPN
+ callback {master->ctl.NRPN.receive=(int) o->value();}
+ tooltip {Receive NRPNs} xywh {45 65 47 10} down_box DOWN_BOX labelsize 10
+ code0 {o->value(master->ctl.NRPN.receive);}
+ }
+ Fl_Counter npartcounter {
+ callback {int nval=(int) o->value()-1;
+partuigroup->remove(partui);
+delete partui;
+partui=new PartUI(0,0,765,525);
+partuigroup->add(partui);
+partui->init(master->part[nval],master,nval,bankui);
+partui->redraw();
+o->redraw();
+npart=nval;
+
+updatepanel();
+simplenpartcounter->value(nval+1);
+simplenpartcounter->do_callback();}
+ tooltip {The part number} xywh {5 247 70 23} type Simple labelfont 1 minimum 0 maximum 127 step 1 value 1 textfont 1
+ code0 {o->bounds(1,NUM_MIDI_PARTS);}
+ code1 {bankui->init(o);}
+ }
+ Fl_Button {} {
+ label vK
+ callback {virkeyboard->show();}
+ tooltip {Virtual Keyboard} xywh {292 80 35 19} box PLASTIC_UP_BOX color 231 labeltype ENGRAVED_LABEL labelfont 1
+ }
+ Fl_Button {} {
+ label {R.D.}
+ callback {globalfinedetuneslider->value(64.0);
+globalfinedetuneslider->do_callback();}
+ tooltip {Master fine detune reset} xywh {140 65 30 10} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Dial globalfinedetuneslider {
+ label {F.Det.}
+ callback {master->microtonal.Pglobalfinedetune=(int) o->value();}
+ tooltip {global fine detune} xywh {143 30 20 20} box ROUND_UP_BOX labelsize 10 align 130 maximum 127 step 1 value 64
+ code0 {o->value(master->microtonal.Pglobalfinedetune);}
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label {Panel Window}
+ callback {updatepanel();
+panelwindow->show();}
+ tooltip {Panel Window} xywh {293 62 92 16} box PLASTIC_UP_BOX color 183 labelfont 1 labelsize 10
+ }
+ }
+ Fl_Window aboutwindow {
+ label {Copyright...}
+ xywh {629 278 330 210} type Double hide
+ } {
+ Fl_Box {} {
+ label {Copyright (c) 2002-2005 Nasca O. Paul}
+ xywh {5 35 320 25} labeltype EMBOSSED_LABEL labelsize 18 align 16
+ }
+ Fl_Box {} {
+ label {This is free software; you may redistribute it and/or modify it under the terms of the
+version 2 of the GNU General Public License as published by the Free Software Fundation.
+ This program comes with
+ ABSOLUTELY NO WARRANTY.
+ See the version 2 of the
+GNU General Public License for details.}
+ xywh {0 60 325 115} labelfont 1 labelsize 12 align 144
+ }
+ Fl_Button {} {
+ label {Close this window}
+ callback {aboutwindow->hide();}
+ xywh {80 180 180 25} box THIN_UP_BOX labelsize 12
+ }
+ Fl_Box {} {
+ label ZynAddSubFX
+ xywh {5 5 325 30} labeltype EMBOSSED_LABEL labelfont 1 labelsize 24 labelcolor 0 align 16
+ }
+ }
+ Fl_Window syseffsendwindow {
+ label {System Effects Send}
+ xywh {171 234 120 250} type Double hide resizable
+ } {
+ Fl_Scroll {} {open
+ xywh {0 45 120 170} box FLAT_BOX resizable
+ code0 {for (int neff1=0;neff1<NUM_SYS_EFX;neff1++) for (int neff2=neff1+1;neff2<NUM_SYS_EFX;neff2++)}
+ code1 {{syseffsend[neff1][neff2]=new SysEffSend(o->x()+(neff2-1)*35,o->y()+15+neff1*50,30,30);syseffsend[neff1][neff2]->label("aaa");syseffsend[neff1][neff2]->init(master,neff1,neff2);};}
+ } {}
+ Fl_Button {} {
+ label Close
+ callback {syseffsendwindow->hide();}
+ xywh {25 220 80 25} box THIN_UP_BOX
+ }
+ Fl_Box {} {
+ label {Send system effect's output to other system effects}
+ xywh {5 5 110 35} labelsize 10 align 192
+ }
+ }
+ Fl_Window panelwindow {
+ label {ZynAddSubFX Panel}
+ xywh {72 60 630 635} type Double hide
+ } {
+ Fl_Scroll {} {open
+ xywh {0 5 570 310} type HORIZONTAL box THIN_UP_BOX
+ } {
+ Fl_Pack {} {open
+ xywh {5 10 560 285} type HORIZONTAL
+ code0 {for (int i=0;i<NUM_MIDI_PARTS/2;i++){panellistitem[i]=new Panellistitem(0,0,70,260,"");panellistitem[i]->init(master,i,bankui);}}
+ } {}
+ }
+ Fl_Scroll {} {open
+ xywh {0 320 570 310} type HORIZONTAL box THIN_UP_BOX
+ } {
+ Fl_Pack {} {open
+ xywh {5 325 560 285} type HORIZONTAL
+ code0 {for (int i=NUM_MIDI_PARTS/2;i<NUM_MIDI_PARTS;i++){panellistitem[i]=new Panellistitem(0,0,70,260,"");panellistitem[i]->init(master,i,bankui);}}
+ } {}
+ }
+ Fl_Button {} {
+ label Close
+ callback {panelwindow->hide();
+updatepanel();}
+ xywh {575 605 50 25} box THIN_UP_BOX
+ }
+ Fl_Button {} {
+ label Refresh
+ callback {updatepanel();}
+ xywh {575 570 55 25} box THIN_UP_BOX
+ }
+ }
+ Fl_Window simplemasterwindow {
+ label ZynAddSubFX
+ callback {\#ifdef VSTAUDIOOUT
+fl_alert("ZynAddSubFX could not be closed this way, because it's a VST plugin. Please use the host aplication to close it.");
+\#else
+if (fl_ask("Exit and leave the unsaved data?")) {
+ config.save();
+ *exitprogram=1;
+};
+\#endif}
+ xywh {135 383 600 335} type Double hide
+ } {
+ Fl_Menu_Bar {} {
+ xywh {0 0 690 25}
+ } {
+ submenu {} {
+ label {&File}
+ xywh {10 10 100 20}
+ } {
+ menuitem {} {
+ label {&New (erase all)...}
+ callback {do_new_master();}
+ xywh {30 30 100 20}
+ }
+ menuitem {} {
+ label {&Open Parameters...}
+ callback {do_load_master();}
+ xywh {30 30 100 20}
+ }
+ menuitem {} {
+ label {&Save All Parameters...}
+ callback {do_save_master();}
+ xywh {20 20 100 20} divider
+ }
+ menuitem {} {
+ label {&Settings...}
+ callback {configui->show();}
+ xywh {35 35 100 20} divider
+ }
+ menuitem {} {
+ label {&Copyright...}
+ callback {aboutwindow->show();}
+ xywh {25 25 100 20} divider
+ }
+ menuitem {} {
+ label {E&xit}
+ callback {masterwindow->do_callback();}
+ xywh {20 20 100 20}
+ }
+ }
+ submenu {} {
+ label {&Instrument}
+ xywh {20 20 100 20}
+ } {
+ menuitem {} {
+ label {&Open Instrument...}
+ callback {const char *filename;
+filename=fl_file_chooser("Load:","({*.xiz})",NULL,0);
+if (filename==NULL) return;
+
+
+master->lock();
+// int npart=(int)npartcounter->value()-1;
+
+ //clear all instrument parameters, first
+ master->part[npart]->defaultsinstrument();
+
+ //load the instr. parameters
+ int result=master->part[npart]->loadXMLinstrument(filename);
+
+master->unlock();
+master->part[npart]->applyparameters();
+
+simplenpartcounter->do_callback();
+
+if (result==-10) fl_alert("Error: Could not load the file\\nbecause it is not an instrument file.");
+ else if (result<0) fl_alert("Error: Could not load the file.");}
+ xywh {40 40 100 20}
+ }
+ menuitem {} {
+ label {Show Instrument &Bank...}
+ callback {bankui->show();}
+ xywh {10 10 100 20} divider
+ }
+ }
+ submenu {} {
+ label Misc
+ xywh {0 0 100 20}
+ } {
+ menuitem {} {
+ label {Switch User Interface Mode}
+ callback {if (fl_ask("Switch the User Interface to Advanced mode ?")){
+ simplemasterwindow->hide();
+ refresh_master_ui();
+ masterwindow->show();
+ config.cfg.UserInterfaceMode=1;
+};}
+ xywh {0 0 100 20}
+ }
+ }
+ }
+ Fl_Group simplelistitemgroup {
+ private xywh {125 65 215 150} box ENGRAVED_BOX
+ code0 {if (master->part[npart]->Penabled==0) o->deactivate();}
+ } {
+ Fl_Button partname {
+ callback {if ((int)bankui->cbwig->value()!=(npart+1)){
+ bankui->cbwig->value(npart+1);
+ bankui->cbwig->do_callback();
+};
+bankui->show();}
+ xywh {130 72 205 18} box PLASTIC_THIN_DOWN_BOX down_box FLAT_BOX color 247 labelfont 1 labelsize 12 align 208
+ }
+ Fl_Slider partpanning {
+ label Pan
+ callback {master->part[npart]->setPpanning((int) o->value());}
+ xywh {185 95 70 15} type {Horz Knob} box FLAT_BOX maximum 127 step 1 value 64
+ code0 {o->value(master->part[npart]->Ppanning);}
+ }
+ Fl_Choice partrcv {
+ label {Midi Channel Receive}
+ callback {virkeys->relaseallkeys(0);
+master->part[npart]->Prcvchn=(int) o->value();
+virkeys->midich=(int) o->value();} open
+ tooltip {receive from Midi channel} xywh {140 157 65 18} down_box BORDER_BOX labelsize 11 align 130 textfont 1
+ code0 {char nrstr[10]; for(int i=0;i<NUM_MIDI_CHANNELS;i++){sprintf(nrstr,"Ch%d",i+1);if (i!=9) o->add(nrstr); else o->add("Dr10");};}
+ code1 {o->value(master->part[npart]->Prcvchn);}
+ } {}
+ Fl_Dial partvolume {
+ callback {master->part[npart]->setPvolume((int) o->value());}
+ xywh {145 95 30 30} maximum 127 step 1
+ code0 {o->value(master->part[npart]->Pvolume);}
+ class WidgetPDial
+ }
+ Fl_Box {} {
+ label Volume
+ xywh {130 125 60 15}
+ }
+ Fl_Check_Button simplepartportamento {
+ label Portamento
+ callback {master->part[npart]->ctl.portamento.portamento=(int) o->value();}
+ tooltip {Enable/Disable the portamento} xywh {260 95 75 20} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(master->part[npart]->ctl.portamento.portamento);}
+ }
+ Fl_Counter simpleminkcounter {
+ label {Min.key}
+ callback {master->part[npart]->Pminkey=(int) o->value();
+if (master->part[npart]->Pminkey>master->part[npart]->Pmaxkey) o->textcolor(FL_RED);
+ else o->textcolor(FL_BLACK);}
+ tooltip {Minimum key (that the part receives NoteOn messages)} xywh {210 158 40 15} type Simple labelfont 1 labelsize 10 minimum 0 maximum 127 step 1 textsize 10
+ code0 {o->value(master->part[npart]->Pminkey);}
+ }
+ Fl_Counter simplemaxkcounter {
+ label {Max.key}
+ callback {master->part[npart]->Pmaxkey=(int) o->value();
+
+if (master->part[npart]->Pminkey>master->part[npart]->Pmaxkey) o->textcolor(FL_RED);
+ else o->textcolor(FL_BLACK);}
+ tooltip {Maximum key (that the part receives NoteOn messages)} xywh {255 158 40 15} type Simple labelfont 1 labelsize 10 minimum 0 maximum 127 step 1 textsize 10
+ code0 {o->value(master->part[npart]->Pmaxkey);}
+ }
+ Fl_Button {} {
+ label m
+ callback {if (master->part[npart]->lastnote>=0) simpleminkcounter->value(master->part[npart]->lastnote);
+simpleminkcounter->do_callback();
+simplemaxkcounter->do_callback();}
+ tooltip {set the minimum key to the last pressed key} xywh {230 188 15 12} box THIN_UP_BOX labelsize 10
+ }
+ Fl_Button {} {
+ label M
+ callback {if (master->part[npart]->lastnote>=0) simplemaxkcounter->value(master->part[npart]->lastnote);
+simplemaxkcounter->do_callback();
+simpleminkcounter->do_callback();}
+ tooltip {set the maximum key to the last pressed key} xywh {260 188 15 12} box THIN_UP_BOX labelsize 10
+ }
+ Fl_Button {} {
+ label R
+ callback {simpleminkcounter->value(0);
+simpleminkcounter->do_callback();
+simplemaxkcounter->value(127);
+simplemaxkcounter->do_callback();}
+ tooltip {reset the minimum key to 0 and maximum key to 127} xywh {245 188 15 12} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Counter simplepartkeyshiftcounter {
+ label KeyShift
+ callback {master->part[npart]->Pkeyshift=(int) o->value()+64;}
+ xywh {240 120 90 20} labelsize 12 minimum -64 maximum 64 step 1
+ code0 {o->lstep(12);}
+ code1 {o->value(master->part[npart]->Pkeyshift-64);}
+ }
+ Fl_Dial simplesyseffsend {
+ callback {master->setPsysefxvol(npart,nsyseff,(int) o->value());}
+ xywh {300 160 30 30} maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Box {} {
+ label Effect
+ xywh {295 190 40 15}
+ }
+ }
+ Fl_Check_Button partenabled {
+ label Enabled
+ callback {master->lock();
+ master->partonoff(npart,(int) o->value());
+master->unlock();
+
+if ((int) o->value()==0) simplelistitemgroup->deactivate();
+ else {
+ simplelistitemgroup->activate();
+ if ((int)bankui->cbwig->value()!=(npart+1)){
+ bankui->cbwig->value(npart+1);
+ bankui->cbwig->do_callback();
+ };
+};
+
+o->redraw();}
+ private xywh {250 40 85 20} down_box DOWN_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 24
+ code0 {//char tmp[10];snprintf(tmp,10,"%d",npart+1);o->label(strdup(tmp));}
+ code1 {o->value(master->part[npart]->Penabled);}
+ }
+ Fl_Box virkeys {
+ label Keyboard
+ xywh {5 215 590 80} box BORDER_BOX color 17
+ code0 {o->init(master);}
+ class VirKeys
+ }
+ Fl_Group {} {
+ xywh {340 30 255 185} box ENGRAVED_BOX
+ } {
+ Fl_Tabs {} {
+ xywh {345 35 245 175} align 18
+ } {
+ Fl_Group {} {
+ label {System Effects}
+ xywh {345 55 245 155} box ENGRAVED_FRAME labelfont 1 align 18
+ } {
+ Fl_Counter simplesyseffnocounter {
+ label {Sys.Effect No.}
+ callback {nsyseff=(int) o->value()-1;
+simplesysefftype->value(master->sysefx[nsyseff]->geteffect());
+simplesyseffectui->refresh(master->sysefx[nsyseff]);
+simplerefresh();}
+ xywh {350 75 80 20} type Simple labelfont 1 labelsize 11 align 1 minimum 0 maximum 127 step 1 value 1 textfont 1
+ code0 {o->bounds(1,NUM_SYS_EFX);}
+ code1 {o->value(nsyseff+1);}
+ }
+ Fl_Choice simplesysefftype {
+ label EffType
+ callback {master->lock();
+master->sysefx[nsyseff]->changeeffect((int) o->value());
+master->unlock();
+simplesyseffectui->refresh(master->sysefx[nsyseff]);}
+ xywh {515 80 70 15} down_box BORDER_BOX labelsize 11 align 5
+ code0 {o->value(master->sysefx[nsyseff]->geteffect());}
+ } {
+ menuitem {} {
+ label {No Effect}
+ xywh {20 20 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Reverb
+ xywh {30 30 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Echo
+ xywh {40 40 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Chorus
+ xywh {50 50 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Phaser
+ xywh {60 60 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label AlienWah
+ xywh {70 70 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Distortion
+ xywh {80 80 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label EQ
+ xywh {90 90 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label DynFilter
+ xywh {100 100 100 20} labelfont 1 labelsize 11
+ }
+ }
+ Fl_Group simplesyseffectuigroup {
+ xywh {350 95 235 95} box FLAT_BOX color 48
+ } {
+ Fl_Group simplesyseffectui {
+ xywh {350 95 234 95}
+ code0 {o->init(master->sysefx[nsyseff]);}
+ class SimpleEffUI
+ } {}
+ }
+ Fl_Button {} {
+ label {Send to...}
+ callback {syseffsendwindow->show();}
+ xywh {435 75 75 20} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Button {} {
+ label P
+ callback {master->lock();
+presetsui->paste(master->sysefx[nsyseff],simplesyseffectui);
+master->unlock();}
+ xywh {560 65 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ Fl_Group {} {
+ label {Insertion Effects}
+ xywh {345 55 245 155} box ENGRAVED_FRAME labelfont 1 align 18 hide
+ } {
+ Fl_Counter simpleinseffnocounter {
+ label {Ins.Effect No.}
+ callback {ninseff=(int) o->value()-1;
+simpleinsefftype->value(master->insefx[ninseff]->geteffect());
+simpleinseffpart->value(master->Pinsparts[ninseff]+2);
+simpleinseffectui->refresh(master->insefx[ninseff]);
+
+if (master->Pinsparts[ninseff]!=-1) {
+ simpleinsefftype->activate();
+ simpleinseffectui->activate();
+ simpleinseffectuigroup->activate();
+} else {
+ simpleinsefftype->deactivate();
+ simpleinseffectui->deactivate();
+ simpleinseffectuigroup->deactivate();
+};}
+ xywh {350 75 80 20} type Simple labelfont 1 labelsize 11 align 1 minimum 0 maximum 127 step 1 value 1 textfont 1
+ code0 {o->bounds(1,NUM_INS_EFX);}
+ code1 {o->value(ninseff+1);}
+ }
+ Fl_Choice simpleinsefftype {
+ label EffType
+ callback {master->lock();
+master->insefx[ninseff]->changeeffect((int) o->value());
+master->unlock();
+simpleinseffectui->refresh(master->insefx[ninseff]);
+simpleinseffectui->show();}
+ xywh {515 80 70 15} down_box BORDER_BOX labelsize 11 align 5
+ code0 {o->value(master->insefx[ninseff]->geteffect());}
+ code1 {if (master->Pinsparts[ninseff]== -1) o->deactivate();}
+ } {
+ menuitem {} {
+ label {No Effect}
+ xywh {35 35 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Reverb
+ xywh {45 45 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Echo
+ xywh {55 55 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Chorus
+ xywh {65 65 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Phaser
+ xywh {70 70 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label AlienWah
+ xywh {80 80 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Distortion
+ xywh {90 90 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label EQ
+ xywh {100 100 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label DynFilter
+ xywh {110 110 100 20} labelfont 1 labelsize 11
+ }
+ }
+ Fl_Group simpleinseffectuigroup {
+ xywh {350 95 234 95} box FLAT_BOX color 48
+ } {
+ Fl_Group simpleinseffectui {
+ xywh {350 95 234 95}
+ code0 {o->init(master->insefx[ninseff]);}
+ code1 {if (master->Pinsparts[ninseff]== -1) o->deactivate();}
+ class SimpleEffUI
+ } {}
+ }
+ Fl_Choice simpleinseffpart {
+ label {Insert To.}
+ callback {master->Pinsparts[ninseff]=(int) o->value()-2;
+if ((int) o->value()==1){
+ simpleinseffectuigroup->deactivate();
+ simpleinsefftype->deactivate();
+ simpleinseffectui->deactivate();
+} else {
+ simpleinseffectuigroup->activate();
+ simpleinsefftype->activate();
+ simpleinseffectui->activate();
+};
+master->insefx[ninseff]->cleanup();} open
+ xywh {435 75 80 20} down_box BORDER_BOX labelfont 1 labelsize 10 align 5 textsize 10
+ code0 {o->add("Master Out");o->add("Off");}
+ code1 {char tmp[50]; for (int i=0;i<NUM_MIDI_PARTS;i++) {sprintf(tmp,"Part %2d",i+1);o->add(tmp);};}
+ code3 {o->value(master->Pinsparts[ninseff]+2);}
+ } {}
+ Fl_Button {} {
+ label P
+ callback {master->lock();
+presetsui->paste(master->insefx[ninseff],simpleinseffectui);
+master->unlock();}
+ xywh {560 65 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ }
+ }
+ Fl_Group {} {
+ xywh {5 300 590 30} box ENGRAVED_FRAME
+ } {
+ Fl_Box {} {
+ label {VU-Meter}
+ xywh {5 300 590 30} box FLAT_BOX color 41 selection_color 75
+ code0 {o->init(master,-1);}
+ class VUMeter
+ }
+ }
+ Fl_Dial simplemastervolumedial {
+ label {Master Volume}
+ callback {master->setPvolume((int) o->value());}
+ tooltip {Master Volume} xywh {10 35 40 40} box ROUND_UP_BOX labelfont 1 labelsize 12 align 130 maximum 127 step 1
+ code0 {o->value(master->Pvolume);}
+ class WidgetPDial
+ }
+ Fl_Counter simplemasterkeyshiftcounter {
+ label {Master KeyShift}
+ callback {master->setPkeyshift((int) o->value()+64);}
+ xywh {25 110 90 20} labelsize 12 minimum -64 maximum 64 step 1
+ code0 {o->lstep(12);}
+ code1 {o->value(master->Pkeyshift-64);}
+ }
+ Fl_Button {} {
+ label {Stop ALL sounds!}
+ callback {virkeyboard->relaseallkeys();
+master->lock();
+master->shutup=1;
+master->unlock();}
+ xywh {5 149 115 31} box PLASTIC_UP_BOX color 231 labelfont 1 labelsize 12
+ }
+ Fl_Button {} {
+ label Reset
+ callback {simpleglobalfinedetuneslider->value(64.0);
+simpleglobalfinedetuneslider->do_callback();}
+ tooltip {Master fine detune reset} xywh {70 32 50 10} box THIN_UP_BOX labelfont 1 labelsize 12 align 128
+ }
+ Fl_Dial simpleglobalfinedetuneslider {
+ label {Fine Detune}
+ callback {master->microtonal.Pglobalfinedetune=(int) o->value();}
+ tooltip {global fine detune} xywh {80 45 30 30} box ROUND_UP_BOX labelsize 12 align 130 maximum 127 step 1 value 64
+ code0 {o->value(master->microtonal.Pglobalfinedetune);}
+ class WidgetPDial
+ }
+ Fl_Counter simplenpartcounter {
+ label Part
+ callback {virkeys->relaseallkeys(0);
+npartcounter->value(o->value());
+npart=(int) o->value()-1;
+
+simplerefresh();
+virkeys->midich=master->part[npart]->Prcvchn;}
+ tooltip {The part number} xywh {170 40 70 20} type Simple labelfont 1 align 4 minimum 0 maximum 127 step 1 value 1 textfont 1
+ code0 {o->bounds(1,NUM_MIDI_PARTS);}
+ }
+ Fl_Counter {} {
+ label {Keyb.Oct.}
+ callback {virkeys->relaseallkeys(0);
+virkeys->midioct=(int) o->value();
+virkeys->take_focus();}
+ tooltip {Midi Octave} xywh {5 195 55 20} type Simple labelsize 12 align 8 when 6 minimum 0 maximum 5 step 1 textfont 1 textsize 12
+ code0 {o->value(virkeys->midioct);}
+ }
+ }
+ Fl_Window selectuiwindow {
+ label {User Interface mode}
+ callback {*exitprogram=1;}
+ xywh {342 246 430 250} type Double hide non_modal
+ } {
+ Fl_Box {} {
+ label {Welcome to ZynAddSubFX}
+ xywh {5 5 425 40} labeltype SHADOW_LABEL labelfont 1 labelsize 33
+ }
+ Fl_Box {} {
+ label {Please choose the interface mode:}
+ xywh {10 50 265 25} labelfont 1 labelsize 16
+ }
+ Fl_Button {} {
+ label Advanced
+ callback {config.cfg.UserInterfaceMode=1;
+masterwindow->show();
+selectuiwindow->hide();}
+ xywh {10 165 100 35} box PLASTIC_UP_BOX color 229 labelfont 1 labelsize 20
+ }
+ Fl_Box {} {
+ label {.. if you have used ZynAddSubFX before, or you like to have full controll to all parameters.}
+ xywh {110 165 310 35} labelfont 1 labelsize 13 align 144
+ }
+ Fl_Button {} {
+ label Beginner
+ callback {simplemasterwindow->show();
+selectuiwindow->hide();
+config.cfg.UserInterfaceMode=2;}
+ xywh {10 80 100 65} box PLASTIC_UP_BOX color 238 labelfont 1 labelsize 20
+ }
+ Fl_Box {} {
+ label {..if you are a beginner, you prefer using presets or you prefer to use simpler user interfaces. Most functionality of ZynAddSubFX will be hidden in this mode to make simple the learning/using it.}
+ xywh {110 75 320 75} labelfont 1 labelsize 13 align 144
+ }
+ Fl_Box {} {
+ label {You can switch the interface modes anytime you want.}
+ xywh {30 215 360 25} box BORDER_BOX color 51 labelfont 1 labelsize 13 align 144
+ }
+ }
+ }
+ Function {updatesendwindow()} {} {
+ code {for (int neff1=0;neff1<NUM_SYS_EFX;neff1++)
+ for (int neff2=neff1+1;neff2<NUM_SYS_EFX;neff2++)
+ syseffsend[neff1][neff2]->value(master->Psysefxsend[neff1][neff2]);} {}
+ }
+ Function {updatepanel()} {} {
+ code {for (int npart=0;npart<NUM_MIDI_PARTS;npart++){
+ panellistitem[npart]->refresh();
+};} {}
+ }
+ Function {setfilelabel(const char *filename)} {} {
+ code {if (filename!=NULL) snprintf(&masterwindowlabel[0],100,"%s - ZynAddSubFX",fl_filename_name(filename));
+ else snprintf(&masterwindowlabel[0],100,"%s","ZynAddSubFX (c)2002-2005 Nasca O. Paul");
+masterwindowlabel[99]='\\0';
+masterwindow->label(&masterwindowlabel[0]);
+simplemasterwindow->label(&masterwindowlabel[0]);} {}
+ }
+ Function {MasterUI(Master *master_,int *exitprogram_)} {} {
+ code {master=master_;
+exitprogram=exitprogram_;
+ninseff=0;
+nsyseff=0;
+npart=0;
+
+for (int i=0;i<NUM_SYS_EFX;i++)
+ for (int j=0;j<NUM_SYS_EFX;j++)
+ syseffsend[i][j]=NULL;
+
+microtonalui=new MicrotonalUI(&master->microtonal);
+virkeyboard=new VirKeyboard(master);
+bankui=new BankUI(master,&npart);
+configui=new ConfigUI();
+sequi=new SeqUI(master);
+
+make_window();
+presetsui=new PresetsUI();
+setfilelabel(NULL);
+swapefftype=0;
+simplerefresh();} {}
+ }
+ Function {~MasterUI()} {} {
+ code {masterwindow->hide();
+delete (masterwindow);
+aboutwindow->hide();
+delete (aboutwindow);
+syseffsendwindow->hide();
+delete(syseffsendwindow);
+
+delete (virkeyboard);
+delete (microtonalui);
+delete (bankui);
+delete (configui);
+delete (sequi);
+
+delete(presetsui);} {}
+ }
+ Function {showUI()} {} {
+ code {switch (config.cfg.UserInterfaceMode){
+ case 0:selectuiwindow->show();
+ break;
+ case 1:masterwindow->show();
+ break;
+ case 2:simplemasterwindow->show();
+ break;
+};} {}
+ }
+ Function {simplerefresh()} {} {
+ code {partenabled->value(master->part[npart]->Penabled);
+if (master->part[npart]->Penabled!=0) simplelistitemgroup->activate();
+ else simplelistitemgroup->deactivate();
+
+partvolume->value(master->part[npart]->Pvolume);
+partpanning->value(master->part[npart]->Ppanning);
+partrcv->value(master->part[npart]->Prcvchn);
+
+if (master->part[npart]->Pname[0]!=0) partname->label((char *)master->part[npart]->Pname);
+ else partname->label("Click here to load a instrument");
+
+simplelistitemgroup->redraw();
+simplepartportamento->value(master->part[npart]->ctl.portamento.portamento);
+simpleminkcounter->value(master->part[npart]->Pminkey);
+simplemaxkcounter->value(master->part[npart]->Pmaxkey);
+
+simplepartkeyshiftcounter->value(master->part[npart]->Pkeyshift-64);
+simplesyseffsend->value(master->Psysefxvol[nsyseff][npart]);} {}
+ }
+ Function {do_new_master()} {} {
+ code {if (fl_ask("Clear *ALL* the parameters ?")){
+ delete microtonalui;
+
+ master->lock();
+ master->defaults();
+ master->unlock();
+
+ npartcounter->value(1);
+ refresh_master_ui();
+
+};
+
+updatepanel();} {}
+ }
+ Function {do_load_master()} {} {
+ code {char *filename;
+filename=fl_file_chooser("Open:","({*.xmz})",NULL,0);
+if (filename==NULL) return;
+
+
+master->lock();
+ //clear all parameters
+ master->defaults();
+
+ //load the data
+ int result=master->loadXML(filename);
+master->unlock();
+master->applyparameters();
+
+npartcounter->value(1);
+refresh_master_ui();
+updatepanel();
+if (result>=0) setfilelabel(filename);
+
+
+if (result==-10) fl_alert("Error: Could not load the file\\nbecause it is not a zynaddsubfx parameters file.");
+ else if (result<0) fl_alert("Error: Could not load the file.");} {}
+ }
+ Function {do_save_master()} {} {
+ code {char *filename;
+int result=0;
+
+filename=fl_file_chooser("Save:","({*.xmz})",NULL,0);
+if (filename==NULL) return;
+filename=fl_filename_setext(filename,".xmz");
+
+result=fileexists(filename);
+if (result) {
+ result=0;
+ if (!fl_ask("The file exists. \\nOverwrite it?")) return;
+
+};
+
+
+master->lock();
+result=master->saveXML(filename);
+master->unlock();
+
+if (result<0) fl_alert("Error: Could not save the file.");
+ else setfilelabel(filename);
+
+updatepanel();} {}
+ }
+ Function {refresh_master_ui()} {} {
+ code {ninseff=0;
+nsyseff=0;
+npart=0;
+
+//the Master UI
+npartcounter->do_callback();
+syseffnocounter->do_callback();
+inseffnocounter->do_callback();
+masterkeyshiftcounter->value(master->Pkeyshift-64);
+mastervolumedial->value(master->Pvolume);
+globalfinedetuneslider->value(master->microtonal.Pglobalfinedetune);
+microtonalui=new MicrotonalUI(&master->microtonal);
+nrpnbutton->value(master->ctl.NRPN.receive);
+updatesendwindow();
+updatepanel();
+
+//the simle MasterUI
+simplenpartcounter->value(1);
+simplesyseffnocounter->value(1);
+simpleinseffnocounter->value(1);
+simplenpartcounter->do_callback();
+simplesyseffnocounter->do_callback();
+simpleinseffnocounter->do_callback();
+simplemasterkeyshiftcounter->value(master->Pkeyshift-64);
+simplemastervolumedial->value(master->Pvolume);
+simpleglobalfinedetuneslider->value(master->microtonal.Pglobalfinedetune);
+virkeys->midich=master->part[npart]->Prcvchn;
+
+simplerefresh();
+bankui->hide();} {}
+ }
+ decl {Master *master;} {}
+ decl {MicrotonalUI *microtonalui;} {}
+ decl {SeqUI *sequi;} {}
+ decl {BankUI *bankui;} {}
+ decl {int ninseff,npart;} {}
+ decl {int nsyseff;} {}
+ decl {int *exitprogram;} {}
+ decl {SysEffSend *syseffsend[NUM_SYS_EFX][NUM_SYS_EFX];} {}
+ decl {VirKeyboard *virkeyboard;} {}
+ decl {ConfigUI *configui;} {}
+ decl {int swapefftype;} {}
+ decl {char masterwindowlabel[100];} {}
+ decl {Panellistitem *panellistitem[NUM_MIDI_PARTS];} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/MicrotonalUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/MicrotonalUI.fl
new file mode 100644
index 00000000..750e7b51
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/MicrotonalUI.fl
@@ -0,0 +1,270 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <string.h>} {public
+}
+
+decl {\#include <FL/Fl_File_Chooser.H>} {public
+}
+
+decl {\#include <FL/fl_ask.H>} {public
+}
+
+decl {\#include "../Misc/Microtonal.h"} {public
+}
+
+class MicrotonalUI {} {
+ Function {make_window()} {} {
+ Fl_Window microtonaluiwindow {
+ label Scales
+ xywh {99 164 405 450} type Double hide
+ } {
+ Fl_Group {} {
+ tooltip {Center where the note's freqs. are turned upside-down} xywh {249 2 155 45} box ENGRAVED_FRAME
+ } {
+ Fl_Check_Button {} {
+ label {Invert keys}
+ callback {microtonal->Pinvertupdown=(int) o->value();
+if (microtonal->Pinvertupdown==0) centerinvertcounter->deactivate();
+ else centerinvertcounter->activate();}
+ tooltip {Turn upside-down the note frequencies} xywh {254 13 55 30} down_box DOWN_BOX labelfont 1 labelsize 12 align 148
+ code0 {o->value(microtonal->Pinvertupdown);}
+ }
+ Fl_Counter centerinvertcounter {
+ label Center
+ callback {microtonal->Pinvertupdowncenter=(int) o->value();}
+ xywh {319 13 80 20} labelfont 1 labelsize 12 align 130 minimum 0 maximum 127 step 1 textfont 1
+ code0 {o->lstep(microtonal->getoctavesize());}
+ code1 {o->value(microtonal->Pinvertupdowncenter);}
+ code2 {if (microtonal->Pinvertupdown==0) o->deactivate();}
+ }
+ }
+ Fl_Group microtonalgroup {selected
+ xywh {3 49 402 398} box ENGRAVED_FRAME
+ code0 {if (microtonal->Penabled==0) o->deactivate();}
+ } {
+ Fl_Button applybutton {
+ label Retune
+ callback {apply();}
+ tooltip {Retune the synth accorging to the inputs from "Tunnings" and "Keyboard Mappings"} xywh {8 413 107 28} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 18
+ }
+ Fl_Value_Output octavesizeoutput {
+ label {nts./oct.}
+ callback {o->value(microtonal->getoctavesize());}
+ tooltip {Notes/Octave} xywh {150 423 35 17} labelsize 10 align 5 maximum 500 step 1 value 12 textfont 1
+ code0 {o->value(microtonal->getoctavesize());}
+ }
+ Fl_Input nameinput {
+ label {Name:}
+ callback {snprintf((char *)microtonal->Pname,MICROTONAL_MAX_NAME_LEN,"%s",o->value());}
+ xywh {8 64 285 25} labelfont 1 labelsize 12 align 5
+ code0 {o->insert((char *)microtonal->Pname);}
+ }
+ Fl_Input tuningsinput {
+ label {Tunings:}
+ xywh {8 144 182 264} type Multiline labelfont 1 labelsize 12 align 5 when 2
+ code0 {updateTuningsInput();}
+ }
+ Fl_Input commentinput {
+ label {Comment:}
+ callback {snprintf((char *)microtonal->Pcomment,MICROTONAL_MAX_NAME_LEN,"%s",o->value());}
+ xywh {8 104 391 25} labelfont 1 labelsize 12 align 5
+ code0 {o->insert((char *)microtonal->Pcomment);}
+ }
+ Fl_Counter {} {
+ label Shift
+ callback {microtonal->Pscaleshift=(int) o->value()+64;}
+ xywh {313 69 70 20} type Simple labelsize 12 align 1 minimum -63 maximum 64 step 1 textfont 1
+ code0 {o->value(microtonal->Pscaleshift-64);}
+ }
+ Fl_Button {} {
+ label {Import .SCL file}
+ callback {const char *filename;
+filename=fl_file_chooser("Open:","(*.scl)",NULL,0);
+if (filename==NULL) return;
+int result=microtonal->loadscl(filename);
+if (result==0) {
+ updateTuningsInput();
+ nameinput->cut(0,nameinput->maximum_size());
+ nameinput->insert((char *)microtonal->Pname);
+ nameinput->position(0);
+ commentinput->cut(0,commentinput->maximum_size());
+ commentinput->insert((char *)microtonal->Pname);
+ commentinput->position(0);
+ tuningsinput->position(0);
+ octavesizeoutput->do_callback();
+ } else {
+ fl_alert("Error: Could not load the file.");
+ };}
+ tooltip {Inport Scala .scl file (tunnings)} xywh {243 411 84 15} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Group keymappinggroup {
+ label {Keyboard Mapping} open
+ xywh {193 144 206 264} box ENGRAVED_BOX labelfont 1 labelsize 12
+ } {
+ Fl_Input mappinginput {
+ xywh {250 147 146 258} type Multiline labelfont 1 labelsize 12 align 5 when 2
+ code0 {updateMappingInput();}
+ }
+ Fl_Counter firstnotecounter {
+ label {First note}
+ callback {microtonal->Pfirstkey=(int) o->value();}
+ tooltip {First MIDI note number} xywh {199 195 42 18} type Simple labelsize 10 align 5 minimum 0 maximum 127 step 1 textfont 1 textsize 12
+ code0 {o->value(microtonal->Pfirstkey);}
+ }
+ Fl_Counter lastnotecounter {
+ label {Last note}
+ callback {microtonal->Plastkey=(int) o->value();}
+ tooltip {Last MIDI note number} xywh {199 225 42 18} type Simple labelsize 10 align 5 minimum 0 maximum 127 step 1 value 127 textfont 1 textsize 12
+ code0 {o->value(microtonal->Plastkey);}
+ }
+ Fl_Counter middlenotecounter {
+ label {Midle note}
+ callback {microtonal->Pmiddlenote=(int) o->value();}
+ tooltip {Midle note (where scale degree 0 is mapped to)} xywh {199 267 42 18} type Simple labelsize 10 align 5 minimum 0 maximum 127 step 1 value 60 textfont 1 textsize 12
+ code0 {o->value(microtonal->Pmiddlenote);}
+ }
+ Fl_Value_Output mapsizeoutput {
+ label {Map Size}
+ callback {o->value(microtonal->Pmapsize);}
+ xywh {201 382 44 20} labelsize 10 align 5 maximum 500 step 1 value 12 textfont 1
+ code0 {o->value(microtonal->Pmapsize);}
+ }
+ }
+ Fl_Check_Button mappingenabledbutton {
+ label ON
+ callback {int x=(int) o->value();
+microtonal->Pmappingenabled=x;
+if (x==0) keymappinggroup->deactivate();
+ else keymappinggroup->activate();
+o->show();}
+ tooltip {Enable the Mapping (otherwise the mapping is linear)} xywh {198 150 48 21} box FLAT_BOX down_box DOWN_BOX labelfont 1
+ code0 {o->value(microtonal->Pmappingenabled);}
+ code1 {if (microtonal->Pmappingenabled==0) keymappinggroup->deactivate();}
+ }
+ Fl_Button {} {
+ label {Import .kbm file}
+ callback {const char *filename;
+filename=fl_file_chooser("Open:","(*.kbm)",NULL,0);
+if (filename==NULL) return;
+int result=microtonal->loadkbm(filename);
+if (result==0) {
+ updateMappingInput();
+ mappinginput->position(0);
+ mapsizeoutput->do_callback();
+ firstnotecounter->value(microtonal->Pfirstkey);
+ lastnotecounter->value(microtonal->Plastkey);
+ middlenotecounter->value(microtonal->Pmiddlenote);
+ mapsizeoutput->do_callback();
+ mappingenabledbutton->value(microtonal->Pmappingenabled);
+ mappingenabledbutton->do_callback();
+ afreqinput->value(microtonal->PAfreq);
+ anotecounter->value(microtonal->PAnote);
+ anotecounter->do_callback();
+ } else {
+ fl_alert("Error: Could not load the file.");
+ };}
+ tooltip {Inport Scala .kbm file (keyboard mapping)} xywh {243 428 84 16} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ }
+ Fl_Group {} {
+ xywh {108 2 140 45} box ENGRAVED_FRAME
+ } {
+ Fl_Counter anotecounter {
+ label {"A" Note}
+ callback {microtonal->PAnote=(int) o->value();
+if (microtonal->getnotefreq(microtonal->PAnote,0)<0.0) o->textcolor(FL_RED);
+ else o->textcolor(FL_BLACK);
+
+o->redraw();}
+ tooltip {The "A" note (the reference note for which freq. ("A" freq) is given)} xywh {173 17 65 20} labelfont 1 labelsize 10 align 129 minimum 0 maximum 127 step 1 value 69 textfont 1 textsize 11
+ code0 {o->lstep(12);}
+ code1 {o->value(microtonal->PAnote);}
+ }
+ Fl_Value_Input afreqinput {
+ label {"A" Freq.}
+ callback {microtonal->PAfreq=o->value();}
+ tooltip {The freq. of "A" note (default=440.0)} xywh {118 17 45 20} labelfont 1 labelsize 10 align 1 minimum 1 maximum 20000 step 0.001 value 440 textfont 1 textsize 11
+ code0 {o->value(microtonal->PAfreq);}
+ }
+ }
+ Fl_Button {} {
+ label Close
+ callback {microtonaluiwindow->hide();}
+ xywh {333 413 67 28} box THIN_UP_BOX
+ }
+ Fl_Check_Button {} {
+ label {Enable Microtonal}
+ callback {microtonal->Penabled=(int) o->value();
+if (microtonal->Penabled==0) microtonalgroup->deactivate();
+ else microtonalgroup->activate();}
+ xywh {3 3 102 45} box PLASTIC_UP_BOX down_box DOWN_BOX labelfont 1 labelsize 12 align 148
+ code0 {o->value(microtonal->Penabled);}
+ }
+ }
+ }
+ Function {updateTuningsInput()} {} {
+ code {char *tmpbuf=new char[100];
+
+tuningsinput->cut(0,tuningsinput->maximum_size());
+
+for (int i=0;i<microtonal->getoctavesize();i++){
+ if (i!=0) tuningsinput->insert("\\n");
+ microtonal->tuningtoline(i,tmpbuf,100);
+ tuningsinput->insert(tmpbuf);
+};
+
+delete(tmpbuf);} {}
+ }
+ Function {updateMappingInput()} {} {
+ code {char *tmpbuf=new char[100];
+
+mappinginput->cut(0,tuningsinput->maximum_size());
+
+for (int i=0;i<microtonal->Pmapsize;i++){
+ if (i!=0) mappinginput->insert("\\n");
+ if ((microtonal->Pmapping[i])==-1)
+ snprintf(tmpbuf,100,"x");
+ else snprintf(tmpbuf,100,"%d",microtonal->Pmapping[i]);
+ mappinginput->insert(tmpbuf);
+};
+
+delete(tmpbuf);} {}
+ }
+ Function {MicrotonalUI(Microtonal *microtonal_)} {} {
+ code {microtonal=microtonal_;
+
+make_window();} {}
+ }
+ Function {~MicrotonalUI()} {} {
+ code {microtonaluiwindow->hide();
+delete(microtonaluiwindow);} {}
+ }
+ Function {show()} {} {
+ code {microtonaluiwindow->show();} {}
+ }
+ Function {apply()} {} {
+ code {int err=microtonal->texttotunings(tuningsinput->value());
+if (err>=0) fl_alert("Parse Error: The input may contain only numbers (like 232.59)\\n or divisions (like 121/64).");
+if (err==-2) fl_alert("Parse Error: The input is empty.");
+octavesizeoutput->do_callback();
+
+microtonal->texttomapping(mappinginput->value());
+mapsizeoutput->do_callback();
+anotecounter->do_callback();
+
+//applybutton->color(FL_GRAY);} {}
+ }
+ decl {Microtonal *microtonal;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/OscilGenUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/OscilGenUI.fl
new file mode 100644
index 00000000..0bd394ec
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/OscilGenUI.fl
@@ -0,0 +1,1131 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include "../Synth/OscilGen.h"} {public
+}
+
+decl {\#include "../Misc/Util.h"} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "ResonanceUI.h"} {public
+}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include <FL/Fl_Group.H>} {public
+}
+
+decl {\#include <FL/Fl_Slider.H>} {public
+}
+
+decl {\#include <math.h>} {}
+
+decl {\#include <stdio.h>} {}
+
+decl {\#include <stdlib.h>} {}
+
+decl {\#include <string.h>} {}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "EnvelopeUI.h"} {public
+}
+
+decl {\#include "LFOUI.h"} {public
+}
+
+decl {\#include "FilterUI.h"} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class OscilSpectrum {: {public Fl_Box}
+} {
+ Function {OscilSpectrum(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {oscil=NULL;} {}
+ }
+ Function {init(OscilGen *oscil_,int oscbase_,Master *master_)} {} {
+ code {oscil=oscil_;
+oscbase=oscbase_;
+master=master_;} {}
+ }
+ Function {draw()} {} {
+ code {int ox=x(),oy=y(),lx=w(),ly=h(),i;
+const int maxdb=60;//must be multiple of 10
+int GX=2;
+int n=lx/GX-1;
+if (n>OSCIL_SIZE/2) n=OSCIL_SIZE/2;
+
+REALTYPE x;
+REALTYPE spc[n];
+for (i=0;i<n;i++) spc[i]=0.0;
+
+master->lock();
+if (oscbase==0) oscil->getspectrum(n,spc,0);
+ else oscil->getspectrum(n,spc,1);
+master->unlock();
+
+//normalize
+REALTYPE max=0;
+for (i=0;i<n;i++){
+ x=fabs(spc[i]);
+ if (max<x) max=x;
+}
+if (max<0.000001) max=1.0;
+max=max*1.05;
+
+//draw
+
+if (this->active_r()) fl_color(this->parent()->selection_color());
+ else fl_color(this->parent()->color());
+fl_line_style(FL_DOT);
+
+for (i=1;i<maxdb/10;i++){
+ int ky=(int)((REALTYPE)i*ly*10.0/maxdb)/2;
+ ky*=2;
+ fl_line(ox,oy+ky-1,ox+lx-2,oy+ky-1);
+};
+
+for (i=2;i<n;i++){
+ int tmp=i*GX-2;
+ if (i%10==1) fl_line_style(0);
+ else fl_line_style(FL_DOT);
+ fl_line(ox+tmp,oy+2,ox+tmp,oy+ly-2);
+}
+
+if (this->active_r()) fl_color(this->parent()->labelcolor());
+ else fl_color(this->parent()->color());
+fl_line_style(0);
+
+//draws the spectrum
+for (i=0;i<n;i++){
+ int tmp=i*GX+2;
+ x=spc[i]/max;
+
+ if (x>dB2rap(-maxdb)) x=rap2dB(x)/maxdb+1;
+ else x=0;
+
+ int val=(int) ((ly-2)*x);
+ if (val>0) fl_line(ox+tmp,oy+ly-2-val,ox+tmp,oy+ly-2);
+};} {}
+ }
+ decl {OscilGen *oscil;} {}
+ decl {int oscbase;} {}
+ decl {Master *master;} {}
+}
+
+class PSlider {: {public Fl_Slider}
+} {
+ Function {PSlider(int x,int y, int w, int h, const char *label=0):Fl_Slider(x,y,w,h,label)} {} {}
+ Function {handle(int event)} {return_type int
+ } {
+ code {int X=x(),Y=y(),W=w(),H=h();
+
+if ((!Fl::event_buttons())|| (event==0)||(Fl::event_shift()==0)) return(Fl_Slider::handle(event));
+
+if (!Fl::event_inside(X,Y,W,H)) {
+ if (event==FL_DRAG){
+ Fl_Slider::handle(FL_RELEASE);
+ Fl_Slider::handle(FL_LEAVE);
+ deactivate();
+ activate();
+ return(1);
+ }else{
+ return(Fl_Slider::handle(event));
+ };
+} else {
+ //Fl_Slider::handle(FL_FOCUS);
+ Fl_Slider::handle(FL_PUSH);
+};
+
+return(1);} {}
+ }
+}
+
+class Oscilloscope {: {public Fl_Box}
+} {
+ Function {Oscilloscope(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {oscil=NULL;
+phase=64;
+oscbase=0;} {}
+ }
+ Function {init(OscilGen *oscil_,Master *master_)} {} {
+ code {oscil=oscil_;
+master=master_;} {}
+ }
+ Function {init(OscilGen *oscil_,int oscbase_,Master *master_)} {} {
+ code {oscil=oscil_;
+oscbase=oscbase_;
+master=master_;} {}
+ }
+ Function {init(OscilGen *oscil_,int oscbase_,int phase_,Master *master_)} {} {
+ code {oscil=oscil_;
+oscbase=oscbase_;
+phase=phase_;
+master=master_;} {}
+ }
+ Function {draw()} {} {
+ code {int ox=x(),oy=y(),lx=w(),ly=h()-1,i;
+REALTYPE smps[OSCIL_SIZE];
+master->lock();
+if (oscbase==0) oscil->get(smps,-1.0);
+ else oscil->getcurrentbasefunction(smps);
+master->unlock();
+
+if (damage()!=1){
+ fl_color(0,0,0);
+ fl_rectf(ox,oy,lx,ly);
+};
+
+//normalize
+REALTYPE max=0;
+for (i=0;i<OSCIL_SIZE;i++)
+ if (max<fabs(smps[i])) max=fabs(smps[i]);
+//fprintf(stderr,"%.4f\\n",max);
+if (max<0.00001) max=1.0;
+max=-max*1.05;
+
+//draw
+fl_line_style(FL_DASH);
+if (this->active_r()) fl_color(this->parent()->labelcolor());
+ else fl_color(this->parent()->color());
+int GX=16;if (lx<GX*3) GX=-1;
+for (i=1;i<GX;i++){
+ int tmp=(int)(lx/(REALTYPE)GX*i);
+ fl_line(ox+tmp,oy+2,ox+tmp,oy+ly-2);
+};
+int GY=8;if (ly<GY*3) GY=-1;
+for (i=1;i<GY;i++){
+ int tmp=(int)(ly/(REALTYPE)GY*i);
+ fl_line(ox+2,oy+tmp,ox+lx-2,oy+tmp);
+};
+
+//draw the function
+fl_line_style(0,1);
+fl_line(ox+2,oy+ly/2,ox+lx-2,oy+ly/2);
+if (this->active_r()) fl_color(this->parent()->selection_color());
+ else fl_color(this->parent()->labelcolor());
+int lw=1;
+//if ((lx<135)||(ly<135)) lw=1;
+fl_line_style(0,lw);
+int ph=(int)((phase-64.0)/128.0*OSCIL_SIZE+OSCIL_SIZE);
+for (i=1;i<lx;i++){
+ int k1=(int)((REALTYPE)OSCIL_SIZE*(i-1)/lx)+ph;
+ int k2=(int)((REALTYPE)OSCIL_SIZE*i/lx)+ph;
+ REALTYPE y1=smps[k1%OSCIL_SIZE]/max;
+ REALTYPE y2=smps[k2%OSCIL_SIZE]/max;
+ fl_line(i-1+ox,(int)(y1*ly/2.0)+oy+ly/2,i+ox,(int)(y2*ly/2.0)+oy+ly/2);
+};} {}
+ }
+ decl {OscilGen *oscil;} {}
+ decl {int oscbase;} {}
+ decl {int phase;} {public
+ }
+ decl {Master *master;} {}
+}
+
+class Oscilharmonic {: {public Fl_Group}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window harmonic {
+ private xywh {328 166 90 225} type Double hide
+ class Fl_Group
+ } {
+ Fl_Slider mag {
+ callback {int x=64;
+if (Fl::event_button3()) o->value(x);
+ else x=127-(int)o->value();
+if (x==64) o->selection_color(0);
+ else o->selection_color(222);
+
+master->lock();
+ oscil->Phmag[n]=x;
+ if (x==64) {
+ oscil->Phphase[n]=64;
+ phase->value(64);
+ };
+ oscil->prepare();
+master->unlock();
+
+display->redraw();
+oldosc->redraw();
+if (cbwidget!=NULL) {
+ cbwidget->do_callback();
+ applybutton->color(FL_RED);
+ applybutton->redraw();
+};}
+ xywh {0 15 15 115} type {Vert Knob} box FLAT_BOX selection_color 222 labelcolor 0 maximum 127 step 1 value 64
+ code0 {o->value(127-oscil->Phmag[n]);}
+ code1 {if (oscil->Phmag[n]==64) o->selection_color(0);}
+ class PSlider
+ }
+ Fl_Slider phase {
+ callback {int x=64;
+if (Fl::event_button3()) o->value(x);
+ else x=(int)o->value();
+
+master->lock();
+ oscil->Phphase[n]=x;
+ oscil->prepare();
+master->unlock();
+
+display->redraw();
+oldosc->redraw();
+if (cbwidget!=NULL) {
+ cbwidget->do_callback();
+ applybutton->color(FL_RED);
+ applybutton->redraw();
+};}
+ xywh {0 135 15 75} type {Vert Knob} box FLAT_BOX selection_color 222 maximum 127 step 1 value 64
+ code0 {o->value(oscil->Phphase[n]);}
+ class PSlider
+ }
+ Fl_Box {} {
+ xywh {15 70 5 5} box FLAT_BOX color 45
+ }
+ Fl_Box {} {
+ xywh {15 170 5 5} box FLAT_BOX color 45
+ }
+ Fl_Box {} {
+ label 01
+ xywh {0 210 20 15} labelfont 1 labelsize 9 align 20
+ code0 {char tmp[10];snprintf(tmp,10,"%d",n+1);o->label(strdup(tmp));}
+ }
+ Fl_Box {} {
+ label 01
+ xywh {0 0 20 15} labelfont 1 labelsize 9 align 20
+ code0 {char tmp[10];snprintf(tmp,10,"%d",n+1);o->label(strdup(tmp));}
+ }
+ }
+ }
+ Function {Oscilharmonic(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {n=0;
+oscil=NULL;
+display=NULL;
+applybutton=NULL;
+cbwidget=NULL;} {}
+ }
+ Function {init(OscilGen *oscil_,int n_,Fl_Group *display_,Fl_Widget *oldosc_,Fl_Widget *cbwidget_,Fl_Widget *applybutton_, Master *master_)} {} {
+ code {oscil=oscil_;
+n=n_;
+display=display_;
+master=master_;
+oldosc=oldosc_;
+cbwidget=cbwidget_;
+applybutton=applybutton_;
+make_window();
+end();
+harmonic->show();} {}
+ }
+ Function {refresh()} {} {
+ code {mag->value(127-oscil->Phmag[n]);
+phase->value(oscil->Phphase[n]);
+
+if (oscil->Phmag[n]==64) mag->selection_color(0);
+ else mag->selection_color(222);} {}
+ }
+ Function {~Oscilharmonic()} {} {
+ code {harmonic->hide();
+//delete(harmonic);} {}
+ }
+ decl {OscilGen *oscil;} {}
+ decl {Fl_Group *display;} {}
+ decl {int n;} {}
+ decl {Fl_Widget *oldosc,*cbwidget,*applybutton;} {}
+ decl {Master *master;} {}
+}
+
+class OscilEditor {: {public PresetsUI_}
+} {
+ Function {make_window()} {} {
+ Fl_Window osceditUI {
+ label {ADsynth Oscillator Editor}
+ xywh {131 90 735 595} type Double hide
+ code0 {if (oscil->ADvsPAD) o->label("PADsynth Harmonic Content Editor");}
+ } {
+ Fl_Button applybutton {
+ label Apply
+ callback {applybutton->color(FL_GRAY);
+applybutton->redraw();
+if (cbapplywidget!=NULL) {
+ cbapplywidget->do_callback();
+ cbapplywidget->color(FL_GRAY);
+ cbapplywidget->redraw();
+};} selected
+ xywh {300 280 60 20} box THIN_UP_BOX labelfont 1
+ code0 {if (!oscil->ADvsPAD) o->hide();}
+ }
+ Fl_Group oscildisplaygroup {
+ xywh {5 5 360 300} box ENGRAVED_FRAME
+ } {
+ Fl_Group {} {open
+ xywh {10 85 350 190} box THIN_DOWN_BOX color 32 selection_color 71 labelcolor 179
+ code0 {Oscilloscope *osc=new Oscilloscope(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {osc->init(oscil,master);}
+ } {}
+ Fl_Box {} {
+ label Oscillator
+ xywh {120 10 110 20} box FLAT_BOX labelfont 1
+ }
+ Fl_Value_Slider rndslider {
+ label rnd
+ callback {oscil->Prand=(int)o->value()+64;
+oscildisplaygroup->redraw();
+oldosc->redraw();}
+ tooltip {Oscilator Phase Randomness: smaller than 0 is "group", larger than 0 is for each harmonic} xywh {140 285 100 10} type {Horz Knob} box FLAT_BOX labelsize 10 align 5 minimum -64 maximum 63 step 1
+ code0 {if (oscil->ADvsPAD) o->hide();}
+ }
+ Fl_Group {} {open
+ xywh {10 30 350 50} box THIN_DOWN_BOX color 32 selection_color 218 labelcolor 63
+ code0 {OscilSpectrum *spc=new OscilSpectrum(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {spc->init(oscil,0,master);}
+ } {}
+ Fl_Group {} {
+ xywh {246 277 115 25} box ENGRAVED_BOX
+ code0 {if (oscil->ADvsPAD) o->hide();}
+ } {
+ Fl_Choice hrndtype {
+ label {H.rnd}
+ callback {oscil->Pamprandtype=(int) o->value();}
+ tooltip {Harmonic Amplitude Randomness} xywh {281 282 50 15} down_box BORDER_BOX labelsize 10 textsize 10
+ } {
+ menuitem {} {
+ label None
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sin
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial hrnddial {
+ callback {oscil->Pamprandpower=(int) o->value();}
+ tooltip {Oscillator's spectrum adjust parameter} xywh {338 280 18 18} maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ }
+ Fl_Box {} {
+ label {Base Func.}
+ xywh {495 15 110 20} box FLAT_BOX labelfont 1
+ }
+ Fl_Group basefuncdisplaygroup {
+ xywh {365 5 360 300} box ENGRAVED_FRAME
+ } {
+ Fl_Group {} {
+ xywh {370 85 350 190} box THIN_DOWN_BOX color 32 selection_color 71 labelcolor 179
+ code0 {Oscilloscope *osc=new Oscilloscope(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {osc->init(oscil,1,master);}
+ } {}
+ Fl_Dial bfslider {
+ callback {oscil->Pbasefuncpar=(int)o->value()+64;
+basefuncdisplaygroup->redraw();
+bfparval->value(oscil->Pbasefuncpar-64);
+
+redrawoscil();}
+ tooltip {Base Function Parameter} xywh {520 280 20 20} minimum -64 maximum 63 step 1
+ class WidgetPDial
+ }
+ Fl_Choice bftype {
+ label {Base.F..}
+ callback {oscil->Pcurrentbasefunc=(int) o->value();
+
+basefuncdisplaygroup->redraw();
+redrawoscil();
+
+if ((oscil->Pcurrentbasefunc==0)||(oscil->Pcurrentbasefunc==127)) basefuncmodulation->deactivate();
+ else basefuncmodulation->activate();}
+ xywh {370 285 90 15} down_box BORDER_BOX labelsize 10 align 5 textsize 12
+ } {
+ menuitem {} {
+ label Sine
+ xywh {10 10 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Triangle
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Pulse
+ xywh {30 30 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Saw
+ xywh {40 40 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Power
+ xywh {50 50 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Gauss
+ xywh {50 50 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Diode
+ xywh {60 60 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label AbsSine
+ xywh {70 70 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label PulseSine
+ xywh {80 80 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label StrchSine
+ xywh {90 90 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Chirp
+ xywh {100 100 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label AbsStrSine
+ xywh {102 102 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Chebyshev
+ xywh {112 112 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Sqr
+ xywh {122 122 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Box {} {
+ label {Base Func.}
+ xywh {480 10 110 20} box FLAT_BOX labelfont 1
+ }
+ Fl_Group {} {open
+ xywh {370 30 350 50} box THIN_DOWN_BOX color 32 selection_color 218 labelcolor 63
+ code0 {OscilSpectrum *spc=new OscilSpectrum (o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {spc->init(oscil,1,master);}
+ } {}
+ Fl_Value_Output bfparval {
+ label {Par.}
+ xywh {490 285 25 15} labelsize 13 minimum -63 maximum 63 step 1
+ }
+ Fl_Group basefuncmodulation {
+ xywh {550 276 169 25} box ENGRAVED_BOX
+ code0 {if ((oscil->Pcurrentbasefunc==0)||(oscil->Pcurrentbasefunc==127)) basefuncmodulation->deactivate();}
+ } {
+ Fl_Choice bfmodtype {
+ label {B.F.Mod.}
+ callback {oscil->Pbasefuncmodulation=(int) o->value();
+basefuncdisplaygroup->redraw();
+redrawoscil();}
+ tooltip {Base function modulation} xywh {599 281 50 15} down_box BORDER_BOX labelsize 10 textsize 10
+ } {
+ menuitem {} {
+ label None
+ xywh {50 50 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Rev
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sine
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial bfmodpar1 {
+ callback {oscil->Pbasefuncmodulationpar1=(int)o->value();
+basefuncdisplaygroup->redraw();
+redrawoscil();}
+ tooltip {Oscillator's modulation parameter 1} xywh {659 281 15 15} maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial bfmodpar2 {
+ callback {oscil->Pbasefuncmodulationpar2=(int)o->value();
+basefuncdisplaygroup->redraw();
+redrawoscil();}
+ tooltip {Oscillator's modulation parameter 2} xywh {679 281 15 15} maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial bfmodpar3 {
+ callback {oscil->Pbasefuncmodulationpar3=(int)o->value();
+basefuncdisplaygroup->redraw();
+redrawoscil();}
+ tooltip {Oscillator's modulation parameter 3} xywh {699 281 15 15} maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ }
+ Fl_Choice magtype {
+ label {Mag.Type}
+ callback {oscil->Phmagtype=(int) o->value();
+basefuncdisplaygroup->redraw();
+
+redrawoscil();}
+ xywh {70 280 65 20} down_box BORDER_BOX labelsize 12 textsize 12
+ } {
+ menuitem {} {
+ label Linear
+ xywh {0 0 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-40dB}
+ xywh {10 10 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-60dB}
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-80dB}
+ xywh {30 30 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-100dB}
+ xywh {40 40 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Button {} {
+ label {Use as base}
+ callback {oscil->useasbase();
+if (autoclearbutton->value()){
+ for (int i=0;i<MAX_AD_HARMONICS;i++){
+ h[i]->mag->value(64);
+ oscil->Phmag[i]=64;
+ h[i]->phase->value(64);
+ oscil->Phphase[i]=64;
+ };
+ oscil->Phmag[0]=127;
+
+ oscil->Pharmonicshift=0;
+ harmonicshiftcounter->value(0);
+
+ h[0]->mag->value(0);
+ wshbutton->value(0);
+ wshbutton->do_callback();
+ fltbutton->value(0);
+ fltbutton->do_callback();
+ sabutton->value(0);
+ sabutton->do_callback();
+};
+
+master->lock();
+ for (int i=0;i<MAX_AD_HARMONICS;i++){
+ if (oscil->Phmag[i]==64) h[i]->mag->selection_color(0);
+ else h[i]->mag->selection_color(222);
+ };
+ oscil->prepare();
+master->unlock();
+
+basefuncdisplaygroup->redraw();
+redrawoscil();}
+ tooltip {Use this Oscillator as base function} xywh {5 313 85 20} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Button {} {
+ label Close
+ callback {osceditUI->hide();}
+ xywh {668 565 62 25} box THIN_UP_BOX
+ }
+ Fl_Button {} {
+ label Clear
+ callback {if (!fl_ask("Clear the harmonics settings?")) return;
+
+for (int i=0;i<MAX_AD_HARMONICS;i++){
+ h[i]->mag->value(64);
+ oscil->Phmag[i]=64;
+ h[i]->phase->value(64);
+ oscil->Phphase[i]=64;
+};
+oscil->Phmag[0]=127;
+h[0]->mag->value(0);
+
+for (int i=0;i<MAX_AD_HARMONICS;i++){
+ if (oscil->Phmag[i]==64) h[i]->mag->selection_color(0);
+ else h[i]->mag->selection_color(222);
+};
+
+//harmonics->redraw();
+
+master->lock();
+ oscil->prepare();
+master->unlock();
+
+redrawoscil();}
+ xywh {670 505 55 15} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Group {} {
+ xywh {135 308 150 30} box ENGRAVED_BOX
+ } {
+ Fl_Choice wshbutton {
+ label {Wsh.}
+ callback {oscil->Pwaveshapingfunction=(int) o->value();
+basefuncdisplaygroup->redraw();
+redrawoscil();} open
+ tooltip {Waveshaping function} xywh {165 313 55 20} down_box BORDER_BOX labelsize 10 textsize 10
+ } {
+ menuitem {} {
+ label None
+ xywh {25 25 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Atan
+ xywh {35 35 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Asym1
+ xywh {45 45 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow
+ xywh {55 55 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sine
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Qnts
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Zigzg
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Lmt
+ xywh {95 95 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LmtU
+ xywh {105 105 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LmtL
+ xywh {115 115 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label ILmt
+ xywh {127 127 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Clip
+ xywh {137 137 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Asym2
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow2
+ xywh {95 95 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sgm
+ xywh {90 90 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial wshpar {
+ callback {oscil->Pwaveshaping=(int)o->value()+64;
+wsparval->value(oscil->Pwaveshaping-64);
+redrawoscil();}
+ tooltip {Waveshaping Parameter} xywh {260 313 20 20} minimum -64 maximum 63 step 1
+ class WidgetPDial
+ }
+ Fl_Value_Output wsparval {
+ xywh {228 316 25 15} labelsize 13 minimum -63 maximum 63 step 1
+ }
+ }
+ Fl_Light_Button autoclearbutton {
+ label {Clr.}
+ tooltip {Auto clear when using the oscillator as base function} xywh {95 313 35 20} box THIN_UP_BOX value 1 labelfont 1 labelsize 10
+ }
+ Fl_Group {} {
+ xywh {285 308 155 30} box ENGRAVED_BOX
+ } {
+ Fl_Choice fltbutton {
+ label Filter
+ callback {oscil->Pfiltertype=(int) o->value();
+
+redrawoscil();}
+ tooltip {Oscillator's filter type} xywh {315 313 50 20} down_box BORDER_BOX labelsize 10 textsize 10
+ } {
+ menuitem {} {
+ label None
+ xywh {35 35 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LP1
+ xywh {45 45 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HP1a
+ xywh {55 55 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HP1b
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label BP1
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label BS1
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LP2
+ xywh {55 55 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label HP2
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label BP2
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label BS2
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Cos
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sin
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label LSh
+ xywh {95 95 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label S
+ xywh {105 105 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial filtervalue1 {
+ callback {oscil->Pfilterpar1=(int)o->value();
+
+redrawoscil();}
+ tooltip {Oscillator's filter parameter1} xywh {367 313 20 20} maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Check_Button filterpref {
+ label p
+ callback {oscil->Pfilterbeforews=(int)o->value();
+
+redrawoscil();}
+ tooltip {Apply the filter before the waveshaping} xywh {415 313 20 20} down_box DOWN_BOX labelsize 10 align 24
+ }
+ Fl_Dial filtervalue2 {
+ callback {oscil->Pfilterpar2=(int)o->value();
+
+redrawoscil();}
+ tooltip {Oscillator's filter parameter2} xywh {392 313 20 20} maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ Fl_Group {} {
+ xywh {590 308 135 30} box ENGRAVED_BOX
+ } {
+ Fl_Choice sabutton {
+ label {Sp.adj.}
+ callback {oscil->Psatype=(int) o->value();
+redrawoscil();}
+ tooltip {Oscillator's spectrum adjust} xywh {630 313 60 20} down_box BORDER_BOX labelsize 10 textsize 10
+ } {
+ menuitem {} {
+ label None
+ xywh {55 55 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label ThrsD
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label ThrsU
+ xywh {85 85 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial sadjpar {
+ callback {oscil->Psapar=(int)o->value();
+redrawoscil();}
+ tooltip {Oscillator's spectrum adjust parameter} xywh {695 313 20 20} maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ Fl_Group {} {
+ xywh {665 340 65 65} box ENGRAVED_BOX
+ } {
+ Fl_Counter harmonicshiftcounter {
+ label {Harmonic Shift}
+ callback {oscil->Pharmonicshift=(int)o->value();
+redrawoscil();}
+ xywh {670 365 55 15} type Simple labelsize 10 align 129 minimum -64 maximum 64 step 1 textfont 1 textsize 10
+ }
+ Fl_Check_Button harmonicshiftpre {
+ label preH
+ callback {oscil->Pharmonicshiftfirst=(int)o->value();
+redrawoscil();}
+ tooltip {Apply the harmonic shift before the waveshaping and filtering} xywh {690 385 34 15} down_box DOWN_BOX labelsize 10 align 24
+ }
+ Fl_Button {} {
+ label R
+ callback {oscil->Pharmonicshift=0;
+harmonicshiftcounter->value(0);
+redrawoscil();}
+ xywh {670 385 20 15} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ }
+ Fl_Group {} {
+ xywh {665 410 65 90} box ENGRAVED_FRAME
+ } {
+ Fl_Choice adhrtype {
+ label {Adpt.Harm.}
+ callback {oscil->Padaptiveharmonics=(int) o->value();
+redrawoscil();}
+ tooltip {The type of the addaptive harmonics} xywh {670 425 55 15} down_box BORDER_BOX labelsize 10 align 129 when 6 textsize 10
+ } {
+ menuitem {} {
+ label OFF
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label ON
+ xywh {90 90 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Square
+ xywh {100 100 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 2xSub
+ xywh {110 110 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 2xAdd
+ xywh {120 120 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 3xSub
+ xywh {120 120 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 3xAdd
+ xywh {130 130 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 4xSub
+ xywh {130 130 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label 4xAdd
+ xywh {140 140 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial adhrpow {
+ label pow
+ callback {oscil->Padaptiveharmonicspower=(int)o->value();
+redrawoscil();}
+ tooltip {Adaptive harmonics power} xywh {700 460 25 25} labelsize 10 maximum 200 step 1
+ class WidgetPDial
+ }
+ Fl_Dial adhrbf {
+ label baseF
+ callback {oscil->Padaptiveharmonicsbasefreq=(int)o->value();
+redrawoscil();}
+ tooltip {Adaptive harmonics base frequency} xywh {670 460 25 25} labelsize 10 maximum 255 step 1
+ class WidgetPDial
+ }
+ Fl_Slider adhrpar {
+ callback {oscil->Padaptiveharmonicspar=(int)o->value();
+redrawoscil();}
+ xywh {670 445 55 10} type {Horz Knob} box FLAT_BOX maximum 100 step 1 value 50
+ }
+ }
+ Fl_Group {} {
+ xywh {440 308 150 30} box ENGRAVED_BOX
+ } {
+ Fl_Choice modtype {
+ label {Mod.}
+ callback {oscil->Pmodulation=(int) o->value();
+
+redrawoscil();}
+ tooltip modulation xywh {470 315 50 15} down_box BORDER_BOX labelsize 10 textsize 10
+ } {
+ menuitem {} {
+ label None
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Rev
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sine
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Pow
+ xywh {90 90 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial modpar1 {
+ callback {oscil->Pmodulationpar1=(int)o->value();
+
+redrawoscil();}
+ tooltip {Oscillator's modulation parameter 1} xywh {530 315 15 15} maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial modpar2 {
+ callback {oscil->Pmodulationpar2=(int)o->value();
+
+redrawoscil();}
+ tooltip {Oscillator's modulation parameter 2} xywh {550 315 15 15} maximum 127 step 1
+ class WidgetPDial
+ }
+ Fl_Dial modpar3 {
+ callback {oscil->Pmodulationpar3=(int)o->value();
+redrawoscil();}
+ tooltip {Oscillator's modulation parameter 3} xywh {570 315 15 15} maximum 127 step 1
+ class WidgetPDial
+ }
+ }
+ Fl_Button {} {
+ label Sine
+ callback {if (!fl_ask("Convert to SINE?")) return;
+
+master->lock();
+ oscil->convert2sine(0);
+master->unlock();
+
+redrawoscil();
+refresh();}
+ xywh {670 525 55 15} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(oscil);}
+ xywh {670 545 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(oscil,this);}
+ xywh {700 545 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Scroll _this_has_to_be_the_last {
+ xywh {5 340 660 250} type HORIZONTAL box ENGRAVED_BOX
+ } {
+ Fl_Pack harmonics {open
+ xywh {10 345 650 225} type HORIZONTAL
+ code0 {for (int i=0;i<MAX_AD_HARMONICS;i++){h[i]=new Oscilharmonic(0,0,20,o->h(),"");h[i]->init(oscil,i,oscildisplaygroup,oldosc,cbwidget,applybutton,master);}}
+ } {}
+ }
+ }
+ }
+ Function {OscilEditor(OscilGen *oscil_,Fl_Widget *oldosc_,Fl_Widget *cbwidget_,Fl_Widget *cbapplywidget_,Master *master_)} {} {
+ code {oscil=oscil_;
+oldosc=oldosc_;
+cbwidget=cbwidget_;
+cbapplywidget=cbapplywidget_;
+master=master_;
+
+make_window();
+
+refresh();
+osceditUI->show();} {}
+ }
+ Function {~OscilEditor()} {} {
+ code {osceditUI->hide();
+//for (int i=0;i<MAX_AD_HARMONICS;i++) delete (h[i]);
+delete (osceditUI);} {}
+ }
+ Function {refresh()} {} {
+ code {magtype->value(oscil->Phmagtype);
+rndslider->value(oscil->Prand-64);
+
+hrndtype->value(oscil->Pamprandtype);
+hrnddial->value(oscil->Pamprandpower);
+
+bftype->value(oscil->Pcurrentbasefunc);
+bfparval->value(oscil->Pbasefuncpar-64);
+bfslider->value(oscil->Pbasefuncpar-64);
+
+bfmodtype->value(oscil->Pbasefuncmodulation);
+bfmodpar1->value(oscil->Pbasefuncmodulationpar1);
+bfmodpar2->value(oscil->Pbasefuncmodulationpar2);
+bfmodpar3->value(oscil->Pbasefuncmodulationpar3);
+
+wshbutton->value(oscil->Pwaveshapingfunction);
+wsparval->value(oscil->Pwaveshaping-64);
+wshpar->value(oscil->Pwaveshaping-64);
+
+fltbutton->value(oscil->Pfiltertype);
+filtervalue1->value(oscil->Pfilterpar1);
+filtervalue2->value(oscil->Pfilterpar2);
+filterpref->value(oscil->Pfilterbeforews);
+
+modtype->value(oscil->Pmodulation);
+modpar1->value(oscil->Pmodulationpar1);
+modpar2->value(oscil->Pmodulationpar2);
+modpar3->value(oscil->Pmodulationpar3);
+
+sabutton->value(oscil->Psatype);
+sadjpar->value(oscil->Psapar);
+
+harmonicshiftcounter->value(oscil->Pharmonicshift);
+harmonicshiftpre->value(oscil->Pharmonicshiftfirst);
+
+adhrtype->value(oscil->Padaptiveharmonics);
+adhrbf->value(oscil->Padaptiveharmonicsbasefreq);
+adhrpow->value(oscil->Padaptiveharmonicspower);
+adhrtype->value(oscil->Padaptiveharmonicspar);
+
+for (int i=0;i<MAX_AD_HARMONICS;i++) h[i]->refresh();
+
+master->lock();
+ oscil->prepare();
+master->unlock();
+
+basefuncdisplaygroup->redraw();
+redrawoscil();} {}
+ }
+ Function {redrawoscil()} {} {
+ code {oscildisplaygroup->redraw();
+oldosc->redraw();
+if (cbwidget!=NULL) {
+ cbwidget->do_callback();
+ applybutton->color(FL_RED);
+ applybutton->redraw();
+};} {}
+ }
+ decl {OscilGen *oscil;} {}
+ decl {Fl_Widget *oldosc,*cbwidget,*cbapplywidget;} {}
+ decl {Oscilharmonic *h[MAX_AD_HARMONICS];} {}
+ decl {Master *master;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PADnoteUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PADnoteUI.fl
new file mode 100644
index 00000000..45c1f9a8
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PADnoteUI.fl
@@ -0,0 +1,1086 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {\#include "../Params/PADnoteParameters.h"} {public
+}
+
+decl {\#include "../Misc/Util.h"} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "ResonanceUI.h"} {public
+}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include <FL/Fl_Group.H>} {public
+}
+
+decl {\#include <math.h>} {}
+
+decl {\#include <stdio.h>} {}
+
+decl {\#include <stdlib.h>} {}
+
+decl {\#include <string.h>} {}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "EnvelopeUI.h"} {public
+}
+
+decl {\#include "LFOUI.h"} {public
+}
+
+decl {\#include "FilterUI.h"} {public
+}
+
+decl {\#include "OscilGenUI.h"} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class PADnoteHarmonicProfile {: {public Fl_Box}
+} {
+ Function {PADnoteHarmonicProfile(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {pars=NULL;} {}
+ }
+ Function {init(PADnoteParameters *pars,Master *master_)} {} {
+ code {master=master_;
+this->pars=pars;} {}
+ }
+ Function {draw()} {} {
+ code {int ox=x(),oy=y(),lx=w(),ly=h();
+if (!visible()) return;
+REALTYPE smps[lx];
+
+REALTYPE realbw=pars->getprofile(smps,lx);
+bool active=active_r();
+
+//draw the equivalent bandwidth
+if (active) fl_color(220,220,220);
+ else fl_color(160,165,165);
+fl_line_style(0);
+int rbw=(int)(realbw*(lx-1.0)/2.0);
+for (int i=lx/2-rbw;i<(lx/2+rbw);i++) fl_line(ox+i,oy,ox+i,oy+ly-1);
+
+fl_line_style(0);
+if (active) fl_color(200,200,200);
+ else fl_color(160,160,160);
+for (int i=1;i<10;i++){
+ int kx=(int)(lx/10.0*i);
+ fl_line(ox+kx,oy,ox+kx,oy+ly-1);
+};
+for (int i=1;i<5;i++){
+ int ky=(int)(ly/5.0*i);
+ fl_line(ox,oy+ly-ky,ox+lx,oy+ly-ky-1);
+};
+
+
+fl_color(120,120,120);
+fl_line_style(FL_DOT);
+fl_line(ox+lx/2,oy,ox+lx/2,oy+ly);
+
+//draw the graph
+fl_line_style(0);
+int old=0;
+for (int i=0;i<lx;i++){
+ int val=(int) ((ly-2)*smps[i]);
+ if (active) fl_color(180,210,240);
+ else fl_color(150,150,155);
+ fl_line(ox+i,oy+ly-1,ox+i,oy+ly-1-val);
+ if (active) fl_color(0,0,100);
+ else fl_color(150,150,150);
+ if (i>0) fl_line(ox+i-1,oy+ly-2-old,ox+i,oy+ly-2-val);
+ old=val;
+};
+
+
+fl_line_style(FL_DASH);
+if (active) fl_color(0,100,220);
+ else fl_color(150,160,170);
+fl_line(ox+lx/2-rbw,oy,ox+lx/2-rbw,oy+ly-1);
+fl_line(ox+lx/2+rbw,oy,ox+lx/2+rbw,oy+ly-1);
+
+fl_line_style(0);} {}
+ }
+ decl {Master *master;} {}
+ decl {PADnoteParameters *pars;} {public
+ }
+}
+
+class PADnoteOvertonePosition {: {public Fl_Box}
+} {
+ Function {PADnoteOvertonePosition(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {pars=NULL;} {}
+ }
+ Function {init(PADnoteParameters *pars,Master *master_)} {} {
+ code {master=master_;
+this->pars=pars;} {}
+ }
+ Function {draw()} {} {
+ code {if (!visible()) return;
+const int maxdb=60;
+
+int ox=x(),oy=y(),lx=w(),ly=h();
+const int maxharmonic=64;
+
+
+for (int i=1;i<maxharmonic;i++){
+ fl_color(200,200,200);
+ fl_line_style(FL_DOT);
+ if (i%5==0) fl_line_style(0);
+ if (i%10==0) fl_color(160,160,160);
+ int kx=(int)(lx/(REALTYPE)maxharmonic*i);
+ fl_line(ox+kx,oy,ox+kx,oy+ly);
+};
+
+
+
+int n=OSCIL_SIZE/2;
+REALTYPE spc[n];
+for (int i=0;i<n;i++) spc[i]=0.0;
+
+master->busy=true;
+pars->oscilgen->getspectrum(n,spc,0);
+master->busy=false;
+
+
+//normalize
+REALTYPE max=0;
+for (int i=0;i<n;i++){
+ REALTYPE x=fabs(spc[i]);
+ if (max<x) max=x;
+}
+if (max<0.000001) max=1.0;
+max=max*1.05;
+
+REALTYPE spectrum[lx];
+for (int i=0;i<lx;i++) spectrum[i]=0;
+
+
+for (int i=1;i<n;i++){
+ REALTYPE nhr=pars->getNhr(i);
+ int kx=(int)(lx/(REALTYPE)maxharmonic*nhr);
+ if ((kx<0)||(kx>lx)) continue;
+
+ spectrum[kx]=spc[i-1]/max+1e-9;
+
+};
+
+fl_color(180,0,0);
+fl_line_style(0);
+
+if (pars->Pmode==2){
+ int old=0;
+ for (int i=1;i<lx;i++){
+ if ((spectrum[i]>1e-10)||(i==(lx-1))){
+ int delta=i-old;
+ REALTYPE val1=spectrum[old];
+ REALTYPE val2=spectrum[i];
+
+ REALTYPE idelta=1.0/delta;
+ for (int j=0;j<delta;j++){
+ REALTYPE x=idelta*j;
+ spectrum[old+j]=val1*(1.0-x)+val2*x;
+ };
+ old=i;
+ };
+
+ };
+};
+
+for (int i=0;i<lx;i++){
+ REALTYPE x=spectrum[i];
+ if (x>dB2rap(-maxdb)) x=rap2dB(x)/maxdb+1;
+ else continue;
+ int yy=(int)(x*ly);
+ fl_line(ox+i,oy+ly-1-yy,ox+i,oy+ly-1);
+
+};} {}
+ }
+ decl {Master *master;} {}
+ decl {PADnoteParameters *pars;} {public
+ }
+}
+
+class PADnoteUI {open : {public PresetsUI_}
+} {
+ Function {PADnoteUI(PADnoteParameters *parameters,Master *master_)} {open
+ } {
+ code {pars=parameters;
+master=master_;
+oscui=NULL;
+resui=new ResonanceUI(pars->resonance);
+make_window();} {}
+ }
+ Function {make_window()} {open
+ } {
+ Fl_Window padnotewindow {
+ label {PAD synth Parameters} selected
+ xywh {76 165 535 450} type Double hide
+ } {
+ Fl_Tabs {} {
+ callback {if (o->value()!=harmonicstructuregroup) applybutton->hide();
+ else applybutton->show();}
+ xywh {0 0 535 395}
+ } {
+ Fl_Group harmonicstructuregroup {
+ label {Harmonic Structure}
+ xywh {0 20 535 375} box ENGRAVED_BOX
+ } {
+ Fl_Group bwprofilegroup {
+ xywh {5 30 90 260} box ENGRAVED_BOX
+ code0 {if (pars->Pmode!=0) o->deactivate();}
+ } {
+ Fl_Dial hpbasepar1 {
+ label Width
+ callback {pars->Php.base.par1=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {20 75 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Php.base.par1);}
+ class WidgetPDial
+ }
+ Fl_Choice hpbasetype {
+ label {Base Type}
+ callback {pars->Php.base.type=o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {15 45 75 15} down_box BORDER_BOX labelsize 10 align 5 textsize 10
+ code0 {o->value(pars->Php.base.type);}
+ } {
+ menuitem {} {
+ label Gauss
+ xywh {15 15 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Square
+ xywh {25 25 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label DoubleExp
+ xywh {35 35 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial hpfreqmult {
+ label FreqMlt
+ callback {pars->Php.freqmult=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {55 75 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Php.freqmult);}
+ class WidgetPDial
+ }
+ Fl_Dial hpmpar1 {
+ label Str
+ callback {pars->Php.modulator.par1=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {15 115 20 20} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Php.modulator.par1);}
+ class WidgetPDial
+ }
+ Fl_Dial hpmfreq {
+ label SFreq
+ callback {pars->Php.modulator.freq=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {40 115 20 20} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Php.modulator.freq);}
+ class WidgetPDial
+ }
+ Fl_Group {} {
+ xywh {10 160 80 105} box BORDER_BOX
+ } {
+ Fl_Choice hpamptype {
+ label AmpMultiplier
+ callback {pars->Php.amp.type=o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {15 175 70 15} down_box BORDER_BOX labelsize 10 align 5 textsize 10
+ code0 {o->value(pars->Php.amp.type);}
+ } {
+ menuitem {} {
+ label OFF
+ xywh {45 45 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Gauss
+ xywh {55 55 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Sine
+ xywh {65 65 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Flat
+ xywh {75 75 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Choice hpampmode {
+ label AmpMode
+ callback {pars->Php.amp.mode=o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {15 205 70 15} down_box BORDER_BOX labelsize 10 align 5 textsize 10
+ code0 {o->value(pars->Php.amp.mode);}
+ } {
+ menuitem {} {
+ label Sum
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Mult
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Div1
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label Div2
+ xywh {90 90 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial hpamppar1 {
+ label Par1
+ callback {pars->Php.amp.par1=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {15 235 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Php.amp.par1);}
+ class WidgetPDial
+ }
+ Fl_Dial hpamppar2 {
+ label Par2
+ callback {pars->Php.amp.par2=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {55 235 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Php.amp.par2);}
+ class WidgetPDial
+ }
+ }
+ Fl_Check_Button hpautoscale {
+ label autoscale
+ callback {pars->Php.autoscale=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {10 270 60 15} down_box DOWN_BOX labelsize 10
+ code0 {o->value(pars->Php.autoscale);}
+ }
+ Fl_Choice hponehalf {
+ callback {pars->Php.onehalf=o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {10 143 80 15} down_box BORDER_BOX labelsize 10 align 5 textsize 10
+ code0 {o->value(pars->Php.onehalf);}
+ } {
+ menuitem {} {
+ label Full
+ xywh {25 25 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {Upper Half}
+ xywh {45 45 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {Lower Half}
+ xywh {35 35 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Dial hpwidth {
+ label Size
+ callback {pars->Php.width=(int) o->value();
+hprofile->redraw();
+cbwidget->do_callback();}
+ xywh {65 115 20 20} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->Php.width);}
+ class WidgetPDial
+ }
+ }
+ Fl_Group {} {
+ xywh {100 155 270 135} box THIN_DOWN_BOX color 32 selection_color 71 labelcolor 179 align 6
+ code0 {osc=new Oscilloscope(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {osc->init(pars->oscilgen,master);}
+ } {}
+ Fl_Button {} {
+ label Change
+ callback {if (oscui!=NULL) delete (oscui);
+oscui=new OscilEditor(pars->oscilgen,osc,cbwidget,applybutton,master);}
+ xywh {375 270 60 20} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Box cbwidget {
+ label {Harmonic Content}
+ callback {overtonepos->redraw();
+applybutton->color(FL_RED);
+applybutton->redraw();}
+ xywh {125 135 205 20} align 16
+ }
+ Fl_Button {} {
+ label Resonance
+ callback {resui->resonancewindow->redraw();
+resui->resonancewindow->show();
+resui->setcbwidget(cbwidget,applybutton);}
+ xywh {375 225 80 20} box THIN_UP_BOX
+ }
+ Fl_Dial bwdial {
+ label BandWidth
+ callback {bwcents->value(pars->setPbandwidth((int) o->value()));
+cbwidget->do_callback();}
+ xywh {15 295 35 35} box ROUND_UP_BOX labelsize 11 maximum 1000 step 1
+ code0 {o->value(pars->Pbandwidth);}
+ code1 {if (pars->Pmode!=0) o->deactivate();}
+ class WidgetPDial
+ }
+ Fl_Value_Output bwcents {
+ label cents
+ xywh {55 305 55 15} labelsize 10 align 6 maximum 10000 step 0.1
+ code0 {o->value(pars->setPbandwidth(pars->Pbandwidth));}
+ code1 {if (pars->Pmode!=0) o->deactivate();}
+ }
+ Fl_Group {} {
+ xywh {315 295 215 45} box ENGRAVED_BOX
+ } {
+ Fl_Choice hrpostype {
+ label OvertonesPosition
+ callback {pars->Phrpos.type=o->value();
+overtonepos->redraw();
+cbwidget->do_callback();}
+ xywh {325 310 80 20} down_box BORDER_BOX labelsize 10 align 5 textsize 12
+ code0 {o->value(pars->Phrpos.type);}
+ } {
+ menuitem {} {
+ label Harmonic
+ xywh {70 70 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label ShiftU
+ xywh {80 80 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label ShiftL
+ xywh {90 90 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label PowerU
+ xywh {90 90 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label PowerL
+ xywh {100 100 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Sine
+ xywh {110 110 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Power
+ xywh {120 120 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Dial hrpospar1 {
+ label Par1
+ callback {pars->Phrpos.par1=(int) o->value();
+overtonepos->redraw();
+cbwidget->do_callback();}
+ xywh {425 310 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 255 step 1
+ code0 {o->value(pars->Phrpos.par1);}
+ class WidgetPDial
+ }
+ Fl_Dial hrpospar2 {
+ label Par2
+ callback {pars->Phrpos.par2=(int) o->value();
+overtonepos->redraw();
+cbwidget->do_callback();}
+ xywh {460 310 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 255 step 1
+ code0 {o->value(pars->Phrpos.par2);}
+ class WidgetPDial
+ }
+ Fl_Dial hrpospar3 {
+ label ForceH
+ callback {pars->Phrpos.par3=(int) o->value();
+overtonepos->redraw();
+cbwidget->do_callback();}
+ xywh {495 310 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 255 step 1
+ code0 {o->value(pars->Phrpos.par3);}
+ class WidgetPDial
+ }
+ }
+ Fl_Choice bwscale {
+ label {Bandwidth Scale}
+ callback {pars->Pbwscale=(int) o->value();
+cbwidget->do_callback();}
+ xywh {120 305 80 20} down_box BORDER_BOX labelsize 10 align 5 textsize 12
+ code0 {o->value(pars->Pbwscale);}
+ code1 {if (pars->Pmode!=0) o->deactivate();}
+ } {
+ menuitem {} {
+ label Normal
+ xywh {95 95 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label EqualHz
+ xywh {105 105 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Quater
+ xywh {115 115 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Half
+ xywh {125 125 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {75%}
+ xywh {135 135 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {150%}
+ xywh {145 145 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Double
+ xywh {145 145 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Inv.Half}
+ xywh {155 155 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Group overtonepos {
+ xywh {5 345 525 45} box FLAT_BOX color 54 selection_color 218 labelcolor 63
+ code0 {PADnoteOvertonePosition *opui=new PADnoteOvertonePosition(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {opui->init(pars,master);}
+ } {}
+ Fl_Choice qsamplesize {
+ label {Sample Size}
+ callback {pars->Pquality.samplesize=(int) o->value();
+cbwidget->do_callback();}
+ xywh {375 190 115 20} down_box BORDER_BOX labelsize 10 align 5 textsize 12
+ code0 {o->value(pars->Pquality.samplesize);}
+ } {
+ menuitem {} {
+ label {16k (Tiny)}
+ xywh {155 155 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 32k
+ xywh {165 165 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {64k (Small)}
+ xywh {175 175 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 128k
+ xywh {185 185 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {256k (Normal)}
+ xywh {205 205 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 512k
+ xywh {200 200 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {1M (Big)}
+ xywh {205 205 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Choice qsmpoct {
+ label {smp/oct}
+ callback {pars->Pquality.smpoct=(int) o->value();
+cbwidget->do_callback();}
+ xywh {430 155 45 20} down_box BORDER_BOX labelsize 12 align 5 textsize 12
+ code0 {o->value(pars->Pquality.smpoct);}
+ } {
+ menuitem {} {
+ label {0.5}
+ xywh {10 10 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 1
+ xywh {0 0 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 2
+ xywh {10 10 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 3
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 4
+ xywh {30 30 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 6
+ xywh {40 40 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 12
+ xywh {50 50 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Choice qoct {
+ label {no.oct}
+ callback {pars->Pquality.oct=(int) o->value();
+cbwidget->do_callback();}
+ xywh {480 155 45 20} down_box BORDER_BOX labelsize 12 align 5 textsize 12
+ code0 {o->value(pars->Pquality.oct);}
+ } {
+ menuitem {} {
+ label 1
+ xywh {10 10 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 2
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 3
+ xywh {30 30 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 4
+ xywh {40 40 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 5
+ xywh {50 50 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 6
+ xywh {60 60 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 7
+ xywh {70 70 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label 8
+ xywh {80 80 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Choice qbasenote {
+ label base
+ callback {pars->Pquality.basenote=(int) o->value();
+cbwidget->do_callback();}
+ xywh {375 155 50 20} down_box BORDER_BOX labelsize 12 align 5 textsize 12
+ code0 {o->value(pars->Pquality.basenote);}
+ } {
+ menuitem {} {
+ label {C-2}
+ xywh {10 10 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {G-2}
+ xywh {20 20 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {C-3}
+ xywh {20 20 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {G-3}
+ xywh {30 30 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {C-4}
+ xywh {30 30 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {G-4}
+ xywh {40 40 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {C-5}
+ xywh {40 40 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {G-5}
+ xywh {50 50 100 20} labelfont 1
+ }
+ menuitem {} {
+ label {G-6}
+ xywh {60 60 100 20} labelfont 1
+ }
+ }
+ Fl_Group hprofile {
+ xywh {100 45 430 90} box FLAT_BOX color 54 selection_color 218 labelcolor 63
+ code0 {PADnoteHarmonicProfile *hpui=new PADnoteHarmonicProfile(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {hpui->init(pars,master);}
+ code2 {if (pars->Pmode!=0) { o->deactivate(); o->color(48);};}
+ } {}
+ Fl_Box {} {
+ label {Profile of One Harmonic (Frequency Distribution)}
+ xywh {160 25 315 20}
+ }
+ Fl_Choice spectrummode {
+ label {Spectrum Mode}
+ callback {pars->Pmode=(int) o->value();
+
+if (pars->Pmode==0){
+ bwprofilegroup->activate();
+ bwdial->activate();
+ bwcents->activate();
+ hprofile->activate();
+ hprofile->color(54);
+ bwscale->activate();
+} else {
+ bwprofilegroup->deactivate();
+ bwdial->deactivate();
+ bwcents->deactivate();
+ hprofile->deactivate();
+ hprofile->color(48);
+ bwscale->deactivate();
+};
+
+cbwidget->do_callback();}
+ xywh {220 305 90 20} down_box BORDER_BOX labelfont 1 labelsize 10 labelcolor 0 align 5 textsize 12
+ code0 {o->value(pars->Pmode);}
+ } {
+ menuitem {} {
+ label Bandwidth
+ xywh {105 105 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Discrete
+ xywh {125 125 100 20} labelfont 1 labelsize 12 labelcolor 0
+ }
+ menuitem {} {
+ label Continous
+ xywh {115 115 100 20} labelfont 1 labelsize 12 labelcolor 0
+ }
+ }
+ }
+ Fl_Group {} {
+ label {Envelopes&LFOs}
+ xywh {0 20 535 375} box ENGRAVED_BOX hide
+ } {
+ Fl_Group {} {
+ label FREQUENCY
+ xywh {5 275 525 115} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Group freqenv {
+ label {PADSynth - Frequency Envelope} open
+ xywh {10 315 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->FreqEnvelope);}
+ class EnvelopeUI
+ } {}
+ Fl_Counter octave {
+ label Octave
+ callback {int k=(int) o->value();
+if (k<0) k+=16;
+pars->PCoarseDetune = k*1024+
+ pars->PCoarseDetune%1024;}
+ tooltip Octave xywh {470 295 45 15} type Simple labelsize 10 align 1 minimum -8 maximum 7 step 1 textfont 1 textsize 12
+ code0 {int k=pars->PCoarseDetune/1024;}
+ code1 {if (k>=8) k-=16;}
+ code2 {o->value(k);}
+ }
+ Fl_Counter coarsedet {
+ label {Coarse det.}
+ callback {int k=(int) o->value();
+if (k<0) k+=1024;
+pars->PCoarseDetune = k+
+ (pars->PCoarseDetune/1024)*1024;}
+ tooltip {Coarse Detune} xywh {455 365 60 20} labelsize 10 align 5 minimum -64 maximum 63 step 1 textfont 1 textsize 12
+ code0 {int k=pars->PCoarseDetune%1024;}
+ code1 {if (k>=512) k-=1024;}
+ code2 {o->value(k);}
+ code3 {o->lstep(10);}
+ }
+ Fl_Group freqlfo {
+ label {Frequency LFO } open
+ xywh {215 315 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->FreqLfo);}
+ class LFOUI
+ } {}
+ Fl_Slider detune {
+ callback {pars->PDetune=(int)o->value()+8192;
+detunevalueoutput->do_callback();}
+ tooltip {Fine Detune (cents)} xywh {60 295 295 15} type {Horz Knob} box FLAT_BOX minimum -8192 maximum 8191 step 1
+ code0 {o->value(pars->PDetune-8192);}
+ }
+ Fl_Value_Output detunevalueoutput {
+ label Detune
+ callback {o->value(getdetune(pars->PDetuneType,0,pars->PDetune));}
+ xywh {12 295 45 15} labelsize 10 align 5 minimum -5000 maximum 5000 step 0.01 textfont 1 textsize 10
+ code0 {o->value(getdetune(pars->PDetuneType,0,pars->PDetune));}
+ }
+ Fl_Choice detunetype {
+ label {Detune Type}
+ callback {pars->PDetuneType=(int) o->value()+1;
+detunevalueoutput->do_callback();} open
+ xywh {450 335 75 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("L35cents");o->add("L10cents");o->add("E100cents");o->add("E1200cents");}
+ code1 {o->value(pars->PDetuneType-1);}
+ } {}
+ Fl_Check_Button hz440 {
+ label 440Hz
+ callback {int x=(int) o->value();
+pars->Pfixedfreq=x;
+if (x==0) fixedfreqetdial->deactivate();
+ else fixedfreqetdial->activate();}
+ tooltip {set the base frequency to 440Hz} xywh {365 295 50 15} down_box DOWN_BOX labelfont 1 labelsize 11
+ code0 {o->value(pars->Pfixedfreq);}
+ }
+ Fl_Dial fixedfreqetdial {
+ label {Eq.T.}
+ callback {pars->PfixedfreqET=(int) o->value();}
+ tooltip {How the frequency varies acording to the keyboard (leftmost for fixed frequency)} xywh {420 295 15 15} box ROUND_UP_BOX labelsize 10 align 8 maximum 127 step 1
+ code0 {o->value(pars->PfixedfreqET);}
+ code1 {if (pars->Pfixedfreq==0) o->deactivate();}
+ class WidgetPDial
+ }
+ }
+ Fl_Group {} {
+ label AMPLITUDE
+ xywh {5 25 240 250} box THIN_UP_FRAME labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Value_Slider volume {
+ label Vol
+ callback {pars->PVolume=(int)o->value();}
+ tooltip Volume xywh {10 50 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->PVolume);}
+ }
+ Fl_Value_Slider vsns {
+ label {V.Sns}
+ callback {pars->PAmpVelocityScaleFunction=(int) o->value();}
+ tooltip {Velocity Sensing Function (rightmost to disable)} xywh {10 70 160 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->PAmpVelocityScaleFunction);}
+ }
+ Fl_Dial pan {
+ label Pan
+ callback {pars->PPanning=(int) o->value();}
+ tooltip {Panning (leftmost is Random)} xywh {210 45 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->PPanning);}
+ class WidgetPDial
+ }
+ Fl_Dial pstr {
+ label {P.Str.}
+ callback {pars->PPunchStrength=(int) o->value();}
+ tooltip {Punch Strength} xywh {125 247 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->PPunchStrength);}
+ class WidgetPDial
+ }
+ Fl_Dial pt {
+ label {P.t.}
+ callback {pars->PPunchTime=(int) o->value();}
+ tooltip {Punch Time (duration)} xywh {155 247 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->PPunchTime);}
+ class WidgetPDial
+ }
+ Fl_Dial pstc {
+ label {P.Stc.}
+ callback {pars->PPunchStretch=(int) o->value();}
+ tooltip {Punch Stretch} xywh {185 247 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->PPunchStretch);}
+ class WidgetPDial
+ }
+ Fl_Dial pvel {
+ label {P.Vel.}
+ callback {pars->PPunchVelocitySensing=(int) o->value();}
+ tooltip {Punch Velocity Sensing} xywh {215 247 25 25} box ROUND_UP_BOX labelsize 11 align 1 maximum 127 step 1
+ code0 {o->value(pars->PPunchVelocitySensing);}
+ class WidgetPDial
+ }
+ Fl_Group ampenv {
+ label {PADSynth - Amplitude Envelope} open
+ xywh {10 95 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->AmpEnvelope);}
+ class EnvelopeUI
+ } {}
+ Fl_Group amplfo {
+ label {Amplitude LFO } open
+ xywh {10 165 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->AmpLfo);}
+ class LFOUI
+ } {}
+ Fl_Check_Button stereo {
+ label Stereo
+ callback {pars->PStereo=(int) o->value();
+hprofile->redraw();}
+ xywh {15 245 70 25} down_box DOWN_BOX
+ code0 {o->value(pars->PStereo);}
+ }
+ }
+ Fl_Group {} {
+ label FILTER
+ xywh {245 25 285 250} box THIN_UP_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ } {
+ Fl_Group filterenv {
+ label {PADSynth - Filter Envelope} open
+ xywh {250 130 275 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->FilterEnvelope);}
+ class EnvelopeUI
+ } {}
+ Fl_Group filterlfo {
+ label {Filter LFO } open
+ xywh {250 200 230 70} box FLAT_BOX color 47 align 144
+ code0 {o->init(pars->FilterLfo);}
+ class LFOUI
+ } {}
+ Fl_Group filterui {
+ label {PADsynth - Filter} open
+ xywh {250 55 275 75} box FLAT_BOX color 50 align 144
+ code0 {o->init(pars->GlobalFilter,&pars->PFilterVelocityScale,&pars->PFilterVelocityScaleFunction);}
+ class FilterUI
+ } {}
+ }
+ }
+ }
+ Fl_Button applybutton {
+ label {Apply Changes}
+ callback {pars->applyparameters(true);
+o->color(FL_GRAY);
+if (oscui!=NULL) {
+ oscui->applybutton->color(FL_GRAY);
+ oscui->applybutton->redraw();
+};
+if (resui!=NULL) {
+ resui->applybutton->color(FL_GRAY);
+ resui->applybutton->redraw();
+};}
+ xywh {45 405 185 40} box THIN_UP_BOX labelfont 1 labelsize 23
+ code0 {o->color(FL_RED);}
+ }
+ Fl_Button {} {
+ label Close
+ callback {padnotewindow->hide();}
+ xywh {320 405 175 40} box THIN_UP_BOX labelsize 20
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(pars);}
+ xywh {240 430 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(pars,this);}
+ xywh {270 430 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ }
+ Function {refresh()} {} {
+ code {volume->value(pars->PVolume);
+vsns->value(pars->PAmpVelocityScaleFunction);
+pan->value(pars->PPanning);
+
+stereo->value(pars->PStereo);
+
+
+pstr->value(pars->PPunchStrength);
+pt->value(pars->PPunchTime);
+pstc->value(pars->PPunchStretch);
+pvel->value(pars->PPunchVelocitySensing);
+
+detunevalueoutput->value(getdetune(pars->PDetuneType,0,pars->PDetune));
+detune->value(pars->PDetune-8192);
+
+int k=pars->PCoarseDetune/1024;if (k>=8) k-=16;
+octave->value(k);
+
+detunetype->value(pars->PDetuneType-1);
+k=pars->PCoarseDetune%1024;if (k>=512) k-=1024;
+coarsedet->value(k);
+
+hz440->value(pars->Pfixedfreq);
+fixedfreqetdial->value(pars->PfixedfreqET);
+
+amplfo->refresh();
+freqlfo->refresh();
+filterlfo->refresh();
+
+ampenv->refresh();
+freqenv->refresh();
+filterenv->refresh();
+filterui->refresh();
+
+
+/* harmonic structure parametrs */
+
+resui->refresh();
+if (oscui!=NULL) oscui->refresh();
+
+hpbasetype->value(pars->Php.base.type);
+hpbasepar1->value(pars->Php.base.par1);
+hpfreqmult->value(pars->Php.freqmult);
+
+hpmpar1->value(pars->Php.modulator.par1);
+hpmfreq->value(pars->Php.modulator.freq);
+hpwidth->value(pars->Php.width);
+
+hponehalf->value(pars->Php.onehalf);
+hpamptype->value(pars->Php.amp.type);
+hpampmode->value(pars->Php.amp.mode);
+hpamppar1->value(pars->Php.amp.par1);
+hpamppar2->value(pars->Php.amp.par2);
+hpautoscale->value(pars->Php.autoscale);
+
+bwdial->value(pars->Pbandwidth);
+if (pars->Pmode==0){
+ bwprofilegroup->activate();
+ bwdial->activate();
+ bwcents->activate();
+ hprofile->activate();
+ hprofile->color(54);
+ bwscale->activate();
+} else {
+ bwprofilegroup->deactivate();
+ bwdial->deactivate();
+ bwcents->deactivate();
+ hprofile->deactivate();
+ hprofile->color(48);
+ bwscale->activate();
+};
+
+spectrummode->value(pars->Pmode);
+
+qbasenote->value(pars->Pquality.basenote);
+qsmpoct->value(pars->Pquality.smpoct);
+qoct->value(pars->Pquality.oct);
+qsamplesize->value(pars->Pquality.samplesize);
+
+hrpostype->value(pars->Phrpos.type);
+hrpospar1->value(pars->Phrpos.par1);
+hrpospar2->value(pars->Phrpos.par2);
+hrpospar3->value(pars->Phrpos.par3);
+
+hprofile->redraw();
+overtonepos->redraw();
+
+osc->redraw();
+pars->applyparameters(true);
+applybutton->color(FL_GRAY);
+applybutton->parent()->redraw();} {}
+ }
+ Function {~PADnoteUI()} {} {
+ code {delete(oscui);
+delete(resui);
+
+padnotewindow->hide();
+delete(padnotewindow);} {}
+ }
+ decl {PADnoteParameters *pars;} {public
+ }
+ decl {Master *master;} {public
+ }
+ decl {OscilEditor *oscui;} {public
+ }
+ decl {Oscilloscope *osc;} {public
+ }
+ decl {ResonanceUI *resui;} {public
+ }
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PartUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PartUI.fl
new file mode 100644
index 00000000..a3a91782
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PartUI.fl
@@ -0,0 +1,1086 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0104
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <string.h>} {public
+}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "EffUI.h"} {public
+}
+
+decl {\#include "BankUI.h"} {public
+}
+
+decl {\#include "ADnoteUI.h"} {public
+}
+
+decl {\#include "SUBnoteUI.h"} {public
+}
+
+decl {\#include "PADnoteUI.h"} {public
+}
+
+decl {\#include "../Misc/Config.h"} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "../Misc/Part.h"} {public
+}
+
+class PartSysEffSend {: {public Fl_Group}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window syseffsend {
+ private xywh {584 83 90 35} type Double hide
+ class Fl_Group
+ } {
+ Fl_Dial {} {
+ label 01
+ callback {master->setPsysefxvol(npart,neff,(int) o->value());}
+ xywh {0 0 25 25} box ROUND_UP_BOX labelfont 1 labelsize 10 align 130 maximum 127 step 1
+ code0 {o->size(25,25);}
+ code1 {o->value(master->Psysefxvol[neff][npart]);}
+ code2 {char tmp[10];snprintf(tmp,10,"%d",neff);o->label(strdup(tmp));}
+ class WidgetPDial
+ }
+ }
+ }
+ Function {PartSysEffSend(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {master=NULL;
+neff=0;
+npart=0;} {}
+ }
+ Function {init(Master *master_,int npart_,int neff_)} {} {
+ code {npart=npart_;
+neff=neff_;
+master=master_;
+make_window();
+syseffsend->show();
+end();} {}
+ }
+ Function {~PartSysEffSend()} {} {
+ code {syseffsend->hide();
+//delete(syseffsend);} {}
+ }
+ decl {Master *master;} {}
+ decl {int neff;} {}
+ decl {int npart;} {}
+}
+
+class PartUI_ {} {
+ Function {showparameters(int kititem,int engine)} {return_type virtual
+ } {}
+}
+
+class PartKitItem {: {public Fl_Group}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window partkititem {
+ private xywh {113 271 670 30} type Double hide
+ class Fl_Group
+ } {
+ Fl_Group partkititemgroup {
+ private xywh {55 0 605 20} box FLAT_BOX
+ code0 {if (part->kit[n].Penabled==0) o->deactivate();}
+ } {
+ Fl_Counter minkcounter {
+ callback {part->kit[n].Pminkey=(int)o->value();}
+ xywh {225 0 55 15} type Simple minimum 0 maximum 128 step 1
+ code0 {o->value(part->kit[n].Pminkey);}
+ }
+ Fl_Button {} {
+ label m
+ callback {if (part->lastnote>=0) minkcounter->value(part->lastnote);
+minkcounter->do_callback();
+maxkcounter->do_callback();}
+ tooltip {set the minimum key to the last pressed key} xywh {285 3 15 12} box THIN_UP_BOX labelsize 10
+ }
+ Fl_Button {} {
+ label M
+ callback {if (part->lastnote>=0) maxkcounter->value(part->lastnote);
+maxkcounter->do_callback();
+minkcounter->do_callback();}
+ tooltip {set the maximum key to the last pressed key} xywh {315 3 15 12} box THIN_UP_BOX labelsize 10
+ }
+ Fl_Button {} {
+ label R
+ callback {minkcounter->value(0);
+minkcounter->do_callback();
+maxkcounter->value(127);
+maxkcounter->do_callback();}
+ tooltip {reset the minimum key to 0 and maximum key to 127} xywh {300 3 15 12} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Button adeditbutton {
+ label edit
+ callback {partui->showparameters(n,0);}
+ xywh {420 0 40 15} box THIN_UP_BOX labelsize 12
+ code0 {if (part->kit[n].Padenabled==0) o->deactivate();}
+ code1 {if (n==0) o->hide();}
+ }
+ Fl_Button subeditbutton {
+ label edit
+ callback {partui->showparameters(n,1);}
+ xywh {490 0 40 15} box THIN_UP_BOX labelsize 12
+ code0 {if (part->kit[n].Psubenabled==0) o->deactivate();}
+ code1 {if (n==0) o->hide();}
+ }
+ Fl_Check_Button mutedcheck {
+ callback {part->kit[n].Pmuted=(int)o->value();}
+ private xywh {60 0 20 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 4
+ code0 {o->value(part->kit[n].Pmuted);}
+ }
+ Fl_Counter maxkcounter {
+ callback {part->kit[n].Pmaxkey=(int)o->value();}
+ xywh {335 0 55 15} type Simple minimum 0 maximum 128 step 1
+ code0 {o->value(part->kit[n].Pmaxkey);}
+ }
+ Fl_Button labelbutton {
+ label {Bass Drum}
+ callback {const char *tmp=fl_input("Kit item name:",(const char *)part->kit[n].Pname);
+if (tmp!=NULL) snprintf((char *)part->kit[n].Pname,PART_MAX_NAME_LEN,"%s",tmp);}
+ xywh {90 0 130 15} box THIN_DOWN_BOX down_box FLAT_BOX labelfont 1 labelsize 11 align 20
+ code0 {o->label((char *)part->kit[n].Pname);}
+ }
+ Fl_Check_Button adcheck {
+ callback {part->kit[n].Padenabled=(int)o->value();
+if (part->kit[n].Padenabled!=0) adeditbutton->activate();
+ else adeditbutton->deactivate();}
+ private xywh {400 0 20 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 4
+ code0 {o->value(part->kit[n].Padenabled);}
+ code1 {if (n==0) o->hide();}
+ }
+ Fl_Check_Button subcheck {
+ callback {part->kit[n].Psubenabled=(int)o->value();
+if (part->kit[n].Psubenabled!=0) subeditbutton->activate();
+ else subeditbutton->deactivate();}
+ private xywh {470 0 20 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 4
+ code0 {o->value(part->kit[n].Psubenabled);}
+ code1 {if (n==0) o->hide();}
+ }
+ Fl_Choice sendtoeffect {
+ callback {if (o->value()!=0) part->kit[n].Psendtoparteffect=(int)o->value()-1;
+ else part->kit[n].Psendtoparteffect=127;} open
+ xywh {615 0 45 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("OFF");char nrstr[10]; for(int i=0;i<NUM_PART_EFX;i++){sprintf(nrstr,"FX%d",i+1);o->add(nrstr);};}
+ code1 {o->value(part->kit[n].Psendtoparteffect+1);if (part->kit[n].Psendtoparteffect==127) o->value(0);}
+ } {}
+ Fl_Button padeditbutton {
+ label edit
+ callback {partui->showparameters(n,2);}
+ xywh {560 0 40 15} box THIN_UP_BOX labelsize 12
+ code0 {if (part->kit[n].Ppadenabled==0) o->deactivate();}
+ code1 {if (n==0) o->hide();}
+ }
+ Fl_Check_Button padcheck {
+ callback {part->kit[n].Ppadenabled=(int)o->value();
+if (part->kit[n].Ppadenabled!=0) padeditbutton->activate();
+ else padeditbutton->deactivate();}
+ private xywh {540 0 20 15} down_box DOWN_BOX labelfont 1 labelsize 12 align 4
+ code0 {o->value(part->kit[n].Ppadenabled);}
+ code1 {if (n==0) o->hide();}
+ }
+ }
+ Fl_Check_Button enabledcheck {
+ label 01
+ callback {int answer=1;
+if (o->value()==0) answer=fl_ask("Delete the item?");
+if (answer!=0){
+master->busy=true;
+ part->setkititemstatus(n,(int) o->value());
+master->busy=false;
+
+if (o->value()==0) partkititemgroup->deactivate();
+else partkititemgroup->activate();
+o->redraw();
+partui->showparameters(n,-1);//use to delete the ui, if it is not to item 0
+} else o->value(1);}
+ private xywh {30 0 20 15} down_box DOWN_BOX labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 4
+ code0 {snprintf(label,10,"%d",n+1);o->label(strdup(label));}
+ code1 {o->value(part->kit[n].Penabled);}
+ code2 {if (n==0) o->deactivate();}
+ }
+ }
+ }
+ Function {PartKitItem(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {n=0;
+part=NULL;} {}
+ }
+ Function {refresh()} {} {
+ code {enabledcheck->value(part->kit[n].Penabled);
+if (part->kit[n].Penabled==0) partkititemgroup->deactivate();
+else partkititemgroup->activate();
+
+mutedcheck->value(part->kit[n].Pmuted);
+labelbutton->label((char *)part->kit[n].Pname);
+minkcounter->value(part->kit[n].Pminkey);
+maxkcounter->value(part->kit[n].Pmaxkey);
+adcheck->value(part->kit[n].Padenabled);
+adcheck->do_callback();
+subcheck->value(part->kit[n].Psubenabled);
+subcheck->do_callback();
+
+sendtoeffect->value(part->kit[n].Psendtoparteffect+1);
+if (part->kit[n].Psendtoparteffect==127) sendtoeffect->value(0);
+
+this->redraw();} {
+ callback {int answer=1;
+if (o->value()==0) answer=fl_ask("Delete the item?");
+if (answer!=0){
+master->busy=true;
+ part->setkititemstatus(n,(int) o->value());
+master->busy=false;
+
+if (o->value()==0) partkititemgroup->deactivate();
+else partkititemgroup->activate();
+o->redraw();
+partui->showparameters(n,-1);//use to delete the ui, if it is not to item 0
+} else o->value(1);}
+ }
+ }
+ Function {init(Part *part_,int n_,Master *master_,PartUI_ *partui_)} {} {
+ code {part=part_;
+n=n_;
+partui=partui_;
+master=master_;
+make_window();
+//partkititem->show();
+end();} {}
+ }
+ Function {~PartKitItem()} {} {
+ code {partkititem->hide();
+//delete(partkititem);} {}
+ }
+ decl {Part *part;} {}
+ decl {int n;} {}
+ decl {Master *master;} {}
+ decl {char label[10];} {}
+ decl {PartUI_ *partui;} {}
+}
+
+class PartUI {: {public Fl_Group,PartUI_}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window partgroup {
+ private xywh {107 533 385 180} type Double hide
+ class Fl_Group
+ } {
+ Fl_Group partgroupui {
+ xywh {0 0 385 180}
+ code0 {if (part->Penabled==0) o->deactivate();}
+ } {
+ Fl_Dial {} {
+ label Pan
+ callback {part->setPpanning((int) o->value());}
+ xywh {50 40 25 25} box ROUND_UP_BOX labelsize 12 maximum 127 step 1
+ code0 {o->value(part->Ppanning);}
+ class WidgetPDial
+ }
+ Fl_Counter {} {
+ label KeyShift
+ callback {part->Pkeyshift=(int) o->value()+64;}
+ xywh {195 45 90 20} labelsize 12 align 1 minimum -64 maximum 64 step 1
+ code0 {o->lstep(12);}
+ code1 {o->value(part->Pkeyshift-64);}
+ }
+ Fl_Scroll {} {open
+ xywh {166 91 125 60} box ENGRAVED_FRAME labelfont 1 labelsize 10 align 21
+ } {
+ Fl_Pack {} {open
+ xywh {171 96 115 35} type HORIZONTAL
+ code0 {o->spacing(5);}
+ code1 {for (int i=0;i<NUM_SYS_EFX;i++){psyef[i]=new PartSysEffSend(0,0,25,35,"");psyef[i]->init(master,npart,i);}}
+ } {}
+ }
+ Fl_Button {} {
+ label {Grand Piano}
+ callback {int event=Fl::event_button();
+if (event==FL_RIGHT_MOUSE){
+ const char *tmp=fl_input("Instrument name:",(const char *)part->Pname);
+ if (tmp!=NULL) snprintf((char *)part->Pname,PART_MAX_NAME_LEN,"%s",tmp);
+} else {
+ if (event==FL_LEFT_MOUSE) bankui->show();
+ else instrumenteditwindow->show();
+};} selected
+ tooltip {left mousebutton - to choose/save/.. from/to bank or right mousebutton to change the name or middle button to change the instrument information} xywh {195 5 185 20} box THIN_DOWN_BOX down_box FLAT_BOX labelfont 1 labelsize 12 align 84
+ code0 {o->label((char *)part->Pname);}
+ }
+ Fl_Box {} {
+ label {To Sys.Efx.}
+ xywh {166 81 95 10} labelfont 1 labelsize 10
+ }
+ Fl_Check_Button {} {
+ label NoteOn
+ callback {part->Pnoteon=(int) o->value();}
+ tooltip {set if the part receives NoteOn messages} xywh {0 155 65 20} down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(part->Pnoteon);}
+ }
+ Fl_Counter minkcounter {
+ label {Min.k}
+ callback {part->Pminkey=(int) o->value();
+if (part->Pminkey>part->Pmaxkey) o->textcolor(FL_RED);
+ else o->textcolor(FL_BLACK);}
+ tooltip {Minimum key (that the part receives NoteOn messages)} xywh {295 125 40 15} type Simple labelfont 1 labelsize 10 minimum 0 maximum 127 step 1 textsize 10
+ code0 {o->value(part->Pminkey);}
+ }
+ Fl_Counter maxkcounter {
+ label {Max.k}
+ callback {part->Pmaxkey=(int) o->value();
+
+if (part->Pminkey>part->Pmaxkey) o->textcolor(FL_RED);
+ else o->textcolor(FL_BLACK);}
+ tooltip {Maximum key (that the part receives NoteOn messages)} xywh {340 125 40 15} type Simple labelfont 1 labelsize 10 minimum 0 maximum 127 step 1 textsize 10
+ code0 {o->value(part->Pmaxkey);}
+ }
+ Fl_Dial {} {
+ label Volume
+ callback {part->setPvolume((int) o->value());}
+ tooltip {Part Volume} xywh {10 35 30 30} box ROUND_UP_BOX labelsize 12 maximum 127 step 1
+ code0 {o->value(part->Pvolume);}
+ class WidgetPDial
+ }
+ Fl_Dial {} {
+ label {Vel.Ofs.}
+ callback {part->Pveloffs=(int) o->value();}
+ tooltip {Velocity Offset} xywh {135 40 25 25} box ROUND_UP_BOX labelsize 10 maximum 127 step 1
+ code0 {o->value(part->Pveloffs);}
+ class WidgetPDial
+ }
+ Fl_Dial {} {
+ label {Vel.Sns.}
+ callback {part->Pvelsns=(int) o->value();}
+ tooltip {Velocity Sensing Function} xywh {95 40 25 25} box ROUND_UP_BOX labelsize 10 maximum 127 step 1
+ code0 {o->value(part->Pvelsns);}
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label Controllers
+ callback {ctlwindow->show();}
+ xywh {295 90 85 30} box PLASTIC_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Check_Button {} {
+ label Poly
+ callback {part->Ppolymode=(int) o->value();}
+ tooltip {Part mode (mono/poly)} xywh {65 155 45 20} down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(part->Ppolymode);}
+ }
+ Fl_Check_Button {} {
+ label Portamento
+ callback {part->ctl.portamento.portamento=(int) o->value();}
+ tooltip {Enable/Disable the portamento} xywh {115 155 85 20} down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(part->ctl.portamento.portamento);}
+ }
+ Fl_Button {} {
+ label {Edit instrument}
+ callback {instrumenteditwindow->show();}
+ xywh {15 105 130 30} box PLASTIC_UP_BOX color 230 labelfont 1 labelsize 17
+ }
+ Fl_Button {} {
+ label m
+ callback {if (part->lastnote>=0) minkcounter->value(part->lastnote);
+minkcounter->do_callback();
+maxkcounter->do_callback();}
+ tooltip {set the minimum key to the last pressed key} xywh {315 155 15 12} box THIN_UP_BOX labelsize 10
+ }
+ Fl_Button {} {
+ label M
+ callback {if (part->lastnote>=0) maxkcounter->value(part->lastnote);
+maxkcounter->do_callback();
+minkcounter->do_callback();}
+ tooltip {set the maximum key to the last pressed key} xywh {345 155 15 12} box THIN_UP_BOX labelsize 10
+ }
+ Fl_Button {} {
+ label R
+ callback {minkcounter->value(0);
+minkcounter->do_callback();
+maxkcounter->value(127);
+maxkcounter->do_callback();}
+ tooltip {reset the minimum key to 0 and maximum key to 127} xywh {330 155 15 12} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Choice {} {
+ label {MIDI Chn.Rcv.}
+ callback {part->Prcvchn=(int) o->value();} open
+ tooltip {receive from Midi channel} xywh {310 45 70 20} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {char nrstr[10]; for(int i=0;i<NUM_MIDI_CHANNELS;i++){sprintf(nrstr,"Chn%d",i+1);if (i!=9) o->add(nrstr); else o->add("Drms10");};}
+ code1 {o->value(part->Prcvchn);}
+ } {}
+ Fl_Choice keylimitlist {
+ label KLmt
+ callback {int val=0;
+val=atoi(o->text());
+part->setkeylimit(val);} open
+ tooltip {Key Limit} xywh {210 155 50 20} down_box BORDER_BOX labelsize 10 align 8 textfont 1 textsize 10
+ } {}
+ }
+ Fl_Check_Button {} {
+ label Enabled
+ callback {master->busy=true;
+master->partonoff(npart,(int) o->value());
+master->busy=false;
+if (part->Penabled==0) partgroupui->deactivate();
+ else partgroupui->activate();}
+ xywh {90 5 75 20} down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(part->Penabled);}
+ }
+ }
+ Fl_Window ctlwindow {
+ label Controllers
+ private xywh {198 472 460 130} type Double hide
+ } {
+ Fl_Check_Button {} {
+ label Expr
+ callback {part->ctl.expression.receive=(int) o->value();}
+ tooltip {Expression enable} xywh {155 55 45 20} box THIN_UP_BOX down_box DOWN_BOX labelsize 10
+ code0 {o->value(part->ctl.expression.receive);}
+ }
+ Fl_Dial {} {
+ label PanDpth
+ callback {part->ctl.panning.depth=(int) o->value();}
+ tooltip {Panning Depth} xywh {10 55 30 30} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.panning.depth);}
+ class WidgetPDial
+ }
+ Fl_Dial {} {
+ label FltCut
+ callback {part->ctl.filtercutoff.depth=(int) o->value();}
+ tooltip {Filter Cutoff depth} xywh {90 55 30 30} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.filtercutoff.depth);}
+ class WidgetPDial
+ }
+ Fl_Dial {} {
+ label FltQ
+ callback {part->ctl.filterq.depth=(int) o->value();}
+ tooltip {Filter Q depth} xywh {50 55 30 30} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.filterq.depth);}
+ class WidgetPDial
+ }
+ Fl_Dial {} {
+ label BwDpth
+ callback {part->ctl.bandwidth.depth=(int) o->value();}
+ tooltip {BandWidth depth} xywh {125 10 30 30} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.bandwidth.depth);}
+ class WidgetPDial
+ }
+ Fl_Dial {} {
+ label ModWh
+ callback {part->ctl.modwheel.depth=(int) o->value();}
+ tooltip {Modulation Wheel depth} xywh {50 10 30 30} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.modwheel.depth);}
+ class WidgetPDial
+ }
+ Fl_Counter {} {
+ label {PWheelB.Rng (cents)}
+ callback {part->ctl.pitchwheel.bendrange=(int) o->value();}
+ tooltip {Pitch Wheel Bend Range (cents)} xywh {165 15 110 20} labelsize 10 align 1 minimum -6400 maximum 6400 step 1
+ code0 {o->value(part->ctl.pitchwheel.bendrange);}
+ code1 {o->lstep(100);}
+ }
+ Fl_Check_Button {} {
+ label FMamp
+ callback {part->ctl.fmamp.receive=(int) o->value();}
+ tooltip {FM amplitude enable} xywh {205 55 60 20} box THIN_UP_BOX down_box DOWN_BOX labelsize 10
+ code0 {o->value(part->ctl.fmamp.receive);}
+ }
+ Fl_Check_Button {} {
+ label Vol
+ callback {part->ctl.volume.receive=(int) o->value();}
+ tooltip {Volume enable} xywh {155 80 45 20} box THIN_UP_BOX down_box DOWN_BOX labelsize 10
+ code0 {o->value(part->ctl.volume.receive);}
+ }
+ Fl_Check_Button {} {
+ label Sustain
+ callback {part->ctl.sustain.receive=(int) o->value();
+if (part->ctl.sustain.receive==0) {
+ part->RelaseSustainedKeys();
+ part->ctl.setsustain(0);
+};}
+ tooltip {Sustain pedal enable} xywh {205 80 60 20} box THIN_UP_BOX down_box DOWN_BOX labelsize 10
+ code0 {o->value(part->ctl.sustain.receive);}
+ }
+ Fl_Button {} {
+ label Close
+ callback {ctlwindow->hide();}
+ xywh {330 105 95 20} box THIN_UP_BOX
+ }
+ Fl_Button {} {
+ label {Reset all controllers}
+ callback {part->SetController(C_resetallcontrollers,0);}
+ xywh {5 105 210 20} box THIN_UP_BOX
+ }
+ Fl_Group {} {
+ label Portamento open
+ xywh {280 15 120 85} box ENGRAVED_FRAME labelfont 1 labelsize 10
+ } {
+ Fl_Check_Button {} {
+ label Rcv
+ callback {part->ctl.portamento.receive=(int) o->value();}
+ tooltip {Receive Portamento Controllers} xywh {285 20 40 20} box THIN_UP_BOX down_box DOWN_BOX labelsize 10
+ code0 {o->value(part->ctl.portamento.receive);}
+ }
+ Fl_Dial {} {
+ label time
+ callback {part->ctl.portamento.time=(int) o->value();}
+ tooltip {Portamento time} xywh {285 60 25 25} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.portamento.time);}
+ class WidgetPDial
+ }
+ Fl_Counter {} {
+ label thresh
+ callback {part->ctl.portamento.pitchthresh=(int) o->value();}
+ tooltip {Minimum or max. difference of the notes in order to do the portamento (x 100 cents)} xywh {340 20 50 20} type Simple labelsize 10 minimum 0 maximum 127 step 1
+ code0 {o->value(part->ctl.portamento.pitchthresh);}
+ }
+ Fl_Check_Button {} {
+ label {th.type}
+ callback {part->ctl.portamento.pitchthreshtype=(int) o->value();}
+ tooltip {Threshold type (min/max)} xywh {370 70 15 15} down_box DOWN_BOX labelsize 10 align 2
+ code0 {o->value(part->ctl.portamento.pitchthreshtype);}
+ }
+ Fl_Box {} {
+ label {x100 cnt.}
+ xywh {340 50 55 15} labelsize 10 align 16
+ }
+ Fl_Dial {} {
+ label {t.dn/up}
+ callback {int x=(int) o->value();
+
+part->ctl.portamento.updowntimestretch=x;}
+ tooltip {Portamento time stretch (up/down)} xywh {315 60 25 25} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.portamento.updowntimestretch);}
+ class WidgetPDial
+ }
+ }
+ Fl_Group {} {
+ label Resonance open
+ xywh {400 15 45 85} box ENGRAVED_BOX labelfont 1 labelsize 10
+ } {
+ Fl_Dial {} {
+ label BWdpth
+ callback {part->ctl.resonancebandwidth.depth=(int) o->value();}
+ tooltip {BandWidth controller depth} xywh {410 60 25 25} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.resonancebandwidth.depth);}
+ class WidgetPDial
+ }
+ Fl_Dial {} {
+ label CFdpth
+ callback {part->ctl.resonancecenter.depth=(int) o->value();}
+ tooltip {Center Frequency controller Depth} xywh {410 20 25 25} labelsize 10 maximum 127 step 1
+ code0 {o->value(part->ctl.resonancecenter.depth);}
+ class WidgetPDial
+ }
+ }
+ Fl_Check_Button {} {
+ label {Exp MWh}
+ callback {part->ctl.modwheel.exponential=(int) o->value();}
+ tooltip {Exponential modulation wheel} xywh {10 15 40 25} down_box DOWN_BOX labelsize 10 align 148
+ code0 {o->value(part->ctl.modwheel.exponential);}
+ }
+ Fl_Check_Button {} {
+ label {Exp BW}
+ callback {part->ctl.bandwidth.exponential=(int) o->value();}
+ tooltip {Exponential BandWidth Controller} xywh {85 15 35 25} down_box DOWN_BOX labelsize 10 align 148
+ code0 {o->value(part->ctl.bandwidth.exponential);}
+ }
+ }
+ Fl_Window partfx {
+ label {Part's Insert Effects}
+ private xywh {121 424 390 145} type Double hide
+ } {
+ Fl_Counter inseffnocounter {
+ label {FX No.}
+ callback {ninseff=(int) o->value()-1;
+insefftype->value(part->partefx[ninseff]->geteffect());
+//insefftype->do_callback();
+inseffectui->refresh(part->partefx[ninseff]);
+int x=part->Pefxroute[ninseff];
+if (x==127) x=1;
+bypasseff->value(part->Pefxbypass[ninseff]);
+
+sendtochoice->value(x);}
+ xywh {5 110 80 20} type Simple labelfont 1 align 6 minimum 1 maximum 127 step 1 textfont 1
+ code0 {o->bounds(1,NUM_PART_EFX);}
+ code1 {o->value(ninseff+1);}
+ }
+ Fl_Choice insefftype {
+ label EffType
+ callback {master->busy=true;
+part->partefx[ninseff]->changeeffect((int) o->value());
+master->busy=false;
+inseffectui->refresh(part->partefx[ninseff]);}
+ xywh {155 110 70 15} down_box BORDER_BOX labelsize 11 align 6
+ code0 {o->value(part->partefx[ninseff]->geteffect());}
+ } {
+ menuitem {} {
+ label {No Effect}
+ xywh {35 35 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Reverb
+ xywh {45 45 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Echo
+ xywh {55 55 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Chorus
+ xywh {65 65 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Phaser
+ xywh {70 70 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label AlienWah
+ xywh {80 80 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label Distortion
+ xywh {90 90 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label EQ
+ xywh {100 100 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label DynFilter
+ xywh {110 110 100 20} labelfont 1 labelsize 11
+ }
+ }
+ Fl_Group inseffectuigroup {
+ xywh {5 5 380 100} box FLAT_BOX color 48
+ } {
+ Fl_Group inseffectui {
+ xywh {5 5 380 95}
+ code0 {o->init(part->partefx[ninseff]);}
+ class EffUI
+ } {}
+ }
+ Fl_Button {} {
+ label Close
+ callback {partfx->hide();}
+ xywh {325 115 60 20} box THIN_UP_BOX
+ }
+ Fl_Choice sendtochoice {
+ label {Send To.}
+ callback {int x=(int) o->value();
+part->Pefxroute[ninseff]=x;
+if (x==2) part->partefx[ninseff]->setdryonly(true);
+ else part->partefx[ninseff]->setdryonly(false);}
+ xywh {235 110 80 15} down_box BORDER_BOX labelsize 11 align 6
+ code0 {int x=part->Pefxroute[ninseff]; if (x==127) x=1;}
+ code1 {o->value(x);}
+ } {
+ menuitem {} {
+ label {Next Effect}
+ xywh {45 45 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label {Part Out}
+ xywh {55 55 100 20} labelfont 1 labelsize 11
+ }
+ menuitem {} {
+ label {Dry Out}
+ xywh {65 65 100 20} labelfont 1 labelsize 11
+ }
+ }
+ Fl_Check_Button bypasseff {
+ label bypass
+ callback {part->Pefxbypass[ninseff]=(((int)o->value())!=0);}
+ tooltip {if the effect is not used (is bypassed)} xywh {90 110 60 15} down_box DOWN_BOX labelsize 12
+ code0 {int x=part->Pefxbypass[ninseff];o->value(x);}
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(part->partefx[ninseff]);}
+ xywh {90 127 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {master->busy=true;
+presetsui->paste(part->partefx[ninseff],inseffectui);
+master->busy=false;}
+ xywh {120 127 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ Fl_Window instrumentkitlist {
+ label {Instrument Kit}
+ xywh {113 324 670 370} type Double hide
+ } {
+ Fl_Button {} {
+ label {Close Window}
+ callback {instrumentkitlist->hide();}
+ xywh {375 350 160 20} box THIN_UP_BOX
+ }
+ Fl_Scroll kitlist {
+ xywh {0 15 670 330} type VERTICAL box THIN_UP_BOX
+ code0 {if (part->Pkitmode==0) o->deactivate();}
+ } {
+ Fl_Pack {} {
+ xywh {0 20 670 320}
+ code0 {for (int i=0;i<NUM_KIT_ITEMS;i++){partkititem[i]=new PartKitItem(0,0,670,20,"");partkititem[i]->init(part,i,master,this);}}
+ } {}
+ }
+ Fl_Box {} {
+ label {No.}
+ xywh {5 0 25 15} labelfont 1 labelsize 12 align 18
+ }
+ Fl_Box {} {
+ label {M.}
+ xywh {55 0 25 15} labelfont 1 labelsize 12 align 18
+ }
+ Fl_Box {} {
+ label {Min.k}
+ xywh {235 0 40 15} labelfont 1 labelsize 12 align 18
+ }
+ Fl_Box {} {
+ label {Max.k}
+ xywh {345 0 40 15} labelfont 1 labelsize 12 align 18
+ }
+ Fl_Box {} {
+ label ADsynth
+ xywh {405 0 50 15} labelfont 1 labelsize 12 align 18
+ }
+ Fl_Box {} {
+ label SUBsynth
+ xywh {470 0 60 15} labelfont 1 labelsize 12 align 18
+ }
+ Fl_Choice {} {
+ label Mode
+ callback {part->Pkitmode=(int) o->value();
+if (part->Pkitmode==0) {
+ kitlist->deactivate();
+ } else {
+ kitlist->activate();
+};}
+ xywh {35 350 70 15} down_box BORDER_BOX labelsize 12 textfont 1 textsize 12
+ code0 {o->value(part->Pkitmode);}
+ } {
+ menuitem {} {
+ label OFF
+ xywh {0 0 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label MULTI
+ xywh {10 10 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label SINGLE
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Check_Button {} {
+ label {Drum mode}
+ callback {part->Pdrummode=(int) o->value();}
+ xywh {285 350 70 15} down_box DOWN_BOX labelsize 11
+ code0 {o->value(part->Pdrummode);}
+ }
+ Fl_Box {} {
+ label {FX.r.}
+ xywh {620 0 30 15} labelfont 1 labelsize 12 align 18
+ }
+ Fl_Box {} {
+ label PADsynth
+ xywh {540 0 60 15} labelfont 1 labelsize 12 align 18
+ }
+ }
+ Fl_Window instrumenteditwindow {
+ label {Instrument Edit}
+ xywh {182 214 395 360} type Double hide
+ } {
+ Fl_Group {} {
+ xywh {0 220 395 110} box ENGRAVED_FRAME
+ } {
+ Fl_Group {} {
+ label PADsynth
+ xywh {205 245 100 80} box ENGRAVED_FRAME labelfont 1
+ } {
+ Fl_Button padeditbutton {
+ label Edit
+ callback {showparameters(0,2);}
+ xywh {215 280 80 35} box PLASTIC_UP_BOX color 222 selection_color 220 labelfont 1 labelsize 18 align 128
+ code0 {if (part->kit[0].Ppadenabled==0) o->deactivate();}
+ }
+ Fl_Check_Button padsynenabledcheck {
+ label Enabled
+ callback {int x=(int) o->value();
+part->kit[0].Ppadenabled=x;
+if (x==0) padeditbutton->deactivate();
+ else padeditbutton->activate();}
+ tooltip {enable/disable PADsynth} xywh {215 255 80 20} box PLASTIC_UP_BOX down_box DOWN_BOX color 222 selection_color 218 labelfont 1 labelsize 12
+ code1 {o->value(part->kit[0].Ppadenabled);}
+ }
+ }
+ Fl_Group {} {
+ label ADDsynth
+ xywh {5 245 100 80} box ENGRAVED_FRAME labelfont 1
+ } {
+ Fl_Check_Button adsynenabledcheck {
+ label Enabled
+ callback {int x=(int) o->value();
+part->kit[0].Padenabled=x;
+if (x==0) adeditbutton->deactivate();
+ else adeditbutton->activate();}
+ tooltip {enable/disable ADsynth} xywh {15 255 80 20} box PLASTIC_UP_BOX down_box DOWN_BOX color 222 selection_color 218 labelfont 1 labelsize 12
+ code1 {o->value(part->kit[0].Padenabled);}
+ }
+ Fl_Button adeditbutton {
+ label Edit
+ callback {showparameters(0,0);}
+ xywh {15 281 80 34} box PLASTIC_UP_BOX color 222 selection_color 220 labelfont 1 labelsize 18 align 128
+ code0 {if (part->kit[0].Padenabled==0) o->deactivate();}
+ }
+ }
+ Fl_Group {} {
+ label SUBsynth
+ xywh {105 245 100 80} box ENGRAVED_FRAME labelfont 1
+ } {
+ Fl_Check_Button subsynenabledcheck {
+ label Enabled
+ callback {int x=(int) o->value();
+part->kit[0].Psubenabled=x;
+if (x==0) subeditbutton->deactivate();
+ else subeditbutton->activate();}
+ tooltip {enable/disable SUBsynth} xywh {115 255 80 20} box PLASTIC_UP_BOX down_box DOWN_BOX color 222 selection_color 218 labelfont 1 labelsize 12
+ code1 {o->value(part->kit[0].Psubenabled);}
+ }
+ Fl_Button subeditbutton {
+ label Edit
+ callback {showparameters(0,1);}
+ xywh {115 280 80 35} box PLASTIC_UP_BOX color 222 selection_color 220 labelfont 1 labelsize 18 align 128
+ code0 {if (part->kit[0].Psubenabled==0) o->deactivate();}
+ }
+ }
+ Fl_Button {} {
+ label {Kit Edit}
+ callback {instrumentkitlist->show();}
+ xywh {310 245 80 35} box PLASTIC_UP_BOX color 238 selection_color 220 labelfont 1 align 128
+ }
+ Fl_Button {} {
+ label Effects
+ callback {partfx->show();}
+ xywh {310 290 80 35} box PLASTIC_UP_BOX color 230 labelfont 1 labelsize 16
+ }
+ }
+ Fl_Group {} {
+ xywh {0 5 395 215} box ENGRAVED_FRAME
+ } {
+ Fl_Input {} {
+ label {Author and Copyright}
+ callback {snprintf((char *)part->info.Pauthor,MAX_INFO_TEXT_SIZE,"%s",o->value());}
+ xywh {5 60 385 50} type Multiline color 26 labelsize 10 align 5
+ code0 {o->maximum_size(MAX_INFO_TEXT_SIZE);}
+ code1 {o->value((char *) &part->info.Pauthor);}
+ }
+ Fl_Input {} {
+ label Comments
+ callback {snprintf((char *)part->info.Pcomments,MAX_INFO_TEXT_SIZE,"%s",o->value());}
+ xywh {5 125 385 90} type Multiline color 26 labelsize 12 align 5
+ code0 {o->maximum_size(MAX_INFO_TEXT_SIZE);}
+ code1 {o->value((char *) &part->info.Pcomments);}
+ }
+ Fl_Choice {} {
+ label {Type:}
+ callback {part->info.Ptype=o->value();}
+ xywh {5 25 155 20} down_box BORDER_BOX labelfont 1 labelsize 12 align 5 textsize 11
+ code0 {o->value(part->info.Ptype);}
+ } {
+ menuitem {} {
+ label {--------------------------}
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Piano
+ xywh {10 10 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Chromatic Percussion}
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Organ
+ xywh {30 30 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Guitar
+ xywh {40 40 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Bass
+ xywh {50 50 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Solo Strings}
+ xywh {60 60 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Ensemble
+ xywh {70 70 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Brass
+ xywh {80 80 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Reed
+ xywh {90 90 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Pipe
+ xywh {100 100 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Synth Lead}
+ xywh {110 110 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Synth Pad}
+ xywh {120 120 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Synth Effects}
+ xywh {130 130 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Ethnic
+ xywh {140 140 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label Percussive
+ xywh {150 150 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Sound Effects}
+ xywh {160 160 100 20} labelfont 1 labelsize 12
+ }
+ }
+ }
+ Fl_Button {} {
+ label Close
+ callback {instrumenteditwindow->hide();}
+ xywh {150 335 95 25} box THIN_UP_BOX
+ }
+ }
+ }
+ Function {PartUI(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {part=NULL;
+adnoteui=NULL;
+subnoteui=NULL;
+padnoteui=NULL;
+lastkititem=-1;} {}
+ }
+ Function {init(Part *part_,Master *master_,int npart_,BankUI *bankui_)} {} {
+ code {bankui=bankui_;
+part=part_;
+npart=npart_;
+master=master_;
+ninseff=0;
+
+make_window();
+partgroup->position(this->parent()->x()+2,this->parent()->y()+2);
+partgroup->show();
+end();
+
+
+//if (config.ui.showinstrumentinfo!=0) instrumenteditwindow->show();
+
+int klimits[]={1,2,3,4,5,6,7,8,9,10,15,20,30,50,100,0};
+
+keylimitlist->add("OFF");
+int k=0;
+int val=-1;
+char tmp[10];
+while (klimits[k]!=0){
+ sprintf(tmp,"%d",klimits[k]);
+ keylimitlist->add(tmp);
+ if ((val==-1)){
+ if (klimits[k]>part->Pkeylimit) val=k;
+ };
+ k++;
+};
+
+if (val==-1) val=k;
+keylimitlist->value(val);} {}
+ }
+ Function {showparameters(int kititem,int engine)} {} {
+ code {if (engine==-1){//this is used if I want to clear the engine from the part
+ if (kititem==lastkititem) kititem=-1;
+ else kititem=lastkititem;
+};
+
+if (kititem!=lastkititem){
+ if (adnoteui!=NULL) delete (adnoteui);
+ if (subnoteui!=NULL) delete (subnoteui);
+ if (padnoteui!=NULL) delete (padnoteui);
+ adnoteui=NULL;subnoteui=NULL;padnoteui=NULL;
+ lastkititem=kititem;
+
+ if (kititem>=NUM_KIT_ITEMS) return;//bad kit item
+ if (kititem<0) return;
+
+ if (part->kit[kititem].adpars!=NULL)
+ adnoteui=new ADnoteUI(part->kit[kititem].adpars,master);
+
+ if (part->kit[kititem].subpars!=NULL)
+ subnoteui=new SUBnoteUI(part->kit[kititem].subpars);
+
+ if (part->kit[kititem].padpars!=NULL)
+ padnoteui=new PADnoteUI(part->kit[kititem].padpars,master);
+
+};
+
+
+
+if ((engine==0)&&(adnoteui!=NULL)) adnoteui->ADnoteGlobalParameters->show();
+if ((engine==1)&&(subnoteui!=NULL)) subnoteui->SUBparameters->show();
+if ((engine==2)&&(adnoteui!=NULL)) padnoteui->padnotewindow->show();} {}
+ }
+ Function {~PartUI()} {} {
+ code {if (adnoteui!=NULL) delete (adnoteui);
+if (subnoteui!=NULL) delete (subnoteui);
+if (padnoteui!=NULL) delete (padnoteui);
+
+partgroup->hide();
+//delete(partgroup);
+
+ctlwindow->hide();
+delete(ctlwindow);
+
+partfx->hide();
+delete(partfx);
+
+instrumentkitlist->hide();
+delete(instrumentkitlist);
+
+instrumenteditwindow->hide();
+delete(instrumenteditwindow);} {}
+ }
+ decl {Part *part;} {}
+ decl {Master *master;} {}
+ decl {BankUI *bankui;} {}
+ decl {ADnoteUI *adnoteui;} {}
+ decl {SUBnoteUI *subnoteui;} {}
+ decl {PADnoteUI *padnoteui;} {}
+ decl {PartSysEffSend *psyef[NUM_SYS_EFX];} {}
+ decl {int npart;} {}
+ decl {int ninseff;} {}
+ decl {int lastkititem;} {}
+ decl {PartKitItem *partkititem[NUM_KIT_ITEMS];} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PresetsUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PresetsUI.fl
new file mode 100644
index 00000000..b527b9c4
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/PresetsUI.fl
@@ -0,0 +1,200 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0105
+header_name {.h}
+code_name {.cc}
+decl {\#include <FL/fl_ask.H>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include "../Params/Presets.h"} {public
+}
+
+class PresetsUI_ {} {
+ Function {refresh()} {open return_type {virtual void}
+ } {}
+ Function {~PresetsUI_()} {open return_type virtual
+ } {}
+}
+
+class PresetsUI {} {
+ Function {PresetsUI()} {} {
+ code {p=NULL;
+make_window();} {}
+ }
+ Function {~PresetsUI()} {} {
+ code {copywin->hide();delete(copywin);
+pastewin->hide();delete(pastewin);} {}
+ }
+ Function {make_window()} {} {
+ Fl_Window copywin {
+ label {Copy to Clipboard/Preset}
+ xywh {190 173 265 430} type Double box PLASTIC_THIN_UP_BOX color 238 hide modal
+ } {
+ Fl_Browser copybrowse {
+ callback {int val=o->value();
+if (val!=0){
+ presetname->cut(0,presetname->maximum_size());
+ presetname->insert(o->text(val));
+};}
+ xywh {10 25 245 320} type Select
+ }
+ Fl_Button copypbutton {
+ label {Copy to Preset}
+ callback {const char *tmp=presetname->value();
+if (tmp!=NULL) {
+ if (strlen(tmp)>0){
+ p->copy(tmp);
+ copywin->hide();
+ };
+};}
+ xywh {145 355 110 20} box THIN_UP_BOX
+ }
+ Fl_Button copybutton {
+ label {Copy to Clipboard}
+ callback {p->copy(NULL);
+copywin->hide();}
+ xywh {25 385 90 35} box THIN_UP_BOX align 192
+ }
+ Fl_Button {} {
+ label Cancel
+ callback {copywin->hide();}
+ xywh {160 385 80 35} box THIN_UP_BOX align 192
+ }
+ Fl_Box {} {
+ label {Type:}
+ xywh {10 5 40 15} labelsize 12 align 20
+ }
+ Fl_Box copytypetext {
+ xywh {50 5 205 15} box FLAT_BOX color 238 labelfont 1 labelsize 12 align 20
+ }
+ Fl_Input presetname {
+ callback {const char *tmp=o->value();
+if (tmp==NULL) tmp="";
+if (strlen(tmp)>0) {
+ copybutton->deactivate();
+ copypbutton->activate();
+} else {
+ copybutton->activate();
+ copypbutton->deactivate();
+};}
+ xywh {10 355 130 20} when 1
+ }
+ }
+ Fl_Window pastewin {
+ label {Paste from Clipboard/Preset}
+ xywh {463 173 265 430} type Double box PLASTIC_THIN_UP_BOX color 238 hide modal
+ } {
+ Fl_Browser pastebrowse {
+ callback {if (o->value()==0) {
+ pastepbutton->deactivate();
+ deletepbutton->deactivate();
+}else{
+ pastepbutton->activate();
+ deletepbutton->activate();
+};} selected
+ xywh {10 25 245 320} type Hold
+ }
+ Fl_Button pastepbutton {
+ label {Paste from Preset}
+ callback {int n=pastebrowse->value();
+if (n!=0) p->paste(n);
+pastewin->hide();
+pui->refresh();}
+ xywh {10 355 160 20} box THIN_UP_BOX
+ }
+ Fl_Button pastebutton {
+ label {Paste from Clipboard}
+ callback {p->paste(0);
+pastewin->hide();
+pui->refresh();}
+ xywh {25 385 90 35} box THIN_UP_BOX align 192
+ }
+ Fl_Button {} {
+ label Cancel
+ callback {pastewin->hide();}
+ xywh {160 385 80 35} box THIN_UP_BOX align 192
+ }
+ Fl_Box pastetypetext {
+ xywh {55 5 200 15} box FLAT_BOX color 238 labelfont 1 labelsize 12 align 20
+ }
+ Fl_Box {} {
+ label {Type:}
+ xywh {15 5 40 15} labelsize 12 align 20
+ }
+ Fl_Button deletepbutton {
+ label Delete
+ callback {int n=pastebrowse->value();
+if (n!=0) p->deletepreset(n);
+rescan();}
+ xywh {180 355 75 20} box THIN_UP_BOX
+ }
+ }
+ }
+ Function {copy(Presets *p)} {} {
+ code {copybutton->activate();
+copypbutton->deactivate();
+
+
+this->p=p;
+this->pui=NULL;
+bool but=(Fl::event_button()!=FL_LEFT_MOUSE);
+presetname->cut(0,presetname->maximum_size());
+
+if (but) p->copy(NULL);
+ else {
+ rescan();
+ copytypetext->label(&p->type[1]);
+ copywin->show();
+ };} {}
+ }
+ Function {paste(Presets *p,PresetsUI_ *pui)} {} {
+ code {this->p=p;
+this->pui=pui;
+bool but=(Fl::event_button()!=FL_LEFT_MOUSE);
+pastepbutton->deactivate();
+deletepbutton->deactivate();
+
+if (but) {
+ p->paste(0);
+ pui->refresh();
+} else {
+ rescan();
+ pastetypetext->label(&p->type[1]);
+ if (p->checkclipboardtype()) pastebutton->activate();
+ else pastebutton->deactivate();
+ pastewin->show();
+ };} {}
+ }
+ Function {copy(Presets *p,int n)} {} {
+ code {p->setelement(n);
+copy(p);} {}
+ }
+ Function {paste(Presets *p,PresetsUI_ *pui,int n)} {} {
+ code {p->setelement(n);
+paste(p,pui);} {}
+ }
+ Function {rescan()} {} {
+ code {copybrowse->clear();
+pastebrowse->clear();
+p->rescanforpresets();
+
+for (int i=0;i<MAX_PRESETS;i++){
+ char *name=presetsstore.presets[i].name;
+ if (name==NULL) break;
+ copybrowse->add(name);
+ pastebrowse->add(name);
+};} {}
+ }
+ decl {Presets *p;} {public
+ }
+ decl {PresetsUI_ *pui;} {public
+ }
+}
+
+decl {PresetsUI *presetsui;} {public
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ResonanceUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ResonanceUI.fl
new file mode 100644
index 00000000..b9171a49
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/ResonanceUI.fl
@@ -0,0 +1,392 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include <FL/fl_draw.H>} {public
+}
+
+decl {\#include <FL/Fl_Value_Output.H>} {public
+}
+
+decl {\#include <math.h>} {}
+
+decl {\#include <stdio.h>} {}
+
+decl {\#include <stdlib.h>} {}
+
+decl {\#include <string.h>} {}
+
+decl {\#include "../Synth/Resonance.h"} {public
+}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class ResonanceGraph {: {public Fl_Box}
+} {
+ Function {ResonanceGraph(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {respar=NULL;
+cbwidget=NULL;
+applybutton=NULL;} {}
+ }
+ Function {init(Resonance *respar_,Fl_Value_Output *khzvalue_,Fl_Value_Output *dbvalue_)} {} {
+ code {respar=respar_;
+khzvalue=khzvalue_;
+dbvalue=dbvalue_;
+oldx=-1;
+khzval=-1;} {}
+ }
+ Function {draw_freq_line(REALTYPE freq,int type)} {} {
+ code {REALTYPE freqx=respar->getfreqpos(freq);
+switch(type){
+ case 0:fl_line_style(FL_SOLID);break;
+ case 1:fl_line_style(FL_DOT);break;
+ case 2:fl_line_style(FL_DASH);break;
+};
+
+
+if ((freqx>0.0)&&(freqx<1.0))
+ fl_line(x()+(int) (freqx*w()),y(),
+ x()+(int) (freqx*w()),y()+h());} {}
+ }
+ Function {draw()} {} {
+ code {int ox=x(),oy=y(),lx=w(),ly=h(),i,ix,iy,oiy;
+REALTYPE freqx;
+
+fl_color(FL_BLACK);
+fl_rectf(ox,oy,lx,ly);
+
+
+//draw the lines
+fl_color(FL_GRAY);
+
+fl_line_style(FL_SOLID);
+fl_line(ox+2,oy+ly/2,ox+lx-2,oy+ly/2);
+
+freqx=respar->getfreqpos(1000.0);
+if ((freqx>0.0)&&(freqx<1.0))
+ fl_line(ox+(int) (freqx*lx),oy,
+ ox+(int) (freqx*lx),oy+ly);
+
+for (i=1;i<10;i++){
+ if(i==1){
+ draw_freq_line(i*100.0,0);
+ draw_freq_line(i*1000.0,0);
+ }else
+ if (i==5){
+ draw_freq_line(i*100.0,2);
+ draw_freq_line(i*1000.0,2);
+ }else{
+ draw_freq_line(i*100.0,1);
+ draw_freq_line(i*1000.0,1);
+ };
+};
+
+draw_freq_line(10000.0,0);
+draw_freq_line(20000.0,1);
+
+fl_line_style(FL_DOT);
+int GY=10;if (ly<GY*3) GY=-1;
+for (i=1;i<GY;i++){
+ int tmp=(int)(ly/(REALTYPE)GY*i);
+ fl_line(ox+2,oy+tmp,ox+lx-2,oy+tmp);
+};
+
+
+
+//draw the data
+fl_color(FL_RED);
+fl_line_style(FL_SOLID);
+oiy=(int)(respar->Prespoints[0]/128.0*ly);
+for (i=1;i<N_RES_POINTS;i++){
+ ix=(int)(i*1.0/N_RES_POINTS*lx);
+ iy=(int)(respar->Prespoints[i]/128.0*ly);
+ fl_line(ox+ix-1,oy+ly-oiy,ox+ix,oy+ly-iy);
+ oiy=iy;
+};} {}
+ }
+ Function {handle(int event)} {return_type int
+ } {
+ code {int x_=Fl::event_x()-x();
+int y_=Fl::event_y()-y();
+if ( (x_>=0)&&(x_<w()) && (y_>=0)&&(y_<h())){
+ khzvalue->value(respar->getfreqx(x_*1.0/w())/1000.0);
+ dbvalue->value((1.0-y_*2.0/h())*respar->PmaxdB);
+};
+
+if ((event==FL_PUSH)||(event==FL_DRAG)){
+ int leftbutton=1;
+ if (Fl::event_button()==FL_RIGHT_MOUSE) leftbutton=0;
+ if (x_<0) x_=0;if (y_<0) y_=0;
+ if (x_>=w()) x_=w();if (y_>=h()-1) y_=h()-1;
+
+ if ((oldx<0)||(oldx==x_)){
+ int sn=(int)(x_*1.0/w()*N_RES_POINTS);
+ int sp=127-(int)(y_*1.0/h()*127);
+ if (leftbutton!=0) respar->setpoint(sn,sp);
+ else respar->setpoint(sn,64);
+ } else {
+ int x1=oldx;
+ int x2=x_;
+ int y1=oldy;
+ int y2=y_;
+ if (oldx>x_){
+ x1=x_;y1=y_;
+ x2=oldx;y2=oldy;
+ };
+ for (int i=0;i<x2-x1;i++){
+ int sn=(int)((i+x1)*1.0/w()*N_RES_POINTS);
+ REALTYPE yy=(y2-y1)*1.0/(x2-x1)*i;
+ int sp=127-(int)((y1+yy)/h()*127);
+ if (leftbutton!=0) respar->setpoint(sn,sp);
+ else respar->setpoint(sn,64);
+ };
+ };
+
+ oldx=x_;oldy=y_;
+ redraw();
+};
+
+if (event==FL_RELEASE) {
+ oldx=-1;
+ if (cbwidget!=NULL) {
+ cbwidget->do_callback();
+ if (applybutton!=NULL) {
+ applybutton->color(FL_RED);
+ applybutton->redraw();
+
+ };
+ };
+};
+
+return(1);} {selected
+ }
+ }
+ Function {setcbwidget(Fl_Widget *cbwidget,Fl_Widget *applybutton)} {} {
+ code {this->cbwidget=cbwidget;
+this->applybutton=applybutton;} {}
+ }
+ decl {Fl_Value_Output *khzvalue;} {}
+ decl {Fl_Value_Output *dbvalue;} {}
+ decl {Resonance *respar;} {}
+ decl {int oldx,oldy;} {}
+ decl {REALTYPE khzval;} {public
+ }
+ decl {Fl_Widget *cbwidget,*applybutton;} {}
+}
+
+class ResonanceUI {: PresetsUI_
+} {
+ Function {make_window()} {} {
+ Fl_Window resonancewindow {
+ label Resonance
+ xywh {45 259 780 305} type Double visible
+ } {
+ Fl_Value_Output khzvalue {
+ label kHz
+ xywh {415 264 45 18} align 8 minimum 0.001 maximum 48 step 0.01 textfont 1
+ code0 {//this widget must be before the calling widgets}
+ }
+ Fl_Value_Output dbvalue {
+ label dB
+ xywh {415 282 45 18} align 8 minimum -150 maximum 150 step 0.1 textfont 1
+ code0 {//this widget must be before the calling widgets}
+ }
+ Fl_Group {} {
+ xywh {6 5 768 256} box BORDER_BOX
+ code0 {rg=new ResonanceGraph(o->x(),o->y(),o->w(),o->h(),"");}
+ code1 {rg->init(respar,khzvalue,dbvalue);}
+ code2 {rg->show();}
+ } {}
+ Fl_Button {} {
+ label Close
+ callback {resonancewindow->hide();}
+ xywh {690 283 84 17} box THIN_UP_BOX
+ }
+ Fl_Button {} {
+ label Zero
+ callback {for (int i=0;i<N_RES_POINTS;i++)
+ respar->setpoint(i,64);
+resonancewindow->redraw();
+redrawPADnoteApply();}
+ tooltip {Clear the resonance function} xywh {491 264 66 15} box THIN_UP_BOX labelfont 1
+ }
+ Fl_Button {} {
+ label Smooth
+ callback {respar->smooth();
+resonancewindow->redraw();
+redrawPADnoteApply();}
+ tooltip {Smooth the resonance function} xywh {491 282 66 18} box THIN_UP_BOX labelfont 1
+ }
+ Fl_Check_Button enabled {
+ label Enable
+ callback {respar->Penabled=(int) o->value();
+redrawPADnoteApply();}
+ xywh {6 270 78 27} box THIN_UP_BOX down_box DOWN_BOX
+ code0 {o->value(respar->Penabled);}
+ }
+ Fl_Roller maxdb {
+ callback {maxdbvo->value(o->value());
+respar->PmaxdB=(int) o->value();
+redrawPADnoteApply();}
+ xywh {90 282 84 15} type Horizontal minimum 1 maximum 90 step 1 value 30
+ }
+ Fl_Value_Output maxdbvo {
+ label {Max.}
+ callback {o->value(respar->PmaxdB);}
+ tooltip {The Maximum amplitude (dB)} xywh {126 264 24 18} minimum 1 maximum 127 step 1 value 30 textfont 1
+ code0 {o->value(respar->PmaxdB);}
+ }
+ Fl_Box {} {
+ label dB
+ xywh {150 264 24 18}
+ }
+ Fl_Value_Output centerfreqvo {
+ label {C.f.}
+ callback {o->value(respar->getcenterfreq()/1000.0);}
+ tooltip {Center Frequency (kHz)} xywh {210 264 33 18} when 3 minimum 1 maximum 10 step 0.01 value 1 textfont 1
+ code0 {o->value(respar->getcenterfreq()/1000.0);}
+ }
+ Fl_Value_Output octavesfreqvo {
+ label {Oct.}
+ callback {o->value(respar->getoctavesfreq());}
+ tooltip {No. of octaves} xywh {210 282 33 18} when 3 minimum 1 maximum 127 step 1 value 30 textfont 1
+ code0 {o->value(respar->getoctavesfreq());}
+ }
+ Fl_Button {} {
+ label RND2
+ callback {respar->randomize(1);
+resonancewindow->redraw();
+redrawPADnoteApply();}
+ tooltip {Randomize the resonance function} xywh {566 276 42 12} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Button {} {
+ label RND1
+ callback {respar->randomize(0);
+resonancewindow->redraw();
+redrawPADnoteApply();}
+ tooltip {Randomize the resonance function} xywh {566 264 42 12} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Button {} {
+ label RND3
+ callback {respar->randomize(2);
+resonancewindow->redraw();
+redrawPADnoteApply();}
+ tooltip {Randomize the resonance function} xywh {566 288 42 12} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Check_Button p1st {
+ label {P.1st}
+ callback {respar->Pprotectthefundamental=(int) o->value();
+redrawPADnoteApply();}
+ tooltip {Protect the fundamental frequency (do not damp the first harmonic)} xywh {365 285 45 15} down_box DOWN_BOX labelsize 10
+ code0 {o->value(respar->Pprotectthefundamental);}
+ }
+ Fl_Button {} {
+ label InterpP
+ callback {int type;
+if (Fl::event_button()==FL_LEFT_MOUSE) type=0;
+ else type=1;
+respar->interpolatepeaks(type);
+resonancewindow->redraw();
+redrawPADnoteApply();}
+ tooltip {Interpolate the peaks} xywh {365 265 46 15} box THIN_UP_BOX labelfont 1 labelsize 10
+ }
+ Fl_Dial centerfreq {
+ label {C.f.}
+ callback {respar->Pcenterfreq=(int)o->value();
+centerfreqvo->do_callback();
+rg->redraw();
+redrawPADnoteApply();}
+ xywh {245 265 30 30} box ROUND_UP_BOX labelsize 10 maximum 127 step 1
+ code0 {o->value(respar->Pcenterfreq);}
+ class WidgetPDial
+ }
+ Fl_Dial octavesfreq {
+ label {Oct.}
+ callback {respar->Poctavesfreq=(int)o->value();
+octavesfreqvo->do_callback();
+rg->redraw();
+redrawPADnoteApply();}
+ xywh {280 265 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(respar->Poctavesfreq);}
+ class WidgetPDial
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(respar);}
+ xywh {625 275 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(respar,this);}
+ xywh {655 275 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button applybutton {
+ label Apply
+ callback {applybutton->color(FL_GRAY);
+applybutton->redraw();
+if (cbapplywidget!=NULL) {
+ cbapplywidget->do_callback();
+ cbapplywidget->color(FL_GRAY);
+ cbapplywidget->redraw();
+};}
+ xywh {690 265 85 15} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ }
+ }
+ Function {ResonanceUI(Resonance *respar_)} {} {
+ code {respar=respar_;
+cbwidget=NULL;
+cbapplywidget=NULL;
+make_window();
+applybutton->hide();} {}
+ }
+ Function {~ResonanceUI()} {} {
+ code {resonancewindow->hide();} {}
+ }
+ Function {redrawPADnoteApply()} {} {
+ code {if (cbwidget!=NULL) {
+ cbwidget->do_callback();
+ applybutton->color(FL_RED);
+ applybutton->redraw();
+};} {}
+ }
+ Function {setcbwidget(Fl_Widget *cbwidget,Fl_Widget *cbapplywidget)} {} {
+ code {this->cbwidget=cbwidget;
+this->cbapplywidget=cbapplywidget;
+rg->setcbwidget(cbwidget,applybutton);
+applybutton->show();} {}
+ }
+ Function {refresh()} {} {
+ code {redrawPADnoteApply();
+
+enabled->value(respar->Penabled);
+
+maxdb->value(respar->PmaxdB);
+maxdbvo->value(respar->PmaxdB);
+
+centerfreqvo->value(respar->getcenterfreq()/1000.0);
+octavesfreqvo->value(respar->getoctavesfreq());
+
+centerfreq->value(respar->Pcenterfreq);
+octavesfreq->value(respar->Poctavesfreq);
+
+p1st->value(respar->Pprotectthefundamental);
+
+rg->redraw();} {}
+ }
+ decl {Resonance *respar;} {public
+ }
+ decl {ResonanceGraph *rg;} {}
+ decl {Fl_Widget *cbwidget,*cbapplywidget;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/SUBnoteUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/SUBnoteUI.fl
new file mode 100644
index 00000000..fc915ae3
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/SUBnoteUI.fl
@@ -0,0 +1,449 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0105
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <string.h>} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {\#include "EnvelopeUI.h"} {public
+}
+
+decl {\#include "FilterUI.h"} {public
+}
+
+decl {\#include "../Misc/Util.h"} {public
+}
+
+decl {\#include "../Params/SUBnoteParameters.h"} {public
+}
+
+decl {\#include "PresetsUI.h"} {public
+}
+
+class SUBnoteharmonic {: {public Fl_Group}
+} {
+ Function {make_window()} {private
+ } {
+ Fl_Window harmonic {
+ xywh {329 403 90 225} type Double hide
+ class Fl_Group
+ } {
+ Fl_Slider mag {
+ callback {int x=0;
+if (Fl::event_button1()) x=127-(int)o->value();
+ else o->value(127-x);
+pars->Phmag[n]=x;
+if (pars->Phmag[n]==0) o->selection_color(0);
+ else o->selection_color(222);}
+ tooltip {harmonic's magnitude} xywh {0 15 10 115} type {Vert Knob} box FLAT_BOX selection_color 222 labelcolor 0 maximum 127 step 1 value 127
+ code0 {o->value(127-pars->Phmag[n]);}
+ code1 {if (pars->Phmag[n]==0) o->selection_color(0);}
+ }
+ Fl_Slider bw {
+ callback {int x=64;
+if (Fl::event_button1()) x=127-(int)o->value();
+ else o->value(x);
+pars->Phrelbw[n]=x;}
+ tooltip {harmonic's bandwidth} xywh {0 135 10 75} type {Vert Knob} box FLAT_BOX selection_color 222 maximum 127 step 1 value 64
+ code0 {o->value(127-pars->Phrelbw[n]);}
+ }
+ Fl_Box {} {
+ xywh {10 170 5 5} box FLAT_BOX color 45
+ code0 {if (n+1==MAX_SUB_HARMONICS) o->hide();}
+ }
+ Fl_Box {} {
+ label 01
+ xywh {0 210 10 15} labelfont 1 labelsize 9 align 20
+ code0 {char tmp[10];snprintf(tmp,10,"%d",n+1);o->label(strdup(tmp));}
+ }
+ Fl_Box {} {
+ label 01
+ xywh {0 0 10 15} labelfont 1 labelsize 9 align 20
+ code0 {char tmp[10];snprintf(tmp,10,"%d",n+1);o->label(strdup(tmp));}
+ }
+ }
+ }
+ Function {SUBnoteharmonic(int x,int y, int w, int h, const char *label=0):Fl_Group(x,y,w,h,label)} {} {
+ code {n=0;} {}
+ }
+ Function {init(SUBnoteParameters *pars_,int n_)} {} {
+ code {pars=pars_;
+n=n_;
+make_window();
+harmonic->show();
+end();} {}
+ }
+ Function {refresh()} {} {
+ code {mag->value(127-pars->Phmag[n]);
+if (pars->Phmag[n]==0) mag->selection_color(0);
+bw->value(127-pars->Phrelbw[n]);} {selected
+ }
+ }
+ Function {~SUBnoteharmonic()} {} {
+ code {harmonic->hide();
+hide();
+//delete(harmonic);} {}
+ }
+ decl {SUBnoteParameters *pars;} {}
+ decl {int n;} {}
+}
+
+class SUBnoteUI {: {public PresetsUI_}
+} {
+ Function {make_window()} {} {
+ Fl_Window SUBparameters {
+ label {SUBsynth Parameters}
+ xywh {26 214 735 390} type Double hide
+ } {
+ Fl_Scroll {} {
+ xywh {5 140 435 245} type HORIZONTAL box THIN_UP_BOX
+ } {
+ Fl_Pack harmonics {open
+ xywh {10 145 425 235} type HORIZONTAL
+ code0 {for (int i=0;i<MAX_SUB_HARMONICS;i++){h[i]=new SUBnoteharmonic(0,0,15,o->h(),"");h[i]->init(pars,i);}}
+ } {}
+ }
+ Fl_Button {} {
+ label Close
+ callback {SUBparameters->hide();}
+ xywh {625 365 105 20} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Group {} {
+ label AMPLITUDE
+ xywh {5 5 215 135} box THIN_UP_FRAME labeltype EMBOSSED_LABEL labelfont 1 align 17
+ } {
+ Fl_Value_Slider vol {
+ label Vol
+ callback {pars->PVolume=(int)o->value();}
+ tooltip Volume xywh {10 25 140 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->PVolume);}
+ }
+ Fl_Value_Slider vsns {
+ label {V.Sns}
+ callback {pars->PAmpVelocityScaleFunction=(int) o->value();}
+ tooltip {Velocity Sensing Function (rightmost to disable)} xywh {10 45 140 15} type {Horz Knob} box FLAT_BOX labelsize 12 align 8 maximum 127 step 1
+ code0 {o->value(pars->PAmpVelocityScaleFunction);}
+ }
+ Fl_Dial pan {
+ label Pan
+ callback {pars->PPanning=(int) o->value();}
+ tooltip {Panning (leftmost is Random)} xywh {185 20 30 30} box ROUND_UP_BOX labelsize 11 maximum 127 step 1
+ code0 {o->value(pars->PPanning);}
+ class WidgetPDial
+ }
+ Fl_Group ampenv {
+ label {SUBsynth - Amplitude Envelope} open
+ xywh {10 65 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->AmpEnvelope);}
+ class EnvelopeUI
+ } {}
+ }
+ Fl_Group {} {
+ xywh {495 325 235 35} box THIN_UP_FRAME
+ } {
+ Fl_Counter filterstages {
+ label {Filter Stages}
+ callback {pars->Pnumstages=(int) o->value();}
+ tooltip {How many times the noise is filtered} xywh {515 340 45 15} type Simple labelfont 1 labelsize 10 align 1 minimum 1 maximum 5 step 1 textsize 10
+ code0 {o->value(pars->Pnumstages);}
+ }
+ Fl_Choice magtype {
+ label {Mag.Type}
+ callback {pars->Phmagtype=(int) o->value();}
+ xywh {585 340 65 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 1 textsize 12
+ code0 {o->value(pars->Phmagtype);}
+ } {
+ menuitem {} {
+ label Linear
+ xywh {20 20 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-40dB}
+ xywh {30 30 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-60dB}
+ xywh {40 40 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-80dB}
+ xywh {50 50 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {-100dB}
+ xywh {60 60 100 20} labelfont 1 labelsize 12
+ }
+ }
+ Fl_Choice start {
+ label Start
+ callback {pars->Pstart=(int) o->value();} open
+ xywh {670 340 50 15} down_box BORDER_BOX labelfont 1 labelsize 10 align 1 textsize 12
+ code0 {o->value(pars->Pstart);}
+ } {
+ menuitem {} {
+ label Zero
+ xywh {30 30 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label RND
+ xywh {40 40 100 20} labelfont 1 labelsize 12
+ }
+ menuitem {} {
+ label {Max.}
+ xywh {50 50 100 20} labelfont 1 labelsize 12
+ }
+ }
+ }
+ Fl_Group freqsettingsui {
+ label FREQUENCY
+ xywh {440 5 290 135} box THIN_UP_FRAME labeltype EMBOSSED_LABEL labelfont 1 align 17
+ } {
+ Fl_Group freqenvelopegroup {
+ label {SUBsynth - Frequency Envelope} open
+ xywh {445 65 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->FreqEnvelope);}
+ code1 {if (pars->PFreqEnvelopeEnabled==0) o->deactivate();}
+ class EnvelopeUI
+ } {}
+ Fl_Check_Button freqee {
+ label Enabled
+ callback {pars->PFreqEnvelopeEnabled=o->value();
+if (o->value()==0) freqenvelopegroup->deactivate();
+ else freqenvelopegroup->activate();
+o->show();
+freqsettingsui->redraw();}
+ xywh {445 68 55 15} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->PFreqEnvelopeEnabled);}
+ }
+ Fl_Counter octave {
+ label Octave
+ callback {int k=(int) o->value();
+if (k<0) k+=16;
+pars->PCoarseDetune = k*1024+
+ pars->PCoarseDetune%1024;}
+ tooltip Octave xywh {670 50 45 15} type Simple labelsize 10 align 1 minimum -8 maximum 7 step 1 textfont 1 textsize 12
+ code0 {int k=pars->PCoarseDetune/1024;if (k>=8) k-=16;}
+ code2 {o->value(k);}
+ }
+ Fl_Counter coarsedet {
+ label {Coarse Det.}
+ callback {int k=(int) o->value();
+if (k<0) k+=1024;
+pars->PCoarseDetune = k+
+ (pars->PCoarseDetune/1024)*1024;}
+ tooltip {Coarse Detune} xywh {655 115 60 20} labelsize 11 align 1 minimum -64 maximum 63 step 1 textfont 1 textsize 12
+ code0 {int k=pars->PCoarseDetune%1024;if (k>=512) k-=1024;}
+ code2 {o->value(k);}
+ code3 {o->lstep(10);}
+ }
+ Fl_Slider detune {
+ callback {pars->PDetune=(int)o->value()+8192;
+detunevalueoutput->do_callback();}
+ tooltip {Fine Detune (cents)} xywh {495 25 230 15} type {Horz Knob} box FLAT_BOX minimum -8192 maximum 8191 step 1
+ code0 {o->value(pars->PDetune-8192);}
+ }
+ Fl_Value_Output detunevalueoutput {
+ label Detune
+ callback {o->value(getdetune(pars->PDetuneType,0,pars->PDetune));}
+ xywh {448 25 45 15} labelsize 10 align 5 minimum -5000 maximum 5000 step 0.01 textfont 1 textsize 10
+ code0 {o->value(getdetune(pars->PDetuneType,0,pars->PDetune));}
+ }
+ Fl_Check_Button hz440 {
+ label 440Hz
+ callback {int x=(int) o->value();
+pars->Pfixedfreq=x;
+if (x==0) fixedfreqetdial->deactivate();
+ else fixedfreqetdial->activate();}
+ tooltip {set the base frequency to 440Hz} xywh {555 45 50 15} down_box DOWN_BOX labelfont 1 labelsize 11
+ code0 {o->value(pars->Pfixedfreq);}
+ }
+ Fl_Dial fixedfreqetdial {
+ label {Eq.T.}
+ callback {pars->PfixedfreqET=(int) o->value();}
+ tooltip {How the frequency varies acording to the keyboard (leftmost for fixed frequency)} xywh {610 45 15 15} box ROUND_UP_BOX labelsize 10 align 8 maximum 127 step 1
+ code0 {o->value(pars->PfixedfreqET);}
+ code1 {if (pars->Pfixedfreq==0) o->deactivate();}
+ class WidgetPDial
+ }
+ Fl_Choice detunetype {
+ label {Detune Type}
+ callback {pars->PDetuneType=(int) o->value()+1;
+detunevalueoutput->do_callback();} open
+ xywh {655 85 70 15} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {o->add("L35cents");o->add("L10cents");o->add("E100cents");o->add("E1200cents");}
+ code1 {o->value(pars->PDetuneType-1);}
+ } {}
+ }
+ Fl_Check_Button stereo {
+ label Stereo
+ callback {pars->Pstereo=(int) o->value();}
+ xywh {440 325 55 35} box THIN_UP_BOX down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->Pstereo);}
+ }
+ Fl_Button {} {
+ label Clear
+ callback {for (int i=0;i<MAX_SUB_HARMONICS;i++){
+ h[i]->mag->value(127);
+ pars->Phmag[i]=0;
+ h[i]->bw->value(64);
+ pars->Phrelbw[i]=64;
+};
+pars->Phmag[0]=127;
+h[0]->mag->value(0);
+SUBparameters->redraw();}
+ tooltip {Clear the harmonics} xywh {445 365 70 20} box THIN_UP_BOX labelfont 1 labelsize 12
+ }
+ Fl_Group bandwidthsettingsui {
+ label BANDWIDTH
+ xywh {220 5 220 135} box THIN_UP_FRAME labeltype EMBOSSED_LABEL labelfont 1 align 17
+ } {
+ Fl_Group bandwidthenvelopegroup {
+ label {SUBsynth - BandWidth Envelope} open
+ xywh {225 65 205 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->BandWidthEnvelope);}
+ code1 {if (pars->PBandWidthEnvelopeEnabled==0) o->deactivate();}
+ class EnvelopeUI
+ } {}
+ Fl_Check_Button bwee {
+ label Enabled
+ callback {pars->PBandWidthEnvelopeEnabled=o->value();
+if (o->value()==0) bandwidthenvelopegroup->deactivate();
+ else bandwidthenvelopegroup->activate();
+o->show();
+bandwidthsettingsui->redraw();}
+ xywh {225 67 55 15} down_box DOWN_BOX labelfont 1 labelsize 10
+ code0 {o->value(pars->PBandWidthEnvelopeEnabled);}
+ }
+ Fl_Value_Slider bandwidth {
+ label {Band Width}
+ callback {pars->Pbandwidth=(int) o->value();}
+ xywh {225 40 115 15} type {Horz Knob} box FLAT_BOX labelsize 10 align 1 maximum 127 step 1
+ code0 {o->value(pars->Pbandwidth);}
+ }
+ Fl_Value_Slider bwidthscale {
+ label {B.Width Scale}
+ callback {pars->Pbwscale=(int) o->value()+64;}
+ tooltip {How much I increase the BandWidth according to lower/higher harmonics} xywh {345 40 90 15} type {Horz Knob} box FLAT_BOX labelsize 10 align 1 minimum -64 maximum 63 step 1
+ code0 {o->value(pars->Pbwscale-64);}
+ }
+ }
+ Fl_Group globalfiltergroup {
+ label FILTER
+ xywh {440 140 290 185} box THIN_UP_FRAME labeltype EMBOSSED_LABEL labelfont 1 labelsize 16 align 17
+ code0 {if (pars->PGlobalFilterEnabled==0) o->deactivate();}
+ } {
+ Fl_Group filterenv {
+ label {SUBsynth - Filter Envelope} open
+ xywh {445 250 275 70} box FLAT_BOX color 51 align 144
+ code0 {o->init(pars->GlobalFilterEnvelope);}
+ class EnvelopeUI
+ } {}
+ Fl_Group filterui {
+ label {SUBsynthl - Filter} open
+ xywh {445 170 275 75} box FLAT_BOX color 50 align 144
+ code0 {o->init(pars->GlobalFilter,&pars->PGlobalFilterVelocityScale,&pars->PGlobalFilterVelocityScaleFunction);}
+ class FilterUI
+ } {}
+ }
+ Fl_Check_Button filtere {
+ label Enabled
+ callback {pars->PGlobalFilterEnabled=o->value();
+if (o->value()==0) globalfiltergroup->deactivate();
+ else globalfiltergroup->activate();
+o->show();
+globalfiltergroup->redraw();}
+ xywh {445 145 85 20} down_box DOWN_BOX labelfont 1 labelsize 12
+ code0 {o->value(pars->PGlobalFilterEnabled);}
+ }
+ Fl_Button {} {
+ label C
+ callback {presetsui->copy(pars);}
+ xywh {540 370 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ Fl_Button {} {
+ label P
+ callback {presetsui->paste(pars,this);}
+ xywh {570 370 25 15} box THIN_UP_BOX color 179 labelfont 1 labelsize 12 labelcolor 7
+ }
+ }
+ }
+ Function {refresh()} {} {
+ code {for (int i=0;i<MAX_SUB_HARMONICS;i++) h[i]->refresh();
+vol->value(pars->PVolume);
+vsns->value(pars->PAmpVelocityScaleFunction);
+pan->value(pars->PPanning);
+
+
+bandwidth->value(pars->Pbandwidth);
+bwidthscale->value(pars->Pbwscale-64);
+bwee->value(pars->PBandWidthEnvelopeEnabled);
+if (pars->PBandWidthEnvelopeEnabled==0) bandwidthenvelopegroup->deactivate();
+ else bandwidthenvelopegroup->activate();
+bwee->show();
+bandwidthsettingsui->redraw();
+
+detunevalueoutput->value(getdetune(pars->PDetuneType,0,pars->PDetune));
+freqee->value(pars->PFreqEnvelopeEnabled);
+if (pars->PFreqEnvelopeEnabled==0) freqenvelopegroup->deactivate();
+ else freqenvelopegroup->activate();
+freqee->show();
+freqsettingsui->redraw();
+
+detune->value(pars->PDetune-8192);
+hz440->value(pars->Pfixedfreq);
+
+fixedfreqetdial->value(pars->PfixedfreqET);
+
+int k=pars->PCoarseDetune/1024;if (k>=8) k-=16;
+octave->value(k);
+
+detunetype->value(pars->PDetuneType-1);
+
+k=pars->PCoarseDetune%1024;if (k>=512) k-=1024;
+coarsedet->value(k);
+
+filtere->value(pars->PGlobalFilterEnabled);
+if (pars->PGlobalFilterEnabled==0) globalfiltergroup->deactivate();
+ else globalfiltergroup->activate();
+filtere->show();
+globalfiltergroup->redraw();
+
+stereo->value(pars->Pstereo);
+filterstages->value(pars->Pnumstages);
+magtype->value(pars->Phmagtype);
+start->value(pars->Pstart);
+
+ampenv->refresh();
+bandwidthenvelopegroup->refresh();
+freqenvelopegroup->refresh();
+filterui->refresh();
+filterenv->refresh();} {}
+ }
+ Function {SUBnoteUI(SUBnoteParameters *parameters)} {} {
+ code {pars=parameters;
+make_window();} {}
+ }
+ Function {~SUBnoteUI()} {} {
+ code {//for (int i=0;i<MAX_SUB_HARMONICS;i++) delete (h[i]);
+SUBparameters->hide();
+delete(SUBparameters);} {}
+ }
+ decl {SUBnoteParameters *pars;} {}
+ decl {SUBnoteharmonic *h[MAX_SUB_HARMONICS];} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/SeqUI.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/SeqUI.fl
new file mode 100644
index 00000000..d30c6433
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/SeqUI.fl
@@ -0,0 +1,73 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0105
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+class SeqUI {} {
+ Function {make_window()} {} {
+ Fl_Window seqwin {
+ label {Sequencer - ZynAddSubFX}
+ xywh {104 235 280 265} type Double hide
+ } {
+ Fl_Group {} {
+ label Player
+ xywh {120 20 100 65} box ENGRAVED_BOX labelfont 1
+ } {
+ Fl_Button playbutton {
+ label Play
+ callback {o->deactivate();
+stopbutton_play->activate();
+
+master->seq.startplay();}
+ tooltip {Start Playing} xywh {130 30 30 30} box DIAMOND_UP_BOX color 79 labelfont 1 labelsize 16 align 2
+ }
+ Fl_Button stopbutton_play {
+ label Stop
+ callback {o->deactivate();
+playbutton->activate();
+
+master->seq.stopplay();}
+ tooltip {Stop Playing} xywh {175 29 30 31} box THIN_UP_BOX color 4 labelfont 1 labelsize 16 align 2 deactivate
+ }
+ }
+ Fl_Button {} {
+ label {Open test.mid}
+ callback {master->seq.importmidifile("test.mid");}
+ xywh {20 25 75 55} align 128
+ }
+ Fl_Value_Slider {} {
+ label {Play speed}
+ callback {master->seq.setplayspeed((int) o->value());}
+ xywh {15 105 190 20} type {Horz Knob} minimum -128 maximum 128 step 1
+ code0 {o->value(master->seq.playspeed);}
+ }
+ Fl_Box {} {
+ label {This is not finished} selected
+ xywh {25 155 225 90} labelfont 1 labelsize 30 align 128
+ }
+ }
+ }
+ Function {SeqUI(Master *master_)} {open
+ } {
+ code {master=master_;
+
+make_window();} {}
+ }
+ decl {Master *master} {}
+ Function {show()} {open
+ } {
+ code {seqwin->show();} {}
+ }
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/VirKeyboard.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/VirKeyboard.fl
new file mode 100644
index 00000000..aed2c930
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/VirKeyboard.fl
@@ -0,0 +1,400 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0106
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2002-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <stdlib.h>} {public
+}
+
+decl {\#include <FL/fl_draw.H>} {public
+}
+
+decl {\#include <FL/Fl_Box.H>} {public
+}
+
+decl {\#include "../globals.h"} {public
+}
+
+decl {\#include "../Misc/Master.h"} {public
+}
+
+decl {\#include "../Input/MidiIn.h"} {public
+}
+
+decl {\#include "WidgetPDial.h"} {public
+}
+
+decl {const int keyspos[12]={0,-1,1,-2,2,3,-4,4,-5,5,-6,6};} {}
+
+decl {const int keysoct1qw[]={'q','2','w','3','e','r','5','t','6','y','7','u','i','9','o','0','p','[','=',']','\\\\',FL_Enter,0};} {}
+
+decl {const int keysoct2qw[]={'z','s','x','d','c','v','g','b','h','n','j','m',',','l','.',';','/',0};} {}
+
+decl {const int keysoct1dw[]={'\\'','2',',','3','.','p','5','y','6','f','7','g','c','9','r','0','l','/',']','=','\\\\',FL_Enter,0};} {}
+
+decl {const int keysoct2dw[]={';','o','q','e','j','k','i','x','d','b','h','m','w','n','v','s','z',0};} {}
+
+class VirKeys {: {public Fl_Box}
+} {
+ decl {static const int N_OCT=6;} {}
+ decl {static const int SIZE_WHITE=14;} {}
+ decl {static const int SIZE_BLACK=8;} {}
+ Function {VirKeys(int x,int y, int w, int h, const char *label=0):Fl_Box(x,y,w,h,label)} {} {
+ code {master=NULL;} {}
+ }
+ Function {init(Master *master_)} {} {
+ code {master=master_;
+for (int i=0;i<N_OCT*12+1;i++) pressed[i]=0;
+midich=0;
+midivel=100;
+midioct=2;
+
+keyoct1=3;
+keyoct2=2;
+rndvelocity=0;} {}
+ }
+ Function {draw()} {} {
+ code {int ox=x(),oy=y(),lx=w(),ly=h()-1,i;
+
+if (damage()!=1){
+ fl_color(250,240,230);
+ fl_rectf(ox,oy,lx,ly);
+
+ fl_color(FL_BLACK);
+ fl_line(ox,oy,ox+lx,oy);
+ fl_line(ox,oy+ly,ox+lx,oy+ly);
+ for (i=0;i<N_OCT*7+1;i++){
+ fl_line(ox+i*SIZE_WHITE,oy,ox+i*SIZE_WHITE,oy+ly);
+ int ik=i%7;
+ if ((ik==1)||(ik==2)||(ik==4)||(ik==5)||(ik==6))
+ fl_rectf(ox+i*SIZE_WHITE-SIZE_BLACK/2,oy,
+ SIZE_BLACK+1,ly*3/5);
+ };
+};
+
+
+for (i=0;i<N_OCT*12;i++){
+ // if (pressed[i]==0) continue;
+
+ int noct=i/12;
+ int kv=keyspos[i%12];
+
+ if (kv>=0){//white keys
+ if (pressed[i]==0) fl_color(250,240,230);
+ else fl_color(FL_BLUE);
+ fl_rectf(ox+(kv+7*noct)*SIZE_WHITE+3,oy+ly*3/5+2,
+ SIZE_WHITE-4,ly*2/5-3);
+ } else {//black keys
+ kv=keyspos[(i+1)%12];
+ if (pressed[i]==0) fl_color(FL_BLACK);
+ else fl_color(FL_BLUE);
+ fl_rectf(ox+(kv+7*noct)*SIZE_WHITE-SIZE_BLACK/2+2,oy+2,
+ SIZE_BLACK-3,ly*3/5-5);
+ };
+};} {}
+ }
+ Function {handle(int event)} {return_type int
+ } {
+ code {int i;
+int ly=h();
+int x_=Fl::event_x()-x();
+int y_=Fl::event_y()-y();
+if ( (x_<0)&&(x_>w()) && (y_<0)&&(y_>h())){
+ return(0);
+};
+
+
+if ((event==FL_PUSH)||(event==FL_DRAG)||(event==FL_RELEASE)){
+ int kpos=-1;
+
+ if (y_>ly*3/5){//white keys
+ int pos=x_/SIZE_WHITE;
+ if (pos<0) return(1);
+ for (i=0;i<12;i++) {
+ if (pos%7==keyspos[i]) {
+ kpos=pos/7*12+i;
+ break;
+ };
+ };
+ } else {//black keys
+ int pos=(x_+SIZE_WHITE/2)/SIZE_WHITE;
+ if (pos<0) return(1);
+ for (i=1;i<12;i++) {
+ if (pos%7==-keyspos[i]) {
+ kpos=pos/7*12+i;
+ break;
+ };
+ };
+ };
+
+ if (((event==FL_PUSH)||(event==FL_DRAG))&&
+ (Fl::event_shift()==0)) {
+ presskey(kpos,1,1);
+ };
+
+ if ((event==FL_PUSH)&&(Fl::event_shift()!=0)) {
+ if (pressed[kpos]==0) presskey(kpos,0,1);
+ else relasekey(kpos,1);
+ };
+ if ((event==FL_RELEASE)&&(Fl::event_shift()==0))
+ relaseallkeys(1);
+ take_focus();
+};
+
+
+const int *keysoct1=keysoct1qw;
+const int *keysoct2=keysoct2qw;
+
+if (config.cfg.VirKeybLayout==2) {
+ keysoct1=keysoct1dw;
+ keysoct2=keysoct2dw;
+};
+
+if ((event==FL_KEYDOWN)||(event==FL_KEYUP)){
+ int key=Fl::event_key();
+ int kpos=-1;
+ for (i=0;keysoct1[i]!=0;i++) if (key==keysoct1[i]) kpos=i+12*keyoct1;
+ for (i=0;keysoct2[i]!=0;i++) if (key==keysoct2[i]) kpos=i+12*keyoct2;
+
+ if (kpos==-1) return(0);
+ if (event==FL_KEYDOWN) presskey(kpos,0,2);
+ else relasekey(kpos,2);
+};
+
+return(1);} {}
+ }
+ Function {presskey(int nk,int exclusive,int type)} {} {
+ code {if (nk>=N_OCT*12) return;
+if ((nk<0)&&(exclusive==0)) {
+ relaseallkeys(type);
+ return;
+};
+if (pressed[nk]!=0) return;//the key is already pressed
+
+if (exclusive!=0) relaseallkeys(type);
+pressed[nk]=type;
+
+damage(1);
+float vel=midivel;
+if (rndvelocity!=0){
+ vel=midivel*(127.0-rndvelocity)/127.0+RND*rndvelocity;
+};
+
+master->busy=true;
+ master->NoteOn(midich,nk+midioct*12,(int)vel);
+master->busy=false;} {}
+ }
+ Function {relasekey(int nk,int type)} {} {
+ code {if ((nk<0)||(nk>=N_OCT*12)) return;
+if (pressed[nk]==0) return;//the key is not pressed
+if ((type!=0)&&(pressed[nk]!=type)) return;
+
+pressed[nk]=0;
+
+
+damage(1);
+
+master->busy=true;
+ master->NoteOff(midich,nk+12*midioct);
+master->busy=false;} {}
+ }
+ Function {relaseallkeys(int type)} {} {
+ code {for (int i=0;i<N_OCT*12;i++) relasekey(i,type);} {}
+ }
+ decl {Master *master;} {}
+ decl {int pressed[N_OCT*12+1];} {}
+ decl {unsigned char midich;} {public
+ }
+ decl {unsigned char midivel;} {public
+ }
+ decl {char midioct,keyoct1,keyoct2;} {public
+ }
+ decl {unsigned char rndvelocity;} {public
+ }
+}
+
+class VirKeyboard {selected
+} {
+ Function {make_window()} {} {
+ Fl_Window virkeyboardwindow {
+ label {Virtual Keyboard - ZynAddSubFX}
+ callback {relaseallkeys();
+virkeyboardwindow->hide();}
+ xywh {95 563 650 130} type Double hide
+ } {
+ Fl_Box virkeys {
+ label Keyboard
+ xywh {10 10 590 80} box FLAT_BOX color 17
+ code0 {o->init(master);}
+ class VirKeys
+ }
+ Fl_Counter {} {
+ label {"qwer.." Oct}
+ callback {relaseallkeys();
+virkeys->keyoct1=(int) o->value();
+virkeys->take_focus();}
+ tooltip {keys "q2w3er5t6y..." octave} xywh {380 95 45 15} type Simple labelsize 10 align 4 when 6 minimum 0 maximum 5 step 1 textfont 1 textsize 10
+ code0 {o->value(virkeys->keyoct1);}
+ }
+ Fl_Counter {} {
+ label {"zxcv.." Oct}
+ callback {relaseallkeys();
+virkeys->keyoct2=(int) o->value();
+virkeys->take_focus();}
+ tooltip {keys "zsxdcvgbh..." octave} xywh {380 110 45 15} type Simple labelsize 10 align 4 when 6 minimum 0 maximum 5 step 1 textfont 1 textsize 10
+ code0 {o->value(virkeys->keyoct2);}
+ }
+ Fl_Value_Slider {} {
+ label Vel
+ callback {virkeys->midivel=(int) o->value();
+virkeys->take_focus();}
+ tooltip Velocity xywh {95 105 100 15} type {Horz Knob} box FLAT_BOX labelsize 10 align 5 minimum 1 maximum 127 step 1
+ code0 {o->value(virkeys->midivel);}
+ }
+ Fl_Counter {} {
+ label {Oct.}
+ callback {relaseallkeys();
+virkeys->midioct=(int) o->value();
+virkeys->take_focus();}
+ tooltip {Midi Octave} xywh {255 100 55 20} type Simple labelsize 12 align 4 when 6 minimum 0 maximum 5 step 1 textfont 1 textsize 12
+ code0 {o->value(virkeys->midioct);}
+ }
+ Fl_Button {} {
+ label Close
+ callback {relaseallkeys();
+virkeyboardwindow->hide();}
+ xywh {545 105 55 20} box THIN_UP_BOX
+ }
+ Fl_Value_Slider {} {
+ label Cval
+ callback {int ctl=midictl;
+
+master->busy=true;
+ master->SetController(virkeys->midich,ctl,(int) o->value());
+master->busy=false;
+virkeys->take_focus();}
+ tooltip {Controller value} xywh {605 10 15 115} type {Vert Fill} box ENGRAVED_BOX selection_color 229 labelsize 8 align 5 minimum 127 maximum 0 step 1 value 64 textsize 7
+ }
+ Fl_Choice {} {
+ label Controller
+ callback {switch((int) o->value()+1){
+ case 1: midictl=C_modwheel; break;
+ case 2: midictl=C_volume; break;
+ case 3: midictl=C_panning; break;
+ case 4: midictl=C_expression; break;
+ case 5: midictl=C_sustain; break;
+ case 6: midictl=C_portamento; break;
+ case 7: midictl=C_filterq; break;
+ case 8: midictl=C_filtercutoff; break;
+ case 9: midictl=C_bandwidth; break;
+ case 10: midictl=C_fmamp; break;
+ case 11: midictl=C_resonance_center; break;
+ case 12: midictl=C_resonance_bandwidth; break;
+ default: midictl=C_NULL; break;
+
+};
+
+
+
+virkeys->take_focus();}
+ xywh {435 105 100 15} down_box BORDER_BOX labelsize 10 align 5 when 6 textfont 1 textsize 10
+ code0 {midictl=C_filtercutoff;o->value(7);}
+ } {
+ menuitem {} {
+ label {01: Mod.Wheel}
+ xywh {0 0 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {07: Volume}
+ xywh {10 10 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {10: Panning}
+ xywh {20 20 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {11: Expression}
+ xywh {30 30 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {64: Sustain}
+ xywh {40 40 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {65: Portamento}
+ xywh {50 50 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {71: Filter Q}
+ xywh {60 60 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {74: Filter Freq.}
+ xywh {70 70 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {75: Bandwidth}
+ xywh {80 80 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {76: FM Gain}
+ xywh {90 90 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {77: Res. c. freq}
+ xywh {100 100 100 20} labelfont 1 labelsize 10
+ }
+ menuitem {} {
+ label {78: Res. bw.}
+ xywh {110 110 100 20} labelfont 1 labelsize 10
+ }
+ }
+ Fl_Roller pitchwheelroller {
+ label Pwh
+ callback {master->lock();
+ master->SetController(virkeys->midich,C_pitchwheel,-(int) o->value());
+master->unlock();
+virkeys->take_focus();}
+ tooltip {Pitch Wheel} xywh {625 10 20 95} box PLASTIC_UP_BOX labelsize 8 align 1 when 3 minimum -8192 maximum 8192 step 64
+ }
+ Fl_Button {} {
+ label R
+ callback {pitchwheelroller->value(0);
+pitchwheelroller->do_callback();}
+ tooltip {Reset Pitch Bend} xywh {625 110 20 15} box THIN_UP_BOX labelfont 1
+ }
+ Fl_Dial {} {
+ label Vrnd
+ callback {virkeys->rndvelocity=(int) o->value();}
+ tooltip {Velocity Randomness} xywh {205 105 20 20} box ROUND_UP_BOX labelsize 10 align 129 maximum 127 step 1
+ code0 {o->value(virkeys->rndvelocity);}
+ class WidgetPDial
+ }
+ Fl_Choice partrcv {
+ label {MIDI Ch.}
+ callback {relaseallkeys();
+virkeys->midich=(int) o->value();
+virkeys->take_focus();} open
+ tooltip {Send to Midi Channel} xywh {20 105 65 20} down_box BORDER_BOX labelsize 10 align 5 textfont 1 textsize 10
+ code0 {char nrstr[10]; for(int i=0;i<NUM_MIDI_CHANNELS;i++){sprintf(nrstr,"Chn%d",i+1);if (i!=9) o->add(nrstr); else o->add("Drum10");};}
+ code1 {o->value(virkeys->midich);}
+ } {}
+ }
+ }
+ Function {VirKeyboard(Master *master_)} {} {
+ code {master=master_;
+midictl=75;
+make_window();} {}
+ }
+ Function {show()} {} {
+ code {virkeyboardwindow->show();} {}
+ }
+ Function {relaseallkeys()} {} {
+ code {virkeys->relaseallkeys(0);} {}
+ }
+ decl {Master *master;} {}
+ decl {int midictl;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/WidgetPDial.fl b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/WidgetPDial.fl
new file mode 100644
index 00000000..8d8073bd
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/UI/WidgetPDial.fl
@@ -0,0 +1,131 @@
+# data file for the Fltk User Interface Designer (fluid)
+version 1.0105
+header_name {.h}
+code_name {.cc}
+decl {//Copyright (c) 2003-2005 Nasca Octavian Paul} {}
+
+decl {//License: GNU GPL version 2} {}
+
+decl {\#include <FL/Fl_Dial.H>} {public
+}
+
+decl {\#include <FL/fl_draw.H>} {public
+}
+
+decl {\#include <stdio.h>} {public
+}
+
+decl {\#include <math.h>} {public
+}
+
+class WidgetPDial {: {public Fl_Dial}
+} {
+ Function {WidgetPDial(int x,int y, int w, int h, const char *label=0):Fl_Dial(x,y,w,h,label)} {} {
+ code {oldvalue=0.0;} {}
+ }
+ Function {handle(int event)} {return_type int
+ } {
+ code {double dragsize,v,min=minimum(),max=maximum();
+int my;
+
+switch (event){
+case FL_PUSH:oldvalue=value();
+case FL_DRAG:
+ my=-(Fl::event_y()-y()-h()/2);
+
+ dragsize=200.0;
+ if (Fl::event_state(FL_BUTTON1)==0) dragsize*=10;
+ v=oldvalue+my/dragsize*(max-min);
+ if (v<min) v=min;
+ else if (v>max) v=max;
+
+ //printf("%d %g %g\\n",my,v,oldvalue);
+ value(v);
+ value_damage();
+ if (this->when()!=0) do_callback();
+ return(1);
+ break;
+case FL_RELEASE:
+ if (this->when()==0) do_callback();
+ return(1);
+ break;
+};
+return(0);} {selected
+ }
+ }
+ Function {drawgradient(int cx,int cy,int sx,double m1,double m2)} {return_type void
+ } {
+ code {for (int i=(int)(m1*sx);i<(int)(m2*sx);i++){
+ double tmp=1.0-pow(i*1.0/sx,2.0);
+ pdialcolor(140+(int) (tmp*90),140+(int)(tmp*90),140+(int) (tmp*100));
+ fl_arc(cx+sx/2-i/2,cy+sx/2-i/2,i,i,0,360);
+};} {}
+ }
+ Function {draw()} {} {
+ code {int cx=x(),cy=y(),sx=w(),sy=h();
+
+
+//clears the button face
+pdialcolor(190,190,200);
+fl_pie(cx-1,cy-1,sx+2,sy+2,0,360);
+
+//Draws the button face (gradinet)
+drawgradient(cx,cy,sx,0.5,1.0);
+
+double val=(value()-minimum())/(maximum()-minimum());
+
+//draws the scale
+pdialcolor(220,220,250);
+double a1=angle1(),a2=angle2();
+for (int i=0;i<12;i++){
+ double a=-i/12.0*360.0-val*(a2-a1)-a1;
+ fl_pie(cx,cy,sx,sy,a+270-3,a+3+270);
+};
+
+drawgradient(cx,cy,sx,0.0,0.75);
+
+//draws the value
+double a=-(a2-a1)*val-a1;
+
+
+
+
+
+//draws the max and min points
+pdialcolor(0,100,200);
+int xp=(int)(cx+sx/2.0+sx/2.0*sin(angle1()/180.0*3.141592));
+int yp=(int)(cy+sy/2.0+sy/2.0*cos(angle1()/180.0*3.141592));
+fl_pie(xp-2,yp-2,4,4,0,360);
+
+xp=(int)(cx+sx/2.0+sx/2.0*sin(angle2()/180.0*3.141592));
+yp=(int)(cy+sy/2.0+sy/2.0*cos(angle2()/180.0*3.141592));
+fl_pie(xp-2,yp-2,4,4,0,360);
+
+
+
+
+
+fl_push_matrix();
+
+ fl_translate(cx+sx/2,cy+sy/2);
+ fl_rotate(a-90.0);
+
+ fl_translate(sx/2,0);
+
+
+ fl_begin_polygon();
+ pdialcolor(0,0,0);
+ fl_vertex(-10,-4);
+ fl_vertex(-10,4);
+ fl_vertex(0,0);
+ fl_end_polygon();
+
+
+fl_pop_matrix();} {}
+ }
+ Function {pdialcolor(int r,int g,int b)} {} {
+ code {if (active_r()) fl_color(r,g,b);
+ else fl_color(160-(160-r)/3,160-(160-b)/3,160-(160-b)/3);} {}
+ }
+ decl {double oldvalue;} {}
+}
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Arpeggios/0001-Arpeggio1.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Arpeggios/0001-Arpeggio1.xiz
new file mode 100644
index 00000000..396d9622
--- /dev/null
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new file mode 100644
index 00000000..09ff7019
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new file mode 100644
index 00000000..d163b436
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new file mode 100644
index 00000000..cf8d7646
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new file mode 100644
index 00000000..2d1c9e7b
--- /dev/null
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new file mode 100644
index 00000000..0261a188
--- /dev/null
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new file mode 100644
index 00000000..63a3a62d
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/Arpeggios/0008-Arpeggio8.xiz
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new file mode 100644
index 00000000..a3677035
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new file mode 100644
index 00000000..0ebd284a
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new file mode 100644
index 00000000..732091a9
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new file mode 100644
index 00000000..2d9dd54d
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new file mode 100644
index 00000000..c41564c6
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new file mode 100644
index 00000000..54d9a7d7
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new file mode 100644
index 00000000..b6f854fe
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new file mode 100644
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new file mode 100644
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new file mode 100644
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new file mode 100644
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index 00000000..6e3bd476
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index 00000000..a950a983
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+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0034-Analog Piano 2.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0035-Analog Piano 3.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0035-Analog Piano 3.xiz
new file mode 100644
index 00000000..71e86b49
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0035-Analog Piano 3.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0037-FM Synth1.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0037-FM Synth1.xiz
new file mode 100644
index 00000000..07f65890
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0037-FM Synth1.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0039-BinaryPiano1.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0039-BinaryPiano1.xiz
new file mode 100644
index 00000000..2430d6a4
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0039-BinaryPiano1.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0040-BinaryPiano2.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0040-BinaryPiano2.xiz
new file mode 100644
index 00000000..82d24d02
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0040-BinaryPiano2.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0065-Synth Piano 1.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0065-Synth Piano 1.xiz
new file mode 100644
index 00000000..9d03fecd
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0065-Synth Piano 1.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0066-Synth Piano 2.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0066-Synth Piano 2.xiz
new file mode 100644
index 00000000..e85a5ea2
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0066-Synth Piano 2.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0067-Synth Piano 3.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0067-Synth Piano 3.xiz
new file mode 100644
index 00000000..0ddad8b9
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0067-Synth Piano 3.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0068-Synth Piano 3 fat.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0068-Synth Piano 3 fat.xiz
new file mode 100644
index 00000000..b72e4f63
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0068-Synth Piano 3 fat.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0069-Synth Piano 3 det.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0069-Synth Piano 3 det.xiz
new file mode 100644
index 00000000..7f7d321f
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0069-Synth Piano 3 det.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0070-Synth Piano 4.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0070-Synth Piano 4.xiz
new file mode 100644
index 00000000..4c8f7717
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0070-Synth Piano 4.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0071-Synth Piano 5.xiz b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0071-Synth Piano 5.xiz
new file mode 100644
index 00000000..ec60fb93
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/banks/SynthPiano/0071-Synth Piano 5.xiz
Binary files differ
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/globals.h b/attic/muse_qt4_evolution/synti/zynaddsubfx/globals.h
new file mode 100644
index 00000000..58b1669e
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/globals.h
@@ -0,0 +1,212 @@
+/*
+ ZynAddSubFX - a software synthesizer
+
+ globals.h - it contains program settings and the program capabilities
+ like number of parts, of effects
+ Copyright (C) 2002-2005 Nasca Octavian Paul
+ Author: Nasca Octavian Paul
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of version 2 of the GNU General Public License
+ as published by the Free Software Foundation.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License (version 2) for more details.
+
+ You should have received a copy of the GNU General Public License (version 2)
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+
+#ifndef GLOBALS_H
+#define GLOBALS_H
+
+//What float type I use for internal sampledata
+#define REALTYPE float
+
+struct FFTFREQS{
+ REALTYPE *s,*c;//sine and cosine components
+};
+
+extern void newFFTFREQS(FFTFREQS *f,int size);
+extern void deleteFFTFREQS(FFTFREQS *f);
+
+// Sampling rate
+extern int SAMPLE_RATE;
+
+/*
+ * The size of a sound buffer (or the granularity)
+ * All internal transfer of sound data use buffer of this size
+ * All parameters are constant during this period of time, exception
+ * some parameters(like amplitudes) which are linear interpolated.
+ * If you increase this you'll ecounter big latencies, but if you
+ * decrease this the CPU requirements gets high.
+ */
+extern int SOUND_BUFFER_SIZE;
+
+
+/*
+ * The size of ADnote Oscillator
+ * Decrease this => poor quality
+ * Increase this => CPU requirements gets high (only at start of the note)
+ */
+extern int OSCIL_SIZE;
+
+/*
+ * The number of harmonics of additive synth
+ * This must be smaller than OSCIL_SIZE/2
+ */
+#define MAX_AD_HARMONICS 128
+
+
+/*
+ * The number of harmonics of substractive
+ */
+#define MAX_SUB_HARMONICS 64
+
+
+/*
+ * The maximum number of samples that are used for 1 PADsynth instrument(or item)
+ */
+#define PAD_MAX_SAMPLES 64
+
+
+/*
+ * Number of parts
+ */
+#define NUM_MIDI_PARTS 16
+
+/*
+ * Number of Midi channes
+ */
+#define NUM_MIDI_CHANNELS 16
+
+/*
+ * The number of voices of additive synth for a single note
+ */
+#define NUM_VOICES 8
+
+/*
+ * The poliphony (notes)
+ */
+#define POLIPHONY 60
+
+/*
+ * Number of system effects
+ */
+#define NUM_SYS_EFX 4
+
+
+/*
+ * Number of insertion effects
+ */
+#define NUM_INS_EFX 8
+
+/*
+ * Number of part's insertion effects
+ */
+#define NUM_PART_EFX 3
+
+/*
+ * Maximum number of the instrument on a part
+ */
+#define NUM_KIT_ITEMS 16
+
+
+/*
+ * How is applied the velocity sensing
+ */
+#define VELOCITY_MAX_SCALE 8.0
+
+/*
+ * The maximum length of instrument's name
+ */
+#define PART_MAX_NAME_LEN 30
+
+/*
+ * The maximum number of bands of the equaliser
+ */
+#define MAX_EQ_BANDS 8
+#if (MAX_EQ_BANDS>=20)
+#error "Too many EQ bands in globals.h"
+#endif
+
+
+/*
+ * Maximum filter stages
+ */
+#define MAX_FILTER_STAGES 5
+
+/*
+ * Formant filter (FF) limits
+ */
+#define FF_MAX_VOWELS 6
+#define FF_MAX_FORMANTS 12
+#define FF_MAX_SEQUENCE 8
+
+#define LOG_2 0.693147181
+#define PI 3.1415926536
+#define LOG_10 2.302585093
+
+/*
+ * The threshold for the amplitude interpolation used if the amplitude
+ * is changed (by LFO's or Envelope's). If the change of the amplitude
+ * is below this, the amplitude is not interpolated
+ */
+#define AMPLITUDE_INTERPOLATION_THRESHOLD 0.0001
+
+/*
+ * How the amplitude threshold is computed
+ */
+#define ABOVE_AMPLITUDE_THRESHOLD(a,b) ( ( 2.0*fabs( (b) - (a) ) / \
+ ( fabs( (b) + (a) + 0.0000000001) ) ) > AMPLITUDE_INTERPOLATION_THRESHOLD )
+
+/*
+ * Interpolate Amplitude
+ */
+#define INTERPOLATE_AMPLITUDE(a,b,x,size) ( (a) + \
+ ( (b) - (a) ) * (REALTYPE)(x) / (REALTYPE) (size) )
+
+
+/*
+ * dB
+ */
+#define dB2rap(dB) ((exp((dB)*LOG_10/20.0)))
+#define rap2dB(rap) ((20*log(rap)/LOG_10))
+
+/*
+ * The random generator (0.0..1.0)
+ */
+#define RND (rand()/(RAND_MAX+1.0))
+
+#define ZERO(data,size) {char *data_=(char *) data;for (int i=0;i<size;i++) data_[i]=0;};
+
+enum ONOFFTYPE{OFF=0,ON=1};
+
+enum MidiControllers{C_NULL=0,C_pitchwheel=1000,C_expression=11,C_panning=10,
+ C_filtercutoff=74,C_filterq=71,C_bandwidth=75,C_modwheel=1,C_fmamp=76,
+ C_volume=7,C_sustain=64,C_allnotesoff=123,C_allsoundsoff=120,C_resetallcontrollers=121,
+ C_portamento=65,C_resonance_center=77,C_resonance_bandwidth=78,
+
+ C_dataentryhi=0x06,C_dataentrylo=0x26,C_nrpnhi=99,C_nrpnlo=98};
+
+
+//is like i=(int)(floor(f))
+#ifdef ASM_F2I_YES
+#define F2I(f,i) __asm__ __volatile__ ("fistpl %0" : "=m" (i) : "t" (f-0.49999999) : "st") ;
+#else
+#define F2I(f,i) (i)=((f>0) ? ( (int)(f) ) :( (int)(f-1.0) ));
+#endif
+
+
+
+#ifndef O_BINARY
+#define O_BINARY 0
+#endif
+
+#endif
+
diff --git a/attic/muse_qt4_evolution/synti/zynaddsubfx/main.cpp b/attic/muse_qt4_evolution/synti/zynaddsubfx/main.cpp
new file mode 100644
index 00000000..10f968bd
--- /dev/null
+++ b/attic/muse_qt4_evolution/synti/zynaddsubfx/main.cpp
@@ -0,0 +1,462 @@
+//=============================================================================
+// MusE
+// Linux Music Editor
+// $Id:$
+//
+// Copyright (C) 2002-2006 by Werner Schweer and others
+//
+// ZynAddSubFX - a software synthesizer
+// Copyright (C) 2002-2005 Nasca Octavian Paul
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License version 2.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+//=============================================================================
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <pthread.h>
+
+#include "Misc/Master.h"
+#include "Misc/Util.h"
+#include "MasterUI.h"
+
+//=========================================================
+// MESS interface
+//=========================================================
+
+#include "synti/libsynti/mess.h"
+int instances = -1;
+
+//---------------------------------------------------------
+// Zynadd
+//---------------------------------------------------------
+
+class Zynadd : public Mess, public Master
+ {
+ virtual void process(float** buffer, int offset, int n);
+ virtual bool processEvent(const MidiEvent&);
+ virtual void getInitData(int*, const unsigned char**);
+ virtual int getControllerInfo(int, const char**, int*, int*, int*);
+ virtual const char* getPatchName(int, int, int) const;
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch*) const;
+ virtual bool hasGui() const { return true; }
+ virtual bool guiVisible() const { return _guiVisible; }
+ virtual void showGui(bool val);
+
+ mutable MidiPatch patch;
+ mutable int currentBank;
+
+ bool _guiVisible;
+ bool loadBank(int);
+ char* messPatch[MAX_NUM_BANKS][128];
+
+ public:
+ int Pexitprogram;
+ MasterUI* ui;
+ pthread_t thr;
+
+ Zynadd();
+ ~Zynadd();
+
+ enum {
+ GUI_NO_CMD, GUI_REFRESH, GUI_HIDE, GUI_SHOW
+ };
+ int guiCmd;
+ };
+
+//---------------------------------------------------------
+// guiThread
+//---------------------------------------------------------
+
+void* guiThread(void *arg)
+ {
+ Zynadd* z = (Zynadd *) arg;
+ z->ui = new MasterUI(z, &z->Pexitprogram);
+ z->ui->showUI();
+ while (z->Pexitprogram == 0) {
+ switch(z->guiCmd) {
+ case Zynadd::GUI_REFRESH:
+ z->ui->refresh_master_ui();
+ break;
+ case Zynadd::GUI_HIDE:
+ switch (config.cfg.UserInterfaceMode) {
+ case 0:
+ z->ui->selectuiwindow->hide();
+ break;
+ case 1:
+ z->ui->masterwindow->hide();
+ break;
+ case 2:
+ z->ui->simplemasterwindow->hide();
+ break;
+ }
+ break;
+ case Zynadd::GUI_SHOW:
+ z->ui->showUI();
+ break;
+ }
+ z->guiCmd = Zynadd::GUI_NO_CMD;
+ Fl::wait(0.01);
+ }
+ delete(z->ui);
+ Fl::wait(0.01);
+ pthread_exit(0);
+ return 0;
+ }
+
+//---------------------------------------------------------
+// Zynadd
+//---------------------------------------------------------
+
+Zynadd::Zynadd() : Mess(2), Master()
+ {
+ instances++;
+ swaplr = config.cfg.SwapStereo;
+ Pexitprogram = 0;
+ currentBank = -1;
+ guiCmd = 0;
+
+ swaplr = 0; //1 for left-right swapping
+ memset(messPatch, 0, sizeof(messPatch));
+ bank.rescanforbanks();
+ defaults();
+
+ for (int i = 1; i < MAX_NUM_BANKS; ++i) {
+ if (bank.banks[i].dir == 0)
+ break;
+ loadBank(i);
+ for (unsigned int k = 0; k < 128; ++k) {
+ if (!bank.emptyslot(k)) {
+ messPatch[i][k] = strdup(bank.getname(k));
+ }
+ }
+ }
+
+ pthread_create(&thr, NULL, guiThread, this);
+ _guiVisible = true;
+ }
+
+//---------------------------------------------------------
+// ~Zynadd
+//---------------------------------------------------------
+
+Zynadd::~Zynadd()
+ {
+ Pexitprogram = 1;
+ sleep(2); //wait the thread to finish
+ instances--;
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void Zynadd::showGui(bool val)
+ {
+ if (val != _guiVisible)
+ guiCmd = val ? GUI_SHOW : GUI_HIDE;
+ _guiVisible = val;
+ }
+
+//---------------------------------------------------------
+// loadBank
+//---------------------------------------------------------
+
+bool Zynadd::loadBank(int n)
+ {
+ if (n != currentBank) {
+ if (bank.banks[n].dir == 0) {
+ printf("Zynaddsubfx: empty bank %d\n", n);
+ return false;
+ }
+ bank.loadbank(bank.banks[n].dir);
+ currentBank = n;
+ }
+ return true;
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+//---------------------------------------------------------
+
+struct ZynCtrl {
+ const char* name;
+ int num;
+ int min;
+ int max;
+ };
+
+//
+// NRPN
+// 0x04 0 // System Effects
+// 0x04 1
+// 0x04 2
+// 0x04 3
+//
+// 0x08 0 // Insertion Effects
+// 0x08 1
+// 0x08 2
+// 0x08 3
+// 0x08 4
+// 0x08 5
+// 0x08 6
+// 0x08 7
+// 0x08 8
+
+int Zynadd::getControllerInfo(int i, const char** name, int* num, int* min, int* max)
+ {
+ static const ZynCtrl ctrl[] = {
+ { "Pitch", 0x40000, -8191, 8190 },
+ { "ProgramChange", 0x40001, 0, 0xffffff },
+ { "Modulation", 1, 0, 127 },
+ { "MainVolume", 7, 0, 127 },
+ { "Pan", 10, 0, 127 },
+ { "Expression", 11, 0, 127 },
+ { "Sustain", 64, 0, 127 },
+ { "Portamento", 65, 0, 127 },
+ { "FilterQ", 71, 0, 127 },
+ { "FilterCutoff", 74, 0, 127 },
+ { "Bandwidth", 75, 0, 127 },
+ { "ModulationAmp", 76, 0, 127 },
+ { "ResonanceCenter", 77, 0, 127 },
+ { "ResonanceBandwidth", 78, 0, 127 },
+ { "AllSoundsOff", 120, 0, 127 },
+ { "ResetAllController", 121, 0, 127 },
+ { "AllNotesOff", 123, 0, 127 },
+ };
+ if ((unsigned)i >= sizeof(ctrl)/sizeof(*ctrl))
+ return 0;
+ *name = ctrl[i].name;
+ *num = ctrl[i].num;
+ *min = ctrl[i].min;
+ *max = ctrl[i].max;
+ return i+1;;
+ }
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+
+const char* Zynadd::getPatchName(int, int val, int) const
+ {
+ int bankNo = (val >> 8) + 1;
+ int program = val & 0x7f;
+ return messPatch[bankNo][program];
+ }
+
+//---------------------------------------------------------
+// getPatchInfo
+//---------------------------------------------------------
+
+const MidiPatch* Zynadd::getPatchInfo(int, const MidiPatch* p) const {
+ if(p) {
+ patch.hbank = p->hbank;
+ patch.lbank = p->lbank;
+ patch.prog = p->prog;
+ int bn = ((patch.hbank << 7) + patch.lbank); //7 because lbank is signed
+ switch(p->typ) {
+ case MP_TYPE_LBANK :
+ patch.typ = 0;
+ patch.name = messPatch[bn + 1][patch.prog];
+ if(patch.name) return &patch;
+ else return getPatchInfo(0, &patch);
+ break;
+ default :
+ if(patch.prog + 1 < 128) {
+ patch.prog++;
+ patch.name = messPatch[bn + 1][patch.prog];
+ if(patch.name) return &patch;
+ else return getPatchInfo(0, &patch);
+ }
+ else {
+ patch.prog = 0;
+ if(bn + 1 < MAX_NUM_BANKS - 1) {
+ bn++;
+ patch.name = bank.banks[bn + 1].name;
+ patch.hbank = bn / 128;
+ patch.lbank = bn % 128;
+ patch.typ = MP_TYPE_LBANK;
+ if(patch.name) return &patch;
+ else return getPatchInfo(0, &patch);
+ }
+ else return NULL;
+ }
+ break;
+ }
+ }
+ else {
+ patch.typ = MP_TYPE_LBANK;
+ patch.hbank = 0;
+ patch.lbank = 0;
+ patch.prog = 0;
+ patch.name = bank.banks[(patch.hbank << 7) + patch.lbank + 1].name;
+ if(patch.name) return &patch;
+ else {
+ patch.typ = 0;
+ patch.prog = 127; //hack to go faster
+ return getPatchInfo(0, &patch);
+ }
+ }
+}
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+
+void Zynadd::getInitData(int* n, const unsigned char** data)
+ {
+ *n = getalldata((char **)data);
+ }
+
+//---------------------------------------------------------
+// process
+// synthesize n samples into buffer+offset
+//---------------------------------------------------------
+
+void Zynadd::process(float** outputs, int offset, int n)
+ {
+ float* outl = outputs[0] + offset;
+ float* outr = outputs[1] + offset;
+ if (busy) {
+ memset(outl, 0, sizeof(float) * n);
+ memset(outr, 0, sizeof(float) * n);
+ return;
+ }
+ GetAudioOutSamples(n, outl, outr);
+ }
+
+//---------------------------------------------------------
+// processEvent
+//---------------------------------------------------------
+
+bool Zynadd::processEvent(const MidiEvent& e)
+ {
+ if (busy)
+ return true;
+ int ch = e.channel();
+ switch(e.type()) {
+ case 0x80: // note off
+ NoteOff(ch, e.dataA());
+ break;
+ case 0x90: // note on
+ NoteOn(ch, e.dataA(), e.dataB());
+ break;
+ case 0xb0: // controller
+ switch(e.dataA()) {
+ case 0x40000: // pitch
+ SetController(ch, C_pitchwheel, e.dataB());
+ break;
+ case 0x40001: // program change
+ {
+ int bankNo = (e.dataB() >> 8) + 1;
+ if (!loadBank(bankNo))
+ return false;
+ int program = e.dataB() & 0x7f;
+ if (bank.emptyslot(program)) {
+ printf("Zynaddsubfx: programslot %d is empty!\n", program);
+ break;
+ }
+ for (int npart = 0; npart < NUM_MIDI_PARTS; npart++) {
+ Part* p = part[npart];
+ if ((ch == p->Prcvchn) && (p->Penabled != 0))
+ bank.loadfromslot(program, p);
+ }
+ guiCmd = GUI_REFRESH;
+ }
+ break;
+ default:
+ {
+ int ctl;
+ switch (e.dataA()) {
+ case 1: ctl = C_modwheel; break;
+ case 7: ctl = C_volume; break;
+ case 10: ctl = C_panning; break;
+ case 11: ctl = C_expression; break;
+ case 64: ctl = C_sustain; break;
+ case 65: ctl = C_portamento; break;
+ case 71: ctl = C_filterq; break;
+ case 74: ctl = C_filtercutoff; break;
+ case 75: ctl = C_bandwidth; break;
+ case 76: ctl = C_fmamp; break;
+ case 77: ctl = C_resonance_center; break;
+ case 78: ctl = C_resonance_bandwidth; break;
+ case 120: ctl = C_allsoundsoff; break;
+ case 121: ctl = C_resetallcontrollers; break;
+ case 123: ctl = C_allnotesoff; break;
+ case 0x06: ctl = C_dataentryhi; break;
+ case 0x26: ctl = C_dataentrylo; break;
+ case 99: ctl = C_nrpnhi; break;
+ case 98: ctl = C_nrpnlo; break;
+ default: ctl = C_NULL; break;
+ }
+ SetController(ch, ctl, e.dataB());
+ guiCmd = GUI_REFRESH; // does not work
+ }
+ break;
+ }
+ break;
+
+ case 0xf0:
+ putalldata((char*)e.data(), e.len());
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// instantiate
+//---------------------------------------------------------
+
+static Mess* instantiate(int sr, const char*)
+ {
+ if (instances == -1) {
+ config.init();
+ instances = 0;
+ srand(time(0));
+ // SOUND_BUFFER_SIZE restricts midi resolution
+ SOUND_BUFFER_SIZE = 64;
+ OSCIL_SIZE = 256; // config.cfg.OscilSize;
+ SAMPLE_RATE = sr;
+ denormalkillbuf = new REALTYPE [SOUND_BUFFER_SIZE];
+ for (int i = 0; i < SOUND_BUFFER_SIZE; i++)
+ denormalkillbuf[i] = (RND - 0.5) * 1e-16;
+
+ OscilGen::tmpsmps = new REALTYPE[OSCIL_SIZE];
+ newFFTFREQS(&OscilGen::outoscilFFTfreqs,OSCIL_SIZE/2);
+ }
+ if (instances != 0)
+ return 0; //don't allow multiple instances
+
+ Zynadd* sintetizator = new Zynadd();
+ sintetizator->setSampleRate(sr);
+ return sintetizator;
+ }
+
+extern "C" {
+ static MESS descriptor = {
+ "Zynaddsubfx",
+ "Zynaddsubfx Software Synthesizer",
+ "0.1", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate
+ };
+
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+