diff options
Diffstat (limited to 'attic/muse_qt4_evolution/synti/fluidsynth')
8 files changed, 0 insertions, 2797 deletions
diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt b/attic/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt deleted file mode 100644 index 5fdc3533..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt +++ /dev/null @@ -1,51 +0,0 @@ -#============================================================================= -# MusE -# Linux Music Editor -# $Id:$ -# -# Copyright (C) 2002-2006 by Werner Schweer and others -# -# This program is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License version 2. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software -# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. -#============================================================================= - -QT4_WRAP_CPP ( fluidsynth_mocs fluidsynthgui.h ) -QT4_WRAP_UI ( fluidsynth_uis fluidsynthgui.ui ) - -add_library ( fluidsynth SHARED - fluidsynti.cpp - fluidsynthgui.cpp - fluidsynthgui.h - ${fluidsynth_mocs} - ${fluidsynth_uis} - ) - -target_link_libraries( fluidsynth synti ) - -# - tell cmake to name target fluidsynth.so instead of -# libfluidsynth.so -# - use precompiled header files -# -set_target_properties ( fluidsynth - PROPERTIES PREFIX "" - COMPILE_FLAGS "-include ${PROJECT_BINARY_DIR}/all-pic.h" - LINK_FLAGS "-L${FLUID_LIBDIR} ${FLUID_LIB}" - ) - -target_link_libraries(fluidsynth - synti - ${QT_LIBRARIES} - ${FLUID_LIB} - ) - -install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ fluidsynth ) - diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/README.txt b/attic/muse_qt4_evolution/synti/fluidsynth/README.txt deleted file mode 100644 index 7764edb6..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/README.txt +++ /dev/null @@ -1,45 +0,0 @@ -README.txt ----------- - -Graphical frontend and built-in softsynth (MusE Experimental Soft Synth) for MusE, based on Fluidsynth -(http://www.fluidsynth.org). - -Features: ---------- -- Loading/unloading of soundfonts -- Easy control of fluidsynth's send effects and their parameters -- Mapping of soundfonts to fluidsynth channels -- Stores all settings in the current project file and automatically loads all effect parameters, - soundfonts, channel settings and presets when re-opening the project. -- Makes it possible to use several soundfonts in one single fluidsynth instance (thereby reducing CPU usage since they share - the same send effects) - - -Changelog/History ------------------ -040524 -- Err... Fount out that this changelog is neglected. See ../../Changelog.txt instead. -031019 -- Bugfixes and changes in storing/retrieving init parameters (Mathias Lundgren) -031009 -- Unloading of soundfonts works (Mathias Lundgren) -- Last dir stored in project-file (Mathias Lundgren) -- Ordinary controller-events enabled (Mathias Lundgren) -031008 -- Mapping of soundfonts to fluidchannels and selection of patches implemented. (Mathias Lundgren) -- Permanent storage of channels & patches. Extended GUI. (Mathias Lundgren) -031002 -- Various communication problems fixed between GUI and client (Mathias Lundgren) -- Storage of synth parameters and soundfonts enabled (Mathias Lundgren/Robert Jonsson) - -0309xx -- Problem with loading of soundfonts resulting in Jack timeout fixed by moving loading of soundfonts to separate thread. (Robert Jonsson) - -Original code written by Robert Ham (no information about the history of his work) - - -Known problems/TODO: --------------------------------------------------------------- -* Turning on the chorus and/or modifying chorus parameters locks the client. -* Illegal chorus parameters can be sent to fluidsynth. -* Drum patches (lbank=128) not implemented yet diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/TODO b/attic/muse_qt4_evolution/synti/fluidsynth/TODO deleted file mode 100644 index e941e1e9..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/TODO +++ /dev/null @@ -1,13 +0,0 @@ - TODO - -o preset loading/saving -o configuration loading/saving -o soundfont information display -o remembering the last directory that was dealt with -o change gui<->synth communication to nrpns - - DONE - -o get all controllers working -o soundfont stack operations -o patch name retrieval diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp deleted file mode 100644 index 42f812b5..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp +++ /dev/null @@ -1,596 +0,0 @@ -/* - * MusE FLUID Synth softsynth plugin - * - * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) - * - * $Id: fluidsynthgui.cpp,v 1.19 2006/01/06 22:48:09 wschweer Exp $ - * - */ - -#include "fluidsynthgui.h" -#include "fluidsynti.h" -#include <iostream> -#include "muse/midi.h" -#include "xpm/buttondown.xpm" - - -//#define MUSE_FLUID_DEBUG false - -FluidSynthGui::FluidSynthGui() - : MessGui() - { - setupUi(this); - //Connect socketnotifier to fifo - QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read); - connect(s, SIGNAL(activated(int)), SLOT(readMessage(int))); - connect (Push, SIGNAL (clicked()), SLOT(loadClicked())); - - pendingFont = ""; - - //channelListView->setColumnWidthMode(FS_CHANNEL_COL, Q3ListView::Maximum); - //channelListView->setColumnWidthMode(FS_SF_ID_COL,Q3ListView::Maximum); - ReverbFrame->setEnabled(true); - ChorusFrame->setEnabled(true); - - if (!FS_DEBUG) - dumpInfoButton->hide(); - - connect(Gain, SIGNAL(valueChanged(int)), SLOT(changeGain(int))); - connect(dumpInfoButton , SIGNAL(clicked()), SLOT(dumpInfo())); - - connect(channelTreeWidget, SIGNAL(itemPressed(QTreeWidgetItem*,int)), - this, SLOT(channelItemClicked(QTreeWidgetItem*,int))); - connect(sfTreeWidget, SIGNAL(itemPressed(QTreeWidgetItem*,int)), - this, SLOT(sfItemClicked(QTreeWidgetItem*,int))); - - connect(Reverb, SIGNAL (toggled(bool)), SLOT(toggleReverb(bool))); - connect(ReverbLevel, SIGNAL (valueChanged (int)), SLOT(changeReverbLevel(int))); - connect(ReverbRoomSize, SIGNAL (valueChanged (int)), SLOT(changeReverbRoomSize(int))); - connect(ReverbDamping, SIGNAL (valueChanged (int)), SLOT(changeReverbDamping(int))); - connect(ReverbWidth, SIGNAL (valueChanged (int)), SLOT(changeReverbWidth(int))); - - connect (Pop, SIGNAL (clicked()), SLOT(popClicked())); - connect(Chorus, SIGNAL (toggled (bool)), SLOT(toggleChorus (bool))); - connect(ChorusNumber, SIGNAL (valueChanged (int)), SLOT(changeChorusNumber (int))); - connect(ChorusType, SIGNAL (activated (int)), SLOT(changeChorusType (int))); - connect(ChorusSpeed, SIGNAL (valueChanged (int)), SLOT(changeChorusSpeed (int))); - connect(ChorusDepth, SIGNAL (valueChanged (int)), SLOT(changeChorusDepth (int))); - connect(ChorusLevel, SIGNAL (valueChanged (int)), SLOT(changeChorusLevel (int))); - - //Clear channels - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) - channels[i] = FS_UNSPECIFIED_ID; - } - -FluidSynthGui::~FluidSynthGui() - { - /* - delete _notifier; - */ - } - -void FluidSynthGui::toggleReverb(bool on) { sendController(0, FS_REVERB_ON, on); } -void FluidSynthGui::changeReverbLevel(int val) { sendController(0, FS_REVERB_LEVEL, val); } -void FluidSynthGui::changeReverbRoomSize(int val) { sendController(0, FS_REVERB_ROOMSIZE, val); } -void FluidSynthGui::changeReverbWidth(int val) { sendController(0, FS_REVERB_WIDTH, val); } -void FluidSynthGui::changeReverbDamping(int val) { sendController(0, FS_REVERB_DAMPING, val); } - -void FluidSynthGui::toggleChorus(bool val) { sendController(0, FS_CHORUS_ON, val); } -void FluidSynthGui::changeChorusNumber(int val) { sendController(0, FS_CHORUS_NUM, val); } -void FluidSynthGui::changeChorusType(int val) { sendController(0, FS_CHORUS_TYPE, val); } -void FluidSynthGui::changeChorusSpeed(int val) { sendController(0, FS_CHORUS_SPEED, val); } -void FluidSynthGui::changeChorusDepth(int val) { sendController(0, FS_CHORUS_DEPTH, val); } -void FluidSynthGui::changeChorusLevel(int val) { sendController(0, FS_CHORUS_LEVEL, val); } - - -void FluidSynthGui::loadClicked() - { - QString filename = QFileDialog::getOpenFileName( - this, - tr("Choose soundfont"), - lastdir, - QString("*.[Ss][Ff]2") - ); - if (!filename.isEmpty()) { - QFileInfo fi(filename); - lastdir = fi.absolutePath(); - sendLastdir(lastdir); - sendLoadFont(filename); - pendingFont = filename; - } - } - -//--------------------------------------------------------- -// sendLastdir -// Send the last dir-value to the client -//--------------------------------------------------------- - -void FluidSynthGui::sendLastdir(QString dir) - { - int l = dir.size() + 2; - byte data[l]; - data[0] = FS_LASTDIR_CHANGE; - memcpy(data+1, dir.toLatin1().data(), dir.size()+1); - sendSysex(data,l); - } - -//--------------------------------------------------------- -// sendLoadFont -// Tell the client to load a font with first available id -//--------------------------------------------------------- - -void FluidSynthGui::sendLoadFont(QString filename) - { - int l = filename.length()+3; - byte data[l]; - data[0] = FS_PUSH_FONT; - data[1] = FS_UNSPECIFIED_ID; - memcpy(data+2, filename.toLatin1().data(), filename.length()+1); - sendSysex(data,l); - } - -//--------------------------------------------------------- -// processEvent -//--------------------------------------------------------- - -void FluidSynthGui::processEvent(const MidiEvent& ev) - { - //Sysexes sent from the client - if (ev.type() == ME_SYSEX) { - byte* data = ev.data(); - switch (*data) { - case FS_LASTDIR_CHANGE: - lastdir = QString((const char*)data+1); - break; - case FS_ERROR: { - char* msg = (char*) (data+1); - QMessageBox::critical(this, "Fluidsynth",QString(msg)); - break; - } - case FS_SEND_SOUNDFONTDATA: { - int chunk_len; - int filename_len; - - int count = (int)*(data+1); //Number of elements - byte* cp = data+2; //Point to beginning of first chunk - sfTreeWidget->clear(); //Clear the listview - stack.clear(); //Clear the stack since we're starting over again - - while (count) { - FluidGuiSoundFont font; - filename_len = strlen((const char*)cp) + 1; - font.name = (const char*)cp; - font.id = *(cp + filename_len); - chunk_len = filename_len + FS_SFDATALEN; - stack.push_front(font); - cp += chunk_len; //Move to next chunk - count--; - } - updateSoundfontTreeWidget(); - updateChannelTreeWidget(); - break; - } - case FS_SEND_CHANNELINFO: { - byte* chptr = (data+1); - for (int i=0; i< FS_MAX_NR_OF_CHANNELS; i++) { - byte id = *chptr; - byte channel = *(chptr+1); - channels[channel] = id; - chptr+=2; - } - updateChannelTreeWidget(); - - break; - } - case FS_SEND_DRUMCHANNELINFO: { - byte* drumchptr = (data+1); - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - drumchannels[i] = *drumchptr; - drumchptr++; - } - updateChannelTreeWidget(); - break; - } - case FS_FONT_SUCCESSFULLY_LOADED: { - byte extid = *(data+1); - QString fn = (const char*) (data+2); - if (FS_DEBUG) { - printf("Font successfully loaded: %s, extid: %d\n", fn.toLatin1().data(), extid); - } - // Try to add last loaded font (if any) to first available channel: - if (pendingFont == fn) { - if (FS_DEBUG) - printf("Pending font successfully loaded. Add it to first available channel.\n"); - - for (int i=0; i < FS_MAX_NR_OF_CHANNELS; i++) { - if (channels[i] == FS_UNSPECIFIED_ID) { - if (FS_DEBUG) - printf ("sendChannelChange: %d %d\n", extid, i); - sendChannelChange(extid, i); - channels[i] = extid; - updateChannelTreeWidget(); - break; - } - } - } - pendingFont = ""; - break; - } - default: - if (FS_DEBUG) - printf("FluidSynthGui::processEvent() : Unknown Sysex received: %d\n", ev.type()); - break; - } - } - //Controllers sent from the client: - else - if(ev.type() == ME_CONTROLLER) { - int id = ev.dataA(); - int val = ev.dataB(); - switch (id) { - case FS_GAIN: { - bool sb = Gain->signalsBlocked(); - Gain->blockSignals(true); - // Update Gain-slider without causing it to respond to it's own signal (and send another msg to the synth) - Gain->setValue(val); - Gain->blockSignals(sb); - break; - } - case FS_REVERB_ON: { - bool sb = Reverb->signalsBlocked(); - Reverb->blockSignals(true); - Reverb->setChecked(val); - Reverb->blockSignals(sb); - break; - } - case FS_REVERB_LEVEL: { - bool sb = ReverbLevel->signalsBlocked(); - ReverbLevel->blockSignals(true); - ReverbLevel->setValue(val); - ReverbLevel->blockSignals(sb); - break; - } - case FS_REVERB_DAMPING: { - bool sb = ReverbDamping->signalsBlocked(); - ReverbDamping->blockSignals(true); - ReverbDamping->setValue(val); - ReverbDamping->blockSignals(sb); - break; - } - case FS_REVERB_ROOMSIZE: { - bool sb = ReverbRoomSize->signalsBlocked(); - ReverbRoomSize->blockSignals(true); - ReverbRoomSize->setValue(val); - ReverbRoomSize->blockSignals(sb); - break; - } - case FS_REVERB_WIDTH: { - bool sb = ReverbWidth->signalsBlocked(); - ReverbWidth->blockSignals(true); - ReverbWidth->setValue(val); - ReverbWidth->blockSignals(sb); - break; - } - case FS_CHORUS_ON: { - Chorus->blockSignals(true); - Chorus->setChecked(val); - Chorus->blockSignals(false); - break; - } - case FS_CHORUS_SPEED: { - ChorusSpeed->blockSignals(true); - ChorusSpeed->setValue(val); - ChorusSpeed->blockSignals(false); - break; - } - case FS_CHORUS_NUM: { - ChorusNumber->blockSignals(true); - ChorusNumber->setValue(val); - ChorusNumber->blockSignals(false); - break; - } - case FS_CHORUS_TYPE: { - ChorusType->blockSignals(true); - ChorusType->setCurrentIndex(val); - ChorusType->blockSignals(false); - break; - } - case FS_CHORUS_DEPTH: { - ChorusDepth->blockSignals(true); - ChorusDepth->setValue(val); - ChorusDepth->blockSignals(false); - break; - } - case FS_CHORUS_LEVEL: { - ChorusLevel->blockSignals(true); - ChorusLevel->setValue(val); - ChorusLevel->blockSignals(false); - break; - } - default: - if (FS_DEBUG) - printf("FluidSynthGui::processEvent() : Unknown controller sent to gui: %x\n",id); - break; - } - } - else - if (FS_DEBUG) - printf("FluidSynthGui::processEvent - unknown event of type %dreceived from synth.\n", ev.type()); - } - -//--------------------------------------------------------- -// readMessage -//--------------------------------------------------------- -void FluidSynthGui::readMessage(int) - { - MessGui::readMessage(); - } - -//--------------------------------------------------------- -// updateChannels -//--------------------------------------------------------- -void FluidSynthGui::updateChannelTreeWidget() - { - if (FS_DEBUG) - printf("FluidSynthGui::updateChannelListView\n"); - channelTreeWidget->clear(); - QIcon btndown = QIcon(buttondown_xpm); - - QTreeWidgetItem* header = new QTreeWidgetItem(); - header->setText(FS_CHANNEL_COL, "Channel"); - header->setText(FS_SF_ID_COL, "Soundfont"); - header->setText(FS_DRUM_CHANNEL_COL, "Drum Chnl"); - channelTreeWidget->setHeaderItem(header); - - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - QString chanstr, sfidstr, drumchanstr; - - //Soundfont id string: - if (channels[i] == FS_UNSPECIFIED_ID) - sfidstr = "unspecified"; - else - sfidstr = getSoundFontName(channels[i]); - //Channel string: - chanstr = QString::number(i+1); - if (chanstr.length()==1) - chanstr = "0" + chanstr; - - //Drumchan string: - if (drumchannels[i]) - drumchanstr = "Yes"; - else - drumchanstr = "No"; - QTreeWidgetItem* qlvNewItem = new QTreeWidgetItem(channelTreeWidget); - qlvNewItem->setText(FS_CHANNEL_COL, chanstr); - qlvNewItem->setIcon(FS_SF_ID_COL, btndown); - qlvNewItem->setText(FS_SF_ID_COL, sfidstr); - qlvNewItem->setIcon(FS_DRUM_CHANNEL_COL, btndown); - qlvNewItem->setText(FS_DRUM_CHANNEL_COL, drumchanstr); - } - } - -//--------------------------------------------------------- -// updateSoundfontTreeWidget -//--------------------------------------------------------- -void FluidSynthGui::updateSoundfontTreeWidget() - { - sfTreeWidget->clear(); //Clear the listview - - QTreeWidgetItem* header = new QTreeWidgetItem(); - header->setText(FS_ID_COL, "ID"); - header->setText(FS_SFNAME_COL, "Fontname"); - sfTreeWidget->setHeaderItem(header); - - for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { - QTreeWidgetItem* qlvNewItem; - - qlvNewItem = new QTreeWidgetItem(sfTreeWidget); - QString qsid = QString("%1").arg(it->id); - qlvNewItem->setText(FS_ID_COL, qsid); - qlvNewItem->setText(FS_SFNAME_COL, QString(it->name)); - } - //sfTreeWidget->sort(); - } - -//--------------------------------------------------------- -// changeGain -//--------------------------------------------------------- -void FluidSynthGui::changeGain(int value) - { - sendController(0, FS_GAIN, value); - } - - -//--------------------------------------------------------- -// dumpInfoButton -//--------------------------------------------------------- -void FluidSynthGui::dumpInfo() - { - byte data[1]; - data[0] = FS_DUMP_INFO; - sendSysex(data, 1); - } - -//--------------------------------------------------------- -// getSoundFontName -//--------------------------------------------------------- - -QString FluidSynthGui::getSoundFontName(int id) - { - QString name = NULL; - for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { - if (id == it->id) { - name = it->name; - continue; - } - } - return name; - } - -//--------------------------------------------------------- -// channelItemClicked -// change channel parameters like soundfont / drumchannel on/off -//--------------------------------------------------------- - -void FluidSynthGui::channelItemClicked(QTreeWidgetItem* item, int col) - { - // - // Soundfont ID column - // - if (col == FS_SF_ID_COL) { - QMenu* popup = new QMenu(this); - QPoint ppt = channelTreeWidget->visualItemRect(item).bottomLeft(); - QTreeWidget* treeWidget = item->treeWidget(); - ppt += QPoint(treeWidget->header()->sectionPosition(col), treeWidget->header()->height()); - ppt = treeWidget->mapToGlobal(ppt); - - int i = 0; - for (std::list<FluidGuiSoundFont>::reverse_iterator it = stack.rbegin(); it != stack.rend(); it++) { - i++; - QAction* a = popup->addAction(it->name); - a->setData(i); - } - - int lastindex = i+1; - QAction* a = popup->addAction("unspecified"); - a->setData(lastindex); - a = popup->exec(ppt, 0); - if (a) { - int index = a->data().toInt(); - byte sfid; - QString fontname; - if (index == lastindex) { - sfid = FS_UNSPECIFIED_ID; - fontname = "unspecified"; //Actually, it's not possible to reset fluid-channels as for now, - } //so this is just a dummy that makes the synth block any events for the channel - else { - sfid = getSoundFontId(a->text()); - fontname = getSoundFontName(sfid); - } - byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1; - sendChannelChange(sfid, channel); - item->setText(FS_SF_ID_COL, fontname); - } - delete popup; - } - // - // Drumchannel column: - // - else if (col == FS_DRUM_CHANNEL_COL) { - QMenu* popup = new QMenu(this); - QPoint ppt = channelTreeWidget->visualItemRect(item).bottomLeft(); - QTreeWidget* treeWidget = item->treeWidget(); - ppt += QPoint(treeWidget->header()->sectionPosition(col), treeWidget->header()->height()); - ppt = treeWidget->mapToGlobal(ppt); - QAction* a = popup->addAction("Yes"); - a->setData(1); - a = popup->addAction("No"); - a->setData(0); - byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1; - - a = popup->exec(ppt, 0); - if (a) { - int index = a->data().toInt(); - if (index != drumchannels[channel]) { - sendDrumChannelChange(index, channel); - drumchannels[channel] = index; - item->setText(FS_DRUM_CHANNEL_COL, index == 0 ? "No" : "Yes" ); - } - } - } -#if 0 - else if (col == FS_DRUM_CHANNEL_COL) { - Q3PopupMenu* popup = new Q3PopupMenu(this); - QPoint ppt = channelListView->itemRect(item).bottomLeft(); - Q3ListView* listView = item->listView(); - ppt += QPoint(listView->header()->sectionPos(col), listView->header()->height()); - ppt = listView->mapToGlobal(ppt); - popup->insertItem("Yes", 1); - popup->insertItem("No", 0); - byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1; - - int index = popup->exec(ppt, 0); - if (index != drumchannels[channel] && index !=-1) { - sendDrumChannelChange(index, channel); - drumchannels[channel] = index; - item->setText(FS_DRUM_CHANNEL_COL, index == 0 ? "No" : "Yes" ); - } - } -#endif - } - -//--------------------------------------------------------- -// getSoundFontId -//--------------------------------------------------------- - -int FluidSynthGui::getSoundFontId(QString q) - { - int id = -1; - for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { - if (q == it->name) - id = it->id; - } - return id; - } - -//--------------------------------------------------------- -// sendChannelChange -// Tell the client to set a soundfont to a specific fluid channel -//--------------------------------------------------------- - -void FluidSynthGui::sendChannelChange(byte font_id, byte channel) - { - byte data[3]; - data[0] = FS_SOUNDFONT_CHANNEL_SET; - data[1] = font_id; - data[2] = channel; - sendSysex(data, 3); - } - -//--------------------------------------------------------- -// sendDrumChannelChange -// Tell the client to set a specific channel to drum channel (equiv to midichan 10) -//--------------------------------------------------------- -void FluidSynthGui::sendDrumChannelChange(byte onoff, byte channel) - { - byte data[3]; - data[0] = FS_DRUMCHANNEL_SET; - data[1] = onoff; - data[2] = channel; - sendSysex(data, 3); - if (FS_DEBUG) - printf("Sent FS_DRUMCHANNEL_SET for channel %d, status: %d\n", channel, onoff); - } - -void FluidSynthGui::popClicked() - { - byte data[2]; - data[0] = FS_SOUNDFONT_POP; - data[1] = currentlySelectedFont; - sendSysex(data,2); - } - -void FluidSynthGui::sfItemClicked(QTreeWidgetItem* item, int /*column*/) - { - if (item != 0) { - currentlySelectedFont = atoi(item->text(FS_ID_COL).toLatin1().data()); - Pop->setEnabled(true); - } - else { - currentlySelectedFont = -1; - Pop->setEnabled(false); - } - } - -#if 0 - - - -void FluidSynthGui::readData (int fd) - { - unsigned char buffer[512]; - int n = ::read(fd, buffer, 512); -// dataInput(buffer, n); - } - -#endif diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h deleted file mode 100644 index 9884e636..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h +++ /dev/null @@ -1,136 +0,0 @@ -/* - * MusE FLUID Synth softsynth plugin - * - * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) - * - * $Id: fluidsynthgui.h,v 1.15 2005/10/05 21:51:04 lunar_shuttle Exp $ - * - */ - -#ifndef __MUSE_FLUIDSYNTHGUI_H__ -#define __MUSE_FLUIDSYNTHGUI_H__ - -#include "ui_fluidsynthgui.h" -#include "libsynti/gui.h" -#include <list> - -struct FluidChannel; -#define FS_DEBUG 0 //Turn on/off debug - -#define FS_MAX_NR_OF_CHANNELS 16 -#define FS_UNSPECIFIED_FONT 126 -#define FS_UNSPECIFIED_ID 127 -#define FS_UNSPECIFIED_PRESET 129 -#define FS_CHANNEL_COL 0 -#define FS_ID_COL 0 -#define FS_SFNAME_COL 1 -#define FS_SF_ID_COL 1 -#define FS_DRUM_CHANNEL_COL 2 - -#define FS_SFDATALEN 1 -#define FS_VERSION_MAJOR 0 -#define FS_VERSION_MINOR 4 -#define FS_INIT_DATA_HEADER_SIZE 4 -#define FS_INIT_CHANNEL_SECTION 255 - -// Predefined init-values for fluidsynth -#define FS_PREDEF_VOLUME 0.2 -#define FS_PREDEF_REVERB_LEVEL 0.25 -#define FS_PREDEF_REVERB_ROOMSIZE 0.3 -#define FS_PREDEF_REVERB_DAMPING 0.3 -#define FS_PREDEF_REVERB_WIDTH 0.2 -#define FS_PREDEF_CHORUS_NUM 3 -#define FS_PREDEF_CHORUS_TYPE 1 -#define FS_PREDEF_CHORUS_SPEED 0.5 -#define FS_PREDEF_CHORUS_DEPTH 0.3 -#define FS_PREDEF_CHORUS_LEVEL 0.5 -typedef unsigned char byte; - - -//Various messages the gui and the client uses to communicate -enum { - FS_LASTDIR_CHANGE = 1, - FS_PUSH_FONT - }; - -enum { - //FS_GAIN_SET, - FS_SEND_SOUNDFONTDATA = 4, - FS_SEND_CHANNELINFO, //Used by synth to send info about all channels, on init - FS_SOUNDFONT_CHANNEL_SET, - FS_SOUNDFONT_POP, - FS_SEND_DRUMCHANNELINFO, //Used by synth to send drumchannel status about all channels, on init - FS_DRUMCHANNEL_SET, //Used by gui to set drumchannel status for specific channel - FS_FONT_SUCCESSFULLY_LOADED // synth tells gui it loaded a font successfully, and gives it it's external id - }; - -enum - { - FS_DUMP_INFO = 240, - FS_ERROR, - FS_INIT_DATA - }; - -struct FluidGuiSoundFont - { - QString filename; - QString name; - byte id; - }; - -//--------------------------------------------------------- -// FluidSynthGui -//--------------------------------------------------------- - -class FluidSynthGui : public QDialog, Ui::FLUIDSynthGuiBase, public MessGui - { - Q_OBJECT - private: - virtual void processEvent(const MidiEvent& ev); - void sendLastdir(QString); - void sendLoadFont(QString); - void sendChannelChange(byte font_id, byte channel); - void sendDrumChannelChange(byte onoff, byte channel); - void updateSoundfontTreeWidget(); - void updateChannelTreeWidget(); - - QString getSoundFontName(int id); - int getSoundFontId(QString q); - QString lastdir; - std::list<FluidGuiSoundFont> stack; - byte channels[FS_MAX_NR_OF_CHANNELS]; //Array of bytes, for mapping soundfonts to individual channels - byte drumchannels[FS_MAX_NR_OF_CHANNELS]; // Array of bytes for setting channels to drumchannels or not (equiv to midichan 10) - - int currentlySelectedFont; //Font currently selected in sfListView. -1 if none selected - QString pendingFont; - - private slots: - void loadClicked(); - void readMessage(int); - void changeGain(int); - void dumpInfo(); - void channelItemClicked(QTreeWidgetItem* item, int column); - void toggleReverb(bool); - void changeReverbLevel (int); - void changeReverbRoomSize(int val); - void changeReverbWidth(int val); - void changeReverbDamping(int val); - void toggleChorus(bool); - void changeChorusNumber(int); - void changeChorusType(int); - void changeChorusSpeed(int); - void changeChorusDepth(int); - void changeChorusLevel(int); - void popClicked(); - void sfItemClicked(QTreeWidgetItem* item, int column); - - public: -// virtual void sysexReceived (const unsigned char *, int); -// virtual void controllerReceived(int, int, int); - - FluidSynthGui(); - ~FluidSynthGui(); -}; - - -#endif /* __MUSE_FLUIDSYNTHGUI_H__ */ diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui deleted file mode 100644 index 558f4133..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui +++ /dev/null @@ -1,641 +0,0 @@ -<ui version="4.0" > - <author></author> - <comment></comment> - <exportmacro></exportmacro> - <class>FLUIDSynthGuiBase</class> - <widget class="QDialog" name="FLUIDSynthGuiBase" > - <property name="geometry" > - <rect> - <x>0</x> - <y>0</y> - <width>656</width> - <height>514</height> - </rect> - </property> - <property name="windowTitle" > - <string>FLUID Synth</string> - </property> - <property name="windowIcon" > - <iconset/> - </property> - <layout class="QGridLayout" > - <property name="margin" > - <number>8</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item row="0" column="0" > - <widget class="QFrame" name="frame_2" > - <property name="frameShape" > - <enum>QFrame::StyledPanel</enum> - </property> - <property name="frameShadow" > - <enum>QFrame::Raised</enum> - </property> - <layout class="QVBoxLayout" > - <property name="margin" > - <number>8</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="loadedFontsLabel" > - <property name="text" > - <string><html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Loaded Soundfonts</span></p></body></html></string> - </property> - <property name="textFormat" > - <enum>Qt::AutoText</enum> - </property> - <property name="alignment" > - <set>Qt::AlignHCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QTreeWidget" name="sfTreeWidget" > - <property name="columnCount" > - <number>2</number> - </property> - <property name="sortingEnabled" > - <bool>true</bool> - </property> - <column> - <property name="text" > - <string>0</string> - </property> - </column> - <column> - <property name="text" > - <string>1</string> - </property> - </column> - </widget> - </item> - </layout> - </widget> - </item> - <item row="0" column="1" > - <widget class="QFrame" name="frame_3" > - <property name="frameShape" > - <enum>QFrame::StyledPanel</enum> - </property> - <property name="frameShadow" > - <enum>QFrame::Raised</enum> - </property> - <layout class="QVBoxLayout" > - <property name="margin" > - <number>8</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="fontSetupLabel" > - <property name="text" > - <string><html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Channel Setup</span></p></body></html></string> - </property> - <property name="alignment" > - <set>Qt::AlignHCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QTreeWidget" name="channelTreeWidget" > - <property name="columnCount" > - <number>3</number> - </property> - <property name="sortingEnabled" > - <bool>true</bool> - </property> - <column> - <property name="text" > - <string>0</string> - </property> - </column> - <column> - <property name="text" > - <string>1</string> - </property> - </column> - <column> - <property name="text" > - <string>2</string> - </property> - </column> - </widget> - </item> - </layout> - </widget> - </item> - <item rowspan="2" row="1" column="1" > - <widget class="QFrame" name="ChorusFrame" > - <property name="frameShape" > - <enum>QFrame::StyledPanel</enum> - </property> - <property name="frameShadow" > - <enum>QFrame::Raised</enum> - </property> - <layout class="QVBoxLayout" > - <property name="margin" > - <number>8</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QCheckBox" name="Chorus" > - <property name="text" > - <string>Chorus</string> - </property> - </widget> - </item> - <item> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="ChorusNumberLabel" > - <property name="text" > - <string>Number</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QSpinBox" name="ChorusNumber" > - <property name="maximum" > - <number>127</number> - </property> - </widget> - </item> - <item> - <widget class="QLabel" name="ChorusTypeLabel" > - <property name="text" > - <string>Type</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="ChorusType" > - <item> - <property name="text" > - <string>Sine</string> - </property> - </item> - <item> - <property name="text" > - <string>Triangle</string> - </property> - </item> - </widget> - </item> - </layout> - </item> - <item> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="ChorusSpeedLabel" > - <property name="text" > - <string>Speed</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QSlider" name="ChorusSpeed" > - <property name="maximum" > - <number>16383</number> - </property> - <property name="singleStep" > - <number>16</number> - </property> - <property name="pageStep" > - <number>1638</number> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>1638</number> - </property> - </widget> - </item> - </layout> - </item> - <item> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="ChorusDepthLabel" > - <property name="text" > - <string>Depth</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QSlider" name="ChorusDepth" > - <property name="maximum" > - <number>16383</number> - </property> - <property name="singleStep" > - <number>16</number> - </property> - <property name="pageStep" > - <number>1638</number> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>1638</number> - </property> - </widget> - </item> - </layout> - </item> - <item> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="ChorusLevelLabel" > - <property name="text" > - <string>Level</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QSlider" name="ChorusLevel" > - <property name="maximum" > - <number>16383</number> - </property> - <property name="singleStep" > - <number>16</number> - </property> - <property name="pageStep" > - <number>1638</number> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>1638</number> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="1" column="0" > - <widget class="QFrame" name="frame" > - <property name="frameShape" > - <enum>QFrame::StyledPanel</enum> - </property> - <property name="frameShadow" > - <enum>QFrame::Raised</enum> - </property> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>8</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QPushButton" name="Push" > - <property name="text" > - <string>Load</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="Pop" > - <property name="enabled" > - <bool>false</bool> - </property> - <property name="text" > - <string>Delete</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="dumpInfoButton" > - <property name="text" > - <string>Dump Info</string> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="3" column="0" colspan="2" > - <widget class="QGroupBox" name="GainBox" > - <property name="title" > - <string/> - </property> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>8</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="label" > - <property name="text" > - <string><html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Gain</p></body></html></string> - </property> - </widget> - </item> - <item> - <widget class="QSlider" name="Gain" > - <property name="minimum" > - <number>0</number> - </property> - <property name="maximum" > - <number>127</number> - </property> - <property name="pageStep" > - <number>5</number> - </property> - <property name="value" > - <number>13</number> - </property> - <property name="tracking" > - <bool>true</bool> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>7</number> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item row="2" column="0" > - <widget class="QFrame" name="ReverbFrame" > - <property name="frameShape" > - <enum>QFrame::StyledPanel</enum> - </property> - <property name="frameShadow" > - <enum>QFrame::Raised</enum> - </property> - <layout class="QVBoxLayout" > - <property name="margin" > - <number>8</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QCheckBox" name="Reverb" > - <property name="text" > - <string>Reverb</string> - </property> - </widget> - </item> - <item> - <layout class="QHBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <layout class="QVBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QLabel" name="ReverbRoomSizeLabel" > - <property name="text" > - <string>Room Size</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QLabel" name="ReverbDampingLabel" > - <property name="text" > - <string>Damping</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QLabel" name="ReverbWidthLabel" > - <property name="text" > - <string>Width</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item> - <widget class="QLabel" name="ReverbLevelLabel" > - <property name="text" > - <string>Level</string> - </property> - <property name="alignment" > - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - </layout> - </item> - <item> - <layout class="QVBoxLayout" > - <property name="margin" > - <number>0</number> - </property> - <property name="spacing" > - <number>6</number> - </property> - <item> - <widget class="QSlider" name="ReverbRoomSize" > - <property name="maximum" > - <number>16383</number> - </property> - <property name="singleStep" > - <number>16</number> - </property> - <property name="pageStep" > - <number>1638</number> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>1638</number> - </property> - </widget> - </item> - <item> - <widget class="QSlider" name="ReverbDamping" > - <property name="maximum" > - <number>16383</number> - </property> - <property name="singleStep" > - <number>16</number> - </property> - <property name="pageStep" > - <number>1638</number> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>1638</number> - </property> - </widget> - </item> - <item> - <widget class="QSlider" name="ReverbWidth" > - <property name="maximum" > - <number>16383</number> - </property> - <property name="singleStep" > - <number>16</number> - </property> - <property name="pageStep" > - <number>1638</number> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>1638</number> - </property> - </widget> - </item> - <item> - <widget class="QSlider" name="ReverbLevel" > - <property name="maximum" > - <number>16383</number> - </property> - <property name="singleStep" > - <number>16</number> - </property> - <property name="pageStep" > - <number>1638</number> - </property> - <property name="orientation" > - <enum>Qt::Horizontal</enum> - </property> - <property name="tickInterval" > - <number>1638</number> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </item> - </layout> - <widget class="QWidget" name="widget_2" > - <property name="geometry" > - <rect> - <x>11</x> - <y>36</y> - <width>260</width> - <height>17</height> - </rect> - </property> - </widget> - <widget class="QWidget" name="widget_3" > - <property name="geometry" > - <rect> - <x>11</x> - <y>59</y> - <width>260</width> - <height>17</height> - </rect> - </property> - </widget> - <widget class="QWidget" name="widget_4" > - <property name="geometry" > - <rect> - <x>11</x> - <y>82</y> - <width>260</width> - <height>17</height> - </rect> - </property> - </widget> - <widget class="QWidget" name="widget_5" > - <property name="geometry" > - <rect> - <x>11</x> - <y>105</y> - <width>260</width> - <height>17</height> - </rect> - </property> - </widget> - </widget> - </item> - </layout> - </widget> - <layoutdefault spacing="3" margin="8" /> - <pixmapfunction></pixmapfunction> - <resources/> - <connections/> -</ui> diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp deleted file mode 100644 index 57e72262..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp +++ /dev/null @@ -1,1174 +0,0 @@ -/* - * MusE FLUID Synth softsynth plugin - * - * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) - * - * $Id: fluidsynti.cpp,v 1.28 2005/12/18 14:09:54 wschweer Exp $ - * - */ - -#include "fluidsynti.h" -#include "muse/midi.h" - -#include <list> -#include <iostream> - - -FluidCtrl FluidSynth::fluidCtrl[] = { - { "Gain", FS_GAIN ,0, 127}, - { "Master reverb on/off", FS_REVERB_ON , 0, 1}, - { "Master reverb level", FS_REVERB_LEVEL, 0, 16384 }, - { "Master reverb size", FS_REVERB_ROOMSIZE, 0, 16384 }, // Interval: [0,1] - { "Master reverb damping", FS_REVERB_DAMPING, 0, 16384 }, // Interval: [0,1] - { "Master reverb width", FS_REVERB_WIDTH, 0, 16384 }, // Interval: [0,100] - { "Master chorus on/off", FS_CHORUS_ON, 0, 1}, - { "Master chorus num delay lines", FS_CHORUS_NUM, 0, 10 }, //Default: 3 - { "Master chorus type", FS_CHORUS_TYPE, 0, 1 }, - { "Master chorus speed", FS_CHORUS_SPEED, 0, 16384 }, // (0.291,5) Hz - { "Master chorus depth", FS_CHORUS_DEPTH, 0, 16384 }, // [0,40] - { "Master chorus level", FS_CHORUS_LEVEL, 0, 16384 }, // [0,1] - { "Modulation", CTRL_MODULATION, 0, 127 }, - { "Portamento time", CTRL_PORTAMENTO_TIME, 0, 127 }, - { "Volume", CTRL_VOLUME, 0, 127 }, - { "Pan", CTRL_PANPOT, 0, 127 }, - { "Expression", CTRL_EXPRESSION, 0, 127 }, - { "Sustain", CTRL_SUSTAIN, 0, 127 }, - { "Portamento", CTRL_PORTAMENTO, 0, 127 }, - { "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127 }, - { "Variation", CTRL_VARIATION_SEND, 0, 127 }, - { "Channel reverb send", CTRL_REVERB_SEND, 0, 127 }, - { "Channel chorus send", CTRL_CHORUS_SEND, 0, 127 }, - { "Pitch", CTRL_PITCH, -8192, 8191 } - }; - -static int NUM_CONTROLLER = sizeof(FluidSynth::fluidCtrl)/sizeof(*(FluidSynth::fluidCtrl)); - -// -// Fluidsynth -// -FluidSynth::FluidSynth(int sr) : Mess(2) - { - setSampleRate(sr); - fluid_settings_t* s = new_fluid_settings(); - fluid_settings_setnum(s, "synth.sample-rate", float(sampleRate())); - fluidsynth = new_fluid_synth(s); - if (!fluidsynth) { - printf("Error while creating fluidsynth!\n"); - return; - } - - //Set up channels: - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - //channels[i].font = 0; - channels[i].font_extid = FS_UNSPECIFIED_ID; - channels[i].font_intid = FS_UNSPECIFIED_ID; - channels[i].preset = FS_UNSPECIFIED_PRESET; - channels[i].drumchannel= false; - } - pthread_mutex_init(&_sfloader_mutex,NULL); - -/* - buffer = 0; - bufferlen = 0; - */ - } - -FluidSynth::~FluidSynth() - { - /* - int err = delete_fluid_synth (_fluidsynth); - if (buffer) - delete [] buffer; - if (err == -1) { - std::cerr << DEBUG_ARGS << "error while destroying synth: " << fluid_synth_error(_fluidsynth) << std::endl; - return; - } - //Destroy the mutex - if (pthread_mutex_destroy(&_sfloader_mutex) != 0) - std::cerr << DEBUG_ARGS << "Strange, mutex busy! Should not be!" << std::endl; - */ - } - -bool FluidSynth::init(const char* name) - { - debug("FluidSynth::init\n"); - - gui = new FluidSynthGui(); - gui->show(); - gui->setWindowTitle(name); - - lastdir= ""; - currentlyLoadedFonts = 0; - nrOfSoundfonts = 0; - sendChannelData(); - cho_on = false; - cho_num = FS_PREDEF_CHORUS_NUM; - cho_type = FS_PREDEF_CHORUS_TYPE; - cho_level = FS_PREDEF_CHORUS_LEVEL; - cho_speed = FS_PREDEF_CHORUS_SPEED; - cho_depth = FS_PREDEF_CHORUS_DEPTH; - setController(0, FS_GAIN, (int)(fluidCtrl[0].max*FS_PREDEF_VOLUME)); - setController(0, FS_REVERB_ON, 0); - setController(0, FS_REVERB_LEVEL, (int)(fluidCtrl[2].max*FS_PREDEF_REVERB_LEVEL)); - setController(0, FS_REVERB_ROOMSIZE, (int)(fluidCtrl[3].max*FS_PREDEF_REVERB_ROOMSIZE)); - setController(0, FS_REVERB_DAMPING, (int)(fluidCtrl[4].max*FS_PREDEF_REVERB_DAMPING)); - setController(0, FS_REVERB_WIDTH, (int)(fluidCtrl[5].max*FS_PREDEF_REVERB_WIDTH)); - setController(0, FS_CHORUS_ON, 0); - setController(0, FS_CHORUS_NUM, FS_PREDEF_CHORUS_NUM); - //setController(0, FS_CHORUS_TYPE, FS_PREDEF_CHORUS_TYPE); //? - setController(0, FS_CHORUS_SPEED, (int)(fluidCtrl[9].max*FS_PREDEF_CHORUS_SPEED)); - setController(0, FS_CHORUS_DEPTH, (int)(fluidCtrl[10].max*FS_PREDEF_CHORUS_DEPTH)); - setController(0, FS_CHORUS_LEVEL, (int)(fluidCtrl[11].max*FS_PREDEF_CHORUS_LEVEL)); - return false; - } - -//--------------------------------------------------------- -// process -// called from host -//--------------------------------------------------------- - -void FluidSynth::process(float** ports, int offset, int len) - { - //Process messages from the gui - while (gui->fifoSize()) { - MidiEvent ev = gui->readEvent(); - if (ev.type() == ME_SYSEX) { - sysex(ev.len(), ev.data()); - sendEvent(ev); - } - else if (ev.type() == ME_CONTROLLER) { - setController(ev.channel(), ev.dataA(), ev.dataB(), true); - sendEvent(ev); - } - else { - if (FS_DEBUG) - printf("FluidSynth::process(): unknown event, type: %d\n", ev.type()); - } - } - - if (fluid_synth_write_float(fluidsynth, len, ports[0], offset, 1, ports[1], offset, 1)) { - M_ERROR("Error writing from synth!"); - return; - } - } - -//--------------------------------------------------------- -// getInitData -// Prepare data that will restore the synth's state on load -//--------------------------------------------------------- -void FluidSynth::getInitData(int* n, const unsigned char** data) - { - // Data setup: - // FS_INIT_DATA (1 byte) - // FluidSynth version (2 bytes, x.y) - // n = Number of soundfonts (1 byte) - // Lastdir (variable size) - // - // FS_FONTS_BEGIN - // n blocks with font path (variable size) - // n bytes with font external id - // - // for all channels (16), 1 byte each for external id + 1 byte for preset + 1 byte for bankno - // which is mapped to internal id after all fonts are loaded. - // - // reverb + chorus on/off (2 bytes) - if (FS_DEBUG) - printf("FluidSynth::getInitData()\n"); - - //Calculate length: - int len = FS_INIT_DATA_HEADER_SIZE + strlen(lastdir.c_str()) + 1; //header size - for (std::list<FluidSoundFont>::const_iterator it = stack.begin(); it!=stack.end(); it++) { - len+=strlen(it->filename.c_str()) + 2; - } - //Add length for lastdir and channels: - len+=strlen(lastdir.c_str())+1; - len+=(FS_MAX_NR_OF_CHANNELS*4); // 4 bytes: ext+int id + bankno + drumchannel status - // + reverb - len+=2; - - if (FS_DEBUG) - printf("Total length of init sysex: %d\n", len); - byte* d = new byte[len]; - - // Header: - d[0] = FS_INIT_DATA; - d[1] = FS_VERSION_MAJOR; - d[2] = FS_VERSION_MINOR; - d[3] = stack.size(); - - //Lastdir: - byte* chptr = d + FS_INIT_DATA_HEADER_SIZE; - memcpy(chptr, lastdir.c_str(), strlen(lastdir.c_str())+1); - - //For each font... - chptr+=strlen(lastdir.c_str())+1; - for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) { - memcpy(chptr, it->filename.c_str(), strlen(it->filename.c_str())+1); - chptr = chptr + 1 + strlen(it->filename.c_str()); - } - - //For each font again... - *chptr = FS_INIT_CHANNEL_SECTION; - chptr++; - for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) { - *chptr = it->extid; - chptr++; - } - - //External id:s & preset for all channels: - for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - *chptr = channels[i].font_extid; chptr++; - *chptr = channels[i].preset; chptr++; - *chptr = channels[i].banknum; chptr++; - *chptr = channels[i].drumchannel; chptr++; - } - - //Reverb: - *chptr = rev_on; chptr++; - *chptr = cho_on; chptr++; - if (FS_DEBUG) { - for (int i=0; i<len; i++) - printf("%c ", d[i]); - printf("\n"); - for (int i=0; i<len; i++) - printf("%x ", d[i]); - printf("\n"); - } - // Give values to host: - *data = d; - *n = len; - } - -//----------------------------------- -// parseInitData -//----------------------------------- -void FluidSynth::parseInitData(int n, const byte* d) - { - bool load_drumchannels = true; // Introduced in initdata ver 0.3 - bool handle_bankvalue = true; // Introduced in initdata ver 0.4 - - if (FS_DEBUG) { - printf("--- PARSING INIT DATA ---\n"); - for (int i=0; i<n; i++) - printf("%c ", d[i]); - printf("\n"); - } - - byte version_major, version_minor; - version_major = d[1]; version_minor = d[2]; - - // Check which version of the initdata we're using and if it's OK - if (!(version_major == FS_VERSION_MAJOR && version_minor == FS_VERSION_MINOR)) { - if (FS_DEBUG) { - printf("Project saved with other version of fluidsynth format. Ver: %d.%d\n", version_major, version_minor); - } - - if (version_major == 0 && version_minor == 1) { - sendError("Initialization data created with different version of FluidSynth Mess, will be ignored."); - return; - } - - if (version_major == 0 && version_minor <= 2) { - load_drumchannels = false; - } - - if (version_major == 0 && version_minor <= 3) { - handle_bankvalue = false; - } - } - - byte nr_of_fonts = d[3]; - nrOfSoundfonts = nr_of_fonts; //"Global" counter - const byte* chptr = (d + 4); - - //Get lastdir: - lastdir = std::string((char*)chptr); - sendLastdir(lastdir.c_str()); - - chptr+=strlen(lastdir.c_str())+1; - - FluidSoundFont fonts[nrOfSoundfonts]; //Just a temp one - //Fonts: - for (int i=0; i<nr_of_fonts; i++) { - fonts[i].filename = (char*)(chptr); - chptr+=(strlen(fonts[i].filename.c_str())+1); - } - - if (*chptr != FS_INIT_CHANNEL_SECTION) { - sendError("Init-data corrupt... Projectfile error. Initdata ignored.\n"); - return; - } - - chptr++; - for (int i=0; i<nr_of_fonts; i++) { - fonts[i].extid = *chptr; - chptr++; - //printf("Extid, %d: %d\n",i,fonts[i].extid); - } - - // All channels external id + preset - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - channels[i].font_extid = *chptr; chptr++; - channels[i].preset = *chptr; chptr++; - if (handle_bankvalue) { // Ver 0.4 and later - channels[i].banknum = *chptr; chptr++; - } - else { - channels[i].banknum = 0; - } - - if (load_drumchannels) { // Ver 0.3 and later - channels[i].drumchannel = *chptr; - chptr++; - } - } - - //Reverb: - setController(0, FS_REVERB_ON, *chptr); chptr++; - setController(0, FS_CHORUS_ON, *chptr); chptr++; - - if (FS_DEBUG) - printf("--- END PARSE INIT DATA ---\n"); - //Load the shit: - for (int i=0; i<nrOfSoundfonts; i++) { - pushSoundfont(fonts[i].filename.c_str(), fonts[i].extid); - } - } - - -//--------------------------------------------------------- -// processEvent -// All events from the sequencer goes here -//--------------------------------------------------------- - -bool FluidSynth::processEvent(const MidiEvent& ev) - { - switch(ev.type()) { - case ME_CONTROLLER: - if (FS_DEBUG_DATA) { - printf("*** FluidSynth::process - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB()); - for (int i=0; i< ev.len(); i++) - printf("%x ", ev.data()[i]); - } - setController(ev.channel(), ev.dataA(), ev.dataB(), false); - return true; - case ME_NOTEON: - return playNote(ev.channel(), ev.dataA(), ev.dataB()); - case ME_NOTEOFF: - return playNote(ev.channel(), ev.dataA(), 0); - case ME_SYSEX: - //Debug print - if (FS_DEBUG_DATA) { - printf("*** FluidSynth::process - Sysex received\n"); - for (int i=0; i< ev.len(); i++) - printf("%x ", ev.data()[i]); - printf("\n"); - } - return sysex(ev.len(), ev.data()); - } - return false; - } - -//--------------------------------------------------------- -// sysex -//--------------------------------------------------------- - -bool FluidSynth::sysex(int n, const unsigned char* d) - { - if (n == 0 || d == 0) - return false; - switch(*d) { - case FS_LASTDIR_CHANGE: { - lastdir = std::string((char*)(d+1)); - sendLastdir(lastdir.c_str()); - break; - } - case FS_PUSH_FONT: { - int extid = d[1]; - - if (FS_DEBUG) - printf("Client: Got push font %s, id: %d\n",(d+1), extid); - - const char* filename = (const char*)(d+2); - if (!pushSoundfont(filename, extid)) - sendError("Could not load soundfont "); - break; - } - case FS_DUMP_INFO: { - dumpInfo(); - break; - } - case FS_SOUNDFONT_CHANNEL_SET: { - sfChannelChange(*(d+1), *(d+2)); - break; - } - case FS_INIT_DATA: { - parseInitData(n,d); - break; - } - case FS_SOUNDFONT_POP: - popSoundfont(*(d+1)); - break; - case FS_DRUMCHANNEL_SET: { - byte onoff = (*(d+1)); - byte channel = (*(d+2)); - channels[channel].drumchannel = onoff; - if (FS_DEBUG) - printf("Client: Set drumchannel on chan %d to %d\n",channel, onoff); - break; - } - default: - if (FS_DEBUG) - printf("FluidSynth::sysex() : unknown sysex received: %d\n",*d); - break; - } - return false; - } - -//--------------------------------------------------------- -// sendSysex -//--------------------------------------------------------- -void FluidSynth::sendSysex(int l, const unsigned char* d) - { - MidiEvent ev(0, ME_SYSEX, d, l); - gui->writeEvent(ev); - } - -//----------------------------------- -// pushSoundfont - load a soundfont -//----------------------------------- -bool FluidSynth::pushSoundfont (const char* filename, int extid) - { - pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t)); - pthread_attr_init(attributes); - pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED); - - FS_Helper* helper = new FS_Helper; - helper->fptr = this; - helper->filename = filename; - helper->id = extid; - - if (pthread_create(&fontThread, attributes, FluidSynth::fontLoadThread, (void*) helper)) - perror("creating thread failed:"); - - pthread_attr_destroy(attributes); - return true; - } - -//--------------------------------------------------------- -// fontLoadThread -// helper thread to load soundfont in the -// background -//--------------------------------------------------------- - -void* FluidSynth::fontLoadThread(void* t) - { - //Init vars - FS_Helper* h = (FS_Helper*) t; - FluidSynth* fptr = h->fptr; - const char* filename = h->filename.c_str(); - pthread_mutex_t* sfloader_mutex = &(fptr->_sfloader_mutex); - - //Let only one loadThread have access to the fluidsynth-object at the time - pthread_mutex_lock(sfloader_mutex); - int rv = fluid_synth_sfload(fptr->fluidsynth, filename, 1); - - if (rv ==-1) { - fptr->sendError(fluid_synth_error(fptr->fluidsynth)); - if (FS_DEBUG) - std::cerr << DEBUG_ARGS << "error loading soundfont: " << fluid_synth_error(fptr->fluidsynth) << std::endl; - - //Unlock the mutex, or else we might be stuck here forever... - pthread_mutex_unlock(sfloader_mutex); - delete h; - pthread_exit(0); - } - - //Deal with internal and external id etc. - if (FS_DEBUG) - printf("Soundfont %s loaded, index %d\n", filename, rv); - - FluidSoundFont font; - font.filename = h->filename;//strdup(filename); - - font.intid = rv; - if (h->id == FS_UNSPECIFIED_ID) { - font.extid = fptr->getNextAvailableExternalId(); - if (FS_DEBUG) - printf("Font got extid %d\n",font.extid); - } - else - font.extid = h->id; - if (FS_DEBUG) - printf("Font has external id: %d int id:%d\n", font.extid, font.intid); - - //Strip off the filename - QFileInfo fi(filename); - font.name = fi.baseName().toLatin1().data(); - fptr->stack.push_front(font); - fptr->currentlyLoadedFonts++; - - //Cleanup & unlock: - pthread_mutex_unlock(sfloader_mutex); - delete h; - - if (FS_DEBUG) - printf("Currently loaded fonts: %d Nr of soundfonts: %d\n",fptr->currentlyLoadedFonts, fptr->nrOfSoundfonts); - //Check whether this was the last font or not. If so, run initSynth(); - if (fptr->nrOfSoundfonts <= fptr->currentlyLoadedFonts) { - if (FS_DEBUG) - printf("This was the last font, rewriting channel settings...\n"); - fptr->rewriteChannelSettings(); - //Update data in GUI-window. - fptr->sendSoundFontData(); - fptr->sendChannelData(); - fptr->sendFontSuccessfullyLoaded(filename, font.extid); - } - - pthread_exit(0); - } - -//--------------------------------------------------------- -// playNote -// called from host -//--------------------------------------------------------- - -bool FluidSynth::playNote(int channel, int pitch, int velo) - { - if (channels[channel].font_intid == FS_UNSPECIFIED_FONT) - return false; - if (velo) { - if (fluid_synth_noteon(fluidsynth, channel, pitch, velo)) { - if (FS_DEBUG) - std::cerr << DEBUG_ARGS << "error processing noteon event: " << fluid_synth_error(fluidsynth); - } - } - else { - if (fluid_synth_noteoff(fluidsynth, channel, pitch)) - if (FS_DEBUG) - std::cerr << DEBUG_ARGS << "error processing noteoff event: " << fluid_synth_error(fluidsynth) << std::endl; - } - return false; - } - -//--------------------------------------------------------- -// sendSoundFontData -//--------------------------------------------------------- -void FluidSynth::sendSoundFontData() - { - int ndatalen = 2; //2 bytes for command and length - - //Calculate length in chars of all strings in the soundfontstack in one string - for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { - ndatalen += 1 + strlen(it->name.c_str()); - ndatalen += FS_SFDATALEN; //unsigned char for ID - } - byte ndata[ndatalen]; - *ndata = FS_SEND_SOUNDFONTDATA; //The command - *(ndata + 1) = (unsigned char)stack.size (); //Nr of Soundfonts - - // Copy the stuff to ndatalen: - char* chunk_start = (char*)(ndata + 2); - int chunk_len, name_len; - for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); ++it) { - name_len = strlen(it->name.c_str()) + 1; - chunk_len = name_len + FS_SFDATALEN; - memcpy(chunk_start, it->name.c_str(), name_len); //First, store the fontname - *(chunk_start + name_len) = it->extid; //The GUI only needs to know about the external id, store that here - chunk_start += chunk_len; - } - sendSysex(ndatalen, ndata); - } - -//--------------------------------------------------------- -// sendChannelData -//--------------------------------------------------------- -void FluidSynth::sendChannelData() - { - int chunk_size = 2; - int chdata_length = (chunk_size * FS_MAX_NR_OF_CHANNELS) +1 ; //Command and the 2 channels * 16 - byte chdata[chdata_length]; - byte* chdptr; - chdata[0] = FS_SEND_CHANNELINFO; - chdptr = (chdata + 1); - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - *(chdptr) = channels[i].font_extid; //Font external id - *(chdptr+1) = i; //Channel nr - chdptr += chunk_size; - } - sendSysex(chdata_length, chdata); - // Send drum channel info afterwards (later addition, not very neat, but works...) - - int drumchdata_length = FS_MAX_NR_OF_CHANNELS + 1; //1 byte for the command, one byte for each channel - byte drumchdata[drumchdata_length ]; - byte* drumchdataptr = drumchdata; - *drumchdata = FS_SEND_DRUMCHANNELINFO; - - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - drumchdataptr++; - *drumchdataptr = channels[i].drumchannel; - } - sendSysex(drumchdata_length, drumchdata); - } - -//--------------------------------------------------------- -// dumpInfo -//--------------------------------------------------------- - -void FluidSynth::dumpInfo() - { - printf("-----------------------------------------------------\n"); - printf("Dumping info...\n"); - printf("Last dir: %s\n", lastdir.c_str()); - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) - printf("Chan %d\tFont extid:%d\tintid:%d\tdrumchan:%d\tpreset: %d\n", i, channels[i].font_extid, channels[i].font_intid, channels[i].drumchannel, channels[i].preset); - - printf("\n"); - for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) - printf("Font: %s\tintid: %d\textid %d\tfilename:%s\n", it->name.c_str(), it->intid, it->extid, it->filename.c_str()); - printf("Reverb on: %d, width: %f, size: %f level: %f damp: %f\n",rev_on, rev_width, rev_size, rev_level, rev_damping); - printf("-----------------------------------------------------\n"); - } - -//--------------------------------------------------------- -// guiVisible -//--------------------------------------------------------- - -bool FluidSynth::guiVisible() const - { - return gui->isVisible(); - } - - -//--------------------------------------------------------- -// showGui -//--------------------------------------------------------- - -void FluidSynth::showGui(bool val) - { - gui->setShown(val); - } - -//--------------------------------------------------------- -// setController -//--------------------------------------------------------- - -bool FluidSynth::setController(int channel, int id, int val) - { - setController(channel, id, val, false); - return false; - } - -//--------------------------------------------------------- -// setController -//--------------------------------------------------------- - -void FluidSynth::setController(int channel, int id, int val, bool fromGui) - { - // - // Channelless controllers - // - int err = 0; - switch (id) { - case FS_GAIN: { - fluid_synth_set_gain(fluidsynth, (float) val/25); //gives val an interval of approximately[0,5] - //Forward to gui if not from Gui - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_GAIN, val); - gui->writeEvent(ev); - } - break; - } - case FS_REVERB_ON: { - rev_on = val; - fluid_synth_set_reverb_on(fluidsynth, val); // 0 or 1 - //if (rev_on) - // fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_ON, val); - gui->writeEvent(ev); - } - break; - } - case FS_REVERB_LEVEL: - //Interval: 0-2 - rev_level = (double)2*val/16384; //[0,2] - //if (rev_on) - fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_LEVEL, val); - gui->writeEvent(ev); - } - break; - case FS_REVERB_WIDTH: // - rev_width = (double)val/164; //[0,100] - //if (rev_on) - fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_WIDTH, val); - gui->writeEvent(ev); - } - break; - case FS_REVERB_DAMPING: //[0,1] - rev_damping = (double)val/16384; - //if (rev_on) - fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_DAMPING, val); - gui->writeEvent(ev); - } - break; - case FS_REVERB_ROOMSIZE: //[0,1] - rev_size = (double)val/16384; - //if (rev_on) - fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_ROOMSIZE, val); - gui->writeEvent(ev); - } - break; - case FS_CHORUS_ON: {// 0 or 1 - cho_on = val; - fluid_synth_set_chorus_on(fluidsynth, val); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_ON, val); - gui->writeEvent(ev); - } - break; - } - case FS_CHORUS_NUM: {//Number of delay lines - cho_num = val; - fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_NUM, val); - gui->writeEvent(ev); - } - break; - } - case FS_CHORUS_TYPE: {//? - cho_type = val; - fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_TYPE, val); - gui->writeEvent(ev); - } - break; - } - case FS_CHORUS_SPEED: {//(0.291,5) Hz - cho_speed = (double)(0.291 + (double)val/3479); - fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_SPEED, val); - gui->writeEvent(ev); - } - break; - } - case FS_CHORUS_DEPTH: { //[0,40] - cho_depth = (double) val*40/16383; - fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_DEPTH, val); - gui->writeEvent(ev); - } - break; - } - case FS_CHORUS_LEVEL: { //[0,1] - cho_level = (double) val/16383; - fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); - if (!fromGui) { - MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_LEVEL, val); - gui->writeEvent(ev); - } - break; - } - // - // Controllers that depend on channels - // - case CTRL_PITCH: - err = fluid_synth_pitch_bend (fluidsynth, channel, val); - break; - case CTRL_PROGRAM: { - //Check if MusE is trying to set a preset on an unspecified font. If so, ignore. - if (FS_DEBUG) - printf("Program select : channel %d val %d\n",channel, val); - byte font_intid = channels[channel].font_intid; - - if (font_intid == FS_UNSPECIFIED_ID || font_intid == FS_UNSPECIFIED_FONT) - return; - - byte banknum = ((val >> 16) & 0xff); - byte patch = (val & 0xff); - //printf("val: %d banknum: %x patch: %d\n", val, banknum, patch); - - err = fluid_synth_program_select(fluidsynth, channel, font_intid , banknum, patch); - if (err) - printf("FluidSynth::setController() - Error changing program on soundfont %s, channel: %d\n", fluid_synth_error(fluidsynth), channel); - else { - channels[channel].preset = val;//setChannelPreset(val, channel); - channels[channel].banknum = banknum; - } - break; - } - default: - if (FS_DEBUG) - printf("Setting controller on channel: %d with id: 0x%x to val: %d\n",channel, id, val); - err = fluid_synth_cc(fluidsynth, channel, id, val); - break; - } - - if (err) - printf ("FluidSynth::setController() - error processing controller event: %s\n", fluid_synth_error(fluidsynth)); - } - -//--------------------------------------------------------- -// getControllerInfo -//--------------------------------------------------------- -int FluidSynth::getControllerInfo(int id, const char** name, int* controller, int* min, int* max) - { - if (id >= NUM_CONTROLLER) - return 0; - *controller = fluidCtrl[id].num; - *name = fluidCtrl[id].name; - *min = fluidCtrl[id].min; - *max = fluidCtrl[id].max; - if (FS_DEBUG) - printf("FluidSynth::getControllerInfo() id: %d name: %s controller: %d min: %d max: %d\n",id,*name,*controller,*min,*max); - return ++id; - } - -//--------------------------------------------------------- -// sendError -//--------------------------------------------------------- -void FluidSynth::sendError(const char *errorMessage) - { - int len = 2 + strlen(errorMessage); - unsigned char data[len]; - *data = FS_ERROR; - memcpy(data + 1, errorMessage, len - 1); - sendSysex(len, data); - } - -//--------------------------------------------------------- -// getNextAvailableExternalId -//--------------------------------------------------------- - -int FluidSynth::getNextAvailableExternalId() - { - unsigned char place[FS_MAX_NR_OF_CHANNELS]; - for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) - place[i] = 0; - for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) - place[it->extid] = 1; - - int i=0; - while (i < FS_MAX_NR_OF_CHANNELS && place[i] == 1) - i++; - - return i; - } - -//--------------------------------------------------------- -// sfChannelChange -//--------------------------------------------------------- - -void FluidSynth::sfChannelChange(byte extid, byte channel) - { - if (FS_DEBUG) - printf("FluidSynth::sfChannelChange()-Setting channel %d to font with extid %d intid %d\n",channel, extid, getFontInternalIdByExtId(extid)); - channels[channel].font_extid = extid; - channels[channel].font_intid = getFontInternalIdByExtId(extid); - } - -//--------------------------------------------------------- -// getFontInternalIdByExtId -//--------------------------------------------------------- -byte FluidSynth::getFontInternalIdByExtId(byte ext_id) - { - for (std::list<FluidSoundFont>::iterator it = stack.begin(); it !=stack.end(); it++) { - if (it->extid == ext_id) - return it->intid; - } - return FS_UNSPECIFIED_FONT; - } - -//--------------------------------------------------------- -// sendLastDir -//--------------------------------------------------------- -void FluidSynth::sendLastdir(const char* lastdir) - { - int n = strlen(lastdir) + 2; - byte d[n]; - d[0] = FS_LASTDIR_CHANGE; - memcpy(d+1,lastdir, strlen(lastdir)+1); - - MidiEvent ev(0, ME_SYSEX, d, n); - gui->writeEvent(ev); - } - -//--------------------------------------------------------- -// sendLastDir -//--------------------------------------------------------- -void FluidSynth::sendFontSuccessfullyLoaded(const char* filename, byte extid) - { - // extid first, then filename: - int n = strlen(filename) + 3; - byte d[n]; - d[0] = FS_FONT_SUCCESSFULLY_LOADED; - d[1] = extid; - memcpy(d+2, filename, strlen(filename)+1); - MidiEvent ev(0, ME_SYSEX, d, n); - gui->writeEvent(ev); - } -//--------------------------------------------------------- -// rewriteChannelSettings -//--------------------------------------------------------- -void FluidSynth::rewriteChannelSettings() - { - //Walk through the channels, remap internal ID:s to external ID:s (something that actually only needs to be done at - //startup, since the fonts aren't loaded yet at that time and it isn't possible to give them a correct internal id - //since they don't have any at that time, this can probably be fixed in a smarter way (but it works..)) - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - int ext_id = channels[i].font_extid;//getFontExternalIdByChannel(i); - if (ext_id != FS_UNSPECIFIED_ID) //Check if ext_id is set to any sane font - { - channels[i].font_intid = getFontInternalIdByExtId(ext_id);//(getFontInternalIdByExtId(ext_id));//if so, get value from the stack - } - else - channels[i].font_intid = FS_UNSPECIFIED_FONT; //if not, set it to unspecified - } - - //Assign correct presets to all channels - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - int preset = channels[i].preset; - int int_id = channels[i].font_intid; - byte banknum = channels[i].banknum; - - if (channels[i].drumchannel) - banknum = 128; - - //printf("Channel %d, font int-id %d ext_id %d, preset %d\n",i, int_id, getFontExternalIdByChannel(i), preset); - if (!(preset == FS_UNSPECIFIED_PRESET || int_id == FS_UNSPECIFIED_FONT)) { - int rv = fluid_synth_program_select(fluidsynth, i, int_id, banknum, preset); - if (rv) - std::cerr << DEBUG_ARGS << "Error changing preset! " << fluid_synth_error(fluidsynth) << std::endl; - } - } - } - -//--------------------------------------------------------- -// getPatchName -//--------------------------------------------------------- -const char* FluidSynth::getPatchName(int i, int, int) const - { - if (channels[i].font_intid == FS_UNSPECIFIED_FONT) - return "no preset"; - else if (channels[i].preset == FS_UNSPECIFIED_PRESET) - return "no preset"; - else { - //printf("Getpatchname, channel: %d\n",channel); - fluid_preset_t *preset = fluid_synth_get_channel_preset(fluidsynth, i); - if (!preset) return "no preset"; - return preset->get_name(preset); - } - } - -//--------------------------------------------------------- -// getPatchInfo -//--------------------------------------------------------- -const MidiPatch* FluidSynth::getPatchInfo(int i, const MidiPatch* patch) const - { - if (channels[i].font_intid == FS_UNSPECIFIED_FONT) - return 0; - //else if (channels[i].preset == FS_UNSPECIFIED_PRESET) - // return 0; - else { - //printf("Getpatchname, channel: %d\n",channel); - if (!patch) - //Deliver first patch - return getFirstPatch(i); - else - //Deliver next patch - return getNextPatch(i, patch); - } - } - -//--------------------------------------------------------- -// getFirstPatch -//--------------------------------------------------------- -const MidiPatch* FluidSynth::getFirstPatch (int channel) const - { - static MidiPatch midiPatch; - - midiPatch.typ = 0; - midiPatch.lbank = 0; - - fluid_preset_t* preset; - int font_id = channels[channel].font_intid; - if (font_id == FS_UNSPECIFIED_FONT) - return 0; - - fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id); - - if (!channels[channel].drumchannel) { - for (unsigned bank = 0; bank < 128; ++bank) { - for (unsigned patch = 0; patch < 128; ++patch) { - preset = sfont->get_preset (sfont, bank, patch); - if (preset) { - midiPatch.hbank = bank; - midiPatch.prog = patch; - midiPatch.name = preset->get_name (preset); - return &midiPatch; - } - } - } - return 0; - } - else { //This is a drumchannel - int bank = 128; - for (unsigned patch = 0; patch < 128; ++patch) { - preset = sfont->get_preset (sfont, bank, patch); - if (preset) { - midiPatch.hbank = bank; - midiPatch.prog = patch; - midiPatch.name = preset->get_name(preset); - return &midiPatch; - } - } - } - return 0; - } - -//--------------------------------------------------------- -// getNextPatch -//--------------------------------------------------------- -const MidiPatch* FluidSynth::getNextPatch (int channel, const MidiPatch* patch) const - { - static MidiPatch midiPatch; - //First check if there actually is any soundfont associated to the channel. If not, don't bother - int font_id = channels[channel].font_intid; - if (font_id == FS_UNSPECIFIED_FONT) - return 0; - if (patch == 0) - return getFirstPatch(channel); - - midiPatch.typ = 0; - midiPatch.lbank = 0; - - if (font_id == FS_UNSPECIFIED_FONT) - return 0; - //printf("Font has internal id: %d\n",font_id); - fluid_preset_t* preset; - fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id); - - if (!channels[channel].drumchannel) { - unsigned prog = patch->prog + 1; - - for (unsigned bank = patch->hbank; bank < 128; ++bank) { - for ( ; prog < 128; ++prog) { - preset = sfont->get_preset (sfont, bank, prog); - if (preset) { - //printf("Preset info: bank: %d prog: %d name: %s\n", bank, prog, preset->get_name(preset)); - midiPatch.hbank = bank; - midiPatch.prog = prog; - midiPatch.name = preset->get_name (preset); - return &midiPatch; - } - } - prog = 0; // Reset if we "come around" - } - } - else { //This is a drum channel - unsigned bank = 128; - unsigned prog = patch->prog; - for (prog = patch->prog + 1; prog < 128; ++prog) { - preset = sfont->get_preset (sfont, bank, prog); - if (preset) { - //printf("Preset info: bank: %d prog: %d name: %s\n",bank, prog, preset->get_name(preset)); - midiPatch.hbank = bank; - midiPatch.prog = prog; - midiPatch.name = preset->get_name (preset); - return &midiPatch; - } - } - } - return 0; - } - -//--------------------------------------------------------- -// popSoundfont -//--------------------------------------------------------- - -bool FluidSynth::popSoundfont (int ext_id) - { - bool success = false; - int int_id = getFontInternalIdByExtId(ext_id); - - if (int_id == FS_UNSPECIFIED_FONT) { - std::cerr << DEBUG_ARGS << "Internal error! Request for deletion of Soundfont that is not registered!" << std::endl; - } - else - { - //Try to unload soundfont - int err = fluid_synth_sfunload(fluidsynth, int_id, 0); - if (err != -1) {//Success - //Check all channels that the font is used in - for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { - //Set them to unspecified and reset preset settings - if (channels[i].font_intid == int_id) { - channels[i].font_intid = FS_UNSPECIFIED_ID; - channels[i].font_extid = FS_UNSPECIFIED_ID; - channels[i].preset = FS_UNSPECIFIED_PRESET; - } - } - //Remove it from soundfont stack - for (std::list<FluidSoundFont>::iterator it =stack.begin(); it !=stack.end(); it++) { - if (it->intid == int_id) { - stack.erase(it); - break; - } - } - //Resend fontdata & re-initialize - sendSoundFontData(); - sendChannelData(); - rewriteChannelSettings(); - success = true; - currentlyLoadedFonts--; - } - else //OK, there was trouble - std::cerr << DEBUG_ARGS << "Error unloading soundfont!" << fluid_synth_error(fluidsynth) << std::endl; - } - if (FS_DEBUG) - printf("Removed soundfont with ext it: %d\n",ext_id); - return success; - } - -//--------------------------------------------------------- -// instantiate -// construct a new synthesizer instance -//--------------------------------------------------------- - -class QWidget; - -static Mess* instantiate(int sr, const char* name) - { - printf("fluidsynth sampleRate %d\n", sr); - FluidSynth* synth = new FluidSynth(sr); - if (synth->init(name)) { - delete synth; - synth = 0; - } - return synth; - } - -extern "C" - { - static MESS descriptor = { - "FluidSynth", - "Mathias Lundgren (lunar_shuttle@users.sf.net)", - "0.1", //Version string - MESS_MAJOR_VERSION, MESS_MINOR_VERSION, - instantiate, - }; - const MESS* mess_descriptor() { return &descriptor; } - } - diff --git a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h b/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h deleted file mode 100644 index c66b1faf..00000000 --- a/attic/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h +++ /dev/null @@ -1,141 +0,0 @@ -/* - * MusE FLUID Synth softsynth plugin - * - * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) - * - * $Id: fluidsynti.h,v 1.20 2006/01/06 22:48:09 wschweer Exp $ - * - */ - -#ifndef __MUSE_FLUIDSYNTI_H__ -#define __MUSE_FLUIDSYNTI_H__ - -#include <fluidsynth.h> -#include <pthread.h> -#include <string> -#include "fluidsynthgui.h" -#include "libsynti/mess.h" -#include "muse/debug.h" -#include "libsynti/midievent.h" -#include "muse/midictrl.h" - -#define FS_DEBUG_DATA 0 //Turn on/off debug print of midi data sent to fluidsynth - -typedef unsigned char byte; - -struct FluidSoundFont - { - std::string filename; - std::string name; - byte extid, intid; - }; - -struct FluidCtrl { - const char* name; - int num; - int min, max; - //int val; - }; - -// NRPN-controllers: -static const int FS_GAIN = 0 + CTRL_NRPN14_OFFSET; -static const int FS_REVERB_ON = 1 + CTRL_NRPN14_OFFSET; -static const int FS_REVERB_LEVEL = 2 + CTRL_NRPN14_OFFSET; -static const int FS_REVERB_ROOMSIZE = 3 + CTRL_NRPN14_OFFSET; -static const int FS_REVERB_DAMPING = 4 + CTRL_NRPN14_OFFSET; -static const int FS_REVERB_WIDTH = 5 + CTRL_NRPN14_OFFSET; -static const int FS_CHORUS_ON = 6 + CTRL_NRPN14_OFFSET; -static const int FS_CHORUS_NUM = 7 + CTRL_NRPN14_OFFSET; -static const int FS_CHORUS_TYPE = 8 + CTRL_NRPN14_OFFSET; -static const int FS_CHORUS_SPEED = 9 + CTRL_NRPN14_OFFSET; -static const int FS_CHORUS_DEPTH = 10 + CTRL_NRPN14_OFFSET; -static const int FS_CHORUS_LEVEL = 11 + CTRL_NRPN14_OFFSET; - -// FluidChannel is used to map different soundfonts to different fluid-channels -// This is to be able to select different presets from specific soundfonts, since -// Fluidsynth has a quite strange way of dealing with fontloading and channels -// We also need this since getFirstPatch and getNextPatch only tells us which channel is -// used, so this works as a connection between soundfonts and fluid-channels (one channel -// can only have one soundfont, but one soundfont can have many channels) - -struct FluidChannel - { - byte font_extid, font_intid, preset, drumchannel; - byte banknum; // hbank - }; - -class FluidSynth : public Mess { - private: - bool pushSoundfont (const char*, int); - void sendSysex(int l, const unsigned char* d); - void sendLastdir(const char*); - void sfChannelChange(unsigned char font_id, unsigned char channel); - void parseInitData(int n, const byte* d); - - byte getFontInternalIdByExtId (byte channel); - - void debug(const char* msg) { if (FS_DEBUG) printf("Debug: %s\n",msg); } - void dumpInfo(); //Prints out debug info - - FluidChannel channels[FS_MAX_NR_OF_CHANNELS]; - std::string lastdir; - pthread_t fontThread; - const MidiPatch * getFirstPatch (int channel) const; - const MidiPatch* getNextPatch (int, const MidiPatch *) const; - - //For reverb and chorus: - double rev_size, rev_damping, rev_width, rev_level, cho_level, cho_speed, cho_depth; - bool rev_on, cho_on; - int cho_num, cho_type; - -public: - FluidSynth(int sr); - ~FluidSynth(); - bool init(const char*); - virtual void process(float**, int, int); - virtual bool playNote(int channel, int pitch, int velo); - virtual bool sysex(int, const unsigned char*); - virtual bool setController(int, int, int); - void setController(int, int , int, bool); - virtual void getInitData(int*, const unsigned char**); - virtual const char* getPatchName(int, int, int) const; - virtual const MidiPatch* getPatchInfo(int i, const MidiPatch* patch) const; - virtual int getControllerInfo(int, const char**, int*, int*, int*); - virtual bool processEvent(const MidiEvent&); - - virtual bool hasGui() const { return true; } - virtual bool guiVisible() const; - virtual void showGui(bool val); - - void sendError(const char*); - void sendSoundFontData(); - void sendChannelData(); - void sendFontSuccessfullyLoaded(const char* filename, byte extid); - void rewriteChannelSettings(); //used because fluidsynth does some very nasty things when loading a font! - bool popSoundfont (int ext_id); - - int getNextAvailableExternalId(); - - fluid_synth_t* fluidsynth; - FluidSynthGui* gui; - pthread_mutex_t _sfloader_mutex; - int currentlyLoadedFonts; //To know whether or not to run the init-parameters - std::list<FluidSoundFont> stack; - int nrOfSoundfonts; - - void initInternal(); - - static FluidCtrl fluidCtrl[]; - static void* fontLoadThread(void* t); - - }; - -struct FS_Helper //Only used to pass parameters when calling the loading thread - { - FluidSynth* fptr; - std::string filename; - int id; - }; - - -#endif /* __MUSE_FLUIDSYNTI_H__ */ |